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3.5.3.7  . 2025-12-04
id: 811 VFL view single open official

Insider Patch Notes 3.5.3.7

Insider Update 3.5.3.7 is now live. This is the final Insider build of the hardening phase for our December release before we return to previewing features for future updates.

While this is the last Insider build focused on December’s update, the below listed Known Issues will continue to be worked on by the team ahead of launch.

If you encounter any bugs while playing in Insiders, please head to the Sea of Thieves support site and report an issue with our Player Support team.

Known Issues

Eternal Guard

  • The Eternal Guard may on occasion move around while cloaked for a long unintended period of time before attacking.

  • In some cases, at Fetcher’s Rest, two Eternal Guards may appear at the same time.

  • The Eternal Guard may become stuck inside parts of the environment during the encounter.

  • Joining a crew while an encounter with the Eternal Guard is in progress will cause the joinig player to hear the incorrect music playing during the battle.

Smuggler’s Hideouts in the Devil’s Roar

  • Players can currently become trapped between a barrel and a mannequin when jumping.

Pirate Emporium

  • The Festive Hat price shown in the Emporium is currently incorrect

Fixed Issues

Eternal Guard

  • The Eternal Guard’s sarcophagus now appears in the correct variety of locations across each island.

  • Walking over the Eternal Guard’s sarcophagus no longer causes the camera to stutter.

  • The Eternal Guard’s hunting spear no longer shows an unintended white glint before being thrown.

User Interface

  • The Bonechiller weapon bundle now shows the full set of eight weapons, rather than the original four.

  • The Bonechiller Ship’s Crest now requires a pirate to own a Captained Ship before it can be purchased.

Text and Localisation

  • The Mysterious Stranger in the Devil’s Roar is now the only one who offers an increased return for cashed in items in their dialogue.
3.5.3.6  . 2025-12-01
id: 810 VFL view single open official

Insider Patch Notes 3.5.3.6

Insider Update 3.5.3.6 is now live. As we remain in the hardening phase for the release of Season 18, features seen in this Insider build will align with what will be released to the main game in our next Update.

If you encounter any bugs while playing in Insiders, please head to the Sea of Thieves support site and report an issue with our Player Support team.

Season 18: Secrets of the Banished

Eternal Guard Balancing

  • The Eternal Guard can now engage opponents with its spear at shorter distances, increasing the frequency of this attack being used during an encounter.

  • The Eternal Guard is now slightly less accurate with its blowpipe attack, making the attacks feel less punishing and more natural.

Outpost Stock

New Items – In Stock Now!

  • Pale Resolute Ship: Hull, Sails and Flag.

  • Regal Hound Weapons: Pistol, Cutlass, Blunderbuss, Eye of Reach, Heavy Sword and Rapier.

Known Issues

Eternal Guard

  • The Eternal Guard may become stuck inside parts of the environment during the encounter.

  • In some cases, at Fetcher’s Rest, two Eternal Guards may appear at the same time.

  • The Eternal Guard’s hunting spear may show a brief white glint just before it’s thrown.

  • The sarcophagus currently only appears in a single location on each island.

Smugglers’ Route Run

  • The path shown on the ship’s map may point towards the wrong location, leading players to an island that doesn’t exist.

User Interface

  • The Nightshade Sentry Hull is not currently granted when players progress through the Season 18 Plunder Pass.
  • An error message may appear when opening the Seasonal tab to view players’ progress.

Fixed Issues

Gameplay

  • ‘Shores of Gold’ - All levers in the Tall Tales are now consistently interactable, allowing the Tale to be progressed.

  • The Tundra Wanderer Pistol now fires at the correct height.

Eternal Guard

  • Victory music no longer plays again if a crewmate dies and returns from the Ferry of the Damned after the Eternal Guard has been defeated.

  • Improvements have been made to reduce the frequency of the Eternal Guard becoming stuck on parts of island terrain when moving.

  • The Eternal Guard now appears as expected without long waiting times.

Sanctuaries of the Banished

  • Order of Bone and Blade Skeletons summoned from a Reaper’s Chest within a Sanctuary of the Banished now appear in appropriate locations and should no longer become stuck within the environment.

  • Treasure will no longer become stuck on top of opened side compartments inside Sanctuaries.

Environment

  • Players can no longer become trapped between a barrel and a mannequin when jumping in the Smugglers’ Hideout at Ruby’s Fall.

Visual and Audio

  • The Tundra Wanderer Blunderbuss and Double Barrel Pistol no longer merge through the player’s hand.

  • The Tundra Wanderer Grapple Gun now shows its correct spear design instead of the default version.

  • The Tundra Wanderer Ship’s Crest now glows, as shown on its store preview tile.

User Interface

  • Debug text no longer appears in place of Commendation names in various UI elements.

  • The Tundra Wanderer Weapon Bundle now shows the correct set of weapons.

  • Season 18 Plunder Pass artwork is now displayed correctly on the Plunder Pass page.

  • The Tundra Wanderer Ship’s Crest now requires a Captained Ship before it can be purchased.

  • The Sailor Chest Disguise now matches its preview image.

  • Player names in the Invites menu now remain visible when highlighted. 

Performance and Stability

  • Improved game stability when quickly equipping and unequipping clothing or vanity items in rapid succession.
3.5.3.5  . 2025-11-27
id: 809 VFL view single open official

Insider Patch Notes 3.5.3.5

Insider Update 3.5.3.5 is now live. This build delivers a wide range of new cosmetics to unlock by earning Renown during Season 18. Additionally, the Legends of Giving Event remains active for final testing and new Outpost cosmetics are available for Insiders to try.

If you encounter any bugs while playing in Insiders, please head to the Sea of Thieves support site and report an issue with our Player Support team.

Season 18: Secrets of the Banished

Season 18 Rewards 

  • Progressing through the 100 levels of Renown in Season 18 will reward players with a variety of new cosmetics. Players can unlock the full Spider's Venom clothing set: Jacket, Belt, Hat, Gloves, Shirt, Dress, Boots and Trousers, along with vanity items for their pirate: Pegleg, Hook, Eyepatch, Swept-Back Hair and Bun Hair.

  • Season 18 also delivers unique cosmetics with the Creepy Crawlers Bandana, Hook, Dress, Throwing Knives and Cutlass.

  • Time-limited for Season 18, players can also earn exclusive collectives with the Widow’s Weave Flag, Hull, Sails, Makeup and Tattoo.

  • Pirate Legends can additionally earn the Warsmith Throwing Knives and Duke Tribute Tattoo.

Season 18 Plunder Pass

  • Pick up a Plunder Pass to gain access to a plethora of additional unlockable cosmetics from the Nightshade Sentry collection, including a ship set and selection of themed clothing, all individually earned by raising your Renown. 

Live Events

Legends of Giving

  • With the Event setup now finalized and all final artwork and text in place, Legends of Giving will remain active in Insiders for continued testing, and all prior progress has now been reset.

Known Issues

Eternal Guard

  • The Eternal Guard may become stuck inside parts of the environment, preventing them from behaving as intended. 

Smugglers’ Hideouts in The Devil’s Roar

  • At Ruby’s Fall, players can become stuck between a barrel and the mannequin when jumping in the Hideout.

Text & Localisation

  • Some Commendation names are currently showing placeholder text instead of their proper titles.

‘Shores of Gold’

  • One of the puzzle levers in this Tall Tale is not responding, which prevents the Tale from being completed. 

Fixed Issues

Gameplay

  • The Double Barrel Pistol now reloads reliably when rapidly firing and reloading in quick succession.

Legends of Giving

  • All Pirate Legends should now be consistently granted the Generous Gift Sails and Legends of Giving Emote when starting a session.

  • All Reward, Emote and Event Menus now have final artwork and text.

Eternal Guard

  • Dig spots around the Eternal Guard’s sarcophagus now appear in intended positions and no longer too close or underneath it.

  • Defeating the Eternal Guard during their spear throwing animation no longer leaves the spear showing in their death animation.

  • The Eternal Guard’s sarcophagus can no longer be put down on superheated ground.

  • The sarcophagus’ purple glow now fades correctly once opened, without showing visual errors as players move around it.

  • The Eternal Guard’s violet inner glow now looks correct when viewed up close on PlayStation®5.

Trident of the Banished

  • Players can no longer shove merfolk backwards through the water by hitting them with a fully charged Trident.

Sanctuaries of the Banished

  • Loot inside Sanctuaries of the Banished now appears naturally once the door opens, rather than popping into view too early.

  • The amount of Gold Hoarder loot at the Brimstone Rock and Flame’s End Sanctuaries has been corrected to the intended amounts. 

Environment

  • Players should no longer become stuck when jumping onto gem clusters on Flintlock Peninsula.

  • Rocks at Port Merrick are now solid and can no longer be walked through. 

  • A painting on the tavern’s upper floor at Port Merrick now sits flush with the wall instead of merging into it.

  • 'Shores of Gold' - A crack on the ground on Tribute Peak during this Tall Tale has been smoothed out.

Visual and Audio

  • Equipping the Tundra Wanderer Cannons on a Brigantine now shows the correct cannon style.

  • Shadows while burying items now sync correctly with the player’s animation.

  • The Chest of Banished Tribute Disguise now matches the size of the real chest.

  • Players climbing inside the Cartographer Cannons will now retain their intended Field of View.

  • The ‘A Dark Discovery’ reward now displays with the correct frame both on the item and in the menu.

User Interface

  • The Festive Hat Bundle now contains the correct selection of hats, rather than two identical red ones.

  • The final page of the Pets tab in the Pirate Emporium now fills properly, instead of showing empty gaps.

  • The Tundra Wanderer Capstan is no longer duplicated in the Ship Bundle.

  • The Tundra Wanderer Flag now appears properly in its bundle.

  • The Glacial Curse Ragamuffin is no longer duplicated in its bundle.

3.5.3.4  . 2025-11-24
id: 807 VFL view single open official

Insider Patch Notes 3.5.3.4

Insider Update 3.5.3.4 is now live. This Insider build brings a rebalanced Eternal Guard encounter and a wide range of new Pirate Emporium cosmetics to test.

If you encounter any bugs while playing in Insiders, please head to the Sea of Thieves support site and report an issue with our Player Support team.

Season 18: Secrets of the Banished

Eternal Guard Balancing

  • The Eternal Guard’s attack patterns and movement timings have been rebalanced to provide a smoother experience when in combat and feel more responsive to the actions of the crew.

  • The Guard’s spear throw attack, Poison Dart and Poison Bomb have all received a damage increase to keep the fight challenging.

  • The brief periods where the Eternal Guard is vulnerable to attack have been increased to provide more time to deal extra damage. 

  • The overall health of the Eternal Guard has been lowered, however it is now more resilient to throwing knife attacks.

  • The Dying Breath final attack from the Guard is now more deadly, dealing additional damage. The attack’s blast radius has been rebalanced to make proximity much more punishing, while players moving away will now be blasted backwards from the explosion.

  • Skeletons summoned by the Eternal Guard now appear faster and cannot be interrupted by crews staggering the Guard.

  • The frequency of encountering an Eternal Guard during a session has been increased, making them appear more frequently. They can now also be found outside of The Devil’s Roar on large islands in each region, but have a much smaller chance of spawning there. 

Eternal Guard Improvements

  • Dialogue for all variants of the Eternal Guard can now be heard throughout the fight.

  • The controller vibration and screen shakes have been rebalanced across the Ritual sequence and combat encounter to provide clearer feedback.

Devil’s Roar Balancing

  • Across The Devil’s Roar, environmental hazards have been rebalanced further to reduce frustration while adventuring in this region during Season 18.

  • Geysers that appear on islands should now be slightly more forgiving when exploring, appearing less frequently and in fewer numbers.

  • A live volcano now erupts for a shorter time before subsiding, and while erupting the chance that nearby ships will be hit with volcanic rocks has been reduced.

Emergent Sandbox Balancing

  • The frequency of shipwrecks being discovered across the seas has been increased, returning to pre-Season 17 levels. Crews diving into a shipwreck will now also have a chance at discovering either a regular shipwreck or a Smugglers’ wreck, each providing different rewards. 

  • Washed up Smugglers’ Caches will now be rarer on beaches.

  • Crews spotting a washed-up Rowboat will now have an equal chance of finding each different type of Rowboat, reducing the frequency of Reaper’s Bones Rowboats appearing.

  • Crews should find they are ambushed by skeletons wielding Black Powder Barrels less frequently.

Pirate Emporium

New Items – in stock now!

  • Tundra Wanderer Ship: Cannons, Capstan, Collector’s Figurehead, Collector’s Sails, Figurehead, Flag, Hull, Sails, Wheel and Ship’s Crest.

  • Tundra Wanderer Weapons: Blowpipe, Blunderbuss, Cutlass, Double Barrel Pistol, Eye of Reach, Grapple Gun, Pistol and Throwing Knives.

  • Tundra Wanderer Clothing: Hat, Jacket, Gloves, Boots and Trousers.

  • Tundra Wanderer Equipment: Drum.

  • Glacial Curse Pets: Barbary and Toucan.

  • Festive Hats: Red Festive Hat and Black Festive Hat.

  • Humble Gift Emote – Free!

Known Issues

The Eternal Guard

  • Dig spots may appear underneath the sarcophagus or too close to it.

  • The Eternal Guard may T-pose if it’s defeated during a spear throw.

  • Walking over the sarcophagus can cause camera stutter.

  • Other enemies can incorrectly walk over the Eternal Guard’s sarcophagus.

  • The victory music may play again if a crewmate dies and respawns after the Eternal Guard has already been defeated.

  • The Eternal Guard may become stuck on terrain while navigating around islands.

Fixed Issues

Gameplay

  • Players attempting to use the ship’s mast ladder while the ship is moving will now consistently grab on and be able to move freely without stuttering.

  • Blunderbombs fired from cannons into other ships will now push ships in a more predictable direction.

  • The Violet Violence Trophy now unlocks properly after selling a Banished Ancient treasure on PlayStation®5.

Trident of the Banished

  • Players will now hear audio feedback when taking poison damage.

  • Flashing visual glitches after bubble explosions have been tidied up.

  • Trident bubbles now deal the correct amount of damage to Ancient Megalodons.

  • Small Trident bubbles no longer take out Kraken tentacles in a single hit.

Eternal Guard

  • The Eternal Guard’s sarcophagus now appears correctly on large islands outside of The Devil’s Roar.

  • The Banished Skeleton pop-up notification now shows its proper icon instead of a placeholder.

  • The Eternal Guard now appears correctly when rejoining a session after the game has closed unexpectedly.

  • The sarcophagus now stays in its proper state when approaching after a flame has been lit.

  • Subtitles no longer appear without a matching voice line during the Eternal Guard’s death cry.

  • Fire effects now vanish properly when the Eternal Guard cloaks.

  • An unexpected game closure linked to dying while fighting the Eternal Guard on Xbox One X has been resolved.

Sanctuaries of the Banished

  • Loot no longer pops into view before the Sanctuary door has fully opened.

Smugglers’ Hideouts in The Devil’s Roar

  • Players can no longer become stuck between a barrel and a mannequin at Ruby’s Fall.

  • Lighting now behaves correctly at the Fetcher’s Rest Hideout.

  • It is no longer possible to see outside the world through rocks in the Fetcher’s Rest Hideout.

  • Enemies no longer drift behind set dressing where they can’t be reached in the Fetcher’s Rest Hideout.

Season 18 Commendations

  • Flame of the Forgotten now unlocks correctly after defeating a Banished Ancient Skeleton with a Chest of Rage on the ground.

Environment

  • Skeletons on Crescent Isle can now reach players standing at the end of the pier.

Visual and Audio

  • Boreal Aurora Cannons now keep their effects when viewed from shorter distances.

  • All Ship’s Crests now face the correct way on ships.

  • The glint of treasure viewed at a distance will now twinkle more randomly and not pulse consistently with other treasure.

  • The Purple Resolute Sails symbol is now properly aligned.

  • Smuggler characters’ voice lines now match their written dialogue.

  • Re-wielding a Fort Key after sprinting no longer causes a noticeable jump in the animation.

  • Frozen Horizon instruments now follow a consistent design across the set.

  • The Dark Discovery seasonal painting no longer merges into the ship’s hull.

  • The Along for the Ride Trinkets now display correctly at different distances.

  • The Hunting Tribute of the Banished keeps its purple gem when viewed from afar.

  • The Banished Ancient Rune Tablet is now held consistently in both first and third person.

  • Trophies now display the correct image when unlocked on PlayStation®5.

User Interface

  • Viewing the Reputation tab from the front-end menu now shows the correct number of promotions.

Performance and Stability

  • A game closure related to Enhanced Headphone Mode and personalised face scan profiles has been resolved.

  • Crews experiencing issues when diving beneath the waves should no longer find themselves returned to the surface alongside a duplicate version of their ship.

3.5.3.3  . 2025-11-18
id: 710 VFL view single open official

Insider Patch Notes 3.5.3.3

Insider Update 3.5.3.3 is now live. Insiders can continue to test upcoming features due for release in Season 18.

If you encounter any bugs while playing in Insiders, please head to the Sea of Thieves support site and report an issue with our Player Support team.

Season 18: Secrets of the Banished

Trident of the Banished Ancients

  • The vibration effects felt when charging a shot with the Trident of Banished Ancients have been improved. The initial charge will now feel a stronger effect and each stage the projectile grows will be clearly signalled through vibration.

Known Issues

The Eternal Guard

  • The Eternal Guard may appear mostly invisible or mostly visible after a player re-joins a session following a forced game closure during the transition to the Ferry of the Damned.

  • If a sarcophagus flame is lit while a player is out of range, the sarcophagus may already appear open when they return.

  • Banished Skeletons summoned by the Eternal Guard may sometimes fail to appear.

Season 18 Rewards

  • The Chest of Banished Tribute shows the word Disguise in its name to other players, which shouldn’t be visible.

  • The Chest of Banished Tribute Disguise appears far smaller than the standard chest model.

Fixed Issues

Legends of Giving 

  • The Generous Gift Sails are now correctly awarded to pirates and accessible from the Shipwright's Chest.

The Eternal Guard

  • The Eternal Guard’s health no longer resets when all players leave the area.

  • Music now plays correctly when each candle is lit during the summoning ritual.

  • The Eternal Guard’s music is no longer interrupted when Mercenary Skeletons are dug up.

  • Cloaked Eternal Guards are now harder to spot in fog.

Smugglers’ Hideouts in The Devil’s Roar

  • Enemies can no longer move behind set dressing in Fetcher’s Rest Smugglers’ Hideout.

Season 18 Commendations

  • Icons for Bringer of Banished Ancient Tribute and Hunter of Banished Goods now match their treasures.

  • Flame of the Forgotten now unlocks correctly after defeating a Banished Ancient Skeleton with a Chest of Rage on the ground.

Banished Ancient Treasures

  • The following items now appear correctly in the hands of Mercenary Skeletons: Banished Ancient Key, Hunting Tribute of the Banished, Banished Ancient Rune Tablet and Banished Merchant Log.

User Interface

  • Players changing settings for Narration and Custom Text Overlay will now find these settings now persist across sessions.

  • The Traitor’s Fate Fortress map marker now appears in the correct location on the Ship’s Map Table.

  • Season 18 art now displays correctly on the title screen.

  • Players using an ultrawide screen will find HUD elements are now consistently placed at the edges of the screen. As part of this change the notification pane and currency elements have now been moved to the edges of the screen.

Visual and Audio

  • Ship’s Crests now display at the intended orientation when viewed on the back of a Captain’s ship.

  • Sailing near a Skeleton Camp no longer causes ship interiors to appear overly bright.

  • The Smugglers’ Run painting no longer clips into the ship.

  • The Inner Sanctum Capstan now keeps its visual effects at shorter viewing distances.

  • The Nightfall Hunter Shirt icon now shows the hand in the correct position.

3.5.3.2  . 2025-11-14
id: 709 VFL view single open official

Insider Patch Notes 3.5.3.2

Insider Update 3.5.3.2 is now live. In this build players will be able to test out this year’s Festival and Legends of Giving Event, as well as provide feedback on the Season 18 Commendations, Deeds and Achievements. 

If you encounter any bugs while playing in Insiders, please head to the Sea of Thieves support site and report an issue with our Player Support team.

Season 18: Secrets of the Banished

Secrets of the Banished Commendations and Rewards

  • A range of new Commendations have been added to the Reputation tab, challenging crews to navigate the perils of The Devil’s Roar.

  • Completing these Commendations across the 3 Acts of Season 18 will unlock access to the new Dark Skies Ship and Weapons, along with new items from the existing Forsaken Ashes set.

Deeds

  • The Deeds & Rewards tab introduces challenges to complete during each Act. Completing these will earn players a boost to their Seasonal Renown progression, along with a few time-limited rewards. 

Achievements 

  • Four new permanent Achievements will be available for players to unlock as part of Season 18.

  • Vanquisher of the Eternal - Defeat an Eternal Guard.

  • Explorer of Scared Places - Unlock All Three Sanctuaries of the Banished.

  • Merchant of Banishment - Sell a Banished Ancient Treasure.

  • Violet Violence - Use a Black Powder Barrel on an Eternal Guard. 

Insiders will not be able to complete the above listed Achievements within the Insider build.

Chest of Fortune

  • The Chest of Fortune now resides within the Vault of Fort of Fortune and crews can now earn the next Grade of the Fortune’s Favour Commendation, unlocking access to the Regal Fortune Fishing Rod, Shovel, Pocket Watch, Tankard and Speaking Trumpet.

Reaper’s Chests

  • Crews chasing down the tell-tale beacon of the Reaper’s Chest or Reaper’s Bounty can earn the next Grade of the Reaper’s Riches Commendation and start unlocking access to the Regal Fortune Hurdy-Gurdy and Concertina.

Live Events

Legends of Giving 

  • Existing Pirate Legends will receive the Generous Gift Sails to signal peaceful and generous intentions when sailing the seas, as well as the Legends of Giving Emote, which will enable them to hand out a mysterious gift. Players who interact with this can then instantly claim the Obsidian Grapple Gun.

  • Every time a Pirate Legend gives a gift to a pirate who hasn’t received one before, they'll also progress the cumulative Community Spirit Goal. Once enough gifts have been shared everywhere across the seas and the goal is met, Precious Present Sails and the returning Precious Present Flag will unlock for all pirates who play during the Event.

Known Issues

Pirate Emporium 

  • The Season 18 Plunder Pass is not present on the Emporium home page.

  • The Dark Warsmith Cabin Bundle is not available in the Pirate Emporium when browsing all items.

Season 18: Eternal Guard

  • Banished Skeletons may not appear after being summoned by Eternal Guard.

  • Fire visual effects remain on the Eternal Guard after it has cloaked.

Season 18: Devil’s Roar Smugglers’ Hideout

  • The Smugglers’ Route Run line incorrectly goes from Ruby's Fall to Crescent Isle on the Map Table.

Reputation Tab

  • Company levels are copied to the second page of the Reputation tab after leaving the Company’s section.

Fixed Issues

Gameplay

  • The Banished Ancient Rune Tablet can now be sold to the Mysterious Stranger.

Eternal Guard

  • The Eternal Guard will now cloak itself if it detects the player is on their ship nearby.

  • The Eternal Guard should no longer get stuck moving erratically back and forth.

  • Blowpipe darts will no longer remain on the Guard when it cloaks itself.

  • Using a Lure Dart will no longer cause the Eternal Guard to stop moving and continuously attack the Dart in one place.

  • Placeholder tags are no longer visible on the ending banner after killing the Eternal Guard.

  • The sarcophagus no longer disappears abruptly after the death of the Eternal Guard.

  • Skeletons and Rowboats can no longer pass through the Eternal Guard sarcophagus.

  • Dirt mounds around the sarcophagus are no longer floating.

  • The Eternal Guard should no longer get stuck inside the geometry.

Environment

  • One of the journals on Devil’s Ridge is now in the correct position and can be interacted with.

  • Players should no longer be able to grapple into the roof decoration of the tavern at Morrow’s Peak Outpost.

Visual and Audio

  • The Devil's Roar Smugglers’ Run notes now display the correct island silhouettes.

  • A blowpipe musical tune should no longer be heard when on the Ferry of the Damned.

  • The Banished Ancient Rune Tablet no longer clips through fingers when held by Mercenary Skeleton.

Text and Localisation

  • Order of Souls and Merchant Alliance NPCs in The Devil's Roar now have the correct number of dialogue options.

Performance and Stability

  • Further improvements have been made to game stability to reduce scenarios where players unexpectedly exit the game or become disconnected from their session.
3.5.3.1  . 2025-11-11
id: 708 VFL view single open official

Insider Patch Notes 3.5.3.1

Insider Update 3.5.3.1 is now live and returns to previewing features for upcoming releases. The Devil’s Roar now features deadly Eternal Guard encounters, boosted regional sell values, new Smugglers’ Message in a Bottle Voyages and updated Skull of Siren Song server migration rules.

If you encounter any bugs while playing in Insiders, please head to the Sea of Thieves support site and report an issue with our Player Support team.

Season 18: Secrets of the Banished

The Eternal Guard

  • Across The Devil’s Roar, pirates can now encounter a vicious new enemy – the Eternal Guard. Crews scouring the volcanic islands will discover ancient sarcophagi, and after performing a summoning ritual will bring forth this ferocious new combatant.

  • The Eternal Guard use ancient magic to move around the battlefield and stalk their target. They are invulnerable whilst moving, so crews should keep an eye on their surroundings and look for the telltale sights and sounds of a Guard readying their attack.

  • Once ready to attack, the Eternal Guard will cross the veil to take mortal form and strike with devastating attacks from their blowpipe, spears and poison bombs before returning to the shadows.

  • The Eternal Guard can summon Banished Ancient Skeletons to defend themselves during a difficult encounter.

  • Upon defeat, the Guard will release a powerful shockwave – stay back! Pirates defeating these ancient enemies will be rewarded with a Sanctuary Key to unlock nearby Sanctuaries of the Banished.

Selling within The Devil’s Roar

  • Crews venturing into The Devil’s Roar will be handsomely rewarded for their efforts by the local Trading Companies and Smugglers. Cashing in within The Devil’s Roar will now offer boosted gold and reputation depending on the representative.

  • Characters at Morrow’s Peak will now mention increased payouts for selling in the region when speaking to them.

Sanctuaries of the Banished

  • The Ship’s Map Table now shows which islands within The Devil’s Roar have uncovered a Sanctuary of the Banished.

The Smugglers’ League

  • New Smugglers’ League contacts within The Devil’s Roar are now included as potential delivery sites for Smuggler Message in a Bottle Voyages. 

Gameplay Improvements

Migrating Crews from Failed Encounters

  • Crews are no longer able to simply begin a Skull of Siren Song Voyage to avoid being migrated away to a new server after subsequent losses.

  • Crews actively participating in the Skull of Siren Song Voyage however will be exempt and therefore will not be migrated away to a new server should they sink multiple times while actively taking part in the Voyage.

Performance Improvements

  • This update includes further system-level optimisations to CPU performance across the whole experience. This improvement will improve loading behind the scenes with the aim of providing a smoother framerate when approaching islands, ships and other players in the world.

Known Issues

The Eternal Guard

  • The Eternal Guard may become stuck in environmental geometry or slip beneath the map during combat.

  • The Eternal Guard may appear largely invisible if a player re-joins after force-closing the game while migrating to the Ferry of the Damned.

  • The Eternal Guard may behave erratically, moving back and forth without progressing.

  • Using a Lure Dart can cause the Eternal Guard to stop moving and repeatedly attack the dart instead of engaging normally.

Fixed Issues

Gameplay

  • 'The Quest for Guybrush' - The training dummy in the Trial of the Sword now reacts properly to regular attacks.

  • Creating a new Pirate Profile now works as expected.

Season 18: Secrets of the Banished

  • The Season 18 Overview screen now correctly displays Season 18 Deed rewards instead of Season 17 imagery.

  • The Deeds and Rewards tab now shows the correct Season 18 rewards and text for each act.

Sanctuaries of the Banished

  • Sanctuary of the Banished doors now close smoothly, and the key no longer lingers after the door shuts. 

  • Side compartments inside Sanctuaries of the Banished now contain loot as intended.

  • Order of Bone and Blade Skeletons no longer spawn beneath the island on top of Sanctuary roofs.

  • Collision at the side of the Flame’s End staircase now matches the set dressing.

  • Loot placed on the top shelves inside Sanctuaries of the Banished can now be picked up correctly.

  • Smaller loot items now sit correctly on Sanctuary shelves rather than floating.

  • Ancient Collectors’ Chests now contain gold. 

  • Skulls of Dark Banishment no longer float inside Sanctuaries of the Banished’s Vaults.

  • Ashen Keys now rotate properly and play their correct audio when placed into side compartments.

  • Textures on the ceiling of Brimstone Rock’s Sanctuary no longer disappear.

  • The gap at the top of Sanctuary doors on Flame’s End and Cinder Islet has been closed.

  • Journals are now present within all Sanctuaries of the Banished.

Trident of the Banished 

  • The Trident of the Banished can now be sold to Athena’s Fortune representatives.

  • The Trident of the Banished now applies its poison effect on impact.

  • Controller rumble while charging the Trident of the Banished is now at a comfortable level.

  • DualSense™ vibration no longer stops unexpectedly when the Trident of the Banished has two charges loaded.

Banished Ancient Treasures

  • Season 18 treasures now grant Emissary progression when brought onboard.

  • The Skull of Dark Banishment now displays the correct visual effects when held.

Smugglers’ Hideouts in The Devil’s Roar

  • Players can no longer become stuck in the environment inside Smugglers’ Hideouts and will now correctly be returned to their ship if this occurs.

  • Enemies no longer spawn inside Devil’s Roar Smugglers’ Hideouts. 

  • Resource barrels inside Devil’s Roar Smugglers’ Hideouts are now interactable. 

  • The interaction prompt for trap levers is now positioned correctly. 

Visual and Audio

  • Exiting crouch by sprinting and quickly aiming down sights should no longer causes a brief visual stutter.

  • Hunter’s Call loot now sits correctly in the player’s hands instead of floating.

  • The artwork preview for the False King’s Ransom Weapon Bundle now appears correctly when selected.

  • Quest Board maps now display the correct maps for Skeleton Camp islands.

  • The sights of the Bleakheart Banshee Eye of Reach no longer clip through the camera when fired.

  • The Hear No Evil Emote now plays correctly after wielding or stowing a weapon.

  • Running the game in windowed mode with a 50/50 vertical split no longer causes black shapes to appear on screen.

3.5.2.8  . 2025-11-07
id: 707 VFL view single open official

Insider Patch Notes 3.5.2.8

Insider Update 3.5.2.8 is now live. This is the final Insider build of the hardening phase for our November release before we return to previewing features for future updates.

While this is the last Insider build focused on November’s update, the below listed Known Issues will continue to be worked on by the team ahead of launch.

If you encounter any bugs while playing in Insiders, please head to the Sea of Thieves support site and report an issue with our Player Support team.

Known Issues

Pirate Profiles

  • It is currently not possible for players to create a new Pirate Profile.

Immerse Spatial Audio

  • The game may close unexpectedly when Enhanced Headphone Mode detects that a user has scanned their face to set up a personalised profile.

Menu Artwork

  • The Season 18 title screen will currently appear instead of the intended Season 17 imagery when launching the game.

  • Content from Season 18 is present in the Seasonal tab and Pirate Log sections of the menu.

Fixed Issues

Gameplay

  • Crews diving to a Voyage or Raid Voyage from the Quest Table should no longer find they become stuck while loading into the new server.

  • The throwing knives and pistol from the False King’s Ransom Weapon Bundle can now be purchased separately.

  • The Villainous Skull of Ancient Fortune can now be stored in Mermaid Statues as intended.

Visual and Audio

  • Pets fired from cannons no longer remain floating mid-air in an idle pose.

User Interface

  • Insiders starting a session for the first time since October 29th will find that their settings have been reset to default following system improvements behind the scenes. Settings should continue to persist across sessions once changed. 
3.5.2.7  . 2025-11-04
id: 706 VFL view single open official

Insider Patch Notes 3.5.2.7

Insider Update 3.5.2.7 is now live. As we remain in the hardening phase for November’s release, features seen in this Insider build will align with what will be released to the main game in our next Update.

If you encounter any bugs while playing in Insiders, please head to the Sea of Thieves support site and report an issue with our Player Support team.

Known Issues

Diving Beneath the Waves

  • Crews diving to a Voyage or Raid Voyage from the Quest Table may find they become stuck while loading into the new server and be blocked from entering gameplay.

Ship Cannons

  • Pets remain floating mid-air in an idle state after being fired from any cannon.

Fixed Issues

Improved Weapon Switching

  • After being incorrectly reverted to the existing live experience in 3.5.2.6, weapon switching improvements have now been reenabled in this Insider update.

Immerse Spatial Audio

  • Settings no longer become greyed out after backing out of the PlayStation™Store without making a purchase.

  • Imagery on the Enhanced Headphone Mode menu now scrolls correctly and no longer repeats.

Visual and Audio

  • The coins falling from the vase on the False King’s Ransom Collector’s Figurehead now appear correctly aligned.

  • The Paper Cutout Emote now has a smoother transition effect.

  • 'A Pirate’s Life' - Firebomb explosions on the Flying Dutchman now display the correct animation without jittering.

Accessibility

  • The line 'Only available on High Seas' is now narrated correctly on the Seasonal Landing Page.

Text and Localisation

  • The False King’s Ransom Flag now displays its proper name and description.
3.5.2.6  . 2025-10-31
id: 704 VFL view single open official

Insider Patch Notes 3.5.2.6

Insider Update 3.5.2.6 is now live. As we enter the hardening phase for November’s release, features seen in this Insider build will align with what will be released to the main game in our next Update.

If you encounter any bugs while playing in Insiders, please head to the Sea of Thieves support site and report an issue with our Player Support team.

Outpost Stock

New Outpost Stock!

  • Purple Resolute Ship Set: Hull, Sails and Flag

  • Regal Hound Equipment: Bucket, Compass, Fishing Rod, Lantern, Pocket Watch, Shovel, Speaking Trumpet, Spyglass and Tankard. 

  • Regal Hound Instruments: Banjo, Concertina, Drum and Hurdy Gurdy. 

Known Issues

Diving Beneath the Waves

  • Crews diving to a Voyage or Raid Voyage from the Quest Table may find they become stuck while loading into the new server and be blocked from entering gameplay.

Ship’s Map

  • The Map marker location for Traitor’s Fate Fortress appears in the incorrect location on the Ship’s Map.

Pirate Emporium 

  • Purchasing bundles consecutively may result in players being temporarily unable to purchase more items, accompanied by an infinite loading screen.

November Cosmetics 

  • There is missing localisation present in the names and descriptions of some new items and bundles in the Pirate Emporium in some non-English Languages.

  • The False King's Ransom ship bundle and tiles displaying Place Holder name and description

Fixed Issues

Visual and Audio

  • The player will no longer receive the False King's Ransom collector's figurehead when purchasing the Essential bundle.

  • The False King's Ransom Collector's Figurehead no longer has a visible a low level of detail model in preview.

  • The Forsaken Ashen harpoon is now attached to the base of the weapon

Performance and Stability

  • Further improvements have been made to game stability to reduce scenarios where players unexpectedly exit the game or become disconnected from their session. 
3.5.2.5  . 2025-10-28
id: 703 VFL view single open official

Insider Patch Notes 3.5.2.5

Insider Update 3.5.2.5 is now live. This update brings a new pet in the Emporium, as well as some fixes and improvements to other features. 

If you encounter any bugs while playing in Insiders, please head to the Sea of Thieves support site and report an issue with our Player Support team.

Pirate Emporium

New Items - Now in Stock!

  • The Dark Constellation Cat is now available for a limited time from the Pirate Emporium. This new Collector's Pet will be available for the duration of Season 18.

Updates

Improved Weapon Switching

  • Players attempting to Aim Down Sights with a gun while crouched will now be quickly stood up and their weapon able to fire much more quickly.

Trident of the Banished

  • The Trident of Dark Tides Aim Sensitivity option in the game settings menu has now been renamed to Trident and configures the Aim Sensitivity for both items.

Known Issues

Saving Settings Across Sessions

  • Insiders may find their saved settings have been reset as part of this update, and preferred settings may need to be setup again.

Ancient Sanctuaries

  • Journals are not present in all Ancient Sanctuaries 

  • Loot placed in the Ancient Sanctuaries will remain inside the sanctuary if a player closes the door and changes server.

  • On Cinder Islet, the side compartments in the Ancient Sanctuary are missing prompts preventing players from unlocking them all. 

Pirate Emporium

  • The False King's Ransom Collector's Figurehead has a visible a low detail model when previewed in the Emporium.

Fixed Issues

Gameplay

  • Players starting their session at Morrow's Peak will now wake at a table in the tavern.

Ancient Sanctuaries

  • Washed up treasure can no longer be found stuck within the Ancient Sanctuary environments.

  • The Dark Ancient Key is now the correct size for the slot on the door of all Ancient Sanctuaries.

  • The Ancient rune tablet is no longer misaligned in the player's hand when seen from third person view.

  • The sell confirmation toast for the Dark Ancient Treasure is no longer missing an Icon.

  • Placeholder text is no longer present on the interaction prompt on side compartments.

  • The Ancient Rune Tablet is now correctly named.

User Interface

  • Players are now required to be Pirate Legend before being able to purchase the Ghostly curse pet bundle.

  • When attempting to setup a Generic Profile for Enhanced Headphone Mode, the bottom navigation now provides a Try Personalisation option.

Visual and Audio

  • The main menu no longer features the Season 17 music.

  • The pattern on the Alter Ego Ship Hull is now aligned through the ship when equipped.

  • The Sailor chest disguise emote is now using the correct chest visuals when performed.

Text and Localisation

  • The Wrecker of Reaper Fortresses Commendation now displays the correct text in all languages at Grade 7.
3.5.2.4  . 2025-10-24
id: 702 VFL view single open official

Insider Patch Notes 3.5.2.4

Insider Update 3.5.2.4 is now live. This update increases Chest of Rage appearances in the Devil’s Roar, adds new cosmetics to the Pirate Emporium, and refines Enhanced Headphone Mode for clearer, more balanced spatial audio.

If you encounter any bugs while playing in Insiders, please head to the Sea of Thieves support site and report an issue with our Player Support team.

Season 18: Secrets of the Banished

Chest of Rage

  • Crews venturing into the Devil’s Roar will now find the frequency of discovering a Chest of Rage in their treasure hoard has increased across a range of activities.

Pirate Emporium

New Items - Now in Stock!

  • False King's Ransom Ship: Cannon Flare, Cannons, Capstan, Collector's Figurehead, Collector's Sails, Figurehead, Flag, Hull, Sails, Ship's Crest, Wheel.

  • False King's Ransom Weapons: Blowpipe, Blunderbuss, Cutlass, Double Barrel Pistol, Eye of Reach, Grapple Gun, Pistol, Throwing Knives

  • False King's Ransom Clothing: Boots, Jacket, Hat.

  • King's Ransom Clothing: Boots, Jacket.

  • Inner Sanctum Ship's Crest

  • Pets: Legendary Ragamuffin (Requires Pirate Legend status)

  • Hear No Evil - Freebie Emote

Updates

Immerse Spatial Audio

  • Players enabling Enhanced Headphone Mode will now hear an improved spatial audio experience, fine-tuned by the teams at Rare and Embody for the Sea of Thieves soundscape. This addresses earlier Insiders Feedback where audio quality and volume had been negatively affected. 

  • New players can now enable Enhanced Headphone Mode with a Generic Profile directly from the game menu without requiring a Facial scan to be submitted.

  • Players choosing the Personalised Profile for an optimised spatial audio experience can now choose to have their Facial Scan deleted after the profile is applied from the Embody page after setup.

  • Adjustments have been made to the game’s audio system to ensure only game sounds are used for spatial audio, ensuring elements like music and UI remain separate.

Insiders will find their Free Trial has been reset in this update, allowing them to test the Enhanced Headphone Mode experience as a new player.

Known Issues

Immerse Spatial Audio

  • The screen that appears when opting to enable the Generic Profile is missing text. 

  • The ‘2’ button should say ‘Try Personalisation’ and selecting it will take you to the relevant screen to start a free trial for personalised audio.

Ancient Sanctuaries

  • Water is no longer visible above the entrance to the shrine when standing near the top of the stairs.

  • Placeholder text is no longer shown on Ancient Sanctuary doors when viewed with empty hands.

Crouching

  • Players attempting to Aim Down Sights with a weapon while crouched will experience a delayed response before being able to fire their weapon.

Fixed Issues

Gameplay

  • Reaper Exemplar’s Urns can now be placed inside Collector’s Chests.

Smuggler Hideouts in the Devil’s Roar

  • Trap pressure plates at Fetcher’s Rest now trigger traps as intended.

  • Hidden barrels beneath set dressing at Ruby’s Fall can no longer be interacted with.

Ancient Sanctuaries

  • The Dark Ancient Key now displays the correct icon when buried and dug up.

  • Loot cases now show the Key correctly positioned once opened.

  • The Dark Ancient Key now appears at the correct size when viewed by other players.

  • The Dark Ancient Key can now be picked up consistently when dropped on the ground within an Ancient Sanctuary.

  • Gaps above the doors at Flame’s End and Cinder Isle Sanctuaries have been sealed.

  • Collisions around the entrance to Cinder Islet Sanctuaries now match the surrounding environment.

  • Rock and cart collisions outside Brimstone Rock Sanctuaries now align properly with the scenery.

Immerse Spatial Audio

  • The QR code now updates correctly when toggling “Hide QR Code” and quickly entering “Scan QR Code.”

  • Marketing artwork now displays properly on the “Immerse Gamepack Purchased” page.

  • In German, the note about Universal Options is now displayed correctly without being hidden.

  • Localisation In Russian is now aligned correctly and no longer appears cropped in places.

  • The Trial Button in the menu now appears greyed out, with appropriate coloured text.

  • The “Back” button on the Main menu now plays the correct sound effect.

Environment

  • Items can no longer be grabbed through the walls of weapon caches on Kraken Watchtower Fort.

Visual and Audio

  • Food now consistently remains visible when placed on cooking pots.

  • Deed rewards in the Seasonal Tab now display the correct imagery.

  • The Brethren’s Masquerade Flag now displays correctly when equipped on a Brigantine.

  • The Skull of the Banished is now placed on the ground when dug up.

Performance and Stability

  • The Season Deeds page now loads correctly on first launch.

  • Players on Console enabling the Ping counter will now find this setting persists across sessions.

3.5.2.3  . 2025-10-21
id: 701 VFL view single open official

Insider Patch Notes 3.5.2.3

Insider Update 3.5.2.3 is now live. This update introduces three new Ancient Sanctuaries in The Devil’s Roar for testing, along with a new crew migration system and Morrow’s Peak Outpost as a possible starting location.

If you encounter any bugs while playing in Insiders, please head to the Sea of Thieves support site and report an issue with our Player Support team.

Season 18: Secrets of the Banished

Ancient Sanctuaries

  • The Smugglers’ League have excavated three new Ancient Sanctuaries in The Devil’s Roar. These Ancient Structures can be found hidden beneath Cinder Islet, Flame’s End and Brimstone Rock.

  • Crews will need an Ancient Sanctuary Key to make their way inside. However, once secured, they’ll find Ancient Treasure littering the shelves and various locked compartments that require Ashen Keys to fully plunder.

To facilitate testing of these new locations, Ancient Sanctuary Keys have been made available on the Tavern tables at Morrow’s Peak Outpost.

The treasures currently on offer within the sanctuaries are placeholder and are not representative of the final design.

Morrow’s Peak Outpost

  • Morrow’s Peak Outpost is now a potential starting location for crews at the beginning of a session.

Updates

Migrating Crews from Failed Encounters

  • Crews engaging with the same rival repeatedly will now find that they will be migrated away to a new server after subsequent losses.

  • Losing to the same rival three times within a 30-minute period will cause the losing crew to be migrated. However, should the losing crew turn the tide and sink the rival, this will reset.

  • This ruleset will not affect crews taking part in the Skull of Siren Song, Heist of Royal Crest Fortress or during an encounter with the Burning Blade.

The current values are considered placeholder for testing. However Insiders are encouraged to feedback on this feature on the Insider forums.

Known Issues

Ancient Sanctuaries

  • Water can be seen appearing above the entrance to the shrine when standing near the top of the stairs.

  • Some areas above the Sanctuary entrance at Cinder Islet don’t line up correctly with the surrounding environment.

Banished Ancient Treasures

  • The Ancient rune tablet doesn’t appear correctly aligned in players’ hands when viewed in third person.

  • Banished Ancient Treasures are currently only selling for two gold.

Crouching

  • Players attempting to Aim Down Sights with a weapon while crouched will experience a delayed response before being able to fire their weapon.

Fixed Issues

Trident of the Banished

  • Visual effects emitting from Tridents during use have been adjusted to enable players to see more easily.

Smugglers’ Hideouts

  • The two Smugglers in The Devil’s Roar now have unique dialogue and voice lines.

  • Music within Smugglers’ Hideouts now plays at the intended volume.

Visual and Audio

  • 'Heart of Fire' - Mercenary Skeletons will no longer freeze in place after being given the Mysterious Key during the Tale.

Text and Localisation

  • Within the Season Overview, Act 2 no longer shows a blank banner over the player’s progress.
3.5.2.2  . 2025-10-17
id: 700 VFL view single open official

Insider Patch Notes 3.5.2.2

Insider Update 3.5.2.2 is now live. In this Insider Update, players can explore two new Smugglers’ League Hideouts in The Devil’s Roar and test further improvements to water desync issues. A Gold & Glory Event is also active, offering double rewards across gold, reputation, Allegiance and Renown.

If you encounter any bugs while playing in Insiders, please head to the Sea of Thieves support site and report an issue with our Player Support team.

Season 18: Secrets of the Banished

New Smugglers’ Hideouts

  • Two new Smugglers’ League Hideouts can now be found within The Devil’s Roar. Both Hideouts are protected by flame-powered traps, contain journals and are now cash-in locations for Smugglers’ Treasure.

  • Elias now operates from a cave beneath Fetcher’s Rest’s central archway, while Lucia can be found in a tunnel cutting through Ruby’s Fall. Both Hideouts are protected by flame-powered traps, contain journals and have full trading functionality.

Devil’s Roar World Changes

  • Insiders may discover the early signs of Dark Ancient Sanctuaries being uncovered within The Devil’s Roar. These locations will be inaccessible in this build, and will be making their way into Insider testing as part of a future update.

Updates

Gold & Glory

  • Gold & Glory boosts will be active for Insider testing, with a x2 multiplier for gold, reputation, Guild Reputation, Allegiance and Seasonal Renown.

Addressing Extended Loading Times

  • Further loading optimisations have been introduced targeting lower spec hardware. These optimisations should improve the loading times when returning to a ship via mermaid or when returning from the Ferry of the Damned.

Known Issues

Smugglers’ Hideouts

  • A hidden barrel beneath the set dressing at Ruby’s Fall can still be interacted with.

  • Players will not be able to interact with some paddle decorations at Ruby’s Fall.

  • Players can become stuck in the environment and aren’t safely teleported back to their ship.

  • Journals inside the Hideouts currently contain placeholder markers instead of proper entries.

  • Voice lines for Elias and Lucia are not currently playing correctly.

  • Some trap pressure plates at Fetcher’s Rest don’t activate their corresponding traps.

Please note: The traps found in these Hideouts are currently placeholder and do not represent the final design. This includes their placement, visuals, sound effects, timing and overall behaviour. Feedback on these traps is not necessary.

Fixed Issues

Gameplay

  • Reaper’s Chests can now once again be found among the loot at the Fort of the Damned.

Environment

  • Hatches in the Royal Crest Fortress can no longer be opened if they’re covered by wooden boards.

  • A ‘Use Hatch’ prompt will no longer appear on a window that doesn’t have a hatch at Imperial Crown Fortress.

Visual and Audio

  • Further improvements have been made to water visual effects to ensure smooth transitions into and out of the water. Insiders are invited to keep an eye out for any water desync while playing this build and report any issues in the General Adventure Feedback Thread.

  • The image for the Widow's Weave Sails now displays clearly in the Seasonal Renown track.

  • The gold ‘New’ artwork now correctly appears on the Smugglers’ Route Run Voyage card once unlocked.

  • Black Powder Barrels once again produce smoke effects after exploding.

  • 'The Ashen Age' - Audio issues affecting certain parts of these Tall Tales on certain consoles have been resolved.

Performance and Stability

  • Improved server stability to avoid instances where players are disconnected from their session.
3.5.2.1  . 2025-10-14
id: 699 VFL view single open official

Insider Patch Notes 3.5.2.1

Insider Update 3.5.2.1 is now live. Insiders can now test features from Season 18, including a new type of Trident, the Season 18 Community Weekend and improvements to weapon switching mechanics introduced in this build.

If you encounter any bugs while playing in Insiders, please head to the Sea of Thieves support site and report an issue with our Player Support team.

Season 18: Secrets of the Banished

Trident of the Banished

  • The Trident of the Banished Ancients is a corrupted weapon, enhancing the power of the Trident while inflicting poisonous effects.

  • A small bubble can be charged quickly and releases a fast-moving shot to deal both direct damage and lasting poison effects.

  • A medium sized bubble deals greater damage than its Dark Tides counterpart with a larger blast radius, also poisoning enemies in the area.

  • The largest bubble deals incredibly high damage and poison; however, it moves very slowly when fired, allowing players to follow-up with a well-aimed shot to detonate it.

For testing purposes, Tridents can be found on the tavern tables at each Outpost. However, they will not be brought with the ship when diving.

Season 18 Community Weekend

  • Log-In Rewards: The Season 18 Community Weekend Flag and Proud Pudding Emote are granted upon login.

  • Community Spirit Goal: Completing Ashen Message in a Bottle Voyages in The Devil’s Roar contributes to a shared progress goal. Once complete, all participants receive the Meridian Hunter Double Barrel Pistol.

  • Individual Goal - Roar of Fortune: Players have a low chance to find a Chest of Fortune through Ashen Message in a Bottle Quests or Quest Board Maps in The Devil’s Roar. Delivering a Chest of Fortune during the Event unlocks the Devil’s Fortune Seeker Title.

  • Pop-Up Plunder: Daily treasure hunts appear for one hour each day, allowing crews to uncover limited-time buried loot with heightened rewards for Season 18. Check the feedback thread for more information on Pop-Up Plunder time .

  • Picture Walls: The Event also features themed photo areas across the seas. Check the feedback thread for more information on where these can be found.

Gameplay Improvements

Improved Weapon Switching

  • When switching between ranged weapons, the animation and switching times have been reduced, providing a snappier and more responsive combat experience when firing two shots. The time between firing two ranged weapons is now 1 second.

  • Wielding any ranged weapon from stowed is now quicker, allowing players to react more quickly in combat.

  • Previous guards that forced players to observe the full duration of weapon wield animations have now been removed, allowing players the freedom to cancel animations when moving through the world. While players can once again cancel these animations, they will still experience a 1 second time between firing two weapons.

  • Players jumping or falling while raising or switching weapons will now see the correct animations and be able to fire consistently when expected.

Addressing Extended Loading Times

  • Improvements have been made to how clients load back into the world after leaving their ship behind. These improvements should provide a much more consistent experience when returning to a ship via mermaid or when returning from the Ferry of the Damned.

  • This improvement should also reduce the frequency of seeing glowing green skeletons for an extended duration after returning to the ship.

Known Issues

Crouching

  • Players attempting to Aim Down Sights with a weapon while crouched will experience a delayed response before being able to fire their weapon.

  • Using sprint to exit crouch and attempting to Aim Down Sights can cause the player to briefly stutter.

Fixed Issues

Gameplay

  • Sea Fort cannons now correctly fire at approaching player ships. 

  • The Fort of Fortune and Skeleton Forts can once again be unlocked with the correct key.

Visual and Audio

  • Pirates performing the Good Day, Bad Day Emote should no longer find the emote cancels itself after being selected.

  • After throwing a knife, players should no longer feel the camera bob unnecessarily.

  • Players should now appear to be holding a Gunpowder Barrel correctly when playing at 110 Field of View.

Performance and Stability

  • Improvements to game stability on Xbox Console for players attempting re-join sessions.
3.5.1.8  . 2025-10-10
id: 698 VFL view single open official

Insider Patch Notes 3.5.1.8

Insider Update 3.5.1.8 is now live. This is the final Insider build of the hardening phase for our October release before we return to previewing features for future updates.

While this is the last Insider build focused on October’s update, the below listed Known Issues will continue to be worked on by the team ahead of launch.

If you encounter any bugs while playing in Insiders, please head to the Sea of Thieves support site and report an issue with our Player Support team.

Season 17: Smugglers' Tide

Chest of Fortune

  • During Act 3, the Chest of Fortune will reside in the Vaults of the Reaper Fortresses and can only be obtained by overcoming this newly contested battleground.

Reaper Fortress Mega Stashes

  • For the duration of Act 3, Reaper Fortresses will have the chance for their Vaults to be boosted by a Mega Stash, replacing the contents of the Vault with an immense treasure pile of significantly higher value rewards.

  • Both emergent Reaper Fortresses and on-demand Athena’s Fortune Raid Voyages can result in a Mega Stash. However, the chance of encountering this boost is much higher when encountering an emergent Reaper Fortress in the world.

  • Reaper Fortresses taken on in Safer Seas always provide the same treasure and will not be boosted by a Mega Stash.

Known Issues

Royal Crest Fortress

  • Players are currently prevented from opening the Treasury door as it requires a Stronghold Key rather than the intended Fortress Treasury Key.

  • The hatches inside the Fortress can be opened even when they’re boarded over.

‘The Legend of Monkey Island’

  • ‘The Quest for Guybrush’ – Players may find that attacking the training dummy during the Trial of Combat does not progress the Tale.

Fixed Issues

Reaper Fortresses

  • Audio improvements have been made to the encounters with Dark Brethren Ghost Ships circling the Reaper Fortress.

  • The imagery shown in the Season Overview for Act 3 now uses the latest artwork.

3.5.1.7  . 2025-10-07
id: 697 VFL view single open official

Insider Patch Notes 3.5.1.7

Insider Update 3.5.1.7 is now live. This is the penultimate Insider build of the hardening phase for our October release before we return to previewing features for future updates.

If you encounter any bugs while playing in Insiders, please head to the Sea of Thieves support site and report an issue with our Player Support team.

Known Issues

Fort of Fortune

  • The Fort of Fortune cannot currently be unlocked with the key.

Fixed Issues

Gameplay

  • 'The Legend of Monkey Island' - Players are once again able to progress through each of The Legend of Monkey Island Tall Tales without finding their progress being halted.

  • ‘The Smugglers’ Run’ painting reward now appears correctly in the Shipwright store.

Visual and Audio

  • The Lucky Rover Blunderbuss texture now aligns correctly.

  • Aifrick’s head animation no longer turns at an unnatural angle when approached from behind.

  • Weapon Caches at Reaper Fortresses now include screen shake the first time they are opened.

  • The rings of the Smuggler Gloves cosmetic now sit correctly on the right hand during emotes.

User Interface

  • Season 17 Deeds now display a notification once completed.

Performance and Stability

  • Improved server stability to avoid instances where players are disconnected from their session.
3.5.1.6  . 2025-10-03
id: 696 VFL view single open official

Insider Patch Notes 3.5.1.6

Insider Update 3.5.1.6 is now live. As we enter the hardening phase for October’s release, features seen in this Insider build will align with what will be released to the main game in our next Monthly Update.

If you encounter any bugs while playing in Insiders, please head to the Sea of Thieves support site and report an issue with our Player Support team.

Known Issues

Fort of Fortune

  • The Fort of Fortune cannot currently be unlocked with the key.

Game Stability

  • On Xbox, the game may occasionally close unexpectedly when trying to rejoin or create a new session without first restarting the title. 

Immerse Spatial Audio

  • Following Insider feedback, Immerse Spatial Audio and the Enhanced Headphone Mode have been temporarily disabled while the team works to improve the audio experience.

Fixed Issues

Gameplay

  • Insiders should no longer find their game settings resetting to default between sessions. 

  • Players should no longer be able to throw a Blunderbomb or other throwable instantly after firing a ranged weapon.

Reaper Fortresses

  • Weapon Caches now include screen shake and final effects when opened.

Environment

  • Players firing themselves from a cannon at Hidden Spring Keep will no longer collide with the tower’s pillar.

Visual and Audio

  • Black Powder Dart visual effects now display consistently and correctly.

  • 'Heart of Fire' - Flameheart’s voice lines in this Tall Tale can now be heard after entering the hall with three doors.

  • The Reaper’s Bones Shovel no longer merges through the player’s arms during use.

  • The Jack O’ Looter Ship Bundle now displays the correct icon in the Pirate Emporium.

  • Alter Ego Ship cosmetics now preview at full resolution.

  • The Alter Ego Wheel no longer shows visible graphical quality changes when viewed at short range.

Text and Localisation

  • Deeds for Season 17 now correctly display completion messages.
3.5.1.5  . 2025-09-30
id: 695 VFL view single open official

Insider Patch Notes 3.5.1.5

Insider Update 3.5.1.5 is now live. Insiders can continue testing upcoming features planned for Season 17. Feedback gathered during this period will help ensure the features are polished and ready for release.

If you encounter any bugs while playing in Insiders, please head to the Sea of Thieves support site and report an issue with our Player Support team.

Updates

Season Overview Menu

  • The Season Menu has been updated, now bringing Season Progress and Events into the menu alongside the Season’s Deeds and Rewards. This menu now provides a single source of information for everything taking place during the Season.

  • The Pirate’s Log has now been renamed to Reputation and is now focused on highlighting players’ progression with the various Trading Companies, Factions, Tall Tales and Adventures at Sea.

Immerse Spatial Audio

  • Insiders can now find the Coconut Headband, unlocked when purchasing the Immerse Gamepack, in their inventories to facilitate testing.

October Pirate Emporium

  • The October Emporium has been updated to include the new Pocket Pet Bat.

Known Issues

Immerse Spatial Audio

  • The 'Confirm Settings' option in the 'Scan QR Code' menu is currently greyed out for profiles on an active trial.

Tall Tales

  • 'The Journey to Mêlée Island' - Progress may be blocked after acquiring the Chef’s Uniform and interacting with the Chef, as the Chef does not leave afterwards.

  • 'The Quest for Guybrush' - Progress may be blocked when players are meant to hear a sales pitch, as Stan does not approach one of the boats, and after bringing gold and a sword to Captain Smirk, he remains standing in the doorway instead of entering his house.

Fixed Issues

Gameplay

  • Players on Xbox Consoles should no longer experience underwater visual issues when swimming. Players should now consistently see the correct visual effects when above and below the waves.

  • The Legendary Guild Emissary Ledger reward for Season 17 has been updated to ‘The Unseen Deal’ and is no longer the same as the previous Season.

  • The Silver Sepulchre Double Barrel Pistol now fires in line with its sights.

Immerse Spatial Audio

  • Missing localisation in Enhanced Headphone Mode options has been fixed for all non-English languages.

Visual and Audio

  • During the Captained Ship Tutorial, the Pirate Lord now looks at the player.

  • The Reaper’s Bones Shovel no longer clips through the player’s arms when used.

  • Camera flicker no longer occurs when performing sword emotes with the Stalwart Sea Dog Cutlass.

  • The inside of the Lucky Rover Bucket now has the correct colour.

  • Eclipse Cannons now appear correctly without visible graphical quality changes.

  • A thrown Throwing Knife of Faraway Shores now keeps the correct model after being picked up.

  • A cannon merging into the wall on the roof of The Captain’s Head Tavern in Port Merrick has been adjusted.

Performance and Stability

  • Players on console should no longer experience a disconnect from their session when jumping into water repeatedly.

  • Players on PlayStation®5 using cross-play should no longer experience game instability when communicating with other players using voice chat across platforms.

3.5.1.4  . 2025-09-26
id: 694 VFL view single open official

Insider Patch Notes 3.5.1.4

Insider Update 3.5.1.4 is now live. Insiders are invited to test new cosmetics that will be arriving in a future update!

If you encounter any bugs while playing in Insiders, please head to the Sea of Thieves support site and report an issue with our Player Support team.

Pirate Emporium

New Emporium Items – Now in Stock!

  • Alter Ego Ship Set: Figurehead, Collector’s Figurehead, Sails, Collector’s Sails, Hull, Flag, Cannons, Capstan, Wheel, Cannon Flare and Ship’s Crest.

  • Alter Ego Weapons: Pistol, Blowpipe, Blunderbuss, Cutlass, Double Barrel Pistol, Eye of Reach, Grapple Gun and Throwing Knives.

  • Alter Ego Costume: With Hat and Without Hat. Includes Costume Emote!

  • Alter Ego Instrument: Concertina.

  • Crimson Crypt Captain’s Cabin Set: Table, Chair, Rugs, Curtains, Bed, Chandelier and Drapes.

  • Jack O’ Looter Set Expansion: Collector’s Figurehead, Collector’s Sails, Ship’s Crest, Trinket and Lantern.

  • New Silver Sepulchre Weapons: Double Barrel Pistol and Throwing Knives.

  • Skeleton Curse Toucan.

  • See No Evil Emote – Freebie!

Outpost Stock

New Outpost Cosmetics – Now in Stock!

  • Orange Resolute Ship Set: Hull, Sails and Flag.

  • Lucky Rover Weapons: Pistol, Cutlass, Blunderbuss, Eye of Reach, Heavy Sword and Rapier.

Gameplay Improvements

Retrieving Items from Skeletons

  • Players can now retrieve items being held by allied skeletons more easily. Hitting the skeleton anywhere with the Grapple Gun or Harpoon Launcher will now grapple the held item, even if the skeleton is facing away.

Known Issues

Immerse Spatial Audio Integration

  • Enabling Enhanced Headphone Mode raises game volume considerably, creating audio distortion in louder environments (such as fighting an Ashen Lord).

Pirate Emporium

  • The Jack O' Looter Ship Bundle is currently showing a placeholder icon.

Localisation

  • The Athena's Fortune Raid Voyages category on the Quest Table is displaying placeholder symbols and text across all languages.

Fixed Issues

Immerse Spatial Audio

  • Enhanced Headphone Mode now remains enabled after a player sets up a personalised profile.

  • The 'Search Headphone by Name' filter now works correctly in Enhanced Headphone Mode.

  • Localisation improvements have been made throughout the Enhanced Headphone Mode menus.

  • The menu page banner now displays correctly.

Environment

  • Pressure plates in Smugglers’ Hideouts no longer trigger when players jump above them.

Visual and Audio

  • The Season 17 Community Weekend Flag now has an icon sized consistently with other flags.

  • The ‘Gaunt and Gnarled’ Trinket will now keep its colours and textures when viewed from a distance.

Text and Localisation

  • Skeletons summoned by a Reaper’s Chest will no longer display duplicate names.

  • Smuggler Chronicle 7 now displays the correct text.

  • Placeholder text will no longer appear for Act 3 activities in Season 17.

3.5.1.3  . 2025-09-23
id: 693 VFL view single open official

Insider Patch Notes 3.5.1.3

Insider Update 3.5.1.3 is now live. Insiders can now trial the new immersive spatial audio experience with the Immerse Gamepack!

If you encounter any bugs while playing in Insiders, please head to the Sea of Thieves support site and report an issue with our Player Support team.

Updates

Immerse Spatial Audio Integration

  • Sea of Thieves has now integrated Immerse Spatial Audio into the experience, providing enhanced depth and precision to the world when playing with headphones.

  • To enable a personalised audio experience, players can scan the QR code in the settings to create a new profile using the Immerse Gamepack.

  • Insiders are provided access to the 14-day free trial during testing. This trial will be reset once the Immerse experience is released to the live game, allowing Insiders a further 14-day trial following the Monthly Update.

  • After the free trial has expired, all players can enable the free Universal Profile via the game settings Enhanced Headphone Mode.

Weapon Pose Changes

  • Following Insider feedback, the previously released weapon and hand pose changes to the Grapple Gun, Eye of Reach and Blunderbuss will no longer proceed. While these changes are still present in this Insider update, they will be reverted to their original poses in a future update.

Known Issues

Reaper Fortress

  • The Deed for blowing up skeletons with a Black Powder Barrel does not progress in the Seasonal Tab.

  • The Deed for killing Phantoms with fort traps does not progress in the Seasonal Tab.

Fixed Issues

Gameplay

  • Crews naturally migrating across servers during the Smugglers’ Heist will retain any progress they’ve made and should no longer receive a blank Quest Note.

  • Gunpowder Barrels will now continue to detonate correctly after 500 have exploded on a server.

  • Treasure onboard the Burning Blade will now be released after returning the ship to Captain Flameheart.

Reaper Fortress

  • The Casket of Bejewelled Bones has been renamed to the Casket of Battle Bones and now grants progress towards the Reaper of Follower’s, Servant’s, Disciple’s and Master’s Offerings Commendations.

  • The Reaper Exemplar’s Urn has been renamed to the Reaper Warrior’s Urn and now grants progress towards the Reaper of Follower’s, Servant’s, Disciple’s and Master’s Offerings Commendations.

Visual and Audio

  • Pets and their shadows now play the same animation when being held.
3.5.1.2  . 2025-09-19
id: 692 VFL view single open official

Insider Patch Notes 3.5.1.2

Insider Update 3.5.1.2 is now live. Insiders can continue to test upcoming features for Season 17.

If you encounter any bugs while playing in Insiders, please head to the Sea of Thieves support site and report an issue with our Player Support team.

Season 17: Smugglers' Tide

Act 3: Reaper Fortresses

  • Completing a Reaper Fortress in Safer Seas now replaces certain treasure within the Vault. Gifts found in High Seas are replaced with Mermaid Gems in Safer Seas. Reaper’s Chests found in High Seas are replaced with Treasure Chests in Safer Seas.

Known Issues

Reaper Fortresses

  • The Deed for killing Phantoms with fort traps does not currently progress in the Seasonal Tab.

  • Players are currently able to access items through the walls of the Weapon Cache on Kraken Watchtower.

Stability

  • Console players may be disconnected with a Hazelnutbeard error when jumping into water.

Fixed Issues

Gameplay

  • Further improvements have been made to the display of the Captained ship’s name on the Ship’s Crest, Captain’s Logbook and Banners after a crew migrates across servers.

  • Skeleton Lords no longer take knockback or become stunned when hit with Ashen Winds Skulls, Obsidian Ashen Winds Skulls or the Horn of Fair Winds.

  • The Order of Bone and Slayed Commendation now progresses correctly when requirements are met.

  • Moving too far away when reviving an allied Order of Bone and Blade Skeleton now interrupts the action.

  • Jumping while retracting a Cannon of Rage now interrupts the action.

Reaper Fortresses

  • The Captain of Smugglers’ Tides Commendation can now be progressed through actions in both Safer Seas and High Seas.

Increased Field of View

  • The weapon and hand poses shown when wielding the Grapple Gun, Eye of Reach and blunderbuss have been modified to better support higher Fields of View.

Environment

  • Skeletons no longer get stuck when climbing the left staircase on a Galleon while carrying a Reaper’s Chest.

  • The Grapple Gun can no longer be used to escape through the walls of Skeleton Camps.

  • 'A Pirate’s Life' - The Grapple Gun can no longer be used to escape the playable area during the Tale.

Visual and Audio

  • Smugglers’ Heist Quest Notes now display correctly for all players after migration.

  • Fire visual effects are now removed promptly after extinguishing flames on a ship.

3.5.1.1  . 2025-09-16
id: 691 VFL view single open official

Insider Patch Notes 3.5.1.1

Insider Update 3.5.1.1 is now live. Insiders can now continue to test upcoming features for Act 3 of Season 17, including updates to the Reaper Fortress.

If you encounter any bugs while playing in Insiders, please head to the Sea of Thieves support site and report an issue with our Player Support team.

Season 17: Smugglers' Tide

Act 3: Reaper Fortress

  • Crews successfully sieging an emergent Reaper Fortress will find the Vault chock-full of treasure stolen from the various Trading Companies. For more details on what can be found inside the Vault, head to this Feedback Thread.

  • Following Insider feedback, the Vault now also contains two Reaper’s Bones treasures: Casket of Bejeweled Bones and Reaper Exemplar's Urn. When returned to The Reaper’s Bones, these items will progress the Reaper of Follower’s, Servant’s, Disciple’s and Master’s Offerings Commendations.

  • When storming the Fortress, Tridents of Dark Tides and Cannons of Rage can now be found as part of Weapon Caches, ready to be used during the encounter.

Act 3: Reaper Fortress Legendary Raid

  • Crews can now dive to a Reaper Fortress on-demand from the Quest Table as a Raid Voyage for Athena’s Fortune upon reaching Rank 40. Taking on this Legendary Raid rewards various Athena’s Fortune treasures.

Smugglers’ Tide Act 3 Rewards

  • October Commendations for Season 17 will now be accessible again within Insiders.

  • Players who complete these Commendations will be rewarded with parts of the Brethren’s Masquerade Ship Set, including the Brethren’s Masquerade Hull, Sails, Flag, Cannons, Wheel, Capstan and Figurehead, as well as the ‘Brethren of Shadow’ and ‘Gaunt and Gnarled’ Trinkets.

*Insiders can find more information on these Commendations by referring to * this feedback thread.

Updates

Athena's Fortune Raid Voyages

  • The Athena's Fortune Raid Voyages category has been updated and is now called ‘Legendary Raids’.

Known Issues

Reaper Fortress

  • Players can currently access the open room behind the Weapon Cache at Shark Fin Camp.

  • The new Reaper Casket and Urn currently display placeholder names.

  • Grass appears to merge into some of the Weapon Caches.

  • A lamp can be seen inside a Weapon Cache at Keel Haul Fort.

Fixed Issues

Gameplay

  • Throwables such as Blunderbombs targeting the rear hull of the Galleon will now consistently impact the hull’s surface and not pass through certain areas to land inside the ship.

  • The Cannon of Rage now always sets Sloops on fire when it explodes.

  • Act 3 now has the correct number of Deeds to match the 'Complete all Time-Limited Deeds for Act 3' goal.

  • Guild Members will no longer appear as 'Anonymous' in the Members List.

  • Black Powder Barrels from Voyages now contribute to the 'Treasures Sold' Pirate Milestone, as intended.

Reaper Fortress

  • Skeleton Captains at Reaper Fortresses now drop the correct loot.

  • The Reaper Fort completion banner now displays the correct artwork.

  • Fortress Flame Trap levers now have a 60 second cooldown when used.

  • Opening a Weapon Cache now triggers a visual effect, camera shake and haptic feedback.

  • Ghost Ships in Reaper Fortresses now display their final artwork.

  • Order of Bone and Blade Skeletons no longer spawn with incorrect red smoke effects.

  • Trap levers are now aligned correctly and no longer float.

  • Skeleton Lords can no longer be locked in a stunned state from various weapon attacks.

  • Seasonal Deeds for blowing up skeletons with Black Powder Barrels and killing Phantoms with fort traps now progress correctly.

  • Weapon Cache items can now always be picked up.

  • Enemy characters can no longer pass through Weapon Cache walls.

  • Loot can no longer be retrieved from the Weapon Cache on Kraken Watchtower without opening it.

  • The Weapon Cache can no longer be entered without a key by using the Cannon of Rage.

  • Fire Spinning Capstans now correctly burn skeletons.

  • Ghost Ship sails circling the Fortress now face the right direction.

Smugglers’ Caches

  • Rum Crates found within Smugglers’ Caches can now be damaged by player-driven explosives. However, they will remain undamaged from volcanic activity until collected by players.

Increased Field of View

  • The Black Powder Dart effect no longer lingers on the screen at 110 Field of View.

  • Zooming in and stowing a Quest Map now restores the correct Field of View.

  • Field of View no longer changes unexpectedly when showing a Quest Item to another player.

  • Settings now update in real time when adjusting dockable item options.

  • Player arms no longer merge into the camera when rowing at 110 Field of View.

  • Smugglers’ Heist and Smugglers’ Run Quest Notes now respect the chosen Field of View override.

  • Cannons now restore the correct Field of View after zooming in and out.

  • The Captain’s Logbook no longer resets to 90 Field of View when viewed at other settings.

  • Camera clipping no longer occurs on male pirates when eating pineapples.

  • The Grapple Gun now behaves correctly when fired while running when at above 90 Field of View.

Pirate Emporium

  • Ship’s Crests and Banners can no longer be purchased without owning a Captained Ship.

Environment

  • ‘The Legend of Monkey Island’ - The Grapple Gun can no longer be used to reach inaccessible areas between the houses on Mêlée Island in the first two Legend of Monkey Island Tall Tales.

  • Safe teleporting no longer occurs at a specific location in Shark Bait Cove.

Visual and Audio

  • Ships diving beneath the waves with skeletons onboard will now cause them to gracefully be destroyed.

  • The pillar in the Search for Ancient Secrets Voyage now rises smoothly.

  • The Lucky Hand Fishing Rod spool now matches the reel line.

  • The Jack O’ Looter Lantern icon now displays at the correct size.

  • The Boarhunter Essential Ship Bundle no longer shows a discount tag at full price.

  • 'The Lair of LeChuck' - A floating tree on Monkey Island has been grounded.

  • The Wrecker of Reaper Fortresses Grade I Commendation now uses the correct icon.

Text and Localisation

  • The Smugglers’ Run Quest Note no longer displays dialogue options as though it were a loot item.

  • The Smugglers’ Heist Note now displays correctly without overlapping text.

3.5.0.9  . 2025-09-12
id: 690 VFL view single open official

Insider Patch Notes 3.5.0.9

Insider Update 3.5.0.9 is now live. This is the final Insider build of the hardening phase for our September release before we return to previewing features for future updates.

While this is the last Insider build focused on September's update, the below listed Known Issues will continue to be worked on by the team ahead of launch.

If you encounter any bugs while playing in Insiders, please head to the Sea of Thieves support site and report an issue with our Player Support team.

Gameplay Improvements

Improved Field of View 

  • Following Insider feedback, the Field of View range on the ship’s wheel override setting has now been extended to 110 (from a previous limit of 90).

Smugglers’ Route Run Balancing

  • The frequency of Phantom encounters while taking part in a Smugglers’ Route Run Voyage has been reduced.

Known Issues

Increased Field of View

  • Zooming in and stowing a Quest Map may leave the Field of View stuck at the lower value rather than returning to the set one.

  • World Event clouds may appear with visual errors when using higher Field of View settings.

  • Black Powder Dart effects may display incorrectly or inconsistently at lower Field of View values, particularly below 90.

Visual Effects

  • Fire visual effects will remain on ships, even after being doused with water.

Fixed Issues

Smugglers’ Hideouts

  • Enemy threats will no longer appear inside Smugglers’ Hideouts.

Smugglers’ Heist

  • The Target Painting’s map marker is now only shown after the painting has been collected from Royal Crest Fortress.

  • The Target Painting marker no longer shows on a closed Fortress after migrating server with an active Voyage.

  • Royal Crest Fortress can now be opened after migrating during a Heist and restarting it on a new server.

  • The key’s map marker no longer reappears after migration.

Increased Field of View

  • Fishing rods now appear as intended when prepared to cast at 110 Field of View.

  • Field of View no longer changes unexpectedly when showing a Quest Item to another player.

  • The Black Powder Dart effect no longer lingers on the screen when hit while using 110 Field of View.

  • The player’s arms no longer merge into the camera when rowing at 110 Field of View.

  • Smugglers’ Heist and Smugglers’ Route Run Quest Notes now respect the chosen Field of View override.

3.5.0.8  . 2025-09-09
id: 689 VFL view single open official

Insider Patch Notes 3.5.0.8

Insider Update 3.5.0.8 is now live.  As we get closer to September’s update, the next Insider builds will focus on wrapping up this release. That means the features and builds sent out to Insiders will now be more similar to what will appear in the final version.

If you encounter any bugs while playing in Insiders, please head to the Sea of Thieves support site and report an issue with our Player Support team.

Known Issues

Field of View

  • Players using a lower Field of View on the cannons will find that zooming the cannon acts incorrectly.

  • Captain’s Logbooks reset to the default Field of View over time.

Smugglers' Hideouts

  • Enemy threats are appearing directly inside Smugglers’ Hideouts. This is not intended and will be addressed in a future Insider update.

Fixed Issues

Smugglers’ Heist

  • The Target Painting now correctly reappears on a new server after migration, even if it has already been picked up.

  • Royal Crest Fortress can now be opened after migrating during an active Heist and restarting it on a new server.

  • The first Heist Quest Note now shows its small icon correctly in the Quest Radial.

  • The Royal Crest and Skeleton Crest Keys now align properly in the player’s hand when picked up for the first time in a session.

  • Royal Crest Fortress banners now display their correct Heist variants on approach.

  • Players are now prevented from grappling the Painting through the small gap in the waterway gate.

Smugglers’ Route Run Voyage

  • The Pirate Phrases menu for the Quest Note no longer shows incorrect options.

Field of View

  • Players entering the game for the first time or resetting their graphics settings to default will now find the Field of View Settings and Dockable item sliders now default to 78.

  • Players using the ship’s Map Table will now experience a consistent experience where the table is framed within the screen at all chosen Field of View settings.

  • Zooming in with various Tall Tale Quest Books and Parchments will now provide a consistent zoom effect.

  • Players who have not set any Field of View overrides should no longer experience an incorrect Field of View being applied after diving to an experience.

  • Players playing at a high Field of View will now find their arms display correctly when carrying Pig Crates and Snake Baskets.

Visual and Audio

  • Tooltips shown on allied Order of Bone and Blade Skeletons now remain steady while they move, allowing for easier interaction.

  • Deeds for Season 17 now display a pop-up notification when completed.

  • Allied Order of Bone and Blade Skeletons now hold the Skull of Arms the correct way round.

  • Various island banners now show the correct artwork.

  • The Riptide Rodeo Cannon Flare now appears in the correct Collection in the Emporium.

3.5.0.7  . 2025-09-05
id: 688 VFL view single open official

Insider Patch Notes 3.5.0.7

Insider Update 3.5.0.7 is now live. As we enter the hardening phase for September’s release, features seen in this Insider build will align with what will be released to the main game in our next Monthly Update.

If you encounter any bugs while playing in Insiders, please head to the Sea of Thieves support site and report an issue with our Player Support team.

Season 17: Smugglers' Tide

Season 17: Act 2

While Insiders have been previewing all of the features arriving across Season 17 in former builds, this build is now focused solely on the features arriving in Act 2. The Smugglers’ Tide features available in this build are therefore:

  • The Smugglers’ Heist of Royal Crest Fortress

Gameplay Improvements

Improved Field of View 

  • To provide players with control over their Field of View experience, the graphics settings now provide individual Field of View overrides for areas where players dock to an object. 

  • These overrides have been added to various locations on the such as Sails, Cannons, Capstan, Harpoon, Water Barrel and Wheel. In addition, the following areas have also been provided Field of View overrides: Ladders, Parchments, Quest Books, Captain’s Logbooks, Rowboat Oars, and Rowboat Seats.

Updates

Weekly Insider Reward Goal

  • The Weekly Insider Reward requirement has been changed from a set amount of reputation earned to gold earned. The amount of gold needed to grant the reward each week will align with roughly an hour of active gameplay, with adjustments to be made based on feedback and monitoring.

Known Issues

Smugglers’ Heist

  • The target painting does not reappear on a new server after migration if it has already been picked up.

  • The painting marker may still be visible on a closed Fortress after migrating with an active Voyage.

  • When the target painting is placed on a ship, Ocean Crawlers may keep appearing and disappearing continuously.

Field of View

  • The Field of View overrides currently default to 60 when first loading the game and do not currently persist across sessions once set as intended.

  • Players using the ship’s Map Table will find this currently uses the player’s chosen Field of View, which provides a poor visual experience. This will change to a fixed FOV in a future update.

  • Players using a lower Field of View on the cannons will find that zooming the cannon acts incorrectly.

  • Zooming in with various Tall Tale Books and Parchments can result in an unintended zoom effect. This can be resolved by stowing the item.

  • Captain’s Logbooks can reset to the default Field of View over time.

Fixed Issues

Gameplay

  • After being revived, the player’s health bar should now consistently be displayed when not at full health.

  • Ancient Skeletons defeated by skeletons allied to the crew now consistently award Ancient Coins to the members of the crew.

  • Clearing the Fort of the Damned will now once again provide rich rewards within the Vault.

  • The final cutscene now plays correctly after completing the last Trading Company Tutorial.

  • Pirate previews now display correctly after deleting a pirate.

  • Progress towards the 'Skeletal Sorrow' Commendation is no longer incorrectly granted for defeating skeletons at standard Skeleton Forts.

Smugglers’ Heist

  • Skeleton waves inside Royal Crest Fortress now remain active after migrating servers.

  • The target painting marker on the Map Table now remains visible when it is carried by a player-allied Order of Bone and Blade Skeleton.

  • Only one Quest Note for the Royal Crest Fortress Key is now provided.

  • Crews can no longer opt in to a second Heist by migrating from another server where the Heist is active.

  • Skeleton waves now trigger consistently after opening the basement doors in Royal Crest Fortress.

  • Cupboards in Royal Crest Fortress now reset properly when the Fort refreshes.

  • Progress for the 'Steal and sell a Collector’s Painting that wasn’t the Heist target' Deed is no longer incorrectly granted when handing in the target painting.

  • The first two Heist Quest Notes no longer display in grey text and are easier to read, and text no longer overlaps with images.

  • The target painting no longer sinks when left in the sea, causing the Heist to end prematurely.

  • Ocean Crawlers now only appear on ships when the target painting is placed on board.

  • There is no longer an invisible wall beside the Flameheart Statue in Royal Crest Fortress.

  • Ocean Crawlers now appear as expected when the target painting is placed in the crow’s nest.

  • The Smugglers’ Heist character no longer resets animation when the 'Sell' option is selected.

  • The Heist silhouette for The Crooked Masts now correctly points to The Crooked Masts instead of Crook’s Hollow.

Smugglers’ Route Run Voyage

  • The Smugglers’ Route Run Voyage can now be started after completing a Smugglers’ Heist Voyage on the same server.

Field of View

  • Concertinas no longer clip into the player’s left hand or cause arm popping when played at a higher Field of View.

  • Fishing rods no longer stretch the arm unnaturally when casting while playing at a higher Field of View.

  • Lanterns no longer clip into the camera when held at 110 Field of View on 32:9 ultrawide monitors.

Cinematic Banner Improvements

  • Black bar menu elements no longer appear on-screen when using the Reduced Cinematic Banners setting.

Environment

  • Pressure plates in Smugglers’ Hideouts now trigger consistently, including the smaller ones.

Visual and Audio

  • Pirates displayed in the slots panel now fade smoothly.

  • The Azure Scout Hurdy-Gurdy handle now aligns correctly with the pirate’s hand.

  • The Regal Fortune Pistol now fires at the correct aim point.

  • Spatial audio now outputs correctly on Xbox Series X and S and PlayStation®5.

  • Dolby Atmos support now functions as expected.

  • Emblem names now display correctly instead of script text.

  • The Legendary Fortune Heavy Sword and Rapier now display in the correct colours.

  • In the Order of Souls Tutorial, the destination island name on the scroll is no longer obscured by prompts.

  • The confirmation window for purchasing the Plunder Pass now displays at the correct size.

  • The Rare Regalia Hull now shows the correct mast and cannon colours.

  • The Pirate Pugilist Figurehead no longer shows visible graphical quality changes at short distance.

  • Clouds on PS5® no longer appear to flicker during specific actions.

Text and Localisation

  • Placeholder Commendations are no longer shown as 'Test Commendations' or 'Test Description' in the Adventures at Sea tab.

Performance and Stability

  • Crews on Safer Seas should no longer experience scenarios where their ship begins to lift into the air.

  • Wielding treasure maps no longer causes frame rate stutters when the maps update.

3.5.0.6  . 2025-09-02
id: 687 VFL view single open official

Insider Patch Notes 3.5.0.6

Insider Update 3.5.0.6 is now live. Insiders can continue to test improvements to Field of View settings options and upcoming features for our next update.

If you encounter any bugs while playing in Insiders, please head to the Sea of Thieves support site and report an issue with our Player Support team.

Season 17: Smugglers' Tide

Reapers Fortress

  • Defeating the Waves of enemies defending the fort will now progress the encounter without requiring crews to defeat the circling Ghost Ships.

  • The accuracy of Ghost Ships encountered while sieging the fort has been increased, encouraging crews to dispatch them to protect their ship whilst taking on the Fortress.

  • The Flame Traps found across all Forts have received a visual quality pass, have been placed in their intended locations and their mechanisms have been made more responsive.

Gameplay Improvements

Improved Field of View

  • Following Insider feedback, the prior change to provide a fixed zoom level when aiming down sights with the Eye of Reach across the entire Field of View range has now been reverted.

  • Players using a Field of View below 90 will experience the same zoom level when using aim down sights on the Eye of Reach as the Live game. When playing above 90, the zoom level has been reduced and is now more tailored and proportionate to the players chosen field of view.

Known Issues

Cinematic Banners

  • Players who were using the Reduced Lower Banner Style in the HUD settings in the previous build may need to disable the setting and exit the game to prevent visual errors throughout their session.

Smugglers’ Heist

  • Opening the Royal Crest Fortress front door can grant players a large amount of Renown.

  • Migrating to a different server before entering Royal Crest Fortress can remove the skeleton waves inside.

  • Players may receive two Quest Notes directing them to pick up the Royal Crest Fortress Key in different locations.

  • Skeleton waves sometimes do not trigger after opening doors on Royal Crest Fortress after migrating.

  • The first two Heist Quest Notes appear with grey text, making them difficult to read.

Reaper Fortress

  • Some trap levers can appear floating or misaligned on their posts.

Fixed Issues

Visual and Audio

  • The Alabaster Wildcat now appears the correct colour when summoned or viewed in the Pet Chest.

  • The rings on the Smuggler Gloves no longer appear visually distorted when viewed in the Clothing Chest.

  • In the Order of Souls Tutorial, the name of the destination island on the scroll is no longer obscured by the tutorial prompt.

  • The Pirate Pugilist Gloves no longer show visible distortions.

  • Arms no longer clip through the Cannon of Rage when performing certain actions at higher Field of View settings.

Text and Localisation

  • Placeholder text is no longer shown in the Pirate Phrases when holding the Heist paintings.
3.5.0.5  . 2025-08-29
id: 686 VFL view single open official

Insider Patch Notes 3.5.0.5

Insider Update 3.5.0.5 is now live. Insiders can try out upcoming cosmetics that will be released in the Pirate Emporium in the next Live update.

If you encounter any bugs while playing in Insiders, please head to the Sea of Thieves support site and report an issue with our Player Support team.

Season 17: Smugglers' Tide

Act 2: Smugglers’ Heist of Royal Crest Fortress

  • Smuggler paintings now display a more distinct glint when viewed at a distance and can be spotted both on land and while floating at sea.

  • The target painting for the Heist now awards 175,000 gold when returned successfully.

Pirate Emporium

Pirate Emporium – New Items in Stock!

  • Pirate Pugilist Ship: Figurehead, Collector’s Figurehead, Sails, Collector’s Sails, Hull, Flag, Cannon, Capstan, Wheel and Ship’s Crest.

  • Pirate Pugilist Weapons: Pistol, Cutlass, Blunderbuss, Eye of Reach, Grapple Gun, Blowpipe, Throwing Knives and Double Barrel Pistol.

  • Pirate Pugilist Speaking Trumpet

  • One-Two Punch Emote – Free!

  • Inner Sanctum Ship Collection (returning from Season 14 Plunder Pass)

  • Inner Sanctum Weapons

Pirate Emporium ‘Special Items’ Tab

  • A ‘Special Items’ tab has been added to the navigation menu within the Pirate Emporium, providing access to items such as the Pirate Appearance Potion, Ship Renaming Deed, Guild Renaming Deed and Pirate Profile Deeds.

Updates

Text Chat

  • A new option has been added to the Settings Menu that brings up Text Chat, to enable users to easily talk to other players using text. On a console with a controller or a handheld device, this will bring up a Virtual Keyboard for players to type on.

Known Issues

Cinematic Banners

  • Players who were using the Reduced Lower Banner Style in the HUD settings in the previous build may need to disable the setting and exit the game to prevent visual errors throughout their session.

Smugglers’ Heist

  • Migrating to a different server before entering Royal Crest Fortress can remove the skeleton wave inside.

  • Skeleton waves may not trigger after opening the doors to the Royal Crest Fortress basement.

  • The first & second Quest Notes have text layouts inconsistent with the Note artwork, which makes them difficult to read

Fixed Issues

Gameplay

  • Order of Bone and Blade Skeletons in the Search for Ancient Secrets Voyage now dig up the coffin correctly.

  • The Cipher of Stealth item now displays at the correct size within its icon art.

Smugglers’ Heist

  • Remaining crews can now complete the Heist if another crew migrates with the Heist Key.

  • Attempting to naturally migrate to an active Heist server no longer causes crashes on that server.

  • Heists no longer fail for remaining crews if another crew migrates with the Heist painting.

  • The ‘King of the Seas’ target painting can no longer be buried, preventing Heist failures.

  • Heist banners no longer incorrectly display Flameheart’s Burning Blade imagery.

  • Crews approaching the Royal Crest Fortress now see a single banner, rather than two.

  • The jail cell lock and key now display correctly when opened.

  • The Royal Crest Fortress no longer contains two copies of the Bastion of Bones painting.

Increased Field of View

  • The shovel is now held correctly when playing with a 110 Field of View on an ultrawide 32:9 monitor.

Visual and Audio

  • Bounty skull glow effects now remain synchronised with the skull when floating on water.

  • The Smugglers’ Route Run map line now appears reliably.

  • Black Powder Barrel explosions above water no longer trigger underwater effects.

  • Friends list avatars now display the correct frame on PlayStation®5.

  • Company Crests in the Voyages tab now display with the correct background shade on PS5®.

Performance and Stability

  • An infinite loading spinner is no longer seen in the Pirate Log after a LazyBeard error on Steam.
3.5.0.4  . 2025-08-27
id: 685 VFL view single open official

Insider Patch Notes 3.5.0.4

Insider Update 3.5.0.4 is now live. Insiders can now test out the upcoming cosmetics that will be appearing in Outpost Stores in our next update.

If you encounter any bugs while playing in Insiders, please head to the Sea of Thieves support site and report an issue with our Player Support team.

Season 17: Smugglers' Tide

Act 2: Smugglers’ Heist of Royal Crest Fortress

  • If players have not performed relevant actions in a while, then a wave of skeletons including a Skeleton Captain who drops a Stronghold Key will appear inside of the Fortress to prevent crews from blocking the Heist by removing Stronghold Keys from the island.

  • Players will now find the Servant of the Flame’s Journal inside of Royal Crest Fortress, which they can interact with to progress the Reaper’s Revelations Commendation.

Outpost Stock

New Outpost Cosmetics – Now in Stock!

  • The Outpost shops now stock the Lucky Rover equipment and instruments.

  • The Shipwrights have restocked and now offer the new Russet Resolute Hull, Sails and Flag.

Athena’s Fortune Cosmetics

  • The Weaponsmith in the Athena’s Fortune Hideout now stocks the Legendary Fortune Double Barrel Pistol, Blowpipe, Grapple Gun, Heavy Sword, Rapier and Throwing Knives. These weapons are all available for purchase upon reaching Pirate Legend status and completing the relevant Commendations.

  • Players who previously purchased the Legendary Throwing Knives, Heavy Sword and Rapier from the Athena’s Fortune Hideout will now find these have been replaced in their Armoury with the corrected Legendary Fortune colour scheme.

Updates

Cinematic Banner Improvements

  • The Cinematic Banners shown on the HUD have now been extended to provide support for a more reduced banner option that retains visibility of the player’s health and ammunition during gameplay.

  • Players can navigate to the HUD Settings and switch between Full (default) or Reduced Lower Banner Style.

Ship’s Crest Tab

  • A new Ship’s Crest tab has been added to Outpost Shipwrights, allowing Crests to be purchased for gold outside Company Stores.

Known Issues

Smugglers’ Heist

  • Migrating to a different server before opening the Fortress can advance the Voyage to a later stage and break its flow.

  • Players may be teleported back to their ship after entering Royal Crest Fortress.

  • The door may not always open after using the key to unlock it.

  • Placing the target painting at the top of the crow’s nest on a Brigantine or Galleon will stop Ocean Crawlers spawning on the ship’s deck.

Smugglers’ Route Run Voyage

  • Players may be unable to start a Smugglers’ Route Run Voyage if a Smugglers’ Heist Voyage has already been completed on the server.

Fixed Issues

Gameplay

  • The Skull of Siren Sorrow now sinks after the correct amount of time after being left floating on the sea.

  • Phantoms now appear as intended when starting a Smugglers’ Route Run Voyage while already on the pickup island.

  • Field of View will no longer reset to a maximum of 90 between sessions. 

Smugglers’ Heist

  • Delivery Notes now display the correct target painting name instead of placeholder text.

  • Mechanisms within the Fort now reset properly when the Fort state changes to closed.

  • Players who join a Smugglers’ Heist during its final stages can now successfully hand in the target painting.

  • Players will now see the Deeds relating to Skeleton Captains and completing the Voyage correctly ticking up in the Seasonal tab.

  • Players will correctly receive the ‘Quests Received’ toast during the Voyage.

  • The Voyage now correctly ends with ‘Heist Complete’ and ‘Heist Defeat’ banners rather than a toast.

  • Players who circumvent Royal Crest Fortress’ geometry to get inside of the Fort early will find themselves teleported out until the key reaches the Fortress.

  • Separated the safe teleport volumes for the Storeroom and the main Fortress so that these volumes can stay in place for a longer time.

  • Players can no longer deploy a Cannon of Rage next to the roof cage and launch themselves through the new geometry.

Reaper Fortresses

  • The skull cloud above a Reaper Fortress is now visible as intended.

Visual and Audio

  • Incorrect visual effects no longer appear in front of the Sweet Treat Capstan while sailing.

  • The correct notification now displays when either players or skeletons discover buried treasure during a Followers of the Flame Voyage.

Text and Localisation

  • The Event countdown in the Seasonal tab now displays time correctly.

Performance and Stability

  • Improved server stability to avoid instances where players are disconnected from their session.
3.5.0.3  . 2025-08-22
id: 684 VFL view single open official

Insider Patch Notes 3.5.0.3

Insider Update 3.5.0.3 is now live. Insiders can now test an update to the Merfolk Statues along with further performance improvements and bug fixes on upcoming features for Season 17.

If you encounter any bugs while playing in Insiders, please head to the Sea of Thieves support site and report an issue with our Player Support team.

Updates

Sunken Merfolk Statues

  • Merfolk Statues found within the Sunken Kingdom will now only store treasure that can be discovered while exploring the various Shrines, Treasuries and Trading Company items recovered during Raid Voyages.

Performance Improvements

  • Optimisations to the loading of environment assets should now provide a more stable framerate for players residing on the Ferry of the Damned while their ship is still moving in the world.

Known Issues

Smugglers’ Heist

  • Players may be teleported back to their ship after entering Royal Crest Fortress.

  • Unlocking the door with the key doesn’t always open it.

  • Players may receive two Quest Notes to collect the Royal Crest Fortress Key from different locations.

  • On arriving at the Fortress with the key, all doors may already appear to be open.

Smugglers’ Route Run

  • Players may be unable to start a Smugglers’ Route Run Voyage if a Smugglers’ Heist Voyage has already been completed on the server.

Reaper Fortress

  • Some trap levers appear floating or misaligned on their posts.

  • The skull cloud marker above Reaper Fortresses is currently not visible.

Fixed Issues

Gameplay

  • Crews digging up a stolen treasure buried by another crew should now consistently gain the Commendation progress when selling the item. This addresses the following Commendations: Taker of Stolen Stock, Bony Bandit, Bountiful Giving, Charitable Giving, Ritual Recovery and Legendary Thief.

  • Crews taking on a Voyage for The Reaper’s Bones will now find that joining and leaving an Alliance will now retain their Reaper’s Bones Emissary Flag and Reaper’s Mark Flag.

  • Players will no longer progress the Chest Buster Commendation when being forced out of the Black Powder Barrel Disguise.

Reaper Fortress

  • The Skull of Arms used to open a Weapon Cache during the Reaper Fortress Event has been updated from a Stronghold Skull to a unique Order of Bone and Blade Skull.

  • Fire traps no longer cause damage through walls within the Reaper Fortress.

  • Skeletons are now affected by active traps in the Reaper Fortress, preventing them from surviving inside trap areas.

Smugglers’ Heist

  • Heist painting names now display correctly in the Pirate Phrases wheel instead of placeholder text.

Environment

  • Items dropped on pillars during the Followers of the Flame Voyage now move safely away from the pillars instead of becoming stuck beneath them.

  • Loot items no longer fall through pillars and disappear underground during the Search for Ancient Secrets Voyage.

  • Loot placed on top of coffins during the Search for Ancient Secrets Voyage now settles correctly once the coffin returns below ground.

  • Barrels in Sea Forts can no longer be accessed through ceilings.

  • Pressure plates found within the Smugglers’ Hideouts at Smugglers’ Bay, Crescent Isle and Plunder Valley now activate their traps consistently.

  • Sawblades within Smugglers’ Hideouts now display their visual effects correctly.

  • 'The Lair of LeChuck' - The area behind the Headless Monkey no longer contains misplaced water that allows players to swim in mid-air.

Visual and Audio

  • Treasure Chests no longer merge into the player’s arms when held with an increased field of view of 110.

  • A black icon no longer appears for the Smuggler rank when viewing a Smuggler Voyage in the Liked Voyages menu.

  • The lid on the Ashen Chest of Bones now displays the correct Ashen design.

  • Mission locations for the Ancient Pillars no longer overlap with menus.

  • Missing swing effects have been restored to several throwing knives when used in melee attacks.

  • The Inner Sanctum Jacket and Belt from Season 14’s Plunder Pass now display consistent colours with their preview.

Text and Localisation

  • Ashen Lord Voyage notifications now display in the correct language across all localised versions.

  • The Black Powder Barrel Disguise now includes the missing ‘Inspect Smugglers’ League mark’ prompt.

  • The Smugglers’ League is no longer incorrectly shown with a reputation restriction on Safer Seas.

Performance and Stability

  • Improved server stability to avoid instances where players are disconnected from their session.
3.5.0.2  . 2025-08-20
id: 683 VFL view single open official

Insider Patch Notes 3.5.0.2

Insider Update 3.5.0.2 is now live. As we continue to make adjustments to our Season 17 features, Insiders can now test updated Reaper Fortresses and further Field of View improvements.

If you encounter any bugs while playing in Insiders, please head to the Sea of Thieves support site and report an issue with our Player Support team.

Season 17: Smugglers' Tide

Act 3: Reaper Fortress

  • The Reaper Fortress World Event will now have updated loot in various areas across the Event. With this change, there have been adjustments to the loot from the Ghost Ships within the Event, the Weapon Cache and the Vault itself.

*Players should check the * feedback thread

  • for full details on these adjustments and report their findings within the comments.*

Gameplay Improvements

Improved Field of View

  • Players choosing to play above 90 FOV will find that when using the following interactions, their Field of View now remains unchanged: Capstan, Sails, Harpoon, Ladders, Water Barrel and Rowboat.

Known Issues

Smugglers’ Hideouts

  • Players may notice a visible performance drop when entering certain Hideouts.

Reaper Fortress

  • Some trap levers appear floating or misaligned on their posts.

  • The skull cloud marker above Reaper Fortresses is currently not visible.

Fixed Issues

Gameplay

  • The Horn of Fair Winds now correctly contributes to the Storm Sale Commendation when handed to The Smugglers’ League.

  • The Seeker of Smugglers' Caches Commendation now progresses as expected when leaving and returning to an island containing a cache.

  • Items in Company shops can now only be purchased once their required promotions have been unlocked.

  • Rum Crates of all variations are now properly damaged by Gunpowder Barrels.

  • When rowing towards a location where a Rowboat can be docked, the interaction now consistently displays at a range where the Rowboat can be attached.

Smugglers’ Heist of Royal Crest Fortress

  • Progression in the Smugglers’ Heist of Royal Crest Fortress is no longer disrupted when migrating servers before collecting the Royal Crest Key.

  • Players remaining inside Royal Crest Fortress during its refresh will no longer become trapped.

  • The Pirate Phrases menu for the second Voyage Note in the Smugglers’ Heist of Royal Crest Fortress can now be opened.

Smugglers’ Caches

  • Smuggler loot within caches now remains part-buried after leaving and returning to the area.

Reaper Fortress

  • Players will no longer experience unexpected game closures during wave progression in Reaper Fortress encounters.

Pirate Profiles

  • Titles now appear consistently when selecting a theme within Pirate Profiles.

  • The button prompt to favourite or unfavourite appearances now resets correctly when backing out of the change appearance flow.

Environment

  • Grapple Gun use at Skeleton Camps no longer allows players to escape the map’s boundaries.

Visual and Audio

  • Intro music from Company Tutorials now ends correctly when the tutorial is cancelled.

Text and Localisation

  • The All-seeing Grade V Commendation in the Order of Souls tab now shows the correct description.

  • Several translation errors in the German language version have been corrected.

3.5.0.1  . 2025-08-15
id: 682 VFL view single open official

Insider Patch Notes 3.5.0.1

Insider Update 3.5.0.1 is now live. This build now returns to previewing features which will release in future updates. Insiders can test out improvements to Act 2’s Heist along with the addition of increased Field of View options.

If you encounter any bugs while playing in Insiders, please head to the Sea of Thieves support site and report an issue with our Player Support team.

Season 17: Smugglers' Tide

Heist of Royal Crest Fortress Improvements

  • Crews in possession of the Painting will now be able to hide the visibility of the Map Marker shown to other crews when holding the painting or by stashing it onboard a ship.

  • The Painting will no longer display a Map Marker before it has been discovered.

  • The Painting must now be handed in to a specific Smuggler listed on a note players will receive in their Quest radial once the Painting is in their possession.

  • Crews with a stolen Painting onboard will now be threatened by Ocean Crawlers on their journey. The size of the threat will scale based on the size of the crew in possession of the Painting.

  • The rewards found within the Fortress’s Storeroom have been improved. Crews will now find a Horn of Fair Winds and an Obsidian Ashen Winds Skull, along with a fine assortment of Bone Callers, Firebombs and Cannon of Rage.

Reaper Fortresses Balancing

  • The accuracy of Ghost Ships circling the Fort during the encounter has been slightly reduced.

Gameplay Improvements

Improved Field of View

  • Players can now extend their Field of View above the previous limit up to 110, providing a range of wider view options for players to choose from.

  • Players using interactions like their ships’ cannons or wheel would already find their view moved to the default FOV when in use. Players who choose to play above 90 FOV will find this follows the same approach and when using these interactions their view is moved to the default FOV.

  • Improvements have been made to the Eye of Reach when aiming down sights, providing a consistent zoom level across the entire Field of View range. As part of this change, players using an FOV between 78 and 90 will also now see an improved zoom range when aiming down sights.

Ashen Skull of the Banished

  • The Ashen Search for Ancient Secrets Voyage in the Devil’s Roar now rewards players with the new Ashen Skull of the Banished, replacing the Skull of the Banished in this Voyage. 

Ashen Chest of Bones

  • The Ashen Followers of the Flame Voyage now rewards players with an Ashen Chest of Bones, offering higher value than the Chest of Bones.

  • The Ashen Chest of Bones retains the same number of charges as a Reaper’s Chest, but will not reinforce crews with Order of Bone and Blade Captains.

Displaying Trophy Tiers

  • Captains who have earned multiple tiers of a Trophy are now able to decorate their ship with all previous tiers when interacting with a trinket location.

Skull of Siren Sorrow 

  • Players are now able to sprint when holding the Skull of Siren Sorrow.

Underwater Animation Improvements

  • Players swimming in water and making quick changes to their pitch and rotation will now find their character moves more smoothly when seen by others.

  • These changes aim to reduce the impact of players making fast movements with their Mouse or Controller to avoid damage during gunplay underwater.

Rowboat Seat Improvements 

  • Players using a rowboat seat can now use secondary interact to switch to a third person view for improved visibility.

Known Issues

Smugglers’ Heist of Royal Crest Fortress

  • Some paintings cannot be removed from walls using interaction prompts.

  • Paintings cannot currently be handed in to Smuggler Characters

  • Staying in Royal Crest Fortress while it refreshes can cause players to become stuck inside.

  • Players who haven’t opted into the Voyage can steal the Royal Crest Key, breaking the Voyage flow.

  • The target Painting can become stuck in the shipwreck, preventing Voyage progress.

Fixed Issues

Gameplay

  • Disguises can now be equipped from the Vanity Chest when the Skeleton Curse is active.

  • Maps can now be consistently shown to skeletons during the Search for Ancient Secrets Voyage.

  • Crews choosing to leave treasure behind at sea when diving to a Faction battle will now find that if their dive fails or is cancelled the treasure they left behind is now floating nearby and no longer becomes stuck within the ship.

  • The Deed to Sink a Smuggling Skeleton Ship with a Black Powder Barrel now progresses as intended.

  • Bounty missions from a Message in a Bottle will now more appropriately scale their difficulty based on the size of the crew.

Smugglers’ Heist of Royal Crest Fortress

  • The ‘Royal Crest Fortress Breached!’ notification now displays correctly for all crew members.

  • The Fortress Key has been made larger when placed in the world to make it easier to find.

  • The glint shown when viewing Smugglers' Heist items at a distance is now much more noticeable.

  • Moving servers before collecting the Royal Crest Fortress Key no longer advances the Voyage incorrectly.

  • Migrating servers before opening Royal Crest Fortress no longer skips parts of the Voyage.

  • Changing servers before opening the basement Vault in Royal Crest Fortress no longer prevents loot from appearing.

  • Migrating servers before entering Royal Crest Fortress no longer removes the skeleton wave inside.

Smugglers’ Route Run Voyage

  • On the Smugglers’ Route Run at Smugglers’ Bay, crews can now collect loot from Solomon at the correct range.

  • Emergent and Captain radial icons on a Smugglers’ Run are now visually different from each other. 

Reaper Fortresses

  • The Raid Voyage for a Reaper Fortress now ends correctly once all enemy waves are defeated.

  • The Shady Smuggler Achievement now unlocks correctly when diving to and completing a Reaper Fortress on supported platforms.

Season Overview Menu

  • The Seasonal tab now loads without delays.

  • The button to filter out completed Deeds now functions as intended.

  • The rewards list now resets its scroll position after leaving and re-entering the screen.

  • Switching between Acts and rewards now resets the scroll position immediately.

  • Buttons on the ‘Deeds and Rewards’ page now highlight correctly when hovered over with a mouse.

Pirate Profiles

  • Guild Member lists now match multiple Pirate Profiles in the same Guild.

  • Pirate names no longer display numbers when only one pirate slot exists.

  • “Last Played” now displays correctly for new pirates.

  • Pirate log now displays correctly when only one profile exists.

  • Tavern Pirate preview is now hidden correctly when creating a pirate or switching tabs.

  • The game will no longer unexpectedly close when updating ship selection via Pirate Profiles.

  • Top 10 Emissary Leaderboard entries now correctly distinguish between profiles.

  • Pirate options can no longer be opened while a pirate is being deleted, preventing Appearance Potion flows from starting in this state.

  • Cancelling an Appearance Potion change during pirate deletion no longer causes the slot to temporarily disappear.

  • Pirate names containing the maximum length or wide characters no longer overlap when deleting a pirate.

Environment

  • Smugglers’ Caches no longer block skeletons from digging out Chests of Bones during Followers of the Flame Voyages.

  • Skeletons and Phantoms can no longer walk through items or walls in Smugglers’ Hideouts.

  • Smuggler characters can no longer be interacted with from behind or while airborne.

  • Skeletons can no longer walk through the pillars or coffin during the Search for Ancient Secrets Voyage.

Visual and Audio

  • Company shops now show players’ pirates properly, even when leaving immediately after opening.

  • Bananas no longer float briefly when skeletons seal chests on the Search for Ancient Secrets Voyage.

  • Voting daggers now sit correctly on the Quest Table when cancelling a Voyage.

  • Picking up Black Powder Barrels no longer causes animation errors.

  • FPS and Ping counters no longer disappear after restarting the game.

  • Allied Order of Bone and Blade Skeletons now hold Smuggler Paintings correctly.

  • The Smuggler Leander no longer repeats his greeting after all dialogue options have been used.

  • The Wrecker Wrangler set now features a smoother swimming path for fish, with fish appearing at random intervals rather than fading at a distance.

  • The Reaper Fortress Raid Voyage and Quest Table pop-up now display the correct icon art.

  • Phantom and Ocean Crawler enemies are now accompanied by their intended music.

  • Creatures will no longer appear to judder when walking slowly.

Text and Localisation

  • The Merchant Alliance Tutorial now correctly displays information on the Order Scroll.

  • Tip notifications for opening sarcophagi and removing skulls on The Search for Ancient Secrets Voyage now work at the correct range.

  • The ‘Buried Skeleton Discovered!’ notification now appears correctly during the Search for Ancient Secrets Voyage.

  • The Merchant Alliance Tutorial starting at Ancient Spire Outpost now refers to the correct island.

  • Emergent Smugglers’ League loot now directs players to the correct Smuggler characters.

  • The text on the pillar map during the Search for Ancient Secrets Voyage is now clearer and easier to read.

Performance and Stability

  • The game no longer freezes after a few minutes of gameplay on Steam Deck.

  • Server stability has been improved to avoid instances where players are disconnected from their session.

3.4.2.8  . 2025-08-08
id: 681 VFL view single open official

Insider Patch Notes 3.4.2.8

Insider Update 3.4.2.8 is now live. This is the final Insider build of the hardening phase for our August update before we return to previewing features for future updates.

While this is the last Insider build to be focused on August’s update, any Known Issues listed below will continue to be worked on by the team ahead of launch.

If you encounter any bugs while playing in Insiders, please head to the Sea of Thieves support site and report an issue with our Player Support team.

Updates

*The Insiders Season Renown *

  • The Insiders Season Renown boost has now been disabled, setting progression speed back to its intended rate for final testing.

Known Issues

Pirate Profiles

  • Players with only one profile may see numbers added to their Gamertag in-game.

  • Company progression may appear empty on the Pirate tab after a beard error.

  • Opening the Pirate Log after a beard error can cause an infinite loading spinner.

  • The Pirate tab may fail to load after leaving a session.

  • The players Ancient Coin balance may be shown as 0 and an error is shown when connecting to the Emporium.

Smugglers’ Shipwrecks

  • Smuggler-specific ship names are not currently displayed.

  • Standard Messages in a Bottle can appear in Smugglers’ Shipwrecks. 

Fixed Issues

Gameplay

  • Interacting with the Quest Table should no longer result in an infinite loading screen.

  • The Fortune's Favour Commendation now appears consistently for players without prior progress.

Pirate Profiles

  • Emissary Ledgers now correctly distinguish between different Pirate Profiles in the Top 10 Global Ledger.

  • When using multiple Pirate Profiles in the same Guild, the Member list now shows matching index numbers for each profile.

  • After creating a new pirate, the Tavern Pirate preview will no longer briefly appear on the Pirate tab.

  • Quickly switching tabs no longer causes the Tavern Pirate preview to remain visible.

  • Leaving the Pirate tab after a beard error should no longer result in a soft lock.

  • The Pirate Log panel now correctly displays the pirate’s name when only one profile is available.

  • On PlayStation®5, the correct button prompt is now shown for Info & Tips on the Pirate tab.

Smugglers’ Route Run Voyage

  • Text on the Smugglers’ Route Run Quest Note now appears above the island background as intended.

  • The Quest Note’s radial view now displays text cleanly without overlapping.Proposed Voyages now show the Smuggler message in a bottle on the Quest Table.

Smugglers’ Hideout

  • Characters should no longer walk through objects within the Smugglers' Hideouts.

  • Enemies can now better reach players standing near the Smuggler at Old Faithful Isle.

Smugglers’ Caches

  • Smugglers’ Caches treasure updated, no longer guaranteeing a Black Powder Barrel and providing more variety.

Visual and Audio

  • Smuggler-themed paintings now correctly display their logos and markings.

Performance and Stability

  • Improved server stability to avoid instances where players are disconnected from their session.
3.4.2.7  . 2025-08-05
id: 680 VFL view single open official

Insider Patch Notes 3.4.2.7

Insider Update 3.4.2.7 is now live. As we get closer to our next Monthly Update, this Insider build will focus on wrapping up this release. That means the features and builds sent out to Insiders will now be more similar to what will appear in the final version.

If you encounter any bugs while playing in Insiders, please head to the Sea of Thieves support site and report an issue with our Player Support team.

Season 17: Smugglers' Tide

Smugglers' Tide Commendations and Rewards

  • A range of new Smuggling Commendations have been added to the Reputation tab to challenge pirates. Explore the challenges under the Adventure at Sea tab in the Pirate Log.

  • The Smugglers’ League now offers access to the Smuggler Clothing and Ship Set, along with a range of Trinkets and the mischievous Black Powder Barrel Disguise which can be unlocked by completing Commendations. These items will arrive over the course of the Season and can be found in the Outpost stores once unlocked.

Black Powder Barrels Balancing

  • Black Powder Barrels are now more resilient to fire and will no longer explode when coming into contact with flames. Barrels in fire will now explode after 10 seconds (up from 3s).

Smugglers’ Treasure Balancing

  • The frequency of players encountering emergent skeletons wielding Black Powder Barrels has been reduced by 75%. Skeletons wielding Black Powder Barrels will also no longer appear as part of Fort waves. 

  • Smugglers’ Shipwrecks now contain additional rewards and now include Floral Rum Crates and Wood Paintings.

  • Smugglers’ Treasure can now be spotted on the deck of Skeleton Ships.

  • Smugglers’ Skeleton Ships no longer contain Rum Bottles, but Paintings can now be found.

  • Smugglers’ Caches now contain a more varied mix of treasure.

Season 17 Emissary Ledger Rewards

  • This Season, the Guild Emissary Ledgers offer the Moonrise Mariners Painting, The Unseen Deal Ornament and a Title to Guilds who represent them well and perform proudly in the Ledgers.

  • The Hunter’s Call Emissary Ledger now offers the Call of the Seas Wheel and Call of the Seas Cannons, along with a Title. These new rewards are earnable by Hunters representing the Company as Emissaries.

Please note: The Unseen Deal Ornament and Titles will be available for testing in an upcoming build, and will not be found in this Insider build. 

Chest of Fortune

  • Crews who retrieve Chests of Fortune can now earn the next Grade of the Fortune’s Favour Commendation, unlocking access to the Regal Fortune Lantern, Spyglass, Compass and Bucket.

Reaper’s Chests

  • Crews chasing down the tell-tale beacon of the Reaper’s Chest or Reaper’s Bounty can earn the next Grade of the Reaper’s Riches Commendation, and start unlocking access to the Regal Fortune Banjo and Drum.

Known Issues

Pirate Profiles

  • Top 10 Global Ledger entries for Emissaries may not clearly distinguish between different Pirate Profiles.

  • When players have multiple Pirate Profiles in the same Guild, the member list index numbers may not match the correct profiles.

  • The Pirate tab may sometimes fail to load after leaving a session.

  • The button prompt for Info & Tips appears incorrectly on PlayStation®5.

Quest Table

  • Interacting with the Quest Table can result in an infinite loading screen.

Fixed Issues

Gameplay

  • The Reapers Rising Commendation section no longer incorrectly shows the ‘New’ label after being viewed.

  • The Smuggler Outfit is no longer incorrectly available without first unlocking the required Commendation.

  • Deeds now correctly appear when entering an Act for the second time in the Seasonal tab.

  • Placeholder tags no longer appear on the Adventures At Sea Commendation tile in the Pirate Log.

  • Pressing escape inside the Seasonal tab scroll area on Windows 11 now returns to the tab view instead of exiting to the game.

Smugglers’ Route Run Voyage

  • Players starting a Smugglers’ Route Voyage on a new Pirate Profile now correctly see a tutorial to guide them through.

  • Notes received after starting a Smugglers’ Route Run Voyage now correctly display text in the user's selected language.

  • The correct icon now appears on the pop-up notification when starting a Smugglers’ Route Run Voyage.

  • The Smugglers’ Route Run Voyage now shows proper island names instead of placeholder text.

  • Pop-up notifications for the Smugglers’ Route Run Voyage now display the intended icon, border and background.

Smugglers’ Shipwrecks

  • Smugglers’ Shipwrecks now display proper names when discovered.

Black Powder Barrels

  • Explosion sounds from multiple Black Powder Barrels will no longer replay repeatedly.

  • Explosion effects now play correctly when barrels are blown up with a Blunderbomb.

Pirate Profiles

  • Interacting with suggested purchase pop-ups no longer results in an infinite loading spinner.

  • Selecting a theme during Pirate Creation now correctly applies the chosen theme.

  • Creating a new pirate now selects the correct new slot.

  • Deleting and remaking your selected pirate now properly reselects it.

  • Returning from Pirate Creation no longer causes long loading spinners or errors.

Smugglers’ Hideout

  • Trap spikes at the Crooked Masts Hideout are now correctly hidden behind trap elements.

  • Collision at the Old Faithful Isle Hideout now matches the visible environment.

  • Explosive barrels no longer appear merged into the environment at Smugglers’ Hideouts.

  • Players can now move freely past the ramp leading to the Smuggler character at Old Faithful Isle.

  • Traps at Crescent Isle no longer allow players to pass through them.

  • Storm effects no longer cause rain to appear inside certain Smuggler Hideouts.

Environment

  • Trap placement at Crescent Isle, Smugglers’ Bay and Old Faithful has been updated for better consistency. Seating has also been added at the Old Faithful Isle Hideout.

  • Leaves at Old Faithful Isle now behave correctly during storms and don’t stretch or float.

  • Exquisite and Classic Paintings now sit properly on the player’s back when crouching or climbing ladders.

Visual and Audio

  • All Smuggler characters now use the correct voice lines and dialogue when spoken to.

  • The stone pillar that appears during the Voyage of Ancient Secrets now rises smoothly without popping in.

  • Wily Wei-Lin and Little Lord Leander now have voice overs when spoken to.

  • The Smuggler Belt icon now appears correctly instead of showing a placeholder white belt.

  • Ancient Islehopper fish now appear properly when reeling them in during a Fishing Voyage.

  • Characters' hands are now aligned correctly when holding Smuggler Paintings.

  • The moving spike trap at The Crooked Masts now plays the correct sound from outside the entrance.

  • The Riptide Rodeo Ship’s Crest now previews at the correct quality in the Emporium.

  • Rum Crates now use the correct icon when being buried or dug up.

  • The Riptide Rodeo Collector’s Figurehead now displays its flame visual effects correctly in preview.

  • The stool next to the character at Crook’s Hollow no longer appears floating.

  • Crate of Immaculate Diamonds textures now face the correct direction.

  • Smuggler character mouth animations now stop correctly after their dialogue finishes.

Text and Localisation

  • Pop-up messages for Smugglers’ Rum Crates now show the correct icon based on the damage level.

  • The Riptide Rodeo Cannon Flare now has a localised name in all supported languages.

  • All Smuggler Paintings now appear with their correct names in the non-verbal dialogue menu.

  • The Raid Voyages section of the Smugglers’ League tab no longer includes placeholder text.

3.4.2.6  . 2025-08-01 https://www.seaofthieves.com/community/forums/topic/179887/patch-notes-insider-update-3-4-2-6
id: 679 VFL view single open official
no changelog stored
3.4.2.5  . 2025-07-29
id: 678 VFL view single open official

Insider Patch Notes 3.4.2.5

Insider Update 3.4.2.5 is now live.  In this update, players can continue to test the upcoming features for Season 17, as well as admire some new Outpost stock and some quality-of-life fixes. 

If you encounter any bugs while playing in Insiders, please head to the Sea of Thieves support site and report an issue with our Player Support team.

Season 17: Smugglers' Tide

Season 17 Rewards & Plunder Pass

  • Progressing through the 100 levels of Renown in Season 17 will reward players with Master of the High Seas clothing items and unique Season 17 rewards, alongside time-limited Fabled Fins collectibles. 

  • Pick up the latest Plunder Pass to gain access to a plethora of additional unlockable cosmetics from the Rare Regalia collection, including a ship set and selection of themed clothing, all available to earn by raising Renown.

Smugglers’ Shipwrecks

  • For the duration of Season 17, the Reaper’s Chest and Reaper’s Bounty are now exclusively found within sunken Smugglers’ Shipwrecks and will no longer be found within the Fort of the Damned.

Outpost Stock

Rare 40th Anniversary Celebrations

  • As part of Rare’s 40th Anniversary Celebrations, players will receive Ruby-themed rewards when arriving on the seas. Players will unlock the Ruby Legend Figurehead and the Rare Ruby Hat, Eyepatch and Emote.

To facilitate testing, these cosmetics will be awarded when next logging into Insiders.

Outpost Stock

  • Continuing the celebrations, Rare 40th Anniversary Stock is now available in the Outposts. Players can purchase the Red Buckled Boots, Red Sailor Bandana, Red Stitched Shirt and the Ruby Celebrations Eyeshadow, Lipstick and Makeup.

Updates

Cross-Region Matchmaking Improvements

  • Following the release of Cross-Region Matchmaking in 3.4.1, players now have the choice to opt-out of this improvement and return to only matchmaking within their home region.

  • Players are free to change this setting either in the front-end settings or in-game during a session. The selected change will take effect when next attempting to matchmake into an experience such as Faction Battles, Voyages, entering the Tunnels of the Damned for Tall Tales and scuttling a ship.

  • If any player in a crew has chosen to opt-out of Cross-Region Matchmaking, the entire crew will be prevented from migrating across regions during their session.

Known Issues

Pirate Profiles

  • Newly created Pirate Slots may result in a duplicated slot.

  • The Play tab is not correctly refreshed when moving directly to and from the Pirate tab, resulting in the wrong session type.

Season 17: Smugglers' Runs

  • Voyage maps currently only show the island sketch for Smugglers’ Bay.

Season 17 Plunder Pass

  • The Rare Regalia Cannon Flare due to be awarded Level 10 Renown in the Plunder Pass is currently unavailable. These will be added in September's update and automatically unlocked for all Plunder Pass owners who have reached Level 10 or higher.  

Fixed Issues

Gameplay

  • After purchasing a Resource Crate from the Merchant Alliance or hunting spear from The Hunter’s Call, crews should now find that attempting to retrieve the item from the Company Vendor is now much more consistent and hands-over the item when requested.

  • The Voyage Skeleton in the Followers of the Flame Voyage should no longer disappear when revived at the dig site.

  • During a Faction Battle, a ship that is sunk due to heading into the Devil’s Shroud now consistently causes the match to end and loses the encounter.

Smugglers’ Runs

  • Diving to Smugglers’ Runs Voyages will now cause smuggler Phantoms to appear on the pickup and delivery islands.

Black Powder Barrel

  • Skeletons holding Black Powder Barrels are no longer missing their walking and idle animations.

  • The Black Powder Barrel no longer has placeholder text on interaction prompts and dialogues.

  • Pirates of all body sizes and Order of Bone and Blade Skeletons now correctly hold the Black Powder Barrel. 

Smugglers’ Tide

  • Players can no longer get stuck behind environment dressing in the Plunder Valley Smugglers’ Hideout.

  • All paintings now display the correct text to the player. 

  • In the Plunder Valley Smugglers’ Hideout, the prison entrance is no longer missing collision points. 

  • Player can no longer get stuck behind environment dressing in The Crooked Masts Smugglers’ Hideout.

  • The Smugglers' League description card no longer appears in the Liked Voyages tab when there are no Voyages liked.

  • At the Reaper's Fortress, fire damage no longer persists after the fire traps have deactivated.

  • The Smugglers’ Note now rotates when offering/showing to other players.

  • The Smugglers’ League Quest Table tile no longer uses placeholder text.

Pirate Profiles

  • On PlayStation®5 navigating through Pirate Slots will now correctly update the pirate preview.

  • The game will no longer stutter when navigating in and out of the Pirate Profile menu.

  • The crouching and hanging tutorials will no longer play if players have completed them.

  • The options at the bottom of the screen no longer overlap.

  • Pirate Deed purchase confirmation is now using final artwork.

Visual and Audio

  • When playing on Battle.net® the Ancient Coin Pack images now appear correctly when browsing Ancient Coins. 

  • Players dropping a Chest of Bones or Reaper's Chest no longer causes the audio effect to be heard at extended distances.

  • The Seasonal Rewards button can now be selected when entering the Deeds and Rewards tab.

  • When firing the Riptide Rodeo Eye of Reach, the sights will no longer clip through the player camera.

  • There is no longer a missing voice line in Pirate Lord’s dialogue during the Merchant Alliance Tutorial.

  • Repairing the Regal Fortune Wheel now shows it as correctly fully repaired.

Text and Localisation

  • ‘Lords of the Sea' - The voice-over and subtitles during the Tall Tale are no longer mismatched.
3.4.2.4  . 2025-07-24
id: 677 VFL view single open official

Insider Patch Notes 3.4.2.4

Insider Update 3.4.2.5 is now live. In this Insider update, Reaper’s Forts are reimagined with new enemies, traps and loot, while a new Season Menu helps track progress and rewards across the Season’s Acts. New Outpost and Emporium cosmetics are also available for testing.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Season 17: Smugglers' Tide

Season Overview

  • A new Season Menu has been introduced, designed to showcase the new content arriving across the Season and helping players track their progress and earned rewards.

  • The Overview tab breaks the Season into three Acts, highlighting the content arriving across the three Monthly Updates. Players can view the content, progress and available rewards. 

  • The Deeds & Rewards tab introduces challenges to complete during each Act. Completing these challenges will unlock both time-limited and permanent rewards. 

  • With this new approach to Seasons, the old Trials and Deeds system used previously has now been retired.

Act 3: Reaper Forts

  • Starting in Act 3 of Season 17, all Skeleton Forts (excluding the Fort of the Damned and Molten Sands) will be upgraded into Reaper’s Forts with upgraded visuals, devilish traps and reinforced defences.

  • Pirates will now encounter Ghost Ships circling the Fort, and both Phantoms and Order of Bone and Blade Skeletons will reinforce the defending waves during the attack.

  • These reinforced Reaper’s Forts now have deadly fire traps that can be turned on Flameheart’s minions or used when defending against rival crews.

  • When a Reaper’s Fort is active a new Skull Cloud now signals crews from across the waves. Once the Season ends, Skeleton Forts will be able to provide both the original encounter and the reinforced Reaper encounter, which can be distinguished by the different types of Skull Cloud.

Smugglers’ Shipwrecks

  • With all Shipwrecks in Season 17 now becoming high-value Smugglers’ Shipwrecks, the frequency has now been reduced by approximately 60%.

Pirate Emporium

New Emporium Items—In stock Now! 

  • Riptide Rodeo Ship Set: Figurehead, Collector’s Figurehead, Sails, Collector’s Sails, Hull, Flag, Cannon, Capstan, Wheel and Cannon Flare (currently placeholder).

  • Riptide Rodeo Weapons: Cutlass, Pistol, Blunderbuss, Eye of Reach, Grapple Gun, Blowpipe, Throwing Knives and Double Barrel Pistol.

  • Riptide Rodeo Clothing: Hat, Jacket, Boots and Mask.

  • Fan the Hammer Emote – Free for a limited time.

  • Riptide Rodeo Ship’s Crest.

  • Riptide Rodeo Pocket Watch.

  • Ghostly Curse Alsatian (Requires Pirate Legend status to purchase).

Updates

Rare 40th Anniversary Cosmetics

Cosmetics to celebrate Rare’s 40th Anniversary are now available for testing.

  • Ruby Legend Figurehead.

  • Rare Ruby Emote.

  • Rare Ruby Hat.

  • Rare Ruby Eyepatch.

Improved Controller Keybinds

  • When customising keybinds within the input settings, actions that share the same button by default can now be easily set to either a new button or returned to the original shared button without needing to revert the settings back to default.

  • The following actions can now be customised independently or share a button: Secondary Interact and Swap Weapons, Secondary Interact and Reload, and Primary Interact and Reload.

Insider Watermark

  • Insider builds will no longer allow players to turn on photo mode, hiding the HUD and Insider Watermark during play.

Search for Ancient Secrets Voyage Notifications

  • Pirates who find that their Skull of the Banished becomes stolen by a rival crew will no longer be notified with a pop-up notification. This ensures consistency with how stolen items are handled across the wider experience.

Known Issues

Reaper’s Forts

  • While Traps have been added to the Forts, these are still considered placeholder and have therefore not yet been embedded into the environment.

  • The contents of Weapon Caches and the Fort’s Vault are currently placeholder and are not representative of the final design.

  • Fire damage can continue even after Fire Traps are deactivated, causing players to catch fire with no visible flames.

  • Some enemy types may not receive the correct amount of damage from Traps. 

Pirate Profiles

  • Switching from the Pirate tab to the Pirate Log can cause overlapping menus with the Change Pirate button.

  • Players may be able to sail for a Guild using a Pirate Profile that isn't a Member of that Guild.

Fixed Issues

Gameplay

  • Following a recent regression in Insider builds, bailing water out of the ship should no longer show the water visual effects appearing back inside the ship.

  • Players taking damage soon after healing to full health will no longer find their health bar becomes hidden even though they are not at full health.

  • When boarding a ladder from the sea, players are no longer able to muffle the boarding audio effects by repeatedly attempting to give an item while grabbing the ladder.

Smugglers’ Run

  • Crews participating in a Smugglers’ Run can now see Phantoms on the islands where they collect and deliver items.

Smuggler Caches

  • Smuggler Rum Crates now move naturally when they're being carried.

  • Damage to Smuggler Rum Crates now provides correct visual effects and messaging.

  • The Skull of Siren Sorrow, Weapon Cache Skull Key and Chronicle Book can now be stored in Treasure Chests.

Black Powder Barrels

  • Pirates of all body sizes can now hold and move with the Black Powder Barrels without the item becoming invisible.

Pirate Profiles

  • Players will no longer receive an error when attempting to purchase a New Pirate Deed when suggested via a post-sale notification.

  • Company level progress now displays correctly in the Pirate Tab.

  • Guild Role editing now works correctly for a player’s own Pirate Profiles in the same Guild.

  • Shared Pledged Ships settings now apply properly for Pirate Profiles within the same Guild.

Environment

  • Players can no longer get stuck between a palm tree and a rock on Flintlock Peninsula.

Visual and Audio

  • The Reaper Rowboat Gunpowder Barrel explosion now uses a red explosive effect.

  • Smuggler characters’ dialogue has been updated, with new voice lines added (excluding Wei-Lin and Leander, which will be updated in a future Insider build).

Text and Localisation

  • The scrambled player name "Half-Stew Jean" will now appear correctly on screen.

  • Pop-up notification icons for Black Powder Barrels, Skulls of Siren Sorrow and Smuggler Chronicles have been updated when sold or delivered.

  • The Dashing Duellist Costume Set no longer contains placeholder text.

  • 'Captains of the Damned' - Jack Sparrow’s final subtitles in this Tall Tale will no longer be cut off too early.

Performance and Stability

  • Improved server stability to avoid instances where players are disconnected from their session.
3.4.2.3  . 2025-07-21
id: 676 VFL view single open official

Insider Patch Notes 3.4.2.3

Insider Update 3.4.2.3 is now live. This update introduces Smugglers’ League Voyages and a Community Weekend test featuring exclusive rewards, World Event Goals, Pop-Up Plunder and Picture Walls.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Season 17: Smugglers' Tide

Smugglers’ Run

  • The Smugglers’ League now offers two on-demand Voyages from the Quest Table, tasking crews to covertly transport dangerous and fragile high-value goods.

  • The Smugglers’ Run will direct pirates to one of the Smugglers’ Hideouts to collect their goods and decipher the correct destination before delivering them in one piece, with threats expected along the way!

  • The Smugglers’ Route Run will always direct pirates down the same route, creating a treacherous pathway where other smugglers may lie in wait…

Live Events

Community Weekend Technical Test

  • Log-In Reward: Players who log in during the test period will receive the Season 17 Community Weekend Flag and Paper Cutout Emote on their test accounts.

  • Community Spirit Goals: Completing World Events will contribute towards shared progress. Once the goal is reached, all logged-in players during the test will be granted the Ruby Legend Figurehead.

  • Pop-Up Plunder: Daily treasure spots will be active for one hour each, appearing across all servers. Players must use the provided image clues to dig up test treasure.

  • Picture Walls: Decorative photo areas will be available in-game for players to visit and capture screenshots. Locations and details are outlined in the feedback thread.

Updates

Pirate’s Log

  • Within the Reputation Tab, the Bilge Rats section has been renamed to Adventures at Sea to better reflect the Commendations held within.

Known Issues

Smugglers’ Run

  • As this feature is still in development, it contains a range of placeholder assets. These placeholder elements do not require feedback.

  • During the Voyage, crews may be ambushed by enemies. These are currently skeletons, however they will be replaced with Phantoms later in development. The frequency and difficulty of these encounters is also not indicative of the final design.

  • Players are currently unable to hand in the painting to the smuggler, preventing Voyage completion.

Smugglers’ Caches

  • The Smugglers’ version of the Rum Crate does not appear to move when carried.

  • The Smugglers’ Rum Crate does not fully smash when damaged.

Black Powder Barrels

  • Skeletons and players carrying Black Powder Barrels are missing their walking and idle animations.

Fixed Issues

Pirate Profiles

  • Players should no longer be able to sail under the banner of a Guild using a Pirate Profile that isn’t a Guild Member.

  • Players will no longer become stuck when switching from the Pirate tab to the Discover tab while opening Settings.

  • Accepting a Guild Invite while viewing the Pirate tab now works immediately, without players needing to switch tabs.

Heist of Royal Crest Fortress

  • Loot will now appear in the Fort during the Heist of Royal Crest Fortress, even if players arrive at the location before following the Heist Notes.

Smugglers’ Hideouts

  • Little Lord Leander no longer appears to lean on an invisible wall in his Hideout.

  • Players can no longer become trapped behind scenery in The Crooked Masts Hideout.

  • All objects at The Crooked Masts Hideout now appear correctly without appearing to merge through other objects.

  • Players will no longer be able to walk through hanging barrels at The Crooked Masts Hideout.

Visual and Audio

  • Collapsing a Cannon of Rage no longer causes it to briefly disappear from view.

  • A black text box should no longer appear over downed skeletons during the Followers of the Flame Voyage.

  • Players joining a session in progress should now see Cannons of Rage in their correct state.

Text and Localisation

  • 'The Lair of LeChuck' – Players playing in non-English languages will now find interactions on the Headless Monkey are now translated.
3.4.2.2  . 2025-07-17
id: 675 VFL view single open official

Insider Patch Notes 3.4.2.2

Insider Update 3.4.2.2 is now live. As the team continue to deliver improvements to the Season 17 features, the focus for this Insider update is on the recent improvements to the Heist, Skeleton Ships and Black Powder Barrels.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Season 17: Smugglers' Tide

Heist of Royal Crest Fortress Improvements

  • Once a crew collects the painting, a new Voyage Note is shared with all other crews taking part in the Heist – revealing all of the Smugglers’ Hideout locations.

  • Crews approaching Royal Crest Fortress will find they are now fired upon by the Fort’s cannons.

  • A Reaper Rowboat has been added to the lower areas to provide pirates with a swift getaway.

Smuggling Skeleton Ships

  • Smuggling Skeleton Ships are now more aggressive and will become hostile to crews at a much greater distance, giving crews more time to prepare for a fight.

Black Powder Barrels

  • Crews can now encounter skeletons wielding Black Powder Barrels emergently on islands.

  • Detonating a Black Powder Barrel on a Skeleton Ship now deals less damage to the hull, with a 15% reduction in total damage dealt.

  • The knockback to pirates from Black Powder Barrel explosions has been increased by 10%.

  • A new fuse effect has been added to Black Powder Barrels, making it easier to spot when they’re about to blow.

  • Explosions from Black Powder Barrels now provide improved rumble feedback when using a controller.

Updates

Temporary Voyage Locking

  • Functionality allowing specific Voyages to be locked or temporarily restricted has been re-enabled following a fix for a previously identified issue. This system is designed to help prevent exploitative behaviour without requiring game updates or downtime.

  • In this build, restrictions are being tested across several scenarios. Insiders can visit the Forums for full details on the specific Voyages and scenarios to test.

Performance Counters

  • Players on console now have the ability to display their ping in the top corner of the screen. This can be enabled from the Video Settings.

  • Players on PC can now choose to display ping only, without displaying their FPS at the same time.

Known Issues

Heist of Royal Crest Fortress 

  • As this feature is still early in development, it contains a range of placeholder assets. These placeholder elements do not require feedback.

  • The gold values provided when handing in items from the Heist are currently placeholder and are not representative of the final design.

Smugglers’ Caches

  • The Smugglers’ version of the Rum Crate doesn’t currently move while being carried, doesn’t fully smash when broken and doesn't show any damage messaging.

  • Some items may appear to float in mid-air at Smugglers’ Bay.

  • Rum items may appear incorrectly positioned when players are crouching.

Fixed Issues

Gameplay

  • Interaction prompts on Cannons of Rage have been repositioned, making it easier to select the correct option, especially when trying to use the cannon.

  • Skeletons that move servers during the Followers of the Flame Voyage are now properly recognised by the chest, allowing it to be sealed as intended.

Pirate Profiles

  • Default Pirate Profile names now display correctly instead of showing placeholder text.

  • Captained Ships are now correctly linked to their owner's Pirate Profile.

  • Guilds now appear correctly for each Pirate Profile.

  • The Guild Member list now displays the full number of allowed members.

  • Player Titles now sit correctly within their designated area on the Pirate Tab, resolving text overflow and display issues.

  • The artwork for the Pirate Deed Bundle in the 'Browse All' section of the Pirate Emporium is now properly aligned.

Heist of Royal Crest Fortress

  • The Flame of the Fortress key now rests naturally in the player's hand when held, without merging into it.

  • Crews should now consistently be able to find a Skeleton Key when searching the Fortress during the Heist.

Smugglers’ Shipwrecks

  • The Skull of Sorrow now features the correct materials, with both the emerald eye and purple coral details displaying properly.

  • Items inside the Captain’s Quarters of Smugglers’ Shipwrecks no longer appear floating above the floor when above water.

  • The correct Skull of Siren Sorrow now appears in Smugglers’ Shipwrecks instead of the Skull of Siren Song.

Environment

  • Players can no longer fall out of the world in Skeleton Camp Vaults when using the Grapple Gun.

Visual and Audio

  • During the Search for Ancient Secrets Voyage, the pillar glow now remains after returning from the Ferry of the Damned.

  • The Reaper's Bones Skull cosmetic no longer stretches or distorts during emotes due to distance changes.

  • The Grog Shaker Emote now plays its full shaking sound effects rather than cutting off early.

Text and Localisation

  • The message shown when locking a Voyage due to repeated cancellations now accurately reflects the reason for locking.
3.4.2.1  . 2025-07-15
id: 674 VFL view single open official

Insider Patch Notes 3.4.2.1

Insider Update 3.4.2.1 is now live. In this update, Insiders can visit new Smugglers’ Hideouts, battle Skeleton Ships carrying rare loot and enjoy improved melee hit registration and controller keybind options.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Season 17: Smugglers' Tide

Smugglers’ Hideouts

  • This update introduces Smugglers Hideouts: six unique and permanent locations spread across key islands where players can cash in Smuggler-specific treasure and learn more about the Smugglers’ League! 

While some audio, dialogue, traps and interactions within the hideouts are clearly still using placeholders, head to the Forums for guidance on how to feedback on this new feature.

Smuggling Skeleton Ships

  • Skeleton Ships have recovered valuable Smugglers’ League treasure items and weapons and are now stockpiling them onboard.

  • Skeleton Ships are now guaranteed to have a Black Powder Barrel aboard, and have a high chance of carrying rare items like Gold Rum Crates, Siren Skulls and Ashen Winds Skulls. 

  • Both the roaming and aggressive Skeleton Sloops or Galleons encountered on the seas contain these new Smugglers’ League treasures.

Smugglers’ Caches

  • Smugglers’ Caches washed ashore now include a variety of storage crates containing multiple resources in place of single items.

  • Smugglers’ Caches now have a chance to include the Skull of Siren Sorrow.

Black Powder Barrels

  • The Black Powder Barrel has been reinforced, increasing its durability and making it more resistant to damage. The barrel can now take 100 damage before detonating.

Gameplay Improvements

Hit Registration Improvements on Animals

  • Players attacking various animals like Chickens and Pigs with melee attacks will now experience improved hit registration, dealing more consistent damage to targets.

Improved Controller Keybinds

  • Players on Controller now have the ability to use separate keybinds for Cycle Weapons and Secondary Interact, preventing accidental actions while navigating the world.

  • These keybinds can be customised in the Controller Settings Menu, with the default remaining on Y on Xbox Controllers and Triangle on DualSense® Controllers, and can be reset to default if changed at any time.

Updates

Insider NDA Removal

  • A new watermark is now shown when playing Sea of Thieves in Insiders to clearly indicate that it is a work-in-progress build. Players should ensure this watermark always remains visible when creating videos or streaming content related to the Insider build. 

  • The old watermark containing the build number and the user’s gamertag has now been removed.

Known Issues

Pirate Profiles

  • A Guild may appear linked to the wrong Pirate Profile, and access to the correct one could be lost.

  • The Guild Member list may not show all Members if the Guild is near its size limit.

  • On PlayStation®5, switching between Pirate Slots may not update the pirate preview as expected.

  • An error may appear if players quickly select a pirate while changing pages within the carousel.

  • Accepting an invite while on the Pirate Tab might not work until the player leaves the tab.

  • Captained ships may be shown under the incorrect profile, which can prevent the player from accessing them. 

  • Purchasing a Pirate Deed through the Pirate Profile screen may not currently work.

Fixed Issues

Gameplay

  • Ships that are beached in shallow waters around islands can now be consistently sunk by rival crews. Once sufficient damage has been dealt to a ship, even if the ship is unable to fill with water it will be considered sunk and destroyed.

  • Further improvements have been made to Merchant Alliance and Hunter’s Call vendors around players purchasing and retrieving resources from their stores.

  • Voyages pinned to the ship’s mast now requires players to be much closer and facing the Voyage before being able to interact with it, preventing accidental use.

  • Completing the Search for Ancient Secrets Voyage now awards Reaper’s Bones reputation as expected.

  • Ashen Lords in combat will now continue to attack players actively using a nearby cannon.

  • Skeletons should no longer start following friendly players when the Unsealed Reaper’s Chest isn’t nearby.

  • Explosive barrels on Reaper Rowboats should now remain safe when travelling through migration tunnels.

  • Allied Order of Bone and Blade Skeletons knocked back by geysers will now stay focused on leading players, rather than investigating the geyser.

Black Powder Barrels

  • Black Powder Barrels now appear at the correct size and properly rest on the ground after being dug up.

Smugglers’ Caches

  • The Skull of Siren Song should no longer have a chance to be found inside Smugglers’ Caches.

  • Islands once again contain both large and medium Smugglers’ Caches. 

  • Items found in Smugglers’ Caches no longer duplicate after leaving and returning to an island.

Pirate Profiles

  • Selecting a pirate from the carousel should no longer cause performance issues.

  • The Pirate Tab options can now be selected without causing issues.

  • The selected pirate indicator now updates correctly when switching between pirates.

  • Theme previews now match correctly between the mini and full-size views.

  • After purchasing a Pirate Deed or Appearance Potion for the first time, players can now immediately buy another without needing to restart the game.

  • Setting a main pirate from the second page or beyond no longer causes the menu to jump back to the first page.

  • The confirmation message when using multiple Pirate Deeds now uses plural wording.

  • Buying a Pirate Deed Bundle followed by a single Pirate Deed now adds both to the player’s account.

  • Selected Titles now display properly on the Pirate Tab.

  • Friends with multiple profiles in the same Guild can now be invited without issue.

Environment

  • Bone piles belonging to the Order of Bone and Blade should no longer appear on lava, where they couldn’t be dug up.

Visual and Audio

  • Empty Chests of Bones now visually match empty Reaper’s Chests.

  • The bone shower visual effect now plays correctly when Order of Bone and Blade Skeletons appear.

  • The ‘Speak No Evil’ tile artwork within the Pirate Emporium now displays at the correct size.

  • The red visual effect no longer lingers at the chest’s original location after it’s picked up during the Followers of the Flame Voyage.

3.4.1.8  . 2025-07-11 https://www.seaofthieves.com/community/forums/topic/179585/insider-update-3-4-1-8-patch-notes
id: 673 VFL view single open official
no changelog stored
3.4.1.7  . 2025-07-08
id: 672 VFL view single open official

Insider Patch Notes 3.4.1.7

Insider Update 3.4.1.7 is now live.  As we get closer to July’s update, the next Insider builds will focus on wrapping up this release. That means the features and builds sent out to Insiders will now be more similar to what will appear in the final version.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Updates

Skeleton Mercenaries

  • When a buried Skeleton Mercenary is uncovered by a pirate, the other members of the crew will now be notified of the discovery.

Known Issues

Reaper’s Chest Balancing

  • Reaper’s Chests unsealed on a player’s own ship are currently using the reduced skeleton waves. This is not intended when used for defensive purposes and will be addressed.

Followers of the Flame Voyage

  • The red effects around the chest can remain at the spawn point after it’s picked up for the first time.

Season 16 Commendations

  • The Rowing Devotion Commendation may not unlock when players dock a Reaper’s Rowboat to their ship.

Fixed Issues

Gameplay

  • Aiming with a spyglass should no longer cause other nearby players to become stuck with a blurred screen effect.

  • The Cannon of Rage no longer consumes loaded cannonballs after being undeployed.

  • Maps shown in the Quest Radial will now consistently show their icon in the even if the map owner dies and returns from the Ferry of the Damned.

  • Treasure items will no longer shoot to the surface immediately when dropped underwater.

Followers of the Flame Voyage

  • Bone piles in the Followers of the Flame Voyage are now correctly sized to match emergent skeleton piles.

Visual and Audio

  • The overheating effect on Cannons of Rage now transitions more smoothly between stages.

  • Ancient Phantoms should no longer flicker or visually overlap as they approach players.

  • The Bosun Brewmaster Grapple Gun projectile is now visible in all animation states.

  • The 'Speak No Evil' tile on the home screen now displays correctly without being cut off.

  • The Grog on Tap Emote from the Bosun Brewmaster Costume now shows the correct artwork in the Emote Radial.

  • The Dashing Duellist Banjo no longer clips through pirates’ hands.

  • The Bosun Brewmaster Cannon no longer shows an abrupt level-of-detail change at close range.

  • The Bosun Brewmaster Ship Collection now shows the correct header on the bundle box.

Text and Localisation

  • The Sting Tide Weapon Bundle now has the correct name and description, replacing placeholder text.
3.4.1.6  . 2025-07-04
id: 671 VFL view single open official

Insider Patch Notes 3.4.1.6

Insider Update 3.4.1.6 is now live. As we enter the hardening phase of development ahead of our July release, features seen in this Insider build will align with what will be released in the main game. Additionally, the Reaper’s Chest has been updated with new ship-focused balancing in this build.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Updates

Reaper’s Chest Balancing

  • The skeleton waves that are released when unsealing a Reaper’s Chest now dynamically scale to the size of the ship the chest is placed on. A Sloop will be limited to two skeletons, Brigantine at three and Galleon limited to four skeletons. Any other location will use the existing limit of six.

  • The appearance of Skeleton Captains has also been limited, with a total of four being able to be released from a single Reaper’s Chest. When a Skeleton Captain has appeared, no further Captains can be summoned until they have been dispatched.

Known Issues

Cannon of Rage

  • The Cannon of Rage currently incorrectly consumes loaded ammo after being retracted.

Followers of the Flame Voyage

  • The red visual effects around the chest may linger at the spawn point after the chest is picked up for the first time. 

Aiming Down Sights

  • Other players in the session can become stuck with a blurred screen effect when aiming down sights. 

Fixed Issues

Gameplay

  • Allied Order of Bone and Blade Skeletons should now reliably pick up items they've previously dropped.

  • Voyages will no longer assign players the same island for both delivery and pickup.

Followers of the Flame Voyage

  • Skeletons now teleport correctly to the small island on Old Faithful Isle, allowing Followers of the Flame Voyages to progress.

  • Some crack decals during the Followers of the Flame Voyage have been improved to avoid appearing with low resolution.

  • The parrot will now stay away after flying off, even if players leave and return.

  • Skeleton dig spots should no longer spawn in unreachable locations such as ponds on Fetcher’s Rest.

Environment

  • Geysers in the Devil’s Roar should no longer spawn too close to players.

  • Players can no longer fall out of the map by using the Grapple Gun anywhere in Skeleton Camp Vaults.

  • Grapple Guns no longer allow players to clip into wooden pillars at Skeleton Camps.

  • Players can no longer get stuck above a puzzle room in Shores of Gold using the Grapple Gun.

  • Players can no longer use the Cannon of Rage to bypass the door to Glitterbeard’s Cave.

Visual and Audio

  • Using the spyglass while interacting with ladders no longer causes a black vignette to remain on screen.

  • The rocks from Order of Bone and Blade Skeleton teleport effects no longer remain floating or move with them.

  • Leaving the area after opening a sealed chest will no longer cause the lid to reappear.

  • The red glow inside the enhanced Reaper’s Chest now displays properly when other players are holding it.

  • Performing emotes while wearing the Bosun Brewmaster Costume no longer causes distortion or visible gaps at the neckline.

  • Skeletons that dig themselves out of the ground will now appear properly, even if players were away at the time.

  • The North Graves Map image now correctly reflects the location of the pillar in Search for Ancient Secrets Voyage.

  • The Lamplighter Double Barrel Pistol no longer clips through the hands of female pirates.

  • Order of Bone and Blade Skeletons will no longer become stuck if they drop loot onto unreachable rocks.

  • The Collector's Frozen Horizon Figurehead preview now accurately reflects its in-game appearance.

  • The Blackcoat Executive Admiral Eyepatch icon now matches the actual item model.

Pirate Emporium

  • The Bosun Brewmaster Cannon Flare will now be granted properly when purchasing the Bosun Brewmaster Ship Bundle.

Performance and Stability

  • Improved server stability to avoid instances where players are disconnected from their session.
3.4.1.5  . 2025-07-01
id: 670 VFL view single open official

Insider Patch Notes 3.4.1.5

Insider Update 3.4.1.5 is now live. This update introduces Smuggler Wrecks and Caches packed with high-value loot, the competitive Smugglers’ Heist Voyage, and new shorter Athena’s Fortune Legendary Searches.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Season 17: Smugglers' Tide

Smuggler Wrecks

  • Crews setting sail may now discover Smuggler Wrecks, smuggling vessels sunk while transporting their precious cargo. While these wrecks are rarer than traditional shipwrecks, their rewards are worth the detour!

  • Smuggler Wrecks contain an assortment of high-value treasure like unique ship journals that can be returned to the Smugglers’ League, and an assortment of weapons including devastating Black Powder Barrels. Reaper’s Chests and Bounties will continue to be found in these new wrecks.

  • Pirates diving down to a Smuggler Wreck will find handy air bubbles throughout the ship to help them while exploring.

Smuggler Caches

  • As the Smugglers’ vessels become wrecked at sea, their caches have begun washing ashore on islands. These caches reward eagle-eyed crews with various smuggling treasures.

Smugglers’ Heist Voyage

  • Arriving mid-Season during Smugglers’ Tide, this is a new competitive Voyage pitting crews against each other in a heist at Royal Crest Fortress.

  • After starting the Voyage from their ship’s mast, crews will be tasked with retrieving the Fortress Key from a Smuggler contact, then setting sail to take on the Fort and steal a precious painting by any means necessary!

Updates

Athena’s Fortune Legendary Searches

  • Ahead of their live release, the Athena’s Fortune Legendary Search Voyages return for Insider testing.

  • Athena’s Fortune now offer three new Voyages that provide a short, on-demand option to earn Athena’s Fortune reputation. These new Legendary Searches can be selected from the Quest Table: A Legendary Treasure Map Search, A Legendary Riddle Quest Search and A Legendary Skeleton Bounty Search.

  • As these Voyages are a shorter experience and therefore have less risk than the existing Athena’s Fortune experiences, they will provide reduced rewards in comparison to their riskier counterparts.

Known Issues

Pirate Profiles

  • Selecting a pirate in the carousel may cause the game to hitch.

  • Players may receive an error when using a ‘suggested purchases’ pop-up notification for the first time.

  • After purchasing a Pirate Deed or Appearance Potion for the first time, players may be unable to buy another through the upsell flow until re-entering a session or restarting the game.

Fixed Issues

Gameplay

  • Skeletons near the West Shipwreck at Flintlock Peninsula will now follow players properly during the Search for Ancient Secrets Voyage.

Followers of the Flame Voyage

  • Loot from the Followers of the Flame Voyage will no longer appear underneath buried skeletons.

  • The lantern flame now updates promptly when equipped during the Voyage.

Pirate Profiles

  • Purchasing the Pirate Deed Bundle now correctly shows the individual items as owned.

  • Quickly switching slots in the Pirate Tab no longer causes the game to freeze.

  • Buying a single Pirate Deed on PlayStation®5 no longer causes a crash when accessing the Pirate Tab.

Environment

  • ‘A Pirate’s Life’ – Players can no longer use the Grapple Gun to leave the map in this Tall Tale.

  • Players can no longer get stuck in the puzzle wall at the Shores of Gold when using the Grapple Gun.

Visual and Audio

  • Sealed and active Reaper’s Chests now emit a bone-rattling sound.

  • Order of Bone and Blade Skeletons no longer snap into a T-pose if knocked back while holding a shovel or loot.

  • Tall grass now properly animates around skeleton bone piles.

  • The Bosun Brewmaster Wheel is now correctly gripped by the player’s hands.

  • The arrow on the Bosun Brewmaster Cannon now stays in the correct place when rotating.

  • The Bosun Brewmaster Capstan no longer warps when the player moves away.

  • The Bosun Brewmaster Ship’s Crest no longer shakes based on camera distance.

  • Ship names now display correctly on the Bosun Brewmaster Ship’s Crest.

  • The digging icon now disappears quickly when Order of Bone and Blade Skeletons finish digging.

  • Text on the Bosun Brewmaster Ship’s Crest now matches the brightness of other Crests.

  • Vegetation near the Pillars on Ancient Dig Voyages no longer clips through the base.

  • The Bosun Brewmaster Collector’s Sails now display the correct preview.

  • Skeletons hit by geysers while holding a shovel will no longer freeze in a strange pose.

3.4.1.4  . 2025-06-27
id: 669 VFL view single open official

Insider Patch Notes 3.4.1.4

Insider Update 3.4.1.4 is now live. This build introduces Ashen variants of the Search for Ancient Secrets Voyage, a rebalance of The Devil’s Roar, dynamic status tags for Skeleton Mercenaries, improved health bar responsiveness and the upcoming Pirate Profiles feature.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Reapers Rule

Ashen Search for Ancient Secrets Voyage

  • Flameheart’s Reaper Voyages have now expanded into The Devil’s Roar, introducing an Ashen Search for Ancients Voyage. These can be started from the Quest Table. 

  • While the core objectives of the Voyage in The Devil’s Roar remain the same, players will be rewarded with higher-value Ashen Treasure. Additionally, Order of Bone and Blade Skeletons are helpfully immune to damage from geysers. 

Devil’s Roar Rebalance

  • The Devil’s Roar has been rebalanced to reduce the frustration while adventuring in this region, while retaining the atmosphere and risk of sailing in this dangerous part of the seas.

  • Geysers that appear on islands should no longer appear directly underneath players and should instead appear nearby, and the amount that surface are now balanced to the size of the crew exploring the island.

  • Volcanos now signal their eruption for a longer time, allowing players more time to react. 

  • A live volcano now erupts for a shorter time before subsiding, and while erupting the chance that nearby ships will be hit with volcanic rocks has been reduced.

Mercenary Skeleton Status Tags

  • Skeleton Mercenaries now show a status tag next to their nameplate, visually showing what they are doing when viewed at a distance. Players can now also see clearly when a Skeleton Mercenary has been downed and needs reviving.

Season 17: Smugglers' Tide

Smugglers’ League Characters

  • Placeholder models have been replaced with the actual Smuggler characters and their positions slightly adjusted to be closer to their final locations. 

The animations used for these characters are currently placeholder and not representative of final design.

Pirate Profiles

Pirate Profiles

  • Players can now purchase additional Pirate Profiles, unlocking access to multiple pirates from the Pirate tab in the front-end menu. Each pirate will have their own journey with separate progression, rewards and visual customisation. 

  • Players can unlock additional profiles by purchasing a New Pirate Deed either from the Pirate Menu or from the Pirate Emporium where single or a bundle of 3 Deeds can be purchased at a discount. Once a Deed has been purchased, players can create and customise a new pirate.

  • Pirate Appearance Potions can now be used on individual pirates using the Pirate Menu.

*Ancient Coins and gold have been awarded to Insiders for testing, for more details on how to test and feedback to the development team on this new feature, please see the * feedback thread

  • provided.*

Updates

Responsive Health Bar Improvements

  • The UI health bar has been improved to be more responsive during combat, making the players current health much clearer to see. 

  • Players taking damage and healing will now see the health bar move to the new health value much more quickly.

  • The health bar will now always show green when health is regenerating from cooked food, even if the player’s health is critically low and in the red.

  • After healing fully, the health bar now remains visible for a longer period before being hidden.

Known Issues

Pirate Profiles

  • Buying a Pirate Deed Bundle and then a single Pirate Deed straight after may cause one of them not to register properly.

  • Players may see an error the first time they try to use the linked purchases pop-up that appears when buying a Pirate Deed.

  • The Pirate Options in the Pirate tab currently can't be interacted with when using a mouse. Players must use the relevant key to open the menu.

  • After buying a Pirate Deed or Appearance Potion for the first time, players who interact with the pop-up notification that appears after purchase may not be able to buy another through the menu until they re-enter the game or restart.

  • Opening Settings while switching from the Pirate tab to Discover can cause a soft lock under some circumstances.

Fixed Issues

Gameplay

  • Pirates chasing pigs and chickens with swords will now find they now consistently take damage.

  • A retracted Cannon of Rage will no longer block cannonball damage when fired upon.

  • Storage Crates found through Skeleton's Orders can now be sold to the Merchant Alliance as intended.

  • Treasure harpooned from the water can now be consistently picked up again.

  • Duplicate entries for some Season 16 Deeds and Goals have been amended.

  • Skeletons near the West Shipwreck on Flintlock Peninsula will now follow players during the Search for Ancient Secrets Voyage.

Followers of the Flame Voyage

  • The Followers Flame now continues to function correctly if a player dies during the Voyage.

  • Loot from the Followers of the Flame Voyage will no longer appear underneath the spot where a skeleton was buried.

  • Skeletons now correctly play their animations when sealing the chest.

  • Voyage skeletons have sorted out their timing when doing the 'I forgot something' emote, and now stow their shovels properly.

Enhanced Reaper’s Chests

  • Skeletons linked to an unsealed Reaper’s Chest now teleport correctly when at Outposts.

Environment

  • Improvements have been made to the geometry at Port Merrick, Dagger Tooth Outpost and Shark Bait Cove to address crews using these locations to hide their ship and shelter from attacks during Faction battles.

  • 'The Lair of LeChuck' - It's no longer possible for players to get out of the map using the Grapple Gun in this Tall Tale.

  • Skeleton Mercenaries now spawn closer to their bone piles, as expected.

  • Players should no longer get stuck in walls above puzzle rooms during Shores of Gold when using the Grapple Gun.

  • Missing jellyfish on Flintlock Peninsula have been added.

  • Players are no longer able to walk through any rocks on Lone Cove.

  • Players can no longer pass through the Royal Crest Fortress ceiling by interacting with the Map Table.

  • Loot will no longer fall beneath the stairs outside the Order of Souls building in Port Merrick.

Visual and Audio

  • Mercenaries now give a 'Thank you' when revived or summoned from bone piles.

  • Ship wheels will no longer spin uncontrollably after being repaired at the Shipwright.

  • Skeletons from the Order of Bone and Blade now animate correctly, even when they’ve just dropped an item.

  • The Order of Bone and Blade Shovel now plays its digging sand effects properly.

  • Several shovels that were missing dig visual effects now show the correct effects.

  • Window frames on Clothing Shops at all Outposts now keep their colour consistent at different distances.

  • The Dashing Duellist Banjo now fits correctly in a pirate's hands.

  • The Regal Fortune Boots no longer make a pirate’s feet appear transparent.

  • Pixelated tiles no longer appear next to the tankard table in Port Merrick on PlayStation®5.

Text and Localisation

  • The sell prompt shown when approaching Captain Flameheart now correctly explains correctly where various skulls can be sold.
3.4.1.3  . 2025-06-24
id: 668 VFL view single open official

Insider Patch Notes 3.4.1.3

Insider Update 3.4.1.3 is now live. Insiders can continue to explore and test out exciting new features coming in Season 17.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Known Issues

Followers of the Flame Voyage

  • The Followers' Flame may stop working properly if players die during the Voyage.

  • Some skeletons do not animate correctly during the chest sealing sequence.

Grapple Gun

  • Grappling a Message in a Bottle onto a ship through the side windows results in players being unable to board their ship and forces them to quit the session.

Fixed Issues

Black Powder Barrels

  • Black Powder Barrels can no longer be discovered washed up on shorelines.

Followers of the Flame Voyage

  • The red pulsing ring will now cease once the lantern has been lowered.

Visual and Audio

  • The Merchant Alliance symbol has been removed from the Quest Table for clarity.

  • The Bosun Brewmaster Sails now appear properly on Sloops and Brigs.

Text and Localisation

  • The Golden Chaser Bucket now shows its proper name and description in Outpost shops.

  • The Green Resolute Flag now displays the correct title and text, instead of text for the Green Resolute Hull.

  • The Character Emotes Bundle now displays the correct sale price.

3.4.1.2  . 2025-06-20
id: 667 VFL view single open official

Insider Patch Notes 3.4.1.2

Insider Update 3.4.1.2 is now live. Insiders can now try out the new stock arriving soon to Outpost stores.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Outpost Stock

New Outpost Stock!

  • Green Resolute Ship: Hull, Sails and Flag.

  • Golden Chaser Equipment: Bucket, Compass, Fishing Rod, Lantern, Pocket Watch, Shovel, Speaking Trumpet, Spyglass and Tankard.

  • Golden Chaser Instruments: Banjo, Concertina, Drum and Hurdy-Gurdy.

Updates

Performance Improvements

  • This update includes a system level optimisation to CPU performance across the broad experience, to reduce the frequency of framerate drops and provide a smoother framerate during gameplay.

Known Issues

Grapple Gun

  • Grappling a Message in a Bottle onto a boat, through the side windows, results in players being unable to board their boat and forces them to quit the session.

Followers of the Flame Voyage

  • Some skeletons do not animate correctly during the chest sealing sequence.

  • The red ring effect can continue pulsing even after players have lowered the lantern.

Pirate Emporium

  • The Bosun Brewmaster Ship’s Crest and Capstan are currently jittering when players view these items from a distance.

Fixed Issues

Gameplay

  • Improvements to the Ashen Executive's Lost Shipment Voyage, addressing issues where the location of the shipwreck, Captain’s Key and Ship Manifest were appearing inconsistently during the Voyage, halting progress.

Black Powder Barrel

  • Underwater explosions from Black Powder Barrels now show the correct visual effects.

  • Black Powder Barrels found in the weapon cache at a Reaper’s Fortress can now be damaged properly.

Enhanced Reaper’s Chest

  • Improved game stability when migrating across servers with unsealed Reaper’s Chests.

  • Skeletons emerging from Reaper’s Chests will now show their nameplates correctly.

Followers of the Flame Voyage

  • The revive tooltip for skeletons during the Followers of the Flame Voyage now shows the correct wording.

  • Ancient Phantom waves now appear at a pace more manageable for crews of two or more.

Cannon of Rage

  • Players will now be properly removed from the Cannon of Rage if it is retracted while someone is inside.

  • A damaged Cannon of Rage will now visibly swell while overheating, even after being retracted.

  • Cannons of Rage now consistently display the fuse after being buried and dug up.

  • The cannon barrel now sits neatly on its base without intersecting.

Environment

  • 'A Pirate's Life' - Ghost pirates now appear as intended at key parts of the Tale.

  • 'The Revenge of the Morningstar' - Items dropped on Graymarrow’s Altar during this Tale will no longer vanish unexpectedly.

Visual and Audio

  • Players navigating between the title screen and front end menu should now hear a consistent music volume.

  • Players carrying Mermaid Gems in various lighting conditions will now find their glare has been reduced.

  • Event times on the Quest Table are now shown in the player’s local time instead of UTC.

  • Firing cannons with the Oyster’s Prize Cannon Flare equipped no longer causes frame rate drops.

  • The Bosun Brewmaster Collector’s Sails now show the correct preview image.

  • Various Rising Morningstar items from Twitch Drops now display the right icons in players’ inventories.

Text and Localisation

  • The Korean description of the Reaper Rivals Commendation now includes the word “stolen” as intended.

  • The ‘Bronze Pondie’ has been correctly translated into Russian.

3.4.1.1  . 2025-06-17
id: 666 VFL view single open official

Insider Patch Notes 3.4.1.1

Insider Update 3.4.1.1 is now live. With June’s update being prepared for release, Insiders will return to previewing features for upcoming releases. All of Season 16’s features are now re-enabled for testing, along with the introduction of the first new features arriving in Season 17: Smugglers’ Tide.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Season 17: Smugglers' Tide

Black Powder Barrels

  • The Black Powder Barrel is a powerful new explosive item from The Smuggler’s League. This barrel is held upright, making it an easier target. It deals more damage than a Stronghold Keg and has a considerably wider blast radius.

  • This Black Powder Barrel has a long 10-second fuse, allowing for more devious traps to be laid.

  • Available at most Outposts and washed up across islands, it can be sold to The Smuggler’s League at six named islands.

Please note that The Smuggler's League NPCs appearing in this build are placeholders and the cash-in value is not considered final.

Reaper Rowboats

  • The Reaper Rowboats return, refitted with reinforced Gunpowder Barrels and discoverable with either a cannon or harpoon attached. They can be rowed, docked and repaired like standard Rowboats, but detonate after taking enough damage or when the fuse is lit.

  • While a permanent addition to the seas, these Rowboats will appear more frequently for the duration of Season 17.

Gameplay Improvements

Stealing in the Search for Ancient Secrets

  • Following player feedback, it is now possible for rival crews to steal the Skull of the Banished during the Search for Ancient Secrets Voyage.

  • Once the sarcophagus has been discovered by the crew on the Voyage (or their skeleton allies), rival crews can now continue digging, open the sarcophagus and take the skull for themselves. This promptly ends the Voyage for the starting crew and grants their rivals progress towards the Reaper Rivals Commendation.

Live Events

Legends Unleashed

  • The Pirate Lord and Captain Flameheart are at odds in this event, with Legendary Messages in Bottles appearing for all pirates and boosted rewards across the seas. Athena’s Fortune treasure earns 2x gold and reputation from the Mysterious Stranger and Sovereigns, while Reapers get 2x for Athena loot and 10x for Athena Emissary Flags.

  • Two new Trinkets (with placeholder names) can be earned: ‘Defending Legends’ for completing three Legendary Message in a Bottle Voyages, and ‘The Reaper Victorious’ for handing in three Athena’s Fortune items at The Reaper’s Hideout. Players should also try completing the Event Goals found in the Special Events tab.

Pirate Emporium

New Emporium Items – In Stock Now!

  • Bosun Brewmaster Ship Set: Collector’s Figurehead, Collector’s Sails, Figurehead, Sails, Hull, Capstan, Wheel, Cannons, Cannon Flare, Ship’s Crest

  • Bosun Brewmaster Weapons: Blowpipe, Blunderbuss, Cutlass, Double Barrel Pistol, Eye of Reach, Grapple Gun, Pistol, Throwing Knives

  • Bosun Brewmaster Costume, including emote

  • Bosun Brewmaster Equipment: Tankard

  • Touring Tavern Emote Bundle: Tankard Polish, Raise a Grog, Grog Shaker, Toast the Crew

  • Ashen Curse Toucan

  • Sting Tide Weapon Bundle

Known Issues

Reaper Rowboats

  • Gunpowder Barrels on Reaper Rowboats can take damage while travelling through migration tunnels.

Followers of the Flame Voyage

  • If players die during the Voyage, the Follower’s Flame may stop working as intended.

Smuggler’s League NPCs

  • The Smuggler at Old Faithful Isle can’t be interacted with due to being stuck inside nearby scenery.

  • The Smuggler at The Crooked Masts is currently unresponsive.

Black Powder Barrels

  • Characters and Reaper skeletons don’t hold Black Powder Barrels correctly across all body types.

  • The fuse sound cuts out early and doesn’t match the full countdown before the barrel explodes.

Fixed Issues

Gameplay

  • Enemy skeletons should no longer have trouble aiming their cannons at player ships.

  • Grappling a Key or Chest of Siren Song from inside a tavern no longer causes the Grapple Gun to get stuck in an endless firing loop.

Followers of the Flame Voyage

  • Dig spots during this Voyage will now consistently appear in places players are able to dig.

  • Skeletons that fall near geysers and rocks can now be revived, allowing the Voyage to continue.

  • The first Follower of the Flame character will now appear and function correctly when dug up.

Enhanced Reaper’s Chest

  • Reaper’s Chests now appear in more appropriate locations on ships.

  • On Sloops, skeletons now appear correctly inside the ship when the chest is placed near the lower deck stairs.

  • Bones will now move smoothly into the chest instead of floating visibly on screen.

  • Skeletons now use the intended teleport animation.

  • The Chest of Bones will no longer cause Captains to appear unexpectedly.

  • Players can no longer open a second Reaper’s Chest after travelling to a new server with an active one.

  • Skeletons now appear properly when the chest is carried via Rowboat and attached to a ship.

Cannon of Rage

  • The ‘Climb into Cannon’ prompt no longer shows while the Cannon of Rage is still setting up.

  • Cannon explosions in hot water now behave consistently and stay in place.

Search for Ancient Secrets Voyage

  • The sound effect that plays when the Ancients are defeated now fades as intended.

  • The fog during this Voyage no longer appears flickery or pixelated when viewed by other crews.

  • The ‘New Voyage Unlocked’ card on the Quest Table now shows the correct images instead of placeholders.

  • Ancient Phantoms no longer display an unintended red or orange glow.

  • The spider carvings on the pillars now appear sharper and more polished.

  • The beacon at the end of the Voyage now fades out properly rather than appearing suddenly.

Environment

  • A Grapple Gun can no longer be used to drag the Key or Chest of Siren Song into The Reaper’s Hideout.

  • Attempting to pull a Skull of Siren Song into a restricted area with a Grapple Gun no longer causes it to stop working.

Visual and Audio

  • Costumes now appear correctly in first-person view after loading into the game.

  • Skeleton heads now display correctly when wearing the Reaper’s Bones Skull with the Skeleton Curse.

  • Drapes on Sloops now appear correctly.

  • Throwing knife blades stay properly aligned during their heavy attack animation.

  • The Trident of Dark Tides no longer prompts players to refill ammo after firing.

  • ‘The Sunken Pearl’ – Water textures beneath the surface no longer appear incorrectly after solving the spire puzzles.

  • Particle effects now appear as expected.

Text and Localisation

  • ‘The Seabound Soul’ – A Chinese written character in this tale is no longer cut off.

  • ‘Wild Boar Wallows’ now has the correct translation in Polish.

Performance and Stability

  • Improved server stability to avoid instances where players are disconnected from their session.
3.4.0.8  . 2025-06-13
id: 665 VFL view single open official

Insider Patch Notes 3.4.0.7

Insider Update 3.4.0.8 is now live. This is the final hardening build prior to the release of our June update. It includes the features planned for the upcoming monthly update. All other features will remain disabled until the hardening process is complete.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Reapers Rule

Reapers Rising Commendation Balancing

  • The recent Insiders rebalancing of a range of Reaper’s Bones Commendations has been reverted to match the original values seen in the live game.

  • The following Commendations have therefore been returned to their original levels: Masterful Tactics, Reaper of Follower’s Offerings, Reaper of Servant’s Offerings, Reaper of Disciple’s Offerings and Reaper of Master’s Offerings.

Known Issues

Skeletons on Cannons

  • Skeletons using cannons are struggling to aim accurately at ships.

Reapers Rising

  • A buried Skull of the Banished may lose its stolen status which can block progress towards the Reaper Rivals Commendation.

Ship Customisation

  • Captain’s Drapes equipped on a Sloop may appear with incorrect or broken graphics.

Enhanced Reaper’s Chest

  • The red visual effects and bone level on the chest may still appear full, even after all charges have been used.

  • If skeletons from the chest despawn while on an island, the chest can become instantly recharged.

  • After experiencing a server merge with an active Reaper’s Chest, it may still be possible to open a second one.

Fixed Issues

Gameplay

  • The Dashing Duellist Pistol’s iron sight has been realigned so that shots land where expected.

Enhanced Reaper’s Chest

  • Skeletons now spawn from more consistent and accurate locations when the chest is used on ships.

  • On Sloops, skeletons no longer appear outside the ship’s hull when the chest is placed near the lower deck stairs.

  • Bones from the chest no longer appear floating in front of the player when picking up the chest.

  • Placing the chest on a Rowboat and attaching it to the ship no longer prevents skeletons from spawning.

Visual and Audio

  • All costumes now appear correctly in first-person view when players join a game already in session.
3.4.0.7  . 2025-06-10
id: 664 VFL view single open official

Insider Patch Notes 3.4.0.7

Insider Update 3.4.0.7 is now live.  As we get closer to June’s update, the next Insider builds will focus on wrapping up this release. That means the features and builds sent out to Insiders will now be more similar to what will appear in the final version.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Known Issues

Ship Customisation

  • Captain’s Drapes on both captained and uncaptained Sloops appear with incorrect or broken graphics.

Ship’s Harpoon

  • Players are currently unable to pick up loot that has been harpooned from the water.

Enhanced Reaper’s Chests

  • Captains may still appear from the Chest of Bones.

  • It's possible for a crew to end up with two active chests if a player joins mid-session.

  • Bones may briefly appear floating on screen before being placed in the chest when it’s picked up.

Fixed Issues

Gameplay

  • Hunting spears can now be consistently picked up from inside the ship even when standing in shallow water.

Search for Ancient Secrets

  • Leaving the area after breaking the chest seal no longer causes the lid and parrot to reappear.

  • The camera angle no longer points upward when winding up the pillars during the Search for Ancient Secrets Voyage.

  • Quest images for Flintlock Peninsula now match the correct pillar locations.

Enhanced Reaper’s Chests

  • The chest now looks correct after the seal is broken.

  • The glowing details on the chest no longer get dark before they should.

  • Skeletons from the chest no longer appear in the tunnels during Tall Tales, Voyages or Hourglass battles.

  • The ropes and lid now behave correctly when carrying Reaper’s Chests.

  • The chest’s red effects will disappear once all charges have been used, as intended.

  • Skeletons can no longer become stuck in the ship’s grate.

  • Burying and digging up a depleted chest no longer resets the skeleton spawn charges.

  • On Sloops, skeletons now spawn inside the ship when the chest is placed near the bottom of the lower deck stairs.

Environment

  • The Eclipse Capstan no longer pushes pirates away when they walk close to it.

Visual and Audio

  • High-contrast markings on fishing maps now appear correctly.

  • Allied Order of Bone and Blade Skeletons will now hold Reaper’s Urns properly.

  • The Golden Chaser Cutlass no longer appears blurry in the menu.

  • The Reaper's Bounty now appears to be held properly, with both handles gripped.

  • Window frames on Clothing Shops at The Devil’s Roar and The Wilds Outposts now maintain their proper colouring.

  • The Oyster’s Prize Wheel and Dashing Duellist Cannons no longer shows a noticeable graphical error as detail levels change.

3.4.0.6  . 2025-06-06
id: 663 VFL view single open official

Insider Patch Notes 3.4.0.5

Insider Update 3.4.0.6 is now live. As we approach the scheduled release of June’s update, the next Insider builds will become focused on finalising this release. This means that the feature set and builds delivered to Insiders will now closely resemble what will be available in the final release.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Reapers Rule

Season 16 Features

While Insiders have previously been previewing all of the features arriving across Season 16, this build is now focused solely on the features arriving as part of the June Update. The features available in this build are therefore:

  • Breaking the seal on Reaper’s Chests to release Order of Bone and Blade Skeletons

The remaining features will arrive later in the Season and are currently disabled in this Insider build:

  • Followers of Flame Voyage available on-demand at the Quest Table

Reapers Rising Commendation Balancing

  • The Masterful Tactics Commendation has been rebalanced to 20 (down from 50).

  • The Reaper of Follower's Offerings Commendation has been rebalanced across the Grades to 5, 10, 15, 20 & 25 (down from 5, 15, 30, 60, 90).

  • The Reaper of Servant's Offerings Commendation has been rebalanced across the Grades to 10, 15, 20, 25 & 30 (down from 10, 30, 60, 120, 180).

  • The Reaper of Disciple's Offerings Commendation has been rebalanced across the Grades to 15, 20, 25, 30 & 35 (down from 15, 45, 90, 180, 270).

  • The Reaper of Master's Offerings Commendation has been rebalanced across the Grades to 20, 25, 30, 35 & 40 (down from 20, 60, 120, 240, 360).

  • Players with partial progress may need to hand in a further item in order for their correct Grade progress to be shown.

Outpost Stock

New Outpost Items—Now in Stock!

  • The Outpost Weaponsmiths now stock weapons from the Golden Chaser Set, with the Pistol, Cutlass, Blunderbuss, Eye of Reach, Heavy Sword and Rapier.

  • The Shipwrights have also restocked with the Yellow Resolute Hull, Sails and Flag.

Known Issues

Enhanced Reaper’s Chests

  • Burying and digging up a depleted chest can restore its skeleton summon charges.

  • On a Sloop, skeletons may appear outside the ship if the chest is placed at the bottom of the lower deck stairs.

  • It's currently possible for crewmates to open two chests at once with precise timing.

  • The red markers on the chest do not accurately show how many skeleton summons are remaining.

  • Skeleton mercenaries will disappear if the chest is carried for more than five minutes.

  • When picking up the chest, the bones may briefly appear to be floating before settling into place. 

Fixed Issues

Gameplay

  • Players on Steam will no longer be awarded the Bony Bodyguard and Voyager of Bones Achievement when loading into the game, and will be required to complete the necessary criteria.

  • Resource barrels no longer launch into the air when harpooned from the water.

Enhanced Reaper’s Chests

  • Skeletons can now navigate the right-hand staircase on the Galleon.

  • The animation for breaking the chest’s seal now plays correctly.

  • Red smoke no longer appears each time the chest is placed down.

  • A burst of red smoke now appears when a skeleton spawns from the chest.

  • Skeleton Captains no longer spawn in the same spot as Skeleton Grunts.

  • Using a harpoon to retrieve the chest now spawns the accompanying skeletons as expected.

  • Server stability has been improved when Skeleton Captains are left alive with no charges remaining.

  • The Reaper's Chest now correctly shows the bones inside when it's being carried.

The Search for Ancient Secrets Voyage

  • Loot can no longer fall inside pillars, and nearby items and allies can now be revived or picked up more reliably.

  • Interaction prompts to lower the capstan no longer appear on pillars.

  • Completed pillars now retain their appearance when players return after leaving the area.

  • Crews not on the Voyage will now see the coffin opening sequence when it's activated.

  • The parrot painted on the beach at Devil's Ridge no longer overlaps with the dig spot.

Skeleton Mercenaries

  • Skeleton Mercenaries now carry more Reaper's Bones-appropriate weapons and tools.

Visual and Audio

  • Belts can no longer be equipped over the Hunter’s Call Emissary Costume.

  • Several blunderbuss variants no longer appear to clip into the camera when firing.

  • The Golden Chaser Pistol now appears at the correct size in the Armoury menu.

  • Filters in the Commendations menu (Completed, In Progress, and Locked) now appear consistently on Steam and Windows 10/11 platforms.

Text and Localisation

  • New Reaper’s Loot items now display correct icons for the following pop-up notifications: Retrieved Treasure, Discovered Treasure and Buried Treasure.

Performance & Stability

  • Leaving a session during the intro no longer results in an infinite loading screen.
3.4.0.5  . 2025-06-03
id: 662 VFL view single open official

Insider Patch Notes 3.4.0.5

Insider Update 3.4.0.4 is now live. This update brings new cosmetics to the Emporium for players to test, as well as a new Live Event. 

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Reapers Rule

The Search for Ancient Secrets

  • Additional buried pillars have been added to islands as part of the Voyage. While the map will continue to display a maximum of three pillar locations per Voyage, these additional pillars provide greater variation and addresses issues with multiple crews completing the Voyage in the same location.

  • Crews will once again be able to venture onto Plunder Valley when starting the Search for Ancient Secrets Voyage.

Known Issues

Enhanced Reaper’s Chests

  • Harpooning an active Reaper’s Chest onto a player's ship may prevent the skeletons from appearing.

  • Skeletons linked to the chest can disappear if the chest is carried for more than five minutes.

  • Skeletons are unable to walk up or down the right-hand staircase on a Galleon.

  • The chest’s appearance may change after breaking the seal, leaving the area and returning.

  • The animation for breaking the seal may not play as expected.

Fixed Issues

Gameplay

  • Stolen Reaper’s Chests now progress the Bony Bandit Commendation.

  • Players should no longer become stuck on the Info and Tips screen.

Cannon of Rage

  • The Cannon of Rage’s handles now align correctly with your pirate’s hands when it is being carried.

The Search for Ancient Secrets

  • Map clues on Lone Cove now match the pillar locations.

  • The coffin at Plunder Valley can now consistently be dug up.

Enhanced Reaper’s Chest

  • Players can now open a new Reaper’s Chest after migrating servers, even after leaving behind an opened chest on the previous server.

  • Skeletons from Reaper’s Chests will no longer appear in the Tunnels of the Damned or when Diving.

Visual and Audio

  • Placeholder artwork has been removed from the Lodestar Big Bundle and Lodestar Ship Collection store tiles.

  • ‘The Cursed Rogue’ - Briggsy’s ritual music now starts at the correct time.

  • Digging in front of the Pirate Lord on the Maiden Voyage no longer causes the chest to appear with the same texture as sand.

  • First-person aim view when using the Islehopper Outlaw Blunderbuss now appears at the correct distance.

  • The Dashing Duellist Capstan now aligns properly with your pirate’s hand.

  • The Dashing Duellist Cutlass now includes its intended slashing visual effects.

3.4.0.4  . 2025-05-30
id: 661 VFL view single open official

Insider Patch Notes 3.4.0.4

Insider Update 3.4.0.4 is now live. This update brings new cosmetics to the Emporium for players to test, as well as a new Live Event. 

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Gameplay Improvements

Performance Improvements

  • Following the prior rebuild of the Sloop, Brigantine and Galleon, this update now changes the way ships are created on the client during a session to provide performance improvements on the client side.

Pirate Emporium

New Items – Now in Stock!

  • Dashing Duellist Ship Collection

  • Dashing Duellist Weapon Bundle

  • Dashing Duellist Costume

  • Sore Loser Emote (free!)

  • Eclipse Ship Collection (returning from Season 13 Plunder Pass)

  • Eclipse Weapons: Pistol, Blunderbuss, Eye of Reach and Cutlass

  • Eclipse Clothing: Hat, Jacket, Gloves (returning from Season 13 Plunder Pass)

Deadlock Jailer Costume Update

  • Wearing the Deadlock Jailer Costume now allows pirates to perform the Prisoner’s Woe Emote.

Live Events

Legends Unleashed Event Technical Test

  • Insiders are invited to perform a technical test of this upcoming event, where Athena’s Fortune and the Reaper’s Bones clash upon the seas.

  • Pirate Legends will find unique Event Goals and will earn double the reputation and gold with Athena’s Fortune for their efforts.

  • Flameheart’s Reapers will also receive unique Event Goals and a tenfold increase of reputation and gold when handing in Athena’s Fortune Emissary Flags to the Reaper’s Bones.

  • All pirates can discover Legendary Message in a Bottle Voyages washed ashore during the event.

  • This technical test will run from 30th May, 10:30am UTC to 1st June, 10:30am UTC.

Known Issues

Improved Reaper’s Chest 

  • Players are currently prevented from opening a new Reaper's Chest if they migrate across servers without the original chest.

  • Using the ship’s harpoon to grab an active chest places the chest on your ship without the skeletons spawning.

Search for Ancient Secrets Voyage 

  • Ancient Phantoms can be blocked from spawning if the player digs up more than one pillar at a time without completing the previous one.

Fixed Issues

Gameplay

  • The Discover tab on the Quest Table should no longer display random Voyages and should return to providing a curated list based on a player’s journey.

  • Improvements to how players are loaded in when returning from the Ferry of the Damned have been made. As a result, players may experience shorter loading times and black screens when returning from the Ferry. 

Cannon of Rage 

  • Players being fired from a Cannon of Rage deployed on a moving ship will no longer find their trajectory is affected by the ship’s movement while travelling through the air.

  • Cannons deployed on the lift at The Reaper’s Hideout will no longer appear flattened.

Search for Ancient Secrets Voyage 

  • Crews will no longer be directed to Plunder Valley when starting the Search For Ancient Secrets.

  • The Skull of the Banished can no longer be placed inside a Treasure Chest, thereby hiding its marker on the Ship’s Map.

  • Order of Bone and Blade Skeletons should now consistently dig up the pillars after a crew migrates servers during the Voyage.

  • Flameheart’s Wax Seal has been added to the Search for Ancient Secrets Quest Map.

Reaper’s Chest

  • Skeletons can no longer be seen spawning in through the ship deck and docks.

Followers of the Flame Voyage 

  • The seal at the bottom of the Voyage maps will no longer move irregularly. 

  • Controller vibrations are now consistent with the lantern visuals. 

  • Friendly skeletons can now be revived if they have died to geysers next to rocks.

Environment

  • Players should no longer be able to walk through various gates at Port Merrick.

  • An invisible wall at Sovereigns has now been removed to allow players to shoot the Grapple Gun in that location. 

Visual and Audio

  • When cancelling a Voyage after going through the Tunnel of the Damned, the ambient portal audio will stop playing.

  • The Guild Plaque's Distinction Medal will no longer shift side to the side as players approach and walk away from it.

  • The Dusty Hair of Boneward Blade now appears in the correct place in players’ Vanity Chests.

3.4.0.3  . 2025-05-28
id: 660 VFL view single open official

Insider Patch Notes 3.4.0.3

Insider Update 3.4.0.3 is now live.  In this update, Insiders can test further changes to upcoming features of Season 16 and its cosmetics, as well as changes to the Skull of Siren Song Voyage.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Reapers Rule

Followers of the Flame Voyage

  • The lantern gameplay has been improved, providing clearer instructions to players on which direction to head.

  • Ancient Phantoms will now spawn to attack during the final phase of the Voyage, however will retire once the crew begin raising the chest.

  • Improvements have been made to skeleton behaviour when moving between objectives on the Voyage, and skeletons will now thank the crew when resurrected.

  • Each skeleton should now dig up their correct final item and these items should now award the correct amount of gold and reputation when handed in.

  • Each skeleton that is used in the ritual and as part of the Voyage now has a unique name, ensuring it’s clear which are needed to end the Voyage.

Updates

Skull of Siren Song

  • Work is taking place behind the scenes to the system that manages the availability of the Skull of Siren Song Voyage on servers. 

While there is no player-facing change in this build, Insiders are encouraged to join the Voyage between Wednesday 28th, 10am (UTC) and Friday 30th, 10am (UTC) to ensure the experience remains stable.

Known Issues

Reaper’s Chest

  • The Reaper’s Chest and any summoned Order of Bone and Blade Skeletons will not migrate across servers with the crew.

  • Order of Bone and Blade Skeletons spawning on a ship will appear with a range of visual issues and inconsistencies.

  • The red pips on the Reaper’s Chest do not currently visually represent how many charges the chest has remaining.

  • Players are blocked from opening a new Reaper's Chest if they change servers without the original chest.

Followers of the Flame

  • The controller vibrations that happen alongside the lantern’s visual effects are not currently in sync with each other.

  • Skeletons from the created chest can die from a geyser next to rocks and are unable to be revived, blocking Voyage progression.

Fixed Issues

Cannon of Rage

  • When a deployed cannon is loaded, then undeployed, there is now visual distinction to show the cannon is loaded.

Followers of the Flame

  • Crews on a server will no longer find that they can all have their Followers of the Flame Voyages start on the same island.

  • The map now uses an alternate font to improve legibility.

  • Skeletons should now despawn properly if the Voyage is cancelled or completed.

Environment

  • Players can no longer fall through the floor at Marauder's Arch towards the south of the island.

  • Players should no longer be able to hide inside a rock on Thieves’ Haven.

  • Players are no longer able to hide inside a rock on Lone Cove.

Visual and Audio

  • The iron sight on the Lamplighter Double Barrel Pistol should now ensure the shots land where intended. 

  • Slash VFX should now be successfully implemented on many of the cutlasses.

  • The Season 16 Hunter's Call Figurehead should now display correctly and no longer clip.

  • The Season 16 Hunter's Call Figurehead’s pole now appears attached on both the Sloop and Brig.

Performance and Stability

  • Insiders should now correctly receive their gold and reputation for successfully taking part in playing an Insider build. 

  • Improved server stability to avoid instances where players are disconnected from their session.

3.4.0.2  . 2025-05-23
id: 659 VFL view single open official

Insider Patch Notes 3.4.0.2

Insider Update 3.4.0.2 is now live! In today’s build, Insiders can take a look at the latest changes to the Reaper’s Chest, as well as new cosmetics and the addition of Skeleton Mercenaries on Forts. 

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Reapers Rising

Skeleton Mercenaries on Forts

  • Skeleton Mercenaries can now be discovered and unearthed on Skeleton Forts, providing reinforcement for the crews battle against the Fort.

Reapers Chest Balancing

  • Breaking the Seal on a Reaper's Chest will now spawn one guaranteed Skeleton Captain among the Order of Bone and Blade Skeletons.

To facilitate testing, the Outpost taverns now hold Reaper's Chests and the Chest of Bones.

Reapers Rising Commendations and Rewards

  • The Reaper’s Bones representatives now offer access to Reaper’s Bones Instruments and selection of Masks weapons unlocked through their Commendations.

Hunter’s Call Emissary Ledger Rewards

  • This Season, the Hunter’s Call Emissary Ledgers offer the Hunter’s Call Ship Livery, Figurehead and Title to hunters who represent them well and perform proudly in the Ledgers.

Known Issues

Reaper’s Chest

  • The Reaper’s Chest and any summoned Order of Bone and Blade Skeletons will not migrate across servers with the crew.

  • Order of Bone and Blade Skeletons spawning on a ship will appear with a range of visual issues and inconsistencies.

  • The red pips on the Reaper’s Chest do not visually represent how many charges the Chest has in it.

Skeleton Mercenaries

  • Skeleton Mercenaries are not spawning on Molten Sands Fortress.

  • Mercenary Skeletons appear to hold The Reaper’s Urns incorrectly.

Followers of Flame

  • The controller vibrations that happen alongside the Lantern are not currently in sync with the visual effects.

Ledger Rewards 

  • The Season 16 Hunter's Call Figurehead has clipping issues with the hull on a Sloop.

Fixed Issues

Search for Ancient Secrets Voyage

  • The glint on dead Mercenary Skeletons now disappears when the Voyage ends. 

  • While undertaking the Search for Ancient Secrets Voyage, the completed pillars will now continue to look completed for the duration of the Voyage.

Followers of the Flame Voyage

  • If the Voyage is cancelled, the Skeletons no longer remain alive.

Cannon of Rage

  • The Cannon of Rage now appears properly in Mercenary Skeleton hands.

  • The Cannon of Rage no longer briefly pops out of view when a pirate collapses it.

  • The Cannon of Rage no longer explodes instantly when in heated water.

  • The interaction audio is now present when a pirate deploys the Cannon of Rage.

  • When the Cannon of Rage is in its deploy animation, a player will no longer receive the prompt to 'Climb into Cannon'.

  • If a Cannon of Rage with heat damage is retracted at the same time another player docks to it and spams fire, the docked player's camera view will no longer lower with the retraction.

  • The Cannon of Rage can now be sold to all of Sea of Thieves’ Trading Companies.

Reaper’s Chest

  • Player hands now accurately hold the ropes of the Reaper's Chest when carrying the item.

  • After a player migrates server, the Reaper’s Chest no longer needs to be picked up and placed back down to work.

  • After server migration, the amount of spawns the Reaper’s Chest gets no longer resets.

  • After a migration, Skeletons no longer become allied to the crew who steal the Reaper's Chest – they stay allied to the crew who broke the seal.

  • Skeletons will now server migrate alongside the player’s ship and the Reaper’s Chest itself. 

Gameplay

  • The ‘A Tracker's Megalodon Hunt’ Voyage no longer ends prematurely, meaning the Voyage will no longer end on its own or end as failed after half an hour.

Visual and Audio

  • Players on console using Dolby Atmos will now hear audio correctly.

  • The ashen vortex above an Ashen Lord encounter now fades away once the encounter ends.

3.4.0.1  . 2025-05-20 https://www.seaofthieves.com/community/forums/topic/178325/patch-notes-insider-update-3-4-0-1
id: 658 VFL view single open official
no changelog stored
3.3.2.8  . 2025-05-16 https://www.seaofthieves.com/community/forums/topic/178324/patch-notes-insider-update-3-3-2-8
id: 657 VFL view single open official
no changelog stored
3.3.2.7  . 2025-05-13
id: 656 VFL view single open official

Insider Patch Notes 3.3.2.7

Insider Update 3.3.2.7 is now live. This is a hardening build, which contains the features that will be included in the upcoming monthly update. All other features will be disabled until the hardening process is complete.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Reapers Rising

Cannon of Rage

  • The Cannon of Rage can now be found as a guaranteed reward within the vaults of Skeleton Forts, the Fort of Fortune and the Fort of the Damned. Crews may find themselves lucky and also discover them hidden in the Treasuries of Sea Forts or washed up on island beaches.

  • The Cannon of Rage will no longer be found as a reward within Siren Treasuries.

Gameplay Improvements

Sinking Beached Ships

  • During Faction Battles, ships that are beached in shallow waters around islands are now able to be consistently sunk by rival crews. Once sufficient damage has been dealt to the ship, the vessel will be considered sunk and will be moved to the wreckage tunnel.

Known Issues

Season 16: Reapers Rising

  • The title screen music has not yet been updated for Season 16.

The Search for Ancient Secrets Voyage

  • If the coffin sequence finished while a player is away from the area, the coffin may appear partially complete when they return to the area.

Cannon of Rage

  • Players may find they are sometimes unable to deploy a Cannon of Rage while on a moving ship.

  • Cannons deployed on uneven surfaces may not fire in the angle and direction expected.

Fixed Issues

Gameplay

  • Players are now prevented from placing a hunting spear into a Merfolk Statue while charging a throw.

The Search for Ancient Secrets Voyage

  • The Chest of Bones now appears in the correct location at the start of The Search for Ancient Secrets Voyage.

  • Players can no longer lower the Reaper’s Mark Flag during Voyages by proposing an Alliance.

  • The Reaper’s Mark Flag is now removed correctly after completing this Voyage.

  • The pillar glow effect now remains visible when players return to the area after leaving.

  • Visual effects are now present on the Skull of the Banished when it’s inside the sarcophagus.

  • The beacon marking the coffin dig site is now more prominent and easier to spot.

  • Audio for the Voyage Banner now plays as expected.

  • The Skull of the Banished is no longer accepted by the Order of Souls.

  • The parrot found during the Voyage now includes audio.

Cannon of Rage

  • The Cannon of Rage stand no longer turns black when the cannon is undeployed.

  • Players can no longer shoot through the back window of a Galleon.

  • The cannon now disappears promptly after being destroyed by fire, even if the fire is still burning.

  • Players will now correctly see a deployed cannon when joining a session in progress.

  • The heating effect no longer displays while the cannon is cool and being held.

  • The Cannon of Rage will now float as expected.

  • When docked, the Cannon of Rage now appears correctly aligned, and cannonballs no longer seem to fire from the player’s face in first person.

Skeleton Mercenaries

  • Skeleton Mercenaries now play the correct sound effects when teleporting.

Environment

  • Invisible items have been removed from Reaper’s Hideout.

Visual and Audio

  • The Lamplighter Costume artwork no longer displays a hairstyle that doesn’t exist in-game.

  • Wheels on the Lamplighter Cannon no longer appear to intersect with the ship.

  • Season 16’s progress screen now uses the correct theme instead of Hunter’s Call imagery.

  • The Lamplighter Ship’s Crest now appears in the list of available crests.

  • The Reaper’s Bones Drum no longer intersects with player's fingers when using the Skeleton Curse.

  • The ropes on the Lamplighter Collector’s Sails now appear properly across all ship types.

  • The Reaper’s Bones Throwing Knives are now correctly positioned in the player's hands.

  • The Lamplighter Grapple Gun arrow no longer intersects with the muzzle during reload.

  • The Lightbearer Costume now fits properly under disguises.

Text and Localisation

  • The second tutorial pop-up notifications for the Cannon of Rage now shows the correct icon.

Performance and Stability

  • Improved server stability to avoid instances where players are disconnected from their session.
3.3.2.6  . 2025-05-09
id: 655 VFL view single open official

Insider Patch Notes 3.3.2.5

Insider Update 3.3.2.6 is now live. As we approach the scheduled release of May’s update and the launch of Season 16, the next Insider builds will become focused on finalising this release. This means that the feature set and builds delivered to Insiders will now closely resemble what will be available in the final release.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Reapers Rising

Season 16 Launch

While Insiders have previously been previewing all of the features arriving across Season 16, this build is now focused solely on the features arriving at the launch of the Season in May. The features available in this build are therefore:

  • The Search for Ancient Secrets Voyage available on-demand at the Quest Table

  • Fort Vaults now rewarding the Cannon of Rage

  • Buried Order of Bone and Blade Skeletons that can aid crews on their island adventures

The remaining features will arrive later in the Season and are currently disabled in this Insider build:

  • Breaking the seal on Reaper’s Chests to release Order of Bone and Blade Skeletons

  • Followers of Flame Voyage available on-demand at the Quest Table

Season 16 Rewards

  • Rewards for Season 16 Commendations associated with features arriving in the May update have been automatically added to all Insider player’s inventories for testing purposes.

Updates

Server Migration Improvements

  • This Insiders build includes targeted fixes to address the black-screen loading issues experienced when diving to experiences in the Live Game.

  • To aid in validating these fixes, the team encourages Insiders to utilise diving as much as possible in this build – whether that be to Voyages, Tall Tale or Faction Battles which have now been reenabled.

Wild Boar Damage Balancing

  • Damage dealt by wild boars has been reverted to match the original values seen in the live game. 

Geofencing Technical Test – Part Three

  • For the third phase of this technical test, the Progress Pride Flag has now been removed from all Insider accounts to test removing the flag from accounts that previously purchased it in a greenlit territories. 

Known Issues

The Search for Ancient Secrets Voyage

  • After completing a Reaper’s Bones Voyage, the Reaper’s Mark Flag may remain on players’ ships and cannot be swapped to another flag.

  • The glow effect on the pillar can disappear when players leave the area and return.

Fixed Issues

Gameplay

  • Hunting spears can no longer be destroyed or disappear when thrown or carried through a Tunnel of the Damned.

Megalodon Hunting Voyage

  • The Megalodon Hunting Voyage will no longer end prematurely without encountering the Megalodon.

  • The Megalodon no longer swims through ships or attacks unexpectedly, immediately after spawning.

Skeleton Mercenaries

  • Skeleton Mercenaries spawn spots no longer duplicate after leaving and re-entering the island.

  • Skeleton Mercenary nameplates now appear correctly when joining an in-progress crew with active Skeleton Mercenaries.

  • Skeleton Mercenaries will now heal properly after a second revival.

  • The revive audio sound now plays correctly as expected.

  • Fire damage now affects Skeleton Mercenaries even when they're being revived.

The Search for Ancient Secrets Voyage

  • Emergent Ancient Phantoms will only spawn on the designated Voyage island.

  • The number of skeletons at the small rock pool on Wanderers Refuge has been adjusted.

  • Pillars now correctly cause knockback to nearby characters when they slam down.

  • Phantoms no longer spawn underground during the Coffin Phase on Devil’s Ridge.

  • The map clue for locating the parrot on Shipwreck Bay is now correct.

  • Ancient Phantoms will now engage with and damage players and skeletons correctly.

  • The Skull of the Banished now sits properly inside Collector’s Chests.

  • Voyage music is now affected by the music volume setting.

  • Banner audio for The Search for Ancient Secrets Voyage has been added.

  • Pillars are now correctly removed when players cancel a Voyage.

  • Voyage radial icons now scale correctly within the icon circle.

Season 16 Rewards and Commendations

  • Reaper Rising Tab art has been updated from its placeholder artwork.

  • The Order of Bone and Blade Captain’s body no longer intersects with Skeleton Curse visuals.

  • The 'Voyager of Bones' and 'Boney Bodyguard' Trophies now show the correct unlock notifications on PlayStation®5.

Visual and Audio

  • Tattoos with red colouring included in the design will no longer affect player skin tone or colour.

  • Placeholder icons have been removed from Season 16 item sale pop-up notifications.

  • The Lamplighter Wheel no longer displays stretched graphics when damaged.

  • Drum skin icons now appear correctly on all drums.

  • The Frozen Horizon Gloves icon now better matches their in-game appearance.

  • The Lamplighter Lantern is now displayed at the correct size in the Equipment Chest.

  • A line running through the Reapers Rule loading screen pirate has been removed.

  • Shadows and details for the Rising Morningstar Gloves have been updated in the shop icon.

Text and Localisation

  • The pop-up notification for unlocking the Wild Seas Curse now displays the correct message.
3.3.2.5  . 2025-05-07
id: 654 VFL view single open official

Insider Patch Notes 3.3.2.5

Insider Update 3.3.2.5 is now live. Insiders can now test Reaper’s Rising Commendations and their related rewards, and the Battle.net® Insider build becomes available more widely for all users of the platform.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Reapers Rising

Reaper’s Rising Commendations & Rewards

  • With the introduction of Reaper’s Rising, a range of new Commendations has been added within the Reputation Tab to challenge pirates. Explore the challenges under the Reaper’s Bones and Bilge Rat Commendation Tabs in the Pirate’s Log.

  • Head to the feedback thread to see what Commendations have been added, along with their unlock requirements and associated rewards.

This Insider update includes the initial wave of Commendations for testing; additional Commendations will be added in future Insider builds.

Season 15: Wild Seas

Wild Boar Balancing

  • Following Insider feedback, the previously released wild boar balancing changes will no longer proceed. While they are still present in this Insider update, the recent changes will be reverted to their original values in a future update.

Battle.net

Battle.net Availability

  • The Insider programme has now reopened for new sign-ups and Battle.net is now part of our usual platforms available for Insider testing. Insiders can now play Sea of Thieves Insider via Battle.net from now on for added convenience.

Known Issues

Reaper’s Chests

  • Skeletons linked to the chest don’t travel with it when the ship moves to a new server.

Cannon of Rage

  • The Cannon of Rage can currently be fired through the Galleon's rear window.

  • The Cannon of Rage can fail to deploy correctly if placed while the ship is moving.

Season 16 Voyages

  • Players can remove the Reaper’s Mark from their ship by offering an alliance.

The Search for Ancient Secrets

  • The beacon used to locate the coffin dig site can be difficult to see.

Fixed Issues

Gameplay

  • Damage from a firebomb now consistently forces players out of a sitting spot.

  • Further improvements have been made to the display of ships’ names on the Ship’s Crest, Log and Banners after diving to an experience. While players may continue to experience this issue, this change should reduce the frequency of names failing to display.

Skeleton Mercenaries

  • Skeleton Mercenaries will now correctly ignore the player's attempts to give them items while in combat.

  • The ‘Show Map’ interaction is now disabled during Skeleton Mercenary combat.

  • A missing tutorial tooltip instructing players to dig up the Skeleton Mercenary bone pile has been added.

The Search for Ancient Secrets

  • Seals The Search for Ancient Secrets icon on Voyage maps no longer appear to be floating in mid-air.

Wild Boars

  • The Grand Boar now drops the correct amount of fruit.

Cannon of Rage

  • Audio no longer cuts out during Cannon of Rage explosions.

Environment

  • The Captain’s Logbook now correctly sits on the Dark Warsmith Captain’s Table without clipping.

  • Invisible items from a previous Adventure have been removed from The Reaper’s Hideout.

Visual and Audio

  • The Lamplighter Costume artwork now reflects only the hairstyles available with the costume.

  • Lighting inside Hidden Spring Keep’s Vault has been adjusted.

  • New banners for The Reaper’s Bones no longer visually conflict with older versions.

Text and Localisation

  • The duplicated Sale tab in the Pirate Emporium has been removed.
3.3.2.4  . 2025-05-02
id: 653 VFL view single open official

Insider Patch Notes 3.3.2.4

Insider Update 3.3.2.4 is now live. Insiders can now test the new Followers of the Flame Voyage for The Reaper’s Bones and trial the upcoming Seasonal rewards for Season 16.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Reapers Rising

Followers of the Flame Voyage

  • A new Reaper’s Bones Voyage is available in this build, tasking players with resurrecting lost skeletons using the Follower’s Flame Lantern and sealing a Chest of Bones through a special ritual, which can then be used to summon a helpful skeleton crew. 

  • During this Voyage, a Reaper’s Mark will appear on the map, marking any crew taking part for rival crews to hunt down before the coveted Chest of Bones can be sold to The Reaper’s Bones. 

Reaper Cannon of Rage Balancing

  • Following Insider Feedback, the Reaper Cannon of Rage explosion damage has now been balanced for each ship type. The resulting explosion continues to deal critical damage, however it now provides a more balanced experience across the Sloop, Brigantine and Galleon.

  • The Cannon’s cooldown has been slowed, reducing the number of shots that can be fired in a barrage before it overheats, thereby reducing the weapon’s damage output.

  • The amount of cooldown received from bailing water over a heated Cannon has been reduced.

  • The Cannon is now much more durable and can receive 200 damage (up from 100) before exploding.

Season 16 Rewards & Plunder Pass

  • Progressing through the 100 levels of Renown in Season 16 will reward players with the Boneward Blade Clothing Set and unique Season 16 rewards, alongside time-limited Bone and Blade collectibles. 

  • Pick up the latest Plunder Pass to gain access to a plethora of additional unlockable cosmetics from the Oyster’s Prize Collection, including a ship set with Collector’s items and a selection of themed clothing, all available to earn by raising your Renown.

Renown progress has been artificially boosted in this Insider build to assist with testing.

Season 16 Guild Ledger Rewards

  • Season 16's Guild Ledger now includes the ‘Blade to the Bone’ ornament and the ‘Forbidden Knowledge’ animated painting.

Insiders will be automatically granted these items for testing. Players will need to join the server on a Captained or Guild-affiliated ship in order to receive the items.

Season 15: Wild Seas

Wild Boar Balancing

  • Damage dealt by wild boars has been reduced from 35 to 15 for their ram attack and from 45 to 25 for their melee attack.

Wild Seas Commendation Balancing

  • Commendations tasking crews with the delivery of Pristine Tusks, Scales and Teeth have been rebalanced to require fewer items to unlock. While Grades 1-3 remain unchanged, Grade 4 now requires 15 (down from 25) and Grade 5 requires 20 (down from 50).

  • The following Commendations have been rebalanced: Master Hunter of the Savage Boar, Master Hunter of the Pristine Maw and Master Hunter of Pristine Megalodon Spoils.

Outpost Stock

New Items – In Stock Now!

  • Party Boat Throwing Knives

  • Party Boat Double Barrel Pistol

  • Party Boat Grapple Gun

  • Party Boat Blowpipe

Pirate Emporium

New Items – In Stock Now!

  • Lamplighter Ship Set, Including: Collector’s Figurehead, Collector’s Sails, Figurehead, Sails, Flag, Hull, Capstan, Wheel, Cannons, Cannon Flare and Ship’s Crest.

  • Lamplighter Weapons Set, Including: Cutlass, Pistol, Blunderbuss, Eye of Reach, Throwing Knives, Double Barrel Pistol, Grapple Gun and Blowpipe.

  • Lamplighter Costume, including the Idle Illumination Costume Emote.

  • Lamplighter Lantern.

  • Reaper’s Heart Toucan.

  • Dark Warsmith Cabin Bundle, Including: Captain’s Table, Chair, Rugs, Curtains, Bed, Chandelier and Drapes.

  • Sting Tide Eye of Reach – FREE!

Updates

Geofencing Technical Test – Part Two

  • Insiders who purchased the Progress Pride Flag in the previous Insider build should attempt to equip it to their ship. In allowed regions, the item should function as expected, and in countries where the flag is restricted, the item may appear unavailable or be unequippable.

*Insiders should check * the feedback thread

  • to see whether their region has been placed on the blocked or allowed list. *

The development team have blocked a number of popular countries in this build for testing purposes. Please note that the countries listed above may not be blocked in the retail version of the game.

Network Performance Indicator

  • The Network Performance Indicator has been reenabled, following adjustments to its sensitivity. The Indicator will now be shown when a ping reaches 200 rather than the previous threshold of 175.

Known Issues

Reaper’s Chest

  • Skeletons summoned by a Reaper’s Chest do not currently travel with it when the ship migrates.

Followers of the Flame Voyage

  • After finishing this Voyage, the Reaper Flag can remain stuck on players’ ships, preventing them from switching to a different flag. 

Reaper Cannon of Rage

  • The Reaper Cannon of Rage can currently be fired through the back window of a Galleon.

  • The Reaper Cannon of Rage may not deploy correctly when placed on a moving ship. 

  • Players who join a session already in progress might not be able to see an already deployed Reaper Cannon of Rage. 

Fixed Issues

Gameplay

  • Resource Barrels released from a sunken vessel will once again float to the surface and the resources can be consistently retrieved.

  • Crews beginning a Faction battle will be unable to receive aid from other crew members who join after the battle has begun. Additional crew members will now be held on the Ferry of the Damned until the battle is complete.

  • Ships will no longer find they can sometimes take damage from underwater rocks when surfacing from a dive in certain locations.  

  • Detonating a skeleton holding a gunpowder barrel should now consistently cause nearby gunpowder barrels to explode.

Skeleton Mercenaries  

  • Players can no longer give or take items from Skeleton Mercenaries during combat.  

  • Skeleton Mercenaries now hold and retain items correctly even if the players give them the item while they're crouching.  

  • Skeleton Mercenaries no longer duplicate after leaving and returning to an island.  

  • Attempting to give a Skeleton Mercenary an invalid item now greys out the interaction tooltip.  

  • Skeleton Mercenaries will no longer appear to slide if they're given commands while they're already moving.

  • The shovel is no longer briefly visible inside the skeleton’s head during combat animations.  

  • Overlapping grass no longer hides the crack in the ground where Skeleton Mercenaries should emerge.  

  • Ancient Skulls now rest correctly in Skeleton Mercenaries hands regardless of any weapon they're carrying.  

  • The tooltip on Skeleton Mercenary bone piles no longer appears to jitter when it's hovered over.  

  • Emergent Skeleton Mercenaries now appear with their correct character models.  

  • Skeleton Mercenaries now stop digging up grubs once the last grub had been destroyed.  

Reaper’s Chests  

  • Skeleton Mercenaries guarding Reaper’s Chests no longer attack allied Obsidian Skeletons on the Burning Blade.  

  • Pets no longer panic endlessly at allied skeletons on board or on islands.  

Ancient Megalodon  

  • The Barnacled Dread no longer flees from an encounter when being struck by a Lure Dart.  

Reaper Cannon of Rage  

  • Transition animations for the Reaper Cannon of Rage now play smoothly.  

Megalodon Hunting Voyage  

  • Players with a high-resolution display should no longer find that using the Shrouded Glass creates a picture-in-picture effect.

Pirate Emporium  

  • The King’s Ransom Grapple Gun is no longer shown as ‘On Sale’ and has returned to its correct price of 249 Ancient Coins.

Festival of Fishing  

  • Starting Merrick's Recipe Request Voyage now shows only one map icon, as intended.  

Environment  

  • A misaligned wall at Ancient Spire Outpost has been corrected.  

  • Certain shop posts in Ancient Spire Outpost now rest properly on the ground.  

Visual and Audio  

  • 'The Revenge of the Morningstar' - Quest items in this Tall Tale no longer vanish from the table when choosing 'Dive to Location.'  

  • The Silent Barnacle Sails no longer have floating, misplaced parts.  

Accessibility  

  • The 'Reduce hold to use item' setting now correctly affects how long players must wait to power up a Hunting Spear throw.  

Performance and Stability  

  • Improved server stability to avoid instances where players are disconnected from their session.
3.3.2.3  . 2025-04-25
id: 652 VFL view single open official

Insider Patch Notes 3.3.2.3

Insider Update 3.3.2.3 is now live. Insiders can now continue exploring and offering feedback on Season 16’s upcoming features, helping to refine them before release.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Season 15: Wild Seas

Boar Hunting Voyage

  • This update includes behind-the-scenes stability improvements to the Boar Hunting Voyage. Insiders should play through the Voyage a few times and try cancelling it at various stages as well.

Wild Boar Balancing

  • Damage dealt by wild boars has been reduced from 35 to 15 for their ram attack and from 45 to 25 for their melee attack.

Updates

Geofencing Technical Test

  • The Progress Pride Flag can now be purchased from Larinna’s shop for 1,969 gold. Players should visit her, confirm the item and price are displayed correctly, complete the purchase and equip the flag to check that it appears as intended.

  • In a later Insiders build, regional restrictions will be enabled to hide the flag in selected countries. It is important that players retain their pirate with this flag so they can help verify whether access changes based on location when that test begins.

Known Issues

Reaper Cannon of Rage

  • The Reaper Cannon of Rage can be fired through the Galleon’s back window.  

  • On a moving ship, the Reaper Cannon of Rage sometimes refuses to deploy.

Skeleton Mercenaries

  • Emergent Skeleton Mercenaries may appear with the wrong model.

The Search for Ancient Secrets Voyage

  • Voyage Skeleton Mercenaries that die on pillar platforms can’t be revived.

Fixed Issues

Gameplay  

  • Storage Crates dug up from Skeletons’ Orders can now be sold at Outposts.  

Skeleton Mercenaries  

  • The tooltip for asking a Skeleton Mercenary to help with a map now shows the correct wording.  

The Search for Ancient Secrets Voyage  

  • The Search for Ancient Secrets Voyage Commendations now display their proper icons instead of placeholders.  

Reaper Cannon of Rage  

  • Cannonballs fired from the Reaper Cannon of Rage now exit through the barrel as expected, rather than underneath.  

Environment

  • Firing a Grapple Gun at the rear wall of the Dagger Tooth Shipwright stall no longer traps players behind the counter.  

  • Hunting spears that float to the ocean’s surface after being thrown can now be picked up again.  

Visual and Audio  

  • Smaller pirates’ hands no longer merge into the Killer Whale Double Barrel Pistol when aiming.  

  • A missing texture on the right‑hand barrel of the Killer Whale Pistol has been restored.  

  • The Stormfish Chaser Blunderbuss now sits flush against the pirate’s hands.  

Text and Localisation  

  • The Pirate of Magnificent Mischief Title now appears with its correct name.  

  • The Emporium Highlights heading in the What’s New tab is now translated for all languages.  

Performance and Stability  

  • Improved server stability to avoid instances where players are disconnected from their session.
3.3.2.2  . 2025-04-23
id: 651 VFL view single open official

Insider Patch Notes 3.3.2.2

Insider Update 3.3.2.2 is now live. 

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Battle.net

Following the announcement of Sea of Thieves arriving on Battle.net, Insiders is now opening up testing. For more details on how to take part, head to the Feedback Thread!

Battle.net

  • This Insider build offers existing Insiders their first opportunity to test Sea of Thieves on Battle.net – head to the Insider Programme Hub for details on how to set sail on the Battle.net version of Insiders.

Updates

Event Hub Updates Technical Test

  • The Event Hub UI within the Pirate Log has been improved to allow the display of Ancient Coins as Goal Rewards to support future events.

  • In this Tech Test, four test cards with different combinations of gold, Doubloons and Ancient Coins have been created, each with appropriate iconography.

Performance Improvements

  • A change has been made to how buoyancy is calculated, which should help improve overall server performance.

  • The number of different meshes on the server has been reduced, leading to memory savings and improved game performance.

Known Issues

Season 16: Reapers Rising

  • Progress is not currently being tracked correctly for the ‘Makeshift Cannoneer’ Commendation.

The Search for Ancient Secrets Voyage  

  • Ancient Phantoms currently count towards the 'Skeletons Vanquished' Milestone.

Skeleton Mercenaries  

  • Using a firebomb on Skeleton Mercenaries incorrectly counts towards deeds for burning regular skeletons.  

  • The tooltip for asking a Skeleton Mercenary for help with a map currently shows the wrong text.

Fixed Issues

Gameplay  

  • Captains restoring their ship at the Shipwright will now consistently find their ship is returned to pristine condition.

  • Players firing themselves from cannons into the island shallows should no longer find they are sometimes pushed through the geometry and underneath the island.

  • Players can now look up and down while walking along the tightrope.  

  • Hunting spears can now be sold to The Reaper’s Bones.  

The Search for Ancient Secrets Voyage  

  • The Reaper’s Bones reputation rank requirements for Reaper Voyages are now shown.

  • Skeletons holding Voyage items will no longer disappear with them once the Voyage is complete.  

  • When diving to this Voyage, the first skeleton now progresses correctly and digs up their loot.

Skeleton Mercenaries  

  • Skeleton Mercenaries now lead players to the correct spot on buried treasure maps rather than stopping nearby.

Visual and Audio  

  • Charge music now plays correctly when the Megalodon spawns at shipwreck debris if it was charging during a previous encounter.

Text and Localisation  

  • Promotional reward descriptions in Polish are now translated correctly.  

  • Merrick’s Menu scrolls no longer have overlapping text in the Italian version.

Performance and Stability

  • Improved server stability to avoid instances where players are disconnected from their session.
3.3.2.1  . 2025-04-17
id: 650 VFL view single open official

Insider Patch Notes 3.3.2.1

Insider Update 3.3.2.1 is now live. With April’s update now taken, Insiders is returning to previewing features for upcoming releases, with Season 16 features now re-enabled for testing. In this update, Insiders can try out a new Reaper’s Bones Voyage: The Search for Ancient Secrets.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Reapers Rising

The Search for Ancient Secrets Voyage

  • Players will summon a loyal skeleton crew, uncover Ancient Pillars, battle waves of Ancient Phantoms and excavate a powerful Banished Skull. 

  • During the Voyage, a Reaper’s Mark Flag is raised automatically and crews must defend their loot from rival pirates and deliver it safely to the Reaper’s Hideout for reward.

Reaper’s Chest Balancing

  • The number of active skeletons created by the Reaper’s Chest has been increased from three to six.

Season 15: Wild Seas

Wild Boar

  • Grand Boars now drop two tusks when defeated, with the rarity depending on how they’re found: two Grisly Tusks during Boar Hunting Voyages, or two Pristine Tusks if encountered emergently in the world. 

  • The value of tusks has also increased, with Grisly Tusks worth 1000–1500 gold and Pristine Tusks worth 2000–3000 gold. 

  • To balance these changes, the boar wallows found during Boar Hunting Voyages have been updated, now offering a Crate of Shark Teeth and an Irresistible Bait Pack instead of the previous rewards.

Updates

Network Connection Indicator

  • The Connection Indicator has been reenabled and now uses revised thresholds for ping, ping variation and packet loss to provide a more accurate notification. This indicator should only appear when a connection is poor enough to noticeably affect gameplay. 

Event Hub Updates Technical Test

  • The Event Hub UI within the Pirate Log has been improved to allow the display of Ancient Coins as Goal Rewards to support future events.

  • In this Tech Test, four test cards with different combinations of gold, Doubloons and Ancient Coins have been created each with appropriate iconography.

Known Issues

Skeleton Mercenaries

  • Skeleton Mercenaries may appear in duplicate if players leave and return to an island.  

  • Skeleton Mercenaries can occasionally slide across the ground while wandering.

Reaper’s Chest 

  • After a player changes servers, the Reaper’s Chest may reset how many skeleton encounters it should trigger.  

  • Skeletons linked to the Reaper’s Chest don’t always migrate with the chest and ship.

The Search for Ancient Secrets Voyage

  • Phantoms can sometimes spawn on nearby islands instead of the intended one.  

  • The pillars and coffin may remain above ground after the Voyage ends.  

  • Pillar dig sites currently only cycle between three possible locations.

  • The Voyage skeletons can sometimes become unrevivable if they die on the pillar platforms.

  • During this release, Skeleton Mercenaries, Reaper’s Chest Skeletons and skeletons that appear as part of the Search for Ancient Secrets Voyage will appear without their nameplates.

Fixed Issues

Gameplay  

  • Storage Crates found through Skeleton's Orders can now be sold as expected.  

  • The Skin Scriber Pistol and Double Barrel Pistol now shoot accurately in line with their sights.

Boar Hunting Voyage  

  • Skeletons summoned using the Bone Caller now fight with boars, and boars will fight back. Boars will however continue to ignore regular skeletons.  

  • Boar footprints now fade away naturally when the boar dies, rather than disappearing suddenly.  

  • Voyage wallows now clear properly after the player leaves the server, even if the player completes the Voyage and leaves the island.

Reaper’s Chests  

  • Skeletons now appear as intended when a Reaper’s Chest is placed on the very tip of a Galleon or Brigantine bowsprit.

Reaper Cannon of Rage  

  • The Reaper Cannon of Rage can now take damage from fire while on a ship.  

  • The Reaper Cannon of Rage can no longer be placed inside the crow’s nest of a Galleon.  

  • When deployed on a lift, the Reaper Cannon of Rage now correctly attaches to the lift platform.

  • When a ship with a Reaper Cannon of Rage sinks, the cannon is now detached and floats alongside other items.

Skeleton Mercenaries  

  • Players no longer hear chest-digging sounds when unearthing Skeleton Mercenaries.  

  • Skeleton Mercenaries now show their names correctly in the revive text when downed.  

  • Skeleton Mercenaries will continue to follow players even after a sudden change in distance.  

  • Skeleton Mercenaries now lead players accurately, taking elevation into account.  

  • Any items held by a Skeleton Mercenary are dropped when they are defeated.

  • Skeleton Mercenaries no longer de-spawn if a player dies and travels to the Ferry of the Damned.

Text and Localisation  

  • One of the Hunter’s Call Commendations no longer displays an unnecessary counter in its description.

  • The Skin Scriber Ship Bundle now displays the correct name in its store listing.

3.3.1.6  . 2025-04-15
id: 649 VFL view single open official

Insider Patch Notes 3.3.1.6

Insider update 3.3.1.6 is now live. This is the final Insider build of the hardening phase for our April update before we return to previewing features for future updates.

While this is the last Insider build to be focused on April’s update, any Known Issues listed below will continue to be worked on by the team ahead of launch.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Known Issues

Wild Boars

· Bone Caller Skeletons do not currently react to boars.

Megalodon Hunting Voyage

· Megalodons can repeatedly appear and disappear at hunting sites, preventing players from progressing through the Voyage.

Game Settings

· Players may find that changes to some game settings do not persist across sessions.

Fixed Issues

Visual and Audio

· The Regal Duke Flag now displays correctly when equipped on a Brigantine.

3.3.1.5  . 2025-04-11
id: 648 VFL view single open official

Insider Patch Notes 3.3.1.5

Insider Update 3.3.1.5 is now live. As we get closer to the scheduled release of April’s update, the next Insider builds will focus on wrapping up this release. This means that the features and builds we provide to Insiders will now look a lot like what you'll see in the final release.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Season 15: Wild Seas

Hunting Spear Balancing

  • Hunting spears now deal additional damage when thrown or fired at a Megalodon or Ancient Megalodon.

  • Hunting spears are now considered a resource when stored on your ship and will now remain when diving to a Voyage or Faction battle and when travelling through the Tunnels of the Damned.

Updates

Enforcement Status

  • To support the upcoming enforcement policy changes, players who are currently suspended or banned from Sea of Thieves will receive an improved notification when attempting to log-in to Insiders.

  • This notification now shows the current account status, time remaining for players temporarily suspended and a QR code directing players to the Sea of Thieves website where they can view the current number of points on their account.

  • The vast majority of Insiders should not see this message. The team will not artificially cause this pop-up notification to appear.

Please note the destination link for the QR code will not be live while this feature is active in Insiders.

Known Issues

Game Settings

  • Players may find that certain game settings when changed do not persist across sessions.

Pirate Emporium

  • The Players are unable to purchase or open the ‘Lightbearer Big Bundle’ and ‘Seventh Anniversary Bundle’ in Pirate Emporium Home Page.

Fixed Issues

Gameplay

  • The tutorial for the blowpipe now only appears once, rather than repeating each session.  

  • Shots from the Skin Scriber Pistol and Double Barrel Pistol now fire more accurately at their target.

  • The sight on the Skin Scriber Grapple Gun has been made easier to aim with.

  • Players can now purchase Bait Crates from the Hunter’s Call again, even if a previously bought crate wasn't collected.

  • The pop-up message for unlocking all Wild Seas Commendations now only appears once.

Hunting Spears

  • Spears fired from island cannons should no longer become stuck in the surrounding environment.

  • Spears dropped on the ship no longer trigger the 'Treasure Aboard Ship' notification.  

Boar Hunting Voyage  

  • The Quest Note for the Boar Hunting Voyage now displays its title text correctly when playing in Italian. 

  • Snakes will no longer spray venom at nearby boars when a player is close.  

  • More fruit now appears while tracking boars during the Voyage.  

  • Voyage wallows no longer duplicate loot after a normal server migration.  

  • Boars should now move smoothly when fleeing or attacking.  

  • Boars now appear properly at a distance, without a drop in visual quality.

Visual and Audio  

  • The Skin Scriber Costume now works properly with all curses.  

  • Hair no longer appears with a gap when wearing the Skin Scriber Hat or Costume.  

  • Equipping the Skin Scriber Costume no longer appears to darken the player’s skin tone.  

  • The femur bone no longer intersects with the player's trousers while performing Skeleton Curse emotes.  

  • Shirts and dresses already being worn will no longer remain visible while wearing the Skin Scriber Costume.  

  • The Skin Scriber Figurehead now maintains its quality at long distances.  

  • The Skin Scriber Wheel now fits properly in the pirate's hands.  

  • The Skin Scriber Blunderbuss now fits correctly in the hands of female pirates.

Performance and Stability

  • Improved server stability to avoid instances where players are disconnected from their session.
3.3.1.4  . 2025-04-08
id: 647 VFL view single open official

Insider Patch Notes 3.3.1.4

Insider Update 3.3.1.4 is now live. As we approach the scheduled release of April’s update, the next Insider builds will become focused on finalising this release. This means that the feature set and builds delivered to Insiders will now closely resemble what will be available in the final release.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Season 15: Wild Seas

A Tracker’s Megalodon Hunt

  • The scent trails seen in the default spyglass lens have been updated to better indicate the intended direction to locate the Megalodon.

  • The zoom level of the secondary lens has been reduced.

  • The centre of the screen has been made much clearer when viewed through the Shrouded Glass, helping to reduce overall visual noise for players when looking through this tool. 

  • The pink colouration of the overlay has been reduced, making it easier to see the scent trails at various times of day.

Boar Hunting Voyage

  • To allow emergent boar islands to be revisited, players now only need to defeat the emergent Grand Boar and recover all wallow loot. Defeating every boar on the island is no longer required. 

Hunting Spear Balancing

  • A thrown hunting spear now deals increased damage to players, resulting in a 1-hit kill on a full health player.

  • Hunting spears thrown or fired at creatures now deal additional damage to their target.

  • Hunting spears fired into a ship’s hull now let in an increased water flow while they are stuck in the hull.

  • Hunting spears lodged in a ship’s hull now take longer to remove, 6 seconds up from 2 seconds.

Known Issues

Boar Hunting Voyage

  • Wild boars can currently be too easily killed by snakes in the vicinity.

  • Players may find that certain game settings when changed do not persist across sessions.

Hunting Spear

  • Hunting spears thrown into the side of a ship can appear shortened or become lost.

Fixed Issues

Boar Hunting Voyage  

  • Loot from boar wallows will now stay above ground and won't fall beneath the terrain when dug up.  

  • The rotation of dig spots in boar wallows now better follows the shape of the surrounding ground.  

  • Dig spots now appear directly on top of wallows rather than underneath them.  

Visual and Audio  

  • The camera angle for the Body Flop Emote has been adjusted for a better view.  

Text and Localisation  

  • ‘The Lair of LeChuck’ - Text in the Quest Book for this Tall Tale has been fixed for Simplified and Traditional Chinese, Thai, French and Italian, where it was previously overlapping.  

  • The Waltzing Worm Emote Bundle now displays the correct title on its info screen, instead of repeating the description.

Performance and Stability

  • Improved server stability to avoid instances where players are disconnected from their session.
3.3.1.3  . 2025-04-04
id: 646 VFL view single open official

Insider Patch Notes 3.3.1.3

Insider Update 3.3.1.3 is now live. This update features further improvements to the Reaper’s Chest Skeletons and balancing of emergent sea encounters.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Reapers Rising

Reaper’s Chest Improvements

  • Reaper’s Chest Skeletons are now stronger, with increased health and accuracy.

  • The skeletons’ pathfinding has been improved, ensuring they can easily navigate the environment and follow the chest when carried.

  • A Reaper’s Chest can now summon up to twelve skeletons, including a possible Skeleton Captain.

To facilitate Insider testing, two Reaper's Chests can be found inside the Outpost Tavern.

Outpost Stock

New Items – In Stock Now!

  • Blue Resolute Ship Cosmetics: Hull, Flag and Sails.

Updates

Emergent Kraken & Megalodon Encounter Rewards

  • Encounters with both an emergent Kraken and Megalodon now provide additional treasure items when defeated, with a greater chance of discovering items for the Hunter’s Call.

Emergent Megalodon Encounter Balancing

  • Encounters with an emergent Megalodon will now pose a greater challenge, with each Megalodon acting more aggressively to nearby vessels.

Pirate Emporium

  • The name of the Skin Scrawlers Set has been updated to Skin Scriber.

Network Connection Indicator

  • Following Insider feedback, the network connection indicator has been temporarily disabled while further improvements are made to network sensitivity.

Known Issues

Reaper’s Chest

  • Reaper’s Chest Skeletons do not currently migrate with the player’s ship and chest.

  • Reaper’s Chest Skeletons may attack Burning Blade crew skeletons.

  • Reaper’s Chest Skeletons can appear on the upper deck even when the Reaper’s Chest is below deck.

Reaper Cannon of Rage

  • Overheating the Cannon of Rage with an explosive barrel can cause its glow to become extremely bright.  

  • Exploding an explosive barrel next to a dormant Cannon of Rage turret prevents it from heating up and it stays dormant.  

  • The Cannon of Rage’s overheating value can drop below zero.

Fixed Issues

Gameplay  

  • Players can now interact with the "Exit to Desktop" button in the front-end menu when playing on Steam. 

Reaper Cannon of Rage  

  • The Cannon of Rage no longer blocks the player's movement when placed.  

  • The Cannon of Rage can now be redeployed after being placed and undeployed without needing to be picked up first.

Wild Boars  

  • Boars defeated while they are charging will now fall naturally instead of sliding.  

  • Projectiles will now consistently damage running boars.  

  • The death animation for boars will play correctly in third-person view when they are defeated with a melee weapon. 

  • Naturally occurring Grand Boars will now drop Pristine Tusks when killed.

Boar Hunting Voyage  

  • Boars will now drop Grisly Boar Tusks when defeated during a Boar Hunting Voyage. 

  • Boar footprints are now spaced more closely together.  

  • The Grand Boar will return to its wallow less frequently.  

  • Crouching will now keep players hidden from boars for longer.  

  • Loot found in boar wallows will now appear in varied orientations, rather than all facing the same direction.  

  • Emergent wallows will now disappear correctly and won’t remain on islands previously selected for Hunting Voyages.  

Skeleton Mercenaries  

  • Revived Skeleton Mercenaries will now correctly change ownership to the crewmate who revives them.  

  • Skeleton Mercenaries will no longer become stuck in rocks, preventing Voyage progression.  

  • Skeleton Mercenaries will now follow the player who revived them more responsively when revived near multiple crew members.  

  • Skeleton Mercenaries will now remain focused on leading the player instead of wandering for long periods if they can't find a path.  

  • Skeleton Mercenaries will now switch their allegiance to whoever shows them the map, rather than only following one player.  

Hunting Spear  

  • Aiming the hunting spear while sprinting will now apply the intended movement slowdown.  

  • Hunting spears fired into damaged areas of a ship will now display the correct water effects and sound.  

  • Repeatedly pressing the throw button will no longer cause the charge throw to become unresponsive when using the hunting spear.  

Environment  

  • A misplaced lamp at Ancient Spire Outpost has been moved and will now appear to sit correctly.

  • Chests placed on the elevator at Skeleton Camps will now rest properly instead of floating.  

Visual and Audio  

  • Death animations for all passive fauna will now be visible to all players.  

  • The Lightbearer Weapon Bundle artwork now displays correctly, ensuring the cutlass is fully visible.

  • The Lightbearer Ship Bundle artwork in the Emporium now displays a clear image of the ship’s hull.  

  • The Skin Scriber Compass will now appear correctly in the Emporium without distortion.  

  • The Ships tab in the Pirate Emporium now displays correctly, with no empty gaps between tiles.  

  • Currency icons will now display correctly in the Campaign Card Rewards view of the Pirate Log.  

  • The Banana Banter Emote Bundle tile now displays its text banner correctly when hovered over.  

Text and Localisation  

  • 'The Quest for Guybrush' - Overlapping text in Japanese, Russian and Turkish has been corrected in the Ledger Book for The Quest for Guybrush Tall Tale.

  • 'The Journey to Mêlée Island' - French text in the Quest Book for The Journey to Mêlée Island Tall Tale now displays correctly without overlapping.  

  • 'The Journey to Mêlée Island' - Overlapping text issues in Stan's Sales Ledger have been resolved.  

Performance and Stability  

  • Improved stability to reduce crashes related to refresh rate calculations.
3.3.1.2  . 2025-04-01
id: 645 VFL view single open official

Insider Patch Notes 3.3.1.2

Insider Update 3.3.1.2 is now live. In this build, the Pirate Emporium gets a new shipment of goods, while Skeleton Mercenaries return for testing and are now stronger, more accurate and slightly less loyal, as they’re now able to be stolen by rival crews if they revive them first!

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Reapers Rising

Skeleton Mercenaries

  • Skeleton Mercenaries will now move consistently with their crew and can dig underground and surface at locations to follow across larger areas.

  • Mercenaries will now retrieve the last item they held if they had to drop it to help with combat or dig up a buried item.

  • Mercenaries will continue to assist with combat and treasure hunting, and can now be stolen by rival crews if revived by them first.

Season 15: Wild Seas

Wild Boar Hunting Voyages

  • Grand Boars now have more health, attack from a greater distance and heal more frequently when at low health. 

Wild Seas Commendations and Rewards

  • With the introduction of wild boars and new Hunting Voyages, new Commendations have been added within the Reputation Tab to challenge aspiring hunters. 

  • Players can unlock the Jagged Jaws Throwing Knives after completing all Hunting Spear Commendations, and the Wild Seas Curse upon completing all Wild Seas Commendations in the Bilge Rats section.

Pirate Emporium

New Items – In Stock Now!

  • Skin Scrawlers Ship Set: Figurehead, Collector’s Figurehead, Sails, Collector’s Sails, Hull, Capstan, Wheel, Cannons, Flag, Cannon Flare and Ship’s Crest.

  • Skin Scrawlers Weapons: Cutlass, Pistol, Blunderbuss, Eye of Reach, Double Barrel Pistol, Throwing Knives, Grapple Gun and Blowpipe.

  • Skin Scrawlers Compass.

  • Skin Scrawlers Costume and Tattoo.

  • Waltzing Worm Emotes: Grub Wiggle, Body Flop and Flail Dance.

  • Relaxed Sit Emote – Free!

Gameplay Improvements

Emergent Kraken Encounter Rewards

  • Crews now have a chance of receiving Hunter’s Call treasure items after defeating a Kraken.

Updates

Network Connection Indicator

  • Players experiencing an unstable network connection will now be shown an indicator within the game HUD. While this is enabled by default, it can be disabled within the HUD settings.

Rewarding Seasonal Renown Technical Test

  • A new system has been introduced that can reward players with Seasonal Renown through external rewards like Twitch Drops. 

  • For this Technical Test, players should complete goals in the "[PH] Season Level Reward Test" event, such as catching a fish or defeating a Sea Fort, to earn Seasonal progress and confirm rewards are granted correctly.

Graphics Card Crash Detection

  • PC players will now find a new option in the Game Settings, allowing extra information to be gathered when experiencing a GPU related crashes.

  • GPU Crash Detection will be disabled by default but can be enabled through the Video Options on Windows Store and Steam builds only.

Known Issues

Skeleton Mercenaries

  • Skeleton Mercenaries do not keep items if a player gives them an item while crouching and then stands back up.  

  • Players can still give Skeleton Mercenaries items while they are in combat.

  • Skeleton Mercenaries do not drop loot when downed.

  • If a player dies and goes to the Ferry, any Skeleton Mercenaries on the island they were at will despawn.

  • Players do not receive Ancient Coins if a Skeleton Mercenary defeats an Ancient Skeleton.

Megalodon Hunting Voyage

  • The Voyage ends prematurely when the Megalodon flees in the earlier stages of the Voyage.

Fixed Issues

Gameplay  

  • Insiders should once again consistently earn gold and reputation when buying or selling treasure.

  • The Hunting Voyages icon now appears on the Hunter’s Call menu tile in the Quest Table.  

  • The Hunter’s Call motto has been updated on the Quest Table menu tile.  

  • The Merchant Alliance no longer sells or buys Bait Crates, preventing players from purchasing from Hunter’s Call or Merchant Alliance and reselling on the same island. 

  • Opening and closing a full-screen UI menu no longer disconnects players from dockable items or cancels emotes.  

  • Players can no longer sell a Bait Crate at the same Outpost where they purchased it.  

  • Merrick's Delicious Recipe Voyage now correctly requires two Cloudy Plentifins to complete.  

Fishing Voyages  

  • If a player dies while holding a caught fish, Treasured Fish now drop on the ground, while regular fish are added to the player's inventory if there is space.  

  • Fish no longer disappear from fishing rods after the player's death.  

Boar Hunting Voyage  

  • The Boar Hunting Voyage is now locked behind a level requirement - players must be level 15 in the Hunter’s Call.  

  • Cancelling a Boar Hunting Voyage now removes both the relevant wallow and the relevant boar.  

  • When cancelling and starting a new Boar Hunting Voyage, the note will always display a valid island name.

  • The Grand Boar now leaves more footprints.  

  • Diving during a Boar Voyage will now correctly spawn the Voyage’s boars and wallows upon resurfacing. 

  • Emergent AI enemies no longer spawn on islands selected for a Boar Hunting Voyage.  

  • The Boar Hunting Voyage note now displays text split correctly across multiple lines to improve readability and allow for translation space.  

  • Boars and their wallows now correctly disappear when a Voyage is completed or cancelled.  

  • Natural boars will no longer appear on islands selected for a Boar Hunting Voyage.  

  • Voyage locations now generate on appropriate islands rather than distant locations across the sea.  

  • Voyage boar wallows now remain after a player disconnects and rejoins.  

Megalodon Hunting Voyage  

  • The Megalodon Hunting Voyage is now locked behind a level requirement - players must be level 20 in the Hunter’s Call.  

  • The Megalodon Hunting Voyage note now features an updated miniature radial menu icon.  

Hunting Spear  

  • Repairing a hole while a spear is lodged into it will no longer cause permanent damage.  

  • Hunter’s Call resources can now be repurchased if they were bought in a previous session and not collected.

  • Attempting to pick up items from a Collector's Chest while holding a hunting spear will no longer cause them to disappear.

  • Hunting spears now produce a splash visual effect when thrown into the water.  

Reaper Cannon of Rage  

  • Players who join a session in progress can now interact with the Cannon of Rage.  

Skeleton Mercenaries  

  • Skeleton Mercenaries will no longer enter a revive state if a player leaves and returns to an island before the island resets.  

  • Skeleton Mercenaries now assist players with buried treasure maps.  

  • Skeleton Mercenaries no longer attempt to lead players to a different island when shown a Bounty or X Marks the Spot map.  

  • Skeleton Mercenaries now transition smoothly when approaching players instead of abruptly switching to the wander animation.  

  • Skeleton Mercenaries no longer get stuck between animations when assisting with digging and needing to teleport.  

Wild Boars  

  • Controller players using Aim Assist will now find they are assisted during combat with wild boars.  

  • Wild boars now react properly when shot from a distance.  

  • Boars now react to hunting spears landing nearby.  

Environment  

  • Players should no longer be able to leave their Brigantine and return to the Sea of the Damned while travelling through the Tunnels of the Damned.  

Visual and Audio  

  • The Pig Sea Dog Outfit now maintains its intended visuals when viewed from a distance.

  • Loading screens mentioning Lightbearer cosmetics now feature Season 15 imagery.  

  • The Hunter’s Call Voyage Tab now displays icons for all related Voyages rather than just Fishing Voyages.  

  • The Radiant Comet Blunderbuss no longer allows players to see through its texture when firing.  

  • Seagulls now stay near the player’s ship instead of flying past upon reaching them.  

  • The Fates of Fortune Eye of Reach scope no longer appears broken during the reload animation.  

Performance and Stability  

  • Cancelling the Boar Hunting Voyage multiple times no longer causes server instability.  

  • Exploding a Cannon of Rage on a ship no longer causes a server instability.

  • Improved server stability to reduce instances of players disconnecting from their session.  

3.3.1.1  . 2025-03-25
id: 644 VFL view single open official

Insider Patch Notes 3.3.1.1

Insider Update 3.3.1.1 is now live. With March’s update now taken, Insiders returns to previewing features for upcoming releases with Season 15, Season 16 and Festival of Fishing features now re-enabled for testing.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Season 15: Wild Seas

A Tracker’s Megalodon Hunt

  • The Shrouded Glass and Hunter’s Note are now provided at the start of the Voyage, helping players track the Megalodon more easily.

  • The Megalodon now appears at all encounter sites, with difficulty scaling based on crew size.

  • The Shrouded Glass now features improved on-screen prompts, the spyglass’ cap now reflects the zoom mode currently in effect, and new music cues enhance encounters.

Events

Festival of Fishing

  • Recipe Adjustments: Fewer hand-ins are required, and dish selection is now based on previous course ingredients.

  • Tracking Fixes: Hand-ins now track correctly even after diving, and undercooked meat is accepted when cooking is required.

  • Visual Updates: Art has been added to the Connoisseur of Culinary Craft title and Merrick’s Menu radial wheel.

Insiders should be aware that the testing fish has changed from the Ruby Splashtail to the Umber Splashtail, though its rarity may limit catches.

Gameplay Improvements

While game performance has been the recent focus area for the Game Health team, they are now beginning to look at other areas of the experience for improvement. The first of these is addressing a number of physics-based movement exploits. For more context on these, head to the feedback thread.

Movement Exploits

  • Players finding ways for their pirate to become stuck inside moving parts of the ship will no longer find that they are ejected through the air at abnormal speed. They will still be bumped out of the pinch point, but should no longer be able to gain an advantage from this scenario.

  • Players attempting to get their pirate stuck inside moving areas of the environment like island lifts should no longer find that they are ejected through the air.

Known Issues

Improved Reaper’s Chests

  • Skeletons emerging from a Reaper’s Chest do not migrate with the ship and chest.

Reaper Cannon of Rage

  • Players cannot interact with the Reaper Cannon of Rage after joining a session in progress.

Players can currently fire a Reaper Cannon of Rage through the back window of a Galleon.

  • When a ship with a deployed cannon sinks, and the cannon does not go underwater, the cannon will remain floating after the ship has disappeared.

Skeleton Mercenaries

  • When shown a Bounty or X Marks the Spot Map for another island, Skeleton Mercenaries attempt to lead players to that location.

  • Skeleton Mercenaries do not assist with player-buried treasure maps.

Fixed Issues

Gameplay

  • Players can now interact with the harpoon tightrope while jumping or falling.

Boar Hunting Voyage

  • Voyage wallows are now removed when a crew cancels the Voyage.

  • Loot holes around wallows are now slightly raised and no longer merge into the ground.

  • Boars no longer float, flee for a shorter time and return to the wallow more frequently.

  • Boars can now attack players who are hiding or crouching.

  • The Voyage will now complete as expected, even if a player dies before killing the boar.

Skeleton Mercenaries

  • Skeleton Mercenaries no longer freeze when given the command to dig while carrying an item.

Hunting Spear

  • The throwing animation now correctly plays in third-person view when aiming and throwing a spear.

  • The sound effect for removing a spear from a ship’s hull now loops properly when cancelling and restarting the action quickly.

  • Impact visual and sound effects now appear correctly when a hunting spear enters a tier 5 damage hole, even when viewed from inside the ship.

  • The sound effect for spears hitting ships is now clearer and no longer muffled.

Megalodon Voyage

  • A Megalodon now consistently appears at the first interval site when diving to the Voyage.

  • Loot at spawn sites now appears correctly in subsequent Megalodon Voyages.

  • Loot items now stay afloat longer instead of sinking too quickly.

  • The field of view zoom for the Shrouded Glass has been updated, along with a smoother vignette transition speed.

Visual and Audio

  • The camera no longer merges into the barrel when zooming in during the Cut the Cake Emote.

  • The Magpie’s Glory Pocket Watch thumbnail now displays the dial in the correct orientation.

Text and Localisation

  • The Sovereigns’ Captaincy tutorial pop-up now provides accurate information about the value of selling food at Seaposts.
3.3.0.10  . 2025-03-21
id: 643 VFL view single open official

Insider Patch Notes 3.3.0.10

Insider update 3.3.0.10 is now live. This is the final Insider build of the hardening phase for our March update before we return to previewing features for future updates.

While this is the last Insider build to be focused on March’s update, the Known Issues listed below will continue to be worked on by the team ahead of launch.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Gameplay Improvements

Performance Improvements

  • Performance optimisations have been made to Storage Crates and Resource Barrels, addressing spikes in framerate when repeatedly interacting with their inventories over longer sessions

Known Issues

Hunting Spear

  • The throwing animation is not consistently shown to other players while aiming before quick-throwing.

  • Players will currently experience no impact sound or visual effects when a hunting spear enters a tier 5 damage hole when viewed from inside the ship.

Fixed Issues

Hunting Spear  

  • Hunting spears can now be fired into a fully damaged ship hole and will remain lodged there until removed by the crew.

  • The audio effect for removing a lodged hunting spear from a ship is now louder and more noticeable.

  • Hunting spears lodged in existing damage holes will now correctly reduce the amount of water entering the ship until removed.

User Interface

  • In multiple areas of the experience where a player’s gamertag is shown within a menu, a shortcut button can now be used to summon the player profile.

Visual and Audio  

  • The Azure Scout Pocket Watch now displays the correct date.

  • The Mandrake Speaking Trumpet now has the correct price in the sale tab.

  • Players who join a session where pirates are already in disguise will now see those disguised players correctly.

Performance and Stability

  • Improved server stability to reduce instances of players being disconnected from their session.
3.3.0.9  . 2025-03-18
id: 642 VFL view single open official

Insider Patch Notes 3.3.0.9

Insider Update 3.3.0.9 is now live. We are now in the hardening phase for the release of our March Update and these Insider builds will now mirror the feature set scheduled for the upcoming update.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Season 15: Wild Seas

Jellyfish Improvements

  • Following Insider feedback, jellyfish clusters have now been relocated to more fitting environments. These now appear around plant life, sunken debris, jetties and other marine life near island shorelines. 

  • These clusters have been grouped more closely together to create a more natural and vibrant presence, enhancing the scenery in picturesque locations.

Hunting Spear Balancing

  • Hunting spears can no longer be lodged into a capstan to block rivals from lowering the anchor. Throwing a spear into the capstan will now cause it to break and be unable to be used again.

Known Issues

Hunting Spear 

  • The throwing animation is not consistently shown to observing players when aiming before throwing.
  • Hunting spears currently will not become lodged in level 5 damage holes. 

Fixed Issues

Gameplay  

  • Reaper’s Chests hidden within a Shipwreck now once again show their tell-tale beacon from across the seas and no longer require a crew to approach before they become visible.

  • Captains can now place up to five Hunter's Call Banner Trinkets instead of just one.  

Hunting Spear  

  • The hunting spear now supports Controller Aim Assist when enabled.  

  • Throwing a hunting spear underwater now displays the correct animations.  

  • Characters no longer briefly appear larger when equipping the hunting spear in third-person view.  

  • The charging animation no longer repeats continuously when holding a charged throw underwater in third-person view.  

  • The transition animations when aiming and stopping aiming while swimming now display correctly in third-person view.  

  • Hunting spears now appear correctly when loading them into cannons.  

  • The correct button prompt is now shown when retrieving a hunting spear from a ship's hull.  

  • Hunting spears can no longer be lodged into the ship’s hull near the ladders to disrupt players boarding.

Visual and Audio  

  • The Azure Scout Pocket Watch now displays correctly in the menu previews.  

  • The Mandrake Costume no longer appears twice in the sale tab.  

  • The Ghost Ship's Crest now has a sharper texture when previewed at the Pirate Legend shop.  

Text and Localisation  

  • Adelrick’s voice line no longer incorrectly states that he is at Stephen’s Spoils.
3.3.0.8  . 2025-03-14
id: 641 VFL view single open official

Insider Patch Notes 3.3.0.8

Insider Update 3.3.0.8 is now live. As we approach the scheduled release of March’s update, the next Insider builds will become focused on finalising this release. This means that the feature set and builds delivered to Insiders will now closely resemble what will be available in the final release.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Wild Seas

Fishing Voyage  

  • The Fishing Maps used on Captain’s Fishing Voyages now provide crews with only a partial piece of the island near the fishing location, providing more of a challenge to locate the fishing spots

Known Issues

Hunting Spear

  • Hunting spears can currently be lodged into the capstan and ship’s ladders, hampering use of these interactions.

  • The throwing animation is not visible from a third-person perspective when aiming before throwing

Fixed Issues

Hunting Spear  

  • Hunting spears can no longer be resold to the same representative or island they were purchased from.  

  • Aiming a hunting spear to throw it while migrating to a new server will no longer cause it to be thrown automatically and disappear.  

  • Players should now be able to consistently remove hunting spears lodged in the hull of a Sloop.  

  • Moving while aiming the hunting spear will no longer cause screen stutter.  

  • Skeletons repairing a Skeleton Ship can now remove a hunting spear lodged in their ship.

  • Crews pledging to Captain Flameheart on the Burning Blade will now find any spears lodged in the hull will be removed when the ship is repaired.

  • Aiming a throw while underwater no longer causes the hunting spear to instantly become fully charged.

  • Players aiming a hunting spear then tapping sprint will no longer be able to throw instantly at full charge.

  • Safe teleporting while aiming a hunting spear will no longer cause the movement slow effect to persist after putting the spear away.  

  • Players should no longer experience a sudden game disconnection when attempting to throw a hunting spear while sprinting.  

User Interface

  • Using the back button while navigating the Pet Chest with a virtual keyboard on consoles will no longer cause the menu to become stuck, preventing further input.

  • Browsing certain pages of the spotlighted sections in the Pirate Emporium will no longer cause the game to stop registering stick input in menus.

Visual and Audio  

  • The Plucky Ruffian Sea Dog Dress and Jacket will now appear correctly on screen.

  • The Seventh Anniversary Bundle in the Pirate Emporium now correctly displays its own artwork instead of the Lightbearer Bundle art.  

  • Loading a Shiba Inu wearing the Wailing Barnacle Outfit into a cannon will no longer cause the outfit to intersect with the cannon.

  • After inserting a Skeleton Fort Key into the Vault door, the key will no longer appear to float in the air.  

  • The Emporium preview for the Grateful Muse and Centre of Attention Emotes now use the correct camera placement.  

Text and Localisation

  • After diving to and completing a Raid Voyage for The Hunter’s Call, the Captain’s Logbook will now correctly record the arrival location instead of always displaying Discovery Ridge.  

Performance and Stability  

  • Players will no longer experience an unexpected game closure after dying while crouched.  

  • Improved server stability to avoid instances where players are disconnected from their session.

3.3.0.7  . 2025-03-11
id: 640 VFL view single open official

Insider Patch Notes 3.3.0.7

Insider Update 3.3.0.7 is now live. The Festival of Fishing event returns in full, now with all parts of the event available for testing.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Wild Seas

Hunting Spear

  • Throwing a fully charged hunting spear now deals 75 damage (up from 65).

  • The hunting spear has received visual improvements when held or placed in specific situations. Stowing the item on a player’s back while sprinting now causes it to sit neatly on the pirate’s back; dropping it now drives the spear into the ground ready for retrieval.

Hunter’s Call Trading Company

  • Defeating an emergent Megalodon on the seas will now reward crews with Megalodon Teeth and Scales that can be traded to the Hunter’s Call for additional reputation.

Additional Hunter’s Call rewards for defeating a Kraken are also planned and will arrive for Insider testing in a future update.

Live Events

Festival of Fishing

With the Hunter’s Call receiving renewed focus in Season 15, the Festival of Fishing returns with refreshed activities and rewards.

  • Fish Multiplier: Fish can be handed in to receive double gold and reputation.

  • Time-Limited Voyages: A Hunter's Rare Fishing Map and Merrick's Delicious Recipe can be played during the Festival of Fishing, making the most of the Fish Multiplier.

  • Event Reward – Completing both new time-limited Voyages will earn players an exclusive fishing rod.

  • Event Goals: Complete Hunter's Call-themed Goals during the Festival of Fishing to earn gold and reputation. Completing the event Goals grants players the Fisher of Fortune and Connoisseur of Culinary Craft Titles.

  • Fishing Emissary Boost: Players representing the Hunter’s Call or a Guild as an Emissary will find their Emissary Grades progress much faster during the Festival of Fishing when catching fish.

  • Free Emissary Flag – The Hunter's Call Emissary Flag is available to all players during the Festival of Fishing, offering a chance to experience Emissary play without needing to own the license.

Known Issues

Skeleton Mercenaries

  • Revived Skeleton Mercenaries currently do not change ownership when revived by a crewmate.

  • Players may need to leave and return for enemy Skeleton Mercenaries to recognise them as their owner after revival.

  • Skeleton Mercenaries will freeze when commanded to dig while carrying an item.

  • Multiple Skeleton Mercenary groups may appear if players leave and return to an island.

Improved Reaper’s Chest

  • Skeletons do not move with the chest when it is moved by ship.

Fixed Issues

Gameplay 

  • The design of the lizard that reappears after being scared away by the player is now chosen at random again.

  • The number of Merrick Shipmate Trinkets that can be placed has been increased from 1 to 5 to match other shipmate trinket limits. 

Wild Boars 

  • Wild boars now move at a more natural speed when travelling between locations.

  • Wild boars will now attempt to charge at players and will no longer stop charging after being chased for a long time.

  • Loot around the wallow is now more spread out and will not appear on top of the wallow.

  • Dig spots around the wallow now sit correctly on the surface, and smaller items are either visible or can be dug up in one go.

  • The wallow will now remain visible after completing the Boar Hunting Voyage.

Hunting Spear

  • Hunting spear aim sensitivity settings now apply correctly when aiming.

  • The hunting spear’s charging and throwing animations now display correctly in both first-person and third-person views when charging a throw underwater for all pirate body types.

  • Hunting spears no longer pierce through the opposite side of a ship’s hull when fired from a cannon.

  • The idle swimming animation now displays correctly for all body types in third-person when holding a hunting spear.

  • Players with the 'Reduce hold to use item' setting active will now correctly transition in and out of aiming when viewed by another player.

  • Throwing a hunting spear mid-charge will now cause it to land in the correct spot.

  • The rumble effect from charging a hunting spear will no longer persist after the screen fades to black.

Skeleton Mercenaries

  • Skeleton Mercenaries will now respond immediately when asked for assistance with a map after reviving.

Megalodon Hunting Voyage

  • The beacon for the Megalodon Hunting Voyage is now visible from a consistent distance.

  • Feared Milestones now update correctly when Captains defeat Ancient Megalodons.

Environment

  • Players will no longer experience erratic camera movement after running into a skeleton at The Reaper’s Hideout.

  • Bats at Crook’s Hollow now appear clearly instead of flying out of the rock above the north cave.

  • Bats in the Sunken Grove’s small cave no longer briefly pass through a wall.

  • The ceiling in Mercy’s End Fortress no longer has a visible gap.

Visual and Audio

  • The Dreamers’ Dust Costume has regained its visual effects.

  • The Azure Scout Spyglass is now correctly sized compared to other spyglasses.

  • The Cherished ‘Hidden in Plain Sight’ Trophy and all ‘Be Alluring to Get Ahead’ Trophies are now correctly sized and positioned when previewed in the Shipwright Shop and Trinket Box.

Performance & Stability

  • Improved server stability to avoid instances where players are disconnected from their session.
3.3.0.6  . 2025-03-07
id: 639 VFL view single open official

Insider Patch Notes 3.3.0.6

Insider Update 3.3.0.6 is now live. Insiders can finally break the seal on Reaper’s Chests, unleashing a wave of Order of Bone & Blade Skeletons. Players can also discover two new Reaper-themed rowboat liveries, and sample new stock arriving in Outpost stores. 

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Reapers Rising

Reaper Chest Improvements

  • Existing Reaper’s Chests can now be interacted with to break the seal, releasing waves of Order of Bone & Blade Skeletons that defend the crew in possession of the chest and attack nearby foes.

  • When possible, these skeletons will follow the chest when it is carried, allowing it to be used for defense when placed on a ship or for offense by leaving it aboard an enemy vessel.

  • Skeletons will only emerge when the chest is placed firmly on land or a ship’s deck, while submersion in water or being carried will pause their appearance.

  • Once all summoned skeletons have been defeated, no further reinforcements will be raised from the chest.

To facilitate Insiders testing, two Reaper's Chests can now be found inside the Outpost Tavern.

New Rowboat Liveries

  • To align with Flameheart’s increasing influence in the Sea of Thieves, two new Reaper-themed rowboat liveries can now be found on rowboats washed up on islands. These are the Reaper’s Rowboat Livery and the Order of Bone & Blade Rowboat Livery

Outpost Stock

New Items – Now in Stock!

  • Azure Scout Equipment Set

  • Azure Scout Instrument Set

  • Azure Scout Weapons: Pistol, Cutlass, Blunderbuss, Eye of reach, Heavy Sword and Rapier.

Updates

Performance Improvements

  • Further performance improvements have been made to how Trinkets are loaded when approaching Captained Ships. Trinkets are now gradually loaded in over time and will only fully load when much closer to the ship, further reducing the performance impact when approaching ships at sea.

Known Issues

Improved Reaper’s Chest

  • Moving the chest between regions may stop skeletons from emerging from it in that region. This can happen if the chest is repeatedly moved between the same two areas.

  • Placing the chest in a new area does not retain the number of charges used, which may cause more skeletons to spawn than intended.

  • When placed on a ship’s lower deck, Order of Bone & Blade Skeletons still surface on the top deck.

Skeleton Mercenaries

  • Skeleton Mercenaries do not currently assist with all X Marks the Spot maps.

  • Skeleton Mercenaries may sometimes appear to slide while using their wandering animation.

Fixed Issues

Gameplay  

  • Traps can now be placed on and around the stairway to the Athena’s Fortune Hideout inside Outpost taverns.  

  • Chests dropped into shallow pools will now float properly instead of hovering high above the surface.  

  • The Orb of Secrets can now be sold to The Hunter’s Call for the same price as other Trading Companies.  

  • Ancient Megalodons are now correctly affected by the damage from a Poison Dart.  

  • Defeating an Ancient Megalodon will now be recorded in the Captain’s Logbook.  

Hunting Spear

  • Hunting spears can no longer be resold to the same Outpost they were purchased from, even if thrown and picked up again.  

  • The hunting spear now deals the correct, increased damage to all Megalodon types.  

  • Players can no longer bury the hunting spear.  

  • Placing a hunting spear onboard will no longer provide Emissary Grade Progression.  

  • When throwing a hunting spear with a fully charged throw, the visual trail will now be shown across the full path of the spear.

  • Third-person character animations will now appear correctly when performing a fully charged throw.

  • The hunting spear no longer merges through the larger body type when held.  

  • When observing a player aiming a hunting spear, they will now accurately display which direction and height they are intending on throwing the spear.

  • When picking up a hunting spear, the spear and the player’s arms will no longer momentarily appear to judder from a third-person view.  

  • A player who cancels a throw after aiming a hunting spear will now appear correctly to observers.

Wild Boar Hunt  

  • Boar footprints now match those seen in the boar wallow, with a greater range between prints to increase the challenge for players.  

  • Boar tracks and footprints are now more visible in grassy areas.  

  • The maximum circumference for wallow dig spots has been extended.  

  • Boars will now wander further across the island, making them easier to locate.  

  • Lure Darts now correctly attract enemies when attached to boars.  

Fishing Voyage  

  • Ancient Fish can now be grappled out of another player's hands.  

Megalodon Hunting Voyage  

  • New music has been added to signal key points in the Megalodon Hunting Voyage, including interval completions and the final battle.  

  • The wake trail will no longer lead players to the world’s edge and off the map.  

  • Loot from a defeated Megalodon will now consistently float to the water’s surface.  

Skeleton Mercenaries  

  • Skeleton Mercenaries will no longer sometimes use a fleeing animation.  

Visual and Audio  

  • Switching from crouching to standing while holding a fishing rod will no longer cause the rod to appear in the middle of the screen momentarily.  

  • Pig pets will no longer appear misaligned in the player’s arms when players jump while stroking them.  

  • The red belt on the Dark Adventurer’s Jacket no longer merges through the player’s arm during certain emotes.  

  • The Stately Shirt no longer causes long hairstyles to intersect clothing and no longer duplicates arm tattoos in a distorted form.  

  • Bat sound effects will now properly fade out instead of continuing to play long after the bats have flown away.  

  • The Pig Ghost Outfit’s shop icon is now consistent with other outfit icons.  

Performance and Stability

  • Improved server stability to avoid instances where players are disconnected from their session.
3.3.0.5  . 2025-03-04
id: 638 VFL view single open official

Insider Patch Notes 3.3.0.5

Insider Update 3.3.0.5 is now live. Skeleton Mercenaries can now assist in finding bounty targets and riddle map locations, while jellyfish have been introduced along island coastlines. The Festival of Fishing returns with boosted rewards, and new items have arrived in the Pirate Emporium.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Reapers Rising

Skeleton Mercenaries

  • Skeleton Mercenaries, which can now be found on all large Islands, have gained the ability to assist players in locating bounty targets and riddle map locations. These allies will lead players and help navigate the island, ensuring treasure or bounty targets can be found more efficiently.

Wild Seas

Jellyfish

  • Players will now discover jellyfish while navigating around island coastlines, expanding the range of passive wildlife found across the seas.

Hunting Spear

  • A thrown spear will now do increased damage to all island animals, sea threats, Skeleton Lords, Skeleton Captains and Ocean Crawlers.

  • The range of the hunting spear’s quick throw has been slightly increased, throwing the spear further.

Lizards

  • New lizards have been introduced to Shiver Retreat.

Live Events

Festival of Fishing

  • Fish Multiplier: Fish can be handed in to receive double gold and reputation.

  • Time-Limited Voyage: A Hunter's Rare Fishing Map can be played during the Festival of Fishing, making the most of the Fish Multiplier.

  • Event Goals: Complete Hunter's Call-themed Goals during the Festival of Fishing to earn gold and reputation. Completing all Goals grants players the ‘Fisher of Fortune’ Title.

  • Fishing Emissary Boost: The Emissary Grades of Hunter’s Call or Guild Emissary Flags will rise notably faster during the Festival of Fishing when catching fish. 

Pirate Emporium

New Items – Now in Stock!

  • Lightbearer Ship Collection & Ship’s Crest

  • Lightbearer Weapon Bundle

  • Lightbearer Costume Set

  • Mighty Lightbearer Flag, Hull, Collector’s Figurehead & Sails

  • Silent Lightbearer Flag, Hull, Collector’s Figurehead & Sails

  • Wise Lightbearer Flag, Hull, Collector’s Figurehead & Sails

  • Gold Curse Toucan

  • Dire Dark Warsmith Weapons: Double Barrel Pistol, Throwing Knives, Grapple Gun and Blowpipe

  • Pet Pig Outfits: Sovereign, Bilge Rat, Sea Dog, Pirate Legend and Ghost

  • Reaper’s Mark Sails (time-limited)

Updates

Outpost Trap Restrictions

  • Traps are now able to be placed in and around the Outpost taverns, allowing crews to lie in wait for unsuspecting players.

  • Players triggering a nearby trap when arriving in the tavern at the start of their session however will remain unharmed as players will not take damage while ‘waking up’.

Performance Improvements

  • Following the work to rebuild the various ship types, ships arriving on a server after diving or naturally through server migration are now loaded in sections to improve performance.

Performance Management

  • A new management system is now in operation on the server, controlling the activation of certain events and encounters to ensure that the server has the necessary resources to safely operate the activity. 

  • Encounters with an emergent Megalodon are now controlled by this system, with further events to follow.

Known Issues

Trap Restrictions

  • Players will currently be prevented from placing traps above the stairs descending to the Athena’s Fortune Hideout, however this will be permitted in a future Insider update.

Skeleton Mercenaries

  • Duplicate Skeleton Mercenaries may appear when leaving and returning to an island.

  • After revival, Skeleton Mercenaries may remain in their wander or idle animations for a while after being asked for map assistance.

  • Skeleton Mercenaries may wander for long periods if they cannot find a path to the player while trying to lead them.

Reaper Cannon of Rage

  • Direct shots from a cannonball on a deployed Reaper Cannon will not currently trigger overheat, however this is intended.

  • The Reaper Cannon of Rage will not consistently be overheated by damage when onboard a moving ship.

Fixed Issues

Gameplay  

  • Commendation progress for defeating the Ancient Megalodons is now awarded to all crews participating in the encounter by dealing damage, not just the crew that lands the final hit.  

  • Melee attacks from a throwing knife below the deck of the ship should no longer appear to hit an invisible surface in various locations.

  • Seagulls will no longer appear alongside ships while in a storm.  

Hunting Spear

  • Players can now charge a hunting spear even if they begin charging without aiming.  

  • Skeleton crews can now remove spears lodged in their ships.  

  • Hunting spears lodged into the hull of the Burning Blade can now be removed and no longer remain stuck after a crew pledges to Captain Flameheart.  

  • Attempting to throw a hunting spear while naturally migrating to a new server should no longer cause the spear to disappear.  

Boar Hunting Voyage  

  • Boars now react to and are properly lured by the Lure Dart.  

  • Enemies will now be distracted by a Lure Dart attached to a wild boar.  

  • Treasure buried in boar wallows will now appear closer to the wallow itself.  

  • Grand Boars now flee at the same speed as common boars.  

  • Boars and wallows will now always appear when diving to a Boar Hunt and disappear properly when the Voyage is completed or cancelled.  

  • Diving to a Boar Hunting Voyage now correctly places players at the intended island.  

  • The text on the Boar Hunt Quest Map now fits properly within the map’s edges.  

Fishing Voyage  

  • Treasured Fish now move naturally when swimming towards the fishing float.  

Megalodon Hunting Voyage  

  • Megalodons hunted during a Voyage now take increased damage from hunting spears and reduced damage from explosions.

  • The shipwreck found at the end of the Voyage will no longer be destroyed prematurely if players move too far away after completing the Quest.  

Reaper Cannon of Rage  

  • Any Reaper Cannons active on a ship will now be moved to the new server during natural server migration and consistently removed from the originating server. This does not affect diving to Voyages or Faction battles which will still cause the cannon to be left behind with any other treasure.

  • Reaper Cannons of Rage can no longer be taken through the Tunnels of the Damned into a Tall Tale. 

Visual and Audio  

  • Players using the ship’s wheel on a Brigantine will no longer have their game chat muffled when speaking.  

  • Multiple crews gathering to join the Legend of Glitterbeard will now find the visual effects light consistently with the music.

Performance and Stability

  • Improved server stability to avoid instances where players are disconnected from their session.
3.3.0.4  . 2025-02-28
id: 637 VFL view single open official

Insider Patch Notes 3.3.0.4

Insider Update 3.3.0.4 is now live. In this update, players can take part in testing the second part of our newly adapted Festival of Fishing, as well as provide further feedback on new features for Season 16. 

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Reapers Rising

Reaper Cannon of Rage

  • The cannon will no longer generate heat from damage while packed away.

  • While deploying a cannon in water will continue to cool it during use, the amount of cooling has now been reduced.

Wild Seas

Lizards

  • New lizards have been introduced to Shiver Retreat, Picaroon Palms, Rapier Cay and Sea Dog’s Rest.

Bats

  • Bats have now been reintroduced into caves on the Maiden Voyage, Discovery Ridge, Snake Island, Cannon Cove, Lone Cove, Smugglers’ Bay, Flintlock Peninsula, Crook’s Hollow, Kraken’s Fall, Plunder Valley, Ruby’s Fall and Devil’s Ridge.

Ancient Megalodons

  • While attacks from Ancient Megalodons can on occasion cause ships to capsize, in this update the frequency of this behaviour has been reduced.

Live Events

Festival of Fishing

  • Time-Limited Voyage: Play through Merrick's Delicious Recipe during Festival of Fishing and make the most of that fish multiplier!

  • Event Goals: Complete Hunter's Call-themed Goals during the Festival of Fishing to earn gold and reputation. Completing all Goals grants players the ‘Fisher of Fortune’ Title.

Free Emissary Flag: All players can fly the Hunter's Call Emissary Flag during the Event, even without owning it, to explore the new Emissary License.

Known Issues

Reaper Cannon of Rage

  • The cannon model and audio and visual effects are all considered placeholder in this early preview and feedback is not required at this time.

  • Direct shots from a cannonball on a deployed Reaper Cannon will not currently trigger overheat, however this is intended.

  • Zones on the ship that block cannon placement are no longer working, allowing players to place cannons in unwanted areas.

Hunting Spear 

  • Charging a throw may cause player animations to break for those observing.

  • Dropping a spear while aiming can cause the players field of view to remain changed.

  • Hunting spears will intersect with the pirate while hanging.

Wild Seas

  • The Hunter's Garb and Hunters Through and Through Commendations do not currently progress when equipping the Rank 100 Costume.

Fixed Issues

Gameplay

  • Players grappling to a ship’s ladder should no longer find themselves appearing in a different location.

  • Players can no longer grapple treasure through the open storeroom windows on Sea Forts.

  • Tall Tale items from within the Sea of the Damned can no longer be brought back to the Sea of Thieves.

Skeleton Mercenaries

  • Skeleton Mercenaries are no longer duplicated when leaving the area of the bone pile and returning.

  • Skeleton Mercenaries should now be removed consistently removed when leaving an island.

  • Players can no longer give throwing knives to Skeleton Mercenaries

Wild Boar

  • Boars should no longer knockback the player when the player touches the boar and should only apply knock back when the boar is charging 

  • Boars and their wallows should now appear on Shark Bait Cove when crews are assigned a Hunting Voyage on the island.

Hunting Spear

  • Players should no longer be able to queue throwing a hunting spear by pressing the throw key while taking aim. 

Wild Seas

  • The fishing spot at Isle of Last Words is now further away from the shore, allowing players to fish successfully when on the Voyage.

  • Hunter’s Call items being sold to the Reaper’s Bones no longer increases progress of Call of the Hunter Commendations.

  • Ancient Megalodons now progress the Who Needs a Bigger Boat Commendation.

Visual and Audio

  • The sword is now visible when performing the Swashbuckling Story Emote.

  • The pig pet's shadow is no longer missing from first-person view while holding the pet.

  • Seagulls no longer appear next to ships whilst the ship is in a storm.

  • Fishing spot visual effects should no longer appear inside of the ship’s hull if the ship stops on the fishing spot.

  • Browsing disguises in the Vanity Chest now shows the pirate correctly in the preview.

3.3.0.3  . 2025-02-26
id: 636 VFL view single open official

Insider Patch Notes 3.3.0.3

Insider Update 3.3.0.3 is now live.  With this update players can get hands on with the new deployable Reaper Cannon, a brand-new transportable weapon to add to your arsenal for naval combat. 

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Reapers Rising

Reaper Cannon of Rage

  • The Reaper Cannon of Rage is a powerful new deployable cannon. The cannon can be transported and deployed in a wide range of tactical locations and moved to be redeployed in new locations as needed.

  • When deployed, it can be loaded and fired like a regular cannon; however, be warned with each shot fired the cannon generates heat and will need to be cooled to prevent overheating. Players can delay their shots to allow the cannon to cool, or use water to douse it faster.

  • The cannon will also overheat when taking damage, becoming a potential target for rival crews. Should the cannon reach a critical heat threshold either through over use or by damage it will begin to steam and then explode, causing devastating damage to the area.

To facilitate Insider testing, these new Reaper Cannons can be found easily at Outpost Taverns.

Wild Seas

Hunting Spear Improvements

  • The range of the hunting spear’s quick throw has been slightly increased, throwing the spear further.

  • Throwing a hunting spear at a higher angle will cause the spear to arc sooner and travel a shorter distance.

  • Charging a throw will now take longer before being fully charged.

Lizards

  • New lizards have been introduced to Twin Groves, Fools Lagoon, Plunderer’s Plight, Cinder Islet, Boulder Cay, Paradise Spring, Tri-Rock Isle, Glowstone Cay, Lookout Point, Mutineer Rock, Shark Tooth Key, Flame’s End and Magma’s Tide.

Wild Seas

Athena’s Fortune Legendary Searches

  • Athena’s Fortune now offer three new Voyages that provide a short, on-demand option to earn Athena’s Fortune reputation. These new Legendary Searches can be selected from the Quest Table: A Legendary Treasure Map Search, A Legendary Riddle Quest Search and A Legendary Skeleton Bounty Search.

  • As these Voyages are a shorter experience and therefore have less risk than the existing Athena’s Fortune experiences on offer, they will provide reduced rewards in comparison to their riskier counterparts.

Live Events

Gilded Voyages

  • New Gilded Voyages are now available, sending players into The Wilds. This Gilded Voyage can be found in the Limited Voyages tab of the Quest Table. 

  • There are four Gilded Voyages available, each with a single use; Gold Hoarders, Merchant Alliance, Order of Souls and Athena's Fortune.

Known Issues

Reaper Cannon of Rage

  • The cannon model, audio and visual effects are all considered placeholder in this early preview and feedback is not required at this time.

  • Direct shots from a cannonball on a deployed Reaper Cannon will not currently trigger overheat, however this is intended.

Hunting Spears

  • Spears remain stuck in the hull and will still apply Tier 5 damage if a player attempts to interrupt the removal action at the end of its duration.

Skeleton Mercenaries

  • The player cannot harpoon treasure out of a Skeleton Mercenary’s hands if it hits the back or side of the skeleton.

Fixed Issues

Gameplay

  • Players lobbing throwables above or below deck across all ship types should no longer find they explode on contact with invisible surfaces.

  • Boars can now trigger traps.

Hunter’s Call Trading Company

  • Players will now find Crates of Rare Fish Scales when taking on Raid Voyages for the Hunter’s Call.

Skeleton Mercenaries

  • The Box of Spices can no longer be handed to the Skeleton Mercenaries.

Grapple Gun Animations

  • The new animations shown when grappling to a location now appear correctly when grappling in a vertical direction.

  • Grappling to a location after sprinting or swimming should now consistently show the intended animation.

Hunting Spear

  • Players triggering a panic teleport while charging a spear attack will no longer find their controller vibrations become stuck.

  • Players can no longer sell a hunting spear at the same Outpost it was purchased from.

  • Players should no longer find themselves unable to interact with objects after sprinting shortly after throwing a hunting spear.

  • Thrown spears travelling through the air can now be seen by other players.

Pigs

  • Pet pigs’ names will now be shown above the pig.

  • Players stroking a pig while jumping will now appear to stroke the pig correctly after landing.

Environment

  • Ancient Megalodons should now be able to navigate correctly near the Fort of the Dammed and should no longer get stuck on the shore.

  • Players making their way onto a Skeleton Sloop will now find they can safely navigate the ship without hitting invisible surfaces.

Visual and Audio

  • Seagulls should no longer stay parallel with the ship when the ship turns very quickly.

  • Players equipping the Hunter's Call Emissary Costume will now find that any masks are hidden to prevent visual distortion with their pirate’s face.

Text & Localisation

  • The Hunter's Call Emissary Table will no longer show placeholder text when in Safer Seas.

  • Cardinal Lodestar Sails description now mentions the correct insignia colour.

  • The Shrouded Glass should no longer display placeholder text within the Pirate Radial Menu.

3.3.0.2  . 2025-02-21
id: 635 VFL view single open official

Insider Patch Notes 3.3.0.2

Insider Update 3.3.0.1 is now live. New Pirate Milestones introduce four Trinkets, now available for testing. Fishing Maps, hunting spears, wild boars and lizards have all received improvements in this Insider update. Mega Stashes now feature reinforced Fort floors and more frequent Ashen rewards, and new Pirate Legend weapons are available for testing.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Reapers Rising

Skeleton Mercenaries

  • The Order of Bone and Blade are Skeleton Mercenaries who can assist players with their quests on islands. Search large islands for the telltale bony arm sticking out of the ground and unearth the bone pile to revive a new ally.

  • Players can collect multiple allies while searching islands, and may even uncover a Captain Mercenary, a more formidable defender. 

  • Once revived, the Skeleton Mercenary will be indebted to the pirate, following them and assisting on their adventures on the island. These allies will help dig up treasure, carry loot, assist with quests and, of course, raise their cutlass in battle!

Wild Seas

Boar Hunting Voyage

  • Crews can now hunt down a fierce Grand Boar in ‘A Pirate’s Boar Hunt’, a new on-demand Voyage from the Hunter’s Call. Players should track the boar and follow it to its wallow to uncover stolen Hunter’s Call treasure.

Lizards

  • New lizards have been introduced to Salty Sands, Castaway Isle, Isle of Last Words, Scorched Pass, Booty Isle, Black Sands Atoll, Brimstone Rock and Roaring Sands. 

Wild Seas Commendations

  • New Commendations have been added to Wild Seas, challenging pirates to use their hunting spear against a range of targets. These Commendations will be arriving in the Season 15 mid-season update.

Live Events

Festival of Fishing

The Festival of Fishing returns during Season 15, refreshed alongside the Hunter’s Call expansion. 

  • Fish Multiplier: Fish items can be handed in for double gold and reputation.

  • Event Goals: Complete Hunter's Call-themed Goals during the Festival of Fishing to earn gold and reputation. Completing all Goals grants players the ‘Fisher of Fortune’ Title.

  • Free Emissary Flag: All players can fly the Hunter's Call Emissary Flag during the Event, even without owning it, to explore the new Emissary License.

  • Raid Voyage: All players can play the Hunter's Call Raid Voyage, 'A Duel with an Ashen Lord,' during the event, regardless of reputation.

See the feedback thread in the Insider Forum Hub for information on how to take part in this live event test.

Gameplay Improvements

Grapple Gun Animations

  • Players grappling to a location will now have a unique animation, showing their pirate flailing as they're pulled through the air. 

Updates

Insider Programme Rewards

  • Following the initial change to the Insider weekly reward system, the team have reviewed the feedback and monitored play behaviour to ensure this is still rewarding Insider play at the desired levels.

  • As part of this update, the amount of reputation required each week to unlock an Insider reward has now been reduced to better align with the typical earn rates for an hour of play in Insiders.

Known Issues

Hunting Spear

  • Players may become unable to drop the hunting spear or interact with objects if they sprint immediately after throwing it.

  • Hunting spears cannot currently be removed from a ship’s hull when lodged into a heavily damaged hole. 

Boar Hunting Voyage

  • Diving to a Boar Hunt Voyage may result in a range of issues such as arriving at the wrong location, no boars or wallows appearing on the target island and the Quest Map may lose its text. It is advised to sail to these Voyages in this build.

  • Boars and wallows do not disappear after completing or cancelling the Voyage.  

Skeleton Mercenaries

  • Skeleton Mercenaries freeze if commanded to dig while carrying an item.  

  • Players may need to leave and return for Skeleton Mercenaries hit reactions to update correctly.  

  • Skeleton Mercenaries may sometimes use a fleeing animation randomly.  

  • If killed while fleeing, Skeleton Mercenaries may start to revive themselves while still playing the flee animation.  

Fixed Issues

Wild Seas  

  • The Hungering One Hunter’s Shirt no longer causes underwear to disappear when moving away from the player or using an emote.  

Wild Boars  

  • Treasure found around boar wallows will now stay in place after being dug up.

  • The Wild Boar Note now unfolds correctly when held by players.  

  • Wild boar wallows and islands will only reset once all treasure has been dug up and every boar on the island has been defeated.  

  • Controllers will now vibrate when a player is hit by a boar.  

  • Wild boar bodies no longer appear to slide across the floor when defeated.  

  • Wild boars now make ambient grunting sounds when being followed.  

  • Wild boars now play their eating animation when fruit is dropped for them.  

Hunting Spears  

  • Hunting spears fired from cannons now leave a visible trail behind them.  

  • Removing a hunting spear from a hole now increases the hole to its maximum size.  

  • Hunting spears can no longer be stored in cannons and used in unintended locations such as The Sea of the Damned and during Tall Tales.  

Fishing Voyages  

  • The visual effects for fish now fade in and out smoothly when fish appear and flee.  

  • Fishing frenzy effects now disappear as intended when a quest is completed.  

Megalodon Voyages  

  • The Megalodon in this Voyage will now attempt to flee as intended, preventing players from defeating it too early.  

  • The beacon is now present during the Megalodon Voyage.  

  • The Megalodon note's icon now fills the circle correctly when highlighted.  

  • The Megalodon will no longer get stuck on floating debris when charging at a ship.  

  • Text on the Voyage Note now fits properly on the page and is no longer covered by the player's hand.  

Ancient Megalodons  

  • Firing a Grapple Gun at a Barnacled Dread Megalodon will no longer cause it to attach to a point far away on the map.  

Visual and Audio  

  • The Baleful Bloom Costume now fits properly on larger pirates and no longer merges through underwear.  

  • Bats now play their intended sound effects when flying near the player.  

  • Hairstyles now remain visible when wearing certain outfits.  

  • Equipping the Party Boat Jacket and Gloves no longer causes visible seams to appear on the player's arms.  

  • The medallion on the Carla Costume now sits correctly on all body types.  

Text and Localisation  

  • ‘Three Paces East Seapost’ is now spelled correctly when playing in French, English, Spanish, Portugese, Italian and Polish.
3.3.0.1  . 2025-02-18
id: 634 VFL view single open official

Insider Patch Notes 3.3.0.1

Insider Update 3.3.0.1 is now live. New Pirate Milestones introduce four Trinkets, now available for testing. Fishing Maps, hunting spears, wild boars and lizards have all received improvements in this Insider update. Mega Stashes now feature reinforced Fort floors and more frequent Ashen rewards, and new Pirate Legend weapons are available for testing.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Wild Seas

New Pirate Milestones

  • Four new Pirate Milestones have been added with this update, unlocking access to new Trinkets: the Fearsome Flame, Coral Calamity and Tides of Tranquility Trophies along with the Gone Fishin’ Painting.

These items have been granted directly to Insiders to facilitate testing.

Fishing Voyage Improvements

  • Fishing Maps now feature improved island artwork and revised text positioning to better support a range of localised languages.

  • Fishing Maps have been zoomed out to ensure all fishing spots are visible.

Hunting Spear Improvements

  • The hunting spear’s quick throw has been toned down and now travels a much shorter distance compared to a fully charged throw.

  • Hunting spears purchased from The Hunter’s Call are now limited to five per crew.

Wild Boar Improvements

  • Boars will now wander the islands naturally when unthreatened.

  • After a chase, boars will now stop eating when far enough away from players to feel safe.

  • Boars will now attack more frequently and deal more damage when provoked.

  • Boar wallows will now contain more relevant treasure, including a variety of treasure chests, artefacts, hunting trophies, Mermaid Gems, Merchant Crates and more.

  • Grand Boars will now always appear on an island where a boar wallow can be found.

  • Boar hoofprints are now much clearer on islands.

Lizards

  • Lizards have been added to even more islands across the Sea of Thieves.

Live Events

Mega Stashes

  • This update improves Mega Stashes based on feedback from the last playtest. Skeleton Fort floors have been reinforced to prevent players from seeing treasure below through cracks, ensuring the moment of opening the Vault remains exciting.

  • Mega Stashes are now available at Molten Sands Fortress, and when a Chest of Fortune is present, it will appear alongside Mega Stash rewards to ensure players do not overlook it.

For this test, Ashen Mega Stashes will appear more frequently, offering a mound of Ashen Chests of Legends for crews to claim.

Outpost Stock

Athena’s Fortune Weapons

  • The Legendary Heavy Sword and Rapier are now available for Pirate Legends to purchase from the Athena’s Hideout shop.

Updates

Performance Improvements 

  • The Sloop, Brigantine and Galleon have been rebuilt behind the scenes, breaking each ship up into smaller parts, allowing them to be loaded in sections by the server. This work will provide server performance improvements when ships are created at the start of a session, in addition to ships arriving on a server after diving or naturally through server migration.

  • Performance improvements have been made to how treasure items floating in water are managed across the server.

  • Performance optimisations have been made to Treasure Chests and locked Treasure Chests on the server.

*With significant changes like these, we ask for Insiders to be extra vigilant around both performance and potential game regressions and to report any issues they experience. *

Pirate Emporium Browsing

  • When browsing bundles within the Pirate Emporium, players can now navigate directly to the ‘Browse All’ menu from a shortcut at the bottom of the screen

Known Issues

Hunter’s Call Commendations

  • Four Hunter’s Call Commendations and their associated Titles have been temporarily removed and will return as the team prepare for April’s update.

Hunting Spear

  • Players may be unable to perform any actions after sitting during a charging attack and then standing.

  • Skeletons are currently unable to remove hunting spears lodged into their ship.

  • Hull damage is not currently applied when a hunting spear is pulled out of a ship

Fixed Issues

Gameplay

  • During general play, Insiders should now experience more consistent gold and reputation rewards being delivered when handing in treasure to Company representatives. While delays to rewards can still occur in online play for many reasons, an issue causing significant delays and sometimes missing rewards has now been addressed.

  • Insiders should now consistently find themselves able to purchase items from The Hunter’s Call after reaching the required rank.

  • All blowpipes have been reviewed and their aiming improved to ensure shots now align with the tip of the blowpipe when fired.

  • The Dance Off Danger Commendation will now progress when using a Bone Caller to target Obsidian Skeletons.

Fishing Voyages

  • Players choosing to dive to a Fishing Voyage will now consistently find the Treasured Fish at the correct location.

  • A duplicate of a caught fish no longer appears near the player when crouching and standing back up or when unequipping and re-equipping the fishing rod.

  • The radial menu icon for the Fishing Map is now correctly displayed.

Hunting Spear

  • The hunting spear will now float when dropped in water.

  • Hunting spears can now be sold to The Hunter’s Call, Reaper’s Bones and Sovereigns.

  • Hunting spears now appear correctly when lodged into a ship.

  • Controller rumble and haptic feedback now function correctly when aiming the hunting spear.

  • The glint on the hunting spear now correctly appears white instead of green.

  • Hunting spears can now be grappled by a ship’s harpoon.

Wild Boars

  • Leaving an island with treasure still recoverable within boar wallows will no longer cause the island to reset and the placement of wallows to move.

  • Boars no longer slide forward when entering their eating animation after running.

  • Treasure buried in a wallow will now only appear in locations where it can be dug up.

Megalodon Voyage

  • The Quest Radial now displays the correct icon for the Megalodon Note.

  • Players who join a Megalodon Voyage in progress will no longer receive two Shrouded Glasses.

  • Placeholder Megalodon Hunt wake effects have been removed.

  • The Shrouded Glass now consistently returns to its idle pose after using its zoom functionality.

The Hunter’s Call

  • Players are now awarded gold when handing in the Burning Blade to The Hunter’s Call if they have at least one Ritual completed.

  • Emissary Grade progression is now awarded to Hunter’s Call Emissaries when selling the Orb of Secrets.

Lizards

  • Lizards now appear in their intended locations and correct numbers on all islands.

  • Lizards now move more smoothly.

  • Static lizard graphics are no longer left behind after they flee from their location.

Visual and Audio

  • Barnacled Dread, Feared Redmaw and regular Megalodon Teeth will now consistently rest on surfaces when dropped rather than floating in the air.

  • Players can now hear audio effects from the lizard and boar on the title screen.

  • The liquid in the chalice now correctly drains during the Ritual cutscene from a third-person perspective.

  • Players’ eyes will no longer be visible above the Skeleton Curse during the Ritual of the Flame transition.

  • The pirate selection screen lighting no longer flickers unnaturally when quickly switching between pirates.

  • The Pirate Lord now displays the correct visual effects when banging his staff during tutorial sequences.

  • Fireflies on the Fog-Piercing Frog Lantern no longer flicker after surfacing from a ship dive.

  • The flowers of the Forest’s Blessing Costumes no longer move erratically while in a storm.

  • The bottom jaw of the Obsidian Ashen Winds Skull now appears correctly.

  • The lantern on the Burning Blade Reborn Figurehead now correctly matches its preview brightness.

  • The Vanity Chest preview now correctly displays disguise animations instead of weapon previews.

  • The Burning Eyepatch of the Ashen Dragon no longer appears above the disguise while walking around in a chest disguise.

  • The player’s camera should no longer be moved erratically when running into skeletons within The Reaper’s Hideout.

  • The back bottle on the Sawbones Belt no longer floats above the player when a chest disguise is in use.

  • Glint effects shown on nearby treasure now appears consistently when moving in and out of range.

  • The flutes on the Soaring Oracle Costume are now properly sized.

  • The visual effects when mimicking with a Mimic Dart no longer merge into cannons.

  • A small red flame no longer appears near the ship’s mast or fully lowered sails.

Text and Localisation

  • The Rococo Costume Bundle description now appears correctly.

  • Plunder Pass item descriptions no longer overlap due to excessive text length.

User Interface

  • Players attempting to open game settings and the Quest Table at the same time should no longer find themselves becoming stuck.

Performance and Stability

  • An issue with audio memory usage has been addressed, resolving a number of reported inconsistent audio issues and in some cases game instability.

  • Improvements have been made to server stability to avoid instances where players are disconnected from their session.

3.2.3.8  . 2025-02-14
id: 633 VFL view single open official

Insider Patch Notes 3.2.3.8

Insider Update 3.2.3.8 is now live. This is the final Insider build of the hardening phase for our Season 15 release before we return to previewing features for future updates.

While this is the last Insider build to be focused on February’s update, the below listed Known Issues will continue to be worked on by the team ahead of launch.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Season 15

Season Renown Progression

  • The Season Renown progression boost has now been disabled in this Insider build to better mirror the progress earned during live play in Season 15.

Known Issues

Fishing Voyages

  • Fishing Maps may not always display both fishing locations.

  • Fishing Maps are currently missing localisation across a range of non-English languages.

Hunter’s Call

  • The Orb of Secrets currently does not grant Hunter's Call Emissary Grade progression when brought on board.

  • ‘Hunter's Garb’ and ‘Hunters Through and Through’ Commendations do not unlock when equipping the Level 15 Hunter's Call Emissary Costume.

  • Selling the Burning Sword of Souls with Rituals Granted above 0 to the Hunter's Call representative does not award gold or Emissary points.

  • Treasured Fish are missing from Pirate and Ship Milestone statistics.

Visual & Audio

  • When equipping the Hungering One Hunter’s Shirt, any underwear may visually disappear when moving.

  • A purple number appears in the top left when opening the Game Options menu.

Fixed Issues

Gameplay  

  • When viewing the statistics for the Treasures Sold to the Reaper's Bones Milestone, all new Hunter’s Call treasure will now be correctly displayed.

Fishing Voyages

  • Fish now correctly appear at fishing spots on the first ‘A Hunter’s Fishing Map’ a player activates on a server.  

  • Crews diving to a Fishing Voyage or after migrating to a new server should now consistently find the fish at their intended location.

  • Fishing Maps no longer display placeholder 'Island name' text.  

  • Treasured Fish no longer briefly warp away from the fishing line when hooked.  

  • Catching Treasured Fish now correctly increases the Total Fish Caught in The Hunter Milestone category.  

Ancient Megalodons

  • The Feared Redmaw now glows red instead of blue as it heats up.  

  • Treasure dropped by the Feared Redmaw no longer incorrectly displays a Plunder loot icon on the map. 

Visual and Audio

  • A placeholder Chef's Throwing Knife is no longer visible at the Weaponsmith.  

  • A Crystal Danger Throwing Knife no longer remains in the player’s hand after running out of knives.  

Performance and Stability

  • Further improvements have been made to game stability to reduce scenarios where players unexpectedly exit the game or become disconnected from their session.
3.2.3.7  . 2025-02-11
id: 632 VFL view single open official

Insider Patch Notes 3.2.3.7

Insider Update 3.2.3.7 is now live. We are now in the hardening phase for the release of Season 15 and these Insider builds will mirror the feature set scheduled for the upcoming update.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Known Issues

Fishing Voyage

  • Fishing maps display placeholder text for the island name.

  • Choosing to dive to your destination may prevent fish from appearing during the Voyage.

Season 15 Cosmetics

  • The Hungering One Hunter’s Shirt wraps may disappear when moving away from the player wearing it or when using an emote.

Fixed Issues

Fishing Voyages

  • Diving to a Fishing Voyage now consistently takes players to the correct island.

  • The Fishing Voyage map has been visually updated and now displays final artwork.  

Pet Pigs  

  • The Sea Dog Pig Outfit now displays properly when viewed from a short distance.  

Hunter’s Call

  • The Hunter’s Call representative at Morrow’s Peak no longer continues fishing when players approach.

Visual and Audio

  • Firing a ship’s cannon equipped with a variety of cannon flares at Ghost Ships will no longer causes visual issues to appear within the sails.

  • Dying during the final wave of a Siren Treasury will no longer cause music to overlap during the encounter.

  • The fish in the Fish Fryer Emote preview now rests correctly in the pan.  

  • The Horn of Fair Winds and Trident of Dark Tides now appear correctly when viewed at different distances.

  • The buttons on the Merchant Alliance Dress no longer merge into the material while moving.  

  • The Tiny Tree Emote’s visual effect now disappears properly when the emote is cancelled.  

  • The star effects on the Radiant Comet Collector's Figurehead now remains visible from a distance.

  • The light effect of the Ancestral Collector’s Figurehead is no longer visible from inside the ship, and the item now appears correctly when lowering the graphic settings.  

  • The boot in the Boot Broth Emote now remains visible in the emote preview.  

  • Green smoke from the Checkmate Cannon Flare is no longer visible to players launched from the cannon.

Stability  

  • Resolved an issue that caused the Quest Table to display an extended loading spinner when browsing for Voyages.

  • Improved server stability to avoid instances where players are disconnected from their session.

3.2.3.6  . 2025-02-07
id: 631 VFL view single open official

Insider Patch Notes 3.2.3.6

Insider Update 3.2.3.6 is now live. As we approach the scheduled release of February’s update and the launch of Season 15, the next Insider builds will become focused on finalising this release. This means that the feature set and builds delivered to Insiders will now closely resemble what will be available in the final release.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Season 15: Wild Seas

Season 15 Launch

While Insiders has previously been previewing all of the features arriving across Season 15, this build is now focused solely on the features arriving at the launch of the Season in February. Features arriving later in the Season are currently disabled. The features enabled in this build are therefore:

  • Expansion of the Hunter’s Call Trading Company, with new ranks and Distinctions now available

  • Introduction of the Hunter’s Call Emissary Ledgers​

  • Hunter’s Call Fishing Voyages and Raid Voyages now available on-demand at the Quest Table

  • Ancient Megalodon Encounters with the Feared Redmaw and Barnacled Dread

Gameplay Improvements

Unsinkable Ship Locations

  • Environment changes have been made to a range of islands where ships have been reported to become unsinkable in shallower areas, with players taking advantage of them during Faction battles.

  • The following islands have been improved to address these shallow spots: Dagger Tooth Outpost, Kraken’s Fall, Shark Tooth Key, and Port Merrick. A long-term solution to this issue is being investigated.

Performance Improvements

  • Further island optimisations have been made across islands in the Wilds, Shores of Plenty and Devil’s Roar, along with the Athena’s Fortune Hideout.

Updates

World Event Frequency

  • The appearance of the Burning Blade is now much rarer on the seas, with the other World Events now filling its place.

Quest Table Voyage Cooldowns

  • Following the introduction of the Quest Table and the refreshed Voyages delivered in Season 11, players have discovered techniques within these Voyages to increase their progression and gold earn rates much higher than intended. Cooldowns are now in place to restrict this unnatural play behaviour, without any impact to genuine play.

  • Voyages can now be placed on cooldown when it’s found they are being completed much faster than intended.

  • Voyages can also be placed on cooldown when being repeatedly started and cancelled in a short space of time.

  • For more information on how to test these temporary placeholder cooldowns in Insiders, please head to the feedback thread.

Known Issues

Fishing Voyage

  • The Fishing Map artwork is not final.

Fixed Issues

Gameplay  

  • World Events now appear as intended when playing in Safer Seas.

  • The audio effects heard when a ship is filling and creaking when taking on water is now prioritised over other effects, ensuring that these cues are always clear to players.

  • Damage marks shown on the outside a ship’s hull will now appear correctly based on the damage dealt.

  • Throwables such as Blunderbombs thrown at the rear hull of the Galleon will now consistently impact the hull’s surface and not pass through certain areas and land inside the ship.

Season 15

  • The ‘Distinguished Hunter’ Commendation now unlocks when reaching the required Distinction.

  • The ‘Dark Tides Defeat’ Commendation now unlocks when its requirements are met.  

  • The ‘Hunter of Gilded Reward’ Title now appears correctly in the player's Vanity Chest, rather than displaying as ‘Tracker of Treasures’.

  • Fishing Voyages are no longer referred to as Short and Long in the Hunter's Call section of Pirate Milestones.  

  • Kraken Eye loot items now fit properly in the player’s hands.  

  • The boar’s snout on the Title Screen no longer merges into the sand.  

  • The spyglass lens no longer flickers on the Title Screen.  

Hunter’s Call  

  • The Hunter’s Call shop now remains accessible when reaching Emissary Grade 5.  

  • The Commendation for reaching a Distinction now unlocks at the correct time.  

  • The [PH] tag has been removed from the Emissary Flag Lowered banner.  

  • Music now plays as intended when beginning a Hunter’s Call Voyage.  

  • The prompt to access the Hunter’s Call shop no longer disappears when a crew reaches Emissary Grade 5.  

  • Selling various treasures to the Hunter’s Call now displays the correct background on the notification.

Fishing Voyages  

  • The Fishing Voyage Quest Item/Map now has a unique radial icon.  

  • Players can no longer cast their line while a Treasured Fish is already hooked.  

  • If a fishing rod is stowed with a Treasured Fish on the hook, the fish no longer incorrectly appears in the player’s equipment after collecting it.  

  • The Fishing Voyage Map icon now displays correctly instead of showing ‘No Icon’.

  • Fish icons in toast messages now appear at the correct size.  

Ancient Megalodon  

  • A static Ancient Megalodon no longer appears alongside the active one.  

  • The Barnacled Dread now has a distinct death audio instead of using the standard Megalodon sound.  

  • Ancient and regular Megalodon teeth now rest properly on the ground instead of floating.  

  • Eel-ectrics now emerge correctly on the Burning Blade when the Barnacled Dread is engaged with it.  

  • The Feared Redmaw’s explosion now occurs at the correct time instead of happening during or just after a bite attack.  

Pet Pigs  

  • Pig pets now have designated hangout spots on player ships.  

  • Pirates of all body sizes will now appear correctly when petting the pigs.

  • Pig costumes no longer merge into the pig’s mouth when the pet is being held.  

Environment  

  • Skeletons that emerge at Crow’s Nest Fortress now appear in the correct locations.  

  • Gaps in the walls of Kraken’s Fall have been filled.  

Visual and Audio  

  • Players wearing the Captaincy of Courage Jacket or Dress now appear correctly when observed by others.

  • The Tankard of the Damned now visibly runs out of grog when emptied.  

  • Eyepatches no longer merge into the glasses when wearing the Dynasty of the Deep Hat.  

  • The Regal Fortune Dress no longer appears to merge into belts.  

  • Shadow Skeletons set on fire while in shadow form no longer display distorted visual effects.

  • The effect on the side stars of the Radiant Comet Collector's Figurehead now remains visible when viewed from a distance.  

  • 'Lords of the Sea' - The Black Pearl now receives its golden colouring at the end of this Tall Tale.

3.2.3.5  . 2025-02-04
id: 630 VFL view single open official

Insider Patch Notes 3.2.3.4

Insider Update 3.2.3.5 is now live. This Insider update moves the Chest of Fortune to the Fort of Fortune, unlocking new Regal Fortune cosmetics. Insiders can now test purchasable hunting spears, performance upgrades and a system for temporary Voyage locking.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Season 15

Chest of Fortune

  • For the duration of Season 15, the Chest of Fortune has been returned home to the Vault of the Fort of Fortune.

  • Crews who retrieve Chests of Fortune can now earn the next Grade of the Fortune’s Favour Commendation, unlocking access to the Regal Fortune Figurehead, Hull and Sails.

Reaper’s Chests

  • Crews chasing down the telltale beacon of the Reaper’s Chest or Reaper’s Bounty can earn the next grade of the Reaper’s Riches Commendation, and start unlocking access to the Regal Fortune Pistol, Cutlass and Double Barrel Pistol.

Wild Seas

Hunting Spears

  • Crews can now purchase hunting spears from the Hunter’s Call and are limited to five.

Commendations & Rewards

  • The Commendations held within the Wild Seas and Hunter’s Call tabs of the Pirate Log are now reflective of the features that will be launching at the start of Season 15. Commendations for features arriving later in the Season will now be hidden.

Updates

Performance Improvements

  • Sea of Thieves servers now support multithreading and have received the first phase of performance improvements. Buoyancy calculations, as well as parts of the physics and network systems are now directed to a different core and can run in parallel to the main game.
  • Performance improvements have been made to how treasure is populated within shipwrecks, ensuring that treasure is only placed when crews engage with them and also more readily cleaned up to improve server performance if items are left behind.
  • Broad performance improvements have been made for players across both PC and Console when playing at higher framerates, improving loading behind the scenes based on the client framerate. These improvements have been tuned to target framerates between 60fps and 120fps, however may also provide some improvements for higher framerates where supported.

  • Further performance improvements have been made to how Trinkets are loaded when approaching Captained ships, optimising the experience on PlayStation®5 and Xbox Series consoles.

  • As performance optimisations continue on the islands across the Sea of Thieves, all islands within the Wilds have now received a pass to improve performance. 

Temporary Voyage Locking

  • The Sea of Thieves Live Team now has the ability to temporarily lock a Voyage and prevent it from being started from the Quest Table. This allows the team to react quickly and protect players in the live environment should a high impact issue occur, without the need to take the game down for maintenance.

  • When a Voyage is temporarily locked, the Quest Table will show the Voyage with the message ‘Voyage Temporarily Unavailable’.

Known Issues

Ancient Megalodons

  • A static Ancient Megalodon may appear alongside the active one.

  • Eel-ectrics do not appear and chase the Burning Blade when the Barnacled Dread is attacking it.  

  • The Feared Redmaw’s explosion may trigger incorrectly during or just after a bite attack.  

Megalodon Voyage

  • A beacon will not appear during the Megalodon Voyage.

Hunter’s Call

  • The 'Hunter of Gilded Reward' Title appears as 'Tracker of Treasures' in the Vanity Chest.  

  • The wrong music currently plays when raising the Hunter’s Call Emissary Flag.  

Fishing Voyages

  • The map icon for Fishing Voyages is missing.

  • The fishing zoom map displays incorrect or placeholder artwork.

Fixed Issues

Gameplay  

  • When diving to a Faction battle, on surfacing the enemy ship will now consistently appear visible  to begin the encounter.

  • Flameheart’s Hat now correctly requires players to be a Pirate Legend before being able to be purchased.  

  • Distinction levels now appear correctly in the Pirate Log.  

Hunter’s Call

  • Reaper’s Bones Commendations for selling Hunter’s Call Emissary Flags, including Grade V, are now back in the Reaper’s Bones Commendation list.  

  • The Disgraced Hat is now available in the Hunter’s Call shop.  

  • Hunter’s Call Crates no longer contribute to progress for the 'Eye Catching' Commendation.  

  • A sound now plays when the Hunter’s Call Emissary gains a level.  

  • Selling Mermaid Gems and Siren Gems now correctly contributes to Hunter’s Call Emissary progress, aligning with other Companies.  

  • The 'Dark Tides Defeat' Commendation now unlocks correctly.  

  • The correct artwork will now be shown for Achievement panels and trophy icons.  

  • Selling Kraken Eyes now plays the intended audio sting.  

Wild Boars

  • The locations of boar wallows remain unchanged when crews now leave and return to the island after a short time.

Ancient Megalodons

  • Cannonballs now consistently cause the Barnacled Dread to react to damage and no longer pass through it.  

  • Ancient Megalodon scales and teeth no longer appear floating off the ground at Lookout Point.  

  • Ancient Megalodons now properly engage with a pledged Burning Blade.  

Hunting Spear

  • Throwing a spear no longer interrupts Aim Down Sights for other weapons.  

  • The hunting spear now has a gold cost displayed in the Hunter’s Call shop.  

Lizards  

  • Lizards now fully disappear after fleeing, with no visible lingering textures.  

Environment  

  • Traps should now consistently rest on the ground when placed in a range of locations.  

  • 'The Lair of LeChuck' - It is no longer possible to become stuck among the palm trees during this Tall Tale.

Visual and Audio

  • Skeletons emerging from the ground will now animate correctly.

  • The camera no longer behaves erratically after running into a skeleton at The Reaper’s Hideout.  

  • The Inner Sanctum Wheel and Cannons now maintain their visual clarity at a distance.  

  • A thrown Crystal Danger Throwing Knife will now display the correct appearance instead of the default knife.

Performance and Stability

  • Improved server stability to avoid instances where players are disconnected from their session.
3.2.3.4  . 2025-01-31
id: 629 VFL view single open official

Insider Patch Notes 3.2.3.4

Insider Update 3.2.3.4 is now live. Insiders can test Season Pass rewards with a Renown boost, while the Hunter’s Call Emissary Ledger offers new rewards.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Season 15

Season 15 Rewards and Plunder Pass

  • As the Hunter’s Call expands this Season, players can now earn Renown when defeating the perilous new threats and when cashing in the new treasure on offer.

  • Progressing through the 100 levels of Renown in Season 15 will reward players with the Hungering One Hunter's clothing set and unique Season 15 rewards, alongside time-limited Call of the Seas collectibles.

  • Pick up the latest Plunder Pass to gain access to a plethora of additional unlockable cosmetics from the Dynasty of the Deep set, including a ship set with Collector’s items and a selection of themed clothing, all available to earn by raising your Renown. 

Insiders will find their Renown is boosted to allow faster progression to facilitate testing.

Hunter’s Call Emissary Ledger

  • The Hunter’s Call Trading Company now features an Emissary Ledger, allowing players to track Emissary rankings and earn new rewards.

  • The initial rewards include the Emissary of The Hunter’s Call Title, Hunter’s Call Inaugural Marauder Sails, and Hunter’s Call Inaugural Captain Sails.

New Loading Screens

  • This build introduces new loading screens for Season 15, featuring updated artwork and refreshed messages to enhance the experience when transitioning into the game.

Wild Seas

Voyage Progression

  • The new Hunter’s Call Voyages available from the Quest Table have now been given prerequisites requiring players to progress through the Trading Company before unlocking access.

  • The Pirate Fishing Voyage is available to all players, with further Voyages then unlocking at Rank 10, 15, 20, 25, 30, 35, 40 and 45.

Commendation Balancing

  • New Commendations introduced as part of Season 15 that task crews with taking on the Ancient Megalodons have now been rebalanced to better align with the economy balancing present across other Trading Companies.

  • Commendations requiring crews to recover and sell items such as teeth and scales will now require 40 items to be cashed in. Commendations for Pristine quality items will now require 10 items to be cashed in to progress.

Updates

Performance Improvements

  • Performance optimisations have begun on islands across the Sea of Thieves, with each island receiving a pass to improve performance. There will be no visible changes to the islands as part of these optimisations.

  • All islands within the Ancient Isles and Devil’s Road have been optimised, along with the Reaper’s Hideout and Fort of the Damned.

Known Issues

Season 15

  • The Plunder Pass preview may display incorrect images of unlockable items.  

Ancient Megalodons

  • Additional stationary Ancient Megalodons may be present around the active Ancient Megalodon.

  • Ancient Megalodon scales and teeth may be found floating above the ground on Lookout Point.  

  • Using a Grapple Gun on the Barnacled Dread may cause the grapple to attach to a far-off point in the distance instead.  

Fixed Issues

Wild Seas

  • Lizard scuttling sounds can now be heard during the front-end screen.  

  • Seagulls will no longer appear alongside a stationary ship.  

  • Missing artwork has been added to the Season 15 Commendation tabs.  

  • The Master Hunter of the Savage Boar Commendation title now displays the correct icon.  

Hunter’s Call

  • Ancient Megalodon Trinkets and Trophies have been moved within the Shipwright Store.  

  • The Hunter’s Shield Trinket has been removed from the Shipwright Store and is now only available in the Hunter’s Call shop.  

  • The correct audio cue now plays when selling Kraken Eyes to the Hunter’s Call.  

  • The Disgraced Hat is now only available in the Hunter’s Call shop.  

  • The Hunter’s Call Ship’s Crest is now correctly sized, and its icons have been updated.  

  • Music now plays when raising the Hunter’s Call Emissary Flag.  

  • The Hunter’s Call Level 15 Costume is now available in Safer Seas.  

  • Distinction Rings and the Killer Whale Sails, Capstan and Wheel now display the ‘Not Available in Safer Seas’ icon and text in stores.  

  • Notifications for cashing in Hunter’s Call items have been updated to match other Trading Companies.  

  • The Hunter’s Call Emissary system has been adjusted to align with other Trading Companies.  

  • The Emissary Flag icon is now visible in the Hunter’s Call shop.  

  • ‘No Icon’ placeholder images no longer appear on Quest Received toasts for Hunter’s Call Voyages.  

  • The Hunter’s Shield Trinket now appears at the correct size when placed on a shelf.  

  • The Hunter’s Shield Trinket is now correctly positioned in the Hunter’s Call shop.  

Wild Boars

  • Wallows on Crescent Cove, Snake Island, Lone Cove, Smugglers’ Bay, Wanderers Refuge and Old Faithful now appear correctly and in the correct place.  

  • No more than three wallows will be active in the world at any given time.  

  • Grass will no longer appear through wallows and surrounding loot holes.  

  • Boars now react appropriately when approached after initially fleeing.  

  • Fruit dropped by boars can now be picked up reliably.  

  • Players now receive a Quest Map before diving to a Boar Hunting Voyage.  

  • After activating a Boar Hunting Voyage, the Quest Map is now received immediately rather than at the end of the banner sequence.  

  • Boars no longer enter an alert state unexpectedly when followed.  

Hunting Spear

  • The hunting spear now remains visible after crouching or sprinting while charging a throw.  

Fishing Voyages

  • Players can now hold out fish caught on a Fishing Voyage and offer them to other players.  

  • Treasured Fish are now correctly referred to in Pirate Milestones instead of being labelled as Ancient Fish.  

  • Treasured fish are no longer counted as Gold Hoarder treasure or progress related Gold Hoarder Commendations.  

Environment  

  • Rain is no longer visible inside the Lookout Point building.  

  • The rock near the shipwreck at Dagger Tooth Outpost now has proper collision.  

Visual and Audio

  • The audio effects for scooping and throwing water when bailing should now consistently play when performed in quick succession.  

  • Rococo Makeup now visibly applies as intended when selected.  

  • Placing a mask on a character wearing the Rococo Costume no longer distorts the character's face.  

  • The Cardinal Lodestar Flag is now correctly displayed on the Brigantine.  

  • The Rock Hopper Ledger Trinket now appears correctly and at the intended graphical quality. 

  • The Eternal Freedom Capstan no longer appears twice in the Eternal Freedom Big Bundle.  

  • The Sting Tide Pistol tile image now displays correctly instead of being stretched.  

  • Textures and icons within the Emporium now retain their graphical quality when browsing through the shop.  

  • The Cardinal Lodestar and Lodestar Spyglass no longer merge into the hands of smaller pirate models.  

  • The Royal Fortune Jacket’s lapels now behave correctly without merging into the collar.  

User Interface

  • Traps are no longer placed in the cannonball slot in the item radial when no other throwables or cannonballs are available.

Text and Localisation

  • Enable/Disable text in the audio settings menu now maintains consistent formatting.

Performance and Stability

  • Players hovering over pigs in the Pet Chest will no longer receive an error message or experience an unexpected game closure.  

  • Improved server stability to avoid instances where players are disconnected from their session.

3.2.3.3  . 2025-01-28
id: 628 VFL view single open official

Insider Patch Notes 3.2.3.3

Insider Update 3.2.3.3 is now live. Season 15 introduces new Commendations, updated Outpost cosmetics and bats to add atmosphere to the Sea of Thieves. Insiders can also test Community Weekend rewards and goals ahead of the celebrations.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Wild Seas

Commendations

  • A range of new Commendations have been added to the Reputation tab. Explore the challenges within the Hunter’s Call, Bilge Rats and Reaper’s Bones sections added in Sea of Thieves’ latest season.

Bats

  • As part of the Season 15 wildlife updates, bats now emerge from caves and dark areas when exploring or fleeing from danger, adding atmosphere and immersion to the world.

Insiders should check the feedback thread for specific Islands to visit to find these new creatures.

Wild Boar Balancing

  • Wallows have now been added to Crook’s Hollow, Crescent Isle, Discovery Ridge, Shark Bait Cove and the Sunken Grove.  

  • When exploring the Boar Wallows, treasures now appear much closer to the surface requiring much less digging before finding them.

Outpost Cosmetics

New Outpost Stock!

  • Fans of the Lucky Hand set can find the instruments now available at Outpost Equipment stores.

Season Eight Legacy Cosmetics

  • Cosmetics previously available during Season Eight have arrived in Outpost shops and can now be yours in exchange for Doubloons!

  • Players can now purchase the Cursed Bone clothing set, along with a range of unique one-off items first available during this Season. Pirate Legends can also pick up Flameheart’s Hat and Cutlass.

  • The time-limited Cursed Bone Flag, Sails, Makeup, Tattoo and Scar however, remain exclusive to players who participated in Season Eight.

Live Events

Community Weekend

  • In this Insider update, testing focuses on the upcoming Season 15 Community Weekend and Anniversary celebrations. Updates include finalised login rewards like the Season 15 Community Weekend Flag and Golden Sailor Hull. Community Spirit Goals also return with adjusted targets and improved reward distribution for easier completion.

Please see the feedback thread for specific instructions on how to participate in testing for this event.

Known Issues

Ancient Megalodon Voyage

  • The beacon currently does not appear during the Megalodon Hunt Voyage. 

Wild Seas

  • All Hunter's Call Captaincy Milestone rewards are currently unavailable.  

Anniversary Event

  • Some Community Spirit Goals may require the player to log in again to receive earned rewards.

Fixed Issues

Gameplay  

  • Throwing a trap in taverns will no longer prevent players from interacting with it or from switching to other equipment.  

Wild Boars

  • Boar Wallows now blend better with island sand.  

Ancient Megalodons

  • The Megalodon Hunt note now appears with finalised art, though placeholder text is still present.

  • The Black Powder Dart will no longer be extinguished when fired at the Barnacled Dread, ensuring the Dent in the Armour Commendation can now be progressed.

  • The Shrouded Spyglass is no longer stowed when pressing the secondary input button while not in use.  

Fishing Voyages

  • Completing Fishing Voyages now contributes towards increasing your Hunter's Call Emissary rank.  

  • Emergent threats will now appear on islands after completing or cancelling a Fishing Voyage.  

  • Hunter's Crate is now correctly tracked as an item sellable to Hunter's Call in Milestones.  

  • Treasured Fish are no longer incorrectly referred to as Ancient Fish in Pirate Milestones.  

Wild Seas

  • Missing Reaper's Bones Commendations for selling Hunter’s Call loot to the Reapers have been added. 

  • The Guild animated painting can now be placed in all painting trinket spots.  

  • The correct icon is now displayed when selling Hunter's Call Emissary Flags.  

  • The Grade 5 Pop-Up Toast for Hunter’s Call Emissary now includes an icon.  

  • Tier Titles for the Hunter’s Call Emissary Ledger are now present.  

  • The Rank 85 Trinket reward is now available in the Hunter’s Call shop. 

  • The hunting spear is now properly tracked as an item sellable to Hunter’s Call.  

Text and Localisation

  • The Royal Fortune Hat will now appear for sale at the correct price.  

Performance and Stability

  • 'The Lair of LeChuck' - Players will no longer experience a game closure when setting LeChuck on fire during this Tall Tale.

  • Improved server stability to avoid instances where players are disconnected from their session.

3.2.3.2  . 2025-01-24
id: 627 VFL view single open official

Insider Patch Notes 3.2.3.2

Insider Update 3.2.3.2 is now live. In this update, Insiders can test Season 15 Guild Ledger rewards and a brand-new Fort Mega Stash event. New Rococo items and pet pigs are available in the Pirate Emporium, and a new accessibility setting for players who suffer from emetophobia is now available.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Season 15

Season 15 Emissary Ledger Rewards

  • This Season, the Guild Emissary Ledgers offer the ‘Circle of Death’ Painting, ‘Rock Hopper’ Ornament and The Guild of Piratical Predators Title to Guilds who perform proudly.

Insiders will be granted the ‘Circle of Death’ Painting and ‘Rock Hopper’ Ornament to facilitate testing.

Wild Seas

Hunting Spear Balancing

  • The hunting spear is now thrown at a slower speed and its range has been reduced. The accuracy of a thrown spear however has been increased.

Wild Boar Balancing 

  • The rewards available when exploring a boar’s wallows has been updated and is now more representative of the intended rewards on offer.

  • Wallows have now been added to Kraken’s Fall, Shipwreck Bay and Devil’s Ridge.  

  • Boars fleeing from players or when ambling around islands should now eat less frequently.

Live Events

Fort Mega Stash Event

  • Mega Stashes provide a chance for players to earn big rewards by completing specific World Events.

  • During this test event, Skeleton Forts will feature an Ashen Athena theme. Mega Stashes may appear with different themes at various events and locations in the future.

  • To participate, visit a Skeleton Fort by sailing to an active fort or diving to one as a Raid Voyage and complete the event.

To facilitate testing, Ashen Mega Stashes currently appear with an increased frequency compared to the planned retail version, where Emergent Forts will appear more frequently than On-Demand Raids.

Pirate Emporium

New Emporium Items – Now in Stock!

  • Rococo Ship Collection

  • Rococo Ship’s Crest

  • Rococo Costume

  • Rococo Weapon Bundle

  • Sting Tide Pistol – Free!

  • Cooking Emote Bundle – Fish Fryer, Tantalising Aroma, Just a Taste and Boot Broth

  • New Pig Pets – Original, Pink, Brown Spotted, Brown and Black variants.

Due to a known issue with the Pink Pig, it has been removed from this update, but will appear in a future Insider build for testing.

Updates

Trap Inventory

  • Along with the recent change to trap limits, traps are now shown as a separate category in the player’s Inventory.

  • Traps will now be shown when cycling through throwables by using the available hotkey.

Accessibility

Emetophobia Support

  • Players that suffer from emetophobia (fear of vomit/vomiting) can now turn off all vomit-related audio effects from the audio settings, including sounds made by players and pets.

Known Issues

Season 15

  • There are currently many instances of Placeholder text and icons related to Season 15 features.

Hunting Spear

  • Hunting spears are not visible from a third-person perspective.  

  • Pirates’ bodies will rotate incorrectly while aiming with a hunting spear.

Wild Boars

  • Boars may not react to the player when encountering them a second time.

  • Boars may speed up unnaturally when navigating islands.

  • Buried treasure at boar wallows may not be aligned to terrain and may appear to be floating on hills.

Pirate Emporium

  • The Rococo Makeup does not appear to apply any changes when equipped.  

  • Pirates’ faces may deform when wearing a mask alongside the Rococo Costume.  

Fixed Issues

Gameplay  

  • Any open radial menus now close automatically when crouching.  

  • Players setting the trap will now correctly receive the Red Alert Raider Commendation when meeting the necessary criteria and those triggering the trap will no longer increase Commendation progress.

Hunting Spear  

  • Players holding a hunting spear can now freely sprint.

Fishing Voyages  

  • Treasured Fish will no longer ignore floats cast before they fled and returned.

  • Treasured Fish no longer temporarily vanish when reeling them in as they approach the lure.

  • Pop-up notifications for fish sales now display the correct Company and no longer show incorrect Reaper’s Bones graphics. 

  • Captain's Fishing Voyages now display islands and markers properly, with consistent marker sizing.  

  • The correct fish name will now be displayed in the pop-up notification when selling a Treasured Emerald Wrecker.  

  • Treasured Fish sold to the Sovereigns now display the correct Sovereigns notification and audio sting.  

Lizards  

  • Lizards now properly flee, disappear and respawn in sync for all players.

  • Lizards will now appear to move as intended when players move close to them. 

Hunter’s Call  

  • The correct banner and music are now triggered when raising the Hunter's Call Emissary Flag.  

  • The Voyager of the Hunt Achievement now unlocks correctly when diving instead of sailing to the Voyage.  

  • The Megalodon Curse icon has been added to the Vanity Chest.

Ancient Megalodons

  • The Barnacled Dread now properly reacts to high-damage hits when struck by cannonballs or powerful weapons from a Galleon or Brigantine.  

  • Static Ancient Megalodons will no longer appear alongside active ones.

  • White screen flash no longer occurs when interrupting the Feared Redmaw’s bite attack.

  • The player's camera will now behave correctly after picking up an Ancient Megalodon Scale.

  • When using weapons from the Armoury to deal damage to Ancient Megalodons, these weapons will now deal the intended damage to the targets and damage will dynamically scale based on the size of the crew in the encounter.

Visual and Audio

  • Pendragon has been restored to his painting at Reaper’s Hideout, for the avoidance of doubt this was a visual bug and not a foreshadowing to Insiders.

  • A floating tankard near the tavern door has been grounded.

  • Players will no longer see visible light effects when pulling out a lantern while crouching.

User Interface

  • Traps no longer occupy the cannonball slot in the item radial when no other throwables or cannonballs are available.

Text and Localisation  

  • Purchasing a Wailing Barnacle Pet Outfit without owning the corresponding pet no longer causes a blank error message.
3.2.3.1  . 2025-01-21
id: 626 VFL view single open official

Insider Patch Notes 3.2.3.1

Insider Update 3.2.3.1 is now live. Insiders can now return to testing upcoming features such as Community Weekend and an Anniversary Celebration Event featuring login rewards, goals, a Cake Hunt and new Picture Walls. Menu navigation now has deadzones for smoother control with customisation options available.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Live Events

Anniversary Celebrations and Community Weekend

With the next Community Weekend and Anniversary celebrations ahead, these features are arriving in Insiders for testing:

  • Log-in Bonuses: The Season 15 Community Weekend Flag and the Spinning Celebrations Emote are available as log-in bonuses during the duration of this test. 

  • Community Spirit Goals and Rewards: Multiple concurrent goals will be running, offering rewards for completion. Additionally, Pop-Up Plunder will be available throughout the event. 

  • Anniversary Cake Hunt: Celebratory cakes have been hidden around the Sea of Thieves for the Event. 

  • Picture Walls: Picture walls will be featured during Community Weekend, including a new Picture Wall at the Reaper's Hideout. 

Please refer to the relevant section of the feedback thread for this event for more details and specific instructions on each new feature.

Wild Seas

Ancient Megalodons Encounter Balancing

  • Balancing improvements have been made to the Ancient Megalodon encounters. 

  • The Barnacled Dread is now tougher, with more damage dealt per bite.

  • The Feared Redmaw’s ferocity is reduced, causing it to attack less frequently while still dealing significant damage from its explosive blast. 

  • The reward pool has been updated to provide appropriate rewards matching the theme of each Ancient Megalodon.

  • Barrels of Plenty can now appear nearby during an encounter, allowing crews to access supplies more easily. 

The current rewards are not yet final, please see the feedback thread for specific questions from the development team.

Hunting Spear

  • Hunting Spears can now be found within Shipwrecks and rewarded from defeating Krakens, Megalodons and Skeleton Ships.

Wild Boar

  • Wild Boars now drop pork, and the Alpha variant drops a Pristine Boar Tusk when defeated. 

  • The Alpha boar has been made visibly larger and now uses a unique model.

  • The variety of Treasure found in Wallows has been updated and the dig spots will be closer to the Wallow location.

Updates

Blowpipe Improvements

  • Switching between dart types is now much more responsive and allows for quicker switching before being fired.

Trap Inventory

  • Players can now carry a maximum of two traps.

  • Traps have now been removed from the Cannonball section of the player’s radial menu.

Menu Navigation On Controller

  • Following feedback from Insiders, adjustments have been made to the Menu Navigation Deadzone settings on controller. The default values have been updated to more accurately align with the intended design and players should now feel the reduced sensitivity when navigating the menu reduces unwanted movements.

Performance Improvements

  • Ammo Pouches left behind in the world will now only last for 10 minutes before being removed.

Known Issues

Hunting Spear

  • A white square may appear on player ships where a spear is lodged.  

  • Hunting Spears are thrown immediately with full power when only tapping RT/LMB.

  • Crouching with the Spear will cause it to disappear.

Hunter’s Call  

  • No music plays when starting a Hunter’s Call Voyage.  

Ancient Megalodons

  • A stationary copy of the Ancient Megalodon may be present when approaching the Ancient Megalodon.

Wild Boars

  • Boars may move extremely quickly and erratically when traversing islands.

  • Boars may not react to the player immediately when coming into contact or being attacked.

  • Boar Wallows will be present at every island instead of being randomised.

Megalodon Hunting Voyage

  • Players will temporarily find placeholder white Megalodons between points of interest to assist with navigation.

Fixed Issues

Gameplay  

  • The Sword of Souls and Orb of Secrets can now be sold to the Hunter’s Call.  

  • Traps will no longer appear to float when thrown at a ship’s hull.  

  • Traps loaded with a Bone Caller will now trigger consistently when sprung.

Blowpipe

  • Firing a blowpipe dart and then quickly stowing, sprinting or swapping the blowpipe before impact will now consistently fire the dart as intended.

  • Blowpipe darts embedded into moving ships are now more easily targeted and can be consistently destroyed through player actions.

Wild Boar  

  • Boars now correctly perform a charge attack animation and will not charge attack after they have been defeated.  

  • Improved graphical quality for Boar Wallows when approaching them.  

  • Fruit dropped by Boars can now be picked up consistently.  

Hunter’s Call Fishing Voyage  

  • Diving to Fishing Voyages will now correctly have fishing spots and fish available.

  • Fishing Voyage maps now more consistently display both islands and map markers.  

  • Ancient Fish no longer vanish temporarily when reeling the line as they approach the lure.  

  • Ancient Fish will now respond to floats cast before they fled and returned.  

  • Non-player enemies no longer appear on islands during Fishing Voyages.  

Megalodon Hunting Voyage

  • Ships now orient correctly toward the starting beacon during Megalodon Voyages.  

Wild Seas

  • The items in the Hunter's Call shop are now in order of the rank they unlock at, with the exception of the Emissary Flag which is first in the list to match all other Companies.

  • The Hunter’s Call Level 100 Costume now displays the correct preview.  

  • Players will now see a pop-up notification informing them that Hunter’s Call Voyages remain locked until completing a Company Tutorial.  

  • Corrected the Emissary icon displayed when selling items as a Hunter’s Call Emissary.  

  • The Hunter’s Call sitting spot on Port Merrick is now correctly aligned.  

  • Hunting Spears are now destroyed upon successfully hitting a target.  

  • Players will no longer be able to walk through the table at the Port Merrick Hunter’s Call area.  

  • The Company promotion rewards are now displayed in the correct order in the shop.  

Hunting Spear   

  • Players will no longer experience camera stuttering while moving with a Hunting Spear.

Ancient Megalodon  

  • Improved graphical quality for Ancient Megalodons at longer distances.  

  • Dying to Ashen or Coral Megalodons now awards the correct flame colour on the Ferry of the Damned.  

  • Music stings for successfully hitting Ashen and Coral Megalodons will now play as intended. 

  • Encounter music for Megalodons now triggers appropriately based on player proximity.  

User Interface

  • Players using the Custom Text Overlay in the bottom-left corner will no longer find it overlaps the player’s health bar when used. 

Visual and Audio  

  • Shadows of fruit now display correctly when held in a player’s hand.  

  • The Kate Capsize hairstyle no longer clips into jackets on large character models.  

Performance and Stability

  • Improved server stability to avoid instances where players are disconnected from their session.
3.2.2.8  . 2025-01-17
id: 625 VFL view single open official

Insider Patch Notes 3.2.2.8

Insider Update 3.2.2.8 is now live. This is the final Insider build of the hardening phase for our January release before we return to previewing features for future updates.

While this is the last Insider build is focused on January’s update, the below listed Known Issues will continue to be worked on by the team ahead of launch.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Updates

Targeted Performance Improvements

  • Following the resolution of issues causing ships at a distance to begin floating, the Networking improvements originally in testing on 3.2.2.6, have now been reenabled in this Insider Build.

Known Issues

Pirate Emporium

  • Players may find they are unable to consistently access the Pirate Emporium.

  • The Motley Mariner Ship’s Crest is currently unavailable in the Pirate Emporium.

  • The Cardinal Lodestar Costume is currently missing its associated emote.

Fixed Issues

Performance & Stability

  • Players on Insiders should now more consistently be able to join sessions, migrate servers and dive for experiences without becoming disconnected from the game with an Bearderror.

  • Ships at range will no longer appear to float into the sky.

  • Improved server stability to avoid instances where players are disconnected from their session.

Visual and Audio  

  • The Bonechiller Wheel and Dreamers’ Dust Cannon have been replaced by items from the Cardinal Lodestar set in Port Merrick’s Emporium shop.

  • The Collector's Lunar Festival Snake Sails now display the correct design when equipped on both the Sloop and the Brigantine.  

3.2.2.7  . 2025-01-14
id: 624 VFL view single open official

Insider Patch Notes 3.2.2.7

Insider Update 3.2.2.7 is now live. We are now in the hardening phase for our January release and these Insider builds will mirror the feature set scheduled for this upcoming update.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Updates

Performance Improvements

  • Ammo Pouches left behind in the world will now only last for 30 minutes before being removed.

Known Issues

Performance Improvements

  • Following reports of ships acting erratically in the previous Insider’s build, the recent performance improvement to Networking has been temporarily disabled while the team work on addressing these issues.

Game Stability

  • Players on Insiders are experiencing increased instability leading to them being disconnected from sessions with a beard error.

Fixed Issues

Gameplay  

  • The Merchant Alliance Tutorial Voyage now concludes correctly when handing in the chicken coop.

Blowpipe

  • Blowpipe darts fired as a quick shot now land where expected.  

  • Players will no longer fire two shots faster than intended when attempting to fire a blowpipe soon after crouching.

Mimic Dart  

  • The blue visual effects border from Mimic Darts no longer flickers around the screen edges.  

  • Players who die while mimicking a target will now show the correct nameplate colour on the Ferry of the Damned.

Visual and Audio  

  • The Dreamers’ Dust Cannon and Dreamers’ Dust Wheel no longer show noticeable visual changes at short distances.  

  • Players' hands now hold the Cardinal Lodestar Pistol correctly, with no merging into the handle.  

  • Players pairing certain long hairstyles with tall jackets will no longer find part of the hair disappear.

  • The Lure Dart now sits correctly within all blowpipe cosmetics. 

Performance and Stability

  • Improved server stability to avoid instances where players are disconnected from their session.
3.2.2.6  . 2025-01-10
id: 623 VFL view single open official

Insider Patch Notes 3.2.2.6

Insider Update 3.2.2.6 is now live. As we approach the scheduled release of our January update, the next Insider builds will become focused on finalising this release. This means that the feature set and builds delivered to Insiders will now closely resemble what will be available in the final release.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Updates

Targeted Performance Improvements

  • Performance improvements have been made to the setup and loading of Trinkets on Captained Ships. This work should improve client performance on Trinket-laden ships and reduce the performance impact when approaching those ships at sea.

  • Network improvements have been made in scenarios where large amounts of data are being sent from the server to a client. In these scenarios, the movement of the player and their ship will now be prioritised to ensure a smoother experience. This work should reduce the performance impact seen when a fully dressed ship arrives into range and when a player fully equipped with cosmetics returns from the Ferry of the Damned.

In order to focus testing and help the team understand the impact of these changes, this Insiders build will be tested with Closed Crews disabled. This will direct all sessions into Open Crew, filling crews and optimising for player density across our servers.

Known Issues

Mimic Dart

  • Players will not appear correctly when attempting to use a disguise while mimicking Greymarrow or Captain Briggsy.

  • Bone Caller Skeletons may still attack a player who is mimicking another Bone Caller crewmate.

Blowpipe

  • Darts fired as a quick shot will not currently land where expected.

Fixed Issues

Gameplay

  • The following pistols now fire consistently with their iron sights: Dreamers' Dust Pistol, Cardinal Lodestar Pistol, Cardinal Lodestar Double Barrel Pistol. 

  • The Stormfish Chaser Blunderbuss now centres correctly in the middle of the screen when aiming down sights. 

Blowpipe

  • Players will no longer fire two shots faster than intended when attempting to fire a blowpipe soon after sprinting.

  • Firing a dart and then quickly stowing the weapon will now consistently fire the dart as intended.

Mimic Dart  

  • Players using a Mimic Dart after migrating across servers while using a disguise will no longer find themselves temporarily invisible.

  • Firing two Mimic Darts at a target will no longer cause the mimic effects to end abruptly.

  • Mimic visual effects no longer flicker or disappear when interacting with the ship’s Map Table or when aiming the cannons.  

  • Players equipping items with visual effects will no longer see their effects become visible when mimicking and using a disguise at the same time.

Environment  

  • Players can no longer swim through the wall in the vault at Blind Man's Lagoon.  

  • Players will no longer get stuck behind the wooden fence in the western part of the temple at Picaroon Palms.  

  • 'The Quest for Guybrush' - Players can no longer get stuck behind a rock near the town entrance.  

Visual and Audio  

  • Merchant Alliance Shirt now displays correctly across a range of pirate body sizes.

  • Petting dogs and foxes will no longer cause the animal to slide out of position.

  • Pirates of all body sizes will now appear correctly when using the Lucky Hand Fishing Rod.  

  • Players will no longer see a black cube at the exit from the shaft at the bottom of the temple in Blind Man's Lagoon.

  • The Shadow Tide Figurehead no longer appears to merge into the Sloop.  

  • The Sea of Sands Capstan, Spring Blossom Cannons and Shadow Tide Cannons no longer appear at low visual quality when viewed at close range.

  • The Magpie's Glory Pocket Watch now displays the correct time.  

  • Grog inside the Lucky Hand Tankard is now fully visible.  

Text and Localisation  

  • Placeholder text no longer appears in the notifications when progressing the Skull of Siren Song Voyage.

  • Text in the Report a Player flow is now centred across all languages.  

Performance and Stability  

  • Improvements to game stability for players using traps.

  • Improvements to game stability when players attempt to use Merfruit during a Faction battle.

3.2.2.5  . 2025-01-07
id: 622 VFL view single open official

Insider Patch Notes 3.2.2.5

Insider Update 3.2.2.5 is now live. Insiders will now have the opportunity to test the new Captain's Fishing Voyage, which was initially scheduled for inclusion in the last build but was postponed.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Wild Seas

Captain's Fishing Voyage

  • Captain's Fishing Voyages have two pools of fish to find and catch instead of one, with each pool containing three fish, so the Voyage has a total of six fish which you are required to catch to complete it. These Voyages also take place on large islands as opposed to the small islands you visit on the Pirate's Fishing Voyage.

Ancient Megalodon Encounter Balancing

  • The Feared Redmaw now has a more dynamic approach, attacking player ships from varied angles.

  • Encounters with the Barnacled Dread have been rebalanced, with larger crews facing fewer Eelectric spawns and the Dread having a more fitting health range for these encounters.

Known Issues

Hunting Spear

  • The camera may appear to stutter when moving while holding the hunting spear.

  • Thrown spears will not line up with where they hit.

Hunter’s Call Company

  • Hunter’s Call Emissary Flags cannot be raised at Sea Posts.

Fishing Voyages

  • Ancient Fish will not currently appear when diving to the Fishing Voyages.

Fixed Issues

Gameplay

  • The Dart Ammo Radial now closes consistently when the blowpipe is stowed or swapped.

Wild Seas

  • Handing in Bait Bags and Hook Bags to the Hunter’s Call now grant progress towards the correct Commendations.

  • Adjusted pricing for Hunter’s Call shop items to match other Trading Company prices.

  • Killer Whale items in the Hunter’s Call shop now display their correct icons.

Ancient Megalodons

  • Players can no longer dive to start a Voyage while engaged with either Ancient Megalodon.

  • The heating-up audio effect now correctly plays when hitting a Feared Redmaw with fire damage.

  • The explosion sound effect no longer continues after defeating the Feared Redmaw.

  • The Barnacled Dread Megalodon will no longer always appear first on a new server.

Fishing Voyages

  • Ancient fish no longer disappear if the player who caught them dies.

  • Ancient fish will no longer be displayed in the inventory menu after being caught.

Mimic Darts

  • Players performing an emote or wearing a disguise while mimicking another will no longer see their animations restart when the effect ends.

  • Skeletons and Skeleton Lords will now consistently target players mimicked as other players.

  • The mimic onscreen visual effect no longer persists after leaving the Tunnels of the Damned.

Pirate Emporium

  • The ‘Shrouded Ghost Hunter Essential Ship Collection’ is now available in the Pirate Emporium, as intended.

Visual and Audio

  • Players will no longer hear water splash effects when using crouch to cancel the action to throw from a bucket.

  • Players exiting crouch while holding the Aim Down Sights button will no longer appear in an idle stance to others and will consistently appear aiming.

  • The Cardinal Lodestar Capstan now fits properly in female pirates' hands.

Text and Localisation

  • Corrected the Polish translation for the ‘Hung Out to Dry’ Commendation unlock requirement to include Shipwreck Bay.

  • Fixed tutorial text in the Merchant Alliance Tutorial, which incorrectly stated ‘The chicken coop was lost’ after handing it in.

  • Updated German and Russian localisation for the Regal Fortune Cutlass to require Reaper's Riches Grade 6 instead of Grade 4.

Performance and Stability

  • Players will no longer experience a game closure when opening the Hunter’s Call tab in the Reputation section of the Pirate Log. 

  • Improved server stability to avoid instances where players are disconnected from their session.

3.2.2.4  . 2024-12-20
id: 621 VFL view single open official

Insider Patch Notes 3.2.2.4

Insider Update 3.2.2.4 is now live. In this update, Insiders can test a new Captain's Fishing Voyage, a balanced Barnacled Dread Megalodon encounter and new Lucky Hand equipment in Outpost shops.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Wild Seas

Ancient Fish

  • The Pirate's Fishing Voyage now features a specific set of Ancient Fish species; you will only see the Ancient Splashtail, Islehopper, Plentifin, Wildsplash and Battlegill during this Voyage type.

  • The Captain's Fishing Voyage now features a specific set of Ancient Fish species; you will only see the Ancient Pondie, Devilfish, Ancientscale, Wrecker and Stormfish during this Voyage type.

Captain's Fishing Voyage

  • Captain's Fishing Voyages have two pools of fish to find and catch instead of one, with each pool containing three fish, so the Voyage has a total of six fish which you are required to catch to complete it. These Voyages also take place on large islands as opposed to the small islands you visit on the Pirate's Fishing Voyage.

Fishing Voyage Balancing

  • The Ancient Fish on the Fishing Voyages can bite your deployed fishing hook/float from further away, making it easier to catch them when casting your line near to them.

  • An initial pass at the visual effects of the fishing pool have been added. The fish have also had their swimming area increased to match the size of this visual pool.

Ancient Megalodon Encounter Balancing 

  • The Barnacled Dread encounter is now balanced across different crew sizes, with the damage performed by the Megalodon, the speed of movement and the frequency with which Eelectric enemies appear during the encounter all being made dynamic.

Outpost Cosmetics

New Outpost Items – Now in stock!

  • The Outpost stores now stock equipment from the Lucky Hand set, with the Compass, Spyglass, Pocket Watch, Speaking Trumpet, Tankard, Bucket and Lantern available for purchase with gold.

Known Issues

Hunter’s Call 

  • Opening the Hunter’s Call section in the Reputation Tab may cause the game to crash.

Fishing Voyages

  • The maps for both Fishing Voyages do not show the island or fish pool locations, however the name of the island is on the map so you know where to go and search for the fish pools.

Trading Company Tutorials

  • The Merchant Alliance Tutorial mistakenly concludes with "The chicken coop was lost" after handing in the chicken coop.

Fixed Issues

Gameplay

  • Traps loaded with a Blunderbomb will now deal consistent damage to players who spring the trap based on their proximity when triggered. Running through a Blunderbomb-loaded trap will no longer deal enough damage to outright kill a full health player.

  • The Dreamers’ Dust Pistol and Cardinal Lodestar Double Barrel Pistol will now aim accurately.

  • The damage dealt by an Ashen Lord’s explosion now dynamically scales based on the crew size in the encounter.

  • Players can now equip all costumes purchased from the Pirate Emporium.

Mimic Darts

  • Mimic effects will now end when entering the Tunnel of the Damned.

  • Players mimicking a skeleton will no longer have their nameplate colour revert when the mimicked skeleton is defeated.

Fishing Voyage

  • Improvements to the placement of fishing spots, reducing the chance that spots are placed too close to shorelines and are unable to be fished.

Wild Boar

  • Boar wallows now appear properly aligned with the ground, have correct dressing and temporarily clear grass in the area.

  • Boar tracks now use accurate boar footprints.

Ancient Megalodon

  • During encounters with the Feared Redmaw and Barnacled Dread, the coral armour and fiery rage will no longer reset should the Megalodon reposition itself when chasing a ship.

  • Banners displayed when defeating an Ancient Megalodon now display the appropriate text.

  • Players should no longer experience an unexpected game closure when engaging an Ancient Megalodon with other ships nearby.

Environment

  • Players will no longer get stuck between the statue and rocks in the North-west part of the temple at Lagoon of Whispers.

Visual and Audio

  • Players will no longer experience high pitched sound effects across the game during the Ashen Lord's smoke screen.

  • Players bailing water in quick succession should now consistently hear the audio effects for scooping and throwing.

  • Players using Aim Down Sights while crouching will now appear properly in an Aim Down Sights pose to other players.

  • The Dreamers’ Dust Cannon and Wheel now display correctly. 

  • Players will no longer see their legs appear to merge through the King’s Chest disguise.

  • The brightness of the Magpie's Glory Pocket Watch face has been adjusted to a more suitable level.

3.2.2.3  . 2024-12-17
id: 620 VFL view single open official

Insider Patch Notes 3.2.2.3

Insider Update 3.2.2.3 is now live. Insiders are now invited to test the new Pirate Emporium inventory, which includes the Cardinal Lodestar design and Lunar Festival cosmetics.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Wild Seas

Ancient Megalodon Encounter

  • Crews should now keep a keen eye on the horizon as both the Barnacled Dread and Feared Redmaw have been sighted wreaking havoc on nearby vessels

Pirate Emporium

New Emporium Items – Now in Stock!

  • Cardinal Lodestar Ship Collection

  • Cardinal Lodestar Costume

  • Cardinal Lodestar Weapon Bundle

  • Cardinal Lodestar Ship’s Crest

  • Cardinal Lodestar Spyglass

  • New Cardinal Lodestar Pets: Cat and Parrot

  • Collector’s Lunar Festival Snake Sails and Figurehead

Known Issues

Pirate Emporium

  • Players are unable to equip many of the costumes purchased from the Pirate Emporium.  

Wild Boar

  • Wild Boars cause knockback when touched, even if they aren’t charging.  

  • Some attacks may not register properly against Wild Boars while they are running.  

Server Stability 

  • Some players may experience server instability or unexpected game closures. 

Fixed Issues

Gameplay

  • Players will now be unhindered switching weapons after being knocked back while using the Armoury.

  • When the Dart Radial Input keybind is shared with another action, the Dart Radial Input will take priority and not cause players unable to use either action. Players will still need to rebind the other action in order to be able to use it.

  • The Who's Who Commendation now correctly progresses when using damage-over-time effects.

  • Opening the second page of the Voyage Tab with a keyboard or joystick will no longer block tab switching after leaving the Quest Table.

Mimic Dart

  • Mimic Darts now function properly when targeting the upper half of Skeleton Lords.

  • Players will no longer remain permanently mimicked if they die and are revived while mimicking.

  • Accessing the Emote Radial before firing a Mimic Dart no longer allows mimicked players to use emotes they should not be able to access.

  • Players with a customised Emote Radial will now be able to consistently perform emotes while  mimicking.

Ancient Megalodon

  • Ancient Megalodons no longer exclusively target the first ship they encounter.

  • The Ancient Megalodon will no longer pursue a roaming Burning Blade manned by Flameheart’s crew during an encounter.

Environment

  • The voting knife on the Hunter's Call Emissary Table will no longer appear embedded in a candle.

Visual and Audio

  • The ladder prompt at Shipwreck Bay now appears in the correct place.

  • The Emissary Note will no longer glow continuously when Emissary status is inactive.

Text and Localisation

  • Players using Game Narration will now find that buttons on the DualSense® Wireless Controller are narrated correctly.

  • The 'Disarm Trap' prompt now consistently displays regardless of throwable inventory availability.

3.2.2.2  . 2024-12-13
id: 619 VFL view single open official

Insider Patch Notes 3.2.2.2

Insider Update 3.2.2.2 is now live. Season 15 brings Wild Boars, a versatile Hunting Spear and lizards to the Sea of Thieves. Insiders can also test Reaper Black Powder Runs and experience a new reputation-based reward system, encouraging more active gameplay.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Wild Seas

Hunting Spear

  • Hunters can now pick up a trusty Hunting Spear from the Hunter’s Call representatives at Seaposts or discover them washed up on the shores.

  • These new items can be aimed and thrown, dealing significant damage to players and will be even more deadly to creatures and wildlife. They can also be retrieved when embedded in a solid surface and thrown again.

  • Hunting Spears can also be loaded into a ship’s cannons for extra power and fired at players and ships alike. When fired into a ship, the spear will lodge into the hull, causing a small damage hole. When attempting to retrieve it however, the hole size will increase so be prepared to repair!

Wild Boar

  • Wild Boar now inhabit some islands across the seas. Found in small packs on islands, boars will flee when approached, leaving a trail of footprints and fruit behind. Be warned, while initially skittish, they will charge when provoked and heal by eating nearby fruit. 

  • Players can hunt Wild Boar in addition to the larger Alpha Boar of the pack. While hunting all boar rewards with pork, the tougher Alpha Boar also drops a new treasure item, the Boar Tusk, which can be sold to the Hunter’s Call.

  • Crews looking for treasure can sneak to follow a boar to their wallows, where treasure they’ve gathered in their home can be retrieved.

Lizards

  • When exploring Lonely Isle, players may now stumble across small lizards basking in the daytime sun.

Live Events

Limited Voyage: Reaper Black Powder Runs

  • The Reaper Black Powder Run Voyage is once again available, inspired by the 2019 Black Powder Stashes. Embark on a Skeleton Fort route to collect valuable Gunpowder Barrels, including Stronghold Kegs and Kegs of Ancient Black Powder!

Updates

Insider Programme Rewards

  • Changes have been made to the way that Insider Programme Rewards are triggered, shifting the weekly reward system from time spent in-game to reputation earned. 

  • Reputation goals will align with roughly an hour of active gameplay, with adjustments made based on feedback and monitoring.

Known Issues

PlayStation®5 Stability

  • Due to an issue with game stability, players on PlayStation®5 will be unable to launch Sea of Thieves Insiders in this build.

Wild Boars

  • Boars do not respond to the Lure Dart.

  • Boars cause knockback to players on contact, even when they are not actively charging.

Hunting Spear

  • Hunting Spears will currently always be thrown at full charge even when thrown quickly.

  • The damage level of the hole caused by a Hunting Spear does not escalate as intended when the spear is removed from a ship.

Fixed Issues

Gameplay

  • Black Powder Darts can now be extinguished using boiling water and vomit.  

  • Skeleton Lords now take the correct damage when shot in the head or upper body.  

  • The Comfortable Sneaker Commendation now progresses as expected on skeleton ships.  

  • The Pied Pirate Piper Commendation unlocks correctly when an enemy is hit with a Lure Dart.  

Blowpipe

  • Players rapidly switching the blowpipe’s various dart types should no longer find themselves unable to switch.

  • Players using Toggle Radial Menus will now consistently be able to close the Blowpipe Dart Radial.

Mimic Dart

  • Players mimicking while inside a disguise will now be removed from the disguise when the mimic effect ends.

  • Players with a customised radial menu layout will now be consistently presented with a safe selection of emotes when mimicking their target and not be able to access their owned emotes.

  • Mimicking a skeleton and firing a Lure Dart nearby will now cause the skeleton to attack the lure.

Wild Seas

  • Hunter's Call crates will now grant Emissary Grade progress when collected and placed on ships.

Ancient Megalodon

  • Ancient Megalodons now appear in new locations after being defeated. 

Visual and Audio

  • The Prehistoric Plunderer Hull now appears in the correct tab of the Pirate Emporium.  

  • The Lodestar Costume will no longer appear to merge into larger pirates’ bodies. 

  • The flame effects on the Obsidian Chandelier are now aligned correctly.  

  • The preview image of the Inner Sanctum Capstan now displays correctly.  

  • The Ponytail hairstyle now displays correctly at all angles. 

Environment 

  • 'The Lair of LeChuck' - The Grapple Gun will no longer allow players to bypass map boundaries in this Tall Tale.  

Text and Localisation

  • A missing subtitle has been added in Briggsy’s voiceover at the start of the Skull of Siren Song Voyage.  
3.2.2.1  . 2024-12-10
id: 618 VFL view single open official

Insider Patch Notes 3.2.2.1

Insider Update 3.2.2.1 is now live and we return to previewing features for future releases! This Insider build introduces Hunter's Call Raid Voyages, a new Ancient Megalodon event, alongside updates such as enhanced Riddle Map accessibility and improved Grapple Gun mechanics to refine gameplay.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Wild Seas

Hunter’s Call Raid Voyages

  • The Quest Table now offers Hunter's Call Raid Voyages, allowing players to experience any of the eight existing Raids on-demand on behalf of the Hunter’s Call. Completing these will reward players with brand-new treasure for the Hunter's Call.

Ancient Megalodon Encounter: The Barnacled Dread

  • The menacing Barnacled Dread has now been sighted on the seas and can now be encountered at Ancient Megalodon sites as an alternative to the feared Redmaw.

  • Once reaching Emissary Grade 2 for the Hunter’s Call, crews should keep an eye on the Ship’s Map for a blue shark symbol that indicates a recent sighting of this fearsome beast.

  • The Barnacled Dread has an almost impenetrable hide that will need to be destroyed to reveal weakened points where significant damage can be dealt. While attacking this fearsome foe, crews should be prepared to defend their ship from the Dread’s shocking bite and from Eel-ectric enemies boarding the ship!

  • Crews unable to defeat this monstrous foe may find themselves unable to flee from the encounter, as the Barnacled Dread will continue to pursue them should they try to run.

Hunter’s Call Voyage Balancing

  • Fishing Voyages now guarantee a more balanced catch, providing one Voyager fish, two medium-value fish, and two low-value fish as part of their rewards.

  • The Megalodon Hunting Voyage has been improved with more dressing at key locations along the Voyage to better signpost crews on their journey. The Shrouded Glass used during the Voyage is now also used more consistently to plot the crew’s next location.

Gameplay Improvements

Grapple Gun Improvements

  • Players missing their shot with the Grapple Gun will now find the arrowhead returns during the recoil. Players will still need to reload the arrowhead, but will no longer consume ammo on missed shots.

Accessibility

Custom Text Overlay

  • A new accessibility feature has been introduced to improve the readability of Riddle Maps.  Within the Language settings of the game menu, players can enable a Custom Text Overlay and further customise the appearance, adjusting screen position, font size, background and text colours. 

  • After players have saved their preferences, the overlay will be applied when viewing any Riddle Map, with a scrollbar available for longer text.

Known Issues

Ancient Megalodon Encounter: The Barnacled Dread

  • The visuals and audio for the Barnacled Dread are still work in progress and should be considered an early preview. The team is not looking for feedback on the visual elements of this encounter at the present time.

  • The rewards provided from this encounter are not representative of the proposed live release.

Megalodon Hunting Voyages

  • Megalodons may repeatedly appear and disappear at interval sites, blocking Voyage progression.  

  • The Megalodon Voyage beacon is not currently visible from long distances.

Ancient Megalodon Encounters

  • The Ancient Megalodon will persistently target the first ship it locks onto.

  • The Barnacled Dread will continue to summon Eel-ectrics onto ships even after being defeated.

  • Eel-ectrics will currently board ships too frequently during encounters with the Barnacled Dread.

Fishing Voyages

  • Players cannot currently control the fishing rod when using a mouse during the Voyage.

  • Voyager and Ancient fish will disappear if the player dies while holding them.

Fixed Issues

Gameplay 

  • Switching weapons just before entering a hanging point no longer causes players to lose access to their weapons.  

  • Reload animations no longer play when swapping weapons while entering a hanging point.  

Mimic Dart

  • Enemies now react correctly to players who are mimicking them after being attacked with a poison dart. 

  • Players will now exit a disguise when the mimic effect ends. 

Wild Seas

  • During the Megalodon Hunting Voyage, the Megalodon should now consistently surface at the intended key locations along the journey.

  • Chests can now be sold to Hunter’s Call representatives as intended.

  • Megalodon teeth now sit correctly in the player’s hand when held. 

Environment

  • 'The Fate of the Morningstar' - Dinger’s key now appears near its original position on the island instead of in the open sea.  

Visual and Audio

  • The Trophy Ancientscale Fish no longer has an unnecessary texture on the tip of its whiskers.  

  • The hat of the Shadow Skeleton captain now stays properly sized and shaped when in shadow form.  

  • The rats below deck on player-owned Burning Blade ships no longer appears to run in mid-air.  

  • Pirates’ hands will no longer appear to merge into the Killer Whale Pistol while holding it.

Performance and Stability

  • Memory saving improvements through optimisations to how the Shroudbreaker is used on ships as part of Tall Tales.
3.2.1.7  . 2024-12-06
id: 617 VFL view single open official

Insider Patch Notes 3.2.1.7

Insider Update 3.2.1.7 is now live.  This is the final Insider build of the hardening phase for our December release before we return to previewing features for future updates.

While this is the last Insider build is focused on December’s update, the below listed Known Issues will continue to be worked on by the team ahead of launch.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Known Issues

Mimic Dart

  • Skeleton Lords do not currently attack mimicked players.

  • When mimicking a target that displays visual effects, such as a Ghost Curse Pirate or a Shadow Skeleton, attempting to use a disguise will result in the visual effects still being visible.

  • While mimicking a target, players are not consistently shown the simple set of emotes and can sometimes access their existing emotes, causing them to not function correctly.

  • Players mimicking a target may appear incorrectly when viewed from far away.

  • A player who is mimicking another may still appear incorrectly to players who join a session after the effect has begun.

Pirates of Mischief

  • The Lucky Hand Blowpipe is currently given to players without them unlocking access to it through the associated Commendation.

Traps

  • While wearing a disguise, stepping onto a trap loaded with a Jigball or Wearyball will cause the player’s animations to appear incorrectly until the effect wears off.

  • Attempting to deploy a trap after migrating across servers can cause the player to be unable to use items via the Item Radial or to wield their weapons.

  • Players sprinting into a Blunderbomb-armed trap will be instantly killed instead of taking the appropriate damage.

Grapple Gun

  • Players using the Grapple Gun on nearby skeletons can cause the rope to appear to stretch off into the distance.

Hanging from Ledges

  • Swapping weapons whilst climbing onto a hanging point causes the player to animate incorrectly and lose access to their weapon.

Fixed Issues

Gameplay

  • Grabbing treasure with the Grapple Gun will now only use a single arrowhead.

  • Players are once again able to extinguish a Black Powder Dart with a bucket of water. 

Mimic Dart

  • Players should no longer appear as green skeletons once the effects of a Mimic Dart wear off in certain scenarios.

  • The Who's Who Commendation should now progress when performing the necessary criteria.

  • The Mimic Me Mimic You Commendation should now progress when performing the necessary criteria.

  • Skeletons will no longer attack a mimicked player if that player attacks an Ocean Crawler.

  • Players mimicking the Duchess or Two-Faced Scoundrel then attempting to use a disguise will now appear correctly inside their disguise.

Pirate Emporium

  • The Dreamers’ Dust Costume is now displayed correctly in the Pirate Emporium and Clothing Chest. 

Visual and Audio

  • Gold Skeletons now appear correctly when they become wet and rusted.

  • Lure and Mimic Darts should now display at the correct brightness on an HDR enabled screen when loaded into the blowpipe.

3.2.1.6  . 2024-12-03
id: 616 VFL view single open official

Insider Patch Notes 3.2.1.6

Insider Update 3.2.1.6 is now live. We are now in the hardening phase for our December release and these Insider builds will mirror the feature set scheduled for this upcoming update.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Pirates of Mischief

Blowpipe Improvements

  • Players running out of a specific dart type will now be shown a tutorial on how to switch darts using the new controls.

Mimic Dart

  • Pirates can now Mimic the Mimic, chaining the same appearance onto multiple pirates for ultimate confusion. Simply shoot a player already under the Mimic’s effects to copy their look.

  • While mimicking a target, players performing an emote will now be shown a simple set of emotes that can be performed as that character and not the full set of their unlocked emotes. Once the Mimic effects are gone, players will regain access to their owned emotes.

Known Issues

Traps

  • Attempting to deploy a trap after migrating across servers can cause the player to be unable to use items via the item radial menu or wield their weapons.

Disguises

  • While wearing a disguise, stepping onto a trap loaded with Jigball or Wearyball will cause the player’s animations to appear incorrectly until the effect wears off.

Mimic Dart

  • Players can still appear as green skeletons once the effects of a Mimic Dart wear off in certain scenarios.

  • Mimicking an enemy on fire will currently also display your character as on fire.

  • A player who is mimicking another may still appear as themselves to players who join a session after the effect has begun.

Grapple Gun

  •  Grabbing treasure with a Grapple Gun currently uses two arrowheads.

Fixed Issues

Performance and Stability

  • Resolved an issue causing instability when launching the Insider build on PlayStation®5.

Visual and Audio

  • A texture issue that created a wide range of visual problems, including missing compass glass and invisible ship items across the experience has been resolved.

  • The Wheel of Noble Captaincy now displays the correct shadows.

  • The Dreamers’ Dust Pistol no longer causes repeated flashes when used.

  • The Dreamers' Dust Lantern now displays correctly on preview icon.

  • The Dreamers' Dust Costume visual effects now display correctly in the Clothing Chest. 

  • Interacting with a Captain’s Logbook while crouching should no longer cause the screen to flicker or turn black.

Mimic Dart

  • Attacking a skeleton while mimicked will now trigger an aggressive response from those nearby.

  • Nameplates will no longer appear cutoff when mimicking a target.

  • The Mimic Dart’s HUD visual effects now appear correctly when standing next to a nearby light source.

  • Players should now be able to mimic a wide range of skeletons and appear correctly.

  • Players mimicking a skeleton then attempting to use a disguise will now appear correctly inside their disguise.

Pirates of Mischief

  • The Smile and Wave Commendation should now progress while on a moving ship.

  • The Who's Who Commendation should now progress when performing the necessary criteria.

Crouching & Stealth

  • Players will now find it easier to hide when out of sight of common enemies and Skeleton Captains.

  • Players hanging from the side of a ship while the ship dives to a Voyage or Hourglass of Fate battle will no longer find themselves stuck drowning.

Blowpipe

  • Players using the new Dart Switch hotkey and holding to summon the Dart Radial menu will now see the correct text within the menu.

  • Darts stuck in a player will no longer prevent them from using throwables and causing them to explode instantly when thrown.

Pirate Emporium

  • A range of items being made available for future sale in the Pirate Emporium have had their prices corrected.

  • The Run Away Emote Bundle now contains the correct emotes.

User Interface

  • The prompt to lower the Radiant Comet Capstan is now placed correctly.
3.2.1.5  . 2024-11-29
id: 615 VFL view single open official

Insider Patch Notes 3.2.1.5

Insider Update 3.2.1.5 is now live. There’s further improvements to the new Mimic Darts, changes to blowpipe ammunition and a restock at the Outpost for Insiders to get stuck in and testing.

As we approach the scheduled release of our December update, the next Insider builds will become focused on finalising this release. This means that the feature set and builds delivered to Insiders will now closely resemble what will be available in the final release.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Pirates of Mischief

Blowpipe Improvements

  • Players can now quickly cycle through available dart types via a new keybind, Dart Radial Input. By default this is bound to H on keyboard and Right D-Pad on controller. Players can also hold this key to summon the full Dart Radial.

  • Players now have a choice on how the blowpipe acts when running out of a specific dart type. By default, running out of a specific dart type will switch to the next type, however using Auto Switch Dart Type in the Input Settings, players can prevent this automatic switching.

Mimic Dart

  • The Pirates of Mischief section in the Reputation Tab now holds a range of Commendations challenging players to use mimicry to baffle other pirates, with players earning the Lucky Hand Blowpipe as a reward.

  • Players can now remove their own mimic effects by firing another dart at a solid surface to break the link and return their appearance back to normal.

Outpost Cosmetics

New Outpost Items – Now in Stock!

  • Stately Shirts

  • Bone Crusher Weapons: Heavy Sword & Rapier

  • Sea Dog Weapons: Heavy Sword & Rapier

Live Events

Limited Voyage: A Reaper Gunpowder Run 

  • This time-limited Voyage is back and will be active in Insiders from 29th November, 10:00 UTC to 1st December, 23:59 UTC.

  • During this time, vote to begin the Voyage from the Quest Table before heading out on a route across Skeleton Forts, digging up explosive items for the Reaper's Bones.

  • During this event, the cash-in gold and reputation value of all explosive items will be increased by 1.5 times, with Gunpowder Kegs increased by 5 times when returned to the Reaper’s Bones.

  • The Pirates Log contains a set of event goals, rewarding pirates gold and reputation for the Reaper’s Bones for their troubles.

Known Issues

PlayStation®5 Stability

  • Due to an issue with game stability, players on PlayStation®5 will be unable to launch Sea of Thieves Insiders in this build.

Mimic Dart

  • While mimicking a target, players will currently retain access to their emotes – which when used can cause a range of visual issues. This will be addressed in an upcoming update where players under the effect of a Mimic Dart will instead be provided with a default set of safe emotes that work correctly across all body sizes.

  • Players can still appear as green skeletons once the effects of a Mimic Dart wear off in certain scenarios.

  • Players are currently unable to mimic Bone Caller Skeletons.

  • A player who is mimicking another may still appear as themselves to players who join a session after the effect has begun.

  • The mimic visual effects on the player are currently much too intense when standing near a light source.

  • Players using a chest disguise while mimicking a skeleton may appear incorrectly.

  • A mimicking player’s nameplate may appear incorrectly with their name partially cut off.

  • Players are unable to dive or scuttle if they attempt to start the action while mimicking.

Pirates of Mischief

  • The Smile and Wave Commendation cannot currently be progressed when completing the criteria on a moving ship.

Fixed Issues

Gameplay

  • Further improvements to the display of Ship Names on Captained ships, ensuring that the Ship Name now stays visible when diving or migrating across servers.

  • Sprinting from crouch no longer prevents players from wielding items or weapons.

  • The aim on the Seasoned Sailor Pistol has been improved, ensuring shots now align with the tip of the barrel.

Traps

  • When disarming a loaded trap with limited inventory space, players will retrieve the trap first before any loaded items.

  • Players who temporarily disconnect from a session with deployed traps will now find the traps stay active for a short grace period for the player to rejoin the session before they are removed.

  • Traps now trigger instantly to gunshots or melee attacks, however when this sets off a chain reaction of deployed traps there will now be a short delay between traps.

Mimic Dart

  • The Mimic Dart will now last the full duration intended and no longer end abruptly.

  • Players will no longer lose their mimic effect when the dart is destroyed, allowing players to remain hidden for longer.

  • Attempting to mimic the same target will now refresh the duration of the effect.

  • Mimicking skeletons will make them passive if they are not already targeting the player. If the player attacks them, then they will be hostile and won't fall for the mimic again.

  • Mimicking the Gold Hoarder while disguised as a chest no longer causes the player’s eyes to float above the chest.

  • Mimicking an Ashen Skeleton or Ashen Captain will now continue to show the visual effects.

  • Mimicking a Shadow Skeleton will now display the same eye colour of the original skeleton.

  • Mimicking a player using the Ghost Curse or Gold Ghost Curse will now display the correct visual effects and the effects will be removed once the effect wears off.

  • Mimic Dart effects no longer replay when players come back into view of other players after being a long distance away.

Reaper Gunpowder Run

  • Gunpowder & Stronghold Gunpowder Barrels obtained from the Reaper Gunpowder Run Voyage can now be sold correctly to the Merchant Alliance, Sovereigns and the Reaper's Bones.

Pirate Emporium

  • Dreamers’ Dust weapon icons now display their visual effects in the Emporium menu.

  • The Tourist Emote Bundle tile no longer appears duplicated in the Emporium menu.

Environment

  • Grapple Guns no longer let players move through rocks on the Coral Fortress.

  • 'The Lair of LeChuck' – Players can no longer reach past the boundaries of the map by using the Grapple Gun.

Visual and Audio

  • Items used in various emotes should now consistently appear at their intended size.

  • Characters’ faces no longer appear to be missing parts when wearing Mask of Mayhem with the Barrel Bombardier costume.

  • The Dreamers' Dust Throwing Knife effect now fades as expected after being picked up.

  • The Dreamers' Dust Figurehead’s hourglass now fills correctly with visual effects.

  • The Dreamers' Dust Ship’s Crest now displays correctly.

  • The Dreamers' Dust Lantern’s light now matches the lantern's colour.

  • The Dreamers' Dust Grapple Gun now includes its hook.

  • Pirate's hands no longer merge into the leaf decoration of the Ancestral Wheel.

  • The Shadow Tide Wheel no longer hides the compass when equipped on Brigantines and Sloops.

  • The Lodestar Blowpipe’s sight is now properly aligned.

  • The Boreal Aurora Wheel no longer merges into pirates’ hands when in use.

  • Ponytail hairstyles now display correctly from all angles.

Text and Localisation

  • The Safer Seas Quest Table now displays the correct level cap of 25.

  • The warning text on Company reputation pages in Safer Seas now accurately reflects the reputation cap.

  • The Tanner’s Shirts now have their proper names in the Outpost stores.

Performance and Stability

  • Server stability has been improved to reduce disconnections during gameplay.
3.2.1.4  . 2024-11-22
id: 614 VFL view single open official

Insider Patch Notes 3.2.1.4

Insider Update 3.2.1.4 is now live. This update introduces the Hunter’s Call Fishing Voyage with a new Ancient Fish variant and the Reaper Gunpowder Run Limited Voyage, offering exciting rewards. Players can also test new Outpost and Emporium cosmetics.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Wild Seas

Hunter’s Call Fishing Voyage

  • The Hunter's Call Fishing Voyage provides crews with the locations of where Ancient Fish gather near islands, tasking them to retrieve the new fish for the Company.

  • The Ancient Fish caught from these Voyages are unique and highly valuable, as a result they cannot be eaten or stored in a player’s inventory. This allows Ancient Fish to be stolen by others and returned to the Hunter’s Call at Seaposts for gold and reputation.

Safer Seas

Safer Seas Rewards and Reputation

  • Players choosing to sail on Safer Seas will now find a more rewarding experience during their early stages of progression through each Trading Company. Players will now earn 100% of their gold and reputation (up from 30%), which is equivalent to their earnings on High Seas.

  • Progression with each Trading Company however is capped at level 25. To continue earning reputation and progress past level 25 in a Trading Company, players must sail into High Seas.

  • While players are prevented from progressing further on their journey to Pirate Legend, they are still free to take on the Voyages they already have access to and will continue to earn the same gold rewards as High Seas should they choose to stay on Safer Seas.

Live Events

Limited Voyage: A Reaper Gunpowder Run 

  • This time-limited Voyage sets out on a route across Skeleton Forts, digging up explosive items for the Reaper's Bones. There's a chance to unearth Reaper's Chests, Reaper's Bounties, and Kegs of Ancient Black Powder. Players will receive four X Marks the Spot maps, each with increasing amount of loot. 

Pirate Emporium

New Emporium Items – Now in Stock!

  • Dreamers’ Dust Ship Collection

  • Dreamers’ Dust Weapon Bundle

  • Dreamers’ Dust Ship’s Crest

  • Dreamers’ Dust Lantern

  • Dreamers’ Dust Costume

  • Glacial Curse Pets: Fox, Owl, Parakeet, Alsatian

  • Motley Mariner Cannon Flare

  • Menacing Weapon Pose Emotes

  • Ice Sculpture Emote (Free!)

Emporium Items Returning

  • Bonechiller Weapon Bundle, now expanded with additional weapons (time-limited, will return next year)

  • Bonechiller Ship Collection and Ship’s Crest (time-limited, will return next year) 

  • Bonechiller Costume Set (time-limited, will return next year)

  • Festival of Giving Weapons (time-limited, will return next year)

  • Festival of Giving Pet Outfits (time-limited, will return next year)

Known Issues

Traps

  • Players will find that recently placed traps can be removed if left uninteracted with in a range of scenarios.

Hunter’s Call Fishing Voyage

  • Crews are advised to sail to this Voyage, as attempting to dive will not currently cause the necessary fish to appear.

  • Voyage Complete banners may appear when starting the Voyage, while the Voyage is still active.

  • The Voyage does not currently end if a player who joined the crew after the Voyage has been started catches the Ancient Fish.

Megalodon Hunting Voyage

  • Stages within the Voyage may appear near the Glorious Sea Dog Tavern instead of near to the crew’s ship. This will make the Voyage more challenging to complete; however, the Voyage can be progressed by heading to the Tavern to pick up the trail.

Fixed Issues

Gameplay

  • Ship ladders can once again be used freely after migrating to a new location.  

  • Washed-up items and Rowboats are once again appearing as expected across the seas.  

  • When players throw traps at certain locations around the Outposts, they will now be removed and refunded back. A notification will now confirm that the trap was unable to be placed.

  • Players can no longer crouch while holding the fishing rod fully drawn back before casting.  

  • Picking up an ammo pouch will now consistently restock all blowpipe darts.  

  • Using a disguise while under the effect of sickness will now pause the symptoms and prevent a bout of vomiting from revealing their disguise.  

  • Exiting a hanging point while crouching will no longer cause the player to equip their weapon.  

  • Traps buried in the same spot by multiple players will no longer disappear.  

Mimic Dart

  • Players returning to normal from the effects of a Mimic Dart will no longer appear as green skeletons to others.  

  • ‘The Rogue’ Commendation now progresses when performing the required criteria.

  • The Mimic Dart effects will now consistently last for their intended duration.  

  • The Mimic Dart effect now remains active when attacked by enemies.  

Visual and Audio

  • Exiting crouch with a stashed item will no longer result in the item appearing to merge through the player.

  • Emissary Pocket Watches now display the correct date and time.  

  • The Emporium emote tile in the new menu screens now displays correctly upon first load.  

  • Kill markers now appear when defeating enemies with blowpipe darts.  

  • The Speaking Trumpet’s shadow now appears properly across all graphic settings.  

  • Obsidian Bone Crusher and Inner Sanctum Hulls equipped to a Brigantine now display correctly.  

  • The Shadow Tide Throwing Knives’ skin stays consistent and no longer reverts to the Royal Sovereign skin.

  • The glint of a Lure Dart now appears same colour for all players in the session.

Environment

  • Grapple Guns no longer allow players to move beneath surfaces or fall out of the map at Skeleton Camps.  

Performance and Stability

  • Improved server stability to avoid instances where players are disconnected from their session.
3.2.1.3  . 2024-11-19
id: 613 VFL view single open official

Insider Patch Notes 3.2.1.3

Insider Update 3.2.1.3 is now live.  In this update, players can gets hands on with the new Hunter’s Call Emissary as well as a new Voyage to hunt Megalodons. 

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Wild Seas

Hunter’s Call Emissary

  • As part of the expansion of the Hunter’s Call, crews can now pledge as an Emissary for this trading company to earn greater rewards and unlock a special benefit..

  • On reaching rank x, players can now purchase an Emissary License from a Hunter’s Company representative at the local Seapost.

  • Once the Emissary is raised at the Hunter’s Emissary Table located at either the Outpost docks or Seapost, crews can then set sail as a Hunter’s Call representative.

  • Upon reaching Hunter’s Call Emissary Grade V, crews will be rewarded with the recent sightings of Ancient Megalodons on their Ship’s map table.

Megalodon Hunting Voyage

  • Crews can now start a Voyage for the Hunter’s Call from their Quest Table. A Megalodon Hunting Voyage tasks pirates with tracking an enraged Megalodon that has been destroying Hunter’s Call vessels.

  • Players will be provided a new enchanted tool when starting the Voyage - the Shrouded Spyglass. This spyglass allows the crew to follow the trail of the rampaging Megalodon.

Hunter’s Call Treasure

  • Upon completing a Megalodon Hunt, a wealth of Hunter’s Call items will now appear, with new items such as Megalodon Teeth and Scales to be returned to the Hunter’s Call.

Ancient Megalodon Encounter

  • Ancient Megalodons have emerged upon the seas, more fearsome than the usual beasts. The Feared Redmaw has recently been spotted boiling the waters near the Reaper’s Hideout with its fiery attacks.

  • Keep an eye on the ship’s map for a red shark symbol that indicates a recent sighting of this fearsome beast.

  • The Feared Redmaw will begin to supercharge during the battle and crews must continually release its pressure by damaging it, to avoid a cataclysmic explosion.

To aid in Insider testing, all players will see the locations of Ancient Megalodons on their Ship’s map, this however will only be available to Hunter’s Call Emissaries who reach Grade V.

Pirates of Mischief

Mimic Dart

  • The Mimic Dart has now been added as a new dart type for the blowpipe. This dart will allow players to transform their appearance into other players or skeletons by shooting them, allowing pirates to blend in and cause some mischief!

  • When a target has been hit by a Mimic Dart, a brief transformation effect will appear around the player as they change appearance. Players will remain in their mimic disguise for 120 seconds and will see a screen effect showing their appearance has been changed.

  • Players under the effects of a Mimic Dart are free to interact with the world in addition to dealing and taking damage. Players engaging in combat however will find the colour of their gamertag will switch as a result.

  • When observing a player who is mimicking, their gamertag will change colour to match the affiliation of their target. There will be no change to the mimicking player’s name shown in their gamertag however, they will always keep their true name.

The Mimic Dart is in an early state of testing and players should check the Release Notes for Known Issues on this feature before submitting bug reports.

Grapple Gun Balancing

  • The maximum range of the Grapple Gun has been increased to match the existing ship’s harpoon, providing players more range for traversal and various sneaky plays.

  • The speed of a fired arrowhead is now much quicker, reducing the need for players to lead their shots and reduce the time after a failed shot before being able to fire again.

  • When grappling to a solid surface, the player's acceleration has been increased, with players now moving faster the further they travel.

Live Events

Festival of Giving

Players should go to the Special Events Tab in the Pirate Log from 09:00am UTC on Tuesday 19th November and 09:00am UTC on Thursday 21st November. 

Players can earn the Frosted Present Flag (log in bonus) and Stardust Drum (community goal of gold earned). 

Emporium Extravaganza

Players can take part in this promotion from 10:00 UTC Tuesday 19th November until 23:00 Thursday 21st November. 

Players who spend 450 Ancient Coins will earn the Ancient Coin Flag, and spending 2000 Ancient Coins will earn them the Ancient Coin Sails.

Updates

Pirate Emporium Homepage Improvements

  • The Home Page carousel is now more accessible. Players can customise their experience with a wrapping setting, which can be enabled from the Settings page in the HUD. This allows players to control how they navigate through the carousel. Wrapping will be on turned on by default. 

  • The Plunder Pass now makes it clear that there is new information. The call to action will be 'Learn More'.

Known Issues

Megalodon Hunting Voyage

  • The Megalodon may not consistently be found at their intended locations. Players affected should cancel and restart their Voyage.

  • Crews attempting the new Voyage in the Devil’s Roar may find themselves sailing into the Devil’s Shroud for their target, blocking their progress.

Migration

  • Player can't use the ladder after migration.

Fixed Issues

Gameplay

  • Large Guilds with 30 ships pledged should now load consistently when selected.

  • Players should no longer find themselves wielding two weapons together after attempting to retrieve a throwing knife while crouched.

Audio and Visual

  • Shooting a Gunpowder Barrel with a Poison Dart should no longer trigger the fuse effects.

  • Players in disguises will no longer make loud footsteps while moving around deck of a ship.

  • The Chest of the Damned Disguise’s visual effects now appear correctly when on a moving ship. 

  • The sound of splashing water will no longer be heard when crouching while bailing to cancel the action.

Wild Seas

  • Players should now be able to successfully pick up Megalodon Scales and Megalodon Teeth when holding a Treasure Chest.

Environment

  • Players are now prevented from moving through the ceiling or interacting with objects on the floors above while navigating Sea Forts.

  • Crews will no longer find a Cake Capstan on their ship when not equipped via the Ship Customisation Chest.

  • Kraken's Fall no longer has part of the environment sticking out from the geometry.

Text and Localisation

  • ‘Rare’ now appears correctly in several languages in Rare Wares Trinket Bundle and Rare Good Trinket Bundle

Performance and Stability

  • Players will no longer encounter noticeable performance drop when mimicking another player or skeleton.
3.2.1.2  . 2024-11-15
id: 612 VFL view single open official

Insider Patch Notes 3.2.1.2

Insider Update 3.2.1.2 is now live.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Wild Seas

Hunter’s Call Trading Company Rewards

As part of Season 15’s expansion to the Hunter’s Call, Insiders now have access to the various rewards unlocked by progressing through the Company’s levels of reputation.

  • Players progressing past level 50 through to 90 will unlock access to equipment, weapons and a Ship’s Crest from the Killer Whale set.

  • Players reaching the lofty rank of 100 will unlock the Hunter Costume.

For ease of Insiders testing, these rewards have now been added to players’ inventories.

Seagulls

  • While sailing the world, crews may now spot seagulls approaching to fly alongside the ship as it sails the open seas. Engaging in combat or arriving at a location will cause them to disperse.

Known Issues

Seagulls

  • Seagulls may sometimes still appear alongside the ship during combat with other players or World Events.

Fixed Issues

Gameplay

  • Players will no longer exit crouch when picking up a Trident of Dark Tides.

  • Attempting to crouch while using a fishing rod will no longer cause unusual visual issues with the rod itself.

  • Performing a heavy sword attack that hits a Lure Dart during its travel now still exhausts the player should they miss their target.

Visual and Audio

  • Players switching quickly to a lantern after crouching will no longer see the light emit below them as if they were still crouching.

Text and Localisation

  • The descriptions for the Ghost Heavy Sword and Ghost Rapier are now finalised and do not contain placeholder text.

  • The unlock requirement for the Coral Marauder's Chest Disguise now displays correctly.

Performance and Stability

  • Using blowpipe darts on Ashen Skeletons during a fight with an Ashen Lord will no longer cause server instability.

  • Improved server stability to avoid instances where players are disconnected from their session.

3.2.1.1  . 2024-11-12
id: 611 VFL view single open official

Insider Patch Notes 3.2.1.1

Insider Update 3.2.1.1 is now live. With November’s update arriving later this week and the build for this release now making its way through the pipes, Insiders are now returning to previewing features for future releases.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Wild Seas

The Hunter’s Call Trading Company

  • As part of Season 15’s expansion to the Hunter’s Call, the ranks and reputation for this Company have now been extended through to level 100.

  • Players progressing past level 50 through to 90 will unlock access to equipment, weapons and a Ship’s Crest from the Killer Whale set.

  • Players reaching the lofty rank of 100 will unlock the Hunter Costume.

Players will receive a 20x boost to Hunter's Call Reputation during this Insider build in order to assist with testing, this is not representative of the Reputation earn rates proposed for Live.

Gameplay Improvements

Merfruit

  • Uncooked Merfruit will continue to be selected when using a keybind to switch and cycle through food within a player’s inventory. Once cooked however, an Enchanted Merfruit will no longer be selected when using the food keybind, preventing accidental eating.

  • Enchanted Merfruit can now be placed inside fruit crates for safe keeping.

Updates

Pirate Emporium Homepage Improvements

  • The Pirate Emporium homepage now features a carousel to better highlight new items arriving in the store.

  • Below the carousel are three dedicated tiles for themed content, showcasing items from ‘Sea of Thieves: A Pirate’s Life’ and ‘Sea of Thieves: The Legend of Monkey Island’. With these dedicated spaces now accessible from the homepage, they have also been removed from the top navigation to ease browsing.

Pirate Emporium Plunder Pass Improvements

  • Selecting the Plunder Pass within the Emporium now shows all of the items that can be earned by progressing through the 100 levels of Renown for the active Season before making their purchase.

UI Navigation On Controller

  • Following Insider feedback, the previous UI navigation improvements have been returned for testing with further improvements. In this update, players will now find a more suitable default sensitivity for the Navigation Deadzone has been selected for a more consistent navigation experience.

  • Players can still customise this experience further with Menu Navigation Deadzone, Menu Repeat Speed and Diagonal Movement within the Input Settings.

  • Players wishing to use the Right Stick to navigate the menus can also choose Right Stick Enabled.

Known Issues

Disguises

  • Players on Xbox One consoles may infrequently encounter a scenario where they observe players in disguises with visual issues.

Fixed Issues

Gameplay

  • Controller vibration has been improved across both the Grapple Gun and blowpipe, addressing incorrect feedback when aiming and reloading.

  • The ‘Dance off Danger’ and ‘Trap Ease Artist’ Commendations now progress for the crew when meeting the criteria.

  • The ‘Wash Out’ Commendation for extinguishing Black Powder Darts now works properly when water is thrown on oneself.

  • The ‘Poisonous Pirate’ Commendation now progresses correctly when targeting Bone Caller Skeletons.

  • Pigs will no longer flee from players holding a Merfruit.

  • The Ghost Heavy Sword and Rapier have now been moved to the Athena’s Fortune Hideout shop.

Blowpipe

  • Obsidian Skeletons struck with a Lure Dart will now be attacked by their allies as expected.

  • Darts are now damaged by explosives, and those embedded in characters can also be damaged consistently by gunshots.

Stealth

  • When multiple players interact with the same hanging point simultaneously, players retain the ability to crouch afterwards.

  • Players can no longer lower the capstan while crouching and holding an item, maintaining the consistency of item interactions.

  • Players now appear correctly when using the Coral Marauder's Chest Disguise.

  • Players using a disguise while standing above a hole dug into the ground will now appear correctly.

Traps

  • Players can no longer progress some trap Commendations by migrating across servers and afflicting themselves with their own deployed trap.

  • While below deck, traps can no longer be placed through the ceiling of ships to the floor above.

Environment

  • Players can now pick up the Mysterious Journal from all locations on Crescent Isle.

Visual and Audio

  • Corrected issues with spyglasses appearing to merge through the bodies of male pirates of larger body types.

  • The Shadow Tide Ninja Mask no longer removes parts of player's faces when worn alongside the Forest's Blessing Costume 2.

3.2.0.8  . 2024-11-08
id: 610 VFL view single open official

Insider Patch Notes 3.2.0.8

Insider Update 3.2.0.8 is now live. This is the final Insider build of the hardening phase for our November release before we return to previewing features for future updates.

While this is the last Insider build focused on November’s update, the below listed Known issues will continue to be worked on by the team ahead of launch.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Known Issues

Blowpipe

  • Lure Darts stuck in a player or emergent threat will block ranged weapon shots fired until destroyed.

Disguises

  • Players become invisible when attempting to use the Coral Marauder's Chest Disguise.

  • Players using a disguise while standing above a hole dug into the ground will appear incorrectly.

Pirates of Mischief

  • The ‘Dance off Danger’ and ‘Trap Ease Artist’ Commendations currently only progress for the performing player. These are intended to progress for the crew.

Traps

  • While below deck, traps can currently be placed through the ceiling of ships to the floor above.

  • Traps deployed on a ship become ownerless when migrating across servers, allowing Commendations to be progressed by the same player.

Fixed Issues

Pirates of Mischief

  • The ‘Pied Pirate Piper’ Commendation now progresses for all members of the crew when the criteria is met.

Traps

  • Players using Hold to Crouch will now be able to interact with the loader on a deployed trap allowing them to place an item.

Disguises

  • Observing a player who had disguised out of view should now consistently be visible in their disguise correctly.

Crouching

  • Players can no longer cancel out of a heavy strike with a cutlass by crouching.

  • Holding aim down sights while crouching will no longer exit crouch when releasing aim.

  • Attempting to aim down sights immediately after exiting crouching no longer causes a player’s movement to briefly stutter.

Grapple Gun

  • Players shooting the Grapple Gun into a solid surface while aiming and walking will no longer see the player’s view pull to the side.

Pirate Emporium

  • The Ancestral Essential Ship Bundle now correctly includes the figurehead instead of the capstan.

  • The Deadlock Jailer Ship Bundle will now be the correct price within the Pirate Emporium.

Performance and Stability

  • Migrating across servers with traps onboard a ship or held by players will no longer cause players to be disconnected from the game.
3.2.0.7  . 2024-11-05
id: 609 VFL view single open official

Insider Patch Notes 3.2.0.7

Insider Update 3.2.0.7 is now live. We are now in the hardening phase for our November release, these Insider builds will now mirror the feature set scheduled for this upcoming update.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Updates

Quick Switching Using Crouch

  • Players now attempting to crouch while switching weapons will now consistently have to wield the second weapon before being able to fire the follow up shot, preventing weapons being fired faster than intended.

  • For players able to pull off this trick, please head to the feedback thread and share if this update has now fully prevented this technique from being possible.

Known Issues

Traps

  • While below deck, traps can currently be placed through the ceiling of ships to the floor above.

Blowpipe

  • Lure Darts stuck in a player or emergent threat will block ranged weapon shots fired until destroyed.

Disguises

  • Players can still cause themselves to become invisible inside a disguise in a variety of scenarios.

  • Players using the Coral Marauder's Chest Disguise will find they are invisible.

Fixed Issues

Performance and Stability

  • Addressed game error shown when interacting the Quest Table’s Discovery Tab.

  • Improvements to general game stability to reduce scenarios where players unexpectedly exit the game.

Disguises

  • Players are now prevented from using a disguise while reviving another player.

  • Players rapidly crouching and putting on a disguise should no longer place the disguise on their head.

Environment

  • At Imperial Crown Fortress or Old Brinestone Fortress, players are no longer able to push themselves through the roof and reach higher areas.

  • Various objects found decorating the Sea Forts are now solid and players are unable to walk through them.

3.2.0.6  . 2024-11-01
id: 608 VFL view single open official

Insider Patch Notes 3.2.0.6

Insider Update 3.2.0.6 is now live. As we move into the hardening phase for our upcoming monthly release, Insider builds will start to closely reflect the features planned for the main update.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Known Issues

Quest Table

  • Insiders should avoid selecting the 'New Voyage Unlocked' tile on the Discovery Tab, as it links to a missing file that may cause an unexpected game closure. All other Quest Table functions remain fully usable. Please see the Insider Forums for more information.

Commendations

  • The ‘Chest Buster’ and ‘Broken Barrel’ Commendations currently do not unlock.

Fixed Issues

Gameplay

  • Pulleys on Sea Fort barrels containing food now respond correctly to player input.

  • The 'Oceans of Venom' Commendation is now required to unlock the 'Bewildering Blowpipes' Commendation.

  • The 'Keep Me Hangin’ On' Commendation will progress correctly when traps are triggered as intended.

Traps

  • Players are no longer able to place traps in various locations around the ship which prevent interaction points from being used.

  • Traps placed on top of each other can now be disarmed consistently, even when unloaded.

  • Disarming and activating a trap can no longer be done at the same time.

Crouching

  • Players attempting to crouch prior to climbing into a cannon will now continue to be damageable, able to aim weapons and consistently eat food after leaving the cannon.

  • While crouched, players can once again exit crouch by switching weapons.

  • While crouched, aiming a weapon will now exit crouch and then aim the wielded weapon.

  • Crouching can no longer be used to reel in the Grapple Gun early.

  • Rapid crouching while jumping no longer results in a loss of crouching ability.

Disguises

  • Players rapidly crouching and putting on a disguise should no longer become invisible to other players.

  • Players joining a session with players using disguises will now see those players hidden in their disguise correctly.

  • When meeting other players who have been disguised previously, they should no longer appear invisible.

  • Players using a Chest Disguise onboard a ship will now sway with ship’s movement.

Blowpipe & Darts

  • Allied Obsidian Skeletons will no longer attack players or each other when hit with a Lure Dart.

  • Blowpipe Darts can no longer be stacked on each other when shot at the same spot.

  • Lure Darts stuck on a player will now be removed if the target leaves the game.

Environment

  • ‘Shores of Gold’ - The exit staircase no longer has a blocking wall preventing players from leaving.

  • Players can no longer gain access to the Burning Blade interior by grappling into the front of the ship.

  • Players will no longer be able to reach outside of the environment at Blind Man’s Lagoon using the Grapple Gun.

  • Players can no longer pull buried traps toward themselves with the Grapple Gun after digging them up.

Visual and Audio

  • The various Grapple Guns now display the rope tether correctly at the end of the gun.

  • Duplicate No Thoughts Emotes have been removed from the Pirate tab in the Emporium.

  • The Pirate tab now only displays one card for the Motley Mariner Trinket.

Text and Localisation

  • The dialogue linked to the painting for the 'A Venomous Attack' Commendation now stays open after being selected.

  • The Checkmate Pegleg now correctly displays as 'on sale' in the Pirate Emporium.

  • The Renaming Deed in the Pirate Emporium now shows the correct price.

Performance and Stability

  • Improved server stability to avoid instances where players are disconnected from their session.
3.2.0.5  . 2024-10-29
id: 607 VFL view single open official

Insider Patch Notes 3.2.0.5

Insider Update 3.2.0.5 is now live. The latest version features further balancing to blowpipe quickfire and a new haptic customisation slider for PC players using a DualSense controller. Insiders can also continue testing events from previous builds to offer further feedback.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Pirates of Mischief

Blowpipe

  • The blowpipe’s quickfire has had further balancing following its recent Insider testing and its range has now been extended slightly to maintain its effectiveness in close combat.

  • Quickfire will now provide a quick and accurate short-range shot, while charging even the smallest amount will now deliver a strong mid-range shot. A fully charged shot now provides the maximum shot range.

Updates

DualSense™ Wireless Controller PC Support 

  • A new slider has been introduced, allowing players on PC using a DualSense™ Wireless Controller to customise the level of haptic feedback.

Known Issues

Crouching

  • Players attempting to fire themselves from cannons after crouching may find they are temporarily unable to receive damage when landing.

Disguises

  • Players using disguises prior to meeting others in the world may appear either invisible or partly intersecting the disguise to other players.

  • Players attempting to use a disguise while reviving will find the disguise is temporarily placed on their head until the revive is completed. Once revived, they will appear correctly inside the disguise.

Commendations

  • The 'Keep Me Hangin' On' Commendation progression increases rapidly if the player is caught by a trap when entering the hanging point.

Fixed Issues

Gameplay

  • Rowboats found washed up or beached on islands can now be pushed back into the sea more easily and will no longer get stuck.

  • The 'Wash Out' Commendation will now unlock as expected once the requirements have been met.

  • The Guild Reputation multiplier and gold bonus now applies correctly when selling loot to the Sovereigns.

Traps

  • Traps can no longer be grappled toward the player after being buried and then dug up.

  • Traps that are buried by multiple players in one location are now able to be dug up again.

  • Disarming traps that are stacked on top of one another now works, even if no item is loaded.

  • Players using the Hold to Crouch function can now interact with and load a trap while crouched.

Crouching

  • Attempting to Aim Down Sights with a weapon while crouching will now cause the player to exit crouch and aim as expected.

  • Players can now sit while crouching, with the appropriate prompt appearing.

Disguises

  • Auto-move now functions while using a disguise.

  • While in a disguise, moving forward on both controller and keyboard simultaneously will no longer result in faster movement.

  • Larger character models no longer appear outside of their disguises.

  • Chest disguises now appear to sway with the ship for all players, even when rejoining a server.

  • Turning left or right while disguised will now feel smooth, without any random chest movement.

Pirate Emporium

  • Duplicate No Thoughts Emotes have been removed from the Emporium menus.

  • Plunder Pass items now load correctly on the Pirate Emporium Home page.

  • Items under 'Available to Earn' in the Plunder Pass are now visible in the detailed view on the Pirate Emporium Home page.

Visual and Audio

  • Firing the Grapple Gun while moving sideways no longer causes the grapple line to appear jittery.

  • Music volume on the front end has been adjusted to its intended level.

  • The Gorgon Cannon Flare icon now shows the flare’s correct colour effects.

Text and Localisation

  • The Coral Coven Bundle in the Pirate Emporium menu now displays the correct item names and expiration time.

  • The Tourist Emote Bundle now displays accurately as a paid item in the Pirate Emporium.

  • Text for items in the Plunder Pass now shows correct names rather than placeholders.

  • The Spanish Servants of the Flame Commendations now use the word 'Guardians' in place of 'Paladin' as intended.

  • The German translations for Athena's Blessing and Skeleton Curse animations are now correctly translated.

3.2.0.4  . 2024-10-25
id: 606 VFL view single open official

Insider Patch Notes 3.2.0.4

Insider Update 3.2.0.4 is now live. In this Insider update, players can preview the upcoming cosmetics and items for November’s Pirate Emporium and Outpost stock.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Pirates of Mischief

Hanging from Ledges

  • Improvements have been made to ensure a range of body sizes all hang correctly from ledges, with their hands holding the correct location and their bodies not intersecting with the environment.

Live Events

Festival of Giving

  • In preparation for the Festival of Giving 2024 event, Insiders can preview features in this build including daily Company-themed Gilded Voyages, additional Lucky Voyages and double gold and reputation multipliers for a different Company each day. Seasonal decorations and increased spawns of Generous and Humble Gifts will also be available during the event.

Pirate Emporium

New Emporium Stock!

Here’s what’s arriving at the Emporium this November! 

  • The Ancestral Set includes Cannons, Capstan, Figurehead, Flag, Hull, Sails and Wheel, along with Collector's versions of the Figurehead and Sails. 

  • The Gorgon Set makes a return, featuring Cannons, Cannon Flare, Capstan, Flag, Hull, Sails, Wheel and Collector's items, as well as Gorgon weapons and clothing, like the Gorgon Cutlass and Gorgon Headband. This set also includes the Creeping Stone and Solid Stone Curses. 

  • Insiders can also try out the free No Thoughts Emote, the limited-time Tiny Violin Emote, and the Banana Banter Emote Bundle.

Outpost Cosmetics

New Outpost Stock!

  • New items coming to Outposts in November include four variants of the Cinched Shirt, the Ironwood Carpenter Weapons, featuring a Cutlass, Pistol, Blunderbuss and Eye of Reach, along with the Ghost Heavy Sword and Ghost Rapier.

Known Issues

Crouching

  • Players attempting to fire themselves from cannons after crouching may find they are temporarily unable to receive damage when landing.

Disguises

  • Players using disguises prior to meeting others in the world may appear either invisible or partly intersecting the disguise by other players.

  • Players attempting to use a disguise while reviving will find the disguise is temporarily placed on their head until the revive is completed and they will then appear correctly inside the disguise.

Gameplay

  • Players can cause Skeleton Ships and the Burning Blade to stop sailing and appear erratic in its sailing behaviour.

Fixed Issues

Gameplay

  • Players are once again prevented from shooting others through solid surfaces on the ship such as the deck.

Crouching

  • Players attempting to crouch after falling from a great height will now be able to crouch much more quickly, however will continue to suffer from the hinderance effects of fall damage while crouched.

  • Players attempting to crouch after being fired from a cannon will no longer be able to modify their trajectory while in the air.

Disguises

  • Players using a disguise after falling from a great height will now appear correctly inside the disguise when moving.

  • Players are now prevented from using disguises while flying through the air.

  • Players wearing the Burning Eyepatch of the Ashen Dragon will now find the visual effects are correctly hidden when the player is using a disguise.

Pirates of Mischief

  • Players will only receive the Shadow Tide Tattoo after unlocking the appropriate Commendation.

  • Unlockable disguises will no longer be granted when completing part of the unlock criteria, and will now require the full set of conditions to be met.

  • The 'Enticing Explosion' Commendation now progresses correctly when hitting a skeleton-held barrel.

Pirate Emporium

  • Missing or corrupt file errors should no longer appear when browsing the Emporium.

Environment

  • Improvements to the environment at various Skeleton Camps to prevent players using the Grapple Gun to reach locations outside of the world.

Visual and Audio

  • Wearing the Inner Sanctum Hat with the Thieving Mask of Mischief now keeps the face texture intact.

  • The Captain’s Logbook now includes new sketches when crews progress the newly introduced Season 14 Milestones.

  • Lure Darts and their glints will now disappear properly when another player affected by them leaves the session.

3.2.0.3  . 2024-10-22
id: 605 VFL view single open official

Insider Patch Notes 3.2.0.3

Insider Update 3.2.0.3 is now live.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Known Issues

Disguises

  • Players can find that parts of their body become invisible.

  • Disguises appear on the player's head if they equip a disguise whilst reviving another player. 

Fixed Issues

Gameplay

  • All players will now have access to the Burning Blade Armoury once the ship is controlled by a crew.

  • Players will once again be prevented from walking through enemy threats.

  • Resolved a number of scenarios where players were prevented from crouching.

Blowpipe

  • Players are now always restricted to four Lure Darts in their inventory.

  • Players firing a dart at friendly merfolk will find they now disappear and do not remain attached.

  • Players who are shot with a Black Powder Dart and then dive underwater will now see the fuse effects douse instantly.

  • Switching between darts when not charging a shot should no longer cause the controller to rumble.

  • Players migrating across servers will now find their darts left behind on the server are removed.

Grapple Gun

  • Players attempting to grapple an item while climbing into a cannon will now find the item is placed back down once inside.

  • Attempting to fire a grapple line into a placed dart will no longer cause the Grapple Gun to become stuck reeling at a distant location.

Traps

  • Traps buried in soft surfaces and then dug out now stay in place on the ground.

  • Trying to place one trap on top of another now causes the second trap to be placed nearby instead.

Pirate Emporium

  • The Witch’s Stitches Bundle now grants players the Coral Coven Cat once purchased.

Environment

  • Shrine windows can now be opened when shot with a dart.

Visual and Audio

  • Darts will now be hidden when the player enters a disguise.

  • Camera behaviour while using a disguise on Rowboats has been stabilised, eliminating erratic movements.

  • Dig site textures will no longer appear over chest disguises.

Performance and Stability

  • Improved server stability to avoid instances where players are disconnected from their session.
3.2.0.2  . 2024-10-18
id: 604 VFL view single open official

Insider Patch Notes 3.2.0.2

Insider Update 3.2.0.2 is now live. In this Insider update, players can set sail on the new Voyage of Luck and experience improved controller input features for smoother navigation.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Pirates of Mischief

Blowpipe

  • The blowpipe’s quickfire has been reduced in its effectiveness, reducing the dart’s velocity and range to better amplify the value of a well-timed and considered charged shot.

Live Events

A Voyage of Luck

  • Players can now embark on the new Voyage of Luck, a monthly quest offering high-value loot, with a rare chance to find a Golden Map leading to a treasure jackpot. 

  • Outpost stock additions, Letters of Recommendation and freebies will also be highlighted, making them easier to discover, and early participants will receive a gold & Doubloons login bonus.

Updates

Menu Navigation On Controller

  • Menu navigation has been improved when using a controller, providing a more consistent experience through changes to diagonal movement, analogue stick dead zones and auto-repeat when holding the controller sticks in specific directions. 

  • These navigation improvements can be customised further in the Input settings.

Known Issues

Blowpipe

  • Blowpipe ammo resets after migration if the player had at least one dart left.

Fixed Issues

Gameplay

  • The 'Red Alert Raider' Commendation now triggers properly when the correct criteria are met and no longer triggers when activating traps armed with bombs.

  • Controller rumble when using the blowpipe while aiming down sights is now more consistent between shots and when changing darts and no longer desynchronises between shots.

  • Players are now prompted to 'Drop the Chicken' during the Merchant Alliance Tutorial Voyage, aligning it with the Gold Hoarder and Order of Souls Tutorials.

  • Hourglass mermaids no longer appear rapidly when eating an Enchanted Merfruit.

Disguises

  • Players walking through disguised players will not feel any resistance.

  • Chest disguises now open properly when performed for the first time in a session.

Hanging Points

  • Joining a session where a player is hanging should no longer cause client instability and result in players being disconnected from the session.

  • Hanging points have been adjusted to better fit certain body types on ships.

  • The cannon on the front right side of ships is now equipped with a hanging point, allowing players to progress Achievements and Trophies.

Traps

  • Flares and fireworks now only explode when the trap they're placed in is activated.

  • Fireworks placed on a ship now detonate at the correct location rather than near the trap.

Environment

  • The wooden counter on the left of the Lookout Point Skeleton Camp now has proper collision.

Visual and Audio

  • The Rusted Skulls Braced Jacket no longer drifts or distorts when viewed from the third-person perspective.

  • The Shadow Tide Capstan no longer shows a noticeable graphical quality change at short distances.

  • The Watermelon Wheel now casts shadows as expected.

  • Objects at the end of the bridge on Reaper's Hideout now cast shadows correctly.

Text and Localisation

  • The Stash Note for the Cursed Sea Fort Voyage is now properly localised in all languages.

  • The Inner Sanctum Collector's Figurehead text has been adjusted to prevent overlap in some languages.

Performance and Stability

  • Improved server stability to avoid instances where players are disconnected from their session.
3.2.0.1  . 2024-10-15
id: 603 VFL view single open official

Insider Patch Notes 3.2.0.1

Insider Update 3.2.0.1 is now live. While this Insider update returns to previewing features for upcoming releases, the team is continuing to work on critical issues ahead of Season 14’s launch, addressing those called out in today’s Known Issues.

In this latest update, players can take on a Limited Voyage for the Mercenaries, battling Ghost Fleets and Phantoms at a Defended Sea Fort to recover stolen loot.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Live Events

Defended Dark Fortress Voyage

  • Players can now experience a new Limited Voyage for the Mercenaries: A Raid on a Defended Dark Fortress. 

  • Fight through waves of Ghost Fleets and Phantoms at a Defended Sea Fort and take down both the Captain of the Fortress and the Dark Phantom Jailor Diego Barras to retrieve all of the stolen treasure.

Known Issues

Hanging Points

  • Pirates killed while hanging from a location will become immune to further damage.

  • Players on PlayStation®5 may experience game instability when joining sessions with players who are actively using a ship’s hanging points.

Merfruit

  • Players eating an Enchanted Merfruit during a Faction battle will cause additional merfolk to appear rather than them being suppressed as intended.

Fixed Issues

Gameplay

  • Players no longer become invisible after returning from the Ferry of the Damned.

  • Ancient Skeletons now take poison damage when hit with a Poison Dart.

Traps

  • Players can no longer damage a ship's hull by activating traps with Bone Callers inside.

  • Players can now equip their weapons after disarming a trap.

  • Traps now appear correctly when placed in caves and Skeleton Camps.

Pirates of Mischief

  • The 'Poisonous Pirate' Commendation progresses correctly when hitting allied skeletons.

  • The 'Oceans of Venom' Commendation now tracks kills after defeating Ocean Crawlers as it should.

  • The 'Red Alert Raider' Commendation now unlocks for all crew members upon completion.

  • The 'Power of Three' Commendation for Black Powder Darts now unlocks properly.

  • The 'Pirate of Magnificent Mischief' Commendation now displays the correct icon.

  • Enemies defeated with the blowpipe now count towards the total vanquished.

Disguises & Stealth

  • Disguising as a chest while wearing certain costumes no longer shows floating eyes above the chest.

  • Player's legs no longer appear to merge through the barrel disguise when moving.

  • Players joining a session where another player is using a hanging point will now see them in the correct position and not floating.

  • Pirates no longer turn invisible when equipping a disguise while moving.

  • Disguise chests no longer reveal their interiors when viewed in third-person.

  • The brief flicker of arms when entering crouch has been resolved.

  • Releasing the crouch key now ensures players automatically exit crouch after entering it.

Visual and Audio

  • The Coral Coven Double Barrel Pistol's iron sight now aligns correctly with the target.

  • The Pirate Lord no longer becomes transparent when players walk away and return during his speech.

  • Sound effects for the chest disguise on the front end menu are now present.

  • Characters’ faces are no longer missing parts when wearing the Shadow Tide Ninja Mask and Monstrous Mask of Mayhem.

  • Blowpipe darts are now correctly aligned when reloading as a female pirate model.

  • Female pirate models no longer change shape when switching to throwing knives from a third-person view.

  • The Dark Warsmith Grapple Gun no longer merges through the first-person camera.

  • The Sting Tide Blunderbuss no longer merges through players' hands in third-person view.

  • Extra rivets have been added to the Lucky Hand Cannon horseshoes.

  • 'The Journey to Mêlée Island' - Murray is now visible near the gate leading to the Governor's Mansion when starting from the third checkpoint.

Text and Localisation

  • Improved localisation for missing areas of Season 14’s feature set across all supported languages.

  • The interaction prompt for hanging points is now properly localised.

  • The Gold Hoarders Tutorial banner now correctly displays the player's gamertag at the start.

  • The Armoury on other crews’ ships is now properly localised in all supported languages.

Performance and Stability

  • Improved server stability to avoid instances where players are disconnected from their session.

  • Further performance improvements to placed traps, improving overall server performance when large amounts of traps are present.

3.1.2.7  . 2024-10-11
id: 602 VFL view single open official

Insider Patch Notes 3.1.2.7

Insider Update 3.1.2.7 is now live. As we near the release of our October update and Season 14, this will be the final Insider build prior to launch. Further fixes to known issues will continue to be worked on ahead our launch on October 17th.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Pirates of Mischief

With changes being made across Insider builds addressing various boarding scenarios, head to the Forums for broader update on the topic of boarding in Season 14!

Grapple Gun Balancing

  • Players fired from a cannon are now prevented from sinking a grapple line into the deck of a ship. Even if the shot lands, the arrowhead will now be pulled out and the player will continue flying in their original direction.

  • Arrowheads fired from the Grapple Gun while airborne no longer have an exaggerated velocity, allowing shots fired while flying through the air much easier to pull off on targets other than ships.

  • Further improvements to Sloop exclusions for the Grapple Gun, to prevent players grappling directly onboard from the rear while in the water.

Blowpipe Balancing

  • The time taken to reload a dart or swap to the next dart is now slightly faster, from 2.25s down to 1.6s.

  • Breathing in power levels for the blowpipe have been adjusted so levels before the max charge will feel smoother and have more of a difference on how far the projectile goes. A small bonus to the max charge shot has also been added.

  • Further improvements have been made to the blowpipe darts' visual trails. These trails are now more visible in daytime and slightly harder to see at night.

Known Issues

Traps

  • After disarming a trap, the player will temporarily be unable to equip weapons.

Disguises

  • If a moving player equips a disguise, their body will become temporarily invisible.

  • Players wearing a range of costumes or curses and performing a disguise will find their eyes are still visible above the disguise.

Hanging Points

  • Players joining a session and discovering a player who is hanging from a point will not visually see them in the correct location.

Commendations

  • The 'Red Alert Raider' Commendation only unlocks for the player, not the entire crew, when completed.

  • The ‘Power of Three’ and ‘Poisonous Pirate’ Commendations do not currently progress when performing the required actions.

Fixed Issues

Gameplay

  • The 'Pied Pirate Piper' Commendation for Lure Darts now unlocks.

  • The Don't Cross Me Trinket can now be placed on walls instead of shelves.

Grapple Gun

  • Fixed a problem where Grapple Gun projectiles disappeared on reload in third person when shot upwards.

  • The Grapple Gun reloading animation now shows the spear in the correct location when switching weapons and reloading.

  • The projectile from the Grapple Gun no longer misaligns after being shot at a crewmate.

Blowpipe

  • Only players hit with a Poison Dart will flinch from the hit, rather than surrounding players.

  • Phantoms hit by a Lure Dart now attack other Phantoms as intended.

  • Killing an Ancient Skeleton with the blowpipe now rewards players with Ancient Coins.

  • Lure Darts no longer make enemies passive after they lose sight of the player.

  • Enemies killed with the blowpipe now count towards the total enemies vanquished.

  • The camera will no longer appear to stutter when changing darts while aiming and moving forward.

  • Darts now appear to be the same colour in both first and third person views.

Disguises

  • Clothing no longer appears to merge through disguises when moving or standing still.

Hanging Points

  • Players can no longer hang on ships when travelling through Tunnels of the Damned.

Visual and Audio

  • Players’ feet will no longer appear transparent or invisible when sitting on a ship or bench.

User Interface

  • The loading icon on all loading screens is now correctly aligned.

  • Players repeatedly opening Game Options and Text Chat in quick succession should no longer find the Game Options menu becoming stuck on screen.

Text and Localisation

  • Localisation has been added for all supported languages for the Skeleton Pets Big Bundle names.

Feedback

3.1.2.6  . 2024-10-08
id: 601 VFL view single open official

Insider Patch Notes 3.1.2.6

Insider Update 3.1.2.6 is now live. As we approach the scheduled release of Season 14, the next Insider builds will become focused on finalising this release. This means that the feature set and builds delivered to Insiders will now closely resemble what will be available in the final release.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Pirates of Mischief

With changes being made across Insider builds addressing various boarding scenarios, head to the Forums for broader update on the topic of boarding in Season 14!

Grapple Gun Balancing

  • Players are now prevented from interacting with a ship’s Harpoon or docked Rowboat while airborne, preventing scenarios where players could interact with them from outside of the ship and board easily.

  • The Sloop’s Armoury is no longer able to be grappled to and now prevents players grappling directly onboard from the rear while in the water.

  • The Sloop’s Cannonball Barrels are no longer able to be grappled to and now prevent players grappling directly onboard from the sides while in the water.

  • When reloading the Grapple Gun, once the arrowhead has been placed in the barrel and the hammer cocked, players are free to fire or move and cancel the remaining animation.

Blowpipe Balancing

  • The Poison Dart now deals additional damage over time once attached, now dealing a total of 80 damage, up from 70.

  • Enemy threats now take slightly longer to destroy a Lure Dart they have been drawn to.

  • Blowpipe darts' visual trail is now much more discreet when fired and now more accurately shows the strength of the charge.

Outpost Cosmetics

New Outpost Stock!

  • The Outpost stores now stock new items from the existing Lucky Hand set. Visit the Shipwright and Weaponsmith at the Outpost to grab the Ship and Weapons set for Doubloons.

  • The Outpost Clothing stores have refreshed their stock and now offer the new Rusted Skulls Clothing Set and wrap-style shirts for pirates with gold to spare.

Accessibility

Emetophobia Support

  • Players that suffer from emetophobia (fear of vomit/vomiting) can now turn off all vomit-related audio effects from the audio settings, including sounds made by players and pets.

Known Issues

Grapple Gun Boarding

  • Skilled players are still finding they can pull off a deckshot with the Grapple Gun when flying through the air after being fired from a cannon. A prevention to this is still being worked on for the next Insider update.

Blowpipe

  • Firing the blowpipe while running and jumping may cause the ammo count to decrease incorrectly.

  • The darts’ visual trail effect when fired during the daytime is currently very hard to see and will be improved.

  • Players are currently unable to shoot a Lure Dart off of an allied player.

Disguises

  • Players do not receive an interaction prompt when standing over a disguised player.

Fixed Issues

Gameplay

  • Crews diving to an Hourglass of Fate Battle or Voyage should no longer experience a scenario where they remain underwater and are unable to surface.

  • 'The Cursed Rogue' - The final cutscene in the Tall Tale now plays as intended when handing in Briggsy's skull.

Grapple Gun

  • After firing the last arrowhead while aiming down sights, the camera sensitivity should no longer become stuck.

  • Grappling through the underground entrance to the Athena's Hideout is no longer possible.

  • Female body type animations for the Grapple Gun are now properly aligned.

  • Hand animation during the reeling-in process has been improved.

  • Placeholder "PH" text for the Victorious Weapon Pose has been removed.

  • Controller vibration feedback when using the Grapple Gun has been improved.

  • Third-person visual effects when firing the Grapple Gun have been improved.

Blowpipe

  • Darts fired on a moving ship now act as expected and are much easier to aim.

  • Players can no longer shoot a Lure Dart that is attached to themselves.

  • The darts’ visual effect when fired no longer obstructs the screen when hip-firing.

  • Players can now more reliably reload their darts at Ammo Crates. Darts will be reloaded in the order they appear on the Dart Radial, so Black Powder Darts will reload first.

  • Lure Darts no longer grow to large sizes when hitting Phantoms during teleportation.

  • Buckets of water now properly douse Black Powder Darts.

  • Darts left in the world are now more regularly cleaned up.

  • Lure Dart-related game stability has been improved.

  • The 'Poisonous Pirate' Commendation now properly counts hits on enemies.

  • The 'Oceans of Venom' Commendation unlocks as expected.

  • Players can no longer hit darts attached to themselves with their own shots.

  • The 'They Work for Me Now' and 'Rusty Bucket Bay' Commendations now unlock as expected.

Crouching

  • Animations into and out of crouch are now smoother.

  • Players can now crouch properly after exiting a Tunnel of the Damned.

  • Players can no longer pick up loot in a Treasure Chest while crouching with an item in hand.

  • Players will no longer see their feet merging through the ground when crouching.

Disguises

  • The Disguises Tutorial now appears promptly after equipping a disguise.

  • Players can now equip disguises on the Ferry of the Damned.

  • Players can see each other’s feet when moving in disguises.

  • Disguises no longer stutter or jitter when moving on ships, and they rotate correctly for other players.

  • Disguise icons and text have been updated.

  • The Barrel Disguise now displays players' feet properly.

  • Enemy threats will no longer be able to detect players when that player is using a disguise.

  • Disguises now unequip when players are attacked by skeletons.

  • Camera zoom while in disguise is now correctly aligned.

  • Textures no longer clip when disguises are equipped over freshly dug holes.

Traps

  • Traps placed by others on different islands now display correctly.

  • Traps no longer appear to float when dug up.

  • Traps now travel with ships when thrown on a moving vessel.

  • Trap sound effects now play correctly when triggered.

  • Traps now appear more frequently in barrels.

  • Thrown traps no longer disappear or give false hit markers.

  • Traps armed with fireworks no longer launch ships into the air.

  • Traps can now be placed at Skeleton Camps, in the Sunken Kingdom and on the bottom deck of a Galleon.

  • A trap armed with fireworks will now activate other traps in a daisy chain.

  • Skeletons now react properly when activating a trap.

Hanging Points

  • The 'Hanging with the Enemy' Commendation now unlocks when completed on the Sloop and Galleon.

  • The Hanging Point Tutorial now appears when entering a ship.

  • Hanging point prompts no longer appear on sunken ships.

Merfruit

  • The number of Merfruit cooked is now properly tracked and players can now see how many Merfruit they have burned.

  • Enchanted Merfruit now has unique text lines and descriptions.

Pirate Emporium

  • Purchasing the Skeleton Owl and Fox Bundle now properly grants the pets.

  • The Blowpipe Collection will now include all three different types of blowpipe.

Visual and Audio

  • 'The Legend of Monkey Island' - Murray’s voice lines during Insult Sword Fighting now play audio as expected.

  • The Roaring Grog Whistle and Fire Breath Emote previews now display correctly for larger body types.

  • The Coral Coven Collector's Figurehead art now shows correctly in the Pirate Emporium.

  • The iron sight on the Coral Coven Pistol is now accurate.

  • The Royal Fortune Sails no longer show black lines on the crown pattern.

Performance and Stability

  • Improvements to Voice Chat to better support players across all platforms, resolving issues that prevented communication in cross-play encounters. Returned Voice Chat support on Steam Deck.

  • Improved game stability to avoid instances where players are disconnected from their session.

3.1.2.5  . 2024-10-01
id: 600 VFL view single open official

Insider Patch Notes 3.1.2.5

Insider Update 3.1.2.5 is now live. In this update, Insiders can test features for Community Weekend, including a Raid on a Defended Dark Fortress, Pop-Up Plunder and abundant Gunpowder Barrels across islands and Sea Forts. A community Picture Wall will also be available at Outposts.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Pirates of Mischief

With changes being made across Insider builds addressing various boarding scenarios, head to the Forums for broader update on the topic of boarding in Season 14!

Grapple Gun Balancing 

  • The Sloop’s wheel and balustrades are no longer able to be grappled to and as a result players are now unable to grapple directly onboard from the sides of the ship while in the water.

  • The Sloop’s rear canopy, staircase and balustrades are no longer able to be grappled to and now prevent players grappling directly onboard from the rear.

  • Players flying through the air and attempting to fire a grapple line onto a target will find that the arrowhead now maintains the movement direction and speed of the player, making it incredibly difficult to grapple onto a target.

Hanging Points Tutorial

  • Players using a hanging point for the first time will now be guided with a short tutorial.

Season 14

Season 14 Rewards and Plunder Pass

  • Progressing through the 100 levels of Renown in Season 14 will reward players with the Shadow Tide clothing set and unique Season 14 rewards, alongside time-limited Shadow of the Fox collectibles.

  • Pick up the latest Plunder Pass to gain access to a plethora of additional unlockable cosmetics from the Inner Sanctum set, including a full ship collection and selection of weapons and clothing, all available to earn by raising your Renown.

Live Events

Community Weekend Tech Testing

  • Ongoing testing aims to refine features for upcoming Community Weekend events. Insiders are encouraged to test login rewards, take on a limited-time Raid on a Defended Dark Fortress, and engage in the hunt for Pop-Up Plunder—or perhaps a surprise Pop-Up Blunder!

  • Throughout the event, Gunpowder Barrels will be more abundant across the seas. Large islands and Sea Forts will have a significantly increased number of Gunpowder Barrels, and some of the barrels found in the world will be replaced with Stronghold Gunpowder Barrels.

  • The Community Weekend Picture Wall will be available at Outposts, giving Insiders a chance to enjoy and participate in the event.

Known Issues

Grapple Gun Boarding

  • The ship’s Armoury can currently be grappled, allowing players to board a Sloop from the water while in rough waves.

Pirates of Mischief Commendations

  • New Season 14 Commendations are not currently visible in the Reputation tab.

Fixed Issues

Gameplay

  • After harpooning barrels from the Burning Blade, when releasing a barrel the player is no longer pushed backwards.

Grapple Gun

  • Changes have been made to prevent players from using the Grapple Gun to skip content in A Pirate’s Life and Legend of Monkey Island Tall Tales.  

  • Players will no longer occasionally see a giant harpoon while sprinting.

Traps 

  • After throwing a trap in the tavern, players can now use the shortcut to equip another throwable.  

  • Flares and fireworks placed in traps will now fire upwards as intended.  

  • Buried traps no longer display visible white sand around them.  

Blowpipe

  • Players can now bind a key to open the Dart Radial while holding the blowpipe, without opening the main menu.  

  • Krakens can now be damaged by blowpipe darts.  

  • Ammo Crates now correctly refill blowpipe ammo and distribute blowpipe darts evenly between different types.  

  • Lure Darts are now more durable when hit by AI.  

  • Blowpipes no longer lose ammo without firing when used while running and jumping.  

  • Aiming penalties for the blowpipe are no longer bypassed by sprinting.  

  • Weapon rumble is now correctly stopped when swapping darts during reloading.  

  • Lure Darts dropped by enemies upon death will now be destroyed rather than falling to the ground.  

  • Movement jittering after toggling 'Reduce hold to use item' while aiming has been resolved.  

  • Gunpowder Skeletons will no longer spin and explode when hit with a Lure Dart.  

  • Darts will stay aligned when switching types while aiming.  

  • After refilling ammo from an Ammo Chest, the last used dart now appears correctly in the player’s hand.

Crouch

  • Players crouching before climbing onto a harpoon tightrope will now return to crouching when they get off of the tightrope.

Hanging Points 

  • Hanging points on player ships have been adjusted.

Disguises  

  • Parts of costumes and hats will no longer float above players when using disguises.

Visual and Audio 

  • Season 14 Tutorials now feature custom artwork and icons.  

  • The Coral Coven Collector’s Figurehead will no longer deform or change size when the ship turns upside down.  

  • The Dark Warsmith Grapple Gun will no longer clip through the camera in first-person view.  

  • The Motley Mariner Grapple Gun model is now visible when equipped.

Text and Localisation 

  • The Portuguese translation of the Order of Souls Titles for reputation level 55 and 100 has been corrected.
3.1.2.4  . 2024-09-27
id: 599 VFL view single open official

Insider Patch Notes 3.1.2.3

Insider Update 3.1.2.4 is now live. In this update Insiders can get hands on with Season 14 features as they step through their final iteration before launch next month, with changes to the Grapple Gun, Merfruit and Crouching. An update to on-boarding in Season 14 has also arrived in the Insiders Forum here!

There is also a refreshed Emporium and Tech Testing for upcoming Live Events for Insiders to get their teeth into!

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Pirates of Mischief

With changes being made across Insider builds addressing various boarding scenarios, head to the Forums for broader update on the topic of boarding in Season 14!

Grapple Gun Balancing 

  • The mast, yard arms and crow’s nest on all ships can no longer be grappled to.

  • Players are prevented from grappling onto a ship’s harpoon from the water.

  • Rowboats both docked to a ship or floating at sea can longer be able to be grappled to.

  • New audio effects can be heard when hitting various surfaces with a grapple gun.

Grapple Gun Tutorial

  • Players equipping a Grapple Gun from the Armory for the first time will now be guided with a short tutorial.

Merfruit

  • The effects of an Enchanted Merfruit have been extended to now last for 2 minutes.

  • The carrying capacity of an Enchanted Merfruit has been revised and players can now hold 3 in their inventory. 

  • These combined changes allow players to benefit from the Enchanted Merfruit effects to suppress their mermaid for a longer duration, up from 5 minutes to 6.

Crouching & Stealth

  • Players who are crouching will now be braced from knockback effects and reduce the power of the knockback by 75% compared to standing.

Traps

  • Players caught by a trap will suffer from reduced movement for a longer time, 4 seconds up from 1.

  • Players are now limited to placing two traps at any one time.

  • Traps will now be triggered by anyone who stands on them, whether that be enemies or even crew.

  • Audio and visual effects have begun being added to various interactions with traps.

Pirate Emporium

New Items – Now in Stock!

  • Coral Coven Ship Collection

  • Coral Coven Weapon Bundle

  • Coral Coven Clothing Bundle

  • Skeleton Owl and Skeleton Fox

  • Skeleton Pets Return (time-limited for Halloween, will return next year)

  • Graveyard Grim Pets (time-limited for Halloween, will return next year)

  • Grapple Gun Collection, including Lodestar, Motley Mariner, Dark Warsmith, Crimson Crypt, King’s Ransom, Deadlock Jailer and Iron Turtle.

  • Blowpipe Collection including Lodestar, Dark Warsmith and Crimson Crypt.

  • Crystal Ball Emote

  • Sting Tide Blunderbuss (free!)

Live Events

Community Weekend Tech Testing

  • Further testing is underway to polish up features for upcoming Community Weekend events. Insiders should test the login rewards and take on a time-limited Raid on a Defended Dark Fortress, as well as hunting for Pop-Up Plunder, or possibly Pop-Up Blunder!

  • During the time period, Gunpowder Barrels will be boosted across the seas. Large islands and Sea Forts will spawn a notably higher amount of Gunpowder Barrels, while a small amount of Gunpowder Barrels spawned in the world will become Stronghold Gunpowder Barrels.

Please note: The Community Photo Wall will be active at Outposts from Tuesday’s build only and will not be active during this build.

Known Issues

Grapple Gun Boarding

  • Players sprinting while using a Grapple Gun may find themselves holding onto a giant arrowhead.

  • Players are currently able to grapple onto the rear canopy of the Sloop and board from behind. This will be prevented in the next Insiders update.

  • Players are currently able to grapple onto the Sloop’s wheel and balustrades to board the ship from the side. This will be prevented in the next Insiders update.

  • Further improvements are due in the next Insiders update to make it much more difficult to land a precise grapple shot on target while moving through the air. 

Blowpipe

  • The 'They Work for Me Now' and 'Rusty Bucket Bay' Commendations for Lure Darts currently do not unlock.

  • Ammo Crates currently do not use the correct amount of ammo when refilling a blowpipe.

  • Changing darts while aiming and moving forward causes cameras to stutter during movement.

Traps

  • Sometimes fireworks are not launched into the sky when a loaded trap is activated. 

Fixed Issues

Gameplay

  • After disconnecting and rejoining near a defeated Burning Blade, players will no longer automatically pledge themselves to it and take control.

  • The Gold Hoarders Tutorial Voyage will now continue smoothly when the chest is placed on your ship.

Grapple Gun

  • Further areas have been excluded for Grapple Guns, including locations at Liar’s Backbone, Crook’s Hollow, the Heart of Fire and the Shores of Gold.

  • Firing a Grapple line at a Rowboat will no longer damage the Rowboat.

  • Firing a Grapple Gun at a dart from a blowpipe will now damage all dart types.

  • Players will no longer be pulled through the walls of the Galleon’s Captain Cabin when grappled.

  • Lure Darts can now be removed using the Grapple Gun.

Hanging Points

  • Hanging points have been added to both Skeleton Sloops and Galleons.

Blowpipe

  • The visibility of blowpipe dart trails has been reduced.

  • Darts will now appear to be correctly loaded into the blowpipe.

  • Enemy threats will now attack other enemies hit by Lure Darts.

  • Sharks and Sirens will no longer behave erratically when hit with a Lure Dart.

  • The blowpipe will now appear properly on screen when aiming.

  • Players will now see darts embedded in them when performing an emote.

  • Aiming with the blowpipe will no longer cause the player to transition to a rifle stance.

Disguises

  • Costumes and hats will no longer float above players when using a disguise.

  • Audio from disguises will stop playing once the disguise is removed.

  • Players' eyes will no longer float above their disguise when viewed from the front.

Merfruit

  • Mermaids spawned after ships sink will now disappear when mermaid suppression is active.

  • The notification shown when mermaid suppression is over now shows the correct image.

Crouching

  • Players can now crouch again after using the wheel, capstan or other ship interactions.

  • Players attempting to interact with a cannon or ladder while crouched will now be able to leave the interactable.

  • The crouch tutorial will now stay on screen until the player crouches again.

Traps

  • Traps armed with an explosive will now correctly trigger nearby traps.

  • Trap animations are now working correctly.

  • Traps can no longer be thrown at players to make them disappear.

  • Traps will no longer cause game instability when used heavily.

  • Traps thrown at a ship's mast will no longer appear to float.

Visual and Audio

  • The player will no longer appear to hold their hands behind their head while swimming with the Root Beer Bottle.

  • The star chart will remain steady when rotating or changing direction.

  • Female pirates will no longer appear to stand still when firing the Root Beer Bottle while swimming.

  • The Root Beer Bottle will no longer merge with a pirate's back on certain character models.

  • Ship items will now display the correct skin when equipped.

  • The Grapple Guns in the Emporium will now always appear correctly.

  • The Motley Mariner Trinket will no longer appear as a duplicate in the Emporium.

  • The Thriving Wild Rose Jacket will no longer merge with trousers on female pirates.

  • Pirates' fingers will no longer merge through the map during the Completely Lost Emote.

  • The Season 14 Plunder Pass now correctly shows the right name and icon.

  • The belt on the Lunar Festival Costume will now display consistently without texture changes.

  • The front end now correctly shows Season 14 instead of Season 13.

Text and Localisation

  • Season 14 trinkets now have the correct descriptions.

  • Sybil at the Glorious Sea Dog Tavern no longer references Captain Voyages in dialogue.

3.1.2.3  . 2024-09-24
id: 598 VFL view single open official

Insider Patch Notes 3.1.2.3

Insider Update 3.1.2.3 is now live. In this update, Insiders can once again embark on a Raid on a Fortified Sea Fort! Players will also have the opportunity to test features for an upcoming Legends Week event. Undertake legendary daily challenges via the Events Tab and Pirate Log, find Legendary Message in a Bottle Voyages and earn loot and rewards.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Live Events

Legends Week

  • Legendary Daily Challenges will offer gold, Renown and Athena’s Fortune reputation upon completion. Details about these challenges and progress can be tracked in the Events Tab of the Pirate Log.

  • Legendary Message in a Bottle Voyages will also appear, alongside regular bottles. Completing one Legendary Message in a Bottle will unlock the NPC Hideout Tattoo cosmetic reward.

  • During designated times, players will earn double gold and reputation for the Athena’s Fortune Company. Check the Feedback Thread for information on when this test will be active.

Fortified Sea Forts

  • The phantoms inhabiting Sea Forts have plundered a gigantic fortune and are protecting it with their lives! The phantoms have locked away their treasure in a cell at the very back of the Sea Fort's Treasury room. Players should complete all encounters to unlock the best rewards!

  • Additionally, there are two keys hidden around the Sea Fort instead of one, with the second key unlocking the cell downstairs to access bonus rewards. The Storeroom and Treasury also contain an increased amount of treasure.

Pirates of Mischief

Grapple Gun Balancing

  • After landing on the ground from a grapple, the existing reduced movement has been tuned further and the period of vulnerability before a player can move at full speed has been increased.

Lure Dart

  • Lure darts are now much easier for players to destroy.

Crouching & Stealth

  • Players crouching and attempting to don a disguise will now be guided with a short tutorial for the first time.

Season 14

Chest of Fortune

  • For the duration of Season 14, the Chest of Fortune has been locked away in the Vault of the Fort of the Damned and can only be obtained by triumphing over this formidable encounter.

  • Crews who retrieve Chests of Fortune can now earn the next grade of the Fortune’s Favour Commendation, unlocking access to the Royal Fortune Figurehead, Hull and Sails.

Reaper’s Chests

  • Crews chasing down the telltale beacon of the Reaper’s Chest or Reaper’s Bounty can earn the next grade of the Reaper’s Riches Commendation, and start unlocking access to the Royal Fortune Flintlock, Cutlass and Double Barrel Pistol.

Updates

Text Chat Filtering

  • Text Chat now utilises an improved profanity filtering system that can be updated outside of Sea of Thieves updates.

Pirate Emporium Browsing

  • There is now a ‘Browse All’ button at the bottom of the screen when landing inside the Pirate Emporium, allowing players to navigate directly to the ‘Browse All’ menu. This new shortcut is in addition to the Tab found in the top menu.

  • When browsing through Costumes, players will now find that some now show an improved 3D representation of the pirate. Costumes that are sold as part of a Bundle will not use this new view.

Known Issues

Crouch

  • If a player is crouched and interacts with anything like a cannon or ladder, they won't be able to cancel the interaction immediately and will need to press the interaction button multiple times.

Blowpipe

  • The blowpipe model currently appears lower on the screen when aiming down sights as a female pirate.

Traps

  • Throwing traps into taverns prevents the player from using the shortcut key to get another throwable.

Fixed Issues

Gameplay

  • Equipping a weapon from the Armory no longer closes the menu on selection.

  • Browsing Guilds from the Front-End Menu now shows the correct Guild level.

Throwing Knives

  • Knives thrown at a crewmate will now pass through them and not become stuck to the player.

  • Throwing knives will no longer become stuck in a capstan or other ship interaction points when thrown.

Crouch

  • Tutorial prompts now appear for crouching.

Traps

  • The restricted area for traps around Outpost taverns has been increased.

  • Traps no longer disappear when thrown against a wall.

Blowpipe

  • Weapon Emotes now work with the blowpipe, and new icons have been added for blowpipe variants.

  • A hollow sound plays when players attempt to use the blowpipe without ammo.

  • A typo on the blowpipe tutorial popup has been corrected.

Grapple Gun

  • Treasure can no longer be grappled through Skeleton Fort doors before the event is completed.

Disguises

  • Players can now move through disguised chests and the camera no longer focuses on the player when zooming in.

  • Players can now walk through disguised players on opposing crews.

Merfruit

  • The icon for burned Merfruit now better matches its in-game appearance.

  • Merfruit now shows its final rarity when cooked, displaying as 'Enchanted Merfruit' when enchanted.

  • The Mermaid suppression timer no longer gets stuck after eating cooked Merfruit.

Hanging Spots

  • Hanging points have been added to Sloop and Galleon Skeleton Ships.

  • Player hands no longer appear to merge into hanging points when using them.

Visual and Audio

  • Pirates’ arms no longer bend awkwardly when performing the Black Powder Story Emote.

  • The preview image for the Beachcomber's Bounty Capstan now appears at the correct quality.

Pirate Emporium

  • Several items from Essential Ship Bundles can now be purchased separately.

Text and Localisation

  • The text for musical instruments in the 'Browse All' tab no longer overlaps with icons in Russian.

  • The text for 'Collector's Pets' in the Pets category is now properly aligned with the icon in Russian.

  • The Ghost Curse Point of Fortune Emote is now correctly translated in Italian when viewed in the Emote Radial.

Performance and Stability

  • Improved server stability to avoid instances where players are disconnected from their session.
3.1.2.2  . 2024-09-20
id: 597 VFL view single open official

Insider Patch Notes 3.1.2.2

Insider Update 3.1.2.2 is now live. In this Insider update, players will have the opportunity to test features for an upcoming Legends Week event. Undertake legendary daily challenges via the Events Tab and Pirate Log, find Legendary Message in a Bottle Voyages and earn loot and rewards

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Live Events

Legends Week

  • Legendary Daily Challenges will offer gold, Renown and Athena’s Fortune reputation upon completion. Details about these challenges and progress can be tracked in the Events Tab of the Pirate Log. 

  • Legendary Message in a Bottle Voyages will also appear, alongside regular types. Completing one Legendary Message in a Bottle will unlock the NPC Hideout Tattoo cosmetic reward.

  • During designated times, players will earn double gold and reputation for the Athena’s Fortune Company. Check the Feedback Thread for information on when this test will be active.

Pirates of Mischief

Grapple Gun Balancing

  • After landing on the ground from a grapple, the existing reduced movement has been tuned so it smoothly transitions from a slower movement back up to full speed. The player cannot jump in this period making them vulnerable to counterattack.

  • Grappling onto a ladder now takes a more precise shot in order to grab on and players will not find themselves attaching to a ladder when only landing next to it.

Updates

Text Chat Filtering

  • Text Chat now protects players from those attempting to send repeated messages to others in quick succession.

  • Text Chat now contains improved profanity filtering covering a range of new words and phrases.

Known Issues

Traps

  • Triggered traps can cause an unexpected game closure during heavy use.

  • Traps appear closed to players who were out of range when the trap was placed.

Blowpipes

  • Using a lure dart on a shark or Siren causes erratic behaviour.

  • Players may experience jittery movement after toggling "Reduce hold to use item - ON" and aiming with the blowpipe.

Fixed Issues

Gameplay

  • Players can no longer use the fishing rod lure to interact with others.

  • Players will no longer find themselves moved around when casting a fishing rod into the surrounding environment

  • When pledged to the Burning Blade, there is now a short grace period after the Captain leaves the game before the ship begins to sink to protect from temporary disconnections.

  • When a crew is in control of the Burning Blade and purposefully leaves the game, the ship will now sink naturally and will not appear to others to have been handed-in at The Reaper’s Hideout.

  • Fish now take bait straight away without needing the player to start reeling in.

Blowpipes

  • The dart ammo amount now displays correctly in the menu and no longer prevents the player from firing.

  • Dart ammo has been increased for all types.

  • A breathing in sound effect has been implemented.

  • All dart types now behave as intended, rather than all darts acting like gunpowder darts.

  • Dart shadows will now move naturally with the player's shadow.

  • Darts now hit players correctly at the point of impact rather than at their feet.

Grapple Gun

  • The Grapple Gun can no longer latch onto floating barrels of plenty or megalodons.

  • The Grapple Gun no longer allows players to reach unintended heights.

  • The Grapple Gun sound effect no longer plays static noise.

  • 'The Lair of LeChuck' - Players can no longer grapple out of the map in this Tall Tale.

Traps

  • The trap loader now shows items that have been added to it.

  • Traps no longer appear to leave the player's hand too early when thrown.

  • Players can now swap items freely after placing traps inside the tavern.

  • Traps no longer appear to float after being dug up.

  • The trap animation plays correctly when removing items.

Disguises

  • Disguises on ships no longer cause jittery camera movements.

  • Players are now fully concealed when using disguises.

  • Disguises are now accessible via the Equipment Radial, not just the Emote Radial.

Crouch

  • Footsteps are now silent when crouching.

  • Crouch movement is now quieter when wearing the skeleton curse.

  • Crouching during a sprint no longer causes the character to display their last held item in third person.

Merfruit

  • The timer for Merfruit suppression now appears on screen and works correctly.

  • Eating a cooked Merfruit no longer causes the game to close unexpectedly.

  • The timer for Merfruit will now last for 90 seconds instead of 60.

Hanging Points

  • The hanging point at Morrow’s Peak now appears correctly.

Visual and Audio

  • The Royal Fortune Hull on Sloops and Brigs now matches the updated version on Galleons.

  • The Fates of Fortune cosmetic set now correctly shows glowing gems.

  • 'The Journey to Mêlée Island' - Leaves on Mêlée Island no longer flicker when approached.

Text and Localisation

  • Tab names in the menu categories are now properly translated in all languages.

Performance and Stability

  • Improved server stability to avoid instances where players are disconnected from their session.
3.1.2.1  . 2024-09-17
id: 596 VFL view single open official

Insider Patch Notes 3.1.2.1

Insider Update 3.1.2.1 is now live. In this Insider update, players can embark on a new adventure: a raid on a fortified Sea Fort! Additionally, Insiders can experiment with traps for the first time, using them to catch unsuspecting players off guard.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Pirates of Mischief

Traps

  • Players can now deploy traps to catch unsuspecting enemies. These can now be found in various storage containers throughout the world and are considered a throwable, allowing players to hold five in their inventory.

  • Traps can be deployed on a flat surface and will subsequently arm themselves, becoming active. If an unsuspecting enemy approaches too closely, the trap will snap shut, dealing damage and causing a brief limp.

  • Deployed traps can be enhanced by adding an item such as Firebomb, Cursed Cannonball or Flares, triggering the effect when snapping shut. Crouching next to a deployed trap will summon the Trap Inventory allowing an item to be added.

  • Traps deployed on certain surfaces can be buried for a concealed surprise. Once the trap is set, use the shovel to bury it in dirt, sand or grass and it will be concealed from unsuspecting foes.

  • Any player discovering a trap can attempt to disarm it while crouching and can recover the trap for themselves to use.

The availability of traps has been increased in this Insider build to facilitate testing and is not representative of final balancing.

Lure Darts

  • The Lure Dart can be fired at a location and entices players with the subtle glint of nearby treasure, ready for a well-planned ambush.

  • Lure Darts will also attract enemy threats when fired, causing nearby enemies to pursue and attack the glittering lure.

  • Lure Darts fired into shallow water will also attract nearby sirens to the area.

Grapple Gun Balancing

  • When grappling onto a ship, players will no longer be granted the vault jump, preventing boarders from gaining an easy board from the sea. Be warned however, stealthy pirates can still grapple directly onto the ship’s ladder or onto the rear deck of the Galleon and sneak onboard!

  • While flying through the air at speed, attempting to fire a grapple line into a target such as a ship’s mast or deck is now a much more difficult trick shot that only the most daring pirates can achieve.

  • A range of locations across the Sea of Thieves have now been setup to prevent grappling in order to protect the gameplay experiences in those locations. Head to the Forums for more specific details on these changes.

Live Events

Fortified Sea Forts

  • The phantoms inhabiting Sea Forts have plundered a gigantic fortune and are protecting it with their lives! The phantoms have locked away their treasure in a cell at the very back of the Sea Fort's Treasury room. Players should complete all encounters to unlock the best rewards! 

  • Additionally, there are two keys hidden around the Sea Fort instead of one, with the second key unlocking the cell downstairs to access bonus rewards. The Storeroom and Treasury also contain an increased amount of treasure.

Known Issues

PlayStation®5 Build

  • There will be no PlayStation 5 build available for this Insider Update.

Traps

  • Attempting to place traps inside a tavern will currently prevent the player from swapping to different items.

  • Traps appear to visibly float when a player digs them back up.

  • Buried traps will appear with easily visible with sand around them.

  • Traps currently replay the opening animation when items are taken out of them.

Disguises

  • The player's usual character is clearly visible when disguises are active.

  • Disguises are only accessible through the emote radial and not the item radial, as intended.

Guild Invites

  • Players are currently unable to perform the Guild Invite Emote.

Fixed Issues

Gameplay

  • After being fired from a cannon, players will once again retain their movement upon landing. 

  • The Burning Blade enemies no longer disappear upon player death.

  • The 'Cannoneer of Mast Mayhem' Commendation progresses correctly when shooting a player-owned Burning Blade.

Blowpipe

  • Players can now switch to another dart type after running out of one type.

  • The ammo count for each dart type in the Radial Menu displays correctly.

  • The blowpipe no longer rotates for a second after each reload.

Hanging Spots

  • Players are no longer able to hang and drop off the edge of their ship while in tunnels.

Grapple Gun

  • Players no longer get stuck in the reeling animation when using the Grapple Gun to move around.

  • The Grapple Gun's sensitivity has been adjusted when aiming down sights for better control.

  • Animals in cages are no longer killed after being grappled by the Grapple Gun.

  • The grapple line’s shadow now stays in sync with the rest of the body while moving.

Crouching

  • Pressing jump while crouching now makes the player stand up instead of jumping.

  • Players can no longer sprint and crouch at the same time.

  • Crouching in shallow water now exits crouch when the player starts swimming.

  • Players will now be able to crouch again after crouching just before entering a cannon.

  • Using a shortcut to equip the fishing rod while crouched no longer results in two fishing rod floats remaining on screen.

Environment

  • A hole appearing in the wall of the Fetcher's Rest Vault has been closed.

  • The beacon platform at The Devil's Thirst is now completely solid.

Visual and Audio

  • The Wailing Barnacle Heavy Sword now sits correctly in the player's hand when using the Quick Draw Emote.

Text and Localisation

  • The Emote Radial's title no longer shows a placeholder [PH] tag.

  • All Emporium bundle names now appear correctly instead of the Bundle description being displayed.

Performance and Stability

  • Improved server stability to avoid instances where players are disconnected from their session.
3.1.1.7  . 2024-09-13
id: 595 VFL view single open official

Insider Patch Notes 3.1.1.7

Insider Update 3.1.1.7 is now live. This Insider build will fall in-line with our upcoming September update as we approach the scheduled release date for the next update.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Known Issues

Player Movement

  • After being fired from a cannon, players will currently be unable to move when landing on the ground or in the sea. As a short-term workaround, players can use an item to become unstuck.

Guild Invites

  • Players are currently unable to perform the Guild Invite Emote.

PlayStation®5 Game Stability

  • Players on PS5® may experience instability when joining a session in this Insiders build.

Fixed Issues

Gameplay

  • Ashen Devout Skeletons will no longer appear on islands near Skeleton Camps.

Pirate Emporium

  • Opening bundles in the 'Browse All' tab no longer changes the starting page of any other tabs.

  • After purchasing an item from the 'Browse All' tab, the item tiles now display correctly, with no delay.

Visual and Audio

  • Pirates of all body types will now consistently hold a sword neatly with their hand when blocking.

  • ‘The Journey to Mêlée Island’ - A missing voice line in Guybrush's dialogue during the mansion animated cutscene has been added.

Text and Localisation

  • Placeholder text will no longer appear in the 'In Game Report' window when reporting a player.

  • The Polish translation of the Merchant Alliance delivery guidelines has been corrected.

  • The King's Ransom ship cosmetics in Italian now have consistent naming.

3.1.1.6  . 2024-09-11
id: 594 VFL view single open official

Insider Patch Notes 3.1.1.6

Insider Update 3.1.1.6 is now live. As we approach the scheduled release of our September update, the Insider build will begin to align with the upcoming release of the retail version of the game.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Fixed Issues

Environment

  • Underwater scenery surrounding the player's ship while in Tunnels will now appear to move correctly.

  • Players should not be able to become stuck in any of the trees on the Shores of Gold.

Visual and Audio

  • Textures beneath the water at the Shrine of Tribute now appear correctly.

  • The new Emissary Pocket Watches now display the correct date and time.

  • The new wheels in the Pirate Emporium no longer appear to merge with the pirate's hands.

  • Clearing all map markers on the Burning Blade now has the proper sound effect.

Text and Localisation

  • The Polish translation of the Merchant Alliance delivery guidelines is now accurate.

  • The Well-Travelled Trader Wheel description in Traditional Chinese no longer includes an incorrect symbol.

Performance and Stability

  • Improved server stability to avoid instances where players are disconnected from their session.
3.1.1.5  . 2024-09-06
id: 593 VFL view single open official

Insider Patch Notes 3.1.1.5

Insider Update 3.1.1.5 is now live. This update includes a suite of changes further fine tuning the Blunderbuss with player feedback alongside continued improvements to the Grapple Gun balancing ahead of Season 14’s launch in October.

This will be the last Insiders update previewing future features before we lock the feature set down for Septembers’ update so be prepared for us to enter stabilisation next week.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Pirates of Mischief

Grapple Gun Balancing

  • After landing on the ground from a grapple, there is now a slight slowdown in the players’ movement and their ability to jump is removed, creating a window where they are vulnerable to counterattack. 

  • Attempting to attach a grapple line through grates, bars or any other tight spaces a pirate wouldn’t fit through are now restricted and do not allow the pirate to pass through.

  • Pirates are now prevented from attaching a grapple line onto the rear canopy of the Sloop.

  • Players attaching a grapple line to a ladder will now automatically grab onto the ladder on arrival.

  • When aiming the Grapple Gun, the field of view has now been increased.

Gameplay Improvements

Blunderbuss Balancing

  • Following player feedback and further playtesting, the blunderbuss’ knockback has been tuned with a slight reduction in its power. The knockback trigger range has been brought in closer and the horizontal distance players are blasted back has also been reduced.

  • Alongside the closer trigger range, the knockback will now trigger when a player is hit with a single pellet increasing the consistency of knocking back a player when in range.

  • Players using a ship interaction like the ship’s wheel will now be braced from the knockback effects and will not receive the full knockback distance.

This Insiders build contains a set of balancing changes around knockback, however the visual effect for the knockback trigger range has not yet been updated to reflect the new balancing and will follow in a later update.

Throwing Knife Balancing

  • Following Insiders’ feedback, the recent increase to the damage of a thrown knife has now been reverted. 

  • The improvements to responsiveness of aiming, throw speed and rumble softness are all still present in this update.

Pirate Emporium

New Items – Now in Stock!

  • Iron Turtle Ship Collection (Cannon Flare not included)

  • Iron Turtle Weapon Bundle

  • Iron Turtle Clothing Bundle

  • Well-Travelled Trader Ship Collection

  • Well-Travelled Trader Clothing Bundle

  • Sunken Sorrow Curse Mau & Whippet

  • Tourist Emote Bundle

  • Well-Travelled Trader Ship Collection (returning from Season 11 Plunder Pass) 

  • Well-Travelled Trader Clothing Bundle (returning from Season 11 Plunder Pass)

  • Conductor Emote (free!)  

Outpost Cosmetics

Outpost Stock

  • The Piscine Courtly Jacket and range of new Corset Shirts are all available from the Outpost clothing shops for those with enough gold to spare.

  • Outpost stores now stock the Flaming Jackal Blunderbuss, Pistol and Fishing Rod.

Updates

Voyage Delivery Technical Test

  • This Insiders update includes a technical test of a new way of surfacing Voyages distributed to players from outside of the game experience. These Voyages will now show up directly on the Quest Table’s Discover and Special Voyages tiles and the following Voyages have been setup to facilitate this Tech Test.

  • A Voyage of Pirate Luck (for non-Pirate Legends) and A Voyage of Legendary Pirate Luck (for Pirate Legends) are granted when players wake up on any Outpost and can be played once. 

  • A Bounty for Flameheart's Devout Captains Voyage is unlocked after completing the goal ‘Eat Something’ (eat a cooked piece of meat, fish or fruit) and can be played an unlimited number of times.

Known Issues

PlayStation®5 Game Stability

  • Players on PS5® may experience instability when joining a session in this Insiders build.

Disguises

  • When in a disguise, zooming in the camera causes it to focus above the player’s head. 

Crouching

  • Players can currently sprint and crouch at the same time by pressing both buttons together.

Skeleton Camp

  • At Shiver Retreat, players can see through an area of the wall in the Temple passage.

Sirenfruit

  • Mermaids that appear after a ship sinks currently do not leave when a player eats a Sirenfruit to suppress the mermaid’s aid.

DualSense® Wireless Controller Support

  • Insiders using a DualSense® on Steam should set PlayStation Controller Support to Not Enabled.

  • Players on PC are currently unable to toggle on/off Haptic feedback.

Fixed Issues

Gameplay

  • Players attempting to use a fishing rod after being fired from a cannon will no longer be able to modify their trajectory while in the air.

  • The Fates of Fortune Gloves are now locked behind the appropriate grade of the Fortune's Favour Commendation.

Sprinting With Items

  • The Enchantment Vessel no longer changes sizes when stowed, held and placed on the ground.

  • The Root Beer Bottle should now be positioned correctly on the player's back while sprinting. 

Crouching and Stealth

  • Players can no longer instantly shoot weapons when exiting crouch.

  • Players should no longer be able to skip the animations of items and weapons when crouching.

  • Players should consistently exit crouch when touching the water.

Blowpipe

  • The Poison Dart should no longer behave like a Gunpowder Dart when equipped.

  • Attempting to fire while loading no longer uses up a dart without firing one.

  • The ammo count shown for each of the darts in the Radial Menu should now display correctly.

Disguises

  • Disguises used by players will no longer appear too large when compared to the real chests.

  • The number of pages in the Disguises Radial should now match that of the Vanity Chest.

Grapple Gun

  • Grapple exclusion zones have been added to various areas within the Tunnels of the Damned and Tall Tale locations to prevent players reaching areas they should not be able to access.

  • The movement penalty of the grapple no longer occurs if the user grapples to a ladder and climbs up the ladder or lands in water.

  • Players are no longer quickly turned around after finishing a grapple.

  • DualSense® Wireless Controller

  • Players on PC can now use a Bluetooth-connected DualSense® Wireless Controller.

  • Steam Deck players can now use a connected DualSense® Wireless Controller.

Pirate Emporium

  • The Omen Wheel should no longer clip through your pirate's hands.

Environment

  • Improvements to the terrain at the Fort of the Damned, Lost Gold Fort and Crow’s Nest Fortress to reduce scenarios where items and threats could become stuck.

  • The Shrine of the Coral Tomb no longer has a missing wall texture in one of the Shrine’s chambers.

  • Two crates on Smuggler's Bay are no longer overlapping.

  • ‘Shores of Gold’ - Players should no longer get stuck in trees on Tribute Peak Island.

Visual and Audio

  • When using the Skeleton Dance Emote with the Skeleton Curse equipped, your pirate's body will no longer intersect with the Greatcoat Upper Body item.
3.1.1.4  . 2024-09-03
id: 592 VFL view single open official

Insider Patch Notes 3.1.1.4

Insider Update 3.1.1.4 is now live.  Players can now hang from ledges at various locations around the ship to further deepen the stealth playstyles coming in Season 14.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Pirates of Mischief

Hanging Points

  • Hanging Points are new interactable points on ships that allow the player to vault over the edge of a ship and hang by their hands on the outside in order to hide from those onboard.

  • In order to use a hanging point, the player must be crouched. Then simply find a hanging point on the ship and hold the relevant input (F on keyboard / X on controller) to interact, much like a sitting point.

  • Whilst in the hanging point, the player will be locked into a 3rd person view and can look around the ship they're hanging on.

  • Hanging players are also hidden from allied skeletons patrolling on a ship’s deck.

Blowpipe

  • The Blowpipe now shows unique ammo indicators for each dart type once loaded.

  • When wielding the Blowpipe, players can now access the Dart menu by a unique keypress.

Gunpowder Dart & Poison Dart

  • The Gunpowder dart now has improved Visual and Audio effects when used, and the Poison darts also have improved visual effects when fired.

Updates

Eye of Reach Rebalance

  • The previous released Eye of Reach balancing changes have now been reverted to their original values. For context behind this change, please head to the Forums.

Fishing Rod Launch and Cannon Interactions

  • The previous fixes to the Fishing Rod Launch issue and subsequent changes to Cannon interactions have now been reverted. For context behind this change, please head to the Forums.

Known Issues

PlayStation®5 Game Stability

  • Players on PS5® may experience instability when joining a session in this Insiders build.

Blowpipe

  • Players should unequip the Blowpipe after their session, due to the weapon slot becoming unusable if the blowpipe is removed from Insiders whilst it is equipped.

DualSense® Wireless Controller Support

  • Insiders using a DualSense® on Steam should set PlayStation Controller Support to Not Enabled.

  • DualSense® controls do not work correctly on Steam Deck.

  • Players may experience issues when connecting a DualSense® controller via Bluetooth to a connected PC.

Fixed Issues

Gameplay

  • All pistols within the Armory have been reviewed and their aiming improved to ensure shots now align with the tip of the barrel or the iron sight for those that have them.

  • When using a Poison Dart in the Blowpipe, the dart will now effect Megalodons.

  • Throwing knives no longer pop into the ground when they are thrown into vertical surfaces.

  • Sprinting with Items

  • Players can no longer use the Ammo Chest while holding treasure if they are still sprinting.

  • All treasure and quest items have been reviewed to ensure they sit correctly on a player’s back when sprinting.

Disguises

  • Players can no longer move during the animation when equipping the disguises.

  • The disguises tab in the Vanity Chest no longer disappears when the player has the Skeleton Curse applied.

  • Player models no longer disappear if they fall off a ledge during the transition animation as they put on a disguise.

Grapple Gun

  • Players can no longer get stuck outside of the ship when firing the Grapple Gun below deck.

  • Players should no longer teleport to centre of the map by using the Grapple Gun on the ship mast ladder and repeatedly pressing the interact key.

  • Players can no longer get stuck outside of the ship when firing the Grapple Gun below deck.

  • The Grapple Dart should now reel in correctly when grappling another player.

  • Players can no longer grapple through metal grates on ships, including the brig jail cell.

The Burning Blade

  • Captaincy status is no longer lost if the player hands in the Burning Blade, waits 20 minutes, then uses a mermaid.

  • Megalodons that appear should no longer attack the player-owned Burning Blade.

  • Pirate Emporium

  • The Mad Monkey Cannons should no longer twitch when a player is inside of them.

Environment

  • Lagoon of Whispers Skeleton Camp is no longer missing collision near the spinners. 

  • The skeletons at Barnacle Cay Skeleton Camp will now walk upstairs on the right side of the Temple.

  • There are no longer bricks clipping through near the lift lever and lift edge at Barnacle Cay Skeleton Camp.

  • Galleon’s Grave Outpost no longer has a lantern floating in mid-air.

Visual and Audio

  • Volcanoes are no longer missing the sound of erupting and shooting rocks.

  • When wearing the Obsidian variant of the Skeleton Curse, the teeth in the player’s head are no longer stuck together.

  • ‘Captains of the Damned’ - Dropping the Dead Man's Chest key will now show the correct rotation. 

  • ‘Lords of the Sea’ - Dropping the Dead Man's Chest Key will not cause it to resize. 

  • ‘Captains of the Damned’ - The Lockpick item now appears the correct size in the player's hand.

  • ‘Shores of Gold’ – The Gold Hoarder’s Coin no longer increases in size when dropped on the ground.

3.1.1.3  . 2024-08-28
id: 591 VFL view single open official

Insider Patch Notes 3.1.1.3

Insider Update 3.1.1.3 is now live. In this release, players will be able to continue testing new features for Season 14 including the Grapple Gun and Sirenfruit, whilst also getting hands on with a new feature: disguises. 

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Pirates of Mischief

Disguises

From Season 14, every player will have the ability to access two disguises – a classic barrel disguise and the Sailor’s Chest disguise. As players progress through Commendations, they will unlock rarer chests to disguise as - making it even harder for their enemies to spot them and allowing players to plant the perfect trap, or hideaway on a ship unnoticed. 

How to use disguises

Players must be crouched to access the disguises, and these can be activated by using E on a keyboard or LB on a controller.

In order to equip new disguises, simply head over to the Vanity Chest and look for the disguises category. Equipping these should work similarly to equipping Emotes.

Once in a disguise

Players will find themselves disguised as their selected option, but instead of being static like all other Emotes, the player can now move around the world, albeit at a much slower pace.

Known Issues

Pirate Emporium Functionality

  • When a player opens and closes an offer bundle, they are returned to the first page in the current tab in Pirate Emporium.

Volcanos SFX

  • Volcanoes are missing the sound of erupting and shooting rocks.

Burning Blade

  • There is currently no grace period after Burning Blade owner is disconnected from the session.

Hanging points

  • While in migration tunnels, the user is able to hang and drop off the edge of their ship.

Throwing Knives

  • Knives teleport to the ground when they are thrown into vertical surfaces (e.g. walls, masts).

Fixed Issues

Gameplay

  • If the near majority of players vote to crew the Burning Blade or hand into Flameheart, and the last player needed to vote leaves the game, the vote will now go through.

  • When sprinting with items, players can no longer use the Ammo Chest while holding loot.

  • When a player sits down on a chair from crouch, they can now go into third person.

  • Emote placement on the Emote Radial no longer resets after reloading the game.

  • Leaving interaction points like sleeping, hanging and sitting no longer stops the player from being able to crouch.

Pirate Emporium

  • Iron sights on Pistols and Double Barrel Pistols will now align with the target. 

Environment

  • While in migration tunnels, players can no longer use the Grapple Gun on the side of their own ship and fall off of it.

Visual and Audio

  • Pets held on the deck in the invasion tunnel will no longer play the drowning animation.

  • Pets owned by a crew pledged to the Burning Blade will no longer be scared of the AI.

  • When using the Skeleton Dance Emote, pirates’ bodies should no longer clip with the Greatcoat Upper Body item.

Performance and Stability

  • Multiple players crouching on a server should no longer cause crashes.

  • Crouching and standing back up on the Ferry of the Damned no longer causes crashes.

3.1.1.2  . 2024-08-23
id: 590 VFL view single open official

Insider Patch Notes 3.1.1.2

Insider Update 3.1.1.2 is now live.  In this update, players can get hands on with some new weapon changes to the Eye of Reach and throwing knives as the team look to further balance combat across the Armoury. 

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Gameplay Improvements

Throwing Knife Balancing

  • A thrown knife will now deal increased damage to its target, providing a more powerful reward for landing this high skill attack.

  • The time taken to bring a knife into an aimed state has been reduced, and the thrown knife speed has been increased, allowing players to throw knives more quickly.

  • The controller rumble when using the throwing knives has been improved to have a softer feel.

Insiders are encouraged to go to the Fort of the Damned at L-14 and meet with other players wishing to test out these new weapon changes.

Eye of Reach Rebalance

  • Players aiming the Eye of Reach will now have to wait for the weapon to be scoped before being able to fire and gain the accuracy advantage. The result will be a slightly longer time to fire and reduce the viability of the weapon in close range encounters.

  • The Eye of Reach now has a slightly faster reload time, allowing players to fire off multiple shots in quicker succession.

Insiders are encouraged to go to the Fort of the Damned at L-14 and meet with other players wishing to test out these new weapon changes.

Pirates of Mischief

Crouching & Stealth

  • Players who have been knocked back by a range of sources will now feel less impact when crouched compared to when in a standing position.

  • Within the input settings, players now have the ability to add a key bind for Hold to Crouch. This is unbound by default.

Live Events

Voyages of Pirate Luck

  • Voyages of Pirate Luck will be delivered as part of a monthly refresh tied to the game's standard monthly updates and consist of simple ‘X Marks the Spot’ maps that lead to valuable loot items. 

  • Voyages of Pirate Luck can be found in the Quest Table in the Limited Voyages tab.

  • Some players will be lucky enough to receive a Map of Wonder, a special gold-trimmed map with many more treasures for them to dig up.

For testing, this Voyage will only be accessible on Friday 23rd August between 10AM UTC and 5PM UTC. The Voyage will refresh every half an hour, at :00 and :30.

Updates

DualSense® Wireless Controller Support

  • Players are now able to play Sea of Thieves on PC with a connected PlayStation®5 DualSense® wireless controller. The DualSense® wireless controller is now supported on Windows Store and Steam platforms.

Known Issues

DualSense® Wireless Controller

  • Using the DualSense® wireless controller on PC players will find the Touchpad Button and Option Button are currently reversed.

Sprinting With Loot

  •  Players can currently use the Ammo Chest while holding loot if they are sprinting 

Fixed Issues

Gameplay

  • Climbing into a cannon will now stow any items held in the player’s hands, preventing them from potentially using an item while inside the cannon. With this change, players are now unable to modify their trajectory in the air when fired from a cannon.

  • Crews purchasing Supply Crates from the Merchant Alliance should now consistently be able to retrieve a crate after purchase.

  • In the Captaincy Tutorial, the Pirate Lord no longer reacts to fire.

  • The Burning Blade ship's banner will no longer display the name of the ship whose crew take over the Burning Blade

Performance and Stability

  • Crews diving into an Hourglass battle should no longer experience scenarios where the waves appear out of sync with the ship.

Sprinting with Items

  • Taller items should now display correctly when placed on a pirate's back while sprinting.

  • Players can now sprint while holding Dark Relic items.

  • ‘A Pirate’s Life’ - Pirates can now sprint while holding the Brig Key.

Crouching & Stealth

  • Players will now exit crouch when falling a short distance.

Pirate Emporium

  • The Graveyard Grim Whippet visual effects now appear consistent with other pets.

  • There is no longer a Ship’s Crest cosmetic in the Trinkets tab of the Emporium.

  • The Deadlock Jailer Figurehead preview icon now matches the in-game model.

  • The Stormfish Chaser Collector's Sails now displays the correct preview image in Pirate Emporium.

  • The Soaring Oracle Flag preview icon no longer has low resolution texture.

  • The Motley Mariner Figurehead no longer has a low resolution texture on its preview icon.

Environment

  • The Burning Blade should no longer pass through the top of the arch at Marauder’s Arch.

  • At Skeleton Camps, the Burning Blade’s orb interaction radius is now in the correct position.

  • Skeletons can now walk up stairs on the right side of the temple at Barnacle Cay.

  • Player can no longer use the Grapple Gun to harpoon out of bounds in Skeleton Camps when in the spiral staircase areas.

Visual and Audio

  • The pick up prompt for King's Ransom and Motley Mariner Throwing Knives now display the correct item names. 

  • The Guardian Ghost Cannon and Flag icon and preview are now correct when viewed at the shipwright. 

Text and Localisation

  • The completion Banners for the ‘A Battle with the Burning Blade's Armada’ Voyage now display correctly.

  • The Esteemed Reaper Cannon should no longer have a blurry texture in the preview.

3.1.1.1  . 2024-08-20
id: 589 VFL view single open official

Insider Patch Notes 3.1.1.1

Insider Update 3.1.1.1 is now live. In this update players have the opportunity to provide feedback about the Grapple Gun, coming in Season 14, as well as a new feature that locks the Armoury on enemy ships. This update also showcases the new Sirenfruit, allowing players to suppress their mermaid for up to one minute. 

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Pirates of Mischief

Grapple Gun

  • The Armory now stocks the Grapple Gun which players can choose for one of their two loadout slots, replacing one of their combat-focused weapons with a traversal tool. This tool comes with 4 arrowheads and can be reloaded at any Ammo Crate.

  • The Grapple Gun can be wielded and aimed like any ranged weapon, however its arrowhead projectile serves a different purpose depending on its target.

  • Grappling onto a solid surface will propel the player towards that surface, rapidly accelerating before detaching on impact and launching the player upwards with a short vault jump. Players may find some locations are unable to be grappled onto for gameplay reasons.

  • Harpooning an item or player will pull it towards them. Items will be caught by the player once reeled in, while players will land in front of them – be warned!

  • Striking an enemy threat such as Skeletons, Phantoms or Sirens will deal damage to them.

This is an early preview of the Grapple Gun and this Insiders test will focus on the mechanics. The team are continuing to balance this new tool behind the scenes across a range of scenarios, including boarding and combat, with a priority on the experience of solo crews.

Locked Crew Armoury

  • The Armoury found onboard player ships will now only be accessible to that ship’s crew and not rival players from other crews. Rival players attempting to use another crew’s Armoury to change their loadout will now be prevented from accessing it.

  • Armouries found on Skeleton Ships or even the Burning Blade will continue to be available to all players even when the ship has been seized.

Sirenfruit

  • Players can now acquire Sirenfruit, a rare food item in storage containers across the Sea of Thieves. While this fruit can be eaten like any other food to recover health, when cooked the Sirenfruit is imbued with special properties.

  • A Sirenfruit cooked to perfection will glow brightly and be stored in a separate inventory apart from other foods to prevent accidental eating.

  • When a cooked Sirenfruit is consumed, a player will no longer receive the aid of the Merfolk when in the water for 1 minute. Players can consume additional Sirenfruit to extend the duration as required.

This is a very early preview of the Sirenfruit and currently does not have the intended supporting features, such as new capacity radial menu and effect countdown timer. The availability of Sirenfruit has also been increased in this Insiders builds to facilitate testing and is not representative of final balancing.

Crouching and Stealth

  • Following their recent removal due to a balancing focus in Insiders, crouching and stealth have now been returned in this Insiders update.

  • Players are now able to pick up treasure without exiting crouch. When they do so, the treasure will be stashed on the players back. 

Known Issues

Emote Radial

  • Emote placement on the emote wheel resets after reloading the game.

Fixed Issues

Crouching & Stealth

  • Players attempting to sprint out of crouch will no longer find items becoming stuck to their hands.

  • Climbing into a cannon from crouch will no longer show the last held item when climbing out again.

  • Items stored in a Collector’s Chest while crouched will no longer be destroyed and instead will be placed inside.

  • Players can no longer bypass the stun from a failed sword lunge by crouching.

HDR Improvements

  • Reduced the brightness of fog when using the improved HDR configuration.

  • Addressed further improvements to the colour palette when using HDR to prevent the sunset from showing a green glow in some lighting conditions.

Environment

  • Treasure items deposited near the Armoury on the Burning Blade will no longer become uninteractable. 

Visual and Audio

  • On the Steam version, items handled by the player will no longer stutter while diving downwards in deep water.
3.1.0.8  . 2024-08-16
id: 588 VFL view single open official

Insider Patch Notes 3.1.0.8

Insider Update 3.1.0.8 is now live. 

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Known Issues

Treasure Vault Voyage 

  • The Wayfinder can sometimes mistakenly lead to the rock at K11.

Ships 

  • The Map Table, capstan, cannons and harpoons are missing prompts to interact with them.

Fixed Issues

Gameplay

  • The Captain’s Log of a Captained ship will no longer continue to gain progress while the crew is pledged to the Burning Blade. 

  • When pledging themselves to the Burning Blade or returning the Burning Blade to Flameheart, a Brigantine crew will now only need to successfully vote twice rather than three times. 

  • Gunpowder kegs will now apply the appropriate amount of knockback to a ship. 

  • When hit by the Blade of Souls, players will now be set alight. 

  • Skeletons on a different deck of a ship to players will now have a walking animation. 

Pirate Emporium

  • The aspect ratio of the Boarhunter Trinket icon now displays correctly.

  • The text for the Tiny Tree Emote is now consistent between the tile and preview.

Environment

  • Bridges and gate mechanisms should now function as intended in Tall Tales. 

  • There is no longer is a floating rope and bottle in the middle of the island at Lookout Point. 

  • The Burning Blade no longer clips into the arches at Thieves’ Haven or Marauder’s Arch. 

  • At the Lookout Point Skeleton Camp, players can no longer clip through the stairs and fall under the Temple.

  • Lookout Point Skeleton Camp no longer has a section of water missing.

  • The barrels in the west corner of Lookout Point now have the correct collision.

  • At Lookout Point Skeleton Camp there are no longer floating items, such as rope and bricks in the vault room. 

  • There are no longer floating objects on the circle steps at Lookout Point. 

  • There is no longer a hole in the wall of the lift shaft at Lookout Point. 

Visual and Audio

  • The Panther imagery at Lookout Point now displays correctly.  

  • The decorative bones in the Temple entrance at Lagoon of Whispers now display the correct textures from the back.

Performance and Stability

  • Players will no longer be teleported upwards after running into the corner of the Lagoon of Whispers Temple.
3.1.0.7  . 2024-08-13
id: 587 VFL view single open official

Insider Patch Notes 3.1.0.7

Insider Update 3.1.0.7 is now live.  In this build players can experience the new changes to how crews will vote to lower the Burning Blade at Reaper’s Hideout to hand in their banked reputation.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know

Season 13

Returning the Burning Blade

  • Following player feedback, the Crew of the Burning Blade are now prevented from returning the ship at the Reaper’s Hideout while in combat. Rival ships in close proximity to the Reaper’s Hideout or engaging the Burning Blade in combat will now prevent the Blade’s Crew from returning the Ship.

  • The majority vote of the crew will now be required when attempting to pledge to become the Crew of the Burning Blade or when returning the Ship at the Reaper’s Hideout.

  • Any crew votes to return the Burning Blade at the Reaper’s Hideout will now be cleared if the Ship is sailed away from the island and the vote will need to be restarted once the ship returns to the vicinity.

Known Issues

Blade of Souls

  • Fire is not currently applied to players that are hit by the Blade of Souls.

Tall Tale Mechanisms 

  • Bridge and gate mechanisms in Tall Tales are currently not functioning, blocking players’ progress through the Tall Tale.

Placeholder Text

  • The pickup prompt for both the King's Ransom and Motley Mariner Throwing Knives have placeholder names.

Fixed Issues

Gameplay

  • Players climbing inside a Ship’s Cannon are now prevented from accessing and using items during the transition.

  • When attacking players with Throwing Knives, missing the player model with a knife will no longer incorrectly cause the player to still take damage.

Burning Blade

  • Crews burying items while pledged to the Burning Blade will now find Map Bundles appear in the Captain’s Cabin.

  • When the Burning Blade crew is aboard another player's ship, any Bone Callers fired by the Burning Blade skeletons are now correctly allied with the Burning Blade crew.

Pirate Emporium

  • The Pirate Emporium browsing tab should no longer have an infinite loading screen.

  • The Ashen Cruse Owl now displays the correct eye reflections. 

  • The inside barrels of both the Dark Jester Double Barrel Pistol and Blunderbuss now display correctly.

Environment

  • When close to the outer windows of the Skeleton Camp towers, players should no longer be able to see through the darkness.

  • One of the spawn locations at Blind Man’s Lagoon is no longer in the rocks at the base of the tower.

  • At the Picaroon Palms Skeleton Camp, the beam to the right of the statue head should now display the correct collision.

  • The barrels on the top East side of the  temple at the Picaroon Palms Skeleton Camp should now have the correct collision.

  • Skeleton Camps should now display the correct support beam in the tunnels.

  • A support beam at the tower on the Blind Man’s Lagoon Skeleton Camp should no longer incorrectly clip out from the tower. 

  • The Skeleton Camp at Blind Man’s Lagoon should no longer have two pieces of floating rope inside the temple entrance. 

  • When in the Maiden Voyage, players are no longer able to reach an out of boundaries area. 

  • Players should no longer experience character stutters when going down the stairs at Sea Forts.

Visual and Audio

  • Players using the Coin Toss emote should find that their gloves no longer clip with the coin.

  • The tribute Peak bucket handle no longer clips into the camera when players throw water on themselves.

  • Lookout Point Skeleton Camp should no longer has visual errors when played in lower level of detail.

3.1.0.6  . 2024-08-09
id: 586 VFL view single open official

Insider Patch Notes 3.1.0.6

Insider Update 3.1.0.6 is now live. To enable more directed testing on the upcoming Blunderbuss rework, the Insiders feature set has been changed to suit the testing needs of this feature. Custom servers have been enabled and features such as crouching, which introduced knock-on issues, have been temporarily disabled.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Updates

Custom Servers

  • To better support group testing on the upcoming Blunderbuss balancing changes in Insiders, the ability to create custom server sessions and invite groups of fellow Insiders has now been enabled.

  • To create a session, head to Settings within the Front-End Menu and find the Custom Server section. The host will then be able to setup the session and create a join code for others to use.

Custom Server access in Insiders is a temporary solution based on the testing needs of the features and will be disabled again once testing has completed.

Horn of Fair Winds Availability

  • The Horn of Fair Winds is now more easily discovered within the world. Crews will now find them guaranteed within vault of Siren Treasuries and they now have an increased chance of being discovered in Shipwrecks. In addition to these specific locations, there is now also a small chance that Horns of Fair Winds will wash up on islands across the Sea of Thieves.

  • To balance the increased availability, the gold rewarded when cashing in a Horn of Fair Winds has now been reduced. As a reminder, the gold amount earned is not linked to the power remaining within the Horn so blast away!

Known Issues

Crouching and Stealth

  • Due to the early preview of crouching and stealth having knock-on effects to the testing of the upcoming Blunderbuss changes, this feature has been temporarily disabled.

Sprinting with Items

  • Players are currently unable to sprint while holding Dark Relic items or the Cursed Captain.

Server Stability

  • Changing servers currently does not work correctly when using the Tunnel of the Damned, Ship Diving or Scuttle to a New Sea options.

Tall Tale Mechanisms 

  • Bridge and gate mechanisms in Tall Tales are currently not functioning, blocking players’ progress through the Tall Tale.

Fixed Issues

Gameplay

  • Players can no longer bypass the stun when missing a heavy strike with the Blade of Souls by dropping the sword.

Blunderbuss Balancing

  • The unintended firing delay when aiming down sights with the Blunderbuss has now been removed. This issue was also leading to the perception of increased reload times; however, on investigation by the team, the reload times have not been changed from their Live implementation.

Sprinting with Items

  • The Trident of Dark Tides no longer gets stuck in an unusable state after players sprint while the item is charging.

Pirate Emporium

  • Emotes in the Variety Emotes will be available to purchase individually, as intended.

  • The Ashen Curse Owl in the Emporium now displays the correct price.

Environment

  • Planks that were merging through the set dressing around the Tower in Skeleton Camps have been adjusted.

  • Gold piles in the Temple Crypts have been repositioned to avoid intersecting with the floor.

Visual and Audio

  • Players will now see the Burning Blade announcement banners only once upon approaching and will no longer see them repeatedly when engaging or returning from the Ferry of the Damned.

  • Improved Flameheart’s animations to be smoother when returning the Burning Blade at the Reaper’s Hideout.

  • The Motley Mariner Costume emote in the Emporium now plays correctly when selected.

  • Battle music for the Burning Blade crew will now cease when a rival ship leaves the battle.

  • While commanding the Burning Blade, the border of the Devil's Shroud now appears in the correct locations around the world map.

  • The visual effects of the Ritual Sequence on some Skeleton Camp islands have been adjusted and now align correctly with their sources.

  • The underside of a pirate’s foot is now visible when performing an emote or when sitting on ledges.

  • The image of the Dire Dark Warsmith Weapon Bundle in the Emporium has been corrected to prevent it from appearing squashed.

Text and Localisation

  • The incorrect name of Sanctuary Outpost in the Wild Rose Tall Tale pop-up has been corrected.

Performance and Stability

  • Improved server stability to avoid instances where players are disconnected from their session.

Insiders Programme

  • An issue preventing Insiders in Oceanic regions from accessing location appropriate servers has now been resolved, enabling better performance for players in those regions. As a direct result however, Insiders in those regions should now expect to arrive on significantly quieter servers – please provide feedback if this begins to affect your testing experience and we will reassess the region offering in future.
3.1.0.5  . 2024-08-06
id: 585 VFL view single open official

Insider Patch Notes 3.1.0.5

Insider Update 3.1.0.5 is now live. This build redefines the identity for the trusty Blunderbuss, building on previous rounds of Insider testing – head to the Fort of the Damned to test with fellow Insiders!

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Gameplay Improvements

On the road to Season 14 the team will be assessing balancing opportunities across the Armoury in order to ensure a balanced set of tools ahead of the arrival of the grapple gun. This update focuses on the Blunderbuss and reflects the Insider feedback provided during previous testing.

Blunderbuss

  • The Blunderbuss knockback effects have now been improved, with close range shots now consistently propelling players forcefully backwards and applying more vertical height to repel boarders over ledges and obstacles.

  • Players propelled backwards by the blast of a Blunderbuss no longer have movement control while in the air, ensuring they are forced in the direction of the blast.

  • The spread pattern of the Blunderbuss has now been widened in both Hip Fire and Aim Down Sights, maximising the knockback potential while reducing power at mid and long range due to the wider spread pattern.

  • The damage dealt by each pellet fired from Blunderbuss has been slightly reduced, reducing the total damage output of the weapon to 90 damage. As a result, the Blunderbuss will no longer be able to perform a 1-hit kill on a full health player.

  • New visual effects have been added to the blunderbuss to visually show the effective knockback range with white hot debris, smoke and distortion effects identifying the range of the new knockback strength.

Insiders are encouraged to go to the Fort of the Damned at L-14 and meet with other players wishing to test out the Blunderbuss.

Sprinting with One-Handed Items

  • Players are now able to sprint while carrying one-handed treasure items. When sprinting, the item will now be stowed on a player’s belt, fully visible to other players.

  • The majority of weapons that can be collected around the world can now also be stowed while sprinting, with the Skull of Siren Song being the exception.

Known Issues

The Burning Blade

  • When the Burning Blade sinks by sailing into the Devil's Shroud, the Blade of Souls that floats up to the surface from it cannot be interacted with.

  • Players are currently able to merge through the hull of the Burning Blade on the bottom deck at the hammock when attacked by skeletons. 

  • The Blade of Souls will begin to sink faster than other loot items after the Burning Blade has been defeated.

PlayStation®5

  • Insiders build 3.1.0.5 will not be available on PlayStation 5 consoles. 

Fixed Issues

Gameplay

  • Constellations will now be correctly highlighted on the spinner after a failed attempt in Skeleton Camps.

  • Ship Milestones for 'Voyage Quests completed' now properly reflect crew size.

  • The crew of the Burning Blade can no longer access the Ship Customisation Chest.

  • Athena's Fortune loot tooltips now correctly recognise when players are already at an Outpost.

Crouching

  • NPC enemies can now hear players when they crouch-walk very close-by.

  • Players can no longer sprint with two-handed loot and wieldable throwing knives when starting from a crouch.

Environment

  • Gold piles in the Ancient Temples have been repositioned slightly.

  • The floating Wild Rose journal at Lagoon of Whispers has been placed correctly so it appears to sit on the surface below.

  • Gold in one of the coffers at Picaroon Palms is now able to be collected by players.

Visual and Audio

  • The sound effect for collecting a chicken in the Merchant Alliance Tutorial Voyage now matches other animal capture Voyages.

  • Skeleton proximity music no longer plays near friendly skeletons.

  • Dice Rolling Emotes now display a pop-up notification showing the dice roll result.

  • Some menu elements no longer appear compressed when HDR settings are active.

  • The Orb Plinth size in Skeleton Camps now matches the ones found at The Reaper's Hideout and the Orb trinket.

  • Pocket Watches now consistently have visible glass faces after being equipped.

Text and Localisation

  • The name of the Captain of the Burning Blade is now properly translated in all supported languages.

Performance and Stability

  • Improved server stability to avoid instances where players are disconnected from their session.
3.1.0.4  . 2024-08-02
id: 584 VFL view single open official

Insider Patch Notes 3.1.0.4

Insider Update 3.1.0.4 is now live. With the latest update, Insiders can flaunt their pirate fashion with fresh stock available at the Emporium and Outpost shops. Additionally, players are encouraged to participate in Gilded Voyages as part of upcoming live events.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Live Events

Gilded Voyages

  • Gilded Voyages are back for testing in this Insider update. Players can once again take part in exclusive, one-time Gilded Voyages, which offer heightened risks and rewards for the participating Trading Companies.

Outpost Cosmetics

New Outpost Stock!

  • Outpost clothing stores have received a shipment of brand-new items and now offer the Simian Courtly Jacket and several new halter style shirts, all available for gold.

  • Outpost Weaponsmiths now stock a range of weapons from the new Stonebark Carpenter’s Weapon Set.

Pirate Emporium

New Items – Now in Stock!

  • Motley Mariner Ship Set 

  • Motley Mariner Weapons

  • Motley Mariner Costume Bundle 

  • Motley Mariner Ship’s Crest

  • Motley Mariner Trinket

  • Motley Mariner Drum

  • Ashen Curse Owl

  • King’s Ransom Weapons 

  • King’s Ransom Ship’s Crest

  • Omen Ship Set - previously released as Twitch Drops

  • Idle Conversationalist Emote Pack 

  • Red Card Freebie Emote

Updates

Improved HDR Experience

  • HDR has received a refreshed tone-mapping, better matching the Sea of Thieves colour palette with SDR while keeping HDR highlights. This is applicable on all platforms. As changes to the experience have been made, it is advised that players perform HDR calibration from the game settings.
  • An issue where the HDR brightness and contrast sliders didn’t work has now been fixed, which should allow players greater control over their HDR settings. As these issues with sliders being 'stuck' may have impacted your settings if you’ve used HDR before, we recommend all players using HDR screens perform HDR calibration whether they’ve enabled HDR previously on Sea of Thieves or not.  

Known Issues

Game Stability

  • Players using Game Transcription Override may find that performing too many interactions with the menu can cause Xbox One consoles to freeze, making it necessary to restart the console.

Fixed Issues

Gameplay

  • Resolved an issue where the Temple puzzle became unplayable if it reset while the player was inside.

  • The Ashen Roar will no longer get stuck and become unusable if the Burning Blade moves servers while it was heating up.

  • Storage Merfolk will now recognise the Burning Blade ship when the Burning Blade crew has loot stored in a loot statue.

Crouching and Stealth

  • Introduced a slight delay before the player is fully seen by enemy threats after exiting crouch, preventing scenarios where players were instantly attacked.

HDR Improvements

  • Setting the HDR colour contrast to 56 or higher no longer results in colours becoming inverted. We advise recalibrating HDR settings following this fix.

  • Improved the display of menu elements when HDR is turned enabled.

Environment

  • 'Captains of the Damned' - Players can now sit on a specific bench in Isla Tesoro without appearing to merge into other players sitting on the same bench.

  • The Orb of Secrets will no longer get stuck inside the bucket on the Burning Blade.

  • The barrels at Blind Man's Lagoon are now solid.

  • Objects will not intersect the walls of the well at Skeleton Camps.

Visual and Audio

  • The banner for pledging to take control of the Burning Blade now displays the name of the crew correctly.

  • The correct icon will now show on the Map Table when players are holding the Blade of Souls.

  • Improved visibility in the Crypt Vault at Picaroon Palms to make gameplay elements of the Ritual Table easier to see.

  • Crews within range will no longer receive the 'Ship Defeated' tutorial notification if a player-owned Burning Blade leaves.

  • The Pirate Lord's speech will no longer be cut off when players sail off at the end of the Captaincy tutorial.

  • The Reaper's Heart Pocket Watch and Frozen Horizon Pocket Watch now show the date on preview icons.

  • Enhanced the graphical quality of the carpet inside the Burning Blade's Captain's cabin.

Text and Localisation

  • 'Revenge of the Morningstar' - Tracy will now have her full dialogue of four lines in the Voyage.

  • The Merchant Alliance Tutorial Voyage quest map now displays the Outpost name clearly in the Spanish language version, without the pirate's thumb covering it.

  • Corrected overlapping text that appeared during the Merchant Tutorial in Spanish.

  • 'Stars of a Thief' - Resolved instances of text overlapping the screen in the Quest Book variants for Italian.

  • Corrected spelling mistakes in the names of the Obsidian Captain's Upper Body and Lower Body cosmetics.

Performance and Stability

  • Improved server stability to avoid instances where players are disconnected from their session.
3.1.0.3  . 2024-07-30
id: 583 VFL view single open official

Insider Patch Notes 3.1.0.3

Insider Update 3.1.0.3 is now live. In this Insider build, players will be able to crouch! This long-awaited feature will enable players to approach enemies more stealthily, hiding their nameplates.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Pirates of Mischief

Crouching and Stealth

  • Pirates will now be able to switch their stance from standing to a low crouch using R3/Right Stick Click on Controller or Left Ctrl on Keyboard. Using an item, interaction point, jumping or sprinting will stand the player up.

  • Crouching will reduce a player’s height by half while still permitting movement, allowing them to hide behind lower objects, move discreetly and enhance their stealth by concealing their nameplates.

  • Crouching will also enable players to duck shots in combat and sneak up on enemies before being detected. However, Skeleton, Ashen and Phantom Captains, as well as Skeleton and Ashen Lords, will have heightened perception, making it easier for them to detect crouched players.

  • While crouched, pirates will have access to a stealth-focused radial menu on LB/L1 or Q, providing access to tools like disguises, hanging points and other stealthy features.

In this Insiders build, the Stealth Radial will be empty. Expect new features to come into test in future Insiders updates.

Known Issues

The Burning Blade

  • When a ship enters and then leaves a player-owned Burning Blade battle zone, the music continues playing for the Burning Blade crew.

  • If the Burning Blade migrates across servers while the Ashen Roar is still heating up, the Ashen Roar will become stuck and can no longer be used.

Game Stability

  • Attempting to open the Ancient Coins menu while playing on PlayStation®5 will cause the game to close unexpectedly.

  • Players using Game Transcription Override may find that making too many interactions with the menu can cause Xbox One consoles to freeze, making it necessary to restart the console.

Fixed Issues

Gameplay

  • Players will now see the Skull of Siren Song note on their mast when the event becomes active, allowing the Voyage to begin.

  • Crews cannot form Alliances with the Burning Blade crew if the Alliance flag was raised before taking over the ship.

  • Loot from the Burning Blade's treasure hold will now be released and rise to the surface when it sinks, even if it hasn't been picked up yet.

Skeleton Camps

  • Multiple crew members attempting to complete a single Skeleton Camp Ritual at the same time will no longer award additional Rituals.

  • Players interfering with their network connection while completing Skeleton Camp Rituals will no longer gain additional Rituals.

  • Temple puzzles will no longer become unplayable if they reset while the player is inside, as the spinners all now work correctly.

  • Pirates are now prevented from getting onto the rim of the star chart at Skeleton Camps.

  • Players will not be able to see behind or through fireplaces in Skeleton Camps when jumping around close to them.

  • Objects will no longer appear to merge into the well at Skeleton Camps.

  • Improved visibility in the Crypt Vault at Picaroon Palms to make gameplay elements of the Ritual Table easier to see.

Environment

  • Players will no longer find themselves teleported into the air when walking up the left stairs along the right wall at Blind Man's Lagoon.

  • The Barbary and Capuchin Monkeys' feet will now align properly on the bar at Taverns when perched.

  • Barrels at Blind Man's Lagoon will now be solid and will not allow players to walk through them.

  • Pirates’ thumbs will no longer appear to merge with the red card when performing the Red Card Emote.

Visual and Audio

  • The banner for pledging to take control of the Burning Blade now correctly displays the name of the crew that accomplished it.

  • The correct icon will now show on the map table when players are holding the Blade of Souls.

  • Crews within range will no longer receive the 'Ship Defeated' pop-up notification if a player-owned Burning Blade leaves.

  • Leaves on trees have been restored to their usual green colour.

Text and Localisation

  • Corrected a typo in the Reaper Emissary section in the Reaper’s Lair.

Performance and Stability

  • Improved server stability to avoid instances where players are disconnected from their session.
3.1.0.2  . 2024-07-26
id: 582 VFL view single open official

Insider Patch Notes 3.1.0.2

Insider Update 3.1.0.2 is now live. Insiders will have the opportunity to experience a brand-new, time-limited Voyage that will be featured in upcoming Community Weekends, as well as fine-tune functionality testing for Pop-Up Plunder. The Pirate Emporium has also received an exciting UI update on which Insiders can provide feedback.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Live Events

Time-Limited Voyage Tech Test

  • This Insiders update includes a Technical Test of a new unique time-limited Voyage that will be available during an upcoming Community Weekend. Insiders will be granted a new Voyage with the placeholder name ‘Bounty for Corrupted Skeleton Captains’ as part of this update.
  • These Bounty Voyages will always take place on Skeleton Camp Islands, and players will exclusively fight Obsidian and Shadow Skeletons, with a higher percentage of skeletons holding Gunpowder Barrels and Blunderbusses.

The Voyage is accessible from Friday 26th July, 10am UTC through Sunday 28th July (inclusive). Insiders can find the Voyage in the Limited Voyages tab of the Quest Table.

Pop-Up Plunder

  • Pop-Up Plunder returns for another trial in this Insider build. Treasure will emerge at a set location across all servers for a limited period, and this feature will be used during live special events. Please refer to the Feedback Thread for comprehensive guidelines and scheduled time slots for testing this functionality.

Pirate Emporium

Pirate Emporium Browsing Improvements

  • The Pirate Emporium store experience has been improved with an expanded ‘Browse All’ section added to the top bar, allowing players to more easily scour the wealth of items available to purchase.

  • Within the new Browse All menu, players can filter items by category such as Weapons, Ships, Equipment, etc. and then deeper to find specific types such as Cannons, Pistols or Banjos.

  • Once filtered players can now also sort these items by Name or by Price to help them find exactly what they are looking for.

Updates

Improved HDR Experience

  • Following Insider bug reports identifying issues using the HDR Calibration and Brightness sliders, the recent HDR improvements have been temporarily disabled while the team investigates the issues. This feature will return to testing once the issues are resolved.

Known Issues

The Burning Blade

  • When the Burning Blade sinks, loot from the Hold will not be released and rise to the surface unless a player has interacted with it first.

Game Stability

  • Attempting to open the Ancient Coins menu while playing on PlayStation®5 will cause the game to close unexpectedly.

  • Players may experience a disconnection from the title when browsing deep into the Emotes page in the Pirate Emporium. Avoid page 47 of the Emotes tab to stay connected to the game.

Skull of Siren Song

  • The Skull of Siren Song Ship Note is not appearing on masts; therefore, players are currently unable to begin the Voyage.

Fixed Issues

Gameplay

  • When selecting a Captained or Guild ship from the front-end menu, the preview image of the ship now displays correctly.

  • Crews can once again discover Chests of Ancient Tributes in the following Sunken Kingdom locations: Shrine of Ocean's Fortune, Shrine of Ancient Tears and Shrine of Tribute.

The Burning Blade

  • The Map Table on the Burning Blade now displays correctly.

  • The Burning Blade music now only starts if a ship comes into the designated radius.

  • Friendly skeleton crew members on the Burning Blade no longer react when hit by their player crew.

  • Players will no longer see a black shape appearing above the left outside window at the back of the Burning Blade ship.

  • The middle mast repair plank location on the Burning Blade no longer appears where the bell is attached.

  • Losing the Burning Blade within the Devil's Shroud no longer repeats defeat notifications for the crew and rival players nearby.

Skeleton Camps

  • Constellations in Skeleton Camps now have the correct background images.

  • The interaction point on the spotlight in Skeleton Camps now rotates correctly with the mount.

  • Visual effects attached to the lift in Skeleton Camps are no longer visible from outside the Camp Tower.

  • The Temple Spinners in Skeleton Camps now show the chosen constellation at the correct time.

Environment

  • Pet perch spots in the Pirate Legend Hideout have been updated, allowing you to place dogs in various locations.

  • Pets in the Athena's Fortune Hideout no longer partially float in the air when placed on a certain stool.

  • Pets will not appear to merge into the lift and the ledge next to the lift in Sovereigns’ tents.

Visual and Audio

  • The Burning Blade Reborn Figurehead no longer has a visible discrepancy in detail on the lantern part.

  • Fireworks can now be heard while inside caves.

  • The Blade of Souls is now correctly positioned in pirates’ hands view while running or swimming.

  • The Blade of Souls now attaches to the player’s back correctly while climbing a ladder.’

  • The buttons on the Eclipse Jacket now display correctly if the player is viewing it from further away.

Text and Localisation

  • ‘The Journey to Mêlée Island’ - The dialogue window no longer closes itself while talking with the Storekeeper over the table.

Performance and Stability

  • Improved server stability to avoid instances where players are disconnected from their session.
3.1.0.1  . 2024-07-23
id: 581 VFL view single open official

Insider Patch Notes 3.1.0.1

Insider Update 3.0.2.10 is now live. As we near the release of our July update and Season 13, the Insider build will start to match up more with the final version of the game that will be available for everyone.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Live Events

Gilded Voyages

  • Gilded Voyages are back in this Insider update for testing. Players can now take part in special one-time Limited Gilded Voyages, which offer increased risks and rewards for the Companies involved.

Updates

HDR

  • We have made improvements to the HDR setting – colours should now be more vibrant, areas of darkness have been reduced, and there is in general more parity with SDR.

Known Issues

Skeleton Camps

  • Pirates can jump onto the rim of the star chart, allowing them to complete the puzzle quicker than intended.

  • The Crypt Vault at Picaroon Palms is very dark, making it difficult to see the gameplay elements of the Ritual Table.

Blowpipe

  • Players should unequip the Blowpipe after their session, due to the weapon slot becoming unusable if the blowpipe is removed from Insiders whilst it is equipped.

  • Players may experience loss of functionality of their blowpipe weapon.  To fix this, change the weapon in the armory and equip it again.

  • Players using female body type may find that the blowpipe dart animations will stop playing correctly after swapping darts.

Fixed Issues

Gameplay

  • Players are now targeted correctly by enemy Bonecaller skeletons after having migrated across servers.

The Burning Blade

  • Joining a session in progress on the Burning Blade no longer triggers combat music if the ship is not in combat.

  • The Burning Blade no longer fires the Ashen Roar when in a downed or flipped state.

  • Players can no longer merge into barrels and be thrown outside of the ship.

  • A pop-up notification has been added to indicate that the Reaper's Bones Emissary flag can't be lowered.

  • The Burning Blade no longer migrates to a server where another Burning Blade ship is already present.

  • Tribute from a Temple can no longer be collected from an excessively far distance by the Burning Blade Crew.

  • The tutorial pop-up notification for the Burning Blade of Souls now has the correct background.

  • The tutorial text for the Burning Blade of Souls now focuses more on it being a vessel for Rituals rather than a weapon.

  • Defeating the Burning Blade ship as a Captain now correctly spawns the Burning Blade of Souls sword and the Captain's lorebook.

  • Rowboat detach interactions are now correctly aligned with the ropes.

  • Ownership of the Burning Blade is not lost when migrating to another server with a Burning Blade event active.

  • Bonecaller skeletons now appear on the Burning Blade ship as intended.

  • Players using Controller Aim assist will no longer find that friendly skeletons on the Burning Blade trigger the assist effects..

  • The sword next to Flameheart will not be visible after players take over the Burning Blade ship.

Skeleton Camps

  • The spotlight camera no longer flicks between rotation types.

  • Players are no longer moved when entering and exiting the area around the Stargazer in camps that have been reset.

  • Lighting the Stargazer and moving out of its immediate vacinity no longer makes the selected spinner material disappear.

  • Sound effects now play when pressing 'Show Info' on the tribute menu card.

  • The two black cubes that were appearing on the star chart at Blind Man's Lagoon are no longer visible.

  • Players using the Cursed Model Detail Setting on Steam are now able to see the stars on the star charts.

Visual and Audio

  • The Hero Set Belt no longer appears to merge into large pirates.

  • The King's Ransom Throwing Knife is no longer appearing upside down when held.

  • The Obsidian Captain's Upper Body cosmetic is now correctly placed when using emotes and jumping.

  • The Mayhem Capstan will not appear to merge into pirate's hands on players using female body types.

  • The Mayhem Capstan no longer has noticeable discrepancies when displaying levels of detail.

  • The left Lantern on the Radiant Comet Wheel is now the same brightness as the right.

Text and Localisation

  • The commendation 'Legend of the Oars' no longer has a typo in the description.
3.0.2.10  . 2024-07-19
id: 580 VFL view single open official

Insider Patch Notes 3.0.2.10

Insider Update 3.0.2.10 is now live. As we near the release of our July update and Season 13, the Insider build will start to match up more with the final version of the game that will be available for everyone.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Season 13

Burning Blade Event Frequency

  • Following previous Insider testing, the frequency of the Burning Blade appearing on servers has been returned to the intended levels proposed for the launch of Season 13.

Live Events

Community Day Picture Walls

  • Picture walls from previous Community Day/Weekend events will be active in this Insider build to assist in behind-the-scenes performance testing.

Fixed Issues

Gameplay

  • The Ship’s Crest now correctly displays the ship's name instead of Example Ship Name.

  • The ‘Envious Envoys’ Commendation now tracks progress properly.

  • Season 13 Trophies now unlock correctly on PlayStation®5.

The Burning Blade

  • The 'Emissary Lost' notification and Emissary Flag no longer appear when handing in the Burning Blade.

  • The Burning Blade event is no longer active in Safer Seas.

  • The Milestone for 'Gold Earned from Returning the Burning Blade to Flameheart' now increases even if the ship is returned without completing rituals.

  • The cannons no longer remain behind for a few seconds after handing the Burning Blade to Flameheart.

  • The default reward for handing in the Burning Blade now correctly reflects Reaper’s Bones Emissary grades.

  • Handing in the Burning Blade with the default reward now grants Guild Reputation.

  • Players can no longer see through a corner of the underside of the upper deck.

  • Items will no longer appear to merge into one of the archways leading to the Captain's Cabin.

Skeleton Camps

  • Cannonballs fired from the southern cannon at Lookout Point no longer hit the wooden structure.

  • Entering a Temple with a previously solved Constellation now shows it as solved on the star chart.

  • Constellation puzzles will appear in the correct solved state even if a player dies and returns from the Ferry of the Damned after completing the puzzle.

  • Players now receive a pop-up notification when stepping into the Camp for the first time.

  • Constellation puzzles can now be solved again after a failed attempt.

  • The scroll, a high-value loot item for the Merchant Alliance, now appears in the loot pool.

  • The journal in the Seabound Soul Tall Tale at Shiver Retreat now stands correctly.

  • The Constellation puzzle no longer becomes incompletable when highlighting stars from different constellations simultaneously.

  • Island items at Shiver Retreat now appear properly as players approach.

  • Quickly clicking to focus the Stargazer no longer locks out the Constellation puzzle.

  • Surface waves no longer appear over the top of the Star Chart.

  • The two pillars in the Camp tower at Shiver Retreat no longer appear to merge with their surroundings.

  • The ritual flames at Barnacle Cay are now centred.

  • Players cannot pass through the stones near the Temple door to the Orb of Secrets any more.

  • The gap between walls near the entrance of Lagoon of Whispers has been closed so players cannot pass through.

  • Pirates will no longer appear to merge into the rock of the stone pillar at Barnacle Cay.

  • Players can no longer see under the map by jumping close to the wall at Lagoon of Whispers.

Visual and Audio

  • Recent experimental HDR Tone Mapping and Brightness improvements have been disabled while the team prepare for their return to Insiders.

  • Players will now hear angry Toucan audio when the Toucan pet performs an angry animation.

  • The Radiant Comet Hull is now correctly coloured on the inside.

  • The standard melee attack with the throwing knife will no longer appear to stab to the side when the player is moving.

  • A parrot sound effect that played when launching the game has been removed.

Text and Localisation

  • The description of the Radiant Comet Ship Bundle is now correctly placed below the bundle items.

  • The description of Season 13 Plunder Pass no longer appears to run off the screen.

  • Martha The Fierce clue dialogue no longer contains the word ‘take’ twice.

Performance and Stability

  • Players on PlayStation 5 will once again feel Haptic feedback across range of actions when using the DualSense™ controller.
3.0.2.9  . 2024-07-16
id: 579 VFL view single open official

Insider Patch Notes 3.0.2.9

Insider Update 3.0.2.9 is now live. As we get closer to the anticipated release of our July update and Season 13, the Insider build will start to align more closely with the upcoming retail version of the game.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Known Issues

Game Performance

  • With the introduction of the Burning Blade and Skeleton Camps to the world, players may experience impacted game performance while the team works to fully optimise these experiences ahead of launch.

The Burning Blade

  • The Milestone for 'Gold Earned from Returning the Burning Blade to Flameheart' does not track progress if the ship is returned with no rituals completed.

Skeleton Camps

  • The Temple spinners currently show the chosen constellation too early.

  • Players cannot exit through the gate in the Temple tower if it resets while they are still inside.

Ship’s Crests

  • The Ship’s Crest displays a checkered texture reading "Example Ship Name" instead of the correct ship name.

Fixed Issues

Gameplay

  • The 'Playing the Part' Commendation now correctly tracks progress.

  • Button icons shown in the Pirate Emporium are now consistent when swapping between keyboard and mouse and controllers.

  • The Whalebone Tattoo and Tentacled Terror Tattoo at Outpost Cosmetics are now correctly priced.

The Burning Blade

  • Firing the Ashen Roar while sailing the Burning Blade no longer causes the Burning Blade to take damage.

  • Obsidian Skeletons can now move once they appear.

  • Approaching the interior of the Reaper's Hideout no longer causes Flameheart to change animation quality multiple times.

Skeleton Camps

  • Efforts have been made to enhance the environment at all Skeleton Camp locations to reduce instances of misplaced items and prevent players from accessing restricted areas or breaking out of the environment. Additional fixes are currently underway as the team continues to work on improving the quality of these locations for the upcoming launch of Season 13.

  • The spotlight audio in Skeleton Camps now plays correctly and only when intended.

  • Sound effects are now present when toggling focus on the stargazer.

  • The ritual animation sequence for the Burning Blade crew now plays as intended.

  • Constellation puzzles now reset correctly after a failed attempt.

  • Leaving the Temple while the puzzle is in progress no longer resets the Coffer spinners.

  • Skeleton Camps now complete correctly even if a player on the crew dies while in the Temple.

  • The dripping sound effect at Blind Man's Lagoon no longer follows the player around the Temple.

Environment

  • Pets will no longer disappear after being placed on any part of the ship.

Visual and Audio

  • When boarding a ship from the sea, players are no longer able to muffle the boarding audio effects by grabbing the ladder while repeatedly holding out items, ensuring nearby players will always hear the signs that someone is boarding from the water.

  • Missing item tiles in the Emporium on multiple pages have been restored.

  • The Plunder Pass purchase screen now displays the correct artwork.

  • The spyglass no longer merges into the player's head while looking down its scope.

  • The hand is now fully attached to the fishing reel while performing the Hook, Line, Sinker Emote.

  • The Eclipse Hat in the Plunder Pass now displays the correct icon.

  • The Obsidian Captain's Upper Body scarf no longer merges with pirates’ bodies when jumping.

Text and Localisation

  • ‘The Fate of the Morningstar’ - The Quest Book in Japanese now displays text correctly, without any writing going off the page.

Performance & Stability

  • Players on Steam using DirectX 11 should no longer experience frame rate issues or see a large plant over islands.
3.0.2.8  . 2024-07-12
id: 578 VFL view single open official

Insider Patch Notes 3.0.2.8

Insider Update 3.0.2.8 is now live. As we approach the scheduled release of our July update, and the release of Season 13, the Insider build will begin to better align with the upcoming release of the retail version of the game.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Season 13

Burning Blade Event Frequency

  • To facilitate Insider testing, the frequency of the Burning Blade appearing on servers has been increased. This boosted frequency is not indicative of the proposed Live frequency when Season 13 launches.

Known Issues

Server Stress Testing

  • This Insider build will be limited to Open Crew matchmaking only, with the goal of creating fuller servers within Insiders to stress test server performance ahead of the launch of Season 13. In order to aid with testing, please choose Galleon Open Crew where possible and join other Insiders in the battle!

Game Performance

  • With the introduction of the Burning Blade and Skeleton Camps into the world, players may experience impacted game performance while the team works to fully optimise these experiences ahead of launch.

The Burning Blade

  • Obsidian Skeletons currently cannot move after they appear on the Burning Blade.

Commendations

  • Players who are not in your crew can unlock commendations relating to Skeleton Camp Temples if they arrive at a completed Temple before it has reset.

  • The ‘Playing the Part’ commendation does not track progress.

  • The milestone for ‘Gold Earned from Returning the Burning Blade to Flameheart currently does not track progress.

Pets

  • Pets placed onboard or dropped onto a ship will currently disappear and will not be found exploring the ship. These can be resummoned from the Pet Chest or will follow players once stepping onto an island.

Fixed Issues

Gameplay

  • The ‘Hot Shot’ commendation now correctly tracks progress.

Skeleton Camps

  • Environment passes have been made across all Skeleton Camp locations to reduce scenarios where items were incorrectly placed, or players were able to get into areas they shouldn’t or break out of the environment entirely. Further fixes are still being worked on by the team across these locations as they improve quality ahead of Season 13’s launch.

  • Tribute can no longer be collected from a Temple by the Burning Blade crew without the Burning Blade ship being nearby.

  • The Orb of Secrets has now been removed from the potential rewards for completing a Skeleton Camp Raid Voyage.

  • The Vault door now opens for the Burning Blade crew even if skeleton waves are still active for another crew.

  • Constellation images on Spinning Stones will now display correctly.

  • Players will now receive the appropriate pop-up notification when stepping into a Skeleton Camp for the first time.

  • New waves of skeletons no longer appear after solving a constellation puzzle in a completed Skeleton Camp.

  • Skeleton Camps will now reset correctly, requiring more than one constellation puzzle to be complete.

  • There is no longer a fixed storm at Barnacle Cay.

  • 'Seabound Soul' - Players can now progress the Tall Tale even if Pendragon is located on Shiver Retreat.

The Burning Blade

  • The Burning Blade will no longer become stuck on islands, reefs and rocks.

  • The bell on the main middle mast now appears to be properly attached.

  • Ship Milestones for your Captained ship will not increase while captaining the Burning Blade.

  • All shelves on the Burning Blade are now visible.

  • Harpoons will now attach to the back of the Burning Blade.

  • Tutorial prompts for pledging to the Burning Blade are now properly displayed.

  • The 'Crew of the Burning Blade' Achievement now unlocks correctly.

  • Mast textures on the Burning Blade will remain intact after the mast has been knocked down.

  • Harpoons on the Burning Blade can now grab the seabed even when aiming at lower angles.

  • The fog effect remains consistent when moving between the middle and lower decks.

  • The chandelier in the Captain's Cabin is now present.

  • Wooden planks used for repairs no longer merge into the ship's hull.

  • Banners now display correct art when the Burning Blade fails to return to Captain Flameheart.

  • The Burning Blade does not migrate to a server where another Burning Blade ship is already present.

  • Obsidian Skeleton spawns per crew on the Burning Blade are now properly balanced.

  • Lanterns next to the World Map can now be interacted with.

  • The tutorial notification for defeating the Burning Blade now appears.

  • Shadows on the Burning Blade sails no longer appear distorted.

  • Ropes from the triangular sail at the front of the ship now connect visually with the ship.

  • Approaching the interior of the Reaper's Hideout no longer causes Flameheart to change animation quality multiple times.

  • Skeletons can no longer walk through the brig and get stuck.

  • The fuse on the Burning Blade Reborn Cannons is correctly aligned when loaded.

Pirate Emporium

  • The ‘I love you’ emote in the Variety Emotes Bundle 3 is now priced correctly.

Environment

  • Invisible objects at Reaper's Hideout have been removed.

  • The Obsidian Bone Crusher Curtains are now correctly placed and do not merge into the ship walls.

Visual and Audio

  • Transitioning from the Sleep or Sit Emote to any other emote now updates the camera zoom point correctly.

  • Pigs placed in crates now appear the correct size.

  • The Obsidian Bone Crusher Double Barrel Pistol no longer appears to merge through the player's hand.

  • 'The Quest for Guybrush' - The shanty notification now displays the correct icon.

Text and Localisation

  • The tutorial notification for the Ashen Roar now has correctly highlighted text.
3.0.2.7  . 2024-07-09
id: 577 VFL view single open official

Insider Patch Notes 3.0.2.7

Insider Update 3.0.2.7 is now live. Pop-Up Plunder returns for another round of testing, and this time the event features a new Community Crate.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Live Events

Pop-Up Plunder

  • Pop-Up Plunder is back for another round of testing, this time introducing a new Community Crate. Community Crates work in the same way as Storage Crates, except when a Community Crate is empty it can be sold to the Merchant Alliance, Reaper’s Bones or Sovereigns. Insiders should test selling these Community Crates to other Trading Companies and report their findings on the dedicated feedback thread. 

Known Issues

The Burning Blade

  • The Burning Blade can currently travel to servers where another Burning Blade ship is already present.

Fixed Issues

Gameplay

  • When purchasing Order of Souls Emissary promotions, the reward notification now correctly shows the text for the Burning Blade Ghost Ship.

Season 13 Rewards

  • The Crew of the Burning Blade and Burning Vengeance achievements now unlock properly.

  • The Flaming Foes Commendation now progresses correctly when performing the necessary actions.

  • The Servant’s greeting line at The Reaper’s Hideout now correctly includes all text when the player is level 100 with The Reaper’s Bones and level 100 with the Servants of the Flame without a Ritual.

  • The ‘Dark Hand of Fate’ Guild Ledger Trinket reward and the ‘Secrets of the Ancient Flame’ Guild Ledger painting reward can no longer be placed on your ship more than once.

  • The ‘Secrets of the Ancient Flame’ Guild Ledger painting no longer merges into multiple Trinket spots.

  • The Hot Shot Title unlock description now displays correctly.

  • The Title, unlock description and display title for Loyalist of the Flame and Defender of the Pirate’s Life Commendations are now correct.

  • The Defender of the Pirate’s Life Commendation now unlocks after completing the other required Commendations.

The Burning Blade

  • While crewing the Burning Blade, players’ Pirate Milestones will now progress correctly and Ship Milestones will be paused until players return to their ship.

  • All ropes visible on the Burning Blade now appear with metal rings, knots and pulleys.

  • Items and pets can no longer be placed in the air above the Map Table on the Burning Blade.

  • Tutorial prompts for pledging to the Burning Blade will now display correctly.

  • Returning the Burning Blade to Flameheart now grants a reward even if no Rituals were completed while Captaining the ship.

  • Items in the Captain’s cabin on the Burning Blade now display correctly without popping in and out.

  • Sail billow is now visible when the wind blows into them at full speed, and the sails on the Burning Blade now make a sound when full billow is achieved.

  • Players can no longer merge into a barrel on board the Burning Blade and be thrown outside the ship.

  • Skeletons no longer push each other into walls and through objects in the Captain’s cabin.

  • Tutorial prompts for using the Ashen Roar now display correctly.

  • The right side of the stairs on the Burning Blade now appears correctly.

  • Music now plays when pledging the crew to the Burning Blade and when “Burning Blade defeated” and “Burning Blade returned to Flameheart” banners appear.

  • Ship hit audio sting volume is now balanced with other game sounds.

  • The tribute pop-up notification now displays the correct text.

  • The ropes with pulleys at the front of the Burning Blade now appear to be stable.

  • The gap at the top of the stairs leading down to the middle deck is now closed.

  • When sitting in the Captain's chair, players’ arms no longer appear to float.

  • Returning to the Burning Blade after leaving its area no longer causes the ship sinking audio to replay.

  • Sail ropes no longer appear to merge with the cannons at the back of the ship.

  • Approaching the interior of The Reaper’s Hideout no longer causes Flameheart’s detail level to change multiple times.

Skeleton Camps

  • Environment passes have been made across all Skeleton Camp locations to reduce scenarios where items were incorrectly placed, or players were able to get into areas they shouldn’t or break out of the environment entirely. Further fixes are still being worked on by the team across these locations as they improve quality ahead of Season 13’s launch build.

  • Players will no longer be able to dive to a Skeleton Camp already in progress by another crew.

  • The puzzle room ceiling projection at Lagoon of Whispers is no longer visible on ships parked above.

  • Spinners at Skeleton Camps will now reset when the room resets.

  • Players will now receive the correct pop-up notifications when stepping into a camp for the first time.

  • Camp braziers are now put out when the camp is complete.

Obsidian Ashen Winds Skull

  • The jaw of the Obsidian Ashen Winds Skull now moves correctly when attacking.

The Blade of Souls

  • Selling the Blade of Souls with one Ritual completed now provides the correct amount of gold and experience.

Visual and Audio

  • Players on Xbox will now see visual effects displayed correctly, including flames, glowing treasure and lantern lights.

  • The day number on the Fates of Fortune Pocket Watch now updates correctly.

  • When wielding a pocket watch, players will now flick the watch open.

  • Players’ hands will now appear to hold the fishing reel correctly during the Hook, Line, Sinker Emote.

  • Grass no longer appears to merge with books and the broken Rowboat at Sanctuary Outpost.

  • The colour of the Frozen Horizon Frigid Hair tips is now maintained when a headband is equipped.

  • Final artwork is now in place for notifications shown while progressing through Season 13 features.

  • ‘The Lair of LeChuck’ – The skull Guybrush finds in the catacombs now sits in his hands while animating.

Text and Localisation

  • The Season 13 title screen now displays the correct season number.
3.0.2.6  . 2024-07-05
id: 576 VFL view single open official

Insider Patch Notes 3.0.2.6

Insider Update 3.0.2.6 is now live. In this build, Insiders have a chance to test the rewards for both the Season 13 Renown track and Plunder Pass before their official release in our July update. 

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Season 13

Season 13 Rewards and Plunder Pass

  • Progressing through the 100 levels of Renown in Season 13 will reward players with Bloodstone Dragon cosmetics alongside other time-limited Seasonal specials. Head to the Seasons profile page to browse the new rewards and check your pirate’s progress!

This Insider build includes a Season progression boost, allowing players to progress much more quickly through the Season and unlock access to the rewards in sequence.

Known Issues

Platform Availability

  • There will be no PlayStation®5 version of this Insider build available. 

Game Performance

  • With the introduction of the Burning Blade ship and Skeleton Camps into the world, players will experience impacted game performance while the team work to fully optimise these experiences ahead of launch.

Skeleton Camps

  • Players can dive to a Skeleton Camp already in progress by another crew.

  • Players can jump over the star chart and access the vault, skipping the puzzle at Picaroon Palms.

  • Using the Horn of Fair Winds, players can be boosted onto the star chart, skipping the puzzle room.

The Burning Blade

  • The Burning Blade World Event is currently active in Safer Seas, but at launch this event will only be available while playing in High Seas.

Stability

  • All Xbox One consoles may experience freezes if the player interacts with the UI many times in quick succession.

Fixed Issues

Gameplay

  • Players using the Toggle Radial Menus accessibility setting no longer find that pressing Q and E together causes the Game Options menu to become stuck on screen.

  • Crews diving for an Hourglass battle as a Grade 1 Emissary, and earning enough following a win to skip straight to Grade 3, will now correctly progress Commendations that required Grade 2 status to unlock.

  • The Gold Hoarders Boots are now in the correct shop at Outposts.

  • The Twin Shot Target Commendation is now visible in the War Chest Commendations.

  • Snakes in crates will now attack players if they are behind the snake or holding the crate while stationary.

Skeleton Camps

  • The water inside the Skeleton Camp at Barnacle Cay has been removed.

  • A jar from The Legend of Monkey Island Tall Tales has been removed from the Blind Man's Lagoon temple.

  • Players no longer take damage and get safe teleported after firing themselves from a cannon in Skeleton Camps.

  • The walls inside the temple towers at Skeleton Camps are now solid.

  • Players can no longer jump through and get stuck in the temple entrance area at Blind Man's Lagoon.

  • Players will not be able to pass through some rocks in the Blind Man's Lagoon temple.

  • The floor under one of the coffers at Blind Man's Lagoon now has proper collision.

  • Players can no longer get outside the map from the temple at Blind Man's Lagoon.

  • A spot that safe teleported players in the Blind Man's Lagoon temple will no longer do this.

  • The issue of players falling through the map in the Lagoon of Whispers temple has been resolved.

  • Distorted reflections in the water around Skeleton Camps have been corrected.

  • Seawater now appears as intended when in the camp tower at Barnacle Cay.

  • Players will no longer find floating flames within the camp at Shiver Retreat.

  • Players can now progress without getting stuck in the upper level of the temple at Shiver Retreat.

  • The water near the north-west coffer in the temple at Shiver Retreat has been removed.

  • The Gunpowder Barrel at Picaroon Palms will no longer spawn clipping into a wall.

  • Players can no longer get outside the map through the wall behind the temple entrance at Shiver Retreat.

  • The Stargazer spotlight at Skeleton Camps is now in sync with the star chart.

  • Floating items to the north-east at Lookout Point have been removed or placed on the surfaces where they are intended to sit.

  • The brazier fire effects on the towers at Skeleton Camps have been resized to look more appropriate.

The Burning Blade

  • The invisible object on the middle deck near the back of the ship has been removed.

  • The bell on the middle mast is now properly attached.

  • The Obsidian Skeleton Captain now has a different amount of health compared to the default Obsidian Skeleton.

  • The chandelier in the Captain's cabin is now attached to the ceiling.

  • Visual effects emitted after placing a throwable item inside a cannon are now correctly aligned.

  • Combat music now ends when the Burning Blade ship is defeated.

  • Decorative frames no longer intersect with certain windows on the Burning Blade's lowest deck.

The Blade of Souls

  • The 'Rituals Completed' count now shows correctly on the sword's tooltip.

  • The placeholder Pirate Phrases for the Blade of Souls now show final text.

Visual and Audio

  • The forearm textures on the Paradise Garden Costume are now properly connected when worn by larger pirates.

  • Throwing knives will now transition smoothly on-screen after players throw a knife and stop aiming.

3.0.2.5  . 2024-07-02
id: 575 VFL view single open official

Insider Patch Notes 3.0.2.5

Insider Update 3.0.2.5 is now live. Insiders can now show off their pirate’s style with July’s Outpost cosmetics and browse the upcoming offerings to the Pirate Emporium stock, including a brand-new feathered friend! 

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Season 13

Burning Blade Encounter Balancing

  • Skeletons working the cannons on the Burning Blade will now adjust their accuracy and choice of ammunition based on the size of the attacking crew, providing a more balanced experience across all crew sizes.

Crewing the Burning Blade Balancing

  • The experience of crewing the Burning Blade has been rebalanced to make it more achievable for smaller crew sizes to control. This will still be far from easy and will require an experienced crew to maintain it. For the finer details on the changes, head to the Feedback Thread.

Obsidian Bone Caller Skeletons

  • Once in control of the Burning Blade, firing Bone Callers from the ship’s cannons will now summon Obsidian Skeletons to your aid. These will be fewer in number, however much tougher and resistant to fire damage.

Season 13 Rewards

  • Players can earn a vast bounty of rewards during Season 13 for tackling the Commendations and Ship Milestones charting players’ progress against the Burning Blade and Skeleton Camps.

  • Players can unlock access to items from the new Obsidian Bone Set with Ship, Clothing, Weapons and Skeleton cosmetics all available.

  • Players can also unlock access to the Burning Blade Reborn Ship Set from the Shipwrights.

Season 13 Emissary Ledger Rewards

  • This Season, the Guild Emissary Ledgers offer the Secrets of the Ancient Flame Painting, Dark Hand of Fate Ornament and Guild of Fiery Spirits Title to Guilds who represent them well and perform proudly in the Ledgers.

Outpost Cosmetics

New Outpost Stock!

  • Outpost Clothing stores have received a shipment of brand-new items and now offer the full Proud Plume Clothing set, all available for gold.

  • Outpost Weaponsmiths now stock a range of weapons from the new Carpenter’s Weapon Set.

  • The Cephalopod Courtly Jacket and Whalebone and Tentacled Terror Tattoos are all available from the Outpost Clothing shops for those with enough gold to spare.

  • Outpost Weapon shops now stock a further range of heavy swords and rapiers from the Kraken, Inky Kraken and Venomous Kraken sets, locked behind their associated Commendations.

Season Six Legacy Cosmetics

  • Cosmetics previously available during Season Six have arrived in Outpost shops and can now be yours in exchange for Doubloons!

  • Players can purchase the Naval Commander clothing set, along with a range of unique one-off items that were available during this Season. Pirate Legends can also pick up Belle’s Hat and Stranger’s Cutlass.

  • The time-limited Dark Relics items, however, remain exclusive to players who participated in Season Six.

Pirate Emporium

New Items – Now in Stock!

  • Radiant Comet Ship Collection

  • Radiant Comet Weapon Bundle 

  • Radiant Comet Lantern

  • Cloudburst, Treetop, Brightbill, Seaspray and Sugarspun Toucan pets

  • Runway Emote Bundle

  • Mayhem Ship Bundle

  • Sting Tide Cutlass (free!)

Season 13 Plunder Pass

  • Pick up the latest Plunder Pass to gain access to a plethora of additional unlockable cosmetics from the Eclipse set, including a full ship set, Jacket, Hat and Gloves, all available to earn by raising Renown.

In this Insiders build, all Insiders have been awarded the New Season 13 Plunder Pass items to allow for testing.

Gameplay Improvements

Post-Defeat Ship Sinking

  • Once a ship is destroyed it will now sink in a much shorter time, allowing the crew to interact with the mermaid and head to their new location more quickly.

  • All ships now use the same shorter post-defeat sink time.

Bone Caller Skeleton Improvements

  • Summoned Bone Caller Skeletons will no longer uncover players using a hide emote to hide in plain sight.

  • Players being chased by Bone Caller Skeletons will now be able to hide if they are able to lose line of sight and complete the hide emote before being found.

  • Players can now lure Bone Caller Skeletons to a location by firing a weapon and rehiding, causing the Skeletons to patrol the location of the sound.

Updates

View Profile on PlayStation®5

  • Players on PlayStation 5 will now have the ability to view another player’s PlayStation 5 Network profile, by selecting View Profile from within the Crew Management and Guild Menus.

Known Issues

Server Stress Testing

  • This Insider build will be limited to Open Crew matchmaking only, with the goal of creating fuller servers within Insiders to stress test server performance ahead of the launch of Season 13. In order to aid with testing, please choose Galleon Open Crew where possible and join other Insiders in the battle!

Skeleton Camps

  • The sound effect for the Stargazer currently plays twice when the Stargazer is lit by players.

  • Entering a Temple with a solved Constellation puzzle will not show as solved on the star chart.

  • Entering a Temple with a Constellation puzzle in progress causes the spinners to display their default positions.

Fixed Issues

Gameplay

  • Text chat input will now display correctly on the Xbox and PS®5 after players set the text chat option to R3 and click in the right stick.

The Burning Blade

  • Skeletons will no longer fall through the walls of the Burning Blade.

  • The Burning Blade sails now display in high resolution, even when players are close to the ship.

  • The ropes attaching the rowboat to the Burning Blade are now properly placed.

  • Enemy Ashen Devout Skeletons stop spawning once the Burning Blade is defeated.

  • Ambient music will now stop playing when the hand-in animation sequence begins.

  • Shadows on the Burning Blade sails are no longer pixelated.

  • Waves are no longer visible on the bottom deck of the Burning Blade.

  • Battle music will now only play when the Burning Blade is in combat.

Skeleton Camps

  • Main Skeleton Camp flames now fit better into the brazier mesh and the visual effects appear less extreme.

Environment

  • Loot dropped next to the Vault doors in Sailor's Knot Stronghold now stays above the ground.

  • A visible hole in the Fetcher's Rest Vault wall has been filled.

  • Waves are now properly aligned with the ground at Plunder Valley and Sailor's Bounty.

3.0.2.4  . 2024-06-28
id: 574 VFL view single open official

Insider Patch Notes 3.0.2.4

Insider Update 3.0.2.4 is now live. Season 13 Commendations have now been added, along with a range of new throwing knives for testing!

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Season 13

Season 13 Commendations

  • A range of Commendations have been added to the Reputation tab within The Flame Rises, tasking players with taking on the Burning Blade and exploring the Skeleton Camps. Head to the Insiders Feedback thread for a breakdown of all Season 13 Commendations.

The Burning Blade

  • The Burning Blade now emits a fiery beacon, whether it’s controlled by non-player characters or players, that ensures it is visible from across the waves to those wishing to claim its rewards.

Fates of Fortune

Chest of Fortune

  • Crews who retrieve Chests of Fortune can now earn the next Grade of the Fortune’s Favour Commendation, unlocking access to the Fates of Fortune Fishing Rod, Shovel, Pocket Watch, Tankard and Speaking Trumpet.
  • An additional reward has been retroactively added to Grade II of the Fortune’s Favour Commendation, which now contains the Fates of Fortune Gloves. Players who already earned Grade II prior to this update will be able to purchase the gloves from the Outpost clothing stores straight away.

Reaper’s Chests

  • Crews chasing down the tell-tale beacon of the Reaper’s Chest or Reaper’s Bounty can earn the next Grade of the Reaper’s Riches Commendation, and start unlocking access to the Fates of Fortune Hurdy-Gurdy, Concertina and Scar.

Outpost Cosmetics

New Throwing Knives

  • The Outpost weaponsmiths now stock a range of new throwing knives, all locked behind lofty achievements. 
  • The Cartographer Throwing Knives are unlocked upon completion of the Triple Threat Thrower Commendation, the Guardians of Fortune Throwing Knives unlock at Allegiance level 50 with the Guardians of Fortune and the Servants of the Flame Throwing Knives unlock at Allegiance level 50 with the Servants of the Flame.

Known Issues

Game Performance

  • With the introduction of the Burning Blade and Skeleton Camps into the world, players will experience impacted game performance while the team work to fully optimise these experiences ahead of launch.

Skeleton Camps

  • Some islands with Skeleton Camps are missing interaction prompts for the Orb of Secrets.
  • Cannonballs fired from the southern cannon at Lookout Point collide with the wooden structure.

The Burning Blade

  • The Burning Blade ship can become stuck on islands, reefs and rocks.
  • After the Burning Blade is defeated, hostile Obsidian Skeletons continue to appear.

Fixed Issues

Gameplay

  • Players can once again bind the text chat and radial menus to the C or R3 buttons.
  • Skeletons will no longer go straight to a player who is using a hiding emote on the top deck of a ship.
  • The Deadlock Jailer Throwing Knife can now be picked up even if players don't have knives equipped.
  • The Gold Hoarders' Treasure Map quest from Ancient Spire Outpost can now be completed.

The Burning Blade

  • The flash visual effects from firing the Ashen Roar will now be more visible to other players.
  • Skeletons no longer keep reappearing infinitely on the player-controlled Burning Blade.
  • Players can now escape the Burning Blade; it will disengage at a certain distance.
  • The mast braziers now extinguish when the Burning Blade sinks.
  • The Burning Blade no longer sinks and drops loot after a few minutes if it doesn't interact with players.
  • Flameheart's Statue visual effects no longer move unnaturally when the Burning Blade is moving.
  • Ashen Roar smoke effects are no longer visible by default.

Skeleton Camps

  • Waterfalls have been added around all Skeleton Camps.
  • Skeleton Camps are now visible from a greater distance.
  • The X on the map at Barnacle Cay is no longer under a structure and is accessible.
  • The Skeleton Camps Voyage card now uses proper artwork.
  • Skeleton Camp islands’ icons are now clearer on the world map.
  • Temples in Skeleton Camps now reset correctly.
  • Wave decals on the map no longer intersect with Blind Man's Lagoon.
  • Skeletons can no longer pass through the Vault door.
  • The colour change when selecting correct and incorrect stars is now more visible.

Environment

  • On the Brigantine, pets and trinkets no longer overlap on the barrel next to the Clothing Chest.
  • Improved level of detail at short distances on the stairs in front of the Merchant Alliance and Shipwright Shop.

Visual and Audio

  • Fixed a shading error on the Gold Leaf Cutlass blade, removing the X shaped shadow.
  • Leaves on trees no longer flicker when they initially load in.
  • The grog inside the Evening Tide Tankard now appears correctly.
  • The Scrappy Throwing Knives Pose Emote no longer causes players' hands to appear to merge with the knife.
  • Visual issues on Sting Tide Cannons have been resolved for Xbox One X.

Text and Localisation

  • Japanese Quest Books no longer appear overlapped in the Menu.

PlayStation®5

  • Fixed a server crash when a player leaves the game during an Hourglass battle with a PS®5 player.
  • The platform indicator icon for PlayStation 5 players now displays correctly next to gamertags in the Guilds tab.

Performance and Stability

  • Improved server stability to avoid instances where players are disconnected from their session.
3.0.2.3  . 2024-06-25
id: 573 VFL view single open official

Insider Patch Notes 3.0.2.3

Insider Update 3.0.2.3 is now live. In this Insider build, players can help test an upcoming event boosting rewards for Hourglass Faction Battles!

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Live Events

Faction Battle Event Technical Test

  • Insiders will now have access to a technical test of a new system created for future Live Events, providing a boost to gold and Allegiance earned from Faction Battles.
  • Insiders are encouraged to join a Faction, unfurl the War Map and dive for battle during the event and test that their rewards have been doubled.
  • This test will be active in Insiders from 25th June, 9:00am UTC to 27th June, 12:00am UTC.

Known Issues

Skeleton Camps

  • Players can jump out of bounds on the left side of the puzzle room at the Lagoon of Whispers.
  • Cannonballs fired from the eastern cannon on Lookout Point collide with the wooden structure.

Fixed Issues

Gameplay

  • Pets will no longer be automatically kicked off hangout spots in Athena's Fortune.
  • The aiming functionality of the Legendary Double Barrel Pistol has been improved.
  • Tunnel of the Damned cancellation reminder pop-up notifications now appear as intended.

The Burning Blade

  • The ‘Rituals Completed’ count now shows correctly on the Burning Blade of Souls Sword.
  • If the Skull of Siren Song Voyage is active, Briggsy's note no longer appears on the Burning Blade.
  • Players no longer receive a ‘Ship Sunk - Emissary lost’ message followed by a tutorial message when the Burning Blade migrates.
  • Flameheart’s animated sequence now starts correctly when handing in the Burning Blade.
  • The ‘Rituals Completed’ count no longer shows as zero for non-Burning Blade crews' maps.
  • Emissary rank no longer resets after migrating while on the Burning Blade.

Skeleton Camps

  • Insiders should now find the terrain much smoother and without any invisible obstacles around vault entrances in the Temples.
  • The Armoury on the upper platform at Shiver Retreat no longer merges into the rocks and now has an interaction point.
  • The Orb of Secrets at Shiver Retreat now features an interaction prompt.
  • Players will no longer find a floating barrel in the Lagoon of Whispers Temple.
  • The missing plinths for the Orbs at several camps have been restored.

Double Barrel Pistol

  • After firing a charged shot the weapon now more quickly begins to reload.

Visual and Audio

  • When a player boards a ship, the audio cue is now only heard around the vicinity of the ladder and no longer heard from farther away.
  • Unlock notification pop-ups now have backgrounds themed to the relevant Trading Company.
  • Some minor shading errors on the Checkmate Wheel have been amended.
3.0.2.2  . 2024-06-21
id: 572 VFL view single open official

Insider Patch Notes 3.0.2.2

Insider Update 3.0.2.2 is now live. In this build, Insiders can now test the constellation puzzles for Skeleton Camp Temples and a new event type featuring Ashen Message in a Bottle Voyages in the Devil’s Roar.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Season 13

Constellation Puzzles

  • The constellation puzzles found deep within the Skeleton Camps are now active, allowing crews to solve the puzzles, defeat the enemies within and claim the loot from the Temples.

To test Skeleton Camp Temples in this build, Insiders should play on Safer Seas.

Game Events

Ashen Message in a Bottle Event Technical Test

  • Insiders will now have access to a technical test of a new event being created, allowing new Ashen Message in a Bottle Voyages to be distributed across the Devil’s Roar.
  • Check the Feedback Thread on the Insider forums for event times.

Known Issues

Skeleton Camps

  • Temples in Skeleton Camps do not reset correctly, meaning if they’ve already been completed by other players on the same server, they may not be fully playable.

To test Skeleton Camp Temples in this build, Insiders should play on Safer Seas.

  • Skeleton Camps on demand have no gold; the coffers are empty.

Achievements

  • The Crew of the Burning Blade and Burning Vengeance Achievements do not currently unlock.

Fixed Issues

Gameplay

  • When attempting to invite players to a Guild, the invite menu will now show all available friends.
  • Players using a mermaid to leave a stormy area and return to their ship should no longer find themselves unluckily struck by lightning when arriving back on their ship.
  • Bone Caller Skeletons roaming a ship will no longer attack players as soon as they return from the Ferry of the Damned and will now have a short grace period before attacking.
  • While playing on PlayStation®5, friends on the same platform are now shown in the Guild Invite list.

The Burning Blade

  • Smoke has been added to the Ashen Roar to show when it is reloading.
  • Capstan handles have been narrowed to prevent them from appearing to merge through the player's hands.
  • Visual errors will no longer occur when the Burning Blade is sinking.
  • The ‘Ritual Recovery’ Commendation now unlocks correctly.

Skeleton Camps

  • A range of dressing has been added to Skeleton Camps, so players will no longer encounter invisible objects.
  • Voyage items can no longer be collected prematurely in Skeleton Camps on demand.
  • ‘Voyage Complete’ banners now appear after completing the Voyage.

Pirate Emporium

  • After purchasing a bundle, players are no longer able to quickly navigate through the bundle and purchase duplicate items.

Visual and Audio

  • Battle music during Faction battles will now continue to be heard after a player has died and returned from the Ferry of the Damned.
  • The Scrivener's Writing Set no longer merges into surfaces on the ship when placed.

  • Several capstans have been updated so that they no longer appear to merge with the player's hands.

Performance and Stability

  • Improved server stability to avoid instances where players are disconnected from their session.
3.0.2.1  . 2024-06-18
id: 571 VFL view single open official

Insider Patch Notes 3.0.2.1

Insider Update 3.0.2.1 is now live. Insiders now have the opportunity to test features scheduled for release in Season 13, including the formidable Burning Blade World Event, allowing them to experience and provide feedback on new content before it becomes available to the wider public.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Known Issues

he Burning Blade

  • After defeating the Burning Blade and bringing it to Reaper’s Hideout to hand in, the sequence which should begin when players approach Flameheart currently will not start.

Skeleton Camps

  • The front section of the star chart does not respond to the stargazer at the Skeleton Camp at Shiver Retreat.
  • Players can jump over the star chart at Picaroon Palms’ Skeleton Camp and access the vault, allowing them to skip the puzzle.
  • Pirates can use the Horn of Fair Winds to boost themselves onto the star chart at any Skeleton Camp, allowing them to skip the puzzle room entirely.

Fixed Issues

The Burning Blade

  • An invisible object has been removed from the middle deck near the back of the ship.
  • Skeletons will stay within the ship's bounds, preventing them from getting stuck until they are killed.
  • The Chest of Fortune will now appear correctly and not inside the table on the Burning Blade.
  • Ship Milestones for players’ captained ships will not increase when players are captaining the Burning Blade.
  • Seams on the Burning Blade masts are now fixed.
  • Levitating rats on the lower decks of the Burning Blade have been removed.

  • Skeleton crew without guns will now pursue the player when they are on the bow of the Burning Blade.

  • The Burning Blade will no longer become stuck sailing around in circles when not controlled by players.

  • Players can no longer see inside their left arm when raising the capstan.

  • The Emissary Flag no longer clips into the ship's upper level.

  • The ‘Crew of the Burning Blade’ Title is now displayed correctly.

  • Cannons no longer clip through the side of the Burning Blade.

  • The beacon now shows correctly for the Burning Blade.

Skeleton Camps

  • The spotlight platform will not raise too high when multiple crews interact with it.
  • The mermaid statue will no longer appear to merge with the platform behind it at Shiver Retreat’s Skeleton Camp.
  • ‘Voyage Started’ banners now display correct text on demand at Skeleton Camps.
  • Rocks no longer clip through the cannon near the camp tower at Blind Man's Lagoon’s Skeleton Camp.
  • The Armoury at Barnacle Cay Skeleton Camp now includes an interaction point in the temple.
  • Cannons now fire the player in the correct direction at Skeleton Camps.
  • The lever for the lift is now present at the bottom of the lift shaft in Shiver Retreat’s Skeleton Camps.
  • The Voyage card no longer uses placeholder text for on demand Skeleton Camp Voyages.
  • Players can now consistently use the interaction point on the cannon near the camp tower at Blind Man's Lagoon’s Skeleton Camp.

The Burning Blade of Souls Sword

  • Players can now sell the Burning Blade of Souls to the Mysterious Stranger without Pirate Legend status consistently.
  • On Xbox, the tooltip no longer incorrectly advises players to take the Burning Blade of Souls to the Order of Souls when not a Pirate Legend.

  • Players can now sell the Burning Blade of Souls to the Reaper's Bones representative at an Outpost without issues.

Obsidian Ashen Wind Skull

  • The Obsidian Ashen Wind Skull will now consistently appear above the floor and be accessible to players. 

Environment

  • Floating items in the Shrine of Ocean's Fortune have been removed.
  • Players can now pass through a gap under one of the platforms on the east side of Skull Keep Fort instead of getting stuck.
  • 'The Legend of Monkey Island' - The following Monkey Island portrait trinkets now only fit on certain hanging spots around the ships: Governor Guybrush Portrait, Governor of Mêlée Portrait, Governor Marley Portrait.

Visual and Audio

  • Striking a blocking player with a throwing knife will now display the correct visual effects.
  • Company flag trinkets no longer appear to shake unnaturally.

User Interface

  • After navigating from the Discover tab on the Quest table, returning to the Discover tab will retain focus on the previously selected option.

Performance and Stability

  • Improved server stability to avoid instances where players are disconnected from their session.
3.0.1.8  . 2024-06-14
id: 570 VFL view single open official

Insider Patch Notes 3.0.1.8

Insider Update 3.0.1.8 is now live. As we near the planned launch of our June update, the Insider build will start to more closely match the upcoming release of the retail version of the game.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Events

Alliance Event Technical Test

  • Insiders will now have access to a technical test of a new system created for future Live Events, tracking the earnings of all crews while part of an Alliance.
  • This Insiders Technical Test will require crews to form an Alliance with others and together earn 70k gold while the event is active. Check the Feedback Thread on the Insider forums for event times.
  • All crews who reach this goal as part of the Alliance Technical Test should unlock the Evening Tide Tankard in their Equipment Chest.
  • Insiders will also unlock a login bonus in this Insiders build and will be awarded the Safe Travels Tattoo when joining a session.

Gameplay Improvements

Headwind Sails

  • Building from the previous balancing change where ships heading into a direct headwind would gain a speed advantage when angling the sails, the Sloop, Brigantine and Galleon have received a further small speed increase when effectively managing the sails in a headwind.
  • Crews may not feel this speed increase straight away when turning into the wind, however it will become more noticeable after sailing a larger distance.

Known Issues

Pirate Emporium

  • The Dire Dark Warsmith Ship’s Crest currently displays placeholder text when browsing the Emporium.

Fixed Issues

Environment

  • Throwing knives being embedded in ships’ ladders will no longer prevent players from grabbing onto the ladders.

Visual and Audio

  • ‘The Sunken Kingdom’ – Character animations have been updated so they will no longer snap into position when they appear on screen.
  • Chest wraps on the Paradise Garden costume will no longer appear to merge into the skin of some pirates.
  • Placeholder images and text have been replaced with correct imagery in the Trinkets section of the Pirate Emporium.
  • Pirates will no longer experience their teeth merging through the mask sections of the Deadlock Jailer Costume.

Performance and Stability

  • Improved server stability to avoid instances where players are disconnected from their session.
  • Equipping the Dire Dark Warsmith Ship’s Crest will no longer cause an error followed by an unexpected game closure. 
3.0.1.7  . 2024-06-11
id: 569 VFL view single open official

Insider Patch Notes 3.0.1.7

Insider Update 3.0.1.7 is now live. As we approach the scheduled release of our June update, the Insider build will begin to better align with the upcoming release of the retail version of the game.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Gameplay Improvements

Headwind Sails

  • Building from the previous balancing change where ships heading into a direct headwind would gain a speed advantage when angling the sails, the Sloop has received a further speed advantage over the Brigantine and Galleon when effectively managing the sails in a headwind.

Post-Defeat Ship Sinking

  • Once a ship is destroyed it will now sink in a much shorter time, allowing the crew to interact with the mermaid and head to their new location more quickly.
  • All ships now use the same shorter post-defeat sink time.

Known Issues

Platform Availability

  • Players on the Steam version of Insiders will encounter a game crash when launching the game. Insiders affected by this should check the Insider Forums for a small file download that should solve this issue.

Fixed Issues

Gameplay

  • Players should no longer find themselves joining a session in an empty grey world when attempting to rejoin a previous session.
  • Throwing knives at a Gunpowder Barrel held by a player will now consistently cause the keg to explode on impact.

Environment

  • The Glorious Sea Dog tavern no longer features invisible platforms around the island.

  • Players will no longer be able to swim through parts of the walls at the shipwreck in The Coral Fortress.

  • Certain objects around the Outposts will no longer appear to float. 

Visual and Audio

  • The Dire Dark Warsmith Ship’s Crest will now display the ship’s name.
  • The Dire Dark Warsmith Cannons now display the correct level of detail. 
  • The Painted Cat’s eye animations are now present. 
  • The Paradise Garden Costume should no longer feature clipping issues. 
  • The Ocean Crawler variants of the Heavy Sword no longer clip through the player’s hand when using the Quick Draw Weapon Pose. 
  • The art for the middle spoke of the Pet Protector Wheel has now been updated.
  • The Sting Tide Lantern now generates the correct number of flares and is no longer too bright. 
  • The Barrel Bombadier Cannons now display the correct level of detail. 
  • The Merchant at Sanctuary Outpost should now display the correct level of detail on her left arm when at a short distance. 
  • The Flaming Jackal Pocket Watch now displays the correct date. 
  • When playing on Xbox Series X, viewing a ship from the Select A Ship flow in the front end will now correctly display the ship’s sails without visual issues. 
  • When playing on Xbox Series X, the Sting Tide Cannons should now appear correctly when equipped.

Text and Localisation

  • The placeholder image for the Owl category has been replaced with final artwork.
  • The Guild Motto displayed in the Guild Branding screen now matches the one that was selected during Guild creation.
3.0.1.6  . 2024-06-07
id: 568 VFL view single open official

Insider Patch Notes 3.0.1.6

Insider Update 3.0.1.6 is now live. In this update, Insiders will be able to dive to Skeleton Camps from the Quest Table and are now free to sprint when holding the new Season 13 weapon items. This build also contains a suite of weapon balancing changes to gunplay – head to the feedback forums for more information on these changes!

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Season 13

Skeleton Camp Raids

  • Players will now be able to select a Skeleton Camp Raid from their Quest Table for a chosen Faction, allowing them to dive to this experience on demand.

Sprinting with Weapon Items

  • Following Insiders feedback, players are now able to sprint while holding both the Burning Blade of Souls and Obsidian Ashen Winds Skull.

Gameplay Improvements

Following the introduction of two new weapons in Season 12, the team have been monitoring weapon usage across the live experience. To better balance the weapon offering available to players, this update includes a set of changes focused around addressing gunplay balance. For more information behind these changes, head to the feedback thread.

Double Barrel Pistol

  • The damage of standard and charged shots from the Double Barrel Pistol has been increased.
  • A charged shot now takes less time to charge, allowing players to prepare this heavy damage attack more quickly.
  • Hip firing the Double Barrel Pistol is now slightly more accurate.
  • Reload time has been reduced, allowing players to reload more quickly and get back into the action.

Blunderbuss

  • The damage dealt by each pellet fired from Blunderbuss has been slightly reduced, reducing the total damage output of the weapon.
  • Following the reduction in damage above, the Blunderbuss will no longer be able to perform a 1-hit kill on a full health player.

Updates

War Chest Commendation Balancing

  • Following the launch of Season 12, the team has adjusted a number of Commendations from the War Chest, reducing the criteria needed to unlock the various grades.
  • When using the Double Barrel Pistol to defeat enemy threats, the Blown-Away Bones, Blam of the Damned and Double Deep Trouble Commendations will now progress faster.
  • Utilising throwing knives to attack Gunpowder Skeletons will now progress the Keg Knife Kaboom Commendation faster.
  • Players wielding Scattershot against enemy threats will find the Holey Wood Holes, Scatter Bones, Spooky Spread and Peppered Meg Commendations have been made easier to obtain.
  • Using the Bone Caller to attack skeleton ships will now progress the Skeleton Squared Commendation faster.
  • Crews cashing in the Horn of Fair Winds will now find the amount needed for the Storm Sale Commendation has been reduced.
  • Players using harpoon tightropes to transfer treasure to their ship will now progress the Carry On Lootin' Commendation much quicker.

Known Issues

Platform Availability

  • Due to a packaging issue, this Insiders build will not be available on PlayStation®5.

Game Stability

  • Players may experience a high crash rate when playing this Insiders build on Steam.

The Burning Blade

  • Ship Milestones for captained ships currently still increase when players are captaining the Burning Blade.
  • The Burning Blade of Souls will not appear after the Burning Blade disappears due to becoming stuck.

Skeleton Camps on Demand

  • Voyage loot can currently be collected prematurely.
  • After completing the Voyage, there are no 'Voyage Complete' banners.

  • Players have a small chance of surfacing at a camp that is already in progress by another crew.

Fixed Issues

Gameplay

  • Crews purchasing Captain’s Supplies from the Shipwright should now consistently find their supplies are delivered to their ship’s barrels.
  • The Ashen Chest inside the Fort’s Vault at emergent Skeleton Fort World Events will now be unlocked by default.
  • Players will no longer become stuck in a slow walking pace if they stow their throwing knife whilst in the throwing pose.
  • Golden Treasure Vaults will now consistently have at least three Captain’s Chests upon completion.
  • ‘The Lair of LeChuck’ – Players will now be unable to defeat LeChuck inside the church before he has a chance to retaliate.

The Burning Blade

  • The hull of the Burning Blade has been updated so that players will no longer see water through some of the planks.
  • The Ashen Roar is now able to set Brigantines and Sloops on fire at longer distances.
  • Players' heads will not merge through the ceiling when jumping on top of the coffins on the middle deck.
  • Skeletons will not fall through the walls of the ship anymore.
  • The Burning Blade will not engage in combat with player ships that are at Outposts while it is controlled by an AI crew.
  • Items collected from Treasure Chests will no longer be deleted when picked up while holding the Burning Blade of Souls Sword.
  • Rain will not occur inside covered areas of the ship.
  • When the AI-controlled Burning Blade is defeated, the defeated Skeleton Crew animation will now play at the correct time, without delay.
  • The Ashen Roar projectile will now fire correctly and cause damage at the correct time. 
  • Players will no longer encounter an invisible object on the top deck near the middle mast.

  • The glow in the hilt of the Burning Blade of Souls Sword will remain in sync with the rest of the weapon when bobbing up and down in the water.

Pirate Emporium

  • Dogs, Parrots, Cats and Monkeys are now present in the correct tabs in the Pirate Emporium.

Environment

  • There is no longer any debris present over a dig spot on the south side of Shipwreck Bay.

Visual and Audio

  • Sprinting onto a harpoon tightrope with a weapon equipped will no longer cause the player’s weapon to be visibly equipped instead of playing the tightrope walking animations.
  • The Dire Dark Warsmith and Checkmate Cannons will now display correctly at all times when equipped. 
  • The Dire Dark Warsmith Ship’s Crest will now properly display the ship’s name.
  • The middle spoke on the Pet Protector’s Wheel has been updated to make it more visually prominent. 

Text and Localisation

  • The description of the ‘Quite the Collection’ Commendation has been updated so it includes the requirement to be representing the Guardians of Fortune when handing in Reaper's Bones Emissary Flags to the Mysterious Stranger.

Performance and Stability

  • Improved server stability to avoid instances where players are disconnected from their session.
  • ‘The Quest for Guybrush’ – Players will no longer experience an unexpected game closure when returning through the Tunnel of the Damned. 
3.0.1.5  . 2024-06-04
id: 567 VFL view single open official

Insider Patch Notes 3.0.1.5

Insider Update 3.0.1.5 is now live. Insiders are encouraged to continue testing the Burning Blade World Event and providing feedback on the new stock added to the Pirate Emporium and Outpost shops in the previous Insider update.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Gameplay Improvements

A suite of speed balancing improvements have been made across the Sloop, Brigantine and Galleon to rebalance the ship types and place more emphasis on ship direction and sail management during naval encounters.

Rebalanced Ship Scenarios

  • In a straight Tailwind scenario, the Galleon with its three sails angled to the wind will now gain the advantage, followed by the Brigantine then Sloop.
  • In a straight Headwind, the Sloop will have less wind resistance from its single sail and will be at an advantage over the Brigantine and then the slower Galleon.
  • Sidewind and Crosswind scenarios will also now favour the Galleon when all sails are catching the maximum amount of wind. Galleon crews who mismanage the wind however will suffer the largest penalty.

Headwind Sails

  • Ships heading into a direct Headwind will now be required to angle the sails to reduce the wind resistance and maintain their speed, sailing with sails flat into the wind will no longer be optimal.

Known Issues

Steam

  • Players on the Steam version of Insiders will currently encounter a game crash when launching the game. 

Skeleton Camps

  • Lighting underground in Skeleton Camps is affected by the time of day on the surface.
  • Climbing the ladder on the tower at the Skeleton Camp at Lookout Point causes the player to be teleported back to their ship.

The Burning Blade of Souls Sword

  • The glow in the hilt of the sword currently becomes detached when bobbing up and down in the water.
  • The sword will sometimes merge through the bell on the Burning Blade and will not activate the ringing sound.

Fixed Issues

Gameplay

  • When starting an Ashen Emissary Voyage as an Athena’s Fortune Emissary, the island chosen for the ‘X marks the spot’ map will no longer be situated outside of the Devil’s Roar.

Skeleton Camps

  • Ashen Devout Skeletons at Skeleton Camps will no longer attack crews who are pledged to the Burning Blade.
  • Pirates will remain in the correct position after letting go of the wheel in Skeleton Camp Temples.

Burning Blade

  • Shooting the Burning Blade when you are crewing it no longer counts towards the 'Skeleton Ship Hit with Cannonballs' Renown action.
  • Players should no longer experience an Allmondbeard error or an unexpected game closure when captaining the Burning Blade.
  • When picking up the Obsidian Ashen Winds Skull, players will no longer see a tutorial prompt for the Horn of Fair Winds.

Pirate Emporium

  • The Painted Cat is now listed at the correct price.
  • The Pet Protector Wheel wood colour has been updated to match other items in the set.
  • The Pet Protector Cannons on a Brigantine have been updated to appear consistent with other ship types.
  • The tree and sack now move together at the correct speed when the Tiny Tree Emote is performed.
  • The scratches on the Pet Protector Cannons are now properly aligned. 
  • The texture on Pet Protector Hull is now properly aligned.
  • The Dire Dark Warsmith Flag is now visible when equipped on Brigantine.

  • The Dire Dark Warsmith Collector's Figurehead now features the correct item name and description.

  • The names and descriptions for the new Ocean Crawler Heavy Swords have been updated and no longer contain placeholder markers.

Environment

  • Players will now consistently be able to pick up and take things from a Collector's Chest inside the Shrine of Ocean's Fortune.
  • ‘The Quest for Guybrush’ - Trees will no longer appear to levitate above rock structures in this Tall Tale.
  • Players will no longer fall underneath the map in certain areas of the Athena’s Fortune hideout.
  • The torch on the highest floor of the fort at Hidden Spring Keep will no longer appear to float midair.
  • Players will no longer appear to float when standing on the pier at Dagger Tooth Outpost.
  • The cannons on the north side of Kraken Watchtower are now visible.

Visual and Audio

  • Crews defeated in a Faction battle will now experience a smooth transition into and out of the tunnels.
  • Battle music during Faction battles will now continue to be heard after a player has died and returned from the Ferry of the Damned.
  • PC players using AMD GPUs and DirectX12 should now consistently see visual effects from Fireworks when fired.
  • The Sting Tide Cannons will now appear at the correct visual quality when the player gets close to them. 
  • Lesedi's Spyglass will no longer change into another spyglass when the player dies or restarts their play session with the item equipped. 

Text and Localisation

  • ‘The Legend of Monkey Island’ - The localisation of ‘Sword Master’ has been updated to follow the correct terminology in the Korean Language translation.

Performance and Stability

  • Players will no longer receive a Longbeard error and become disconnected when a member of the crew disconnects.
  • Improvements to memory management to reduce scenarios where players may experience a sudden disconnection on lower performance PC and Console hardware.

  • Sea of Thieves on Steam will no longer unexpectedly close if the game is started on an HDR screen then dragged to an SDR screen during startup.

3.0.1.4  . 2024-05-31
id: 566 VFL view single open official

Insider Patch Notes 3.0.1.4

Insider Update 3.0.1.4 is now live.  In this update, players will be able to further test the Burning Blade in a co-ordinated playtest taking place on Saturday, June 1st, as well as purchase new cosmetics from both the Outpost Stores and the Pirate Emporium. The Chest of Fortune has also been relocated and can now be found aboard the Burning Blade as part of the new World Event. 

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Outpost Cosmetics

New stock arrives in the Outpost Stores with our June update. Players will be able to purchase the following items for gold by completing the attached Commendations.

June Outpost Stock

  • The Deep Ocean Crawler Heavy Sword and Rapier, unlocked by completing the Legendary Kraken Hunter Commendation.
  • The Gold Hoarders Boots, unlocked after reaching reputation level 65 with the Gold Hoarders.

Pirate Emporium

New stock arrives in the Pirate Emporium with today’s Insider release! These cosmetics are due to launch with June’s content update – here is the list of items you can expect to see available, so please pick them up with your Ancient Coins and take them for a spin:

New June Emporium Stock

  • Pet Protector Ship Collection
  • Dire Dark Warsmith Ship Collection
  • Dire Dark Warsmith Ship’s Crest
  • Dire Dark Warsmith Weapon Bundle
  • Dire Dark Warsmith Costume Bundle 
  • Stormfish Chaser Clothing Bundle (returning from Season Eleven Plunder Pass) 
  • Storm Strike Curse
  • Baleful Bloom Costume Set (returning from Season Seven Plunder Pass)

  • Paradise Garden Costume Set

  • Paradise Garden Weapon Bundle 

  • Tiny Tree Emote (free!)

  • Painted Cat Collector’s Pet

Season 13

The Chest of Fortune

  • For Season 13, the Chest of Fortune will move to the Burning Blade (for real this time). Players who take on the Burning Blade World Event can nab the high-value chest upon completion.

Known Issues

Steam Platform

  • Players on the Steam version of Insiders may encounter a game crash when launching the game.

Pirate Emporium

  • Placeholder text, prices and imagery can be seen across the Pirate Emporium.
  • Players are able to purchase individual items from a bundle even if they’ve just purchased the bundle in its entirety.
  • Birds have an incorrect animation when landing on a player’s hand as they stand up.
  • There are visual inconsistencies in the level of detail when looking at the Dire Dark Warsmith Cannons when equipped.
  • The Dire Dark Warsmith Flag is not visible while equipped on a Brigantine.
  • The Dire Dark Warsmith Ship’s Crest does not currently display the ship's name.
  • The Paradise Garden Costume does not display wings on the pirate's back as intended.

The Burning Blade of Souls Sword

  • When holding the sword, items in a Treasure Chest are deleted when picked up.

The Burning Blade

  • There is a range of clipping/environmental bugs regarding the presentation and geometry of the Burning Blade, where things clip or may not look attached to the ship.

  • When aboard the Burning Blade, rain can be seen in all areas where there is cover on the ship.

  • When the Burning Blade has been completed, the visual effects on the ship should only play once – however, in today’s build, they will repeatedly pulse.

Gameplay

  • Cannonball Barrels on Sloops can inadvertently launch the player up in the air.

Fixed Issues

Gameplay

  • Players should now be able to purchase their relevant promotions once they have reached the required company reputation level.
  • Selling Ashen Chests from Vaults will now trigger the correct Ship and Pirate Milestones.
  • Diving for the Shores of Gold Tall Tale checkpoint should no longer result in a tunnel failure. 
  • 'The Lair of LeChuck’ - Players will no longer get hardlocked after the wedding ceremony and can now complete the Tall Tale.

The Burning Blade

  • Players should now respawn correctly aboard the Burning Blade and not in the water or inside the ship structure. 
  • The Chest of Fortune will no longer spawn inside the table on the Burning Blade. 
  • The Obsidian Ashen Winds Skull will no longer spawn under the floor on the Burning Blade.
  • Players should no longer catch on fire if they are stood at the front of the Burning Blade to fire the Ashen Roar.
  • When sailing the Burning Blade, players should find that it no longer gets stuck on islands, reefs and rocks, causing it to disappear and ending the World Event. 
  • Players who ram their ships into the Burning Blade will now see their ships damaged from the collision. 
  • The brazier flames on the Burning Blade are now attached to the braziers
  • Players aboard the Burning Blade who turn off the ship’s lanterns will now find the lanterns switch off correctly and will no longer see a dim light.
3.0.1.3  . 2024-05-29
id: 565 VFL view single open official

Insider Patch Notes 3.0.1.3

Insider Update 3.0.1.3 is now live. Insiders still have the ability to test out the powerful Burning Blade of Souls and the Obsidian Ashen Winds Skull aboard the Burning Blade ship.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Known Issues

The Burning Blade

  • The brazier flames aboard the ship do not currently appear to be attached to the braziers themselves. There is a range of similar clipping/environmental bugs regarding the presentation and geometry of the Burning Blade, where things clip or may not look attached to the ship.
  • When raising the capstan aboard the Burning Blade, the player is able to see inside their left arm.
  • When picking up the Obsidian Ashen Winds Skull, players will incorrectly receive a tutorial prompt for the Horn of Fair Winds.
  • The Ashen Roar flames are currently visible through the deck at the front of the ship.
  • When the Ashen Roar is fired, players standing at the front of the ship will catch on fire.
  • Levitating rats are visible on the lower decks.
  • Upon defeating the Burning Blade, aim assist will still work on the friendly skeletons you’re sailing with.
  • Upon handing in the Burning Blade World Event treasure, Ashen Devout Skeletons will remain friendly to the crew.
  • There is a flickering line visible next to the Burning Blade icon on the map table.
  • The ship’s lanterns do not fully dim when turned off.
  • When respawning on the Burning Blade, the player can respawn in the water outside the ship or inside the ship’s geometry.
  • The Burning Blade ship can get stuck on islands, reefs and rocks. If it gets stuck on an island it will then despawn, ending the World Event.
  • When the Burning Blade is sinking, there is a lot of pixelation where the ship is in the water.
  • The Burning Blade can currently attack ships at Outposts, when these are supposed to be safe areas away from World Events/emergent threats.
  • Players who ram their ship into the Burning Blade do not get any damage for doing so.

The Burning Blade of Souls Sword

  • Attempting to sell the Burning Blade of Souls to the Mysterious Stranger without Pirate Legend status yields inconsistent results.
  • Players are unable to sell the Burning Blade of Souls to a Reaper's Bones Representative at an Outpost, with the tooltip incorrectly advising to take it to the Gold Hoarders.
  • When holding the Burning Blade of Souls and climbing a ladder, the sword will incorrectly locate to the back of the player, as though it was a chest, and appear as if floating behind them.

The Orb of Secrets

  • When attempting to sell the Orb of Secrets to Athena's Fortune, the tooltip advises to take it to the Hunter's Call.

Skeleton Camps

  • When players are interacting with the wheel that spins the star charts, the player’s hands will clip through certain parts of the wheel.
  • The Ashen Devout Skeletons at the Camps will mistakenly attack the crew sailing the Burning Blade.
  • The Camp tower beacon at Barnacle Cay does not toggle off upon completion of the Camp.
  • Players can currently bury items within the Temples.
  • Skeleton Camps do not appear as visible to players until they’ve sailed very closely to the islands.

Pirate Emporium

  • Players can currently purchase individual items from a bundle, even if they’ve already purchased the bundle in its entirety.
  • The scratches on the Pet Protector Ship Cannons are misaligned.
  • The texture on the Pet Protector Ship Hull is misaligned.

Equipment

  • In certain scenarios, players may experience that their equipped compass and pocket watch may clip through their pirate’s hands.

Chest of Rage

  • Firing at the Chest of Rage triggers it to explode more quickly than it should.
  • Using heavy attacks on the Chest takes longer than the standard combo to trigger the chest to explode.

Tall Tales

  • ‘The Lair of LeChuck’ - The player can currently get locked in position after the wedding ceremony takes place.

Captaincy

  • Selling Ashen Chests obtained from Vaults triggers the wrong Ship and Pirate Milestones.

Environment

  • At Hidden Spring Keep, there is a torch to the North East side of the island that appears to be floating.

Stability

  • All players on a crew get an Allmondbeard error when an Ashen Vault Voyage is initiated.

Rewards

  • The date on the Fates of Fortune Pocket Watch does not correctly tick up.

Fixed Issues

Gameplay

  • Damage from throwing knives and the Double Barrel Pistol should now scale in Raid Voyages.
  • Damage from both the Double Barrel Pistol and throwing knives should now scale against Graymarrow.
  • All weapons should now contribute to the enraged timer on Chests of Rage.
  • After purchasing a Ship Renaming Deed from the Emporium, the player is now able to rename their ship as intended.
  • Purchasing a captained ship after initially giving a ship name that is not accepted now shows the correct price.
  • A player using mouse axis inversion should now find this setting works correctly with diving or rising when using the Hourglass of Fate.

Visual and Audio

  • Moving between the What’s New tabs in the menu should no longer cause the wrong background picture to be displayed.

Performance and Stability

  • Selecting Limited Voyages from the Quest Table should no longer cause the game to crash.
3.0.1.2  . 2024-05-24
id: 564 VFL view single open official

Insider Patch Notes 3.0.1.2

Insider Update 3.0.1.2 is now live. Insiders can put two new and powerful weapons to the test in this build: the Burning Blade of Souls and the Obsidian Ashen Winds Skull. Discover these exciting additions at Outpost taverns or on the Burning Blade ship.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Season 13

Burning Blade of Souls

  • The Burning Blade of Souls is a flaming sword corrupted by Captain Flameheart, which can be wielded as a new melee weapon to burn enemies in combat or sold for a handsome profit.
  • While the Burning Blade of Souls is more powerful than standard weapons, it will be shown on other crews’ ship maps with a Reaper’s Mark, so be prepared to use it!

To facilitate testing in Insiders, the Burning Blade of Souls can conveniently be found at Outpost taverns.

Obsidian Ashen Winds Skull

  • The Obsidian Ashen Winds Skull is a new anti-boarding weapon that can be found aboard the Burning Blade and sold as treasure to Trading Companies.
  • This item acts as a flamethrower, igniting players and ships while also inflicting a knockback on boarders attempting to infiltrate the Burning Blade.

Updates

Player Reporting Improvements

  • A QR code has now been added to the Report a Player menu to provide easier access for console players wishing to submit a report via a mobile device.

Known Issues

Obsidian Ashen Winds Skull

  • The Obsidian Ashen Winds Skull is currently using placeholder artwork and sale price – these are not representative of the final product.

Burning Blade of Souls

  • Attempting to sell the sword to the Mysterious Stranger without Pirate Legend status sometimes allows the player to sell the item, and sometimes directs them to another Trading Company.
  • Players are currently unable to sell the Burning Blade of Souls to a Reaper’s Bones Emissary at an Outpost and are advised to take it to the Gold Hoarders instead.
  • The Burning Blade of Souls does not currently show its sale value on the pop-up notification when players get close to a Trading Company representative.

The Burning Blade

  • The Burning Blade ship can become stuck on islands while being sailed around the map, causing it to disappear and end the World Event early.
  • When reappearing on the Burning Blade after being sent to the Ferry of the Damned, players will occasionally reappear in the water outside the ship or inside the ship’s scenery.

Fixed Issues

Gameplay

  • Food items will no longer appear in Cannonball Barrels at Skeleton Forts.
  • ‘The Legend of Monkey Island’ – A Vanity Chest has been added to the circus stage, enabling players to remove the Skeleton Curse if they have one equipped in order to put on the circus costume.

Double Barrel Pistol

  • Players holding aim and fire while reloading will now consistently see the weapon switch into an aimed state.
  • Players holding aim and fire then releasing while reloading should no longer see the weapon briefly switch into an aimed state before returning to idle.
  • Players are no longer able to skip the animation for pulling back the second hammer when firing.

The Burning Blade

  • The Ashen Roar is now able to set fire to all ship types that fall into its trajectory.
  • Players who join or rejoin a session in progress after the Burning Blade has been defeated are now able to vote to take over the Burning Blade.
  • Friendly skeleton crews aboard the Burning Blade no longer react to friendly fire hits from players.

Skeleton Camps

  • Controller rumble effects will now occur when players open the crypt door at Skeleton Camps. 

Visual and Audio

  • The hand animation for players holding the Skull of Siren Song has been updated to look more natural.
  • Players will now see an infinity symbol on replayable Voyages in the Quest Table menu.

Text and Localisation

  • Several instances of text overlapping or running off the page on Tall Tale Quest Books have been fixed in the Japanese language version.
  • Text on ‘Last Seen Haunting’ Quest Maps has been updated so it no longer runs off the screen.

Performance and Stability

  • Improved server stability to avoid instances where players are disconnected from their session.
  • Players on PlayStation®5 who have chosen to disable cross-play and prefer controller players should now be able to invite friends to their session who have chosen the same matchmaking preferences.
3.0.1.1  . 2024-05-21
id: 563 VFL view single open official

Insider Patch Notes 3.0.1.1

Insider Update 3.0.1.1 is now live. Insiders are once again invited aboard the Burning Blade to test this new World Event due for release in Season 13. In this build, Insiders can discover the secrets of the Ancient Temples that Flameheart’s devout have recently uncovered in order to fulfil their master’s orders. 

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Season 13

Ancient Temples

  • Explore the Ancient Temples uncovered at the new Skeleton Camps around the Sea of Thieves and complete the puzzles by following the instructions in the Feedback Thread.

Updates

Front-End Video Technical Test

  • Insiders will be presented with two videos upon their first and second logins to the build. The first uses a new system to display the video, while the second will use the existing retail system. Insiders should note each video’s resolution, frame rate, loading time and audio quality and report any issues.

Known Issues

The Burning Blade

  • Players’ ships currently do not receive any damage if they ram into the Burning Blade.
  • After completing the Burning Blade event, Ashen Devout Skeletons currently remain friendly to the crew.
  • The Burning Blade can become stuck on islands when being sailed around the map.
  • When reappearing on the Burning Blade after being sent to the Ferry of the Damned, players currently occasionally reappear in the water outside of the ship or inside the ship's scenery.

Fixed Issues

Gameplay

  • Players are now able to progress the ‘When You're a Professional Pirate’ Trophy by completing Commendations while playing on a PlayStation®5 Console.

The Burning Blade

  • Skeleton crews are now able to patch all holes that appear on the Burning Blade.
  • When a player joins a crew in progress that has already taken over the Burning Blade, the mast braces will be visually removed.
  • Skeleton crews will no longer become stuck on objects in the middle deck of the Burning Blade.

Environment

  • The gold pile inside the Treasury of the Secret Wilds is now obtainable by players when diving to a Gold Hoarders, Merchant Alliance, Order of Souls or Athena's Fortune event.

Visual and Audio

  • All barrels around the Sea of Thieves will now have category item counters, as intended.
  • Pirates’ hands will now animate correctly when interacting with the Stormfish Chaser Capstan.
  • ‘Captains of the Damned’ - When voting on the Tall Tale, one dagger will appear on the Tall Tale book to indicate selection, as intended.
  • 'The Legend of Monkey Island’ - Items will now appear at the correct size when held by players during the Legend of Monkey Island Tall Tales.

Text and Localisation

  • Several instances of text overlapping the screen when viewed in German and French have been fixed when viewing Quest Books.
  • Several grammatical errors have been amended in chat wheel options when playing in German.
  • The Dismantle Ship confirmation no longer includes a warning about losing Captain's Voyages.

Performance and Stability

  • Improved server stability to avoid instances where players are disconnected from their session when playing on PlayStation 5.
3.0.0.6  . 2024-05-17
id: 562 VFL view single open official

Insider Patch Notes 3.0.0.6

Insider Update 3.0.0.6 is now live. As we approach the release of our May update, the Insider build will become more aligned with what will be included in the upcoming update to the retail version of the game.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Known Issues

Game Stability

  • Users on PlayStation®5 may experience unexpected game closures when performing certain actions in-game.
  • Players may experience an infinite loading screen when attempting to join another Player who is already in-game playing on open crew.

Fixed Issues

Gameplay

  • Throwing knives and the Double Barrel Pistol will no longer inflict more damage than intended when fighting the Kraken.
  • Players can now consistently reload from ammo crates/pouches after using the Double Barrel Pistol.
  • ‘The Journey to Mêlée Island’ - The Tunnel of the Damned sequence now completes correctly when starting the Tall Tale.

Visual and Audio

  • When wielding the Stormfish Chaser Blunderbuss, the player’s hands now rest correctly on the weapon.
  • The Deadlock Jailer Double Barrel Pistol and Blunderbuss hammers are now in the correct position.
  • The Royal Cornoet Ship’s Crest marketing art on the tile is no longer stretched.
  • The texture of Deadlock Jailer Throwing Knives is now correct.

  • The Ocean Crawler, Azure Ocean Crawler and Deep Ocean Crawler Heavy Swords are now correctly positioned in the player’s hand when being wielded.

  • Players on PlayStation 5 should no longer encounter a visual corruption when viewing a Ship’s Crest.

Text and Localisation

  • The Shark's Bane Ship's Crest and Captain's Head Ship's Crest tiles now have the description notification pop-up.
  • The formatting of ‘Crew Size’ when choosing your ship type is now correct in the Captaincy menu.
  • The ‘Self High Five’ Emote in the Emporium now has a name and description.
3.0.0.5  . 2024-05-14
id: 561 VFL view single open official

Insider Patch Notes 3.0.0.5

Insider Update 3.0.0.5 is now live. As we get closer to the release of our May update the Insider build will fall more in-line with what will be released in the next update to the retail version of the game.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Known Issues

Throwing Knives

  • Sprinting with the Throwing Knife and then aiming causes the camera to stutter before slowing.

Stability

  • Occasionally players may find themselves disconnected from the server with an Allmondbeard error.

Double Barrel Pistol

  • Players are sometimes unable to reload from ammo crates or pouches after using the Double Barrel Pistol.

PlayStation 5

  • Players may experience an infinite loading screen when attempting to join another Player who is already in-game playing on open crew.

Fixed Issues

Gameplay

  • Throwing Knives hitting a Capstan, Ammo box and Armory will now disappear and not block player interaction with the object.
  • New Guild owners will no longer need to restart the game after another player has transferred guild ownership to them in order for changes to be implemented.

Pirate Emporium

  • Prices for several item bundles have been updated and are now showing as correct, including the creeping cold costumes one and two and forests blessing costumes.

Visual and Audio

  • Players swimming down into the Sunken Kingdom after diving for a Voyage or Hourglass battle will now see the correct atmospheric conditions on their descent.
  • Markers for completed tall tales will now display as unlocked on ship maps after players have completed them, as intended.
  • The Dark Warsmith Double Barrel Pistol will no longer appear to merge with the hand of female pirates.
  • Pirate’s arms will now animate correctly when performing the Scrappy Eye of Reach emote.
3.0.0.4  . 2024-05-10
id: 560 VFL view single open official

Insider Patch Notes 3.0.0.4

Insider Update 3.0.0.4 is now live. Insiders are invited to explore the newly established Skeleton Camps scattered across the Sea of Thieves, where insiders can witness firsthand the alterations Flameheart’s followers have made to these previously peaceful(ish) islands! The Burning Blade ship is also still roaming the map and ready to be tested as part of the new World Event for Season 13.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Season 13

Skeleton Camps

  • Within this build, Insiders will be able to explore the new Skeleton Camp environments and the temples hidden below. The flow for the temples and any puzzles, functionality and combat planned for these areas will arrive in an upcoming Insider build. 

*The Burning Blade *

  • Insiders can find the Burning Blade as it sails between Skeleton Camps. Players have the option to either defeat the crew or join them. Those who decide to join the crew can gather Tribute from Skeleton Camps in order to enhance their rewards upon returning the ship to Flameheart at the Reaper’s Hideout. 

Known Issues

The Burning Blade

  • When sailing the Burning Blade, the ship can become stuck on islands and will disappear, ending the World Event.
  • When reappearing on the Burning Blade, players will sometimes reappear in the water outside the ship or inside ship geometry.
  • The Ashen Roar is currently unable to set Brigantines and Sloops on fire at certain distances.
  • Currently, when the Ashen Roar is fired, any players standing at the front of the ship will also catch on fire.

*Skeleton Camps *

  • Skeleton Camps will not currently be visible until the player is very close.
  • The Orb is currently inaccessible on the Ritual Table.

*Stability *

  • When attempting to start the first or second Legend of Monkey Island Tall Tale, players will experience an unexpected game closure.
  • Players may experience an unexpected game closure when attempting to switch between the Pirate Log tab and other tabs in the menu.

Fixed Issues

Gameplay

  • Players joining a crew in progress near a world event will no longer find themselves appearing on the Ferry of the Damned and should now as intended arrive at their Crew’s ship.
  • Players will now longer be able to perform a heavy attack and then throw a knife in quick succession when using the throwing knives.
  • Players stowing a Throwing Knife while charging a heavy attack will no longer retain the charged state when rewielding the weapon.
  • Crews should no longer be able to obtain additional Horn of Fairwinds from the same Sunken Kingdom location in short periods of time.
  • The Legend of Monkey Island – Time spent playing the Monkey Island Shanty will now be counted in milestone statistics.

*Visual and Audio *

  • Storage barrels will now correctly display item categories at the top of the in-game menus when they are opened by players.
  • Renown level notifications now feature the correct Season 12 book icon in the top right hand corner.
  • Several keys have been reduced in size to once again be consistent and fit in players hands.

*Text and Localisation *

  • Tall tale reward descriptions have been updated in several languages in order to ensure they properly fit on the screen.
3.0.0.3  . 2024-05-08
id: 559 VFL view single open official

Insider Patch Notes 3.0.0.3

Insider Update 3.0.0.3 is now live. Players have the opportunity to preview an early version of the Burning Blade World Event in this Insider build.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Season 13

Burning Blade World Event

  • Insiders can find the Burning Blade ship sailing between Skeleton Camps. Players can either defeat its crew or join them. Players who choose to join the crew can collect Tribute from Skeleton Camps to boost their rewards when they return the ship to Flameheart at the Reaper’s Hideout. 

 Please note: Skeleton Camps will be active in an upcoming Insider build.

Known Issues

The Burning Blade

  • When sailing the Burning Blade, the ship can become stuck on islands and will disappear, ending the World Event.
  • When reappearing on the Burning Blade, players will sometimes reappear in the water outside the ship or inside ship geometry.
  • The Ashen Roar is currently unable to set Brigantines and Sloops on fire at certain distances.
  • Currently, when the Ashen Roar is fired, any players standing at the front of the ship will also catch on fire.

Sea of Thieves: The Legend of Monkey Island

  • When attempting to start the second Tall Tale, players will experience an unexpected game closure. 

Fixed Issues

Gameplay

  • The Captain's Logbook will now consistently appear when a player is defeated in an Hourglass invasion.
  • The Horn of Fair Winds can now be sold to all Trading Companies when it is fully depleted at the correct price.
  • Crews raiding the Treasury Vault of an emergent Sea Fort will no longer find a suite of Order of Souls treasure and will instead find a more balanced mix.

The Burning Blade

  • When the Burning Blade event reappears, approaching the ship will no longer cause a Hazelnutbeard error to occur.

Environment

  • Skeletons will no longer become trapped under the stairs of Keel Haul Fort.
  • Coral Skeletons will no longer become trapped in the scenery in the Shrine of Ancient Tears.

Visual and Audio

  • The Jail Master Trinket will now appear at the right size when placed on a ship trinket spot.
  • The preview image for the Jail Master Blunderbuss now matches the in-game item.
  • The preview image for the Cresting Wave Ship’s Crest now matches the in-game item.
  • The Jail Master Throwing Knives will no longer show on screen when the ammo pouch is depleted.
  • The Seared Forsaken Ashes Rapier and Scorched Forsaken Ashes Rapier will no longer appear to merge into the player's hand.
  • The Jail Master Throwing Knives will now display correctly.
  • Icons for favourite pirates in the infinite pirate generator will now display correctly.
3.0.0.2  . 2024-05-03
id: 558 VFL view single open official

Insider Patch Notes 3.0.0.2

Insider Update 3.0.0.2 is now live. Pop-Up Plunder returns once more for another round of testing, and Insiders are invited to give us their feedback on a new way to access the Pirate Log via the game's Main Menu.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Live Events

Pop-Up Plunder

  • Pop-Up Plunder returns for another trial in this Insider build. Treasure will emerge at a set location across all servers for a limited period, and this feature will be used during live special events. Please refer to the Feedback Thread for comprehensive guidelines and scheduled time slots for testing this functionality.

Updates

Pirate Log in the Front End

  • The Pirate Log is now conveniently accessible from the Front End menu when launching Sea of Thieves! Players can now more easily check their Season and reputation progress without the need to navigate the seas.

Known Issues

Throwing Knives

  • Players will find that sprinting while holding a throwing knife and then aiming it makes the camera appear to stutter before slowing.

Double Barrel Pistol

  • When holding Aim and Fire during a reload, the weapon will then return to Aim Down Sights but will be using the default camera sensitivity and not the Double Barrel Pistol sensitivity.

Stability

  • Players can sometimes experience an Almondbeard after voting to scuttle to a new sea.

Fixed Issues

Gameplay

  • The Eye of Reach now deals the intended amount of damage to Ocean Crawlers.
  • Players shooting a ranged weapon at a player holding a Gunpowder Barrel should now consistently hit the keg first rather than hitting the player behind it.

Pirate Emporium

  • The Toe Reach and Blow Bubbles emotes are now both priced correctly in the Pirate Emporium.

Environment

  • The Aurora has received a visual upgrade and should no longer appear with slight ‘streaks’ across the sky.

Visual and Audio

  • The player's body will no longer appear to merge with the Pirate Lord's cane when performing the Clap of Fortune and Point of Fortune emotes.
  • Throwing knives will now behave correctly in the air and water when dropped off a ship.
  • ‘Cursed Rogue’ - The music for the Briggsy skull ritual will no longer start earlier than intended as players approach the Order of Souls tent. 
  • 'Maiden Voyage’ - Strange visual effects are no longer present while sailing out from the Maiden Voyage on Xbox One X.

Text and Localisation

  • Several instances of Tall Tale descriptions on the Quest Table have been updated to fix issues with text overlapping and being cut off.

Performance and Stability

  • Updates have been made to address a crash that was occurring when starting the game on Xbox Series X and Xbox One X if the installation had not fully completed.
3.0.0.1  . 2024-04-30
id: 557 VFL view single open official

Insider Patch Notes 3.0.0.1

Insider Update 3.0.0.1 is now live. Insiders have received an invitation to participate in the live event, Pop-Up Plunder. In addition, new cosmetics, weapons and emotes have been introduced for Insiders to experiment with at the Pirate Emporium and Outpost shops.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Live Events

Pop-Up Plunder

  • Pop-Up Plunder is back for another test in this Insider build. Treasure will appear at a specific location across all servers for a limited time and this function will be utilized during live special events. Please review the Feedback Thread for complete instructions and designated time slots for testing this feature.

Outpost Cosmetics

April Outpost Stock

  • Outpost stores have been restocked with a new shipment of weapons from the Seared Forsaken Ashes, Scorched Forsaken Ashes, Sunshine Parrot and Nightshade Parrot sets. Head to the Weaponsmiths on any Outpost to check out these new items!

Pirate Emporium

It’s time to show off your pirate’s style and try out the brand-new items coming to the Pirate Emporium! Pick up cosmetics such as ship liveries, costumes, weapons, pets and emotes using your Ancient Coins. 

New Items in Stock

  • Stormfish Chaser Ship Set 
  • Stormfish Chaser Weapon Set 
  • Creeping Cold Costume Set
  • Forest's Blessing Costume Set
  • Deadlock Jailer Ship Set, Costume, Weapon Set, Double Barrel Pistol, Throwing Knives and Trinket

  • Double Barrel Pistols: Crimson Crypt, Lodestar, Dark Warsmith

  • Presentation Emote Set 

  • In for the Kill Freebie Emote

  • Cresting Wave Ship’s Crest

  • Captain's Head Ship’s Crest

Known Issues

Cashing In Treasure

  • Selling treasure currently does not reward a player with any gold or reputation.

Fixed Issues

Gameplay

  • Players are no longer able to use a Quest Map while travelling through the air to modify their trajectory.

Throwing Knives

  • After throwing a knife, players can now consistently sprint.
  • Throwing a knife into water will now show the appropriate splash effect.
  • Players should no longer experience slight stutter when moving while aiming the throwing knife.

Bone Caller

  • Bone Caller Skeletons summoned on a ship will now consistently cause damage when attacking other players.
  • Bone Caller Skeletons will now attack enemies in a Siren Treasury without waiting to be attacked first.
  • Bone Caller Skeletons can no longer be summoned on the ground of a Siren Treasury when it is filled with water.

Double Barrel Pistol

  • If the player is killed whilst charging a shot, the charged shot will no longer be fired upon death.
  • The Aim Down Sights movement speed is no longer retained after firing a charged shot.
  • Items will no longer appear to be held outwards after switching to them from Aim Down Sights during the reload animation of the Double Barrel Pistol.
  • Gold Hoarder Skeletons found during the Captain's Treasure Vault Voyage will now take the correct amount of damage from the Double Barrel Pistol.
  • Double Barrel Pistol now does the correct amount of damage to Ocean Crawlers. 

Horn of Fair Winds

  • The Horn of Fair Winds will now blow people away on ships even when they are facing the back of the ship.
  • Players at the front of a Rowboat can now be pushed by the Horn of Fair Winds.

Pirate Emporium

  • Purchasing the Creeping Cold Costume Bundle now grants players the correct bundle items. 

Environment

  • Players will no longer appear to merge into rocks and lava streams inside the Reaper’s Lair. 
  • The Shrine of the Coral Tomb now features the correct amount of water and no longer contains areas of missing water.
  • The hat of the LeChuck Costume will no longer appear to poke out from inside the Barrel Hide emote.
  • There are no longer invisible barriers around the volcano on Fletcher’s Rest.

Visual and Audio

  • Players will no longer experience a large black plane appearing outside ships when they are flooding on low graphical settings.
  • The player’s hands will no longer appear to merge into objects when performing the Amber Inspector Emote.
  • The Victorious Weapon Pose Emote now features new weapon variations.
  • The preview animation for the Roaring Grog Bottle Spin emote has been adjusted to fit properly on the screen.
  • The preview artwork for the Spartan Ship Bundle and Spartan Essential Ship Bundle is now correct.
  • Visual and sound effects will now only play once as intended.
  • Players loading into the brig on a Galleon or Brigantine should no longer experience visual distortion upon first entering the cell. 

Harpoon Tightrope

  • Shooting at a Harpoon no longer displays a Hit Marker.

Accessibility

  • Players using Let Games Read to Me will now find all banners within the menus are narrated.

Text and Localisation

  • Settings Menu text has been updated and is now translated correctly on PlayStation®5.

Performance and Stability

  • Improved server stability to avoid instances where players are disconnected from their session.
2.10.2.13  . 2024-04-23
id: 556 VFL view single open official

Insider Patch Notes 2.10.2.13

Insider Update 2.10.2.13 is now live. As we draw closer to the release date of the PlayStation®5 version of Sea of Thieves and the launch of Season 12, this Insider build will gradually align more closely with the features that are set to be released in our upcoming update.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Season 12

Season 12 Loading Screen

  • Insiders will notice a fresh new loading screen with details about the latest features introduced in Season 12.

Ziplines

  • Zipline ropes have been returned to their former positions at Outposts around the Sea of Thieves. 

Known Issues

Captained Ships

  • Cosmetics saved to captained ships are currently being removed between gameplay sessions.

PlayStation 5

  • Players attempting to start a session on PlayStation 5 will see a Tidybeard error. In order to resolve this issue, please join a session hosted by another player.
  • Players attempting to start an Open Crew session on PlayStation 5 will see a Greybeard error.

Fixed Issues

Gameplay

  • Faction titles are now correctly displayed as having been unlocked in the Reputation tab when the relevant requirements have been reached. 
  • The ship's Captaincy banner will no longer appear multiple times after the player has changed the ship’s cosmetics during a session.

PlayStation 5

  • Pre-release software text has been removed from the bottom of the ‘Press Start’ screen.
  • Players joining a crossplay lobby will now see the lobby host’s chosen settings rather than their own settings.
  • Platform icons will now display correctly in the ‘Manage Blocked Players’ list in the settings menu.
  • Players entering the game will now consistently hear the correct audio effects and music.

Bone Caller

  • Players can no longer use the Bone Caller to summon skeletons inside of Athena's Fortune Hideout.

Visual and Audio

  • The Ship Name will no longer appear blank on the Ship’s Crest, Ship Banners, Captain’s Logbook and Ship Milestones.

Text and Localisation

  • The Gorgon Cannon Flare no longer has a Placeholder ‘PH’ tag in the Season Progress menu.

Performance and Stability

  • Improved stability to avoid instances where players are disconnected from their session on Steam.
2.10.2.12  . 2024-04-19
id: 555 VFL view single open official

Insider Patch Notes 2.10.2.12

Insider Update 2.10.2.12 is now live. In this latest Insider update, players can experience the power of the Burning Blade ship and its impressive arsenal, which includes the fearsome Ashen Roar. Additionally, Insiders are encouraged to provide feedback on the enhancements made to the HDR settings, which aim to provide a better gaming experience across all platforms.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Season 13

The Burning Blade Technical Test

  • Insiders are once again welcome to take charge of an early iteration of the Burning Blade. The primary focus of this initial trial is the sailing mechanics of this new ship. 
  • Find the foreboding vessel anchored close to the Glorious Sea Dog tavern or on the World Map in case it has already been taken over by other Insiders.

The Ashen Roar

  • Insiders also have the chance to try out the Ashen Roar in this update, a powerful flamethrower at the front of the ship, to improve their naval battle skills while navigating on the Burning Blade.

Updates

Improved HDR Experience

  • All platforms have received a suite of changes to improve the Sea of Thieves experience when played on a HDR supported screen. As changes to the experience have been made, it is advised that players perform HDR calibration from the game settings.
  • HDR has received a refreshed tone-mapping, better matching the Sea of Thieves colour palette with SDR while keeping those HDR highlights.
  • The default HDR brightness out of the box has now been increased, providing an improved experience for new players. It is still advised that new players perform HDR calibration.

Known Issues

PlayStation®5

  • Our latest insiders build on PlayStation 5 has a known instability issue during Rest/Resume causing the title to exit unexpectedly. To aid in testing, please head here!
  • When starting a Wayfinder Voyage, crews will find that the second stone door of Treasure Vaults do not currently open as expected.

Fixed Issues

Gameplay

  • The report button will now appear the same whether the player is using a controller or a mouse.
  • Players should no longer experience a delay when attempting to purchase a Plunder Pass from within their Pirate Log.
  • Players can now successfully send Guild Invites to players who they are not Xbox friends with.
  • Guild sessions should now start as intended.
  • The Captain's Logbook is now present during the captained sessions.
  • Platform-specific icons will now appear correctly throughout the game when playing on Xbox.

PlayStation 5

  • The controller vibration intensity settings now function correctly and change based on the player’s input in the settings menu.
  • Players joining a session will now see the host’s session settings rather than their own, as intended.
  • Players on PlayStation will now be shown in the Guild Invite list as intended.
  • Ship’s Crests now appear correctly on PlayStation 5.
  • Disconnected crew members will now show the correct icon when viewed in the ‘My Crew’ menu.
  • The ‘Set Sail’ lobby now displays the correct platform icons.
  • Players hosting a session will be removed from the lobby after cancelling from the ‘Create Crew’ menu.

Bone Caller

  • Bone Caller Skeletons will now disappear at the correct time and will not appear on sinking ships.
  • Bone Caller Skeletons will now attack the correct target when fighting a Kraken.

Text and Localisation

  • Several areas of text in the menus have been amended to aid legibility and increase resolution.
  • An issue with overlapping text in the ‘Discover Tab’ has been fixed in the Russian translation.
  • The Owl section of the Pirate Emporium no longer features placeholder text.

Performance and Stability

  • Improved server stability to avoid instances where players are disconnected from their session.
2.10.2.11  . 2024-04-16
id: 554 VFL view single open official

Insider Patch Notes 2.10.2.11

Insider Update 2.10.2.11 is now live. In the latest Insider build, players have the opportunity to once again explore numerous features that will be included in the upcoming Sea of Thieves update.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Updates

Double Barrel Pistol

  • Changes have been made to the responsiveness of the Double Barrel Pistol. Bullet speed has been increased to make the weapon feel more responsive and accurate when firing. Bullet life has also been increased, allowing for longer range shots.

Known Issues

PlayStation®5

  • Players will currently receive a lavenderbeard error on Xbox if their Microsoft account is linked to a PlayStation network account.

Bone Caller

  • Bone Caller Skeletons will currently appear on a sinking ship and will not disappear after the ship has sunk.

Fixed Issues

Double Barrel Pistol

  • The Double Barrel Pistol will now fire as intended after the player has primed the right barrel.
  • The Double Barrel Pistol no longer remains in an ‘aimed down sights’ mode after the player has released the right mouse button or left trigger during the reload animation.
  • The sound effect for an empty weapon will no longer play when the Double Barrel Pistol is fired underwater.
  • The charge shot sound effect will now play correctly when the Double Barrel Pistol is fired inside of a ship.

Bone Caller

  • Bone Caller Skeletons will now disappear at the correct time.

The Horn of Fair Winds

  • Players on a Rowboat who aren't wielding the Horn of Fair Winds will no longer be incorrectly pushed by a horn that is blowing away from them.

PlayStation 5

  • Players on PlayStation 5 should now be able to mute other players successfully.
  • The ‘Guild name does not meet community standard requirements’ message now appears at the relevant time, as intended.
  • Purchasing a maximum item upgrade for a Trading Company now correctly unlocks the ‘In Good Company’ Trophy.

Throwing Knives

  • Throwing knives now deal the correct amount of damage when thrown below deck on a ship.
  • Throwing animation no longer incorrectly plays when the user blocks with a cutlass and switches to a throwing knife whilst still aiming or blocking.

Visual and Audio

  • Grass will now load at the correct time when players join a session.
  • The preview imagery for the Sawbones Bundles is now consistent with other bundles.
  • The preview imagery for the Checkmate Weapon Bundle has been corrected and will no longer appear cropped.

Text and Localisation

  • Placeholder text is no longer visible in the Owl pets’ title description.
  • The text displayed when using a Ship Renaming Deed has been updated for better legibility.

Performance and Stability

  • Improved server stability to avoid instances where players are disconnected from their session.
  • An issue that was causing some users to experience an error reading ‘Launch Error: Easy Anti-Cheat is not installed’ has now been resolved.
2.10.2.10  . 2024-04-12
id: 553 VFL view single open official

Insider Patch Notes 2.10.2.8

Insider Update 2.10.2.10 is now live. In this Insider build, players are once again given the opportunity to put their skills to the test with the Gilded Voyages and Legendary Message in a Bottle Voyages.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Events

Gilded Voyages

  • In this Insider update, the Gilded Voyages are making a comeback for testing purposes. Players will have the opportunity to embark on exclusive one-time Limited Gilded Voyages. These unique missions come with increased risks and rewards for the participating Companies.

Updates

Legendary Message in A Bottle

  • Legendary Message in a Bottle Voyages have made a return for testing in the latest Insider update. By finishing four of these legendary maps, players can earn a Seaglass Rapier. Additionally, each player will receive a Golden Sailor Capstan upon logging in.

Known Issues

PlayStation®5

  • Players can currently sometimes hear other players’ voice chat from the other side of the map.
  • Players can randomly appear in other players' matchmaking tunnels.

Fixed Issues

Gameplay

  • Appearance timers for a few World Events have been rebalanced: Megalodons and Aggressive Skeleton Ships are less frequent. Passive Skeleton Ships will appear more frequently.
  • The Captain's Logbook will now appear when a player is defeated in Faction Battles.

PlayStation 5

  • Unmuting crewmates and other crews now takes effect as intended.
  • Both PlayStation and Xbox players will now see the correct icons on screen at all times.
  • The settings menu now refers to the analogue sticks correctly in all related settings.
  • References to hardware now use the correct terminology in the German translation.
  • Crossplay settings are now functioning as intended.
  • Other players’ gamertags and voice chat overlays will no longer appear over the pause menu or pirate menu.
  • Voice chat with other teams will now function as intended.
  • Players will no longer receive a Hazelnutbeard error after losing a Faction Battle.
  • Players can now rejoin a solo Safer Seas session as intended.
  • 'The Legend of Monkey Island’ - Carla's Medallion will now appear correctly in the player’s hands.

Double Barrel Pistol

  • The charge animation for the Double Barrel Pistol will now begin as soon as the player presses the required trigger on the controller or mouse.
  • Players are now able to fire the Double Barrel Pistol immediately after sprinting, as intended.
  • Players are no longer able to skip the reload animation for this weapon.

Throwing Knives

  • Throwing knives can no longer be blocked by loot.
  • The visual glint on fallen throwing knifes will no longer appear to flicker when players move away from them.
  • Players will now hear a splash sound effect when a throwing knife lands in the sea.

Bone Caller

  • The Bone Caller will now appear in the correct orientation facing the player when held and viewed in first person.
  • Bone Caller Skeletons will now correctly progress the ‘Triple Threat Thrower’ and ‘Twin Shot Target’ Commendations.
  • Throwing Bone Callers directly at players on ships will now cause skeletons to appear as intended.

Horn of Fair Winds

  • Horn sound effects no longer repeat when continuously using the Horn of Fair Winds for an extended period of time.
  • Players rowing on a Rowboat can no longer be pushed by a horn that is facing away from them.
  • The force at which a player is projected forwards when using the Horn of Fair Winds on a Rowboat has been increased.

Environment

  • Players can no longer merge inside the rocks in the Legendary Hideout by the waterfall.

Visual and Audio

  • The lantern on the Sloop will no longer appear to flicker off when players jump from standing behind the map table.
  • The Pirate Emporium tab in the main menu no longer contains placeholder text.
  • Ship’s Crests should no longer appear blank when loading into a new session.
  • 'The Lair of LeChuck’ - The backgrounds for the Insult Sword Fighting dialogue options will now load at the correct times.
  • 'Cursed Rogue’ - The music for the Briggsy skull ritual now starts at the correct time as players approach the Order of Souls tent.
  • Cannon shooting animation and sound effects will now play as expected.
2.10.2.9  . 2024-04-09
id: 552 VFL view single open official

Insider Patch Notes 2.10.2.9

Insider Update 2.10.2.9 is now live. As we near the release of our April content update, this stabilisation build showcases only the features we aim to deliver later this month.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

PlayStation®5

Voice Chat Notifications

  • Players on PlayStation 5 will now find that when encountering players using in-game voice chat, the name of the broadcasting player is now shown within a new indicator at the bottom of the HUD.

DualSense Balancing

  • Following Insider feedback, the intensity and fidelity of vibration caused by a range of game interactions has now been improved.

Events

Gilded Voyages

  • In this Insider update, players can once again embark on Gilded Voyages for testing purposes. By taking part in these special Voyages, players will have the chance to earn exclusive one-time Limited Gilded Voyages. These unique quests offer greater challenges and rewards for the participating Companies.

Known Issues

PlayStation®5

  • Players who have previously played on PC and have Disabled Controller Input on PC will find that they are unable to navigate through menus while on PlayStation 5. This can be resolved by returning to the PC version of Insiders and re-enabling Controller Input on PC and returning to PlayStation 5.
  • Players may experience a high frequency of Leekbeard errors when attempting to join a session on PlayStation 5.
  • Players losing a Faction battle may receive a Hazelnutbeard error and be removed from the game while travelling through the Tunnels of the Damned.
  • Players with existing friends on Xbox will only currently see Online players when summoning the In-Game friends list. This is being extended to show all Friends across platforms even when offline.
  • Players may hear other players’ in-game voice chat when they are not in proximity.

Fixed Issues

Gameplay

  • Crews diving to an experience or Faction battle should no longer encounter issues where items on board their ship become non-interactable.
  • Players should no longer experience infinite loading when opening Invite Friends menu in Guilds.
  • The Forsaken Ashes Rapier will now display the Commendation requirement to purchase it in Outpost shops.
  • The Victorious Throwing Knives Emote no longer duplicates one from the Showboater bundle.

Double Barrel Pistol

  • Players are no longer able to bypass the reload animation by sprinting after a charged shot.
  • A charged shot no longer persists after you’ve swapped weapons.
  • If a player is killed whilst charging a shot, the charged shot is no longer fired upon their death.
  • The aim sensitivity settings for the Double Barrel Pistol should now work as intended.
  • The Double Barrel Pistol no longer clips through large body types when being held in an idle pose from a third person view.
  • Hit registration has been improved, and hit markers should show more accurately when shooting single shots in quick succession.
  • Both hammers no longer remain in a charged state after charging the pistol and then letting go of LMB/RT whilst sprinting.
  • Killing someone using the charged attack with the Double Barrel Pistol will no longer cause a server crash.
  • The ammo empty click can no longer be heard after firing a single shot.
  • The charged shot camera zoom now adjusts appropriately when changing aim state between aiming and hip-fire.

Throwing Knives

  • There will no longer be any issues with wielding other items after a player throws their last knife.
  • The correct sound effect now plays when equipping throwing knives.
  • Throwing knives to longer look like they float out of a pirate’s hands when they’re about to be thrown, from a third person view.
  • A player’s arm will no longer look unnaturally twisted when aiming upwards, from a third person view.
  • Players no longer automatically switch to their second weapon when out of ammo.
  • From a third person view, female pirates’ arms will no longer disappear when walking, aiming and jumping while wielding a throwing knife.
  • ADS is no longer brolen after using a throwing knife.
  • Players will no longer get stuck in an aiming state after performing a heavy attack.
  • Players will no longer be able to throw two knives in quick succession when moving out of the aiming state.

Harpoon Tightrope

  • The tightrope prompt should now correctly show on the arrowhead of the rope.

Bone Caller

  • Spawning too many skeletons on a fort with the Bone Caller will no longer halt the spawning of Fort skeletons.
  • Skeletons will no longer spawn on a ship if the Bone Caller hits nearby surfaces, rather than the ship surface itself.

PlayStation®5

  • Added an additional message when Setting Sail from the front-end when matchmaking is taking an extended duration.
  • Players rejoining sessions with other crewmates should no longer find themselves stuck on an extended loading screen.
  • Amended various localised text to be compliant with PlayStation brand terminology.
  • Joining a Guild with more than two players no longer causes client instability.
  • Players should no longer hear in-game voice chat while on the loading screen.
  • ‘A Pirate’s Life’ - Players should no longer experience client instability when entering a battle with Ocean Crawlers during the final chapter.
  • The shadows cast from sail ropes should no longer flicker.

Visual and Audio

  • When swimming to the surface in choppy seas, the visual effects for the water and seabed will now be consistent.
  • The Captain's Key from the Lost Shipments Voyage no longer disappears when a player is holding it.

  • Changing the Skull of Destiny’s flame now has the correct visual effects from a third person view.

  • The Gold Hoarder Medallion from the Legend of the Sunken Kingdom Voyage no longer shrinks when holding it.

Text and Localisation

  • The Scorched Forsaken Ashes Rapier is no longer listed instead of the Forsaken Ashes Rapier in Outpost shops.
  • The Seasonal progression track no longer has placeholder names for rewards.
  • The Victorious Double Barrel Pistol has had its radial text corrected.

Performance and Stability

  • We have further improved client stability by addressing a key issue that had surfaced to us via Insiders.
2.10.2.8  . 2024-04-05
id: 551 VFL view single open official

Insider Patch Notes 2.10.2.8

Insider Update 2.10.2.8 is now live. As we approach our April update, this stabilisation build is representative of the feature set we intend to deliver in April and therefore we need your support as we prepare our final release build.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Events

Gilded Voyages

  • Gilded Voyages are once again available for testing in this Insider update. Players will have the opportunity to receive exclusive one-time Limited Gilded Voyages. These unique missions present increased challenges and rewards for the participating Companies.

Known Issues

Buying and Selling

  • Insiders are currently unable to buy or sell anything in-game.

Mouse and Keyboard

  • Xbox players are currently unable to use a connected mouse and keyboard.

PlayStation®5

  • Players who are trying to reconnect may find themselves stuck on a loading screen for an extended period of time.
  • If there is a disconnection when assembling a crew, a player may encounter a TinyBeard error and need to reboot the game in order to join the lobby.
  • An unforeseen game shutdown will happen when using speech-to-text or text-to-speech to interact with another player.

Fixed Issues

Gameplay

  • Crew status icons will now appear as intended when the player is attacked by another player or skeleton.

Double Barrel Pistol

  • The ‘Two Skulls Are Better’ Commendation will now unlock when the relevant requirements are met.
  • Empty weapon audio now plays correctly when attempting to fire the weapon without any ammo.

Throwing Knives

  • Movement is now correctly slowed when holding and aiming the wieldable throwing knife.
  • Animation will now play correctly when cancelling the aim underwater.
  • The aiming animation no longer triggers in third person each time the player rotates after picking up a throwing knife.
  • Players with the ‘Reduce Hold to Use Item’ option enabled are now correctly put back into the aiming state after throwing a knife.
  • Players are no longer able to throw knives quicker if they do a light attack prior to aiming and throwing.
  • Appropriate damage modifiers are now applying to Gold and Plant Skeletons.
  • Throwing knives will no longer appear to float out of the player’s hand as they’re about to be thrown from a third person view.
  • The player’s left arm will now animate correctly when the player aims and begins to move when using the throwing knives.

Bone Caller

  • The Bone Caller will now appear in the correct orientation facing the player when held and viewed in first person.
  • Bone Caller Skeletons will now correctly progress the Commendations ‘Triple Threat Thrower’ and ‘Twin Shot Target’.

Horn of Fair Winds

  • Horn sound effects no longer repeat when continuously using the Horn for an extended period of time.

PlayStation®5

  • The Options button and the Touchpad button have been swapped to avoid confusion.
  • The game will no longer unexpectedly close if another player safe teleports near to a player.
  • Online IDs are now properly displayed during multiplayer gameplay.
  • Terminology that is not specific or relevant to the PlayStation platform is no longer present on the PlayStation build.
  • Dismissing the PSN Plus purchase pop-up will no longer cause an infinite loading screen.
  • The ‘Report Player’ button will no longer be automatically selected when the player first loads into the options menu.
  • The voice chat indicator will now correctly display for your own crew.
  • The Recent Players list will now display the correct PlayStation Online ID.
  • Players should no longer see an error message reading 'suspendPoint() is not called'.
  • The game will no longer unexpectedly close after rejoining a session on PlayStation 5.
  • A mouse cursor icon will no longer be seen in the top left corner while the game is launching.

Ziplines in Adventure

  • Animations should now play smoothly when players are moving on the platform at Crooked Masts.
  • Loot will now appear to sit properly on the platform at Crooked Masts when placed on the floor.

Visual and Audio

  • The Ashen Lord’s animation will now play correctly before they perform a rock throw attack.
  • The Checkmate Ship’s Crest now features the correct artwork.
  • The Noble Spartan Sails now show the correct preview imagery.
  • Leaves will no longer flicker on some of the trees in game when approached.

Text and Localisation

  • Text prompts for Season 12 features are no longer appearing more frequently than intended per session.
2.10.2.7  . 2024-04-03
id: 550 VFL view single open official

Insider Patch Notes 2.10.2.7

Insider Update 2.10.2.7 is now live! This Insider build brings back the opportunity to embark on Gilded Voyages for another round of testing. Additionally, Insiders have the chance to assist in testing a solution for accurately tracking the completion of Legendary Messages in Bottles.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

PlayStation®5

PlayStation 5

  • This Insider build offers existing Insiders their first opportunity to test Sea of Thieves on PS5® – head to the Insider Programme Hub for details on how to set sail on PlayStation 5’s version of Insiders.

Events

Gilded Voyages

  • Gilded Voyages are returning once again for testing in this Insider update! Players will be granted exclusive one-time Limited Gilded Voyages. These special missions offer higher risks and rewards for the participating Companies.

Updates

Legendary Message in A Bottle

  • We are currently seeking to evaluate a solution for accurately tracking the completion of Legendary Messages in Bottles. Upon successfully completing four Legendary Message in a Bottle maps, players will be rewarded with a Seaglass Rapier. Additionally, each player will receive a Golden Sailor Capstan upon logging in.

Known Issues

PlayStation 5 

  • Players attempting to sell a Chest of Fortune to the Servant of the Flame will find that their game unexpectedly closes.
  • Unmuting crewmates and other crews currently takes effect only if the player goes back to the main menu.
  • Players on PlayStation 5 will currently experience a beard error when attempting to join a session hosted on a different platform.

Fixed Issues

Double Barrel Pistol

  • Players will now see sensitivity settings for the Double Barrel Pistol for ADS whilst using a mouse and keyboard or controller.
  • The 'Full of Metal!' Commendation will now correctly unlock when the requirements are met.
  • Players are now able to see where the shot has fired clearly when using all pirate body types.
  • A hit from this weapon will now cause the harpoons at the Sovereign’s tent to retract.
  • The Double Barrel Pistol will no longer snap into the reload animation after using a charged shot.

Throwing Knives

  • There should now be sensitivity settings for the throwing knives for ADS whilst using a mouse and keyboard or controller.
  • A hit from this weapon will now cause the harpoons at the Sovereign’s tent to retract.
  • Players can no longer run during a charge attack.
  • The cool down period for heavy attacks now remains, even when heavy attacking twice in quick succession.
  • The empty Knife Pouch will no longer be held in throwing position when a player has run out of ammo from a third person view.
  • Pirates with a female body type will now animate correctly when using the throwing knives.
  • The aiming animation will no longer replay if the player attempts to throw the knife before it completes.
  • Players will no longer become stuck in the aiming animation after holding the aim and throw buttons after throwing the knife.
  • Players will no longer be required to shoot twice in order to throw subsequent knives when the 'Reduce hold to use item' setting is on.
  • Animation will now appear smoother when coming out of the aiming stance in a third person view.
  • The throwing animation will no longer play incorrectly when a player stops aiming when underwater.

  • Holding RT/LMB immediately after coming out aiming will now immediately put the user in a heavy melee attack stance as intended.

Harpoon Tightrope

  • Players will now appear to be stood directly on the tightrope while walking along it when the ship is moving.
  • The tightrope tutorial message will now appear for the correct duration when players get on a tightrope for the first time.

Horn of Fair Winds

  • Players will no longer be pushed back by a Horn that isn't directed at them.
  • The Horn of Fair Winds will no longer appear to drop off screen when in use underwater.

Bonecaller

  • Visual effects will no longer appear stretched when the Bonecaller is thrown below deck on a ship.

Pirate Emporium

  • Wailing Barnacle Pet Outfits have now been returned to the Pirate Emporium.

Ziplines

  • Pirates will now align properly with the zipline rope when using ziplines around Ancient Spire Outpost.

Visual and Audio

  • 'The Lair of LeChuck’ - Players will now see their mouse cursor aligned correctly with the Insult Sword Fighting text options.
  • The Flourishing Wild Rose items now display the correct icons.
  • Players will no longer see a shadow pop in and out on islands and in water when approaching ships.
  • Grass will now appear correctly when joining a session.
  • The Seared Forsaken Ashes Flag now appears correctly when equipped on a Brigantine.

Text and Localisation

  • Ship bundle names in the Pirate Emporium have been updated and are now correct.
2.10.2.6  . 2024-03-28
id: 549 VFL view single open official

Insider Patch Notes 2.10.2.6

Insider Update 2.10.2.6 is now live. Insiders have the opportunity to test out the Burning Blade ship, now equipped with the Ashen Roar flamethrower weapon! Additionally, within this build, Insiders can explore the new cosmetics that will soon be available in Outpost shops with the upcoming April update.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Season 13

The Ashen Roar

  • Within this build, Insiders can test out the Ashen Roar, a formidable forward-facing flamethrower, to enhance their naval combat experience while sailing on the Burning Blade.

Outpost Cosmetics

April Outpost Stock

  • Outpost shops have received a new shipment of items from the Seared Forsaken Ashes set, featuring a ship set and clothing options! Also making an appearance are the Forsaken Ashes Heavy Sword and Rapier, as well as Refined Gold items previously released as rewards for the Wish You Were Here event. 

Known Issues

Windows Store

  • Some players on Windows Store are unable to play this Insider build.

Gameplay

  • Xbox players are currently unable to use a connected mouse and keyboard.

Fixed Issues

Gameplay

  • Players will no longer experience unexpected game closure when completing the Merchant Alliance tutorial.
  • Players will no longer experience infinite loading screens when opening the ‘Invite friends’ Guild menu.
  • Shark spawn rates are now at the correct frequency.
  • Partial ship damage will no longer persist after sinking or scuttling.

Throwing Knives

  • The 'Barrel Buster' Commendation will now unlock as intended when killing a Gunpowder Skeleton with a throwing knife.
  • The throwing knife is now correctly registered as a throwing knife for the ‘Life and Soul’ Deeds.

Scattershots

  • 'The Lair of LeChuck’ – Scattershot cannonballs can no longer damage LeChuck's ship.

Double Barrel Pistol

  • Players are no longer forced to reload when sprinting after shooting one shot.
  • Hit reg will function more consistently when players are shooting single shots in quick succession.

The Bonecaller

  • Skeletons already spawned on the player’s ship will no longer remain on the ship when diving or when in the migration tunnel.

The Horn of Fair Winds

  • The Horn of Fair Winds can no longer be used from beneath the deck to knock players back.
  • Phantoms who are pushed back by the Horn of Fair Winds will now animate correctly.
  • The camera will no longer appear to jitter when players are falling while using the Horn of Fair Winds.
  • Players can no longer float on the surface of the water when using the Horn of Fair Winds from a height.
  • The correct sound effect will now play when relighting a campfire that has been doused by the Horn of Fair Winds.

Pirate Emporium

  • Preview animations for Owl pets have been updated and animation quality should remain consistent no matter what distance these pets are viewed from.
  • The Dark Warsmith Throwing Knife will no longer appear to be held backwards by players.

Visual and Audio

  • The Maestro Banjo strings will no longer appear to merge into players' fingers.

Performance and Stability

  • Improved server stability to avoid instances where players are disconnected from their session.
2.10.2.5  . 2024-03-26
id: 548 VFL view single open official

Insider Patch Notes 2.10.2.5

Insider Update 2.10.2.5 is now live. In this build, Insiders can commandeer the Burning Blade in this build, allowing them to test the vessel firsthand. Additionally, Insiders can get a sneak peek of the new stock arriving in April's update at the Pirate Emporium.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Season 13

The Burning Blade Technical Test

  • In this early technical test, Insiders are invited to take the helm of an early version of the Burning Blade. This initial test is focused on the sailing mechanics of this new Ship.
  • Locate the ominous vessel moored near the Sea Dogs Tavern or on the World Map if it has already been commandeered by other Insiders.

Chest of Fortune

  • For the duration of Season 12, the Chest of Fortune has been returned to the vault of the formidable Fort of Fortune and the tell-tale sign of the glowing red skull in the sky signifies the encounter is active.

Pirate Emporium

It's time to show off your pirate's style and try out the brand-new items coming to the Pirate Emporium! Pick up cosmetics such as ship liveries, costumes, weapons, pets and emotes using your Ancient Coins.

New Items – Now in Stock!

  • Checkmate Ship Collection
  • Checkmate Weapon Bundle
  • Checkmate Clothing Set
  • Checkmate Ship’s Crest
  • Crimson Crypt, Lodestar and Dark Warsmith Throwing Knives
  • Great Grey, Tawny, Snowy, Barn and Black Banded Owl Pets

  • Scrappy Weapon Pose Emotes

  • Sting Tide Ship Collection (returning from Season Nine Plunder Pass)

  • Sting Tide Costume Collection (returning from Season Nine Plunder Pass)

  • Sting Tide Lantern

  • Paradise Garden Pistol (Free!)

Additions to the Classics Range

  • The Classics range has been expanded to include a range of costumes, weapons and equipment from older sets now permanently reduced in price.
  • Items from the Shining Pegasus, Ruby Splashtail and Sea of Sands are just a few examples of the expanded sets now at home in the Classics range.

Updates

Ziplines in Adventure

  • Zipline ropes have been temporarily removed while this feature is worked on behind the scenes. Ziplines will return, fully functional, in a future Insider update. 

Weapon Pose Emotes

  • A range of Weapon Pose Emotes have been updated to include the Double Barrel Pistol and Throwing Knives, head to the forums to find out which emotes have been updated. 

Known Issues

Gameplay

  • Players on Xbox One S/Xbox One X may experience the game closing unexpectedly during first loading screen after launching the game.
  • Partial ship damage is currently persisting even after sinking or scuttling. 

The Burning Blade

  • Currently, when respawning on the Burning Blade, the player will sometimes respawn in the water outside the ship or within the ship’s walls. 

  • The Burning Blade currently appears very distorted when the ship has sunk under the water.

  • The Burning Blade will currently not migrate to a new server when the current server is otherwise empty.

Fixed Issues

Gameplay

  • Crews diving to an experience or Faction battle should no longer encounter issues where items on board their ship become non-interactable.
  • The 'This One’s To Go' Achievement will now unlock correctly when going down a zipline with a Treasure Chest.

Harpoon Tightropes

  • The transitions between the balancing animations while using harpoon tightropes should now appear smoother.
  • Players should now see a pop-up explaining the harpoon tightrope when they get on the rope for the first time.

Throwing Knives

  • Throwing knives will now function correctly when players have the ‘Reduce hold to use’ setting turned on.
  • Aim assist will now function correctly when the player is wielding a throwing knife after picking it up.
  • Throwing knives which are left stuck in the scenery will now last a maximum of one hour before despawning.
  • Aiming animations are now present for all pirate body types when players are aiming a throwing knife while underwater.
  • The ‘Title Fight’ Achievement will now correctly unlock when killing Greymarrow with a throwing knife.
  • Throwing knives will no longer duplicate when they are thrown into the Quest Table.
  • Turning while wielding a throwing knife will no longer cause the aiming animation to replay.
  • Throwing knives will now land vertically when they are dropped instead of horizontally, as intended.

Double Barrel Pistol

  • The hammers on the Double Barrel Pistol will now appear correctly when players change from the default Double Barrel Pistol cosmetic to another Double Barrel Pistol cosmetic.

  • The Double Barrel Pistol will no longer appear to merge through the body of players using larger pirate body types in third-person view. 

Horn of Fair Winds

  • Players will no longer be able to knock back an Ashen Lord using the Horn of Fair Winds.
  • Sales will now enter full billow as intended when players use the Horn of Fair Winds on them.

Report A Player

  • Players using the in-game report flow will now be able to complete the report when more than one player is selected.
  • Only players that are selected during the report flow will be reported.

Environment

  • The Wrathful King's Bounty Skull is now easier to pick up if it is placed on the shelf in the Captain's Quarters inside a shipwreck.

Visual and Audio

  • All graphical settings should now function as intended.

Text and Localisation

  • Text on loading screens is now aligned correctly when viewing on an Ultrawide monitor.
2.10.2.4  . 2024-03-22
id: 547 VFL view single open official

Insider Patch Notes 2.10.2.4

Insider Update 2.10.2.4 is now live. Gilded Voyages make a comeback in this Insider build for another round of testing. Insiders will also have the opportunity to preview and test the upcoming Season 12 Seasonal Rewards. Additionally, Insiders can keep exploring and evaluating the new weapons and tools scheduled for release in the next seasonal update.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Events

Gilded Voyages

  • Gilded Voyages are making a comeback for a second trial in this Insider build! Participants will receive special one-time Limited Gilded Voyages. These unique quests bring increased dangers and rewards for the Companies taking part.

Season 12

Seasonal Rewards 

  • A new Season means a brand-new set of rewards, unlocked by climbing through 100 levels of Renown! Earn cosmetics, gold, Doubloons and even Ancient Coins as you rise through the ranks by living the pirate life. 

A significant boost to Renown earnings in this Insider build, allowing Insiders to blitz through the Season levels and get a good look at all the cosmetics.

Known Issues

Report A Player

  • The report flow does not currently complete if more than one player is selected to be reported.
  • Players who are not selected during the report flow are currently also reported.

Fixed Issues

Gameplay

  • Captain’s Logbook will now appear on the Captain’s Table when players begin a Captained session. 
  • After sinking treasure during the Merchant Alliance or Order of Souls Tutorial Voyages, the Voyage will now be cancelled as intended.
  • Crews should no longer discover unintended Voyages being proposed when choosing to begin a Random Voyage.
  • Shipwrights will now give players their purchased supplies.
  • The Guilds menu screen is now loading consistently.
  • In-game communications should now be working consistently. 

Harpoon Tightropes

  • The player's level of tilt will no longer reset when they jump off and back on the harpoon tightrope quickly.
  • Audio from sliding on the harpoon tightrope should no longer persist once the player gets off the harpoon tightrope.

Throwing Knives

  • The Commendation ‘Triple Threat Thrower’ should now unlock correctly when the player kills 3 skellies without restocking the throwing knives.
  • Throwing knives will no longer stick into one another when thrown at the same location. 
  • Throwing knives will no longer appear to float in the player’s view after they have thrown a knife and immediately switched to another weapon.
  • Throwing knife sound effects will now play as intended when attacking pirates of all body types.
  • The third person aiming stance animation will now appear as intended when a player is holding a knife.
  • Players will no longer automatically switch to their second weapon when they’re out of throwing knives.
  • Players will no longer see a red kill icon when being hit with a melee attack with a knife from a third person view.
  • Throwing knives will no longer appear to merge through larger body types when being held in an idle pose from a third person view.
  • Throwing knives will move forwards as expected when using the standard melee attack underwater from a third person view.

The Bone Caller

  • Aim assist should no longer take effect on allied Bone Caller Skeletons.
  • Skeletons will no longer appear when using the Bone Caller within portal or dive tunnels.

Double Barrel Pistol

  • The weapon’s hammers will no longer stay in a charged state when switching weapons whilst charging the Double Barrel Pistol.
  • Reload sound effects will now play as intended when using the Double Barrel Pistol.

The Horn of Fair Winds

  • Visual effects will no longer appear to duplicate in different locations when using the Horn of Fair Winds on a ship.
  • The push force has been increased when using the Horn of Fair Winds on a Rowboat.
  • The correct icon now appears on the pop-up notification when players sell the Horn of Fair Winds.
  • The correct sound effect will now play when raising the Horn of Fair Winds.
  • The blowing visual effects when using the Horn of Fair Winds now appear at the correct animation quality and frame rate.

Environment

  • Treasure will no longer appear to merge through the floor in the Fort of the Damned vault.
  • Players are no longer able to merge through the hull of a Galleon and hide inside its walls.
  • Players will no longer be able to jump through the deck of a Galleon.

Visual and Audio

  • Capsize Charters should now appear on quest or treasure maps depicting Morrow's Peak Outpost.
  • The Ruby Stinger Cutlass preview imagery will now match the in-game model.
  • All rock formations on Devil's Ridge are now present on any quest or treasure maps depicting the area.

Text and Localisation

  • The text for the name section of the Unbroken Bonds Sails is now correct.
  • The ‘Fortune’s Favour’ Commendation now features updated text for Season 12.

Performance and Stability

  • Improved server stability to avoid instances where players are disconnected from their session.
2.10.2.3  . 2024-03-19
id: 546 VFL view single open official

Insider Patch Notes 2.10.2.3

Insider Update 2.10.2.3 is now live. In this build, Insiders will be given the opportunity to experience a fresh collection of Gilded Voyages as well as try out some of the new weapons and features that are planned for our Season 12 update.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Events

Gilded Voyages

  • As a part of the testing process for an upcoming event, Insiders will be provided with exclusive single-use Limited Gilded Voyages. These Voyages offer enticing quests that come with heightened risks and rewards for the respective Companies involved.

Updates

Animation Quality Improvements

  • Insiders are invited to take part in a limited stress test aimed at demonstrating certain enhancements in animation quality. For detailed instructions on how to join this test, please refer to the feedback thread.

Pirate Emporium Quick Menu

  • The Pirate Emporium can now be accessed via the Quick Menu, allowing pirates to browse the Emporium at any time!

Report a Player

  • The in-game Report a Player tool has now been extended, providing players the ability to report players for Movement Exploits, Aiming Exploits and Toxic Behaviour.
  • As with all player reports, these will be referred to the Sea of Thieves Support team for investigation and follow up action.

Skeleton Ships and Megalodons

  • The frequency of emergent Skeleton Ships and Megalodons has been reduced to ensure they align more closely with their behaviour before the Season 11 update.

Known Issues

Gameplay

  • Ship damage such as holes and broken masts persists even after sinking or scuttling.
  • Players currently cannot accept a crew invite while they are in an active adventure session on Steam.

Throwing Knives

  • When the 'Reduce hold to use item' setting is active, the player is unable to use the standard melee attack and can only perform the heavy melee attack.

Fixed Issues

Gameplay

  • Resolved an issue experienced during high network traffic where players bailing from a ship would find that water would only be visually thrown from a bucket and could then be thrown a second time.
  • Get back to work! Skeletons will now busy themselves repairing damage on Skeleton Ships during battle.

Scattershot

  • The ‘Scatter Bones’, ‘Shotgun!’ and ‘Holey Wood Holes’ Commendations should unlock correctly when using the scattershot.

Harpoon Tightrope

  • Wind and smoke trail visual effects now play correctly when sliding down a harpoon tightrope.

Throwing Knives

  • The third-person walking animation will now play as intended when players are aiming a throwing knife.
  • Audio for attacking will no longer play continuously whilst holding the knife in the heavy attack position.
  • The animation for the heavy attack now plays as expected when players use the heavy melee attack underwater.
  • Knives are now dealing melee damage to AI and other players as expected, and despawn at the correct time.
  • Players are no longer able to skip the aiming animation when aiming the knife underwater.
  • Reloading ammo when the knife pouch is active but not equipped now switches the knife pouch to a throwing knife as intended.

Double Barrel Pistol

  • Shots fired will now appear from the correct place on the gun when viewed in third-person.

Bone Caller

  • The ‘Skeleton Squared’ Commendation now unlocks correctly when using the Bone Caller.

Environment

  • Players will no longer see a gap between walls in the sewers under the Captain's Head Tavern on Port Merrick.

Performance and Stability

  • Improvements to error handling, reducing the frequency of players encountering HazelnutBeard when reconnecting to the game.
2.10.2.2  . 2024-03-15
id: 545 VFL view single open official

Insider Patch Notes 2.10.2.2

Insider Update 2.10.2.2 is now live. Insiders have the opportunity to try out the all-new Bone Caller Throwable and Owl pets in the Pirate Emporium. Ziplines across the map now feature set dressing to ensure they look like a natural part of the scenery. Additionally, the Double Barrel Pistol has made its return for testing purposes in this latest build.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Season 12

Bone Caller

  • Introducing the legendary Bone Caller - a mystical throwable that possesses the power to summon a friendly Skeleton crew comprising of three crewmates, making it a powerful tool that can be utilised in both offense and defensive encounters.

*Double Barrel Pistol *

  • The time taken to pull back the hammer on the second shot has been decreased allowing a faster charged shot.
  • Reload times have been improved to match the animation lengths for both single and dual bullet reloads. 

Ziplines Update

  • The latest update will bring a revamp to the Ziplines in Adventure mode, ensuring that they blend seamlessly with their surroundings in the Sea of Thieves. The changes will first be implemented at Ancient Spire Outpost and The Crooked Masts, with plans to extend the updates to other locations in future updates. 

Scattershot

  • The maximum range of Scattershots has been slightly increased, and the spread pattern when fired has been slightly reduced.

Pirate Emporium

Owl Pets

  • We're thrilled to share that in the upcoming April update, Owl pets will be added to the Pirate Emporium! Insiders can choose from 5 different variations.

These new feathered friends will appear in Insider’s Pet Chests within this Insider update.

Updates

Pirate Emporium Local Currency Purchasing

  • With the integration of a new platform on the horizon and shopping improvements in the works for the Pirate Emporium, this update removes a lesser-used feature that provided players with the ability to make purchases within the Pirate Emporium directly using their local currency.

Known Issues

Captain’s Logbook

  • The Captain's Logbook is currently not present on the Quest Table during Captained sessions, preventing progress through the tutorial.

Throwing Knives

  • The Heavy attack animation for the Throwing Knives currently does not show when the player uses the Heavy Melee attack while underwater.

Fixed Issues

Gameplay

  • The ‘Hoarder of Lost Artefacts’ Commendation should no longer progress when selling artefact items at the Reaper’s Hideout.

Harpoon Tightropes

  • First-person animations will now play correctly for players using all pirate body types.
  • Cutlass dodging animations now play correctly after repeated dodging while on a Harpoon Tightrope. 

The Horn of Fair Winds

  • Renown is now rewarded as intended when selling the Horn of Fair Winds. 
  • The Horn of Fair Winds ‘blowing’ visual effect now animates correctly.

Double Barrel Pistol

  • Both hammers on the Double Barrel Pistol now animate correctly.

  • Kill notifications are now displayed as intended. 

  • The 'Full of Metal!' Commendation now unlocks as intended.

  • Firing sound effects are now present when firing the first two loaded bullets and shooting a charged shot.

  • Players are no longer regaining ammo charges without using an Ammo Crate after firing the Double Barrel Pistol.

Solo Seas

  • Xbox players without a Game Pass subscription that receive a Beard Error will no longer become stuck in a state where they cannot access Solo Seas.

Pirate Emporium

  • The Mad Monkey Essential Ship Bundle now appears at the correct price. 

Environment

  • The Pirate Legend Hideout no longer features phantom flames floating near the front entrance.

Visual and Audio

  • The bubble visual effects will now play correctly when players are sprint-swimming.
  • Devil's Ridge maps should now display the entirety of the island including the little islets on the sides.
  • The Lantern Dance Emote preview now displays the correct flame colour.
  • Players’ ships will no longer appear duplicated or out of place a moment before surfacing for an Hourglass battle.
  • 'The Shroudbreaker’ - The Mysterious Stranger's animation will appear smoother during cutscenes and there will no longer be a miniature tankard present during cutscenes.
  • After dodging multiple times with a blocking Cutlass, the player’s sword arm will no longer become stuck in place and will now continue to animate smoothly.

Text and Localisation

  • ‘The Legend of Monkey Island’ - Several instances of overlapping text in the Tall Tale Quest Books and other written materials in these Tales have been resolved in the German translation.

  • Ship names using the max character length and all caps will no longer overflow onto the Ship Title and ship image when viewed in the Captain’s Logbook.

  • Subtitles for Tasha’s dialogue no longer contain a duplicated word.

Performance and Stability

  • The game will no longer crash during the first loading screen when played on Xbox Series S and Xbox Series X.
  • Improved server stability to avoid instances where players are disconnected from their session.
2.10.2.1  . 2024-03-12
id: 544 VFL view single open official

Insider Patch Notes 2.10.2.1

Insider Update 2.10.2.1 is now live. Insiders are now able to try out a revamped animation quality adjustment, while Throwing Knives and the Horn of Fair Winds are back for additional testing.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Season 12

Harpoon Tightrope

  • Further improvements to balancing on the tightrope on controller, providing a more forgiving experience and better accommodating players with higher network latency.
  • Players stepping onto the tightrope can now sprint much sooner.
  • Players will now tilt and be required to balance whilst sliding on a tightrope.

Updates

Animation Quality

  • Players now have improved control over animation fidelity with recent updates made to the options for various levels of animation quality. To access these options, Insiders can navigate to Settings > Graphics Settings > Animation Quality. 

Known Issues

Gameplay

  • Players attempting to open the 'Invite Friends' menu on all platforms may experience an infinite loading screen and need to exit the game.
  • Cosmetics and entitlements are resetting to default on some Insider pirates.
  • The Captain's Logbook is currently not present on the Quest Table during Captained sessions.
  • The game is occasionally closing unexpectedly while playing on Steam or Windows Store versions.

Fixed Issues

Gameplay

  • Players should no longer experience long loading screens when the ‘Counting Your Coins’ message is shown when purchasing Company Promotions.
  • Pirates will no longer find themselves immune to fire damage after Hourglass matches.
  • The 'Righteous Victory', 'Athena’s Shield', 'Order of Ghouls', 'Hunt Them Down', 'Is That All You’ve Got?' and 'Bones, Not Bonds' Commendations will now progress as intended.
  • Breaktime’s over! Skeletons will now appear on Skeleton Ships as intended.

Harpoon Tightrope

  • Players should now fall off a tightrope when colliding with something whilst balancing.
  • Players should now find it easier to step onto the tightrope when seeing the prompt.
  • The interaction prompt for the tightrope will now be more in line with the direction the player is looking.
  • The interaction prompt for the harpoon should show for everyone regardless of when the rope was attached.
  • Improved animations when climbing onto a tightrope and moving straight away.
  • The animation shown in first person when sliding has now been replaced with the regular walking animation.
  • Players should no longer collide with other pirates on the rope.
  • Players joining a game session already in progress will now see the prompt for already active tightropes.

Throwing Knives

  • The heavy stab attack should now deal damage in line with the animation.
  • Improved the animation timings of the stab attack.
  • Throwing Knives will no longer glint excessively when the player is close to them.
  • Killing enemies with a stab from the Throwing Knives will no longer display a red kill marker.
  • Players can store no longer Throwing Knives in Sunken Merfolk Statues.
  • Players will now enter an aiming state immediately after using a melee attack and aiming.
  • Pirates are no longer able to hop whilst aiming the Throwing Knife.
  • Players will no longer be able to throw two Knives in short succession when trying to rapidly attack.

Horn of Fair Winds

  • The knock-back when using the Horn of Fair Winds on another player is now more consistent and no longer pushes players in random directions.
  • The Horn of Fair Winds can no longer be used from beneath the deck to have sails enter full billow or to knock other players back.
  • The Horn of Fair Winds will now glint when placed on the ground and viewed from a distance, as intended.
  • The Horn of Fair Winds will now be displayed correctly when held by medium-sized feminine pirate body types.

Scattershot

  • The ‘Saint Elmo's Fire!’ Commendation will now properly unlock when hitting a Ghost Ship.

Visual and Audio

  • Blocking a Skeleton’s attack with a Cutlass now matches the Skeleton’s strikes with the pirate's sword.
  • Skeletons and Phantoms blocking a player’s Cutlass attack will now consistently block in sync with the pirate’s strikes.
  • Observing a player blocking Cutlass strikes will now consistently show the player’s blocking animations.
  • Tall Tales – Resource Crates will no longer appear invisible when taken through a Tall Tale portal on a docked Rowboat.
  • Keys used to unlock Chests will no longer appear to merge with the hands of pirates with certain body types. 

Text and Localisation

  • 'A Pirate’s Life’ - Subtitles are now all present for scenes involving the Cursed Captain.

Performance and Stability

  • Resolved an issue that was causing an unexpected game closure when players use a Throwing Knife.
  • Resolved an issue that caused an Almondbeard error for players attempting to kill a Skeleton enemy with a Throwing Knife.
2.10.1.6  . 2024-03-08
id: 543 VFL view single open official

Insider Patch Notes 2.10.1.6

Insider Update 2.10.1.6 is now live. As we near our March update, this stabilisation build showcases the features we plan to include in the final release build for March. Your support is crucial as we finalise our preparations.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Known Issues

Solo Seas

  • If a player with an Xbox Live Silver account attempts to accept an invite to a High Seas session from a player with an Xbox Live Gold account, they will receive an error and then be unable to enter any subsequent session type. 

Trading Company Promotions

  • Players can cause the game to freeze unexpectedly by attempting to purchase any Trading Company Promotion.

Anti-Cheat

  • Some Steam players may experience issues launching the title and will receive an error stating that Anti-Cheat is not installed.

Fixed Issues

Gameplay

  • Improved directional stick input detection on controllers and returned deadzone and response curve controls.
  • Sailor's Knot Stronghold becoming a Skeleton Fort or Fort of Fortune encounter will now consistently be defended by skeletons.
  • Players performing the Make Friends emote together will now summon the Add Friends menu as intended.
  • The Maestro Flag now appears in the correct flag section.

Anti-Cheat

  • Players should no longer innocently encounter a Ghostbeard or Alabasterbeard error when starting the title.

Pirate Emporium

  • The Lunar Festival Ship Collection and the Collector’s Huntress Figurehead prices have been updated and are now correct.

Environment

  • 'Captains of the Damned’ - Players will now consistently respawn in the correct place aboard the Silver Blade after returning from the Ferry of the Damned.
  • The rocks on Wanderers Refuge now all behave correctly.

Visual and Audio

  • Players who have migrated across servers should no longer sometimes appear on fire to other players.
  • Wild Rose Floral Hair no longer stretches and distorts when worn with certain clothing.

Accessibility

  • The Roaring Grog Emote Bundle now features narration.

Text and Localisation

  • The descriptions for the Maestro Wheel, Maestro Sails and Flourishing Wild Rose Flag have been updated and are now correct.

Performance and Stability

  • Players will no longer receive an Alabasterbeard error when attempting to set sail for the Maiden Voyage in Solo Seas.
2.10.1.5  . 2024-03-06
id: 542 VFL view single open official

Insider Patch Notes 2.10.1.5

Insider Update 2.10.1.5 is now live. As we approach our March update, this stabilisation build is representative of the feature set we intend to deliver in March and therefore we need your support as we prepare our final release build. 

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Updates

Legendary Message in a Bottle

  • Insiders are once again invited to participate in testing the functionality of our Legendary Message in a Bottle quests. These quests may appear randomly in shipwrecks and on the shores of any island in High Seas mode (excluding Outposts) during this Insider build.

Virtual Keyboard Support

  • Players summoning the Virtual Keyboard inside the game will now find that a range of new languages are supported. The keyboard now supports Simplified Chinese, Traditional Chinese, Thai, Japanese, Korean and Russian.

Known Issues

Weapon Slots

  • Insiders who had either the Throwing Knives or the Double-Barrelled Flintlock weapons equipped in the previous Insider build will find that they do not have access to that weapon slot during this Insider build. 

Fixed Issues

Gameplay

  • Phantoms should now be able to hit stationary players with their lunge attack.
  • Using the harpoon to bring treasure aboard your ship will now ensure the Gold Hoarder Tutorial progresses as intended.
  • The text prompt to ‘Use Quest Table’ is no longer visible when a Voyage is active.

Solo Seas

  • Players without an Xbox Game Pass subscription are no longer able to accept invites and join High and Safer Seas sessions when invited by a player with an Xbox Game Pass subscription.
  • Solo Seas players are no longer able to invite other players into their crew, as intended.

Visual and Audio

  • Phantoms performing their teleport attack will now be visible as they prepare to attack.
  • Phantoms performing their lunge attack will now appear to travel smoothly towards the player.
  • Continuously heavy striking a Skeleton Captain will now cause it to visually stumble backwards each time without sliding. 
  • The Capsize Charters tent is now present on buried treasure maps.
  • The Maestro Banjo icon has been resized so that the item is no longer cut off at the top.
  • Chest keys will no longer appear to merge with pirates’ hands.
  • The Reaper’s Heart Equipment Bundle now appears with the correct artwork.
  • Jumping while holding a Fishing Rod will no longer cause animation errors.
  • The Flourishing Wild Rose Sails should now equip successfully on Sloops or Brigantines.
  • The Gold Curse Whippet icon has been updated to appear less bright.
  • Voyage card artwork is now present in all Outpost Trading Company Shops.

Text and Localisation

  • Merchant Crates will now have consistent naming and will all begin with 'Crate of' on labels.
  • ‘A Pirate's Life’ - The name of the character who is speaking is now present as intended on all of the Cursed Captain's subtitles during chess game interaction.
  • 'Wild Rose’ - Madame Olive's subtitles are all present and complete, as intended.

Performance and Stability

  • Improved server stability to avoid instances where players are disconnected from their session.
  • Players should no longer experience long loading screens during this build.
  • Ongoing improvements made to client and server performance, reducing the frequency of high ping spikes, desync and rubberbanding while playing.
2.10.1.4  . 2024-03-01
id: 541 VFL view single open official

Insider Patch Notes 2.10.1.4

Insider Update 2.10.1.4 is now live. In this latest Insider build, players will have the chance to try out an exciting new weapon - the throwing knives! Insiders are encouraged to assist the development team in testing a pre-release version of a fresh Voyage, while a batch of Outpost cosmetics arrives on the shores for March.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Season 12

Throwing Knives

  • This new weapon in the Armoury comes as a set of five small knives, which players can wield one at a time when equipped and are restocked from an Ammo Chest.

  • Wielding a throwing knife allows players to stab enemies with a melee attack or charge for a downward striking blow.

  • Players can also throw them for a high damage ranged attack and have five knives at their disposal. If a thrown knife misses its target, it will become lodged in the environment and can be recovered to replenish the player’s stock. Be aware though that another player can also retrieve the misthrown knife and use it against you!

Limited Voyages

  • Limited Voyages are unique Voyages that players will be given as part of events and can be limited in terms of how long players have to complete them, how many uses they have or a combination of these. 

  • Insiders are invited to help us test the functionality of this early iteration of this type of Voyage; whether the Voyages are given out correctly and have the correct limitations on them, and any other functional feedback only.

Please note that quest content is entirely placeholder for this functionality test. Insiders are reminded to give feedback on the functionality of these quests rather than their content/gameplay.

Outpost Cosmetics

March Outpost Stock

  • Outpost shops have received a new shipment of items from the Flourishing Wild Rose set, featuring a Ship Set, Weapons and Hair & Beard styles! Also making an appearance is the Sweeping Hair hairstyle, which will be distributed to all Insiders’ Chests to facilitate testing.

Updates

Harpoon Tightrope

  • The tilting experienced when losing balance is now smoother and the input required by controller players to balance has now been improved.

Emporium Post-Purchase Recommendations

  • Players purchasing items from the Pirate Emporium will now be presented with a pop-up after purchase suggesting similar items they may enjoy and allow them to fast-track to the suggested offer.

Adventures Tab

  • The Adventures Tab has been removed for more streamlined navigation in Pirate Log.

Known Issues

Throwing Knives

  • Knives can stick into surfaces at all angles and stick into each other.

  • When players have no knives remaining, they will still see a knife in their pirate’s hand, which is unintended.

  • Animations are not currently finalised which is causing several visual issues. These have been detailed in the feedback thread.

Server Stability

  • Players sometimes experience the game freezing when attempting to buy a Trading Company Promotion.

Fixed Issues

Gameplay

  • Fish have now returned to the Sea of Thieves!

  • The frequency of Sharks appearing when stepping foot in the water has now returned to normal levels. 

Season 12

  • Multiple enemies can now be doused by the Horn of Fair Winds if they're on fire.
  • Campfires can now be doused by the Horn of Fair Winds if they're lit.
  • The ‘Peppered Sea Steak!’ Commendation will now unlock when hitting a Megalodon with the Scattershot.

Environment

  • Players will no longer be able to swim in areas that do not contain water inside the Shrine of Ocean's Fortune.

Visual and Audio

  • The Message of the Day pop-up notification will now appear on screen smoothly rather than image by image.

  • The flag used to show a Fort is active will now be displayed when the player is the correct distance away.

  • The Crab Ocean Crawler now turns at the correct speed and animates correctly as a result.

  • Messages in a Bottle now appear with the intended glint animation.

Performance and Stability

  • Improved server stability to avoid instances where players are disconnected from their session.
2.10.1.3  . 2024-02-27
id: 540 VFL view single open official

Insider Patch Notes 2.10.1.3

Insider Update 2.10.1.3 is now live. In this build, Insiders can be among the first to get their hands on the brand-new Double-Barrelled Pistol weapon. Test your aim and share your feedback on this exciting new addition! Pirates can also try out the new Horn of Fair Winds, feel the breeze and enjoy the wind in your sails! Don't forget to check out the new stock now available in the Pirate Emporium!

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Season 12

Double-Barrelled Pistol

  • Introducing the Double-Barrelled Pistol, one of the two new weapons being added to players’ loadout options in Season 12.
  • This new weapon holds six bullets and can be fired twice before needing to be reloaded, or both barrels can be fired together by charging a shot.

Horn of Fair Winds

  • This mighty magical conch shell provides a myriad of different support style options for use within the Sea of Thieves. The Horn of Fair Winds can provide full billow to any sail it’s directed at, extinguish flames and even knock enemies back!

Pirate Emporium

It's time to show off your pirate's style and try out the brand-new items coming to the Pirate Emporium! Pick up cosmetics such as ship liveries, costumes, weapons, pets and emotes using your Ancient Coins.

New Items in Stock

  • Stone Islehopper Outlaw Ship Collection
  • Stone Islehopper Outlaw Weapon Bundle
  • Stone Islehopper Outlaw Costume
  • Stone Islehopper Outlaw Banjo
  • Spartan Ship Collection
  • Roaring Grog Emote Bundle
  • Gold Curse Whippet
  • Ravenwood Costume Set (returning from Season Eight Plunder Pass) 
  • Sea of Thieves: A Pirate’s Life Mega Bundles
  • Blow Bubbles Emote (free!)

Updates

Safer Seas Solo-Play

  • Players with an owned copy of Sea of Thieves are now able to experience Safer Seas as a solo player without needing an Xbox Game Pass Core or Ultimate Subscription.

Report a Player

  • The In-Game ‘Report a Player’ option has now been extended, providing players easy access to a web-based route for providing a more detailed report through the Sea of Thieves Support site.

Known Issues

Fishing

  • Fish are currently not appearing as expected.

Pirate Emporium

  • The Stone Islehopper Outlaw Cannon Flare is currently missing from the Pirate Emporium catalogue.

Fixed Issues

Gameplay

  • Selling Dark Relics will now progress the ‘Treasure sold to the Order of Souls’ Captaincy Milestone as intended.
  • Skeletons should always flinch when successfully hit by a sword.
  • The Shrouded Ghost Figurehead will now be unlocked as intended when players have completed the Hunter of the Shrouded Ghost Commendation.
  • The Skull of Siren Song pop-up notification will now no longer show when players first load into a game.
  • The Quest Table will now update ‘Liked Voyages’ as intended.

Environment

  • Players will no longer find themselves being transported back to their ship when navigating around the Reaper’s Lair. 
  • Players will no longer find themselves becoming stuck under the rocks in the Glorious Sea Dog tavern.

Visual and Audio

  • The Ship Name on Captained ships should now always be present on the Ship’s Crest when loading into a session.
  • The art on the loading screens on Xbox Series S has now been updated to the Season 11 art.
  • Continuously heavy striking a Skeleton Captain will now cause it to visually stumble backwards each time without sliding.
  • The Ragamuffin Outfit of the Wailing Barnacle no longer causes the cat’s chin to merge into its body when held by a player.
  • Pirates with larger body types will no longer appear to merge into the environment when using outdoor sitting spots.
  • The ‘Your Ship has Taken Damage’ pop-up notification will no longer remain on screen after players have repaired the ship.
  • 'A Pirate's Life’ - Plants will no longer appear distorted when viewed from a distance.

Text and Localisation

  • 'Last Seen Haunting’ Quest Scrolls no longer appear with overlapping text.
  • Larinna's dialogue no longer refers to buying Voyages from Trading Company representatives.

Performance and Stability

  • Improved server stability to avoid instances where players are disconnected from their session.
2.10.1.2  . 2024-02-23
id: 539 VFL view single open official

Insider Patch Notes 2.10.1.2

Insider Update 2.10.1.2 is now live. In this Insider build, players are encouraged to provide us with feedback on upcoming features planned for the main game in the future.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Updates

Harpoon Tightrope

  • Following Insiders Feedback the experience of walking the tightrope has been rebalanced, allowing faster movement across the rope and a more forgiving experience when losing balance before falling off.
  • Players will also now automatically hop off at the end of a tightrope.

Scattershot

  • Iconography for the Scattershot is now shown in the Barrel and Inventory UI.

Known Issues

Game Update Size

  • Players across Xbox Console and Microsoft Store PC are experiencing larger than intended download sizes for Insiders builds.

Trading Company Promotions

  • Players can cause the title to freeze when purchasing Trading Company Promotions.

Harpoon Tightrope

  • Players joining a game after a tightrope has been deployed will not see the text prompts which should be visible when interacting with Harpoon Tightropes.

Fixed Issues

*Gameplay *

  • Players are now able to interact with the Shipwright when docked at the Sovereign Tent on Sanctuary Outpost, as intended.
  • The correct loot will now be dropped from ships on Skeleton Fleet Voyages and after defeating an Athena's Fortune Ashen Lord.
  • Players will no longer experience a Beanbeard error when diving for Voyages.
  • Skulls, Vault Keys and Collector’s Chests buried in the caves of Smugglers’ Bay will now be correctly marked on treasure maps.
  • Quest notes will now be removed from the player’s inventory at the correct time after completing a Coral Message in a Bottle Voyage.
  • After losing a battle with an emergent Skeleton Ship or Megalodon, players will now receive a longer rest period before being attacked again.
  • When playing on Xbox Series X with a 120Hz Screen that either does not support HDR or HDR has been disabled, the game settings menu no longer shows HDR Brightness and Contrast settings.
  • Ammo pouches left onboard a sinking skeleton ship will now sink with the ship.

*Season 12 *

  • Players will now see the correct text prompts when the Harpoon Tightrope is deployed at a sliding angle.

*Visual and Audio *

  • Players using medium- and larger-build pirate avatars will no longer seem to float when sitting down on the back of a Sloop.
  • Pirates’ fingers will no longer appear to merge into the strings of the Reaper's Heart Banjo.
  • Repeatedly aiming down sights on certain Eye of Reach models will no longer cause the top horizontal pixel line on the screen to flicker.
  • The Reaper’s Heart Tankard liquid will no longer appear to deplete before players have finished drinking the contents.
  • Trade Route Maps for Lost Shipment Voyages are no longer displaying black squares over island icons.
  • Players should now consistently see their Ship name adorned on their Ship’s crest when joining a session.
  • Players diving to a Shrine on behalf of the Order of Souls or Merchant Alliance will no longer see Gold Hoarder themed UI when taking Gold from Collectors Chests.

*Text and Localisation *

  • ‘The Legendary Storyteller’ - German translations are now present as intended.
  • Pop-up notifications will now help guide players who attempt to sell an item to the wrong character, directing them to the correct one with more clarity.

*Performance and Stability *

  • Xbox Series S players losing an hourglass battle will no longer experience an extended black screen when migrating to their new server.
  • Improved server stability to avoid instances where players are disconnected from their session.
2.10.1.1  . 2024-02-14
id: 538 VFL view single open official

Insider Patch Notes 2.10.1.1

Insider Update 2.10.1.1 is now live. Within this build, Insiders are invited to try out the new Message of the Day feature and give us their feedback on some updates to the Scattershot projectiles (formerly known as the Grapeshot), which is due to be released in Season 12. We also have some exciting changes to harpoons for Insiders to test.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Gameplay Improvements

Tightrope Walking

  • Players sinking a harpoon line into a rock, beach, tree or even ship can now climb on and tightrope walk down the line, keeping balance as they go!

Scattershot Update

  • The Grapeshot has now been renamed to the Scattershot and a few changes have been made to it following Insiders’ feedback.
  • When a Scattershot breaks apart, the smaller cannonballs now blast a little higher to improve visibility of where they land. While they are now more visible, the spread pattern has been compressed to prevent stray cannonballs travelling too low or too high.
  • Damage dealt by the Scattershot’s blast has been capped, preventing repeated shots to the same location from creating tier 3 damage holes.
  • The availability of these items in storage containers has also been reduced to match the intended rarity.

Updates

Message of the Day

  • This Insider build introduces a new ‘Message of the Day’ feature, which will be used to highlight upcoming content, new features and other exciting news within the world of Sea of Thieves.

Known Issues

Season 11

  • Players currently have a small chance of experiencing a ‘Beanbeard’ error when diving for a Voyage, Tall Tale or World Event.

Fixed Issues

Gameplay

  • Crews diving to an experience or Faction battle and surfacing alongside another ship should no longer experience issues where items onboard their ship become non-interactable.
  • A new tutorial pop-up notification has been added, to prompt players to go to their Quest Table to access newly unlocked Voyages after claiming a relevant Company Promotion.
  • Players can now left-click on the Discover Panel to access the corresponding menu location.
  • All Raid Voyage Commendations now activate correctly and for the relevant Trading Company upon completion.
  • The tab options have been removed from the top of the Quest Table interface.
  • All Trading Company tutorial outros will now play upon completion as intended.
  • When players unlock the Mysteries of the Sunken Kingdom Commendation, the pop-up notification now mentions the correct place to purchase the quest from in future.
  • Players are now able to rename their ship without seeing an error message.
  • The Merchant Alliance Trading Company tutorial no longer incorrectly ends with banner 'The Chicken Coop was lost' after handing in Chicken Coop.
  • The Pirate Lord will now be present as expected at the end of the Order of Souls Trading Company tutorial.
  • The first session tutorial will now play for new pirates until they have interacted with the Quest Table or proposed a Voyage.

Season 12

  • 'A Pirate’s Life’ - Players will no longer experience an unexpected game closure when shooting Scattershot cannonballs at the Flying Dutchman.

Environment

  • Players will no longer find themselves falling through the environment when swimming near the pier at the Fort of the Damned.
  • Pirate’s backs will no longer appear to merge through the chair in the Tavern of the Damned.
  • All textures are now displayed correctly at Devil's Ridge.
  • 'Captains of the Damned’ - Tree foliage is no longer visible in the sky around the swamp section of this Tall Tale.

Visual and Audio

  • All Commendation pop-up notification backgrounds are now themed to the appropriate Trading Company.
  • Promotion Certificates have received a visual upgrade, fixing some text size issues and overlap and including some glowing animations.
  • Flags on Sea Forts have reverted back to their original colours.
  • Tall Tale cards which appear in-world after interacting with Quest Books have been updated to use same layout as those seen when interacting with the Quest Table.
  • When a Tall Tale is proposed on the Quest Table, the pop-up informational card has been given an improved layout and now shows Checkpoint status.
  • The lighting effect for objects viewed underwater will now work as intended when these objects are positioned between the player and the shimmering effect of a Shrine.
  • The Quest Table on enemy ships will now appear correctly while in battle.
  • Pirate lord will now appear correctly when walking in on the outro cutscenes in Trading Company tutorials.
  • Lost Shipment Voyage maps will no longer appear with black squares on island icons.

Text and Localisation

  • Pop-up notifications shown to players attempting to sell an item to the wrong character will now always direct them to the right character.
  • 'The Legendary Storyteller’ - Instances of overlapping text in the Tall Tale Quest Book have been rectified.

Performance and Stability

  • Pirates completing the Merchant Alliance Trading Company tutorial will no longer experience an unexpected game closure upon completion.
  • Improved server stability to avoid instances where players are disconnected from their session.
2.10.0.8  . 2024-02-09
id: 537 VFL view single open official

Insider Patch Notes 2.10.0.8

Insider Update 2.10.0.8 is now live. As we approach our February update, this stabilisation build does not introduce any specific new features to test, however it is representative of the feature set we intend to deliver in February and therefore we need your support as we prepare our final release build.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

GDK Integration

While Insiders have been providing valuable test support on the GDK build of Sea of Thieves in isolation, with this Insiders update, GDK is now fully integrated into all our builds moving forward.

GDK Integration

  • Sea of Thieves now operates on the latest Xbox GDK (Game Development Kit). Players on PC are encouraged to update to the latest graphics drivers to ensure the best compatibility and performance.
  • Sea of Thieves now supports DirectX 11 and DirectX 12, where supported by the hardware. While the title will now auto-detect and optimize the experience, players can select explicitly within the game settings if they choose.
  • General client performance improvements should be seen across the experience, with PC players seeing the largest improvements.
  • While players on console and the Microsoft Store have experienced a large initial download, regular game updates moving forwards will now be considerably smaller.
  • The Microsoft Store experience on PC is now improved, with the client now signalling the need for an update and the ability for players to set the install location when using the Xbox App.

Known Issues

Graphics Driver Compatibility

  • Players on older GeForce Graphics drivers may experience an extended load time when launching this GDK version of Sea of Thieves. Players are encouraged to update to the latest graphics drivers to ensure the best compatibility and performance.

Season 11

  • Players currently have a small chance of experiencing a ‘Beanbeard’ error when diving for a Voyage, Tall Tale or World Event.
  • Completing the Merchant Alliance Trading Company tutorial will currently cause the game to close unexpectedly.

Captaincy

  • Players are currently unable to rename their ship and will see an error message stating ‘Your ship could not be renamed. Try again shortly.’

Fixed Issues

Gameplay

  • Tridents will no longer grant Emissary Grade progression when picked up and placed on the ship.
  • Becoming a Servant Champion will no longer unlock the achievement to become a Pirate Legend.
  • The 'Golden Voyager' Commendation will now successfully upgrade after finishing the Gold Hoarders Tutorial Voyage.
  • Gold pouches and Storage Keys will now appear at the correct time when players take on a Sea Fort as a Raid Voyage. 
  • The correct loot types will now appear in Skeleton Fleet Voyages and Athena’s Fortune Sea Fort Voyages when activated as a Raid Voyage. 
  • A Crate of Fine Sugar will now be found in the Merchant Alliance Sea Fort Voyage Treasury as part of a Raid Voyage. 
  • The Commendations for earning a Company Distinction will now be triggered at the correct level.
  • The correct amount of loot will now appear after defeating Phantom Captain at a Sea Fort. 
  • Skeletons frequenting Siren Shrines will now take the correct number of hits to defeat.
  • 'The Cursed Rogue’ - It is no longer possible to sell the Skeleton Key to the Gold Hoarders.
  • ‘Heart of Fire’ - Random encounters will occur as intended when the player starts the Heart of Fire Tall Tale.

Improved Athena’s Fortune & Legend of the Veil Voyages

  • The subtitles displayed on approach to the Haunted Island now appear at the correct time.
  • Players are now able to sell relevant items insider a Collector’s Chest to the Mysterious Stranger.
  • Visibility has been improved on the Grim Fortune Key from the Shipwreck Graveyard, making it easier to see when dropped on a ship’s deck.

Environment

  • The vault door on Kraken's Fall now descends all the way into the floor, as intended.

Visual and Audio

  • The Pirate Lord now vanishes at the correct time and with the correct fade animation during the Order of Souls tutorial outro sequence. 
  • Battle music will now be heard during a skeleton bounty fight.
  • The Reaper’s Heart Pocket Watch now displays the date.
  • If players place down more than one proposal on the Quest Table, the second proposal no longer overlaps the Hourglass of Fate.
  • The Ragamuffin Outfit of the Wailing Barnacle no longer merges with the player’s arm when holding the cat.

Text and Localisation

  • 'The Lair of LeChuck’ - Instances of overlapping text in the Tale’s Quest Book for all non-English language versions have been rectified.
  • 'The Legendary Storyteller’ - Instances of truncated and overlapping text in the Tall Tale Quest Book have been rectified in the English language version.
  • 'Revenge of the Morningstar’ - Instances of overlapping text in Tall Tale Quest Book have been rectified in the Russian, German and French language versions.
  • A small grammatical error has been fixed in the 'Souvenir!' Commendation's description.
  • The Islehopper Outlaw Big Bundle and Infinite Depths Big Bundle no longer have placeholder images in their shop previews.
  • ‘The Fate of the Morningstar’ - The Japanese version of the Ferryman's Quest Book no longer appears to have cut-off text.
  • ‘Wild Rose’ - The Japanese version of the Quest Book no longer appears to have overlapping text.
  • The description for The Legendary Guardian Title now states the correct Pirate Alignment.
  • Bounties with ‘Last seen haunting’ lines no longer appear with overlap in Spanish, Russian or French language versions.
  • The 'My Booming Bones' Commendation description text now appears correctly after unlocking the Commendation.
  • Rag and Bone Crates no longer appear with Care Instructions.
2.10.0.7  . 2024-02-08
id: 536 VFL view single open official

Insider Patch Notes 2.10.0.7

Insider Update 2.10.0.7 is now live. The Insider build that was initially scheduled for Tuesday has arrived! As we approach our February update, this build doesn't introduce any specific new features to test, however it is representative of the feature set we intend to deliver in February and therefore we need your support as we prepare our final release build.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

GDK Integration

While Insiders have been providing valuable test support on the GDK build of Sea of Thieves in isolation, with this Insiders update, GDK is now fully integrated into all our builds moving forward.

GDK Integration

  • Sea of Thieves now operates on the latest Xbox GDK (Game Development Kit)
  • Sea of Thieves now supports DirectX 11 and DirectX 12 where supported by the hardware. While the title will now auto-detect and optimize, players can select explicitly within the game settings.
  • General client performance improvements should be seen across the experience, with PC players seeing the largest improvements.
  • Regular game updates on Console and through the Windows store will now be much smaller moving forward.
  • The Microsoft Store experience on PC is improved with the client now signaling the need for an update and the ability to set where to install the game from the Xbox App.

Known Issues

Season 11

  • Completing the Merchant Alliance Trading Company tutorial will currently cause the game to close unexpectedly.
  • Players currently have a small chance of experiencing a ‘Beanbeard’ error when diving for a Voyage, Tall Tale or World Event. 

Performance & Stability

  • *The team are aware that the Steam and Microsoft Store versions of this Insider build are not currently functioning. Please see the Insider forums for updates. *
  • Players attempting to use oars on Rowboats or interact with sails on their ship may experience the game closing unexpectedly.
  • After leaving the game and clicking ‘Start Game’ on the title screen, players may experience the game freezing unexpectedly.

Fixed Issues

Visual and Audio

  • The Settings menu now contains finalised text in all languages.

Text and Localisation

  • Localisation has now been finalised for all additional languages.
  • Translated text for the Ponytail Hair item will now display correctly.

Performance and Stability

  • Players are now able to sell items to any vendor without experiencing an unexpected exit from the game.
2.10.0.6  . 2024-02-02
id: 535 VFL view single open official

Insider Patch Notes 2.10.0.6

Insider Update 2.10.0.6 is now live. Within this build, Insiders have the opportunity to preview changes that have been made to two Athena’s Fortune Voyages following player feedback, as well as some new ziplines around the Sea of Thieves map. Insiders can also test out Legendary Message in a Bottle quests and strike a pose at community event Picture Walls around Outposts.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Season 11

Improved Athena’s Fortune Voyages

  • The Voyage of Legends and Ashen Voyage of Legends have now been refreshed, providing a shorter session experience and consistently delivering rewards for the Athena’s Fortune Trading Company.

Season 11 Diving Technical Test

  • In order to better diagnose issues reported from the Live Game when diving to experiences, this Insiders build now includes a range of additional reporting behind the scenes.
  • Insiders are invited to undertake certain diving activities in order to assist with gathering data for the team. For this test, Insiders can dive to Tall Tales and Raid Voyages, including Skeleton Ship Battles, Ghost Ship Battles and Ashen Lords.

Trading Company Notifications

  • The prompts that appear in the tunnel when diving to a Voyage now display Company-specific imagery.

Gameplay Improvements

Ziplines in Adventure

  • More ziplines have been added to islands across the Sea of Thieves. Ziplines can now be found at Kraken’s Fall and Plunder Valley for testing. 

Live Events

Legendary Message in a Bottle Technical Test

  • New Legendary Messages in Bottles will now appear on the shores of islands (excluding Outposts), providing crews a quest to earn Athena’s Fortune treasure.

This is a Technical Test within Insiders; the name, treasure allocation, spawn rates and further details may not reflect the final design. For more information on this quest, head to the * forums *.

Community Event Picture Wall

  • A new community event Picture Wall has been placed at several Outposts throughout the map. 

*Check the * feedback thread

  • to find out where this wall will appear.*

Updates

Water Visual Improvements

  • Could the water look any better?! When viewed from a distance, the surface of the water now appears smoother, improving its appearance.

Known Issues

Season 11

  • The Athena’s Fortune Shop is not currently available for some players. 
  • Completing the Merchant Alliance Trading Company tutorial will currently cause the game to close unexpectedly.

Fixed Issues

Gameplay

  • Grapeshot projectiles have been adjusted to improve visibility and consistency.
  • Loot will now appear in storerooms in Sea Forts started using a "Dive to" option from the Quest Table.

Environment

  • Players will no longer find themselves teleported back to their ship when attempting to use the elevator in the Reaper’s Lair.
  • Players will no longer become stuck on part of the environment in the Shrine of Hungering.
  • Players will no longer find themselves getting stuck on the tree near the Fish Statue on Shark Bait Cove.

Visual and Audio

  • Banners seen when approaching Sea Forts will now appear correctly. 

  • When progressing from level 100 to Distinction 1, the level-up animation will now play correctly rather than in reverse. 

  • The Pirate Lord now leaves at the correct time when finishing a Trading Company Tutorial.

  • The Reaper’s Heart Concertina now appears at the correct graphical quality.

  • The Maestro Hurdy-Gurdy now appears at the correct graphical quality.

  • The sound effect for the Big Metal Brazier being hit by a cannonball is now correct.

  • The Scarlet Sailor Hurdy-Gurdy now appears correctly in first-person view.

  • The Eastern Winds Ruby Silken Gloves now appear correctly when viewed in third person.

  • Snakes are no longer making Oink Sounds.

  • Old Boot Fort no longer appears on the map when playing the Emissary Tutorial.

Text and Localisation

  • Maestro instruments now display the related Commendation required to unlock them.

Performance and Stability

  • Players should no longer experience an unexpected game close when sailing close to Dagger Tooth Outpost.
  • Improved server stability to avoid instances where players are disconnected from their session.
2.10.0.5  . 2024-01-30
id: 534 VFL view single open official
no changelog stored
2.10.0.4  . 2024-01-26
id: 533 VFL view single open official

Insider Patch Notes 2.10.0.4

Insider Update 2.10.0.4 is now live. Insiders have the opportunity to test this build and thoroughly verify any resolved issues mentioned below.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Gameplay Improvements

Access to Tall Tales

  • All Tall Tales are now unlocked and can be played in any order, even if a player has never played them before.

Emissary Voyage Improvements

  • Players starting an Athena’s Fortune Emissary Voyage in the Devil’s Roar will now be further rewarded with an Ashen Chest of Legends upon completion.

Known Issues

Trading Company Tutorials

  • Completing the Merchant Alliance Trading Company Tutorial will currently cause the game to close unexpectedly.

Fixed Issues

Season 11

  • The Sunken Kingdom Voyage now appears in the menu with the correct number of clock icons to indicate length.
  • The Legendary Herald Costume now unlocks at the correct milestone.
  • Players will now find that the promotions certificate appears centred when they are at maximum rank. 
  • The background texture for the ‘Promotion Claim Ready’ menu screen has been updated. 
  • The timing for the ‘Waiting for Crew’ pop-up notification has been amended to ensure better visibility for players. 

Environment

  • Players will no longer find they are able to pass through certain places in the Shrine of Coral Tomb. 
  • Skeletons will no longer be seen to float in the air on Molten Sands Fortress.

Visual and Audio

  • The lighting effect on the Reaper’s Bounty Emissary Compass has been amended to improve visibility for players.
  • The Piranha Poodle’s tongue now animates as intended.
  • The bow tie on the Capuchin Outfit of Plenty no longer merges into the beard and mouth of the Capuchin.
  • The sneeze animation will now play as intended when a Barbary is wearing its Outfit of Plenty. 
  • The collar will no longer appear to merge into the neck of a Marmoset with the Outfit of Plenty equipped. 
  • The Wailing Barnacle outfit will no longer appear to merge with the Marmoset when equipped. 
  • When aiming the Cronch Pistol, shots fired now more accurately line up with the barrel.

Text and Localisation

  • The main loading screens no longer show placeholder text.
  • The Crate of Elegant Cloth no longer appears with placeholder text in the name.
  • Crates of Luxurious Cloth are now correctly labelled.
  • ‘Legend of the Veil’ - Text in the Voyage Book no longer overlaps and aligns properly with the rest of the image.

Performance and Stability

  • Improved game stability to reduce scenarios where players experience an unexpected exit from the game.
2.10.0.3  . 2024-01-23
id: 532 VFL view single open official

Insider Patch Notes 2.10.0.3

Insider Update 2.10.0.3 is now live. Insiders can continue to test out the adjusted progression curve for the Athena’s Fortune and Reaper’s Bones Trading Companies.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Known Issues

Trading Company Tutorials

  • Completing the Merchant Alliance Trading Company Tutorial will currently cause the game to close unexpectedly.

Fixed Issues

Gameplay

  • Crews purchasing Supply Crates from the Merchant Alliance should find that if a player is unable to retrieve a crate, a crate is now provided on the next attempt.
  • The Frostbite Pocket Watch now shows the correct time.

Season 11

  • The Ashen Mariner of Guilds Commendation now increases when completing an Ashen Quest as intended.
  • Trading Company tutorial voyages now grant players consistent reputation levels.
  • Completing Medley Voyages will now increase the relevant Captaincy Quest statistics.

Pirate Emporium

  • The Silver Sepulchre Cannon now appears as intended.
  • Players will no longer find their pirate’s hand merging through the Paradise Garden Eye of Reach during its reload animation.

Environment

  • Players will no longer be able to sail a Cannon Rowboat underneath the gate at Shark Fin Camp.
  • Players will no longer merge into the coffins situated next to the Bonesmith in the Reaper’s Lair.
  • Coffin lids will no longer merge into wood or stone elements around them in the Reaper's Lair.
  • ‘The Lair of LeChuck’ - Players will no longer appear to merge through the monkey statues situated on Monkey Island.

Text and Localisation

  • Tall Tales and Cursed Sales tabs in the menu are now translated into Thai language.
2.10.0.2  . 2024-01-19
id: 531 VFL view single open official

Insider Patch Notes 2.10.0.2

Insider Update 2.10.0.2 is now live. This update brings a change to the progression curve for players as they earn reputation with the Reaper’s Bones or Athena’s Fortune Trading Companies.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Gameplay Improvements

Trading Company Progression Balancing

  • Following the progression rebalancing in the previous Insiders build which focused on the Gold Hoarders, Order of Souls and Merchant Alliance, this update now makes similar improvements to the Reaper’s Bones and Athena’s Fortune Companies.
  • The amount of reputation required to progress these Trading Companies has been reduced. This brings the pace of player progression much closer to the current retail experience, meaning that Voyages and the treasure earned from them will all feel more valuable and properly rewarding.

Updates

Ashen Winds Skull Value

  • The Ashen Winds Skull no longer loses value by being used – fire away pirates!

Fixed Issues

Gameplay

  • The Crate of Elegant Cloth should no longer have a special delivery title.
  • The Sailor's and Sea Master's Chests no longer progress the Castaway and Seafarer Chest Commendations when sold.
  • Skeletons at Shark Fin Camp should no longer get stuck on the platform with the Ammo Chest.
  • Athena’s Fortune loot items should no longer be missing from the reward pool of on-demand Ashen Winds events. 
  • Athena’s Fortune loot should no longer be seen on emergent Skeleton Forts.
  • Tunnels should no longer timeout when diving to an event.

  • During the Merchant Alliance Tutorial Voyage, the Pirate Lord should no longer appear until the filled Chicken Coop is loaded onto the ship.

  • Letters of Recommendation for the Gold Hoarders, Order of Souls and Merchant Alliance should no longer be locked after reputation level 75.

  • The warning for starting a Tale Tall when players are currently on a Voyage should no longer appear clickable when the Tall Tale is locked.

  • Larinna's stock should now be accessible in Safer Seas.

  • Map table notifications should no longer persist for players who didn't circle the island on the map table.

  • Purchasable Company Titles should now appear in the Company store rather than the General Clothing Shop. 

  • Guild Reputation should now be granted when completing a Voyage.

  • Guild Emissary flotsam should now appear when the last player on the crew leaves the game and the ship sinks.

  • During Ghost Ship Voyages, the Grunt Ships that appear during the final attack wave should no longer only take one hit to destroy. 

  • The notification for receiving a Title after completing the relevant Commendation should now confirm the Title is available for purchase.

  • ‘The Shores of Gold’ – Players can now reactivate the door by interacting with the Talisman compass slots if the door has previously been opened and reset.

Pirate Emporium

  • The Boarhunter Blunderbuss now appears correctly when inspecting it very closely.

Environment

  • The Scrolls of Charted Waters should no longer clip through the floor.
  • After diving to an Order of Souls Siren Treasury, skulls will now be seen facing the correct direction when the player collects the treasure.

Visual and Audio

  • Players interacting with the map in the Chronicler's room of the Athena’s Fortune Hideout should no longer float off the ground at an angle.
  • The placement of Gamertag and Currency information in the UI should now be consistent with other menus. 

Text and Localisation

  • ‘Captains of the Damned’ – Names in the town of Isla Tesoro should all now have accurate localisation.
  • While undertaking a Legend of the Veil Voyage, players should find that the text in the Voyage Book no longer overlaps and is now aligned with the graphic.
  • ‘The Lair of LeChuck’ – Players should find that the Quest Book pages no longer have overlapping text in non-English languages.
  • The Merchant Alliance Company shop will now display correctly in non-English languages.

Performance and Stability

  • Crews leaving the game while diving to an experience should no longer cause server instability.
2.9.3.1  . 2024-01-16
id: 530 VFL view single open official
no changelog stored
2.9.2.9  . 2024-01-12
id: 529 VFL view single open official
no changelog stored
2.9.2.8  . 2024-01-09
id: 528 VFL view single open official

Insider Patch Notes 2.9.2.8

Insider Update 2.9.2.8 is now live. As we get closer to the release of Season 11, the Insider build will fall more in-line with what will be released in the next update to the retail version of the game. Alongside Season 11 features, Insiders will also have the opportunity to take part in another Pop-Up Plunder test. Head to the forums to check the time slots for this test!

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Live Events

Pop-Up Plunder

  • Pop-Up Plunder creates treasure spots at specific locations across all active servers for a limited time, however treasure can only be dug up once per server. Once a crew discovers the treasure on that server and hands it in, it’s gone! Head to the Forums to see when testing for this feature will occur.

Known Issues

Sea of Thieves On Demand

  • Pirates who die while purchasing a Promotion can get stuck in an infinite loading screen.
  • The Merchant Alliance tutorial currently will not progress unless the player has circled the target island before coming to a stop. 
  • Players will not be able to complete some steps of the Trading Company tutorials when playing in larger crews.
  • The Quest Table tutorial currently plays at the start of every new session.
  • Players will become locked in place when attempting to use the ‘View’ button on the Quest Table.

Fixed Issues

Gameplay

  • It will no longer be possible for two main World Events to be activated at the same time. 
  • Players are now able to purchase all Promotions and progress as intended after gaining a Distinction level with the Trading Companies.
  • Trading Company items will now be visible in Company shops with the appropriate locked icons depending on the player’s level. 

Pirate Emporium

  • The Boarhunter Collector’s Sails icon now appears correctly in the ship customisation chest.
  • The Collector’s Lunar Festival Dragon Sails icon now appears correctly in the ship customisation chest.

Visual and Audio

  • Gold in Collector’s Chests will remain consistently visible.
  • The Pirate Lord will remain consistently visible and in the correct locations during his scenes in Trading Company tutorials. 
  • The Eastern Winds Ruby Bucket will now display the correct water levels when in use.
  • The Well-Travelled Trader Capstan will now appear correctly on all ship types. 
  • The icon for the Order of Souls Ship’s Crest will now appear correctly. 
  • Loading screens will now appear with Season 11-specific information.
  • Placeholder imagery has been updated for several Plunder Pass rewards, including Titles and Tattoos. 
  • Fog will now appear as intended while player is entering the vault on Molten Sands Fortress.
  • The Cunning Serpent Medusa hair variant now appears at the correct size and does not overlap the edges of the icon.
  • Icons for Voyages now appear with the correct, updated artwork.
  • The Eye of Souls loot item will now appear at the correct size on screen. 

Text and Localisation

  • The Promotion tab in The Athena's Fortune shop now shows the correct information in the ‘Available at Reputation Level’ section.
  • The ‘Only in High Seas’ text on Discover tab images has been updated to improve legibility. 
  • The Random Voyage and Tall Tales cards in the Quest Table menus now appear with question mark icons as intended.
  • Placeholder text has been removed from Distinction banners.

  • Placeholder text has been removed from the banners for the ‘Search for Cursed Treasure’ Voyage.

Performance and Stability

  • Players attempting to access a Tall Tale from a Quest Book will no longer find the game closing unexpectedly.
  • Improved server stability to avoid instances where players are disconnected from their session.
2.9.2.7  . 2024-01-05
id: 527 VFL view single open official

Insider Patch Notes 2.9.2.7

Insider Update 2.9.2.7 is now live. Insiders can now explore the latest update, which introduces a range of fresh cosmetics that can be obtained by claiming the Chest of Fortune during Skeleton Fleet World Events. Additionally, players can also showcase their rank with their preferred Trading Company using some stylish cosmetics.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Sea of Thieves on Demand

Raid Voyage Unlock Criteria

  • Raid Voyages (previously referred to as ‘On-Demand World Events’) will now unlock based on the player’s Reputation Level. Insiders can progress their pirate naturally in order to test this new path of unlocking experiences.

New Trading Company Cosmetics

  • The Trading Companies have been stocked with new cosmetics for players to earn by progressing to rank 100 in a Company. The Gold Hoarders, Merchant Alliance, Order of Souls, and Athena's Fortune companies each now unlock access to a new costume and the Reaper’s Bones offer a bundle of clothing items.

These items have been unlocked for Insiders and can be found in the cosmetic chests when arriving in game.

Gameplay Improvements

Skull of Siren Song

  • Cosmetic rewards that can be earned by completing the various Commendations as part of the Skull of Siren Song can now be found in the respective Outpost Shops along with their unlock criteria. 
  • With this change, upon unlocking the relevant Commendation, players will now be required to purchase the reward from the Outpost store and will not be automatically awarded.

Island Ziplines

  • Ziplines have now been added to Thieves’ Haven and the Fort of the Damned, in addition to those found at Ancient Spire Outpost, Crooked Masts and Hidden Spring Keep.

Updates

Fates of Fortune Clothing

  • Insiders can now explore a range of new cosmetics in this latest Insider build. This includes the Fates of Fortune Cannon, Flag, Capstan, Wheel, Blunderbuss and Eye of Reach.

These items have been unlocked for Insiders and can be found in the cosmetic chests when arriving in game.

Known Issues

Quest Table

  • Players will experience an abrupt exit from the game when navigating the Voyages menu of the Quest Table when reaching the third page holding the Special Voyages. For this Insiders build we suggest players avoid this section of the Quest Table to avoid being disconnected from the game.
  • The Quest Table tutorial is currently triggered at the start of every new session.
  • Players are not currently able to open the "Complete Company Tutorials"’ Tile in the Discover Tab.

New Trading Company Cosmetics

  • Equipping any of the new Trading Company cosmetics before removing previously equipped clothing will cause the new costumes to overlay the player’s previous outfit. Insiders should unequip all clothing before changing into the affected costumes, see the feedback thread for more details.

Raid Voyages

  • Players attempting to dive to Raid Voyages are currently experiencing a higher rate of failure than usual.

Tall Tales

  • Voting to start a Tall Tale via its Quest Book will cause the game to close unexpectedly.

Guilds

  • No Guild Reputation is currently granted when completing a Voyage.

Fixed Issues

Gameplay

  • Players who attempt to rapidly switch weapons after migrating across servers should no longer find themselves unable to wield the weapon and hear a repeated audio effect when attempting it.

  • The 'Report a Player' option has been moved down in the list of settings to avoid an issue where it can become inaccessible when scrolling is disabled.

  • ‘Legend of the Veil’ - Diving to a new location during this Voyage will no longer surface players at the incorrect location.

  • Season 11 skull loot items are no longer counted as Foul Bounty Skulls for the Order of Souls Commendation.

  • After purchasing a promotion in a Trading Company shop, the page will now update as intended and will no longer require the player to reload the page to see the next promotion.

  • The outro for completing your second tutorial will now play as intended.

  • Tutorial Voyages will now only be available from the ‘Random Voyage’ selection of the Quest Table.

  • Players will now be able to buy promotions at the correct levels from Trading Company shops without having to exit and re-enter the game.

  • ‘The Legendary Storyteller’ - The 5th journal for this Tall Tale now works as intended.

  • Samuel will no longer purchase Ashen Keys from the player in the Pirate Legend Hideout.

  • Selling the Eye of Souls to an Order of Souls representative will no longer count as a Bounty Skull. 

  • Company-specific loot will now appear when players defeat a Ghost Ship as part of a Raid Voyage.

Environment

  • 'The Lair of LeChuck’ - Players will no longer become stuck on the palm tree within Herman's camp.
  • Players’ ships will now behave correctly upon sinking or scuttling. 
  • Pirates’ legs will no longer appear to merge into the tower structure when using the sitting spots at Skeleton Forts. 
  • If the player safe teleports while inside of the Treasury of the Sunken Shores, they will no longer teleport under the map.
  • The Pirate Lord will no longer merge into ship deck on Brigantine during the new Tutorial Voyages.
  • The Relic of Darkness Lantern handle will no longer appear to pop out of the joint when the player is looking down while holding it.
  • The Ashen Key no longer appears to merge with the Ashen Chest rather than sitting in the lock, as intended. 

  • Placing loot in certain Sea Fort windows will no longer cause the loot to appear to merge into the scenery.

  • Rain no longer passes through a tunnel located to the south of Shark Bait Cove.

  • New Gold Hoarder Artifacts and Order of Souls Skulls are now able to be placed in the right slot of collector's chests, as intended.

  • Dagger Tooth Outpost's pier will no longer contain invisible obstacles. 

  • The ladder at the Sovereign’s tent on Morrow’s Peak Outpost now appears correctly.

Visual and Audio

  • Tall Tales - The books for ‘Cursed Rogue’, ‘Legendary Storyteller’ and ‘Heart of Fire’ will no longer appear open to players when not using checkpoints.
  • The Sovereign Ship’s Crest will no longer appear to float in mid-air when equipped on a Brigantine. 
  • Reputation locks will now appear on Company Cards and on the far-right panel when playing in Safer Seas.
  • While playing in Safer Seas, the company screen will now show the appropriate lock icon at the top of the screen on the reputation icon.
  • The lighting given off by the Magpie’s Glory Lantern now displays as intended. 
  • The title screen now says ‘Season 11’ as intended.
  • The Pirate Lord now behaves as intended at the end of the Merchant Alliance Tutorial.
  • Pirates under Level 40 will no longer constantly see the Level 40 pop-up notification when playing in Safer Seas.
  • The Legend of the Veil quest now appears on the correct themed paper on the Quest Table.
  • The map table icon for Port Merrick now appears at the correct level of quality.
  • Players will no longer see visual distortion when digging up a new Gold Hoarder chest.
  • The cooking tutorial pop-up notification will no longer appear when equipping the banana during the Maiden Voyage.
  • Rewards now appear in the correct order based on when they should unlock when viewed in Trading Company shops. 

  • During the Order of Souls tutorial, the Pirate Lord’s subtitles will now be synced correctly with his voice lines.

Text and Localisation

  • ‘Legendary Storyteller’ - The 'Fish Friends' puzzle in the quest book no longer refers to Golden Sands.
  • The front page of Company shops now shows "Available in High Seas" below the Promotion or Emissary buttons when playing in Safer Seas.
  • All ship cosmetics in the Company shops should now feature unlock requirements as part of their description, where relevant.
  • ‘A Pirate's Life’ - Jack’s name is now present at the start of Jack's subtitles in the escape sequence.
  • ‘Gold Hoarder Treasure Sold’ will no longer be displayed when selling Order of Souls and Merchant Alliance loot to their respective Trading Companies.
2.9.2.6  . 2023-12-22 https://www.seaofthieves.com/community/forums/topic/164304/insider-patch-notes-2-9-2-6
id: 526 VFL view single open official
no changelog stored
2.9.2.5  . 2023-12-19
id: 525 VFL view single open official

Insider Patch Notes 2.9.2.5

Insider Update 2.9.2.5 is now live! With this release, Insiders have the opportunity to try out the upcoming Pirate Emporium and Outpost Cosmetics – giving players an exclusive preview of the items arriving in January’s Content Update.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Sea of Thieves on Demand

Progression Rebalance

  • Following the introduction of on-demand experiences and refreshed Voyages in Season 11, the progression curves for each Trading Company have now been rebalanced.
  • Each Trading Company’s progression is now balanced to reflect the Voyages available, the value of their treasure and the opportunities players have to earn Reputation.

To facilitate testing with this rebalanced progression system, all pirates have been wiped requiring Insiders to start a fresh play-through.

Pirate Emporium

It's time to show off your pirate's style and trial the brand-new items coming to the Pirate Emporium! Pick up cosmetics such as ship liveries, costumes, weapons, pets and emotes using your Ancient Coins.

New Items in Stock

  • Boar Hunter Ship Set
  • Boar Hunter Clothing Items
  • Boar Hunter Weapons
  • Boar Hunter Trinket
  • Trader Clothing Items 
  • Trader Ship Set
  • Lunar Dragon Collector’s Sails and Figurehead
  • Exercise Emote Pack 
  • Freebie Weapon - Viva Pinata Eye of Reach

Outpost Cosmetics

Maestro Clothing Items

  • Unleash your bardic charm with the Outpost cosmetics designed for this month, taking inspiration from the enchanting realm of musical performers. These new items are locked behind the Artistic Souls Commendation.

In this build, these clothing items have been distributed to all Insiders' Clothing chests to facilitate testing.

Updates

Sea Rock Visuals

  • Sea Rocks have received a polish pass, with weathering and wetness now added to the bases of larger sea rocks to improve the blending into the water.

Known Issues

Sea of Thieves on Demand

  • The Trading Company onboarding Voyages are considered work in progress and currently have missing notifications and a range of visual issues.
  • A range of existing Commendations currently do not track the correct progress when completing the required criteria.
  • All new rewards in the Trading Company Shops currently cost 1 gold to facilitate Insider Programme testing.
  • When diving to a Merchant Alliance or Order of Souls Ashen Lord, the incorrect loot is dropped upon event completion.
  • When diving to Skeleton Forts, players emerge from water too far from the Forts.
  • When attempting to purchase promotions at the Athena's Fortune shop, inaccurate "Available at Reputation Level" offers are shown.
  • Players will get hard locked in place when using the "View" button when interacting with the Quest Table.
  • When engaging with the Quest Table, a player will automatically select into an Event tab when using the UI.

Fixed Issues

Gameplay

  • Gold pouches and the Fortress Storage Key will now consistently appear at Sea Fort locations.
  • Players can no longer get a Chest of Fortune from Fort of the Damned.
  • Ship Milestone-related Cosmetics are now showing in player’s inventories.

Company Onboarding Tutorials

  • The phased Pirate Lord outros during Company tutorials now start at the correct time.
  • The dialogue shown during the Merchant Alliance and Order of Souls tutorials is now as intended.
  • The Gold Hoarders tutorial cutscene now has complete dialogue.

Sea of Thieves on Demand

  • When undertaking the Ashen Merchant Medley Captain’s Voyage, the Lost Shipment will now start or end in The Devil’s Roar.
  • A range of notifications content no longer show placeholder text.
  • Buying promotions in any Company shop no longer costs gold.
  • Voyage Cards on the Captain’s table now present as intended.
  • The prompts that appear after selling Company-specific loot no longer referencing purchasing Voyages.
  • When diving to an Athena’s Fortune Siren Shrine, the hero item should now be the Athena’s Fortune Talisman, instead of a Coral Chest.
  • ‘Fate of the Morningstar’ - The Ferryman now appears in the correct location.
  • ‘Fate of the Morningstar’ - The final cutscene now begins on the Ferry of the Damned.
  • ‘Fate of the Morningstar’ - When starting the Tale from the Quest Book, the Ferryman now starts the appropriate introductory cutscene on the Ferry of the Damned.

Visual & Audio

  • Banners now appropriately display Guild names when in range of viewing them via Spyglass.
  • The Trader Gloves no longer clip with larger character models.
2.9.2.4  . 2023-12-15
id: 524 VFL view single open official

Insider Patch Notes 2.9.2.4

Insider Update 2.9.2.4 is now live. In this Insider update, selected outposts on the Sea of Thieves map will now feature ziplines, providing players with the opportunity to test them out. Additionally, players can work to achieve a level 500 distinction with trading companies to test out the new Distinction system.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Sea of Thieves On-Demand

Distinctions

  • Players can now progress through Trading Companies and gain Distinction levels through to levels 100, 200, 300, 400 and 500. At each 100 levels, a new distinction ring and title will become available from a placeholder vendor at Plunder Outpost, who is located near the current Trading Company vendors, for the placeholder price of 1 gold.

For testing purposes, players will be boosted to level 99 in each relevant Trading Company in order for them to test the Distinction system. Reputation gains have been massively accelerated for this test, so progressing to level 500 should occur much quicker than in the retail build.

Gameplay Improvements

Island Ziplines

  • Island navigation is being improved with the addition of ziplines across a range of islands. In this initial insiders test Ancient Spire Outpost, Crooked Masts and Hidden Spring Keep have been updated. 

Known Issues

Sea of Thieves On-Demand

  • Some information pages are currently duplicated in the Discover tab. 

Safer Seas

  • There is currently no messaging on Company Cards to advise players that Reputation above level 40 is only available in High Seas.
  • The front pages of Company shops do not show "Available in High Seas" below the Promotion or Emissary buttons at the moment.
  • When a player’s next promotion is locked in Safer Seas, the right-hand tab doesn't currently show a message to advise that promotions above Level 40 are only available in High Seas.

Fixed Issues

Gameplay

  • Completing an on-demand Shrine no longer causes the Voyage to disappear from the Captain's Table.
  • Milestones are now able to be to be earnt by any member of the guild that takes out a guild owned ship – these activities will appear in the Guild Chronicles.
  • It is no longer possible for two ships to dive to the same cargo run location.
  • The pirate Lord no longer appears and reappears multiple times during the tutorial flow.
  • The second outro sequence for completing the second Trading Company tutorial will now appear to players as intended.
  • Special voyages can now be added to the light voyages list in the quest table UI.
  • Completing Devil's Roar voyages for the Order of Souls now progresses the Mystic Devil’s Voyager commendation as intended.
  • Players will no longer receive Order of Souls themed loot after diving to a Gold Hoarder World Event.
  • 'The Lair of LeChuck’ - Front cannons on The Mad Monkey can no longer be moved too far left or right, which was causing a delay when moving them back in the opposite direction.
  • 'The Lair of LeChuck’ - Head of the Navigator can now be taken from another player as intended. 
  • Images on discover tab tiles now appear with no distortion and fill the space as intended.
  • Players will no longer find themselves surfacing too close to the island after choosing to dive to a Ghost Ship battle.
  • Players will now earn Distinction Rings at the correct levels and will unlock the related rings at the correct times.

Environment

  • Players can no longer cause more than one crate to appear at the Island upon cancelling the ‘Introduction to the Merchant Alliance’ Trading Company tutorial.

Visual and Audio

  • 'The Lair of LeChuck’ - Liquids in the cooking pot now appear to drain correctly when collecting banana grease.
  • 'The Lair of LeChuck’ - The banana Greece jar will now appear correctly after it has been used.
  • The Pirate Lord’s ghostly aura will now appear correctly throughout the new Trading Company tutorials.
  • The Snapping Shark and Shark Dance emotes now appear with different icons to avoid confusion.
  • Music for on demand World Events now timed correctly and begins to play as expected.
  • Icons for Tall Tales appearing in the captain's Table UI will now have locked overlays if the player is yet to unlock them, as intended.

Text and Localisation

  • 'The Lair of LeChuck’ - The Pop-up notification which appears to players when the Chilled Banana Soup has been discovered or lost now mentions ‘Chilled Banana Soup’ instead of ‘Banana Grease’.
  • The Pop-Up notification instructing players to take treasure to the gold order no longer has extra apostrophes.
  • The Pirate Lord’s subtitles now match his voice lines and appear with the correct suffix at the hand-in point during the new Trading Company tutorials.
  • Locked safer seas voyages are now showing the correct red warning text in the quest table UI.
  • Subtitles which were previously missing have now been added to the gold hoarders company tutorial.

Performance and Stability

  • Improved service stability to avoid instances of players being disconnected from their sessions.
2.9.2.3  . 2023-12-12
id: 523 VFL view single open official

Insider Patch Notes 2.9.2.3

Insider Update 2.9.2.3 is now live. In this Insider build, players will be among the first to take on a Skeleton Fleet to claim the coveted Chest of Fortune from this World Event. Insiders can also experience the new Discover Tab in the Quest Table, which recommends content to players based on their Sea of Thieves experiences and level.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Sea of Thieves On-Demand

Chest of Fortune

  • The Chest of Fortune will now surface following the defeat of the Skeleton Fleet encounter. Following this change, the Chest of Fortune will no longer be recovered from the vaults of the Fort of the Damned.
  • This Insiders build does not include the supporting changes to extend the Fortune’s Favour Commendation and unlock additional rewards. This change will appear in a future Insiders update.

Known Issues

Sea of Thieves On-Demand

  • Upon hitting a distinction, the player is unable to buy promotions from the company shop and is reset to the "Sailor" title.
  • If a player obtains Distinction Level 1 for a Trading Company, they will unlock all five levels of Rings for that Company.

Safer Seas

  • The front pages of Company shops do not currently show "Available in High Seas" below the Promotion or Emissary buttons.

Fixed Issues

Gameplay

  • Guild clothing is now available to wear in any session type if the entitlement has already been unlocked by one of the player’s guilds.
  • The Pirate Lord will no longer appear and reappear multiple times during the new Trading Company tutorials.
  • Players will now be able to exit the tunnel as intended when diving to a Voyage/Tall Tale in Safer Seas.
  • A warning will now appear to players stating that emergent quests will be lost when diving to a voyage.
  • Players will no longer be able to dive to an occupied Skeleton Fort after a server merge has occurred.
  • ‘Wild Rose’ - Players will now merge to a new server when choosing to dive to this Tall Tale as intended. 
  • Ghost Ship battles will no longer be active near to an on-demand Shrine location.

Environment

  • The rowboat dock underneath the tavern on Port Merrick is now fully functional.
  • Players will no longer become stuck on the palm tree near the Order of Souls tent on Morrow’s Peak Outpost. 
  • Players can no longer cause multiple crates to appear during the introduction to the Merchant Alliance Trading Company tutorial.

Visual and Audio

  • The Pirate Lord's ghostly aura now appears correctly throughout all scenes involving him.
  • The Pirate Lord himself will also appear correctly during the Order of Souls Trading Company tutorial intro.
  • The Pirate Lord will appear at the correct times throughout the Gold Hoarders Trading Company tutorial.
  • During Trading Company tutorials, pop-up notifications will no longer appear more than once when the corresponding step of the tutorial has been completed. 
  • The ‘Event Complete’ banner audio will no longer overlap the sound effects and audio of the Ashen Lord World Event. 

Text and Localisation

  • When speaking to Zharick at Brian’s Bazaar, their dialogue will no longer mention Port Merrick. 

Performance and Stability

  • Improved server stability to avoid instances of players being disconnected from their session.
2.9.2.2  . 2023-12-08
id: 522 VFL view single open official

Insider Patch Notes 2.9.2.2

Insider Update 2.9.2.2 is now live. Insiders are invited to explore the depths of underwater Shrines, as our latest World Events On Demand are now open for testing! Additionally, players can indulge in an exclusive sneak peek at the upcoming Seasonal cosmetics that will be introduced in Season 11, while also putting the new settings for Server Authoritative Hit Markers to the test.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Sea of Thieves On-Demand

Shrines On Demand

  • Insiders are now able to dive to underwater Shrines on demand. The On-Demand version of these Events feature an identical gameplay experience to the versions encountered during standard gameplay, including difficulty and wave structures, but players will now see new loot items in the Shrine based on the Faction for which they have chosen to dive.

Seasonal Cosmetics

  • Insiders can now test out the earnable cosmetic items which will be available to players in Season 11. As well as Seasonal progression cosmetics, players will also see new Emissary Ledger rewards. 

Updates

Server-Confirmed Hit Markers

  • Following Insider feedback, players will now have an option in the Settings menu to switch from the existing Client-predicted Hit Markers over to Server Authoritative. This will change Hit Markers when striking targets to only show once the hit has been confirmed by the server and will not display when the hit has failed to register. This change will make the hit markers feel slightly less instantaneous than players are used to, as the server needs to confirm the hit before it shows, but players will then gain the confidence of the confirmed hit.

Maiden Voyage Visual Improvements

  • The parting sequence and passage through the Devil’s Shroud during the Maiden Voyage has received a suite of improvements to the visual fidelity, improving the visuals of the shroud itself and clarity of direction for players.

Known Issues

Sea of Thieves On Demand

  • The Voyage sheet is not currently removed from the Quest Table upon completion of a Sunken Shrine World Event.
  • Some of the Gold Hoarders loot items cannot be picked up after completing a Gold Hoarders World Event.
  • There is currently no battle music during Skeleton Bounty fights.

  • If a player obtains Distinction Level 1 for a Trading Company, they will unlock all five levels of Rings for that Company.

Fixed Issues

Gameplay

  • On-Demand Sunken Kingdom Shrines are now only completed after the player picks up the final Company-specific item.
  • The Captain’s version of Wayfinder Chests now contain Season 11-specific loot.
  • The pop-up notification prompting the player to reload their ammo during the Company tutorials now plays for the correct amount of time. 
  • Several Commendations have been adjusted to ensure they progress correctly and at the proper time: The ‘Golden Devil’s Voyager’ commendation will now progress when completing Gold Hoarder Voyages in the Devil’s Roar, Order of Souls World Event Dive commendation will progress when  completing Order of Souls Voyages, and completing Devil’s Roar Voyages for the Order of Souls will now cause the ‘Mystic Devil’s Voyager’ commendation to progress.
  • The Milestones for Voyages Completed and Discovered Quests Completed now progress at the correct time. 
  • Players can now enter any of The Legend of Monkey Island Tall Tales at checkpoints without becoming stuck in the Sea of the Damned.
  • Players can no longer dive to a Shrine while another player is in the vicinity.
  • Players are no longer able to opt in to the Skull of Siren Song Voyage after the Skull has been revealed by joining the server as the chest is being unlocked.

Pirate Emporium

  • Certain jackets can no longer be seen merging through the Soaring Oracle Costume.
  • The Stand to Attention Emote no longer has a placeholder title and description in the Vanity Chest.
  • Visual improvements have been made to the constellations on the Lodestar weapons.

Environment

  • Players can no longer fall through certain areas of the environment around the Treasury of Sunken Shores.
  • 'The Lair of LeChuck’ – Herman's Supply Crate will no longer appear to move around while the player is viewing it.
  • Chests placed near the doorway of the Vault at Kraken Watchtower will no longer disappear through the floor. 

Visual and Audio

  • Visual improvements have been made to the buttons on the Layered Shirt of the Ashen Dragon.
  • Treasure Chests will no longer cast too many shadows when viewed in first person.
  • 'The Journey to Melee Island’ – Players will no longer see a silhouette of the violin-playing skeleton through the church window.
  • The Commendations page will now appear correctly when viewed via speaking to a Hunter’s Call representative. 
  • Visual improvements have been made to the appearance of text on the Obsidian Ship’s Crest.
  • Pirates with the Order of Souls Hook equipped will now find that they grip the ship’s wheel correctly. 
  • The correct banners will now appear when surfacing at a Shrine.

Performance and Stability

  • Improved server stability to avoid instances of players being disconnected from their session.
2.9.2.1  . 2023-12-05
id: 521 VFL view single open official

Insider Patch Notes 2.9.2.1

Insider Update 2.9.2.1 is now live. Insiders can take part in a Scale Test for the headline feature of Season Eleven: Diving! Head to the forums to see how you can take part in this time-limited test! Additionally, the holiday season has arrived in this Insider update and players can enjoy the new seasonal decorations adorning Outposts around the Sea of Thieves, as well as testing out login bonuses for the festive season!

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Sea of Thieves On-Demand

Diving Scale Test

  • Insiders can take part in a Scale Test for the new Diving Feature as part of Season 11. The test will take place today, Tuesday December 5th, across two time slots to accommodate players in UK and US time zones. Head to the Forums to see the specific timeslots for this Scale Test.

Updates

Seasonal Decorations and Bonuses

  • Ahead of the holiday season, festive decorations and login bonuses are now enabled in Insiders for testing.
  • Players should receive the Precious Present Flag upon login along with 24k gold and Skull of Destiny and Cursed Chests Voyages to celebrate the festive season.
  • Players will also earn the Grogmanay Tankard to celebrate the upcoming event.

Known Issues

Gameplay

  • Players may experience intermittent issues with Trading Company Shops and Outpost Stores in this Insider build, causing purchased items to not appear in their inventory.

Safer Seas

  • When choosing to dive to a Voyage or Tall Tale in Safer Seas, players will become trapped in the dive tunnel.

Sea of Thieves On Demand

  • The Voyage sheet is not currently removed from Captain's Table upon completion of a Sunken Shrine World Event.
  • Some of the Gold Hoarder loot items cannot be picked up after completing a Gold Hoarder World Event.
  • The game will unexpectedly close when players try to access any Tall Tale.
  • The ‘Voyages’ section for the Hunter's Call and Reaper's Bones on the new Quest Table have overlapping areas of text.

Fixed Issues

Gameplay

  • The Captaincy Milestones for Voyages Completed and Discovered Quests Completed no longer increase when diving to a Voyage or event.
  • Players completing the new tutorials will no longer be targeted by emergent events such as Skeleton ships or Megalodons while they are still within the tutorial.
  • Some Commendation rewards have moved from one Commendation to another due to the fact they will no longer be obtainable in Season 11:
  • The Seeker of Lost Maps Title will move from Seeker of Lost Maps to Seeker of Pirate Plunder.
  • The Seeker of Lost Souls Title and unlock for purchase Order of Souls Blunderbuss, Cutlass, Pistol and Eye of Reach will move from Seeker of Lost Souls to Worthy Emissary of Souls.
  • The Merchant Adventurer Title will move from Merchant Adventurer to Taker of Stolen Stock.
  • The Seeker of Athena's Fortune Title will move from Seeker of Athena's Fortune to Worthy Emissary of Athena.
  • The Legend of Thieves' Haven Title will move from Ruling with Legends at Thieves' Haven to Retreat to the Thrones' Haven.
  • Unlock for purchase The Legendary Treasure Seeker Costume will move from Retreat to the Thrones' Haven to Legendary Treasure Hunter.
  • Guild names will now show correctly on the Guild Emissary table, Logbook, Guild Plaque and Guild Invite Emote when the player has the name scrambling setting activated.
  • Newly earned Distinctions will now show up in the Reputation tab as they are unlocked and will no longer require a restart to appear.
  • The Pirate Lord will no longer offer the ‘Browse Voyages’ option in conversation.
  • ‘Shores of Gold’ – The Shroudbreaker figure now appears on the player’s ship as intended, allowing the Tall Tale to progress.

Skull of Siren Song

  • Crews who have opted into the Voyage and attempt to Scuttle from the crew settings menu will now be moved out of harm’s way away from other crews, not towards Voyage objectives.

‘The Journey to Mêlée Island’

  • Players can head up to the mansion as soon as the guard leaves his post and are no longer blocked by parts of the environment.
  • When players have constructed a body for Murray, any players joining them after the initial cutscene will now be able to see Murray’s body as intended.

‘The Quest for Guybrush’

  • Players should no longer see a patch of mist on the stairs near the Lookout Point after the fog has cleared from the mountain top.

‘The Lair of LeChuck’

  • Players will now be able to rejoin the Tall Tale at a Checkpoint without their Tunnel collapsing.
  • There will now be a Quest Book present during the ship chase sequence, so players still have the option of leaving the Tall Tale during this section.

Environment

  • Players can no longer become stuck on the palm tree near the Order of Souls tent at Morrow’s Peak Outpost.

Visual and Audio

  •  The ‘Down the Hatch’ emote visual effects now play as intended when a player performs this emote.
  • The pop-up notifications now appear and disappear at the correct times during the new Season 11 Trading Company Tutorials.
  • Banners now appear at the correct time when diving to a Skeleton Fleet.
  • After completing a World Event you have dived to, the correct Commendation will now be increased.
  • After completing a World Event you have dived to, the correct artwork will now be displayed on the ‘Voyage Complete’ banners.
  • The ‘Wake up’ animation will now play at the correct time and as intended. 
  • After diving to and slaying an Ashen Lord, the ‘Defeated’ banners will now display the correct artwork.
  • The new Order of Souls tutorial now features banners with the correct Order of Souls imagery.

Performance and Stability

  • Players opening the game with poor internet connection will no longer become frozen on the title screen.
  • Improved server stability to avoid instances of players being disconnected from their session.
2.9.1.6  . 2023-12-01
id: 520 VFL view single open official

Insider Patch Notes 2.9.1.6

Intro

Insider Update 2.9.1.6 is now live. As we approach our December launch, the Insider build will align even more closely with the upcoming retail version of the game. Insiders will have the opportunity to test out the exciting Safer Seas feature and get a sneak peek at the amazing items that will be available at the Pirate Emporium in December.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Updates

Skull of Siren Song Frequency

  • To ensure the Skull of Siren Song remains a coveted trophy for crews to contest, this Voyage will now become rarer on the seas. Keep a keen eye out for Briggsy’s note and get in the fight!

Known Issues

Safer Seas

  • Players currently do not receive Trading Company reputation, gold or Tall Tale checkpoints on Safer Seas.

Gameplay

  • ‘Shores of Gold’ – The Shroudbreaker is not appearing on ships, which prevents progress through the Tall Tale.
  • Players may experience intermittent issues with Trading Company Shops and Outpost Stores in this Insider build, causing purchased items to not appear in their inventory.

Fixed Issues

Gameplay

  • ‘The Legend of Monkey Island’ - Items held by players who teleport after wandering into fog will no longer reappear instantly.
  • ‘The Lair of LeChuck’ - Missing memoir spots have been added around Mêlée Island.
  • 'The Quest for Guybrush’ - When starting the Tall Tale from a Checkpoint after the Trial of Combat, the Legendary Machine should now be present in Captain Smirk's house. 
  • ‘The Lair of LeChuck’ - Players will now find that their sword blows land with more accuracy during the final battle with LeChuck.
  • ‘The Lair of LeChuck’ - Players are now able to use the front chaser cannons on the Mad Monkey. 
  • 'The Lair of LeChuck’ - The Commendation for defeating LeChuck's ghost ship now appears as intended when the Commendation is unlocked. 

Guilds

  • After migrating across servers in a Guild session, the Guild Chronicle will continue to show up to date information. 
  • Players will now correctly receive the correct amount of Guild Reputation when delivering cargo.

Safer Seas

  • Larinna’s shop is now available for purchase in Safer Seas sessions. 

Skull of Siren Song

  • Crews who have opted into the Voyage and attempt to Scuttle from the crew settings menu will now be moved out of harm’s way away from other crews, not towards Voyage objectives.
  • When the Voyage is active on a server, but a crew has not opted in, losing their ship no longer places them near to other crews.
  • Players can no longer stash Voyage items in an unreachable location on Port Merrick.

Environment

  • ‘The Legend of Monkey Island’ - Several instances of items merging into parts of the environment have been addressed across all three Tall Tales. 
  • ‘The Legend of Monkey Island’ - Several instances of objects appearing to float and players being able to walk through objects and parts of the environment have been addressed across all three Tall Tales.

Visual and Audio

  • 'The Legend of Monkey Island’ - The Mêlée Shopkeeper will now animate consistently across all Tall Tales he appears in. 
  • 'The Journey to Mêlée Island’ - All checkpoints in ‘The Journey to Mêlée Island’ will now have banners.
  • 'The Lair of LeChuck’ - A wooden plaque has been added to the Scumm Bar that was used to hold Murray and the Cursed Captain.
  • 'The Lair of LeChuck’ - The Giant Monkey Head’s ear will now appear consistently dark even when the player stands very close to it.
  • 'The Quest for Guybrush’ - Water texture across this Tall Tale now appears correctly.
  • The Courage of Captaincy Gloves no longer appear locked into one position when holding equipment.

Accessibility

  • Text on the ‘Enter Name’ screen will now appear at the correct size when viewed in 4k resolution. 

Text and Localisation

  • 'The Lair of LeChuck’ - Subtitles from dialogue of characters in this Tall Tale will no longer appear on screen after players have exited the Tall Tale via the Portal. 

  • Placeholder text is no longer visible in the daily section of Captain's Logbook.

2.9.1.5  . 2023-11-28
id: 519 VFL view single open official

Insider Patch Notes 2.9.1.5

Insider Update 2.9.1.5 is now live. As we draw closer to our December update, our Insider builds will become more in-line with features and content that will be released in the live version of the game. Insiders can still venture into Safer Seas and test this feature before it is released to the general public.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Updates

Sail Visibility Changes

  • Following Insider feedback the team have made further changes to a range of sails initially modified for their visibility advantage.
  • The following sails have had further improvements to ensure their unique design and feel are retained alongside their visibility reduction: Dark Adventurer, Collector’s Dark Warsmith, Ghost Captain, Blighted & Collector’s, Lunar Festival & Collector’s, Kraken and Venomous Kraken Sails.

Known Issues

Safer Seas

  • Players are still able to earn Trading Company Reputation after level 40 by completing commendations.
  • Players are currently unable to properly enter or exit A Pirate’s Life and Legend of Monkey Island Tall Tale servers. 

The Legend of Monkey Island

  • When deleting their pirate, players currently retain the Tall Tale completion rewards.

Fixed Issues

Gameplay

  • ‘Journey to Mêlée Island’ – The Clock Tower and Church doors will now be open at the end of the Tall Tale as intended.

  • ‘The Quest for Guybrush’ – During an Insult Sword Fighting match, retort interaction prompts will once again only appear after the opponent’s dialogue has finished. 

  • The Captain's Skull of the Damned and Skull of the Damned now award the player with the correct amount of reputation when handed in to the Reaper’s Bones. 

  • ‘The Lair of LeChuck’ - Guybrush will no longer call the crew to gather if the whole crew is already near him in the Catacombs.

  • Loot meant for High Seas will no longer appear in Safer Seas servers. 

  • Players are once again able to pledge allegiance to a chosen Faction via the Hourglass of Fate. 

  • The ‘Vote to scuttle to a New Sea’ option is once again available in High Seas as intended. 

  • Players are able to gain reputation, gold, and Commendations as intended in High Seas and Safer Seas servers. 

  • ‘The Lair of LeChuck’ - Players will no longer be able to interact with the capstan at the end of the lava tunnel fights. 

Guilds

  • A Chronicles entry is now made per ship that is taken out on a server, not per Guild. This means if two Guild Members take out two different ships on the same server, there will be two chronicle entries made: one for each ship. 

Visual and Audio

  • ‘The Lair of LeChuck’ – Visual effects have been added to LeChuck’s escape scene. 
  • ‘The Quest for Guybrush’ - During an Insult Sword Fighting match, players will now hear the correct hit audio when striking an opponent. 
  • ‘The Lair of LeChuck’ - Improved rumble timing for the fireworks display during the finale. 
  • Vault doors on Mermaid's Hideaway, Ashen Reaches, Crescent Isle and Kraken's Fall should now open all the way down to the ground and not stick out after opening.
  • The 'Hide Guild Names on Banners' setting will now be shown, as intended. 
  • ‘The Lair of LeChuck’ - Pirates using larger body types will now appear to hold the Monkey Head Idols correctly. 
  • ‘The Lair of LeChuck’ - The figure taken from the top right box on the right cupboard no longer appears to be floating above the box.

Text and Localisation

  • Text on Notes seen during The Legend of the Sunken Kingdom no longer overlap when viewed in Polish.
  • ‘The Lair of LeChuck’ – The correct subtitles will now play during the lava tunnel battle. 
  • When dismantling a captained ship, ‘Cancel’ is present instead of ‘Close’.
2.9.1.4  . 2023-11-24
id: 518 VFL view single open official

Insider Patch Notes 2.9.1.4

Insider Update 2.9.1.4 is now live. New items can be obtained by progressing through the extended levels for each Trading Company, and players can test out our brand-new tutorial for the Merchant Alliance. 

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Sea of Thieves On-Demand

*Merchant Alliance Tutorial *

  • In an update to the tutorial flow of the game, following the Maiden Voyage, pirates will be guided through a quest to collect animals on behalf of the Merchant Alliance. 

*New Trading Company Cosmetics *

  • New Trading Company cosmetics have been added to Outpost shops. Pirates can now unlock new items by progressing through the expanded levels for each Trading Company and purchasing all available promotions.

Known Issues

*Known Issues *

  • Battle for the Sea of Thieves
  • Players are currently unable to pledge allegiance to Factions using the Hourglass of Fate.

*Sea of Thieves On Demand *

  • Special Voyages (ie. Random, Limited, Sunken Kingdom Voyages) currently cannot be added to the ‘Liked Voyages’ list.
  • There are currently no subtitles for the Pirate Lord’s voice lines during the cutscene which plays just before completing the tutorial. 
  • Gold Pouches and the Fortress Store Room Key at Sea Forts will not currently appear in any of the Sea Forts upon completion.

Fixed Issues

*Gameplay *

  • Pondies can no longer be caught at Port Merrick.
  • 'The Quest for Guybrush’ - Players are no longer able to hit their way past the ‘Awaiting Retort’ phase of Insult Sword Fighting matches.
  • The ‘Fearless Reaper’ and ‘Plundered Prizes’ Commendations now progress as expected when selling Dark Relics loot.
  • Players are no longer able to re-bury a partially dug-up Skull of Siren Song Chest or Key item by placing another buryable item on top of the partially dug-up Chest/Key. 
  • 'The Lair of LeChuck’ - Dialogue explaining how to use the Root Beer cannonballs will now be played at the correct time as intended. 

*Safer Seas *

  • The Fort of Fortune will no longer appear for players in a Safer Seas session.

*Guilds *

  • Players will now be able to apply cosmetics to ships they don’t own, even if the player who owns the ship does not have those cosmetics in their inventory.

*Environment *

  • Players will no longer become stuck on palm tree near the Order of Souls tent on Morrow’s Peak Outpost.
  • 'The Lair of LeChuck’ - The ladder on the Monkey Totem on Monkey Island is now climbable.
  • 'Journey to Mêlée Island’ - The Clock Tower arm bone will now appear in the correct location for all players on a crew when one player has removed it. 

*Visual and Audio *

  • Pirates with a larger body type will no longer find their hands merging with shovels when they have the Greymarrow Curse equipped.
  • The Gold Leaf Hook no longer appears to float through wooden planks.
  • 'The Lair of LeChuck’ - The animation for LeChuck’s ship exploding will now play in full when triggered as intended. 
  • 'The Lair of LeChuck’ - Controller rumble will now occur for players using a controller during LeChuck’s final defeat cutscene.
  • 'The Quest for Guybrush’ - Visual effects have been improved for the ‘Clearing the Fog’ sequence.
  • Tabs in Trading Company shops at Outposts no longer seem to disappear when hovering over them quickly.

*Text and Localisation *

  • Red text on locked Trading Company items now shows the correct reason for being locked.

*Performance and Stability *

  • Improved server stability to avoid instances of players being disconnected from their session.  
2.9.1.3  . 2023-11-22
id: 517 VFL view single open official

Insider Patch Notes 2.9.1.3

Insider Update 2.9.1.3 is now live. A Galleon has sailed into port with a shipment of goodies for the Pirate Emporium! Festive seafarers can preview December’s stock before it arrives in the live version of the game, and Trading Company shops have received some renovations too! 

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Sea of Thieves On-Demand

*Quest Table Liked Voyages *

  • Insiders will be able to try out the new function of the Quest Table and ‘Like’ Voyages, which will then appear in a separate tab for easier access.

*Outpost Shops  *

  • Merchant Alliance, Gold Hoarder and Order of Souls Shops at Outposts will now feature an updated interface, removing the ability to purchase Voyages from these characters and making it easier to find and purchase Company Promotions.

Pirate Emporium

It's time to show off your pirate's style and trial the brand-new items coming to the Pirate Emporium! Pick up cosmetics such as ship liveries, costumes, weapons, pets and emotes using your Ancient Coins.

*New Items in Stock: *

  • Bonechiller Ship Set 
  • Bonechiller Ship’s Crest 
  • Bonechiller Weapons 
  • Bonechiller Costume 
  • Ransacking Emote 
  • Stand To Attention Freebie Emote 
  • Festival of Giving Weapons 
  • Festival of Giving Pet Outfits 

Skull of Siren Song

*Skull of Siren Song Curse Balancing *

  • While all ships continue to be afflicted by the curse of the Skull of Siren Song once onboard, Galleons and Brigantines will now be further slowed by the Skull’s effects.

Known Issues

*Safer Seas *

  • Loot that should only be available in High Seas still has a chance of being discovered at Forts in Safer Seas if the Fort is active when you load into the server.
  • When the player is above Level 40, they are unable to purchase any Company Items that should be available to them in Safer Seas.
  • Company Reputation can still be earned after level 40 from Commendations being achieved in Safer Seas. 

*Sea of Thieves On-Demand *

  • Special Voyages currently cannot be added to the Liked Voyages list.
  • Players currently do not have an option to start a Tall Tale from a Checkpoint when voting at the Captain's Table.
  • The second outro for completing your second Trading Company tutorial does not play as intended. 

Fixed Issues

*Skull of Siren Song *

  • The Chest and Key recovered during the voyage should now consistently be able to be used together to unlock the Skull.
  • Crews returning the Skull of Siren Song to Captain Briggsy should now consistently find that she is able to take the Skull and complete the Voyage.
  • The Skull’s curse now continues to affect sailing ships even when placed on a docked rowboat.

*Safer Seas *

  • Guild Reputation cards are now showing as locked in Safer Seas sessions.
  • When a player accepts an invite to join a Safer Seas game or joins a session directly from the friends list, the message will now read ‘Safer Seas’ as intended.

*Sea of Thieves On-Demand *

  • The ‘Gathering Secrets’ and ‘Honoured Mystic’ Commendations now progress as expected when selling Dark Relics loot.
  • If a player sails to a 'Legend of Monkey Island’ Tall Tale Checkpoint while a World Event is active, the player will no longer find themselves spawned at the World Event after exiting the Tunnels.
  • Players will no longer find themselves stuck in the Tunnel of the Damned when choosing to dive to the first ‘Legend of Monkey Island’ Tall Tale.
  • After voting to represent a company as an Emissary, players can now access the corresponding Company shop as intended. 
  • The Pirate Lord will no longer appear to be invisible except for his ghostly glow when he’s calling players to certain locations during the Company Tutorials. 
  • Server stability has been improved for Pirates completing the Merchant Alliance Company Tutorial. 
  • The ’Ashen Winds’ event banner is now displayed as intended when approaching the Ashen Lord event.
  • The banner which is displayed upon completion of the Merchant Alliance Company Tutorial now has Merchant Alliance branding.
  • Players who choose to sail to an On-Demand Fort will now receive the correct pop-up banners and notifications relating to the event. 
  • A Fort will not advertise itself to other crews if a player who has chosen to dive or sail to it then chooses to ‘Scuttle and Change seas’ after surfacing.
  • Players no longer have to stand uncomfortably close to Captain Kate Capsize in order to start the 'Legend of Monkey Island’ Tall Tale intro sequences. 

*Guilds *

  • If a player is unable to join a Guild, a pop-up notification will appear and show the reason they are unable to join. 
  • After a player leaves a session, the Guild Chronicle entry will no longer remain on the original server.

‘Journey to Mêlée Island’

  • Red Herrings will now be the only fish you can catch on Mêlée Island in ‘The Legend of Monkey Island’ Tall Tales.
  • Barrels found around Mêlée Town will now contain food across all three Tall Tales.

'The Quest for Guybrush’

  • During Insult Sword Fights, interaction prompts to respond to taunts will now appear as an opponent taunts the player instead of waiting until the end of the voice line.
  • Insult sword fighting now dynamically scales to different crew sizes, ensuring that smaller crews now only need to strike a few times after a successful insult compared to larger crews. 
  • Murray’s dialogue during Insult Sword Fights will now be played correctly.

'The Lair of LeChuck’

  • The time between destroying LeChuck's ghost ship and the following cutscene playing has been reduced to improve the flow of the Tall Tale. 
  • The winch used in ‘Journey to Mêlée Island’ to collect the Citizen’s merchandise will now appear in its completed position in ‘The Lair of LeChuck’.
  • Players will now be able to hear LeChuck’s voice lines during their fight with him in the final act, even if they are standing further away.
  • Players can now re-enter Church to fight LeChuck if they re-join the session during the wedding sequence.
  • The Stockade door no longer intersects with the door frame slightly when opened.

*Environment *

  • There is no longer a gap visible through the stone structure on Traitor's Fate Fortress.
  • Players will no longer find themselves relocated outside of the Pirate Legend Hideout after swimming into the pier inside the Hideout.
  • Players can no longer become stuck in a palm tree located on Ancient Spire Outpost.
  • Players can no longer access the environment underneath Kraken Watchtower.

Visual and Audio

  • The ‘Drop Anchor’ pop-up notification can display over other pop-up notifications if the anchor is not dropped.
  • The position of Ashen Tomes in the left slot of the Collector’s Chest has been adjusted to prevent items from appearing to intersect with the Chest.

Text and Localisation

  • The text prompts on the Tall Tale books that appear on Outposts for ‘A Pirates' Life’ and ‘Captains of the Damned’ now read ‘Vote to Sail to Quest’ as intended. 
  • When the user reaches Guardians of Fortune Allegiance 1000, the text can no longer be seen overlapping with some art on the pop-up notification.

Performance and Stability

  • Improved server stability to avoid instances of players being disconnected from their session. 
2.9.1.2  . 2023-11-17
id: 516 VFL view single open official

Insider Patch Notes 2.9.1.2

Insider Update 2.9.1.2 is now live. In today’s update Insiders can try out two new tutorials for a selection of Trading Companies around the Sea of Thieves. Pirates can learn the basic skills needed to complete Quests and Voyages on behalf of the Order of Souls and Gold Hoarders Trading Companies.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Trading Company Tutorials

*Order of Souls and Gold Hoarders Tutorials *

  • In this build, Insiders will receive a first look at the updated tutorial experiences for new players, available to select from the Quest Table. In an update to the tutorial flow of the game, following the Maiden Voyage, pirates will be guided through an X-Marks the Spot Voyage for the Gold Hoarders Trading Company or a Bounty Quest to defeat skeletons on behalf of the Order of Souls.

*A tutorial for the Merchant Alliance Trading Company is also in the works and will feature a Quest to collect animals. This will be available in an upcoming Insider build.  *

Known Issues

*Trading Company Tutorials *

  • In crews of two or more, some steps of the Trading Company Tutorial are not able to be completed by the entire crew and will linger on screen for players who did not complete the step. 

*Sea of Thieves On-Demand *

  • After voting to represent a Trading Company as an Emissary, players can no longer access the corresponding Trading Company’s shop.
  • Selling a chest and then interacting with the merchant immediately afterwards can cause players to disconnect from their session. 

*Safer Seas *

  • Players attempting to start a Legend of Monkey Island or Pirates of the Caribbean Tall Tale will find themselves stuck in the Tunnel of the Damned and unable to start the Tall Tale.

Fixed Issues

*Gameplay *

Players will no longer find themselves opening the Captain’s Table UI when attempting to navigate to the Discover Tab.

Players who dive to a World Event will no longer find other World Events active on arrival at their destination. 

*Safer Seas *

The prompts to hand in items to the Mysterious Stranger & Reapers representatives have been removed for crew members.

The Skull of Siren Song is no longer available in Safer Seas. 

The gold offers in the Bilge Rats' shop are now locked in Safer Seas.

The locked icon now appears on the Special Events and Company Reputation screen as intended.

The red text indicating why certain events are locked is now correct.

Emissary Ledgers are now accessible in the Pirate Log in Safer Seas sessions.

*‘Journey to Mêlée Island’ *

The top plank of the scaffolding in the alley now behaves as expected and players will no longer find themselves floating above it.

Players can no longer fall through the roof of the Scumm Bar when performing emotes. 

'The Quest for Guybrush'

There is no longer a slight gap between the door and doorframe on Captain Smirk’s house.

'The Lair of LeChuck'

The number of Insult Sword Fighting rounds needed to win against LeChuck at the end of the Tall Tale has been reduced.

Players can now offer the Head of the Navigator to other players without needing to drop it first.

Players will now focus on LeChuck’s face when entering into an Insult Sword Fighting battle with him. 

Players will now find an ‘Inspect’ prompt and dialogue text to Herman's wooden signs on Monkey Island.

The cooking pot and stove at the Stockade on Monkey Island no longer appear to be placed at an angle.

Players can no longer access the fenced off area by the Giant Monkey Head before they have opened the main gate to that area.

Players will no longer find a mushroom dissecting through a torch in the first area of the Catacombs.

The water flowing over rocks in the ravine now looks more natural. 

*Environment *

Players will no longer see a black space when the passage is open in the Shrine of the Coral Tomb. 

Skeletons at Skeleton Forts have undergone some internal training and should no longer become stuck on fences or platforms around the forts.

The path leading to Athena’s Fortune Hideout at Plunder Outpost has been repaired and players will no longer find themselves falling under the map.

Objects placed on the ground will no longer seem to disappear on the Shores of Gold Island.

Players are no longer able to exit the map via an underwater rock in the Pirate Legend hideout. 

The plank on the end of the jetty at Galleon’s Grave Outpost no longer appears to be floating in midair.

*Visual and Audio *

Moving away from the Guild Invite Emote will now automatically close the Invite as intended. 

The lift on Thieves' Haven has now been added to the Ship and Quest Maps for this island.

*Performance and Stability *

Improved server stability to avoid instances of players being disconnected from their session. 

2.9.1.1  . 2023-11-14
id: 515 VFL view single open official

Insider Patch Notes 2.9.1.1

Insider Update 2.9.1.1 is now live. With November’s build now being prepared for release, Insiders will begin to see new features to test in today’s Insider update. New Distinction Rings are available to examine for the Athena’s Fortune Trading Company, and players can take on special Voyages as part of Season Eleven. There will also be a new audio accessibility feature to trial and Pop-Up Plunder returns for another test. Head to the Forums to check the test slot times for this feature. 

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Sea of Thieves On-Demand

*Quest Table Special Voyages *

  • Insiders will now be able to access the new Special Voyages tab from the Quest Table. Voyages available in this new tab within this build are the ‘Legend of the Sunken Kingdom’, ‘A Random Voyage’ and ‘A Random Tall Tale’. More will be added in future builds.

*Athena’s Fortune Distinction Rings *

  • In this Insider build, players will be able to earn and test Distinction Rings for the Athena’s Fortune Trading Company for the first time. These rings will be available for purchase from a placeholder vendor at Plunder Outpost, which is placed near the current Trading Company vendors, for the placeholder price of 1 gold.

For testing purposes, players will be boosted to level 100 in each relevant Trading Company in order for them to test the distinction system and the Athena’s Fortune Distinction Rings that will be purchasable from the placeholder vendor.

Live Events

*Pop-Up Plunder *

  • Pop-Up Plunder creates treasure spots at specific locations across all active servers for a limited time, however treasure can only be dug up once per server. Once a crew discovers the treasure on that server and hands it in, it’s gone! Head to the Forums to see when testing for this feature will occur.

Updates

*Sail Visibility Changes *

  • A range of sails have been identified that provide an unintended visibility advantage over other sail designs. These sails have now been brought to a consistent visibility level with our other designs, ensuring players have a vast set of customisation options for their ship and aren’t encouraged to use specific sails in order to gain an advantage.
  • As part of this Insiders build, the following sails have been updated: Dark Adventurer, Lunar Festival & Collector’s, Kraken, Ghost, Guardian Ghost, Magpie’s Glory, Nightshine Parrot, Ghost Captain, Blighted & Collector’s, Shrouded Ghost & Collector’s, Thriving Wild Rose, Sea of Champions and Collector’s Dark Warsmith.

Accessibility

*Aiming Accessibility Improvements *

  • Players using the Aim Assist Audio Accessibility option will now find that the audio cues when aiming at a target are much clearer, with different audio effects for horizontal and vertical positioning to help improve accuracy when aiming at targets.

Known Issues

Gameplay

  • Players will be unable to interact with any characters at Company Shops at Outposts. This affects Merchant Alliance, Gold Hoarders, and Order of Souls vendors. Shipwrights and Sovereign sellers are unaffected, and players can still interact with the Placeholder vendor at Plunder Outpost in order to test Athena's Fortune Distinction rings.

*Sea of Thieves On-Demand *

  • 'The Journey to Mêlée Island’ - Players can become stuck in the Tunnel of the Damned when diving to ‘The Journey to Mêlée Island’ Tall Tale via the Quest Table.
  • All Tall Tales appear locked in the Quest Table’s menus, despite being available at their respective Quest Book locations. 
  • Selling a chest and then interacting with the merchant immediately afterwards can cause players to disconnect from their session.

Fixed Issues

*Gameplay *

  • ‘The Lair of LeChuck’ - Players are no longer able to lose the Navigator’s head after dying. The item will reappear in an easy to reach location.
  • All World Events and Voyages should now unlock correctly after meeting the requirements.
  • The Pirate Lord dialogue sequence no longer resets after a second player joins the game.

*The Skull of Siren Song *

  • Players will no longer be awarded a small amount of Guild Reputation when completing the Skull of Siren Song competitive voyage. 

*Safer Seas *

  • Pirates can no longer purchase Pirate Legend Voyages in Safer Seas.
  • Invites sent to players now reference the correct game mode.

*Guilds *

  • The Guild Invite emote will now update to reflect player’s ‘Hide Guild Names from Me’ settings. 

*Environment *

  • Players are now able to board the Headless Monkey Ship in the second and third Legend of Monkey Island Tall Tales.
  • Players joining a crew or respawning within the Legend of Monkey Island Tall Tales will now spawn in the correct locations near their last point of interest.
  • 'The Journey to Mêlée Island’ - After completing the Tall Tale, the Scumm Bar door will remain open as intended.
  • 'The Quest for Guybrush’ - Players can no longer collide with LeChuck in the Tunnel of the Damned cutscene leading to Mêlée Island in the second Legend of Monkey Island Tall Tale.
  • 'The Quest for Guybrush’ - When entering the Tunnel of the Damned cutscene on a brigantine, LeChuck and Bob no longer appear inside the capstan.
  • ‘The Quest for Guybrush’ - Players can now interact with the bonfire at Lookout Point from any direction with the required potion wielded.
  • ‘The Lair of LeChuck’ - The log on Herman's trap will now behave correctly, both before and after the trap has been activated.
  • ‘The Lair of LeChuck’ - The banana and bottle that falls out of Herman's pockets as he is shaken will no longer disappear and change position briefly after landing.

*Visual and Audio *

  • ‘The Lair of LeChuck’ - Visual improvements have been added to effects after LeChuck’s ship is defeated in the catacombs and the cave in is triggered.
  • ‘The Journey to Mêlée Island’ - The Mêlée Shopkeeper’s greeting will now only repeat once all players have left the shop instead of sometimes repeating when a player is already in the shop.
  • ‘The Quest for Guybrush’ - Stan's dialogue lines telling the player to go and see Meathook will now be repeatable until the player has spoken to Meathook.
  • ‘The Journey to Mêlée Island’ - During Guybrush's intro cutscene, the player’s Meet and Greet ticket is now removed from their inventory with no notification.
  • 'The Journey to Mêlée Island’ - One of the Men of Low Moral Fibre’s hands no longer appears to be floating when asleep.
  • ‘The Journey to Mêlée Island’ - All candles at Lookout Point are now properly lit as intended.
  • The Merchant Alliance clock trinket now appears at the correct size. 

*Text and Localisation *

  • Text on title page of the ‘Lair of LeChuck’ Quest Book no longer overlaps when Thai is the selected language.
  • ‘The Lair of LeChuck’ - Captain Kate Capsize’s audio now matches the subtitles. 
2.9.0.8  . 2023-11-10
id: 514 VFL view single open official

Insider Patch Notes 2.9.0.8

Insider Update 2.9.0.8 is now live. We’re getting close to our November update, so this Insider build will feature content due for release in the main version of the game next week. Insiders can try on the new Gold Leaf Outpost cosmetics in this build and take on Briggsy’s Skull of Siren Song Competitive Voyage once again. 

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Known Issues

*Skull of Siren Song *

  • Placeholder text is currently present when viewing the War Map whilst taking part in the Skull of Siren Song Competitive Voyage. 

Fixed Issues

*Gameplay *

  • ‘The Legend of Monkey Island’ – Characters across all three Tall Tales now feature mouth movement animation that more closely matches their voice lines. 
  • ‘The Journey to Mêlée Island’ - Players will no longer be able to take the Red Herring with them after finishing a ‘Legend of Monkey Island’ Tall Tale.
  • ‘The Lair of LeChuck’ – Guybrush will stop waiting for longer than intended after players have caught up with him in the Catacombs. 

*Skull of Siren Song *

  • Players are no longer able hand in a Skull of Siren Song from a separate Voyage as part of their own Voyage.
  • Players are no longer able use chest and keys from separate Skull of Siren Song Voyages in their own Voyage.
  • The animation seen when aiming and firing the Skull of Siren Song now matches up with the idle holding position.
  • The cursed effect from the Skull of Siren Song will now remain active on the Brigantine, even when players are carrying the Skull while on the ladders.

*Pirate Emporium *

  • The Angry Scribe emote preview now plays as intended.
  • The Ravenwood Blunderbuss stock no longer appears to move through the camera when fired.

*Environment *

  • Treasure now consistently appears in the Fort of the Damned vault after a player has completed the Fort. 

*Visual and Audio *

  • Ashen Tomes will no longer appear to sink through the bottom of the Collector’s Chest. 
  • ‘The Journey to Mêlée Island’ - Players will now appear to be holding the handles on the Lost Merchandise crate, consistent with previous wooden crates.
  • ‘The Journey to Mêlée Island’ - A pop-up notification is now shown when the player earns the Chef’s Outfit after completing all commendations.

*Performance and Stability *

  • Players will no longer encounter an error message when opening the Reputation Tab.
2.9.0.7  . 2023-11-07
id: 513 VFL view single open official

Insider Patch Notes 2.9.0.7

Insider Update 2.9.0.7 is now live. As we draw nearer to our November update, Insider builds will become more in-line with what will be released in the retail version later this month. Insiders can still enjoy Briggsy’s challenge in the Skull of Siren Song Voyage and preview new cosmetics coming soon to Pirate Emporium and Outpost shops around the Sea of Thieves. 

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Gameplay Improvements

*Gunplay in Motion *

  • The introduction of the Quick Switching delay in October’s update created an unwanted wield delay during regular gunplay – delaying players from firing after moving. 
  • This Insiders update readdresses this change, ensuring that when firing a weapon and switching players who move a short distance are no longer forced to use the full wield delay and can fire much quicker.
  • With this change players are still prevented from using the old quick switching technique to gain an advantage and fire weapons faster than intended.

Known Issues

*Skull of Siren Song *

  • Players are currently able to use chests or keys from separate Skull of Siren Song Voyages in their own Skull of Siren Song Voyage.

*Pirate Emporium *

  • The ‘Angry Scribe’ Emote does not currently animate as intended.

Fixed Issues

*Gameplay *

  • Players attempting to fire themselves out of a cannon while their ship is travelling at high speed should no longer find themselves dropped into the sea.
  • Players can now browse the Outpost stores and access the newly introduced Gold Leaf Clothing set.
  • ‘Journey to Mêlée Island’ - Players joining a crew that are already playing ‘The Journey to Mêlée Island’ will now arrive at the correct locations depending on how far the crew has progressed through the Tall Tale. 

*Skull of Siren Song *

  • Players are now able to see quest item map markers for the Skull of Siren Song after disconnecting and reconnecting to their session.
  • Map marker icons for items relating to the Skull of Siren Song now appear smaller on consoles.

*Guilds *

  • Players now gain the intended amount of Guild Reputation and Emissary Value from Hourglass battles when no one on the crew owns either the Athena’s Fortune or Reaper’s Bones Emissary Flags.
  • The pop-up notification received when a player is removed from a Guild now shows the Guild name even if the player is not sailing for that Guild at the time the notification is shown.
  • The Guild Emissary bonus for Grades is now being applied to Doubloons as intended.

*Pirate Emporium *

  • The Down the Hatch emote is now present in the Pirate Emporium.
  • New items in the Pirate Emporium now display correct artwork rather than placeholder images.

*Environment *

  • ‘The Lair of LeChuck’ – Water thrown from buckets during this Tall Tale will now animate as expected. 

*Visual and Audio *

  • ‘Journey to Mêlée Island’ - The ingredients needed for the stew can no longer be seen sinking into the furnace below the pot.
  • ‘Journey to Mêlée Island’ - The femur bone needed for Murray’s body will now appear to be held in the player’s hand correctly.
  • ‘The Quest for Guybrush’ - Guybrush’s audio now plays in sync with his animations when you speak to him at the end of the Tale.
  • ‘The Quest for Guybrush’ - The Levers used to fix The Beast’s cage now animate correctly after being put into position by the player.
  • ‘The Lair of LeChuck’ - Guybrush will no longer get stuck being invisible while in the Catacombs if players misplace the Navigator Head.
  • ‘The Lair of LeChuck’ - The Root Beer bottles found in the crate during the final fight will now appear full and ready for battle as intended.
  • ‘The Lair of LeChuck’ - LeChuck will no longer appear to fade out when players approach him during final fight at the church.

*Text and Localisation *

  • The Gold Leaf Hat now has the correct description.

*Performance and Stability *

  • Players will no longer experience server instability when browsing the Shipwright’s stock. 
2.9.0.6  . 2023-11-03
id: 512 VFL view single open official

Insider Patch Notes 2.9.0.6

Insider Update 2.9.0.6 is now live! With this build, Insiders can enter an early version of Safer Seas and experience Sea of Thieves at their own pace without the threat of other pirates on the waves. In addition to Safer Seas, this update also brings an update to the Outpost Stores with additional items in the Gold Leaf set. 

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Safer Seas

*Safer Seas Technical Test *

  • This Insiders update brings the first Technical Test of Safer Seas, providing players access to a private session with their crew using a borrowed ship.
  • This initial Technical Test restricts access to the Reaper’s Bones, Athena’s Fortune, Emissary play and pledging Allegiance for Faction Battles.

In this Technical Test no rewards, gold or reputation will be granted for any activities carried out in Safer Seas. However, please rest assured that this does not indicate the final state of gameplay and rewards.

Outpost Cosmetics

Gold Leaf Clothing

  • Adorn yourself with exquisite garments from this captivating new collection inspired by fabled fearless outlaws who daringly liberate loot from the rich and powerful. 

Updates

New The Legend of Monkey Island Cosmetics

  • Players now have access to a range of new cosmetic rewards when completing the Tall Tales from The Legend of Monkey Island. Players with prior progress will need to complete the Tale once more in order to unlock these new rewards.
  • Players can unlock the Tavern Chef’s Uniform from ‘Journey to Mêlée Island’, Circus Superstar Costume from ‘The Quest for Guybrush’ and The Legend of Monkey Island Cutlass from ‘The Lair of LeChuck’.

For this Insiders build players will be granted the cosmetics directly to their inventory, check the Chests onboard the ship to equip these items for testing.

Known Issues

Shipwright Instability

  • Players will find they are forcibly disconnected from the game when browsing stock at the Shipwright. In this Insiders build please avoid using the Shipwright.

Safer Seas

  • Players will find when they sail into the Tunnels of the Damned to start either a Legend of Monkey Island Tall Tale or A Pirate's Life Tall Tale, they will never leave the tunnel. 
  • Commendations may not appear or unlock correctly while in Safer Seas. 
  • Doubloons and Ancient Coins are currently earned at a 30% rate when they are meant to be earned at a 100% rate. 
  • Players are still able to hand in to the Mysterious Stranger and Reaper’s Bones Representatives. This will be disabled in a future update to Safer Seas. 

Pirate Emporium

  • The Down the Hatch Emote is currently unavailable to purchase from the Pirate Emporium and will be made available for Insider testing in a future update.
  • The Angry Scribe Emote is currently available for purchase, however it is not functional.

Fixed Issues

Gameplay

  • The Pathetic Tokens Commendation now correctly ticks up after selling Athena's Fortune Emissary Flags.

Skull of Siren Song

  • Briggsy can now be heard more clearly on the final island.
  • Briggsy now animates correctly during the introductory sequence of the Voyage.
  • The map marker for the final island beacon now shows correctly.
  • Players will now see a red kill marker when using the Siren Skull to kill another player.

‘Journey to Mêlée Island’

  • If a player dies at the exact moment their ship sinks, they will no longer appear under the map.
  • Players will no longer appear on top of the mermaid as opposed to on their ship if they die whilst their ship is sunk.
  • The slicing visual effects now play during all interactions with the ingredients.
  • Captain Coco will no longer face a different directions after the cutscene where players help Otis escape jail.

‘The Quest for Guybrush’

  • Players can no longer clip into the barrel behind the Shopkeeper.
  • The death sound effects play in a timely fashion when the Sword Master and Captain Smirk defeat their opponents.
  • The Island reveal music no longer plays when completing Tale steps and starting from a Checkpoint.
  • The bridge leading to Stan's hut will now be lowered by default when starting from any Checkpoint if a player has completed at least one trial.
  • Stan's ledger will now spawn as soon as players enter his office.
  • Players can no longer talk to the Men of Low Morale Fiber during their final cutscene.

‘The Lair of LeChuck’

  • Players now hear the appropriate audio effect when raising the Head of the Navigator.
  • Players now sail to Mêlée Island during the end of The Lair of LeChuck Tale.
  • Wind will now be behind the players’ sails after exiting the Tunnel of the Damned towards Monkey Island.
  • Le Chuck's ship will no longer explode in the first two phases of the fight and will instead fade out.

Pirate Emporium

  • The Ravenwood Blunderbuss barrel no longer clips through the pirate’s thumb.
  • The Ravenwood Pistol handle no longer clips through the pirate’s little finger.
  • The Ravenwood Cutlass handle wrap no longer clips through the pirate’s hands.
  • The Pirate Emporium imagery featuring the Festival of Plenty instruments has been updated to display all instruments.
  • Text now displays correctly on the pop-up for the Festival of Plenty instruments bundle on the Emporium homepage.

Environment

  • Items placed on the pier at Galleon's Grave and Sanctuary Outposts are no longer floating.
  • The plank on the end of the jetty at Galleon’s Grave Outpost no longer appears to float in the air.
  • Players should no longer be able to get stuck on palm trees on Keel Haul Fort.

Visual and Audio

  • When browsing the Pet Chest, Spiffy the Dog is now correctly seen holding a bone in his icon.

Text and Localisation

  • The description of the Gold Leaf Hat has been updated to more accurately suit its design.

Performance and Stability

  • Ongoing improvements made to server stability to reduce instances where players are disconnected from their session.
2.9.0.5  . 2023-10-31
id: 511 VFL view single open official

Insider Patch Notes 2.9.0.5

Insider Update 2.9.0.5 is now live. In today’s Insider build, Players can explore what’s on offer in the Pirate Emporium and new cosmetics which will arrive at Outposts in November.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Pirate Emporium

It's time to show off your pirate's style and trial the brand-new items coming to the Pirate Emporium! Pick up cosmetics such as ship liveries, costumes, weapons, pets and emotes using your Ancient Coins.

*New Items in stock: *

  • Ravenwood Ship Set
  • Ravenwood Weapons Set
  • Ravenwood Spyglass
  • Angry Scribe Emote
  • Festival of Plenty Instruments
  • Festival of Plenty Pet Outfits

Known Issues

*Guilds *

  • Players who receive a permanent ban are not currently automatically removed from Guilds they are part of. 

*Pirate Emporium *

  • The Angry Scribe Emote cannot currently be purchased from the Pirate Emporium.

Fixed Issues

*Skull of Siren Song *

  • The skeleton enemies that the Siren Skull generates will no longer contribute to Commendations.
  • Skull of Siren Song items will now be correctly replaced if the owning crew leaves the session.
  • Briggsy’s note remains functional and allows players to join the Voyage even after the mast has suffered fire damage. 
  • Pirates who join the Voyage later than other crews will now see the correct icon on pop-up notifications.
  • The damage caused by the Skull of Siren Song when viewed in first-person now animates and behaves correctly. 

*Guilds *

  • The notification seen by pirates who have been removed from a Guild now shows the correct punctuation. 

*Environment *

  • ‘Journey to Melee Island’ - The bedroom barricade in front of the door to Guybrush’s office now appears correctly after pirates leave and rejoin the Tall Tale. 
  • 'The Quest for Guybrush’ - The Ghost Ship’s compass now points in the correct direction.
  • ‘The Lair of LeChuck’ - When Admiral Coco is lost, he will now reappear facing the correct direction. 

*Visual and Audio *

  • ‘Journey to Melee Island’ - The member of LeChuck’s crew playing violin in the alleyway will no longer disappear when players get too close to him. 
  • ‘The Quest for Guybrush’ - Other characters’ animations no longer appear frozen when talking to the Men of Low Moral Fibre at the end of the Tall Tale. 
  • ‘The Lair of LeChuck’ - Rocks falling into lava in the catacombs will now show visual effects when they hit the lava. 

*Accessibility *

  • ‘Journey to Melee Island’ - Subtitles for the Melee Shopkeeper’s dialogue will now be visible at a greater distance from the character. 
2.9.0.4  . 2023-10-27
id: 510 VFL view single open official

Insider Patch Notes 2.9.0.4

Insider Update 2.9.0.4 is now live. In this build, Insiders can experience the new, more immersive camera when chatting with characters around the Sea of Thieves. There’s also a new ‘Discover Tab’, accessible through the Quest Table, as well as new and interesting spots to display trinkets on ships! Dive in and see what this new Insider build has to offer. 

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Sea of Thieves On-Demand

*Discover Tab in the Quest Table *

  • The ‘Discover Tab’ is the home screen of the new Quest Table UI. This feature will guide players with Information Tiles, Quest or Tall Tale Unlock Tiles and Promotional Content Tiles. In this build, Insiders can test some example Information Tiles and try out the Quest selection using this new user interface. 

*New Look for Character Interactions *

  • Improvements have been made to the way players will view characters when interacting with them. Characters will now be framed using a new camera and speaking animations will now match their dialogue when players are speaking with them, making interactions feel more immersive and realistic. 

*New Trinket Locations *

  • The Captain’s Bookshelf in the Captain’s Cabin of each ship will now act as a place to display Trinkets. 

Gameplay Improvements

*Improved Hit and Kill Markers *

  • Improved hit and kill markers have returned from a previous Insider build, providing more information to players during gunplay. Following Insider feedback, the option for High Contrast Kill Markers has been added to the graphics settings menu. When enabled, a white version of the Kill Marker will be displayed.
  • These markers only appear when the server agrees that the target has been hit, so will always be accurate. Please note that these hit markers only appear for projectile weapons, and not melee weapons like the Cutlass.

Updates

*Legendary Search for the Skull of Destiny Voyage *

  • The Legendary Search for the Skull of Destiny Voyages are now once again available for purchase and have been returned to their original prices. Players can purchase the single Voyage from the Pirate Lord or Shipwright for 100 Doubloons, or the Voyage Bundle from the Shipwright for 500 Doubloons.

Fixed Issues

*Gameplay *

  • Players attempting to fire themselves out from a cannon while their ship is travelling at high speed should no longer find themselves instead dropped into the sea.
  • When a Captained crew leaves the server, the Captain's Logbook which is left behind will continue to function as intended.
  • ‘A Pirate’s Life’ – Players can once again dig up Poor Dougie at Sailor’s Grave.

*Guilds *

  • Players who receive a permanent ban are now automatically removed from Guilds they are part of.
  • Players attempting to quick-join a session and sail for a Guild after the player who created that session has left will no longer experience a server crash.
  • After a Captain and their ship are kicked from a Guild, the Logbook and Plaque will update accordingly to reflect this change. 
  • Pirates will now see a locked overlay over the Guild Invite Emote if they do not have permission to invite others to the Guild, or if the Guild is full. 
  • Pirates achieving a Distinction in a Guild will no longer have to reach level 15 before being able to raise the Emissary Flag again. 
  • Fonts for the Guild Invite Emote will now appear in the correct colours. 

*Skull of Siren Song *

  • Skull slowdown effect for ships will now be applied when the Skull is held by a player on the ship's side ladders. 
  • Players who sink while pledged to a Faction will no longer be blocked from completing the Skull of Siren Song Voyage. 
  • Briggsy’s opt-in note will no longer be present during Faction Battle PvP matchmaking.
  •  The information on the title for Legendary Hunter of the Sea of Thieves now shows the correct number of completed Commendations. 
  • Players are no longer able to use a harpoon rowboat to take quest items into areas they are not supposed to be. 
  • Briggsy's note is no longer interactable after players opt-out of her Voyage.
  • Thieves’ Haven is no longer an option for the final island location. 
  • The correct pop-up notification appears when opening the Chest after reconnecting to the server.
  • The visual effects for the damage inflicted by the Skull of Siren Song now display correctly when viewed from a first-person perspective.
  • The Skull of Siren Song’s attack audio now consistently plays as intended. 
  • The music on the final Island now plays correctly for other crews who are not holding the Skull of Siren Song. 
  • Briggsy’s note will no longer appear on the ship’s mast when the ship is travelling through a portal. 
  • The Skull or Chest map markers will no longer briefly appear in the centre of the map when they are being dug up.
  • Briggsy's voice lines are no longer cut off at the end of each sentence after handing the Skull to her at the end of the Voyage.

*Sea of Thieves on Demand *

  • Players will no longer see placeholder text relating to Season Eleven when approaching an Ashen Lord World Event.
  • Ambush skeletons no longer spawn after the last piece of loot is dug up when doing an X Marks The Spot Quest from a Bottle. 
  • Completing one of the new Voyages will now log the Voyage Completion Commendation the correct number of times. 
  • World Event completion banners will now appear as intended. 
  • Molten Sands Fortress is no longer an option for a possible destination to surface at when diving to a Skeleton Fort.
  • Ashen Lord, Skeleton Fleet and Ghost Ship Battle World Events are now working properly after the player completes them.
  • The available locations for World Events are now properly randomised when players dive to them. 

*'Journey to Melee Island’ *

  • If a Player is killed while inside the mansion, they will now respawn inside the mansion.
  • Players now appear to hold the Gunpowder Gummies correctly when viewed in third person.
  • Captain Coco will return to the correct location when players leave a session just after the church sequence starts.

*'The Quest for Guybrush’ *

  • Murray now speaks at the correct times when players are engaged in Insult Sword Fights.  
  • When the player is taking part in the circus event, Alfredo will now be seen holding a stopwatch.
  • If an enemy fails their retort during Insult Sword Fighting, players can no longer walk through them afterwards. 
  • Insult Sword Fighting opponents will now drop their swords smoothly when losing a battle.
  • Players are no longer able to reach Stan’s area before the intended time. 
  • The Beast now faces the correct direction when placed down by the player. 

*'The Lair of LeChuck’ *

  • The Monkey Head from the Totem Idol will now appear to stop rolling without any visual distortion when its animation finishes.
  • The Black Pearl's sails no longer disconnect from the ropes when viewed in the Tunnel of the Damned.
  • A placeholder Monkey Island icon is no longer visible when players view the ship map after travelling through the Tunnel of the Damned. 
  • While locked in the cupboard, Stan's voice lines can now be heard whilst the player is underwater.

*Pirate Emporium *

  • Graveyard Grim Pets now have updated preview artwork.

*Visual and Audio *

  • The correct preview artwork is now shown for the Frostbite Dress.

*Text and Localisation *

  • The Silken Gloves of the Ashen Dragon name and description now contain the correct text.  
  • The Hardy Ruffian Sea Dog Belt’s description now contains the correct text.

*Performance and Stability *

  • Improvements to server performance, resolving an issue that was causing scenarios of high ping spikes, desync and rubberbanding and their resulting impact on the core experience.
  • Ongoing improvements made to server stability to reduce instances where players are disconnected from their session.
  • Player will no longer experience a Hazelnutbeard after proposing a dive and selecting the "Scuttle and Change Seas" option.
2.9.0.3  . 2023-10-24
id: 509 VFL view single open official

Insider Patch Notes 2.9.0.3

Insider Update 2.9.0.3 is now live. Insiders can continue to test the new Quest Table system and experience earning a Distinction with Trading Companies and purchasing Distinction Rings to show off just how skilled they are. 

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Known Issues

*Guilds *

  • Players who receive a permanent ban are not currently automatically removed from Guilds they are part of. 
  • Players attempting to quick-join a session and sail for a Guild after the player who created that session has left will experience a server crash. 
  • Players may experience a Rosemarybeard error when trying to join an active Guild session. 

*Skull of Siren Song *

  • If a player sinks while they are pledged to a Faction, Briggsy will disappear and the player will be unable to progress the Voyage. 

*Firing from Cannons *

  • When aiming to the side and down on the ship’s cannons, players will find themselves being dropped into the sea rather than shot out as intended. 

Fixed Issues

*Guilds *

  • If the Guild Invite Emote is performed on the Ferry of the Damned, the interaction point now appears in the correct place.
  • The Skull of Siren Song
  • The visual effect from damage inflicted by the Skull of Siren Song no longer displays for much longer than intended after players have stopped receiving damage.
  • The Skull of Siren Song now rests on the bottom of the chest as intended. 
  • Briggsy will no longer show an animation error when players opt out of the Skull of Siren Song Voyage. 
  • The Skull of Siren Song opt-in letter will appear on players’ masts as intended, in order for players to start the Voyage. 

*Sea of Thieves on Demand *

  • If a player dives to an event and then cancels after resurfacing, the ‘Event Defeated’ banners will no longer appear after the player has completed the cancelled event. 
  • Upon completing the Ashen Lord event, the ‘Voyage Completed’ banners will now appear as intended.
  • Ashen Chests discovered on Treasure Vault Voyages will now always contain loot, as expected.
  • Players who wish to begin a second Cargo Run Voyage straight after completing one will now find that the last hand-in location for their previous cargo run is the same as a pick-up location for the next Voyage.

*‘Journey to Melee Island’ *

  • The final wave of the fight at the end of the Tall Tale now spawns correctly, even if the player moves out of the area of the fight. 
  • The radial of pre-set phrases for the History Book now shows the correct phrases.

*‘The Quest for Guybrush’ *

  • The memoir spot located in Captain Smirk’s house will remain accessible throughout the Tall Tale once the location has been accessed.
  • The music remains playing consistently after triggering the ‘Fog Clearing’ sequence.
  • Crews who experience issues migrating back to the Sea of Thieves after completing the tale will no longer become stuck and can pass back through the portal again.
  • The icon for the shanty needed to attract The Beast now appears at the correct resolution in the pop-up notification the player sees when the shanty is discovered. 
  • All parts of the Tale will now remain active for the intended durations.

*‘The Lair of LeChuck’ *

  • Crews who experience issues migrating back to the Sea of Thieves after completing the tale will no longer become stuck and can pass back through the portal again.
  • Players are no longer able to walk through Herman when he is hanging in his trap. 
  • Herman’s Key will no longer disappear briefly after being dropped. 
  • The prompt for players to shake Herman when he’s caught in the trap now appears at the correct height within the player’s eyeline. 
  • Herman will no longer disappear when players walk too close to him. 
  • The empty jar found in the stockade now has a Banana Grease label on the outside.
  • Herman's trap peg will now reset to its original position if players let go of the button during the interaction.
  • Herman's Banana Soup will now show a pop-up notification when players collect it from his cache, as well as when the item is lost and returned to its original location.
  • The broken mast trap is now centred in the player’s view when looking through the stockade spyglass.

*Visual and Audio *

  • The loading spinner is now clearly visible on the new style loading screens.
  • The pop-up notification letting the player know that all map pieces have been discovered now displays correctly when a player completes a Wayfinder Voyage.
  • The Quest Book for the Legend of Monkey Island Tall Tales no longer exhibits overlapping text issues when viewed in Russian, Japanese or Polish. 

*Performance and Stability *

  • Ongoing improvements made to server stability to reduce instances where players are disconnected from their session.
2.9.0.2  . 2023-10-20
id: 508 VFL view single open official

Insider Patch Notes 2.9.0.2

Insider Update 2.9.0.2 is now live. In our latest update, Insiders now have the opportunity to achieve a Distinction with different Trading Companies and buy rings to showcase their level of expertise. Additionally, players can get firsthand experience of the first playable version of the new Quest Table system. Lastly, this build introduces a new accessibility feature in the form of an audio cue to warn players when they’re out of ammo.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Sea of Thieves On-Demand

*Enhanced Quest Table *

  • Insiders are invited to test out the first playable version of the new Quest Table, the new home for accessing a range of experiences in Sea of Thieves. In this Insiders update players can access Voyage and Tall Tales, with additional experiences arriving in future updates. 

*Please note that the current appearance of the Quest Table is entirely placeholder and will be updated in future Insider builds. *

*Distinctions *

  • Following on from previous Insiders testing, Distinctions can now be earned with the Gold Hoarders, Merchant Alliance and Reaper’s Bones. The placeholder vendor at Plunder Outpost sells the new Distinction Rings, which can be purchased for 1 gold. 

*For testing purposes, players will be boosted to level 100 in each relevant Trading Company in order for them to test the Distinction system and the Trading Company Distinction Rings. *

Accessibility

*Weapon Accessibility Improvements *

  • The subtle audio cue players hear after firing their last bullet can now also be heard by nearby players, so be prepared for them to capitalise on your vulnerability!

Known Issues

*Guilds *

  • Players may experience a Rosemarybeard error when trying to join an active Guild Session. 

*The Skull of Siren Song *

  • The Skull of Siren Song’s slowdown effect for ships does not apply when pirates are holding onto the ship's side ladders.  

Fixed Issues

*Guilds *

  • Players who receive a permanent ban from Sea of Thieves will now be automatically removed from any Guilds they were part of. 
  • Guild names now consistently display correctly on the Guild Emissary Table, Logbook, Plaque and Invite Emote Card.
  • Information on the Guild Invite Card now updates correctly in-game.
  • The Guild name and logo will no longer appear pixelated to pirates viewing their Guild Plaque on Xbox platforms. 

*'The Lair of LeChuck’ *

  • The correct text prompt is now shown when attempting to sell treasure to Captain Capsize at any Outpost.
  • Guybrush’s necklace no longer disappears momentarily immediately after he puts it on. 
  • Herman's rowboat instructions are now properly labelled as ‘instructions’ rather than a ‘map’.
  • There are no longer invisible Monkey Head stairs present before the Monkey Head opens.
  • Players are now able to walk around the left side of the table on the Mad Monkey.
  • LeChuck's mouth is now animated as intended when speaking during the final fight.
  • Players are no longer able to get stuck in the front section of the sunken ship.
  • All parts of the destroyed mast now have the correct collision. 

*'The Quest for Guybrush’ *

  • Knocking on the door of Stan’s cupboard after having already pushed it at least once no longer causes it to lose any further interactions.
  • Ribbsy will now begin his fight against players at full health as intended. 
  • Players are no longer able to walk through the barrel behind the Mêlée Shopkeeper.
  • Players will no longer become unable to move if another player pushes a book back into the bookcase while actively viewing its dialogue box.
  • 'Stan’s Sales Ledger’ now has the correct label when it’s discovered by a player. 
  • Players are no longer able to use The Beast’s cage lever after The Beast’s cage is locked.
  • The grog bottle no longer appears full if placed down after a player has drunk some grog from it. 
  • Meathook's sign will no longer appear to flicker when players are using the zipline that takes them to his house.
  • There is no longer a delay before the player’s health bar depletes when losing an Insult Sword Fight.
  • The ‘Take The Beast’ text prompt will no longer be present before the player is able to take it from another player.
  • Guybrush is no longer returned to his chair if the player leaves the room before handing him the potion during the ending sequence.
  • One of the pirates in the Scumm Bar now has their hands and arms resting on the table as intended. 
  • Meathook's completion dialogue subtitles are now correct.
  • Players will now see an icon on the Outposts when viewed from the ship map table to show the Tall Tales can be started there.
  • The chest in Guybrush’s room that was not present in ‘Journey to Mêlée Island’ has been removed from 'The Quest for Guybrush’.

*'Journey to Mêlée Island’ *

  • Murray’s head can no longer be attached to the skeleton body between dialogue lines, causing him to return into the player's hand.
  • Attaching multiple skeleton parts to Walt's remains after attaching Murray’s skull will no longer cause Murray to remain on the floor.
  • It is no longer possible to catch fish other than Red Herrings around Mêlée Island. 
  • Murray's dialogue for entering the General Store can no longer be started when jumping over the building from the Clocktower.
  • The coins on the table no longer disappear when the player steals the Clocktower key.
  • The Root Beer Bottles now float naturally if dropped into water.
  • The Scumm Bar Pirates no longer appear awake and have ‘Steal’ text prompts if the player restarts the Tale at a checkpoint. 
  • The History of Mêlée Island Book now behaves correctly if dropped into the water by players. 

*The Skull of Siren Song *

  • When a ship is cursed by the Skull of Siren Song, the visual effect no longer appears distorted when viewed at a certain distance from the affected ship.
  • The Skull of Siren Song Flag and Sails now display the correct icons when viewed in the Ship Customisation Chest or Ship Flag Box.
  • Items can no longer be kept in the Devil’s Shroud indefinitely if the Shroudbreaker is attached to the player’s ship.
  • The Siren Key no longer stays in place when the chest opens.
  • Voyage Items can no longer be placed in areas that are impossible to reach on Mermaid's Hideaway and Crescent Isle.
  • The Chest of Siren Song no longer appears in out-of-reach areas after the voyage is completed if the player chooses to embark on another Competitive Voyage.
  • When a ship is cursed by the Skull of Siren Song, the visual effect no longer spins with the ship when the ship is turning.
  • Picking up the Skull of Siren Song Chest with the key inside of it will no longer make the key disappear.

*Sea of Thieves On-Demand *

  • Sea Forts now properly reset after long periods of inactivity from players. 
  • Players completing an ‘X Marks the Spot’ quest will now be attacked by Skeletons at the intended rate. 
  • Skeleton Captains encountered during Order of Souls Voyages now drop the correct number of skulls. 
  • Athena's Fortune Emissary Voyages now display a final chapter banner as intended. 
  • Ghost Ship Voyages now display the correct text on the banners.
  • After completing a Sea Fort, the ‘Propose Quest’ card should be removed from the Captain's Table.
  • 'Event Completed’ banners are now shown correctly when a player defeats a Sea Fort after choosing to dive to it. 

*Performance and Stability *

  • Ongoing improvements made to server stability to reduce instances where players are disconnected from their session.
2.8.6.9  . 2023-10-17
id: 507 VFL view single open official

Insider Patch Notes 2.8.6.9

Insider Update 2.8.6.9 is now live. In today’s build, Insider Pirates can be among the very first to dip their toes into the waters of Safer Seas! Players can experience the Sea of Thieves at their own pace, either solo or with a crew of up to three friends. Additionally, after overwhelming demand, Pop-Up Plunder is back with fantastically fishy loot up for grabs in this new playtest. Insiders can also preview our latest changes to Emissary Quests, making them a more enjoyable and rewarding experience for crews of all sizes. 

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Live Events

*Pop-Up Plunder *

  • Insiders are once again invited to help test out the next iteration of Pop-Up Plunder, this time with a fishy twist! Pop-Up Plunder creates treasure spots at specific locations across all active servers for a limited time, however treasure can only be dug up once per server. Once a crew discovers the treasure on that server and hands it in, it’s gone! Head to the forums to see when testing for this feature will occur. 

Sea of Thieves On-Demand

*Emissary Quest Improvements *

  • Following some extremely helpful Insider feedback, several changes have been made to Emissary Quests to help ensure they are always worth completing and reward players for the additional risk of sailing under a Grade 5 Emissary Flag!

*World Events On-Demand *

  • Our next On-Demand World Events are now ready for Insiders to dive into the experience! From the Quest Table, players will be able to dive to both Skeleton Fleet Battles and Sea Forts!

Known Issues

*Guilds *

  • Players who receive a permanent ban are not currently automatically removed from Guilds they are part of.
  • Guild names will sometimes be displayed incorrectly on the Guild Emissary Table, Logbook, Plaque, and Guild Invite Emote Card.

*Skull of Siren Song *

  • The Skull of Siren Song’s slowdown effect for ships does not apply when pirates are holding onto the ship's side ladders.  
  • When a ship is cursed by the Skull of Siren Song, the visual effect appears distorted when viewed at a certain distance from the affected ship. 
  • The Skull of Siren Song Flag and Sails are currently missing the correct icons when viewed in the Ship Customisation Chest or Ship Flag Box. 

*Sea of Thieves On-Demand *

  • The Merchant Alliance tutorial Voyage continues as normal even if the player's chicken dies.

Fixed Issues

*Gameplay *

  • Players should no longer experience a server migration while playing the Maiden Voyage.

*Guilds *

  • Players who have not yet created a Guild and navigate to Play through the front end will now be redirected to the Guilds menu in order to create a Guild.
  • Guild information on the Guild Invite Emote Card will now show the correct levels. 
  • The fonts and sizes of text and numbers on the Guild Invite Card are now correct.
  • Several instances of placeholder text have been replaced with finalised wording in the Guilds settings menus. 
  • The Guild Invite emote’s Guild Invite Card now shows the Guild’s Ledger position as intended. 
  • If a Guild Mate unlocks a Captaincy reward without the Captain in the session, the Captain will now also receive that reward.
  • The prompt to ‘Vote to lower Guild Emissary Flag’ now has the correct text.

*‘The Lair of LeChuck’ *

  • The sound effect that plays when searching inside the cereal boxes will now only play when necessary and will stop at the correct time. 
  • The player is now able to board the Mad Monkey at the docks on Mêlée Island.
  • Glint from the sun will no longer block the player's view when using spyglasses.
  • Trees at the edge of the island near the Monkey head will now appear correctly on screen with the intended level of detail. 
  • Players entering the church cutscene with two guns equipped will no longer experience loading screen issues.
  • Cannonballs from LeChuck’s ship now use the correct hit sound effect depending on the surface they’re hitting. 

*‘The Trials of Guybrush’ *

  • Returning to the game after force closing it will no longer result in the player gaining an extra Rubber Chicken with a Pulley in the Middle. 
  • The Sword Master and Captain Smirk now remain in the correct positions after defeating Ribbsy.
  • Improvements have been made to performance and stability during this Tall Tale. 
  • Players will now only be able to pour the Mojo Potion of New Horizons into the campfire from the correct spot. 
  • Players returning to a crew after the fog has been removed will no longer re-trigger the 'removing fog' sequence when they travel back up the mountain.
  • The player is no longer able to leave the area while holding the Golden Chest of Treasure Huntery.
  • The Mêlée Shopkeeper’s hand will no longer intersect through the table in front of them.

*‘The Journey to Mêlée Island’ *

  • Players are now returned to the Sea of Thieves when finishing the Tale, even if their ship has been sunk. 
  • Fuses will no longer reappear on the Jail cell doors after leaving and rejoining the Tale.

*Sea of Thieves On-Demand *

  • The Ashen Wayfinder Voyage art now displays the Ashen theming.
  • The level progression animation on the level icon will now progress clockwise, as intended, when players progress from level 100 to level 1 when earning a Distinction. 
  • The level icon on the Reputation page now updates to show Distinction immediately, as intended. 
  • Players will no longer be granted more than one map piece on the same island when undertaking a Treasure Vault voyage.
  • Improvements have been made to server stability when players complete a Skeleton Fort and unlock the vault door. 
  • Improvements made to tunnel stability when players choose to dive to World Events and Voyages. 
  • Progress is now properly tracked when defeating waves of enemies during the Ashen Lord and Sunken Kingdom Treasury World Events.
  • Players should no longer find themselves surfacing too close to the Sunken Kingdom Treasury when emerging after choosing to dive to this event. 
  • The banner when arriving at the Sunken Kingdom Treasury will now appear at the correct time.
  • The correct banners will now appear when surfacing for a Skeleton Fleet event.
  • Skeletons will no longer become entangled in trees when completing the Keel Haul Fort Skeleton Fort event. 
  • If the player surfaces near an island which is not the island at which the event they’re diving for is on, the banners will no longer be displayed for that island.
2.8.6.8  . 2023-10-13
id: 506 VFL view single open official

Insider Patch Notes 2.8.6.8

Insider Update 2.8.6.8 is now live. In our last hardening build before the release of Season Ten, Insiders can set sail as part of a Guild and try on their brand-new Guild clothing items for a last-minute fashion show before these new threads hit the live version of the game!

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Known Issues

*Season Ten *

  • The painting within the front end is displaying incorrectly for players on Xbox One.

*Guilds *

  • Players who have not yet created a guild and navigate to Play through the front end are currently shown a locked option for ‘Set Sail for a Guild’ tab causing confusion. 

Following Insiders feedback this is being improved so that pressing on this option will redirect players to the Guilds menu in order to create a guild. This improvement is not present in this Insiders build but has been made ahead of Season Ten launch.

  • Players who receive a permanent ban are not currently automatically removed from Guilds they are part of. 

Fixed Issues

*Guilds *

  • The Guild Card on the Guild Invite screen now shows the Guild’s Ledger position.
  • Pirates with brand new accounts will no longer show as "Unknown" in the Friend Picker when inviting other players to their Guild.
  • Fonts are now consistent across all Guild menus.
  • Players are now taken to the correct menu page when selecting Guilds immediately after starting the game. 
  • Text on the Guild Invite card when viewing the Guild Invite emote is now properly aligned with the artwork on the card.
  • When pirates set sail for a Guild on a ship they don’t own, the ‘Gold Earned’ in the Ship's Chronicle will now show the correct amount of gold earned during that session. 
  • The ‘View Guild Invite’ prompt will now appear in front of the player performing it and will only occur when another player is performing the correct emote.
  • Players will not be able to select ‘Join Guild’ if they have already joined the maximum number of Guilds.
  • Players setting sail on their own ship for a Guild will now receive a notification stating ‘The Guild Session has ended!’ if they unenroll their ship during the session. 

*‘The Lair of LeChuck’ *

  • Guybrush’s feet are no longer sinking into the floor when he’s standing by the gate switch.
  • Passing through a lava waterfall during the ship chase scene will now cause the player to take damage as intended. 
  • Guybrush can no longer be interacted with midway through the sequence that plays at the start of the ship chase.
  • Players entering the small water pools near the stockade will now find themselves swimming rather than walking as if they’re on dry land.

*‘The Quest for Guybrush’ *

  • The rings of fire in the circus will remain lit when viewed from above.

*Pirate Emporium *

  • Graveyard Grim Pets now have the correct visual effects. 
  • The right arm of the Baleful Bloom Costume now displays correctly.

*Environment *

  • Pirates visiting Thieves’ Haven will no longer find that rain is falling into caves and affecting Plant and Gold Skeletons. 
  • Players can no longer move through the scenery at multiple points in the Pirate Legend Hideout.
  • Players who shoot themselves from cannons into a stone portal arch will no longer become stuck in the rocks.  
  • Pirates can no longer walk through the table in the Sovereign’s Tent. 

*Visual and Audio *

  • The Gold Curse will now be displayed correctly when players with the curse equipped wear an Imperial Sovereign Jacket.
  • The Ashen Dragon and Shackled Phantom hulls now glow at the correct brightness level. 

*Performance and Stability *

  • Ongoing improvements made to server stability to reduce instances where players are disconnected from their session.
2.8.6.7  . 2023-10-10
id: 505 VFL view single open official

Insider Patch Notes 2.8.6.7

Insider Update 2.8.6.7 is now live. As we approach the highly anticipated release date for Season Ten, Insider builds will now align with the new content that awaits in the forthcoming live update. Insiders can truly immerse themselves in the thrilling world of Guilds, while enjoying an exclusive sneak peek into the upcoming Plunder Pass rewards and the captivating Seasonal cosmetics that await them!

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Season Ten

Seasonal Progression Boost

  • In this Insiders build, players will continue to earn Seasonal progression at a much faster rate to facilitate testing. This boosted progression does not reflect the progress players will make in the live version of the game once released.

Known Issues

Guilds

  • The ‘View Guild Invite’ prompt for the Guild Invite emote will appear behind the character performing the emote and will not be useable by other players.
  • If the player is asked to join two different Guilds via Guild Invite emote and only had one slot left, they will experience a never-ending loading screen when attempting to join the second Guild after successfully joining the first.

Fixed Issues

Gameplay

  • Rowboats attached to ships will now be useable as intended when pirates return to their ship via a Sunken Merfolk statue.

‘The Lair of LeChuck’

  • Items placed on the ground near the stockade will no longer float or merge with the floor.
  • Players will no longer fall through the floor in certain places around Monkey Island.
  • The Pirate Lord’s shadow will now track correctly with the Pirate Lord.

Guilds

  • Guild information now shows correctly on the Guild Invite emote scroll.
  • The text prompt to ‘View Invite’ now asks the player to ‘Hold to View’ as intended.
  • The Guild Invite emote Guild Info card will now still be shown even when the player viewing the emote is already part of the maximum number of Guilds.
  • The Guild Permissions found under the Guild Management Setting now contain finalised text.

Pirate Emporium

  • The Collector's Pets in the Pirate Emporium now display finalised artwork rather than placeholder images.

Visual and Audio

  • The Gold Leaf Blunderbuss no longer merges through player’s point of view when firing.
  • The Stormfish Chaser Capstan now correctly displays the compass references for East and West.
  • The Intrepid Explorer Jacket will now fit smaller pirates with no visual distortion.
  • The glass on the Intrepid Explorer Eyepatch will now behave correctly when other players are viewing it up close.
  • The amount of water in the Bucket of Eternal Cooking has been increased.

Text and Localisation

  • Text now appears correctly on the new style of loading screen.
  • The prompt to ‘Vote to Lower Guild Emissary Flag’ now contains the correct text.
2.8.6.6  . 2023-10-06
id: 504 VFL view single open official

Insider Patch Notes 2.8.6.6

Insider Update 2.8.6.6 is now live. Set sail for a Guild and invite other pirates to join your adventures, or take on other crews in the race to find The Skull of Siren Song! And if none of that takes your fancy, head to the Pirate Emporium or one of our many Outpost stores to sample our latest lines of clothing, weaponry and ship cosmetics. 

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Sea of Thieves On-Demand

*Emissary Quest Improvements *

  • Crews reaching Emissary Grade 5 and unlocking access to the valuable Emissary Quest will now have to remain an active Emissary in order to progress the Quest, ensuring the high rewards on offer also come with the risk of sailing as an Emissary.
  • Crews who lose their ship will find the Quest is cancelled, and attempts to lower their Emissary Flag will warn the crew that lowering will cancel the active Quest.
  • In a future Insiders update, crews will find that the added risk of this Emissary Quest comes with greater reward, with boosted rewards for completing this Quest as a Grade 5 Emissary.

Updates

Refreshed Loading Screens

  • The Sea of Thieves Loading Screens have had a refresh and alongside the style changes, players will find they no longer cycle through a set of images during loading. On subsequent loads, however players will be presented a small range of different images.

Known Issues

Season Ten

  • Season titles are being awarded at the incorrect Renown levels.

Guilds of Gold

  • The Gold Earned on a Ship's Chronicle shows as 0 in the Guild Chronicle when Guild Members take out a ship they don't own.
  • There is Placeholder Text in Guild Permissions section of the Guild Management settings menu.
  • The Guild level number uses the incorrect font in the banner design shown in some menu screens.
  • If a Guild Mate unlocks a Captaincy reward without the Captain in the session, the Captain is unable to claim that reward. 

  • The prompt to ‘Vote to Lower Guild Emissary Flag’ is currently missing text.

The Skull of Siren Song

  • The pop-up notification for the reward incorrectly states 'Sails of Siren Song' instead of 'Flag of Siren Song' when completing Grade 1 of the Seeker of Siren Song Commendation.
  • Items collected during the Skull of Siren Song may not relocate from players at designated locations after migrating during a Voyage.
  • Images are missing on the pop-up notifications received after completing various Commendations.

Fixed Issues

Guilds of Gold

  • The Join Guild interaction should always appear after the player accepts the invitation to join a Guild if the player is not already part of that Guild.
  • Players will now receive Captaincy ship rewards after achieving the relevant Class Level in Milestones.
  • Rowboat Revelry Commendation set now uses the correct artwork.
  • The Guild Name in the Logbook now scrambles properly depending on the player’s settings.
  • When a non-Guild Member in a Guild crew approaches the Emissary table, the text prompt reads ‘Requires Guild Reputation 15’ as intended.

The Skull of Siren Song

  • Players are unable to join subsequent Voyages after opting out of the first Voyage.
  • Skull, Key and Chest beacons now update properly.
  • Items placed in the Chest of Siren Song no longer seem to disappear into the bottom of the chest.

‘The Lair of LeChuck’

  • Players are no longer able to open doors they’re not supposed to around Mêlée Island.
  • The Monocle will no longer intersect with the fingers of larger pirates.
  • There will no longer be visual distortion when looking towards the Dark Crystal on arrival to the island.

  • The book that Guybrush picks up can no longer be seen intersecting with and rotating through the floor.

  • The skull prop will no longer disappear when Guybrush finishes speaking.

  • The book that Guybrush picks up will no longer reappear after being dropped into the Lava.

  • Spyglass stand interaction prompt is now correctly positioned.

  • When handing back the Head of the Navigator, Guybrush's subtitles are no longer incorrect.

  • The subtitles for the wooden bridge memoir now appear as intended.

  • When player leaves the area of the Sea Monkey shipwreck and returns back, the wooden board mechanism will remain in the proper state.

  • Herman will no longer repeat his greeting dialogue during the stealing sequence if players move in and out the edge of the camp.

  • Herman’s dialogue lines when caught in the trap do not have VO and can fire concurrently with other VO.

  • Guybrush’s necklace now appears consistently throughout the Tall Tale.

  • The Cotton Swab Key now behaves correctly when the giant hand begins moving.

  • During the beginning cutscene, the Pirate Lord's portal animation is now properly in sync with the portal itself.

  • Captain Coco can now be interacted with after the stockade idol has been placed.

  • There will no longer be visual distortion on the Ghost Ship.

  • Herman will now be in the correct starting position when players start the Tall Tale from a checkpoint.

  • If the Mad Monkey ship sinks during the fight, the Root Beer Cannonballs will no longer revert to regular ones.

  • Various fixes for the Japanese translation of the Tall Tale.

  • Characters will no longer float for a few moments after the Headless Monkey sinks.

  • The player is now able to push the cannon after greasing it with the banana grease.

  • There is no longer large floating text present near the ship chase start location.

  • The ‘Place/Push Rock’ text prompts for the Primitive Art will now still be useable after the player has placed the golden monkey idol on the hand.

  • Music plays as intended when the player discovers the Cotton Swab Key.

  • After the altar and pews have been moved in the church, Players will no longer find invisible barriers where these items used to be.

  • Players will no longer find an invisible barrier where the anchor was hung in the Tavern.

  • The church bell no longer constantly rings if the player joins during the church cutscene.

  • The ribbons and icons on the voyage cards for the Tall Tale and checkpoints now use the correct imagery.

  • The gunpowder gummy is no longer present on the cage after use.

  • Root Beer crate lid now functions properly after it's opened.

  • The Suntan oil glint will now display properly.

  • Captain Kate’s dialogue will now play properly at all stages.

  • There are no longer sitting spots where there shouldn’t be around the Mad Monkey ship.

  • Players can no longer climb into the cannons at the front of the Ghost Ship while other characters are still using them.

  • The pop-up notification for finding the stockade key now appears properly for all players.

  • Players can now use the three-hit sword combo when fighting LeChuck in the church.

  • Herman's note, cereal boxes and spyglasses are all present as intended when the Tale is started from a checkpoint.

  • Captain Capsize’s dialogue on the dock at the start of the fourth checkpoint now uses the correct "Continue" and "Back" text.

  • When starting the Tale at the third checkpoint, Guybrush will only begin talking when the players approach.

  • LeChuck and his crew can no longer be seen floating after their ship teleports during the ship battle.

  • The harpoon now faces Guybrush when Elaine uses it during the Ship Chase intro sequence.

  • Guybrush and Elaine now fire Root Beer Cannonballs instead of Regular Cannonballs.

  • When looking at Goldtooth through the respective spyglass, the player will no longer be blinded by the glint.

  • Bananas have been moved around the banana tree and should no longer be intersecting with the floor. 

'The Quest for Guybrush’

  • Pickpocketing Guybrush should now have an animation and show an Updated Quill Icon.

Gameplay

  • All tutorial hints for different skeleton forms trigger as intended when encountered on a world event or Voyage.

Pirate Emporium

  • The Silver Sepulchre Weapons now display with the correct levels of detail.
  • The Paradise Garden Blunderbuss now appears with the correct level of detail and behaves as intended when being fired.
  • The Friend or Fright emote now displays the intended number of bats.
  • The Silver Sepulchre Lantern now gives off light as intended.
  • The Crimson Crypt Ship’s Crest now displays the ship name after being equipped.
  • Graveyard Grim pets now show soot marks after being fired out of cannons and have all the intended body parts attached.
  • Lightning effects are no longer missing from the Stormfish Chaser Hook and Stormfish Chaser Collector's Figurehead.
  • The tear in the Stormfish Chaser Collector's Sails no longer cuts off part of the design.

Visual and Audio

  • The Evildoer Dance emote now displays the correct animation when performed.
  • The Touch Grass emote now displays as intended and will no longer rain down an endless shower of pebbles after being performed.
  • Only one ‘Event Completed’ banner will appear upon completion of the Skeleton Fleet world event.
  • The Athena’s Fortune Emissary shovel no longer intersects through the player's hand.

Accessibility

  • The ‘Select a Ship Type’ screen now has narration provided for all essential elements.

Text and Localisation

  • Placeholder text is no longer present when attempting to store items in a held collector's chest.
2.8.6.5  . 2023-10-03
id: 503 VFL view single open official

Insider Patch Notes 2.8.6.5

Insider Update 2.8.6.5 is now live.  It’s spooky season on the Sea of Thieves, and pirates can celebrate this terrifying time of year with a haunting host of creepy cosmetics, petrifying pets and some very scary weapons too, all available in the Pirate Emporium this October. Alongside these alarming additions, players can also try out the new Gold Leaf Outpost Cosmetics, as well as a colourful blunderbuss that’s sure to make you the life of any party!

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Pirate Emporium

*Silver Sepulchre Ship Collection *

  • Ward off dark creatures of the night with the shining Silver Sepulchre Ship Collection! Premium items such as the Collector's Figurehead and Sails are available individually.

*Silver Sepulchre Weapons *

  • It's a dark and dangerous sea out there. These weapons will help keep you and your crew safe. 

*Silver Sepulchre Clothing Bundle *

  • Protect yourself from dark beasts lurking in the shadows with the traditional garb of a monster slayer. 

*Silver Sepulchre Lantern *

  • A stake, fire and silver – everything you need to take down even the most fearsome creatures of the night. 

*Crimson Crypt Ship’s Crest *

  • A crest crafted from the stone and stained glass of a tomb you have no intention of resting in.

*Graveyard Grim Pets *

  • Befriend a few charming reminders of your own mortality with these four undead companions! 

*Skeleton Pets *

  • Skeleton Pets will also return to the Emporium for a limited time.

*Paradise Garden Blunderbuss *

  • If the party turns sour, liven things up with a volley from this dazzling blunderbuss! Just don't aim it at the host.

*Friend or Fright Emote *

  • What's in the bucket, something cute or creepy? Randomly performs one of three actions when selected.

Outpost Cosmetics

*Gold Leaf Weapons *

  • Carved from sturdy oak from a faraway forest, these gilded weapons are perfect for all your adventurous escapades!

*Gold Leaf Ship Set *

  • With a golden leaf atop your mast to oversee your boldest exploits, a life of adventure, risk and riches awaits.

Season Ten

*Season Ten Progression and Rewards *

  • Season Ten also brings a new trial based around completing Guild activities. Gain Renown by participating in Guild-based tasks such as sailing for your Guild and performing tasks whilst wearing the outfits you've earned whilst representing your Guild!
  • Let your adventurous spirit be expressed through your clothing choices by earning the new Explorer set via the free pass. For those who crave the thrill of the storm, items from the Stormfish Chaser set can be unlocked via the Plunder Pass.
  • Legendary pirates or those who become a Pirate Legend during Season Ten can also earn Larinna’s Tattoo and the Sovereign Ship’s Crest. 

*Season Ten Plunder Pass *

  • Purchase Season Ten’s Plunder Pass to gain access to a plethora of unlockable, never-before-seen rewards, all available to earn by climbing the levels of Seasonal progression.
  • Plunder Pass purchasers this Season can earn the full Stormfish Chaser Ship Collection, including Collector’s variants.
  • For those looking to truly transform themselves, the Stormfish Chaser Hat, Jacket and Hook can also be earned.

*Emissary Ledger Rewards *

  • Representing the Gold Hoarders in their Emissary Ledger can now earn players the Tribute Peak Shovel and Compass.
  • Players seeking out the secrets of the Order of Souls can earn the Relic of Darkness Shovel and Compass.
  • The Merchant Alliance honour their high-performing Ledger representatives with the Merchant Ambassador Shovel and Compass.
  • Flying the flag of The Reaper’s Bones and earning a high rank in their Ledger can earn players the Masked Renegade Shovel and Compass.
  • Legendary pirates representing Athena’s Fortune in their Ledger can earn the Magpie's Glory Shovel and Compass to show their allegiance to the Pirate Lord.

*Chests of Fortune Commendations Update  *

  • The Chest of Fortune has made its way across the seas from the Fort of Fortune and landed in the Fort of the Damned; to accompany this change we have expanded the ‘Reaper’s Riches’ and ‘Fortune’s Favour’ commendations, adding a second grade and more rewards for players to unlock.

Guilds of Gold

*Guild Invite Emote *

  • Pirates can now perform this emote while in-game, in order to invite members to join their Guild and partake in their thrilling adventures on the high seas as Guild Members. 

Competitive Voyages

The Skull of Siren Song

  • Commendations for the Skull of Siren Song Voyage have been added, along with their associated rewards; pirates can now earn Briggsy’s Mask and Coat.

Known Issues

*Pirate Emporium *

  • The Friend or Fright emote is currently missing bats that should appear when performing.
  • The Crimson Crypt Ship’s Crest does not currently display ship names after being equipped. 

*Guilds of Gold *

  • Guild information appears incorrectly on the Guild Invite emote scroll. 
  • There is no in-game notification when a player accepts a Guild invite via the Guild Invite emote. 
  • After accepting the invite, players currently have to leave the session to see the Guild information. 
  • When Players perform the Guild Invite emote, the interaction is currently ‘Press to Interact’, but should be ‘Hold to Interact’.
  • Moving away from the Guild Invite scroll does not automatically close the Invite card that pops up on screen. 
  • If the player is already part of three Guilds, the Guild Invite card does not appear on screen alongside the ‘You are already in three Guilds’ text. 
  • Players do not receive Captaincy Ship rewards after achieving the relevant Class Level in Milestones. 

Fixed Issues

*Sea of Thieves On-Demand *

  • Pirates choosing to dive to a Merchant Contract will now find themselves emerging from the sea closer to their intended destination.

*Guilds of Gold *

  • The Fates of Fortune clothing items are now locked behind the commendation as intended.
  • The Guild Distinction text will now appear at the correct size on the Guild Plaque.
  • The Guild Name and Icon are now present on the first page of the Player’s Logbook.
  • The Invite Friends menu for Guilds will now show all available friends correctly.
  • The warning text that appears when using the Guild Renaming Deed is now red, which is consistent with the renaming process for ships. 
  • Guild Names will now unscramble instantly when the ‘Hide Guild Names from Me’ setting is set to off after leaving a session in which this setting was turned on.
  • Players should no longer see multiple versions of the same Guild name when using the ‘Hide Guild Names from Me’ setting. 
  • Guild Names on Guild Invites from other users will be scrambled when the Player’s Xbox settings are set to block incoming user generated content. 
  • The pop-up notification received when being removed from a Guild now shows the name of the Guild that the Player is being removed from.

*Environment *

  • Players are no longer able to swim under the environment in the Shrine of Ancient Tears.
  • Players are no longer able to walk through the table in the Sovereign's Tent.
  • There is no longer an invisible wall blocking the player's path on the left side of the stairs in front of the shipwreck on the Maiden Voyage island. 
  • 'A Pirate’s Life’ - Players will no longer become trapped when falling into certain parts of the scenery. 

*Visual and Audio *

  • Taking the Skull of Siren Song out of the chest as the chest initially opens no longer causes multiple beacons to appear every time the skull is picked up.
2.8.6.4  . 2023-09-29
id: 502 VFL view single open official

Insider Patch Notes 2.8.6.4

Insider Update 2.8.6.4 is now live. Alongside unlocking a multitude of new Commendations for Guilds of Gold, Reapers Bones and Rowboats, players can take on the challenge of ‘The Skull of Siren Song’ once again in this Insider build. ‘The Skull of Siren Song’ voyage is shared amongst every crew on the seas, inviting everyone to opt into a communal experience, however, there is only one reward, and thus only one crew who can be crowned victorious!

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Guilds of Gold

*Guilds Tutorial Pages *

  • Within the Info and Tips section there will now be several pages around Guilds. These pages will give players valuable information on how to create a Guild and all the things you can do/get involved in as a Guild.

*Guilds of Gold Commendations  *

  • Players can now find a number of new Commendations and titles for you to unlock in Guilds of Gold! These Commendations are all about Guild Emissaries, Distinctions and the important roles players have on the ship. Get ready to sail the seas, unlock some amazing achievements, and show off your skills to your fellow pirates!

*Rowboat Revelry Commendations *

  • Rowboat enthusiasts can celebrate the arrival of the new themed Rowboats with several new Commendations to unlock. Hunt for each different Rowboat Livery and you'll earn yourself some amazing new Commendations and even a fancy title!

*Reapers Bones Commendations *

  • Players can also strive towards two new Reapers Bones Commendations, added to mirror the current Emissary Flag Commendations for other Trading Companies. 

Competitive Voyages

*The Skull of Siren Song *

  • ‘The Skull of Siren Song’ voyage is back for further testing in this Insider build. Join your friends on a new one-of-a-kind shared voyage experience. A Ghostly note from Briggsy will appear on all ships, tasking players with recovering the Chest of Siren Song and its corresponding key. 

Known Issues

*Guilds of Gold *

  • Guild names and logos will occasionally appear distorted on Guild Plaques.
  • When setting sail for adventure on a Guild ship that they don’t own, Players will find that the ‘Gold Earned’ Milestone will currently not progress as intended. 

*The Skull of Siren Song *

  • Commendations do not trigger when completing the required criteria.

Fixed Issues

*‘The Lair of LeChuck’ *

  • The Pirate Lord will no longer briefly flicker in and out as the Tall Tale intro sequence begins.
  • There will no longer be rocks floating in the air around the river.
  • Stan’s Cupboard will no longer intersect through parts of the Mad Monkey ship.
  • Players will no longer experience animation errors after defeating LeChuck’s ship.
  • The end sequence in the tunnels now features the correct lighting and fog effects.

*Sea of Thieves: On Demand *

  • Treasure earned from voyages on-demand will now show the correct pop-up notifications when sold to characters at Outposts, Islands and Sea Ports. 
  • The text on the pop-up notifications seen when selling the Vessel of Fire and Crown of Flame is now correct.
  • Players will find their ship surfaces on the correct side of Three Paces East Sea Post when arriving at this location after choosing to dive to a Merchant Medley Voyage. 
  • The Voyage of Legends will no longer be marked as “New” even if you have started it.
  • Dark Relic loot items now increase Order of Souls emissary value as intended when picked up or dropped on ship.
  • After diving to an experience, crews who find themselves unable to matchmake will now find they are gracefully returned to the seas and their proposed voyage cancelled.
  • When diving for Lost Shipment voyages or Merchant Contract quests, the player's ship will now rise in-line with the path of the voyage or facing the intended destination.

*Guilds of Gold *

  • Players will now see their ship’s Guild Plaque Distinction medal update in game when earning a distinction.
  • The Guild Plaque will now stay in place on the ship as intended.
  • Ships sailing for Guilds should no longer have the same Guild name as you when the ‘Hide Guild Names’ setting is enabled.
  • The text prompts to vote to represent a Guild as an Emissary will now show the Guild Name correctly.
  • The Guild name will now appear correctly in the Logbook.
  • Appropriate levels of damage will now be visible on Captain or Guild ships in the front-end ship preview.
  • Guild Names will now appear on Guild Reputation pop-up notifications.

*Gameplay *

  • 'A Legendary Search for the Skull of Destiny’ will no longer be immediately completed as soon as the player proposes it.
  • 'Shores of Gold’ - Player will now receive a prompt to pick up treasure if any treasure is placed next to the Gold Hoarder’s Vault entrance.

Environment

  • Players will no longer get stuck on the tree near the Fish Statue on Shark Bait Cove. 
  • The Skeleton Lord will no longer become stuck in a rock at Lost Gold Fort.
  • ‘A Pirate’s Life’ - Players will no longer become stuck behind shipwreck hull in shipwreck section after opening the first gate.
  • Players will not become trapped amongst the rocks around the lava pits in the Reaper’s Lair anymore. 
  • Player will no longer get stuck behind one of the orange shards within Molten Sands Fortress.
  • Players can no longer find themselves under the island when shooting themselves out of a cannon at certain points around Reaper’s Hideout. 

*Visual and Audio *

  • Pirate’s hands will no longer intersect with their bodies when wiping their mouths after enjoying a tankard of grog.
  • The Mountain of Crockery Stacked Plates trinket no longer appear to be floating off the edge of shelves.
  • 'Dark Brethren’ - Players can no longer walk through Pipe Organ in the Chamber of Sorrows.
2.8.6.3  . 2023-09-26
id: 501 VFL view single open official

Insider Patch Notes 2.8.6.3

Insider Update 2.8.6.3 is now live. Insiders will now have a chance to experience the glory of obtaining a Distinction level with a company in Sea of Thieves. Players can now earn up to five levels of Distinction in their favourite trading companies and purchase resplendent regalia in the form of rings to show off to their pirate peers. 

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Sea of Thieves On-Demand

*Trading Company Level Caps *

  • Players will now have the chance to earn additional levels in many of the Sea of Thieves trading companies. The level cap will now be increased to level 100 for all companies besides The Hunters Call.

*Distinctions *

  • After completing 100 levels in Athena's Fortune, Reaper's Bones, Gold Hoarders, Order of Souls or The Merchant Alliance, pirates will now earn a distinction level for that trading company, unlocking exclusive rewards and have the option to reset their progress and level again. Players will be able to earn up to five levels of distinctions for each of the trading companies listed above.
  • For each distinction level players will earn the ability to purchase some cool new trading company themed rings fit for the most loyal of patrons. These rings will increase in style and detail as you climb the distinction levels.
  • These rings will be available for purchase from a placeholder vendor at Plunder Outpost, which is placed near the current trading company vendors for the placeholder price of 1 piece of Gold. Please note that the Order of Souls rings are the only style available for this test, others will be coming soon. 

For testing purposes, players will be boosted to level 100 in each relevant trading company in order for them to test the distinction system but also the Order of Souls rings that will be purchasable from the placeholder rectangle shops near the traders.

*World Events On Demand  *

  • World events on demand will currently be disabled within this Insider build but will return in a future update.

Community Weekend

*Pop-Up Plunder *

  • Ahead of the upcoming Season Nine Community Weekend, Insiders can help with a final feature test of Pop-Up Plunder. Pop-Up Plunder creates treasure spots at specific locations across all active servers for a limited time, however treasure can only be dug up once per server. Once a crew discovers the treasure on that server, it’s gone!
  • For this Insiders test, treasure spots will be active for one hour at a time at specific timeframes at two locations: the Sunken Grove and Plunder Valley. Head to the Forums for more details! Uncovering one of these test spots will reward a selection of potential treasures.

*Community Weekend Rewards *

  • Players can now find a picture wall at various Outposts throughout the Sea of Thieves. The full list of locations can be found in the Forums.
  • Players should receive the following Log-in Bonuses: Season Nine Community Weekend Flag and Touch Grass Emote.

Known Issues

*‘The Lair of LeChuck’ *

  • If the Headless Monkey sinks during the final ship chase, the Player and all characters will momentarily float in midair before the ship disappears. 

*Guilds of Gold *

  • Guild Plaque Distinction medals are currently not updated in-game when players have earned a distinction.

Fixed Issues

*‘The Lair of LeChuck’ *

  • Guybrush will no longer progress too quickly ahead of the Player in the catacombs.
  • The Rootbeer cannonball item no longer uses placeholder text in its description.
  • Fireworks will now go off when LeChuck is defeated. 
  • Textures on the Ghost Ship will no longer show imperfections. 

*‘The Trials of Guybrush’ *

  • Players can no longer see through a rock near the top of the waterfall next to the troll’s bridge. 

*Sea of Thieves: On Demand *

  • Merchant Alliance shop prompts will now appear correctly, allowing players to claim purchased resource crates. 
  • 'A Pirates Treasure Vault' and 'An Ashen Pirates Treasure Vault' banners now display correctly when sailing to one of these vault types. 
  • The start banners for 'A Captains Treasure Vault' and 'An Ashen Captains Treasure Vault' now have correct wording. 

*Guilds of Gold *

  • Players should no longer experience a crash if they receive a Guild Invite when they have disabled Scrambled Guild Names.
  • When choosing to set sail as a Guild on the play tab for the first time in a session, the emblem UI should now load at a faster pace. 
  • The Guild level should show correctly in the menu when Players rebrand their Guild,
  • If players are removed from a Guild, they will now see a pop-up notification rather than a full-screen overlay notification. 
  • Guild level now shows correctly when the Player loads into the game after accepting a Guild invite.
  • The banner in the Guild Crest now appears correctly when in the Guild Branding menus. 

*Pirate Emporium *

  • The 'Lower Anchor' interaction prompt appears correctly on the Frostbite Capstan.

*Environment *

  • Player can no longer walk on the ocean floor East of the Shrine of the Coral Tomb.
  • Players will no longer be thrown into the air when walking over a certain spot on the North Star Sea Post.
  • Firey visual effects will no longer appear on parts of wooden and metal tavern structures on Morrow’s Peak Outpost. 
  • Diving under the dam on the Dagger Tooth Outpost will no longer launch the Player into the air.
  • The wooden platform at Shipwright Shop on Ancient Spire Outpost is now fully connected to the ceiling surface.
  • Items placed on the edges of the lift to the Reaper’s Lair will no longer have a chance of slipping through the cracks.

*Visual and Audio *

  • Textures now appear correctly on the Flaming Jackal Eye of Reach.
2.8.6.2  . 2023-09-22
id: 500 VFL view single open official

Insider Patch Notes 2.8.6.2

Insider Update 2.8.6.2 is now live, and Pop-Up Plunder is back for all to enjoy! Follow the clues and then make a mad dash to the treasure. Once it's gone, it’s gone for that server completely. If, however, you’re feeling more like just chilling and taking some snaps with your crew (but pretend, of course – this is Insiders) why not try out our new picture wall that will be available at multiple locations.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Guilds of Gold

Guilds Tutorial Pages

  • Within the Info and Tips section will now be several pages around Guilds. These pages will give players valuable information on how to create a Guild and all the things you can do/get involved in as a Guild.

Community Weekend

Pop-Up Plunder

  • Ahead of the upcoming Season Nine Community Weekend, Insiders can help with a final feature test of Pop-Up Plunder. Pop-Up Plunder creates treasure spots at specific locations across all active servers for a limited time, however treasure can only be dug up once per server. Once a crew discovers the treasure on that server, it’s gone!
  • For this Insiders test, treasure spots will be active for one hour at a time at specific timeframes at two locations: the Sunken Grove and Plunder Valley. Head to the Forums for more details! Uncovering one of these test spots will reward a selection of potential treasures.

Picture Wall

  • Players can now find a picture wall at various Outposts throughout the Sea of Thieves. The full list of locations can be found in the Forums. 

Gameplay Improvements

Improved Hit and Kill Markers

  • The existing hit markers when firing ranged weapons have now been enhanced, providing more information to players during gunplay.
  • White hit markers are present when you shoot and hit a target with a projectile weapon, and red hit markers will now be present when you shoot and kill a target. These markers only appear when the server agrees that the target has been hit, so will always be accurate. Please note that these hit markers only appear for projectile weapons, and not melee weapons like the Cutlass.

Known Issues

‘The Lair of LeChuck’

  • After defeating LeChuck’s ship, all players will begin vibrating and playing falling animations.

Guilds of Gold

  • The Gold Earned Milestone doesn't update when Guild members take out a ship they don't own.
  • A player’s session may become unstable after receiving a Guild Invite when they have the setting for Scrambling Ship Names set to disabled.

Fixed Issues

‘The Lair of LeChuck’

  • The non-alcoholic grog will now sober up the player after drinking it.
  • The catacombs opening sequence no longer plays when joining the Tale with the catacombs already open.

  • The camera shake and controller vibration from the swab key reveal no longer plays when joining the Tale with the swab key already revealed.

  • When using checkpoints, the quest book will no longer be missing pages or have incorrect pages.

  • The 'LeChuck Portrait' Commendation reward can now be unlocked.

  • The bowl now faces the monkey during the sequence.

  • In the latter half of the Ship arrival cutscene, the subtitles are no longer out of sync.

  • The prompt to speak to Captain Coco does now works as intended.

  • The cannonball barrel is no longer empty on the Mad Monkey after the root beer sequence.

  • When starting at checkpoint 3, the gate to the monkey head is no longer closed.

  • All checkpoint and chapter descriptions are now correct.

  • When loading in from chapter 3 on a Sloop, the ghost ship will no longer be slower than usual.

  • Players are now able to move one of the cereal boxes.

  • Rocks will no longer appear and disappear throughout the ship chase. 

  • The Head of the Navigator can now be collected from Guybrush.

  • The root beer cannonball icon and preview now use the correct artwork.

  • The Head of the Navigator now instantly reappears when dropped in lava.

  • Going through the final loop will now open the way to the ghost ship.

  • As the player enters the tunnel, the audio no longer originates from the incorrect position to begin with.

  • If a crew member is far away when the Gummy is placed, it will now still show for them.

  • The prompt on the wooden animal statues now uses the correct text.

  • The incorrect name will no longer be present on the Pirate Lord's subtitles after LeChuck is knocked out in the wedding scene.

  • The Mad Monkey will no longer occasionally not appear in for the ship chase.

  • There is no longer placeholder text present on the Mad Monkey interactions.

  • The Gold Tooth Skull will no longer disappear after being dropped for 10 minutes.

  • Dying inside the catacombs while the players’ ship is sunk will no longer make players reappear at the mermaid, instead of the catacombs.

‘The Quest for Guybrush’

  • The Mad Monkey will no longer be present in the Mêlée Island docks. 

Guilds of Gold

  • On Xbox, the Guild name and/or Guild Logo will no longer appear pixelated across the Guild Plaque.
  • The TTS narration no longer narrates "dot" at the end of the second sentence in the Pledge a Ship to the Guild screen.
  • After pledging, players will no longer have to back out of the ship view in order to be able to view the ship they just pledged.

  • The pop-up for failing to start a Guild session is now using final text.

  • The Guild name will no longer sometimes show incorrectly on the Guild Emissary Table Tooltip due to Scrambling.

  • When leaving a Guild via the front-end menus, the UI will now update correctly so that players do not become locked out of the menus.

  • The preview of the ship will no longer appear to load in twice when going through the Guild Play flow.

  • Guild Invites and the Guild Invite Card will now show scrambled Guild names.

  • Commendations that have grades added after the initial release now increase in progress once further grades are added.

  • Emissary Flags are now showing on the Guild Homepage and Reputation Cards in game.

  • Guild Names are now scrambled instantly when the Hide Guild Names From Me setting is set to on.

Sea of Thieves On-Demand

  • The Bounty for a Skeleton Lord no longer shows an Ashen icon when not on the Ashen version.

  • All Voyages no longer say 'New' next to them.

  • The Ghost Armada Voyage now displays the correct name on the banners.

  • World Events - Music will no longer carry on playing after defeating a World Event.

  • Banners in Treasure Vaults will no longer block the player jumping around higher levels.

  • The Proposal card is no longer still present on the table after completing the World Event.

  • Trap skeletons will now be present on Gold Hoarder Medley Voyages, X-marks or Riddle maps, as well as Wayfinder Voyages.

  • On an Athena Voyage, the Bounty skeletons that appear now use the correct meshes.

Environment

  • ‘A Pirate’s Life’ - A player can now pick up the Cursed Captain's skull after placing it at Poor Dougie's grave.
  • ‘Skull Keep’ - The final Skeleton Lord will no longer become stuck inside of rocks on the island’s shore.

  • Players will no longer be safe teleported when near the cannon base in a cave on Wanderers Refuge.

  • There will no longer be a black space when the passage is open at the Coral Tomb.

  • Some of the terrain on Old Faithful Isle will no longer appear visually incorrect.

Visual and Audio

  • Under the path leading to the Athena Hideout at Port Merrick, the Player can be safe teleported or get into shaky state, which will no longer cause an unpleasant sound.

  • Pendragon’s Pocket Watch no longer runs three minutes slower than game time.

  • A ship nail no longer intersects through the middle of paintings on a Brig Trinket slot.

  • A rogue pixel can no longer be spotted on Burning Blade Sails.

  • After equipping the ship with the "Fearless Servant Figurehead" item, the wrong model of the figurehead will no longer be displayed.

  • A fired cannonball will no longer cause a stretched decal on a ship which doesn't show holes.

  • Weapon draw audio no longer plays several times before the animation plays when swapping between weapons.

2.8.6.1  . 2023-09-19
id: 499 VFL view single open official

Insider Patch Notes 2.8.6.1

Insider Update 2.8.6.1 is now live. In this Insider build, why not take a dive to a Sunken Treasury, or take on an Ashen Lord in some new options for the Sea of Thieves On-Demand world events. Pirates will also have the chance to take on the Evil Ghost/Zombie/Zombie-Ghost Pirate LeChuck in our third and final Legend of Monkey Island Tall Tale – The Lair of LeChuck! 

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Sea of Thieves On-Demand

*Ashen Lord and Sunken Treasuries on Demand *

  • Pirates will now be able to ‘Dive’ to Ashen Lord and Sunken Treasuries direct from the Captain’s Table, expanding the choice of experiences available On Demand. 

Updates

*Controller Aim Assist *

  • Aim Assist for Controllers returns in this Insiders build, with further improvements behind the scenes.

*Quick Switching Removal *

  • The removal of Quick Switching has returned in this Insiders build, with further improvements to the robustness of the system behind the scenes. 

*Experimental Performance Changes *

  • Experimental changes are present behind the scenes in this Insiders build, preparing for features coming in the near future. While players should not notice any difference here, please report any significant changes in the Insider forums.

Known Issues

*‘The Lair of LeChuck’ *

  • The cannonball barrel will be empty on the ghost ship, meaning that players will be unable to defeat LeChuck in this Insider build. 
  • The Pirate Lord's subtitles are currently incorrectly labelled "LeChuck". We promise that's definitely the real Pirate Lord... We're pretty sure...
  • The icon and preview artwork for the Rootbeer Cannonball appear as a default cannonball.
  • Some parts of the Island occasionally show a green lighting effect, which has numerous visual effects.
  • Rocks will appear and disappear throughout the ship chase.
  • Descriptions for Checkpoints/Chapters are currently incorrect.

*Guilds of Gold *

  • Guild names sometimes show incorrectly in player’s logbooks.
  • No damage is visible on Captained or Guild ships in the frontend ship preview.
  • Guild Names no longer appear on Guild Reputation notifications.
  • Occasionally the ‘Invite Friends’ menu does not show all available friends.

Fixed Issues

*‘The Lair of LeChuck’ *

  • When starting the Tale from a checkpoint, the Idol now appears in the stone hand and now on the floor next to it. 
  • The Mast at the location for the second Idol now appears destroyed, as intended. 
  • Subtitles have now been added to the cutscene on the ship after giving Guybrush the Head of the Navigator.
  • Guybrush and Elaine will now appear in the correct positions next to the cannons on the Ghost Ship. 
  • The Monkey Totem on Monkey Island now behaves correctly.
  • The player is no longer able to see two instances of Guybrush if they enter the catacombs too quickly.
  • The prompt to talk to Elaine at the end of the Tale no longer contains placeholder text.
  • Tree stumps containing supply cache key now open correctly.
  • Several floating rocks have been removed from the skies above Monkey Island. 
  • Guybrush’s necklace now becomes invisible at the same time he becomes invisible.
  • Character names are now present at the beginning of subtitles.
  • Music now plays correctly when starting the Tall Tale from a checkpoint. 
  • Players can now interact with Herman's Chest key, and it will no longer sink into the ground after a short period.
  • Player is now able to pick up the empty jar from the table.
  • There will no longer be a cannon and barrel next to the masts.
  • Players are now able to place the gummy on the cage with the totem inside.
  • There is now a prompt to place the Gunpowder Gummies on the cage 
  • The Suntan Oil will no longer appear sunk into the sand 
  • Elaine will no longer appear graphically incorrect from a distance when on the Mad Monkey Ship.
  • Movement around the area where the church seats were before the Wedding cutscene will no longer feel buffered.
  • LeChuck's eyes are no longer missing their signature red glow. 
  • The stone monkey tower will now appear as if it has been smashed when joining after completing the catapult flow.
  • The mast is no longer intact when joining after completing the stockade flow.
  • The supply cache key is no longer invisible inside the wooden carving 
  • Within the Catacombs, players are now prevented from reaching areas they shouldn't be able to access.
  • The Mad Monkey ship no longer gets trapped in certain places while chasing LeChuck’s ship.
  • Players should no longer be able to see gaps in the walls and ceiling of the Catacombs.
  • The rowboat oars found on the beach will no longer float above the ground.
  • Lighting and textures should remain consistent throughout Monkey Island the Catacombs.
  • The steps of the Monkey Head now work as intended. 
  • The Mad Monkey will not respawn after sinking fully.
  • The Head of the Navigator now loads with the correct level of detail.
  • Players can now interact with the fallen mast as intended.
  • Empty Jars and Hollowed Coconuts will no longer disappear after a certain amount of time. 
  • Rocks and foliage will no longer float on Monkey Island. 
  • The Head of the Navigator will no longer be invisible when Guybrush hands it to the player.
  • Players will no longer be able to interact with Guybrush during the "Book" cutscene in the Catacombs. 
  • There will no longer be a duplicate book when Guybrush interacts with the book in the Catacombs.
  • LeChuck’s Ghost Ship will now appear as intended. 
  • Rootbeer will now be visible before it is picked up by the player during the final fight.
  • All the prize items found in cereal boxes will now respawn in their starting spots as expected.
  • The rum bottles around Herman’s camp should now work as intended. 
  • The "Gather Crew" text that appears at the church door no longer contains the words “[PH] placeholder”.
  • The player will no longer see a bright orange light when approaching LeChuck’s Ghost Ship for the final chase.
  • The Tall Tale book will now be present on the Captain’s Table after players start the Tale. 
  • Placeholder text for Guybrush has been replaced.
  • The memoire spot on Monkey Island now aligns with the crates. 
  • Herman will now drop the key as intended after players shake him three times. 
  • Players will no longer become trapped inside parts of the scenery on the Eastern side of the island. 
  • The portal will not appear correctly at the end of the Tall Tale.
  • The switch outside the gate of the Monkey head will now appear as intended when the player is nearby. 
  • There is no longer a sitting prompt on the southern beach.
  • The Golden monkey Idols are no longer visually smaller compared when wielding them and then placing them.
  • The head of the Navigator will no longer become illuminated with the blue glow from Guybrush.
  • The items taken out of the cereal boxes, will now appear to be sitting correctly on top of the boxes after the player leaves the area.
  • Guybrush will now be holding the correct book in catacombs cutscene.
  • When cycling through Guy brush’s dialogue at the start of the tale, the initial dialogue will no longer be repeated.
  • Players can now walk around the crashed ship on Monkey Island with no stifled movement.
  • when leaving the area to forfeit the fight with LeChuck players will now see the correct notification for this.
  • Players can now re-enter Church to fight LeChuck even if they re-join a session during the wedding sequence.
  • Coconuts will no longer appear to float when picked up and placed back down.

*Sea of Thieves On-Demand *

  • When diving to the Ghost Fleet Encounter, the correct prompt is now shown on the captain’s table.
  • Players should now find that the Ashen Medley of Order of Souls Voyages scale correctly.
  • Crews of 4 players now have a chance of being ambushed by enemy skeletons during Lost Shipment Voyages. 

*Guilds of Gold *

  • Captaincy and Guilds will now load correctly with no continuously loading spinners.
  • Athena’s Fortune flags will now be attributed to the correct faction when sold to the Sovereigns, depending on which faction the player is aligned to at the time of sale. 
  • The highest position in the Guild Ledger will now show as receiving rank 1.
  • Turning the ‘Disable Guild Notifications’ setting On whilst in-game will now apply the setting.
  • After restoring your ship, the preview in the front-end menu will now show your ship in pristine condition as intended.
  • The Guild plaque will now consistently appear with the correct colour and texture.
  • Gamertags will be shown instead of ‘Anonymous’ when looking at ships that are out at sea in the Fleet view.
  • While sailing on a ship pledged to a Guild, players will no longer see the option to join a session they are already sailing in. 
  • Newly created Guilds' Guild Level will show as level 1 as intended. 
  • If two players attempt to set sail on the same ship from the Guild at the same time in two individual sessions, a notification will show to indicate that the attempt has failed.  

*Environment *

  • Sea Fort keys dropped by Captains will no longer become stuck in the environment.
  • Players will no longer be able to walk through the wooden barricade behind the mining skeleton in the Reaper’s Lair.
  • ‘Captains of the Damned’ - Players are no longer able to see through the wall of the fort in the Tale’s second chapter.
  • ‘Captains of the Damned’ - The lanterns on the Wicked Wench now behave correctly.

*Visual and Audio *

  • The Merchant Alliance Pistol has been polished and now shows the correct texture on its metal parts. 
2.8.5.9  . 2023-09-15
id: 498 VFL view single open official

Insider Patch Notes 2.8.5.9

Insider Update 2.8.5.9 is now live. In our last stabilisation build before the September release, Insiders can explore the Sea of Thieves and try out the new items and cosmetics that will be hitting the shops in the main game soon!

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

The Legend of Monkey Island

‘The Lair of LeChuck’

  • The Third Legend of Monkey Island Tall Tale. The Lair of LeChuck, has been removed from this build while the team does some more work to polish it before release. Insiders will no longer have access to the third Tall Tale in this Insider build.

Accessibility

Weapon Accessibility Improvements


  • Players will now hear a small click when firing their last bullet, letting them know it’s time to reload. This sound will only be audible to the player.

Fixed Issues

*‘The Quest for Guybrush’ *

  • Captain Smirk no longer continuously walks into the training puppet when walking over to turn it on.
  • Stan and Captain Smirk will now follow players around within their location spots.
  • Ferry of the Damned cosmetics will no longer emit a bright light when near one of Corina's Portals.

*Gameplay *

  • Players are now able to collect cargo crates from the Merchant Alliance whilst being part of a Grade 5 Emissary without issue.
2.8.5.8  . 2023-09-12
id: 497 VFL view single open official

Insider Patch Notes 2.8.5.8

Insider Update 2.8.5.8 is now live. Insiders can now experience the third instalment of out Legend of Monkey Island Tall Tale - ‘The Lair of LeChuck’! Head to Captain Capsize’s tent at any Outpost to start your journey to the legendary Monkey Island today!

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

The Legend of Monkey Island

‘The Lair of LeChuck’

  • Now that pirates have forced Guybrush Threepwood back to reality, "The Lair of LeChuck" takes pirates on an adventure alongside Guybrush and his crew to the iconic Monkey Island in search of LeChuck and Elaine, and to put an end to whatever dastardly plans LeChuck has for the Sea of Thieves.
  • To start this new adventure players should head over to Captain Kate's tent at any Outpost and cast their vote on the new Tall Tale book and then prepare for adventure.

Known Issues

‘The Lair of LeChuck’

  • Players will be unable to get to the end of the Lava Tunnels section underneath the Monkey Head.
  • Players will be unable to progress through the Tale if they interact with Herman's trap too quickly between interactions. Please wait around 3 seconds between interactions to be on the safe side.
  • Players are unable to interact with one of Herman's Notes, making the related Commendation unable to be unlocked.
  • During the Cereal Box section of the Tale, key items that are set to disappear will not reappear as they are supposed to. 
  • The Banana Tree Memoir Location on Monkey Island does not currently display the “Take a Seat” prompt over the crates as intended. 
  • Subtitles in the Tunnel of the Damned contain placeholder names for characters.

Pirate Emporium

  • The Lucky Deal and Pocket Pet Serpent Emotes both have incorrect narration.

Fixed Issues

Pirate Emporium

  • The Pocket Pet Serpent now has sound effects as intended. 
  • The description for the Captain Kate Capsize Costume (No Hat) now displays the correct text. 
  • The LeChuck Costume now fits all sizes of pirates appropriately.

Text and Localisation

  • Mysterious Stranger Tankard no longer uses placeholder text.
  • The text description for the Orange and Pink Bandanas is now correct.
2.8.5.7  . 2023-09-08
id: 496 VFL view single open official
no changelog stored
2.8.5.6  . 2023-09-05
id: 495 VFL view single open official

Insider Patch Notes 2.8.5.6

Insider Update 2.8.5.5 is now live. Competitive voyages are back and better than ever! The team have made several improvements to the flow of the voyage and now need your help to give it a go and let us know what you think. Will you claim victory, or will another crew sweep in at the last second and gain the advantage? It's all to play for on the Sea of Thieves!

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Sea of Thieves On-Demand

Ghost Fleets on Demand

  • Pirates will now be able to ‘Dive’ to Ghost Fleet Encounters direct from the Captain’s Table, expanding the choice of World Encounters available On Demand. 

Mystery Voyages and Tall Tales

  • Crews in need of some direction can choose to ‘Dive’ to Mystery Voyages and Tall Tales. Once selected and voted by the crew, they’ll begin a random Voyage or Tall Tale from their unlocked experiences. 

Pirate Emporium

*The Legend of Monkey Island Sails *

  • Sails created to honour the mighty pirate exploits of the one, the only… the Legend of Monkey Island!

*The Legend of Monkey Island Figurehead *

  • Captain Capsize once threatened to use Guybrush as a replacement figurehead. Why not try it for yourself?

*Rubber Chicken Fishing Rod *

  • Inspired by a useful traversal mechanism, this rod will soon have fish soaring through the air.

*Stan Costume Set *

  • Show those shipwrights how to close a sale in style. Includes a unique emote and costume variants with or without Stan's hairstyle, hat and clean-shaven look.
  • Players with this costume equipped will be able to perform the Sales Pitch costume emote.

*Kate Capsize Costume Set *

  • Dress as the formidable Kate Capsize with a costume set that includes versions with or without her distinctive hairstyle and hat.

*Herman Costume Set *

  • Embrace your inner castaway with a costume set inspired by Herman, which includes versions with or without his signature hat.

*Pocket Pet Serpent *

  • Boast about your serpentine friend to your fellow pirates! Randomly performs one of four actions when selected.

*Freebie Emote: Lucky Deal *

  • Is this your card? No? Don’t worry, I’m sure I’ll get it next time.

*Fossil Frenzy Bundle (Store Only) *

  • Wield beastly weapons, dress as an amber-touched antiquarian and light the way with this fossilised lantern! The Fossil Frenzy Bundle contains the Prehistoric Plunderer Costume, Lantern and weapons, along with 550 Ancient Coins to spend in the Pirate Emporium and a free bonus of 25,000 gold.

Outpost Cosmetics

Bandanas

  • The Outpost clothing stores now stock a range of new bandana colours – all available for Gold!

Known Issues

Guilds of Gold

  • The player will currently not receive a notification when they have failed to start a Guild Session.
  • The word ‘Anonymous’ will show instead of the player’s Gamertag when looking at the Set Sail entry in the Ship Chronicles in the fleet view.
  • Sail Customisations do not appear correctly on Ship previews when you are on the Pledge Ship section of the Guild menu. 

Pirate Emporium

  • The Mad Monkey Ship Crest currently glows blue when equipped with the Lodestar Hull.

Fixed Issues

‘The Quest for Guybrush’

  • After returning from the Sea of the Damned, players who drop treasure overboard will no longer find the items returned to their ship.
  • Players should no longer find themselves disconnected from their session after finishing the circus trials.
  • The Elixir of Unclouded Mind potion bottle will no longer display flashing effects when held in front of Corina’s portal.

Sea of Thieves: On Demand 

  • ‘Dark Brethren’- The Organ puzzle during the Dark Brethren Tall Tale now works as expected when diving to Chapter 2 of the Tale.
  • The Merchant Medley voyage will now contain a Merchant Contract quest as intended. 
  • The books for Cursed Rogue, Legendary Storyteller and Heart of Fire will now appear closed on the ship’s quest table when the player is starting the Tall Tales from the beginning. 
  • The vault door on Kraken's Fall will now descend all the way to the floor when activated.
  • Players are now able to propose to sail and dive to the "A Legendary Search for the Skull of Destiny" voyage.
  • The cooldown timer now resets as intended after a player completes an event they have chosen to dive to. 

Guilds of Gold 

  • Ship Chronicles will no longer show the owner of the ship instead of the person who set sail with the ship.
  • The Distinction Level on the Guild Emblem will no longer disappear briefly when players receive the Guild Rep Increase notification.
  • The View Guild button will now work as intended when using a controller on PC.
  • The Guild level on Guild invite cards will no longer overlap the banner icon.
  • Only ships pledged to a Guild will show a Guild plaque on their ship when viewing it through the View Ships menu.
  • When selecting a guild member in the Manage Guild Members section, the selected Guild Member will remain highlighted when the dropdown menu is open. 
  • The Selected Guild will remain highlighted while the dropdown menu is open in the Guild Management menu. 

Text and Localisation

  • A Spelling mistake in one of the Ghost Ship Voyage names has now been corrected.

Performance and Stability

  • Improvements to client stability, reducing scenarios where players are removed from their session.
2.8.5.5  . 2023-08-30
id: 494 VFL view single open official

Insider Patch Notes 2.8.5.5

Insider Update 2.8.5.5 is now live. Competitive voyages are back and better than ever! The team have made several improvements to the flow of the voyage and now need your help to give it a go and let us know what you think. Will you claim victory, or will another crew sweep in at the last second and gain the advantage? It's all to play for on the Sea of Thieves!

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Game Events

Legends Week 2023

  • Our Legends Week event is now live as a preview in this Insider build for the team to run some additional behind-the-scenes testing ahead of Retail release. You can find more details in the Special Events tab under Pirate Log.

Competitive Voyages

Following Insider feedback, a number of changes have been made to competitive voyages. These changes aim to help reduce areas of friction and implement some improvements to help provide a smoother and more rewarding experience for players.

The Skull of Siren Song

  • The Skull of Siren Song is now cursed! As soon as the chest is unlocked, and the skull is removed the skull’s curse will slow down any ship it is placed on. The amount a ship is slowed is different for each ship type, ensuring a balanced experience for all crews.
  • Briggsy will now only appear on the final island when the Skull of Siren Song reaches the island.
  • Briggsy’s location on the final island has been improved, ensuring she is much less tricky to find.
  • While this Voyage is active, crews who lose their ship will find their ship restored nearby ensuring they stay in the action.
  • The interaction key for the note has been changed to X on Controller or F on Keyboard, to prevent interference when cycling weapons.

Known Issues

Guilds of Gold

  • ‘Anonymous’ shows instead of Gamertags when looking at ships that are out at sea in the Fleet view.

Fixed Issues

Competitive Voyages

  • The skull can now only be sold to Briggsy and no other Trading Companies.
  • The brightness of the glowing visual effects on the voyage items, including the note, have been reduced to avoid visibility issues.

‘The Quest for Guybrush’

  • Players are now able to jump or run after moving down the mountain during the fog clearing sequence.

Sea of Thieves: On Demand

  • When aligned to a faction, attempting to place and pick up a quest from the Captain's Table will no longer display invalid tooltips on the table.

Guilds of Gold

  • Players are now unable to attempt to set sail on the same Guild Ship at the same time.
  • Players will now receive the Guild Emissary tutorial notification when reaching level 15 as intended.
  • The Guild level will no longer show as 0 on the Guild Rep Cards in the Pirate log when the player first loads in.
  • Reaper Emissary Flags can no longer be handed in at the Sovereigns even when not part of the Guild Emissary.
  • The Captaincy session will no longer end when a player migrates while sailing for a Guild.
  • Guild Rep Cards will now show up correctly when first loading into a session.
  • Players will no longer get error messages when they approach an Outpost when sailing for a Guild.
  • The first time the Guild Rep Increase notification pops in a session it no longer starts at 1 and progresses until it reaches your level.
  • The Restore my Guild Ship option is no longer showing in a Captained session and in the frontend for Captained ships.
  • Viewing a Brig or Sloop that has a Hull livery with a special effect, will no longer cause subsequent Brigs/Sloops that the player has viewed to have the special effect applied to their Hull Livery.
  • The Unbroken Bonds Flag displays the correct unlock requirement in game.

Captains of Adventure 

  • Crews are once again prevented from selling Reaper's Bones Emissary flags to the Sovereigns.

Visual and Audio

  • Players hands no longer intersects through the Duke Wheel.

Performance and Stability

  • Improved server stability to reduce instances where players are disconnected from their session whilst sailing as part of a Guild.
2.8.5.4  . 2023-08-25
id: 493 VFL view single open official

Insider Patch Notes 2.8.5.4

Insider Update 2.8.5.4 is now live. While the team continue to improve the experience of our second Legend of Monkey Island Tall Tales, we also have some hot off the press changes to our on demand Skeleton Forts. Head to the forum to see how you can help the team with your feedback!

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Sea of Thieves On-Demand

Following Insider feedback, a number of changes have been made to On Demand World Events. These changes work to address the key feedback raised, ensuring the gameplay remains as close to the retail experience as possible – while still providing a rewarding experience on demand.

Diving to World Events

  • When diving to a World Event, crews will no longer be matched together to compete against each other.
  • Crews choosing to sail will no longer find other crews surfacing from the ocean to compete against them.
  • After diving, crews unlucky enough to lose their ship will no longer be migrated away to a new server. Instead, crews will remain in the same server and be able to sail back to the event to recontinue their efforts.
  • After choosing to dive, crews who later decide to cancel the voyage will no longer be forced to lose their ship and migrate to a new server. In this scenario the Skeleton Fort would also return to its ‘Emergent Event’ state and no other crews would be brought to the server.

Gameplay Improvements

Mermaids During Hourglass of Fate Battles

  • Players who find themselves in the sea during an Hourglass of Fate Battle will now find that the Mermaids appear much sooner, helping them return to their ship quicker. These Mermaids will also appear closer to the surface of the water, and closer to the player.

Known Issues

Guilds of Gold

  • When in-game, players can select to join the same session they are already sailing in.
  • Viewing a Brig or Sloop that has a Hull Livery with a special effect, will cause subsequent Brigs/Sloops that you view to have the special effect applied to their Hull Livery
  • ‘Anonymous’ shows instead of Gamertags when looking at ships that are out at sea in the Fleet view.

Fixed Issues

Gameplay

  • Migrating with damaged masts no longer causes players to jitter around the base of these masts.
  • If the player harpoons loot during the Lost Shipment voyage but does not move it, the loot will no longer disappear when the voyage completes.

The Quest for Guybrush

  • The Checkpoint UI voyage cards has now use final artwork and icons.
  • Restarting the Circus course after having recently failed should now begin again without issue.
  • Players are no longer able to walk through the rock by the waterfall.
  • All players in a crew will now unlock the Mêlée Island Spectacular Commendation once earned.
  • Players are no longer able to get under the map through the rocks by the waterfall.
  • Players are no longer shown two notifications for the circus costume when starting from a checkpoint where it has been completed, 1 which contains "Playername".
  • Stan is no longer missing his voice over in the cutscene at the end of the tale after leaving the closet.
  • During the final mansion sequence Stan will no longer vanish for the player when approaching the closet.
  • Players are now awarded the correct number of Pieces O’ Eight.
  • The audio range on the Ribbsy fight start sequence now matches the subtitle range.
  • The Legendary Trial Master Achievement will now unlock for players who meet the requirements.
  • When entering the tale via a checkpoint, the fog 'clear' animation sequence is no longer re-triggered.
  • All of the Trial of Treasure Huntery chests are now connected properly at the hinges.
  • The door knock interaction for Stan’s cupboard now uses the correct sound.
  • Elaine’s Book "Suspicions" is no longer leaning against nothing.
  • The Mojo Elixir of Unclouded Mind is no longer present during the whole of the mixing sequence.
  • A player will no longer hear the Insult Sword Fighting stings even if they aren't in the local area or taking part in the fight, if they were the player to initiate Murray.
  • The prompt to pickpocket Stan will now be more easily accessible from both sides.
  • The scrollable dialogue box during Insult Sword Fighting now initially displays the default selected options.
  • The Citizen of Mêlée's dialogue is now correct after completing the trials/starting from checkpoint 4.
  • The Insult Sword Fighting lantern will now light up for players outside slightly further away from where the insult sword fighting begins.
  • The veiling mist is now present when entering the server from a checkpoint.
  • There are now spark visual effects when blocking attacks during Insult Sword Fighting.
  • The player is no longer able to interact with the Corina during the sequence for the Mojo Elixir of Unclouded Mind.
  • Murray now has sound effects when exiting the bushes.
  • Title text of the Circus leaderboard no longer overlaps out of the boarder in multiple languages.
  • Stan will no longer play his ships extra introduction dialogue before the players have got into the area.
  • Stan will no longer visually float after some player interactions.
  • The Mansion books sound effects now trigger consistently.
  • Audio for Stans's cupboard no longer always comes from the place it was pushed from.

Sea of Thieves: On Demand

  • When a player votes to sail to Chapter 3 of Stars of a Thief, the gems now appear on their table as intended.

Guilds of Gold

  • The Guild Emissary Trophy is no longer using placeholder text for its description in the Trinket Box.
  • Guilds at rank 100 no longer show as 0 on the Guild Reputation Card.
  • Guild distinctions are now shown on the Guild Emblem.
  • Guild distinction icons now advance when the Guild distinction level grows.
  • When the notification for the invite success appears, the narration no longer reads the options behind the notification.
  • The setting for Guild Leaders being able to remove players from the guild is no longer on by default.
  • The notification for Removing a Pledged Ship is no longer missing a colon.

Pirate Emporium

  • The Mad Monkey sails now use the correct tile and icon artwork.
  • Larger pirates with Elaine’s costume equipped will no longer see the necktie when jumping and running.

Visual and Audio

  • The Flaming Jackal Compass is no longer upside down in Preview and Icon art.

Performance and Stability

  • Players will no longer experience issues with game stability when completing the Circus trial.
2.8.5.3  . 2023-08-22
id: 492 VFL view single open official

Insider Patch Notes 2.8.5.3

Insider Update 2.8.5.3 is now live. In this Insiders build, along with all our regular Voyages and Tall Tales, we have some new improvements to the way Mermaids spawn during Hourglass of Fate PvP battles, which will see them appear closer to the player, making them easier to spot.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Gameplay Improvements

Mermaids During Hourglass of Fate Battles

  • Players who find themselves in the sea during an Hourglass of Fate Battle will now find that the Mermaids appear much sooner, helping them return to their ship quicker. These Mermaids will also appear closer to the surface of the water, and closer to the player.

Fixed Issues

‘The Quest for Guybrush’

  • Corina’s animations now play correctly during the Mojo Elixir of Unclouded Mind sequence.
  • Players will now trigger the Circus intro dialogue when approaching the Tent from the side.
  • Crew members who hit the dummy without paying for the Insult Sword Fighting training will no longer cause it to disappear.
  • The checkpoint UI voyage card now has the correct artwork and icon present.
  • The Tunnel Portal at the end of the Tall Tale now opens.
  • The mist-clearing sequence now plays correctly.
  • The ‘Tale Complete’ banners are no longer missing artwork.
  • Stan’s Wardrobe will now be pushed into the water if the player does so after handing in the Idol O’ Many Hands.
  • Captain Smirk’s hands are now placed correctly on The Legendary Machine.
  • The prompt to pickpocket Guybrush can no longer only be accessed from one side and only appears from certain positions.
  • There are now sound effects from Meathook when giving the player the Headless Monkey’s Bill of Sale.
  • The Lantern no longer still gives off light when Insult Sword Fight is on cooldown.
  • The Writing Quill will now reappear after 10 minutes.
  • The Writing Quill glint is no longer displayed to the player before they can interact with it.
  • The Idol O’ Many Hands is now facing the correct direction in the safe.

Guilds of Gold

  • Commendations no longer start counting from 0 at the next grade instead of including the amount previously handed in.
  • When a player is removed from a Guild, they now receive the ‘Removed from a Guild' notification in the reputation screen.
  • The Guild Emissary Table no longer says to bring your ship closer even when the ship is nearby at some Outposts.

Pirate Emporium

  • The Scope on Flaming Jackal Eye of Reach is no longer transparent.

Performance and Stability

  • Improved server stability to reduce instances where players are disconnected from their session.
2.8.5.2  . 2023-08-18
id: 491 VFL view single open official

Insider Patch Notes 2.8.5.2

Insider Update 2.8.5.2 is now live. Pop-up Plunder returns within this Insiders update, featuring two locations for players to scavenge and find loot to claim victory! Snap-happy players will also get the chance to grab a few screenshots in front of a new Community Day photo wall, which will appear at various locations across the Sea of Thieves. 

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.

Events

Pop-Up Plunder

  • Pop-Up Plunder is back! As a refresher, Pop-Up Plunder creates treasure spots at specific locations across all active servers for a limited time, however treasure can only be dug up once per server - once a crew discovers the treasure on that server it’s gone!
  • For this Insiders test, treasure spots will be active for one hour at a time at specific timeframes at two locations: the Sunken Grove and Plunder Valley. Head to the forums for more details! Uncovering one of these test spots will reward a selection of potential treasures. 

Picture Wall

  • Players will now find a photo wall at various locations, for them to take some snaps of themselves and their fellow crewmates! The full list of locations can be found in the forums.

Gameplay Improvements

Retaining Supplies Following Disconnection

  • Players who are offered the chance to rejoin a session after being disconnected from the game due to a sudden exit, game crash or network issue will now find that the supplies in their inventory are retained, allowing them to pick up exactly where they left off.

Gunpowder ‘Donations’

  • Crews who sneak onboard a rival ship and place a Gunpowder Barrel will no longer cause a ‘Treasure Donated’ notification to be shown to the rival crew. Consider a more thoughtful ‘donation’ next time!

Known Issues

‘The Quest for Guybrush’

  • Players do not trigger the circus intro dialogue when approaching the tent from the side, blocking further progress until they exit the tent.
  • Currently only a single player in the crew is awarded the ‘Mêlée Island Spectacular’ Commendation on unlocking.
  • Stan’s wardrobe won’t be pushed into the water if the player attempts to do it after handing in the Idol of Many Hands.
  • The sequence where the fog clears will not begin when players pour the elixir onto the fire.
  • Players are unable to jump or run after moving down the mountain while the fog clears.
  • Guybrush is currently missing his voiceover in the end cutscene.
  • Corina will not animate whilst making the Mojo Elixir of Unclouded Mind.

Insult Sword Fighting

  • Invited/returning players are locked outside Smirk's house if they join while a player is taking part in the Insult Sword Fighting tutorial.

Pop-up Plunder

  • Migrating between servers doesn't clear out Pop-Up Plunder Quest Notes.
  • Small chance of treasure/geysers spawning beneath the Picture Walls.
  • ‘Pop-Up Plunder has appeared’ toast appears for everyone on a server when someone joins.

Fixed Issues

‘The Quest for Guybrush’

  • The UI card has now has the correct art present when looking at the Quest book next to Captain Kate.
  • Any Checkpoint that contains the completion of the Trial of Treasure Huntery will now contain the full pages for the trial in the Quest book.

  • During Insult Sword Fighting, the "Line Used" non-verbal text is no longer displaying long strings of text. 

  • Carla no longer has dialogue present for an action the player hasn't performed yet.

  • In the Mojo Elixir of Unclouded Mind sequence, some of the visual effects no longer use placeholder textures.

  • Crew Members will now receive the pop-up of which Insult/Retort is being used during Insult Sword Fighting.

  • There is no longer a missing texture around the main street when taking part in the Trial of Thievery.

  • Stans's interaction prompt is no longer positioned at the door and not on him. 

  • The Mermaid smoke signal is no longer visible through Corina’s Portal for the Trial of Treasure Huntery.

  • Captain Smirk now hands players a map correctly.

  • Stan is now being animated correctly when speaking to him at the end of the tale. 

  • Voice-over is no longer muffled when opening dialog with Stan at the ships.

  • The ‘Sword Master’ commendation is now tracking the right number of insults/retorts. 

  • There is no longer a quill present in Stan’s chest.

  • Players can now take the medallion from Carla.

  • There is no longer an inkwell present on the bookshelf in the Mansion. 

  • All the smoke now clears around the mountain after players have started the fog clearing sequence.

  • The interaction prompt for picking up The Beast now uses the correct text.

  • Stan's 'Steal Key' dialogue will now only play when players attempt to steal the key. 

  • There are now sound effects for Meathook when giving the player the bill of sale.

  • Stan's apparition no longer loops outside of Captain Smirk’s house. 

  • Player's feet no longer go through the ground when sitting on Carla’s house memoir spot. 

  • The medallion is no longer facing away from the player when placed down.

Sea of Thieves: On Demand

  • If players return from a Tale based in the Sea of the Damned or Mêlée Island, the ‘Propose Dive’ prompt will now respond to players' input.
  • Wayfinder chests now contain Season 11 specific loot.
  • Selling the Dark Relics from the Nightmare Bounty no longer updates the 'Sell Bounty Skulls' deed.

Guilds of Gold

  • Once a fellow crew member has been in a session, the player’s Guild Level will now show in the Frontend.
  • When highlighting options with a mouse in the Guild Settings, an extra separate box will no longer appear above the selections.
  • When switching between Guilds, the narration is no longer cut off when reading the name of the Guild to narrate other options.
  • When "Narrate Change Only" is enabled, switching to the next Guild the text on the Guild Member and Guild Ships buttons are now narrated as intended.
  • When creating a Guild, after each section is filled out the menu will move along to the next section.
  • When viewing the player’s ship chronicles, they can now scroll the page with a controller or keyboard.
2.8.5.1  . 2023-08-16
id: 490 VFL view single open official

Insider Patch Notes 2.8.5.1

Insider Update 2.8.5.1 is now live. With our build for August now in the bank, we return to previewing features for upcoming releases. Some new tweaks have been made to Insult Sword Fighting to help players get into the swing of things (pun intended) a lot more quickly. On top of this, we also have new emergent world changes as part of the Sea of Thieves: On Demand Seasonal update for players to test out and enjoy.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

'The Quest for Guybrush'

*Following player feedback, the team have made a number of improvements to Insult Sword Fighting, easing players into the experience. *

Insult Sword Fighting Improvements

  • To onboard players into the experience, pirates will now encounter two battles where they can learn insults and retorts. Once these are learned, pirates will then encounter another battle they can win using what they have learned.
  • Players now only need to learn ten insult and retort pairs.
  • Damage will now be done to the player when they choose a bad retort, or if the opposition retorts well to your insult.

Sea of Thieves On-Demand

To help balance the rewards between on-demand experiences and the emergent world, the team have made some improvements – ensuring that emergent quests and activities will always be more profitable than anything players can do on demand. To read more about these changes in depth, head to this Forum post.

Emergent World Balancing

  • Emergent world quests and activities will now be more random and less predictable to keep players on their toes. These experiences and the high rewards for taking part in them will only be available in the emergent world.

Skeleton Forts on Demand

  • Skeleton Forts on demand have currently been disabled, but will return in a future Insiders release once player feedback has been addressed.

Guilds of Gold

Guild Activity Feed

  • The Guild Activity Feed allows Guild Members to keep up to date with important Guild Activities while out sailing for the Guild. Guild Members will see notifications appear in the notification window when various activities happen within the Guild, such as gaining a level of distinction or unlocking rewards.
  • These notifications are simple and contain only basic information. To find out more, players can head to the Guild Chronicle to find the corresponding event which may contain extra details.

Updates

Chest of Fortune

  • The Chest of Fortune will now appear in the Vault after taking down the formidable Fort of the Damned. Following this change, the Chest of Fortune will no longer be recovered from the vaults of the Fort of Fortune.
  • This Insiders build does not include the supporting changes to extend the Fortune’s Favour Commendation and unlock additional rewards. This change will appear in a future Insiders update.

Known Issues

‘The Quest for Guybrush’

  • Stan won't play his voiceover after you give him the Bill of Sale.
  • Stan won't animate when the player asks him to get into the cupboard.
  • Stan's cupboard does not fall into the water when pushed by the player.
  • Players do not trigger the circus intro dialogue when approaching the tent from the side, blocking further progress until they exit the tent.
  • The portal to exit the Tale cannot be entered.

Insult Sword Fighting

  • Players cannot accept the Medallion from Carla, and so cannot complete the Trial of the Sword or the Tall Tale as a whole.
  • Crew members who didn't pay for the Insult Sword Fighting training hitting the dummy will cause it to disappear.
  • Crew members will not receive the pop-up of which insult/retort is being used during Insult Sword Fighting.
  • Invited/returning players are locked outside Smirk's house if they join while a player is taking part in the Insult Sword Fighting tutorial.

Fixed Issues

*Gameplay *

  • After equipping a fishing rod in the Tunnels of the Damned, the fishing float and line no longer disappear.
  • Players who join the game on a crew actively taking part in a Skeleton Fleet encounter may find they initially appear on the Ferry of the Damned before arriving on their ship.
  • Snakes will no longer turn away when going from the player when being charmed.

Quest for Guybrush

  • Certain Commendations earned through playing the first Legend of Monkey Island Tall Tale will no longer appear to be earned when playing through the second Tall Tale.
  • There is no longer a placeholder icon present on the UI card for ‘The Quest for Guybrush’ Quest Book when viewed from the Captain's table.
  • Captain Smirk’s machine no longer disappears under the cloth when attacked, leaving the cloth floating and blocking progression.
  • All marked locations now have Insult Sword Fighting opponents to encounter.
  • The icon used in Carla's notification is now correct.
  • Captain Smirk no longer pops into the floor during training.
  • Corina now has the correct dialogue when loading the Tall Tale from the start.
  • The Ritual for the Mojo Potion of Unclouded Mind is no longer missing sound effects.
  • The Citizen's dialogue is now correct when starting from any checkpoint.
  • The Storekeeper now has the correct dialogue when starting from any checkpoint.
  • Before speaking to Captain Smirk, players can no longer press X / F despite there being no prompt, resulting in Captain Smirk rejecting them regardless of whether or not the right sword is equipped.
  • Players who initiate Murray will no longer hear the Insult Sword Fighting musical stings even if they aren't in the local area or taking part in the fight.
  • There is now audio present for sliding the books back into the bookcase in the mansion.
  • The Ghost Pirate violin in the tunnel now sounds correct.
  • When language settings are set to English, dialogue within the Tale will no longer appear in Russian.
  • The Mop Tree Stick will no longer appear to be half in the ground when placed on the floor.
  • The Trophy of Legendary Treasure-Huntery no longer appears as a Gold Hoarders object.
  • Stan now moves onto the wooden dock area smoothly.
  • One of the non-verbal phases for Stan’s sales ledger has now been corrected.
  • The voiceover audio for the second part of the ‘Suspicions’ book by Elaine is no longer cut off before it finishes.
  • Bill Fettucini now looks at Alfredo Fettucini during the circus intro sequence.
  • One part of Stan’s dialogue will no longer cause the first voiceover dialogue to replay.
  • When starting from any checkpoint, the prompt to open Stan’s office is no longer present if the door is already open.
  • The doors for the Scumm Bar and International House of Mojo are now open when starting from checkpoints.
  • The cutlasses removed from The Beast’s cage will no longer disappear if the player leaves the area and returns.
  • The door to Meathook’s house will now be open when using the appropriate checkpoint.
  • The prompt to open the storage chest in Stan’s office is no longer present when starting from a checkpoint.
  • The book which contained the treasure map is no longer missing from the floor of the mansion when starting from any checkpoint.
  • The circus notification no longer uses the crew version for single players.
  • Players can no longer take damage when reaching the end of the big zipline.
  • Murray will now be visible to players at the training areas even if they were further away when Murray appeared.
  • The Beast will no longer have an interaction prompt during its dance.
  • The notification for discovering the Trophy of Legendary Treasure-Huntery now uses the correct text and imagery.
  • If the player uses a mermaid that is present in Stan’s dock music zone, the music will no longer follow/continue with the player.
  • The door of The Beast’s cage now fully covers the cage.
  • The training dummy now faces the player during Insult Sword Fighting training.
  • The Pirate Leaders intro sequence subtitles will no longer only be displayed when standing within a certain distance of them.
  • There are now non-verbal options for the Trophy of Legendary Treasure-Huntery.
  • Players can now walk freely around the cannon in the circus.
  • Bill Fettucini now holds the concertina correctly when first pulling it out.
  • Any checkpoint that contains the completion of the Trial of Treasure-Huntery will now contain the full pages for the Trial in the quest book.
  • The treasure item glint for the Inkwell can no longer be spotted from outside the mansion without line of sight.
  • One of the subtitles during the Ribbsy fight is no longer missing the player’s name as a prefix.
  • If the player dies, voiceover is now played at the memoir spots as intended.
  • Players are no longer able to see through a window at the side of Captain Smirk’s house.
  • Players are no longer able to dig through one of the carpets in Meathook’s house.
  • A rock on the northeast side of the island no longer appears and disappears depending on how far away the player is.
  • The player’s gamertag is now present on the intro banner when starting the Tale.
  • Opponents can no longer walk on top of Murray's bushes during fights.
  • Players are no longer able to look through/into one of the rocks by the waterfall.

*Journey to Mêlée Island *

  • The prompt to open the kitchen back door no longer appears when starting the Tale from a checkpoint.
  • The prompt to add ingredients to the cooking pot or open the Clock Tower door is no longer still present when starting the Tale from a checkpoint.
  • Spiffy no longer has an incorrect tooltip when starting from the third checkpoint.
  • Incorrect tooltips will no longer appear on already opened doors and solved puzzles when players start the first Tale from a checkpoint.

*Sea of Thieves: On Demand *

  • If a player starts ‘The Quest for Guybrush’ Chapter 2, the portal no longer appears before they dive, causing the migration to fail.
  • Players’ ships no longer pop in and sail underwater if a player force-closes the game and rejoins before entering the Tunnels of the Damned after voting for a quest.
  • ‘Captains of the Damned’ - If a player chooses to dive to the ‘Captains of the Damned’ Tall Tale, their sails are no longer up when they arrive in the swamp.

*Guilds of Gold *

  • Rare, Deckhand and Quartermaster sails will no longer still be equipped when the last owner leaves the session.

Please note: Rare, Deckhand and Quartermaster sails are only available to Devs and the Moderation team. This will not affect most players.

  • The option to disable the Guild Chronicles is no longer present within the Guild Settings menu.
  • The option to ‘Change Role of other Guild Members’ is no longer missing a progress spinner to let players know the action is in progress.
  • When a Guild Member leaves the Guild, the Recent Activity on the Guild Card in the Play tab now shows the username of the player who left, as intended.
  • When the Branding is updated, it now updates in-game for other players in the pinned Log, the Reputation page or the in-game Guild homepage.
  • The Info & Tips button is no longer missing when accessing the Fleet view from the Play tab.
  • The Guild Emissary Trophy no longer uses placeholder text for its description in the Trinket Box.
  • The Ship in a Bottle Trinket no longer shows all Tiers as unlocked even when none are purchased.
  • Both Captaincy and Guilds no longer become locked after accepting a Guild invite on Xbox One.

*Pirate Emporium *

  • When a player jumps down from the crow's nest, the Mad Monkey Sails will no longer flash a bright light for a couple of seconds.
  • Players’ hands no longer intersect with the Seasoned Sailor Blunderbuss when reloading.
  • The Paradise Garden Pistol’s aiming accuracy is no longer lower than when hip firing.
  • The Mad Monkey Cannons no longer twitch when a pirate is inside.
  • The Mad Monkey Sails now have the correct icon and tile art.

*Environment *

  • Players can no longer get stuck in a tree on Flintlock Peninsula.

*Visual and Audio *

  • The player’s left hand no longer contorts when moving while wearing the Silken Gloves of the Ashen Dragon.
  • The tankard grog-drinking animation no longer appears abnormal in third-person view for male body types.
  • There is no longer a hole present in the Flaming Jackal Cutlass.
  • The correct Faction daggers now appear when voting for a Faction at the Hourglass.

*Text and Localisation *

  • Players will now be able to receive in-game text chat messages from other players.

*Performance and Stability *

  • Improved server stability to reduce instances where players are disconnected from their session.
2.8.4.11  . 2023-08-11
id: 489 VFL view single open official

Insider Patch Notes 2.8.4.11

Insider Update 2.8.4.11 is now live. As the team continue to stabilise August's update, insiders will still have plenty of fun adventures to choose from such as company voyages to help curry favour with your favourite company rep or if you're looking more for a narrative adventure why not try out many of our Tall Tales.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Sea of Thieves: The Legend of Monkey Island

*The Quest for Guybrush *

  • The second Tall Tale in the Legend of Monkey Island has been temporarily disabled and will return in a future Insiders build.

Fixed Issues

*‘Journey to Mêlée island’ *

  • Players are no longer able to access the off-limit areas of Mêlée Island.

*Pirate Emporium *

  • The Paradise Garden Pistol now has the correct artwork tile. 
  • Players left hand no longer contorts when moving around whilst wearing the Silken Gloves of the Ashen Dragon.

*Visual and Audio *

  • Xbox one players will no longer see two "See Gamecard" prompts when on the send invite screen.
2.8.4.10  . 2023-08-08
id: 488 VFL view single open official

Insider Patch Notes 2.8.4.10

Insider Update 2.8.4.10 is now live. As we approach our August release, we will now be limiting the build to only features that will be part of August's upcoming release. Players within this time will still be able to take part in a range of features such as the second tale for our Adventure with Guybrush and his friends. Simply head to any outpost and chat to Captain Kate to get started.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Outpost Cosmetics

*Flaming Jackal Cosmetics *

  • After an initial stocking issue, the outpost traders have managed to band together and get in a fresh set of the Flaming Jackal cosmetics now ready for players to purchase.

Known Issues

*The Quest for Guybrush *

  • The Mighty Pirate Sword will be unequipped for the player if they die.
  • Corina’s animations are not played during the Potion of Unclouded Mind sequence.
  • Invited/Returning players are locked outside of Captain Smirks house if they join while a player is taking part in it.

Fixed Issues

*The Quest for Guybrush *

  • A Placeholder name is no longer used in Stan’s subtitles explaining about the ships. 
  • Text and interaction prompts at Stan’s dock no longer use any placeholders.
  • When handing in the credit note to the shopkeeper, players will now receive the correct notification.
  • Peeper's subtitles are now present during the fog clearing sequence.
  • The Tree Branch used when interacting with Meathook is no longer using a Placeholder name in the non-verbal radial. 
  • If the player approaches a number of objects at Stans dock before triggering the intro cutscene a placeholder prompt will no longer be present. 
  • Stan’s Ship sign dialogue boxes now use their final text. 
  • Stan’s Sales book is now using the correct icon for its pop-up notifications. 
  • The Grog Bottle is now named correctly. 
  • The insult sword fighting "New Learnt" notifications are no longer displaying strings of text.
  • Stan will no longer stop responding after inspecting all the ships in a crew.
  • The Trial of combat training can now be completed as intended. 
  • After completing the first treasure map location, Stan’s apparition no longer plays out again.
  • When finishing the tale players will be safely migrated back into the Sea of Thieves sandbox.
  • Ribbsy will now function correctly even if a player is outside the battle area while in a crew.
  • Murray’s intro animation will no longer loop if not all members of the crew are in the battle bants fight area.
  • There is no longer a static version of Murray present at one of the battle areas.
  • The Mighty Pirate Sword now has a white tile background, to keep consistency with other cosmetics.
  • The zipline on Meathook’s island now lines up with the pole.
  • *Pirate Emporium *
  • Guybrush’s outfit no longer droops at the back when the players pirate breathes.
  • Guybrush’s costume no longer has a visible neck seam on larger models.
  • The Medallion on Carla’s costume no longer appears to float or intersect with certain body parts.

*Environment *

  • Players are no longer able to walk through a stone wall next to the stairs in the closed rowboat dock at Mercys End Sea Fort.
  • Two Ship's trinkets standing on the souvenirs wall in the Athena Fortune Hideout no longer have the same sail pattern.
  • Players can no longer get themselves under the map when swimming into two poles at the Athenas Fortune Hideout.

*Visual and Audio *

  • Hendrik's model is no longer replaced by a placeholder one during the lost shipment voyage whenever Hendrik is a clue holder.

*Text and Localisation *

  • The in-game text chat messages are now clearing correctly.

*Performance and Stability *

  • Improved server stability to decrease instances where players are disconnected from their session.
2.8.4.9  . 2023-08-04
id: 487 VFL view single open official

Insider Patch Notes 2.8.4.9

Insider Update 2.8.4.9 is now live. Within this Insiders build we have a variety of activities for insiders to get stuck into. Starting with our all-new Skeleton Forts on demand! No more sailing hunting around for a world event when you can simply dive beneath the waves and surface at an active event straight away. Along with this we also have the opportunity for insiders to go on the hunt for some Pop-up Plunder head to the forum for more details on how to snag the treasure.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Sea of Thieves On-Demand

*Skeleton Forts on Demand  *

  • World Events now join the fray of ‘on-demand’ experiences that will be offered from the enhanced Quest Table starting with Skeleton Forts. Players can now choose to ‘Dive’ or ‘Sail’ to a skeleton fort from the Quest Table.
  • When choosing to dive to the experience, much like with on-demand Voyages or Tall Tales, players will dive beneath the waves and resurface at an active Skeleton Fort. You can keep your eye on the horizon for any crews who may dive to join the experience with you, but just in case you miss it, banners will now also appear to alert players of another crew's presence. Stay vigilant and may the odds of the sea be ever in your favour! 

*Voyages on Demand *

  • Voyages on demand have been temporarily disabled for this Insiders build.

Events

*Pop-Up Plunder Technical Test *

  • Ahead of the next Community Event, Insiders are needed to test out a new feature in early preview. Pop-Up Plunder creates treasure spots at specific locations across all active servers for a limited time, however treasure can only be dug up once per server - once a crew discovers the treasure on that server it’s gone!
  • For this Insiders test, treasure spots will be active for one hour at a time at specific timeframes, head to the forums for more details! Uncovering one of these test spots will reward a selection of potential treasures. 

Outpost Cosmetics

*Flaming Jackal Cosmetics *

  • The ferocious Flaming Jackal set has also been expanded, with equipment and weapons now available from the Outpost shops.

Competitive Voyages

*The Skull of Siren Song *

  • Join your friends on a new one-of-a-kind shared voyage experience. ‘The Skull of Siren Song’ voyage is shared amongst every crew on the seas, inviting everyone to opt into a communal experience, however, there is only one reward, and thus only one crew who can be crowned victorious!
  • To begin, a ghostly note from Briggsy will appear on all ships, read the note and opt-in your crew for the fun to begin. After Briggsy herself appears to wish you good luck the race begins!
  • Each crew will be given two x-marks the spot maps, one will lead to the Chest of Siren Song and the other to its corresponding key. Once opened, the chest will reveal the skull of sirens song.
  • Once the skull has been recovered a swirling beacon will appear in the sky to indicate Briggsy’s location and then it’s down to the wire to reach Briggsy and claim victory.

Known Issues

*The Quest for Guybrush *

  • Any Checkpoint that contains the completion of the Trial of Treasure hunting won't contain the full pages for the trial in the questbook.
  • Stan may stop responding if not all members of the crew are present, preventing the Tale from progressing.
  • The first tale checkpoint is not awarded when clearing the mist by pouring the potion on the campfire.
  • Checkpoints currently do not work when diving to the tale therefore we advise players to sail to the tale instead to avoid any issues with their session.

*Sea of Thieves on Demand  *

  • The banner informing a new crew is approaching does not appear if the player is not near the island radius and another player surfaces.

Fixed Issues

*Gameplay *

  • The Legend of the Veil Voyage questbook can now be stashed within players quest radial.
  • Same faction battles now progress the Distinguished Faction Champion commendation.

*‘The Journey to Monkey Island’ *

  • Players can no longer get stuck in a hole in the floor at the top of the mountain due to the mist preventing them from jumping.
  • Players movement will no longer seem buffered when walking over rocks near the Mansion.

*‘The Quest for Guybrush’ *

  • Players can no longer become stuck in a gap between the mountain side and the mist zone.
  • Players can no longer bypass the mist blocking zone on the beach by the Mansion.
  • Stan’s dialogue no longer contains placeholder text. 
  • Ribbsy will no longer use the same insults back-to-back.
  • The Dialogue option when speaking to Corina after the introduction cutscene now uses the correct version of the option labeled  ‘[Close]’. 
  • The notification that appears for ‘The Beast’ flying away is no longer using placeholder imagery and text. 
  • Stan’s barks will no longer override his dialogue voice over audio. 
  • Stan’s Ship sign dialogue boxes are no longer using placeholder text. 
  • There is now voice over audio when asking about the non-cupboard ship extras.
  • The light on the tree for part 2 of the treasure hunting steps is now on the correct side.
  • The Circus leaderboard will no longer be displaying random strings. 
  • The safe in Stans Office is no longer blocked by a generic cupboard, which would prevent progression.
  • A defeat animation will now be played when the player defeats Ribbsy.
  • Players are no longer able to jump on top of the doorway to Corina’s shop.
  • The Meathook dialogue option pointing the player towards the beast shanty will remain after the player has summoned ‘The Beast’.
  • Ladders are now present on Hook Isle.
  • Rock next to the zipline that goes to Captain Smirks house no longer allows for players to be able to walk through it.
  • There are no longer spots of invisible walls dotted around Meathook’s island.

*Guilds of Gold *

  • After leaving the session of sailing on a Guild Ship the player does not own, that ship will no longer appear out at sea with no crew members.
  • A Guilds Ship will now become available to sail on again after a player has migrated and left the game.
  • Guild Sessions will now end as intended when there are no members of the Guild in that session.

*Pirate Emporium *

  • Spiffy no longer appears to have a texture seam visible under his chin.

*Text and Localisation *

  • Coral Artifacts now have the correct names on the notifications that appear when handing them in at The Reaper's Bones.
2.8.4.8  . 2023-08-02
id: 486 VFL view single open official

Insider Patch Notes 2.8.4.8

Insider Update 2.8.4.8 is now live. It’s time once again to help out our old pal Guybrush and his crew, in the second tall tale of our three-part adventure. We won't hand out any spoilers, instead, we’ll point you straight to Kate on any outpost to get started. Along with a new adventure, within this insider build will also be a new type of voyage that will see a number of crews racing to find the ‘Skull of Sirens Song’ at the behest of Briggsy.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Sea of Thieves: The Legend of Monkey Island

*Tale 2 - The Quest for Guybrush *

  • Once again players have the chance to return to Mêlée island to continue to help Guybrush and his friends. To get started on the second tale of this adventure head over to any outpost and chat to Captain Capsize.

Competitive Voyages

*The Skull of Siren Song *

  • Join your friends on a new one-of-a-kind shared voyage experience. ‘The Skull of Siren Song’ voyage is shared amongst every crew on the seas, inviting everyone to opt into a communal experience, however, there is only one reward, and thus only one crew who can be crowned victorious!
  • To begin, a ghostly note from Briggsy will appear on all ships, read the note and opt-in your crew for the fun to begin. After Briggsy herself appears to wish you good luck the race begins!
  • Each crew will be given two x-marks the spot maps, one will lead to the Chest of Siren Song and the other to its corresponding key. Once opened, the chest will reveal the skull of sirens song.
  • Once the skull has been recovered a swirling beacon will appear in the sky to indicate Briggsy’s location and then it’s down to the wire to reach Briggsy and claim victory.

Guilds of Gold

*Guild Ledgers  *

  • Members of a Guild who have also signed up to be part of a Guild Emissary will now have their guild represented on the monthly emissary ledgers. Climb your way up the leaderboard as a Guild to unlock various rewards for all your Guildmates.
  • Like other Company Emissary Ledgers, the Guild Ledger is driven by Emissary Value. Guilds can earn a place on the Ledger by their members sailing as Guild Emissaries and earning Emissary Value for the Guild. Your Guild's ledger position is based on the total Emissary Value your Guild has accumulated from all members.

Season Nine

*Extended Deeds and Trials *

  • Due to the extension of Season Nine, additional Trials and Deeds have been added for players to help kickstart their sessions.

Sea of Thieves On-Demand

*Diving to Voyages and Tall Tales *

  • The enhanced Captain’s table along with the ability to dive to On-Demand experiences has been temporarily disabled for this Insiders build.

Known Issues

*‘The Quest for Guybrush’ *

  • In this early preview, the Tale is not currently able to be completed fully. Players will find that once gaining access to Stan’s office the Tale will not progress. Players will need to leave the game to exit from this Tale.
  • As this is an early preview some placeholder text and imagery may still be in place.
  • Approaching the circus tent from the side causes key sequences not to trigger, blocking player progress until players exit and re-enter the tent.
  • The player is given an empty questbook at the start of the intro sequence.
  • Some dialogue sequences are missing subtitles.
  • If a player starts the tale via a checkpoint/ returns to the crew after the blocking fog has been cleared, the fog clearing sequence will replay when they reach the lookout point.

*Competitive Voyages *

  • In this early preview, placeholder imagery and text may appear during the voyage.
  • When the ghostly note has appeared on players' ships they should avoid scuttling or sinking their ship as this will block them from being able to opt into the voyage.
  • Players should avoid taking any of the items from the voyage into the red sea or any locked areas such as the Reapers Lair or Athenas Fortune expanded hideout to avoid issues that will hamper the experience of the voyage.
  • Multiple voyages can run at the same time, players should aim to only find and hand in items that have the beacon on them that signals that is the one that is live for the present crew.

*Guilds of Gold *

  • Guild distinction icons do not currently advance when the Guild distinction level grows.
  • Once a player has been in a session their Guild Level will no longer show in the front end.

Fixed Issues

*‘Journey to Melee Island’ *

  • Players who join back into a session through the Monkey Island tab on the front end after previously completing a checkpoint for ‘The Legend of Monkey Island’ Tall tales will now receive a notification informing them that to continue their Monkey Island journey they must vote on the quest on the captain's table.
  • When a fellow crew member removes the objects blocking the mansion door, other crew members will no longer still see the objects as blocking the door.

*Guilds of Gold  *

  • The Hide Guild Names From Me setting now persists across sessions.

*Pirate Emporium *

  • Details on the LeChuck's Legacy Crest no longer change when moving around the ship.

*Visual and Audio *

  • The Flaming Jackal Speaking Trumpet textures no longer change when at a distance.
  • The Flaming Jackal Lantern no longer appear to be held in the wrong direction by the player.
  • The prompt when trying to speak to the Pirate Lord in Athena's Hideout no longer instantly closes.
  • The sound in the game no longer breaks down after sailing around for a while.

*Performance and Stability *

  • Improved server stability to decrease instances where players are disconnected from their session.
2.8.4.7  . 2023-07-28
id: 485 VFL view single open official

Insider Patch Notes 2.8.4.7

Insider Update 2.8.4.7 is now live. To go along with your cool new Monkey Island cosmetics, players now also have the chance to add some new Ashen Dragon cosmetics to their collection. Simply head to your nearest outpost store to see all the new goodies on offer. Just be careful not to burn yourself when handling these fiery beauties!

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Gameplay Improvements

*Sword Combat Flow Improvements *

  • Improvements have been made to the flow of Sword combat when two opponents are dueling, ensuring that the player to land the first strike retains the upper hand in the encounter.
  • Previously, dueling players could strike each other during their combo, providing confusing feedback and resulting in players simply striking repeatedly in attempts to overwhelm the opponent.
  • In this Insiders update however, if an attacking player lands the first strike, they now consistently retain the upper hand and can land the second and third hits of their combo. The defending player is now interrupted from attacking back and should encourage them to switch to defense using the block or move to avoid the strikes.

*Blocking Improvements  *

  • Following Insiders feedback, players are no longer prevented from jumping through an opposing player to ensure player movement remains fluid during encounters.
  • To improve the consistency of blocking with a sword however, the angle and range of the defender's block has now been modified to account for scenarios where players are overlapping. Defending players using block will now find that even when another player has jumped into the same space, they are still able to block incoming strikes.

*Hit Registration Improvements *

  • Improvements to how the client and server stay in sync during ship movement, to improve hit detection on a moving ship.

Outpost Cosmetics

*New Outpost Stock! *

  • The Outpost weaponsmiths and clothing stores have received a shipment of new items within the Ashen Dragon set. A new clothing set is now available for purchase along with the Heavy and Rapier swords, all available for gold.
  • Pirates can also pick up the fetching Ponytail Hair and Silver Beaded Moustache from the clothing stores.

Known Issues

*Guilds of Gold *

  • Once a player has been in a session their Guild Level will no longer show in the Frontend.
  • The Ship in a Bottle Trinket is not showing at the Shipwright.
  • Players cannot earn Reputation for their Guild unless they're part of a Guild Emissary.
  • Some players are currently unable to access Guild features on Xbox One consoles.

Fixed Issues

*Gameplay *

  • Controller players using Aim Assist will find the camera no longer moves upwards when moving down a steep hill and facing towards an enemy.

*‘Journey to Melee Island’ *

  • Players can no longer inspect the Citizens items during his hand in sequence, to prevent overlapping dialogue.
  • The liquid in the Corina’s pot now moves.
  • The History Book has now been repositioned on its stand.
  • Clocktower is now set to the correct time when starting the Tale from a Checkpoint.

*Sea of Thieves On-Demand  *

  • ‘Lords of the Sea’ - The subtitles for Davy Jones and Calypso now appear when diving to Chapter 2 of the Tale.
  • ‘Captains of the Damned’ & ‘A Pirates Life’ – When diving to any of the Tale checkpoints, players will now surface near to a Tunnel of the Damned.
  • ‘Shroudbreaker’ - If starting the Tale from the final chapter, the Mysterious Stranger will now consistently be present.
  • All Wayfinder trap skeleton now appear correctly.
  • New details have been added to the Lost Shipments voyage quest parchment to make the objective of the quest clearer to players.

*Guilds of Gold *

  • Guild Reward clothing will now appear in the players clothing chest.

*Pirate Emporium *

  • The Collector's Pets tab no longer contains placeholder imagery. 
  • The Mad Monkey Cannons textures no longer change when moving around a Brig or Galleon.
  • The Mad Monkey flag can now be equipped to a Brig.

*Text and Localisation *

  • When players switch to a non-English language within the language settings a range of dialogue show should now appear translated as intended.

*Performance and Stability *

  • Enabling the Game Transcription Override will no longer cause players to experience being disconnected from their session. 
  • Players will no longer experience being disconnected from their session when facing an emergent enemy.
  • Improved server stability for Xbox players to reduce instances where players become disconnected from their session.
2.8.4.6  . 2023-07-25
id: 484 VFL view single open official

Insider Patch Notes 2.8.4.6

Insider Update 2.8.4.6 is now live. The Pirate Emporium has just been topped up with even more  Monkey Island goodies for players to test out and try on. Will you don the style of Guybrush, Elaine, Carla or a rotation of all three? The choice is all yours!

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Pirate Emporium

*Mad Monkey Ship Collection  *

  • Tropical vistas and plenty of bananas await you on the seas, so outfit your ship for the occasion with the Mad Monkey Ship Collection. Premium items such as Collector's Figurehead and Sails are available individually.
  • An essentials Mad Monkey Ship set is also available for pirates who only need the bare essentials.

*Mad Monkey Ship Crest *

  • Fashioned after the fabled Stone Monkey Head, gateway to the catacombs beneath Monkey Island…

*Mad Monkey Weapons Bundle  *

  • Go back to nature with a collection of weapons inspired by tales of a legendary vessel, the Mad Monkey.
  • This set includes the Mad Monkey Cutlass, Pistol, Blunderbuss and Eye of Reach.

*Mad Monkey Concertina  *

  • Strike up a merry tune on this and you'll soon be itching to kick up your heels. Do the Monkey!

*Guybrush Costume Set *

  • Unleash the Legend when you dress yourself as Guybrush Threepwood, in a set that includes versions with or without hair.
  • Players who equip this costume can also perform the ‘Mighty Pirate Pose’ emote, especially when they want to show off how proud to be a pirate they are.

*Elaine Costume Set *

  • Dress as the fearless Elaine with a costume set that includes versions with or without her hairstyle, bandana and earrings.

*Carla Costume Set *

  • Dress as Carla, the Sword Master of Mêlée Island, in a set that includes versions with or without her hairstyle.

*Spiffy *

  • Whether you're in the tavern or out at sea, this surprisingly intelligent dog is a faithful companion.

*Paradise Garden Cutlass (Freebie) *

  • The perfect implement for cutting a pirate's birthday cake or playing 'Stab the Swabbie'.

*Sea of Sands Sailor Bundle  *

  • Outfit your pirates with weapons and attire from a distant desert kingdom. Anyone who sails as part of your crew can equip a Crew Costume to accompany your Captain's attire. The Sea of Sands Sailor Bundle contains the Sea of Sands Crew Set and Weapon Bundle, 550 Ancient Coins to spend in the Pirate Emporium and a free bonus of 25,000 gold.

Updates

*Bait Keybinding  *

  • For keen fishing enthusiasts, bait can now be even closer to hand and can now be assigned to a hotkey. Players can not only equip bait by using the hotkey but also cycle through the different bait types until they find the one they would like to use.

Known Issues

*Game Stability  *

  • Players enabling Game Transcription Override within the settings menu may find they are disconnected from their session.
  • In this Insiders update, players on Xbox One Consoles may experience scenarios where they are disconnected when attempting to load into a session.

*Guilds of Gold *

  • Once a player has been in a session their Guild Level will no longer show in the Frontend.
  • The Ship in a Bottle Trinket is not showing at the Shipwright.
  • Guild Rewards currently do not appear in player’s clothing chests.
  • Players cannot earn Reputation for their Guild unless they're part of a Guild Emissary.

Fixed Issues

*Gameplay *

  • If the player tries to use their bucket or shovel after migration, it will now work reliably as intended.

*Sea of Thieves On-Demand  *

  • The Gold Hoarder Medley now transports players by diving below the waves to the first quest in the player’s radial.

*Performance and Stability *

  • Improvements to initial loading times when launching the title.
2.8.4.5  . 2023-07-21
id: 483 VFL view single open official

Insider Patch Notes 2.8.4.5

Insider Update 2.8.4.5 is now live. With The Legend of Monkey Island now live in Retail, this Insiders build is now returned to parity – providing access to both the Tale and the Pirate Emporium. For those looking for an alternate adventure, we still have plenty of activities to take part in such as creating and sailing as a Guild or diving below the waves to Voyages or Tall Tales.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

The Legend of Monkey Island

*‘The Journey to Mêlée Island’ *

  • Insiders now have access to the first instalment of Sea of Thieves: The Legend of Monkey Island, with the first Tall Tale ‘‘The Journey to Mêlée Island”

*Refreshed Pirate Emporium *

  • Insiders now have access to July’s Pirate Emporium, full to the brim with items from The Legend of Monkey Island.

Season Twelve

*On-Demand Voyages *

  • A wider variety of voyages will now be available from the Quest Table for insiders to either sail to or dive for an on-demand experience. 
  • For players who want a bit of a longer voyage experience, Company-specific Medley voyages will now be available from the Quest Table which will provide players with a bundle of voyages to complete.

Gameplay Improvements

*Repairing Rowboats *

  • Players can now repair a damaged Rowboat! With a plank in hand, the sizeable crack in the floor of the boat can now be patched, recovering it from a murky fate.

*Aim Assist for Alliance Members *

  • Aim assist is now active on other alliance members when the 'Enable Alliance Aim Assist' setting is turned on.

Known Issues

*Guilds of Gold *

  • Both Captaincy and Guilds are not loading on the Xbox One.
  • The Ship in a Bottle Trinket is not showing at the Shipwright.
  • Guild Rewards currently do not appear in player’s clothing chests.
  • Players cannot earn Reputation for their Guild unless they're part of a Guild Emissary.

Fixed Issues

*Gameplay *

  • Controller Players using Aim Assist will now find that they are no longer able to find other players who are hiding using one of the various hide emotes. All Hide emotes that hide the player’s gamertag from others are no longer affected by players using Aim Assist.
  • Emissary grade progression is now being granted when picking up items directly with a collector’s chest.

*Guilds of Gold *

  • The Reward Chronicle for clothing items no longer says the Reward can be found in your Trinkets.
  • The Guild Trinket and Guild Ship Trinket are no longer showing a -1 in the amount available to place.
2.8.4.4  . 2023-07-18
id: 482 VFL view single open official

Insider Patch Notes 2.8.4.4

Insider Update 2.8.4.4 is now live. A new emissary has arrived in town and if you’re a Guild member you can be part of it as any Guild can now become an emissary of its own, simply head over to the sovereigns to get started. 

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Guilds of Gold

*Guild Emissary *

  • Guild ships can now raise their Guilds flag at the Emissary table at the Sovereigns to represent their company. Complete a variety of activities to earn gold and reputation which will increase your emissary grade.
  • Being part of this elusive club will also grant you benefits from the sovereigns such as the ability to hand in broken emissary flags to the sovereigns who will pass these along to the Reapers.
  • Just like all our other emissaries, a Guild emissary can earn a place on the emissary ledger. The Guild’s position on the ledger will be based on the amount accumulated by all members within the Guild. Any rewards earned from the Guilds ledger position will be awarded to all members. 

*Guilds in the Captains Logbook *

  • Guild members will now also have new pages within the captain’s logbook. The first page will now show the players Guild logo and Guild Name.
  • Along with the above, on the Crew pages of the captain's logbook will show, crew members who are part of the Guild you are sailing for and will have the Guild Logo next to their name.

Season Twelve

*On-Demand Voyages and Tall Tales *

  • The ability to dive directly from the Captain’s Table has been temporarily disabled, this will return soon in an upcoming Insiders release. Thank you for all your feedback on this new feature set and we hope you enjoyed our little sneak preview of what’s to come as part of season Twelve.

Known Issues

*Guilds of Gold  *

  • When a pirate is deleted, it is not currently removed from any guilds that it is a member of.
  • Guild Rewards currently do not appear in player’s clothing chests.
  • Players cannot earn Reputation for their Guild unless they're part of a Guild Emissary.

*Controller Aim Assist *

  • Players using Aim Assist will find that opposing crews using emotes to hide can sometimes be discovered by the new settings. This is not part of the design and is being investigated by the team.

Fixed Issues

*Guilds of Gold *

  • Guild Reputation - The Guild Reputation notification will no longer show the Guild ID instead of the Guild Name.
  • The Background colour on the Fleet View is now showing the correct iconography.
  • The screen that shows when selecting the Ship Chronicles in Fleet view now has the correct heading.
  • The Guild Plaque upgrades its distinction level at Rank at the correct level now.

*Environment *

  • Pondies can no longer be caught at Port Merrick.
  • The Player model no longer intersects through the palm trees at Port Merrick.
  • An invisible wall can no longer be encountered when walking around the Ancient Spire Outpost.
  • Plunder Outpost - Players are no longer able to push themself under the map by swimming into rocks at Plunder Outpost.

*Text and Localisation *

  • Article two of the Pirate code hanging at the Outposts now consistently shows as 'The Sea Unites Us as One Community.
2.8.4.3  . 2023-07-14
id: 481 VFL view single open official

Insider Patch Notes 2.8.4.3

Insider Update 2.8.4.3 is now live. A fresh set of rewards that will be coming as part of Guilds of Gold is now available for insiders to preview and unlock as they progress their Guild. Along with this, Insiders can still take part in some on demand Voyages and Tall Tales that will be coming as part of Season Twelve.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Gameplay Improvements

Ladder Climbing Improvements

  • Pirates jumping and grabbing a ladder at the top will now smoothly climb the last step up and ascend quicker.

Known Issues

*Guilds of Gold  *

  • Guild Reputation will not increase on Guild Rep Cards and Players will not receive Guild Rep notfications.

*Season Twelve  *

  • This is a very early preview of this feature set at the moment and therefore may still contain placeholder text or imagery.

*Controller Aim Assist *

  • Players using Aim Assist will find that opposing crews using emotes to hide can sometimes be discovered by the new settings. This is not part of the design and is being investigated by the team.

Fixed Issues

*Gameplay Improvements *

  • The timer to clear map markers will no longer reset even while holding down the button prompt.
  • Players can now clear map markers whilst their cursor isn't directly on a marker when another user observes the map table.

*Season Twelve  *

  • Canceling a voyage while in the tunnel no longer results in an abnormal transition back at an outpost.
  • Non-Season Twelve loot item's sold notifications now have new company specific backgrounds.

*Guilds of Gold  *

  • Non-guildmates are no longer given the option to restore the Guild Ship. 
  • The word 'Gamertag' will longer appear instead of the word 'Guild Name' on the Top Emissaries page.
  • When on someone else's Ship without them present, you can now change the cosmetics of the ship.
  • The Guild's icon will no longer appear next to crewmates that are not part of the Guild 
  • When restoring a pristine ship with a damaged Rowboat, a value will appear on the pop up as intended.

*Pirate Emporium *

  • Parts of the Prehistoric Plunderer ship set no longer flicker when on Xbox Series X/S and using a HDR screen.
2.8.4.2  . 2023-07-12
id: 480 VFL view single open official

Insider Patch Notes 2.8.4.2

Insider Update 2.8.4.2 is now live. Within this build we have some new gameplay improvements for Insiders to test out such as the ability to clear all map markers and our newly improved aim assist for controllers. Along with these new gameplay improvements is another addition to the Guilds of Gold with Guild chronicles that will keep you all up to date with your fellow Guild mates’ activities.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Guilds of Gold

*Guilds Chronicles *

  • Want to keep up to date with all the highlights of what your Guild mates have been getting up to? Well now you can, with the addition of ‘Guild Chronicles’. Guild members can now access this feature within the Guilds Homepage or through the front end before setting sail.
  • The Guild Chronicles will highlight a range of your fellow Guild mates’ activities/comings and goings. Some of the main things it will record are Players Leaving and Joining the Guild, Captained ships that become enrolled into the Guild, when the Guilds Branding has been updated, any Rewards the Guild has unlocked and many more.

Gameplay Improvements

*Controller Aim Assist *

  • Controller Aim Assist has returned with improvements driven directly by Insiders feedback. Players will now find a range of settings to refine the strength of the Aim Assist, meaning players will be able to track their targets more consistently while using a Controller.
  • Players can control the Slowdown settings for both Hip fire and Aim Down Sights independently. Slowdown is when a player aims at an enemy and their look sensitivity decreases.
  • Players can control the Rotational settings for both Hip fire and Aim Down Sights independently, Rotational is when an enemy enters the player’s view and their camera subtly rotates to aim towards the enemy.
  • Aim Assist now only tracks opposing players and enemy threats, fauna on islands will no longer be assisted.
  • Aim Assist has been removed completely from sword combat and now exclusively works for only ranged weapons.

*Clear All Map Markers *

  • Players can now clear all the map markers that have been placed whilst interacting with the map. Simply hold down the interaction button or simply hover over a mark on the map for the prompt to ‘Clear All Map Markers’ to appear.

Known Issues

*Guilds of Gold *

  • Guilds that reach the level 100 rank, will be represented as rank zero on their Guild reputation card within the Guild home screen.
  • When a player receives a Guild reputation notification it will currently show their Guild ID and not the Guilds name.

*Season Twelve *

  • This is a very early preview of this feature set at the moment and therefore may still contain placeholder text or imagery.
  • Players who cancel a Voyage/Tall Tale may experience a slightly longer than normal loading time and some visual issues however should still resurface back at an island.

*Controller Aim Assist *

  • Players using Aim Assist will find that opposing crews using emotes to hide can sometimes be discovered by the new settings. This is not part of the design and is being investigated by the team.
2.8.4.1  . 2023-07-07
id: 479 VFL view single open official

Insider Patch Notes 2.8.4.1

Insider Update 2.8.4.1 is now live. We have a jam-packed update full of variety for insiders this week. Starting with a fresh batch, straight out of the oven emissary rewards for insiders to peruse and try out. Along with these rewards we have new updates from Season Ten and a sneak peek at some of the big changes coming as part of Season Twelve! 

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Season Twelve

*Sailing or Diving to Quests *

  • Pirates looking for adventure now have more choice than ever when it comes to the Captain’s Table, choosing whether to ‘Sail’ to their desired experience or ‘Dive’.
  • Choosing to Sail will allow the crew to make their own way, however choosing to Dive they will be pulled under the waves to the desired destination.
  • After diving, the ship will resurface near to the island that the Voyage or Tall Tale takes place. Players should be aware that any treasure onboard whilst diving will not be brought along and will be lost.

*This Insiders Preview contains a testing interface for the captain’s table and is not representative of the final experience. *

*Voyage Improvements *

  • Crews will no longer need to purchase voyages as these will now be available from the Captain’s Table free of charge.
  • All voyages have now been reworked and offer a shorter session experience, allowing longer sessions to comprise of more back-to-back voyages, along with increased rewards!
  • All voyages now offer the same experience regardless of your reputation within the trading company. Gaining promotions still provides access to new versions of the same voyage with increased challenge and risk.
  • Crews will now find voyages on the Captain’s table have been categorised into Adventurer’s or Ashen voyages. Ashen voyages will focus mainly on the Devils Roar whereas Adventurer voyages will avoid the Devils Roar. 

*New Trading Company Treasure *

  • New treasure items can now be discovered while completing voyages, offering higher Gold and Reputation payouts, that makes completing Voyages feel more valuable than ever before.

*The new treasure items appearances and reward values are currently a work in progress and do not represent the final result. *

Guilds of Gold

*Restoring Guild Ships *

  • Fellow Guild mates will now be able to restore a Guild ship that they have taken out for a spin by visiting the shipwright.

Updates

*Emissary Rewards *

  • Representing the Gold Hoarders in their Emissary Ledger can now earn players the Tribute Peak Spyglass and Bucket.
  • Players seeking out the secrets of the Order of Souls can earn the Relic of Darkness Spyglass and Bucket.
  • The Merchant Alliance honour their high-performing Ledger representatives with the Merchant Ambassador Spyglass and Bucket.
  • Flying the flag of The Reaper’s Bones and earning a high rank in their Ledger can earn players the Masked Renegade Spyglass and Bucket.
  • Legendary pirates representing Athena’s Fortune in their Ledger can earn the Magpie's Glory Spyglass and Bucket to show their allegiance to the Pirate Lord.

Gameplay Improvements

*Sword Combat Improvements  *

  • Players are now prevented from jumping or sword dashing through an opponent, ensuring that players must now choose carefully when and where to maneuver in order to find an angle to attack.
  • Improvements to hit detection should now provide consistent visual and audio feedback that a strike has landed and damaged an opponent when attacking players with a sword at the maximum strike range.
  • Players attacking with a heavy strike will now only be penalised with a stun effect when missing an opponent. Players connecting with an opponent at any point during the heavy strike will no longer find themselves confusingly stunned. 

Known Issues

*Guilds of Gold *

*This is an early preview of this feature set and therefore may still contain placeholder text or imagery. *

  • Players will not be put in a Guild Session when attempting to re-join a session.
  • The new setting "Hide Guild Names From Me" is currently available to players but will not function as intended at the moment.

*Season Twelve *

*This is a very early preview of this feature set at the moment and therefore may still contain placeholder text or imagery. *

  • Players who cancel a Voyage/Tall Tale may experience a slightly longer than normal loading time and some visual issues however should still resurface back at an island.

Fixed Issues

*Guilds of Gold *

  • A Guilds level will now appear on Guild invites.
  • On the lowest level plaque the Guild Names are now centred.
  • When a player returns from the Invites screen it will no longer automatically select the top guild.
  • When the player receives more than 20 invites, the Guild Invite counter will no longer still increase.
  • When repairing the front of the mast, the wooden plank no longer intersects through the Guild plaque.
  • Guild Plaque Distinction ranks 8 and 9 now show as the intended silver.
  • Leaving the Guild Invite Inbox does now take the player to the correct page afterwards.
  • Players are now able to click the right sided arrow on the Guild Invite page.
  • All Guild icons no longer are now the correct size for the emblems.
  • Players will now instantly receive entitlements when they buy items from shops when in a Guild Session.
  • Guild Reputation cards now appear in the Pirate Log.
  • The 'Pledged to...' text is now the correct colour in the ship's banner.
  • The Guild Emblem now appears on the 'Confirm and Create a Guild' page.
  • When removing players from the Guild, the word "kick" is no longer present. 

*Pirate Emporium *

  • The lights on the Dark Warsmith Ship Crest are now aligned correctly and move with the ship.

*Performance and Stability *

  • Improved server stability to avoid instances of players being disconnected from their session.
2.8.3.7  . 2023-07-04
id: 478 VFL view single open official

Insider Patch Notes 2.8.3.7

Insider Update 2.8.3.7 is now live. As the team continue to get everything ready for our upcoming July release, the Build will continue to only contain features coming as part of July’s release. Whilst Insiders wait, there is still adventure to be had on the Sea of Thieves in the form of our various voyages and Tall Tales.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Fixed Issues

Captains of Adventure

  • Trinkets can now be interacted with after migration even if they were in a nudged state prior to migrating.

Interactions

  • Attempting to use certain ladders, sitting and sleeping spots will no longer result in inconsistent behaviour.

Text and Localisation

  • Chat messages sent by other players are now displaying correctly in the chat notifications window.

  • Clues from the Lost Shipment voyage no longer get cut off at the edge of the screen.

Performance and Stability

  • Players will no longer experience instances where they are disconnected from their session after accessing the games settings menu.
  • Improved video performance when playing videos in the front end on Xbox Series X/S.
2.8.3.6  . 2023-06-30
id: 477 VFL view single open official
no changelog stored
2.8.3.5  . 2023-06-27
id: 476 VFL view single open official

Insider Patch Notes 2.8.3.5

Insider Update 2.8.3.5 is now live.  Insiders still have the chance to explore all the new things our upcoming season ‘Guilds of Gold’ has to offer, from customising a Guild to setting sail as part of one the choice is all yours.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Known Issues

*Guilds of Gold *

  • This is a very early preview of this feature set at the moment and therefore may still contain placeholder text or imagery.
  • Guild Ships are currently unable to be sailed upon again after the player has migrated and then left the game.
  • In a Guild session, when on someone else's Ship without them present, players can't change the cosmetics.
  • Gamercards cannot be accessed from the list of Guild Members at the moment.
  • After leaving a session of sailing on a Guild Ship you do not own, that ship will still appear out at sea with no crew members.
  • Gold and doubloons are not being adding to Player's inventory after selling any item to a store owner.

Fixed Issues

Emissary Ledgers

  • The Season Seven, Eight and Nine ledger titles are now using the correct icons
  • Gamertags will no longer show as 'Undefined' when viewing the emissary leaderboards.
2.8.3.4  . 2023-06-23
id: 475 VFL view single open official
no changelog stored
2.8.3.3  . 2023-06-20
id: 474 VFL view single open official

Insider Patch Notes 2.8.3.3

Insider Update 2.8.3.3 is now live. Insiders can continue to enjoy trying out and testing our new Guilds feature set, start your own Guild, choose how it looks and what it's called then invite your friends to join in the fun. Set Sail together and conquer the seas together as a Guild.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Known Issues

*Guilds of Gold *

  • This is a very early preview of this feature set at the moment and therefore may still contain placeholder text or imagery.
  • In a Guild session, when on someone else's Ship without them present, players can't change the cosmetics.
  • Gamercards cannot be accessed from the list of Guild Members at the moment.
  • After leaving a session of sailing on a Guild Ship you do not own, that ship will still appear out at sea with no crew members.

Fixed Issues

*Gameplay *

  • Players are no longer forced to wield a weapon and play the full animation when switching between ranged weapons after a period of time having not fired a shot.

*Guilds of Gold *

  • Guild Ships are now showing their saved customisations within the Guilds menu. 
  • When sailing on a Guild Ship you do not own, the Ship milestones will now appear in the Captains Logbook as intended.
  • If a player leaves a Guild whilst it's still pinned in the Pirate Log, the player no longer becomes unable to pin or unpin any other Guild or company.

*Pirate Emporium *

  • Players hands no longer intersect through the stock of the Beachcomber's Bounty Eye of Reach or Beachcombers Blunderbuss.
2.8.3.2  . 2023-06-16
id: 473 VFL view single open official

Insider Patch Notes 2.8.3.2

Insider Update 2.8.3.2 is now live. Our outpost stores have just been restocked with some new goodies in the form of two new sets of swords. Fans of the Wailing Barnacle and Silent Barnacle will be able to add to their collection. We hope it makes your collection feel complete.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Outpost Cosmetics

*Wailing Barnacle  *

  • A heavy sword and rapier of the Wailing Barnacle will now be available within the outpost armory for fifteen doubloons each.

*Silent Barnacle  *

  • Similarly to the Wailing Barnacle set, a Silent Barnacle heavy sword and rapier is now available at outpost stores for a certain amount of Gold.

Known Issues

*Guilds of Gold *

  • This is a very early preview of this feature set at the moment and therefore may still contain placeholder text or imagery.
  • If a player leaves a Guild whilst it's still pinned in the Pirate Log, the player becomes unable to pin or unpin any other Guild or company
  • In a Guild session, when on someone else's Ship without them present, players can't change the cosmetics.
  • Gamercards cannot be accessed from the list of Guild Members at the moment.
  • After leaving a session of sailing on a Guild Ship you do not own, that ship will still appear out at sea with no crew members.

*Quick Switching *

  • Players are currently forced to rewield a weapon and play the full animation when switching even when having not fired a shot. The team are working to retain the previous fluidity of movement.

Fixed Issues

*Guilds of Gold *

  • If a player has two of the same ship type, the second will no longer override the first's customisations/liveries with its own within the ship preview screen.
  • Guild Invites will now show the correct time.

*Visual and Audio *

  • Players should no longer see background images merge with the video that is being played in the front end.
  • The Front-End menu music will no longer be heard twice if the Player fails to launch into the Ship Select Menu.

*Performance and Stability *

  • Improved server stability to reduce instances where players are disconnected from their session.
2.8.3.1  . 2023-06-13
id: 472 VFL view single open official

Insider Patch Notes 2.8.3.1

Insider Update 2.8.3.1 is now live.  Insiders this week have even more ways to interact with Guilds as we introduce features such as being able to browse the ships that are pledged to your Guild and even join that crew's session to help them out. Insiders will also now be able to access the Guilds homepage from their Pirates Log making it even more accessible than before. So why wait? Start up a Guild today and join in the action.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Guilds of Gold

*Joining a Ship at Sea *

  • Players can now browse the ships pledged to their guild and even jump aboard while a session is in progress.

*Guilds Homepage *

  • The Pirate’s Log accessible from the in-game menu now offers access to the Guild homepage, allowing full control of the Guild while sailing the seas.

Events

*Captain's Week  *

  • Pirates who venture over to the Featured Events Tab will notice a new event listed known as ‘Captain's Week’. Captained Crews will be in for a treat with this one as handing in treasure to the Sovereigns whilst part of a captained session will eventually earn them the Captain's Week Rapier and Heavy Sword. 
  • Along with some cool new swords up for grabs players participating in Captain's Week will also gain a 1.5x multiplier for Gold, Allegiance and Renown. Could life on the seas get any sweeter?

Updates

Quick Switching Removal

  • This Insiders build delivers further fixes to remove the benefit previously gained from Quick switching when wielding two ranged weapons. Players are no longer able to fire faster than intended in a range of edge case scenarios such as jumping, falling or sprinting multiple times during a weapon switch.
  • Players may still find that they can cancel the wield animation in some scenarios, however there is no longer a competitive advantage to doing so and may even extend the time between firing compared to a regular weapon switch.

Known Issues

*Guilds of Gold *

  • This is a very early preview of this feature set at the moment and therefore may still contain placeholder text or imagery.
  • Guild permissions currently are not working as intended and may not update for certain players.
  • Players will currently see a blank emote radial when trying to access any of the Guild emotes which they will not have at this moment in time.
  • After leaving a session of sailing on a Guild Ship you do not own, that ship will still appear out at sea with no crew members.

Fixed Issues

*Gameplay *

  • Players are once again able to place recovered Captain’s Logbooks into a Collector’s Chest.
  • Crews sinking a rival ship will now find after migrating servers that any resource barrels along with treasure left floating in the water will now be brought along with them.

*Guilds of Gold *

  • Players will no longer experience a RosemaryBeard when attempting to join a Guild Session in progress.
  • The Guild Members icon on the Guild Card in the front-end menu is now correct.
  • Logging into different accounts when on the front-end will now always show the correct accounts Guilds and Set Sail Flow.
  • Guild Permissions now correctly update once set by Guild Leaders.
  • Setting sail outside of a Guild session will now show the correct iconography on the Set Sail button.

*Pirate Emporium *

  • Equipping the Collector’s Cutthroat Sails on the Galleon will now equip the correct sails.

*Visual and Audio *

  • Taking to a water slide should now show visual splashes while descending.

*Performance and Stability *

  • Players are once again able to join in-progress sessions using the Steam Friends List.
2.8.2.8  . 2023-06-09
id: 471 VFL view single open official

Insider Patch Notes 2.8.2.8

Insider Update 2.8.2.8 is now live. In our last Insiders build before our June release, we are continuing to fix the listed known issues as well as putting a little extra sparkle in there. Insiders in the meantime can enjoy a range of activities as well as shopping for all the latest June emporium goods.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Known Issues

*Steam Invites *

  • Players are currently unable to join a player in an in-progress session using the friends list.

Fixed Issues

*Pirate Emporium *

  • Players ship names now fit within the Dark Warsmith Crest.

*Visual and Audio *

  • The Front-End UI graphics now load in without a delay. 

*Performance and Stability *

  • Improved server stability to reduce instances where players are disconnected from their session after attempting to set sail.
2.8.2.7  . 2023-06-06
id: 470 VFL view single open official

Insider Patch Notes 2.8.2.7

Insider Update 2.8.2.7 is now live. As we approach our upcoming June release, we will now be restricting the build to only features that will be part of the June release. As the team work on the listed known issues as well as adding that last bit of polish, insiders can still enjoy many voyages and adventures whilst sailing the Sea of Thieves.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Known Issues

*Game Stability *

  • When trying to set sail from the main menu some players may experience instances where the game exits.

*Front End Menu *

  • Some players may experience instances where the Front End menu loads with a delay.

Fixed Issues

*Gameplay *

  • Supply barrels will now jettison and appear after a ship has been sunk or scuttled.

*Battle for the Sea of Thieves *

  • Players are no longer credited with two sinks if opposing player sails out of the battle bounds and realigns to a faction at the hourglass after their ship has sunk.

*Visual and Audio *

  • The approach music for voyages will no longer still play in the background instead of switching to the battle music when the player finds Bounty skeletons.

*Performance and Stability *

  • Improved server stability to avoid instances where players are disconnected from their session.
2.8.2.6  . 2023-06-02
id: 469 VFL view single open official

Insider Patch Notes 2.8.2.6

Insider Update 2.8.2.6 is now live. Insiders can still take part in our range of new Season Ten features such as creating and customising a Guild. Once you have the basics down, why not invite others to join in the fun and become part of your Guild.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Known Issues

Guilds of Gold

  • This is a very early preview of this feature set at the moment and therefore may still contain placeholder text or imagery.
  • When part of a guild, players may experience an infinite loading wheel when accessing the Pirates Log.
  • Guild permissions currently are not working as intended and may not update for certain players.
  • Captain's Logbooks on Sloops and Brigs are missing the first 2 pages.
  • Players will currently see a blank emote radial when trying to access any of the Guild emotes which they will not have at this moment in time.

*Video Playback *

  • Series X & Series S – Players may see and experience duplicated frames whilst watching videos in the ‘What's New’ section of the game's menu.

*Quick Switching *

  • Players are currently still able to cancel the weapon wield animation in a number of edge case scenarios in order to fire two ranged weapons faster than intended.

Fixed Issues

*Guilds of Gold  *

  • Players are now able to access the Guild Homepage and set sail as part of a Guild. 

*Pirate Emporium *

  • Players may now purchase individual items from the Shining Pegasus Ship set.
  • The Beachcomber's Bounty Eye of Reach description text has been updated.
  • The Cutler Beckett Costume Set has now been updated to show the correct description of the item.

*Performance and Stability *

  • Improved Server stability to avoid instances where players are disconnected from their session.
2.8.2.5  . 2023-05-31
id: 468 VFL view single open official

Insider Patch Notes 2.8.2.5

Insider Update 2.8.2.5 is now live. Insiders still have the chance to experience some of our upcoming Season Ten features in the form of customising their Guild and inviting others to join in the fun. Let us know all about your adventures and experience being part of a Guild in the dedicated forums.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Known Issues

*Guilds of Gold  *

  • This is a very early preview of this feature set at the moment and therefore may still contain placeholder text or imagery.
  • Players may receive an error message when attempting to join a Guild session that is in progress.
  • Guild permissions currently are not working as intended and may not update for certain players.
  • Captain's Logbooks on Sloops and Brigs are missing the first 2 pages.
  • Players will currently see a blank emote radial when trying to access any of the Guild emotes which they will not have at this moment in time.

*Video Playback *

  • Series X & Series S – Players may see and experience duplicated frames whilst watching videos in the ‘What's New’ section of the game's menu.

*Quick Switching *

  • Players are currently still able to cancel the weapon wield animation in a number of edge case scenarios in order to fire two ranged weapons faster than intended.

Fixed Issues

*‘Guilds of Gold’ *

  • When setting sail on another Guild member's ship, the Announcement Banners now show the name of the Captain.

*Performance and Stability *

  • Players will no longer become stuck on infinite loading screen after leaving the game.
  • Steam players encountering a file corruption issue will now be shown an error message on launch rather than become stuck in a loop.
2.8.2.4  . 2023-05-26
id: 467 VFL view single open official

Insider Patch Notes 2.8.2.4

Insider Update 2.8.2.4 is now live. Some old favourites from seasons past have returned to the Sea of Thieves outpost stores. Take a look for yourself and try out a range of season two cosmetics that can be purchased for doubloons.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Known Issues

*Guilds of Gold *

  • This is a very early preview of this feature set at the moment and therefore may still contain placeholder text or imagery.
  • Guild members who attempt to join an active Guilds session may become locked on the initial loading screen. Players are advised to close and re-open the game should this happen.
  • Players who attempt to join a Guild through an invite that was sent from the games setting, may get locked in an infinite loading screen.
  • Guild permissions currently are not working as intended and may not update for certain players.
  • Captain's Logbooks on Sloops and Brigs are missing the first 2 pages.

*Video Playback *

  • Series X & Series S – Players may see and experience duplicated frames whilst watching videos in the ‘Whats New’ section of the game's menu.

Fixed Issues

*Guilds of Gold *

  • When promoting a Guild member, the correct message will now pop up on the screen.

*Pirate Emporium *

  • The Chocolatier’s Parakeet visual quality no longer drops to when the player is close to them.
2.8.2.3  . 2023-05-24
id: 466 VFL view single open official

Insider Patch Notes 2.8.2.3

Insider Update 2.8.2.3 is now live. The time has finally come to take of your ship's training wheels and take to the seas as a fully-fledged Guild ship as members of Guild will now be able to set sail as part of their Guild. On top of this the Pirate Emporium has just been re stocked with lots of goodies, ready for insiders to try before they buy.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Guilds of Gold

*Setting Sail as a Guild *

  • Guild members now have the opportunity to set sail as part of a Guild. Simply navigate to the games menu and select ‘Sail for a Guild’ and you’re off!
  • Members of the Guild can use the Fleet View to see which of their fellow Guild members ships are out at sea sailing for the Guild.

*Guild Rebranding *

  • Not feeling some of the choices you originally made when creating your Guild? Guild owners can now ‘rebrand’ their Guild, allowing players to go back to the Guild Customisation screens and re-choose their logo, motto etc.

To facilitate Insider testing, Guild owners are able to rebrand guilds freely in the current build. In future Insiders builds this will be restricted and require the purchase of a Guild rebranding deed from the Pirate Emporium.

Pirate Emporium

*Chocolatier's Companion Parakeet *

  • You'd think a stone headdress would impede the ability to fly, but this little bird doesn't seem to mind.

*Chocolatier's Companion Alsatian  *

  • Although he's not best suited to blazing sunshine, this faithful pooch will follow you anywhere.

*Beachcomber's Bounty Weapon Bundle  *

  • A rugged survivalist managed to cobble together these four weapons in a cave, with nothing but the scraps of their smashed-up ship.

*Beachcomber Bounty Ship Collection *

  • Previously featured in the Season Seven Plunder Pass, all parts of the Beachcomber's Bounty Ship Collection are now available to purchase from the Pirate Emporium.

*Ship Banners *

  • The Pirate Emporium now offers a small selection of exclusive Ship Banners for Captains. Choose from the Royal Coronet, Reaver and Forgotten Temple Ship's Banners to set your ship out from the crowd.

*Brawler Emote Bundle  *

  • Even without a weapon at hand, a pirate should always be ready for some fisticuffs to defend their loot when performing these emotes.

*Freebie Pail Percussion *

  • Even when you have an actual drum tucked away, sometimes you just like to use what's at hand.

*Lodestar Big Bundle  *

  • Wreath yourself in skies and stars with this expansive Lodestar bundle. Includes the full ship collection, costume, weapons and spyglass, plus cat and parrot pets.

*Dark Warsmith Big Bundle  *

  • Join some of the Sea of Thieves' most fearsome pirates with this heavy-duty Dark Warsmith bundle. Includes the full ship collection, costume and weapons.

*Solid Gold Bundle (Store Only) *

  • Want to dazzle in any company? A pirate of true opulence should hoard this Solid Gold Bundle, which contains two premium Collector's Pets: The Gold Curse Wildcat and Gold Curse Parakeet, 1000 Ancient Coins and a free bonus of 25,000 gold.

Outpost Cosmetics

*Aristocrat Hair Styles  *

  • The urge to style yourself exquisitely needn't stop when you reach the top of your head, with these range of hair styles.

Gameplay Improvements

*Extra Cooking Stoves *

  • Too many cooks in the kitchen but not enough stoves for you all? Well, that’s about to change as now each ship type will have two stoves for players to cook a variety of dishes on to their hearts’ content.

Known Issues

*Guilds of Gold *

  • This is a very early preview of this feature set at the moment and therefore may still contain placeholder text or imagery.
  • Players who attempt to join a Guild through an invite that was sent from the games setting, may get locked in an infinite loading screen.
  • Guild permissions currently are not working as intended and may not update for certain players.
  • Captain's Logbooks on Sloops and Brigs are missing the first 2 pages.

*Pirate Emporium  *

  • Certain items may still preview placeholder text and imagery.

*Quick Switching *

  • Players are currently still able to cancel the weapon wield animation by sprinting multiple times while switching weapons.

Fixed Issues

*Gameplay *

  • Returned the frequency of Megalodon encounters back to intended levels.

*Captains of Adventure *

  • The Pirate Milestone for Rowboats Docked will now increase when a rowboat is docked to your ship by any player. 

*Pirate Emporium *

  • Pet categories are now able to be browsed within the Pirate emporium.

*Visual and Audio *

  • Music now plays when players are on the Main Menu and Loading Screens.
  • The Radial menu will no longer persist on the screen when trying to row a rowboat.

*Performance and Stability *

  • Improved server stability to reduce instances where players are disconnected from their sessions.
2.8.2.2  . 2023-05-19
id: 465 VFL view single open official

Insider Patch Notes 2.8.2.2

Insider Update 2.8.2.2 is now live. With this Insiders update players can develop their Guild further. After all there is no sadder sight than an empty Guild Hall so why not invite all your friends to be part of your Guild! This way they can share in highs and the lows and with a little fire in your bellies take on all the Sea of Thieves can throw at you to become a legendary Guild.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Guilds of Gold

*Joining & Leaving a Guild *

  • Guild Owners can now invite a range of crewmates to join their Guild from the Guild Members page. Players can also accept these invites and join the Guild.
  • Guild Members wishing to leave, can now leave any Guild they are a part of.

*Managing a Guild *

  • Guild Owners can now change the permissions of another Guild Member, managing who can send invites and manage other Members.
  • Guild Owners are now able to pass ownership of the Guild to another Guild Member.

*Pledging Ships to a Guild *

  • Guild members can pledge ships that they own to the Guild and manage the permissions on whether the vessel is to be shared or Private. Shared vessels can be taken out by any other Guild members and even progress that ship’s milestones.

*Players are currently unable to sail as part of a Guild, this feature will be coming in a future Insiders update. *

Gameplay Improvements

*Quick Switching Removal *

  • Players equipping two ranged weapons are no longer able to perform a technique to cancel the weapon wield animation and fire two shots in quick succession. Players will now consistently see the weapon wield animation when switching weapons after firing, ensuring all players have a consistent combat experience.

Known Issues

*Guilds of Gold *

  • This is a very early preview of this feature set at the moment and therefore may still contain placeholder text or imagery.
  • Guild permissions currently are not working as intended and may not update for certain players.
  • There is a small chance that Gamertags may show as [Unknown] when attempting to send Guild Invites.
  • Some players may experience instances where after the accept a Guild Invite they become locked in a black screen. If this happens, we advise that the player close and reopen the game which will hopefully resolve the issue.
  • After accepting a Guild invite some players may not be able to see the Guild in their list until they have closed and reopened the game.

Fixed Issues

*Visual and Audio *

  • The nameplates on fish are now consistently showing above the fish.
  • The Flag of the Bristling Barnacle can now be equipped on a Brigantine.
  • Players right hand no longer intersects into the Order of Souls or Merchant Alliance Shovels.

*Text and Localisation *

  • ‘The Legendary Storyteller’ quest book now mentions Port Merrick instead of Golden Sands.
  • ‘Dark Brethren’ – There is no longer a typo in the pop up that mentions "peak with the Castaway at the Outpost's shore to begin the 'Dark Brethren' Tall Tale.”

*Performance and Stability *

  • Videos in the ‘what's new section’ will no longer stutter during playback.
  • Improved server stability to avoid instances of players being disconnected from their session.
2.8.2.1  . 2023-05-16
id: 464 VFL view single open official

Insider Patch Notes 2.8.2.1

Insider Update 2.8.2.1 is now live. With our May Build all good to go we will no longer be restricting the feature set, which means features like Guilds are now available once more for players to interact with and get creative. 

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Gameplay Improvements

*Rowboat Repairs *

  • Rowboats docked to a Captain’s ship can now be repaired from the Shipwright for free! Leaving a session with a damaged rowboat will now also repair the rowboat when joining the next session.

*Cashing in Recovered Resource Crates *

  • Crews who recover stolen resource crates are now able to sell them back to the Merchant Alliance or Sovereigns at any Outpost. Crews who purchase the crates are clearly still prevented from selling them back!

*Fruit Crate Improvements *

  • Fruit Crates will now contain a variety of fruits, instead of just bananas.

Events

*Upcoming Captaincy Event *

  • Various changes are afoot in the Sea of Thieves in preparation for a special upcoming event. Players may notice changes to the unlock requirements as well as a price reduction for certain Captaincy items.

Known Issues

*Video Playback *

  • Videos played within the What’s New section may stutter during playback.

*Guilds of Gold *

  • The Guilds menu currently contains placeholder text and imagery, players cannot interact with the Guilds feature set outside of these menus at the moment.
  • Players cannot currently invite other members to their Guild or join a game as part of a Guild.
  • Currently some players ships will not show their saved customisations on the ship preview page within the Guilds menu.
  • If a player has two of the same ship type, the second will override the first's customisations with its own on the ship preview page within the Guilds menu.

Fixed Issues

*Captains of Adventure *

  • When starting a session with a previously saved rowboat, the storage chest inside will now begin empty.
  • Rowboats that become damaged while docked to a Ship will now visually show the damage prior to it being undocked.

*Guilds of Gold *

  • When a member of multiple Guilds, navigating to the Guild Ships tab and back will no longer select a different Guild.

*Pirate Emporium *

  • The Pocket Crab emote no longer appears multiple times within the Emporium menu.
  • The icon for the Night Wulf Eye of Reach is now centered.
  • The Crab Dab emote is no longer showing a sale price within the Assorted Emote Collection.
  • The Monkey Dance Emote is now priced correctly.

*Text and Localisation *

  • The action of delivering, giving and selling items is now more clearly translated when playing in Korean language.

*Performance and Stability *

  • Improved server performance when large number of floating items are left at sea.
2.8.1.11  . 2023-05-12
id: 463 VFL view single open official

Insider Patch Notes 2.8.1.11

Insider Update 2.8.1.11 is now live. As the team continue to work on any outstanding issues before our May release, Insiders still have the chance to try out new clothing from the Pirate Emporium or head to the seas to create their own stories as pirate legends.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Adventures

*‘A Dark Deception’  *

  • The adventure has currently been disabled and therefore will not be available to players within this insiders release.

Fixed Issues

*World Events *

  • The captain’s fleet now appear correctly after they arrive in Ghost Ship Encounter.
  • Ghost ships sailing in a formation no longer become invisible after arriving.

*Battle for the Sea of Thieves *

  • The Win streak UI will no longer reset to 0 after force closing the game and rejoining the session. 

*Pirate Emporium *

  • The Tankard emotes now have their final text within the emotes description.
  • The Prominent Prisoner Monkey no longer drops in visual quality when looked at from a distance.
  • The Spring Blossom Fishing Rod no longer drops in visual quality when the line disappears in close proximity.

*Visual and Audio *

  • Emissary flags now appear visually connected to some of the Reaper's Flags when they are hoisted at the same time.
2.8.1.10  . 2023-05-10
id: 462 VFL view single open official

Insider Patch Notes 2.8.1.10

Insider Update 2.8.1.10 is now live. As we get ready for approaching our next update, we will now be restricting our feature set to only features that will be within May’s release.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Fixed Issues

*Captains of Adventure  *

  • Slight adjustments have been made to the captain's log to avoid instances where the text and images inside the log overlap or intersect with each other.

*Pirate Emporium *

  • The Castaway Cat no longer plays Dog sound effects when fired out of the cannon.
  • The Pouring sound effects is no longer missing when performing the tankard Swallowing emote.
  • The Players boot now aligns with the chest in Redd's Heckle emote.
  • The Tia Dalma costumes right arm is no longer unaffected by pirate curses.

*Performance and Stability *

  • Improved server stability to help reduce instances where players are disconnected from their session.
2.8.1.9  . 2023-05-05
id: 461 VFL view single open official

Insider Patch Notes 2.8.1.9

Insider Update 2.8.1.9 is now live. Rowboat fans will be delighted this insider update as we bring new exciting options to the Sea of Thieves as part of the ‘Guilds of Gold’ Season. Captains will now be able to save any docked rowboat to their beloved vessel ready for their next session. As well as this we will also be adding a variety of newly themed rowboats for players to find out in the world, keep your eyes peeled on the horizons and you may just spot them all.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Gameplay Improvements

*Saving Rowboats *

  • Ever find a really cool rowboat out in the wild during your Sea of Thieves session and wished you could keep it for your next session? Well now you can! Docking a rowboat to a captained ship will now save said rowboat to your ship upon logging out. When you hop back into a session the rowboat you saved docked to your ship will be ready and waiting for you to set sail.

*Rowboat Liveries  *

  • Along with now being able to save a rowboat to your ship, players also have the chance to spot different variations of rowboats washed up at sea. Players can discover the Azure Scout, Flaming Jackal, Golden Chaser, Lucky Rover, Regal Hound and The Good Boy Liveries.

Accessibility

*Riddle Map Narration *

  • Players who are playing through a riddle and have the ‘text to speech’ option enabled in their settings menu will now have the text on the riddle map narrated back to them when holding the parchment.

Known Issues

*Guilds of Gold *

  • The Guilds menu currently contains placeholder text and imagery, players cannot interact with the Guilds feature set outside of these menus at the moment.
  • Players cannot currently invite other members to their Guild or join a game as part of a Guild.
  • When creating a Guild some players may see a screen saying that their Guild has been successfully created even when it has actually failed to create the Guild.
  • Players are currently unable to navigate to the Guild Invites button when using a controller.
  • Currently some players ships will not show their saved customisations on the ship preview page within the Guilds menu.
  • If a player has two of the same ship type, the second will override the first's customisations with its own on the ship preview page within the Guilds menu.

*‘A Dark Deception’ *

  • The Final Cutscene of the adventure currently will not play as intended when players interact with the Pirate Lord.

*Pirate Emporium *

  • The Tia Dalma costume’s right arm will not change when a pirate curse is equipped.

Fixed Issues

*‘A Dark Deception’  *

  • 'The Deceiver and Deceived' title memento no longer uses incorrect icon and preview in Larinna's shop.
  • The Checkpoint to Resume is no longer on page two of Larinna's dialogue options.
  • 'The Deceiver and Deceived' title memento no longer uses incorrect icon on mementos screen and notifications.
  • The examine pocketwatch interaction prompt no longer only appears when the player is a good distance away from the pocketwatch.

*Captains of Adventure  *

  • Placing the Captain's Logbook in a Collectors Chest no longer forces it to lose its cover customisation.
  • The "Taker of Stolen Stock" Commendation now progresses when commodities are sold to sovereigns.

*Pirate Emporium *

  • The tankard Emotes now have sound effects when performed. 
  • The Freebie Roosting Rogue emote now has sound effects when performed. 
  • The Pirates Life Costume Emotes have now have sound effects when performed.

*Performance and Stability *

  • Xbox One / Xbox One S players should no longer experience low performance for the Season 8 video, within the front end that leads to freezing or a black screen.
2.8.1.8  . 2023-05-03
id: 460 VFL view single open official

Insider Patch Notes 2.8.1.8

Insider Update 2.8.1.8 is now live. Our new Guild creation menus are still available for insiders to play around with. Players can name their Guild, give it a logo and even a motto to unite all your crews under. Take a look, tweak your settings and then let us know your thoughts in the insider forums.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Updates

*Reduced Cannonball Knockback *

  • Players sailing a Galleon or Brigantine will find that the knockback from cannonball splash damage no longer propels them so far into the air, preventing them from being so easily sent overboard. However, they will still be knocked back and disorientated by the blast. This change now brings the knockback experience consistent across all ship sizes.

Known Issues

*Guilds of Gold *

  • The Guilds menu currently contains placeholder text and imagery, players cannot interact with the Guilds feature set outside of these menus at the moment.
  • Players cannot currently invite other members to their Guild or join a game as part of a Guild.
  • When creating a Guild some players may see a screen saying that their Guild has been successfully created even when it has actually failed to create the Guild.
  • Players are currently unable to navigate to the Guild Invites button when using a controller.
  • Currently some players ships will not show their saved customisations on the ship preview page within the Guilds menu.
  • If a player has two of the same ship type, the second will override the first's customisations with its own on the ship preview page within the Guilds menu.

*Pirate Emporium *

  • The Tia Dalma costume’s right arm will not change when a pirate curse is equipped.
  • The Pirates Life costume emotes currently have no sound effects when performing the emote.
  • Descriptions for the new ship announcement banners still contain placeholder text.

*‘A Dark Deception’ *

  • Migrating server before speaking to Madame Olivia in Chapter 2 will remove the Interaction Point from Pendragon’s Pocket Watch. 
  • The Pirate Lord’s subtitles are delayed during the final cutscene.

Fixed Issues

*Guilds of Gold  *

  • Players can now click the "Name" header on the left side of the screen to start naming their Guild.

*‘A Dark Deception’ *

  • Madame Olivia will no longer restart her cutscene sequence after picking up Pendragon's Pocket watch.
  • The Figurehead gem is no longer too bright when held by the player.
  • The Adventure is no longer cancelled for all crews if another crew on the server completes the adventure.
  • Madame Olive no longer holds the wrong pocket watch during Enchanted Compass cutscene.
  • Players will now be able to walk past where the fake pirate lord was after they disappear during the final cutscene.
  • Madame Olivia now has the dialogue option to ask about the Pocket Watch after obtaining the gem pieces.
  • Madame Olive no longer holds the wrong prop if Enchanted Compass cutscene is triggered too quickly.
  • Madame Olive no longer holds outdated version of Figurehead Fragment during enchanted compass cutscene.
  • The Water plane is no longer visible in the Secret Hideout.
  • The Ritual Table shown in the Secret Hideout is no longer incorrect.
  • The rat at Plunder Outpost now appears in the correct position.
  • The player will no longer be teleported when reaching the bottom of the ladder near the second figurehead.

*Visual and Audio *

  • The Merchant Alliance Eye of Reach no longer intersects in multiple places with player model.
  • Liquid will now be present within the Tankards when performing the tankard emotes.
  • When underwater, the air bubbles no longer look like they are emitting from the center or back of the pet's head.

*Performance and Stability *

  • ‘The Sunken Pearl’ - Migrating during the Sunken Pearl Tall Tale no longer crashes the server that Player was supposed to migrate to.
  • Improved server stability to reduce instances where players are disconnected from their session.
2.8.1.7  . 2023-04-28
id: 459 VFL view single open official

Insider Patch Notes 2.8.1.7

Insider Update 2.8.1.7 is now live. A new season has blown ashore in this insider update. Now is your chance to take a look at and play around with the new Guilds menus that will be coming as part of Season Ten. Give your Guild the name of your dream, with a firesome or friendly logo to boot, the choice is all yours!

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Guilds of Gold

An early preview of Season Ten has just landed with Insiders for testing, this initial test will focus on the front end flow for creating and managing a Guild. This feature set will expand in future Insiders updates, but for a thorough breakdown head to the forums!

*Creating a Guild *

  • Players will now have access to a new flow from the Front end, allowing them to create a Guild and customise it with a unique brand.
  • During the creation, players will need to select a Guild Name, Icon, Border, Colour scheme and Guild Motto to truly set their Guild apart from the rest.

*Pledging Ships to a Guild *

  • What is a Guild without a ship! Captains will need to pledge one or more of their vessels to the Guild and can add and remove ships at any time.

*Exploring Guild Settings *

  • While many features are currently locked in this early preview, Guild owners can browse the Guild Settings where they can view and manage some of the following - Guild Members, Permissions, Rebranding and Disbanding options.

Pirate Emporium

*Ship Announcement Banners *

  • Ahead of a future launch in the Pirate Emporium, three new bespoke ship announcement banners will be available for Captains to test out. In this Insiders build, these banners can be equipped from the ship decoration chest at the Shipwright.
  • The three new ship announcement banners that are available are the Reaver's Ship's Crest, the Royal Coronet Ship's Crest and the Forgotten Temple Ship's Crest.

Known Issues

*Guilds of Gold  *

  • The Guilds menu currently contains placeholder text and imagery, players cannot interact with the Guilds feature set outside of these menus at the moment.
  • Players cannot currently invite other members to their Guild or join a game as part of a Guild.
  • When creating a Guild some players may see a screen saying that their Guild has been successfully created even when it has actually failed to create the Guild.
  • Within the Guilds creation menu players can't click on the "Name" section with their mouse, they have to use their keyboard instead.

*Pirate Emporium *

  • Descriptions for the new ship announcement banners still contain placeholder text.

*‘A Dark Deception’ *

  • This is an early preview of this new Adventure and therefore will still contain some placeholder text and imagery.
  • If another crew on the server completes the adventure, this will cancel the adventure for all other crews on the server.  
  • Madam Olivia will no longer have the dialogue option to ask about the Pocket Watch after players obtain the gem pieces.

Fixed Issues

*Gameplay *

  • Players depleting all charges of a Trident of Dark Tides while aiming will no longer be prevented from aiming other weapons after switching.
  • Players attempting to sell a Trident of Dark Tides while aiming it will no longer be prevented from aiming other weapons once sold.

*‘A Dark Deception’ *

  • The Pendragon Pocket Watch memento is now awarded when players complete the adventure for the first time.
  • The Interaction prompt for the Burning Blade Figurehead is no longer located to far away from the figurehead.
  • The Secret Hideout door will no longer remain open when starting from a checkpoint after completing the adventure.

*Battle for the Sea of Thieves  *

  • Players will no longer see a Quest Received notification despite not owning any quests, when they first join a server or dive below the waves looking for an opponent.

*Pirate Emporium *

  • The Spring Blossom on the Eye of Reach no longer blocks players vision.
  • The Collector's Spring Blossom Figurehead now has visual effects for the falling petals.
  • The Spring Blossom Eye of Reach petals no longer intersect into the players thumb slightly when blowing in the wind.
  • The Spring Blossom Fishing Rod petals no longer intersect through the players hand.
  • The Spring Blossom firearms no longer intersects with the players hands or arm when holding/aiming.
  • The Player will now appear to hold the Spring Blossom Fishing Rod correctly.

*Visual and Audio *

  • Merchant Alliance Hair and Beard no longer have placeholder text. 
  • Videos in the ‘what's new’ section no longer freeze up when a player exits the what's new section and then opens it back up.
  • Pirates striking a Ghost ship, Skeleton ship or Megalodon with cannon fire will no longer hear other game music quieten for an extended period.
  • At Galleon's Grave, the coastline audio is no longer really loud when you are not near the beaches

*Performance and Stability *

  • Improved server stability to reduce instances where players are disconnected from their session when playing the adventure or in a normal session.
2.8.1.6  . 2023-04-25
id: 458 VFL view single open official

Insider Patch Notes 2.8.1.6

Insider Update 2.8.1.6 is now live. A new shipment of cosmetics and equipment has just arrived in the Pirate Emporium and Outpost stores. Why not treat yourself and try out some of the new things on offer as well as some returning favourites. Then once you have shopped till you drop let us know your thoughts in the usual place on the forums.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Pirate Emporium

*Tia Dalma Costume *

  • Dress as the enigmatic Tia Dalma and spread your otherworldly wisdom across the waves.
  • This Costume comes with the Bon Voyage emote, where players Summon an apparition of a Galleon, then send it on its way across the horizon.

*Captain Redd Costume *

  • Dress as the courageous Captain Redd as you search for treasure in secret grottos, then carry it triumphantly to auction.
  • Players wearing this costume can perform the Redd’s Heckle Emote. A pirate can always spot the true treasure at an auction - and it won’t be laying eggs when using this emote.

*Cutler Beckett Costume *

  • Dressing as Cutler Beckett is really just good business, with this costume set containing two variants - one with a matching hairstyle, one without.
  • Whilst wearing this costume, players can perform the Civilised Drink emote. Afterall sometimes a little perturbation is needed to achieve the perfect tankard of grog for a refined palate.

*Castaway Cat *

  • A mystical moggy that, thanks in part to being dressed as Tia Dalma, is as unpredictable as the sea.

*Prominent Prisoner Monkey *

  • You may now, henceforth, commence with the acquisition and dispersal of bananas. Savvy?

*A Pirates Life Painting Bundles *

  • Captains can now purchase a range of new paintings from the Emporium to hang onboard their ship, reciting the tales from A Pirate’s Life. Captains can purchase individual paintings of their choice or pick up a bundle for a sizeable discount.
  • Painting Bundle 1 offers painted portraits of Jack Sparrow, Davy Jones and Tia Dalma.
  • Painting Bundle 2 contains the 'Eternal Freedom', 'The Cursed Ferryman' and 'What Lurks Below' paintings.
  • Painting Bundle 3 holds the 'A Broken Blade', 'The Grotto's Hoard' and 'The Bayou Beckons' ready to adorn the walls of the finest ships.

*Spring Blossom Weapons Bundle *

  • Spring is all about celebrating new life. You can use these weapons to make some space for it…
  • This bundle includes the Spring Blossom Pistol, Blunderbuss, Cutlass and Eye of Reach variants.

*Spring Blossom Fishing Rod *

  • With its line spun from sacred twine, any angler would be blessed to use this gnarled fishing rod.

*Spring Blossom Ship Collection *

  • Previously featured in the Season Six Plunder Pass, the Spring Blossom Ship Collection is now available to purchase from the Pirate Emporium.

*Tankard Tricks Emote Bundle *

  • Grog's your favourite tipple, and you know plenty of ways to fully appreciate its fabulous flavours which you can show off to all your crew when performing these emotes.

*Freebie Roosting Rogue Emote *

  • Just because you’re up in the crow’s nest doesn’t mean you have to get so deep into character…

*Blooming Brigand Bundle (Store Only) *

  • No matter what the time of year may be, you'll always have a spring in your step when your trusty vessel and even the contents of your armory are bursting with vitality. The Blooming Brigand Bundle contains the Spring Blossom Weapon Bundle and Fishing Rod for your pirate, the Spring Blossom Figurehead and Sails for your ship, 550 Ancient Coins to spend in the Pirate Emporium and a free bonus of 25,000 gold.

Outpost Cosmetics

*Merchant Alliance Cosmetics *

  • Show off your allegiance to the alliance with a new range of clothing items, weapons and equipment. All now available for Gold from outpost stores.

Known Issues

*Pirate Emporium  *

  • The Tankard Tricks and Roosting Rogue emotes currently do not have any sound effects when performed.

*‘A Dark Deception’ *

  • This is an early preview of this new Adventure and therefore will still contain some placeholder text and imagery.
  • The Pendragon’s Pocket Watch memento isn’t awarded correctly when the player completes the tale for the first time.

Fixed Issues

*Gameplay *

  • The Deed for handing in five merchant crates related to the Ocean Epicurean trial now updates correctly when a player fulfils the criteria.

*‘A Dark Deception’ *

  • All deeds now update and track correctly.
  • The Plunder Outpost door knock Sound effects can now be heard by other crew members.

*Port Merrick *

  • Players will no longer be able to see water line when jumping at either end inside the Dry Dock. 
  • The Lanterns present at the back of the order of souls building now light. 
  • Loot can no longer become inaccessible if placed on a table at the merchant's area.
  • The Merchants Alliance and Shipwright non playable characters no longer appear to pop into existence when players get closer to them.
  • When entering the tavern from the Southeast entrance, the stranger will no longer appear to pop into existence.
  • The Cannon on the southeast of the island now launches players correctly.
  • There is no longer a visible gap in the wall on the dock of the Sovereigns building or the stone wall near the back entrance of the Reapers Bones area. 
  • The end of certain textures is no longer visible on port wall located on the west side of the island. 

*Environment *

  • Players can no longer intersect through the textures of Sea Forts basements.
2.8.1.5  . 2023-04-21
id: 457 VFL view single open official

Insider Patch Notes 2.8.1.5

Insider Update 2.8.1.5 is now live. For those looking for adventure head over to any outpost to chat to Larinna about how you can help out in the latest Adventure to hit the Sea of Thieves.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know

Known Issues

*‘A Dark Deception’ *

  • This is an early preview of this new Adventure and therefore will still contain some placeholder text and imagery.
  • Progressing through the Adventure, players will find that a few Deeds will not complete when performing the required criteria.
  • As a few of the Deeds do not trigger, the Title cannot be obtained by the player for completing all deeds. 
  • The Pendragon’s Pocket Watch memento isn’t awarded correctly when the player completes the tale for the first time.
  • The Checkpoint now triggers at the end of Chapter 2; however, the player is currently unable to start the tale from the checkpoint with Larinna.

Fixed Issues

*‘A Dark Deception’ *

  • Pendragon’s Pocket Watch will now be removed from the players quest radial after completing the Adventure.
  • There are no longer two Sword of Souls visible during the final cutscene. 
  • There is no longer a very long delay between collecting the Figurehead Fragment and it being removed from the world.
  • Optional rat deeds are now marked as completed when the player has fulfilled the correct criteria.
  • The Secret hideout lever now works the first time that it is triggered.

*Pirate Emporium *

  • The Sawbones Jacket and Belt bottles will now adapt to the pirate curses.
  • The Sawbones Collectors sail variant now matches the icon art. 
  • The Sawbones trinket eyeballs are now centered correctly and lit from above when placed on a ship.
  • Sloops with premium sawbones figurehead will no longer display liquid through the vial corks, and will swing more noticeably.

*Visual and Audio *

  • The Tornado that signifies the Ghost fleet world event now cuts through the fog a lot better.

*Performance and Stability *

  • Improved server stability to avoid instances of players being disconnected from their session.
2.8.1.4  . 2023-04-18
id: 456 VFL view single open official

Insider Patch Notes 2.8.1.4

Insider Update 2.8.1.4 is now live.  Our newest adventure is still available for insiders to dig into, to get started players need to first head to any outpost and have a chat with Larinna to see what they can do to get started. 

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know

Known Issues

*‘A Dark Deception’ *

  • This is an early preview of this new Adventure and therefore will still contain some placeholder text and imagery.
  • Progressing through the Adventure, players will find that a few Deeds will not complete when performing the required criteria.
  • As a few of the Deeds do not trigger, the Title cannot be obtained by the player for completing all deeds. 
  • The Pendragon’s Pocket Watch memento isn’t awarded correctly when the player completes the tale for the first time.
  • The Checkpoint now triggers at the end of Chapter 2; however, the player is currently unable to start the tale from the checkpoint with Larinna.
  • The Lever in the Secret Hideout doesn’t currently close the door on the first interaction but does close the door on the second interaction.

*Video Playback *

  • Videos within the What’s New section currently do not play for players using the Universal Windows Platform (UWP) app version of the game.
  • Videos within the What’s New section may freeze or display a black screen when watching on Xbox One/ Xbox Series S.

Fixed Issues

*‘A Dark Deception’  *

  • The under-construction ship is now visible even from a distance.
  • Players can now interact with Madam Olivia when other members of their crew are far away from them but will be reminded that all crew members must be present to continue the adventure.

*Battle for the Sea of Thieves  *

  • The Win Streak icon now appears even if the player force closes the game and re-joins the session.
  • Voting on the hourglass of fate will clear the captains table of tall tale quest checkpoints.
  • When diving beneath the waves, players will no longer see strange light blue underwater visual effects in the distance prior to fading to black.
2.8.1.3  . 2023-04-14
id: 455 VFL view single open official

Insider Patch Notes 2.8.1.3

Insider Update 2.8.1.3 is now live.  For those insiders looking for adventure, you're in luck as our newest adventure ‘A Dark Deception’ is still available for players to take part in. Simply head to any outpost, once you spot Larinna, speak to her for all the details on where to get started and then your off!

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know

Updates

*Supply Restocking after a Lost Battle *

  • Crews defeated during a Battle for the Sea of Thieves are now free to purchase Captains Supplies or Merchant Supplies on arrival at the Outpost, even if one in-game day has not yet passed - allowing them to stock up and get back in the fight.

Known Issues

*‘A Dark Deception’ *

  • This is an early preview of this new Adventure and therefore will still contain some placeholder text and imagery.
  • Progressing through the Adventure, players will find that a few Deeds will not complete when performing the required criteria.
  • As a few of the Deeds do not trigger, the Title cannot be obtained by the player for completing all deeds. 
  • The Pendragon’s Pocket Watch memento isn’t awarded correctly when the player completes the tale for the first time.
  • The Checkpoint now triggers at the end of Chapter 2; however, the player is currently unable to start the tale from the checkpoint with Larinna.
  • The Lever in the Secret Hideout doesn’t currently close the door on the first interaction but does close the door on the second interaction.

*Video Playback *

  • Videos within the What’s New section currently do not play for players using the Universal Windows Platform (UWP) app version of the game.
  • Videos within the What’s New section may freeze or display a black screen when watching on Xbox One/ Xbox Series S.

Fixed Issues

*‘A Dark Deception’ *

  • 'Examine Artefact' interaction prompt is no longer present for the Sword of Souls after the Adventure has ended.
  • Crews can now complete the 'Locate the stolen treasure' deed upon performing the required criteria.
  • Speaking with the Pirate Lord while crew members are far away should no longer display the option to both Begin and Continue the Adventure.
  • The 'Follow the rat' notification is displayed at the start of the rat's path rather than the end.
  • Sound effects can now be heard when knocking on the door to trigger the rat at Plunder Outpost.
  • The Pirate Lord's dialogue option during the adventure no longer contains placeholder text.
  • The rat at Port Merrick now returns to its hole after being triggered.
2.8.1.2  . 2023-04-12
id: 454 VFL view single open official

Insider Patch Notes 2.8.1.2

Insider Update 2.8.1.2 is now live. A new adventure has landed in the Sea of Thieves and still available for insiders to take part in, to get started players should head to any outpost and speak to Larinna about what you can do to help.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know

Adventures

‘A Dark Deception’

  • Players will now receive a notification after completing each chapter of the Adventure, informing them that they have reached a checkpoint and their progress has been saved and can be continued in a future session.

Known Issues

‘A Dark Deception’

  • This is an early preview of this new Adventure and therefore will still contain some placeholder text and imagery.
  • Progressing through the Adventure, players will find that a few Deeds will not complete when performing the required criteria.
  • As a few of the Deeds do not trigger, the Title cannot be obtained by the player for completing all deeds. 
  • The Pendragon’s Pocket Watch memento isn’t awarded correctly when the player completes the tale for the first time.
  • The Checkpoint now triggers at the end of Chapter 2; however, the player is currently unable to start the tale from the checkpoint with Larinna.
  • The Lever in the Secret Hideout doesn’t currently close the door on the first interaction but does close the door on the second interaction.

Video Playback

  • Videos within the What’s New section currently do not play for players using the Universal Windows Platform (UWP) app version of the game.
  • Videos within the What’s New section may freeze or display a black screen when watching on Xbox One/ Xbox Series S.

Fixed Issues

*Gameplay *

  • Crews who attempt to vote on both the Hourglass of Fate and the Shores of Gold Tall Tale at the same time, will now find only one vote passes and the other is removed.

*‘A Dark Deception’ *

  • Memento notification will no longer appear when completing the Adventure if a player has previously completed it and earned the Memento.
  • Starting the Adventure from the Pirate Lord at N13 will now complete the 'Meet your mysterious contact' deed.
  • During the final cutscene the Pirate Lord and Fake Pirate Lord now show the correct names alongside their subtitles.
  • Choosing to Replay the Adventure from both Larinna and the Pirate Lord now correctly Replays the Adventure.
  • 'The Deceiver and Deceived' Title is now only rewarded when the correct conditions are met.
  • The rat at Sanctuary Outpost no longer appears to float at certain points when moving around.
  • Larinna's dialogue options during the adventure no longer contains placeholder text.
  • The Tooltip text when interacting with the Burning Blade Figurehead Fragment on the wrong side has now been corrected.
  • Pendragon's Pocket watch now appears correctly when equipped.

*Visual & Audio *

  • When observing a player climbing ladders or sitting while holding the Skull of Destiny, the skull will retain its correct visual appearance.
  • The fog surrounding the Tornado that signals an active Ghost Fleet Encounter has now been toned down to improve visibility of the event from a distance.

*Performance and Stability *

  • Improved stability to prevent instances where players are disconnected from their session.
2.8.1.1  . 2023-04-06
id: 453 VFL view single open official

Insider Patch Notes 2.8.1.1

Insider Update 2.8.1.1 is now live. With April’s update now preparing for launch, we now return Insiders to focusing on upcoming features and a new adventure is now available to enjoy. Head to any outpost and chat to Larinna to see where the tide will take you this adventure.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know

Adventures

The seas have been quiet of late, after Flameheart’s return following the completion of the ritual of ages. Belle and the Pirate Lord naturally feared the worst, yet Flameheart is still to make his move. That was until a precious artifact was stolen with no trace of who may have taken it. The artifact is one of many that keep the Sea of Thieves in balance and must be found at once and that’s where brave pirates such as yourself come in.

‘A Dark Deception’

  • Larinna will be contactable at any outpost, after speaking to her players will be directed to the Uncharted Isle to go speak to someone who has a keen interest in the artifacts return and can provide more details on what has happened.
  • Upon arriving at the Uncharted Isle players will be greeted by an unusually flustered Pirate Lord who will explain in further detail about the artifact's disappearance and task players with enchanting a compass with the help of Madam Olive, to track down the artifact before it falls into the wrong hands forever.
  • Players will then search different areas to find components of the compass and the items needed to enchant it. After finding these items, players should speak to Madame Olive on Sanctuary Outpost to perform the ritual.
  • With Enchanted Compass in-hand players are now able to start on their journey of tracking the valuable artifact down to hopefully reunite it with its rightful owner and bring a sense of relief to the Pirate Lord.

Accessibility

*Aiming Accessibility Improvements *

  • Within the Audio Settings, players now have access to a new setting to aid those in combat with subtle audio cues. This setting is Off by default, but when enabled players aiming their weapon at an opposing crew member or enemy threat will now hear a subtle audio cue to help guide their shots.

Updates

*Battles within a Storm *

  • Crews diving beneath the waves to battle rival ships will no longer find themselves battling in Storm conditions.

Known Issues

*‘A Dark Deception’ *

  • This is an early preview of this new Adventure and therefore will still contain some placeholder text and imagery.
  • Progressing through the Adventure, players will find that a number of Deeds will not complete when performing the required criteria.
  • The first part of the final cutscene within the adventure currently does not play correctly.

Fixed Issues

*Gameplay *

  • On discovering a shipwreck graveyard during a Legend of the Veil voyage players who previously opened captain's quarters will still be able to access that area even after migration.
  • Pirates will now deal a small amount of damage to enemy threats when striking them with a Harpoon.
  • Pirates swimming to a Sloop in choppy waters are no longer able to grab onto the Ship's Map table from the outside of the ship to board.
  • Pirates swimming to a ship in choppy waters are no longer able to use a Ship's Cannons or Harpoon to board directly from the water.

*Port Merrick *

  • Players can no longer get stuck when traversing the Dry Docks area. 

*Pirate Emporium *

  • Players will no longer fly directly up when being fired out of a canon on a Brig with the Sawbones ship set equipped.

*Visual and Audio *

  • Players taking part in a Fort of the Damned will notice the Ghost of Graymarrow now has the flame visual effects at his feet when he does his teleport animation. 
  • The waving arm Visual effects under the active lantern is no longer gone if players die then return from the Ferry when taking part in the Fort of the Damned.
  • Players bodies will no longer become invisible when equipping the Order of Souls shirt and an open jacket.
  • The beacon from the Reapers chest will no longer disconnect from the chest when players harpoon the Reapers Chest or Bounty off a ship.
2.8.0.7  . 2023-04-04
id: 452 VFL view single open official

Insider Patch Notes 2.8.0.7

Insider Update 2.8.0.7 is now live. In our final update before our April release, the listed known issues continue to be worked on, in the meantime insiders are free to enjoy a range of activities on the Sea of Thieves.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know

Known Issues

*Outpost Cosmetics *

  • When equipping the Order of Souls shirt and open jacket, Players bodies become invisible.
  • After being fired out of a cannon on a brig that has the Sawbones cannons equipped, players will be launched straight up into the sky.

*Port Merrick *

  • Players can become stuck when traversing the dry docks area at the outpost.

Fixed Issues

*Gameplay *

  • ‘A Pirates Life’ - Players are no longer able to use the cage key on the Ship of Thieves door, which would block them from being able to complete the tale.

*Battle for the Sea of Thieves *

  • Players who lose a battle while on the Ferry of the Damned should no longer encounter the rare scenario where they would appear beneath the waves after returning.

*Captains of Adventure *

  • Players should no longer find that after discovering a logbook floating at sea, that the events log pages suddenly become blank after reading.

*Port Merrick *

  • Port Merrick is no longer referred to as New Golden Sands in the captain’s log.
  • There are no longer three pet perch spots floating in the Equipment Shop.
  • There are no longer floating lights near the shipwright shop which are present when viewing the outpost from afar.
  • The new rowboat dock located on the northwest side of the outpost will no longer intersect with players or their rowboats when interacting with it.
  • Players will no longer be safe teleported if they drop into area located on the North-West side of the outpost.
  • There are no longer any overlapping textures at the new Merchants Alliance area.
  • Texture ends are no longer visible on the bridge located on the North-West side of the island.

*Pirate Emporium *

  • The Sawbones Blunderbuss no longer drops texture quality when players get up close to it.

*Environment *

  • Player can no longer intersect through the textures of Sea Forts basements.

*Visual and Audio *

  • After speaking with a range of characters, exiting the conversation will now play the correct ending phrase.
  • The Order of Souls Drum no longer changes textures when players look at it at close range.
  • The Lucky Hand Dress no longer cuts off Tattoos in the Shoulder Region.

Text and Localisation

  • Players attempting to equip invalid decorations to a sloop will now see a translated error in the players preferred language.
2.8.0.6  . 2023-03-31
id: 451 VFL view single open official

Insider Patch Notes 2.8.0.6

Insider Update 2.8.0.6 is now live.  As the team continues to prepare for our upcoming April update by adding that last bit of sparkle and pirate boot polish . Insiders within this time can still take part in past seasons features and try on new cosmetics heading to the Pirate Emporium this April.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know

Updates

Narration Playback Speed

  • Players can now adjust the playback rate of text narration in the Language settings.

Ashen Voyage Availability

  • Captains of any Trading Company reputation level can now purchase Ashen Voyages from the Shipwright

Fixed Issues

Battle for the Sea of Thieves

  • Crewmates who join the crew during a battle and are held on the Ferry of the Damned are no longer awarded Allegiance when the battle ends

Voyages

  • Players discovering the Chest of Legends at the final dig site during a ‘search for cursed treasure’ will now find the voyage completes as intended.

Port Merrick

  • Players will no longer appear to float on the stonework walls surrounding the Dry Dock 
  • Pets can now be placed in the dry dock area.

  • The torch on the Sovereign stairs no longer blocks players movement.

  • Players will no longer intersect or be able to see through the roof of the Shipwright building.

  • Map behind the Merchants no longer causes player to float when interacted with.

  • Player are no longer able to dig in the water fountain. 

  • Players are now able to get water when bucketing at the water fountain

  • Rain is no longer visible as coming through the ceiling/building of the new shipwright structure or the tent covering at the Merchant Alliance area.

  • Players are now able to sit on new stool at the base of the Tavern staircase. 

Pirate Emporium

  • The players camera no longer intersects through the body of the Plague Doctor Blunderbuss when firing.

  • The Quick Draw Cutlass Pose preview is no longer too close to the camera.

  • The Labyrinth Looter Weapon Bundles Large Icon no longer cuts off unnaturally within the icon and preview.

Environment

  • Players hand will no longer intersects into the Order of Souls Pocket Watch.

  • Players are no longer able to get to Gold Hoarder vault by passing through their environment.

  • Within the Pirate Legend Hideout, players should no longer be able to push through the environment and appear in the sea.

  • There are no longer untextured rocks in the tunnels that lead to Sailor's Grave when playing ‘A Pirates Life’.

  • Pets can now follow players around the new areas of the Athenas Fortune Hideout.

Visual and Audio

  • Players arms will no longer clips intersect with the Order of Souls Drum when playing it.
  • Equipping the Order of the Souls Shirt on a female model, no longer removes the bra that should be underneath.
  • The handles on a storage crate now animate upwards when picked up by a player.
  • Ship creaking Sound effects no longer persist after sinking an enemy ship while they leave the game.

  • Wraith Cannonballs are no longer missing their screaming audio effects.

Accessibility 

  • When enabling the extended audio range of sea rocks to improve sailing audio cues, players using headphones will no longer hear audio effects in both ears at the same time.

Text and Localisation

  • The Caption “Can only be equipped on a Captained Galleon.” Has now been translated and will display in the players set language preference.
2.8.0.5  . 2023-03-28
id: 450 VFL view single open official
no changelog stored
2.8.0.4  . 2023-03-24
id: 449 VFL view single open official

Insider Patch Notes 2.8.0.4

Insider Update 2.8.0.4 is now live. Do you long to be recognised as the true medical professional that you are? Then why not try the new Sawbones cosmetics. Don the mask and surgical gloves as a true Master of Medicine (plus it just looks really cool). Try the new Sawbones collection along with a plethora of other new items within the Pirate Emporium this insider build.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Pirate Emporium

Sawbones Ship Set

  • Spread your medical 'expertise' across the Sea of Thieves with the Sawbones Ship Collection. Premium items such as Collector’s Figurehead and Sails available individually.
  • For Pirates looking for the bare necessities a Sawbones essentials ship set will also be available to purchase.

Sawbones Cosmetics Bundle

  • Don the mask of those who do not falter in the face of pestilence with these well-worn items of medical gear.

*Sawbones Weapons Bundle *

  • These weapons might have seen better days, but they'll never fail to get the job done.
  • Included within this bundle is the Sawbones Pistol, blunderbuss, eye of reach and cutlass.

*Sawbones Trinket *

  • You never know when you might need a flask of eyeballs close at hand.

Stand Off Emote Bundle

  • A pirate knows better than to enter any situation unarmed, so be ready to react with this weapon-specific emotes.

Clapping Freebie Emote

  • This kind of enthusiasm should be reserved for only the most impressive of feats. Or explosions.

Sawbones Surgery Bundle (Store Only)

  • Medical science is a developing field, but still as rough and ready as anything else on the Sea of Thieves. For now, you can at least look the part and come equipped for spontaneous procedures! The Sawbones' Surgery Bundle contains the Sawbones Clothing Bundle and Weapon Bundle, the Quick Draw Weapon Pose Emote, 550 Ancient Coins to spend in the Pirate Emporium and a free bonus of 25,000 gold.

Outpost Cosmetics

*Order of Souls Cosmetics *

  • Gain Madame Olivia’s approval within the order with a range of clothing, weapons and equipment now in stock at the Outpost stores.

Updates

*Ship Scuttle Cooldown *

  • Pirates choosing to scuttle their ship and change seas will now find there is a short cooldown before being able to do so again.

*Ghost Fleet Encounter Balancing *

  • The Damage required to sink The Burning Blade, Captains ships and Formation leaders ships during a Ghost Fleet encounter has now been reduced.

*Video Player *

  • Players will once again be able to see a video when first logging into the game and view a variety of topical videos within the What’s New section of the front-end menu.

*Narration Playback Speed *

  • Players using Let Games Read To Me now have additional control within the settings menu to adjust the speed of the narration. This will allow players to set a speed that is the most convenient and comfortable for them.

Known Issues

*Ship Scuttle Cooldown  *

  • Crews who choose to scuttle but stay on their current server may become locked in an indefinite cooldown that will not allow them to select the option again.

*Pirate’s Log Season UI *

  • Players on lower spec hardware may experience issues when browsing the Pirate Log, finding they are unable to navigate to the active Season to check progress, Trials and Deeds. Players are still earning season renown for their actions and progress through the Season can be checked on the Sea of Thieves website.

*Captain’s Logbook *

  • Players may find that after discovering a logbook floating at sea, that the events log pages suddenly become blank after reading.

Fixed Issues

*Gameplay *

  • Barrels that have been jettisoned will no longer sink after a certain amount of time even if player is nearby.

*Captains of Adventure *

  • Players will no longer experience graphical issues when leaving a Captained Session and joining a new session.
  • Placing a Captain's Logbook in a Collectors Chest will no longer make it loses it's customisations or its events Log section.
  • When players hold a Captain's Logbook they will no longer have a prompt to pick up treasures stored in a Collector's chest which will delete those items instead.
  • The Captain's Logbook is now showing it's inside page customisations as intended.

*Port Merrick *

  • Shoreline and coastal wave sound effects no longer sound aggressive in some locations around the port.
  • Players are now able to scale the stairs in Sovereign building.
  • Players standing on the stonework walls surrounding the Dry Dock will no longer appear to float.
  • Players will no longer intersect with the roof of the Shipwright building.
  • The New Pirate Code has now been made easier for players to read.

*Pirate Emporium *

  • When previewing the gold crown cosmetic players will now be able to see what it looks like on their pirate.

*Text and Localisation  *

  • When players chat to Larinna about the current season, she will now mention season 9 content as intended.
  • The text for the Fortune's Favour commendation has now been corrected to represent that handing in the Chest of Fortune at a variety of locations will count towards the commendation.

User Interface

  • When purchasing from one of the tabs within the shipwrights captains voyages shop, the player will no longer be reset to be on the "All" tab.

*Visual and Audio *

  • The Sweet Treats Capstan now blends more seamlessly with the pool of chocolate when being raised and lowered.
  • White corners are no longer visible on the Season 9 Title Screen.
  • Pirates striking another ship with cannon fire will no longer hear other game music quieten for an extended period.
  • When playing some videos in the what’s new section, the video will no longer become out of sync.
  • The Mysterious stranger and can no longer sometimes be seen with checkered textured trousers and a low-resolution face.
  • After raising and lowering an emissary, within the radial user interface, players should now see the emissary they have chosen as active. 

*Performance and Stability *

  • Increased server stability to reduce instances of players being disconnected from their session.
2.8.0.3  . 2023-03-21
id: 448 VFL view single open official

Insider Patch Notes 2.8.0.3

Insider Update 2.8.0.3 is now live. The sea is your oyster with many features from season nine and previous seasons still to enjoy such as balanced world events and voyages. Head out for adventure and let us know how you get on in our dedicated forums.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Updates

*Ghost Fleet Encounter  *

  • The number of Wraith Cannonballs rewarded for completing a Ghost Fleet world event has now increased to 2-3 instead of the original 1.

Known Issues

*Pirate’s Log Season UI *

  • Players on lower spec hardware may experience issues when browsing the Pirate Log, finding they are unable to navigate to the active Season to check progress, Trials and Deeds. Players are still earning season renown for their actions and progress through the Season can be checked on the Sea of Thieves website.

Fixed Issues

*Port Merrick *

  • Players can no longer intersect through the ceiling in the Sovereign building using the spiral staircase.
  • Items or players will no longer appear to float when at the corner building archway near Merchant Alliance or back of the Pirates Life building.
  • Players can no longer walk through the red wall connections on the stone walls near Merchant Alliance.
  • Players can no longer see through the stone wall near the shipwright.
  • There is no longer a texture gap in front of the connecting wall near The Captains Head Pub. 
  • There is no longer a visible texture gap on Path located next to the dry docks.
  • When players Jump in the archway on the second floor of the Sovereigns building, landing will look and feel more natural.
  • Players can no longer see through stone structure when jumping at the second-floor archway of the Sovereigns building. 
  • When players move around the Sovereigns Building, their movements will no longer feel buffered.

*Visual and Audio *

  • When boarding a ship from the sea, players are no longer able to muffle the boarding audio effects by grabbing the ladder while aiming down sights, ensuring nearby players will always hear someone boarding from the ocean.

*Performance and Stability *

  • The Season 8 video in the What’s New section will now play at a higher quality on PC.
2.8.0.2  . 2023-03-17
id: 447 VFL view single open official

Insider Patch Notes 2.8.0.2

Insider Update 2.8.0.2 is now live. Insiders can enjoy a range of activities within the Sea of Thieves from retail therapy at the pirate emporium browsing and trying out the range of March emporium items or for those looking for adventure why not try our newly rebalanced world events or new range voyages.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Known Issues

*Pirate’s Log Season UI *

  • Players on lower spec hardware may experience issues when browsing the Pirate Log, finding they are unable to navigate to the active Season to check progress, Trials and Deeds. Players are still earning season renown for their actions and progress through the Season can be checked on the Sea of Thieves website.

*Scuttling your ship *

  • The ‘Vote to Scuttle Ship’ option currently contains debug text within its description in all languages.

Fixed Issues

*Gameplay *

  • Players can now interact with Legendary Louise the Tavernkeeper in the Athenas Fortune Hideout.
  • Storage Crates for single resources such as Cannonball Crates no longer display additional UI elements within the storage limits space.
  • Players being caught in the blast from a Trident of Dark Tides while inside a ship will now take reduced damage.

*Captains of Adventure  *

  • Dropping the Captain's Logbook no longer causes it to lose its cover customisation.

*Port Merrick  *

  • The compass on the lighthouse is now orientated correctly.

*In Game Player Reporting  *

  • The option to report a player will no longer be greyed out allowing players to report Player Names, Ship Names and Pet Names. For Insider testing purposes, no moderation actions will actually take place from any reports.

*Pirate Emporium *

  • The Glow on the left eye of the Frostbite figurehead no longer disappears after 10 meters.

*Visual and Audio *

  • The Tabs under Trials section within the Pirates Log now correctly display their corresponding page.
2.8.0.1  . 2023-03-14
id: 446 VFL view single open official

Insider Patch Notes 2.8.0.1

Insider Update 2.8.0.1 is now live. As we come out of stabilisation, we have a variety of Season Nine features for insiders still to try out and get in some practice before the launch of season Nine later this week. Deck your ship out with the Sea Serpent Ship set and become part of the legend and myth for yourself or grab a few friends and try our new balanced world events to see if you and your crew are up to the challenge.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Known Issues

*Pirate’s Log Season UI *

  • Players on lower spec hardware may experience issues when browsing the Pirate Log, finding they are unable to navigate to the active Season to check progress, Trials and Deeds. Players are still earning season renown for their actions and progress through the Season can be checked on the Sea of Thieves website.
  • Players navigating to Season Nine’s Trials within the Pirate’s Log may find the page does not refresh when changing tabs.

Fixed Issues

*Gameplay *

  • Players with a buried treasure map will now see the correct 'X' Marks iconography after migrating servers.
  • Harpooned supply barrels will no longer disappear when sailing away from the spot the barrels originally appeared at.
  • Rowboats docked to the Sovereign part of the dock will no longer leave loot floating once undocked.

*Captains of Adventure *

  • The Captain's Logbook Events Log will now maintain a consistent record even after migrating across servers.

*World Events *

  • When taking part in a skeleton fleet battle Player Ships in close proximity to each other will no longer prevent the skeleton fleets from appearing.
  • When a Skeleton Fleet battle is active, players moving around the Reaper's Hideout will no longer hear the audio effects cutting out.

*Pirate Emporium *

  • The Sea Serpent Ship set collectors sails now use the correct tile art.
  • A clapping audio effect can now be heard when using "Clap" emote.

*Visual and Audio *

  • The Emissary tutorials now mention that Doubloons as well as Gold and Reputation are increased based on Emissary Grade when selling items as an Emissary.

*Accessibility *

  • Players using Let Games Read To Me will no longer hear punctuation narrated within the Custom Server menus.
  • The narration of the ‘info and tips’ buttons will no longer be repeated after the first narration has stopped and mention incorrect button prompts on the second narration.

*Performance and Stability *

  • Improved server stability to avoid instances where players are disconnected from their session.
2.7.3.8  . 2023-03-10
id: 445 VFL view single open official

Insider Patch Notes 2.7.3.8

Insider Update 2.7.3.8 is now live. In our last insider build before our March release, the team continue to work on all the listed known issues. Insiders will still have a chance to interact with and try out all the Season Nine feature set before it hits the main game. Take on a fort, dress up your pirate up as a legend of the sea or try out some of our highly anticipated quality of life updates the choice is up to you.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Known Issues

*Emissary Ledgers *

  • If the player migrates, there is a chance that the Captains Log and Events Log will stop working as intended.
  • The Seasonal tabs for players on Xbox are currently not loading in their graphics and some players cannot open them or interact with them at all.

Fixed Issues

*Season Nine *

  • The Sails of the Gilded Age now have a skull mark as specified in their description.
  • Magpie's Glory Fishing Rod line no longer has a stretched texture when moving around.

*Captains of Adventure *

  • Captained Athena Voyages will now progress the corresponding Monthly Deed.
  • Treasure will now sit correctly when dropped on the Sovereign’s lift.

*New Golden Sands *

  • Rain is no longer visible as coming through the walls and roof of the lighthouse building.
  • Players are no longer able to move into part of the wall on the second-floor doorway of the Sovereigns building
  • Players and items will no longer float when on the side of the wall on the new bridge/archway located on North-West of the island.
  • Player's momentum will no longer be slowed when walking on the right-hand staircase on the new bridge/archway located North – West of the island.
  • Players movement will no longer feel impaired when walking down the stairs in the lighthouse.
  • There is no longer a visible gap in the environment located next to the dry docks.
  • The Stairs underneath on the new bridge/archway no longer intersect through each other.
  • Players are no longer able to look inside wooden beams located in the Sovereigns building.
  • There is no longer a visible texture ending on wall in Sovereign's building at the door that leads to the dock.
  • Players will no longer be able to see inside stone pillar at the front door of the Sovereigns building. 
  • Texture Seams are no longer visible on a couple of the sides on the top part of the lighthouse.
  • Players are no longer able to see through wooden beams on bottom floor of the Sovereigns building.

*Pirate Emporium *

  • Switching between the Mysterious Cheer and the Emote Pack Tile no longer causes the Cheer emote to loop in preview.
  • With the Sea Serpent Sails equipped, the rigging now connects correctly to the sails.
  • The Sea Dragon Lantern light no longer comes from the top and bottom rather than the windows on the side.
  • The Sea Serpent Costume Emote no longer has the same narration text of the Jellyfish Costume emote.
  • The Sea Serpent Emote animation has now has visual effects.
  • The Gold Hoarders Hurdy Gurdy textures no longer change when moving around.

*Visual and Audio *

  • Lords of the Sea - Jack Sparrow can no longer be seen floating above the ground during the cutscene for Lord of the Sea. 
  • When another Player picks up a Collector's Chest that contains gold/quest items the items will no longer appear outside of the chest.
  • The Season Eight audio can no longer be heard on the Season Nine front end menu.
  • If a player has the Ship Customisation menu open when your ship scuttles and changes seas, the menu no longer stays on screen until the player backs out of it.

*Performance and Stability *

  • Improved instances where players are disconnected from their session.
2.7.3.7  . 2023-03-07
id: 444 VFL view single open official

Insider Patch Notes 2.7.3.7

Insider Update 2.7.3.7 is now live.  As we approach our upcoming March release the feature set will now be restricted to only features that will be part of March’s release. The Team will be continuing to work on the listed known issues as well as adding a little polish here and there just for good measure.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Outpost Cosmetics

Legacy Season One Cosmetics

  • Legacy Cosmetics previously available during Season One have now arrived in the Outpost stores for a sizeable Doubloon cost, allowing all players to add them to their collection – but for a price! Players can purchase the Frostbite Clothing Set, Legendary Hair & Beard along with items from the Accomplished and Shroudbreaker sets.

Known Issues

*Emissary Ledgers *

  • Players are currently unable to interact with any of the options within the Gold Hoarders Ledger.

*Season Nine Deeds *

  • Crews completing Athena's Fortune Captain voyages will not currently progress the Seasonal Deeds and will not earn Renown.

Fixed Issues

*Season Nine *

  • All ropes now appear visually attached to the Sails of the Gilded Age.
  • The Prosperous Privateer Jacket texture no longer intersects with various textures on the jacket.
  • The Prosperous Privateer Eyepatch no longer intersects with the pirate's nose.
  • The Prosperous Privateer Glamorous Hairband and coins no longer change colour when players hair colour is changed.

*World Events *

  • The Ashen Lord music no longer abruptly stops when a skeleton is killed during the battle.
  • When taking part in a Fort of Fortune the first Captain that appears will now drop skeleton orders when defeated.

*New Golden Sands *

  • Placing Items on flat areas of the new bridge/archway located on the part of the island near the trading companies will no longer cause them to appear to float. 
  • Players can now walk smoothly across the new bridge/archway located north-west of the island.
  • Players should no longer be able to see through the stairs on the new bridge/archway located north-west of the island.
  • Textures no longer extend out of the stone structure on the new bridge/archway located north-west of the island.

*Pirate Emporium *

  • Players will now be placed in the correct location when climbing into the Sea Serpent Cannons.

*Environment *

  • Players will no longer be able to walk through the textures of a Sea Forts basements.
  • Players can no longer walk through textures at Shrine of Tribute.
  • Within the Pirate Legend Hideout, players should no longer be able to push through the environment and appear in the sea.

*Visual and Audio *

  • Players Camera will no longer intersect with environment set dressings while sitting in two spots present in Pirate Hideout and Sea Dogs Tavern.

*Text and Localisation *

  • Players holding the Skull of Destiny will now be directed to the correct outpost location when handing in across all languages.

*Performance and Stability *

  • Players on Console will no longer experience some visual stuttering after arriving in the game for the first time.
  • When interacting with the Supply and Voyages shop players will no longer experience instances where they are disconnected from their session.
2.7.3.6  . 2023-03-03
id: 443 VFL view single open official

Insider Patch Notes 2.7.3.6

Insider Update 2.7.3.6 is now live. With new cosmetics to purchase, and a range of fixes ahead of Season Nine please jump in and report any issues you find!

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Outpost Cosmetics

Gold Hoarders Cosmetics

  • Loyal representatives to the Gold Hoarders can now find a range of Clothing, Weapons and Equipment offered at the Outpost Stores to complete the Gold Hoarders Set.

Updates

Hit Detection Data Collection

  • Improvements have been made to the data collected when firing ranged weapons at opponents to improve investigations in Hit detection across a range of scenarios. 
  • In order to provide data to the team, please head to Wanderer’s Refuge and engage in PvP against other Insiders with the Flintlock or Eye of Reach.

Report a Player 

  • Within the settings menu, players now have access to a ‘Report a Player’ option, to directly report another player to the Sea of Thieves team for moderation and action.
  • This reporting tool allows players to be reported for inappropriate Gamertags, Ship Names and Pet Names.
  • Once the report has been completed, players will be shown a list of players who they have been in the vicinity of in the last few hours to enable the report to be targeted at a specific player.
  • For Insider testing purposes, no moderation actions will actually take place from any reports.

Musical Hit Audio Effects

  • The new Musical Hit volume slider now also controls the hit audio effects when striking a Kraken tentacle, Megalodons, Ghost Ship, Ashen Lord and Skeleton Ships.

Video Player

  • While the team work on improvements to the performance and stability of the new video player, this has now been temporarily disabled in Insiders.

Known Issues

Game Stability

  • Browsing the Shipwright Supply and Voyage shop can currently cause client instability.

Game Performance

  • Players on Console may experience some visual stuttering after arriving in the game for the first time.

New Golden Sands

  • Many of the new additions or changes to New Golden Sands Outpost are still a work in progress. Because of this, players may experience issues or see visual imperfections when traversing around the Outpost.

Fixed Issues

Gameplay

  • Players are once again able to retrieve and place items within Barrels.
  • Supply barrels released from sinking ships once again release food barrels for restocking.
  • Retrieving an ammo crate with a harpoon now places it onboard the ship and no longer leaves it attached to the harpoon.

Voyages 

  • Placing a Skull of Destiny into a Collectors chest no longer switches to the appearance of a Ritual Skull.
  • Players are now able to sell the Skull of Destiny to the Reapers Bones.

World Events 

  • Skeleton Ships defeated during a Skeleton Fleet encounter now consistently present audio effects and renown notifications at the point of sinking.

Captains of Adventure

  • Crews clearing the Traitors Fate Fortress should no longer see the entry disappear and reappear from the Captain’s logbook.

New Golden Sands

  • Players will now see a prompt to climb ladders as they approach.
  • There is no longer a small gap at the top of the ladder on the part of the island with all the companies.
  • Using the harpoon at the Sovereigns hut no longer causes the environment to shake.
  • Retrieving floating items with the Sovereigns harpoon should no longer place those items back into the water.

Pirate Emporium

  • The ‘Down the Hatch’ emote now uses its final artwork within the Emporium.
  • The Sea Serpent Costume Emote now has associated audio effects.

Text and Localisation

  • Serik’s dialogue now references the new arrival of Adelrick.
  • When sailing on a non-captain ship, approaching a Sovereign representative will no longer display a message that an item cannot be sold.
  • Players finding a stool for the first time will now see appropriate text on the tutorial message.
2.7.3.5  . 2023-02-28
id: 442 VFL view single open official
no changelog stored
2.7.3.4  . 2023-02-24
id: 441 VFL view single open official
no changelog stored
2.7.3.3  . 2023-02-21
id: 440 VFL view single open official
no changelog stored
2.7.3.2  . 2023-02-17
id: 439 VFL view single open official
no changelog stored
2.7.3.1  . 2023-02-15
id: 438 VFL view single open official
no changelog stored
2.7.2.8  . 2023-02-10
id: 437 VFL view single open official
no changelog stored
2.7.2.7  . 2023-02-07 Skipped
id: 436 VFL view single open official
no changelog stored
2.7.2.6  . 2023-02-03
id: 435 VFL view single open official

Insider Patch Notes 2.7.2.6

Intro

Insider Update 2.7.2.6 is now live. In today’s update video really did kill the hand written update star as from today players in insiders will be able to view and peruse a number of videos covering all things Sea of Thieves in our What’s New section of the game menu. Members of the Reapers Bones will also be happy to hear that a certain caged Skeleton is willing and waiting to take their emissary flags and he only bites a little.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Gameplay Improvements

Reaper’s Bones Outpost Representative

  • The Reaper’s Bones Skeleton hanging out at the Outpost will now accept Emissary Flags ‘recovered’ by cutthroat pirate crews in return for Gold and Reputation.

Updates

Video Playback

  • Pirates who load up Sea of Thieves will now find that the Front End menu has the ability to display video content after logging in. For this initial Insiders test, players will be shown the Season Eight Trailer instead of the usual Animatic along with the ability to skip.
  • Players can also browse the What’s New section to rewatch these videos on demand.

Larinna’s Bilge Rat shop

  • Larinna will now have a refreshed set of letters of recommendation within here Bilge Rat shop for players to purchase and increase their company ranks.

Known Issues

Server Migration

  • Players choosing to scuttle their ship and move to a new server will currently find their active voyages are lost.

New Golden Sands Outpost

  • Construction of the New Golden Sands outpost is currently still a work in progress and does not reflect the final implementation.
  • Players may find they become stuck while navigating the roof of the Gold Hoarders building.

Captains of Adventure

  • After players migrate to a new server there is a chance that their captains log may then be missing its Event Log section. 

Fixed Issues

Gameplay

  • Players using the Ship’s harpoon while migrating across servers will now find the harpoon remains usable on arrival.

  • The contents of storage containers will no longer revert back to the default values after migrating to a new server.

  • The Skull of Destiny tutorial prompt will now stay on screen longer to give players adequate time to read it.

Captains of Adventure

  • Players should no longer see their Captain's Logbook become ruined once another Captained Ship has sunk.

  • The Treasured Memento Mori will now appear in the Trinket box after purchasing

  • Some icons for 'Arrived at (X)' will now appear when intended within the Events Log.

  • Icons for events will be entered at the end of the day within the Events Log.

New Golden Sands

  • The path texture next to a bridge in New Golden Sands Outpost will no longer appear to be floating.
  • The archway leading into The Gold Hoarders building will no longer intersect with players camera.
  • Players can no longer intersect with their camera to see into stone archway and walls.
  • The Outpost signpost directions are no longer incorrect or missing the interaction prompt.

  • Player are now able to refill tankard at the grog barrel inside Gold Hoarders

  • Players are now able to sit down on the bench or stool in the Gold Hoarders building

  • Items placed on the new bridges will no longer appear to float.

  • Players should no longer be able to see through to the outside when looking through the gate/drain during a storm in the reapers bones area.

  • The Mysterious note on table within the tavern no longer intersects with the table.

  • Players are no longer able to walk under water in a small area of the water surrounding the island

  • Players can no longer intersect with structures on bridge that connects Sovereign and Company islands.

  • The Interaction prompt for a removed signpost is no longer present. 

  • Rain is no longer visible within the Order of Souls building during a storm

  • There is no longer a visible texture seam on the connecting bridge between Main and Company island.

  • The interaction prompt is no longer missing from the top of ladder on Sovereign Island. 

Pirate Emporium

  • The Infinite Depths Armor Mock emote now has the intended sound effects.

User Interface

  • Pirates will no longer see a Guilds Tab within the Front End menu after experiencing an error message.

Visual and Audio

  • The Disable Blur option is now working as intended after traveling through the Tunnels of the Damned.
  • The players mouths no longer intersects with the Craggy Beard cosmetic.

Performance and Stability

  • Insiders experiencing the performance regression from previous updates should now find the experience much smoother. Thank you all for reporting this issue so swiftly and aiding the team in working on a resolution.
  • Improved server stability to reduce instances where players are disconnected from their session.
2.7.2.5  . 2023-01-31
id: 434 VFL view single open official
no changelog stored
2.7.2.4  . 2023-01-27
id: 433 VFL view single open official
no changelog stored
2.7.2.3  . 2023-01-25
id: 432 VFL view single open official
no changelog stored
2.7.2.2  . 2023-01-20
id: 431 VFL view single open official

Insider Patch Notes 2.7.2.2

Insider Update 2.7.2.2 is now live, coming at you with some more gameplay improvements - if you love flags but hate physical exertion, then we have just the thing for you! Players can now choose which flag they would like on their ship by selecting it from the menu at the Shipwright, just like you would for any other ship cosmetic. Try it out for yourself and let us know what you think.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Pirate Legend Voyages

Black Powder Stashes Balancing

  • The chance of crews finding an Ancient Keg during a Black Powder Stash Voyage has been reduced.
  • The Doubloon cost to purchase a Black Powder Stash Voyage has been increased to 50 Doubloons for a single Voyage and 250 Doubloons for a bundle of five Voyages.

Gameplay Improvements

Flags

  • Tired of climbing up all the way to the Crow’s Nest? Players will now be able to equip flags from the Ship Customisation Chest at Shipwright shop in the same way as equipping other ship customisations.

Captain’s Logbook Interaction

  • In order to interact with the Captains Logbook, players now need to press and hold for a second.

Known Issues

Skull of Destiny

  • The first Skull of Destiny dug up on a new server does not display the correct visuals before being picked up.

Captains of Adventure

  • The island icons shown in the Events Log when arriving at islands are not currently shown.

Pirate Loadout

  • Players' default pirate cosmetics, emotes and shanties may be missing when starting a session.

Fixed Issues

Gameplay

  • Ammo crates being held by another pirate can now be harpooned.

  • All Tall Tale Quest books can now be stashed from the Quest Radial.

Battle for the Sea of Thieves

  • If both Crews choose to scuttle at the same time during a battle, both ships are moved to the sinking wreck sequence and moved to another server.
  • All existing Shores of Gold tale book votes at an Outpost for a single crew are now removed when that crew joins a Faction.

Captains of Adventure

  • Crews sinking a Champion Ship during a Battle for the Sea of Thieves will now find the Events Log records the correct rival ship that was defeated
  • When the crew first arrives at an Outpost the Events Log will now show ‘Arrived at Outpost’ as intended.
  • Crews will no longer find their ship fails to release a Captain's Logbook when sinking, even when the server already contains many Ruined Logbooks.

  • The font within the Events Log has been changed to make certain characters look clearer.

Pirate Emporium

  • The icon for the Labyrinth Looter Cannons has now been corrected to use the correct colour scheme.
  • The Icon for the Mandrake Cannon flare has been updated to its finalised form.

Visual and Audio

  • Players whispering using the Speaking Trumpet while using non-verbal chat will now find their message is only sent a short distance, matching the distance of a whispered voice
  • Cycling through throwables using an assigned hot key will no longer cause the cannonball section on the players radial to disappear.

Performance and Stability

  • Improved server stability to help prevent instances where using the harpoon could cause players to be disconnected from their session.
2.7.2.1  . 2023-01-17
id: 430 VFL view single open official

Insider Patch Notes 2.7.2.1

Insider Update 2.7.2.1 is now live. To help our Insiders overcome the January blues we have added a range of new and exciting features from gameplay improvements to some totally new voyages the choice is yours to enjoy however you like.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Pirate Legend Voyages

Search for the Skull of Destiny

  • This new Captains Voyage exclusive to Pirate Legends can now be acquired at the Shipwright. Legends will be provided with the Wayfinder of Legends Compass to help direct their crew towards the mysterious Skull of Destiny.
  • Crews retrieving the Skull of Destiny will find it imbued with the glowing Flames of Fate and can cycle through each of the six coloured flames. Use this glowing skull to light all the statues at the Fort of the Damned and then place the Skull itself into the ritual cage to begin the Fort of the Damned event for you and your crew to battle.

The Search for the Skull of Destiny voyage is only currently available at the Shipwright shop but will be available from the Athena’s Fortune Hideout in a future update.

Black Powder Stashes

  • Pirate Legends should head to the Shipwright to acquire this explosive new Captain’s Voyage. This Voyage will direct crews to a nearby Skeleton Fort where armaments have been stashed for battle, restock quickly and prepare for battle!

Captains of Adventure

Captain’s Logbook

  • Additional events have been added to the logbook, tracking activities as the crew sails the perilous seas. Pirates will now find their accomplishments in the Battle for the Sea of Thieves are now represented as events in the Captains Logbook.

Milestone Notifications

  • Players will now be given the option to disable both Pirate and Ship Milestone notifications should they wish within the settings menu.

Gameplay Improvements

Stashing Quests

  • Unwanted Quests can now be stashed away allowing players to clean up their quest radial and only show Quests they are interested in. Stashed Quests can be unhidden at any time.

Improved Collectors Chest Selling

  • Treasure placed within a Collectors Chest can now be sold all at once when visiting a Merchant. Players will now be given the opportunity to sell all the items within the chest, while retaining the Chest for future use.
  • Outpost vendors will continue to take the items they can normally accept when selling, however Captains can sell to the Sovereigns who will take everything for a quicker selling experience.

Cursed Mermaid Statue Rewards

  • Cursed Mermaid Statues have now been rebalanced, allowing all sizes of crew the ability to destroy them for the precious gems inside. Sapphire, Emerald and Ruby statues no longer require multiple crewmates to defeat.

  • All Cursed Mermaid Statues now offer better rewards when destroyed, with the chance of rewarding multiple Gems to the lucky Crew.

  • With Mermaid Gems becoming more readily available from statues, Crews will no longer find Mermaid Gems washing up on islands and only Sapphire Gems can now be discovered from within Shipwrecks.

Hunter’s Call Representative

  • Stephen’s Spoils has felt empty since Merrick was lured away by the Dark Brethren. To help fill the void left in our hearts a new member of the Hunters Call now calls Stephen’s Spoils their home, Adelrick will now be stationed at Merrick’s old post and will trade on behalf of the Hunter’s Call.

Adventures

‘The Secret Wilds’

  • ‘The Secret Wilds’ has now been disabled and will no longer be returning to insiders. We would like to thank everyone who took part in this adventure and provided invaluable feedback.

Known Issues

Hunters Call Representative

  • The new Hunters Call member is currently a work in progress model, therefore their design and dialogue are not quite finished and do not represent the finalised implementation. 

Xbox Loading Issue

  • Players on Xbox Console may experience instances where after loading into the game for the first time they end up in a loading screen that never seems to end. Players affected by this should restart the title and try again.

Fixed Issues

Gameplay

  • Players can no longer place treasure on the Capstan to prevent others from lowering the anchor. Any treasure dropped above the Capstan will instead be placed nearby on the floor.

Battle for the Sea of Thieves

  • Dropping treasure off the edge of the ship while sailing below the waves no longer causes the item to float away above the ship.

Captains of Adventure

  • Added missing event completion icons in the Voyager alignment.
  • Defeating Graymarrow now correctly updates in the Event Log for crews with multiple people.
  • A new page within the events log is now started for a new day within the game.

Visual and Audio

  • ‘A Pirates Life’ - The Cursed Captains skull will no longer appear to float if a player buries then digs him back up.

Performance and Stability

  • Improvements made to reduce scenarios where players can experience extended black screen loading times when using a mermaid or returning from the Ferry of the Damned.
2.7.1.6  . 2023-01-13
id: 429 VFL view single open official
no changelog stored
2.7.1.5  . 2023-01-10
id: 428 VFL view single open official

Insider Patch Notes 2.7.1.5

Insider Update 2.7.1.5 is now live. As we approach our January release, we will now be limiting our feature set to only those that will be in the upcoming update. Within this Insider build players can peruse our Outpost shops to take a look the new Bristling Barnacle cosmetics and Wailing Barnacle hair styles, to see if any of them catch their eye.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Outpost Cosmetics

Bristling Barnacle Cosmetics

  • Show off your love of the sea with the new Bristling clothing pieces, ship set, weapons and equipment. All can be purchased for Gold from the appropriate merchants.

Wailing Barnacle Hair styles

  • A range of new hairstyles incorporating an old favorite is also now available from the clothing merchants at any outpost for gold.

Known Issues

Battle for the Sea of Thieves

  • If a Server is full and a faction ship is defeated by an invader, the crew that lost will currently not be teleported away to another server.

Gameplay

  • Areas of rising and lowering water during the Sunken Pearl & Dark Brethren Tall Tales show an incorrect texture

Fixed Issues

Gameplay

  • Treasure can no longer be used around ships to reduce the damage taken from cannon fire.
  • Pirates will no longer be able to shoot through the wall underneath the Stairs on the sloop and damage players outside of the ship.
  • Storage Crates acquired from Skeleton Ships can now be buried.
  • Cannonball Crates of the Damned released when completing Order of Souls Ghost Ship Voyages will now only reward a single Wraith Cannonball.
  • Athena’s Fortune Artefacts found during the Legend of the Veil Voyage will now progress the ‘Hider of Legendary Secrets’ Commendation when buried.
  • Animals will now take damage when caught in the blast of Cannon fire, Explosions and Blunderbombs.

Battle for the Sea of Thieves

  • Players who have joined the fight and have another ship nearby, will no longer be able to be invaded, reducing the potential for crews to team up defensively against rivals. Crews looking to battle should move away from nearby ships.
  • Players who burst out from beneath the waves and repeatedly sink the same crew through emergent encounters will no longer receive continuous rewards for doing so.
  • The Ghost Curse will now appear consistently and correctly on the player when equipped.
  • The ‘Ghost Lord’ Commendation is now unlocked when meeting the requirements needed.
  • The war map tooltip for choosing to fight a larger foe is now a consistent size with other prompts.
  • When the cutscene begins playing, only the players who are observing the cutscene will see the subtitles.
  • Samuel inside the Athena Hideout no longer has a typo on one of the dialogue options.

‘The Secret Wilds’

  • The Quest Book no longer has overlapping text in non-English languages.
  • Tasha's name no longer overlaps with the content of the note after beginning "Adventure 11" in some non-English languages.
  • The original Briggsy does now fades out before she appears in the portal.
  • The Ruby will no longer be attached to the skull and not to the Briggsy's Mask during first Madame Olivia scene.
  • The notification referring to the Warsmith and Briggsy dropping something will no longer remain on if the player cancels the tale before picking the items up.
  • The Final Briggsy will now be visible when the player holds mask up
  • Players who have joined the fight and have another ship nearby, will no longer be able to be invaded, reducing the potential for crews to team up defensively against rivals. Crews looking to battle should move away from nearby ships.

Captains of Adventure

  • The War Map no longer intersects through the Bone Crusher and Bilge Rat Captain's Tables after it is opened.
  • Players can now flip through the pages of a Ruined Logbook.
  • In Captains Logbook, when arriving at a new location, the event log will no longer show "Arrived at [number]" but will show the correct island name as intended.

New Golden Sands

  • Players can no longer become stuck between the Laundry and the railing above the clothing store.
  • The Emote Camera can no longer intersect through the floors of all new stone structures.
  • Emote camera can clip through walls in the new Reapers Bones area
  • Textures on the wall on Sovereign Island will longer appear to pop in and and out and resize.
  • Plants in front of the three shops on central island can no longer be intersected with.
  • There is no longer a small gap in floor of entrance to the tavern or in floor texture of new stone structure.
  • Shadows will no longer appear on top of shadows in one corner of the island at night time.
  • Pillars around the Town no longer degrade in visual quality when players look at them from a distance.
  • Items or players will no longer appear to float when walking on the new archway bridge or under the bridge on Sovereign Island.
  • Certain Textures will no longer appear to be extruding from the wall in a section under the bridge on Sovereign Island.

Pirate Emporium

  • The Pocket Pet Rock will no longer be missing his signature smiley face.
  • Players can no longer equip eyepatches and belts over the Minotaur Costume.
  • Players arms will no longer detach when picking up a note off the table when loading into a server while wearing the Minotaur Costume
  • Players Hairline will now be aligned correctly when wearing the Minotaur Costume.
  • The Minotaur Cannons will np longer noticeably change when moving around the ship
  • The Minotaur Capstan or Minotaur Wheel flame visual effects will no longer fade out when moving around a Brig or Galleon.
  • The Oar Stand On emote oar no longer flickers when player performs animation.

Environment

  • The Player's camera will no longer intersect through the ground while sitting South-West of the Tavern on Sanctuary Outpost.
  • Players will no longer intersect with phantoms when sitting in the Tavern of the Damned.
  • Players sailing on a Galleon will no longer be able to sit on a certain barrel that is also a spot where players pets can sit.

Visual and Audio

  • A Ubebeard error message should no longer appear after changing tabs from within ‘Select Your Crew’ screen when setting up a session
  • If a player cycles through their throwables using a keybind, the cannonball section on the radial should no longer disappear.

Text and Localisation

  • The 'BY OFFICIAL ORDER' text in Russia no longer overlaps with the ships name on Merchant Alliance Voyages.
  • The Legendary Storyteller Tall Tale book will no longer have overlapping or scrunched up sentences when language preference is set to Thai

Performance and Stability

  • Improved server stability in order to decrease instances where players are disconnected from their session.
  • Reduced instances where players are being disconnected from their session when traveling the underwater tunnels below the waves.
2.7.1.4  . 2023-01-06
id: 427 VFL view single open official

Insider Patch Notes 2.7.1.4

Insider Update 2.7.1.4 is now live.  New Year means new things happening in the Sea of Thieves and to get this party started we are once again offering players the chance to earn a hefty sum of Gold by taking part in our Same Faction PvP Scale Test. If PvP not your thing then why not try our latest Adventure ‘The Secret Wilds’ which is also still available, just head to any outpost and chat to Larinna to get started.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Battle for the Sea of Thieves

PvP Scale Test

  • In order to test the new additions to matchmaking, we need your help! Gather your crew, sharpen your blades, prepare to put your PvP skills to the test and in return you can earn 50,000 Gold for your main account within a week of participating in the event.
  • The Scale Test will be split into two sessions; 5pm-8pm (UTC) and 12am-3am (UTC). To get started players simply join a Faction of their choosing, unfurl their war map and dive into battle.
  • In order to be handsomely rewarded gold players must take part in five battles within the time slots to be counted as having taken part.

Cross-Stamp Matchmaking

  • To enable us to support the largest number of players possible we will be trialing a new system where players on different stamps will be able to matchmake against each other this in turn will reduce wait times for people looking for an opponent to fight.

Increased Allegiance for Losses

  • Crews who are defeated in a faction battle will now receive a slight increase in their Allegiance as compensation for their loss.

Gameplay Improvements

Starting Session Outpost Choice

  • Crews arriving on the seas at the start of a session will now begin at a wider variety of Outpost locations and will no longer appear to frequently arrive in The Wilds.

Known Issues

‘The Secret Wilds’

  • When using Briggsy's mask to look at a constellation whilst on a ship, if another player is on the island, the player on the ship will be disconnected from the game.

  • The original Briggsy does not fade out before she appears in the portal, resulting in two Briggsy's being visible.

Captains of Adventure

  • The Events Log currently does not reset after the players ship has Sunk.
  • All Captains Voyages are currently mislabeled as ‘Prized’ Voyages.
  • The Ashen Gold Hoarder Commission Quests are currently missing a range of Wayfinder Voyages.

Battle for the Sea of Thieves

  • Some Season 8 Commendations currently will not update if you are not the captain of the vessel

Visual Issues

  • Areas of rising and lowering water during the Sunken Pearl & Dark Brethren Tall Tales show an incorrect texture

Fixed Issues

Gameplay

  • The Old Brinestone Fortress storeroom key will no longer be present in the lock after the fort has cleared, allowing crews to gain access again in the future.

Battle for the Sea of Thieves

  • Players will now need to unlock the ‘His Favourite Crew’ Commendation in order to unlock the Twin Peg Legs Lower body cosmetic instead of the incorrectly listed ‘Live to Serve’ Commendation.

  • Players will now need to unlock the ‘Quite the Collection’ Commendation in order to unlock the Guardian Ghost Flag cosmetic instead of the incorrectly listed ‘Too Many To Count’ commendation.

  • Sitting down or sleeping whilst below the waves waiting for another opponent will no longer cause the player to become stuck, removed from the ship or for the players camera to become stuck in the environment when a rival is found.

  • Players taking a seat at the back of a Sloop will no longer find themselves falling off the ship upon invading another crew.

  • Players will no longer be rewarded with Allegiance, streak increase and sands of fate for sinking an invading ship if they are not the target of the invasion.

Captains of Adventure

  • Completing 'A Commission of the Ancient Veil' now updates the milestone for 'A Veteran Voyager' achievement
  • The correct icons for the Guardian and Servant alignments now appear in the events log.
  • When the player picks up their own logbook from a wreck, the players icon will now be a booty icon instead of no icon as this item can be sold.

‘The Secret Wilds’

  • There is no longer a Typo in the dialogue with Briggsy when interacting before collecting the final fragment.
  • The Chest interaction points named are no longer incorrectly for Cursed Cannonball.

New Golden Sands

  • Items placed in the sand in the statue base on New Golden Sands will no longer appear to float. 
  • Flames from the candles on the Chandelier in the tavern are now sit correctly on the candles.
  • There is no longer a gap in the wall inside the Tavern cellar or at the back of the stairs in the Tavern. 
  • The Emote camera can no longer intersect through the walls of the tavern cellar. 
  • Rain will no longer be present in the pirate legend tunnel during a storm. 

  • Audio zones no longer cut and play the music unnaturally when moving within the Tavern and through its doorways.

  • Pets will no longer intersect through the ground near Gold Hoarder's tent on New Golden Sands Outpost.

Pirate Emporium

  • The Aurora effect on the Boreal Canons & Capstan is now consistent all the time.

Environment

  • There is no longer a hole in the secret room underground at Wanders Refuge.

Visual and Audio

  • There will no longer be a delay in the dust visual effect appearing when burying items.
  • Browsing Tall Tales from the Ship's Map will now show the correct Tale information when the icon is selected.

Text and Localisation

  • The descriptions for Rank 70 and 75 promotions for Gold Hoarders, Merchant Alliance and Order of Souls have now been corrected.

Performance and Stability

  • Improved server stability to prevent instances where players will be disconnected from their session.
2.7.1.3  . 2022-12-20 https://www.seaofthieves.com/community/forums/topic/154564/insider-patch-notes-2-7-1-3
id: 426 VFL view single open official
no changelog stored
2.7.1.2  . 2022-12-16
id: 425 VFL view single open official
no changelog stored
2.7.1.1  . 2022-12-13
id: 424 VFL view single open official
no changelog stored
2.7.0.6  . 2022-12-09
id: 423 VFL view single open official
no changelog stored
2.7.0.5  . 2022-12-06
id: 422 VFL view single open official
no changelog stored
2.7.0.4  . 2022-12-02
id: 421 VFL view single open official

Insider Patch Notes 2.7.0.4

Insider Update 2.7.0.4 is now live. As the team works through feedback from the launch of Season Eight, this Insider’s update addresses a number of balancing improvements to both battles and the shared world experience. The Adventure ‘The Secret Wilds’ is still available for those wanting to help Tasha before it’s too late, simply speak to Larinna at any outpost to find out on what you can do to help.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Game Events

Festival of Giving

  • One of the Reaper’s Parrots is feeling very un-reaper like this year and has decided to bring the festive cheer by flying to various islands.
  • Any players who are lucky enough to spot this sneaky parrot on their journey will be gifted the Orb of Scrying as a reward for this festive game of hide and seek.

Grogmanay 

  • Grogmanay is back once more! Collect the free Event Flag before taking on the preparatory duty of chugging tankards of grog.
  • Players can also celebrate their participation in Grogmanay with an Annual Tankard. Each year, players who join in the festivities will earn another notch in their tankard!
  • To end the night in style Festive and Grogmanay themed firework crates will be purchasable from the Merchant Alliance shop so that you can really end the night with a BANG! 

Gameplay Improvements

Blunderbomb Power Balancing

  • Blunderbombs fired from a cannon now have a reduced area of effect range when exploding.
  • Blunderbombs thrown or fired from a cannon now deal reduced damage to players, however, retain the same damage to emergent enemies.

Reduced Blunderbomb Availability

  • Blunderbombs are now more scarcely discovered in island barrels, and when found fewer are found in a stack.
  • Captains restocking at the Shipwright will find the throwables supply now contains less throwables and has been reduced in price to reflect the smaller contents.
  • ‘Captains of the Damned’ - The number of throwables found during the Tall Tale has now been significantly reduced.
  • ‘Dark Brethren’ - Crates found during the Tall Tale now contain far less Blunderbombs.

Starting Ship Supplies

  • All ships will now start a session with additional cannonballs per barrel, increasing the Sloop stock to 60, with Brigantine and Galleon stocking 75.
  • Ship defensive stocks have been increased with additional wooden planks, with all ships now holding 30 planks.
  • Ships will now also find more plentiful banana stocks; all ships will now hold 32 bananas.

Jettisoning Ship Supplies

  • When a ship now sinks, the resources held within the ship’s barrels now float to the surface in their barrels to be easily collected. Sinking another ship now offers simpler restocking options after a battle, while also giving crews who sink due to emergent encounters a chance to retrieve their hard-earned supplies!

Fog Improvements

  • Fog banks can now be found in a range of sizes and can now appear in even more new locations across the seas.

Captains of Adventure

Captain’s Logbook Events Log

  • Captains will find their trusty Logbook now chronicles the ships endeavors each day, populating the pages with events the crew has encountered while sailing. At the end of each day the captain will bookmark the days efforts with a hand drafted image of a memorable moment from the day.

Adventures

Pendragon’s Sacrifice

  • Loyal followers of Flameheart can now revel in their victory by posing next to a new painting hung proudly in the Reaper’s Hideout.

Known Issues

‘The Secret Wilds’

  • This is an early preview of the Adventure and therefore may contain placeholder imagery, models and text.
  • The Adventure will be removed from the players Captain’s table when migrating at Marauders Arch.
  • Some of Briggsy's narration audio segments end abruptly.
  • Players completing the Adventure will not currently unlock access to the Memento due to issues with some of the Adventure’s Deeds not ticking up correctly. The Memento will become available in a future Insider’s update.

Battle for the Sea of Thieves

  • The Flag of Cursed Bone is not currently being rewarded to players after being unlocked.

Captains of Adventure

  • Some event completion icons in the Voyager alignment are currently missing.

Fixed Issues

Gameplay

  • Players are once again able to fire the harpoon on their ship.
  • Captains Logs dropped in the Devil’s Shroud area will be teleported to a safe area accessible to all.

‘The Secret Wilds’

  • One of Larinna's dialogue options no longer contains a typo.
  • Briggsy’s name will now appear on Briggsy's narration subtitles.
  • The sky timelapse effect will no longer not occur if the player does not have Briggsy's mask equipped at the time of the effect triggering.
  • Briggsy will now appear in Briggsy's additional memory sequences.

*Battle for the Sea of Thieves *

  • Crews should no longer encounter scenarios where after surfacing from beneath the waves, their cannons have strangely gone missing.
  • Crews scuttling a ship as they are about to dive, will no longer cause them to become stuck below the waves.
  • Players choosing to cancel matchmaking should no longer find their pirate unable to move for a short time.
  • Players will be prevented from stepping off a docked Rowboat while travelling beneath the waves.
  • Ships surfacing from the deep will now consistently see the sea appear correctly as they breach the water on the Brigantine and Sloop.
  • The Milestones for earning Hourglass value no longer refers to Sands of Fate on both the Pirate and Ship Milestones.
  • The Battle for the Sea of Thieves trinkets now have the correct Milestone name on their requirements.
  • If a player joins a crew in progress after a battle has been cancelled, parts of the ship no longer appear and act like being underwater for the joining player.
  • Water effects will now display correctly when surfacing even when it’s the first time on that server.
  • Blessing prompt before meeting the requirements no longer incorrectly reads "Pirate Legends" instead of "Pirate Legend"
  • The Pirate Lord’s dialogue when in the Athena’s Fortune Hideout is no longer missing punctuation.

Pirate Emporium

  • The Soaring Oracle Costume now has a variant without the blindfold in the clothing chest after purchasing.
  • Certain actions such as emotes no longer cause the players eyebrows or forehead to intersect through the blindfold of the Soaring Oracle Costume.
  • Icon and preview art for the Frostbite Speaking Trumpet and Frostbite bucket are no longer too close to the equipment in the shop and Player chest.

New Golden Sands

  • Larinna’s placement is no longer intersecting into nearby wall.
  • The Mysterious Stranger dialogue now appears after starting The Shroudbreaker Tale.
  • Christmas decorations no longer intersect with the Tavern signage.
  • Players can no longer walk through certain areas around the outside of the tavern
  • Items placed on the Tavern bar will no longer intersect into the raised lip at the front.
  • Players will no longer be blocked from using the stairs in the tavern.
  • When players place down their pets, they will no longer appear to be underneath the stone floors.

Captains of Adventure

  • Captains changing a ship’s banner, should now see the new banner after leaving the Shipwright chest.

Visual and Audio

  • The repaired King Ransom Wheel no longer has untextured materials on the makeshift handles

Performance and Stability

  • Improved server stability when using the Tunnels of the Damned.
2.7.0.3  . 2022-11-29
id: 420 VFL view single open official

Insider Patch Notes 2.7.0.3

Insider Update 2.7.0.3 is now live. The search for a cure for Tasha continues in our newest adventure ‘The Secret Wilds’. To see how you can help head to any outpost and speak to Larinna. The Emporium has also been restocked with lots of goodies for Insiders to try out.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Adventures

Time is running out for everyone’s favourite tavern keeper Tasha, the curse is starting to spread! With the clock ticking it’s now up to players to retrace Briggsy’s steps in order to help Tasha find a cure before it’s too late.

‘The Secret Wilds’

  • To start the Adventure, talk to Larinna who will direct players to Madame Olivia at Plunder Outpost. She will then explain to players the importance of retracing Briggsy’s steps to find a cure for Tasha.
  • To help aid players in their quest, Madame Olivia will hand players Briggsy’s Mask that will help players to view the star fields. Tasha will also give players one of her childhood storybooks she hopes will aid in the search for a cure and the other missing amulet fragments.

Gameplay Improvements

Expanded Captain’s Voyages

  • Captain’s Voyages will now contain a range of extra company-based Voyages that are specifically for the Devils Roar. These new Voyages will also be available in bundles that can be purchased from the Shipwright shop.

*Treasure in the Devil’s Shroud *

  • Treasure left behind in the Devil’s Shroud will no longer stay out of reach and will now be transported to a safe location to be retrieved.

Floating Treasure Markers

  • In addition to circling Shipwrecks and floating barrels, seagulls can now be spotted circling above treasure left behind at sea.

Pirate Emporium

Soaring Oracle Ship Collection

  • Amid a sea of more ostentatious liveries, you’re someone who prefers things of a more understated, refined nature. The Collector’s Figurehead and Sails are available individually.
  • Players can also pick up just the core components of this set at a discount in the form of an Essential Ship Bundle.

*Soaring Oracle Costume *

  • Some pirates think that the cost of seeing the future is seeing the present. Other pirates remember to take off the blindfold.
  • While wearing the costume, players can perform the Pensive Piccolo Emote.

Soaring Oracle Weapons

  • Become a predator of the night with weapons carved by your own hands, adorned with the scavenged bounty of the sea.

Soaring Oracle Banjo

  • Cobbled together from beach debris, this banjo always smells faintly of the sea.

Boreal Aurora Ship Collection

  • Previously included in the Season Five Plunder Pass, the Boreal Aurora Ship Collection is now available to purchase from the Pirate Emporium.

Gold Curse Inu

  • Being made of solid gold isn’t going to be enough to slow this excitable pup down.

Rare Trinkets

  • Players wanting to show off their love of classic Rare titles can now do so with these three new trinkets themed around some fan favorites. Pick up the Fightin Frogs, Huntress and Night Wulf Trinkets from the Emporium!

Nautical Dance Emote Bundle

  • Borrowing some choreography from an unexpected source, these dances let you continue sailing even when you're on land.

Freebie Tree Decorator Emote

  • A tiny piece of sky! Now if only you could find a palm tree to perch on.

Time-Limited Bonechiller Costume

  • Back to help you bring the fear to your foes is the terrifying Bonechiller Costume, which can be worn with or without the ‘jolly’ beard – available to purchase for a limited time.

Time-Limited Festival of Giving Collection

  • Express your love for this time of year through the Festival of Giving Weapon Bundle and pet outfits, back on sale for a limited time.

Seer’s Gear Bundle (Steam and Xbox)

  • Some pirates may mistake your inner calm for a reluctance to defend yourself - but you always come prepared. The Seer's Gear Bundle contains the Soaring Oracle Costume, Weapon Bundle and Banjo, along with 550 Ancient Coins to spend in the Pirate Emporium and a free bonus of 25,000 gold.

Known Issues

*‘The Secret Wilds’ *

  • This is an early preview of the Adventure and therefore may contain placeholder imagery, models and text.
  • Players completing the Adventure will not currently unlock access to the Memento, this will become available in a future Insider’s update.

Pirate Emporium

  • Players may not be able to reliably access the Pirate Emporium.
  • Players purchasing the Soaring Oracle Costume will not currently be provided with two variants, one with and one without the blindfold.

Fixed Issues

Battle for the Sea of Thieves

  • Crew’s diving beneath the waves to find a rival crew should no longer experience visual issues when swimming into the depths
  • Crews who scuttle their ship at the same time as another is surfacing should no longer cause both ships to become stuck in battle.
  • Crews who have chosen a Faction are now prevented from entering Tunnels of the Damned.
  • Players observing a member of their crews during the Blessing of Athena’s Fortune is now free to use the Vanity chest, without causing other players to become stuck.

Captains of Adventure

  • Disabling User Generated Content from the Xbox settings should now replace other crew’s ship names.
  • Captains changing a ship’s banner, should now see the new banner after leaving the Shipwright chest.
  • Crews discovering a Captain’s Logbook for a ship that is no longer on the server will now see a replaced ship name within the Log.

Outpost Cosmetics

  • Using the Frostbite Speaking Trumpet no longer intersects with the players face when viewed in third person or take up the majority of the screen in first person view.
  • The Frostbite Pocket Watch is no longer missing the watch face on its icon image.
  • The Frostbite Flag only unlocks after doing the correct criteria as intended.
  • The Frostbite Blunderbuss icon no longer shows low resolution textures.

Environment

  • Players visiting the New Golden Sands Tavern will no longer experiences instances where they can walk through walls or fall through the environment.
  • The stairs heading east from the Central Island on New Golden Sands are no longer see-through.
  • Interaction points on New Golden Sands have been made so they can be used from slightly further away.

Visual and Audio

  • ‘Sunken Pearl’ - When picking up the keys from the crab, the camera no longer moves into open water.

Performance and Stability

  • Players using Voice Chat Push to Talk set to Toggle will now find the setting continues to function after migrating across servers or after hunting a rival crew beneath the waves.
  • Optimisations to client memory usage.
2.7.0.2  . 2022-11-25
id: 419 VFL view single open official

Insider Patch Notes 2.7.0.2

Insider Update 2.7.0.2 is now live. The Festive period has begun early for the citizens of the Sea of Thieves, festive decorations adorn the outposts and there’s even some jolly music to get you feeling in the spirit.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Outpost Cosmetics

Frostbite Equipment, Weapons & Ship

  • The remaining parts of the Frostbite Set, including the equipment, weapons and ship parts are now available from the Outpost stores. These new items are locked behind the Commendations: ‘Humble Giving for Many’, ‘Generous Giving for Many’, ‘Humble Giving for All’ and ‘Generous Giving for All’.

Updates

Festive Decorations

  • The Outposts have been decked out with festive decorations and jolly tunes can be heard from the taverns ready for the holidays.

Fixed Issues

Battle for the Sea of Thieves

  • Players leaving the Ferry of the Damned at the same time as losing a battle will now find they consistently arrive in a new server along with their ship.
  • Ships breaching the water for battle will now see water rushing across the deck of the ship.
  • Players experiencing the Blessing of Athena will no longer see a glimpse of any held weapons during the end of the sequence.
  • Crews successfully defending from an attacker will now be free to leave the fight at an Outpost even if they have only recently chosen a Faction.
  • Crews diving beneath the waves for battle will now hear an improved ambient audio experience.
  • Crews should no longer see duplicate Battle Banners appear if their rival leaves the game.
  • Allegiance Streak visual effects can now be seen while travelling beneath the waves.
  • The Hourglass of Fate ‘Change Faction’ prompt is now localised across a range of languages.
  • Players performing emotes near the Pirate Lord in the extended Athena’s Hideout will now find the camera no longer becomes stuck.
  • Players are no longer able to circumnavigate around the Athena’s Fortune Hideout and reach locked areas before they are eligible.

Captains of Adventure

  • Players will now see a failure message when attempting to buy a ship stock from the Shipwright if their ship has become too full due to crewmates purchasing ship stock simultaneously.

Visual and Audio

  • Ship’s mast receiving damage should now consistently display cracks, clearly indicating the need to repair.
  • ‘Dark Brethren’ - During the intro of the final battle, Jack should no longer be seen floating in the air and his voice can now be heard.

Performance and Stability

  • Purchasing items from the Outpost Vendors should no longer cause the title to become unstable.
  • Improved server stability to reduces instances where players are disconnected from their session.
2.7.0.1  . 2022-11-22
id: 418 VFL view single open official

Insider Patch Notes 2.7.0.1

Insider Update 2.7.0.1 is now live. With Season Eight on its way to retail, new updates are back on the menu. New improvements have been made to sword blocking making it more reliable than ever before and for those who keep accidently sitting on the map table we now have you covered as well through being able to disable these interactions.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Gameplay Improvements

Disable Trinket and Sitting Points

  • Players can now choose to reduce the interaction points found around a ship. Interaction points for sitting locations and areas where Trinkets can be placed can now both be disabled independently in the ‘Input Settings’.

Barrels of Plenty Balancing

  • The number of floating barrels that appear in a group has now been reduced, however the likelihood of finding rare items in these has now been increased.

Known Issues

Battle for the Sea of Thieves

  • When joining the fight and diving beneath the waves, crews may experience an extended wait and be returned to the nearest Outpost.
  • Crews entering the Tunnels of the Damned after having previously joined a Faction for battle will be destroyed after passing through the portal. In a future update, crews will be prevented from travelling through these Tunnels after joining their chosen Faction.

New Golden Sands Outpost

  • As the citizens of New Golden Sands continue with construction, the Outpost is considered a work in progress. The team are not currently looking for feedback and bug reports for this area.

Fixed Issues

Gameplay

  • When using an Xbox controller whilst playing on PC, if the controller disconnects during your session players will now be able to reconnect their controller without issue.

Combat

  • Players engaging in melee combat and blocking with a sword will find the block now consistently prevents the player from taking damage.

Battle for the Sea of Thieves

  • When resurfacing from below the waves players should no longer experience instances where the sea does not appear correctly.
  • After completing either the Ritual of the Flame or Blessing of Athena’s Fortune the player’s equipment wheel will no longer flicker when navigating through it.
  • Players on a custom server will no longer be able to join a Faction using The Hourglass of Fate.
2.6.3.11  . 2022-11-18
id: 417 VFL view single open official

Insider Patch Notes 2.6.3.11

Insider Update 2.6.3.11 is now live. Today is our last Season Eight Scale Test and the last chance for you to earn rewards before it launches in retail! To sail into battle, simply choose your Faction using the Hourglass of Fate and then unfurl your war map to vote to dive below the waves.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Battle for the Sea of Thieves

Scale Test

  • Today is our last Scale Test! Gather your crew, sharpen your blades, prepare to put your PvP skills to the test and in return you will be handsomely rewarded when Season Eight launches in retail!
  • The Scale Test will be split into two sessions; 4pm-7pm (UTC) and 11pm-2am (UTC). To take part players simply join a Faction of their choosing and unfurl their war map and dive into battle.
  • Crews successful in battle during these Scale Test windows will earn one level of reputation in the represented Faction per win, up to a cap of five wins on each Faction. This reputation will be awarded to each player's main pirate in retail on the launch of Season Eight!

Decreased Battle Area

  • The battle area for larger ship types has been reduced to bring ships closer together for their encounter.

Season Eight

Season Eight Emissary Ledger Rewards

  • Representing the Gold Hoarders in their Emissary Ledger can now earn players the Tribute Peak Banjo and Hurdy-Gurdy.
  • Players seeking out the secrets of the Order of Souls can earn the Relic of Darkness Banjo and Hurdy-Gurdy.
  • The Merchant Alliance honour their high-performing Ledger representatives with the Merchant Ambassador Banjo and Hurdy-Gurdy.
  • Flying the flag of The Reaper’s Bones and earning a high rank in their Ledger can earn players the Masked Renegade Banjo and Hurdy-Gurdy.
  • Legendary pirates representing Athena’s Fortune in their Ledger can earn the Magpie’s Glory Banjo and Hurdy-Gurdy to show their allegiance to the Pirate Lord.

To aid with testing players will find these rewards within their equipment chests on their ships, ready for them to try them out for themselves.

Adventures

‘The Rogue’s Legacy’

  • ‘The Rogue’s Legacy’ Adventure has now been disabled in Insiders. While further fixes will be made ahead of the Adventure’s launch next month, the team would like to thank players for all their feedback and helping shape this latest Adventure.

Known Issues

Battle for the Sea of Thieves

  • After descending beneath the waves to hunt a rival crew, players visiting Siren Shrines in that session may experience a visual issue where areas of the underwater environment are incorrectly lit and have become visible.
  • Brigantine crews surfacing from the deep to battle may experience a short period while underwater where the sea visibly disappears and then reappears.

Outpost Store Purchases

  • Players will experience a game crash when purchasing items at Outpost stores.

Fixed Issues

Battle for the Sea of Thieves

  • Crews are now prevented from leaving the fight at an Outpost while a battle is in progress.
  • Players holding a resource crate when matchmaking will no longer find the crate removed from the ship and will no longer see a Merfolk storage notification.
  • Players should no longer hear the ambient audio heard while travelling beneath the waves in other areas such as the Ferry of the Damned or within Siren Shrines.
  • Players can no longer repeatedly drop Collector’s Chests with items inside on their ship and gain additional Faction Treasure Grade.
  • Players no longer receive Milestone progress towards Battles Completed when scuttling during a battle.
  • Players with an Allegiance streak will no longer retain their visual effects if leaving the fight after migrating across servers.
  • After losing a battle, players should no longer become locked in a black screen when migrating away.
  • After taking part in a battle, crews should now be able to take part in another.
  • After losing a battle, if a player has died and is on the Ferry of the Damned when they exit they will migrate away with their ship instead of going back to the same server.
  • When you cancel matchmaking, player pirates no longer have their movement affected for a short time.
  • Players can no longer be hunted after having voted to hunt a rival crew at the same time.
  • After an invasion has concluded, players can no longer be attacked by a Kraken instantly.
  • Reaper’s Lair music no longer persists after leaving by the Mermaid Statue.
  • Players should no longer be timed out when below the waves, waiting to resurface on another player.
  • When in the dialogue menu with the Pirate Lord the fourth option has been corrected to ‘What's so great about being a Guardian of the Sea?’
  • The player should now see their own Faction icon on their ship in the map table.
  • Dagger audio effects will now be heard when players vote to join a Faction using the Hourglass of Fate as intended.
  • The Faction ship icons on the map table no longer overlaps with other icons like the Reaper flag and Reaper chests.
  • Players who watch another crew member take part in the ritual cutscene should no longer see strange textures on the other crew members skeleton body or that their body model changes at the end of the cutscene.
  • The characters on the splash screen no longer look too bright and blurred when using a HDR supported setup.
  • Leaving the faction via voting after reaching max rank and migrating will no longer cause the bow particles / effects to remain.
  • The description for the Servants of the Flame commendation "Rising Up" will no longer inform the player to earn Athena's Fortune Emissary value rather than Reaper's.
  • A typo in the Guardians of Fortune description has now been corrected.

Captains of Adventure

  • Players can now pick up a Captain’s Log after the crew has left the server and it will display a scrambled ship name.
  • When players leave the server, their ship will no longer drop a Captain’s Logbook with no ship name.
  • Players will now receive an error notification when attempting to buy a ship stock offer from the shipwright if their ship has become too full to accept the stock in the time between opening the shop and requesting the purchase.

Visual and Audio

  • Storm audio effects can now be heard as expected when inside a tavern during a storm.

Performance and Stability

  • Holding the "Pirate Chat" button will no longer cause server instability.
2.6.3.10  . 2022-11-15
id: 416 VFL view single open official

Insider Patch Notes 2.6.3.10

Insider Update 2.6.3.10 is now live. While the team continue to improve the experience ahead of Season Eight’s launch, the listed known issues are continuing to be worked on. Insiders also still have the chance to take part in the Battle for the Sea of Thieves and our latest Adventure ‘The Rogue’s Legacy’.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Known Issues

Battle for the Sea of Thieves

  • Players may experience long when wishing to play as an invader when around areas with high activity such as the Legend of the Veil, Haunted Forts and Skeleton Forts.
  • After losing a battle a player may become locked with a black screen whilst trying to be migrated away to a new server.
  • Some players maybe experience issues where the sea does not appear correctly after resurfacing from diving below the waves.

Client Stability

  • Holding the ‘Pirate Chat’ button may cause instances where players are disconnected from the game.

Fixed Issues

Battle for the Sea of Thieves

  • Two crews surfacing from beneath the waves at the same time to battle should no longer find themselves stuck on an extended loading screen.
  • Crews are now rewarded the correct Emissary grade reputation when defeating ships of the opposing Faction.
  • If a player enters the Ferry of the Damned after losing a battle their ship will no longer fail to migrate to their new location when exiting the Ferry.
  • After dying when aligned to a Faction, the player will no longer be held on the Ferry and sent to the wreck sequence instead of being able to go through the Ferry door to respawn.
  • Crews are now prevented from diving beneath the waves if other ships are nearby. Crews with nearby alliance ships however are free to dive beneath the waves to battle.
  • The camera will no longer become stuck at the players knee height when battling for the Sea of Thieves.
  • Rocks are no longer loading in when diving below the waves and when resurfacing.
  • If a player migrates whilst on a Faction streak, the visual special effects will no longer become detached from the Hourglass.
  • All four tiers of the "Blades of the Flame" trinkets now correctly state they are obtained for battles won as Reapers.
  • Splash screens and other art now fully uses Season Eight images and theming.
  • Tibia will now refill players tankards on request within The Reaper’s Hideout Lair.

‘The Rogue’s Legacy’

  • Handing in the artifacts after migrating several times now progresses the Adventure as intended.
  • Tasha's Enchanted Compass reward now has the directions indicators written on it.
  • The Adventure Memento and Doubloon Tabs will now be shown int the correct order.
  • A Placeholder banner no longer appears when a second crew hands in the first crews quest item.

Visual and Audio

  • When browsing Quests in the Radial menu, images are no longer refreshing.
  • There no longer is an unintended click noise present when Rare logo appears during the loading sequence.
2.6.3.9  . 2022-11-11
id: 415 VFL view single open official

Insider Patch Notes 2.6.3.9

Insider Update 2.6.3.9 is now live. We are now limiting our feature set to only include features that will be shipping as part of November’s update. As we turn our focus to stability and bug fixing, Insiders will still be able to take part in the Battle for the Sea of Thieves and join in with our Scale Test later today.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Battle for the Sea of Thieves

Scale Test

  • Today is the day! Gather your crew, sharpen your blades, prepare to put your PvP skills to the test and in return you will be handsomely rewarded when Season Eight launches in retail!
  • The scale test will be split into two sessions; 4pm-7pm (UTC) and 11pm-2am (UTC). To take part players simply join a Faction of their choosing and unfurl their war map and dive into battle.
  • Crews successful in battle during these Scale Test windows will earn one level of reputation in the represented Faction per win, up to a cap of five wins on each Faction. This reputation will be awarded to each player's main pirate in retail on the launch of Season Eight!

Updates

Cursed Cannonball Balancing

  • The chance of discovering Cursed Cannonballs in island locations has been slightly increased, and when discovering them players can now discover more types in a single location.
  • Players are now limited to holding only five Cursed Cannonballs at any one time.
  • The duration of Grogball and Limpball’s effects on players has been increased to eight seconds. All other Cursed Cannonball effects remain at a shortened effect duration.

Known Issues

Battle for the Sea of Thieves

  • Players who resurface from below the waves on an unsuspecting foe may sometimes find their pirates shoot up in the air and then land back down on their ship.

The Rogue’s Legacy

  • Handing one of the Artifacts to Madam Olivia after migrating to a new server fails the Adventure as the other two artifacts are removed.

Fixed Issues

Battle for the Sea of Thieves

  • Resource crates (storage, cannonball, fruit, wood) are no longer removed if the player is holding them while cancelling a battle.
  • Players ships will no longer be launched up into the air when taking part in battles or thrown across the map when invading another crew.
  • If the player dies while the Hourglass is set to Servants of the Flame, upon returning from the Ferry the Hourglass will no longer be visually oriented towards Pirate Lord.
  • When taking part in the ritual cut-scene, the goblet will no longer float in the air above the player.
  • Further improvements to reduce long loading screens experienced when engaging in battles with other crews.

  • Migration will no longer set the Hourglass back to the default orientation.

  • Crews should no longer encounter a Kraken after diving beneath the waves during an encounter.

  • The end of the cutscene will no longer display weapons the players pirate was wielding before the scene finishes.

  • If the battle concludes quickly, the victory music no longer overlaps the begin battle music.

  • Improved server stability that reduces instances where people are disconnected from the game when leaving the Athena’s Fortune Hideout or using the mermaids to teleport.

  • Legendary Liz the Shipwright within the Athena’s Fortune Hideout no longer continues to hum when speaking with the players.

  • The Skeleton Curse no longer appears on top of the player when observing the ritual cutscene in third person.

  • The Cursed Bones flag and sails are no longer using placeholder names, descriptions and icons.

  • Shipmate and Legend of the Perilous Seas Titles no longer use placeholder icons.

  • Rocks within the elevator to The Reaper’s Lair will no longer appear float.

  • The music timings for diving and resurfacing are now correct.

  • The music for invasions no longer overlaps with Sea Fort music if the crews go near them during battle.

  • The tree roots for tree in the ritual chamber within The Reaper’s Hideout no longer flickers.

‘The Rogue’s Legacy’

  • Players can now interact with Madam Olivia after the intro sequence of the adventure.
  • Larinna's option to start the Adventure no longer switches between [BEGIN ADVENTURE] and [REPLAY ADVENTURE] based on the proximity of the crew.

  • Tasha's enchanted compass will no longer be invisible in the players hands.

  • The Skeleton Guardian now appears on The Sunken Grove.

  • If players migrate before recovering the Adventure required artifacts, they will no longer instantly fail the Adventure or be given an option to complete the Adventure that does not function.

  • The captain now consistently appears at K9 island. 

  • Madam Olivia's [FAIL ADVENTURE] option no longer uses a placeholder banner.

  • The image used for the compass is no longer incorrect in the Adventure rewards tab.

  • The ending ritual sequence animations now play correctly when handing in all artifacts and then migrating to a new server.

  • Several typos within the Quest Book have now been corrected.

  • Madam Olivia no longer has a small floating skull attached to her hand during the intro sequence.

  • The Deed to talk to Madame Olivia now updates correctly.

Captains of Adventure

  • Players will no longer experience server instability when interacting with Trinkets.

Pirate Emporium

  • The Night Wulf Eye of Reach no longer intersects into character's hand when aiming down the sight.

  • The Night Wulf Cutlass now leaves a sword trail.

Environment

  • The west island construction area on New Golden Sands no longer causes players to safe teleport.
  • The Fort section on New Golden Sands no longer appears to make items float when dropped on the floor.
  • The cart northwest of the island on New Golden Sands no longer intersects with the floor.
  • Players can no longer see through the stones at New Golden Sands.

  • The stone wall and ground texture no longer visibly intersect with each other.

  • Players can no longer intersect with the water tower at New Golden Sands.

  • Buildings at the New Golden Sands Outpost no longer pop in and out of sight when sailing close to the island.

Visual and Audio

  • When Festival of the Damned Lantern is turned on, there are no longer visible textures issues on crystals.

Performance and Stability

  • Improved server stability when engaging with the Battle for the Sea of Thieves.
2.6.3.8  . 2022-11-09
id: 414 VFL view single open official

Insider Patch Notes 2.6.3.8

Insider Update 2.6.3.8 is now live. The battle for the Sea of Thieves still rages on in Insiders, whose side has your loyalty? Use the Hourglass of Fate to decide, then unfurl your war map to dive beneath the waves to take your fight to the enemy faction.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Battle for the Sea of Thieves

The Battle is on!

  • The Battle for the Sea of Thieves is back in Insiders. Players can once again join a Faction, unfurl their war map and dive beneath the waves.

*Solo & Duo Balancing *

  • Solo crews who join a battle will stay solo until the battle has concluded, any player joining a solo crew during an encounter will now be sent to the Ferry of the Damned and held until the battle has ended.

Updates

Season Notifications

  • Instead of receiving multiple Season notifications within the chat, these will now be combined into one notification to reduce the volume of notifications given to the player.

Known Issues

*Battle for the Sea of Thieves *

  • Some players may experience black screens when taking part in the PvP matchmaking feature set.
  • Invading a passive ship sometimes causes the invading ship to be thrown across the map after matchmaking.

‘The Rogue’s Legacy’

  • This is an early preview of the Adventure and therefore may contain placeholder imagery, models and text.
  • Deeds are currently not working as intended and will therefore not track accordingly to player's progress. Due to this, players will currently not receive Mementos for finishing the Adventure.

Fixed Issues

Gameplay

  • Started and discarded Voyages now disappear as intended from the player's Quest inventory for that session.
  • Players will now be able to complete the bucket task when playing through the Maiden Voyage.

Battle for the Sea of Thieves

  • There are longer any safe teleport areas within the mine shaft in the Reaper’s Hideout.
  • The prompt to talk to the "Voice of the Flame" is no longer visible when another player is in the cutscene.
  • The number of total stats for the Faction figureheads for both Factions has now been set to the correct number.
  • The scenery beneath the waves no longer flickers as players sail by them.
  • Invaders should no longer become stuck in the invasion tunnels which would then cause the invasion to fail.
  • After aligning to a Faction, crews are warned that they are unable to propose a Tall Tale to the Shores of Gold.
  • Players continue facing the same direction when emerging from below the waves.
  • After invading, players will no longer hear distorted creaking sounds like you are still in the Tunnels.
  • Surfacing for a battle near an active Skeleton Fort or Ghost Garrison encounter should no longer cause the attacking crew to become stuck on a long loading screen.
  • The screen will now fade up smoothly from a black screen when resurfacing from below the waves.
  • Players can no longer make it so they are uninvadable by sailing to the Shores of Gold and then cancelling the Tall Tale.
  • Emissary flags will no longer be released when a ship dives below the waves.
  • Leaving the game during ‘A Pirates Life’ Tall Tale no longer stops players from aligning with a Faction in future sessions.

‘The Rogue’s Legacy’

  • There are no longer text or formatting issues when playing the game in either German or Portuguese.
  • The keys collected in the Adventure no longer appear to float when placed on the ground.
  • The hyphens in the Adventure Quest Book no longer appear as equal signs.
  • Larinna's pre-Adventure dialogue and post Adventure dialogue is now correct.
  • There are now sound effects when digging up Briggsy's chests.

Pirate Emporium

  • The Sparkler Freebie Emote now has emote narration.
  • All Ravenwood cosmetics within the Plunder Pass no longer have placeholder names.
  • The Night Wulf Costume no longer uses a placeholder icon.
  • The Sparkler Emote is no longer using placeholder icon, name and description.
  • Previous freebie emotes are no longer available for free in the Emporium.
  • All tiles on the home, pirate and ship tab are no longer displaying placeholder art, name and descriptions.
  • All King’s Ransom icons are no longer showing placeholder name and description in the Emporium and customisation chest.
  • The Golden Sailor Cannon Flare no longer fires in opposite direction.
  • Sapphire Blade Capstan now uses the correct colours.
  • The King’s Ransom Sails are no longer listed twice in the King’s Ransom Ship Collection.
2.6.3.7  . 2022-11-08
id: 413 VFL view single open official

Insider Patch Notes 2.6.3.7

Insider Update 2.6.3.7 is now live. Our next adventure ‘The Rogue’s Legacy’ is still live for Insiders seeking Adventure to go ahead and try out. To get started, simply speak to Larinna at any Outpost to see how you can help.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Sea of Bones

PvP on Demand

  • For today's Insider build only, the Season Eight PvP on demand feature set will be disabled. Players will still be able to access the hideouts and perform the ritual or blessing cutscenes.

Updates

Cursed Cannonball Balancing

  • Cursed Cannonballs are now more scarcely discovered in island barrels, washed-up crates and Rowboats.
  • Cannonball Crates of the Damned now only award a single Wraith Cannonball due to their immense power.
  • The duration of a Cursed Cannonball effects has now been shortened and all cannonball types now share the same effect duration.
  • Players are now limited to holding only three Cursed Cannonballs at any one time.

Hiding Ship Names

  • Captains now have access to a new setting, providing creators with more control over their ship’s crest, banners and logbooks. Captains enabling ‘Hide My Ship Name From Others’ will now find the ship’s name is replaced when their ship is viewed by any other player.
  • The existing settings for replacing Gamertags, ship names and captain’s Gamertags have all been renamed to improve consistency.

Known Issues

‘The Rogue’s Legacy’

  • This is an early preview of the Adventure and therefore may contain placeholder imagery, models and text.
  • Deeds are currently not working as intended and will therefore not track accordingly to player's progress. Due to this, players will currently not receive Mementos for finishing the Adventure.

Fixed Issues

Gameplay

  • Wreckers now appear at shipwrecks while on a Merchant's Lost Shipment Voyages or while exploring a Shipwreck Graveyard as part of the Legend of the Veil Voyage.

Sea of Bones

  • A player’s skeleton body type will no longer change at the end of the ritual cutscene.
  • The chains on the lift in the Reapers Hideout no longer appear detached.
  • All Season Eight achievements now use final artwork.
  • Players can now start the Athena cutscene after receiving Athena Champion from the Pirate Lord as intended.
  • Players wearing a costume prior to applying the Ghost Curse will now see the intended cursed effects.
  • Players taking part in the ritual cutscene will no longer have an orange like glow emitting from their pirate's wrist or torso.
  • Observing a pirate during the ritual cutscene, audio effects such as drinking can now be heard at the correct time of the sequence.
  • Improved server stability when sailing or using the mermaid to get to Plunder Outpost.
  • Improved server stability when exiting the Athena’s Fortune Hideout.

‘The Rogue’s Legacy’

  • Tasha's pre-adventure dialogue responses are now correct.
  • Players having already handed in all three artifacts to Madame Olivia can now continue the Adventure if migrating across servers.
  • Improved server stability when taking part in the Adventure.

*Captains of Adventure *

  • Supplies/Voyages bought from the Shipwright Supplies Shop now transfer over to the player's ship.

Pirate Emporium

  • The King’s Ransom Cannon Flare fireworks no longer fire in the direction of the wind.
  • The Night Wulf Eye of Reach now provides the same field of view as other weapons when aiming down sights.

Visual and Audio

  • While sailing the Sloop, players should no longer hear a creaking audio effect repeating from the rear canvas.
  • The stones that make up the wall on east side island and the central bridge to the east of the island on New Golden Sands no longer flicker.
  • The stonework for east island path on New Golden Sands no longer has conjoined textures.
2.6.3.6  . 2022-11-04
id: 412 VFL view single open official

Insider Patch Notes 2.6.3.6

Insider Update 2.6.3.6 is now live. The Rogue’s Legacy Adventure is back and ready for Insiders to test out once more, to get started chat to Larinna at any Outpost to see how you can help. The Sea of Bones is also still available to players to get involved in, to jump in, choose your Faction and unfurl your war map to get started.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Sea of Bones

Sea of Bones Scale Test

  • Today is the day! Gather your crew, sharpen your blades, and prepare to put your PvP skills to the test and in return you will be handsomely rewarded when Season Eight launches in retail!
  • The scale test will be split into two sessions; 4pm-7pm (UTC) and 11pm-2am (UTC). To take part players simply join a Faction of their choosing and unfurl their war map and dive into battle.
  • Crews successful in battle during these scale test windows will earn one level of reputation in the represented Faction per win, up to a cap of five wins on each Faction. This reputation will be awarded to each player's main pirate in retail on the launch of Season Eight!

Adventures

‘The Rogue’s Legacy’

  • The Adventure has now been re-enabled for players to take part in. To get started simply head to any Outpost and chat to Larinna on what you can do to help.

Gameplay Improvements

Selling Trident of Dark Tides

  • Crews can now cash in a Trident of Dark Tides at their local Merchant, Sovereign or Hunter’s Call representatives in return for gold.

Shipwreck Improvements

  • Sunken wrecks will now appear more frequently in areas of the sea between islands rather than the outer areas of the map, making them more easily discovered by crews during their journey.

Known Issues

Sea of Bones

  • Players can sometimes become locked in a black loading screen after resurfacing from beneath the waves for an invader vs invader battle or after losing a battle and being taken to the sinking wreck sequence.
  • Some player’s may fail to be moved to the sinking wreck sequence after losing a battle, if they are arriving on the Ferry of the Damned at the end of the battle.
  • Resource crates will be removed from player’s hands if they are holding them whilst selecting to cancel an invasion.

‘The Rogue’s Legacy’

  • This is an early preview of the Adventure and therefore may contain placeholder imagery, models and text.
  • Deeds are currently not working as intended and will therefore not track accordingly to player's progress. Due to this, players will currently not receive Mementos for finishing the Adventure.
  • Players can sometimes experience server instability when sailing to or using the mermaid to teleport to Plunder Outpost.
  • The Skeleton Guardian Briggsy on Sunken Grove can sometimes fail to appear when multiple crews are attempting the Adventure at the same time.

Fixed Issues

Gameplay

  • 'Swim up' can now be assigned to any key and not just the spacebar.
  • When returning from the Sunken Kingdom, friendly merfolk carrying treasure will now resurface closer to the crew’s ship.

Sea of Bones

  • When players resurface from beneath the waves they will no longer be placed in the red sea area.
  • Gunpowder barrels will now have no effect on ships emerging from beneath the waves.
  • Crews travelling through the Tunnels of the Damned for A Pirate's Life Tall Tales will now find the sea and sky appear correctly.
  • Players that invade around a Legend of the Veil can no longer be teleported to an Outpost.
  • Crews engaging with a Shipwreck Graveyard while being hunted will no longer cause the opposing ship to appear outside of the battle boundaries.
  • The Hourglass of Fate hand in notification now uses finalised artwork.
  • Players can no longer propose Tall Tales on the captain’s table when aligned to a Faction.
  • The notifications for the Hourglass and war map are no longer using placeholder art.
  • Players will no longer incorrectly be rewarded Emissary experience for sinking ships when aligned to a Faction.
  • Players who lose in battle will no longer have their ship sinking still visible after they have entered the tunnel to be transported away.
  • Players should no longer load in at an island if they fail to emerge from beneath the waves.
  • The number of Faction titles shown on the Reputation pages now display the correct number
  • The war map should no longer become stuck in a cancelling state.
  • If a player loads into quickly when invading they will no longer resurface outside of the battle boundaries.
  • Matchmaking times on the Hourglass are now correct.
  • The map located in the reapers lair no longer displays the old Devil’s Shroud borders.
  • Invaders will now resurface in different positions each time making it harder for opposing crews to guess their position and ambush them beforehand.

Sea of Bones – Cutscenes and Hideouts

  • The Servant of the Flame’s dialogue has now been updated.
  • Any weapons the player is holding before taking part in the ritual will no longer appear during the cutscene.
  • The prompt to talk to the Voice of the Flame will no longer appear when a player is currently participating in the ritual.
  • During the ritual or blessing cutscenes other players will no longer be able to talk to the involved NPCs.
  • A typo in the chronicler dialogue has now been corrected.
  • Glowing symbols on lift no longer play out their animation even if the player stops playing their instrument.
  • The third person animations for the Reaper’s and Pirate Legend cutscenes now differ somewhat depending on the interacting players body type.
  • The dialogue responses for Humerus are no longer switched.
  • The lift audio in the Reaper’s Hideout no longer abruptly cuts out upon reaching the top of the hideout.

‘The Rogue’s Legacy’

  • The option for gaining re-entry for the expanded Athena’s Fortune Hideout is now on the first page of options when talking to the Pirate Lord.
  • Typos in Gloria’s dialogue have now been corrected.
  • Larinna’s dialogue during both chapter one and chapter two now shows the correct text.
  • Tasha's audio is no longer coming from the direction of Madam Olivia during the introductory sequence.
  • Verdant Growth areas on Marauders arch should no longer flicker when moving around them.
  • The Adventure will now fail if a key item sinks that would block progression.
  • The Evil Eye artifact and Dice Box are now in the correct chests.
  • The text on Olivia's note no longer overlaps or cuts off at the edges.
  • Only one Adventure failed banner will appear now when selecting the Madame Oliva ‘fail Adventure’ option.
  • Players must now confirm the decision when cancelling the Adventure.
  • The correct Pirate Phrases are now shown when wielding Tasha's Enchanted Compass, Briggsy's Quest Book, Larinna's Mysterious Note, Briggsy's Dice, Madame Olivia's Checklist and all Quest Keys.
  • The nonverbal options for Briggsy's Dice, the key of history, the key of awareness and the key of Hidden Truths are now correct.
  • All eight journals can no longer only be interacted with from one direction.
  • Players are no longer given one gold when choosing to start chapter two.
  • The subtitles for when Madame Olivia is speaking is now correct.
  • The nonverbal options for Briggsy's Dice are now correct.
  • The key of Hidden Truths nonverbals are now correct.
  • The key of awareness nonverbals are now correct.
  • When using a new pirate, Madame Olivia will no longer have an extra dialogue option.
  • The Player will no longer have the option to fail the adventure at Madam Olive when on chapter one.
  • Madam Olivia no longer has her pre-adventure dialogue when speaking to her during chapter two.
  • Larinna's dialogue header and options are now correct during chapter one.

Captains of Adventure

  • When leaving and returning to the ship during the Trinket phase of the captaincy tutorial, the Pirate Lord will now be present for his voice-over.
  • Completing quests from discovered Message in a Bottle in the Devils Roar will now progress "Devil's Roar Voyage Quests Completed" milestones.
  • The Provisions Sold to the Hunter's Call Milestone now only progresses when provisions are sold.

Pirate Emporium

  • The Ravenwood Capstan can now be lowered on all ship types.

Environment

  • Players can no longer get stuck on the palm tree near Order of Souls tent.

Text and Localisation

  • The Price of Ship Restoration is now displaying correctly in the shipwright's shop.
  • Text across all languages is now displayed correctly within the Select Ship menu in the front-end.
  • The scuttle ship notification shown when crews experience repeat deaths from other crews now displays text correctly across all languages.

Performance and Stability

  • Scenarios where crews are stacking large amounts of treasure onboard a ship or having decorated an island now have optimised server performance, reducing latency, lag spikes, rubberbanding and server correction during gameplay.
2.6.3.5  . 2022-11-01
id: 411 VFL view single open official

Insider Patch Notes 2.6.3.5

Insider Update 2.6.3.5 is now live. Players can now browse, peruse and even purchase a magnitude of new cosmetics and seasonal rewards that are bound to make you the envy of the seas. Then after you’ve gotten all the swag you can fit into your pirate-y pockets, why not try your luck at some on-demand PvP where you can risk it all for fame and glory, just choose a Faction and unfurl your war map to begin.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Season Eight

Seasonal Progression and Rewards

· Progressing through the 100 levels of this season will reward pirates with the Cursed Bones Clothing Set, new to Season Eight along with time-limited Weapons of the Damned.

· Pirates or those who become a Pirate Legend during Season Eight can also earn Flameheart Hat and Cutlass.

· Completing tiers of Seasonal progression will also award unique Titles, allowing players to display their success for all to see.

Insiders have a Renown accelerator applied, increasing the Renown earned to progress players much faster through this Season in order to gain the rewards for testing.

Season Eight Plunder Pass

· Purchase Season Eight’s Plunder Pass to gain access to a plethora of unlockable, never-before-seen rewards, all available to earn by climbing the levels of Seasonal progression.

· Plunder Pass purchasers this Season can earn the full Ravenwood Ship Collection, including Collector’s variants.

· For those looking to truly transform themselves, the Ravenwood Costume can also be earned, evolving as players progress through the Season.

Pirate Emporium

King’s Ransom Ship Bundle

· Go for gold with a livery inspired by fables of wildly wealthy seafaring royalty when you purchase this ship bundle. Excludes Collector's variants.

· Pirates who only need the bare essential can purchase or browse just the core components of the palatial King's Ransom ship set essentials bundle.

King’s Ransom Crown

· The earliest and most extraordinary Sea of Thieves myths mention a golden skeleton king and his long-lost crown. Which can be yours for a price.

Night Wulf Costume

· The bestial, near-unstoppable Wulf of legend makes a fine role model for sabre-rattling sea reavers.

· Give voice to your untamed rage or simply lament banging your elbow on the capstan when performing the Wulf Howl Costume emote.

Night Wulf Weapons Bundle

· With this set of four deadly weapons, strike with the fury and speed of the fabled Wulf.

Rare Trinkets

· Players wanting to show off their love of Banjo Kazooie, Conker and Killer Instinct can now do so with these three new trinkets themed around these fan favorites.

Freebie Sparkler Emote

· This emote is not suitable for arson or attacking, just wholesome sparkly nighttime magic.

Time-Limited Festival of Plenty Pet Outfits

· These food-themed pet outfits are back for a limited time. Head to the Pirate Emporium to dress your pet up for dinner!

Time-Limited Festival of Plenty Instruments

· Have fun and give thanks to your crew and allies, as these tasty instruments are also back for a limited time!

Wulf of War Bundle (Store Only)

· Available only from the Xbox, Microsoft and Steam Stores, the Wulf of War Bundle contains the Night Wulf Costume and all four weapons in the Night Wulf Weapon Bundle, along with 550 Ancient Coins to spend in the Pirate Emporium and a free bonus of 25,000 gold.

Outpost Cosmetics

Forsaken Ashes Hairstyles and Beard

· The Outpost clothing shop will now offer players the chance to purchase two new hairstyles; Forsaken Ashes Singed Hair and Forsaken Ashes Frazzled Hair as well as the new Forsaken Ashes Beard. All can be purchased with players’ hard-earned gold.

Known Issues

Sea of Bones

· Players may currently experience long loading times when trying to find a match.

· Sometimes after finding a match players will be incorrectly sent to an Outpost, their opponent will hear battle music as if the invader has arrived.

· Both invading crews can become stuck in a loading screen throughout the whole battle.

· Invaders can sometimes be placed outside of the battle bounds when leaving the invasion tunnel.

Pirate Emporium

· Players who have the Ravenwood Capstan equipped will be unable to lower it due to its interaction prompts not being visible.

Seasonal Play

· The Plunder Pass image within the pirate log appears blank.

Fixed Issues

Sea of Bones

· Music will now play when a player has lost and is in the sinking wreck sequence.

· Dropping Crates on the top deck while traveling beneath the waves can no longer cause the Crates to float up above the ship.

· The Tutorial notifications for entering Faction and using the War Map now allow enough time to read them before the next notification pops up.

· The greyed-out prompt text on the Hourglass for when an enemy crew is nearby has now been updated to the correct text.

· Players now unlock the "Athena Champion" Commendation after talking with the Pirate Lord and gaining access to the expansion area as intended.

· Players are now able to descend into the Reaper's lair or start the Ritual of the Flame after accepting the shanty from Servant of the Flame.

· Players will now spawn in correctly and above water when resurfacing from the tunnel even if they load into the game too quickly.

· A prompt has now been added alerting players who have Xbox only matchmaking preference set to on that they may experience longer loading times when looking to matchmake.

· Multiple NPCs within the Athenas Fortune Expanded area have had their placeholder dialogue updated to a more finalised version.

· Players who lose connection and then re-join will no longer be unable to find their ship.

· If the player force closes the game whilst traveling beneath the waves and then re-joins the session, the ship will no longer stay underwater indefinitely .

· Resource crates held by players (Storage, Cannonball, Fruit, Wood) are no longer removed when diving beneath the waves.

· The "Battles Won as Faction Champion" Milestone now updates correctly when winning battles as a Faction champion.

· The normal sound effects when a player hits an opposing ship should now play as normal even emerging music is playing.

· The notification for "Opponent could not be found" now displays the correct Faction specific artwork depending on which Faction the player is aligned to.

· The sails of the wooden ships on the war map no longer flap too fast when the ship is moving

· The Ritual of the Flame cutscene is now more in sync when being viewed by others.

· Improved stability to prevent players from being disconnected from their session when engaging with the season eight feature set.

Pirate Emporium

· Players will now be able to complete transactions when purchasing from the Pirate Emporium without experiencing server instability.

2.6.3.4  . 2022-10-28
id: 410 VFL view single open official
no changelog stored
2.6.3.3  . 2022-10-25
id: 409 VFL view single open official

Insider Patch Notes 2.6.3.3

Insider Update 2.6.3.3 is now live. The latest Adventure arrives for Insider testing, kicking off a new story arc and introducing a familiar face – speak to Larinna to begin!

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Adventures

As the Festival of Giving approaches, Tasha rifles through decorations before discovering a long-forgotten gift from the infamous Captain Briggsy. With the book ‘Lessons on becoming an Adventurer’ in hand, Tasha leaves to take on Briggsy’s tests, but returns with more than she bargained for…

‘The Rogue’s Legacy‘

  • After hearing of Tasha’s trouble, Larinna directs pirates to Plunder Outpost to speak with Madame Olivia and uncover the memories of the infamous Captain Briggsy.
  • Localised areas of lush, verdant growth have begun to appear across The Wilds. Investigate these unnatural phenomena to find lore books that might begin to explain their mysterious beginning.

‘Return of the Damned’

  • The ‘Return of the Damned’ Adventure has now been disabled in Insiders. While further fixes will be made ahead of the Adventure’s launch next month, the team would like to thank players for all their feedback and helping shape this latest Adventure.

Updates

Megalodon Encounter Improvements

  • Emergent Megalodon encounters can now occur in a wider variety of locations across the seas, including those previously restricted due to the distance between islands.

Known Issues

Outpost Stores

  • Players are unable to purchase items from stores.

‘The Rogue’s Legacy‘

  • This is an early preview of the Adventure and therefore may contain placeholder imagery, models and text.
  • Journals discovered during the Adventure are incredibly difficult to interact with.
  • The final ritual cutscene is currently missing audio sound effects.
  • Deeds are currently not working as intended and will therefore not track accordingly to player's progress. Due to this, players will currently not receive Mementos for finishing the Adventure.

Sea of Bones

  • Some players may experience server instability and instances where they are removed from the game after matchmaking and then setting sail.
  • Players may fall through their ship when returning to their original dive location after cancelling matchmaking.
  • Sitting on your ship after having been removed from the invasion tunnel may leave players unable to find their ship.
  • Players are currently unable to descend into the Reaper's Lair after accepting the shanty from Servant of the Flame.
  • Sometimes after finding a match players will be incorrectly sent to an Outpost, their opponent will hear battle music as if the invader has arrived.

Fixed Issues

*Sea of Bones *

  • After a battle, crews are once again able to vote on the War Map to begin another battle.
  • Notifications shown when leaving the fight with treasure onboard will now show the value of the treasure onboard.
  • Crews reaching incredibly high allegiance streaks will now find the allegiance banner’s streak counter display the streak count correctly.
  • After diving beneath the waves and arriving in a new location for battle, players should no longer find themselves having moved positions on the ship while surfacing.
  • Crews cancelling a hunt while underwater will now be shown the appropriate notification.
  • Crews representing a Faction will now be unable to Leave the battle while a rival Faction ship is nearby
  • The Legendary Curses names now have placeholders replaced with final text.
  • Crews should no longer find the War Map close before the battle has been completed.
  • Progress within the Guardians of Fortune and Servants of the Flame will now be displayed in the Reputation pages correctly while navigating through menus.
  • After joining a Faction, the Hourglass of Fate now correctly tracks treasure placed and subsequently removed from a ship.
  • Faction tables at Outposts now allow crews to view the status of their ship’s treasure hoard.
  • Leaving a Faction with treasure stored will no longer display a notification of currency earned.
  • Crews reaching the new Legendary Ship Titles will now be offered the chance to purchase another ship of the same type.
  • Players can now unlock the ‘The Big Leagues’ achievement when reaching 1000 allegiance.
  • Crews losing a battle will now consistently be sent to a sinking wreck sequence before being moved to a new server.
  • Players losing connection and rejoining during the sinking wreck sequence will now rejoin alongside their ship.
  • Crews who scuttle a ship prior to losing a battle will now see their new ship during the sinking wreck sequence.
  • Players will no longer be able to equip items during the sinking wreck sequence.
  • Crews are no longer able to escape the ship as it dives down to begin searching for a battle.

Captains of Adventure

  • Players should now consistently find the 'Islands Visited' Ship Milestone will progress when setting foot on an island.

Pirate Emporium

  • Pirates of all body shapes and sizes will find the head of the Spinal Costume no longer appears squashed.

Seasonal Play 

  • Season UI should no longer appear unavailable at random occasions.  
  • Warrior of the Waves trial – all Deeds have text appear correctly now.

Visual and Audio

  • The visual effects displayed on the hull when choosing a faction are now visible from underwater.
  • Players will now hear voice-over from the Pirate Lord when speaking to them in the Hideout.
  • Icons for Reaper’s Chests & Fort Keys on the ship’s map now appear the correct size when playing on Xbox consoles.

Performance and Stability

  • Improved server stability when respawning ships following an invasion where the crew and ship were defeated at the same time.
  • Improved client stability while defending a streak from an invading crew.
2.6.3.2  . 2022-10-21
id: 408 VFL view single open official

Insider Patch Notes 2.6.3.2

Insider Update 2.6.3.2 is now live. The Sea of Bones continues to be active for players to get involved in just use the hourglass to choose your faction and unfurl the war map to begin. The ‘Return of the Damned’ is also still available, depending on where your loyalties lay seek out Belle or the Servant to get started.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Season Eight

Season Eight Progression

  • Season Eight offers a refreshed progression path with Trials, Deeds and renown actions for new and experienced pirates alike. Weekly, monthly, and Seasonal goals all reward players for exploring the Sea of Thieves.

Currently the new set of Trials and Deeds will use the same set of rewards as Season Seven. However, this will change in a future Insiders’ update.

Captains of Adventure

*Expanded Captain’s Voyages *

  • Captain’s Voyages will contain a range of extra company-based Voyages for players to enjoy wherever their allegiances lay. These new Voyages will also be available in bundles that you purchase from the Shipwright shop.

Updates

Emissary Warning

  • Crews representing as an Emissary will now be shown a notification, reminding that while players can earn more rewards, they should expect to become valuable targets for other crews.

Front End Messaging

  • The game’s front-end notifications sent from Sea of Thieves Support, now convert to the players local time zone.

Known Issues

Sea of Bones

  • Some players may experience server instability and instances where they are kicked out of the game after matchmaking and then setting sail.
  • Players may fall through their ship when returning to their original dive location after cancelling matchmaking.
  • Sitting on your ship after having been removed from the invasion tunnel may leave players unable to find their ship.

‘Return of the Damned’

  • Players can currently use a defeated Soulflame Captain’s soul to enchant multiple bewitching dolls.
  • A defeated Soulflame Captain’s soul can still be found after a Sea Fort has reset.

Fixed Issues

Sea of Bones

  • Invader vs invader has now been reenabled, allowing Reaper crews to encounter each other when searching for a battle.
  • Players should no longer experience server instability when cancelling an invasion.
  • Players will now be unable to interact with the Hourglass of Fate when taking part in the Maiden Voyage.
  • The player's camera will now move freely when taking part in an invasion.
  • Eating while in the invasion tunnel now restores the player’s health as intended.
  • The Hourglass of Fate will no longer appear to explode when a player approaches it for the first time in a new session.
  • Players can no longer leave a faction while at sea and must go to the relevant Emissary table as intended.
  • After losing a battle, if that crew picks up some treasure it will not get teleported which causes it to disappear.
  • The Reputation pages for the Servants of the Flame and Guardians of Fortune now open on first try.
  • The different layers of battle music will no longer clash with one another.
  • The Servant of the Flame and Protector of Athena's Fortune announcement banners have been updated to their final text and artwork.
  • Certain areas in the Athena’s Fortune expansion will no longer sound like players are walking in water when none is around.
  • Ghosts that appear part way through the blessing of Athena’s Fortune cutscene are no longer visible when the cutscene begins.
  • Faction treasure onboard no longer does not update when the user enters the invasion tunnels.
  • The Hourglass will now update when treasure has been lost.
  • "Cheer of Fortune" emote is no longer missing smoke and shockwave effects on the staff.
  • "Seat of Fortune" emote chair prop is no longer missing wobbly effect.
  • The war map should no longer be locked and should open as intended.
  • The back of the hood on the Keeper of Flame no longer intersects with her skull.
  • The sails of the wooden ships on the war map no longer billow too fast when the ship is moving.
  • The ‘Return to my Ship’ prompt has now been increased on the mermaid statues within the Reaper’s Lair Expansion.
  • Improved server stability when using the war map.
  • The Prosperous Adventure and Gold for the Master Commendations no longer refer to Sands of Fate.

‘Return of the Damned’

  • Larinna’s dialogue now encourages players to gather their crewmates before being able to begin the Adventure.
  • Royal Crest and Old Brinestone ritual table forts will no longer raise the incorrect flag.
  • Players will now be able to migrate when playing the Adventure.
  • Aligned players is no longer unable to lower flag when a Sea Fort resets.
  • Tooltip to enchant bewitching doll has been corrected to use the correct phrase.
  • Reaper Phantoms are no longer displaying as skeletons.
  • The Voyage icons art now uses finalised artwork.
  • Players will no longer be blocked from standing where the second servant once was.
  • Players will no longer be able to walk through Belle.
  • Playing Belle's chapter to completion will no longer then appear as if they have done the Reapers side by saying they can replay the chapter.
  • Sea Fort alignment beacons can now be seen through fog.
  • Ritual table flame now updates when a Fort alignment change happens.

Captains of Adventure

  • Players disabling ‘Replace Ship Names’ will now find ship names are returned.

Pirate Emporium

  • The Bleakheart Banshee Collector's Sails no longer displays an incorrect texture when used on a Galleon.

Visual and Audio

  • Players wielding weapons and equipment will now hear the intended audio effects.
  • Players should now hear the appropriate waterfall sounds when exploring a range of islands.
  • Players can no longer walk through certain walls at the Shrine of Tribute.
  • Seared Forsaken Ashes cosmetics no longer state that the player requires a title and not the Hunter of the Ashen Winds Commendation as intended.
2.6.3.1  . 2022-10-18
id: 407 VFL view single open official

Insider Patch Notes 2.6.3.1

Insider Update 2.6.3.1 is now live. The Sea of Bones is now back in Insiders ready for players to battle it out on the Sea of Thieves once more. To get started simply choose your faction using the Hourglass of Fate and then unfurl your war Map. Our next adventure is also still available to take part in, depending on where your loyalties lay meet up with Belle or the Servant to get involved.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Sea of Bones

Allegiance Bonus for Defenders

  • To ensure cutthroat pirate crews have a steady flow of ships joining the fight, crews are now rewarded with allegiance bonuses when defending their treasure-laden vessels.
  • After representing either of the new factions, crews amassing treasure will now see the treasure haul represented on the Hourglass of Fate. The more treasure and the higher value of that treasure, the more progress is made.
  • Crews successfully defending the onslaught from attacking pirates will now earn bonus Allegiance each success, relative to the grade of the treasure haul being protected.
  • Crews leaving the session after having defended their stash will also receive an Allegiance bonus when cashing out, relative to the size of the haul. The Allegiance earned for this route however is not an efficient way to progress these new factions.

Hourglass of Fate

  • The Hourglass of Fate now displays the reward value for a crew should they choose to leave the fight and cash out.
  • After spinning the Hourglass of Fate and joining the fight, the crew is now unable to leave that faction for 15 minutes.
  • Crews successful in thwarting their opponents in the Battle for the Sea of Thieves will receive significantly increased gold rewards when cashing in the Sands of Fate.
  • Crews unsuccessful in their battle will now receive an increased Allegiance bonus as compensation for their loss.

Ship Battle Balancing

  • When diving beneath the waves and emerging ready to battle, the ships will now be placed much closer together to begin the encounter.

Tunnels of the Damned

  • Cannons can now be loaded, unloaded and aimed while travelling through the Tunnels of the Damned, however still cannot be fired.

Adventures

‘Return of the Damned’

  • Players claiming a Sea Fort on behalf of their chosen faction will now see a distinctive beacon illuminates the sky, showing the faction currently controlling the area.

Known Issues

Sea of Bones

  • Diving beneath the waves in the hunt for another player will not correctly update your Faction Treasure UI progress. This should be wiped clean when your ship dives beneath the waves.
  • The Reputation pages for the Servants of the Flame and Guardians of Fortune currently do not open or close on first try.
  • Players trying to take part in invasions where both crews emerge from the tunnels at the same time may experience longer loading times than normal or fail to get into a battle at all.

‘Return of the Damned’

  • This is an early preview of the Adventure and therefore may contain placeholder imagery, models and text.
  • This early preview does not yet contain the visual cues for players to determine the current state of the tug-of-war between the two factions live within the world, these will be delivered in a future Insider’s update.
  • Players can currently use a defeated Soulflame Captain’s soul to enchant multiple bewitching dolls.
  • A defeated Soulflame Captain’s soul can still be found after a Sea Fort has reset.

Fixed Issues

Gameplay

  • The ominous ship cloud in the sky signifying an encounter with a Skeleton Fleet has been returned to the rotation of world events.
  • Players progressing a Skeleton Fort should no longer find Skeleton waves halt, preventing the encounter from progressing.

‘Return of the Damned’

  • When approaching a Soulflame Captains Soul with a Bewitching Doll, the tooltip now shows the intended text.
  • The Reaper’s Hideout is now complete with Ritual dressing.
  • Belle’s location now has appropriate environment dressing.
  • Sea Fort flags for both factions should now be displayed correctly.
  • Completing the Adventure should now progress the appropriate Deeds.
  • Collecting the various Lore Books should now progress the appropriate Deeds.
  • Defeating a Soulflame Captain should now progress the appropriate Deeds.
  • Reaper Phantoms now take the intended damage from players weapons.
  • Crews will now find that Phantoms of the same faction will defend them against attackers.
  • Ancients summoned by a claimed fort will now use appropriate animations.
  • Text shown on Belle’s Checklist now appears correctly.
  • Belle is now visible during the outro cutscenes for all chapters.
  • The Soulflame Captain’s Soul now uses the intended visual effects.

Captains of Adventure

  • Browsing the Shipwright's Captaincy shop, Voyages that the crew isn’t able to acquire now show as locked for purchase.
  • Players purchasing or discarding Captain’s Voyages will now find the Captain’s bookcase visually changes.
  • The Crossed Harpoon Trinket now appears correctly when placed onboard the ship.
  • Completing the Emissary Voyages for each trading company now correctly progresses the appropriate Voyage Milestones.
  • Completing Emissary Voyages no longer progresses Discovered Quests Milestones.

Sea of Bones - Battle

  • Crews can now continue to invade others, even when a crew member is hiding inside a cannon.
  • Crews engaging in battle with a disconnected opponent will no longer become stuck in battle.
  • Players using ship interactions will now stay attached after diving below the surface.
  • Invading ships should no longer surface near to sea rocks.
  • Invading ships should no longer surface underneath other player ships.
  • Crews cancelling while underwater will now be returned to their initial location. If there is a ship too close to that location, the crew’s ship will be moved to a nearby island.
  • Crews are now unable to cancel while underwater until a full minute has passed.
  • If a battle times out and a ship is returned to the Outpost, its sails are now raised to prevent damage.
  • While travelling underwater, upon finding a battle the surrounding environment now disappears smoothly.
  • Emissary Grade will now be awarded at the correct level when sinking enemy ships in a faction.
  • While travelling underwater, rigging ropes remain visible when moving around the ship.
  • The music and visual effects for the underwater sequences have been retimed to sync with the actions of the ship.
  • Crews should no longer become stuck underwater if their opposing crew leaves the battle and migrates to a new server.
  • Crews can no longer vote to battle to avoid an invasion from a rival ship during an encounter.
  • Crews failing to migrate away after losing a battle are no longer prevented from accessing the war map.
  • All crew members will now consistently see the streak counter rise, even while on the Ferry of the Damned.
  • Crews should no longer be affected by Kraken ink while travelling underwater.
  • Final imagery is now used for player notifications where a suitable battle has unable to be found.
  • Players who disconnect and re-join a session will now continue to see an unfurled war map.
  • Crews who join a faction and begin passive play will now continue to earn progression after migrating across servers.
  • Crews collecting treasure during passive play are now show final artwork on notifications.
  • Crews voting on the war map should no longer see daggers floating in the air.

Sea of Bones - Faction Hideouts

  • Players entering the Athena’s Fortune Hideout should no longer find their active Voyage cancelled.
  • Players wearing a range of clothing items during the final cutscene will no longer see incorrect textures on their body during the transformation.
  • During the final cutscene, the ghost curse is applied during the sequence.
  • Other players observing the cutscene will now hear the music and audio effects at the appropriate time.
  • The Pirate Lord is now displaying correctly following the cutscene.
  • Model ships on the Chronicler's table now display correctly.
  • The maps behind Samuel are now displayed correctly.
  • The Ghost Drink Commendation now unlocks when completing the necessary criteria.
  • One of the bench seating positions no longer intersects with a nearby character.
  • Interacting with the Pirate Lord after reaching max rank will now show the correct dialogue options.
  • During the Reapers final cutscene, the chalice is now correctly positioned in players hands.
  • During the Reaper’s final cutscene, appropriate subtitles are now shown for observing players.
  • Players with skeleton cosmetics equipped now appear correctly during the cutscene.
  • Only a single Servant of the Flame can be found in The Reaper’s Hideout.

Sea of Bones

  • The Milestone for Voyages Completed no longer updates when using the door to the expanded Athena’s Fortune Hideout.
  • Your 'Voyage Quests Completed' and 'Discovered Quests Completed' Milestones no longer update when the Pirate Lord opens the door to the expanded Athena’s Fortune Hideout.
  • Invasions are no longer classing as Voyage Quests completed without reaching battle conclusion.
  • The text on the war map icon cards has now been updated to the new faction names.
  • The Guardian Ghost Figurehead no longer has placeholder text displayed. 
  • The Guardian Ghost Trousers no longer displays the wrong requirement to unlock them. 
  • The Guardian Ghost Lantern no longer displays the wrong Commendation requirement to unlock the cosmetic. 
  • The icon for the Lobster Pot cosmetic has now been updated.
  • The Commendations for reaching 'max' streak will now be at four instead of five.
  • The particle effects for a player's streak will no longer be visible on Sloops when the player is not aligned to a faction. 
  • The banners for the Reaper's Lair expansion when heading down using the lift now have text inside them.
  • Notifications now appear when achieving Invasion related Milestones.
  • The Guardians of Fortune Commendation "Pretty Good at This" now unlocks as intended. 
  • Pinned Milestones in the Guardian/Servant Alignments no longer show placeholder text and icons.
  • Magpie's Wing Flag is no longer displayed incorrectly on a Brigantine. 
  • The Guardian Ghost Flag is no longer displayed incorrectly on a Brigantine.
  • The Guardian Ghost Lantern now unlocks when meeting requirements from Commendation "Spooky Stories".
  • The Guardian Ghost weapon cosmetics no longer displays a bright glow coming from the weapon.
  • The sparkly Ghost curse effects no longer disappear after death.
  • The text within Commendations now contains actual values instead of ‘x’.
  • The Commendations for reaching max faction level do now unlock as intended. 
  • The matchmaking time estimate on the war map now represents the actual wait time for the player.
  • The "Battles Completed" stats now update correctly when fighting against a smaller ship type that is playing on hard mode.
  • All Servant Logbooks are using the correct icons in the Ship Customisation chest.
  • The Legendary Captain's Drapes is no longer using the wrong name and description.
  • Treasured "Sailing for Glory" trinket no longer shows the incorrect icon. 
  • Two Servant Trinket shop offers are no longer using the wrong icon images.
  • The large pirate's body type lower half is no longer too bright after visiting the Ferry of the Damned.
  • The Guardian Ghost Trousers icon now uses the correct image.

Pirate Emporium

  • The Bleakheart Banshee Costume visual effects should now be consistently seen by other players.

Environment

  • Small items placed or dropped on Rum Runner Island are now more visible to players instead of appearing below the sand’s surface.

User Interface

  • Players swapping from mouse to controller input will now find the menu selection consistently follows the actions of the controller.

Accessibility

  • With ‘Tooltip Narration’ enabled, players opening a Collector’s Chest will now have the close tooltip narrated.
  • Players enabling ‘Let Games Read to Me’ will now find the ‘Narrate Change Only’ setting is now enabled by default for new players.
2.6.2.6  . 2022-10-14
id: 406 VFL view single open official

Insider Patch Notes 2.6.2.6

Insider Update 2.6.2.6 is now live. As we now approach the last build before our October update, the feature set continues to be limited to those being delivered in the upcoming release. The ‘Return of the Damned’ Adventure continues to be available, head to Larinna to find out more.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Adventures

‘Return of the Damned’

  • In addition to claiming Sea Forts, pirates can now also recover the bewitching dolls found within the spectral forts, and if enchanted by the energy of a defeated Soulflame Captain can be returned to Servant of the Flame to strengthen the ritual (or returned to Belle to be destroyed!).

Outpost Cosmetics

Seared Forsaken Ashes Equipment & Weapons

  • The Outpost equipment and weapon shops now offer the Seared Forsaken Ashes items for purchase with gold.

Known Issues

‘Return of the Damned’ Technical Test

  • This is an early preview of the Adventure and therefore may contain placeholder imagery, models and text.
  • This early preview does not yet contain the visual cues for players to determine the current state of the tug-of-war between the two factions live within the world, these will be delivered in a future Insider’s update.
  • Crews may find that Phantoms of the same faction may still attack on sight.
  • Adventure Deeds do not currently progress when completing the necessary criteria, preventing rewards from being obtainable.
  • Players can currently use a defeated Soulflame Captain’s soul to enchant multiple bewitching dolls.
  • A defeated Soulflame Captain’s soul can still be found after a Sea Fort has reset.

Fixed Issues

Gameplay

  • Players are once again able to propose Voyages on the Captain’s Table.

‘Return of the Damned’

  • Lore books discovered during the Adventure now use the correct visuals.
  • Crews that claim all six Sea Forts to a specific faction and return a bewitching doll will now find the Sea Forts are reset.
  • There is now only a single Servant of the Flame within The Reaper’s Hideout.
  • Mementos from this Adventure now display as locked in Larinna's shop.
  • Players are now notified each time they claim a Sea Fort by raising a faction flag.
  • Starting Chapter Two now displays the correct banner artwork.
  • Bewitching dolls can now be placed in Collector’s Chests.
  • The text size on the Reaper’s checklist has been reduced.
  • Approaching an Outpost character with a bewitching doll will now direct players to Belle or the Servant of Flame.
  • While holding the Servant’s instructions, the pirate phrases presented should be appropriate for the item.

Pirate Emporium

  • The Graveyard Gladiator Costume no longer has a visible seam in the neck.
  • Previewing the Evildoer Point Emote within the Emporium now shows animated previews across all pirate body types.

Captains of Adventure

  • The ‘Info Tab & Tips’ button can now be found when first interacting with the Ship Customisation Chest.
  • A customised Captain’s Logbook will now retain its customisation when dropped on the ground.
  • Players enabling ‘Replace Ship Names’ will now find all ship names replaced when browsing owned ships in the Ship’s Log.

Visual & Audio

  • ‘Seabound Soul’ – On Pendragon's arrival he will now appear alongside his sword.
  • ‘Heart of Fire’ – On Pendragon's arrival he will now appear alongside his sword.

Text and Localisation

  • Approaching Sharon the Shipwright at New Golden Sands Outpost now shows the correct interaction text.
  • When navigating UI Menus, font artifacts should no longer be left behind onscreen.
2.6.2.5  . 2022-10-12
id: 405 VFL view single open official

Insider Patch Notes 2.6.2.5

Insider Update 2.6.2.5 is now live. As we head towards our October update, we are now limiting our feature set to those being delivered as part of this upcoming release, and Sea of Bones has therefore been disabled. The team’s next adventure ‘Return of the Damned’ has also made its way to Insiders for initial testing!

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Adventures

While the valiant efforts of brave pirate crews successfully vanquished the menacing Herald of the Flame, they unwittingly fulfilled the dark prophecy and the Festival of the Damned is almost here…

‘Return of the Damned’ Technical Test

  • Belle has not given up hope and plans to subvert the Reaper’s ritual and banish Flameheart’s spirit to the Sea of the Damned for good. She calls for pirates to meet her on Shipwreck Bay and join the cause!
  • The ritual has begun, and the Servant of the Flame is now channeling dark powers to resurrect his father’s corpse. The Servant of the Flame summons those loyal to the fight to join them at The Reaper’s Hideout to protect the ritual at all costs.
  • Crews should seek out the Sea Forts and claim them for their chosen faction by raising the flag, strengthening their connection with the Sea of the Damned.
  • Pirates will ultimately need to choose whether to side with the Pirate Lord or with Captain Flameheart and join in the global community effort to determine the fate of the world as we know it. Players can earn rewards for siding with each faction, serving as Mementos of the time players helped decide the fate of the Sea of Thieves. An exclusive Title can also be earned for completing all Deeds in this Adventure.

Known Issues

Proposing Voyages

  • Players are currently unable to propose Voyages on the Captain’s Table.

‘Return of the Damned’ Technical Test

  • This is an early preview of the Adventure and therefore may contain placeholder imagery, models and text.
  • This early preview does not yet contain the visual cues for players to determine the current state of the tug-of-war between the two factions live within the world, these will be delivered in a future Insider’s update.
  • While crews can recover bewitching dolls from within the Sea Forts and return these to their chosen faction, the encounters with the Soulflame Captains enabling pirates to energise the effigies are not ready for testing and will become available in a future Insider’s update.
  • Crews that claim all six Sea Forts to a specific faction and return a bewitching doll will find the Sea Forts do not reset, preventing further progression in the Adventure.
  • Crews may find that Phantoms of the same faction may still attack on sight.

Captain’s Bookcase

  • Purchasing or discarding Voyages from the Captain’s Bookcase does not currently change the visual state of the bookcase.

Fixed Issues

Pirate Emporium

  • The Graveyard Gladiator Weapons Bundle now includes the Eye of Reach.
  • The Juggling Pumpkin and Victory Cackle emotes now have finalised iconography in the Emote Radial.
  • The Juggling Pumpkin and Victory Cackle emotes now narrate correctly when ‘Let Games Read to me’ is enabled.
  • Previewing the Evildoer Emotes within the Emporium now shows animated previews of the player’s pirate.
  • The Evildoer Emotes can now be equipped to the emote radial after purchasing.
  • Placeholder text has now been replaced with finalised copy across the Pirate Emporium.

Captains of Adventure

  • Players choosing to enable ‘Replace Gamertag’ on ship banners will now find the setting persists across sessions.
  • Players swapping Trinkets in quick succession will now find the correct Trinkets remain applied when starting the next session.
  • Players discarding Captain’s Voyages in quick succession will now find the correct Voyages in the bookcase when starting the next session.
  • Crews returning to the Sea of Thieves after visiting the Sea of the Damned should no longer see the ship crest visual effects.

Text and Localisation

  • The ship selection screen now correctly displays text in Turkish & German languages.

Performance and Stability

  • Improved server stability to reduce scenarios where crews are removed from a game session.
  • Client stability has also been improved, reducing scenarios where players experience a game crash.
2.6.2.4  . 2022-10-07
id: 404 VFL view single open official

Insider Patch Notes 2.6.2.4

Insider Update 2.6.2.4 is now live. Insiders are being granted an exciting opportunity to take part in our Sea of Bones Scale Test where they will be rewarded for taking part, just join a faction using your Hourglass of fate and unfurl your war map to dive into battle. The Pirate Emporium has also been restocked for players looking to add to their collection this spooky season.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Sea of Bones

Sea of Bones Scale Test

  • Today is the day! Gather your crew, sharpen your blades, and prepare to put your PvP skills to the test and in return you will be handsomely rewarded when Season Eight launches in retail!
  • The scale test will be split into two sessions; 4pm-7pm (UTC) and 11pm-2am (UTC). To take part players simply join a faction of their choosing and unfurl their war map and dive into battle.
  • Crews successful in battle during these scale test windows will earn one level of reputation in the represented faction per win, up to a cap of five wins on each faction. This reputation will be awarded to each player's main pirate in retail on the launch of Season Eight!

Insider Pirate Wipe

  • As part of Insider update 2.6.2.4, all pirates have now been wiped to provide a clean testing slate following a rebalance to the Allegiance progression for both factions. Upon logging in, all Insiders will be required to create a new pirate.

Players for this Insider's session will not be boosted to Pirate Legends and Champions of the Flame which will restrict their access to the hideout expansions and cutscenes.

Pirate Emporium

*Halloween Storefront *

  • The Halloween Tab within the Pirate Emporium is back and restocked with all your favorite Halloween themed costumes, pets, emotes and weapon sets.

*Chosen Champion Bundle *

  • Be ready for combat in this life or the next with the trappings of a timeless melee fighter, weapons that won't let you down and a drum to set the tempo of battle. The Chosen Champion Bundle contains the Graveyard Gladiator Costume, Weapon Bundle and Drum, along with 550 Ancient Coins to spend in the Pirate Emporium and a free bonus of 25,000 gold. Only available from the Microsoft Store upon release.

Graveyard Gladiator Costume

  • In this costume players will not be just born for battle but reborn for it too, this undead champion will never stop seeking challengers.
  • Whilst wearing this costume players can perform the Dust to Dust emote which will give your adversary a moment to understand that this will be the place where they fall.

*Graveyard Gladiator Ship Bundle *

  • Carry your challenge far and wide in a great chariot of the seas. Excludes Collector's variants.
  • Players who would prefer only the bare necessities of this ship will be able to purchase the Undead Gladiator Ship essential bundle*.*

Graveyard Gladiator Drum

  • A battle drum passed down through generations of people who savour the sensation of hitting things.

Graveyard Gladiator Weapons

  • Four weapons of a seasoned champion, each one a combination of battle tool and trophy.

Spinal Costume

  • Pay tribute to a savage skeletal warrior from another place and time whilst wearing this costume. Well, technically more than one time.
  • With this costume equipped players can perform the ‘Victory Cackle’ costume emote. The shrill, triumphant laugh that inspired a generation of scrappy skeletons.

Evildoer Emote Bundle

  • Undertake or at least plan some pantomime villainy with this set of nefarious emotes.

Juggling Pumpkins Freebie Emote

  • Beginner level: coconuts. Intermediate level: pumpkins. Advanced level: blunderbombs.

Known Issues

Sea of Bones

  • After migrating across servers some players will not receive faction progression during passive play.
  • Some players may experience instances where they become locked out of using the war map. As a workaround, if effected, players should leave the game and rejoin.
  • Whilst engaging in an invasion on another crew, players may experience an extended black loading screen on arrival.
  • Sometimes the Kraken follows players into the invasion tunnel and fills their screen with black water.

Pirate Emporium

  • Some players may be unable to equip any of the Evildoer emotes from their vanity chest.
  • All of the Evildoer emotes currently do not have an emote preview.
  • The Graveyard Gladiator Eye of Reach is appearing as the Graveyard Gladiator Cutlass instead when looking at the bundle.

Fixed Issues

Gameplay

  • Handing Devil’s Roar Cargo Run Crates in time and perfect condition will now update the following commendations correctly: Merchant of forsaken silk, Merchant of Forsaken Flora and Merchant of Forsaken Rum.

Sea of Bones

  • Pets can no longer walk through what appears to be an invisible floor over the elevator shaft in The Reaper’s Lair.
  • The ‘Bring It On’ Commendation now unlocks when completing an Athena Voyage.
  • Players will no longer hear water splashing in the ritual room from other players are moving around.
  • The skeleton curse no longer uses the ghost curse as its icon.
  • The ‘propose quest’ icon no longer pops up while in invasion tunnel when cancel matchmaking is available.
  • Players can no longer collect water via their bucket from the gold pool within The Reaper’s Hideout expansion.
  • Players should no longer see the prompt "Vote to battle" when leaving the invasion tunnel.
  • Players observing the cutscene from a distance away will no longer hear loud audio effect noises drowning out the noise of the singing.
  • The ‘Streak’ icon will no longer exceed the maximum streak level which is four.
  • Being in the cutscenes no longer progresses the ‘Minutes Spent Sitting’ milestone.
  • Players handing in their own Reaper emissary flag to the Mysterious Stranger no longer grants them more than one gold.
  • The warning notification for diving into battle no longer has the wrong faction theming for Athena’s Fortune faction.
  • The emissary flag related Commendations' stats are now working as intended.
  • The costume tab in player’s cosmetic chests will no longer be visible when the player has the Skeleton Curse equipped.

Captains of Adventure

  • The locked text for captain’s permissions is no longer different for Trinkets and Customisations.

Environment

  • Players can no longer jump into the gap in the map and fall underneath that area.
  • Loot no longer disappears when placing it on the Vault's entrance at Kraken Watchtower.

Visual and Audio

  • A fired cannonball can no longer cause a stretched decal on a ship which doesn't show holes.

Text and Localisation

  • The Seared Forsaken Ashes Eye of Reach no longer uses the incorrect name and description.
2.6.2.3  . 2022-10-05
id: 403 VFL view single open official

Insider Patch Notes 2.6.2.3

Insider Update 2.6.2.3 is now live. The Sea of Bones continues to be available in Insiders, to take part - pledge your allegiance to your chosen faction using the hourglass, then unfurl your war map to dive into battle.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Sea of Bones

Who tells your story?

  • Players may have already noticed two new characters in our Faction Hideout Expansions known as the ‘Chronicler’ and ‘Samuel’. Both have become enthralled with detailing both your crew’s and other pirate’s tales of great victory and crushing defeat on the Sea of Thieves.
  • These new characters are keeping track of the battle and will report on how the tide of battle is turning, which will reflect the actual state of the war between factions.

Known Issues

Sea of Bones

  • Some players may experience instances where they are unable to vote to leave their chosen faction as the tooltip is greyed out on the Emissary table.
  • Players can sometimes be attacked by the Kraken when in the tunnel to transport the defeated opponent to another server.

Fixed Issues

Sea of Bones

  • The Guardians of Fortune figureheads no longer have a typo in their description.
  • Special ghostly visual effects now appear connected to the player’s pirate body.
  • The amount of ‘Sands of Fate’ players have earned will now transfer across with them after migration.
  • The Supreme Servant and Masterful Protector figurehead icons and previews now match their in-game appearance.
  • The Athena Fortune figureheads have been renamed to the right faction names.
  • When a player’s opponent disconnects from the session the invader can no longer become stuck in a black screen for over two minutes.
  • An invading player can no longer get stuck in the invasion tunnel endlessly and cause the passive ship to be stuck in battle.
  • Mileage based Commendations such as 'These Waters Are Defended', 'Favoured Sailor', 'Empire of the Flame' and 'Travelled Servant' now reflect in-game miles sailed as intended.
  • The little wooden ships will no longer appear on the captain's table on a passive factioned crew.
  • The Chronicler "Samuel" now has a moving mouth animation when a player is talking to him.
  • Special particle visual effects have now been added to ship streak visuals.

*Captains of Adventure *

  • Filtering by "Items I own" in any customisation shop no longer causes the supply and Voyage's shop to appear empty.
2.6.2.2  . 2022-09-30
id: 402 VFL view single open official

Insider Patch Notes 2.6.2.2

Insider Update 2.6.2.2 is now live. Our next seasonal update Sea of Bones remains active and available to Insiders. For those wishing to give it a try simply use your hourglass of fate to place your allegiance to your chosen faction and then unfurl your war map to dive into battle.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Known Issues

Sea of Bones

  • Some players may experience instances where they are unable to vote to leave their chosen faction as the tooltip is greyed out on the Emissary table.
  • Players can sometimes be attacked by the Kraken when in the tunnel to transport the defeated opponent to another server.

Fixed Issues

Sea of Bones

  • Improved stability to decrease instances where players are removed from the session during a battle.
  • Players who are not in a faction will no longer be able to see battle icons on their ship’s map.
  • When a player ship re-emerges from the water after starting an invasion, water effects will now be shown on the deck and down the sides of the hull.
  • Invading ships can no longer be put under the map or be catapulted into the sky if invaded ship is facing an island at certain distance.
  • The Kraken can no longer appear on the player’s ship in the Tunnels of the Damned.
  • The highest-ranking figureheads now contain final imagery.
  • Faction figureheads have been updated to use the updated faction names.
  • The Barrel and Shield skeleton torso cosmetics no longer share the same name and descriptions.
  • Players should no longer see two prompts to propose a Voyage on their captain’s table.
  • The ‘Bring It On’ Commendation now unlocks when completing an Athena’s Fortune Voyage.
  • The Commendation ‘Proven Your Worth’ now contains the correct text in its description.

*Captains of Adventure *

  • When clicking on locked Captaincy items in the Shipwright Chest and Flag Box, players will now hear the correct audio effects.
  • Players who start a solo captained session should no longer be randomly kicked from their sessions sometimes.

Pirate Emporium

  • Costume previews in the Emporium will now display costumes even if the player have the skeleton curse equipped.
  • Error message for the Pirate Emporium no longer contains a typo.

Visual and Audio

  • After a mast is fully destroyed and then repaired, signs of damage from cannonball fire will no longer be hidden or show stretched textures.

Accessibility

  • With 'Ignore narrating disabled interactables' on, viewing the tooltip for any NPC after the first time will now narrate the tooltip again as intended.
  • Tooltips no longer repeatedly narrate whilst in menus or radials.
2.6.2.1  . 2022-09-27
id: 401 VFL view single open official

Insider Patch Notes 2.6.2.1

Insider Update 2.6.2.1 is now live. The Sea of Bones is back! Get ready to test your PvP skills and flex your competitive muscles, simply choose a faction and unfurl your War Map to get started. Good luck my friends and may the odds of the Sea of Bones be ever in your favour.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Sea of Bones

*Skill-Based Matchmaking *

  • Players will now be matchmade with other players at the same combat skill level as themselves.

Hard Mode

  • Crews deadly enough to reach the maximum streak level are now offered a greater challenge, should they dare accept it. From the War Map, crews can choose to enable ‘Hard Mode’ and will then be matched against larger ship sizes.

Cancelling the Battle

  • Crews who have become unnerved at the prospect of battle now have the choice to cancel their action to matchmake as long as they do this before another opponent has been found. They may do this by selecting the cancel matchmaking option on the War Map.

Adventures

‘Herald of the Flame’

  • As we prepare for the Adventure’s launch, ‘Herald of the Flame’ has now been disabled in Insiders. The team would like to thank players for all their feedback and helping shape this latest Adventure.

Known Issues

Sea of Bones

  • The Kraken can appear on the player’s ship whilst in the invasion tunnel.
  • Players may experience instances of server instability when taking part in invasion battles.

Fixed Issues

Sea of Bones

  • After a crew joins a faction, there will now be a delay before the crew members can vote to leave at an Outpost.
  • The player will now be able to keep their clothing applied during the cutscene in the Athena’s Fortune Hideout.
  • The winning crew will now gain Sands of Fate when sinking an enemy ship as intended.
  • The player will now receive a battle won notification when their opponent leaves the game in the middle of the battle.
  • The Kraken should no longer interfere with players while they are invading a target.
  • Crews will now no longer earn Allegiance from sinking the same crew.
  • Migrating to a new server will no longer cause players to instantly join an invasion even though they are at an Outpost.
  • Crews who defeat invaders when they are passive will now receive a ‘battle won’ notification.
  • The winning crew of an invader versus invader battle will now receive ‘battle won’ notification upon victory.
  • When beginning or winning/losing a battle, the notification banners will no longer use placeholder text and imagery.
  • When in the Tunnel of the Damned, players can no longer use a Rowboat to jump out of a ship.
  • Players who perform the ‘Voice of the Flame’ cutscene on Xbox should no longer experience server instability.
  • Banners and notifications have been updated to show the new faction names.
  • The faction figureheads all now contain the correct faction names.

Sea of Bones – Commendations

  • Players can no longer cash in their own Reaper Emissary Flag for the 'Souvenir' and 'Quite the Collection' Commendations.
  • The 'Running The Risk' Commendation no longer updates incorrectly based on crew size.
  • The Exemplary Captain Commendation no longer updates incorrectly based on crew size.
  • The 'For The Flame' Commendation no longer refers to the Ghostly Curse.
  • Certain Commendations that were showing "No Icon" no longer do so.
  • Commendations now refer to the correct curse that they are connected to.
  • The Commendations for sailing so many miles while in a faction no longer updates faster than intended.
  • There is no longer a comma in the 'Fiery Strike' Commendation which was incorrect.
  • The 'Ferocious Warrior' Commendation is no longer missing from the ‘Servants of Fire’ pages.

Sea of Bones – Visual and Audio

  • The ship in the Athena’s Fortune Hideout will no longer have visual issues when walking into the hideout.
  • Movement sounds when a player has the Ghost Curse equipped now sound more ghostly when heard in third person view.
  • When the War Map is folded it should no longer be missing certain textures.
  • Players with the max crew level icon on the map will appear next to their ship instead of on top of it.
  • The ghostly pirates who hang around in the Athena’s Fortune area now sips more evenly towards the middle of their mouth then to the side.
  • The banjo next to Samuel no longer has graphical issues.
  • The Tall Tale War Map placeholder has now been removed and replaced with its finalised icon text and imagery.
  • Red streaks no longer appear swirling around the character part way through the cutscene instead of the end as intended.
  • The books Samuel steps on will no longer have graphical errors that appear when walking up to Samuel.
  • The texture resolution in some planks of the exterior back wall of the Athena’s Fortune Tavern have been improved.
  • The 'Sail To Open Seas' notification is now themed to the faction the player is in.
  • The sides of the Bonesmith coffin no longer have graphical issues when approached from either side.
  • Player’s streak effects on the front of their ship should no longer turn grey.
  • The music players hear when diving should now blend seamlessly as intended.
  • Little wooden ships now appear on the War Map when a matchmaking vote passes.
  • Sound effects will now play from the player's ship when entering a dive or resurfacing from underwater during an invasion.

*Sea of Bones – Environment *

  • Player movements will no longer become buffered when in the water at the Athena’s Fortune Hideout expansion.
  • Players can no longer intersect with the Jaw ornaments that are dotted around the Athena’s Fortune Hideout expansion.
  • Players can no longer walk through lamps dotted round the Athena’s Fortune Hideout expansion.
  • Players can no longer intersect or walk through rocks at the Athena’s Fortune Hideout expansion.
  • Players can no longer jump and climb on set pieces to get on top of the Athena’s Fortune Hideout.
  • Players can no longer intersect with the cave wall with paintings on in the Athena’s Fortune Hideout.

*Captains of Adventure *

  • The first Captained Ship to join a server will now consistently retain previously saved ship decorations.
  • Saving a customisation to a Captained Ship should now consistently ensure that item is equipped in the next session.
  • In the Captain's Shipwright stock shop, Voyage bundles will now appear locked if the player's ship does not have room for the whole bundle.
  • The Ancient Chain ornament no longer moves strangely when the ship is moving

Legend of the Veil

  • Pirate Legends will once again encounter Shipwreck Graveyards during the Legend of the Veil Voyage.
  • During a Legend of the Veil Voyage, crews should now be consistently directed to the next quest after completing the initial quest from Belle.
  • Starting and cancelling Legend of the Veil Voyages should now ensure that treasure from Shipwreck Graveyards is removed from the world.

Pirate Emporium

  • Bleakheart Banshee Eye of Reach scope no longer becomes transparent after reloading and shooting.

Environment

  • Players can no longer swim through the wall with the Siren riddle on it at the Shrine of Tribute.

Performance and Stability

  • Improved server stability to decrease issues where crews are kicked from the game.
2.6.1.8  . 2022-09-23
id: 400 VFL view single open official

Insider Patch Notes 2.6.1.8

Insider Update 2.6.1.8 is now live. As we now approach the last build before our September update, known issues have continued to be worked on ahead of this release. The Adventure ‘Herald of the Flame’ is also still available for players to take part in, just speak to Larinna to find out more.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Adventures

*‘Herald of the Flame’ *

  • The ‘Herald of the Flame’ Adventure continues to be available for Insiders to test. Speak to Larinna at any Outpost to get started.

Fixed Issues

Herald of the Flame

  • The visual effects on Pendragon’s sword when he destroys the skull has now been dimmed.
  • The rune on the wall for "to" now shows the correct number of dots.
  • Pendragon will no longer be seen holding multiple swords at the beginning of chapter two.
  • Pendragon’s voice-over in the Sun Vault cave will no longer cut off if the player moves towards him while it plays.
  • After destroying the skull, Pendragon will no longer appear idle in the middle of his animation and then disappear.
  • After selecting the "Complete Adventure" option when speaking to Belle, the player will no longer still have this option in Belle’s dialogue after the Adventure complete banner shows.
  • Belle's dialogue options will no longer change order if another crew member dies.
  • More special effects have been added to appear when the Flameheart skull is destroyed.

Pirate Emporium

  • The Bleakheart Banshee Costume Bundle no longer has a placeholder icon when purchasing the item.

Visual and Audio

  • Hungering - When the fort at Shark Fin Camp is active, the Sunken Kingdom music should now start when the player enters the Shrine.

Performance and Stability

  • Improved server stability to reduce scenarios where crews are removed from a game session when fighting the kraken.
2.6.1.7  . 2022-09-21
id: 399 VFL view single open official

Insider Patch Notes 2.6.1.7

Insider Update 2.6.1.7 is now live. As we head towards our September update, we are now limiting our feature set to those being delivered as part of this upcoming release, and Sea of Bones has therefore been disabled. The team’s next adventure ‘Herald of the Flame’ will however still be available for Insider testing.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Adventures

*‘Herald of the Flame’ *

  • The ‘Herald of the Flame’ Adventure continues to be available for Insiders to test. Speak to Larinna at any Outpost to get started.

Known Issues

Replaced Ship Names

  • Captains will find their ship name on the ship crest, announcement banners, Ship’s Log and Captain’s Logbook replaced even when the ‘Replace Ship Name’ setting is disabled.

Fixed Issues

‘Herald of the Flame’

  • Larinna will no longer be missing dialogue options when the Adventure is active.
  • The Reaper Phantoms will no longer attack the Herald and the Ashen Skeletons.
  • Pendragon’s dialogue will now activate as intended when reinforcements arrive.
  • If a player completes Chapter Three whilst on Chapter Two they will no longer be unable to start Chapter Two again.
  • Players who leave Molten Sands and then return before speaking to Pendragon will no longer see two versions of him.
  • During the Herald encounter, crews are no longer able to leave mid-fight leaving the surrounding volcanoes erupting repeatedly. After a short time the volcanoes will now return to their previous state.
  • The Herald can no longer become stuck in the wall inside the Molten Fortress cave, preventing him from attacking or moving.
  • Players can no longer get stuck in the Molten Sands Vault when fighting the Herald of the Flame.
  • The Herald of the Flame’s voice-over dialogue now triggers at the intended time so players can progress the Adventure.

*Captains of Adventure *

  • Players choosing to block user generated content using Xbox platform settings will now find ship names are replaced on ship announcement banners.

Pirate Emporium

  • The Bleakheart Banshee Ship Collection now uses its finalised description.
  • A secondary Cannon Flare special effect can no longer be seen when moving closer to a ship that has fired with the Bleakheart Banshee Cannon Flare equipped.
  • The ‘Banshee Cry’ emote special effects now appear when used on all body types.
  • The ‘Ah Coffee’ emote steam effects can now be seen when performed with all body types.
  • The Collector's Prehistoric Plunderer Sails now use a consistent preview image and icon within the Pirate Emporium.

Environment

  • Players can no longer walk through the ropes attached to the Sovereign’s lift.
  • Players can no longer be safe teleported to safety and end up under the map at the Treasury of Lost Ancients Shrine.
2.6.1.6  . 2022-09-16
id: 398 VFL view single open official

Insider Patch Notes 2.6.1.6

Insider Update 2.6.1.6 is now live. Players interested in the upcoming Sea of Bones still have chance to take to the seas and dive into battle just select a faction and unfurl the War Map to begin. On the other hand, if an Adventure is what you seek speak to Larinna at any outpost to see what you can do to help.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Sea of Bones

*Streaks *

  • Crews sinking multiple ships in succession will now find a glowing aura begin to emanate from the front of the ship. As crews rack up additional wins, the aura will grow in intensity to represent the crew's notoriety.

Adventures

‘Herald of the Flame’

  • The ‘Herald of the Flame’ Adventure continues to be available for Insiders to test. Speak to Larinna at any Outpost to get started.

Updates

Replace Captain’s Gamertag on Ship Announcement Banners

  • Captains now have access to a new setting, providing more control of their Ship Announcement Banners. Captains enabling 'Replace Gamertag on Ship's Banners' will now find the captain’s name is replaced when their ship is viewed by any other player.

Outpost Decorations

  • On arrival at the Outpost, crews will now hear eerie sounds floating out of the Taverns and spooky decorations spread throughout the Outpost in celebration of the Ferryman.

Known Issues

Sea of Bones

  • The new streak system may sometimes not appear or may appear grey for some players.
  • The Ritual of the Flame and Blessing of Athena’s Fortune cutscenes have been temporarily disabled due to an issue that causes server instability.
  • Battle bounds can also sometimes stay on the map after a battle has finished.
  • The Kraken can appear just as a player is heading into the invasion tunnel and follow them through.

Herald of the Flame

  • Deeds for this Adventure are not progressing when completing the required criteria, players will therefore not be awarded the intended Mementos on completing the Adventure.
  • Sometimes the memory sequences will not trigger the voice-over to progress the Adventure.

Fixed Issues

Sea of Bones

  • Buried Treasure Maps are now dropped in the water along with the other treasure after entering the Tunnel of the Damned.
  • Pets are no longer teleported away when entering the Reaper’s Lair.
  • After migrating or failing to migrate via a tunnel the player should no longer see other island banners queued up.
  • Crews should now see notifications warning of losing treasure when the player first unfurls the War Map.
  • The elevator sound for the Reaper’s Hideout lift can no longer be heard across the island.
  • Audio effects should no longer remain if a player wins the battle while in the shadowy part of the battle bounds.
  • The Bonesmiths’ coffin now appears at the right angle no matter how far away the player is.
  • The War Map will no longer become locked for both players if the loser of the battle fails to migrate properly.
  • Browsing Commendations in the Reputation Pane will no longer open up the new page over the top of the previous section.
  • Both players waiting to invaded and players who are invading will now be able to see the battle boundaries on their ships map table.
  • The Tunnel used to migrate the loser of the battle should now work as intended.
  • When the player enters the invasion tunnels, floating debris should no longer be visible around the ship.
  • The War Map should no longer be displayed as a Tall Tale icon.

‘Herald of the Flame’

  • Pendragon’s voice-over lines regarding the Sun Vault part of the Adventure should now only be triggered when intended and should be less misleading to players.
  • Pendragon voice-over lines should now play as intended after finding Stitcher Jim’s note.
  • The volcanos and geysers will now stop erupting after defeating the Herald.
  • Pendragon will now play the correct beckoning dialogue after completing the Vault.
  • Pendragons cutscene at Molten Sands Fortress should now play when interacting with him.

Captains of Adventure

  • When enabling ‘Replace Ship Names’, all ships on the server will now display a unique ship’s name.

Pirate Emporium

  • The Collector's Bear & Bird Figurehead now shows the correct preview and icons.
  • The Bleakheart Banshee Ship Bundle and Bleakheart Banshee costume now show the correct Icons.
  • The Collector’s Bleakheart Banshee Figurehead price has now been set to the right price.
  • All new editions to the Pirate Emporium now no longer contain placeholder art.
  • The Collector’s Bleakheart Banshee Sails icon and preview now show correct imagery in the Ship Customisation menu.
  • Players should no longer experience issues when using the Pirate Appearance Potion.

Visual and Audio

  • Crews sailing a Brigantine or Sloop into the Devil’s Shroud will once again hear the tell-tale creaking audio effects.

Text and Localisation

  • When switching to a non-English language the prompts for show and hide Tall Tales should now change to the language selected.

Performance and Stability

  • Improved server stability to reduce scenarios where crews are removed from a game session.
2.6.1.5  . 2022-09-13
id: 397 VFL view single open official

Insider Patch Notes 2.6.1.5

Insider Update 2.6.1.5 is now live. The next Adventure is still available to players along with new improvements to the Sea of Bones that should help direct players to battle. To test this new feature set out, simply choose a faction and unfurl the War Map to begin.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Sea of Bones

Battle Boundaries

  • Players joining the fight and engaging with a rival crew will now find themselves surrounded by battle boundaries. These boundaries will be present on each crew’s ship’s map and direct crews to battle to the death!
  • Crews who run from the encounter and pass the boundaries will hear the familiar sound of their ship straining before becoming completely destroyed, providing a clear resolution to the battle.

Adventures

‘Herald of the Flame’

  • The ‘Herald of the Flame’ Adventure continues to be available for Insiders to test. Speak to Larinna at any Outpost to get started.

Pirate Emporium

Banshee Ship Collection

  • Browse the entire Bleakheart Banshee Ship Collection. Premium items such as Collector's Figurehead and Sails are available individually.
  • Players can also purchase or browse the core components of the bittersweet Bleakheart Banshee Ship Set.

Banshee Costume

  • Dress as a grim spectre from Sea of Thieves legend, whose devotion to a love lost at sea led to an afterlife seeking retribution.
  • Players can also perform the screaming banshee emote unique to wearing this costume.

Banshee Tankard

  • This tankard was supposedly used in the ritual that transformed a heartbroken bride-to-be into a vengeful spectre. Don't worry, it's been rinsed out since then.

Banshee Weapons

  • In this weapon bundle are four carefully restored weapons, supposedly salvaged from ash and ruin in a gothic ghost story.

Freebie Emote Skull Crusher

  • You'll give those skellies exactly what they've got coming with this freebie emote. Like this! Look!

Banshee’s Bait Bundle (Store Only)

  • Available only from the Xbox, Microsoft and Steam Stores, The Banshees Bait Bundle contains the Bleakheart Banshee costume, Weapons Bundle and Tankard, along with 550 Ancient Coins to spend in the Pirate Emporium and a free bonus of 25,000 coins.

Furtive Fox Frenzy Bundle (Store Only)

  • Available only from the Xbox, Microsoft and Steam Stores, The Furtive Fox Bundle contains 550 Ancient Coins, an Auburn Fox, the Hide and Peak Emote Bundle, Hunter clothing for your pirate (Hat, Jacket, Trousers, Belt and Boots) and a bonus of 10,000 gold to spend in Outpost shops.

Updates

Replace Gamertags & Replace Ship Names

  • Players can now choose to replace gamertags or replace ship names independently, allowing creators who wish to protect themselves and others they meet to now see captained ship names if they choose.

*Tooltip Narration *

  • The Accessibility feature ‘Tooltip Narration’ has been updated to include more actions such as ‘Repeat’ where when enabled after a delay the narration of the tooltip will be repeated.

Known Issues

*Sea of Bones *

  • Battle bounds do not always show up on the world map table of player’s ships. The bounds will still function correctly, but they are just not visible on the map. Players can fix this by shooting themselves out of a cannon away from their ship and then getting a mermaid back, they should then appear.
  • Battle bounds can also sometimes stay on the map after a battle has finished.
  • The grey world effect caused by the battle boundaries can sometimes persist beyond the battle.
  • The Athena’s Blessing and Ritual of the Flame cutscenes are still currently a work in progress and therefore players may see or hear strange things during them. This is not intended and is being continuously worked on.
  • The invasion tunnels scrolling terrain is also a work in progress at this time and may contain some rough around the edges imagery that the team are continuing to work on.
  • If a crew disconnects as an invading crew arrives, the invader may get stuck with a black screen for over two minutes.

‘Herald of the Flame’

  • This is an early preview of the Adventure and therefore may contain placeholder imagery and text that is not intended in the final iteration of the Adventure.
  • Deeds for this Adventure are not progressing when completing the required criteria, players will therefore not be rewarded the intended Mementos on completing the Adventure.
  • Pendragon’s cutscene at the Molten Sands Fortress sometimes doesn't play when interacting with him.
  • Sometimes the memory sequences will not trigger the voice over to progress the Adventure.

Fixed Issues

Gameplay

  • Cargo Runs should now appear in emergent maps found in barrels.

Sea of Bones

  • Within the Athena’s Fortune Hideout, the cupboards containing the Shroudbreaker now have a prompt to open them.
  • Players pledging their allegiance to a faction will no longer be placed back where they entered the cutscene at the end of the cutscene.
  • Players can now fill their tankard from the grog barrels around the Athena’s Fortune Hideout.
  • Duplicate battle lost banners should no longer appear upon losing a battle.
  • The large stretched ghostly model no longer appears during the blessing when the crowd appears.
  • Map bundles on the table will no longer overlap with the War Map.
  • Krakens should no longer follow crews into the tunnels.

‘Herald of the flame ‘

  • The treasure within the Vault will no longer intersect through the plinth.
  • Larinna will no longer be missing dialogue options when the Tall Tale is active.

*Captains of Adventure *

  • The option to restore your ship in game is now disabled when your ship is already pristine.
  • When purchasing a Trinket Tier, you no longer have to close and reopen the Shipwright shop to buy the next Trinket Tier.
  • Controller rumble has now been added to adjusting a Trinket when it has become misaligned.

Visual and Audio

  • All pets will no longer become invisible after getting shot out of a cannon.
  • Debug text should no longer be present when looking at event countdowns.

Text and Localisation

  • The notifications for getting company reputation no longer have incorrect text and a [1] in them.

Performance and Stability

  • Improved server stability to reduce scenarios where crews are removed from a game session.
2.6.1.4  . 2022-09-09
id: 396 VFL view single open official

Insider Patch Notes 2.6.1.4

Insider Update 2.6.1.4 is now live. A new Adventure has landed on the Sea of Thieves ready for insider testing, speak to Larinna at any Outpost to begin. Dedicated pirates looking to pledge their allegiance to their faction however should explore their hideouts…

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Sea of Bones

‘Blessing of Athena’s Fortune’ & ‘Ritual of the Flame’ Cutscenes

  • Dedicated pirates can now pledge their allegiance to their chosen faction and experience the moment they will be transformed into their new form.
  • Pirates pledging their support to Athena’s Fortune can now stand before the Pirate Lord, in the Athena’s Fortune Hideout and receive the blessing, awarding pirates with the long-awaited Ghost Curse.
  • Deadly pirates representing the Reaper’s Bones can now kneel before the Voice of the Flame and become inflicted with the Skeleton Curse.

Invasion Tunnels

  • Invaders diving deep down beneath the ocean’s surface will now find scenery passing by while waiting to arrive on their unsuspecting rival. Keep a good look out though, you never know what’s lurking in the waters below.

Adventures

Belle has returned to Stitcher Jim’s hideout at Liar’s Backbone to consult various manuscripts and parchments once more. The Devil’s Roar has fallen worrying silent of late, its regular seismic eruptions dropping to nothing. This is a worrying omen. Could the prophecy be true? Belle must know for sure before she can act.

‘The Herald of the Flame’

  • Speaking to Larinna at the Outpost will let players know that Belle requires their help once more. Crews should head to Liar’s Backbone to find out more from the woman herself.
  • Following Belle’s direction, crews must work to piece together Stitcher Jim’s secrets and uncover his last known whereabouts. After tracing his memories, crews will find the ominous sign of his presence nearby and should prepare themselves!

‘The Sirens’ Prize’

  • As we approach the Adventure’s launch, ‘The Sirens’ Prize’ has now been disabled in Insiders. The team would like to thank players for all their feedback and helping shape the Adventure.

Known Issues

Sea of Bones

  • The Athenas Blessing and Ritual of the Flame cutscenes are still currently a work in progress and therefore players may see or hear strange things during them. This is not intended and is being continuously worked on.
  • Pages for both the Athena and Reaper factions have been added to the player’s Pirate Log, this new addition is still in its early stages and may contain placeholder imagery, text and may not function as intended.
  • The Invasion Tunnels scrolling terrain is also a work in progress at this time and may contain some rough around the edges imagery that the team are continuing to work on.
  • Players may experience instances where world events like the Kraken follow them into the Tunnels of the Damned when invading.
  • If a crew disconnects as an invading crew arrives, the invader may get stuck with a black screen for over two minutes.
  • If a crew has lost a battle and then fails to migrate away to another server, this can cause server instability.

‘The Herald of the Flame’

  • This is an early preview of the Adventure and therefore may contain placeholder imagery and text that is not intended in the final iteration of the Adventure.
  • Deeds for this Adventure are not progressing when completing the required criteria, players will therefore not be rewarded the intended Mementos on completing the Adventure.
  • The Herald can become stuck in the wall inside the Molten Fortress cave.
  • Sometimes the memory sequences will not trigger the voice over to progress the Adventure.

Fixed Issues

Gameplay

  • Players using a sword to block incoming cutlass attacks will now find that attacks are blocked as expected.
  • Players away from their ship when migrating across servers will now drop any held items before migrating.
  • Players passing through the Tunnels of the Damned should no longer find their emote radial becomes reset.

Sea of Bones

  • Whilst performing skeleton emotes the camera will no longer sit too high.
  • The prompt to talk to the Pirate Lord whilst sat at this desk is now visible when standing at the end of the desk.
  • Players will no longer set on fire when stood in patch of water within the Reaper’s expansion.
  • Prompts have now been added to allow players to sit on stools dotted around the Athena Hideout expansion.
  • Ghost Tankards no longer disappear when viewed in front of water.
  • Torches beside door to the Athena expansion no longer glow as if lit, regardless of if they're lit or not.

Captains of Adventure

  • Player ship names will now constantly appear within their Ship’s Log.
  • Quests Completed in the Current Voyage pages no longer increase more depending on the crew size.
  • In the Shipwright stock shop, Voyage offers will now appear locked if a player’s crew's ship does not have enough room for the Voyages the offer contains.

Pirate Emporium

  • The Admiral Cutlass Weapon pose now has the correct zoom pivot.

Environment

  • More interaction prompts have been added to the New Golden Sands Outpost tavern to allow players to sit in more places.
  • Players can no longer get stuck on trees at Old Brinestone Fortress.
  • Players should no longer see strange overlapping textures at Wanderer’s Refuge.
  • Players at Treasury of Lost Ancients who get safe teleported will no longer appear under the map but at the entrance of the location instead.

Visual and Audio

  • There will no longer be a visible seam in textures on the player's finger in Jack O’ Looter Costume.
  • Pets should no longer become invisible when shot out of a cannon.
  • Player’s camera will no longer intersect with the wall and bookcase when sat in the Pirate Legend Throne, in third person camera mode.

Performance and Stability

  • Improved server stability to reduce scenarios where crews are removed from a game session.
2.6.1.3  . 2022-09-06
id: 395 VFL view single open official

Insider Patch Notes 2.6.1.3

Insider Update 2.6.1.3 is now live. ‘The Sirens’ Prize’ Adventure is back once again for Insider testing and final rounds of feedback as the team prepare for its retail release later this month!

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Adventures

‘The Sirens Prize’ Soulflame Captain Balancing

  • The Sirens’ Prize Adventure has now been re-enabled for Insider feedback.
  • During the final encounter, the Soulflame Captain now has reduced health and will no longer perform a lunge attack during the fight.
  • Phantoms that appear during the Soulflame Captain encounter will no longer wield ranged weapons and instead attack at close range.
  • Defeating a Phantom now has a chance to drop ammo pouches.

Ashen Lord Technical Test

  • The early Technical Test of this fiery Ashen Lord encounter continues to be available for Insider testing. Head to Liar’s Backbone and speak to Belle before then heading to the nearby Ashen Winds Vortex above Molten Sands Fortress and face off against the Ashen Lord.

Sea of Bones

Invader vs Invader Matchmaking Technical Test

  • The Matchmaking Technical Test is still live and available to players to take part in. To begin, simply choose a faction to represent using the Hourglass of Fate and then unfurl the war map to begin the fight.

Gameplay Improvements

Rebalanced Ferry Time across Crew Sizes

  • Following Insider feedback, the Ferry of the Damned wait time has been rebalanced further to provide a more balanced experience across all sizes of crew.
  • Solo crews will now be held for 15 seconds, two-pirate crews for 19 seconds, three-pirate crews for 23 seconds and four-pirate crews for 25 seconds.

Known Issues

‘The Sirens’ Prize’

  • Some players may experience increased server instability whilst playing through the Adventure causing them to be removed from the session.
  • Chapter Three of the Adventure will not finish properly if the Adventure times out.
  • Ancient Priests found within the Shrines can sometimes fail to engage rival Ocean Crawlers.
  • Chapter Three completion banners will show for all players on the server, regardless of whether they are doing the Adventure.

Sea of Bones

  • Players may experience instances where world events like the Kraken follow them into the Tunnels of the Damned when invading.
  • If a crew disconnects as an invading crew arrives, the invader may get stuck with a black screen for over two minutes.
  • If a crew has lost a battle and then fails to migrate away to another server, this can cause server instability.
  • Crews invading can experience their ship appearing underwater if migration fails.

Ashen Lord Technical Test

  • As this feature is an early Technical Test, there is a range of placeholder assets, imagery, and text. The team are not currently looking for feedback on these clear placeholder areas of the experience.

Fixed Issues

Sea of Bones

  • The lift to the Reaper’s Hideout Expansion should now play the sounds of the lift all the way through.
  • The golden skeleton upper body cosmetic no longer has an irregular appearance when performing emotes.
  • Players will no longer be able to perform costume emotes whilst the Skeleton Curse is equipped.

‘The Sirens’ Prize’

  • Belle will no longer disappear during the ritual sequence.
  • Belle’s animation during the ritual cutscene should now play as intended.
  • Improved server stability to prevent crashes that prevent players from continuing the Adventure.
  • The preview icons for Warrior of the Ancients Title and Sails will now be visible in Larinna’s Event Tab.
  • Chapter Three of the Adventure will now complete as intended after the outro sequence.

*‘The Sirens’ Prize’ – Audio and Visual *

  • A typo within a hint from The Ancients has been corrected.
  • Local atmospheric rain noises will now stop once Chapter Three of the Adventure is completed.
  • The text within Belle’s note should now appear as intended as well as the objectives now being in the correct order.
  • The Soul Flame Captain now has their intended voice over.

*‘The Sirens’ Prize’ – The Ancients *

  • The Ancient Warriors now have the correct voice over and subtitles.
  • The Dreams of the Ancients and Voice of the Ancients’ treasures are now facing the correct direction.
  • Ancient Priests should no longer disappear for a second crew when the first one hands in the Ancient Treasure.

Ashen Lord Technical Test

  • The Ashen Lord no longer drops an Ashen Winds Skull when defeated.

Pirate Emporium

  • The preview icon for the Mandrake Costume set now contains the correct image of the plant pot.
  • Equipped belts no longer peek through the Mandrake Costume.

Environment

  • The incense burners at Ancient Spire will no longer intersect with the rock around them.

Visual and Audio

  • Wood burnt in campfires will now disappear as intended when fully used up.
2.6.1.2  . 2022-09-02
id: 394 VFL view single open official

Insider Patch Notes 2.6.1.2

Insider Update 2.6.1.2 is now live. The Sea of Bones is still available to all Insiders brave enough to take up arms in the name of their faction and fight for victory, just choose your faction and unfurl the war map to begin. For those looking to test upcoming Adventures, take part in the next adventures technical test to see how you can help Belle with what comes next for the Sea of Thieves by speaking to her on Liar’s Backbone.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Adventures

Ashen Lord Technical Test

  • The early Technical Test of this fiery Ashen Lord encounter continues to be available for Insider testing. Head to Liar’s Backbone and speak to Belle before then heading to the nearby Ashen Winds Vortex above Molten Sands Fortress and face off against the Ashen Lord.

‘The Sirens’ Prize’

  • The next Adventure ‘The Siren’s Prize’ has been temporarily disabled in Insiders due to instability. The team are continuing to work on Known Issues and address feedback provided during testing.

Sea of Bones

Invader vs Invader Matchmaking Technical Test

  • The Matchmaking Technical Test is still live and available to players to take part in. To begin simply choose a faction to represent using the Hourglass of Fate and then unfurl the war map to begin the fight.

Updates

Trinket Nudging

  • Trinkets now have a small chance to be nudged by being submerged in water.

Known Issues

The Sea of Bones

  • Players can ‘vote to battle’ before another player has invaded and will dive under into the tunnels whilst still in battle with another player.
  • Players may sometimes spawn back in near or inside of rocks which can cause them to be transported out of world.

Ashen Lord Technical Test

  • As this feature is an early Technical Test, there is a range of placeholder assets, imagery, and text. The team are not currently looking for feedback on these clear placeholder areas of the experience.

Fixed Issues

Gameplay

  • Emergent Skeleton Captains will now be counted for towards the Hunter of Cursed Captains Commendation.

Sea of Bones

  • Allegiance icons have been increased to be more visible on map tables when playing on Xbox.
  • When reaching the top of the lift in the Reapers Hideout players will no longer be able to hear continued lift audio effects.
  • Players will not be able to vote to leave the fight if their ship is not within range of the Outpost.

*Captains of Adventure *

  • Saving a customisation to a Captained Ship should now consistently ensure that item is equipped in the next session.
  • Players who skip the Captaincy tutorial ten times will no longer be shown the tutorial in their next session.
  • The Icons for the Silent Barnacle Decoration set have been lighted to make their visibility better.
  • The tooltip for Captains Logbooks will now advise players to take them to the Reaper’s Hideout and not to an Outpost.
  • The "scorched forsaken ashes" and "silent barnacle" tables, chairs, curtains and chandeliers now use the correct colours and match the rest of the items in their sets.
  • Logbook Customisations that have been set by the player should no longer reset after server migration.

Environment

  • Players should no longer become stuck in place when walking around the palm tree near the Order of Souls tent.
  • Players will no longer be able to walk through lamps within the new Athenas Fortune expansion.

Visual and Audio

  • Pets should no longer begin to float when placed on the ground if other pets are also present.
2.6.1.1  . 2022-08-31
id: 393 VFL view single open official

Insider Patch Notes 2.6.1.1

Insider Update 2.6.1.1 is now live. Insiders will be spoiled for choice this release with multiple Adventures available to take part in and the return of the highly favoured Sea of Bones. Are you ready to once again take up the mantle of your chosen faction and fight for honour and glory on the Sea of Thieves? If your answer was yes, head out on your ship and unfurl the war map to begin.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Sea of Bones

The upcoming Season Eight PvP on-demand matchmaking flow has now been re-enabled for Insider testing, now with the addition of allowing invaders to be matched together.

Invader vs Invader Matchmaking Technical Test

  • In previous Technical Tests, after joining the fight invading crews were only matched with crews of the opposite faction who were lying in wait. In this matchmaking technical test, two invading crews can now be matched together.
  • Use the ‘Hourglass of Fate’ to join a faction and unfurl the war map before voting to dive into battle. When ships of a similar size dive below the water, they will now emerge together – prepare for battle!

Reapers Lair Entrance

  • Players must now play a shanty in order to activate the lift within the Reaper’s Hideout to descend into the Reaper’s Lair.

For this Insiders build, players must be a Pirate Legend in order to receive the specific shanty. This however is a temporary setup and is not representative of the final design.

Adventures

Ashen Lord Technical Test

  • With the team’s next Adventure arriving soon in Insiders, an early technical test of part of this Adventure is now available for Insider testing. This Technical Test is focused on a fiery Ashen Lord encounter at Molten Sands Fortress.
  • To begin the Technical Test, head to ‘Liars Backbone’ and talk to Belle before then heading to the nearby Ashen Winds Vortex above Molten Sands Fortress and face off against the Ashen Lord.
  • After the battle, speak to Pendragon who will direct players back to Liar’s Backbone to speak to Belle and conclude the Adventure.

‘The Sirens’ Prize’

  • The next Sea of Thieves Adventure continues to be available for Insider testing, head to Larinna to begin this next chapter taking players deep below the waves in search of ancient mysteries.

Gameplay Improvements

Rebalanced Ferry Time across Crew Sizes

  • Following the reduced Ferry of the Damned wait time in previous updates, in this Insider’s update wait times have been rebalanced further providing a more balanced experience across all sizes of crew.
  • Solo crews will remain unchanged and hold for 10 seconds, while duo crews will now be held for 15 seconds, trio crews for 20 seconds and four pirate crews for 25 seconds.

Updates

Feed the Pigs!

  • The amount of time until pigs become hungry and subsequently perish if not fed has been increased.

Known Issues

Sea of Bones

  • Players can ‘vote to battle’ before another player has invaded and will dive under into the tunnels whilst still in battle with another player.
  • Players may sometimes spawn back in near or inside of rocks which can cause them to be transported out of world

Ashen Lord Technical Test

  • As this feature is an early Technical Test, there is a range of placeholder assets, imagery and test. The team are not currently looking for feedback on these clear placeholder areas of the experience.

‘The Sirens’ Prize’

  • This is a very early end-to-end playable version of this Adventure and therefore contains placeholder imagery and text that is not representative of the end Adventure.
  • Deeds are currently not updating or tracking the player’s progress.
  • If two crews visit the same Shrine and attempt to hand in that Shrine’s ancient treasure, they may find that they are unable to hand it in to the attending Ancient.
  • Chapter three of the adventure does not always end correctly which will cause players to be unable to complete the Adventure.

Fixed Issues

Sea of Bones

  • The chains connected to the lift in the Reaper’s Hideout now animate smoothly.
  • Players will no longer be able to use the war map on another crew’s ship to start a battle.
  • The war map will no longer intersect with candle on the Captain’s table within Galleons.
  • Players are no longer prevented from canceling an Adventure or a Tall Tale when the War Map has been opened.
  • Once a battle has started players can no longer vote to battle again and leave existing battle.
  • The music that plays at sunset will no longer be heard when a player is sitting on their ship whilst in the invasion tunnel.
  • The prompt to talk to Bonesmith is now clearly visible over the sarcophagus.
  • Players can no longer get stuck and shake uncontrollably if they walk into the gap by the tree or the gap by the fern.
  • Players will no longer become trapped when jumping on columns in the Reapers Hideout expansion.
  • The lighting within the Reapers Hideout expansion has now been corrected.
  • Players should no longer spawn off their boat after migration whilst taking part in the PVP matchmaking.
  • After winning a battle, the war map now resets as intended so the player can start another battle.

‘The Sirens’ Prize‘

  • Revised text pass across the Adventure, improving grammar and replacing any placeholder copy.
  • Incorrect sails are no longer displayed when equipping the Sails of the Ancient Warrior.
  • When players are holding the Ancient Treasures, they will now be shown at the intended size.
  • The Ancient Treasures will now face the correct way when placed down.

Captains of Adventure

  • The first Captained Ship to join a server will no longer be missing the ship name, saved cosmetics trinkets, and bookcase interaction.
  • After migration, players who buy Captain’s Voyages from the Shipwright should see them appear in their Captain’s Bookcase as intended.
  • The text within the Captain’s Logbook regarding pets have now been corrected.
  • Milestones related to Tall Tale completion will no longer increase faster than intended when in larger crews.
  • Crews defeating specific skeletons such as Gold Skeletons and Plant Skeletons will now progress the expected Milestones.

Pirate Emporium

  • Collectors Lodestar Figurehead now appears in the Lodestar Ship Collection as intended.

Visual and Audio

  • Players sprinting or switching weapons shortly after eating will now hear the audio effect stop short, clearly indicating the action was cancelled.

Performance and Stability

  • Improved server stability to reduce scenarios where crews are removed from a game session.
2.6.0.8  . 2022-08-26
id: 392 VFL view single open official

Insider Patch Notes 2.6.0.8

Insider Update 2.6.0.8 is now live. As we now reach our last build before the August update, the listed Known Issues will continue to be worked on ahead of this release. In the meantime, ‘The Sirens’ Prize’ adventure is still available for players to take part in, just head to any Outpost and chat to Larinna to get started.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

'The Sirens' Prize'

Adventure Length

  • The experience within the Shrine of Ancient Tears has been reduced in length. Crews will now find the required quest items sooner when progressing through the Shrine.

Shrine Encounter Balancing

  • The encounters within the Shrine of Ocean’s Fortune and Shrine of Ancient Tears have been improved for solo crews.

Soulflame Captain Balancing

  • The Soulflame Captain now summons Phantoms to help protect him from the surrounding Ancients.
  • The Soulflame Captain encounter has been rebalanced, with the Captain now taking additional damage from players but reduced damage from Ancient Warriors.

Lore Tablet Discovery

  • Following Insider feedback on the difficulty of locating lore tablets, the instructions given by the Shrine Priests now better directs players to the right locations.

Updates

Feed the Pigs!

  • The amount of time until pigs become hungry and subsequently perish if not fed has been increased.

Known Issues

The Siren’s Prize

  • This is a very early end-to-end playable version of this Adventure and therefore contains placeholder imagery and text that is not representative of the end Adventure.
  • If two crews visit the same Shrine and attempt to hand in that Shrine’s ancient treasure, they may find that they are unable to hand it in to the attending Ancient.
  • Players who delete their pirate and start again with a new one may find they are unable to progress the Adventure after collecting all three ancient treasures.

Fixed Issues

The Sirens Prize

  • All members of the crew are now able to start the Adventure from Larinna.
  • When handing a treasure to an Ancient Priests, they now react to players.
  • When speaking to Belle, only a single voice over can now be heard.
  • Crews are now given the correct information when speaking to the Ancient Priest within the Shrine of Ancient Tears.
  • Larinna’s opening dialogue is now correct and correctly references Captains.
  • Visual effects now appear when the Ritual Priest appears and disappears.
  • The Ancient Priest within the Shrine of Tribute now allows crews to cancel the Adventure.
  • Starting chapter three now displays the appropriate banners.
  • Chapter three can now end if not completed in enough time.
  • The Adventure Deeds for reading tablets now progress while reading the books within the Shrines.
  • The Soulflame Captain now consistently appears during the encounter to attack crews.
  • Crews can now progress past chapter one if another crew on the server is on chapter three.
  • Multiple crews progressing through the Adventure together can now hand in treasures when needed.
  • Players reaching the Voice of the Ancients’ treasure will now find it firmly placed in the environment.
  • The Ancient Guards are now placed on the ground.
  • Corrected typo on Belle's note.
  • Players can no longer intersect with Belle.
  • Players can no longer sell treasure to Belle.
  • Belle now displays the correct dialog during chapter one.
  • Player’s will now be shown the correct notifications when handing in the treasures during chapter two.
  • After completing chapter two, Belle now offers the correct dialogue to continue the Adventure.
  • After completing the Adventure, Belle now only allows crews to restart the experience.

Captains of Adventure

  • Ship names using special characters now display the correct capitalisation on ship announcement banners.
  • The wall Trinket spot on the lower deck of the Galleon no longer overlaps with a hull damage point.
  • Captains selecting the Pirate's Life option from the front-end will now arrive near the Castaway.
  • Athena Fortune treasure can now be consistently recovered from a Commission of Ashen Fortune Voyage.
  • The ‘Skeletons Vanquished by Crew’ Milestones now progress as expected.

Pirate Emporium

  • The Ruby Splashtail Fishing Rod icon now uses the correct resolution.
  • The Collector’s Mandrake Figurehead now animates smoothly across all supported consoles.
  • A range of items have had placeholder descriptions replaced with final copy.
  • The Collector’s Mandrake Sails now display the correct artwork within the ship’s tab.
  • The Admiral Weapon Pose and Axe Trick emotes will now be narrated when enabled in settings.
  • The Personal Growth Emote performed while wearing the Mandrake Costume will now be narrated when enabled in settings.

Environment

  • Players should no longer become stuck on palm trees near the Order of Souls tent on Morrow’s Peak.

Visual and Audio

  • After migrating across servers, players should no longer be briefly displayed with an incorrect gamertag.
2.6.0.7  . 2022-08-23
id: 391 VFL view single open official

Insider Patch Notes 2.6.0.7

Insider Update 2.6.0.7 is now live. As we head towards our August update, we will now be limiting the feature set to those being delivered as part of this build bar a few exceptions; Adventure Seven ‘The Sirens’ Prize’ will continue to be available for players to provide feedback on as well as the Tool-Tip Narration accessibility feature.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Adventures

‘The Sirens’ Prize’

  • Pirates progressing the Adventure can now unlock the various Deeds. Fully completing the Adventure will earn pirates an exclusive Title and a cosmetic reward to serve as a memento of their quest.

Pirate Emporium

Baleful Bloom Costume Emote

  • With the Baleful Bloom Costume equipped, players can now perform the intended emote ‘Petal Storm’. The previously available ‘Torch Twister’ emote was not intended to be part of this Costume.
  • Players previously having access to the ‘Torch Twister’ emote will now find it within their Vanity Chest for use at any time. This emote will soon become available for purchase for all players within the Pirate Emporium.

Updates

Feed the Pigs!

  • The amount of time until pigs become hungry and subsequently perish if not fed has been increased.

Known Issues

‘The Sirens’ Prize’

  • This is a very early end-to-end playable version of this Adventure and therefore contains placeholder imagery and text that is not representative of the end Adventure.
  • If two crews visit the same Shrine, then attempt to hand in that Shrine’s ancient treasure they may find that they are unable to hand it in to the attending Ancient.
  • The Soul Flame Captain will sometimes only appear as a patch of smoke and can also appear idle and not attack the player.
  • Players who delete their pirate and start again with a new one, may find they are unable to progress the Adventure after collecting all three ancient treasures.

Fixed Issues

Gameplay

  • After earning reputation and cashing in loot to the various Trading Companies on the Sea of Thieves, notifications will now consistently appear for each action and reward.

The Sirens’ Prize

  • There is now information provided on tooltips whilst holding an ancient treasure that will lead them to where they need to go.
  • Final text and imagery have been added to the Title and Memento players receive for completing the Adventure.
  • Rain audio effects will no longer play once chapter three has finished.
  • The Ancient Priest’s voice over now matches with her model.
  • The ancient treasures no longer use placeholder imagery.

Captains of Adventure

  • Saving a customisation to a Captain’s Ship should now consistently ensure that item is equipped in the next session.
  • The Voyage complete banners will now only appear once the Voyage has actually been completed and not when the player is picking up the cargo required for the cargo run.
  • Players should no longer experience a delay when interacting with the Captain’s logbook whilst traveling through the Tunnels of the Damned for the first time.
  • All Sea Fort completed stats should now fire when the Treasury door is opened instead of when all the enemies are killed.
  • Players disabling ‘Auto-vote on Voyage Proposal’ will now find that proposing a Captain’s Voyage will no longer auto-vote on the Voyage.
  • Completing the Captain's Voyage "A Commission of the Ancient Veil" now counts towards the ‘True Legend’ Commendation.
  • Lunging with a sword at the Captain’s table and then trying to interact with the Captain’s Logbook will no longer cause players vision to become blocked.
  • Handing treasure to the Sovereigns will no longer only update the ‘Handed in to the Sovereigns Milestone’ but will also update corresponding Trading Companies hand-in Milestones as well.

Pirate Emporium

  • While performing Mandrake Costume Emote player’s bodies should no longer intersect with the plant pot during the emote.
  • The 'Loves Me, Loves Me Not' Emote when performed now acts as intended.
  • The correct cannon flare will now appear when using the Mandrake Cannon Flare.

Performance and Stability

  • Improved server stability to reduce scenarios where crews are removed from a game session.
2.6.0.6  . 2022-08-19
id: 390 VFL view single open official

Insider Patch Notes 2.6.0.6

Insider Update 2.6.0.6 is now live. A new adventure has landed on the Sea of Thieves! As always Larinna knows all, talk to her at any Outpost to hear what is next in store for daring and courageous pirates such as yourselves.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Adventures

Even with Merrick now safe, Flameheart and the Reapers Bones’ presence and reach is becoming an ever-growing threat that preys on the Sea of Thieves. Belle calls for players’ help once more to venture deep below the waves in search for ancient mysteries.

‘The Sirens’ Prize’

  • After speaking to Larinna at the Outpost, she’ll direct pirates to Plunder Valley where Belle awaits. Belle explains that her plan is to locate three different artifacts long lost within the Mermaid Shrines with the help of the Ancients.
  • When exploring these locations players will have to scour, fight off enemies and sometimes solve puzzles to locate the missing artifacts. If players become stuck, they can always talk to their accompanying member of the Ancients who may offer an interesting insight.
  • Once all the artifacts have been recovered, they must be returned to Belle at Plunder Valley where she will fuse all the artifacts together.
  • It then becomes a race to the top of Plunder Valley to defend the Ancients performing the final ritual. After you fight off all the enemies including the Soulflame Captain and have spoken to the Ancient Priest, the Adventure will be complete.

A Hunter’s Cry

  • With ‘A Hunter’s Cry’ live in retail, this Adventure has now been disabled in Insiders.

Sea of Bones

Skeleton Cosmetics

  • Within the Reaper’s Lair, worthy pirates can now speak to the Bonesmith and browse their wares. This new merchant will offer players access to a range of new skeleton cosmetics.
  • Once purchased, these cosmetics can be equipped using the Ship’s Vanity Chest. First equip the Skeleton Curse, then equip the chosen Skeleton Cosmetic.

Accessibility

*Tooltip Narration *

  • Tooltips that appear onscreen when interacting with items across the experience can now be narrated, providing improved accessibility for those with low vision.
  • With text-to-speech narration already enabled, players can enable tooltip narration within the ‘Language Settings’ along with configuration options to allow players to define how much of the tooltip is narrated.

Updates

Hit Registration Networking Improvements

  • Networking improvements have been made to the location and timing of player shots, providing a small improvement to hit registration for ranged weapons when firing at players on islands.

Known Issues

*Sirens' Prize *

  • This is a very early end-to-end playable version of this Adventure’s player experience and therefore contains placeholder imagery and text that is not representative of the end Adventure.
  • If another crew on the server has started chapter three, Larinna will not offer the option to start the Adventure. If this occurs, go straight to Belle at Plunder Valley and you will be able to start the Adventure from chapter two.
  • If another crew on the same server triggers or completes chapter three, all players on the server will see the banners for Chapter start or completion.
  • Players will not receive the intended Memento and Title after progressing through the Adventure's Deeds and completing the Adventure.
  • Deeds will be unavailable to players and so therefore cannot be tracked also.

Sea of Bones

  • Many of the new skeleton cosmetics will contain placeholder text and imagery.

Tooltip Narration

  • When using this feature players may experience a lot of vocal feedback from the Tooltip narrator. We advise reducing your volume settings.

Fixed Issues

Gameplay

  • The Breath of the Sea can now be found on the plinth in the Shrine of the Coral Tomb.
  • When Ashen Lords lunge at players their movements will now appear smoother.

Sea of Bones

  • Players will no longer be set on fire in areas that don’t contain lava within the Reaper’s Hideout expansion.
  • Players can no longer walk through certain environmental features of the Reaper’s Hideout expansion.
  • Browsing clothing with the Skeleton Curse equipped within the cosmetic shops will no longer cause players to be unable to see the clothing previews incorrectly.
  • Players will now appear near the Athena Fortune hideout if safe teleported whilst going under the bridge to a certain spot.
  • Players will no longer be able to access certain out of bounds areas within the Athena’s Fortune hideout.

Captains of Adventure

  • As Captains set sail in a new gameplay session, they will now find that the ship’s history in the Captain’s Logbook shows correct values for ‘Days at Sea’.
  • Scrolls on Captain’s Bookcases will no longer disappear from view after migrating across servers.
  • If a Captain leaves the game, one of the crew members will no longer show as the Captain in the Logbook.
  • The Sea Forts Conquered Ship Milestone will no longer progress more than intended when multiple crewmates are in the session.
  • Completing Skelton Forts will no longer incorrectly update the Fort of the Damned completed Milestones.
  • Completing the Legendary Storyteller Tall Tale will now update the correct Milestones.
  • Mermaids should no longer appear near the Sovereign huts at Plunder and Sanctuary Outposts when players approach the edge of the Island.
  • After an un-Captained ship sinks and is recovered, the Ship Customisation Chest and Flagbox will no longer show saved icons from the previous Captained session.
  • Value of treasure shared on the Quest Board Milestone now updates for all crewmates.

Pirate Emporium

  • Many items in the Emporium have now been updated to show the correct artwork.
  • Pirates thumbs no longer hovers when using the Mandrake Blunderbuss.
  • The Collector’s Mandrake Sails now should be displaying the icons within the Emporium.

Environment

  • Players should no longer become stuck when between two palm trees at Ancient Spire Outpost.
  • Players will no longer become buffered when exploring around trees at Old Brimstone Fortress.
  • Players can now access and ascend the stairs to the deck below on sloops without issue.
  • There will no longer be any unexpected water within the tunnels at Sunken Grove.

Visual and Audio

  • When speaking to Catherine at Three Paces East Seapost, her dialogue now displays correctly.
  • Completely repairing the Party Boat Wheel will no longer make the repairs appear to the opposite side that was fixed.
  • The voting knife no longer floats above the Captain’s Table.
  • Stones within the Siren’s Shrine whilst playing the Sunken Pearl Tall Tale will no longer change shape and level of detail at a distance.
  • Visuals around player ship’s cabins has been improved.

Accessibility

  • The screen narration feature now narrates the ‘Name your Ship’ menu as intended.
  • The screen narration feature now narrates the ‘Rename your Ship’ menu.
  • The screen narration feature now narrates the ‘PgUp and PgDn’ options twice on Captaincy Ship Selection and Purchase screens.

Performance and Stability

  • Improved server stability to reduce scenarios where crews are removed from a game session.
2.6.0.5  . 2022-08-16
id: 389 VFL view single open official
no changelog stored
2.6.0.4  . 2022-08-12
id: 388 VFL view single open official

Insider Patch Notes 2.6.0.4

Insider Update 2.6.0.4 is now live. In the last Insider’s build for testing ‘A Hunter’s Cry’, the team need you’re support as they prepare for release. Help Belle and the Pirate Lord rescue Merrick, the beacons are the key don’t forget! Head to Larinna to get started then when you have finished the Adventure let us know how it went in the forums.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

‘A Hunter’s Cry’ Adventure

Resource Balancing

  • Barrels in the Adventure will now be more stocked with supplies and cannonballs.

Tavern Ascent Improvements

  • The number of Phantoms on the lead up to the first Capstan have been increased.

Captains of Adventure

*Captains Stash Voyages *

  • A set of new Captain’s Voyages has landed in the Shipwright’s shop known as Captain’s Stash Voyages. These Voyages will give Captains and their crew the chance to find a range of items and crates that will be very handy to any professional pirates out there on the Sea of Thieves.
  • Players have a chance at finding Resource Crates, Firebomb Crates, Ammo Crates, Gunpowder Barrels, Tridents, Ashen Winds Skulls, even emergent Voyages.

Known Issues

*A Hunter’s Cry *

  • Some crews starting the Adventure and sailing through the Tunnels of the Damned may fail to migrate servers and return to the Outpost.
  • Larinna can sometimes be missing the necessary dialogue option, preventing players from progressing the Adventure.

Sea of Bones

  • The Bonesmith has currently misplaced his wares, the team are working swiftly towards making them available as intended within his shop.
  • In the players Vanity Chest, the Skeleton Curse is using a placeholder name and description.

Fixed Issues

A Hunters Cry

  • Players who join mid-session will no longer see a different colour effect on the Tunnels of the Damned.
  • The final cutscene within the Adventure now uses the correct portal.
  • The subtitles that play when players are leaving the Sea of the Damned are now more in sync with the dialogue.
  • Players who have their ship sailed out of the Tunnels of the Damned by another crew during the Adventure will no longer be forced out of the area and subsequently fail the Adventure.
  • Players will be no longer be able to swim under the lighthouses within the Adventure.
  • The Adventure will no longer noticeably load when players sail towards the Sea Dogs Tavern.
  • Players will no longer be able to sail through the tavern jetty.
  • Phantoms will no longer appear to float near the Sea Dogs Tavern jetty.

Sea of Bones

  • The area around the lift at the Reaper’s Hideout has been smoothed out.

Captains of Adventure

  • Captain’s Voyages can now be discarded from the Captain’s Bookcase.
  • Sovereign Barnaby's dialogue has been updated to use the intended text.
  • Players ship names will no longer appear on another crew’s Voyage proposal.
  • Ship Names should now be more easily read when bright ship cosmetics are applied.
  • The 'A Prized Merchant Alliance Commission' Voyage now displays the correct icon.
  • The leaves on the Forgotten Temple Ship Crest now move in a more natural way when players are sailing.
  • The chains that appear over locked content now appears as intended.

*Captains of Adventure – Milestones *

  • Extra Milestones and the main 'Skeleton Forts Conquered' Milestones will now update for the same actions.
  • The Milestone 'Provisions Sold to the Hunter's Call' now updates correctly.
  • Completing a Cargo Run Voyage for Athena’s Fortune will no longer incorrectly update the Athena's Fortune Quests Completed Milestones.
  • The Captained Ships Spotted Milestone no longer updates when a player looks at the same Captained Ship repeatedly.
  • Completing an 'An Ashen Mercenary Order for Captained Ships' or 'A Commission of Ashen Fortune' now updates the correct milestones.
  • Burning meat or fish will now update the 'Provisions Cooked' milestone as intended.
  • When achieving a milestone in ‘trips to the Ferry of the Damned’ the correct text should now be displayed.
  • After pinning the ‘Days at Sea’ Milestone it will now display the correct icon within the Captain’s Log.
  • The 'Repairs Made' Player Milestone now updates correctly.
  • The notification banner for earning a class in 'Trips to the Ferry of the Damned' now contains the correct text.

Pirate Emporium

  • Players and their pets should now sit correctly within the Mandrake Cannons.
  • The Mandrake items within the Pirate Emporium should no longer contain placeholder icons.
  • The Mandrake Costume emote water effect should no longer keep happening after the emote has stopped.
  • The Reluctant Wave and Axe Trick emotes no longer contain placeholder icons.

Environment

  • Players will no longer be able to get through the doors to the Coral Fortress whilst using a Rowboat with a harpoon.

Performance and Stability

  • Improved server stability to reduce scenarios where crews are removed from a game session.
2.6.0.3  . 2022-08-09
id: 387 VFL view single open official

Insider Patch Notes 2.6.0.3

Insider Update 2.6.0.3 is now live. With final Insider testing now taking place for ‘A Hunter’s Cry’, jump in and support the team as they prepare for release. New expansions to the Athena’s Fortune and Reaper’s Hideouts have also landed in Insiders as an early preview of Season Eight, explore these new environments then let us know what you think in the forums.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Sea of Bones

Explore new environment expansions within the Athena’s Fortune Hideout and Reaper’s Hideout that will be available in Season Eight’s update.

Reaper’s Hideout Expansion

  • The Reapers Bones have been busy building a new base of operations deep below the Reaper’s Hideout. Players can access this new area by using a lever near the middle of the Hideout that will transport them down to the new Lair.

Bonesmith

  • Within the Reaper’s Lair, worthy pirates can meet a new character – the Bonesmith. This new merchant will offer players access to new skeleton curse cosmetics.

In this Insider’s update, all pirates will be granted a range of Skeleton Curse Cosmetics to facilitate testing. In a future update these will become locked behind progress in the Reaper’s Bones Faction.

Athena’s Fortune Hideout Expansion

  • Not one to be beaten by the Reapers, the Pirate Lord has also been hard at work expanding the current Athena’s Fortune Hideout. Pirate Legends will be able to access the new area by speaking with the Pirate Lord.

‘A Hunter’s Cry’ Adventure

Phantom Balancing

  • Phantoms will now spawn in a more spread out fashion rather than on top of each other.

Tavern Ascent Improvements

  • Even more platforms that appear later in the Adventure have now been made into ghostly platforms, so as players step on one platform another appears.
  • The time needed to raise the first Capstan has been reduced in order to help solo players complete this action a little easier.

Pirate Emporium

Foxes

  • Watch out for these clever critters rifling through your ship's rubbish, looking for scraps. A troop of Foxes are now available from the Pirate Emporium!

Mandrake Ship Collection

  • This ship set would appeal to anyone with a green thumb and love of nature. In addition to the main bundle, a Mandrake Collector’s Figurehead and Collector’s Sails can be purchased separately.
  • A Mandrake Essential Ship Bundle is also on offer, including just the core ship cosmetics at a discount.

Mandrake Costume

  • Half human, half plant, all deadly - dress up as the flesh-eating Mandrake with this thorny outfit.

Mandrake Speaking Trumpet

  • Pirates swear that this bristly speaking trumpet is whispering for someone to feed it.

Mandrake Weapons

  • Every rose has its thorn, these spikey weapons are no different.

Freebie Reluctant Wave Emote

  • Gives a reluctant wave and turns away.

Admiral Weapon Pose Emotes

  • Pose like a regal Admiral using these emotes.

Axe Emote Bundle

  • Live out your lumberjack fantasy with these striking axe poses.

Known Issues

Sea of Bones

  • The Athena’s Fortune and Reaper’s Hideout expansions are an early preview of this upcoming feature and therefore contain a range of work in progress artwork, placeholder imagery and text. The team are not seeking feedback on these placeholder areas of the experience.

Fixed Issues

A Hunters Cry

  • Larinna’s dialogue will no longer cut out when speaking to her or when speaking to her and then exiting out of the conversation.
  • Players will no longer retain the note from Larinna after speaking to the Pirate Lord.
  • Players will no longer retain the Pirate Lord’s note after arriving in the Sea of the Damned.
  • The text within Larinna’s and the Pirate Lord’s Letters no longer overlaps.
  • Players can no longer intersect with the Braziers near the Sea Dogs Tavern
  • Textures from some of the platforms within the Adventure no longer overlap with other textures.
  • Lighting the first Lighthouse will now trigger the correct voice over.

Captains of Adventure

  • The correct audio effects can now be heard when saving items within the Ship Customisation Chest.

Environment

  • Players will no longer become stuck between the palm trees at Ancient Spire Outpost.
  • Players can no longer go under the stone textures of the southern cliffside of Lookout Point.
  • Players can no longer intersect with part of a wooden fence near the Reaper's Hideout entrance.
  • Players can no longer intersect through the fence on stairs leading to the top deck of a Sloop.
  • Players can no longer walk up some of the walls of the Haunted Fort.

Performance and Stability

  • Improved server stability to reduce scenarios where crews are removed from a game session.
2.6.0.2  . 2022-08-05
id: 386 VFL view single open official

Insider Patch Notes 2.6.0.2

Insider Update 2.6.0.2 is now live. With ‘A Hunters Cry’ scheduled for release in August, Insiders only have a short window left to play the Adventure. Head over to any Outpost, get chatting with Larinna to hear all about Belle and the Pirate Lord’s plans to save Merrick and start the Adventure.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

‘A Hunter’s Cry’ Adventure

This Insider’s update addresses a range of feedback and improvements on the team’s next Adventure ‘A Hunter’s Cry’. Help test out the new Adventure flow and head to the forums to provide your feedback!

Tavern Ascent Improvements

  • Crews arriving in the Sea of the Damned will now be directed towards the lighthouses first and are required to use the lighthouses to reveal the main jetty to safely moor their ship.
  • Once safely on the jetty, crews must light the braziers to release the magical barrier preventing access to the mechanism used to reach the next area.
  • Crews will then once again need the lighthouses to unlock access to the various parts of the ascent route, keep a look out for the braziers! After revealing a new area, a shortcut will appear allowing fallen crew members to return to the route.
  • Improved visual effects when lighting braziers with the Flame of Souls.

Phantom Balancing

  • Ghostly Phantoms that ambush players during the Adventure have been rebalanced, appearing in new locations to thwart crews ascending the lighthouses and tavern.
  • The number of Phantoms that appear during the Adventure have been decreased, however they now appear more frequently.
  • Phantoms no longer wield flintlocks and have instead switched exclusively to cutlasses.

Ghost Ship Balancing

  • Ghost Ships circling the tavern are now easier to dispatch with cannon fire, however fire more frequently.

Adventure Rewards

  • Players completing the Adventure will now be rewarded with the 'Twisted Sea Dog Tavern' Memento, a Trinket which can be placed on a Captain’s Ship as a trophy.

Sea of Bones

Matchmaking Technical Test

  • The Matchmaking Technical Test has now been disabled whilst the team review the data and feedback provided during testing.

Fixed Issues

Gameplay

  • While fishing, nameplates now appear on any caught novelty items and if narration is enabled will also be narrated.

‘A Hunters Cry’

  • Players will now return to their ship and not the main jetty when dying within the Sea of the Damned.
  • If a player sails past the boundaries of the map the environment will no longer disappear.
  • Lighting the beacons will no longer cause some ladders to duplicate.
  • Players diving below water near the lighthouse should no longer be able to go under the environment.
  • The Warsmith audio can now be heard when listening to the second part of their speech.
  • Players can now interact with the gold mounds within the lighthouses.
  • The timing of the portal special effects when coming through the Tunnel of the Damned has been improved.

*‘A Hunters Cry’ – Audio and Visual *

  • The lighthouse braziers are now correctly placed and no longer floating in mid-air.
  • The lantern near the tavern’s pier is no longer floating in mid-air.
  • The subtitles when leaving the Sea of the Damned are now more in sync.
  • The Pirate Lord now plays the correct Voiceover when opening the portal for the Sea of the Damned.
  • The subtitles for the introductory sequence are no longer bunched up in the subtitle box.
  • Players who run away and then come back whilst talking to the Pirate Lord will now be able to continuously hear his voice over.
  • Players should no longer encounter invisible rocks whilst sailing the Sea of the Damned.
  • The Warsmith no longer changes her pose after the player talks to Merrick.
  • The note for Serik now looks as intended in players hands.
  • The correct text will now be displayed when speaking to the Pirate Lord at the dock just after starting the Adventure.

Captains of Adventure

  • Migrating while on a Captains Stash Voyage will no longer cause the server the player just left to experience instability.
  • The correct sails applied to the ship will now be displayed in the players Ships Log.

Environment

  • Players can no longer become stuck between two rocks on Sunken grove.
  • Players can no longer pass through a wooden railing in the Tavern of the Damned
  • Firing a fellow player from a cannon at a Sea Fort no longer can causes them to appear under the fort.

Text and Localisation

  • The word ‘Prompt’ is now spelled correctly within the gameplay settings

Performance and Stability

  • Improved server stability to reduce scenarios where crews are removed from a game session.
2.6.0.1  . 2022-08-02
id: 385 VFL view single open official

Insider Patch Notes 2.6.0.1

Insider Update 2.6.0.1 is now live. A tantalising sneak peek at the upcoming Season Eight has just landed in the form of a PvP Matchmaking Technical Test! Hop aboard your ship, choose your faction and vote on the War Map to begin. ‘A Hunters Cry’ is also still available and with Merrick’s future at stake, so what are you waiting for? Speak to Larinna to get started.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Sea of Bones

An exciting Technical Test of Season Eight has arrived for initial Insider testing. This Technical Test focuses on the matchmaking process for bringing crews together across servers, for more information on the wider feature set arriving in Season Eight head to the Developer Update!

Matchmaking Technical Test

  • To get started, crews will first have to decide where their allegiance lies and use the Hourglass of Fate found on the Captain’s Table to flip between the two factions. Once a faction has been decided, unfurl the War Map on the Captain’s Table and vote with the crew to join the fight.
  • After sailing to open waters, once a suitable opponent of the same ship type has been found, prepare to dive beneath the waves and attack the enemy vessel.
  • Crews successful in their battle will continue their streak and begin searching for their next encounter. Crews who lose their encounter will be removed from the server and their faction choice reset, allowing them to begin again.

Adventures

‘A Hunter’s Cry’ is still available to players and is in its final testing stages getting ready for its launch in August.

‘A Hunter’s Cry’ Balancing

  • Speak to Larinna at any Outpost to begin the Adventure! On arrival in the Sea of the Damned, the Ghost Ships surrounding the tavern now fire less frequently at player ships.
  • Colliding with a Ghost Ship within the Sea of the Damned will now cause less damage to the ship’s hull.
  • While ascending the Sea Dogs Tavern, Phantoms will now ambush crews less frequently.
  • Ghostly Phantoms now spawn more regularly around the Lighthouses, posing more of a threat to players making their accent to the Lighthouse Beacon.

Known Issues

Sea of Bones Matchmaking Technical Test

  • The Sea of Bones matchmaking Technical Test is an early preview of an upcoming feature and contains a range of placeholder artwork, assets and text. The team are not looking for feedback on these placeholder areas of the experience.
  • Some crews may be unable to open the War Map. If this occurs, please leave the game and return.
  • When defeated during an encounter, your crew will only be migrated to a new server if you were invaded by a rival crew. In a future update, crews who are defeated in an encounter will always be migrated to a new server regardless of whether you were invaded by another crew or your invaded.
  • During the Technical Test, crews will be rewarded with gold immediately when defeating another crew. In a future update crews will be required to cash in their streak at an Outpost before being rewarded.
  • The Sands of Fate rewards for leaving the fight are placeholder and are not representative of the final set of rewards.
  • Players who open the War Map and then attempt to start an Adventure from Larinna may be unable to interact with the Captain’s Table afterwards.

‘A Hunter’s Cry’

  • The route to ascend the Sea Dog’s Tavern is still considered work in progress, with players finding floating lighthouse braziers on their ascent. In future Insider’s builds these braziers will become bedded into the surrounding environment.
  • Players dying within the Sea of the Damned are returning on the main jetty instead of back onto their ship.
  • After completing the Adventure, players will not currently be rewarded with the Memento or Title.

Fixed Issues

Gameplay

  • While fishing, nameplates now appear on any caught novelty items and if narration is enabled will also be narrated.

Captains of Adventure

  • Captains sailing on Steam should no longer receive a notification that ‘The Captain has left the crew’, even when the Captain is still present.
  • The ship’s name will now appear correctly when proposing a Voyage on the Captain’s Table.
  • Players will now experience a cooldown when buying supplies from the Shipwright at Dagger Tooth Outpost.
  • Players who join a Captained session in progress will now be able to see other Ship Announcement Banners when viewing other ships.
  • When multiple crew members equip different Ship Announcement Banners, now only the last selected will be displayed.
  • The Ship Announcement Banner that players receive when they equip a new banner will no longer play while they are still in the Customisation Chest.
  • Captain’s Voyages can now be started using the Voyage table without issue.

Captains of Adventure – Milestones

  • Some Ship Milestones no longer progress more than intended when multiple crewmates are in the session.
  • The Krakens Defeated Pirate Milestone can now be earned by fellow crewmates.
  • The Treasures Sold Milestones now update correctly and consistently for the Captain and crew.
  • Ships Captained Milestone will no longer update incorrectly when using a new Captained Ship for the first time and then migrating servers.
  • Completing an Ashen Captain's Voyage will now increase the Devil's Roar Quest Completed Milestones as intended.
  • Pinned Milestones will no longer carry on between the player’s owned ships which didn’t allow for other Milestones to be pinned.
  • The Days at Sea Ship Milestone class notification now shows the correct text.

‘A Hunter’s Cry’

  • Updated text when speaking to the Pirate Lord at the dock.
  • Players are now able to talk to Pirate Lord after opening the Tunnels of the Damned
  • The Ghostly Phantoms should no longer be missing their special effect audio when they appear and disappear.
  • Crews on the outskirts of the area will continue to hear the Adventure audio effects.
  • Igniting the Lighthouse beacons now creates a rumble effect.
  • The ghostly special effects audio now plays as intended when the Ghostly Phantoms are revealed.
  • Crews failing the Adventure for running out of time are now clearly informed with Adventure Failed Banners.

Pirate Emporium

  • The preview for foxes has now been corrected so that it no longer looks too zoomed in.

Environment

  • Players will no longer be able to walk up some of the walls of the Haunted Fort during the Legend of the Veil.
  • Players who get stuck under the pier near the Shipwright’s shop at The New Golden Sands Outpost will no longer appear underneath the map.

Performance and Stability

  • Improved server stability to reduce scenarios where crews are removed from a game session.
2.5.3.11  . 2022-07-29
id: 384 VFL view single open official

Insider Patch Notes 2.5.3.11

Insider Update 2.5.3.11 is now live. In the last Insider build before our Season Seven release, the listed Known Issues will continue to be worked on ahead of this release. The ‘A Hunters Cry’ Adventure is still live for players to explore as well, just head to an Outpost and speak to Larinna to get started.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Adventures

‘A Hunter’s Cry’

  • After reviewing player behaviour and Insider feedback, the number of crews required to begin the Adventure has been temporarily reduced from three to one to facilitate testing in Insiders.

While this value has been temporarily reduced in Insiders due to the concurrent players participating in the test, the team intend to return this to a higher value upon retail release to support the larger volume of players.

Known Issues

Captains of Adventure

  • Captains sailing on Steam may find that they receive a notification that ‘The Captain has left the crew’ before the Captain session is ended. This notification may appear even while the Captain is still within the session.
  • Captain’s Voyages cannot currently be started from the Captain’s table.

‘A Hunter’s Cry’

  • Players dying within the Sea of the Damned are returning on the main jetty instead of back onto their ship.
  • The route to ascend the Sea Dog’s Tavern is still considered work in progress, with players finding floating lighthouse braziers on their ascent. In future Insider’s builds these braziers will become bedded back into the surrounding environment.
  • After completing the Adventure, players will not currently be rewarded with the Memento or Title.

Fixed Issues

Gameplay

  • Players should no longer encounter issues when attempting to browse or make purchases within shops, Pirate Emporium and Trading Company Voyages.

Captains of Adventure

  • Players enabling ‘Replace Gamertags’ will now find that both ship names and Gamertags now correctly appear replaced when viewing a ship announcement banner for another Captain’s Ship.
  • All links within the written tutorials now direct players to the appropriate area of the menu.
  • Players will now experience a cooldown period when purchasing supplies from the Shipwright.
  • The Captain’s Gamertag will now be shown on the ship announcement banners for their crewmates.
  • Players on Non-Captained Ships should no longer be able to access the setting for Captain’s permissions.
  • After migrating servers, Trinkets can now once again be nudged and fixed.
  • Migrating servers will no longer cause an issues where purchased supplies from the Shipwright do not go on to the players ship as intended.
  • The Relentless Foe and Sirens Call banners icons are now correctly assigned.
  • Rowboats that are docked to the Sovereign’s Hut at New Golden Sands Outpost, should no longer intersect with the wooden beams forcing some players to be teleported to safety.
  • The ship name text colour has been made lighter for better visibility on certain ship crests.

Captains of Adventure – Captains Logbook

  • Pinned Milestones now appear in the Captain’s Logbook as soon as players pin them.
  • The notification for selling another crews Captain’s Logbook now contains the correct text and imagery.
  • Ship Milestones should now pin to the Captain’s Logbook without having to select 'Pin to Ship's Log' option.
  • Captain’s Logbooks now sell for the correct amount of gold.
  • Collected Captain’s Logbooks will no longer be blank after migrating servers.
  • The Achievement 'A Crewed Wisdom' now unlocks when players read another crew's Captain's Logbook.
  • The Captain’s Logbook pinned stats now show the total for each stat.

Captains of Adventure – Captains Voyages

  • Captain’s Voyages now stack correctly on the Captain’s Bookcase.
  • Player Captain’s Voyages now persist between sessions.
  • Captain’s Voyages now will be consumed when a player starts or cancel them on the Captain’s table.

Captains of Adventure – Ship Milestones

  • Ship Milestones now progress at the intended rate even when Multiple Crewmates are in a session.
  • The Milestone for owning Captained Ships no longer updates for crewmates as well.
  • The times sunk player Milestone now updates for Captains and crewmates as intended.

‘A Hunter’s Cry’

  • The Pirate Lord’s subtitles are now visible when migrating through the portal to the Tunnels of the Damned.
  • Players will no longer retain the Flame of Fate when returning from the Sea of the Damned.
  • Ghost Ships now despawn once players complete the adventure.
  • Tall Tale icons will no longer be missing from players map tables after migrating the Tunnels of the Damned.
  • Players can no longer use the ladder by the Sea Dog’s Tavern to shortcut to the end of the ascent route.
  • Serik will no longer flicker after players complete Chapter Two of the Adventure.
  • Enemy Phantoms will now attack players as intended when playing through the Adventure.
  • When playing through the Adventure with multiple crews, after one crew completes the Adventure, the other crews will no longer be forced into the Tunnels of the Damned with them, giving them the time to complete the Adventure when they are ready.
  • A banner now informs players that they are at the Twisted Tavern after migrating to the Tunnels of the Damned.
  • The subtitles when leaving the Sea of the Damned are now more in sync.
  • Players will no longer progress the commendation "From Whence they came when in the Sea of the Damned.
  • When the gate fully opens the top of the wooden slats will no longer appear above the rocks.

Pirate Emporium

  • The Wrecker Wrangler fishing rod no longer appears to have a red line on the end of the rods line.
  • The Ship name on the Weeping Waves ship crest no longer bends when players are a certain distance away from it.

Environment

  • After being thrown, firebombs and blunderbombs will no longer explode immediately when thrown near the entrance to Flameheart's Crypt on Flintlock Peninsula.
2.5.3.10  . 2022-07-26
id: 383 VFL view single open official

Insider Patch Notes 2.5.3.10

Insider Update 2.5.3.10 is now live. As we approach our Season Seven update, we are now limiting the feature set to those being delivered as part of this build. The listed Known Issues have continued to be worked on ahead of our final retail release.

Insiders will find the next Adventure ‘A Hunters Cry’ is now fully available for testing, while the recent Shrines Adventure Technical Test has been disabled for the time being.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Adventures

Amaranta has joined the Dark Brethren beyond the Veil and has imprisoned poor Merrick at the Sea of the Damned in hopes he will give them the vital information they need for their dastardly plans. Sadly, Merrick knows more than he realizes which urges Belle to appeal to the Pirate Lord to unite all pirates to help bring Merrick home.

‘A Hunters Cry’

  • Belle is becoming more worried as time goes on, Merrick’s fate is in players’ hands so there is no time to wait. Speak to Larinna at any Outpost to get started on the Adventure.
  • Speak to the Pirate Lord before heading back to your ship on the Outpost dock to hear his plan on how to get Merrick back, then sail through the Tunnels of the Damned to put the plan into action.
  • Once on the other side with multiple crews in tow, the lighthouses are the key! Grab the Flame of Souls, fight to the top of these towers and light the braziers across the Sea Dogs Tavern to unlock your ascent and hopefully save Merrick in time.
  • After players return from the Sea of the Damned they will be given a letter that they must deliver to Serik at North Star Seapost in order to conclude the Adventure.
  • Players will be able to track their progress through the various Deeds using the Adventure tab in the game menu.

Known Issues

‘A Hunters Cry’

  • The route to ascend the Sea Dogs Tavern is still considered work in progress, with players finding floating Lighthouse braziers on their ascent. In future Insider’s builds these braziers will become bedded back into the surrounding environment.
  • When playing through the Adventure with multiple crews, after one crew completes the Adventure, all other crews are returned to the Tunnels of the Damned. In a future insiders update each crew will be given time to complete the Adventure before returning themselves.
  • Players dying within the Sea of the Damned are returning on the main jetty away instead of back onto their ship.
  • Phantoms who ambush players during the Adventure will sometimes be unable to attack.
  • After completing the Adventure, players will not currently be rewarded with the Memento or Title.

*Captains of Adventure *

  • Captains sailing on Steam may find that they receive a notification that ‘The Captain has left the crew’ before the Captain session is ended. This notification may appear even while the Captain is still within the session.
  • Captain’s Voyages cannot currently be started from the Captain’s table.
  • After migrating servers, Trinkets will no longer be able to be nudged or fixed.

Fixed Issues

Captains of Adventure

  • Players can no longer propose a new Captain’s Voyage whilst already playing through a Captain’s Voyage.
  • If a player accepts an invite to a non-captained crew whilst they're in the Captained Crew section of the front end, they will no longer be able to see Captain settings.
  • Ship names will now appear correctly on Captain’s Voyages Titles.
  • Purchasing a ship and then using the keyboard button bound to "Select" no longer takes players to purchase a ship screen instead of setting sail.
  • The achievement 'A Professional Pirate' now unlocks when players earn a Legendary Pirate Title.
  • The achievement 'A Seasoned Ship' now unlocks when players earn a Legendary Pirate Title.
  • Crewmates can now unlock the "The Art Collector" Achievement.
  • Ship announcement banners now include audio.
  • Chandelier icons now appear more uniform.
  • The ‘Replace Gamertags’ option now works as intended throughout the Captaincy features.
  • Scuttling a ship no longer updates the ‘Times Damaged’ Ship Milestone by the wrong amount.
  • The 'Repairs Made by Crew' Milestone when progressed in a certain class no longer pops up with the wrong notification banner.
  • The ‘Ships Captained’ Milestone now updates correctly.
  • The ‘Minutes Spent in Storms’ Pirate Milestone no longer increases by a large amount when players die in a storm.

Captains of Adventure – Captains Logbook

  • Captain’s Logs found within sunken merfolk statues are no longer blank when retrieved from storage.
  • The correct tier of Captain’s Logbook will now be left behind in the water after sinking based on the correct amount of days since the ship last sunk.

Captains of Adventure – Tutorial

  • The Pirate Lord no longer intersects with the environment around him.
  • Placing a Captain’s Voyage will no longer overwrite the tutorial and make players unable to progress the tutorial.
  • Starting the tutorial at certain checkpoints no longer causes players to be unable to progress.

*‘A Hunters Cry’ *

  • Crews arriving in the Sea of the Damned should no longer see islands and Tall Tale markers appear on the ship’s map.
  • Crews who cancel the Adventure can no longer become stuck in the Tunnels of the Damned.
  • All crews should now migrate properly to the main world after completing the Adventure.

Pirate Emporium

  • The preview for the 'Bilge Rat Weapon Pose' Emote no longer appears to be positioned too low.
  • The Wrecker Wrangler Fishing Rod line has now had its glow removed, and supporting iconography changed to match.
2.5.3.9  . 2022-07-22
id: 382 VFL view single open official

Insider Patch Notes 2.5.3.9

Insider Update 2.5.3.9 is now live. A new Technical Test has arrived in the Sea of Thieves and we need Insider’s help to test it all out and then let us know how it went. Just head to Plunder Valley and speak to Belle to begin.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Adventures

An early preview of a future Adventure has arrived for initial Insider testing, requiring players to revisit the Siren Shrines to collect various items.

Shrines Adventure Technical Test

  • To begin this Adventure head to Plunder Valley and locate Belle on the east side of the island. Players will be provided with a checklist of items which need to be acquired and returned to Belle to complete the Adventure.

Known Issues

Captains of Adventure

  • Captain’s Voyages cannot currently be started from the Captain’s table.
  • Starting the tutorial, then leaving and starting a new session can sometimes cause the tutorial to not progress correctly.
  • When enabling the ‘Replace Gamertags’ option, the Captain’s Gamertag and ship name can still appear in a range of locations.

Shrines Adventure Technical Test

  • Players who complete the checklist from Belle may not receive a closing cutscene informing them that they have completed the Adventure.

Fixed Issues

Gameplay

  • While progressing a Lost Shipment Voyage and being directed to Serik, players will now find the correct dialogue option to progress the Voyage.

*Captains of Adventure *

  • Joining a server on a Captained Ship no longer stops players equipping any unlocked rewards for that ship.
  • Stocks and Voyages can now be can now be repurchased from the Stock and Voyages Shop.
  • The renaming status now updates immediately if players buy a Ship Renaming Deed in the front-end.
  • The Ship Banner radius has now been made larger.
  • The 'Ashen dragon Captains curtains' preview now displays the correct image and colours.
  • Entering the Ship’s log for the first time will no longer then highlight the wrong section.
  • Red text will no longer appear when purchasing Chairs, Chandeliers and Curtains.
  • When selecting a locked item within the Shipwright Decoration Menu, players will now hear the locked special effect noise.
  • Crewmates can now raise an Alliance flag when Captain’s permissions are set to prevent crewmates making changes to the Ship.
  • Crewmates can no longer unequip Ship Titles are set to prevent crewmates making changes to the ship.
  • The Ship’s Log now contains previously missing audio.
  • Reverting to a saved loadout now reverts livery cosmetics and Captaincy cosmetics at the same time.
  • Gold is now deducted from players wallets after the confirmation screen if the purchase fails and then players will be notified of no cost.
  • The Shipwright restoration text shows no longer displays unneeded text.
  • The Sovereign hand-in tooltips now show the intended text.
  • All Captaincy ship customisations now have the correct unlock criteria in their descriptions in the chest.
  • The 'Times Died' Milestone has now been renamed to 'Trips to the Ferry of the Damned' and the associated Trinkets unlock description has been updated to match.
  • When launching the game, players should no longer experience the “Captain My Own Ship” option showing an infinite loading wheel.

Captains of Adventure - Captain’s Voyages

  • Spelling mistakes on the Order of Souls Commission Bundle has been corrected.
  • The Captain’s Bookcase now displays the total stored number of Captain’s Voyages.
  • When players discard a Captains Voyage it will now update immediately within their inventory.
  • Voyages within the Captain’s Bookcase now persist between sessions.
  • Singular Captain’s Voyages will no longer be sent to the players quest tab.
  • Voyage complete notification banners are no longer missing when completing non-Mercenary Voyages.

*Captains of Adventure - Achievements *

  • 'A Professional Pirate' Achievement now unlocks when players earn a Legendary Pirate Title.
  • 'A Seasoned Ship' Achievement now unlocks when players earn a Legendary Ship Title.
  • 'The Art Collector' Achievement no longer unlocks when players place three Trinkets down at the same time instead of fifteen.
  • Completing a Captain's Voyage now updates the stat for the 'A Veteran Voyager' Achievement.

Captains of Adventure - Trinkets

  • The 'Recall and Place Trinket ' prompt within the Trinket Box has been updated to say ‘Recall Trinket’ to avoid confusion.
  • Quickly removing and placing a Trinket no longer only saves the trinket where it was placed.

Captains of Adventure – Captain Logbook

  • 'Gold Earned' now updates correctly in the current Voyage pages within the Captains Logbook.
  • The Captain’s Logbook Ship and Crew pages will no longer be blank after migration.
  • Migrating servers whilst looking at the Captain’s Logbook will longer cause players to be unable to back out of looking at the Logbook.
  • Ships no longer only drop Noteworthy Captain’s Logbooks when a Captained Ship has been sunk.
  • Pinned stats now appear more promptly within the Captain’s Logbook.
  • All Milestones should now be able to be pinned within the Captain’s Logbook.
  • Stats pinned within the Captain’s Logbook now show the total.
  • Default player milestones will now be displayed when looking at the Captain’s Logbook.
  • Players should now be able to look at the Captain’s Logbook after migrating servers whilst already looking at the logbook at the time of migration.
  • Captain’s Logbooks that have been buried and then found now contain ship and player info as intended.

Captains of Adventure - Tutorial

  • Audio now plays when you get a notification for boarding your ship.
  • The Pirate Lord voice over can no longer be heard while the player is asleep in the Captain’s Cabin.
  • Checkpoints for the Captaincy tutorial now function correctly.
  • Audio now plays during the ship naming ceremony.

Pirate Emporium

  • When foxes display a scared reaction, their audio can now be heard.
  • When foxes are angry, their reaction audio can now be heard.

Environment

  • Player movement will no longer be buffeted when near the barrels and crates near the first floor of the Ancient Gold Fortress.

Visual and Audio

  • The audio effect for turning off and on a lantern on a ship can now be heard.
  • While progressing a Lost Shipment Voyage and being directed to Serik, players will now find the correct dialogue option to progress the Voyage.
  • Players should no longer experience graphical issues when migrating through the Tunnels of the Damned.
  • After changing a ship lantern to different Flame of Fate colour, the lighting audio effects can now be heard.

Text and Localisation

  • The description of the 'Escape as Back' option has now been corrected to no longer included grammatical errors.

Performance and Stability

  • Improvements to client stability, reducing scenarios where players experience a game crash.
2.5.3.8  . 2022-07-19
id: 381 VFL view single open official

Insider Patch Notes 2.5.3.8

Insider Update 2.5.3.8 is now live. With the upcoming launch of Season Seven, the team are hard at work resolving bugs fixes and working away at the listed known issues.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Gunplay Improvements Technical Test

Hit Scan, Aim Assist & Hit Registration Improvements Disabled

  • Thanks to everyone who participated in the recent Technical Test of these new features. The team will be working with the feedback and iterating on the experience ahead of further Insider testing. Hit scan, aim assist and supporting hit registration improvements have now been disabled.

Known Issues

Sea of the Damned Adventure Technical Test

  • The Sea of the Damned Technical Test has been temporarily disabled.

Captains of Adventure

  • When launching the game, players may experience the “Captain My Own Ship” option showing an infinite loading wheel. As a workaround, players should exit and return to the game.
  • If a player quits and rejoins, certain checkpoints for the tutorial may not save correctly causing players to have to start the tutorial again.
  • The naming ceremony that should happen after a player buys a new ship is currently not working as intended.
  • When players discard a Captain’s Voyage, their bookcase inventory will not update until they close it or discard another Voyage.
  • When a Captain has restricted permissions for the crew to make changes to the ship, crewmates are unable to raise an Alliance Flag.

Fixed Issues

Captains of Adventure

  • Sovereign Huts now use the correct models.
  • The Sovereign Hut at New Golden Sands no longer pops in and out of view when observing from a distance.
  • When the lift at the Ancient Spire Sovereign Hut is lowered to the bottom, the lift support no longer intersects through the lift.
  • The Captain’s Bookcase no longer has no interaction prompt when the bookcase is empty.
  • Players should now hear an audio effect when exiting out of the bookcase menu.
  • Crewmates can no longer unequip trinkets when the Captain has restricted permissions for the crew to make changes.
  • Trinkets ‘The Admired’ and 'Striking it Rich' now display the correct titles and descriptions.
  • All Captain’s Titles now show the correct unlock requirements.
  • All ship cabin customisations have now been updated to have the correct unlock descriptions and names.

Captains of Adventure – Shipwrights

  • Offers within the Shipwright’s shop unlocked via Player Alignments now have the right unlock requirements in the shop.
  • Players will now be charged the correct amount for repairing a ship’s capstan.
  • Players should no longer be able to purchase any tier of Trinket without purchasing the lower tier first.
  • Players who spawn at Dagger Tooth Outpost will now be able to have their ship restored.
  • Bait supplies purchased by players should now be sent to their ship’s barrels as intended.

Captains of Adventure – Tutorials

  • Fellow crewmates can no longer make the Captaincy tutorial progress by accident when entering the Captain’s Cabin.
  • Completing or ending the Captaincy tutorial too early no longer updates the discovered Quests Milestones.
  • Subtitles now appear correctly during the separate naming ceremony.

Captains of Adventure – Captains Logbook

  • Captain’s Logbooks will no longer appear to be blank when picked up after the ship has sunk.
  • The Captain’s Logbook now floats to the surface after players ship has sunk in their first session.
  • ‘Feared’ Logbooks are now named correctly within a player’s inventory.
  • Rebinding the interact key to Q or E will no longer cause players to be unable to exit the Captain’s Logbook.
  • Pinning Ship Milestones to the Captain's Log no longer stops players from pinning Player Milestones to the Captain’s log.

Captains of Adventure – Ships Log

  • Players now receive notifications when completing a Milestone
  • When looking at the ship’s log as a fellow crewmate, players will now see the correct sails displayed.
  • Crewmates from another Captained Ship will now see the correct ship name in their ship’s log.
  • When pinning/unpinning a Milestone, the text in the ship's log no longer flickers.

Environment

  • Barrels and crates on the first floor of Ancient Gold Fortress will no longer make players movement feel buffered.
  • The floor at the entrance of the Imperial Crown Fortress will no longer cause players intersect with the floor texture.

Visual and Audio

  • Players should no longer hear a muffled audio effect when being revived.

Performance and Stability

  • Improvements to client stability, reducing scenarios where players experience a game crash.
2.5.3.7  . 2022-07-15
id: 380 VFL view single open official

Insider Patch Notes 2.5.3.7

Insider Update 2.5.3.7 is now live. Tired of scouring barrels for supplies? Had enough venturing island to island in search of cannonballs? The Shipwrights have you covered with their new stock and Voyages shop! Just head to an Outpost and speak to any Shipwright to buy supplies that go straight onto your ship.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Captains of Adventure

Supply & Captain’s Voyage Shop

  • The Shipwrights have expanded their wares to provide a new shop front exclusive to Captains. This new shop offers Captains a variety of supplies to fill up their ships ahead of a Voyage with the resources being placed directly into the ship’s barrels.
  • In addition to stocking resources, Captains will also be able to purchase a range of Captain’s Voyages which will be stored on the Captain’s bookcase on the ship for easy access while at sea.

Captain’s Bookcase

  • Any purchased Captain’s Voyages will be stored in the Captain’s bookcase aboard Captained ships for players to peruse through at their leisure. One hundred Captain’s Voyages can be stored, so Captains and their crew should have plenty of choice to pick from whilst adventuring.
  • Captains and their crew can now propose Captain’s Voyages from the Captain’s table, by interacting with the table and selecting the bookcase inventory.

Improved Front End Experience

  • When selecting a Captain’s Ship within the front-end, Captains are now provided easy access to settings to enable or disable crew members from customising a ship during that session.

Pirate and Ship Wipe

  • As part of Insider update 2.5.3.7, all pirates and owned ships have now been wiped to provide a clean testing slate for the new additions to the Captains of Adventure features. Upon logging in, all Insiders will be required to create a new pirate and purchase new ships, however, will continue to be granted a range of ship customisations to facilitate testing.

Gunplay Improvements Technical Test

Hit Scan Projectiles Technical Test

  • Ranged weapons such as the Pistol, Eye of Reach and Blunderbuss now use a hit scan projectile system. Bullets fired from these weapons will now reach their targets instantly, resulting in a more responsive gunplay experience.
  • To support these new projectiles, new bullet trails have been implemented, showing the path of the bullet through the air for both the firer and observing players.

Hit Registration Improvements

  • Following the introduction of hit scan projectiles, bullets are no longer subject to time-of-flight calculations and provide a more reliable source of hit detection. With this new system as a base, several further improvements have been introduced.
  • Improvements to the exact location of players when shots are fired, improving the server’s ability to calculate the outcome of a shot.
  • Improvements to how the server resolves a scenario where a shot hits on the client but fails to hit on the server.

Controller Aim Assist

  • With the introduction of a more responsive gunplay experience, two aiming assists are now offered for players on Xbox and PC when using a controller to provide balance between controller and mouse/keyboard inputs.
  • ‘Aim Assist Slowdown’ slows a player’s aiming speed when a weapon is over a target.
  • ‘Aim Assist Rotation’ will slightly rotate a player’s aim toward a nearby target when strafing. The rotation effect is more pronounced when closer to the target.

Controller Aim Assist is on by default, but the option to disable this feature will become available in a future Insiders update.

Known Issues

Captains of Adventure

  • When launching the game, players may experience the “Captain My Own Ship” option showing an infinite loading wheel. As a workaround, players should exit and return to the game.
  • If a player quits and rejoins, certain checkpoints for the tutorial may not save correctly causing players to have to start the tutorial again.
  • The naming ceremony that should happen after a player buys a new ship is currently not working as intended.
  • When players discard a Captain’s Voyage, their bookcase inventory will not update until they close it or discard another Voyage.

Sea of the Damned Adventure Technical Test

  • If two or more crews enter the Tunnels of the Dammed at the same time, they may find themselves appear underwater on arrival in the Sea of the Damned.

Fixed Issues

Gameplay

  • Players purchasing a Letter Recommendation are no longer prevented from purchasing another Letter of Recommendation from a different Trading Company.

Captains of Adventure

  • Hull damage taken during a Captain’s session will now consistently persist when leaving the session and joining again with the same ship.
  • All ship announcement banners now use the correct audio.
  • The notification for selling another crew’s logbook now contains the correct text.
  • The renaming status now updates immediately after buying a ‘Ship Renaming Deed’ in the front-end.
  • The prompt text for selling to a Sovereign should now be correct.
  • The tooltip for being unable to sell to a Sovereign as a non-captained crew is now correct.
  • Hitting enter rapidly after attempting to save an item to your loadout will no longer cause the fail to save item text to appear.
  • When someone is reading the Captain’s Log, other players will no longer see a Captain’s Log still on the Voyage table.
  • Completing the Captaincy tutorial or sailing away from it will no longer progress the "Quest Completed" tally in the Captain’s Log multiple times.
  • The first person in the crew to join the server will no longer show as the Captain in the crew section.
  • The oars by the Sovereign Rowboat dock at Daggertooth no longer float away from the wooden plaque.
  • Players who try to board their ship a little too quickly after the Shipwright section of the Captaincy tutorials should no longer experience issues progressing the tutorial.

Captains of Adventure – Trinkets

  • Trinkets placed or removed from the ship are now consistently saved.
  • The 'A Night's Takings' Trinket no longer intersects with environment when placed on a Galleon.
  • The 'Blooming Bonsai' Trinket's leaves no longer move as much when players encounter a storm.
  • Certain fish trophies now glow at nighttime.

Captains of Adventure – Ship Restoration

  • Ships that have sailed away from an Outpost can no longer be repaired from the Shipwright.
  • Players are no longer able to restore their ship after the ship has already sunk.
  • Restoring a ship that is full of water now deducts the correct gold amount.
  • Restoring a ship that is on fire now deducts the correct gold amount.
  • There is now a cooldown after restoring your ship at the Shipwright, to prevent restoring repeatedly while taking damage at an Outpost.

Captains of Adventure – Ship Milestones

  • Progressing an alignment will no longer cause server instability.
  • Earning a Ship Reward or Title for one Alignment will no longer stop players from earning one from another alignment.
  • The Milestone for owning a certain amount of Captained Ships now updates correctly.
  • The notifications for ship alignments now display the correct text.Within the ship’s log the Captain’s Logbook is now referenced correctly.

Sea of the Dammed Adventure Technical test

  • After completing the Adventure, players will now be brought to the Tunnels of the Damned and returned to the world.
  • Players can now restart the Adventure following a cancellation or failure.
  • Players who fall into the water following the route needed for the Adventure should now find a shortcut to allow them to return to the previous section.
  • Players will no longer be teleported if they fall off onto spikes during the ascent.
  • The player’s note will now update after speaking to the Pirate Lord.
  • Pirate Lord now has subtitles during his cutscene within the Tunnels of the Damned.
  • Resources should no longer be seen floating in the air after destroying Ghost Ships.
  • After Merrick disappears there is no longer a prompt to talk to him.

Pirate Emporium

  • Players hands will no longer intersect with the Wrecker Wrangler Eye of Reach weapon when using it.
  • The Wrecker Wrangler Fishing Rod now shows the correct text when players look at it in their inventory.

Environment

  • Players will no longer appear underwater when becoming stuck under a pier on New Golden Sands Outpost.
2.5.3.6  . 2022-07-12
id: 379 VFL view single open official

Insider Patch Notes 2.5.3.6

Insider Update 2.5.3.6 is now live. Captains’ Voyages will be available for the first time to Insiders for them to peruse and try out for themselves. After you have had your fill of adventures head over to the forums and let us know what you think.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Captains of Adventure

Captain’s Voyages Technical Test

  • Captains are now offered access to a variety of new Voyages provided by the Gold Hoarders, Merchant Alliance, Order of Souls, Mercenaries and Athena’s Fortune.
  • These new Voyages allow Captains and their crew to curate their adventure, selecting from specific activities, Voyage lengths and even Voyage difficulty (and resulting reward) before setting sail.

In a future Insider’s update, these voyages will be available from the Shipwright and once purchased will then be stored in the captain’s bookcase aboard the Ship, allowing crews to chain Voyages while at Sea.Insiders have been granted a selection of Captain’s Voyages in their Voyage inventory for testing, simply vote on the Captain’s Table to begin.

Ship Announcements

  • Captains can earn customisable banners from completing Milestones, which can be applied to their chosen ship.
  • These customised banners will be displayed at the start of a session, when approaching the ship for the first time.
  • While out on the seas, players sighting a ship on the horizon should now raise a spyglass. If the Ship sighted is a Captain’s Ship, their customised banner will be shown containing the ship’s name along with the captain’s gamertag.

Insiders have been granted a selection of ship announcement banners for testing.

Known Issues

Captains of Adventure

  • When launching the game, players may experience the “Captain My Own Ship” option showing an infinite loading wheel. As a workaround, players should exit and return to the game.
  • If a player quits and rejoins certain checkpoints for the tutorial may not save correctly, meaning the player would have to start the tutorial again.
  • The naming ceremony that should happen after a player buys a new ship is currently not working as intended.
  • Players who try to board their ship a little too quickly after the shipwright section of the captaincy tutorials may find they are unable to progress the tutorial.

Sea of the Dammed Technical Test

  • Insiders seeking to participate in this Technical Test again within the same session will not be offered the option from Larinna. To gain access to the Adventure Technical Test again, simply leave the game and start a new session.
  • If two or more crews enter the Tunnels of the Dammed at the same time, they may find themselves appear underwater on arrival in the Sea of the Damned.

Fixed Issues

Captains of Adventure

  • The Shipwrights dialogue should no longer experience issues when a player’s ship is too far away.
  • The "Days Since Last Sunk" stat now updates correctly.
  • Player and ship milestones related to voyager alignments now update correctly.
  • The non-verbal shortcuts have been updated to use the correct term of Captain’s Logbook instead of log.
  • Crewmates will no longer be able to customise the ship when the captain has disabled the ability for others to customise their ship.
  • The notification for selling another crew's logbook should now display the correct icons and text.
  • The 'Devoted Dish' Trinket now displays the correct name and description.
  • The notification for selling your Captain’s Logbook should now display the correct icons and text.
  • The text in the “Captain's Permissions” setting now displays the correct text.
  • The Captain’s Logbook will remain customised even after the players ship has sunk.
  • Choosing a specific line at the Shipwright at Dagger Tooth Outpost will no longer cause server instability.

Pirate & Ship Milestones

  • Players will once again be able to look at and pin certain milestones along with checking on their alignment progress within the ships log.
  • The ship’s name above “my fleets milestones” should now appear for crewmates on a Captained Ship.
  • The scroll function on the alignment tab should now work as intended.
  • The Ship’s Log tab is no longer missing an apostrophe.
  • The milestone for defeating Sea Forts now updates correctly.
  • Being killed by any Ashen milestone now updates correctly.
  • When pinning/unpinning a milestone, the text no longer flickers in the Ship's Log.
  • Repeatedly placing/removing burned food on the stove will no longer tick up the burned food milestone quicker than intended.
  • Player and ship milestones relating to earning gold now update correctly in the Ship’s Log.
  • While viewing milestones, player’s top milestone’s number will no longer appear elsewhere when highlighting the carousel.
  • Crewmates will now be able to see ship alignment notifications.

Sea of the Dammed Technical Test

  • After the player extinguishes the lighthouse's brazier, its light will now no longer remain.
  • Lowering the bridge to Merrick will now go correctly all the way down.
  • Duke and crew will no longer disappear when speaking to Merrick.
  • When players fail the Adventure, they will now get the correct notification banner.
  • The correct info panel should now be displayed in Larinna’s Adventure store tab.
  • Multiple crews will now migrate back into the main world instead of just one.

Pirate Emporium

  • The Wrecker Wrangler Costume Emote should no longer display text to speech narration when a player performs the emote.
  • Foxes sleep, vomit, look behind and stretch routine can no longer be interrupted.
  • When stroking a fox in third person view the players arm will not seem too far way anymore.
  • Players who own Captained Ships are now able to purchase Captaincy Cosmetics in the Emporium
  • Foxes now move more organically after performing their stretch routine.

Visual and Audio

  • A range of capstan have been updated to update incorrectly rotated pegs when equipped on a Sloop.

Performance and Stability

  • Improvements to client stability, reducing scenarios where players experience a game crash.
2.5.3.5  . 2022-07-08
id: 378 VFL view single open official

Insider Patch Notes 2.5.3.5

Insider Update 2.5.3.5 is now live. With great power also comes the great responsibility of learning how to be a great captain, luckily for players the Pirate Lord is willing to share some of his tips and tricks through the new Captaincy tutorials.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Captains of Adventure

Captains of Adventure Tutorials

  • Players becoming a captain for the first time will now experience a series of tutorials, delivered by the Pirate Lord when arriving at the Outpost. Once completed this tutorial will not be shown for subsequent ship purchases.
  • Selecting ‘Info and Tips’ within the options menu will now present players with a set of written tutorials on everything you need to know about Captaincy.

Trinkets

  • Captains are once again able to place Trinkets around their ship!
  • When players explore Outpost taverns, they will now find Trinket points allowing them to place their prized trophies for all to see!

Known Issues

Captains of Adventure

  • The ship’s log has currently been disabled due to an issue leading to server instability.
  • When launching the game, players may experience the “Captain My Own Ship” option showing an infinite loading wheel. As a workaround, players should exit and return to the game.
  • Captains may see the prompt "To purchase this item you must own a Captain's Ship" when trying to purchase ship crests or renaming Deeds at the Pirate Emporium, even though they are a captain.
  • Trinket nudging does not currently work onboard a Sloop.

Sea of The Damned Adventure Technical Test

  • Insiders seeking to participate in this Technical Test again within the same session will not be offered the option from Larinna. To gain access to the Adventure Technical Test again, simply leave the game and start a new session.

Fixed Issues

Gameplay

  • Player’s Cosmetic and Vanity Chests now once again sort owned cosmetics by the date they were added to the game.

Legend of the Veil Voyage

  • Crews defeating the Soulflame Captain during a Haunted Islands encounter will now be awarded the correct number of rewards and gain the intended Emissary Grade Progression when representing as an Emissary.

Captains of Adventure

  • When harpooning loot from a ship onto the Sovereign Hut, the harpoon will no longer attach to the ship instead of picking up loot.
  • Crewmates from an un-captained crew will no longer experience incorrect dialogue when speaking to Sovereign Barnaby.
  • When a storm passes over the Sovereign Hut, it will no longer rain inside the tent.
  • The book on the table to the left within the Sovereigns hut will no longer be floating in mid-air.
  • If the captain leaves the crew and the ship sinks then respawns, Captaincy customisations now revert to the default selection.
  • Backing out of the “Confirm Your Session Setup” screen will no longer take players to the screen.
  • Captained ship names will no longer remain after the ship has been de-captained, sunk and then respawned.
  • Season Seven loading screens should now be present.
  • The Ship Crest customisations will now be in the decorations tab.

Captains of Adventure - Trinkets

  • Interacting with the Trinket box no longer causes server instability.
  • Trinkets put down by one player can no longer be moved by another player placing the same Trinket in another spot.
  • Trinkets within the Trinket box should no longer display any negative values.
  • Players should no longer be able to interact with the Trinket mount point above the bed on Galleons through the other side of the wall.
  • Certain Trinkets will no longer spin in place when being adjusted due to nudging.
  • The max Trinket limit now only counts per player and not the entire crew.
  • Placed Trinkets now persist when migrating between servers.
  • Trophies in the shipwright shop now show players the previous tiers they need to buy the next one up.

Captains of Adventure - Captains Log

  • The notification for selling the Captain’s Log now uses final imagery.
  • Players should no longer experience not being able to interact with the Captain’s Log after server migration.
  • Captain’s Logs now sit correctly when placed within collector’s chest.
  • The Captain’s Log will no longer appear to be open when on players back as they climb a ladder.
  • Players can no longer open the equipment dial whilst looking at the Captain’s Log.
  • When selling the Captains Log to the Reapers, it will now reward the correct amount based on the ship’s ‘Days at Sea’.

Sea of the Damned Adventure Technical Test

  • Players will no longer find their clothing and vanity items removed when traveling through the Tunnels of the Damned as part of the Adventure.

Pirate Emporium

  • Players will no longer experience an infinite loading screen when trying to access the Pirate Emporium.
  • The Selfie emote previews now look more central.
  • When performing the Wall Press emote, it should no longer allow a player to move forward into the surrounding environment.

Text & Localisation

  • Order of Souls and weaponsmiths should now all have the correct dialogue options when interacted with.
2.5.3.4  . 2022-07-05
id: 377 VFL view single open official

Insider Patch Notes 2.5.3.4

Insider Update 2.5.3.4 is now live. Insider Captains will now have access to the Captain’s Log full of stats from player’s time on the Sea of Thieves. The Pirate Emporium has also updated its wares with some exciting new cosmetics for players to try out and provide feedback on.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Captains of Adventure

Pirate & Ship Milestones

  • Milestones are a permanent record of a player’s accomplishments while onboard a Captained Ship, both those of a Pirate Crew but also those of the Ship itself! These can be accessed via the Ship’s Log within the game Menu.
  • Pirate Milestones are personal and reflect the actions players have completed while sailing on a Captained Ship.
  • Ship Milestones are achieved by a specific Ship and are earned by the actions performed while aboard the Ship.
  • All Milestones are split into Alignments, which represent a type of play-style. Milestones related to earning Gold and selling treasure will progress ‘The Gold Seeker’ Alignment, while those waging war on the seas would progress ‘The Feared’ Alignment. Each alignment offers rewards to unlock in the form of Trinkets, Ship Decorations and Titles.

Captain’s Log

  • Players aboard a Captain’s ships will now find a Log on the Captain’s Table. The Captain’s Log provides a record of the crew’s adventures in that session, with a fresh log being started each session. Along with a record of the crew’s journey, the Captain’s Log can be customised to show a player’s preferred lifetime accomplishments for all to see.
  • When a Captain’s ship has been sunk, the Captain’s Log will float up, allowing other crews to review the adventures of the ill-fated crew, before selling the stolen Captain’s Log to the Reaper’s Bones. The price paid for a Captain’s Log will increase based on the sailing time of the sunken Captain’s Ship!

Purchasing a Ship

  • Players are now limited to purchasing a single ship of each type. Captains who reach Legendary title status with a ship however, will then be offered the ability to purchase another ship of that type.

Shipwright Shops

  • When speaking to the Shipwright, players will now see an improved shopfront where players can access the shops for ship customisation, decoration and trinkets all in one place.

Hiding Ship Names

  • Content creators choosing to use ‘Replace Player Names’ from the in-game settings, will find that this feature now also replaces the captain’s chosen Ship name with one from a pre-defined list.

Pirate Emporium

New Fox Pets

  • Watch out! Some clever critters have been found rifling through the ship's rubbish, looking for scraps! These wily foxes seem the most suited for partnering with an equally tenacious pirate.

In this Insider’s update, players will find a range of foxes within their Pet Chest for testing purposes. These will make their way into the Pirate Emporium in a future update.

Captains Ship Crests

  • The Pirate Emporium now offers a small selection of exclusive Ship Crests for Captains. Choose from the Sunken Sorrow, Royal Coronet, Reaver’s, Forgotten Temple or Big Game Hunter Ship Crests.

Ship Renaming Deed

  • Captains wishing to rename their ship can now purchase a Ship Renaming Deed from the Pirate Emporium, providing a single rename. All earned progress on the ship will remain after renaming, players will be required to return to the front-end to use this Deed.

Wrecker Wrangler Ship Collection

  • Browse all the items in the Wrecker Wrangler Ship Collection, including Premium Collector's Figurehead and Sails.
  • If you only want the bare essentials, players can purchase the core components of this proudly piscine ship set with the Essentials Bundle.

Wrecker Wrangler Costume

  • This costume is inspired by the Wreckers that dwell down in the darkness, this might just scare the living daylights out of your fellow divers.
  • While wearing the Wrecker Wrangler costume, players can perform the Soaked to the Skin emote.

Wrecker Wrangler Weapons

  • Festooned with glowing eyeballs, fins and fangs, these four weapons spell deep trouble for people you don't like.

Wrecker Wrangler Fishing Rod

  • The object of a bizarre ritual to create a rod that only attracts Wreckers, this rod... doesn't do that at all.

Bilge Rat Weapon Pose Emotes

  • Let the enemy decide whether you're dangerous or just drunk with this set of expressive emotes.

Portable Portrait Emote Bundle

  • A collection of six emotes for pirates who know they're the most picturesque sight on the seas!

Freebie Promising Portrait Emote

  • There's bound to be something worth capturing here, if you can calm down and keep still for a minute.

Spitting Contest Emote

  • Following internal review, the Spitting Contest Emote has now been removed from the game. This emote is no longer purchasable within the Pirate Emporium, players having previously purchased the emote will be refunded accordingly in Ancient Coins.

Known Issues

Sea of The Damned Adventure Technical Test

  • The Sea of the Damned Technical Test is still active, however as this is an incredibly early previous of the next Adventure, the team are only seeking feedback on the passage to and from the Sea of the Damned at this time.
  • Insiders seeking to participate in this Technical Test again within the same session will not be offered the option from Larinna. To gain access to the Adventure Technical Test again, simply leave the game and start a new session.

Captains of Adventure

  • The Trinket Box aboard player ships has been removed for the time being in order to prevent certain issues around the Trinket Box that leads to server instability.
  • The Captain’s Log is in an early stage of development and contains a range of placeholder imagery and text.
  • The ‘Gold Earned’ milestone is not tracking correctly within the Captain’s Log.
  • Rewards currently will not be given out to players who unlock enough classes in alignments.
  • When launching the game, players may experience the “Captain My Own Ship” option showing an infinite loading wheel. As a workaround, players should exit and return to the game.
  • Captains may see the prompt "To purchase this item you must own a Captain's Ship" when trying to purchase ship crests or renaming Deeds at the Pirate Emporium, even though they are a captain.
  • Part of the Pirate Lord tutorial will ask players to interact with the Voyages bookcase which is currently not set up. Players can get around this by interacting with the prompt that appears on the Pirate Lord when asked to interact with the Captain’s Voyage storage.
  • Crewmates can inadvertently progress the Captaincy tutorial by entering the Captain’s Cabin when the captain is asked to interact with the Captain’s Log.

Fixed Issues

Gameplay

  • Skeletons should now navigate smoothly around Skeleton Forts.
  • When a player looks around horizontally whilst sitting on a stool that is at an angle, the camera will no longer move horizontally instead of sloping diagonally.

Captains of Adventure

  • Fire damage to a ship will now persist even after being scuttled.
  • Changing servers with an Alliance flag should no longer cause players to have an Alliance and normal flag equipped at the same time.
  • Cannon fire decals should no longer persist when re-joining a session with a previously damaged ship.
  • Leaving a captained session should no longer cause server instability.
  • Captained ships should not begin to flood when they are respawned in the session.
  • Players can no longer buy multiple sets of ships if they repeatedly press the ‘Purchase Ship’ option whilst it loads.
  • It is now easier to click the ‘change ship’ icons whilst using a mouse.
  • Player wallets will now update properly when they restore or purchase a ship.
  • When selecting ship decorations or Trinkets the pages will no longer fail to load.
  • Selecting to restore your ship within the Shipwright should now work as intended.
  • Letters with accents are now capitalised when players are naming their ships.
  • Players will no longer be able to sell Resource, Commodity & Firework Crates to the Sovereigns at the same outpost as where they bought the crates from.
  • The wooden platform on New Golden Sands Outpost connecting the Sovereigns Hut to the walkway is no longer missing.
  • Players should no longer fall when walking across the mast crossbeam attached to the Sovereigns Hut.
  • Players will no longer be able to sail through the Sovereign’s Hut.
  • The flames should now be attached to the candles that are placed on the chandelier in the Sovereigns hut.
  • Migrating servers will no longer repair Captained Ships.
  • Players can no longer harpoon the Sovereign’s lift.

Sea of the Dammed Adventure Technical Test

  • Players will now be able to see which lanterns were previously lit by other players.
  • Larinna should now be present at Morrow’s Peak Outpost.
  • Players should no longer feel buffered when standing near where the Pirate Lord previously was.
  • After failing the adventure, players will now be automatically taken to the Tunnels of the Damned.
  • Ghost Ships can now be destroyed even if more than one lighthouse is lit.

Environment

  • Movement around the pillars near the Sea Fort storeroom should no longer feel buffered.
  • The correct model of Hendrik is now present at Spoils of Plenty Seapost.

Visual and Audio

  • Black textures will no longer appear on Galleons after being damaged.

Accessibility

  • The screen reader now correctly narrates the ‘Select Your Ship’ menu.
2.5.3.3  . 2022-06-28
id: 376 VFL view single open official

Insider Patch Notes 2.5.3.3

Insider Update 2.5.3.3 is now live. A new Technical Test has arrived in Insiders ahead of the next Adventure, ready for some rigorous testing. Head to any Outpost and speak to Larinna to find out what’s in store.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Adventures

While the Forsaken Hunter Adventure has not yet reached our retail players, Insiders now have access to a Technical Test of an incredibly early preview of the next Adventure. This Technical Test focuses on the passage to and from the Sea of the Damned, the location of our next adventure!

Sea of The Damned Adventure Technical Test

  • We need your support Insiders - Speak to Larinna to start this Adventure and join the Technical Test!
  • After speaking to Larinna, follow her instructions to speak to the Pirate Lord before heading to the nearest Tunnels of the Damned to meet other crews in the Sea of the Damned.
  • On arrival in the Sea of the Damned, cancel the Adventure from the Captain’s Table and return to the Sea of Thieves.

Captains of Adventure

Trinket Nudging

  • When a Captain’s ship experiences an impact from a range of sources, players may now find their Trinkets have shifted out of position. Players can interact with a Trinket to nudge it back into the correct position, to get them looking nice and neat aboard their ship again.

Trinket Box

  • When players go back to their Trinket Box, they will find it is now overflowing with new Trinkets ready for placement aboard their ships.

Ship Customisation Memory Optimisations

  • With the increase of ship customisation options arriving with Captains of Adventure, memory optimisations have been made to protect lower spec hardware. Players on older consoles or lower spec PC hardware may find that when multiple highly decorated ships come together, the game will optimise performance by changing the appearance of some ship customisations.
  • Players on PC will continue to have the ability to configure how much system memory can be allocated to these decorated ships, ensuring higher-spec hardware can show a wider range of customisations.

Known Issues

Sea of The Damned Adventure Technical Test

  • Insiders seeking to participate in this Technical Test again within the same session will not be offered the option from Larinna. To gain access to the Adventure Technical Test again, simply leave the game and start a new session.

Captains of Adventure

  • Trinket nudging does not currently work onboard a Sloop.
  • Captains may see the prompt "To purchase this item you must own a Captain's Ship" when trying to purchase ship crests or renaming Deeds at the Pirate Emporium, even though they are a captain.
  • Players can remove a Trinket another player has already placed and put it in their newly selected spot.
  • When launching the game, players may experience the “Captain My Own Ship” option showing an infinite loading wheel. As a workaround, players should exit and return to the game.
  • All Trinkets placed by players do not currently persist between sessions.
  • After restoring a ship on the front-end, the gold counter will not register the change correctly until the player loads into the game.
  • Selecting the ‘Restore Captained Ship’ option when interacting with the Shipwright merchant does not currently restore players ships.

Fixed Issues

Gameplay

  • Players on Xbox will no longer be offered the option to ‘Recentre mouse in menus’ in the in-game settings menu, even when connecting a mouse to the console. This feature is not available on consoles.

Captains of Adventure

  • While sailing aboard a Captain’s Ship, if the captain leaves the session – players who disconnect and rejoin the session will find all Trinkets intact.
  • Players should no longer be able to place Trinkets on non-captained ships.
  • Trinkets placed on a Galleon will no longer intersect with the curtains aboard the ship.
  • The Sovereign’s hut at Morrow’s Peak is no longer missing certain seating points.

Stools

  • The correct icon should now appear when players sell stools.
  • Stools can now only be sold to the Merchant Alliance and can no longer be sold to the Reaper’s Bones.
  • When interacting with a harpooned stool, players will now see the correct tooltip being displayed.

Pirate Emporium

  • The Beachcomber's Bounty Blunderbuss will no longer intersect with the camera after being fired.

Environment

  • Players can no longer intersect with the archway near the treasury room in Sea Forts causing them to be able to see through the environment.

Visual and Audio

  • The Springshell pocket watch should now display the correct time.

Performance and Stability

  • Improvements to initial game load times on Xbox One Consoles.
  • Improvements to island texture load times on Xbox One Consoles.
2.5.3.2  . 2022-06-24
id: 375 VFL view single open official

Insider Patch Notes 2.5.3.2

Insider Update 2.5.3.2 is now live. A refreshed set of trials and Deeds for Season Seven that players can progress through is now available, along with the long-awaited addition of the Trinket Box which allows players to choose what Trinkets they place aboard their ship. Fill your ship with Trinkets to your hearts content, then head over to the forums to give your thoughts.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Captains of Adventure

Trinket Box

  • When players explore the ship, Trinket points can now be interacted with and allow players to choose between their owned Trinkets. Each ship provides a range of Trinket locations, including walls, barrels and shelves, and only appropriate Trinkets are shown when interacting with a spot.

  • Insiders will be provided with a limited number of Trinkets to support testing.

New Trinket Locations

  • The interior dressing of the Sloop and Brigantine has been rearranged to support additional Trinket spots.
  • Across the Sloop and Brigantine interiors, some damage locations have been moved to support additional Trinket spots. The Sloop has had a single damage location removed from the front-right side, whereas the Brigantine has had a single damage location removed from the rear-left side.

Sovereigns Hut

  • The Sovereigns have reconstructed their huts and can now be once again found inside for players to interact with and sell loot to.

Season Seven

Season Seven Progression and Rewards

  • Season Seven offers a refreshed progression path with Trials and Deeds for new and experienced pirates alike. Weekly, monthly, and Seasonal goals all reward players for exploring the Sea of Thieves.
  • Making progress through the 100 levels of this Season will reward pirates with the new Courage of Captaincy clothing set, along with time-limited Perilous Seas cosmetics.
  • Legendary pirates or those who become a Pirate Legend during Season Six can also earn Merrick’s Jacket and Cutlass.
  • Completing tiers of Seasonal progression will also award unique “Perilous Seas” Titles, allowing players to display their success for all to see.

With the correct Trials and Deeds now in place, players will now have their seasonal progress reset and will no longer be provided a Renown accelerator to ensure players progress at the intended rate.

Outpost Cosmetics

Rusty Cutlasses Restocked

  • The Outpost Armory has been restocked with a range of old cutlasses, where pirates can once again purchase the Grand Admiral, Castaway Bilge Rat, Scurvy Bilge Rat and Ruffian Sea Dog Cutlasses.

Additional Sail Colours

  • The Outpost Shipwright has added new sails to their wares for players to purchase with gold. The new sails on offer include the Navy Blue Sailor, Burgundy Sailor, Bottle Green Sailor, Orange Sailor and Purple Sailor Sails.

Updates

Map Zoom

  • Players will now be able to zoom in on notes along with Quest Books and Maps.

Cannonball Load Time Changes

  • Following initial testing, the extended load times for both chainshots and cursed cannonballs have been temporarily disabled while the team continue to iterate further.

Known Issues

Captains of Adventure

  • When launching the game, players may experience the “Captain My Own Ship” option showing an infinite loading wheel. As a workaround, players should exit and return to the game.
  • All Trinkets placed by players do not currently persist between sessions.
  • Players can currently place Trinkets on enemy ships.
  • While sailing aboard a Captain’s Ship, if the captain leaves the session – players who disconnect and rejoin the session may find all previously placed Trinkets are now invisible.
  • After restoring a ship on the front-end, the gold counter will not register the change correctly until the player loads into the game.

Fixed Issues

Gameplay

  • Order of Souls Ghost Fleet Voyages should no longer remain in a player’s inventory after completion or upon discarding them.
  • Migrating servers will no longer cause players to be unable to cancel Tall Tales or Voyages that they have started and no longer wish to continue.

Captains of Adventure

  • Unequipping a flag will no longer cause the “Captain Saved” symbol to appear over the unequip icon.
  • Putting up a painting on a Galleon should no longer intersect with the hull of the ship.
  • The appropriate image for when a captain leaves a session now appears on the notification.
  • Migrating servers with Trinket-laden ships will no longer cause server instability.
  • Curtains in the captain’s cabin will no longer intersect with the cupboard nearby.
  • When looking at Trinkets, the Trinket’s name should now display.
  • The Sovereign’s hair and hats will no longer intersect with the cloth on the Sovereign Hut.
  • Players should no longer become stuck when walking around the mast to reach the Sovereign Hut crow's nest ladder.

Season Seven

  • The final imagery and descriptions have been added to the seasonal progression tracker.

Stools

  • Players should no longer be offered the option to sit on a stool while underwater.
  • When a stool is attached to a harpoon it will now show the correct "cannot sit while attached to harpoon" prompt.

Environment

  • There should no longer be a light source where Tina used to be during the Lost Sands Adventure.
  • The rug at Mercy’s End Fortress should no longer intersect with the floor.
2.5.3.1  . 2022-06-21
id: 374 VFL view single open official

Insider Patch Notes 2.5.3.1

Insider Update 2.5.3.1 is now live. With June’s update now heading to retail, we return Insiders to previewing upcoming features. Captains of Adventure is back and ready for more Insider testing, select the ‘Captain a Ship’ option on the front-end and name your ship before setting sail!

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Captains of Adventure

Naming A Ship

  • Ship naming rules are now in full effect, limiting names to twenty characters, contain no numbers, cannot end or start with a space and contain no special characters.

Ship Renaming Deed

  • Captains will continue to be able to use a Ship Renaming Deed to change the name of their ship by selecting the “Rename Ship” option found on the front-end. Ship Renaming Deeds will soon be available from the Pirate Emporium, however for this Insider’s build all pirates have been granted a single-use Ship Renaming Deed.

*Restoring a Ship *

  • Captains will now be billed accordingly for the restoration of a damaged ship. Players can restore their ships by choosing the “Restore Ship” option on the front-end.

Saving Ship Cosmetics

  • Captains will now be required to pay a small gold amount to save their chosen cosmetics on their ship, so that the next time they set sail their ship will retain their saved customisations.

Captain Ship Wipe

  • As part of Insider update 2.5.3.1, all previously owned Captain Ships have now been wiped to provide a clean testing slate for the recent changes to the Captains of Adventure features.

Small Crew Balancing Improvements

This Insider’s update builds on previous balancing improvements along with changes following Insider’s feedback. For more on these changes head to the Feedback Thread!

Removal of Reviving on Enemy Ships

  • Following Insider’s feedback, this build removes the ability for players to revive fellow crewmates when aboard an enemy ship.

Longer Cursed Cannonball Load Time

  • In this update, Cursed Cannonballs alongside chainshots now take a longer time to load into cannons to reduce their firing frequency.

Additional Sloop Respawn Locations

  • New spawn locations have been added around the Sloop to provide more variety on where crew members will arrive when returning from the Ferry of the Damned. The vulnerable helm location has also been removed from the list of potential locations.

Sloop Mast Damage Rebalance

  • Following Insider’s feedback, the Sloop mast has been rebalanced further. A Sloop’s mast now requires two chainshot strikes or three cannonballs before being toppled. The masts on both Brigantine and Galleons are unchanged and still require only a single chainshot strike or three cannonballs before falling.

Known Issues

*Tall Tales *

  • Players migrating across servers will currently find they are unable to cancel Voyages or Tall Tale Chapters once started.

Captains of Adventure

  • All Trinkets placed by players do not currently persist between sessions.
  • Players can currently place Trinkets on enemy ships.
  • While sailing onboard a Captain’s Ship, if the captain leaves the session – players who disconnect and rejoin the session may find all previously placed Trinkets are now invisible.
  • After restoring a ship on the front-end, the gold counter will not register the change correctly until the player loads into the game.
  • The Sovereign’s Hut is still removed in this Insider’s build, however the helpful Sovereigns remain for players to sell their loot to. Players will find placeholder text when talking to these characters.

Fixed Issues

*Captains of Adventure *

  • All Trinket mount points should now be available to players.
  • Trinkets should no longer appear invisible when returning from the Ferry of the Dammed or the Pirate Hideout legend.
  • Leaving and re-joining a session should no longer make Trinkets seem invisible.
  • The “Captain Saved” icon should no longer be displayed over the unequip icon in the ship’s loadout.
  • When handing in treasure to the Sovereigns, a ‘stamp’ audio effect should now be heard.
  • Sovereigns will no longer be seen holding their letters upside down.

*Captains of Adventure - Front End *

  • The “Captain My Own Ship” option on the front-end should now appear without delay.
  • The image of the player’s sails on the front-end should now match up with their currently saved sails.
  • Switching between options quickly on the front-end should no longer cause the “Captain Own Ship” option to disappear.
  • Backing out from the "Name Your Ship" screen should no longer give you a blank "Choose Your Type of Ship" screen.
  • Players going back and forth through the options when selecting a ship should now be able to select the one they want without issue.
  • Players should no longer see the ship purchase screen before being allowed to view their owned ships.
  • The ship options on the “Select Your Ship” screen should no longer appear squashed when the “Captain a Ship” option is on screen.

‘Forsaken Hunter’

  • Belle's Buoy no longer pops in a bit too close to the player.
  • Writing within the Quest Book should no longer overlap for non-English languages.
  • Players who have not yet completed the confrontation with the Masked Assailant can now go back to the memory sequence stage of the Adventure and replay the chapter.
  • When all Deeds are completed and the Memento is awarded, crews will now receive a notification.
  • Chapter One of the Adventure will no longer abruptly end when picking up the note to Merrick.

Stools

  • Stools will now only be sellable to the Merchant Alliance as intended. Selling a stool will now award players with a small amount of gold.
  • Stools will no longer retain speed in the water and will now instead slow down in water.

Pirate Emporium

  • The Season Seven Plunder Pass should now display the correct icons for the Baleful Bloom items instead of the Spring Blossom item set from Season Six.
  • Pirates and Pets should now sit correctly when inside the Islander Cannons.

Visual and Audio

  • When playing the Merchant Ambassador Concertina, the instrument’s handles should now appear correctly.
  • Skeleton images are once again appearing properly on Athenas Fortune Voyage’s quest parchments.
  • The pet cage door aboard a Sloop should now be connected to the pet cage.

Performance and Stability

  • Dying while trying to complete a Skeleton Fort will no longer cause players to disconnect from the session.
2.5.2.11  . 2022-06-17
id: 373 VFL view single open official

Insider Patch Notes 2.5.2.11

Insider Update 2.5.2.11 is now live. In the last Insider build before our June update, the listed Known Issues have continued to be worked on ahead of our final retail release. The Forsaken Hunter Adventure is still live for players to explore as well, just head to an Outpost and speak to Larinna to get started.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

World Changes

*New Golden Sands Outpost *

  • The fog surrounding the New Golden Sands Outpost has been lifted and the lighting updated to more accurately reflect the outcome of the Lost Sands Adventure.
  • Crews will once again find themselves directed to the residents at New Golden Sands Outpost as part of Trading Company Voyages.

Known Issues

Forsaken Hunter

  • Chapter One will end abruptly when players pick up the note to Merrick at Stephens Spoils, without directing them further. To continue the Adventure, players should head to K9 and seek out Belle.
  • Players who have not yet completed the confrontation with the Masked Stranger cannot go back to the memory sequence stage of the Adventure. Players must confront the Masked Stranger to subsequently be offered the ability to replay the Adventure.
  • When all Deeds are completed and the Memento is awarded, crews will not currently receive a notification.

*Athena's Fortune Voyages *

  • Skeleton Captain images from Athena's Fortune Voyages are currently not displaying on quest parchments.

Skeleton Forts

  • Dying while trying to complete a Skeleton Fort can cause players to disconnect from the session.

Fixed Issues

Forsaken Hunter

  • The Deed requiring players to recover all pages of the Tattered Journal now tracks and updates when completing the criteria.
  • Writing on the note players receive from Larinna should no longer overlap for non-English languages.
  • Players should no longer be stopped from progressing with the Adventure after server migration.
  • Final artwork for the Adventure has been implemented.
  • Belle’s buoy is now appearing again at K9.

Pirate Emporium

  • The Pirate Emporium shopkeeper is no longer missing from New Golden Sands Outpost.

Environment

  • Players should no longer be able to walk through pillars next to the storeroom on Sea Forts.
  • The rug at Mercy’s End Sea Fort should no longer intersect with the floor inside the Fort.
  • Swimming between the broken bridge at The New Golden Sands Outpost will no longer launch players into the air.
  • Players should no longer be able to walk through wooden crates at Imperial Fortress, Traitor's Fate and Mercy’s End Fortress.
  • Players can no longer pass through the hanging barrels near the treasury room at Imperial Crown and Old Brimstone Fortress.
  • Interacting with the player portcullis should no longer cause the camera to pan up too high.

Visual and Audio

  • While holding an Instrument of the Damned, looking at smoke should no longer cause the smoke to appear in front of the instrument.
  • Whilst swimming underwater with the Pre-Historic Plunderer weapon set equipped, players should no longer see incorrect textures on the weapons.
  • The first figurehead equipped in a session will no longer display materials from the ship's hull.
  • Walking over wooden planks in the Old Brimstone Fortress will no longer produce a metallic sound instead of a wooden one.
  • Players should no longer see an option to sit mid-air when on the west side dock at Dagger Tooth Outpost.
  • Players should no longer encounter overly enlarged projectiles fired from a Trident of Dark Tides.
  • After passing through the Tunnels of the Damned, crews should find that other players discovered emergently in the world can still be muted when using ‘Mute all Other Crews Voice Chat’ from the settings menu.
  • The door to the pet cage aboard ships should no longer be detached from the cage.

Performance and Stability

  • Killing the final skeleton boss at the Skeleton Forts will no longer cause server instability.
2.5.2.10  . 2022-06-14
id: 372 VFL view single open official

Insider Patch Notes 2.5.2.10

Insider Update 2.5.2.10 is now live. As we approach our June update, we are now limiting the feature set to those being delivered as part of this build. Insiders will find the Captains of Adventure feature set disabled while the team prepares June’s update. The listed Known Issues have continued to be worked on ahead of our final retail release.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Adventures

Forsaken Hunter

  • The footprint trails that lead players during their journey have been updated to assist in uncovering information during the Adventure.
  • The memory lore books have now more placements along the central footprint path to aid players through the memory sequences.

World Changes

Golden Sands Outpost

  • After the tireless effort and hard work from players, Golden Sands has been saved and Merrick along with all the Outpost residents are eternally grateful. The local residents have begun to make repairs to this damaged island and trading has now resumed. To commemorate the rebuilding of the Outpost, it will now be forever known as ‘New Golden Sands Outpost’.
  • Crews joining the world at the start of a session will once again have a chance to arrive at this once picturesque Outpost to begin their journey.

Known Issues

*Ship Customisation *

  • The first figurehead equipped in a session is displaying materials from the selected hull on to the figurehead.

Forsaken Hunter

  • The Deed requiring players to recover all pages of the Tattered Journal does not currently track when completing the criteria.
  • Some players may experience issues completing the Adventure when migrating servers.
  • Players will not currently be provided with a Mysterious Note when joining the game.

Fixed Issues

Forsaken Hunter

  • The Events Tab with Adventure Mementos should now be available from Larinna’s stock.
  • Crewmates who stray too far away from Larinna should now no longer experience issues starting the Adventure.
  • Larinna will no longer intersect with the environment around her.
  • Players will now receive a note after defeating the final Phantom and they can then continue on with the Adventure.
  • The Forsaken Hunter Adventure book now has the correct description and artwork.
  • If players start both ambushes on Salty Sands and Sailors Bounty at the same time and do not finish them, they should no longer find their progress halted.

Pirate Emporium

  • Performing the the Slip Up and Keel Over Emotes should no longer cause player’s pirates to float above ground.

Visual and Audio

  • Ship wheels that take damage from a cannonball should no longer display an impact like effect on the wheel.

Performance and Stability

  • Improved server stability to reduce scenarios where crews are removed from a game session.
2.5.2.9  . 2022-06-10
id: 371 VFL view single open official

Insider Patch Notes 2.5.2.9

Insider Update 2.5.2.9 is now live. While further fixes arrive for the Forsaken Hunter Adventure, Insiders have had their pirates and captained ships wiped to test the addition of Ship Renaming for Captains of Adventure. Set sail on a Captained Ship and rename your ships to your hearts content!

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Captains of Adventure

Naming a Ship

  • Following Insider Feedback, Ship Naming rules have been extended to now allow for twenty characters. Ship Names must still contain no numbers, cannot end or start with a space and contain no special characters.

Ship Renaming Deed

  • Players who didn’t quite think through the naming of their ship or for those that just fancy a change, will now be able to use a Ship Renaming Deed to change the name of their ship just select the ‘Rename Ship’ option found on the Front end.**

  • In this Insiders build, all Insiders will be provided the ability to rename ships from the Front End without limitation. In a future update this Ship Renaming Deed will become available for purchase from the Pirate Emporium.

Ship Customisation Memory Optimisations

  • With the increase of ship customisation options arriving with Captains of Adventure, memory optimisations have been made to protect lower spec hardware. Players on older consoles or lower spec PC hardware, may find that when multiple highly decorated ships come together that the game will optimise performance by changing the appearance of some ship customisations.
  • Players on PC will continue have the ability to configure how much system memory can be allocated to these decorated ships, ensuring higher-spec hardware can show a wider range of customisations.

Insiders Pirate Wipe

  • As part of Insider update 2.5.2.9, all pirates and owned ships have now been wiped to provide a clean testing slate for the new additions to the Captains of Adventure features. Upon logging in, all Insiders will be required to create a new pirate, with some being automatically boosted to Pirate Legend.

Updates

Seated Camera Movement

  • When sitting at an angle, moving your first-person camera will now have slightly less vertical movement when looking side to side.

Map Zoom

  • Players are now able to change the keybinding for the Map Zoom from the Settings menu.

Athena’s Fortune Hideout Shops

  • The Athena’s Fortune Shop now offers the Veil of the Ancients Costume to those legendary Pirates meeting the required promotion. This costume is no longer available from the Pirate Lord.

Gameplay Improvements

Island Threat Balancing

  • Skeletons encountered while exploring islands have had their damage slightly reduced.

Skeleton Fort Improvements

  • Food Barrels on Skeleton Forts are now stocked with a wider range of food and each barrel contains a larger supply.
  • Barrels holding Cannonballs on Skeleton Forts now use the Cannonball Barrel visual appearance.

Known Issues

Tunnels of the Damned

  • Emissary crews passing through the Tunnels of the Damned will no longer release an Emissary Flag into the Sea when leaving the server. This is a temporary change to mitigate an active exploit affecting the Emissary Ledgers and this functionality will be returned in a future update.

Forsaken Hunter

  • Players will not currently be provided with a Mysterious Note when joining the game.

Captains of Adventure

  • Players with owned Ships may be presented with a ‘Purchase Ship’ screen momentarily before their owned ships are displayed when navigating the front end.
  • When naming and renaming a ship, some naming rules are not currently being enforced.
  • Ship names do not appear on Captained Brigantines.
  • The Sovereign’s Hut has been temporarily removed but the helpful Sovereigns remain for players to sell their loot to. Players will find placeholder text when talking to these characters.

Forsaken Hunter

  • Crewmates straying too far from Larinna can prevent the Adventure from starting.
  • Deeds from the Adventure do not track or update.
  • Some players may experience issues completing the Adventure when migrating servers.

Fixed Issues

Gameplay

  • Players should once again be able to deliver food and wood crates to the Merchant Alliance and no longer be redirected to Merrick.
  • Players are no longer able to bury a discovered Stool.

Forsaken Hunter

  • During her opening cutscene Larinna will no longer intersect with the environment around her.
  • Players should no longer feel like their movement is being buffered when walking around The Masked Stranger.
  • The skull mechanism inside Wonda’s Workshop can now be activated from both sides.
  • Other crews trying to finish the Adventure should now be able to even when another crew is watching the final cutscene.
  • Updated final text for Belle when starting a chapter on K9 with crewmates.
  • The final cutscene subtitles now match up to the voice over.
  • The title icon for the Forsaken Hunter will now be using the correct Icon.

Captains of Adventure

  • A range of decorations around the captain’s cabin and cooking stations will once again be visible on non-captained ships.
  • Sovereigns will now be seen holding their appropriate item in their hands instead of a treasure map.
  • Players can continue to interact with a trinket after it has been submerged by a ship’s rising water level.

Visual and Audio

  • The Eternal Freedom wheel now casts a shadow on players ships.

Text and Localisation

  • ‘The Sunken Pearl’ – The Tale ending banners now display the correct name.

Performance and Stability

  • Improvements have been made to the accuracy of a player’s firing location when shooting a ranged weapon. This aims to provide an improvement to hit detection across a range of gameplay scenarios where the player is moving while firing.
  • Improved server stability to reduce scenarios where crews are removed from a game session.
2.5.2.8  . 2022-06-07
id: 370 VFL view single open official

Insider Patch Notes 2.5.2.8

Insider Update 2.5.2.8 is now live. Further fixes have been added to the Forsaken Hunter Adventure ready for insider testing. Speak with Larinna to get started then head over to the Insider feedback forum to let us know your thoughts.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Gameplay Improvements

Island Threat Balancing

  • Skeletons encountered while exploring islands have had their damage slightly reduced.

Skeleton Fort Improvements

  • Food Barrels on Skeleton Forts are now stocked with a wider range of food and each barrel contains a larger supply.
  • Barrels holding Cannonballs on Skeleton Forts now use the Cannonball Barrel visual appearance.

Known Issues

*Forsaken Hunter *

  • Crewmates straying too far from Larinna can prevent the Adventure from starting.
  • Deeds from the Adventure do not track or update.
  • The final cutscene’s VO does not match the subtitles.
  • Some players may experience issues completing the Adventure when migrating servers.

*Captains of Adventure *

  • The Sovereign’s Hut has been temporarily removed but the helpful Sovereigns remain for players to sell their loot to.
  • When speaking to the Sovereigns, placeholder text is currently displayed.
  • Ship names do not appear on Captained Brigantines.
  • Sailing a customised Captained Brigantine and then inviting a fellow player into your crew may cause your ship’s customisation to disappear.
  • Damage caused to a Captained Brigantine does not persist when changing sessions.
  • When naming a ship, the naming rules are not currently being enforced.
  • When accessing the Ship Customisation chest players will see incorrect titles and descriptions for the items inside.

Fixed Issues

Gameplay

  • Playing through the Legend of the Veil quest and then migrating servers will no longer cause players to lose their progress.

Forsaken Hunter

  • When speaking to Belle at The Sea Dogs Tavern, Belle’s animation when talking to players should now play correctly.
  • When interacting with Belle or The Masked Stranger, players will no longer be able walk through or stand where the characters should be.
  • Subtitles will now appear more promptly when playing through the Adventures final cutscene.
  • Atmospheric music has now been added to the Forsaken Hunter Adventure final cutscene.
  • Players now receive a clear notification notifying them that they have received the Tattered Journal.
  • The Skull found at Wanderers Refuge is now interactable.

*Captains of Adventure *

  • When players add customisation to their ship’s chandeliers, the change should now apply correctly.

Pirate Emporium

  • When browsing the pirate emporium, players should no longer see Lodestar Essential Ship Bundle duplicated.
  • Pirates wearing the Baleful Bloom Costume should no longer find their underwear is visible while performing an emote.
  • Pirates with the large body type who equip the The Baleful Bloom Costume and then perform an emote should no longer experience their Pirates body becoming misshaped.

Environment

  • The pet cage aboard sloops has now been moved back slightly in order to give players more access to the map table.
  • Players who jump on to the bookcase in a sloop should no longer be returned to the ship.

Visual and Audio

  • Players hands now sit more snugly whilst holding any of the drums earned through emissary rewards.

Performance and Stability

  • Improved server stability to reduce scenarios where crews are removed from a game session.
2.5.2.7  . 2022-05-31
id: 369 VFL view single open official

Insider Patch Notes 2.5.2.7

Insider Update 2.5.2.7 is now live. Fixes to the ‘Forsaken Hunter’ Adventure will now allow players to progress fully through the new Adventure – speak to Larinna to begin and head to the forum provide feedback!

Alongside the new Adventure, players will now be able to name newly purchased captain ships and discover stools washing up on the island shores.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Captains of Adventure Technical Test

Naming a Ship

  • Captains looking for Adventure on the Sea of Thieves now have the opportunity after purchasing a ship of their choice from the ‘Captain my own ship’ option within the front-end menu, to give their beloved new vessel a name.
  • Ship names must be no longer than fifteen characters, contain no numbers, cannot end or start with a space and contain no special characters. Due to this being an early technical test of the ‘Naming a Ship’ feature, naming rules are not currently being enforced.

Gameplay Improvements

Stools

  • Players can now discover stools that will be washing up on the island shores. The stools will be fully interactable, with players being able to pick them up, carry them and place them wherever they wish.

Known Issues

Captains of Adventure

  • Ship names do not appear on Captained Brigantines.
  • Sailing a customised Captained Brigantine and then inviting a fellow player into your crew may cause your ships customisation to disappear.
  • Damage caused to a Captained Brigantine does not persist when changing sessions.
  • When naming a ship, the naming rules are not currently being enforced.

Stools

  • Players will not receive any gold when trying to sell a stool.

Forsaken Hunter

  • Teammates straying too far from Larinna can sometimes render the Forsaken Hunter Adventure unable to start.
  • Deeds from the Forsaken Hunter Adventure do not track or update.
  • The final cutscene within chapter three does not contain visible subtitles.
  • Belle plays an animation where she wields her lantern after giving it to the player in chapter two.
  • Belle's introduction cutscene for chapter three is a placeholder and not final.

Fixed Issues

*Captains of Adventure *

  • Bailing out water from the front of the Sloop will no longer splash on to the ships crest causing water to appear back into the ship.
  • Places to sit have now been added to the Sovereigns hut.

*Forsaken Hunter *

  • The memory sequence on Cannon Cove is now appearing correctly, therefore players should now be able to continue their Forsaken Hunter Adventure.
  • The memory sequence on Sailors Bounty should no longer have characters feet clipping through the floor.
  • The Masked Stranger should no longer offer players the option to ‘Browse the Sea Dog Offers’.
  • The Tattered Journal now has added page textures.
  • Belle's introductory cutscene within chapter three of the Forsaken Hunter Adventure now contains its final voice over.

Pirate Emporium

  • Performing the Spitting Contest Emote should no longer cause players arms to intersect through their bulky clothing.

Visual and Audio

  • Pet movements when being offered food are now smoother.
2.5.2.6  . 2022-05-27
id: 368 VFL view single open official

Insider Patch Notes 2.5.2.6

Insider Update 2.5.2.6 is now live.  The ‘Forsaken Hunter’ Adventure is now back for testing with further improvements, head to Larinna to begin. Season Seven has also been updated with new Plunder Pass rewards, ready for testing!

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Adventures

‘Forsaken Hunter’

  • Head to any Outpost and speak to Larinna to begin the Adventure. Players will then be directed to Stephen’s Spoils to seek out Merrick.
  • Crews who venture to the seas to seek out Merrick and complete this time-limited Adventure will earn the exclusive ‘Investigator of Dark Intrigue’ Title and ‘Mask of Deceit’ Emote to serve as a memento of their support.

Season Seven

Season Seven Plunder Pass

  • Purchase Season Seven’s Plunder Pass to gain access to a plethora of unlockable, never-before-seen rewards, all available to earn by climbing the levels of Seasonal progression.
  • Plunder Pass purchasers this Season can earn the full Beachcomber’s Bounty Ship Collection, including Collector’s variants.
  • For those looking to truly transform themselves, the Baleful Bloom Costume can also be earned, evolving as players progress through the Season.

Insiders have been granted sufficient Ancient Coins to unlock the Plunder Pass, and the Renown accelerator continues to be active, increasing the Renown earned to progress players much faster through this Season.

Season Seven Emissary Ledger Rewards

  • Representing the Gold Hoarders in their Emissary Ledger can now earn players the Tribute Peak Drum and Concertina.
  • Players seeking out the secrets of the Order of Souls can earn the Relic of Darkness Drum and Concertina.
  • The Merchant Alliance honour their high-performing Ledger representatives with the Merchant Ambassador Drum and Concertina.
  • Flying the flag of The Reaper’s Bones and earning a high rank in their Ledger can earn players the Masked Renegade Drum and Concertina.
  • Legendary pirates representing Athena’s Fortune in their Ledger can earn the Magpie's Glory Drum and Concertina to show their allegiance to the Pirate Lord.

Insiders have all been granted the Emissary Ledger rewards to their equipment chest in this update to facilitate testing.

Captains of Adventure Technical Test

Sovereigns

  • The Sovereigns have completed their construction efforts at the Outposts and can now be found within their hut. The new location off the Outpost dock offers a handy harpoon and winch, allowing crews to offload treasure from their vessels for easy hand in to the new Sovereign representatives.

Outpost Cosmetics

The Plucky Ruffian Sea Dog Set

  • The Outpost clothing shops now stock The Plucky Ruffian Sea Dog Set, available to purchase for gold.

Updates

Small Crew Balancing Improvements Disabled

  • Following initial testing, the small crew balancing changes have been temporarily disabled while the team continue to iterate further. These improvements will return in an upcoming Insider update.

Known Issues

‘Forsaken Hunter’

  • After revealing the memories and defeating the ambushes on Sailor's Bounty and Salty Sands, the memories do not appear on Cannon Cove, preventing progress. Insiders who completed the previous Technical Test for this Adventure should be able to access the last chapter by speaking to Belle at K9.
  • The Masked Assailant has two interaction prompts in chapter three.
  • The final cutscene within chapter three does not contain visible subtitles.
  • Belle plays an animation where she wields her lantern after giving it to the player in chapter two.
  • Belle's introduction cutscene for chapter three is a placeholder and not final.

Captains of Adventure

  • Ships can sail through parts of the new Sovereign Huts found on Outposts.

Emissary Ledger Rewards

  • The Merchant Ambassador Concertina does not animate correctly when played.

Fixed Issues

‘Forsaken Hunter’

  • Dark Brethren Orders and Buried Pages now use the intended models.
  • Dark Brethren Phantoms discovered during the Adventure now use the intended visual design.
  • Belle and the Merrick memory found on K9 should no longer intersect with the environment.
  • When observing memory sequences, the audio should no longer stop early.
  • Banners used during the Adventure now use appropriate music.

Captains of Adventure

  • Players placing trinkets on their ship while near a storm should no longer find themselves disconnected from the session.
  • When players go to dismantle their ships, they should no longer see any grammatical errors.

Pirate Emporium

  • When firing the Prehistoric Plunderer Blunderbuss, players should no longer experience the blunderbuss interesting with the camera.
  • When aiming the Prehistoric Plunderer Blunderbuss, players should no longer find it intersect with their body.
  • Performing the Limber Up Emote now appears correctly when used by a range of pirate body sizes.
  • Performing the On Marks Emote should now smoothly animate when used by all pirate body sizes.
  • When performing the Amber Inspector Emote, the camera now zooms in at a higher angle.
  • Performing the Fatal Fall Emote will no longer cause players pirates to do the splits at the end of the emote.

Environment

  • Grog bottles in the Old Brimstone Fortress no longer float above ground.
  • The portcullis found on the lower level of Sea Forts can no longer be passed through in a Rowboat.
  • Pets can now be placed on the Sloop’s bed.
  • When swimming in deep water or flooded rooms, players pets should no longer walk around underwater.

Visual and Audio

  • Final descriptions for Courage of Captaincy cosmetics have now been added.
  • ‘The Dark Brethren’ – The two cannons at the back of the Flying Dutchman are now visible.

Performance and Stability

  • Improved server stability to reduce scenarios where crews are removed from a game session.
2.5.2.5  . 2022-05-24
id: 367 VFL view single open official

Insider Patch Notes 2.5.2.5

Insider Update 2.5.2.5 is now live.  As Season Seven approaches, the new cosmetics have arrived for Insider testing alongside further fixes and improvements to our upcoming ‘Lost Sands’ Adventure.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Season Seven

Season Seven Progression and Rewards

  • Progressing through the 100 levels of this Season will reward pirates with the Courage of Captaincy Clothing Set, new to Season Seven along with time-limited Perilous Seas cosmetics.
  • Pirates or those who become a Pirate Legend during Season Seven can also earn Merrick’s Jacket and the Merrick’s Cutlass.
  • Completing tiers of Seasonal progression will also award unique Titles, allowing players to display their success for all to see.

Insiders have a Renown accelerator applied, increasing the Renown earned to progress players much faster through this Season in order to gain the rewards for testing.

Captains of Adventure Technical Test

Trinkets

  • Players choosing to captain a Brigantine or Galleon will now find additional locations where trinkets can be placed.
  • Outside of a captain session, players inspecting a Galleon or Brigantine will find that a range of static dressing has now been removed to make way for players to customise using trinket locations.

Updates

Server Optimisation Technical Test

  • This Insider’s build contains an experimental change on the server, with the goal of improving server performance and reducing the frequency of spikes resulting in rubber banding experienced by players. The team will A/B test this optimisation during this update and monitor the performance behind the scenes.

Known Issues

Season Seven

  • Season Seven’s progression rewards in the Pirate Log contain a range of placeholder imagery and text. The team are not currently looking for feedback on these clear placeholder areas of within the Pirate Log.

Captains of Adventure

  • When sailing as a captain on a Brigantine; map markers, charring, ship damage and battle scars do not persist between servers.
  • When sailing as a captain on a Brigantine, the name on the ship crest is not currently displayed.
  • When setting sail on a Captained Brigantine, if there is another player on the crew the saved ship customisation may not appear when arriving in the game.

  • Trinkets applied to captained ships can become invisible when returning from the Ferry of the Damned or Pirate Legend Hideout. Players joining a crew in progress may also find trinkets are invisible.

  • The cost of damage isn’t displayed when restoring if you scuttle your ship and leave the game before it sinks.

Pirate Emporium

  • Prehistoric Plunderer Weapons can intersect with the player's camera when firing and can be seen intersecting with a pirate's body when seen by other players.
  • The Prehistoric Plunderer Cannon Flare may not be visible for all players when fired.

  • The Pirate Emporium contains a range of placeholder artwork, imagery and text. The team are not currently looking for feedback on these clear placeholder areas of the experience.

Fixed Issues

‘Lost Sands’

  • Players completing the Quest for the Servant of the Flame will now be offered the [Complete Adventure] dialogue option.
  • Items on Merrick’s checklist should update with a line through them once completed instead of above the item.

  • The closing cutscene with the Servant of the Flame now plays correctly after completing the Servant of the Flame’s Quest.

  • The notification advising players to head to the Reaper’s Hideout after the Servant of the Flame tale ends now appears for longer.

  • Lighting around the Golden Sands will now more accurately reflect which team players are siding with.

  • The Servant of the Flame’s checklist should no longer update when an opposing crew hands in your stolen relic cache.

  • Reaper scout birds will now no longer leave behind a blurred effect when fading away.

  • The Reaper’s smuggler and his lantern will now disappear at the same time when handing in a relic cache.

  • Players can now cancel the Servant of the Flame’s quest through a dialogue option when speaking to the Servant of the Flame.

Captains of Adventure

  • Players interacting with the ship customisation chest will now consistently see British spelling of ‘Customise’ and ‘Customisation’.

Visual and Audio

  • When moving around Plunder Outpost, players should no longer see characters disappear and reappear at short distances. 
  • ‘Lords of the Sea’ - The cannons on the Black Pearl should now be visible.

Performance and Stability

  • Improved server stability to reduce scenarios where crews are removed from a game session.
  • Players on PC should no longer experience high memory usage during active gameplay.
2.5.2.4  . 2022-05-20
id: 366 VFL view single open official

Insider Patch Notes 2.5.2.4

Insider Update 2.5.2.4 is now live. ‘Lost Sands’ has arrived back in Insiders for testing along with a range of other new features. Please focus your feedback on the Servant of the Flame Quest for ‘Lost Sands’ by speaking to Larinna and choosing to investigate the shadowy figures…

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Adventures

‘Lost Sands’

  • Pirates are now free to pledge their support to the Servant of the Flame and progress this quest in Insiders. Speak to Larinna and choose to investigate the shadowy figures to proceed down this dark path.
  • Crews who side with the Servant of the Flame in an effort to doom Golden Sands during the time-limited Adventure will earn an exclusive Title and a cosmetic reward to serve as a memento of their vengeance.
  • As crews choose to perform actions on behalf of Merrick or the Servant of the Flame, the future of Golden Sands hangs in the balance. Players can see the current state of community efforts in the visual state of Golden Sands. The more who choose to rebuild will find the haunting fog begin to reside and life return to the Outpost, however if the scales swing to the destructive force of the Reapers the island will begin to fall further into the gloom.

‘Forsaken Hunter’ Adventure Disabled

  • Following previous Technical Tests in Insiders, this Adventure has now been disabled as the team continue to improve the experience ahead of further Insider testing.

Captains of Adventure Technical Test

Purchasing and Selecting a Ship

  • When starting a session and selecting a ship from the front-end menu, players are now offered the option to ‘Captain a Ship’ and are presented with purchase options. Players can purchase Sloops, Brigantines and Galleons and can own up to 15 individual ships.

  • Players having previously purchased a ship can now select it from this ‘Owned Ship Selection’ screen.

For this Insider’s test, all Captained Ships purchased are automatically provided a generated name, the capability for captains to name a ship will come in a future update.

Restoring a Ship

  • After a stormy session a ship may become damaged and require restoration. When viewing a damaged ship in the front-end, players will be given the option to restore the ship to a pristine state for a price.

Dismantle a Ship

  • Captains looking to permanently remove a ship from service can now dismantle them from the front-end menu. Captains are required to confirm the decision before the ship is removed from their list of owned vessels.

Pirate Emporium

Prehistoric Plunderer Ship Collection

  • Emerging from the depths of time, this ship collection brings the majesty of prehistory to the seas. In addition to the main bundle, a ferocious collector’s figurehead and collector’s sails can be purchased separately.
  • A Prehistoric Plunderer Essential Ship Bundle is also on offer, including just the core ship cosmetics at a discount.

Prehistoric Plunderer Costume 

  • Studded with dinosaur bones and turning your skin to amber, this costume urges you to let out your finest primeval roar!  
  • While wearing this ferocious outfit, players can perform the Amber Inspector Emote.

Prehistoric Plunderer Weapons

  • Feel the brutal bite of beasts from a land before time with these four fossilised weapons.

Prehistoric Plunderer Lantern

  • It's amazing to think the tiny creature encased in this lantern evolves into a mighty Megalodon. Truly, life finds a way.

Stage Dive Emotes

  • Hide in the most dramatic fashion possible with this set of four outrageous yet somehow stealthy emotes. 

Sports Day Emotes

  • Let's get physical with this selection of athletic emotes. Don't forget to warm up properly! 

Freebie Rant and Rave Emote

  • This petulant display is often followed by a colourful tirade through the speaking trumpet.  

Fossil Frenzy Bundle (Store Only)

  • Available only from the Xbox, Microsoft and Steam Stores, this bundle contains the Prehistoric Plunderer Costume, Lantern and Weapon Bundle, 550 Ancient Coins and a free 25,000 gold bonus for use in the Outpost shops! Head to the Microsoft Store or Steam Item Store to find out more.

Small Crew Balancing Improvements

This Insider’s update provides a range of balancing improvements to improve the balance of the smaller crew experience. For more on these changes head to the Feedback Thread!

Reduced Ferry Time for Solo Crews

  • As a solo player, being defeated and heading to the Ferry of the Damned now has a reduced wait before allowing them to return to their ship, getting them back to the experience faster.

Increased Revive Time on Enemy Ships

  • When on-board an enemy ship, reviving a crew member now takes longer, leaving players more vulnerable to attack while reviving and reducing the number of people who can be saved when downed. 

Reduced Cannonball Knockback on Sloops

  • Players onboard a Sloop will find the knockback from a cannonball's splash damage no longer propels players as far into the air to prevent players so easily being knocked overboard. Players caught in the splash damage will continue to be knocked back and disorientated from the blast.

Sloop Mast Damage Rebalance

  • A Sloop's mast is now more resilient compared to the other ship types requiring two chainshot strikes before falling. Initial strikes will still damage the mast and can be repaired individually.

Longer Chainshot Load Time

  • Chainshots now take a longer time to load into cannons compared to all other cannonballs to reduce their firing frequency. 

Disabling Sloop Mast Friendly Fire

  • Chainshots are no longer able to affect their own ship’s mast when fired upwards using a cannon on the deck.

Updates

Map Zoom

  • Zooming in on a handheld map or quest book no longer requires a permanent key bind. Pressing F on the keyboard or clicking the right stick on controller while looking at map or quest book will let you zoom in and out contextually.
  • Players equipping a map or quest book for the first time are now shown a tutorial, teaching new players how to zoom in.

Known Issues

‘Lost Sands’

  • Deeds found in the Adventure menu for the ‘Lost Sands’ Adventure are currently missing text.

Captains of Adventure

  • When sailing as a captain on a Brigantine; map markers, charring, ship damage and battle scars do not persist between servers.
  • When sailing as a captain on a Brigantine, the name on the ship crest is not currently displayed.

  • When setting sail on a Captained Brigantine, if there is another player on the crew the saved ship customisation may not appear when arriving in the game.

  • Trinkets applied to Captained Ships can become invisible when returning from the Ferry of the Damned or Pirate Legend Hideout. Players joining a crew in progress may also find trinkets are invisible.

  • The cost of damage isn't displayed when restoring if you scuttle your ship and leave the game before it sinks.

Pirate Emporium

  • Prehistoric Plunderer Weapons can intersect with the player's camera when firing and be seen intersecting with a pirate's body when seen by other players.
  • The Prehistoric Plunderer Cannon Flare may not be visible for all players when fired.

  • The Pirate Emporium contains a range of placeholder artwork, imagery and text. The team are not currently looking for feedback on these clear placeholder areas of the experience.

PC High Memory Usage

  • Players on PC may currently experience high memory usage during active gameplay.

Fixed Issues

Gameplay

  • Improved the experience when bailing a full bucket of water, reducing scenarios where water would still be left inside the bucket after being thrown.
  • Players lighting the Flames of Fate and placing a Ritual Skull within the Fort of the Damned will now consistently begin the encounter.
  • Players should now encounter a rotation of World Events across the seas more consistently.
  • Players should no longer experience an extended wait time on the Ferry of the Damned whilst waiting for the door to open.

‘Lost Sands’

  • When speaking to Merrick, players should no longer hear his voice over lines overlapping.
  • Phantoms are no longer blocked from ambushing players at key locations during the Adventure.
  • Merrick’s checklist should now correctly update when delivering crates that have been reburied and dug up before handing in.
  • Players should no longer hear sipping sounds after Merrick's drinking animation.

  • Crew’s handing in stolen crates will no longer cause the original owners to progress the Adventure.

  • Players beginning the Adventure from Larinna will now receive a note, directing them to their next location.

  • Crews migrating across servers after starting Merrick’s quest will now be able to progress the quest on arrival at the new server.

  • Characters repairing Golden Sands Outpost now have appropriate audio effects to support their actions.

  • Notifications received when returning crates to Sharon and Tina now contain final imagery.

  • Sharon is now placed correctly within the environment at Smuggler’s Bay.

  • Player’s feet will no longer sink into the sand near Tina on Cannon Cove.

  • Notifications shown when crew members dig up crates now display the correct crew member.

  • Handing Wood Crates to Merrick now shows an appropriate notification to the crew.

  • When holding Merrick's checklist, appropriate pirate phrases are available.

  • Rum bottles and sail cloth crates from the Adventure can no longer be sold to regular Outpost traders.

  • Merrick will now accept full fruit crates.

  • The Servant of the Flame now accepts Relic Caches.

  • Players safely destroying a stolen Soulflame Rowboat should now unlock the associated deed.

  • The Killer Whale wreck should no longer be visible at range and any ship interactables should now be fully removed.

  • Merrick's Tankard should no longer become attached to his hand during cutscenes.

  • Players can now change the flame colour on Soulflame Rowboats using a Flame of Fate.

  • Notifications now have appropriate artwork.

  • Voyage Banners now use appropriate artwork.

Captains of Adventure

  • When a captain attempts to matchmake for an open crew, upon joining the game the session should remain as a Captained Ship.

Environment

  • Players should no longer discover stretched textures on cave walls within Devil’s Ridge.

  • Players should no longer find a floating candle above an interactable barrel on Shark Bait Cove.

Text and Localisation

  • Skeleton Captain names shown on Bounty Quests from the Order of Souls now display correctly when selecting Japanese language.

Performance and Stability

  • Optimised retrieval of player models for players joining a server to improve server performance and reduce black screen load times for players.
  • Improved server stability to reduce scenarios where crews are removed from a game session.
2.5.2.3  . 2022-05-17
id: 365 VFL view single open official

Insider Patch Notes 2.5.2.3

Insider Update 2.5.2.3 is now live. Following the resolution of some stability issues, Captains of Adventure is back for Insider testing!

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Captains of Adventure Technical Test

Sailing as a Captain

  • When starting a session and selecting a ship from the front-end menu, players are once again offered a ‘Captain My Ship’ option. This Captain’s Ship will unlock access to a range of new benefits for sailing as a captain. For this Insider Technical Test, selecting a ‘Captain My Ship’ will now provide all players with a Sloop. In future Insider updates the full range of ship sizes will become available.

Known Issues

‘Forsaken Hunter’ Technical Test

  • The Adventure contains a range of placeholder artwork, imagery and text. The team are not currently looking for feedback on these clear placeholder areas of the experience.

‘Lost Sands’

  • Crews choosing the Servant’s Quest will create server instability for all players, the ‘Lost Sands’ Adventure has therefore been disabled in this build.

Fixed Issues

Gameplay

  • ‘The Revenge of the Morningstar’ – While progressing through the Tall Tale, crews will no longer fin multiple checkpoints in their Voyage inventory.

Captains of Adventure

  • Approaching a captained ship with customisations saved should no longer cause the approaching clients to exit the game unexpectedly.

  • Sailing on a non-captained ship shortly before sailing on a captain session should now ensure saved liveries persist across sessions.

  • Captains who create a lobby on the front-end and leave before the crew sets sail will now find the session falls back to a regular session due to the captain not being present in the crew.

  • When saving liveries to a ship, the current item saved in a slot will now show correctly.

  • Various chandelier decorations no longer appear highly reflective in certain lighting conditions.

  • When leaving a sovereign at the Outpost, players should now see them unfurl their parchment smoothly during the animation.

Legend of the Veil Voyage

  • Quest book pages provided by the Pirate Lord to seek out Belle during a Haunted Island Quest now use correct landmark names. 

Visual and Audio

  • Equipping the Spring Blossom Figurehead or Collector's Spring Blossom Figurehead on a Sloop no longer show floating objects beneath the figurehead.
  • Reattached the Rowboat lantern found within the Maiden Voyage.
2.5.2.2  . 2022-05-13
id: 364 VFL view single open official

Insider Patch Notes 2.5.2.2

Insider Update 2.5.2.2 is now live. An early Technical Test of a future Adventure ‘Forsaken Hunter’ has arrived for Insider testing!

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Adventures

Alongside the ‘Lost Sands’ Adventure previously made available for testing, Insiders now have access to an early preview of the following adventure ‘Forsaken Hunter’ in the form of a Technical Test. As this Adventure is an early technical test and contains a range of placeholder and missing information, follow the instructions laid out in the Feedback Thread for direction.

‘Forsaken Hunter’ Technical Test

  • Head to the uncharted island at K9 and locate Belle to start Chapter Two of this new Adventure, before being directed to Wanderer’s Refuge with lantern in hand to discover these lost memories…

Known Issues

‘Forsaken Hunter’ Technical Test

  • The Adventure contains a range of placeholder artwork, imagery and text. The team are not currently looking for feedback on these clear placeholder areas of the experience.

‘Lost Sands’

  • Crews choosing the Servant’s Quest will create server instability for all players, the ‘Lost Sands’ Adventure has therefore been disabled in this build.

Fixed Issues

Legend of the Veil Voyage

  • Collecting the ship’s log within a Shipwreck Graveyard now correctly adds the log to the quest book and players are able to discover the Cabin Key.
  • The Veil Stone treasure chest recovered from a Shipwreck Graveyard can now be opened while being held.

Pirate Emporium

  • Selecting the Courtly Dance Emote while wearing the Lionfish Costume should now display the correct icon.

Environment

  • Cave walls on Devil’s Ridge should no longer display stretched textures.

Visual and Audio

  • Players and pets should no longer visually intersect with the Magpies Glory and Silent Barnacle Cannons when loaded inside.

Text & Localisation

  • Revised description for the Eastern Winds Jade Shovel.
2.5.2.1  . 2022-05-11
id: 363 VFL view single open official

Insider Patch Notes 2.5.2.1

Insider Update 2.5.2.1 is now live. With May’s update heading out to Retail later this week, Insiders are switching back to previewing upcoming features.

Captains of the Damned has returned, set sail as a captain ship from the Front End. The ‘Lost Sands’ adventure is also active, head to Larinna to pick up this next adventure!

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Known Issues

‘Lost Sands’

Crews choosing the Servant’s Quest will find the quest does not progress once players reach the nearby rowboat leaving players unclear on how to proceed - Insiders should therefore continue to focus on Merrick’s quest at this stage

  • Players cannot progress the Servant of the Flame's Chapter beyond Reaper's Hideout - Please avoid this Chapter altogether, this will be available in a future build
  • Players beginning the Adventure from Larinna will not receive a note, directing them to their next location. Head to Golden Sands to find Merrick to complete the chapter.
  • Merrick will not currently accept full Wood or Fruit Crates from players.
  • Crews migrating across servers while the Adventure is active will stop players from being able to progress the Adventure.
  • The Adventure contains a range of placeholder artwork, imagery and text. The team are not currently looking for feedback on these clear placeholder areas of the experience.

Applying Decorations & Saving Ship Liveries

  • Permanently applying ship liveries to a Captain Ship currently causes client instability. Saving Ship Liveries and Applying Decorations have therefore been disabled in this build.

Fixed Issues

Gameplay

  • Players completing the Hunter of the Shrouded Ghost commendation are now awarded the Shrouded Ghost Figurehead.

‘Lost Sands’

  • Golden Sands Characters have begun to return to the outpost to begin repairs.
  • Merrick’s Checklist now uses correct iconography in the Quest Radial.
  • Sharon and Tina’s Maps now use the correct model and placed correctly in the environment when discovered on Cannon Cove and Smuggler’s Bay.
  • Wonda is now standing on firm ground on Golden Sands.

  • Shadowy figures on Wanderers refuge are now wielding lanterns.

  • Crew Members will now receive a notification when another member of the crew digs up Sharon or Tina's crates during Merrick’s Quest.

  • Players now receive a notification when collecting a Map Fragment during Merrick’s Quest.

  • On starting the Adventure the Captain’s Table now uses an appropriate quest book.

Captains of Adventure

  • Starting a Captain session on a ship previously destroyed should now provide players with a ship in seaworthy state and not leaking water.

Legend of the Veil Voyage

  • Crews approaching the Haunted Fort at the end of the Legend of the Veil Voyage will no longer find themselves disconnected from the game and returned to the front-end menu.
  • Treasure items left untouched following a Haunted Island encounter should no longer disappear if the Veil stone is used prior to collecting the rewards.
  • Ancients summoned during the Haunted Island Ritual can now be heard speaking during the final battle.
  • Purchasing a Legend of the Veil Voyage from the Pirate Lord now displays the correct iconography in the confirmation window.
  • Players exploring a Shipwreck Graveyard will now encounter sharks.

  • Treasure Crates discovered while exploring a Shipwreck Graveyard should now always be retrievable.

  • Improved grammar in the Shipwreck Graveyard quest book pages and tooltips.

Pirate Emporium

  • Pirates should no longer be seen intersecting with the chest while viewing the Chest Hide Emote in the Pirate Emporium and Vanity Chest.

Visual and Audio

  • Legendary Luke in the Athena’s Fortune hideout now have voice over when speaking.
  • The greyed out Place Map Bundle tooltip is no longer shown on the captain’s table.
  • ‘Sunken Pearl’ - The Silver Blade capstan is once again visible on the deck of the ship.
2.5.1.10  . 2022-05-06
id: 362 VFL view single open official

Insider Patch Notes 2.5.1.10

Insider Update 2.5.1.10 is now live.  Our next Adventure has arrived, with players choosing the fate of Golden Sands – resulting in a permanent change to this once idyllic Outpost.

In the last Insider build before our May update, the listed Known Issues have continued to be worked on for resolution ahead of our final retail release.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Adventures

Following the successful recovery of the Veil of the Ancients, Flameheart’s forces have retreated, and the seas have settled. However, Golden Sands Outpost continues to be engulfed in fog, and is on the verge of being lost forever. It will need everyone working together to save it.

‘Lost Sands’

  • Having continued her investigations, Belle has discovered why the Outpost remains haunted and urgently instructs Merrick to rally its traders and any other pirate who can help. Meanwhile, sinister figures have been spotted lurking in the shadows of the Outpost’s surrounding islands…
  • Speak to Larinna to begin this Adventure and join with the community as the fate of Golden Sands Outpost lies in player’s hands. Pirates can choose to side with Merrick, and restore Golden Sands to its former glory, or side with the Servant of the Flame and sacrifice this once tropical island to the shroud, becoming Lost Sands permanently.

For this Insider’s build, the Servant of the Flame’s quest has a critical stability issue – therefore Insiders should focus on Merrick’s quest at this stage.

  • Crews who side with Merrick in an effort to rebuild Golden Sands during the time-limited Adventure will earn an exclusive Title and a cosmetic reward to serve as a Memento of their support.

World Changes

Soulflame Rowboats

  • Pirates will now discover Soulflame Rowboats emergently across the seas, crafted by the Reaper’s Bones to cause mayhem on the seas.
  • Soulflame Rowboats come armed with a reinforced explosive keg strapped to the front, allowing players to light the fuse before detonating on their targets. The reinforced design protects the keg from small arms fire, however repeated attacks will eventually cause it to explode.

Known Issues

‘Lost Sands’

  • Players beginning the Adventure from Larinna will not receive a note, directing them to their next location. Head to Golden Sands to find Merrick to complete the chapter.

  • Crews migrating across servers while the Adventure is active will stop players from being able to progress the Adventure.

  • Crews selecting the ‘shadowy figures’ option from Larinna will begin the Servant of the Flame's Chapter and on arrival at the Reaper's Hideout will encounter a client crash.

  • The Adventure contains a range of placeholder artwork, imagery and text. The team are not currently looking for feedback on these clear placeholder areas of the experience.

Voice Chat on Steam

  • Players on Steam will find they are unable to use game chat to speak to other players on their crew or those discovered in the world.

Legend of the Veil Disconnection

  • Crews approaching the Haunted Fort at the end of the Legend of the Veil Voyage will find themselves disconnected from the game and returned to the front-end menu.

Pirate Emporium

  • Pirates can be seen intersecting with the chest while viewing the Chest Hide Emote in the Pirate Emporium and Vanity Chest.

Fixed Issues

Gameplay

  • Larinna once again offers the Barrel Disguise and Rolling Dice emotes.

Legend of the Veil

  • When slotting a Veil stone into the Veil of the Ancients, the visual effects can still be seen even when looking away from the Veil itself.

Pirate Emporium

  • When performing a Pocket Pet emote, zooming in should no longer cause the pet to disappear.

Visual and Audio

  • Inside a flooded Ancient Vault, the bubble effects from water pouring from the statues now correctly appear from the correct location on the statue.
2.5.1.9  . 2022-05-04
id: 361 VFL view single open official

Insider Patch Notes 2.5.1.9

Insider Update 2.5.1.9 is now live. As we approach our May update, we are now limiting the feature set to those being delivered as part of this build. Insiders will find the Captains of Adventure feature set disabled while the team prepares May’s update. The listed Known Issues have continued to be worked on ahead of our final retail release.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Known Issues

Legend of the Veil Disconnection

  • Crews approaching the Haunted Fort at the end of the Legend of the Veil Voyage will find themselves disconnected from the game and returned to the front-end menu.

Pirate Emporium

  • Pirates can be seen intersecting with the chest while viewing the Chest Hide Emote in the Pirate Emporium and Vanity Chest.

  • Pocket Pets can disappear when zooming in while performing the emote.

Fixed Issues

Gameplay

  • The ominous ship cloud in the sky signifying an encounter with a Skeleton Fleet has now returned to the rotation of world events.

Pirate Emporium

  • Previewing the Pocket Pets in the Pirate Emporium will now cycle through all available actions.

Visual and Audio

  • Chests placed on top of the Legendary Capstan now sit correctly above the capstan.

  • The line of the Scorched Forsaken Ashes Rod now has a glowing effect throughout.

Performance and Stability

  • Server stability has been improved, reducing scenarios where crews are removed from a game session.
2.5.1.8  . 2022-04-29
id: 360 VFL view single open official

Insider Patch Notes 2.5.1.8

Insider Update 2.5.1.8 is now live. The Sovereigns have arrived at the Outposts offering their services exclusively to Captains, while emergent world encounters return to the Seas along with a range of balancing and fixes for upcoming features!

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Captains of Adventure Technical Test

Sovereigns

  • New characters have arrived at each Outpost, offering an exclusive service only to Captains and their crew. The Sovereigns will accept any treasure the crew has collected and will pass it along to the appropriate Trading Company, returning 100% of the profit back to the crew.
  • When handing in an item that can be offered to multiple Trading Companies, the Sovereign representative will deliver this to a random company. However, if the crew is representing a Trading Company as an Emissary, the treasure will always be delivered to that company being represented.
  • Treasure destined for the Reaper’s Bones or Hunter’s Call will not be accepted by the Sovereigns.

Saving Ship Liveries

  • While sailing on a Captain’s Ship, the Captain now has the option to permanently apply a ship livery to their Ship. For a fee, Captains can use the Ship Customisation Chest to save a ship part, which will then persist across sessions on this ship.

For this Insiders Technical Test, all liveries are Free to apply to Captain Ships.

  • Crews are free to continue to express themselves during a session by applying liveries as before for free, however these will not persist. Captains can also now easily ‘Revert Ship to Saved Items’ from with the Ship Customisation Chest.

Trinkets

  • Trinkets on Captain Ships have been reenabled. In this Insider’s Technical Test, interacting with a ‘Mount Trinket’ point will place a pre-determined Trinket on the location. Interacting again will remove the Trinket.

Legend of the Veil

Haunted Island Balancing

  • Brigantine and Galleon Crews will now encounter additional Phantoms during the Haunted Islands Quest compared to Solo and Duo crews.

Updates

Ghost Fleet World Event Returns

  • Flameheart’s Ghost Fleet Encounter has returned to the rotation of World Events taking place across the Sea. Flameheart, however, is mysteriously absent and crews will now see an eerie ghostly ship cloud in the sky signifying the location of this encounter.

Emergent Megalodon Activity

  • With the ‘Shrouded Deep’ Adventure now over in Insiders, crews will once again begin to encounter emergent Megalodons while at sea.

Known Issues

Ghost Fleet Ship Cloud

  • The new ghostly cloud above a Ghost Fleet Encounter will bloom brightly in the sky if the storm or other clouds are directly behind it.

Skeleton Fleet World Event

  • The ominous ship cloud in the sky signifying an encounter with a Skeleton Fleet is not currently in the rotation of World Events.

Legend of the Veil Disconnection

  • Crews approaching the Haunted Fort at the end of the Legend of the Veil Voyage will find themselves disconnected from the game and returned to the Front End.

Trinket Saving

  • After placing Trinkets on a Captain’s Ship, returning from the Ferry of the Damned, Athena’s Fortune Hideout or rejoining a session following a disconnection will cause all Trinkets to become invisible until they are re-placed.

Ship Customisation Persistence

  • While crew members can use the ship customisation chest to apply a range of liveries and decorations to Captain Ships, these do not currently save across sessions.

Pirate Emporium

  • Pirate clips through the chest in Chest Hide emote preview.
  • Pocket Pets can disappear when you zoom in while performing the emote.

Fixed Issues

Gameplay

  • When caught in the explosion radius of a Firebomb while onboard a Sloop, players should no longer be knocked back.
  • When attempting to deliver treasure to the incorrect location, the supporting tooltips now clearly display the correct hand in location.
  • Players will no longer find pondies near Sea Forts.

Captains of Adventure – Ship Decoration

  • The Sailor Captain’s Curtains no longer display a second set of curtains in the Icon and Preview images within the Ship Customisation Chest.
  • The Icon and Preview images for the Chandeliers no longer show the inside of the model.
  • The Icon for the Dawn Hunter Captain's Drapes now shows the correct colour
  • The doors of the Captain’s Cabin on the galleon now update to match the applied Hull Livery

Legend of the Veil Voyage

  • Larger crews will no longer unlock additional progress towards the True Legend Commendation and Achievement within the Legend of the Veil.
  • Treasure items collected following the Haunted Fort encounter should no longer disappear if the Voyage is completed prior to them being handed in.
  • Reduced the chance to encounter heavy fog during an Haunted Fort Encounter. 
  • Ancient Phantoms now make an appropriate impact audio effect when hit with swords.

  • The lit torch of an Ancient Priest should no longer be visible after they have disappeared.

  • The Veil of the Ancient arriving or being removed from a players ship is now accompanied by visual effects.

  • Targeting the front door of a Haunted Fort no longer prevents damage from affecting the nearby area.

  • Belle should no longer disappear before her lantern during cutscenes.

Pirate Emporium

  • The Lionfish Blunderbuss has been modified to improve line of sight when aiming.
  • When reloading the Lionfish Eye of Reach the players hand should no longer intersect with the barrel.
  • When browsing the Pocket Pets in the Pirate Emporium the preview of players pirate should no longer skip while animating.
  • The Pirate Emporium once again offers the Wedding Party Emote Bundle in the Pirate section.

Environment

  • ‘Shores of Gold’ – When approaching the encounter with the Gold Hoarder, players should no longer be able to become stuck behind the Siren statue located prior to the Gold Hoarder’s lair.

Visual and Audio

  • The Eastern Winds Blunderbuss no longer intersects with the camera when firing.
  • The handle on the Eastern Winds Fishing Rod should now rotate as expected when reeling in.
  • Players can no longer see a gap in the Thriving Wild Rose Blunderbuss when held.
  • With the Spring Blossom Figurehead or Capstan equipped, experiencing an earthquake in the Devil’s Roar should no longer cause the petals to shake erratically.

Performance and Stability

  • Server stability has been improved, reducing scenarios where crews are removed from a game session.
2.5.1.7  . 2022-04-26
id: 359 VFL view single open official

Insider Patch Notes 2.5.1.7

Insider Update 2.5.1.7 is now live. With new decorative options for captains, head to the Shipwright to try out these new ship customisations!

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Captains of Adventure Technical Test

Ship Decoration

  • Once aboard a Captain’s Ship, players will now be offered a new ship decoration tab alongside the existing ship livery option when visiting the ship customisation chest at any Shipwright.
  • Within ship decoration, crews can now choose between a range of decorative cosmetics for their ship’s table, drapes, bed and tugs. Galleon crews can also change the chair, chandeliers and curtains.

For this Technical Test, all Insiders have been granted a selection of ship cosmetics to test out the new decoration options. As with previous tests, Insiders continue to only have access to Captain Galleons for testing.

Outpost Cosmetics

Eastern Winds Jade Set

  • The Outpost shops now offer the remaining items from the Eastern Winds Jade Set. Players can now find the set complete with the newly introduced weapons, clothing and ship, available to purchase for gold.

Dark Adventurers Tattoo

  • Pirate Legends can now purchase Dark Adventurers Tattoo from the Pirate Legend Hideout.

Known Issues

Disabling Trinkets

  • Following the initial Technical Test for Trinkets, this feature has now been disabled while the team continue to work behind the scenes for a future Insiders update.

Ship Customisation Persistance

  • While crew members can use the new ship customisation chest to apply a range of liveries and decorations to Captain Ships, these do not currently save across sessions.

Fixed Issues

Gameplay

  • When playing through a Tall Tale, after interacting with a character and beginning a cutscene – moving away from those characters and returning will no longer cause the cutscene to stop and the character return to an idle state.
  • When using the ‘Disable controller input on PC’ option, controller input will now be disabled entirely and no longer continue to be available in menus.

‘Shrouded Deep’

  • All crew members who aid in summoning the Shrouded Ghost will now unlock the Deed within the Adventures menu.

Legend of the Veil Voyage

  • Larger crews will no longer gain Athena’s Fortune Emissary Grade Progression at a faster rate when completing Quests within the Legend of the Veil.
  • Sudds should now grant Puzzle Quest Maps at the start of his cutscene.
  • During a Puzzle Quest Map, retrieving gold from an Ancient Chest now displays the correct notification.
  • While navigating through a Shipwreck Graveyard, bubbles from an air pocket now display correctly within the Grim Fortune.
  • Crews will now be able to locate buried treasure from Lying Maps on Devils Ridge.
  • Dig spots on Devil’s Ridge now display an indicator when the location is underground.

Visual and Audio

  • ‘Shores of Gold’ – During the Pirate Lords final cutscene, players should no longer find a tooltip when approaching him.
  • After tiring out a fish while fishing, the fishing line once again appears loose indicating to the player that it is safe to reel in.
  • Portuguese language is now spelt correctly in the language settings. 

Performance and Stability

  • Server stability has been improved, reducing scenarios where crews are removed from a game session.
2.5.1.6  . 2022-04-22
id: 358 VFL view single open official

Insider Patch Notes 2.5.1.6

Insider Update 2.5.1.6 is now live. While the team works to prepare further features arriving in Season Seven with further fixes to existing features, please continue to test existing features and leave your feedback in the appropriate threads!

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Known Issues

Trinket Saving

  • After placing Trinkets on a Captain’s Ship, returning from the Ferry of the Damned, Athena’s Fortune Hideout or rejoining a session following a disconnection will cause all Trinkets to become invisible until they are re-placed.

Fishing

  • After tiring out a fish while fishing, the fishing line continues to visually appear taught when it should display as loose indicating to the player that it is safe to reel in.

Pirate Emporium

  • The Pirate Emporium contains a range of placeholder artwork, imagery and text. The team are not currently looking for feedback on these clear placeholder areas of the experience.****
  • When performing a Pocket Pet emote, the full range of actions are currently not being displayed.****

*Tall Tale Cutscenes *


  • When playing through a Tall Tale, after interacting with a character and beginning a cutscene – moving away from that character a fair distance and returning will now cause the cutscene to stop and the character return to an idle state. The Tall Tale will continue to progress to the next chapter, however players will not visually see the cutscene take place.

Fixed Issues

Gameplay

  • Phantom cannoneers on Sea Forts now fire at approaching player ships.

Captains of Adventure

  • Players who have yet to become a captain and instead choose to sail as a crewmate aboard a Captain’s Ship will now find that after leaving the session and then choosing to sail as a captain, that the new Captain’s Ship will be a fresh ship and not suffer any persistent damage from previous sessions.
  • After leaving a captained session and setting sail again on a non-captained ship of any type, players will now correctly start a fresh session.

Pirate Emporium

  • While browsing the Pirate Emporium, small and medium sized buttons no longer display extended text descriptions. These descriptions can still be seen when selecting the item.

‘Shrouded Deep’

  • When summoning the Shrouded Ghost in the final encounter, players should no longer find Belle and Merrick appear twice during the battle.

Legend of the Veil Voyage

  • During a Haunted Fort encounter, players should no longer see subtitles without hearing voice overs.
  • After destroying a Fort Emplacement, the explosion visual effects will now play out in the correct sequence.
  • After destroying a Fort Emplacement, attempting to climb the ladders should no longer cause players to safe teleport.
  • After destroying a Fort Emplacement, attempting to climb the ladders should no longer cause the player’s camera to point to the incorrect location.
  • During a Puzzle Quest Map, retrieving gold from an Ancient Chest now displays the correct notification.
  • Treasure hidden inside Collector’s Chests is now less predictable.
  • Destroying Fort Emplacements and Forts will now trigger controller rumble.

Environment


  • ‘Captains of the Damned’ – Players should no longer fall through the geometry while navigating through Isla Tesoro.

Visual and Audio


  • When returning Ritual Skulls to Larinna, the correct Bilge Rats artwork is now used in notifications.
  • Flocks of seagulls can once again be seen flying above sunken Shipwrecks.
  • When attacking a Megalodon with a cannonball, the appropriate hit visual effects can now be seen.
  • Portuguese language is now spelt correctly in the language settings.
2.5.1.5  . 2022-04-20
id: 357 VFL view single open official

Insider Patch Notes 2.5.1.5

Insider Update 2.5.1.5 is now live. Following the announcement of the upcoming Captains of Adventure update, Insiders now gain access to the early Technical Tests of some of these new features!

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Captains of Adventure Technical Test

Sailing as a Captain

  • When starting a session and selecting a Ship from the front-end menu, players are now offered a 'Captain My Ship' option. This Captain’s Ship will unlock access to a range of new benefits for sailing as a captain.
  • Crewmates looking to join a captain can be invited through the normal process or can select an open crew Galleon and wait to be matchmade. 

For this Insider Technical Test, selecting 'Captain My Ship’ will provide all players with a Galleon. In future Insider updates the full range of ship sizes will become available.

Ship Persistence

  • Any visual indicators of damage taken during the time at sea on a Captain’s Ship are now saved across sessions. Signs of hull damage and even charring will now persist across sessions on the ship.
  • Starting a session or using a mermaid to recover a Captain’s Ship will always return the ship in a seaworthy state with all holes patched and damage repaired etc.
  • Any markers left on a Captain’s Ship map table will now persist across sessions.
  • Any flags set by the captain will now be saved across sessions. Crewmates are free to change flags during a session, however these will not save and the captain’s chosen flag will return when the ship is next used.

Trinkets

  • While exploring the Captain’s Galleon, crew members will now discover locations where collected Trinkets can be displayed. In this Insider’s Technical Test, interacting with a ‘Mount Trinket’ point will place a pre-determined Trinket on the location. Interacting again will remove the Trinket.

Known Issues

Sailing as a Captain

  • Players who have yet to become a captain and instead choose to sail as a crew mate aboard a Captain’s Ship will find that after leaving the session and then choosing to sail as a captain that the new Captain’s Ship will appear with damage from the previous session. We advise players to choose to sail as a captain prior to joining others as a crewmate.
  • After leaving a captained session and setting sail again on a non-captained ship of any type, players will find in the new session that the ship will act as if captained and damage will persist after sinking. This can be resolved by fully closing the game and restarting.

Trinket Saving

  • After placing Trinkets on a Captain’s Ship, returning from the Ferry of the Damned, Athena’s Fortune Hideout or rejoining a session following a disconnection will cause all Trinkets to become invisible until they are re-placed.

Fishing

  • After tiring out a fish while fishing, the fishing line continues to visually appear taught when it should display as loose indicating to the player that it is safe to reel in.

Pirate Emporium

  • The Pirate Emporium contains a range of placeholder artwork, imagery and text. The team are not currently looking for feedback on these clear placeholder areas of the experience.
  • When performing a Pocket Pet emote, the full range of actions are currently not being displayed.

Tall Tale Cutscenes

  • When playing through a Tall Tale, after interacting with a character and beginning a cutscene – moving away from that character a fair distance and returning will now cause the cutscene to stop and the character return to an idle state. The Tall Tale will continue to progress to the next chapter, however players will not visually see the cutscene take place.

Legend of the Veil Voyage

  • Crews migrating servers during the Voyage can cause various issues preventing progress.

Fixed Issues

Pirate Emporium

  • Players hands should no longer intersect with the Lionfish Wheel when turning.
  • Pets placed in the Lionfish Cannon should now sit in the correct position.
  • The Lionfish Figurehead now sits correctly on the front of the Brigantine and Sloop without intersecting the hull.
  • When equipping the Lionfish Cannons to the Galleon, all cannons are now given the correct appearance.
  • Players moving slowly away from the Lionfish Cannons should no longer see the geometry change shape at short distance.
  • The Lionfish Capstan within the preview pane now matches the final design when equipped.
  • With the Lionfish Costume equipped, players can now perform the Courtly Dance Emote.
  • The Pocket Rat Emote is now named correctly in the emote radial menu.
  • Players equipping the Masked Lionfish Costume should no longer find their equipped hair or beard interfere with the costume mask.
  • Larger pirates should no longer intersect with the chest when performing the Chest Hide Emote or when previewed within the Pirate Emporium.
  • Players equipping the Forests Blessing Costume 3 should no longer find their equipped hair or beard interfere with the costume mask.

‘Shrouded Deep’

  • When returning to the Ritual Table and placing a charged effigy, the effigy in the players hands will now be removed instantly once placed.
  • Improved the client performance of the server-wide vortex displayed when the Ritual Table is primed awaiting crews for the summoning.
  • During the final encounter, Merrick’s shouts should now match the supporting subtitles.
  • During the final encounter, the sails on the Ghost Ships now fade in and out with the Ghost Ship’s arrival in the encounter.

Legend of the Veil Voyage

  • Replaced icon for the Rank 30 Athena’s Fortune Title used in the Vanity Chest.
  • Improved exterior textures on Fort Emplacements to reduce incorrect brickwork patterns being displayed.
  • During the Haunted Island encounter, the voices of the Ancients during combat can now be heard alongside their subtitles.
  • When losing Voyage critical items, the Voyage failure banners now explain why the Voyage has failed.

Environment

  • Players should no longer become stuck within palm trees at Ancient Spire Outpost.
  • ‘Shores of Gold’ – When approaching the encounter with the Gold Hoarder, players should no longer be able to become stuck behind the Siren statue located prior to the Gold Hoarder’s lair.

Visual and Audio

  • Large pirates performing the Cheer Emote should no longer see their hands intersecting with their pirate’s body.

Performance and Stability

  • Improved client stability for some users who experienced repeated crashes on booting up the title.
  • Improved client stability across general gameplay, reducing scenarios where players would exit the title unexpectedly.
  • Server stability has been improved, reducing scenarios where crews are removed from a game session.
2.5.1.4  . 2022-04-14
id: 356 VFL view single open official

Insider Patch Notes 2.5.1.4

Insider Update 2.5.1.3 is now live. The team continue to focus on polishing up the Shrouded Deep and Legend of the Veil ahead of release later this month. Speak to Larinna and head to the wrecked Killer Whale at M13 to join the fight!

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Adventures

‘Shrouded Deep’

  • Players defeating a summoned Megalodon will now find their soul lingers below the waves and is shown by a distinctive glowing beam of light and pulse from the water’s surface. The soul is more easily retrieved no matter the surrounding water conditions.
  • When returning a charged effigy to the Ritual Table, players can simply place the effigy onto the table, without having to raise the effigy first.

Pirate Emporium

Lionfish Ship Collection

  • State that your majesty is not just for show with this ostentatious Lionfish Ship Collection! In addition to the main bundle, a venomous Collector’s Figurehead and Collector’s Sails can be purchased separately.
  • A Lionfish Essential Ship Bundle is also on offer, including just the core ship cosmetics at a discount.

Lionfish Costume

  • Send ripples throughout the tavern with this regal costume set, containing masked and unmasked variants of the Lionfish Costume.

  • While wearing this graceful outfit, players can perform the Courtly Dance Emote.

Lionfish Weapons

  • Handle these four dazzling weapons, inspired by the striking yet toxic lionfish.

Lionfish Hurdy-Gurdy

  • Expect some psychedelic jams when you're rocking out with this harlequin hurdy-gurdy. Groovy. 

Pocket Pets

  • Players looking for a less needy companion while out at sea can now purchase a pocket pet, which can be brought out when performing the emote. Pets will perform one of a range of actions when performed from cute interactions through to dances.
  • Players can choose from a whiskered Pocket Rat or a pinchy Pocket Crab!

Stage Dive Emotes

  • Hide in the most dramatic fashion possible with this set of four outrageous yet somehow stealthy emotes. 

Freebie Chest Hide Emote

  • After a sneak peak in a previous update, players can finally get their hands on the Chest Hide Emote as a freebie while visiting the Pirate Emporium!

Aquatic Elegance Bundle (Store Only)

  • Available only from the Xbox, Microsoft and Steam Stores, this bundle contains the Lionfish Costume, Hurdy-Gurdy and Weapon Bundle, 550 Ancient Coins and a free 25,000 gold bonus for use in the Outpost shops! Head to the Microsoft Store or Steam Item Store to find out more.

Known Issues

Tall Tale Cutscenes

  • When playing through a Tall Tale, after interacting with a character and beginning a cutscene – moving away from that character a fair distance and returning will now cause the cutscene to stop and the character return to an idle state. The Tall Tale will continue to progress to the next chapter, however players will not visually see the cutscene take place.

‘Shrouded Deep’

  • The Sails on the Ghost Ships do not currently fade in and out with the Ghost Ship’s arrival in the encounter.

Legend of the Veil Voyage

  • Crews migrating servers during the Voyage can cause various issues preventing progress.

Pirate Emporium

  • The Pirate Emporium contains a range of placeholder artwork, imagery and text. The team are not currently looking for feedback on these clear placeholder areas of the experience.
  • Larger pirates can be seen intersecting with the chest when performing the Chest Hide emote.
  • The Courtly Dance Emote cannot currently be performed when equipping the Lionfish Costume.
  • When performing a pocket pet emote, the full range of actions are currently not being displayed.

Fixed Issues

‘Shrouded Deep’

  • When summoning a Megalodon with a summoning flare or during the final ritual, players will no longer find two Megalodons appear.
  • The barrels on the Killer Whale will now replenish resources every 30 minutes.

  • Players placing charged effigies on the Ritual Table will now hear voice over from Belle.

  • The Shrouded Ghost now has a longer timeout when leaving the encounter inactive for a short period of time.

  • The Shrouded Ghost should less frequently switch targets resulting in less erratic movement during the encounter.

  • The beam of light shown when placing all four required effigies on the Ritual Table is now seen at range but also while onboard the Killer Whale.

  • Reduced the font size of Belle’s notes to reduce overlapping text in non-English languages.

  • When collecting the Megalodon soul, the soul will now visually shrink when collecting.

  • Players having already completed the Shrouded Deep Adventure can once again speak to Bell to replay the Adventure. 

Legend of the Veil Voyage

  • Purchasing Rank 30 in Athena’s Fortune no longer locks players out from purchasing other Pirate Legend Voyages.

Legend of the Veil – Shipwreck Graveyard

  • Players should no longer jitter when moving close to a music box found within shipwrecks.
  • Barrels on the Grim Fortune wreckage no longer obstruct player movement.
  • Curtains on the Crimson Revenge wreckage no longer obstruct player movement.

  • Within the Queen’s Envy, players should no longer find items intersecting with the container doors when opening.

  • Losing the Grim Fortune Key will now cause the Voyage to fail.

  • Migrating across servers prior to picking up the door key will no longer prevent players from collecting it on the destination server.

Visual and Audio

  • The glowing lantern lights of the Killer Whale wreck are no longer present when the Adventure is inactive.
  • The glowing light effect from a mermaid is no longer extinguished when looking away from the mermaid itself.
  • When attacking a Megalodon with a cannonball, the appropriate hit audio effect can now be heard.
  • When viewing the Barrel Bombardier Hull from a distance, players should no longer see glowing parts of the hull disappear when moving closer towards it.
  • When the Skeleton Fort at Shark Fin Camp is active, the crews descending to the Shrine of Hungering should no longer hear overlapping music within the Shrine.
2.5.1.3  . 2022-04-12
id: 355 VFL view single open official

Insider Patch Notes 2.5.1.3

Insider Update 2.5.1.3 is now live. The team continue to focus on polishing up the Shrouded Deep and Legend of the Veil ahead of release later this month. Speak to Larinna and head to the wrecked Killer Whale at M13 to join the fight!

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Adventures

‘Shrouded Deep’ Final Encounter

  • Crews who best the illusive Shrouded Ghost will now be richly rewarded, finding over ten items released upon its defeat to be shared between crews. 
  • While the rarity of all treasure items have been increased, pirates will now find guaranteed Athena’s Fortune treasure such as trinkets and skulls, but lucky crews may uncover the coveted Chest of Legends or even an Ashen Chest of Legends!

Known Issues

‘Shrouded Deep’

  • When summoning a Megalodon with a summoning flare or during the final ritual, players may find that two Megalodon appear.
  • After defeating a summoned Megalodon, the floating soul continues to be a frustrating experience to capture. The team are taking steps to further improve this in a future Insider’s update.
  • The barrels on the Killer Whale do not currently replenish resources.
  • Players unable to engage the summoned Shrouded Ghost for ten minutes will find it disappears but does not fail the Adventure, causing crews to be unable to progress.

  • Players having already completed the Shrouded Deep Adventure are no longer offered the ability to speak to Belle, preventing the ability to replay the Adventure. As a temporary workaround, Insiders can delete their pirate and create a new one to replay the Adventure.

Legend of the Veil Voyage

  • Crews migrating servers during the Voyage can cause various issues preventing progress.

Fixed Issues

Gameplay

  • ‘Art of the Trickster’ - Dying during combat during the Captain of the Lair encounter no longer makes the Captain disappear and result in blocked progress.
  • Players that have enabled Virtual Keyboard while playing on Console will now find that Text Chat continues to function as expected when switching to Steam.

‘Shrouded Deep’

  • Improved navigation for the Shrouded Ghost around the Killer Whale, preventing scenarios where they could become stuck swimming through the wreck.

  • Skeleton Ships can no longer crash into the Killer Whale, becoming stuck.

  • Summoning the Shrouded Ghost from Ritual Table will no longer cause Belle and Merrick’s items to remain floating in the air.

  • On completing the Adventure, a notification is now shown when earning a Memento.

  • Improved Client Stability when using a mermaid after engaging with a cutscene.

Legend of the Veil Voyage

  • Pirates can no longer place their Veil Stone in another crew’s Veil of the Ancients.
  • Retrieving the Veil Stone during a Haunted Island encounter should no longer cut the music being played short.
  • Migrating across servers after destroying all Fort Emplacements should no longer prevent crews from engaging the Haunted Fort on the destination server.

Legend of the Veil – Shipwreck Graveyard

  • Quest Pages found while exploring shipwrecks should no longer be floating above the ground.
  • The Kraken can no longer appear within a Shipwreck Graveyard.
  • Treasure items should no longer appear floating outside of a shipwreck.

Visual and Audio

  • Revised Title iconography for Athena’s Fortune Rank 30.
  • While cooking, the item should no longer visually flicker when changing between cooking states.

Performance and Stability

  • Improved server performance when groups of Phantoms arrive during an encounter.
2.5.1.2  . 2022-04-08
id: 354 VFL view single open official
no changelog stored
2.5.1.1  . 2022-04-05
id: 353 VFL view single open official

Insider Patch Notes 2.5.1.1

Insider Update 2.5.1.1 is now live.  This Insider build has reopened to preview future features, however the team’s focus behind the scenes is firmly on finishing remaining work on the Legend of the Veil Voyage and Shrouded Deep Adventures – ensuring they hit our quality bar ahead of release later in April.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Adventures

‘Shrouded Deep’

  • Following Insider feedback, the Title earned from completing the Shrouded Deep Adventure has now been renamed to ‘Summoner of Myths’ to further distance this reward from the exclusivity of the original Hunter of the Shrouded Ghost Title.
  • Crews will now receive ‘Notes Received' notifications whenever a character provides them with further instructions.

Updates

Morrow’s Peak Activity

  • Morrow's Peak Outpost seems to now be lying dormant due to decreased volcanic activity, meaning crews will no longer encounter island volcanic threats on this island.

Known Issues

Rowboat Interactions

  • Rowboats which are collected from islands will now strangely float into the air after rowing them a large distance away from where they were collected.

‘Shrouded Deep’

  • During Belle and Merrick’s final cutscene, players are still able to interact with them to hear dialogue.
  • Players unable to engage the summoned Shrouded Ghost for 10 minutes will find it disappears but does not fail the Adventure, causing crews to be unable to progress.
  • Players having already completed the Shrouded Deep Adventure are no longer offered the ability to ‘Replay the Adventure’ from Belle. As a temporary workaround, Insiders can delete their pirate and create a new one to replay the Adventure and hunt the Megalodon in this update.

Legend of the Veil Voyage

  • Purchasing the highest rank of the Athena’s Fortune company will currently prevent players from being able to purchase other Athena’s Fortune Voyages.
  • The Pirate Lord can sometimes disappear during a cutscene, preventing the Voyage from progressing. In addition, walking far away from the Pirate Lord during his cutscene can cause his dialogue to pause and will not resume when returning.
  • Crews migrating servers during the Voyage can cause various issues preventing progress.

Fixed Issues

Gameplay

  • Players who have rebound the Radial More key will now find their Shanty Shortcut key is now unbound if the same key is selected.

'Shrouded Deep’ Final Encounter

  • After defeating a summoned Megalodon, finding the soul floating in the water and holding out the effigy, players will now find the soul easier to interact with and charge the effigy.
  • When charging a Megalodon effigy, players will now hear appropriate audio effects.
  • After summoning the Shrouded Ghost, the battle music will begin around the Killer Whale.
  • On Pendragon’s arrival, the battle music will now switch to an elevated song.
  • When defeating the Shrouded Ghost, the battle music will now switch to a less intense song.
  • The map circle sizes on each island now better represent the cannon locations.
  • Crews will now receive a notification on completing the Adventure that a Memento has been earned.
  • Pendragons speech from The Blackwyche can now be heard from a greater distance.
  • Larinna’s note is no longer referenced as a clue.
  • During Belle’s cutscene when first arriving on the Killer Whale, she will now point to spent effigies dotted around the table.
  • Players should no longer hear Merrick sipping at his tankard at an incredible distance away from the Killer Whale.
  • The cannon placed on Mermaid’s Hideaway should now be inside the map circle shown by Belle.
  • After summoning a Megalodon with a flare, the surrounding visual effects now last for the duration of the flare.
  • Players are no longer teleported back to their ship when jumping on the railings at the back of the Killer Whale.
  • Firing a Megalodon summoning flare now plays the expected audio effects.
  • Summoning the Shrouded Ghost now plays the expected audio effects from the Ritual Table.
  • After summoning the Shrouded Ghost, Belle and Merrick no longer disappear and reappear on the cannons.
  • All cutscenes when interacting with characters will now hide the interaction tooltips to prevent overlapping dialogue.
  • All cutscenes when interacting with characters will now wait for them to finish speaking their dialogue before beginning the cutscene.
  • After summoning a Megalodon, the supporting battle music now begins on arrival of the Meg.

Legend of the Veil Voyage

  • Players can now move freely around and above the ship’s handrail once the Veil of the Ancient is present.
  • Losing a critical Voyage item will now fail the Voyage.
  • After completing the Voyage, the Voyage banners will now only appear once.
  • The Pirate Lord should now consistently appear on the players ship and play his cutscene.
  • Compass directions shown within Quest Pages now display correctly.
  • The Servant of the Flame hat is now using the correct model.
  • The Ancient Cutlass and Reaper Cutlasses now have the appropriate descriptions.
  • Zoom Map Quests now support colourblind enhancements from the in-game settings menu.

Legend of the Veil – Haunted Islands

  • Defeated Ancients now have accompanying audio effects when dying.
  • When uncovering the Veilstone, the correct themed audio will now be used.

Legend of the Veil – Shipwreck Graveyard

  • Exploring Siren Treasuries near Shipwreck Graveyard locations should no longer cause visual and audio effect issues when swimming down to the Treasury.
  • Players exploring a Shipwreck Graveyard can now collect all keys that can be discovered.
  • Quest Pages found while exploring shipwrecks should no longer be floating above the ground.
  • Improved client stability when returning to a Shipwreck Graveyard from the Ferry of the Damned.

Legend of the Veil – Haunted Forts

  • When approaching a Haunted Fort location, the surrounding lighting will now change at the intended range.
  • When attacking Emplacements, Firebombs, Chainshots and Blunderbombs now deal their intended reduced structural damage.
  • All cannonball types fired at Haunted Forts now display ghostly impact effects.
  • Haunted Forts can no longer hit their own targets with cannonballs.
  • Destroying Fort Emplacements now creates crumbling audio effects.
  • Destroying all Fort Emplacements then migrating across servers ensures that on arrival at the destination server, the Haunted Fort defences have been taken down.

Visual and Audio


  • Ship Sails viewed from a distance while inside a storm no longer flicker.
  • The Naval Commander short haircut no longer intersects with the player on a range of larger body types.
2.5.0.8  . 2022-04-01
id: 352 VFL view single open official

Insider Patch Notes 2.5.0.8

Insider Update 2.5.0.8 is now live. In the last Insider build before our April update, we continue to focus testing on the Legend of the Veil and Shrouded Deep Adventure. While April’s retail update is just around the corner, we will be continuing to work on both of the features ahead of a release later in the month.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Adventures

Upon being rescued from the fortified Sea Forts, the Golden Sands’ prisoners mentioned overhearing Flameheart’s intent to acquire an ancient mask of great power. Belle concocts a plan to use the power of Dark Relics to summon a beast long-considered myth and claim the powerful relic that lies within its belly.

‘Shrouded Deep’

  • Belle has joined forces with Merrick, the pirate whose shanty once woke Megalodons across the Sea of Thieves. The pair have not returned, though Larinna knows where they were seen last... Speak to Larinna to begin the ‘Shrouded Deep’ Adventure, then set sail to learn more!
  • On arriving at the wrecked Killer Whale, speak to Belle to learn about her plan to capture the souls of four Megalodons to start this wicked ritual. Belle will task crews to four locations and equips them with the means to summon a Megalodon and return with their essence.
  • Crews working together to bring back these four charged effigies can prime the ritual table, sending a beacon across the sea to call in all pirates for support. With five pirates present, playing Merrick’s shanty ‘Summon the Megalodon’ together at the ritual table will summon this terror from beyond the waves – be prepared!
  • While the ‘Graymarrow’s Orders’ shortcut is still present in this Insider’s update, we want Insiders to focus in this build on the flow of the Adventure, following Belle’s orders to summon the Megalodons and retrieve their souls for the summoning ritual.
  • Pirates who defeat this legendary monster during this time-limited Adventure will earn an exclusive Title and cosmetic reward to serve as a memento of their quest.

‘Shrouded Deep’ Final Encounter Balancing

  • Reduced the amount of resources found on the Killer Whale.
  • On reaching wave two of the encounter, crews will now find additional Ghost Ships enter the fray alongside the existing formation ships. While the number of Ghost Ships in this wave has increased, their damage has been reduced slightly.

Legend of the Veil

Legend of the Veil Reward Balancing

  • The amount of Emissary Grade progression earned for the Athena’s Fortune Emissary has been rebalanced. Crews raising an Athena’s Fortune Emissary at the start of the Voyage and picking all treasure up along the way will now reach Grade 5 by completing the Voyage.
  • The gold reward for cashing in any Chest of Legends or Ashen Chest of Legends has now been increased.

Known Issues

‘Shrouded Deep’


  • After defeating a summoned Megalodon, finding the soul floating in the water and holding out the effigy, players will find that the soul moves around erratically often cancelling the interaction.
  • Players having already completed the Shrouded Deep Adventure are no longer offered the ability to ‘Replay the Adventure’ from Belle. As a temporary workaround, Insiders can delete their pirate and create a new one to replay the Adventure and hunt the Megalodon in this update.

Legend of the Veil Voyage


  • The Pirate Lord can sometimes disappear during a cutscene, preventing the Voyage from progressing. In addition, walking far away from the Pirate Lord during his cutscene can cause his dialogue to pause and will not resume when returning.
  • Players exploring a Shipwreck Graveyard may discover keys that cannot be collected, preventing progress.
  • Crews migrating servers during the Voyage can cause various issues preventing progress.

Fixed Issues

Gameplay

  • With an active Tall Tale, attempting to propose a Voyage should now continue to show the voting tooltip correctly.
  • Players will no longer find pondies at Black Water Enclave.

‘Shrouded Deep’ Final Encounter

  • Belle and Merrick are no longer duplicated on the Killer Whale when starting the final encounter.
  • Ghost Ships that appear during the final encounter will no longer sail through the Killer Whale.
  • Crews not actively engaged with the Adventure will no longer receive a notification when the Adventure has been completed.
  • When speaking to Belle to start the outro cutscene, Belle’s lantern will now promptly disappear.
  • During the outro cutscene, Merrick’s tankard is no longer attached to his hand.
  • During the outro cutscene, Belle now focuses on the characters she is talking to.
  • Players should no longer receive a ‘Quest Received’ notification during the outro cutscene.
  • During and after the outro cutscene, players will no longer find themselves unable to move freely on the Killer Whale.
  • After the outro cutscene, Belle no longer vanishes from the Killer Whale.

Legend of the Veil Voyage

  • A range of text changes and improvements across the Legend of the Veil Voyage experience.
  • Losing a critical quest item will now cause the Voyage to fail.
  • After cancelling the Voyage, any loose Veil Stones are now removed.
  • When leaving the ship behind to progress the quest after starting the Voyage, players will no longer find that the Veil of the Ancients is missing from their ship on return.
  • The Veil of the Ancients now appears on the player’s ship at the appropriate time in the intro cutscene.
  • The Veil Stone visual effects are no longer affected by the momentum of the ship.
  • Picture Map Quests now support colourblind ‘X’ Marks the Spot settings.
  • While on the active Voyage, emergent island threats are now reduced when in proximity of characters.
  • Cashing in an Ancient Chest now displays the correct iconography on the notification.

Legend of the Veil – Haunted Islands

  • After defeating the Soulflame Captain, leaving and returning to the area should no longer cause audio to replay.
  • When retrieving the Veil Stone, the green visual effects in the sky now clear along with the storm.

Legend of the Veil – Shipwreck Graveyard

  • Banners shown when diving deep into a Shipwreck Graveyard should no longer show a blank name.
  • Quest Pages found while exploring shipwrecks should no longer be floating above the ground.
  • While exploring a shipwreck, items hidden behind paintings can no longer be retrieved without moving the painting first.
  • Improved client stability when returning to a Shipwreck Graveyard from the Ferry of the Damned.
  • Migrating servers prior to collecting the door key will now allow players to retrieve the key on the destination server.

Legend of the Veil – Haunted Forts

  • Leaving an active Haunted Fort encounter and returning from a long distance should no longer cause visual effects to display incorrectly within the vortex.
  • When attacking Emplacements, Firebombs, Chainshots and Blunderbombs now deal reduced structural damage.
  • Crews should no longer hear Phantom voice overs from an active Haunted Fort that is a long distance away.

Environment


  • Players can no longer jump and climb up the walls on the top sections of Sea Forts.

Visual and Audio


  • Moving past Rank 20 in the Athena’s Fortune Trading Company should now visually display level progress in the Reputation Tab correctly.
  • Repairing a damaged Spring Blossom Wheel will now visually show the attached wooden poles once repaired.

Localisation

  • Players choosing Thai language from the in-game settings will now see valid characters used in Tall Tale Quest Books and Merchant Alliance Trade Route Maps.
  • Sea of Thieves error messages are now displayed in the language chosen within the game settings.
2.5.0.7  . 2022-03-29
id: 351 VFL view single open official

Insider Patch Notes 2.5.0.7

Insider Update 2.5.0.7 is now live. As we approach our April update, we are now limiting the feature set to those being delivered as part of this build. The listed Known Issues have continued to be worked on ahead of our final retail release.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Adventures

‘Shrouded Deep’ Technical Test Encounter Balancing

  • The battle now takes place closer the Killer Whale location, where the Shrouded Ghost will now stay closer to the wreck and attack ships nearby rather than being gradually pulled out to sea.
  • The Shrouded Ghost no longer frequently switches target and races to catch up with distant ships when multiple crews are in the encounter.
  • Player ships that sail through Ghost Ships now take reduced hull damage.

Legend of the Veil

Expanded Athena’s Fortune Ranks & Rewards

  • Pirate Legends are now able to continue progressing through the Athena’s Fortune Trading Company up to rank 30. As players progress through these new ranks, they can unlock access to ancient rewards from the Legendary Shipwright, with the Veil of the Ancients Flag, Hull, Sail, Cannons, Capstan, Wheel and Figurehead.

Legend of the Veil Reward Balancing

  • Following Insider’s feedback, Athena’s Fortune treasure earned through the various Quests on the Voyage has now been rebalanced. Crews will find additional treasure items from Shipwreck Graveyards, Haunted Islands, Haunted Forts and Puzzle Map Quests.

Haunted Island Balancing

  • Soulflame Captains encountered during the ritual will now have the ability to summon reinforcements and now provide a balanced encounter for all crew sizes.

Known Issues

‘Shrouded Deep’

  • The Shrouded Deep Adventure continues to be in an early stage of development and the team is only seeking feedback on the final battle triggered by Graymarrow’s orders at this stage.

  • When starting the encounter from Graymarrow’s orders on the Killer Whale, both Merrick and Belle will be duplicated and be found in their idle poses and on the nearby cannons.

Legend of the Veil

  • After starting the Voyage, when leaving the ship behind to progress the quest players may find that the Veil of the Ancients is missing from their ship on return halting progress. Players can return the Veil of the Ancients by sinking their ship and heading to the new ship.
  • Crews migrating servers during the Voyage can cause various issues preventing progress.

Merchant Alliance Resource Crates

  • Purchasing a resource or Firework crate from the Merchant Alliance representative and attempting to redeem it will hide the tooltip, however not provide the purchased crate.

Fixed Issues

Gameplay

  • While active on a Trading Company Voyage, voting to begin a Tall Tale checkpoint will no longer attempt to cancel the Voyage.

‘Shrouded Deep’ Technical Test

  • Belle and Merrick are no longer incredibly accurate when firing at their targets.
  • During the fourth wave of the encounter, Ghost Ships now appear consistently and are repelled by the Blackwyche.
  • Players can no longer use the cannons that Merrick and Belle are using during the final encounter.
  • Belle and Merrick no longer appear in ghostly form when using the cannons.

  • Merchant Alliance Voyages no longer direct players to a delivery at the wrecked Killer Whale.

Legend of the Veil Voyage

  • Veil Stones slotted into the Veil of the Ancients no longer become invisible after a player’s death.
  • While active on a Legend of the Veil Voyage, voting to begin a Tall Tale will now inform players the Voyage will be cancelled.

  • With the Veil of the Ancients attached to the ship, players can now move near the mask without their movement stuttering.

  • Sudds is now located on Devil’s Thirst when crews are directed to that island during a Picture Map Quest.

Legend of the Veil – Haunted Islands

  • Ritual Phantoms now have appropriate visual effects when emerging.

Legend of the Veil – Shipwreck Graveyard

  • Resolved text issues within the Shipwreck Graveyard quest book pages.
  • Items dropped by players while within the Shipwrecks no longer float towards the surface.
  • Crews progressing through the Legend of the Veil Voyage at the same time on a server should no longer cause two Shipwreck Graveyard sites to be located in the same spot.

Legend of the Veil – Haunted Forts

  • Fort Emplacements now release Storage Crates of the Damned when destroyed.
  • Emergent threats such as Kraken, Megalodons and Skeleton Ships can no longer surface around an active Fort encounter.
  • Phantom cannoneers should no longer appear below the rampart floors.

  • Leaving and returning to an active Haunted Fort encounter should no longer cause visual effects to fail to display, or restart.

  • The tornado visual effects will now appear earlier on approach and the tornado itself can be seen from a much further distance away. 

Environment

  • While exploring the Athena's Fortune Hideout, pets should no longer become blocked by invisible barriers when leaving the waterfall cave entrance.

  • Treasure can no longer be placed in locations within the Reaper’s Hideout that prevent any player from accessing it.

  • Capstan mechanisms found in a range of Tall Tales to allow access to new areas will now once again allow players to interact with them to progress and appear with their correct textures.

Visual and Audio

  • With a HDR supported setup, the HDR Calibration settings page no longer causes UI elements to overlap when resetting settings to default.
2.5.0.6  . 2022-03-25
id: 350 VFL view single open official

Insider Patch Notes 2.5.0.6

Insider Update 2.5.0.6 is now live, delivering an early preview of our next Adventure. We’re calling for your support to band together with other Insiders to take on the battle with an illusive beast!

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Adventures

‘Shrouded Deep’ Technical Test

  • This Insiders update provides an early preview of the upcoming Adventure ‘Shrouded Deep’. For this Technical Test, head to Larinna to begin the Adventure, before meeting up with Belle and Merrick onboard the Killer Whale at M12.
  • On arrival, gather crews ready to battle before interacting with the placeholder ‘Graymarrow’s Orders’ above the ritual table to begin the encounter with the fabled Shrouded Ghost!
  • Crews will battle against the formidable Shrouded Ghost alongside Flameheart’s fleet in an encounter balanced for multiple crews.

While other parts of this Adventure are available in this update, this experience is in an early stage of development and the team is only seeking feedback on the final battle triggered by Greymarrow’s Orders at this stage.

Legend of the Veil

Legend of the Veil Commendations and Rewards

  • Within the Athena’s Fortune Reputation tab, new Commendations have been added for players working with the Pirate Lord to uncover the mysteries of the Ancients.
  • The Legendary Vendors in the Athena’s Fortune Hideout now offer a range of new cosmetic rewards for players, unlocked by the Legend of the Veil. Players can earn the Pirate Lord Pegleg, Servant of the Flame Hat and Cutlass, and the Veil of the Ancients Pistol, Blunderbuss, Eye of Reach and Cutlass.

Expanded Athena’s Fortune Ranks and Rewards

  • Pirate Legends are now able to continue progressing through the Athena’s Fortune Trading Company up to rank 30. As players progress through these new ranks, they can unlock access to Ancient rewards from the Legendary Shipwright, with the Veil of the Ancients Flag, Hull, Sail, Cannons, Capstan, Wheel and Figurehead.
  • Reaching the prestigious rank of 30 within Athena’s Fortune will unlock access to the Veil of the Ancients Costume.

Legendary Fortune Weapons

  • With the original Legendary Weapons having now become exclusive with the closure of the Arena, a new set of weapons fit for Pirate Legends have now been made available. The new Legendary Fortune Pistol, Blunderbuss, Eye of Reach and Cutlass are now available from the Legendary Vendors in the Athena’s Fortune Hideout.

Haunted Fort Balancing

  • Throwables such as the Firebomb and Blunderbombs now deal significantly reduced damage to Emplacements and Fort Ramparts, to encourage players to utilise their ships cannonballs.

Updates

Dynamic Dialogue Technical Test

  • This Insider update provides an extended technical test of the Dynamic World Changes system, allowing changes to be made live within the world without requiring servers to be taken down. For more details on this new system and how to get involved with testing, head to this Feedback Thread for more details.

Known Issues

‘Shrouded Deep’

  • When starting the encounter from Greymarrow’s Orders on the Killer Whale, both Merrick and Belle will be duplicated and be found in their idle poses and on the nearby cannons.

  • Merrick and Belle on the cannons are currently incredibly accurate when firing at targets, their accuracy will be reduced in a future update.

  • Players can push Merrick and Belle off their cannons causing visual issues with their animations.

Expanded Athena’s Fortune Rewards

  • The Legendary Shipwright does not currently offer the Veil of the Ancient Hull Livery when reaching Rank 22.

Legend of the Veil

  • After starting the Voyage, when leaving the ship behind to progress the quest players may find that the Veil of the Ancients is missing from their ship on return halting progress. Players can return the Veil of the Ancients by sinking their ship and heading to the new ship.
  • Following recent Insiders feedback on the changes to Athena’s Fortune rewards earned from the Legend of the Veil Voyage, the team are working to rebalancing the rewards offered during the experience – while no changes are present in this build, updates will arrive in a future insiders build.
  • Crews progressing through the Legend of the Veil Voyage at the same time on a server can cause a scenario where two Shipwreck Graveyard sites can be generated in the same location.
  • Veil Stones slotted into the Veil of the Ancients can become invisible after a player’s death or upon disconnecting. This is visual only and does not affect the ability to complete or progress on the Voyage.
  • Crews migrating servers during the Voyage can cause various issues preventing progress.

Fixed Issues

Gameplay

  • Ammo pouches dropped by skeletons will now disappear from islands after a crew leaves.

Sea Forts

  • The map in the sea forts’ living quarters now displays ships flying the Reaper’s Flag in addition to Reaper Emissaries.
  • Players can no longer walk up the sea fort walls in some locations.

  • Detaching from sea fort cannons should no longer cause players to safe teleport.

  • Players should no longer be able to find a way into the dock pillars inside the fort and move inside the geometry.

Legend of the Veil Voyage

  • When starting the Legend of the Veil voyage, crews are no longer shown duplicate notifications for items received.

  • The Legend of the Veil Voyage once active now prevents that crew from starting a Tall Tale in parallel. Attemptingt to vote to start a Tall Tale will notify the crew that the Legend of the Veil Voyage will be cancelled.

  • Quest updates offered by Sudds now correctly update inside the Quest Book.

Legend of the Veil – Shipwreck Graveyard

  • After completing the Shipwreck Graveyard quest and handing in the Veil Stone, the nearby shipwrecks should no longer disappear.

Legend of the Veil – Haunted Forts

  • The swirling vortex no longer disappears as players sail away from the Haunted Fort and pop in when returning.
  • Improved collision around Fort Emplacements to prevent ships colliding with geometry after they are destroyed. 
  • Sailing away and then returning to an active Haunted Fort area should no longer cause visual effect issues.

  • Damaged Emplacements should no longer show a flickering ghostly damage visual effect.

  • Lightning trails bursting from the vortex to the Emplacements are no longer flashing bright when in foggy conditions. These Lightning trails also stop once the vortex has been destroyed.

  • The Haunted Fort Battle audio no longer can be heard a long distance away from the encounter.

  • Hitting emplacements and Fort ramparts with cannonballs no plays the intended audio effects.

Environment

  • Players can no longer access the Treasury vault within the Treasury of the Sevret Wilds, prior to it becoming unlocked.

Visual and Audio

  • Firing the Cannons using the Blighted Cannon Flare now display the same visual effects when manning the cannons as those observing.
2.5.0.5  . 2022-03-22
id: 349 VFL view single open official

Insider Patch Notes 2.5.0.5

Insider Update 2.5.0.5 is now live. With the team focusing on balancing and bug fixes for the upcoming release of the Legend of the Veil, grab the Voyage from the Pirate Lord and head out to test the latest encounter!

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Legend of the Veil

Haunted Fort Balancing

  • A Haunted Fort encounter can no longer take place near Crooked Masts. 
  • Ships are now prevented from approaching the Haunted Fort while the swirling tornado is active, crews will find their ships pushed away from the vortex.
  • Fort Emplacements have now been strengthened, requiring additional hits before being destroyed.
  • Phantom Cannoneers now have an increased fire rate, however reduced accuracy when targeting approaching player ships.
  • Ghost Ships protecting the Haunted Forts now call in reinforcements less frequently giving players respite between waves. Sailing into a Ghost Ship now also causes reduced damage to player ships.

Known Issues

Legend of the Veil

  • New Commendations for progressing the Legend of the Veil Voyage are visible in the Athena’s Fortune Reputation Tab. However, they are not currently unlocked when completing the necessary criteria.
  • Crews progressing through the Legend of the Veil Voyage at the same time on a server can cause a scenario where two Shipwreck Graveyard sites can be generated in the same location.
  • Veil Stones slotted into the Veil of the Ancients can become invisible after a player’s death or upon disconnecting. This is visual only and does not affect the ability to complete or progress on the Voyage.
  • Crews migrating servers during the Voyage can cause various issues preventing progress.

Fixed Issues

Forts of the Forgotten

  • Dying at a Sea Fort during the Adventure should no longer cause the Phantom Galleons to reappear close by. 

Legend of the Veil Voyage

  • New iconography has been added for the Veil Stone in notifications.
  • Updated text and font sizes in quest book pages to improve readability.

Legend of the Veil – Haunted Islands

  • When directed to Crescent Isle, the island will now have haunted island visual effects.
  • All notifications shown while progressing the Haunted Island Quest now uses Athena’s Fortune imagery.
  • Phantoms no longer fade out and in during the ritual cutscene.

  • Ancient Priests in the final ritual sequence no longer have collision, ensuring players can pass through the ghosts.

  • After defeating the Soulflame Captain, the haunted island effects will linger until players have retrieved the Veil Stone.

  • Belle now animates smoothly when giving crews the Ferryman’s Lantern.

Legend of the Veil – Haunted Forts

  • When destroyed, Fort Emplacements now shunt the player's ship with their pulses.
  • Storage Crates of the Damned can now be picked up from destroyed Fort emplacements.
  • A victory audio sting can now be heard when destroying the final Haunted Fort target.
  • Roaming fog banks can no longer overlap with Haunted Fort encounters when active.

Environment

  • When multiple ships are nearby, players should now see all figureheads on ships within range.
  • While exploring Plunder Outpost, players should no longer discover a floating patch of grass out in the bay.
  • Within the Old Brinestone Fortress, the lower-level grates should now prevent players swimming through when closed.

Visual and Audio

  • Within the Reputation Tab, Commendations with Doubloon rewards now display their currency counts correctly.

Localisation

  • Players selecting Thai language in the in-game settings will no longer find symbols indicating missing characters in loading screens, Mysterious Notes, Merchant Quests, Tall Tale Quest books and video subtitles.
2.5.0.4  . 2022-03-18
id: 348 VFL view single open official

Insider Patch Notes 2.5.0.4

Insider Update 2.5.0.4 is now live! Help test out new quality of life improvements with new map zoom and harpoon assist features before diving back into the Legend of the Veil Voyage – now improved with new feedback, balancing and a range of bug fixes.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Legend of the Veil

Voyage Reward Balancing

  • The Athena’s Fortune rewards and Reputation earned from the various quests during the Legend of the Veil Voyage have now been reduced to better match the reward levels earned by Pirate Legends across both new and existing experiences. 
  • Each Quest now offers an Athena’s Fortune treasure item to collect on completion, while the Haunted Fort encounter at the end of the Voyage also uncovers the fabled Chest of Legends.

Haunted Fort Feedback

  • Improved atmospherics around the Haunted Fort to improve the range that players can see the Forts on approach in addition to ensuring players can see the emplacements and ramparts needing to be destroyed once in the encounter.
  • Haunted Forts now have a calm water zone around them, preventing large waves during the battle.
  • Upon attacking the Haunted Fort, a range of feedback has now been added for the crew’s actions, including screen shake and the explosive knockback when destroying emplacements.
  • On destroying the Haunted Fort, the treasure is now placed in the intended locations across the ramparts and can be located by a ghostly swirling effect.

Pirate Emporium

Blighted Cannon Flare

  • A Cannon Flare is now available for a fan favourite Pirate Emporium ship set – check out the ominous orange light fired with the new Blighted Cannon Flare.

Outpost Cosmetics

Nightfall Hunter Clothing Set

  • The Outpost clothing shops now stock the Nightfall Hunter clothing set, available to purchase for gold after earning the Commendation.

Gameplay Improvements

Map Zoom

  • Players can now zoom in on any handheld map or quest book. Whilst holding the map to your face, clicking the right stick on controller or middle mouse on PC will now zoom and improve visibility of those hard to spot landmarks.

Improved Harpoon Aim Assist

  • Harpoons now have an improved aim assist when launching at treasure, making players more likely to snag the treasure being aimed at instead of hitting the nearby sand!

Accessibility

Fish Name Narration

  • Players using “Let Games Read To Me” while fishing will now find the name of a fish is narrated as it surfaces. While this is enabled by default, this specific narration can be disabled using “Narrate Fish Nameplates” in the in-game language settings.

Updates

*Thai Language Support *

  • Sea of Thieves now supports Thai localisation across the entire game. Players can now select Thai from the in-game language setting.

Known Issues

Pirate Emporium

  • The Pirate Emporium contains a range of placeholder artwork, imagery and text. The team are not currently looking for feedback on these clear placeholder areas of the experience.

Legend of the Veil

  • New Commendations for progressing the Legend of the Veil Voyage are visible in the Athena’s fortune Reputation Tab. However, they are not currently unlocked when completing the necessary criteria.
  • Crews progressing through the Legend of the Veil Voyage at the same time on a server can cause a scenario where two Shipwreck Graveyard sites can be generated in the same location.
  • Veil Stones slotted into the Veil of the Ancients can become invisible after a player’s death or upon disconnecting. This is visual only and does not affect the ability to complete or progress on the Voyage.
  • Crews migrating servers during the Voyage can cause various issues preventing progress.

Fixed Issues

General

  • The Sea Dogs Reptation Tab will now show for players who have at least one fully completed Commendation at any grade.

Pirate Emporium

  • Players using the Lodestar or Barrel Bombardier ship wheels should no longer see their hands intersect with the wheel when turning.

  • The Barrel Bombardier Cannon Flare is now a more representative visual effect for the intended design.

  • Replaced a range of placeholder imagery and iconography within the Pirate Emporium.

Legend of the Veil Voyage

  • The Pirate Lord now stays attached to the players ship during the intro and outro cutscenes.

  • Improved visual and audio effects for the Pirate Lord cutscenes.

  • Sudds has moved to a new location Devil’s Thirst to better match the quest page description.

  • Added additional digging locations for lying maps to all islands.

  • Amended typos and font sizes in quest book pages to improve readability.

Legend of the Veil – Haunted Islands

  • Allied Ancients during the ritual encounter will now attack the Phantom Captain as intended.
  • New lore images added to Haunted Island quest pages.

Legend of the Veil – Shipwreck Graveyard

  • Players can no longer swim behind the wooden barricade on the Galleon to bypass the experience.
  • Treasure located in the corners of sunken ships can now be picked up by players.
  • Migrating across servers after collecting the key should no longer cause the shipwrecks to be missing on the new server.

Legend of the Veil – Haunted Forts

  • Players can now transfer resources out of the Storage Crates of the Damned.
  • The Haunted fort is now destroyed once crews have destroyed all the Fort’s ramparts.
  • After destroying the Haunted Fort, the Athena’s Fortune rewards now appear for collection and no longer float above the floor.
  • Phantom cannoneers once again appear to defend the Fort when sieged. 
  • Destroying a rampart will now destroy any Phantoms still active on it.

  • Players are prevented from swimming under the Fort to see inside.

  • After a Fort emplacement is destroyed, all geometry, collision and visual effects are now removed.

  • Fort emplacements and ramparts hit with cannon fire now display ghostly visual effects.

  • Players are now shown more clearly the location of the final Veil Stone after destroying the Fort.

  • Improved the Tornado visual effects when viewed at close range.

  • The ‘Tower Defense’ Commendation will now unlock when completing the necessary criteria.

Environment

  • Players should no longer find an invisible object at the centre of the world that damages player ships.
  • ‘Captains of the Damned’ - Players should no longer fall through the floor when moving through the corridor from the armoury to the well.

Visual and Audio

  • Killing a small animal while they are running will no longer cause them to slide across the floor after dying.

Performance and Stability

  • Improved server stability, reducing scenarios where crews are removed from a game session.
2.5.0.3  . 2022-03-15
id: 347 VFL view single open official

Insider Patch Notes 2.5.0.3

Insider Update 2.5.0.3 is now live. With April’s Pirate Emporium arriving at the Outposts, grab your Ancient Coins and head in to test the new items!

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Pirate Emporium

Barrel Bombardier Ship Collection

  • Ensure your adventures go off with a bang with the volatile Barrel Bombardier ship cosmetics! In addition to the main Barrel Bombardier Ship Bundle, an explosive Collector’s Figurehead and Collector’s Sails can be purchased separately.
  • A Barrel Bombardier Essential Ship Bundle is also on offer, including just the core ship cosmetics at a discount.

Barrel Bombardier Costume

  • Don't stand near an open flame in this soot-stained outfit festooned with wicks, fuses and all manner of flammable material! This costume comes in 3 variants, base, with goggles and with a new hairstyle.
  • When wearing this explosive outfit, players can perform the Flaming Fuse emote – look out!

Barrel Bombardier Weapons

  • Handle these four weapons, crafted from Gunpowder Barrels, with extreme care.  

Barrel Bombardier Tankard

  • Take a swig from this charred tankard.

Wave After Wave Emotes

  • With this pack of four distinctly different waves, your arms are sure to get a workout.  

Blighted Cannon Flare

  • A Cannon Flare is now available for a fan favourite Pirate Emporium ship set – check out the ominous orange light fired with the new Blighted Cannon Flare!
  • Players who already own all items in the Blighted Ship Bundle will soon find the Cannon Flare added to their inventory as a little gift from the Emporium owners.

Freebie Fire in the Hole! Emote

  • After laying a clever trap, retreat to safe distance and get ready for the boom!

Demolition Delights Bundle (Store Only)

  • Available only from the Xbox, Microsoft and Steam Stores, this bundle contains the Barrel Bombardier Costume, Weapon Bundle and Tankard, 550 Ancient Coins and a free 25,000 gold bonus for use in the Outpost shops! Head to the Microsoft Store or Steam Item Store to find out more.

Legend of the Veil

Haunted Island Balancing

  • Additional Resource barrels have been added to Haunted Islands, allowing players to restock during the Ritual encounter.

Accessibility

Swapping Analogue Sticks

  • Players using a controller can now swap the actions being performed by the left and right analogue sticks using Swap Sticks in the Input Settings. When enabled, the Left Stick will Look, while the Right Stick will Move.

Known Issues

Pirate Emporium

  • The Pirate Emporium contains a range of placeholder artwork, imagery and text. The team are not currently looking for feedback on these clear placeholder areas of the experience.

Legend of the Veil

  • New Commendations for progressing the Legend of the Veil Voyage are visible in the Athena’s fortune Reputation Tab. However, they are not currently unlocked when completing the necessary criteria.
  • Allied Ancients during the ritual encounter will not currently attack the Phantom Captain.
  • Crews progressing through the Legend of the Veil Voyage at the same time on a server can cause a scenario where two Shipwreck Graveyard sites can be generated in the same location.
  • Veil Stones slotted into the Veil of the Ancients can become invisible after a player’s death or upon disconnecting. This is visual only and does not affect the ability to complete or progress on the Voyage.
  • Crews migrating servers during the Voyage can cause various issues preventing progress.

Fixed Issues

General

  • Skeleton Fleet World Events have now returned to the seas.
  • Snakes and pigs have been demoted from Sea Fort Captain status and now award the correct Seasonal Renown.
  • Players choosing Japanese language will now find Order of Souls Bounty Maps no longer have overlapping text.

Sea Forts

  • As the illusive Prison Cell Key appears to be lost for good, the Phantoms have unlocked the cells in the lower levels of all Sea Forts.
  • Players are no longer able to sell the Sea Fort Keys to trading companies in exchange for gold and reputation.
  • Players using the Sea Fort Barrel winches should no longer experience camera stutter when rotating mechanisms.
  • Players fighting on the lower levels of the Sea Forts should no longer hear audio effects playing a floor above where they are emanating from.

Legend of the Veil Voyage

  • Player notifications shown when collecting Veil Stones now have appropriate iconography.

Legend of the Veil – Haunted Forts

  • Player ships will now collide with the Haunted Fort.
  • After a Fort Emplacement is destroyed, all geometry, collision and visual effects are now removed.
  • The visual effects on the tornado protecting the Haunted Fort now correctly attach to the looming cloud above.
  • Athena’s Fortune rewards can now once again be retrieved from destroying Fort Encampments.

Visual and Audio

  • The Reapers Mark Symbol on the Legendary Ship’s Wheel is finally symmetrical
  • The Sea of Sands, Cronch, Dark Warsmith and Lodestar Cutlasses now display a trail when used.

Performance and Stability

  • Improved server stability, reducing scenarios where crews are removed from a game session.
2.5.0.2  . 2022-03-11
id: 346 VFL view single open official

Insider Patch Notes 2.5.0.2

Insider Update 2.5.0.2 is now live. The team continue to improve the Legend of the Veil Experience with improvements and fixes – grab a Voyage and jump right in! Also, in this Insider update is a Technical Test of a new system to manage world changes dynamically without retail downtime – head to the forums for more info!

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Adventures

Dynamic World Changes Technical Test

  • This Insider update provides an early technical test of a new system, allowing changes to be made live within the world without requiring servers to be taken down. For more details on this new system and how to get involved with testing, head to this Feedback Thread for more details.

Legend of the Veil

Haunted Fort Intro

  • Approaching the Haunted Fort encounter, players will now find a more appropriately timed intro with accompanying visual effects.

Treasure Markers

  • After destroying a Fort Emplacement or the Fort itself, the Fort structure now remains somewhat intact and treasure markers are now displayed above items to clearly direct players.

Outpost Cosmetics

Emerald Imperial Sovereign Clothing Set

  • The Outpost clothing shops now stock the Emerald Imperial Sovereign clothing set, available to purchase for gold.

Updates

Twilight Hunter Clothing Correction

  • The Twilight Hunter Clothing has now been renamed to Nightfall Hunter. A replacement Twilight Hunter Clothing will become available in the future with a more appropriate colour scheme matching the other items in the set.

Known Issues

Sea Forts

  • The Bilge Rats Commendation pages do not currently offer the Sea Fort Commendations for testing.
  • Lights from active Sea Forts can currently be seen across the world, these lights are intended to fade out upon leaving the area.

Legend of the Veil

  • Allied Ancients during the ritual encounter will not currently attack the Phantom Captain.

  • Crews progressing through the Legend of the Veil Voyage at the same time on a server can cause a scenario where two Shipwreck Graveyard sites can be generated in the same location.

  • Veil Stones slotted into the Veil of the Ancients can become invisible after a player’s death or upon disconnecting. This is visual only and does not affect the ability to complete or progress on the Voyage.

  • Crews migrating servers during the Voyage can cause various issues preventing progress.

Fixed Issues

General

  • Sunken Kingdom Commendations requiring players to complete Siren Treasuries now correctly unlock when completing the required criteria.

Sea Forts

  • Inactive Sea Forts no longer show a raised flag.
  • Ghostly lights from a Sea Fort now fade out when moving out of range of the Fort.

  • Striking Phantoms will now display the correct impact effects.

  • Improved navigation of Phantoms to further prevent them from teleporting into the environment and into walls.

  • Mercy’s End Fortress now has improved pulleys, resolving fon-functional pulleys and missing ropes.

  • Traitor’s Fate Fortress no longer has a bobbing barrel in the bunk room.

  • The Treasury door now sits correctly on its hinges.

  • The Storeroom Door Key no longer shines through doors when viewed from a distance.

Legend of the Veil Voyage

  • Picking up the Legendary Dark Relic and Legendary Merchant’s package should now find them sit correctly in the player’s hand.
  • The Pirate Lord now appears and disappears on player ships more smoothly.

  • Improvements to font sizing across all Quest Maps.

Legend of the Veil – Haunted Islands

  • Phantoms encountered during the ritual encounter should no longer flicker during combat.
  • The cutscene with the Ancient Priest now fades out smoothly when finished.

  • All statues discovered on the island have appropriate visual effects when lit.

  • Players dying and returning from the Ferry of the Damned while the ritual encounter is active should no longer find a different Phantom Captain on their return.

Legend of the Veil – Haunted Forts

  • On destroying the final Fort, players can now easily retrieve treasure from the platform with a ship’s harpoon without hitting the surrounding environment.

  • Only a single Chest of Legends will now appear on destroying the final Fort.

  • Phantom Cannoneers now correctly target and fire at oncoming players.

  • Crews can now pickup Storage Crates of the Damned from Fort Emplacements.

  • Light trails are no longer seen above Fort Emplacements after they've been emptied of treasure.

  • The Fort Emplacement’s geometry and surrounding storm now appear smoothly when approaching the encounter.

Visual and Audio

  • Approaching a Skeleton Fort, players should now hear the approach audio music.
  • Swimming onto a beach and sprinting out of the water should no longer cause player animations to show their arms stuck to their side.
  • When equipping the Lunar Festival Costume, players eyes now appear correctly.

  • Players equipping a Bilge Rat or Admiral Dress now display the correct shoulder pieces.

Environment

  • Players should no longer become stuck in trees on Ashen Reaches.
  • Within the Athena’s Fortune Hideout, players should no longer be able to push through the environment and appear in the sea.

  • Players should no longer be launched up into the air when pushing in between rocks on Plunder Outpost.

  • Players should continue to be able to move freely after jumping onto trees at Morrow’s Peak Outpost.

Performance and Stability

  • Improved server stability, reducing scenarios where crews are removed from a game session.
2.5.0.1  . 2022-03-08
id: 345 VFL view single open official

Insider Patch Notes 2.5.0.1

Insider Update 2.5.0.1 is now live. With our Season Six update going live on March 10th, we open Insiders back up to previewing upcoming features. The Legend of the Veil Voyage has therefore returned along with a suite of improvements and fixes to the experience!

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Legend of the Veil

Haunted Fort Encounter

  • When engaging the Haunted Forts, Phantom Cannoneers now adjust their difficulty dynamically based on the ship size approaching to provide a more balanced experience for smaller ships.

Haunted Island Quest

  • The ritual encounter has had an initial balancing pass, improving the efficiency of the Ancients against the Reaper Phantoms.

Updates

Emote Narration Control

  • Players using ‘Let Games Read To Me’ now have the ability to disable emote narration specifically from the game settings to reduce audio overload.

Known Issues

Sea Forts

  • The Bilge Rats Commendation pages do not currently offer the Sea Fort Commendations for testing.
  • Lights from active Sea Forts can currently be seen across the world, these lights are intended to fade out upon leaving the area.

Legend of the Veil

  • Crews progressing through the Legend of the Veil Voyage at the same time on a server can cause a scenario where two Shipwreck Graveyard sites can be generated in the same location.
  • Veil Stones slotted into the Veil of the Ancients can become invisible after a player’s death or upon disconnecting. This is visual only and does not affect the ability to complete or progress on the Voyage.
  • Crews migrating servers during the Voyage can cause various issues preventing progress.

Fixed Issues

General

  • The ‘Disable centered Text’ setting now correctly affects all locations where text can be centered throughout the UI.

‘Forts of the Forgotten’

  • The Ritual markings should now be found surrounding the Enchantment Vessel within the cells.
  • When using the Prison Key, the correct player animation is now used.

Sea Forts

  • After clearing a Sea Fort and sailing away, crews will no longer find they are attacked by the Sea Forts Cannons.
  • While battling Phantoms on Sea Forts, players should no longer find Phantoms become invisible during combat and return visible when hit.
  • Striking a Phantom with a Sword now shows the correct visual effects.
  • When approaching a Sea Fort already completed by another crew, players will no longer find the Store Room door has the previous keys stuck inside them preventing access.
  • After clearing a Sea Fort and returning after it has reset, crews should now find the correct Store Room rewards upon gaining access.
  • Opening the Treasury doors now plays the appropriate audio effects.
  • Mercy’s End Fortresses should no longer have a large gap in the floor textures in the lower area.

Legend of the Veil Voyage

  • Standing on the Veil Totem should no longer cause players to jitter.
  • Quest pages offered by Sudds now fit correctly within his hand.
  • While the Pirate Lord is on board your crew’s ship, he can no longer interacted with by members of another crew to progress the Voyage.
  • Emergent island encounters are now supressed when engaging in zoom, picture and lying maps from Sudds.
  • A range of improvements to Quest Page copy, text alignment and missing imagery.
  • Collected notes now have appropriate iconography in the Quest Radial.

Legend of the Veil – Shipwreck Graveyard

  • Resolved server instability when crews approach a Shipwreck Graveyard site.
  • Revised textures on Galleon hull to minimise stretched textures.
  • The book within the Crimson Revenge now opens smoothly when interacted with.
  • Skulls found within drawers should no longer intersect with the environment.

Legend of the Veil – Haunted Islands

  • When receiving a Quest Page for Snake Island, appropriate artwork is shown for Belle.
  • During the ritual sequence, the chanting audio effects can now be heard fully by all players.
  • Following the ritual sequence, the Phantoms will now fade out smoothly.
  • Ancient Priests summoned during the ritual will now display the correct skin texture and will appear correctly when appearing and disappearing.
  • Phantoms encountered during the ritual encounter now appear as Flameheart's Reaper Phantoms.
  • Ancient Priests will now display appropriate subtitles when speaking.

Legend of the Veil – Haunted Forts

  • Upon destroying an Emplacement, rewards on the stairs and railings can now be picked up.
  • Haunted Forts now have updated textures along with improved geometry.
  • Ancient Chests and the all-important Veil Stone can now be retrieved from the platform when destroying the final Haunted Fort.
  • When engaging the ramparts on the final Haunted Fort, the defending cannons should no longer connect with the environment, causing damage to their own fort.
  • Phantom Cannoneers no longer drop ammo pouches when defeated.
  • Waters around Haunted Fort structures now fade into the sea better.
  • Attacking the Fort Emplacements now plays appropriate destruction audio effects.

Visual and Audio


  • Barrel menus and player inventories now correctly display the resource counters above the surrounding UI.
  • After smashing a crate of rum bottles, dropping the crate onto the ground will now show the correct visual state.
2.4.2.8  . 2022-03-04
id: 332 VFL view single open official

Insider Patch Notes 2.4.2.8

Insider Update 2.4.2.8 is now live. As we approach our Season Six update, we are now limiting the feature set to those being delivered in that update, and once again The Legend of the Veil Voyage has therefore been disabled. The listed Known Issues have continued to be worked on ahead of our final retail release.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Adventures

‘Forts of the Forgotten’ Balancing

  • The encounter with the Phantom Jailor has been rebalanced, crews will now find the Jailor perform their lunge attack less frequently and their total health has also been reduced.

‘Forts of the Forgotten’ Adventure Menu

  • Within the Adventure Menu a range of Deeds are now available which can be completed while progressing through the Forts of the Forgotten Adventure, earning renown on completion.

Sea Forts

Sea Fort Balancing

  • Additional rewards have been added to the Upper Storage Room.
  • Additional Cannon Barrels have been added to the Top floor of the forts to aid in fort defenses from rival crews.

Known Issues

Sea Forts

  • Approaching a Sea Fort already completed by another Crew, may find that the Store Room Door has the previous keys stuck inside them. This will prevent the next crew from unlocking this door.
  • While engaging Phantoms on an active Sea Fort, Phantoms may become invisible during their attacks and not reappear until hit.
  • After clearing a Sea Fort and sailing away, crews may find they are attacked by the Sea Forts Cannons even though the fort is inactive.

Fixed Issues

Fixed Issues

General

  • Players can now redeem purchased commodities at Morrows Peak Outpost’s Merchant Alliance representative.
  • Within the settings menu, the SwimUp controller binding should no longer display within the keyboard binding area.

Forts of the Forgotten

  • Players once again will receive the Memento and Title rewards along with notifications when completing the Adventure.
  • On discovering the Enchantment Vessel in the Fort cell, it now lines up with the floor markings.
  • Ghost ships no longer fade out when navigating around the fort
  • Belle now turns her head slowly to face players as they move around her.
  • The Jail Door key now has a glint when viewed from a distance.

  • Larinna now has appropriate dialogue when the Forts of the Forgotten Adventure is disabled.

Sea Forts

  • All Sea Forts have now been through a further environment art pass, reducing scenarios where Phantoms can teleport onto walls of the fort, removing missing areas of the geometry and removing redundant mechanisms.
  • Crews should no longer experience emergent encounters around the Sea Forts such as aggressive Megalodon, Skeleton Ship and Kraken attacks.

  • The Commendations "From Whence They Came", "Faster Chef", "Light Fingered" and "Master Burglar" now unlock when completing the required criteria.

  • When fighting through to the Captain of the Fortress, players will now find the Captain attacks players with a range of weapons.

  • Crews should no longer find treasure items used as environmental dressing that cannot be taken and cashed in.

  • Opening the Sea Fort Treasury door now plays an audio effect.

  • The tooltip for collecting the Storage Room Key is now easier to find when searching through the wardrobes and cupboards.

  • When fighting through to the final wave of Phantoms, crews should now longer find a Skeleton Captain appears instead of a Phantom Captain.

Season Six

  • Vanquishing Phantoms at Sea Forts will now provide the correct amount of Season Renown.
  • Defeating Sea Fort Phantoms and Captains and Opening Sea Fort Treasuries now provide repeat opportunities for earning Season Renown.

  • When wearing the final Forests Blessing Costume, players should no longer find the mask obscuring the first-person camera.

Pirate Emporium

  • The Islehopper Outlaw Wheel now has a more bright reflective upper rail to improve visibility of the wheels centre point while sailing.

Visual and Audio

  • After climbing inside the Warring Warren or Notorious Reaper Cannons, other players should now see the player nestled snuggly in the cannon.
  • Siren Leaders defeated within Siren Treasuries now play their dissolve animation when defeated.

Environment

  • ‘Treasury of the Lost Ancients’ – Players can no longer step through a small gap in the environment to access the Treasury vault early.
  • ‘Captains of the Damned’ – Players should no longer find locations around the Spanish Fort in Chapter two where they can become stuck on collision.

Performance and Stability

  • Starting a Fort of the Damned should no longer cause crews to disconnect from the server.

  • Server stability has been improved, reducing scenarios where crews are removed from a game session.

2.4.2.7  . 2022-03-01
id: 331 VFL view single open official

Insider Patch Notes 2.4.2.7

Insider Update 2.4.2.7 is now live. As we approach our Season Six update, we are now limiting the feature set to those being delivered in that update, and once again The Legend of the Veil Voyage has therefore been disabled. The listed Known Issues have continued to be worked on ahead of our final retail release.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Adventures

‘Forts of the Forgotten’

  • Players will now receive a note from Larinna directing them to Belle after starting the Adventure.
  • Active Sea Forts with a residing Phantom Jailor now have the ghostly apparitions of Spanish Naval Ships docked nearby.
  • On arrival at the Sea Fort, players will now have to seek out the Phantom Jailor who has hunkered down somewhere within the Fort, defended by an army of Phantoms.

  • Pirates completing the adventure will now be rewarded with a time-limited exclusive title and cosmetic for their efforts. Players can wield the Jailor’s Cutlass as a memento of their battle with the wicked Phantom Jailor.

Sea Forts

Sea Fort Balancing

  • Additional Gold Pouches can now be found hidden within cupboards and drawers within the forts – be sure to search every spot!

Sea Fort Approach

  • Active Sea Forts are now not only visible by their raised flag, but now emit a ghostly light at night to signify the presence of their ghostly defenders.
  • On approaching an active Sea Fort, crews will hear a warning bell toll from the Fort as the Phantoms prepare their defenses.

Sea Fort Commendations & Achievements

  • Within the Bilge Rats Reputation tab, new Commendations have been added for players seeking to explore these new Sea Fort structures pulled from the Sea of the Damned.
  • New Xbox and Steam achievements can be unlocked by progressing through the new in-game Commendations. A total of 65 gamerscore is available to earn from this update, and these achievements will remain in the game indefinitely. What’s Yours Is Mine [15G] Master Burglar [20G] From Whence They Came [30G]

Updates

Shop Narration

  • When enabling Let Games Read to Me, navigating through shops will now additionally narrate the players wallet balance to improve ease of purchasing.

Skeleton Ship Battle Locations

  • With the arrival of new Sea Forts in each Sea region, Skeleton Ship World Events will now only appear in a single location in the world.

Known Issues

Forts of the Forgotten

  • Within the Adventure menu, the Forts of the Forgotten tab shows a range of Deeds for progressing the new Adventure – these however are currently work in progress and the team are not looking for feedback.

Season Six

  • Vanquishing Phantoms at Sea Forts will incorrectly provide Seasonal Renown for defeating Sea Fort Captains.

Sea Forts

  • Crews can currently experience emergent encounters around the Sea Forts such as aggressive Megalodon, Skeleton Ship and Kraken attacks – these will be suppressed while in the vicinity of the Sea Forts.

  • While engaging Phantoms on an active Sea Fort, Phantoms may become invisible during their attacks and not reappear until hit.

  • When fighting through to the Captain of the Fortress, players will find the Captain does not attack players with weapons and repeatedly teleports around the environment.

Fixed Issues

General

  • New Pirates equipping a Shovel for the first time will now be shown the Burying Items tutorial.

Forts of the Forgotten

  • Larinna will no longer beckon players when the Adventure is not active.
  • The checklist provided by Belle, now uses appropriate iconography in the Quest Radial.
  • After returning the Enchanted Vessel to Belle, players are now promptly offered the [Complete Adventure] dialogue option.

  • Marauders Arch, Devil’s Ridge, Crescent Isle and Shipwreck Bay are no longer gloomy in certain lighting conditions.

  • When holding the Prison Cell Key, appropriate Pirate Phrases are now shown in the radial.

  • The Title ‘Freer of Forgotten Forts’ now has appropriate iconography in Larinna’s store.

  • Belle now has parting dialogue for players after they finish her cutscene.

  • Belle now has subtitles in her cutscene during Chapter 3.

  • After speaking with Belle and heading to the Sea Fort for the encounter, players will now consistently find the Phantom Jailor and not be required to visit and return from the Ferry of the Damned.

Sea Forts

  • All Sea Forts have now been through an environment art pass, improving navigation for Phantoms and players, removing missing areas of the geometry and hooking up remaining mechanisms.
  • On Traitor’s Fate Fortress, moving inside of the Fort should no longer change the ambient audio levels of the area.

  • After clearing Mercy’s End Fortress, sailing away and returning will no longer reset the Sea Fort.

  • The Storage Room door key now has appropriate Pirate Phrases when held.

Visual and Audio

  • The Naval Commander Belt now fits pirates of all body sizes.

  • The Islehopper Outlaw Cannon Flare now occludes the screen more consistently with other Cannon flares.

  • The Spring Blossom Cannon Flare now occludes the screen more consistently with other Cannon flares.

  • The Performing Pup and Paw Wave Emotes now better fits a range of pirate body sizes when performed.

Environment

  • ‘A Pirate’s Life’ – Players should no longer be able to bypass the side quest and reach the locked ship and rewards inside.
  • ‘Captains of the Damned’ – Players following Jack Sparrow through the Treasure village should no longer find themselves jitter when standing near him seated during his speech.

Performance and Stability

  • Server stability has been improved, reducing scenarios where crews are removed from a game session.
2.4.2.6  . 2022-02-25
id: 330 VFL view single open official

Insider Patch Notes 2.4.2.6

Insider Update 2.4.2.6 is now live. With bug fixes and improvements to the latest Adventure and Sea Forts experience arriving in our next retail update, grab your crew and jump into this build to help give feedback to the team!

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Adventures

‘Forts of the Forgotten’

  • The Phantom Jailor encounter has been rebalanced, the Jailor should now perform the teleport heavy attack less frequently and now moves slower around the area during combat.

Sea Forts

Sea Fort Balancing

  • Sea Fort Captains will now dynamically change their health based on the size of the crew starting the Fort Encounter, providing a suitable difficulty to all crew sizes.
  • Crews may now find Gunpowder Barrels when exploring the Sea Forts.
  • Players searching the various hiding spots around the Fort will now find the hidden Storeroom Key unlocking access to the Upper Storage Room with additional rewards inside.

Season Six

Season Six Emissary Ledger Rewards

  • Representing the Gold Hoarders in their Emissary Ledger can now earn players the Tribute Peak Blunderbuss and Eye of Reach.
  • Players seeking out the secrets of the Order of Souls can earn the Relic of Darkness Blunderbuss and Eye of Reach through their Ledger performance.
  • The Merchant Alliance honour their high-performing Ledger representatives with the Merchant Ambassador Blunderbuss and Eye of Reach.
  • Flying the flag of The Reaper’s Bones and earning a high rank in their Ledger can earn players the Masked Renegade Blunderbuss and Eye of Reach.
  • Legendary pirates representing Athena’s Fortune in their Ledger can earn the Magpie’s Glory Cannons, Sails and Flag to show their allegiance to the Pirate Lord.

Season Six Progression

  • Insiders logging in after update 2.4.2.6 will find all previous progress through Season Six now reset. However, Insiders now have a Renown accelerator applied, increasing the Renown earned to progress players much faster through this Season in order to gain the rewards for testing.

Known Issues

Legend of the Veil Voyage

  • Due to a progression blocking issue, the Legend of the Veil Voyage has been disabled in this Insiders update.

Forts of the Forgotten

  • After speaking with Belle and heading to the Sea Fort for the encounter, players will currently not find the Phantom Jailor on the docks. To make the Phantom Jailor arrive, all players must visit the Ferry of the Damned (feel free to be creative) and subsequently return.
  • After returning the Enchanted Vessel to Belle, players are not offered the [Complete Adventure] dialogue option. If players wait for two minutes after handing in the Vessel, this option should then become available.
  • Within the Adventure menu, the Forts of the Forgotten tab shows a range of Deeds for progressing the new Adventure – these however are currently work in progress and the team are not looking for feedback.

Sea Forts

  • The Sea Forts continue to be in an early stage of development, and the environmental geometry is still considered work in progress. Players may therefore discover invisible walls and uneven flooring while navigating the Forts, and a range of mechanisms may not yet be functional. Phantoms encountered during the encounter can also move between floors and can become stuck in the environment during combat.

Pirate Emporium

  • The Pirate Emporium contains a range of placeholder artwork, imagery and text. The team are not currently looking for feedback on these clear placeholder areas of the experience.
  • The Islehopper Outlaw and Spring Blossom Cannon Flares are using work in progress visual effects and are not representative of the final design.

Dialogue

  • Larinna has no dialogue options when the Forts of the Forgotten Adventure is not active.

Fixed Issues

General

  • Players who have been vomited on twice are no longer immune to fire damage.
  • The ‘A Rare Delicacy’ and ‘Night Bite’ achievements should now unlock when completing the require criteria.
  • When using Let Games Read To Me, the start screen should now be fully narrated.

Forts of the Forgotten

  • Crews locating Belle and freeing prisoners will now find the associated Deeds now complete within the Adventure menu.
  • Collecting the Jailor’s keys now plays the appropriate audio effects.
  • Players searching Old Brimstone Fort during the Adventure will now find markings around the Enchantment Vessel within the Sea Fort Cells.
  • Players can no longer complete the tale by simply interacting back and forth with Belle and Larinna.
  • Belle’s subtitles during dialogue now correctly identifies her as the one who is speaking.
  • The Phantom Jailer now wields the correct cutlass during his encounter with players.
  • Players earning the Freer of Forgotten Forts title will now find the correct icon when selecting it within the Vanity Chest.
  • Players are no longer able to browse Larinna’s store while on a custom server.

Sea Forts

  • When revisiting a Sea Fort which was previously active, players will now find that all the mechanisms are now correctly reset.
  • Players should no longer find floor textures covering parts of the environment dressing.
  • Standing in various locations on the stairs and Rowboat docks should no longer cause players to become safe teleported.
  • The Phantom Captain appearing at the end of the encounter should no longer be using a skeleton model.
  • When opening doors on Sea Forts, the doors should no longer intersect with the surrounding environment.
  • Bells found on the top of each Sea Fort now have the correct model and can be interacted with.
  • When digging around the Sea Forts, each surface should now cause an appropriate failed dig audio effect.
  • While exploring the docks, the various ropes and rigging should no longer shift position when viewed at different distances.
  • Players can now sit on the throne at all Sea Fort locations.
  • Players using the Sea Fort Cannons should now appear correct when viewed by others.
  • Each Sea Fort now has appropriate banners, seen when approaching.
  • Players should no longer find overlapping sleeping interactions on the Fort beds.
  • At Old Brinestone and Ancient Gold Fortresses there should now be visible pulley ropes within the Treasury and dock areas.
  • At the Imperial Crown Fortress, players can no longer see through holes in the dock walls.
  • At Traitors Fate, the wall of kegs can no longer be walked through
  • A range of environment dressing has been added to the Royal Crest Fortress.
  • The Royal Crest Fortress no longer has large holes in the walls and overlapping floors.

Season Six

  • Players should now find their hands animate correctly while using the Spring Blossom Capstan.

Closing the Arena

  • Players having unlocked the Legendary Sea Dog Commendation will now find this correctly counted towards the overall Athena's Fortune Commendation total.
  • When highlighting the Maiden Voyage button on the front-end, pressing down will no longer shift focus to the left.

Visual and Audio


  • ‘The Sunken Pearl’ - The stone face waterfalls no longer have water visual effects pouring out of the side of the statues.

Environment

  • When exploring the various Outpost Taverns, grass should no longer be seen mysteriously poking through the floor and walls.
  • Players should no longer become stuck inside ruined trees on both Morrow's Peak Outpost or Ashen Reaches.
  • Players opening Glitterbeard’s hideout should no longer be snagged by the environment when moving inside.
  • Swimming at various locations at Golden Sands should no longer cause players to intersect with geometry and become flung into the air.
  • ‘Captains of the Damned’ – Players can no longer become trapped between roots of a tree in the bayou.
  • ‘Dark Brethren’ – Players can no longer avoid the battle with the Ocean Crawlers by navigating over the coral structures in Chapter 4.

Performance and Stability

  • Server stability has been improved, reducing scenarios where crews are removed from a game session.
2.4.2.5  . 2022-02-22
id: 329 VFL view single open official

Insider Patch Notes 2.4.2.5

Insider Update 2.4.2.5 is now live. Following swiftly after the events of Shrouded Islands, speak to Larinna to access an early preview of the next adventure – ‘Forts of the Forgotten’!

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Adventures

‘Forts of the Forgotten’

  • Following the events in Shrouded Islands, pirates became the unwitting catalyst in an evil scheme to further break the barriers between the Sea of Thieves and the Sea of The Damned.
  • Larinna now awaits pirates at the Outpost, beckoning them over for an urgent task – the missing Golden Sands inhabitants have been located! Speak to Larinna to begin the 'Forts of the Forgotten' Adventure and travel to Belle on Golden Sands Outpost to learn more!
  • Pirates embarking on a daring raid/rescue attempt into Flameheart’s strongholds will be rewarded with a time-limited exclusive title and cosmetic for their efforts. Players can wield the Jailor’s Cutlass as a memento of their battle with the wicked Phantom Jailor.

Season Six

Season Six Progression

  • Players can capitalise on the introduction of Sea Forts this Season to earn Renown. Players visiting Sea Forts through to defeating the Phantom threat and opening the Treasuries within can now accrue Renown!

Sea Forts

Sea Fort Balancing

  • Each Sea Fort has now been rebalanced to offer a suitable difficulty for all crew sizes. As crews approach an active Sea Fort, the difficulty will dynamically change based on the size of the crew approaching.

Sea Fort Rewards

  • The locked Store Room now offers a range of treasure to pirates who can recover the Store Room Key.
  • Crews unlocking the Treasury will now find Gold Piles for a quick gold collection, alongside other rewards.

Legend of the Veil

Haunted Island Quest

  • Haunted Island statues have now been revisited, providing a range of different statues around the island.

Updates

Visible Fish Name Fading

  • Fish names that become visible when fishing, now fade out once the fish bites.

Sandy Corsair Sea Dog Set

  • The Outpost clothing shops now stock the Sandy Corsair Sea Dog clothing set, available to purchase for gold.

Past-Season Gameplay Emotes

  • Larinna now offers two previously Season-locked emotes for purchase with Doubloons. Players willing to part with a large number of Doubloons can purchase the Barrel Disguise and Rolling Dice Emotes!

Known Issues

Forts of the Forgotten

  • After speaking with Belle and heading to the Sea Fort for the encounter, players will currently not find the Phantom Jailor on the docks. To make the Phantom Jailor arrive, all players must visit the Ferry of the Damned (feel free to be creative) and subsequently return.
  • After returning the Enchanted Vessel to Belle, players are not offered the [Complete Adventure] dialogue option. If players wait for two minutes after handing in the Vessel, this option should then become available.
  • Within the Adventure menu, the Forts of the Forgotten tab shows a range of Deeds for progressing the new Adventure – these however are currently work in progress and the team are not looking for feedback.

Sea Forts

  • The Sea Forts continue to be in an early stage of development, and the environmental geometry is still considered work in progress. Players may therefore discover invisible walls and uneven flooring while navigating the Forts, and a range of mechanisms may not yet be functional. Phantoms encountered during the encounter can also move between floors and can become stuck in the environment during combat.

  • Players searching the various hiding spots around the Fort will not currently find the hidden Store Room Key unlocking access to the Upper Storage Room – this will be made available in a future Insider’s update.

Pirate Emporium

  • The Pirate Emporium contains a range of placeholder artwork, imagery and text. The team are not currently looking for feedback on these clear placeholder areas of the experience.
  • The Islehopper Outlaw and Spring Blossom Cannon Flares are using work in progress visual effects and are not representative of the final design.

Legend of the Veil

  • Crews progressing through the Legend of the Veil Voyage at the same time on a server can cause a scenario where two Shipwreck Graveyard sites can be generated in the same location.
  • Veil Stones slotted into the Veil of the Ancients can become invisible after a player’s death or upon disconnecting. This is visual only and does not affect the ability to complete or progress on the Voyage.
  • Crews migrating servers during the Voyage can cause various issues preventing progress.

Fixed Issues

General

  • While holding cannonballs, players summoning the item radial are once again shown the cannonball radial option.
  • The button prompts shown on the Scuttle Ship Reminder are now correct when using a controller.
  • When holding a Cargo Crate and attempting to hand in to the incorrect character, the tooltip now reinforces the correct hand in location.

Sea Forts

  • The Royal Crest and Imperial Crown Fortresses will now be defended by Phantoms when attacked.
  • Within the Royal Crest and Imperial Crown Fortresses, plinths within the armory can now be seen and interacted with.
  • All Sea Forts have had an initial environment pass for collision to smooth out navigation and address areas of missing collision.
  • Hatches no longer display placeholder text when interacted with.
  • Phantoms should no longer find themselves able to teleport into the geometry and become stuck at Mercy’s End and Traitor’s End Fortresses.
  • The Phantom Captain now has an appropriate name when appearing to defend the Sea Fort.
  • Crews opening the Sea Fort Treasury Door will now experience music and feedback, however the effects are currently still placeholder.
  • Sea Fort cannons have been shifted within their environment to prevent clipping when used.

Legend of the Veil – Haunted Forts

  • Phantom Cannoneers will no longer target Ghost Ships.
  • Treasure left behind on the destroyed Fort will no longer be left floating in the air when the remains sink.
  • When destroying ramparts on a Fort, Phantoms on other Forts are no longer damaged.
  • Emplacement platforms are no longer too bright, ensuring players can see treasure that has been dropped.
  • When destroying ramparts in quick succession the audio effects now play for each blow.
  • Skeletons should no longer be found appearing on the emplacements and ramparts.
  • The Haunted Fort location near Crooked Masts has now been moved to avoid overlapping with the Mercy's End Fortress Sea Fort. 

Pirate Emporium

  • The Hide and Seek Bundle has been re-added to the pirate tab within the Pirate Emporium.
  • The Royal Sea Squirrel Ship Collection is now only listed once within the ship tab.
  • Season Six Plunder Pass Artwork now updated within the Pirate Emporium.

Season Six

  • The Spring Blossom Cannons and Wheel no longer have missing textures when equipped to the ship.
  • When firing the Spring Blossom Cannons, the camera position no longer shifts.
  • Players are now able to interact correctly with the Spring Blossom Capstan to raise and lower it.
  • Players should no longer find their hands clipping through the Spring Blossom Wheel.
  • Players are now able to fire themselves from the Spring Blossom Cannons when equipped on a Brigantine.

Closing the Arena

  • Peeking into the Sea Dogs Tavern windows in Adventure should no longer show Lesedi and DeMarco.
  • Players having earned the Legendary Sea Dog Commendation will now find this Commendation listed in the Battle Record.
  • The visibility of the Sea Dogs ‘Battle Record’ is now controlled by players having completed any Sea Dogs Commendation. Insiders without any completed Commendations will no longer see the ‘Battle Record’ in the Reputation Tab.

Visual and Audio

  • The Golden Sailor Cannon flare visual effects now move with the ship when fired.

Environment

  • ‘Treasury of Lost Ancients’ – Players should no longer find areas where they can clip into the geometry and fall under the world.
  • Moving around on the dock at the Spoils of Plenty store should no longer place players on the roof of the building.

Performance and Stability

  • Server stability has been improved, reducing scenarios where crews are removed from a game session.
2.4.2.4  . 2022-02-18
id: 328 VFL view single open official

Insider Patch Notes 2.4.2.4

Insider Update 2.4.2.4 is now live. Find the introduction of Season Six’s new rewards, refreshed Pirate Emporium with improvements and fixes to existing features – get out there insiders!

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Season Six

Season Six Progression and Rewards

  • Season Six kicks off with a refreshed progression path, offering new Trials and Deeds for new and experienced pirates alike. Players can find weekly, monthly and Season-wide goals that reward players for exploring the Sea of Thieves.
  • New players will also discover a refreshed Maiden Voyage Trial, providing a boost to Seasonal progression for those new pirates entering the experience.
  • Progressing through this Season will reward pirates with the Naval Commander clothing set, unique Season Six specials along with time-limited Dark Relic cosmetics. 
  • Legendary pirates or those who become a Pirate Legend during Season Six can also earn Belle’s Hat and Gloria’s Cutlass.
  • Completing Tiers of Seasonal progression will also award unique Dark Relic titles that display your success for all to see!

Season Six Plunder Pass

  • Purchase Season Six’s Plunder Pass to gain access to a plethora of unlockable, never-before-seen rewards, all available to earn by climbing the levels of Seasonal progression.
  • Plunder Pass purchasers this season can earn items from the new Spring Blossom collection. Season Six offers the full Spring Blossom Ship Set, including Collector’s variants and Spring Blossom Weapons bundle.
  • For those looking to truly transform with this Seasons Plunder Pass, the Forest’s Blessing Costume can be earned which visually upgrades as players progress through the Season. For those looking for a more subtle customisation can earn the Forest’s Blessing Tattoo.

Unable to fully upgrade the costume before the Season ends? Upgrades will still be available through in-game activities in a later Season.

Pirate Emporium

Islehopper Outlaw Ship Collection

  • Watch ships turn tail and flee with this new Islehopper Outlaw Ship Collection! In addition to the main Islehopper Outlaw Ship Bundle, a flaming spectral Collector’s Figurehead and Collector’s Sails can be purchased separately.
  • An Islehopper Outlaw Essential Ship Bundle is also on offer, including just the core ship cosmetics at a discount.

Islehopper Outlaw Weapon Bundle

  • Shoot, stab and maim with these four new glow-in-the-dark weapons!

Islehopper Outlaw Banjo

  • Unleash musical mayhem with this brutal banjo.

Islehopper Outlaw Costume

  • Nothing says 'Hello, we're here to rob you!' quite like glow-in-the-dark goggles, bandana and fishbone mohawk. 

Bunch of Posers Emotes

  • Strike a pose with these four extra-cool emotes.

Ruby Splashtail Cannon Flare

  • A Cannon Flare is now available for a fan-favourite Pirate Emporium ship set – check out the cloud of bubbles and fishy confetti fired with the new Ruby Splashtail Cannon Flare!
  • Players who already own all items in the Ruby Splashtail Ship Bundle will soon find the Cannon Flare added to their inventory as a little gift from the Emporium owners.

This gift is not applicable to Insiders due to recent pirate wipes, however included here for visibility ahead of March’s update.

Freebie Jolly Jiggle Emote

  • Perform this spirited dance to seek entrance to your crew’s clubhouse.

Boisterous Brigands Bundle (Store Only)

  • Available only from the Xbox, Microsoft and Steam Stores, this bundle contains the Islehopper Outlaw Costume, Weapon Bundle and Banjo, 550 Ancient Coins and a free 25,000 gold bonus for use in the Outpost shops! Head to the Microsoft Store or Steam Item Store to find out more.

Sea Forts

The ghostly memories of Sea Forts spotted out at sea have now begun to take physical form within the Sea of Thieves…

Sea Forts

  • Upon reaching the final wave of the Sea Fort Encounter, the Phantom Captain will now appear alone in the final wave as a last-ditch attempt to defend the encampment.
  • Additional wood and cannonball barrels have been added to a range of Forts to provide consistent resource levels across each fort for restocking.

Updates

Scuttle Ship Reminder

  • Players receiving a scuttle ship notification when defeated by another crew three times can now press a key to be taken straight to the crew management menu to begin the vote to scuttle.

Outpost Cosmetics

Sandy Corsair Sea Dog Set

  • The Outpost clothing shops now stock the Sandy Corsair Sea Dog clothing set, available to purchase for gold.

Known Issues

Sea Forts

  • The Royal Crest and Imperial Crown Fortresses, while active on approach, will not currently be defended by Phantoms. For this Insider’s test, please avoid these Forts and focus testing on other locations.
  • The new Sea Forts are currently in an early stage of development, and the environmental geometry is still considered work in progress. Players may therefore discover invisible walls and uneven flooring while navigating the Forts, and a range of mechanisms may not yet be functional. Phantoms encountered during the encounter can also move between floors and can become stuck in the environment during combat.
  • Sea Fort encounters are currently balanced for one to two player crews and while dynamic difficulty is used for three and four player crews, these encounters have not yet been balanced.
  • Phantoms defeated within the Sea Fort do not drop the required key needed to access the upper storage room door – this will be made available in a future Insider’s update.

Pirate Emporium

  • The Pirate Emporium contains a range of placeholder artwork, imagery and text. The team are not currently looking for feedback on these clear placeholder areas of the experience.

Legend of the Veil

  • Due to server instability, the Shipwreck Graveyard Quest has currently been disabled in this Insider’s Update.
  • Veil Stones slotted into the Veil of the Ancients can become invisible after a player’s death or upon disconnecting. This is visual only and does not affect the ability to complete or progress on the Voyage.
  • Crews migrating servers during the Voyage can cause various issues preventing progress.

Sea Dogs Reputation

  • Players having earned the Legendary Sea Dog Commendation at any grade will currently not find this Commendation visible in the Athena’s Fortune Reputation pane.
  • Insiders boosted to Sea Dogs Rank 50 will have access to the ‘Battle Record’ within the Reputation tab even without having fully completed any Sea Dogs Commendations.
  • Insiders boosted to Sea Dogs Rank 50 will have been granted all associated promotions and Titles. The Outpost stores will therefore not show these titles available for purchase.  

Fixed Issues

General

  • When sitting in a Rowboat, interaction prompts for nearby seats and objects are no longer shown as they cannot be interacted with until the player stands.

Sea Forts

  • Thrones found within each Sea Fort can now be interacted with to sit down.
  • Sleeping in Sea Fort beds now allows Commendations for sleeping to be progressed.
  • The Vault Key dropped from a Phantom Captain now has an appropriate glint.
  • On defeating the Phantom Captain, they will now display a revised death animation.
  • Players can no longer sit on knocked over chairs within the Fort.
  • Some Sea Forts now have a bell house on the top level of the structure.
  • Players are no longer dropped down the hatch into the loading bays when walking over the grates in the main rooms.
  • Rowboats should no longer become stuck in the corners of the docking bays.
  • Players will find all ladders on the Sea Forts now interactable.
  • Treasure spotted in the Vault is no longer removed on defeating the Phantom Captain.
  • Players interacting with the World Map will no longer appear floating when watched by others.
  • Once a Sea Fort is cleared and the Treasuries raided, upon leaving the Fort the doors will now lock when the Fort resets, requiring crews to progress through to unlock the Treasuries once again.
  • Players should no longer be able to see through the geometry when swimming in the loading dock.
  • Rogue skeletons should no longer be heard screeching from somewhere inside the Sea Fort structure.
  • Unlocking the Sea Fort Treasury now uses correct key animation in the lock.
  • The Sea Fort Treasury now uses a more informative tooltip when locked, helping inform players what key is required.

Legend of the Veil – Haunted Forts

  • Further improvements to the Pirate Lord cutscenes when onboard the crew’s ship.

Legend of the Veil – Haunted Forts

  • Crews engaging a Haunted Fort encounter should no longer find the ghostly forts in the same location as an active Sea Fort.
  • Phantom Cannoneers on emplacements and Fort should now be able to target Brigantines and Galleons more effectively.
  • Players and Ships will now be pushed away from Fort and Emplacement locations if they are being blocked as they begin to materialise in the world.
  • Shots fired from Phantom Cannoneers now have a ghostly visual effect.

Legend of the Veil – Shipwreck Graveyards

  • The Gold Piles found within the shipwrecks now visually appear like a pile of gold coins.
  • All treasure located within the Grim Fortune can now be retrieved by players.

Sunken Kingdom

  • Players disconnecting and rejoining the game with treasure stored in a Sunken Merfolk Statue will now once again be able to retrieve it from the surface.
  • Players searching for the Breath of the Sea will no longer find it disappear if the crew spends an extended amount of time to complete the Voyage.

Visual and Audio

  • Players of all body sizes using the reverse speaking trumpet should now appear visually correct when observed by other players.

Environment

  • Improvements to skeleton navigation on Keel Haul Fort to prevent skeletons becoming stuck within the environment.

Performance and Stability

  • Server stability has been improved, reducing scenarios where crews are removed from a game session.
2.4.2.3  . 2022-02-15
id: 327 VFL view single open official
no changelog stored
2.4.2.2  . 2022-02-11
id: 326 VFL view single open official

Insider Patch Notes 2.4.2.2

Insider Update 2.4.2.2 is now live. Along with improvements to the new Sea Forts, new gameplay improvements are arriving for Insider testing and feedback too!

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Sea Forts

The ghostly memories of Sea Forts spotted out at sea have now begun to take physical form within the Sea of Thieves…

Sea Forts

  • Sea Forts are now defended by the ghosts of Spanish sailors. On defeating the waves of Phantoms, a Spanish Phantom Captain now appears to defend their naval base.
  • Crews can now discover treasure stashed around the Sea Forts in many different hiding places.
  • Players should now find less cooked fish and meat when exploring barrels on the various Sea Forts.

Updates

Scuttle Ship Reminder

  • Players who are defeated by another crew three times within a short space of time are now shown a reminder when reaching the Ferry of the Damned of the ability to Scuttle the ship and move to a safer location. In a future update this notification will provide fast access to the feature itself.

Visible Fish Names

  • While fishing, as fish rises to the surface to take a nibble of bait the name of the fish is now displayed to help identify it. While this feature is enabled by default to improve accessibility for all players, it can be disabled by adjusting ‘Show Nameplates for Fish’ in the Settings menu.

Dynamic Resolution on Xbox One X

  • On Xbox One X consoles, Sea of Thieves will now dynamically scale resolution in order to maintain a smooth 30 frames-per-second experience during periods of high activity.

Emergent Threat Balancing

  • When facing off against Gold Skeletons, splashing them with water to rust them now disables them for longer. While rusted these skeletons also now take additional damage from all sources.
  • Shadow Skeletons exposed to light are now made vulnerable for longer, allowing crews to capitalise on their weakness.
  • When encountering Siren Leaders and Siren Grunts while below the waves, these foes will less frequently use the Scratch melee attack in comparison to their ranged skills.

Known Issues

Sea Forts

  • The new Sea Forts are currently in an early stage of development, and the environmental geometry is still considered work in progress. Players may therefore discover invisible walls and uneven flooring while navigating the Forts, and a range of mechanisms may not yet be functional. Phantoms encountered during the encounter can also move between floors and can become stuck in the environment during combat.
  • Sea Fort encounters are currently balanced for 1-2 player crews and do not yet support dynamic difficulty scaling based on crew size.
  • Phantoms defeated within the Sea Fort do not drop the required key needed to access the upper storage room door – this will be made available in a future Insiders update.
  • Once a Sea Fort is cleared and the Treasuries raided, the Fort doors do not currently lock when the Fort resets, allowing crews access to the Treasuries once again.

Fixed Issues

General

  • Merchant Alliance representatives once again offer players access to the Fireworks stock within their dialogue choices.

Sea Forts

  • The lock pick dropped by the Phantom Captain has now been replaced with the Vault Key which can now only be used on the Vault Door.
  • Items placed around the Sea Fort interiors as dressing should no longer bob with the waves.
  • All enemies within a wave should now consistently appear, and once defeated will allow the fort to progress.
  • The rowboat dock underneath the fort should no longer have areas where players can see through the geometry.
  • The beams in the rowboat dock portcullis no longer clip through the floor.

Adventure Menu

  • During an active Adventure, the ‘Ends In’ countdown now correctly displays the time remaining before the Adventure ends.

Environment

  • The lantern hanging above the Sloop’s map table should no longer be accidentally used when players are attempting to interact with the map table.
  • Players can now freely explore the ruined Tavern at Golden Sands Outpost without becoming stuck on debris.
  • Pirate Emporium audio effects can no longer be heard at heard on Golden Sands Outpost.
  • Graymarrow should no longer become stuck in a tree while navigating the Fort of the Damned.
  • Skeletons should no longer become stuck in the geometry on Shark Fin Camp.
  • Ashen Lords using lunge attacks should no longer be able to become stuck inside rocks.
  • Players moving around the Sea Dogs Tavern in Adventure should no longer find themselves jitter in certain areas of flooring and stairs.
  • Pets should now be able to move freely around the Athena's Fortune Hideout without becoming blocked.
  • Players should no longer be safe teleported on Mermaid’s Hideaway when jumping into the environment.
2.4.2.1  . 2022-02-08
id: 325 VFL view single open official

Insider Patch Notes 2.4.2.1

Insider Update 2.4.2.1 is now live. With the apparitions of sea forts now taking physical form across the seas, rally your crew to take on this new encounter!

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Sea Forts

The ghostly memories of Sea Forts spotted out at sea have now begun to take physical form within the Sea of Thieves…

Sea Forts

  • The ghostly memories of Spanish Naval Sea Forts spotted after the Shrouded Island’s ritual was completed have now taken hold within the Sea of Thieves. Crews will find six explorable Sea Forts across the seas, with two in each region.
  • On discovering a Sea Fort, crews should spy the raised flag and lit braziers to identify the fort is active and prepared to be defended by a Phantom crew. On approach, Phantoms will defend against oncoming ships with Fort cannons before switching to weapons as crews disembark.
  • Crews will face off against waves of Phantoms as they explore the Fort’s interior, checking crates and cupboards for treasure as they go. Before clearing a Sea Fort, a captain will appear reinforced with Phantoms to force crews back to the sea. Crews able to defeat this captain and his army will be awarded a lock pick to access the Fort Treasury and retrieve the spoils.
  • After clearing a Sea Fort, these structures will become undefended for a period of time – crews can use these new structures to defend from incoming threats from other crews seeking the Treasuries’ rewards!

Legend of the Veil

Shipwreck Graveyard Quest

  • The Pirate Lord has uncovered evidence that a Veil Stone recovered by the Servant of the Flame has become lost at sea. Crews will need to locate a nearby shipwreck graveyard and dive into the murky depths to investigate the remains of the sunken fleet.

Haunted Island Quest

  • The location of ancient statues has been changed to improve the Voyage flow while navigating islands.
  • Ancients summoned during the closing ritual will now be heard with voice overs.
  • Phantoms vanquished during the closing ritual will now drop Athena’s Fortune treasure when defeated.

Haunted Fort Encounter

  • When a Haunted Fort breaks through from the Sea of the Damned, they now use new visual effects when they materialise in this world.
  • On approaching a Haunted Fort encounter, a swirling vortex now protects the fort from attack, encouraging crews to focus fire on the Fort Emplacements.
  • The Haunted Fort Emplacements now use an improved model.

  • Phantoms seen defending the Haunted Forts now have voice over and can be heard jeering at nearby crews.

Updates

Quick Cycle Map

  • Players can now quickly cycle through maps within the Quest Radial, or Mysterious Notes. When holding a map or note in hand, use A/D on keyboard or Left/Right on the d-pad on controller to cycle between available maps.
  • These keybinds share the same controls as turning Tall Tale quest book pages, and can be re-bound in the game settings.

Changing Game Language

  • Console players can now choose a preferred game language from within the game settings to override the language set on the Xbox Console settings.

Server Hardware Technical Test

  • Insider’s build 2.4.2.1 will be ran on new server hardware. While this technical test should result in improved server performance, this may introduce instability into the experience – please ensure any bugs identified during this test are reported via the Sea of Thieves support site.

Glorious Sea Dogs Tavern

  • Following the news of Arena being removed in Season Six, players will begin to see changes in Insider builds as we prepare for its closure. The team are not seeking feedback or bug reports on these initial changes at this time, however, we will be providing space to capture issues in a later Insider’s build.
  • Players will no longer find Amaranta outside the Sea Dog’s Tavern in Adventure.
  • Winter, Carlos, Sybil and Tristan at the Sea Dog’s Tavern in Adventure will now have new dialogue.

Known Issues

Sea Forts

  • The new Sea Forts are currently in an early stage of development, and the environmental geometry is still considered work in progress. Players may therefore discover invisible walls and uneven flooring while navigating the Forts and a range of mechanisms not yet functional. Phantoms encountered during the encounter can also move between floors and can become stuck in the environment during combat.
  • Sea Fort encounters are currently balanced for 1-2 player crews and do not yet support dynamic difficulty scaling based on crew size.
  • Crews will currently find all crates, cupboards and Treasuries empty.
  • The lock pick retrieved from the Phantom Captain can be used to open any locked door, and once used cannot be reused to unlock the Treasury.
  • Once a Sea Fort is cleared and the Treasuries raided, the Fort doors do not currently lock when the Fort resets, allowing crews access to the Treasuries once again.

Legend of the Veil

  • Veil Stones slotted into the Veil of the Ancients can become invisible after a player’s death or upon disconnecting. This is visual only and does not affect the ability to complete or progress on the Voyage.

  • Crews migrating servers during the Voyage can cause various issues preventing progress.

Legend of the Veil – Haunted Islands

  • Picking up a Flames of Fate will override the Enchanted Lantern.
  • When progressing a Haunted Island quest, the placeholder friendly Golden Skeletons are currently able to be damaged and killed by players.

Fixed Issues

General

  • Players on Xbox are once again able to access the title when setting sail from the front-end menu.
  • When performing actions that can earn Seasonal Renown repeatedly, the UI notifications should no longer become stuck within the notification window.

Shrouded Islands

  • When defeating all the waves during the Soulflame Ritual, the Soulflame Captain should now consistently appear allowing the Adventure to progress.

  • During Belle’s introduction on Shipwreck Bay, she now holds her lantern during the animation.

  • When multiple crews are progressing through the Adventure, all crews can now interact with Belle, and she will accept Rune Tablets or Hexing Skulls while still dealing with other crews.

  • Crews will now receive a notification when earning the Shrouded Compass and title upon completing the Adventure.

  • Belle’s dialog now clearly identifies all options which allow the Adventure to progress.

Legend of the Veil

  • Quests offered by Sudds, Belle and the Pirate Lord no longer direct players to an island with an active world event.
  • Improved the timing of Sudds cutscenes, preventing him from repeating hello/goodbye when interacting.
  • The Veil Stone now sits correctly in the players hand when held in addition to when placed on the ground and into Collector’s Chests.

Legend of the Veil – Haunted Islands

  • Crews are now able to migrate servers while on an active Haunted Islands Quest without migration preventing progress.
  • Belle can now be spotted at a greater distance when approaching here on islands.
  • Members of other crews can no longer light the braziers for your Voyage, halting progress.
  • Instructions on where to find Belle on Sharkbait Cove are now much clearer.
2.4.1.6  . 2022-02-04
id: 324 VFL view single open official

Insider Patch Notes 2.4.1.6

Insider Update 2.4.1.6 is now live. In our last Insider build before February’s Update, we continue to restrict the feature set to those shipping in this update. The listed Known Issues have continued to be worked on for resolution ahead of our final retail release.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Adventures

Introducing ‘Shrouded Islands’, a Sea of Thieves Adventure, the first chapter of a new episodic approach to story-driven gameplay. For more on these exciting changes coming to the world, head to the latest Developer Update!

Shrouded Islands

  • Following Insider Feedback, the ending requirements of the Tale have been reworked. Crews are now only required to hand in a Hexing Skull in order to complete the Adventure, where previously a Hexing Skull and Rune Tablet were required.
  • Defeating the Soulflame Captain will therefore now only drop a Map, leading players to the Hexing Skull.

  • Crews are encouraged to hand in discovered Rune Tablets to Belle, however these are no longer critical to progressing the Adventure and instead reward crews with Gold.

  • The Soulflame Captain encounter has now been rebalanced further, increasing their health across all crew sizes.

  • Ammo crates and a range of ghostly cannonballs have been added to the Soulflame Ritual site.

Known Issues

Xbox Console Connections

  • Players on Xbox are currently unable to access the title when setting sail from the front-end menu. We are aware of this and working on a resolution, however this may require a further Insider’s build next week in order to resolve.

Shrouded Islands

  • When defeating all the waves during the Soulflame Ritual, the Soulflame Captain may fail to appear and prevent the Adventure from progressing.
  • When multiple crews are progressing through the Adventure, some crews may find that Belle is unable to accept a Rune Tablet or Hexing Skull as she is still dealing with another crew.

Fixed Issues

General

  • Mouse users on all platforms including console can now enable the ‘Recenter mouse in menus’ setting to ensure the mouse cursor returns to the centre of the screen when opening full-screen menus.

  • The Pirate Log reputation tabs now contain the intended Commendations for both current and previous events.

  • Skeleton Ships and skeletons using island cannons should now fire at targets more consistently without long pauses between shots.

  • When sitting in a Rowboat, interaction prompts for nearby seats and objects are no longer shown as they cannot be interacted with until the player stands.

  • Players should no longer find areas within the Athena’s Fortune Hideout where they can cause a safe teleport.

  • With circular navigation enabled, using mouse to navigate barrel inventories no longer causes focus to switch to each side.

  • Approaching a Rowboat found floating at sea, players should no longer find themselves unable to use the oars.

Shrouded Islands

  • After handing in a Hexing Skull to Belle, players should now be consistently provided the correct dialogue choice to finish the Adventure.
  • New Players entering the tavern for the first time are no longer met with Larinna and the Mysterious Stranger talking over each other.

  • Reaper Phantoms should no longer become stuck in the geometry when ambushing crews near braziers.

  • Ashen Lord Encounters can no longer appear on Shipwreck Bay while the Adventure is active.

  • Appropriate visual effects now display when Belle stows her lantern during cutscenes.

  • When uncovering the sarcophagus, digging decals now appear in the correct locations.

  • Regular fog banks can no longer overlap with Shrouded Islands causing unexpected visual effects.

  • Crews migrating servers after having started the ritual will no longer find their progress lost when arriving on the new server.

  • When engaging the Soulflame Captain, defeating a Phantom within the wave and dying will no longer cause the captain to disappear.

  • The Soulflame Captain now has a suitable death animation and audio effects when defeated.

  • Corrected subtitles for the memories discovered on Shipwreck Bay to match the voice over.

  • Crews can now use the Captain’s Table to cancel the Adventure.

  • The defeated Soulflame Captain’s soul should no longer intersect with the floor.

  • The dropped Buried Relic Map should no longer appear floating above the ground.

  • Rune Tablets now display a white glint when viewed at a distance.

Visual & Audio

  • Standing behind the Ferryman on the Ferry of the Damned should no longer cause their head to snap to the player.
  • When wearing the Bell Brigade Gloves, the players hands should no longer clip into held items.
  • The Tavern Keepers now pose correctly when idling at the bar.
  • ‘Lords of the Sea’ – The Black Pearl once again appears engulfed in golden light when entering the portal at the end of the Tale.

Pirate Emporium

  • Corrected text issues with the Collector's Thunderous Fury Figurehead.

Performance & Stability

  • After being disconnected during a failed server migration, players should now be able to rejoin their session when prompted and return to their ship.

  • Improved success rate of server migrations, reducing the frequency of Hazelnutbeard while migrating.

2.4.1.5  . 2022-02-01
id: 323 VFL view single open official

Insider Patch Notes 2.4.1.5

Insider Update 2.4.1.5 is now live. As we approach February’s update, we are now limiting the feature set to those being delivered in that update and once again The Legend of the Veil Voyage has therefore been disabled. The listed Known Issues have continued to be worked on ahead of our final retail release.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Outpost Cosmetics

Stygian Admiral Set

  • The Outpost clothing shops now stock the Stygian Admiral Clothing Set, available to purchase for gold.

Known Issues

Shrouded Islands

  • Ashen Lord encounters can occur on Shrouded Islands used by the Adventure.
  • Migrating while on an active Adventure can cause crew’s progress to be lost.

Pirate Log

  • The Pirate Log currently contains a range of missing Commendations for both current and previous events.

Fixed Issues

General

  • Defeating skeletons or Phantoms while under the effects of a Cursed Cannonball will now progress the ‘Master of Cursed Iron’ Commendation.
  • Radial menu options can once again be selected with a mouse.
  • The Captain’s Table is now rotated appropriately on all ships.

Adventure Quick Menu

  • UI elements should no longer become stuck onscreen when changing between pages and navigating through Deeds.
  • The Adventure UI is no longer using placeholder assets.

Shrouded Islands

  • When staring the Adventure from Larinna, her voice overs should now transition smoothly between dialog sections.
  • Belle is now shown holding the correct lanterns in Voyage Card artwork.
  • Phantoms on Shipwreck Bay should no longer appear underneath rocks.
  • When on an active Adventure, the Voyage description on the Captain’s Table now displays the correct information.
  • Approaching a Shrouded Island will now play the appropriate audio effect when the banners are displayed.

  • Revised iconography for the Buried Relic Map in the Quest Radial.

  • Larinna’s ‘Adventure Mementoes’ section will now show correct artwork for the Adventure.

  • Players are once again limited to one purchase of Letters of Recommendation from Larinna.

  • Memories discovered on Shipwreck Bay now fade out appropriately when ending.

  • Multiple crews can no longer cause progress to be lost during the Soulflame encounter by interacting with the Ritual Brazier.

  • The small fence surrounding the Ritual Brazier on Shipwreck Bay no longer blocks ranged weapons fired above it.

  • Lighting the Ritual Brazier now consistently shows a visual flame.

  • Attempting to sell a Hexing Skull will now direct players to take it to Belle for study.

Pirate Emporium

  • The Pirate Emporium is no longer using placeholder assets.

Visual & Audio

  • When firing cannons, the visual effects now fire immediately removing a perceived delay in firing cannonballs.
  • Loading Screens on PC will now display the correct size when using a 4K screen resolution.

  • Capuchin & Barbary monkeys wearing the Cronch Outfits now fit correctly into cannon barrels when loaded.

  • Players standing on the sloop bed will no longer generate muffled sounds for others in proximity.

2.4.1.4  . 2022-01-28
id: 322 VFL view single open official

Insider Patch Notes 2.4.1.4

Insider Update 2.4.1.4 is now live. Check out the new Adventure quick menu before heading to Larinna to set off and discover the secrets hidden within the Fog of the Damned.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Shrouded Islands

Introducing an early preview of ‘Shrouded Islands’ a Sea of Thieves Adventure, the first chapter of a new episodic approach to story-driven gameplay. For more on these exciting changes coming to the world, head to the latest Developer update!

Adventure Quick Menu

  • The quick menu now contains an Adventure Tab, giving players easy access to information on previous, active and upcoming Adventures. 
  • Players will find a summary of the previous events in the Adventures storyline, providing a recap as they prepare for the adventure ahead.
  • When an Adventure becomes active, players can follow along with the story and track any Deeds and rewards available for progressing through the Adventure.
  • Players can then see a sneak peek to the upcoming Adventure with a hint as to how the story may unfold, providing a countdown to the Adventure starting.

Ghostly Sea Forts

  • While sailing across the seas, crews may spot the ghostly visage of Sea Forts from the Sea of the Damned beginning to take physical form in the Sea of Thieves.

Shrouded Islands

  • The Soulflame Ritual encounter and Soulflame Captain have now been rebalanced for a variety of crew sizes.

Updates

Sunken Kingdom Treasury Balancing

  • Raiding a Sunken Treasuries Vault, crews will now find two gold piles each with consistent gold rewards.

Known Issues

Radial Menus

  • PC players are currently unable to use a mouse to select options within an open radial menu.

Adventure Quick Menu

  • Artwork used within the Adventure UI is currently placeholder.
  • UI elements can become stuck onscreen when changing between pages and navigating through Deeds.

Shrouded Islands

  • When encountering Larinna, upon starting the Adventure her animations can snap abruptly between talking and idle.
  • Ashen Lord encounters can occur on Shrouded Islands used by the Adventure.

Pirate Emporium

  • The Pirate Emporium contains a range of placeholder artwork, imagery and text. The team are not currently looking for feedback on these clear placeholder areas of the experience.

Legend of the Veil

  • Due to issues with game stability, the Legend of the Veil is temporarily unavailable for purchase from Larinna and the Pirate Lord.

Fixed Issues

General

  • Coming into proximity of other ships on the server will now show their sails in the correct orientation and length.
  • Players on PC are now able to set the resolution scaling below 75% and that setting now persists across sessions.
  • The Dark Adventures Beard no longer clips into the players mouth when using a range of emotes.
  • The Full Billow achievement can now be unlocked when completed the required criteria.
  • ‘Dark Brethren’ - The water in the flume section now flows smoothly through the tunnel.
  • Upon completion of the new Order of Souls Ghost Fleet Voyages, crews are rewarded with Ghostly Cannonball crates.
  • The Legend of the Sunken Kingdom Voyage is once again available from Larinna.

Shrouded Islands

  • When locating Belle, her lantern is now attached correctly to her hand.
  • Raising a lantern to a lit brazier no longer displays a blank tooltip.
  • Dialog subtitles shown when interacting with characters on the Adventure will now correctly show who is speaking.
  • Approaching Belle on a Shrouded Island now begins appropriate audio.
  • Player ships will now collide with Belle’s buoys found close to her location.
  • The fog of the damned lingering on Shrouded Islands now appears correctly when entering and exciting caves and buildings.
  • When engaging a Soulflame Captain, on teleporting their nameplate now moves with them to the new location.
  • Visual effects around Golden Sands Outpost no longer disappear abruptly when navigating the island.
  • Lit braziers will now remain lit when leaving and returning to the island.
  • Golden Sands Outpost is no longer shown as a Merchant Trade Route location.
  • Crews are prevented from arriving at Golden Sands Outpost when starting a new session using the ‘A Pirate’s Life’ option.

Pirate Emporium

  • The Jack O’ Looter Ship Collection now uses appropriate artwork.
  • The Mystical Macaques Emote Bundle is now priced correctly
  • The Jack O' Looter Ship Bundle is now priced correctly
  • Corrected the description text for Jack O' Looter Ship Collection.
  • Corrected the description text for the Cutthroat Weapon Bundle.

Performance and Stability

  • Server stability has been improved, reducing scenarios where crews are removed from a game session.
2.4.1.3  . 2022-01-25
id: 321 VFL view single open official

Insider Patch Notes 2.4.1.3

Insider Update 2.4.1.3 is now live. With February’s Emporium stock arriving for Insider testing, grab your Ancient Coins and let us know your feedback on these exciting new items!

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Pirate Emporium

Season Four Plunder Pass Items Now in the Emporium

  • The Jack O’ Looter Ship Collection, weapons and costume are now available for individual purchase from the Pirate Emporium
  • Hold back your nervous nature with the Vulnerable Weapon Pose emotes!

Jack O’ Looter Ship Collection

  • After making its first appearance in Season Four’s Plunder Pass, players can now purchase all Jack O’ Looter Ship items and complete the collection.
  • A Jack O’ Looter Essential Ship Bundle is also on offer, including just the core ship cosmetics at a discount.

Thunderous Fury Collector’s Ship Items

  • After making a thundering arrival in Season Three’s Plunder Pass, players can now purchase the new Collector’s Figurehead and Collector’s Sails.

Cutthroat Weapon Bundle

  • Hone your killer instinct with this set of four vicious-looking weapons.

Ashen Curse Alsatian

  • This scorching new Ashen Curse Alsatian is too hot to handle!

Props Master Emotes

  • Become a master of disguise with this prop-centric emote collection.

Mystical Macaque Emotes

  • Spread the enigmatic teachings of three sagely simians with this set of expressive emotes.

New Cannon Flares

  • New Cannon Flare effects are now available for some of your favourite Pirate Emporium ship sets! Check out the new Soulflame Cannon Flare!
  • The Soulflame Cannon Flare unleashes a noxious green smoke.
  • Players who already own all items in the Soulflame bundles will find the appropriate Cannon Flare added to their inventory – a little gift from the Emporium owners! Please note: this gift is not applicable to Insiders due to recent pirate wipes, however included here for visibility ahead of February’s update.

Freebie Throw a Strop Emote

  • When life just isn’t fair, feel free to just throw a strop at your clueless captain.

*Cutthroats & Canines Bundle (Store Only) *

  • Available only from the Xbox, Microsoft and Steam Stores, this bundle contains the Cutthroat Weapon Bundle, Ashen Curse Alsatian, 1000 Ancient Coins and a free 25,000 gold bonus for use in the Outpost shops! Head to the Microsoft Store or Steam Item Store to find out more.

Known Issues

Shrouded Islands

  • The Shrouded Islands are currently in an early stage of development, and therefore contains a range of prototype artwork, animations, UI, cutscenes and assets throughout the experience. The team are not currently looking for feedback on these clear placeholder areas of the experience.
  • The Soulflame Captain encounters are currently using placeholder balancing levels and the difficulty of the encounter has not been balanced for different crew sizes.

  • Crews can on occasion arrive at Golden Sands Outpost at the start of a new session.

  • Ashen Lord encounters can occur on Shrouded Islands used by the adventure.

Pirate Emporium

  • The Pirate Emporium is currently in an early stage of development, and therefore contains a range of placeholder artwork, imagery and text. The team are not currently looking for feedback on these clear placeholder areas of the experience.

Legend of the Veil

  • Veil Stones slotted into the Veil of the Ancients can become invisible after a player’s death or upon disconnecting. This is visual only and does not affect the ability to complete or progress on the Voyage.
  • Crews migrating servers during the Voyage can cause various issues preventing progress.
  • The Pirate Lord and Larinna are both supposed to offer the Legend of the Veil Voyage; however, in this build, it will only be available from the Pirate Lord.

Legend of the Veil – Haunted Islands

  • Picking up a Flames of Fate will override the Enchanted Lantern.
  • When progressing a Haunted Island quest, the placeholder friendly Golden Skeletons are currently able to be damaged and killed by players.

  • If the whole crew dies during the Haunted Islands’ encounter, the quest module will be completed.

  • Phantoms do not spawn after lighting the central beacon on the Haunted Islands.

  • Phantoms and Ancient Skeletons do not spawn on Haunted Islands after solo crew players die and respawn.

Achievements

  • The ‘Full Billow’ Achievement is not currently earnable when completing the required criteria.

Fixed Issues

General

  • ‘A Pirate’s Life’ - When reaching the Rowboat, players can once again detach it safely while onboard and continue to progress the Tale.

Shrouded Islands

  • Players can no longer become stuck in the Athena’s Fortune Hideout stairs within the abandoned tavern at Golden Sands.
  • Players can now smoothly navigate across the broken bridge on Golden Sands.
  • Crews will no longer find Voyages leading them to characters on Golden Sands Outpost now the inhabitants have fled.
  • Players can no longer find pet hangout locations within the abandoned tavern.
  • Crews encountering Belle on Shipwreck Bay will now find an appropriate prompt to talk to her, along with subtitles for her dialog when she speaks.

  • When digging up and opening the sarcophagus, the Quest Map will now be removed from the crew’s quest radial.

Accessibility

  • Enabling Circular Navigation should now allow players to equip emotes from the vanity chests when using a controller.
2.4.1.2  . 2022-01-21
id: 320 VFL view single open official

Insider Patch Notes 2.4.1.2

Insider Update 2.4.1.2 is now live. Head to Larinna who beckons from the Outpost and venture out to discover the mysteries that are unfolding at Golden Sands Outpost.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Shrouded Islands

Introducing an early preview of ‘Shrouded Islands’ a Sea of Thieves Adventure, the first chapter of a new episodic approach to story-driven gameplay. For more on these exciting changes coming to the world, head to the latest Developer update!

Shrouded Islands

  • Along with the previous update’s unusual retreat of Captain Flameheart’s Fleet, crews will find spectral activity across the Sea of Thieves increasing. A mysterious fog has rolled in, now enshrouding several islands.
  • Pirates will find Golden Sands abandoned and in ruin, this Outpost is no longer a starting point for new crews entering the world.

  • Larinna awaits pirates at the Outpost, urging crews to head to Golden Sands to explore the mysterious ruins and meet a new face in the Sea of Thieves. Speak with Larinna to begin this new adventure!

  • Fearless crews headed into the fog to uncover the mysteries within will be rewarded with a time-limited exclusive title and cosmetic. Players can wield the eerie Shrouded Compass as a memento of their adventure.

Legend of the Veil

Haunted Island Quest

  • During the ritual encounter, Phantoms can now drop Athena’s Fortune treasure when defeated. Players will therefore no longer receive a treasure map to collect rewards at the end of the encounter.

Updates

Shop Filters

  • When browsing a shop, new filters are now provided, allowing players to cycle through all, owned and unowned items for easy access to new stock.

Emote Radial Improvements

  • Within a Vanity Chest, players now have access to 10 pages where emotes can be equipped.
  • Bringing up the emote radial and cycling the pages will also now only display pages which have emotes equipped.

Ghost Fleet World Event

  • The Captain Flameheart Ghost Fleet world event has been removed from the world event rotation. All other world events retain their existing frequency.
  • Crews taking on the highest ranking Order of Souls Ghost Fleet Voyages will now encounter the Burning Blade during the final wave.

Ship’s Wheel Audio Support

  • Players can now access additional audio support when steering the ship’s wheel. Within the game audio settings, enable squeak sound on the wheel which will play a distinctive sound every quarter turn of the wheel. The volume of this effect can be tweaked using the accompanying volume slider.

Hit Detection Reporting

  • Enhanced reporting has now been added behind the scenes, helping identify scenarios where server performance may impact the reliability of hit detection.

Known Issues

Shrouded Islands

  • The Shrouded Islands is currently in an early stage of development, and therefore contains a range of prototype artwork, animations, UI, cutscenes and assets throughout the experience. The team are not currently looking for feedback on these clear placeholder areas of the experience.
  • The Soulflame Captain encounters are currently using placeholder balancing levels and the difficulty of the encounter has not been balanced for different crew sizes.
  • When digging up and opening the sarcophagus, the Map will remain in the crew’s quest radial.
  • When talking to Larinna at Golden Sands, players will not see the dialogue option "I'm ready".

Legend of the Veil

  • Veil Stones slotted into the Veil of the Ancients can become invisible after a player’s death or upon disconnecting. This is visual only and does not affect the ability to complete or progress on the Voyage.
  • Crews migrating servers during the Voyage can cause various issues preventing progress.

Legend of the Veil – Haunted Islands

  • Picking up a Flames of Fate will override the Enchanted Lantern.

  • When progressing a Haunted Island quest, the placeholder friendly Golden Skeletons are currently able to be damaged and killed by players.

  • If the whole crew dies during the Haunted Islands’ encounter, the quest module will be completed.

  • Phantoms do not spawn after lighting the central beacon on the Haunted Islands.

  • Phantoms and Ancient Skeletons do not spawn on Haunted Islands after solo crew players die and respawn.

Achievements

  • The ‘Full Billow’ Achievement is not currently earnable when completing the required criteria.

Fixed Issues

General

  • While aiming down sights with a ranged weapon, being hit with a sword attack from another player or lightning attack from an Eelectric should no longer cancel the players aim.
  • Resetting the input settings to default will now also reset the input for Swim Up.

  • When playing in windowed mode and resizing the screen during gameplay, using Eye of Reach or Spyglass zoom will no longer cause the screen to be off centre.

  • Players using Toggle Radial Menu’s will now find the shanty radial shortcut now selects shanties correctly.

  • Steam players using Turkish language settings within steam game properties will now find Sea of Thieves now launches into Turkish.

Visual & Audio

  • An audible wood splintering sound can once again be heard when ships take damage from a range of external sources.
  • During an Ashen Lord encounter, after performing world’s end the resulting geysers will fade back into the sand.
  • Digging up and moving a Reaper’s Chest should no longer display multiple beacons in the sky.

Legend of the Veil

  • Receiving a picture map quest on Shipwreck Bay will now provide players with all clue pages.
  • Hitting a Haunted Fort encampment with a hand-held weapon should no longer display a hit marker.
  • When lighting a brazier during the Haunted Islands’ quest, the statues should now animate smoothly.
  • Athena’s Fortune Gunpowder Barrels now reward the intended amount when traded in to the Reaper’s Bones.
  • Athena’s Fortune treasure earned from the Legend of the Veil Voyage will now display the correct notifications when traded to the Reaper’s Bones and Athena’s Fortune representatives.

Pirate Emporium

  • Performing the Stargazing emote while wearing the Lodestar costume now ensures the emote camera zooms into the correct location on the pirate.

Performance and Stability

  • Server stability has been improved, reducing scenarios where crews are removed from a game session.
2.4.1.1  . 2022-01-18
id: 319 VFL view single open official
no changelog stored
2.4.0.11  . 2022-01-14
id: 318 VFL view single open official

Insider Patch Notes 2.4.0.11

Insider Update 2.4.0.11 is now live. In our last Insider’s build before January’s Update, we continue to restrict the feature set to those shipping in this update. The listed Known Issues have continued to be worked on for resolution ahead of our final retail release.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Updates

Island Enemy Encounters

  • While exploring resource islands, after vanquishing a group of Ocean Crawlers, Phantoms or skeletons, crews should now enjoy a much longer respite period before encountering them again on the same island.

Insiders Pirate Wipe

  • To facilitate testing potential server instability experienced by new pirates, as part of Insider update 2.4.0.11 all pirates have now been wiped to provide a clean testing slate. Upon logging in, all Insiders will be required to create a new pirate, with some being automatically boosted to Pirate Legend for testing.

Known Issues

Achievements

  • The ‘Full Billow’ Achievement is not currently earnable when completing the required criteria.

Fixed Issues

General

  • ‘A Pirate’s Life’ - When reaching the Rowboat during the first Tall Tale, players are once again able to detach the Rowboat and progress the Tale.
  • Players burying items within the Pirate Legend Hideout will no longer receive a treasure map.
  • Players will now hear appropriate audio effects when digging up Artifacts and Ashen Winds Skulls.
  • While fishing, character animations for the player should now appear correctly.

Environment

  • Festive decorations around the Outposts have once again been packed away.
  • Players are once again able to read Grace’s Journal when discovered on Ashen Reaches.
  • Players will no longer find an invisible cube on Crescent Isle when exploring the treeline.

Pirate Emporium

  • Improved the accuracy of the Lodestar Cannons by removing the lateral movement of the flared tip.
  • Performing the Bouquet Toss Emote while standing on a dock should no longer cause the flowers to disappear.

Performance and Stability

  • Players on Windows 10 builds from the Microsoft Store should no longer experience extended freezes early in the session when moving quickly between servers.
2.4.0.10  . 2022-01-11
id: 317 VFL view single open official

Insider Patch Notes 2.4.0.10

Insider Update 2.4.0.10 is now live. As we approach January’s update, we are now limiting the feature set to those being delivered in that update and The Legend of the Veil Voyage has therefore been disabled. The listed Known Issues have continued to be worked on ahead of our final retail release.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Known Issues

‘A Pirate’s Life’

  • When retrieving the Rowboat during the first Tall Tale, players are currently unable to detach the Rowboat and will fall into the sea.

Incorrect Poses in Sitting Positions

  • Players may find that some pirates adopt an incorrect hand position when sitting in various places around the world. These pirates should rest with their hands on their knees but may appear to hold their hands in the air.

Achievements

  • The ‘Full Billow’ Achievement is not currently earnable when completing the required criteria.

Fixed Issues

General

  • Rebinding print to the ‘right analogue stick press’ will no longer require the player to hold the key.

Environment 

  • On reaching the Ferry of the Damned after drowning, the Well of Fates correctly shows that no Flame of Fate can be acquired.
  • The Well of Fates on the Ferry of the Damned now shows the appropriate tooltips to show players that they need to raise their lantern to collect a Flame of Fate.

Pirate Emporium

  • When previewing the Petal Throw, Confetti Throw and Love Me Love Me Not Emotes in the Vanity Chest or Pirate Emporium, the visual effects will now be shown falling correctly.
2.4.0.9  . 2022-01-07
id: 316 VFL view single open official

Insider Patch Notes 2.4.0.9

Insider Update 2.4.0.9 is now live.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Updates

Rolling Dice Emotes

  • When performing a Dice Roll Emote, the result is now shown in the notification window.

Improved Shanty Selection

  • When equipping an instrument, holding secondary interact button will now open the shanty radial menu directly allowing players to easily switch between shanties.

Loot Haul Memory Controls

  • Xbox Series X & Series S consoles now have an increased threshold before they begin to optimise performance.

Known Issues

Pirate Emporium

  • When performing the Stargazing Emote from the Lodestar Costume, zooming in will move the camera to an incorrect position on the pirate.

Legend of the Veil

  • The Legend of Veil is currently in a very early stage of development, and therefore contains a range of prototype artwork, animations, UI, cutscenes and assets throughout the experience. The team are not currently looking for feedback on these clear placeholder areas of the experience.
  • Veil Stones slotted into the Veil of the Ancients can become invisible after a player’s death or upon disconnecting. This is visual only and does not affect the ability to complete or make progress on the Voyage.
  • Starting the Shores of Gold Tall Tale will cancel the Legend of the Veil Voyage if the Voyage is active.
  • Crews migrating servers during the Voyage can cause various issues preventing progress.

Legend of the Veil – Haunted Islands

  • Various statues are in incorrect locations, in the water or in the air, and may not be interactable.
  • Picking up a Flames of Fate will override the Enchanted Lantern.
  • When progressing a Haunted Island quest, the placeholder friendly Golden Skeletons are currently able to be damaged and killed by players.
  • If the whole crew dies during the Haunted Islands’ encounter, the quest module will be completed.

  • Phantoms do not spawn after lighting the central beacon on the Haunted Islands.

  • Phantoms and Ancient Skeletons do not spawn on Haunted Islands after solo crew players die and respawn.

Incorrect Poses in Sitting Positions

  • Players may find that some pirates adopt an incorrect hand position when sitting in various places around the world. These pirates should rest with their hands on their knees but may appear to hold their hands in the air.

Cannon Firing Effects

  • The recoil animation does not always play when firing a ship’s cannon.

Fixed Issues

General

  • Players can once again retrieve items attached to a Rowboat’s harpoon while standing on the Rowboat.
  • Long item names should now appear correctly formatted when using pirate phrases.

Environment 

  • Improved player collision with the geometry around the tables at the top of the Sea Dog’s Tavern in Adventure.

Visual and Audio

  • The Old Boar firework now has appropriate audio effects when fired.
  • The Curse of Sunken Sorrow is now displayed correctly when players are wearing a range of Admiral shirts.
  • ‘Captains of the Damned’ - Braziers can now be more clearly seen from the watchtower at all graphic quality settings.

Pirate Emporium

  • The Lodestar Costume should now display the correct visual effects when equipped by pirates in the front-end Menu.
  • Lodestar pets now appear correctly when viewed at various distances.
2.4.0.8  . 2022-01-05
id: 315 VFL view single open official

Insider Patch Notes 2.4.0.8

Insider Update 2.4.0.8 is now live. As the team returns to the studio after a well-deserved break, this Insiders build continues to focus on Bug Fixes ahead of January’s update.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Legend of the Veil

Haunted Fort

  • When approaching a Haunted Fort Encampment, the lighting and atmosphere will now dramatically shift to a haunted tone while retaining long distance visibility

Updates

Spatial Audio Support

  • Players on PC can now enable Spatial Audio and experience full immersive surround and elevation audio for both headphones, and Atmos-capable Home Theatre systems.
  • To enable Spatial Audio, first head to the Windows Sound Control Panel and within the Properties for the preferred Playback Device enable Spatial Sound. Once enabled, navigate to the in-game audio settings and enable Spatial Sound.

Known Issues

Pirate Emporium

  • When performing the Stargazing Emote from the Lodestar Costume, zooming in will move the camera to an incorrect position on the pirate.

Legend of the Veil

  • The Legend of Veil is currently in a very early stage of development, and therefore contains a range of prototype artwork, animations, UI, cutscenes and assets throughout the experience. The team are not currently looking for feedback on these clear placeholder areas of the experience.
  • Veil Stones slotted into the Veil of the Ancients can become invisible after a player’s death or upon disconnecting. This is visual only and does not affect the ability to complete or make progress on the Voyage.
  • Starting the Shores of Gold Tall Tale will cancel the Legend of the Veil Voyage if the Voyage is active.
  • Crews migrating servers during the Voyage can cause various issues preventing progress.

Legend of the Veil – Haunted Islands

  • Various statues are in incorrect locations, in the water or in the air, and may not be interactable.
  • Picking up a Flames of Fate will override the Enchanted Lantern.
  • When progressing a Haunted Island quest, the placeholder friendly Golden Skeletons are currently able to be damaged and killed by players.
  • If the whole crew dies during the Haunted Islands’ encounter, the quest module will be completed.

  • Phantoms do not spawn after lighting the central beacon on the Haunted Islands.

  • Phantoms and Ancient Skeletons do not spawn on Haunted Islands after solo crew players die and respawn.

Incorrect Poses in Sitting Positions

  • Players may find that some pirates adopt an incorrect hand position when sitting in various places around the world. These pirates should rest with their hands on their knees but may appear to hold their hands in the air.

Cannon Firing Effects

  • The recoil animation does not always play when firing a ship’s cannon.

Fixed Issues

General

  • The Ship’s Map of Thieves Haven now shows the location of the newly added platforms.
  • The Seafoam Castaway Bilge Rat Shirt now uses the correct material colours.

Tall Tales

  • ‘Captains of the Damned’ - Cancelling the Tale after the exit portal to the Tunnels of the Damned has been summoned will now move players through the portal and back to the Sea of Thieves.
  • ‘Captains of the Damned’ – Players should no longer respawn back in the Athena’s Fortune Hideout during the Tale if they started the Tale while inside the hideout.5

Tunnels of the Damned

  • Players should no longer be able to interact with a docked Cannon Rowboat while travelling through the Tunnels of the Damned.
  • Players can now freely move Emote and Sitting viewpoint without being affected by invisible walls while travelling through the Tunnels of the Damned.
  • After passing through the Tunnels of the Damned, players performing their first emote will continue to see their body when moving the view.

Pirate Emporium

  • All Lodestar Ship items should now display the correct visual effects when previewed within the Pirate Emporium.

Accessibility

  • When using ‘Toggle Radial Menus’ accessibility setting, players can once again open and close radial menus using the same key.

  • When using Let Games Read to Me alongside ‘Narrate Changes Only’, adjusting sliders within the settings menu will now narrate the full value when stopping.

  • Improvements to font sizing and line spacing within the Custom Server Create Session screens to improve readability.

2.4.0.7  . 2021-12-21
id: 314 VFL view single open official

Insider Patch Notes 2.4.0.7

Insider Update 2.4.0.7 is now live. As we approach the end of the year, our team is now enjoying the festivities while a skeleton crew takes the helm, making this our final Insider’s build of the year!

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Legend of the Veil

Haunted Fort

  • When approaching a Haunted Fort Encampment, the lighting and atmosphere will now dramatically shift to a haunted tone.

Updates

Island Enemy Encounters

  • While exploring islands, crews who encounter and vanquish individual Ocean Crawlers, Phantoms or skeletons from a group of enemies should less frequently find them call in reinforcements before the group is defeated.
  • After vanquishing a group of Ocean Crawlers, Phantoms or skeletons, crews should now enjoy a much longer respite period before encountering them again on the same island.

Seafoam Castaway Bilge Rat Shirt

  • The missing Seafoam Castaway Bilge Rat Shirt has been added to the Outpost clothing stores.

Known Issues

Pirate Emporium

  • When performing the Stargazing Emote from the Lodestar Costume, zooming in will move the camera to an incorrect position on the pirate.

Legend of the Veil

  • The Legend of Veil is currently in a very early stage of development, and therefore contains a range of prototype artwork, animations, UI, cutscenes and assets throughout the experience. The team are not currently looking for feedback on these clear placeholder areas of the experience.
  • Veil Stones slotted into the Veil of the Ancients can become invisible after a player’s death or upon disconnecting. This is visual only and does not affect the ability to complete or make progress on the Voyage.
  • Starting the Shores of Gold Tall Tale will cancel the Legend of the Veil Voyage if the Voyage is active.
  • Crews migrating servers during the Voyage can cause various issues preventing progress.

Legend of the Veil – Haunted Islands

  • Various statues are in incorrect locations, in the water or in the air, and may not be interactable.
  • Picking up a Flames of Fate will override the Enchanted Lantern.
  • When progressing a Haunted Island quest, the placeholder friendly Golden Skeletons are currently able to be damaged and killed by players.
  • If the whole crew dies during the Haunted Islands’ encounter, the quest module will be completed.
  • Phantoms do not spawn after lighting the central beacon on the Haunted Islands.
  • Phantoms and Ancient Skeletons do not spawn on Haunted Islands after solo crew players die and respawn.

Incorrect Poses in Sitting Positions

  • Players may find that some pirates adopt an incorrect hand position when sitting in various places around the world. These pirates should rest with their hands on their knees but may appear to hold their hands in the air.

Cannon Firing Effects

  • The recoil animation does not always play when firing a ship’s cannon.

Fixed Issues

General

  • Replaced placeholder name for the Stygian Admiral Jacket in the Outpost stores.

Legend of the Veil

  • When engaging a Haunted Fort Encampment, Phantom’s will now attack the players ship using the Fort Cannons.
  • After defeating the Phantom Captain at the ritual, the Veil Stone offered to the player is now positioned correctly in the Ancient’s hand.
  • When receiving the initial Quest Book, Quest Pages or Veil Stones, crews will now receive a notification.

Accessibility

  • When using Let Games Read to Me, navigating the settings menu using both mouse and controller should no longer incorrectly identify controller movements as a mouse hover.

Pirate Emporium

  • The star in the centre of the Lodestar wheel has now been reduced in brightness.

Sitting

  • Sitting spots in the Tavern of the Damned no longer overlap with the ghosts of pirates in the tavern.
  • Sitting spots at Hidden Spring Keep Fort now place the pirate correctly on the floor when viewed by others.
  • Sitting in various locations like the end of the Brigantine bed and some benches found on Outposts should no longer cause the camera to move into an incorrect position.

Performance & Stability

  • Improved handling of music within Siren Treasuries to improve server performance.
2.4.0.6  . 2021-12-17
id: 313 VFL view single open official

Insider Patch Notes 2.4.0.6

Insider Update 2.4.0.6 is now live. As we begin to approach the end of the year and our team begins to take well deserved breaks for the holidays, our remaining builds will focus on bug fixes ahead of January’s update.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Legend of the Veil

Haunted Island Ritual Encounter

  • On discovering the Ancient Ritual location, the mechanics of the phantom encounter have now been revised to provide a more challenging encounter for players where the number of Phantoms encountered is maintained throughout the battle.
  • While previously the encounter required crews to defeat a wave of Phantoms before uncovering subsequent waves, Crews will now find that when dispatching individual Phantoms, they will shortly be replaced by a new Phantom threat to take their place.

Outpost Cosmetics

Legacy Event Cosmetics

  • Previous rewards from the Fury of the Damned Event have now been added to the Outpost shops.
  • The Wicked Web Tankard, Blunderbuss, Cannons, and both Figureheads now available in Outpost shops, locked behind the ‘Banishing the Damned’ and ‘Vanquishing the Damned’ Commendations. 

Redcoat Grand Admiral Set

  • The Redcoat Grand Admiral Clothing is now available in Outpost Clothing Shops for gold.

Updates

Optimising Server Performance using Player Limits

  • Sea of Thieves Servers are now able to optimise Server Performance by enforcing limits on what crew sizes are able to join a given server. This approach allows servers to maintain the designed number of ships to ensure encounter rates between players remains high, without negatively affecting performance.
  • For this Insiders Technical Test, all servers have been temporarily configured to support 6 Crews however with a limit of 16 players. When starting a session or migrating, servers will now actively manage this and fill with a mix of ships that meets both these new limits.

Known Issues

Pirate Emporium

  • When performing the Stargazing Emote from the Lodestar Costume, zooming in will move the camera to an incorrect position on the pirate.

Legend of the Veil

  • The Legend of Veil is currently in a very early stage of development, and therefore contains a range of prototype artwork, animations, UI, cutscenes and assets throughout the experience. The team are not currently looking for feedback on these clear placeholder areas of the experience.
  • Veil Stones slotted into the Veil of the Ancients can become invisible after a player’s death or upon disconnecting. This is visual only and does not affect the ability to complete or make progress on the Voyage.
  • Starting the Shores of Gold Tall Tale will cancel the Legend of the Veil Voyage if the Voyage is active.
  • Crews migrating servers during the Voyage can cause various issues preventing progress.

Legend of the Veil – Haunted Islands

  • Various statues are in the incorrect locations, in the water or in the air and cannot be interacted with.
  • Picking up a Flames of Fate will override the Enchanted Lantern.
  • When progressing a Haunted Island quest, the placeholder friendly Golden Skeletons are currently able to be damaged and killed by players.
  • If the whole crew dies during the Haunted Islands encounter, the quest module will be completed.
  • Phantoms do not spawn after lighting the central beacon on the Haunted Islands.
  • Phantoms and Ancient Skeletons do not spawn on Haunted Islands after solo crew players die and respawn.

Legend of the Veil – Haunted Forts

  • Phantom cannoneers on the Haunted Forts do not currently fire at player ships.

Incorrect Poses in Sitting Positions

  • Players may find that some pirates adopt an incorrect hand position when sitting in various places around the world. These pirates should rest with their hands on their knees but may appear to hold their hands in the air.

Cannon Firing Effects

  • The recoil animation does not always play when firing a ship’s cannon.

Fixed Issues

*General *

  • When browsing a Barrel or Crate with a Mouse & Keyboard, moving the mouse quickly between the crate and inventory should no longer cause the crate to lose mouse focus and become unresponsive.
  • Players can no longer maintain forward momentum by jumping immediately after landing when fired from a cannon.
  • When a rowboat storage chest becomes emptied the tooltip now updates to show ‘Empty’ without needing to open it.

Pirate Emporium

  • The preview images shown when browsing the Pirate Emporium have now been corrected for the Lodestar Sails, Lodestar Collector’s Sails and Collector’s Lodestar Figurehead.
  • Icons have been added for the Something Stinks and Stargazing emotes in the Emote Radial.
  • When performing the Coin Toss emote with a Hook equipped, the coin now correctly rests on the hook.

Legend of the Veil

  • Players meeting Sudds will now find him using appropriate lip-syncing during his interactions.
  • Players discovering Belle will now find her react to players as they approach.
  • Belle’s subtitles shown when speaking should now better match the timing of the voice over.
  • During the Haunted Islands encounter, the Ancient ritual and Veilstone handover now have initial animations.

Visual & Audio

  • The Tattoo of Ancient Gold now appears correctly on a range of large pirate body shapes.
  • Players standing next to a fire onboard their ship will no longer see an extended distance through a fog bank.

Buried Treasure

  • Burying a Broken Emissary Flag and digging it up will no longer cause it to lose its gold value when cashed into the Reaper’s Bones.
  • Digging up and quickly burying booby-trapped treasure should no longer cause any enemies to retreat back into the sand.

*Sitting *

  • Players who are sleeping will now take damage from ranged weapon fire.

Performance & Stability

  • Further improvements made to server performance, reducing latency during gameplay. Client stability has been improved, reducing scenarios where the title hangs during active gameplay.
2.4.0.5  . 2021-12-14
id: 312 VFL view single open official

Insider Patch Notes 2.4.0.5

Insider Update 2.4.0.5 is now live. As we begin to approach the end of the year and our team begins to take well deserved breaks for the holidays, our remaining builds will focus on bug fixes ahead of January’s update.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Known Issues

Haunted Forts

  • Fort cannons may target the Ghost Ships rather than the player, this is unintended and we are currently investigating this behaviour.

Pirate Emporium

  • When performing the Stargazing Emote from the Lodestar Costume, zooming in will move the camera to an incorrect position on the pirate.

Legend of the Veil

  • The Legend of Veil is currently in a very early stage of development, and therefore contains a range of prototype artwork, animations, UI, cutscenes and assets throughout the experience. The team are not currently looking for feedback on these clear placeholder areas of the experience.
  • Veil Stones slotted into the Veil of the Ancients can become invisible after a player’s death or upon disconnecting. This is visual only and does not affect the ability to complete or make progress on the Voyage.
  • Starting the Shores of Gold Tall Tale will cancel the Legend of the Veil Voyage if the Voyage is active.
  • Crews migrating servers during the Voyage can cause various issues preventing progress.

Legend of the Veil – Haunted Islands

  • Picking up a Flames of Fate will override the Enchanted Lantern.
  • When progressing a Haunted Island quest, the placeholder friendly Golden Skeletons are currently able to be damaged and killed by players.
  • If the whole crew dies during the Haunted Islands encounter, the quest module will be completed.
  • Phantoms do not spawn after lighting the central beacon on the Haunted Islands.
  • Phantoms and Ancient Skeletons do not spawn on Haunted Islands after solo crew players die and respawn.

Legend of the Veil – Haunted Forts

  • Phantom cannoneers on the Haunted Forts do not currently fire at player ships.

Incorrect Poses in Sitting Positions

  • Players may find that some pirates adopt an incorrect hand position when sitting in various places around the world. These pirates should rest with their hands on their knees but may appear to hold their hands in the air.

Unable to start Custom Servers

  • Players are unable to start a custom server session.

Cannon Firing Effects

  • The recoil animation does not always play when firing a ship’s cannon.

Fixed Issues

General

  • Crews will no longer be awarded the ‘Gunpowder, Treason and Plot’ Commendation after setting their ship on fire and instead will need to complete the required criteria.

Pirate Emporium

  • The earring on the Lodestar Costume no longer stretches on some pirate body sizes.
  • Performing the Stargazing Emote while the Lodestar Costume is equipped should no longer show the players hands intersecting the scroll.
  • The Wedding Party Emotes now display appropriate visual effects.
  • The Pirate Emporium has been refreshed with updated artwork & imagery.
  • When performing the Cut the Cake Emote, the barrel now stays still when the pirate attempts to cut the cake.

Legend of the Veil

  • Sequences where the Pirate Lord arrives on players ships now have improved animation timing ensuring he appears and disappears at the correct times.
  • Papers held by Sudds to be passed to the player are now removed at the correct time in the sequence.
  • Zoom maps presented by Sudds will now show appropriate page backgrounds on both pages.
  • The position of the Haunted Islands’ storm has been corrected.

Visual & Audio

  • Builds delivered from the Windows Store on both Win10 and Win11 platforms will now once again experience audio across the title.
  • When finishing rowing and setting down the oars, the audio effect will no longer play over a much longer distance than intended.

Fireworks

  • Player’s first launched firework can now be heard flying through the air.

Buried Treasure

  • When attempting to bury in the same spot as a buried item, the tooltip shown while wielding a shovel will now inform players clearly that the item cannot be buried.
  • Crews are no longer able to retrieve a buried treasure map from Quest Boards while in an Arena contest.

Sitting

  • When sitting on the captain’s chair onboard a ship, switching to the third-person camera will now always move to an appropriate camera position even while the ship is moving.

Sunken Kingdom

  • After completing a Siren Treasury and returning to restart the encounter, crews will no longer find the Vaultmaster appear prior to the final wave.
2.4.0.4  . 2021-12-10
id: 311 VFL view single open official

Insider Patch Notes 2.4.0.4

Insider Update 2.4.0.4 is now live. Head to the Pirate Emporium and take a look at all the new cosmetics up for grabs. Then head to the Pirate Legend Hideout to pick up the Legend of the Veil Voyage and set sail to discover Haunted Forts!

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Legend of the Veil

Character Interactions

  • Interactable characters on the Voyage such as the Pirate Lord, Sudds and Belle now have more complete voice over, subtitles and interaction animations during their cutscenes.

Haunted Island Quest

  • The directions handed to players by the Pirate Lord to seek out Belle now have clearer instructions when she is located on Devil’s Ridge and Mermaid’s Hideaway.
  • Players meeting Belle and being granted an encounter on a haunted island will now find their Quest Book filled with new lore pages.
  • Ancient Statues discovered on islands have been adjusted to look and feel more natural with the island shapes and paths. 

Haunted Forts

  • The ghostly ships seen defending the Haunted Forts will now clearly show the appropriate sails to differentiate them from other Ghost Ship Fleets.
  • When destroying the final Haunted Fort, the resulting treasure can now be found in the remnants of the Fort on a platform for easier retrieval by crews.

Pirate Emporium

Lodestar Ship Collection

  • Sail on the seas in your own starship with this Lodestar ship collection, complete with a Lodestar Collector’s figurehead, Collector’s sails, and Cannon Flare!
  • A Lodestar Ship Essential Bundle is also on offer, including all the regular ship cosmetics at a discount.

Lodestar Weapons Bundle

  • Light up foes with these astral armaments with these four Lodestar weapons.

Lodestar Spyglass

  • Look up into the heavens with this star decorated spyglass.

Lodestar Costume Set

  • Embrace your inner star child with this cosmic costume. Players will receive two variants of the costume, one with a beard and one without!
  • This costume also comes with a Stargazing Emote available when the costume is worn.

Lodestar Pets Collection

  • Welcome these celestial companions to your collection, the Lodestar Parrot and Lodestar Cat!

Wedding Party Emote bundle

  • Celebrate a pirate’s special day with these matrimonial emotes!

Time-Limited Lunar Festival Pet Outfits Collection

  • Ensure good fortune in the new year with these Lunar Festival Pet Outfits, these outfits are back on the Emporium shelves for a limited time.

Freebie Something Stinks Emote

  • What’s that smell? Show your distaste of foul odors with the free Something Stinks emote.

*Celestial Companions Bundle (Store Only) *

  • Available only from the Xbox, Microsoft and Steam Stores, this bundle contains the Lodestar Costume Set, Lodestar Cat, 550 Ancient Coins and a free 25,000 gold bonus for use in the Outpost shops! Head to the Microsoft Store or Steam Item Store to find out more.

Updates

Hit Registration at Distant Targets

  • Improvements have been made to how hit detection calculates bullets affected by gravity, providing a small improvement to hit registration for ranged weapons when firing at medium to long distance targets.

Audio Memory Optimisations

  • The systems which load and manage audio across the title have now been optimised, providing a sizeable improvement to client memory usage. In addition to this improvement, older consoles and lower spec hardware should no longer experience scenarios where sounds fail to play when expected due to low audio memory available.

This Insider’s build is the first with this wide-reaching change, and we expect to see audio related issues while this optimization beds in. Please report any audio issues experienced to Player Support.

Selling Firework Crates

  • Firework Crates can now be sold back to the Merchant Alliance and Reaper’s Bones even when no longer full but expect a reduced payout!

Known Issues

Audio Support on Windows Store Builds

  • Builds delivered from the Windows Store on both Win10 and Win11 platforms will experience missing audio across the title following significant changes to how audio is managed. Console and Steam builds are currently unaffected.

Pirate Emporium

  • Emotes from the Wedding Party Bundle are currently using placeholder or missing visual effects.
  • When performing the Cut the Cake emote, the barrel bounces when the pirate attempts to cut the cake.
  • When performing the Stargazing emote from the Lodestar Costume, zooming in will move the camera to an incorrect position on the pirate.
  • There is a range of placeholder imagery throughout the Pirate Emporium.

Legend of the Veil

  • The Legend of Veil is currently in a very early stage of development, and therefore contains a range of prototype artwork, animations, UI, cutscenes and assets throughout the experience. The team are not currently looking for feedback on these clear placeholder areas of the experience.
  • Veil Stones slotted into the Veil of the Ancients can become invisible after a player’s death or disconnect. This is visual only and does not affect the ability to complete or make progress on the Voyage.
  • Starting the Shores of Gold Tall Tale will cancel the Legend of the Veil Voyage if the Voyage is active.
  • Crews migrating servers during the Voyage can cause various issues preventing progress.

Legend of the Veil – Haunted Islands

  • Picking up a Flames of Fate will override the Enchanted Lantern.
  • When progressing a Haunted Island quest, the placeholder friendly Golden Skeletons are currently able to be damaged and killed by players.
  • If the whole crew dies during the Haunted Islands encounter, the quest module will be completed.
  • Phantoms do not spawn after lighting the central beacon on the Haunted Islands.
  • Phantoms and Ancient Skeletons do not spawn on Haunted Islands after solo crew players die and respawn.

Legend of the Veil – Haunted Forts

  • Phantom cannoneers on the Haunted Forts do not currently fire at player ships.

Incorrect Poses in Sitting Positions

  • Players may find that some pirates adopt an incorrect hand position when sitting in various places around the world. These pirates should rest with their hands on their knees but may appear to hold their hands in the air.

Unable to start Custom Servers

  • Players are unable to start a custom server session.

Cannon Firing Effects

  • The recoil animation does not always play when firing a ship’s cannon.

Sunken Kingdom

  • When a Treasury resets and players start the encounter, Vaultmasters can appear in multiple waves.

Fixed Issues

General

  • Jumping while attempting to reload a ranged weapon from an ammo crate will no longer cause the weapon to subsequently fail to reload and will also no longer prevent players from eating food.
  • When players fire themselves out of the cannon on the northern shore of Devil's Ridge, they should no longer be safe teleported.
  • Aiming down sights with the Victorious Sea Dog Blunderbuss should no longer clips through the camera.
  • Players attempting to hand in Order of Souls treasure to the Gold Hoarders, will now be given clearer directions to the correct trading company.
  • When performing the Sand Angel emote on a moving ship, the sand visual effects will no longer trail behind the player.
  • When encountering a Megalodon, they should now navigate more smoothly around the rocky arches found out at sea.

Legend of the Veil

  • The Pirate Lord’s voiceover should now play correctly.
  • Belle’s subtitles shown when speaking should now better match the timing of the voice over.
  • Shooting the Haunted Fort ramparts, towers or emplacements with a firearm should no longer show the player a hit marker.
  • Zoom maps presented by Sudds will now show appropriate page backgrounds.
  • The Image in the zoom map quest book should now be correct.
  • Ghost Ships should no longer be able to hit or damage emplacements and ramparts with ghost cannons.

Buried Treasure

  • Taking items from a Collector's Chest while holding a Map Bundle should no longer cause the item to disappear.
  • Buried treasure maps of The Sunken Grove should now be accurate and should no longer show ground as water in some areas.

Sitting

  • Ancient Spire and Plunder Outpost taverns should no longer have a sitting spot located in the floor.
  • Rocks around a firepit on Cannon Cove should now have a sitting interaction.
  • When sitting, the first-person camera should no longer face the incorrect way when attaching to dockable objects after standing from a seated position.

Rats on Ships

  • When a Galleon’s lower and mid decks fill with water, rats will now be seen using the stairs to evacuate to the top deck more clearly.

Sunken Kingdom

  • ‘Shrine of Ocean Fortune’ – Loot retrieved from the Sunken Merfolk Statue near the top of the Shrine should no longer cause the loot to float off the edge of the platform.

Player Input Handling

  • Further improvements to the responsiveness of radial menus on lower-spec hardware.
  • Using the default key bindings, players can once again brake while using the rowboat without summoning radial menus.

Performance & Stability

  • Server stability has been improved, reducing scenarios where crews are removed from a game session.
2.4.0.3  . 2021-12-07
id: 310 VFL view single open official

Insider Patch Notes 2.4.0.3

Insider Update 2.4.0.3 is now live. Continue to head to the Pirate Legend Hideout to pick up the Legend of the Veil Voyage, then set sail to discover Haunted Forts!

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Legend of the Veil

Voyage Access

  • Players will no longer need to be Pirate Legends to acquire the Legend of the Veil Voyage and can now purchase the Voyage from Larinna’s Shop.

The availability of this voyage from Larinna is temporary, to enable wider Insider testing coverage.

Haunted Forts

  • Smaller Fort emplacements now emerge closer to the main Haunted Fort.

Updates

Storm Effects

  • While traversing in a storm, the strong undercurrent in open seas requires players to fight the wheel to keep it straight. When approaching an island or shipwreck however, crews will now find that the undercurrent is softer and no longer causes the wheel to spin erratically from the force of the waves.

Known Issues

Legend of the Veil

  • The Legend of Veil is currently in a very early stage of development, and therefore contains a range of prototype artwork, animations, UI, cutscenes and assets throughout the experience. The team are not currently looking for feedback on these clear placeholder areas of the experience.
  • Veil Stones slotted into the Veil of the Ancients can become invisible after a player’s death or disconnect. This is visual only and does not affect the ability to complete or make progress on the Voyage.
  • Starting the Shores of Gold Tall Tale will cancel the Legend of the Veil Voyage if the Voyage is active.
  • Crews migrating servers during the Voyage can cause various issues preventing progress.
  • Some of the voice lines in the Pirate Lord’s voiceover cut off early.

Legend of the Veil – Haunted Islands

  • Picking up a Flames of Fate will override the Enchanted Lantern.
  • When progressing a Haunted Island quest, the placeholder friendly Golden Skeletons are currently able to be damaged and killed by players.
  • If the whole crew dies during the Haunted Islands encounter, the quest module will be completed.
  • Phantoms do not spawn after lighting the central beacon on the Haunted Islands.
  • Phantoms and Ancient Skeletons do not spawn on Haunted Islands after solo crew players die and respawn.

Legend of the Veil – Haunted Forts

  • Phantom cannoneers on the Haunted Forts do not currently fire at player ships.

Incorrect Poses in Sitting Positions

  • Players may find that some pirates adopt an incorrect hand position when sitting in various places around the world. These pirates should rest with their hands on their knees but may appear to hold their hands in the air.

Unable to start Custom Servers

  • Players are unable to start a custom server session.

Cannon Firing Effects

  • The recoil animation does not always play when firing a ship’s cannon.

Fixed Issues

General

  • Items fired from ship cannons should now have appropriate visual effects such as Cannon Flare when fired.
  • Players harpooned from the water while moving towards the ship should no longer experience a black screen.
  • When returning to the ship from the Ferry of the Damned, a docked Rowboat should now show the ropes holding the rowboat correctly.
  • When equipping the Party Boat Cannons on a Brigantine, players fired from the cannons should now travel the intended direction when fired at all angles.

Rats on Ships

  • Rats should still be present on a player’s ship that has water in it, even after the player leaves their ship and returns.

Fireworks

  • Fireworks should no longer work whilst in the Tunnels of the Damned, and any activated prior to entering will automatically be cancelled.

Sunken Kingdom

  • Players should still be able to open the Captain's Quarters from Lost Shipments Voyage shipwreck after storing the key in a Sunken Merfolk Statue.
  • In Siren Treasuries, the Vault Master should no longer reappear after it is defeated if the player is subsequently killed and returns from the Ferry.

Tall Tale

  • ‘The Sunken Pearl’ – Text within the Tall Tale should now be localised in non-English languages. Players should now get a banner notification in the language their game is set to informing them if they have failed the Silver Blade battle.
  • ‘The Sunken Pearl’ – Visual effects should no longer be missing from the smaller Air Giving Plants.

Performance and Stability

  • Further improvements made to server performance, reducing latency, lag spikes, rubberbanding and server correction during gameplay.
  • Optimised how emergent island threats move and attack, to improve responsiveness.
  • Improved server stability when players are transferring items from storage crates while exiting the game.
  • The Server should no longer crash when a player force closes game while interacting with the Tavern Board and then another player interacts with a board.
2.4.0.2  . 2021-12-03
id: 309 VFL view single open official

Insider Patch Notes 2.4.0.2

Insider Update 2.4.0.2 is now live. The Legend of the Veil Voyage is back! Head to the Pirate Legend Hideout to discover a new Voyage and set sail to discover Haunted Forts.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Legend of the Veil

Haunted Island Quest

  • The levers found on the Ancient Statues have now been removed and players will now only need to light the brazier on each statue.

Haunted Forts

  • The locations of Haunted Forts have now been relocated to more appropriate locations in the Sea of Thieves to ensure these Forts aren’t too close to existing islands.
  • Crew’s engaging with a Haunted Fort will now encounter three Ghost Ships defending each emplacement, reinforcements will be called once defeated – take out the emplacement!
  • Destroying Haunted Fort emplacements should now reward players with a Storage Crate of the Damned.

Locating Belle

  • Players will now be able to hear Belle as she speaks to them.

Voyage Rewards 

  • Treasure earned by players during this Voyage should now be exclusively for Athena’s Fortune reputation.

Updates

Spatial Audio Support

  • Players on Xbox Series X and Series S can now enable Spatial Audio within their platform settings and experience full immersive surround and elevation audio for headphones.
  • To enable Spatial Audio head to the Xbox Platform Settings > All Settings > Display & Sound > Audio Output > Headset Format.

Lunar Festival Costume

  • The Lunar Festival Costume when equipped now includes a new emote to celebrate the new year!

Known Issues

Legend of the Veil

  • The Legend of Veil is currently in a very early stage of development, and therefore contains a range of prototype artwork, animations, UI, cutscenes and assets throughout the experience. The team are not currently looking for feedback on these clear placeholder areas of the experience.
  • Veil Stones slotted into the Veil of the Ancients can become invisible after a player’s death or disconnect. This is visual only and does not affect the ability to complete or make progress on the Voyage.
  • Starting the Shores of Gold Tall Tale will cancel the Legend of the Veil Voyage if the Voyage is active.
  • Crews migrating servers during the Voyage can cause various issues preventing progress.

Legend of the Veil – Haunted Islands

  • Picking up a Flames of Fate will override the Enchanted Lantern.
  • When progressing a Haunted Island quest, the placeholder friendly Golden Skeletons are currently able to be damaged and killed by players.
  • If the whole crew dies during the Haunted Islands encounter, the quest module will be completed.
  • Phantoms do not spawn after lighting the central beacon on the Haunted Islands.
  • Phantoms and Ancient Skeletons do not spawn on Haunted Islands after solo crew players die and respawn.

Legend of the Veil – Haunted Forts

  • Phantom cannoneers on the Haunted Forts do not currently fire at player ships.

Fixed Issues

General

  • On Shark Bait Cove, players should no longer be launched into the air when going between two rocks on south-eastern side of the Island.
  • Players should now be able to see visual effects when another play is hitting the wood placed in campfire.
  • When attacking various surfaces with a sword, other players will now see and hear the visual and audio effects.

Legend of the Veil

  • A player’s lantern should no longer auto-equip when another player collects the Enchanted Lantern from Belle.
  • Players should now receive a notification when the defeated Phantom Captain drops a map.
  • When a Haunted Fort’s ramparts are destroyed the Cannons should no longer be suspended in air and should instead sink with the fort.
  • The Haunted Fort Quest Book, picture maps, lying maps and zoom maps have had text updated to ensure the text is more accurate, understandable and representable of the final text.
  • The instructions to find Sudds should now be clear when reading the picture or zoom maps.

Performance and Stability

  • Improved and optimised client performance.
2.4.0.1  . 2021-11-30
id: 308 VFL view single open official

Insider Patch Notes 2.4.0.1

Insider Update 2.4.0.1 is now live. With a range of onboarding improvements for new players to test, Insider’s pirates have again been reset. The Legend of the Veil Voyage also remains disabled however will return for a future Insider’s build.

Updates

New Player Onboarding Notifications

  • New players will now receive a notification after selling items to the Gold Hoarders, The Order of Souls, or the Merchant Alliance for the first time, informing them that they can purchase Voyages from these companies that will lead them to additional loot.
  • Players collecting fish or meat for the first time will now also receive a notification, directing them to the Hunter's Call where they can sell their can sell their catch. The notification will also inform players of how to use their ship’s map to locate a nearby Seapost.
  • New players purchasing their first cosmetic items will now be informed how to use the various cosmetic chests to equip the item, including clothing, weapons, equipment and ship parts.

Onboarding Voyage Improvements

  • When new players arrive on the Sea of Thieves, after waking in the tavern and listening to the Mysterious Stranger, players will now be directed to the Outpost Signposts which will then help guide them around the Outpost.

Insiders Pirate Wipe

  • As part of Insider update 2.4.0.1, all pirates have now been wiped to provide a clean testing slate for the new additions to the New Player Onboarding Flow. Upon logging in, all Insiders will be required to create a new pirate, with some being automatically boosted to Pirate Legend for testing.

Known Issues

Ranged and Melee Weapon Hit Detection 

  • In areas of intense action, players may find themselves firing shots or landing strikes that do not cause damage to their targets. While small improvements continue to be delivered during our regular updates, we are continuing to investigate and identify further improvements to improve the player combat experience.

Fixed Issues

General

  • In the Pirate Emporium, the Royal Revenge Eye of Reach should no longer be missing its tinted scope when aimed.
  • Throwing water at another player on a moving ship should now show the water effects behaving correctly.
  • When playing Arena on Xbox, the Winter's Fire Wheel visual effects should now show correctly.

Megalodon

  • When a Megalodon attacks a player’s ship they should no longer intersect the ship and cause it to be thrown into the air.
  • Defeating a Megalodon when it is close to your ship should no longer cause the ship to be thrown into the air.
  • When encountering a Megalodon, they should no longer become stuck following close behind a player’s ship and should change direction before attacking.

Character Model Quality

  • Some pirate body types should no longer be shown with disconnected limbs when viewed from a distance while wearing items from the Bell Brigade, Midnight Blades and Party Boat clothing.

*Burying Items*

  • Tall Tale items should now have toast notifications when buried or dug up.

Season Five

  • The ‘Legend of Buried Treasures’ Commendation should now unlock on completing all other Commendations.

Sitting & Sleeping

  • Players sitting or sleeping should no longer avoid idle timers and should now be removed from the game after a period of inactivity.
  • Some pirate body types should no longer find excessive clipping when sitting in various locations.

Sunken Kingdom

  • ‘Shrine of Ocean Fortune’ – Loot retrieved from the Sunken Merfolk Statue near the top of the Shrine should no longer cause the loot to float off the edge of the platform.
  • ‘Shrine of Ancient Tears’ – Areas within the Shrine should now load in correctly no longer causing sections to quickly flash.
  • ‘Shrine of Ancient Tears’ – Cursed Voyage items should no longer be able to be dropped onto coral, making it inaccessible.

Tall Tales

  • Rowboats should no longer be able to be pushed inside the Castaway’s hut.
  • Ammo pouches on a harpoon should no longer be able to go through the Tunnel of the Damned.
  • ‘Captains of the Damned’ – The braziers should now be displayed when default quality selection is set to 'Cursed'.
  • ‘Captains of the Damned’ – The rock formation in the bayou should now have the correct collision and players should no longer be able to walk in the air.
2.3.2.6  . 2021-11-26
id: 307 VFL view single open official

Insider Patch Notes 2.3.2.6

Insider Update 2.3.2.6 is now live. In our last Insider’s build before Season Five’s update, we continue to restrict the feature set to those shipping in this update. The listed Known Issues have continued to be worked on for resolution ahead of our final retail release.

Known Issues

Sitting & Sleeping

  • Players sitting or sleeping will avoid idle timers and will not be removed from the game after a period of inactivity.
  • Some pirate body types will find excessive clipping when sitting in various locations.

Character Model Quality

  • Some pirate body types will be shown with disconnected limbs when viewed from a distance while wearing items from the Bell Brigade, Midnight Blades and Party Boat clothing.

Commendations

  • The ‘Legend of Buried Treasures’ Commendation does not currently unlock on completing all other Commendations.

Fixed Issues

General

  • Players resetting their keyboard and controller settings to default, will now find the settings stay reset after restarting the game.
  • The tooltip for collecting crates from the Merchant Alliance now reads ‘Take’ instead of ‘Redeem’.

Visual & Audio

  • Damaged Devil’s Roar Rum Bottle Cargo will now show its correct smashed visuals when placed on the ground.
  • Players dying and respawning in the Pirate Legend Hideout will no longer experience a light bloom effect when returning from the Ferry of the Damned.

Burying Items

  • Burying or digging up an animal crate will now show the appropriate icon in the notification.

Sitting and Sleeping

  • Pirates will no longer sleep with their eyes open, sweet dreams!
  • Players can now sit correctly at beacons found around the world.

Fireworks

  • Migrating servers while a Firework fuse is lit should no longer cause a ship’s cannons to become unusable when arriving on the new server.
  • Comet Fireworks now have appropriate reflections in the water.

Dice Emotes

  • “When Let Games Read to Me” is enabled, the narration will now read correctly when performing a dice emote.
  • The ‘Critical Roll’ Commendation should now consistently unlock when rolling the appropriate number.

Sunken Kingdom

  • The Legend of the Cursed Voyage should no longer fail if players place a Forbidden Key into a Sunken Merfolk Statue before migrating between servers.

Lost Shipments Voyage

  • Map clues discovered while on Lost Shipments Voyages should no longer become blank after migrating between servers.
  • Lost Shipment map clues should no longer appear blank for players joining the session in progress.
2.3.2.5  . 2021-11-23
id: 306 VFL view single open official

Insider Patch Notes 2.3.2.5

Insider Update 2.3.2.5 is now live. As we approach December’s update, we are now limiting the feature set to those being delivered in that update and The Legend of the Veil Voyage has therefore been disabled. The listed Known Issues have continued to be worked on ahead of our final retail release.

Updates

Midnight Blades Set

  • The missing Midnight Blades Mask can now be found in the Outpost clothing shops.

Insiders Pirate Wipe

  • As part of Insider update 2.3.2.5, all pirates have now been wiped to provide a clean testing slate for the final testing phase of Season Five. On Logging in all Insiders will be required to create a new pirate, with some being automatically boosted to Pirate Legend for testing.

Known Issues

Burying Items

  • Notifications are not shown when burying or digging up empty animal crates.

Dice Emotes

  • “When Let Games Read to Me” is enabled, the narration will read out the previous rolled number for every die.

Lost Shipment Voyages

  • Lost Shipment clues appear blank for players joining a session in progress.

Fixed Issues

General

  • Devil’s Roar Rum Bottle Cargo will now show its damaged state when collected.
  • Players using a controller will regain access to the radial menus after dying and returning from the Ferry of the Damned.
  • When starting an Arena contest, players using a controller will again be able to use radial menus.
  • After navigating through the Tunnels of the Damned, players using a controller will again be able to use radial menus.
  • There should no longer be large gaps in the environment on Plunder Outpost.
  • Using the Costume Emote Radial should no longer prevent players from being able to use the Emote Radial.
  • The blade and spike traps on Thieves’ Haven should now deal damage to Ocean Crawlers.
  • After navigating through the Tunnels of the Damned, ranged weapons now correctly display their bullet trails.

Performance & Stability

  • Players should no longer experience rubberbanding directly after landing a ranged weapon shot on enemy threats.

Sitting and Sleeping

  • The seat on the Ferry of the Damned railing is now correctly interactable. 
  • When players stand up from sitting, they should no longer slide briefly before standing.
  • Players should no longer see the gamertags of nearby players when sleeping.
  • Players should no longer see a wake-up tooltip when standing on an occupied bed and emoting.

Burying

  • Players should now be able to view the delivery note when they dig up cargo items.
  • Reputation is now correctly awarded when another crew digs up your buried animal crate. 
  • The Trident of Dark Tides and ammo pouches should no longer be able to be buried.
  • Dropped Map Bundles that migrate with players should now be able to be placed on the ship.

Fireworks

  • Migrating across servers while a Firework’s fuse is lit should no longer causes it to be unusable when arriving on the new server.
  • Attempting to launch Fireworks in the Tunnels of the Damned should no longer cause the fuse to light permanently.
  • Fireworks should now consistently play the explosion sound effects.
  • When Humming Snake Fireworks are fired out of cannons, they should now follow the direction the cannon is facing and be correctly reflected in the water.
  • Comet Fireworks should now correctly be reflected in water.
  • Themed Fireworks should appear correctly when fired in Sea of the Damned and Tunnels of the Damned.

Outpost Stores

  • The Midnight Blades hair should now be priced correctly within the clothing shop.

Grogmanay

  • There should no longer be a missing icon on the sold toast notification for the Fireworks Crate.

Pirate Emporium

  • The Frozen Horizon lantern should now have the correct default colour flame.
  • The previews for the Sea Dog Weapon Pose emotes and Kneel Down emote should now show correctly.
  • The Sea Dog Weapon Pose emotes should now have the correct emote narration.
  • When the games language is set to Turkish, the font in the upper part of Emporium UI should no longer be too big and the names of categories should now fit.

Tall Tales

  • ‘Captains of the Damned’ – When exiting the water near the sewer gate, the small steps will no longer cause the player to bounce back into the water.
2.3.2.4  . 2021-11-19
id: 305 VFL view single open official

Insider Patch Notes 2.3.2.4

Insider Update 2.3.2.4 is now live. Head to the Pirate Legend Hideout to discover a new Voyage and set sail to discover Haunted Forts! Also, check out what’s new in Seasons and the Festival of Giving event.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Legend of the Veil

The world of the Sea of Thieves is beginning to fracture as memories from the Sea of the Damned bleeding through into our world. With malevolent forces seeking to harness this immense power, the Pirate Lord tasks legendary pirates with a fateful quest…

Legend of the Veil Voyage

  • The ‘Legend of the Veil’ is a new Voyage exclusive for Pirate Legends, blending Quests and Tall Tales to provide a highly replayable experience in a shorter session. Purchase the Voyage from the Pirate Lord in the Athena’s Fortune Hideout for free before voting on the Captain’s Table to begin.

For this Insider’s build, all pirates have been granted Pirate Legend status, with full access to the Athena’s Fortune Hideout.

  • The Pirate Lord calls upon the support of legends to retrieve the missing Veil Stones and prevent them getting into nefarious hands. The Pirate Lord himself will guide players through the Voyage from their own ship, appearing after crews retrieve each Veil Stone and placing it on the Veil of the Ancients located on the ship.
  • Each Voyage will play out differently, providing crews with a mix of experiences, differing orders and changed locations in the world. Crews will face challenges posed by Sudds and a new character called Belle, before the Voyage culminates with an encounter at a Haunted Fort.
  • Crew’s uncovering the mysteries of the Veil will earn both old and new items of Athena’s Fortune treasure as they progress through their Voyage.

Zoom Map Quests

  • Sudds has uncovered the location of a Veil Stone, but was only able to decipher the information close to the dig site. Crews will need to use their knowledge of the world to identify the location from the limited clues provided.

Picture Map Quests

  • Sudds has been noting down his research of images of a particular island and dig spot. Using the clues, he has provided to find where the Veil Stone may have been buried.

Lying Map Quests

  • Sudds was able to gather some information about a potential location, however he believes the information is somehow flawed. Uncover the truth and locate the buried stone.

Haunted Island Quest

  • Belle’s mysterious connection to the Sea of The Damned has enabled her to bring the fabled Ferryman’s lantern through to our world. Harness the magical powers of the lantern to locate and uncover the memories of Ancient Totems before dragging them into reality.
  • Once all Totems have been discovered, witness the Ancient’s ritual interrupted by Phantoms, take arms alongside your new allies to earn their trust and the location of the final Veil Stone.

Haunted Forts

  • The Legend of the Veil will culminate in a naval encounter with apparitions piercing through from the Sea of The Damned. Crews must demonstrate their mastery of the sea and defend themselves from the unending waves of ghostly ships in order to target these haunted fort structures.

Game Events

Festival of Giving

  • Both Plundered Presents and Grogmanay events are active for Insiders, allowing crews to progress the various challenges from either event.

Updates

Loot Haul Memory Controls

  • When collecting notable hauls of different loot in a single place, the game will reach a threshold where it will optimise performance by changing the appearance of certain loot items. Players on PC will now have the ability to configure how much system memory can be allocated for these loot hauls, ensuring higher spec rigs can show a wider range of treasure.

Player Input Handling

  • Improved responsiveness of radial menus on lower-spec hardware. Following this change, players will find any custom key binds for radial menus have been reset.

Fireworks & Signal Flares

  • Fireworks and Signal Flares are once again available for purchase from the Merchant Alliance.

Known Issues

Legend of the Veil Voyage

  • The Legend of Veil is currently in a very early stage of development, and therefore contains a range of prototype artwork, animations, UI, cutscenes and assets throughout the experience. The team are not currently looking for feedback on these clear placeholder areas of the experience.
  • Veil Stones slotted into the Veil of the Ancients can become invisible after a player’s death or disconnect. This is visual only and does not affect the ability to complete or make progress on the Voyage.
  • Players are currently able to slot stolen Veil Stones into their own Veil of the Ancients onboard their ship, however this is not intended behaviour.
  • When progressing a Haunted Island Quest, the placeholder friendly golden skeletons are currently able to be damaged and killed by players.
  • Players already holding a flame of Fate will find the statues uncovered during the Haunted Islands Quest will be unable to be lit. Players should lose the flame of fate and return and use the Ferryman’s Lantern to light the brazier.
  • Ghost Ships encountered during the Haunted Fort Quest are damageable and accidently destroy the Fort emplacements.
  • Starting the Shores of Gold Tall Tale will cancel the Legend of the Veil Voyage if the Voyage is active.
  • Phantom cannoneers on the Haunted Forts do not currently fire at player ships.

Fireworks

  • Migrating across servers while a Firework’s fuse is lit causes it to be unusable when arriving on the new server.
  • Attempting to launch Fireworks in Tunnels of the Damned causes the fuse to light permanently.

Burying Items

  • Dropped map bundles can migrate with players but cannot be placed on the ship.
  • Players cannot view the delivery note when they dig up cargo items.

Performance & Stability

  • Players may experience rubberbanding directly after landing a ranged weapon shot on enemy threats.

Pirate Emporium

  • The camera positioning for the Sea Dog Weapon Pose emotes are too low.
  • The Frozen Horizon Lantern has the incorrect default colour flame.

Fixed Issues

General

  • When chased by an emergent Megalodon, she should less frequently collide with the islands and run aground.
  • Players harpooned from the water should no longer become safe teleported and experience a black screen.
  • When “Jump up to Move up” is enabled, holding the ‘Swim Up’ button at the same time as reading a Journal should no longer cause players to be stuck swimming up when they stop reading. 
  • While travelling through the Tunnels of the Damned on a Sloop, the ghosts on the lower deck can now be seen using the comfy mattress.
  • ‘A Pirate’s Life’ – Starting any of the Tall Tales, when opening the Quest Book players should no longer find missing text within the pages.

Visual and Audio

  • When boarding a ship from the sea, players are no longer able to reduce the volume of the boarding audio effects by grabbing the ladder while using items.
  • The drum should now play the correct accompaniment when playing “Infernal Gallop”.
  • The lightning visual effects around the Ashen Lord tornado should now appear correctly.
  • There should no longer be a visual glitch when firing the Victorious Sea Dog Blunderbuss, the Scurvy Bilge Rat Blunderbuss, The Castaway Bilge Rat Blunderbuss and the Sea of Sands Blunderbuss.

Pirate Emporium

  • In the Plunder Pass, the Creeping Cold Costume should now appear correctly across all pirate body types.
  • The page turning animation should now loop correctly when using the 'Good Book' emote.
  • The Captain Barbossa Costume set is now correctly named.
  • The Boreal Aurora Cannon Flare now have the intended effects applied
  • Corrected spelling issue within the Monkey collection.
  • Players purchasing Season Five’s Plunder Pass are now awarded with the appropriate level rewards without requiring renown to be earned.

Sunken Kingdom

  • Players should no longer experience a crash when placing treasure into a Sunken Merfolk Statue and attempting to retrieve it on the surface.
  • ‘Shrine of the Coral Tomb’ - Players can now exit through the Shrine’s entrance.
  • ‘Shrine of the Coral Tomb’ – An ammo box has been added to the entrance of the Shrine.

Festival of Giving

  • The Grogmanay annual tankard should now upgrade correctly for every year a player has participated in the Grogmanay event. Players who participated in last year’s Grogmanay will receive a second notch in their tankard.
  • The Gilded Voyage text above the entitlements should now be final.

Burying Items & Quest Board

  • Cargo and animal crates should now give correct awards and show correct popups when buried or discovered. 
  • Players should no longer receive rewards for maps buried on custom servers. 
  • Players should now be able to see coffers as they're being buried or dug up. 
  • The crew toasts for digging up items from player generated or Voyage maps should now be seen, regardless of proximity to the player who dug up the item. 
  • The bury item prompt should no longer show that an item cannot be buried in certain places when it can. 
  • The map bundles should no longer be able to be stolen back and forth between two crews to earn commendations or Seasonal Renown. 
  • Players should now receive rewards when other players complete buried maps that contain an animal crate.
  • Every item being dug up should now have the correct audio effects.
  • When approaching a portal to the Tunnels of the Damned with items onboard, the notification should now warn you that you will lose your maps, as well as any treasure onboard.
  • If players take a map from the Quest Board, they should be able to take more afterwards unless they have hit the limit.
  • To reduce clutter on the captain’s table, the Voyage proposal prompt is hidden when wielding a map bundle. 

Island Interactivity

  • The lift on Thieves' Haven should now be correctly aligned with the crane.
  • The bridge jumps across Kraken’s Fall and Old Faithful are now easier to land from both directions.
  • The traps hidden within Thieves’ Haven should now play audio when triggered.

Sitting & Sleeping

  • Players should now drown when sleeping underwater and should be removed from a seating position when the ship sinks.
  • Players should no longer be able to interact with a bed if it is underwater.
  • Players should no longer be able to open their item radial while sleeping in a bed.
  • Players can now sit down on stools found on K-9.
  • When observing a player sitting, players should no longer see a blank tooltip where the player is sitting.

Fireworks

  • The Night-time Spectacular Commendation should now correctly list five fireworks required, rather than three. 
  • Fireworks and Flares should no longer be able to be stored within the Sunken Merfolk statues.
  • Humming Snake Fireworks should now have a clear visual effect when fired.
  • Resolved a spelling issue within the dialog of the merchant representative at Galleon’s Grave.
2.3.2.3  . 2021-11-16
id: 304 VFL view single open official

Insider Patch Notes 2.3.2.3

Insider Update 2.3.2.3 is now live. Check out the Pirate Emporium to find new ways to deck yourself and your ship out ahead of the festive season. Then head out on the seas and share your loot with pirates you find along the way to earn rewards for the Plundered Presents event!

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Game Events

Plundered Presents

  • Plundered Presents is back again, share your treasures with others out on the seas to earn new event rewards.
  • Larinna will also be offering Gilded Voyages and the Powder and Arms Stash Voyages.

Updates

Player Input Handling

  • Improved responsiveness of Radial menus on lower-spec hardware. Following this change, players will find any custom keybinds for radial menus have been reset.

Known Issues

Sunken Merfolk Client Stability

  • Players can experience a crash when placing treasure into a Sunken Merfolk Statue and attempting to retrieve it on the surface.

Fireworks

  • Due to a game stability concern, Fireworks and Signal Flares have been temporarily disabled in this Insider’s build.

Pirate Emporium

  • The Mutinous Mate Costume set is incorrectly named.
  • The camera positioning for the Sea Dog Weapon Pose emotes are too low.
  • The Boreal Aurora Flare are currently using a placeholder effect and is not representative of the final design.
  • The Frozen Horizon Lantern has the incorrect default colour flame.

Burying Items

  • Dropped map bundles can migrate with players but cannot be placed on the ship.
  • The crew toasts for digging up items from player generated or Voyage maps are now only seen if in close proximity of the player who dug up the item.

Sitting & Sleeping

  • Players do not currently drown when sleeping underwater and are also not removed from a seating position when the ship sinks.

Island Interactivity

  • The lift on Thieves' Haven is misaligned with the crane.
  • The traps within Thieves’ Haven will not play audio when triggered.

Season Five

  • The Commendation for rolling a natural 20 does not always unlock.

Fixed Issues

General

  • The Trident of Dark Tides aim sensitivity settings are now saved properly after restarting the game. 
  • If a player’s ship is on fire, dousing the fire should now no longer cause the flames to disappear immediately, they will instead gradually go out. 
  • On Xbox, the Russian language should now be correctly localised.
  • Players should no longer able to both hold and store at the same time.
  • The wall next to the Sloop’s new bed now takes impacts from weapon damage.

Pirate Emporium

  • The Royal Revenge Cannon Flares now have the intended effects applied
  • The Collector’s Royal Revenge Figurehead preview should now show the flame visual effects.
  • When picking up the Mutinous Mutt, it’s pickup tooltip is now positioned correctly in view.

Sunken Kingdom

  • ‘Shrine of Oceans Fortune’ – Loot retrieved from a Sunken Merfolk Statue near the top of the Shrine should no longer float off of the platform.
  • The toast notification will no longer pop up with picking up the Trident.

Festival of Giving

  • There should now be reward pop-ups when receiving Festival of Giving rewards.
  • Navigating between pages in Larinna’s black Market while selecting a Gilded Voyage should no longer cause the purchase process to fail. 
  • The special events tab image is now the correct and final image.

Season Five

  • The 'Steal a map bundle as a reaper ...' Emissary Deed should now only tick if a player steals another crew's map. 
  • The Party Boat cannons should appear correctly when viewed from a short distance.
  • The preview for the Winter's Fire Wheel should now show the candle flames visual effects.

Sitting & Sleeping

  • When a player is sitting, their pirate should now sit on surfaces correctly.

Burying

  • It should no longer be possible for another crew to get the buried treasure map for an item you buried if they dig it up once before you bury it.
  • Items that are partially buried when a player dies should now be able to be fully buried without having to be fully dug back up again.
  • Players should now receive reputation or renown for buried empty Collector's Chests.
  • When approaching the portal to the Tunnels of the Damned, the toast notification should now warn you that you will lose your maps, as well as booty.
  • Players should no longer float when standing on top of a Quest Board.
  • Players using replaced Gamertags will now find player’s gamertags hidden while browsing the Quest Board.
  • Burying items on an uncharted island should now produce a map with an island name attached to it.

Dice Emotes

  • The preview should now update when hovering over dice emotes with a previous dice already in the preview window.
2.3.2.2  . 2021-11-12
id: 303 VFL view single open official

Insider Patch Notes 2.3.2.2

Insider Update 2.3.2.2 is now live. Head to the Pirate Emporium to deck out your ship and pirate with new cosmetics ready for the festive seaso! Then check out the events tab to take part in the Grogmanay event which will be sure to help you end the year with a bang.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Game Events

Grogmanay (December 27th – January 11th)

  • Grogmanay is back! Chug tankards of grog, complete a range of challenges to celebrate the years end and earn event themed rewards.
  • Introducing a new Firework Stash Voyages, available from Larinna’s shop, that are unlocked by completing Grogmanay challenges. Each Voyage will provide players with an X marked map which will uncover a crate of time-limited Bilge Rat Celebration Fireworks to commemorate this time of year.
  • Players can collect the free event flag from Larinna to display their intent to share while out travelling the seas. Players will also be able to earn the Bilge Rat Celebration Makeup and tattoo!
  • Also starting from this year, players can celebrate their participation in Grogmanay with an Annual Tankard! Each year players who join in the festivities will earn another notch in their Tankard.
  • The Powder and Arms Stash Voyages will no longer be available during Grogmanay. 

Pirate Emporium

Royal Revenge Ship Collection

  • Adorn your ship with the new Royal Revenge Ship Collection. In addition to the main bundle, a majestic Collector’s Figurehead and glorious Collector’s Sails can be purchased separately for top-tier showboating!
  • A Royal Revenge Essential Ship Bundle is also on offer, including just the core ship cosmetics at a lower price.

Royal Revenge Weapon Bundle

  • Strike fear into your enemies with these mighty Royal Revenge weapons.

Captain Barbossa Costume Set

  • Dress as the belligerent Captain Barbossa and strike fear into the hearts of other pirates who dare cross you on the seas.
  • Players will receive two variants of the costume when purchasing, one with beard and one without.

Mutinous Mutt Pet

  • Welcome this dapper dog into your crew with the arrival of the Mutinous Mutt pet!

Time-limited Captain Barbossa Pet Bundle

  • A time-limited discounted bundle containing both variants of the Captain Barbossa Costume and the Mutinous Mutt pet to keep you company as you sail the seas.

Sea Dog Weapon Pose Bundle

  • Flaunt your victory and show off any equipped weapon with these triumphant all-in-ones emotes!

Say Cheese Emote Bundle

  • Pose with friends and foe for a quick picture with these Say Cheese emotes.

Time-limited Bonechiller Costume

  • Back to help you bring the fear to your foes with the terrifying Bonechiller Costume, which can be worn with or without the ‘jolly’ beard on sale for a limited time.

Time-limited Festival of Giving Weapons

  • Express your love for the festive season and pick up the Festival of Giving Weapon Bundle is back on sale for a limited time.

Time-limited Festival of Giving Pet Outfits Collection

  • To celebrate the festive season, the Festival of Giving pets are back on for a limited time: head to the Pirate Emporium to choose from the range of festive outfits for your pets.

Freebie Festive Tree Emote

  • Get into the festive spirit with this Festive Tree emote!

Updates

Improved Island Navigation

  • Pirates have been busy around Thieves' Haven; crews will find the crumbling mechanisms of old replaced with new working versions allowing players to traverse the island more easily. Along with working mechanisms, keep a watchful eye out for any booby traps laid for unsuspecting pirates.
  • Something feels different on Plunder Valley… New ladders have been placed around the island to aid players in reaching those high cliffs more easily.
  • Watch your step on Kraken’s Fall, new ladders and makeshift bridges will allow pirates to make a death-defying leap to shortcut to the peak.
  • Everyone’s favourite island Old Faithful has received some much-needed improvements allowing players to more easily traverse the difficult terrain including a few lifts to help players move vertically much more quickly.

Earning Quest Board Rewards

  • When posting a buried treasure map, crews are free to continue their adventure or leave the server, receiving rewards for any completed maps while offline. Whether online or offline, when next joining the game, players will receive an improved set of notifications of Quest Map rewards followed by the Renown and Reputation.
  • Crews who have placed Treasure Maps onto the Quest Board are now issued a Renown and Reputation reward as compensation if another crew retrieves a map and leaves the server or discards the map bundle.

Fireworks

  • Fireworks will now cast brief patch of ambient light that will illuminate ships and islands close by, matching the colour of the explosion in the sky.
  • Firework crates can now be sold back to the Merchant Alliance or be sold to the Reaper's Bones for a gold reward. 

Island Enemy Encounters

  • While exploring islands, crews who encounter and vanquish any dangerous Ocean Crawlers should now find a much longer respite period before they encounter Ocean Crawlers again on that island.

Known Issues

Grogmanay

  • Players will receive two versions of the Grogmanay Annual Tankard rather than one Tankard that updates.

Pirate Emporium

  • The Mutinous Mate Costume set is incorrectly named.
  • The camera positioning for the Sea Dog Weapon Pose emotes are too low.
  • The Boreal Aurora and Royal Revenge Cannon Flares are currently using a placeholder effect and is not representative of the final design.
  • The Frozen Horizon Lantern has the incorrect default colour flame.

Burying Items

  • It is possible for another crew to get the buried treasure map for an item you buried if they dig it up once before you bury it.
  • Dropped map bundles can migrate with players but cannot be placed on the ship.
  • Items that are partially buried when a player dies cannot be fully buried unless they are fully dug back up again.
  • The crew toasts for digging up items from player generated or Voyage maps are now only seen if in close proximity of the player who dug up the item.

Fireworks

  • Fireworks have a chance to not fire from a cannon.
  • Migrating across servers while a Firework’s fuse is lit causes it to be unusable when arriving on the new server.
  • Attempting to launch Fireworks in Tunnels of the Damned causes the fuse to light permanently.
  • When a Firework is held by a player, it is not shown in the correct position in the hand.

Sitting & Sleeping

  • Players do not currently drown when sleeping underwater and are also not removed from a seating position when the ship sinks.
  • When a player is sitting their pirate does not sit on surfaces correctly.

Season Five

  • The 'Steal a map bundle as a reaper ...' emissary deed is not tracking when the player steals the item, but when it’s placed on their own voyage table. 

Fixed Issues

General

  • The ‘New’ tag has been removed from the Sunken Kingdom commendations.
  • The disappearing animation when picking up an ammo pouch should now play correctly.
  • The loot retrieval Sunken Merfolk mermaid should now have the mermaid audio effects. 
  • The resolution scaling slider should now be adjustable at all times.
  • Players should no longer be able to see through fog when they are standing next to a ship that is on fire.
  • When in a Treasury, if a player dies and returns to a boss wave from the Ferry, the boss music should continue to play. 
  • The Victorious Sea Dog Blunderbuss should no longer clip through the camera when aiming down the sights.
  • On a Sloop, Items dropped from the harpoon when the harpoon is angled into the air will no longer become unreachable by the player.

Cosmetics

  • The handles on the Legendary Fishing Rod and the Silver Blade Fishing Rod should no longer become detached while used.
  • The majority of fishing rods now should now have the fishing line colour better match the colour of the line in the spool.

Tall Tales

  • ‘The Sunken Pearl’ – Players should not be able to see the bubbles of other debris pieces through the water of the air during the swim down.
  • ‘Captains of the Damned’ – There should now be a gate to the Spanish fort that players will have to open before being able to gain entry to the fort.
  • ‘The Dark Brethren’ – Ambient noises in the Coral Fortress should no longer cut out when you move around in the ascending chamber.

Localisations

  • The text description in the Events panel should no longer be cut off when the games language is set to Russian or Japanese.
  • Text should no longer go outside of the box when naming pets in with the game language set to Chinese, Korean or Japanese.

Fireworks

  • Signal Flares now have a straighter trajectory when fired compared to the wiggly fireworks. 

Burying

  • The fuse on the Keg of Ancient Black Powder should no longer light when the player digs it up from a Voyage.
  • Empty Collector’s Chests should no longer appear in game generated Quest Board maps.
  • Carafes should now correctly count for the Hider of Sizeable Stashes Commendation.
  • The Coral trinkets and merchant items should now have the correct toasts when buried or dug up.
  • The Ashes of the Damned toast should now have the correct text when buried or dug up.
  • Skulls should no longer appear slightly above the ground when dug up.
  • The Deed for stealing a map bundle should no longer progress if a player picks up their own map bundle and places it on their table.
  • The Chest of Legend should no longer appear open in the bury and dig up notifications.
  • Players should now be able to bury an item in the Strange Shores, however, will still not create a map.
  • Items buried inside a Collector’s Chest will now be added to the reward value when Treasure Maps are shared to the Quest Board.

Sitting & Sleeping

  • Standing up shortly after sleeping should no longer cause the laying down animation to continue and the camera to be on the floor for a short time.
  • The Commendation “Down with the Ship" should no longer count when sitting on an enemy player’s ship.
  • The Hot Seat Commendation can now be progressed.
  • Players should no longer be able to interact with beds whilst taking damage.
  • The seat on the lift platforms on Thieves’ Haven should now move with the lift.
  • Players should now be able to sit on the Gold Hoarder’s throne on Shores of Gold.
  • The Brigantine and Sloop sitting spots should no longer overlap with pet hangout spots.
  • Sitting on the tavern seats and Treasury seat in the Sea of the Damned during ‘Captains of the Damned’ and switching to the 3rd person camera should no longer cause the camera to be at the player’s legs level.
  • The third person camera should now be centred correctly and no longer get blocked by the environment when looking around.
  • Taking damage from fire should now wake up the player if they are sleeping.

Dice Emotes

  • Playing dice emotes while already using one should now swap the emote.
  • Players should be able to see previews of the different dice emotes when selecting them in the Vanity Chest.
  • When Using ‘Let Games Read to Me’, the outcome of the dice roll emotes should now be narrated.
  • The camera should now smoothly transition to third person when performing the dice roll emotes.
2.3.2.1  . 2021-11-09
id: 302 VFL view single open official

Insider Patch Notes 2.3.2.1

Insider Update 2.3.2.1 is now live. Check out what Season Five has to offer and start earning new cosmetics to deck out your Pirate ready for the holiday season! Head to the Events tab to take part in the Festival of Giving event and share your loot with others across the seas before sailing off to find buried treasure or leave behind treasure for other Pirates to discover.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Season Five

Season Five Progression and Rewards

  • Progressing through Season Five will reward pirates with the Bell Brigade clothing set, unique Season Five specials along with time-limited Ancient Gold collectibles.
  • Existing Pirate Legends or those who earn this lofty title during Season Five will be able to unlock Merrick’s Tankard and Captain Grimm’s Jacket.
  • Completing certain Tiers within the Season will award a unique Title that shows your success for all to see!

Season Five Plunder Pass

  • Season Five’s Plunder Pass is a generous holiday special to coincide with the season of giving! Purchase the Plunder Pass to add a boat load of never-before-seen rewards, all available to earn by climbing the levels of Seasonal progression.
  • To show our generosity, players can earn the full Boreal Aurora Ship Collection along with collector’s variants and even flop on the beach with the Sand Angel emote.
  • If this wintery ship collection hasn’t caught your eye, Plunder Pass purchasers can access the Creeping Cold Costume which visually upgrades as players progress through the Season. Fear not – Players who are unable to fully upgrade the costume before the Season ends will be able to continue upgrading the costume through in-game activities in the following season!
  • Along with a wealth of new cosmetic rewards for this time-limited holiday offer, Plunder Pass purchasers can now earn additional Ancient Coins in Season Five – with players now able to earn 1000 Ancient Coins in total by reaching the end of the Season!
  • The Season Five Plunder Pass will be available to purchase through the Pirate Log, Pirate Emporium, Microsoft Store or Steam Item Store.

Season Five Trials and Deeds

  • Season Five continues to offer a refreshed set of Trials for new players and experienced pirates alike, providing Weekly, Monthly and even Season-wide goals for players looking to explore the vast world of Sea of Thieves.
  • This Season includes a range of new Trials for players looking to engage with Buried Treasures, from crews burying treasure on islands and posting to the Quest boards to create content for others, through to those sneaky pirates looking to snatch Map bundles from unsuspecting crews – there are plenty of ways to earn renown in Season Five.

 Season Five Emissary Ledger

  • Rewards Representing the Gold Hoarders well in their Ledger can now earn players the Tribute Peak Pistol and Cutlass.
  • Players seeking out the secrets of the Order of Souls can earn the Relic of Darkness Pistol and Cutlass from their Ledger performance.
  • The Merchant Alliance honour their high-performing Ledger representatives with the Merchant Ambassador Pistol and Cutlass.
  • Flying the flag of The Reaper’s Bones and earning a high rank in their Ledger can earn players the Masked Renegade Pistol and Cutlass.
  • Legendary pirates representing Athena’s Fortune in their Ledger can earn the Magpie’s Glory Hull and Figurehead to show their allegiance to the Pirate Lord.

Game Events

As the end of another year approaches, the Outposts have been dressed in jolly decorations: it's time to deck the Hulls with the Festival of Giving!

Pl *undered Presents (December 13th – December 27th) *

  • To kick off the Festival of Giving in style - Plundered Presents is back! Each day during the event, players will be able to gift loot to other crews and be awarded 5000 Gold per item for the first 5 treasure items sold by other crews per day.
  • Players can collect the free Event flag from Larinna to show their intent to share while out travelling the seas. Sharing your treasure with others will earn players the Progressing as well as being able to earn the Wreath of Winter Bucket, Makeup and Tattoo!
  • For those looking for some festive spice on the seas, Larinna has also brought back the Powder and Arms stash voyages, Pirate Legends will be able to purchase the Legend Voyage for 50 Doubloons. These voyages will direct your crew to a different region in of the Seas to recover a buried stash of armaments to prepare your crews for an explosive encounter!

Gilded Voyages

  • As is customary at this time of year, Larinna is offering players a special gilded gift. Players are now treated to a new purchase experience, ensuring crews select their preferred Gilded Voyage as remember - pirates can choose only one!

Buried Treasures

Buried Treasures Commendations and Rewards

  • Within the Bilge Rats Reputation tab, new Commendations have been added for players seeking to explore the rich experiences added in this Buried Treasures update! Completing these Commendations will unlock access to new cosmetic sets held in the Outpost stores!
  • The Outpost shipwrights, along with the clothing and weapon shops, now offer the Bilge Rats ‘Party Boat’ cosmetics for purchase. Players must progress through Buried Treasure Commendations to unlock access to this set.
  • The Midnight Blades Clothing set is now available in the Outpost Clothing Shops for gold, locked behind the Buried Treasures Commendations.
  • To celebrate in true Bilge Rats fashion, all players now have access to two new Shanties, the Ballad of the Mer and Infernal Galop (CanCan)!

Buried Treasures Achievements

  • New Xbox and Steam achievements can be unlocked by progressing through the new in-game Commendations. A total of 300 gamerscore is available to earn from this update, and these achievements will remain in the game indefinitely. * Stolen Secrets [10] * Who Needs a Bigger Boat? [15] * Night-Time Spectacular [15] * Tribute Seat [15] * Sleepover [15] * Critical Roll [20] * Hider of Secret Treasures [30] * Master Cartographer [30] * Seeker of Pirate Plunder [50] * Beholder of Buried Treasures [100]

Burying Items Tutorial

  • Crews burying treasure and creating a Map Bundle for the first time will now be provided with a tutorial notification.

Accessibility

Enchanted Compass Support

  • Following on from Nautical Narration supporting players with compass navigation, players can now enable narration support for the Enchanted and Wayfinder Compasses.
  • With ‘Let Games Read to Me’ enabled, head to the Gameplay Settings to enable Enchanted Compass Proximity Announcer.

Known Issues

Burying Items

  • Items that are partially buried when a player dies cannot be fully buried unless they are fully dug back up again.
  • Players are not able to fully bury an item in Strange Shores during the A Pirates Life tall tale.
  • The deed for stealing a map bundle will tick up if a player picks up their own map bundle and place it on their table.

*Fireworks *

  • Fireworks have a chance to not fire from a cannon.
  • Migrating across servers while a Firework’s fuse is lit causes it to be unusable when arriving on the new server.
  • Attempting to launch Fireworks in Tunnels of the Damned causes the fuse to light permanently.
  • When a Firework is held by a player, it is not shown in the correct position in the hand.

Sitting & Sleeping

  • Players do not currently drown when sleeping underwater and are also not removed from a seating position when the ship sinks or catches on fire.
  • Standing up shortly after sleeping will cause the laying down animation to continue and the camera will be on the floor for a short time.

Dice Emotes

  • Trying to play dice emotes while already using one will not swap the emote.

Season Five

  • The commendation “Down with the Ship" will incorrectly count sitting on an enemy player’s ship.
  • Carafe’s are not counting for the Hider of Sizeable Stashes commendation unless a player buries 6 of them.
  • The 'Steal a map bundle as a reaper ...' emissary deed is not tracking when the player steals the item, but when it’s placed on their own voyage table.
  • The boreal Aurora Cannon Flare within the Plunder Pass is currently using a placeholder effect and is not representative of the final design.

*Festival of Giving *

There is placeholder imagery across the Festival of Giving Event. Navigating between pages in Larinna’s black Market while selecting a Gilded voyage can cause the purchase process to fail.

Fixed Issues

*General *

  • Ammo pouches dropped by emergent enemies upon death should no longer be out of alignment with the spike when harpooned.
  • ‘X’ Marks the Spot Treasure Maps will now show valid ‘X’ spots on Piccaroon Palms.
  • Players attempting to glitch through a ship’s hull from the water will now be safe-teleported away from the ship.
  • Gilded Voyages are now only removed from players inventories once successfully begun. Any voyages failing to be created are now returned to the voyage inventory.

*Burying *

  • The map bundles should now look correctly positioned in the player's hand in both first-person and third-person view.
  • The Coffer item no longer disappears into the sand prematurely when burying.
  • Storage crates can now be buried by players, and they should no longer disappear once being placed in the ground.
  • When approaching the portal to the Tunnels of the Damned, the toast should warn you that you will lose your maps, as well as booty.
  • Items dug up from below ground will now have sand on them.
  • Items buried on Piccaroon Palms will now create Treasure Maps with valid ‘X’ spots.
  • Crews earning rewards from a Map posted to the Quest board will now see correct iconography on reward notifications.

Fireworks

  • Players and gunpowder kegs should now receive damage when hit by Fireworks.
  • Signal Flares fired into the sky will now cause Shadow Skeletons to become vulnerable.
  • Fireworks names should now contain the word "Firework" at the end, e.g. "Pig Firework" instead of just "Pig”.
  • The Banana firework now displays a simpler image when fired.
  • The Burning Blade and Reapers Mark fireworks should now use the same visual effects sizes as other Fireworks. Dice Emotes Players using a Dice Emote will now roll a random number.

Sitting & Sleeping

  • Sitting or sleeping players should no longer appear unanimated for other players when approaching them from a distance or after joining their session while in progress.
  • Players being knocked out of a sitting spot either from damage, death or knockback etc will now be placed back in the correct location.
  • When sitting in a spot, switching to a remote camera should no longer cause the players view to stutter.
  • During the Captains of the Damned tall tale one of the stools in the Tavern of the Damned has been changed to no longer be interactable.
  • The 3rd person camera should zoom in to the correct position when sitting and switching to 3rd person camera.
  • Players should have to hold the interact button to sleep on the bed.
  • Players should now be able to hear a snoring sound while sleeping.

Moving Resources Between Barrels and Crates

  • Taking Items from a Rowboat Chest using a Storage Crate should no longer result in those Items being lost.
  • Storing Items to a Rowboat Chest from a Storage Crate should no longer result in the number of items increasing.

Visual and Audio

  • When using the reverse speaking trumpet, players configured for non-Directional in-game chat should now hear the reduced audio volume as expected.
  • Scrolls should now play paper audio effects when being raised, turned etc.
  • Water audio effects when the Kraken is leaving should no longer stop prematurely.

*Environment *

  • Navigating up the wooden ramps on top of Thieves Haven should no longer cause the character to slide off.
  • Players should no longer be launched into the air by walking into a wooden gate on Sailors Knot Stronghold.
  • The Mysterious Stranger's Tankard should no longer become visible and floating mid-air when the player stands too close to him.
  • Static Lanterns on islands should no longer be playing the swinging animation.

Performance & Stability

  • Changes to mouse position capture on xCloud to improve Touch Controls.
2.3.1.8  . 2021-11-05
id: 301 VFL view single open official

Insider Patch Notes 2.3.1.8

Insider Update 2.3.1.8 is now live. In our last Insider’s build before November’s update, we have restricted the feature set to those shipping in this update. The listed Known Issues have continued to be worked on for resolution ahead of our final retail release.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Known Issues

Environment

  • Lanterns found around the world now mysteriously swing and appear detached from their handles.

Fixed Issues

General

  • When the game’s language is set to Turkish, the tab font within the Pirate Emporium should no longer be too big and the names of categories should now fit.
  • The Wicked Web items should now have correct item description text in equipment, Shipwright and weapon shops.
  • ‘The Dark Brethren’ – There should no longer be placeholder text in Davy Jones' sentence during the Dark Brethren court meeting.

Feast of Bounty

  • The Fealty to the Feast challenge should now be crew based and should complete when a member of the crew applies the Feast of Bounty Flag to the ship.

Phantoms

  • Attacking Phantoms should no longer cause them to become invisible.

Player Input Handling

  • Players should now be able to dig on any diggable surface across the Sea of Thieves.

Sunken Kingdom

  • Whenever a water level is drained in a Shrine or Treasury, the water should no longer disappear instantly and should instead lower gradually. 
  • The Trident’s ammo should no longer replenish after being stored and recovered from a Sunken Merfolk Statue.
  • ‘Shrine of the Coral Tomb’ – Players should no longer be able to pass through Shrine walls near the blue coral after raising the water level.
  • ‘Shrine of the Coral Tomb’ – Players should no longer be able to us the environment and sword lunges to skip the Shrine’s puzzles.
  • ‘Shrine of Ocean’s Fortune’ – There should no longer be an unintended pocket of water in the tunnel between the second level and final chamber.
2.3.1.7  . 2021-11-02
id: 300 VFL view single open official

Insider Patch Notes 2.3.1.7

Insider Update 2.3.1.7 is now live. As we approach November’s update, we are now limiting the feature set to those being delivered in that update. Season Five features such as Burying treasure, the Quest Board and Sitting have therefore now been disabled. The listed Known Issues have continued to be worked on ahead of our final retail release.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Updates

Crimson Crypt Cannon Flare

  • The recently released Crimson Crypt Cannon Flare has been updated further to better align the lingering smoke effects that mask the players view after firing a shot with the pre-existing Cannon Flares.

Known Issues

Player Input Handling

  • Players are currently unable to dig or bury items on any surface across the Sea of Thieves.

Phantoms

  • Attacking Phantoms can cause them to become invisible.

Game Chat

  • If a player is using non-directional in game chat, other player’s voices fade out as they talk.

Fixed Issues

General

  • The main menu should now contain appropriate text on the Adventure and Maiden Voyage sections in all languages.
  • The Flashy Dancer emote should now be correctly named in the Pirate Emporium.

Tall Tales

  • ‘A Pirates Life’ – Players should now be able to open the Pirate Log and Settings after sailing through the Tunnel of the Damned.
  • ‘The Sunken Pearl’ – The Siren Queen and Sirens should no longer disappear when player is above the tridents in the Siren Queen’s throne room.

Player Input Handling

  • While wielding a weapon and holding fire, using a ship interactable and releasing again should no longer fire the weapon being held.
2.3.1.6  . 2021-10-29
id: 299 VFL view single open official

Insider Patch Notes 2.3.1.6

Insider Update 2.3.1.6 is now live. Light up the skies and send signals across the seas with Signal Flares found in barrels across the world! Use other pirate’s treasure maps to discover hidden riches and after a day of plundering, head to the Tavern, take a seat and grab some grog with your crew.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Gameplay Improvements

Signal Flares

  • When a Signal Flare is fired, it can now be seen by other players at a significantly greater distance.
  • Players will now find a stock of white Signal Flares alongside the red Flares in the ship’s cannonball barrels. Signal Flares can now also be found in barrels across the world.

Fireworks

  • The Merchant Alliance have now revised the prices for their Fireworks, charging the intended amount for all Regular crates, including the Bilge Rat Celebration Firework crate!
  • All Firework Crates can now be found washed up on islands across the Sea of Thieves, as well as being purchasable from the Merchant Alliance. 
  • New Fireworks and new colours are now available with 59 different designs!
  • Fireworks that explode near other players will now disorientate them with a blinding effect.

Quest Board

  • When a server shuts down with undiscovered maps posted on the Quest Board, crews are now rewarded with a smaller amount of Renown and Reputation than a fully completed map as compensation for their efforts.
  • Players digging up treasure from a shared map will now be awarded with Seasonal Renown.

Sitting

  • Players can now sit in a range of new locations. Pirate Legends can take a break in the Legends Hideout, Daring Reapers can lie in wait at the Reaper’s Hideout, Glorious Sea Dogs can perch outside the Sea Dog’s Tavern, and everyone can enjoy the view at Old Sailor’s Isle.

Moving Resources Between Barrels and Crates

  • Players can now quickly transfer resources between multiple Storage Crates in addition to quicker transfer between storage crates and the Rowboat’s chest.

Updates

Stools

  • Following initial Insider bug reports, the emergent discovery of Stools has been temporarily disabled to allow further work to take place to address the feedback on this feature. Thank you all for sharing your feedback!

Known Issues

Dice Emotes

  • Trying to play dice emotes while already using one will not swap the emote.

Burying Treasure

  • The map bundles look oddly positioned in the player's hand in both first-person and third-person view.
  • Items that are partially buried when a player dies cannot be fully buried unless they are fully dug back up again.

Fireworks

  • Fireworks do not damage Gunpowder Barrels.
  • Fireworks have a chance to not fire from a cannon.
  • Players are only able to buy one Bountiful Firework Crate per crew.
  • Migrating across servers while a Firework’s fuse is lit causes it to be unusable when arriving on the new server.

Sitting & Sleeping

  • Sitting or sleeping players appear unanimated for other players when approaching them from a distance or after joining their session while in progress.
  • Players do not currently drown when sleeping underwater and are also not removed from a seating position when the ship sinks.
  • Players taking damage while sitting in a spot can often be knocked in a different direction than where they started from.
  • Taking damage from certain attacks such as fire, heavy sword strikes and Blunderbombs will not knock players out of the seated or sleeping positions.

Transferring Resources

  • Taking and storing items from a Rowboat chest using a Storage Crate can cause items to be lost.

Settings Menu Refresh

  • On Xbox, players are unable to reset the Video Settings page to default.

Cannon Rowboat

  • Defeating emergent enemies or emergent enemy ships with the Cannon Rowboat does not progress the relevant Commendations.

Player Input Handling

  • After travelling through the Tunnels of the Damned, players may be unable to open the Settings Menu or Pirate Log.

Pirate Emporium

  • The Pirate Emporium is currently using a range of placeholder text and imagery.

Fixed Issues

General

  • When the Fort at Molten Sands becomes active, skeleton waves will now emerge from the ground together in groups.
  • Graymarrow should no longer get stuck in a tree on the Fort of the Damned.
  • Items placed in the Glorious Sea Dogs Tavern should be able to be picked back up.
  • There should no longer be a floating rock on the North-West side of Kraken’s Watchtower.
  • Outpost shop location banners should no longer repeatedly play if the player moves in and out of the zone.
  • The Redcoat Grand Admiral Gloves image should now correctly represent the item.

Quest Board

  • If multiple players try to take the same map from the Tavern Board, only the successful player will receive a success message and the map.
  • Treasure items can now only provide a reward once, preventing players from burying, sharing and digging on repeat across multiple crews
  • Stolen map bundles will now despawn when their owning crew leaves a session.

Feast of Bounty

  • There should now be finalised imagery throughout the Feast of Bounty Event.

Fireworks

  • The Humming Snakes visual effects have been updated to be more concentrated.

Pirate Emporium

  • The Bookworm Emote bundle should now have the correct text.
  • The Rogue Tinkerer Costume should now be in the 'Black Friday Costume Collection' once and the Lunar Festival Costume should also be present.
  • Bear & Bird Cannon and Capstan were wrongly shown as being on sale and their correct prices should now be shown within the Pirate Emporium.
  • The Versatile Weapon Pose previews have been adjusted for better visibility.

A Pirates Life

  • ‘Captains of the Damned’ – There should no longer be invisible collision on the stairs in Isla Tesoro.
  • ‘The Dark Brethren’ – Players should now be able to interact with the journal found next to chair in Dark Brethren’s meeting chamber.

Performance and Stability

  • Improvements to server performance reducing latency, lag spikes, ‘rubberbanding’ and server correction during gameplay.
  • Server stability has been improved, reducing scenarios where crews are removed from a game session.
  • Client stability has been improved, reducing scenarios where players experience a game crash.
2.3.1.5  . 2021-10-26
id: 298 VFL view single open official

Insider Patch Notes 2.3.1.5

Insider Update 2.3.1.5 is now live. Take a seat (literally) with the introduction of Stools! Head out to islands after grabbing a map from the Quest Board, find yourself a Stool and relax while your crew puts on a firework show for you!

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Gameplay Improvements

Stools

  • While players have seen stools dotted around the world before, these special, interactable Stools can be discovered, washed up across the seas.
  • Stools can be picked up and carried along on your journey. Fancy a seat on the beach while your crew digs for treasure? Bring your own!

The emergent spawning of these Stools is temporary for Insider testing coverage and is not representative of the final spawning locations for Stools.

Sitting Tutorial

  • Sitting in a position for the first time will now provide a tutorial notification explaining how players can access the third person camera.

Fireworks

  • Fireworks can now be found in barrels across the Sea of Thieves, as well as being purchasable from the Merchant Alliance.
  • A range of new Fireworks crates are also now available from the Merchant Alliance.

Signal Flares

  • Players will now discover a stock of Signal Flares in their ship’s Cannonball Barrels.
  • Loading a Signal Flare into a cannon and firing will launch a bright beacon into the sky that persists, allowing players to call for aid or signal their allies!

Deep Sea Enemy Encounters

  • While swimming underwater, players can still be ambushed straight away by Sirens, but this now occurs less frequently.
  • When a crew encounters Sirens in the open seas, the limit on how many Sirens will appear during the encounter has been significantly reduced.

Known Issues

Stools

  • When picking up a Stool, the player’s hands will not play the correct animation, showing incorrect placement of the hands.

Quest Board

  • Crews can currently be rewarded multiple times for a single item of treasure when burying, sharing and digging on repeat across multiple crews. Crews will soon be limited to only one reward per unique item to prevent this behaviour.
  • When a server shuts down, all maps posted to the Quest Board are lost. In a future Insider’s update, when a server shuts down, crews will be rewarded with a smaller amount of Renown and Reputation rather than a completed map as compensation for their efforts.
  • If multiple players try to take the same map from the Tavern Board, they may both receive a success message, but only one crew will receive the map.

Burying Treasure

  • The map bundles look oddly positioned in the player's hand in both first-person and third-person view.
  • Items that are partially buried when a player dies cannot be fully buried unless they are fully dug back up again.

Fireworks

  • Fireworks have a chance to not fire from a cannon.
  • Players are only able to buy one Bountiful Firework Crate per crew.
  • Migrating across servers while a Firework’s fuse is lit causes it to be unusable when arriving on the new server.

Sitting & Sleeping

  • Sitting or sleeping players appear unanimated for other players when approaching them from a distance or after joining their session while in progress.
  • Players do not currently drown when sleeping underwater and are also not removed from a seating position when the ship sinks.
  • Players taking damage while sitting in a spot can often be knocked in a different direction than where they started from.
  • Taking damage from certain attacks such as heavy sword strikes and Blunderbombs do not knock players out of the seated position.

Settings Menu Refresh

  • On Xbox, players are unable to reset the Video Settings page to default.

Cannon Rowboat

  • Defeating emergent enemies or emergent enemy ships with the Cannon Rowboat does not progress the relevant Commendations.

Player Input Handling

  • After travelling through the Tunnels of the Damned, players may be unable to open the Settings Menu or Pirate Log.

Pirate Emporium

  • The Pirate Emporium is currently using a range of placeholder text and imagery.

Feast of Bounty

  • There is placeholder imagery throughout the event.

Fixed Issues

General

  • When caging animals, leaving them on an island and returning from a distance should no longer cause the animal to change its colour.
  • When using Alt+Tab to switch windows, using the mouse to click back to the game window will now select the window, and should no longer also perform an action within the game.
  • Treasure items, chests and pets should now be able to be given to or taken from other players.
  • A player’s shadow should no longer show the player having two extra arms.
  • On a Galleon, rats should no longer freeze in place at certain water levels.
  • When a player is looking into the sky whilst holding an item, their pirate's hand should no longer disappear.
  • A player’s fingers should no longer stick out of the Wicked Web Gloves.
  • The Fearless Bone Crusher Figurehead should now sit correctly on all ship types.
  • When playing on an Xbox One, a player’s screen should no longer flash rapidly when another player is interacting or cancelling an interaction with a ladder whilst hold a pet.

Fireworks

  • The Firework fuse audio when fired from a cannon is no longer placeholder.

Burying

  • After being buried and then dug up, animals will still appear in the crates.
  • Player should no longer be able to bury multiple items in the same location.
  • Items should no longer teleport towards the player when being buried but should bury in place.

Settings Menu Refresh

  • On PC, when resetting Video Settings to default, the frame rate lock should no longer default to 15 FPS and should now default to being “Off”.

Pirate Emporium

  • All November emotes and emote bundles should now have their final imagery.
  • All sale offers should have the sale tag when inspecting the bundle contents.
  • The 'Air Hug' emote now has its final name.

Sunken Kingdom

  • If a player dies while in the process of handing in to the Sunken Merfolk Statue, the storing of the items will now be cancelled immediately, and the total items stored will not be updated. 

Feast of Bounty

  • The Title reward should now show how many of the goals have been completed correctly.
2.3.1.4  . 2021-10-22
id: 297 VFL view single open official

Insider Patch Notes 2.3.1.4

Insider Update 2.3.1.4 is now live. This Insider’s build will be explosive with the introduction of fireworks, available from the Merchant Alliance! Head to the Quest Board and grab a map to discover buried treasures hidden by pirates alike, but before setting sail take a seat with your crew and have a drink or a chat. We implore players to try their best to break sitting and sleeping.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Buried Treasures

Quest Board – Browsing Maps

  • Crews can now find a Quest Board near the jetty at each Outpost, providing access to a range of maps to buried plunder.
  • Crews can browse the Quest Board for maps on offer and filter by Sea Region before selecting the Island they wish to explore. While browsing, players will uncover all player generated maps on their server indicated by the gamertag of the player who created the map, along with a small number of maps pre-populated in each region to keep the Quest Board Full.
  • Treasure Map Stashes will provide a small number of buried items, while hoards will have many items to find and crews are limited to taking 10 Maps per in-game day, so choose wisely!

Quest Board – Posting Maps

  • Crews that have already buried treasure themselves and have a Map Bundle, can head to My Maps to post their Map to the Quest Board for other crews to follow. Some maps may be restricted from being posted, such as Outpost buried items, so only those that can be accepted by the Quest Board will be displayed.
  • When maps are collected by other crews, when each treasure is dug up the original crew will be awarded with Renown and the equal Trading Company Reputation for each individual item discovered. Burying a Map to a Chest of Legends? You’ll still earn the same Athena’s Fortune Reputation when discovered by another crew!
  • When posting a map, crews are free to continue their adventure or leave the server and will receive rewards for any completed maps while offline. Whether online or offline, when next joining the game, players will receive a notification of Quest Map rewards followed by the Renown and Reputation.

Burying Items

  • When burying items, the number of digs required to completely bury the item may now differ from the number of digs required to dig the same item back up.

Fireworks

  • Coming in with a bang, pirates will now be able to celebrate their victories with fireworks!
  • Fireworks are a new resource type and can be purchased in crates from the Merchant Alliance representatives for free in this Insider’s build! Choose from an initial range of effects, with more becoming available in a future update.

In future Insider’s builds, crews will additionally discover these crates washed up emergently across the Sea of Thieves.

  • Fireworks can be retrieved from the crates and will appear in players inventories. Once selected, they can be loaded into a cannon and when fired will explode in a magical display of lights. Unlike other cannonballs, a firework will first light it’s fuse when fired and after a short time will then launch into the sky.
  • Fireworks stopped in their tracks by hitting an obstacle will not explode and be extinguished with a brief flash. Whilst fireworks do not damage ships if used aggressively, a rogue spark could set a ship alight!

Sitting

  • Players will now find different areas on their ship, Outposts, and islands where a prompt will allow them to sit. While sitting, players can change camera position by pressing ‘Y’ on controller or ‘R’ on Keyboard.

Sleeping

  • Players can also make full use of the beds found out in the world where a prompt will allow them to sleep.
  • While sleeping, a player’s screen will slowly fade to black as they begin to snore and after a short time, they will begin to slowly regain health. Players can wake up at any time, any rowdy crew members can even wake them with a quick splash of water.
  • Crews preferring the smaller-sized Sloop will now find the brig has been removed and replaced with a comfy mattress, perfect for a quick nap.

Pirate Emporium

Shining Pegasus Weapon Set

  • Previously included in the Season Three Plunder Pass, the Shining Pegasus Weapons are now available for purchase from the Pirate Emporium.

Shining Pegasus Costume

  • Previously included in the Season Three Plunder Pass, the Shining Pegasus Costumes are now available for purchase from the Pirate Emporium.

Shining Pegasus Banjo

  • Previously included in the Season Three Plunder Pass, the Shining Pegasus Banjos is now available for purchase from the Pirate Emporium.

Thunderous Fury Figurehead

  • Previously included in the Season Three Plunder Pass, the Thunderous Fury Figurehead is now available for purchase from the Pirate Emporium.

Book emote bundle

  • Show off your book smarts with this volume of emotes.

Smooth Moves Emote Bundle

  • This collection of funky emotes is perfect for pirates looking to have a good time.

Freebie Make a Splash

  • Ask a friend, or foe, to throw a bucket of water on you paired with this emote for a dramatic pose!

Crimson Crypt Cannon Flare

  • The recently released Crimson Crypt Cannon Flare has been updated with additional effects to further mask the players view after firing a shot. The occlusion from this effect can no longer be affected by the graphics quality settings.

Outpost Cosmetics

Legacy Event Cosmetics

  • Previous rewards from the Fury of the Damned Event have now been added to the Outpost shops.
  • The Wicked Web Tankard, Blunderbuss, Cannons, and both Figureheads now available in Outpost shops, locked behind the ‘Banishing the Damned’ and ‘Vanquishing the Damned’ Commendations. 

Redcoat Grand Admiral Set

  • The Redcoat Grand Admiral Clothing is now available in Outpost Clothing Shops for gold.

Known Issues

Quest Board

  • Crews can currently be rewarded multiple times for a single item of treasure when burying, sharing, digging on repeat across multiple crews. Crews will soon be limited to only one reward per unique item to prevent this behaviour.
  • When a server shuts down, all maps posted to the Quest Board are lost. In a future Insider’s update, when a server shuts down crews will be rewarded with a smaller amount of Renown and Reputation than a completed map, as compensation for their efforts.
  • If multiple players try to take the same map from the Tavern Board, they may both receive a success message, but only one crew will receive the map.

Burying Treasure

  • The map bundles look oddly positioned in the player's hand in both first-person and third-person view.
  • Players shouldn't be able to bury items in the same location.
  • Items that are partially buried when a player dies cannot be fully buried unless they are fully dug back up again.

Fireworks

  • Players are only able to buy one Bountiful Firework Crate per crew.
  • Migrating across servers while a firework’s fuse is lit causes it to be unusable when arriving on the new server.

Sitting & Sleeping

  • Sitting or sleeping players appear unanimated for other players when approaching them from a distance or after joining their session while in progress.
  • Players do not currently drown when sleeping underwater, and are also not removed form a seating position when the ship sinks.
  • Players taking damage while sitting in a spot can often be knocked in a different direction than where they started from.
  • Taking damage from certain attacks such as heavy sword strikes and Blunderbombs do not knock players out of the seated position.

Settings Menu Refresh

  • On Xbox, players are unable to reset the Video Settings page to default.
  • On PC, when resetting Video Settings to default, the Frame Rate Lock will default to 15 FPS.

Cannon Rowboat

  • Defeating emergent enemies or emergent enemy ships with the Cannon Rowboat does not progress the relevant Commendations.

Player Input Handling

  • After travelling through the Tunnels of the Damned, players may be unable to open the Settings Menu or Pirate Log.
  • Treasure items, chests and pets cannot be given to or taken from another player.

Pirate Emporium

  • The Pirate Emporium is currently using a range of placeholder text and imagery.

Feast of Bounty

  • There is placeholder imagery throughout the event.
  • The Title reward will show 5/11 when only completing four goals.

Fixed Issues

General

  • Players attempting to use a bucket while sprinting will now instantly wield the bucket, allowing them to scoop or bail water.
  • Players attempting to eat food while sprinting will now instantly ready the food item, allowing them to eat.
  • Crews joining a server at the start of a session should now always begin their journey at an Outpost.
  • The store and take transfer text should now be greyed out when the barrel is empty.
  • When delivering animal crates to the incorrect location, a notification should now pop up and tell players to deliver the item to the Merchant Alliance.
  • Crews in the Arena should no longer discover washed up Voyages, resources or ammunition appearing in contests.
  • Players equipping the Scorched Forsaken Ashes Figurehead on the Sloop will now see the correct figurehead applied.

Burying Treasure

  • Buried Gunpowder Kegs uncovered from Voyages obtained out in the world should no longer be rigged to explode when dug up. Rigged traps buried by rival crew members however will continue to fuse when dug up.

Sunken Kingdom

  • Players should no longer appear in the shrine for other people after teleporting back to the ship and getting onto a ship part. 
  • ‘Shrine of Tribute’ – Sirens should no longer get stuck when they spawn in under a statue in the main statue room.
  • Shrine of the Coral Tomb – Players are now able to read all Journals that can be discovered while exploring this Shrine.

Pirate Emporium

  • All Ship Bundles within the Pirate Emporium should now have the correct title text.

Accessibility

  • When ‘Nautical Narration’ is enabled, it should no longer continue reading out directions when the Wayfinder Compass is stowed.
  • When ‘Let Games Read to Me’ is enabled accessing the shanty radial is now correctly read out as 'Shanty Radial'.
2.3.1.3  . 2021-10-19
id: 296 VFL view single open official

Insider Patch Notes 2.3.1.3

Insider Update 2.3.1.3 is now live. After Keeyaa’s recent post on the upcoming features for Season Five, the team continue to work behind the scenes to get all the features ready and available for testing. Head here to learn more -  Season Five - Buried Treasures. This Insider’s build continues to deliver bug fixes and improvements ahead of our next update.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Updates

Megalodon Encounters

  • The rate of emergent Megalodon encounters while out at sea has been significantly increased temporarily to aid in investigating unexpected physics issues.
  • This Insider’s build contains additional logging behind the scenes to identify potential scenarios where Megalodon can collide with rogue objects and affect their behaviour.

Accessibility

Let Games Read To Me Narration Improvement

  • Within the Settings Menu, players can now use ‘Narrate Change Only’ to control how ‘Let Games Read To Me’ narrates what is visible on the screen.
  • When disabled, the game will continue to narrate the entire screen when navigating through menus. However, when enabled only the changes to the screen will be narrated allowing faster navigation.

Known Issues

Settings Menu Refresh

  • On Xbox, players are unable to reset the Video Settings page to default.
  • On PC, when resetting Video Settings to default, the Frame Rate Lock will default to 15 FPS.

Burying Treasure

  • The map bundles look oddly positioned in the player's hand in both first-person and third-person view.
  • Players shouldn't be able to bury items in the same location.
  • Items that are partially buried when a player dies cannot be fully buried unless they are fully dug back up again.
  • When digging up Gunpowder Kegs during Voyages or Skeleton Orders, the keg’s fuse will be lit.

Cannon Rowboat

  • Defeating emergent enemies or emergent enemy ships with the Cannon Rowboat does not progress the relevant Commendations.

Feast of Bounty

  • There is placeholder imagery throughout the event.

Fixed Issues

General

  • Megalodon attacking a stationary ship should no longer cause the ship to stutter in position.
  • Pets can once again be named Pedro.

Sunken Kingdom

  • ‘Shrine of Tribute’ – Players can no longer become stuck near the coral Siren Statue.
  • ‘Shrine of Tribute’ – Players can no longer venture outside of the environment through a gap in the Shrine wall.
  • ‘Shrine of Tribute’ – Players can no longer venture outside of the environment through the base of a Mermaid Statue.
  • ‘Shrine of Tribute’ – Various pieces of coral can no longer be walked through by the player.

Player Input Handling

  • When using the shovel to bury an item, switching to another piece of equipment or weapon will no longer force the secondary input to become stuck.
  • When using the shovel to dig, switching to another piece of equipment or weapon will no longer force the primary input to become stuck.

Accessibility

  • ‘The Sunken Pearl’ – The quest book and Tale items discovered while on the Tale are now correctly narrated in the map radial when using ‘Let Games Read to Me’.
  • Maps retrieved from a Coral Message in a Bottle are now correctly narrated in the map radial when using ‘Let Games Read to Me’

Performance and Stability

  • Server stability has been improved, reducing scenarios where crews are removed from a game session.
2.3.1.2  . 2021-10-15
id: 295 VFL view single open official

Insider Patch Notes 2.3.1.2

Insider Update 2.3.1.2 is now live. This Insider’s build introduces more quality-of-life improvements. Head to the Outposts to get a look at the new Outpost location banners, and let your ship take on some water to get a glimpse at those scurrying stowaways!

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Gameplay Improvements

Rats on Ships

  • As a ship begins to fill with water, rats can now be seen scurrying from the bottom deck to the middle deck as a way to provide players with visual feedback that the ship is filling with water. As the ship continues to fill, they’ll scurry from the middle deck to the top deck – keep a look out!

Wrong Delivery Location

  • Players will now get a notification informing them when they try to sell an item to the wrong Trading Company and will also inform players which company the item should be sold to. For example, trying to sell a Reaper's Chest to the Order of Souls will give players a notification saying to take it to the Reaper's Hideout.

Outpost Location Banners

  • When players walk within the vicinity of key areas of interest on Outposts, they will now be notified as to what location they are in by a notification banner. While this feature is enabled by default to improve the new player experience, players can choose to disable this using the ‘World Location Banners’ in the settings menu.

Updates

Report a Player

  • Within the settings menu, crews can now use ‘Report a Player’ directly from within the game to report a player to the Sea of Thieves team for moderation and action.
  • Players will be asked a number of questions to help categorise the report along with an email address to help continue the reporting process.

In this Insiders build, while an email is required to proceed with the report – no email correspondence will be sent to players until a future update.

  • Once the report has been completed, players will be shown a list of players who they have been in the vicinity of in the last few hours to enable the report to be targeted at a specific player.

For Insider testing purposes, no moderation actions will actually take place from any reports.

Accessibility

Settings Menu Refresh

  • Setting menus have now been refreshed, providing new categories with much clearer headings for improved ease of use. Accessibility settings have also been removed from their own section and placed in the appropriate category for the area of the experience they seek to improve.
  • Each category in the settings menu now supports the ability to reset only the selected category back to default.

Known Issues

Burying Treasure

  • The map bundles look oddly positioned in the player's hand in both first-person and third-person view.
  • Players shouldn't be able to bury items in the same location.
  • Items that are partially buried when a player dies cannot be fully buried unless they are fully dug back up again.
  • When digging up Gunpowder Kegs during Voyages or Skeleton Orders, the keg’s fuse will be lit.
  • Immediately switching to a weapon after burying items will make the player stuck in a blocking pose with a cutlass or stuck aiming down sights with a gun.

Cannon Rowboat

  • Defeating an emergent enemy or emergent enemy ship with the Cannon Rowboat does not progress the relevant commendation.

Larinna’s Black Market

  • Players are unable to access Larinna's Black Market.

Feast of Bounty

  • There is placeholder imagery throughout the event.

Player Input Handling

  • Jumping while performing an emote will no longer break the player out of the emote.

Fixed Issues

General

  • After firing an Eye of Reach, switching to a Cutlass and back in fast succession should no longer reload the weapon outside of the players view.
  • During the Maiden Voyage, when the player loses control of their ship, Seasons notifications should no longer pop-up.
  • Players should now be able to redeem resource and commodity crates even after server migration.

Burying Items

  • Players should now see that the fuse on Gunpowder Kegs will only ignite if fully buried then dug up instead of anytime a player digs at the keg.
  • When players share a map with another player, the text in the toasts for each crew should now appear the correct way around.
  • The buried item visual effect should be visible from all angles when an item is buried.

Tall Tales

  • ‘Captains of the Damned’ – Players should no longer get stuck between tree roots near the shipwreck in swamp area.

Sunken Kingdom

  • After retrieving Sunken Merfolk Statue loot on the surface and migrating, returning to the Sunken Merfolk Statue should no longer show the statues eyes glowing.
  • ‘Shrine of Hungering’ – When the lower stone face is activated a second time, the water audio and visual effects should no longer be stuck on.
  • ‘Shrine of the Coral Tomb’ – Players should no longer be able to use the terrain and sword lunges to skip the Shrines Puzzle.
  • ‘Shrine of the Coral Tomb’ – There should no longer be a gap in the environment allowing the player to see out of the Shrine.
  • Within Treasuries, the Vaultmaster’s health should no longer reset if a player’s crew dies and is wiped. 

Visual & Audio

  • When boarding a ship from the sea, players are no longer able to muffle the boarding audio effects by grabbing the ladder while underwater or while using equipment, ensuring nearby players will always hear a pirate boarding from the ocean.
  • Players should no longer be able to strike a location where other players may be respawning and receive an audio effect, confirming that player’s location.
  • The experimental HDR experience improvement on Xbox Series X & Series S consoles has once again been disabled.

Player Input Handling

  • Jumping while performing an emote should now correctly break the player out of the emote.

Accessibility

  • When “Let Games Read to Me” is enabled all settings headers should be correctly narrated. 
  • When “Let Games Read to Me” is enabled the spinning compass should no longer continue to be narrated when the Game Options are open.
  • When “Let Games Read to Me” is enabled it should be correctly narrated that players are navigating the Pause Menu.

Localisation

  • When the game language is set to Korean, dying and offering Soul to Ferryman should show the circle filling when holding the key required to complete that action.
2.3.1.1  . 2021-10-12
id: 294 VFL view single open official

Insider Patch Notes 2.3.1.1

Insider Update 2.3.1.1 is now live. This Insider’s build introduces a range of quality-of-life improvements. Head to your Vanity Chest to check out the new Dice Emotes or set traps for unsuspecting pirates by burying a lit Gunpowder Barrel. Also, check out the Feast of Bounty Event to earn new cosmetics!

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Gameplay Improvements

Moving Resources Between Barrels and Crates

  • Players will now be able to transfer resources more quickly between barrels and storage crates using a held action while holding the crate itself. Transferring more resources will take longer time!
  • Transferring more resources will take longer time, and stealing resources from another crew’s ship will take an extended time – it pays to be stealthy!
  • Players can store resources in a barrel by holding ‘Y’ on controller or ‘R’ on keyboard, or retrieve resources to their held crate by holding ‘X’ on controller or ‘F’ on keyboard.

Talking

  • Players will now notice that while they are using the in-game voice chat their pirate’s mouth will now automatically move and appear like their pirate is actually talking.

Dice Emote

  • Players will now have access to six new dice emotes which can be equipped from any Vanity Chest. Use the D4, D6, D8, D10, D12 or D20 sided dice emote to roll a random number and then zoom in camera to see the number more clearly.

For this Insider’s build, all players have been awarded the Dice Emotes directly to their accounts. Head to the Vanity Chest to equip it!

Burying Treasure

  • Players can now set explosive traps by burying Gunpowder Barrels. Gunpowder Barrels will automatically light their fuse when a player hits them with their shovel. If you hear the hiss of the fuse, run for your life!
  • When stealing a Map Bundle from another crew’s Captain’s Table, the unsuspecting crew will no longer receive a notification indicating that it has been stolen.
  • Items buried by players should now leave the ground where it was buried looking disturbed. 
  • When an item is buried within a cave, players should now see a new “X” marks icon when looking at the treasure map to show it is it a cave.

Cannon Rowboats

  • Skeleton Ships should now target and attack Cannon Rowboats, so long as they're manned and not attached to a ship.

Automatically Vote on Proposed Voyages

  • When players propose a Voyage, the player that proposed it will automatically vote for the Voyage. While this new voting mechanic is enabled by default to improve the new player experience, players can choose to disable this using the ‘Auto-vote on Voyage Proposal’ in the settings menu.

Updates

Sunken Kingdom Balancing

  • The Shrine of Ancient Tears now has an increased timer after being completed before it’s treasures will become available again to explorers.

Known Issues

Feast of Bounty

  • There is placeholder imagery throughout the event.

Player Input Handling

  • Jumping while performing an emote will no longer break the player out of the emote.

Burying Treasure

  • The Map bundles look oddly positioned in the player's hand in both first-person and third-person view.
  • Players shouldn't be able to bury items in the same location.
  • Items that are partially buried when a player dies cannot be fully buried unless they are fully dug back up again.

Fixed Issues

General

  • Players are able to bucket and dig consistently after migrating across servers.
  • Players should no longer see another crew's mermaid smoke and audio effects when they themselves are not abandoned at sea.
  • When starting a Merchant Alliance Cargo Voyage within the Devil’s Roar, Morrow’s Peak will no longer appear as a cargo collection location.
  • Picaroon Palms is now shown in the correct location on the ship’s map.

Player Input Handling

  • Firing yourself from a cannon will no longer also fire the weapon that is being held.

Whispering

  • The Speaking Trumpet should no longer clip through a players pirate's head on a thin or Average female pirate and a thin male pirate in third person when whispering.

Burying

  • A ship’s map bundle will now detach from the ship and float in the water when passing through a portal to the Tunnels of the Damned.
  • Map bundles should now be able to be stored and retrieved from the Sunken Merfolk Statues.
  • Tale items should no longer end a tale when buried. 

Skeletons Dropping Ammo

  • There should longer be a delay before ammo spawns and ammo should now spawn directly beneath skeletons.
  • Ammo pouches should now fade in when spawned and fades out when picked up.
  • Ammo should now be limited to 10 spawns per island and will then replace the oldest ammo pouch that has spawned.

Tall Tales

  • “Shores of Gold” – The Gold Hoarders boss name should now be translated correctly above his head in Turkish.
  • “Fate of The Morningstar” – The Phantom Skeleton firing a cannon animation should now play correctly.
  • “Dark Brethren” – There should no longer be an invisible wall beneath the red coral in Dark Brethren Room.
  • “Dark Brethren” – Rebinding movement controls on PC should no longer prevent a player from being able to navigate keys on the organ.

Pirate 

  • Bats from Crimson Crypt Cannon Flare should now correctly disappear when a player fires themselves from the cannon.

Accessibility

  • Options that aren’t highlighted in the settings menu should now have a higher contrast to improve accessibility.
  • The “Welcome Insiders” pop up notification on the front end now has more accessible font sizing.
2.3.0.7  . 2021-10-08
id: 293 VFL view single open official

Insider Patch Notes 2.3.0.7

Insider Update 2.3.0.7 is now live. In our last Insider’s build before October’s update, we have restricted the feature set to those shipping in October. The listed Known Issues have continued to be worked on for resolution ahead of our final retail release.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Known Issues

Player Input Handling

  • Firing yourself from a cannon will also fire the weapon that is being held.

Pirate Emporium

  • The Crimson Crypt Cannon Flare leaves behind a bat visual effect when firing players from cannons.
  • The front-end Pirate Emporium and What’s New tiles have placeholder imagery.

Ship’s Map

  • Picaroon Palms is shown in the incorrect location on the ship map.

Fixed Issues

General

  • Players should now find the intended frequency of regular and Harpoon Rowboats appearing emergently across the seas.
  • When players stand near the captain's table, the "Place Maps" text should no longer appear.
  • The Dark Adventurers Blunderbuss should no longer clip into the player's hand while reloading.
  • The Scorched Forsaken Ashes Flag has been revised with appropriate iconography to better match the sail design.

Player Input Handling

  • With a Cutlass equipped, after holding block and performing a heavy sword lunge with a jump, upon landing the player will not return to blocking stance if not continuing to hold block.
  • Holding block or aim prior to wielding a weapon will now switch correctly into block or aim depending on the weapon.
  • Holding block or aim prior to releasing from a ship interaction will now switch correctly into block or aim if a weapon is wielded.
  • Holding block or aim prior to sprinting and exiting sprint, the player will return to blocking stance if continuing to hold block.
  • After stowing an item such as a weapon or equipment, picking up treasure and dropping it will no longer cause the item to be rewielded.
  • Holding Primary Use prior to selecting an item from the equipment radial will now begin using that item once wielded.

Accessibility

  • The “disable blur” option should now remain “On” even when a player leaves and re-joins a session.
  • When players are in a storm with Nautical Narration enabled, the ship's compass should now be narrated as "Compass is Spinning".
  • Increased size and size of text of the “Delete Pirate”, “Dismiss Pet” and the “join Session/Create Session” custom server buttons in the settings screen.
  • The message of the day text on the front-end has been increased in size and correctly applies increased line height to help with accessibility.

Pirate Emporium

  • Text and imagery within the Pirate Emporium should now be final.
  • Performing a costume emote or on entering the Pirate Legend’s Hideout should no longer stop players being able to interact with characters when on Xbox.

Tall Tales

  • Ocean Crawlers should now take damage from environmental traps.
  • ‘The Sunken Pearl’ – When playing as a female pirate, the Sunken Crystal’s Captain’s Cabin key should now sit correctly in the player’s hand during the first-person camera view.
  • ‘The Sunken Pearl’ – The Kraken's Head should now have the correct amount of health intended.
  • ‘The Sunken Pearl’ – The water level should be at the correct level even when leaving the Shrine area and returning.
  • ‘The Sunken Pearl’ – The first Siren window after the Silver Blade fight should no longer close as players pass through the window.
  • ‘The Dark Brethren’ – There should no longer be any missing voice over audio.

Sunken Kingdom

  • Storing and retrieving loot in a Shrine or Treasury should no longer trigger visual effect changes for Sunken Merfolk Statues in other Shrines and Treasuries.
  • Players should now be able to hear other players storing and retrieving loot from the Sunken Merfolk and Sunken Merfolk Statues.
  • ‘Shrine of the Coral Tomb’ – The shockwave visual effects in the Shrine of the Coral Tomb should no longer extended past the Shrine entrance.
  • ‘Shrine of the Coral Tomb’ – Players are no longer able to navigate outside of the main hall by walking through the wall and reach outside the Shrine.
  • ‘Shrine of Flooded Embrace’ – Fog should now be visible surrounding the shrine when playing on Xbox.
2.3.0.6  . 2021-10-05
id: 292 VFL view single open official

Insider Patch Notes 2.3.0.6

Insider Update 2.3.0.6 is now live. As we approach our October release, this Insider’s build now restricts the feature set to those features shipping in October. Burying and Feast of Bounty have been turned off for this build.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Known Issues

Player Input Handling

  • After a player completes a jumping sword lunge, their cutlass will perform the 'blocking pose’.
  • Holding block or aim while sprinting will not work when the player stops sprinting.
  • A player is unable to immediately block or aim down sights when drawing their weapon until they try to block or aim down sights again.
  • Interacting with the ship’s wheel will cause players to get stuck aiming down the sights of their weapon if they hold ‘Right Mouse Button’ or ‘LT’ on controller when leaving the ship’s wheel.

Pirate Emporium

  • There is a range of missing text and imagery within the Pirate Emporium.
  • After performing a costume emote or on entering the Pirate Legend’s Hideout, players may find themselves unable to interact with characters.

Localisation

  • There is missing Polish localisation during the ‘A Pirates Life - The Dark Brethren’ Tall Tale.

Fixed Issues

General

  • Shooting emergent enemies when they are firing from cannons should no longer cause the game to crash.
  • The ‘Of the Damned’ item set should no longer be invisible when using emotes that use the players currently equipped item.
  • When running the game on Xbox there should no longer be missing environment on Crooked Masts.

Player Input Handling

  • When aiming while sprinting, players will once again stop sprinting and switch straight to aiming.

Sunken Kingdom

  • When multiple ships are above the same Sunken Kingdom location, the Sunken Merfolk should no longer disappear as ships get close to it.
  • The event room music should no longer plays while the Treasury is inactive.

Larinna

  • Players should now be able to access Larinna's Black Market.

Pirate Emporium

  • When using the Jack o’Looter wheel, player’s hands should now be visible in first person and observable by other players.
  • Player’s hands should no longer clip into the Crimson Crypt Pistol when reloading it.
  • Cancelling a real money purchase should no longer freeze the player’s game.
  • A player’s game should no longer freeze when attempting to purchase Ancient Coins.

Tall Tales

  • ‘The Sunken Pearl’ –The banner that shows once the Silver Blade has been defeated should now have localisation in non-English languages.
  • ‘The Dark Brethren’ – The chains holding the large ship piece should now move correctly when the ship piece is raised.
  • ‘The Dark Brethren’ – There should no longer be an invisible wall beneath the red coral in Dark Brethren room.
  • During the Fate of The Morningstar Tall Tale, the animation of phantom skeleton firing the cannons should now play correctly.
2.3.0.5  . 2021-10-01
id: 291 VFL view single open official

Insider Patch Notes 2.3.0.5

Insider Update 2.3.0.5 is now live. Check out what’s new in the Events tab with an early preview of the new Feast of Bounty Event, along with the return of burying treasure with new changes based on your Insider feedback!

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Burying Treasure

Buried Treasure Maps

  • When an item is fully buried, the crew will receive an ‘X Marks the Spot’ map marking the location of the treasure. This Map Bundle is now stored on the Captain’s Table of the Crew’s Ship.
  • Other crews can now sneak aboard a ship and steal a Map Bundle straight from the Captain’s Table after a short held-action. Once in hand, the sneaking crew can return the Map Bundle to their own ship’s Captain’s Table transferring the maps to their Ship allowing them to be viewed from the Map Radial.
  • Be warned! Stealing a Map Bundle from the Captain’s Table will inform the crew of their Map having been stolen!
  •  When a ship sinks, any Map Bundles stored on the ship will now float to the surface like any other item to be collected (or stolen) from the sea.
  • Map Bundles are no longer dropped by members of the crew on death.

Game Events

Feast of Bounty

  • Introducing the Feast of Bounty! This Event marks a time when the people of many lands traditionally give thanks, and encourages pirates to dress up, cook, eat, drink and share with other crews they meet on the seas.
  • This Event will consist of two phases: a Preparation phase starting Monday 22nd November and a Celebration phase starting Thursday 25th November, with the Event ending Monday 29th November. During the Celebration phase, all Deeds will be available to complete.
  • Completing these Deeds will reward players with a Scar, Tattoo, Makeup and Title themed around the Event.
  • During this Event, a free Event Flag can be acquired from Larinna straight away and players will be able to earn a Feast of Bounty Scar, Make-up, Tattoo and Title. The Tattoo and Title will be available to players who complete all Deeds during the Event.

Sunken Kingdom

Sunken Merfolk Statues

  • Sunken Merfolk Statues will no longer allow Skeleton Fort, Fort of the Damned or Fort of Fortune Keys to be stored inside. Reaper’s Chests and Reaper’s Bounties will also no longer be storable in Sunken Merfolk Statues.

Known Issues

Burying Treasure

  • Items that were partially buried when a player dies cannot be fully buried unless they fully dig them back up again.
  • A Ship’s Map Bundle will not currently detach from the ship when passing through a portal to the Tunnels of the Damned.

Player Input

  • Handling When a player aims or scopes in with their weapon while sprinting, the player will stop sprinting, but their weapon will not aim in.
  • After a player completes a jumping sword lunge, their cutlass will perform the 'blocking pose’. Feast of Bounty There is a range of placeholder imagery throughout the Event.

Pirate Emporium

  • There is a range of missing text and imagery within the Pirate Emporium. After performing a Costume emote or on entering the Pirate Legends Hideout, players may find themselves unable to interact with characters.

*Larinna *

  • Players are unable to open Larinna's Black Market as there is no option.

Sunken Kingdom

  • The Sunken Merfolk Statue prompts can break if you die while storing an item in them.

Fixed Issues

*General *

  • Gunpowder Barrel explosions that happen in the back of the Sloop should no longer cause holes to appear at the front of the Ship.
  • Hitting a Ship’s Harpoons with explosive damage no longer transfers that damage to the Ship’s Hull. Explosive damage that contacts the Ship’s Hull directly will continue to damage the Hull as intended.
  • Hitting any Ocean Crawler with a cutlass should now play the correct audio effect.
  • Cannons should be seen to recoil backwards when firing and visual effects from Firebombs should now appear when they are loaded in the cannon.
  • Players and their camera view should no longer move at a much faster pace than intended while charging up a sword lunge.
  • When releasing the Trident from a harpoon into water, it should no longer spin constantly at the surface of the water.  

Burying Treasure

  • Players no longer earn Emissary Grade progression when repeatedly burying and retrieving buried treasure.
  • Players can no longer bury Reaper’s Chests within the Arena.
  • After burying an item and generating a Map bundle, dying after migrating servers will now still preserve your map.
  • Crews are now able to share a Map after migrating across servers.
  • After migrating servers with a Map and digging up the treasure, the map will now be destroyed. Migrating servers with a buried Castaway Chest will no longer cause crews to be disconnected from the server.
  • Retrieving an item from a shared or stolen Map after that crew had already migrated across servers will now show the correct player’s name when digging up the item.
  • Empty Ashen Winds Skulls will no longer refill when buried and retrieved. Items buried and then dug up on the shores of islands should no longer float above the ground.
  • Attempting to bury an item on the Coral Fortress or within the Sunken Kingdom will now notify players that no Map will be provided.
  • Burying an item on the Shores of Gold or on uncharted islands will now generate a Map.
  • Burying a washed-up item such as fruit, wooden planks or dropped animal meat will no longer generate a Map.

Pirate Emporium

  • The Crimson Crypt weapons should now have final names and descriptions.
  • The sights on the Crimson Crypt Blunderbuss should no longer be too obstructive while aiming.
  • The lens tint on the Crimson Crypt Eye of Reach should now be lighter to improve aiming.
  • Performing the Crimson Crypt Costume Emote 'Summon Bats' should no longer impact game performance and play as intended.
  • The free Emote for October should now have the correct name ‘Seriously Spooked’ when viewed in the Pirate Emporium.
  • Players wearing the Crimson Crypt costume will now show the costume correctly when viewed on the Pirate in the Front End.
  • Grog should no longer disappear from the Crimson Crypt Tankard before the player finishes drinking.

Skeletons Dropping Ammo

  • Ammo pouches dropped after a Skeleton Ship is sunk should no longer float in the air.

Tall Tales

  • ‘The Sunken Pearl’  - Migrating during The Castaway’s intro scene should no longer block Tall Tale progression and the Shrine should be accessible to players.
  • ‘Shores of Gold’ - Players should no longer be able to jump over the compass puzzle door and fall out of the intended playable area.

Sunken Kingdom

  • A range of environment and collision issues have been fixed within the Siren Shrines.
  • The shimmer visible at Siren Treasuries should correctly disappear when the Treasury is completed.
  • The Coral Message in a Bottle quest scroll should now have paper audio effects when being used.
  • The commendation ‘Guardian of Coral Captain’s Skulls’ has now been updated to read Coral Skulls for its name and description.
  • Coral Collector’s Chest handles should no longer disconnect when the chest closes.
  • When storing large amounts of treasure on a ship, players will experience some items reverting to a low memory cost model to save performance. Coral Coffers discovered in the Sunken Kingdom will now revert to an appropriately sized single-handed item when converting to a low memory cost model.
  • ‘Legend of the Sunken Kingdom’ Voyage – Storing a Voyage item in the Sunken Merfolk Statue should no longer fail the Voyage even when placing it in its corresponding slot.
  • ‘Shrine of Hungering’ - The geyser should no longer work when it is submerged underwater.
  • ‘Shrine of Flooded Embrace’ – If a player migrates after opening all of the doors, they should no longer visually appear open on the next server.
  • ‘Treasury of Sunken Shores’ – The Hermit should no longer be able to get stuck on small rocks on the floor.

Performance & Stability

  • Experimental improvement to loading times when using a Sunken Merfolk Statue or floating Mermaid to return to the Ship.
2.3.0.4  . 2021-09-28
id: 290 VFL view single open official

Insider Patch Notes 2.3.0.4

Insider Update 2.3.0.4 is now live. Check out what’s new at the Outpost stores and spoil your pirate with new wears before starting a Voyage and heading out on the Seas!

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Gameplay Improvements

*Automatically Vote on Proposed Voyages *

  • When players propose a Voyage, the player that proposed it will automatically vote for the Voyage. >

Outpost Cosmetics

Scorched Forsaken Ashes Cosmetics

  • The Outpost Shipwright now offers the Scorched Forsaken Ashes ship set locked behind the ‘Warsmith of the Flame’ Commendation.
  • The Outpost Weapons shop now offers the Scorched Forsaken Ashes weapons locked behind the ‘Hunter of Captain Grimm’, ‘Hunter of Red Ruth’, ‘Hunter of Old Horatio’, and ‘Hunter of Warden Chi’ Commendations.
  • The Outpost Equipment shop now offers Scorched Forsaken Ashes equipment locked behind the ‘Captain of Ashen Bones’ commendation and the Scorched Forsaken Ashen Instruments locked behind the ‘Hunter of Ashen Winds’ Commendation.
  •  The Outpost Clothing shop now offers the Scorched Forsaken Ashes clothing locked behind the ‘Banisher of the Flame’ Commendation.

Foul Rotten Bilge Rat clothing

  • The Outpost Clothing Store now offers the Foul Rotten Bilge Rat clothing for gold.

Thriving Wild Rose Compass

  • The Thriving Wild Rose Compass is now available from the Outpost Equipment shop locked behind the ‘Always Yours’ Commendation.

Known Issues

Player Input Handling

  • When a player aims or scopes in with their weapon while sprinting the player will stop sprinting, but their weapon will not aim in.
  • After a player sword lunges their sword will perform the 'blocking pose’.
  • Players and their camera view can currently move at a much faster pace than intended whilst charging up a sword lunge.

Sunken Kingdom

  • ‘Legend of the Sunken Kingdom’ Voyage – Storing a Voyage item in the Sunken Merfolk Statue will fail the Voyage. * *To prevent this issue from impacting players, Sunken Merfolk Statues are currently not accepting Voyage items. *
  • The Sunken Merfolk Statue prompts can break if you die while storing an item in them.

Pirate Emporium

  • There is a range of missing text and imagery within the Pirate Emporium.
  • Performing the Crimson Crypt Costume Emote 'Summon Bats' can impact game performance.
  • The lens tint on the Crimson Crypt Eye of Reach is too dark.
  • The sights on the Crimson Crypt Blunderbuss are too obstructive.

Skeletons Dropping Ammo

  • Ammo pouches dropped after a Skeleton Ship is sunk will float in the air, rather than float in the water.

Fixed Issues

*General *

  • ‘Sunken Pearl’ – The Mysterious Voice subtitles should now be visible during the Tale.
  • ‘Dark Brethren’ – Rebinding the left and right movement controls should no longer prevent players from being able to strafe sideways on water slides.
  • ‘Dark Brethren’ – Interrupting Davy Jones should no longer cut off his dialogue and should no longer prevent him from saying "Begin the ritual!".
  • Viewing the contents of a Storage Crate should no longer disable the next interact button press.
  • When Nautical Narration is enabled, being in a storm will cause the compass narration to say "Spinning" rather than a direction.

Pirate Emporium

  • The ‘Summon Bats’ costume emote should no longer clip into the Crimson Crypt Costume.
  • The wheels on the Crimson Crypt Cannons should no longer clip into the ship’s hull.
  • The fuse on the Crimson Crypt Cannons should no longer sit too high.
  • The flame visual effects from Firebombs should now be seen when firing them out of the Crimson Crypt Cannons.

Sunken Kingdom

  • The Sunken Merfolk now properly fade out when leaving the area.
  •  Sirens now play additional aggressive animations when performing their scratch attack.
  • Players will now be able to hear when others are storing treasure in Sunken Merfolk Statues. The ‘Seeker of the Sea’ commendation now tracks correctly when handing in the Breath of the Sea.
  • If a crew is split across multiple Shrines, the prompts for Sunken Merfolk Statues should no longer show the treasure count increase when players store treasure in a different Shrine.
  • ‘Shrine of Tribute’ – the front entrance door and treasure room door should now have correct visual effects.
  • ‘Shrine of Ocean’s Fortune’ – When retrieving treasure from Sunken Merfolk Statues, treasure should no longer spawn in the environment.
  •  ‘Shrine of Ocean’s Fortune’ – When the storm passes over the Shrine, the wheels in the top section should no longer turn.
  •  ‘Shrine of Hungering’ – There should no longer be a hole in the environment which allowed players to access an unintended area. ‘Treasury of Secret Wilds’ – Players should no longer be able to gain access to an unintended area within the exterior of the Treasury.
2.3.0.3  . 2021-09-24
id: 289 VFL view single open official

Insider Patch Notes 2.3.0.3

Insider Update 2.3.0.3 is now live. Head to the Pirate Emporium and deck out your ship with the new Crimson Crypt Collection ,or strike fear into those who cross you with the Crimson Crypt Weapon Bundle.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Gameplay Improvements

Skeletons Dropping Ammo

  • Gun-wielding skeletons now have a chance to drop ammo pouches upon defeat, which will fully restock all weapons a pirate has equipped.

The Sunken Kingdom

Siren Shrine Balancing

  • Ocean Crawlers and Sirens should now drop Siren Gems within the Siren Shrines upon defeat.

Outpost Cosmetics

Missing Fearless Bone Crusher Cosmetic

Missing Bone Crusher Cosmetics

  • The Bone Crusher Beard, Bone Crusher High-Tie Hair and Bone Crusher Adorned Hair can be found in the Outpost Clothing shop locked behind the ‘United Scourge of Skeleton Ships’ Commendation.

Pirate Emporium

Crimson Crypt Ship Collection

  • Intimidate those on the seas by shrouding your ship in the new Crimson Crypt Ship Collection. In addition to the main Crimson Crypt Ship Bundle, a bloodthirsty Collector’s Figurehead and grandiose Collector’s Sails can be purchased separately.
  • A Crimson Crypt Essential Ship Bundle is also on offer, including just the core ship cosmetics at a lower price.

Crimson Crypt Costume

  • Perch atop your crow’s nest as you sail the seas wearing this ominous outfit.

Crimson Crypt Weapon Bundle

  • Strike fear into foes with these frightening four weapons crafted of stone, metal, and glass, rumoured to harbour a vampiric curse.

Crimson Crypt Tankard

  • Raise a toast to your crew with this new Crimson Crypt tankard!

Halloween Hijinks Emote Bundle

  • This collection of frightful emotes is perfect for pirates looking to give others a spooky scare.

Diabolical Dog

  • Welcome a petrifying pup to your crew with the new Diabolical Dog ready for adoption.

Skeleton pets

  • Skeleton pets are back for a limited time available in three separate bundles. The Skeleton Big Pet Bundle, Skeleton Little Pet Bundle and Skeleton Mixed Pet Bundle.

Inu Bone Crusher Bundle

  • The Inu dog and Bonecrusher outfit are available as a bundle for a limited time. 

Freebie Scared Emote

  • Show your fear with this free Scared emote.

*Crypts and Creatures Bundle & Skeletal Sailor Starter Pack (Store Only) *

  • Available only from the Xbox, Microsoft and Steam Stores, the Crypts and Creatures Bundle contains the Night Hunter Costume, Hellhound Pet, 550 Ancient Coins and a free 25,000 gold bonus for use in the Outpost Store.

Known Issues

Sunken Kingdom

  • *‘Legend of the Sunken Kingdom’ Voyage *– Storing a Voyage item in the Sunken Merfolk Statue will fail the Voyage.

To prevent this issue from impacting players, Sunken Merfolk Statues are currently not accepting Voyage items.

Pirate Emporium

  • There is a range of missing text and imagery within the Pirate Emporium.

Skeletons Dropping Ammo

  • Ammo pouches dropped after a Skeleton Ship is sunk will float in the air rather than float in the water.

Fixed Issues

General

  • In-game audio, including music, NPC audio and audio effects should no longer be missing.
  • Selling a stolen Chest of Rage to the Reapers should now progress the ‘Hot Goods’ Commendation correctly. 
  • The Hunter’s Call "Hunter of Trophy Fish" Title should now have the correct Commendation description.
  • Skeletons struck by chain lightning from an Eelectric should now take damage.
  • Every player who has completed the Fury of the Damned Events individual contribution goal should receive the community rewards when the goal is complete.
  • When a player is using a controller, changing the controller sensitivity should now work as intended.
  • Volcano eruption audio effects should no longer be able to be heard in the Arena Tavern.
  • While battling ghost ships, destroying a Captain's Ship should longer cause the server to crash.
  • The Trial tab should now have the correct description text in non-english languages.

Tall Tales

  • ‘The Fate of the Morningstar’ – The "Open Sarcophagus" tooltip should no longer persist after opening the sarcophagus.
  • ‘Dark Brethren’ – Players should no longer be able to get to inaccessible areas by jumping on the coral attached to mast in Sunken Chamber.

Sunken Kingdom

  • ‘Shrine of Hungering’ – Players should now respawn correctly back in the shrine, after dying in the top chamber of the Shrine.
  • ‘Shrine of the Coral Tomb’ – Players should now have to complete all the puzzles before they are able to access the treasure.
  • All loot within the Shrines and Treasuries should now be able to be picked up.
  • Exterior Siren windows should no longer extend past their intended areas in Treasuries.
2.3.0.2  . 2021-09-22
id: 288 VFL view single open official

Insider Patch Notes 2.3.0.2

Insider Update 2.3.0.2 is now live. With our September update going live soon, this build is focusing on bug fixes and stability detection.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Gameplay Improvements

Floating Treasure

  • After defeating Kraken tentacles or a Megalodon, friendly seagulls will now circle above the floating treasure, marking its location until it sinks. 
  • Treasure dropped by defeated Kraken tentacles will no longer begin to sink until the Kraken has been dispatched, preventing the treasure from sinking while crews are engaging in the encounter.

Input Responsiveness

  • When performing an action such as walking or using items, the responsiveness between input and the action should now be faster.

Updates

Server Stability

  • This Insider’s build contains additional logging and detection behind the scenes to identify potential causes of server instability identified recently in Insiders.

Known Issues

General

  • ‘A Pirates Life’ – The Ferry of the Damned should appear in the correct position to players who join the Tale in progress.
  • The "Continuous When Equipped" option text for Nautical Narration should no longer overlap the arrows in the menu.
  • After an Almondbeard server crash the 'What's New' menu should no longer show as padlocked and should function correctly.

Player Input Handling

  • After casting, players should now be able to move the fishing rod using a mouse and also reel in a caught fish using either controller or mouse as intended.
  • Players should now be able to dodge while holding block and jumping with the cutlass.

Season 4

  • After purchasing the Plunder Pass and progressing through Season Four, players should no longer lack any Plunder Pass rewards in their inventory.

Sunken Kingdom

  • ‘Treasury of Secret Wilds’ – There should no longer be a hole on the exterior of the Treasury.
  • ‘The Shrine of the Coral Tomb’ – There should no longer be a hole in the ceiling of the first red coral themed cave.
  • ‘The Shrine of Ocean’s Fortune’ – When interacting with the first pulley, players characters should no longer appear to be lifted off the ground.

Fixed Issues

General

  • The shimmer visual effects from objects in water should no longer appear to unnaturally flash when playing on an Xbox Series X or Xbox One X.
  • Leak audio effects should no longer continue to play if a hole in a ship’s hull is repaired when the player is away from it.
  • Holding the Swim Up button on a gamepad at the same time as reading a Journal should no longer cause players to be stuck swimming up when they stop reading the Journal.
  • When using Alt+Tab to switch windows, using the mouse to click back to the game window will now select the window and should no longer also perform an action within the game.
  • The Outpost Signposts should now give accurate directions.

Fury of the Damned

  • Players should now be able to access the Events menu.

Tall Tales

  • ‘Sunken Pearl’ – The floating debris at the surface of Tale Two is no longer able to be harpooned. 
  • ‘Sunken Pearl’ – Migrating during The Castaways intro scene should no longer block players from being able to enter the Shrine through the Siren window.
  • ‘Sunken Pearl’ – Toasts for receiving checkpoints should now appear.
  • ‘Lords of the Sea’ – Players should no longer hear Jack Sparrow’s voices lines once he sails out of the battle area.
  • When starting chapter four of the ‘Sunken Pearl’ Tale and chapters two, three, four or five of the ‘Dark Brethren’ Tale, players should now get a prompt to use the mermaid statues.

Season 4

  • The ‘Earn Emissary Gold’, ‘Kill 100 Skeletons’ and ‘Kill 100 Phantoms’ Deeds have been removed to prevent players from receiving an influx of Deed notifications.

Sunken Kingdom

  • All Coral loot should now sell for their intended price to the Order of Souls and Reapers Bones companies.
  • Returning to your ship from a Shrine using the Merfolk Statue and swimming back down should no longer cause visual issues.
  • The water reflections should now appear correctly within the Treasury.
  • ‘Treasury of Sunken Shores’ – The hermit should no longer get stuck on small rocks that are on the floor within the Treasury.
  • ‘Treasury of Secret Wilds, Sunken Shores & Lost Ancients’ – The shimmer above the Treasuries should no longer be visible to players who join after a Treasury has been completed and before the Treasury has been reset.
  • ‘Shrine of Flooded Hungering’ – The geyser should no longer still be active when the water level is above it.
  • ‘Shrine of Flooded Ocean’s Fortune’ – There should no longer be a hole in the terrain behind one of the barrels in the room with the skeleton bridge.
  • ‘Shrine of Flooded Tribute’ – The gunpowder barrel in main statue room should now be able to be picked up.
2.3.0.1  . 2021-09-21
id: 287 VFL view single open official

Insider Patch Notes 2.3.0.1

Insider Update 2.3.0.1 is now live. With our September update going live soon, we’ve prepared October’s Pirate Emporium and November’s Live Event with this interim build focused on bug fixes.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Gameplay Improvements

Floating Treasure

  • After defeating Kraken tentacles or a Megalodon, friendly seagulls will now circle above the floating treasure, marking its location until it sinks. 
  • Treasure dropped by defeated Kraken tentacles will no longer begin to sink until the Kraken has been dispatched, preventing the treasure from sinking while crews are engaging in the encounter.

Input Responsiveness

  • When performing an action such as walking or using items, the responsiveness between input and the action should now be faster.

Known Issues

Game Audio

  • Most in-game audio, including music, NPC audio and audio effects are missing.

Player Input Handling

  • Players are unable to dodge while holding block and jumping with the cutlass.
  • After casting, players are unable to move the fishing rod using a mouse. Players are also unable to reel in a caught fish using either controller or mouse.

Sunken Kingdom

  • *‘Legend of the Sunken Kingdom’ Voyage *– Storing a Voyage item in the Sunken Merfolk Statue will fail the Voyage.

To prevent this issue from impacting players, Sunken Merfolk Statues are currently not accepting Voyage items.

Season 4

  • After purchasing the Plunder Pass and progressing through Season Four, players will notice a lack of Plunder Pass rewards in their inventory.

Fixed Issues

General

  • The shimmer visual effects from objects in water should no longer appear to unnaturally flash when playing on an Xbox Series X or Xbox One X.
  • Leak audio effects should no longer continue to play if a hole in a ship’s hull is repaired when the player is away from it.
  • Holding the Swim Up button on a gamepad at the same time as reading a Journal should no longer cause players to be stuck swimming up when they stop reading the Journal.
  • When using Alt+Tab to switch windows, using the mouse to click back to the game window will now select the window and should no longer also perform an action within the game.
  • The Outpost Signposts should now give accurate directions.

Fury of the Damned

  • Players should now be able to access the Events menu.

Tall Tales

  • ‘Sunken Pearl’ – The floating debris at the surface of Tale Two is no longer able to be harpooned. 
  • ‘Sunken Pearl’ – Migrating during The Castaways intro scene should no longer block players from being able to enter the Shrine through the Siren window.
  • ‘Sunken Pearl’ – Toasts for receiving checkpoints should now appear.
  • ‘Lords of the Sea’ – Players should no longer hear Jack Sparrow’s voices lines once he sails out of the battle area.
  • When starting chapter four of the ‘Sunken Pearl’ Tale and chapters two, three, four or five of the ‘Dark Brethren’ Tale, players should now get a prompt to use the mermaid statues.

Season 4

  • The ‘Earn Emissary Gold’, ‘Kill 100 Skeletons’ and ‘Kill 100 Phantoms’ Deeds have been removed to prevent players from receiving an influx of Deed notifications.

Sunken Kingdom

  • All Coral loot should now sell for their intended price to the Order of Souls and Reapers Bones companies.
  • Returning to your ship from a Shrine using the Merfolk Statue and swimming back down should no longer cause visual issues.
  • The water reflections should now appear correctly within the Treasury.
  • ‘Treasury of Sunken Shores’ – The hermit should no longer get stuck on small rocks that are on the floor within the Treasury.
  • ‘Treasury of Secret Wilds, Sunken Shores & Lost Ancients’ – The shimmer above the Treasuries should no longer be visible to players who join after a Treasury has been completed and before the Treasury has been reset.
  • ‘Shrine of Flooded Hungering’ – The geyser should no longer still be active when the water level is above it.
  • ‘Shrine of Flooded Ocean’s Fortune’ – There should no longer be a hole in the terrain behind one of the barrels in the room with the skeleton bridge.
  • ‘Shrine of Flooded Tribute’ – The gunpowder barrel in main statue room should now be able to be picked up.
2.2.1.10  . 2021-09-17
id: 286 VFL view single open official

Insider Patch Notes 2.2.1.10

Insider Update 2.2.1.10 is now live. This will be the last Insider’s build before the launch of Season Four, please continue to raise any known issues you come across as you dive beneath the waves and tackle the Shrines and Treasuries below.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Known Issues

Fury of the Damned

  • Players cannot access Events menu because of a 'Calm Waters' error.

Sunken Kingdom

  • ‘Legend of the Sunken Kingdom’ Voyage – Storing a Voyage item in the Sunken Merfolk Statue will fail the Voyage.
  • After players use the Sunken Treasure Merfolk statue to return to their ship from the Shrine, swimming back down to the Shrine will cause players to encounter a range of visual issues.

Fixed Issues

General

  • Nameplates for Collector’s Chests should no longer bob around in the water and should now be stable.
  • Lost Shipment Voyages should now be available for purchase from the Merchant Alliance vendors.
  • Players should no longer be able to mitigate damage dealt by other players during a game stall.
  • Players should no longer be able to extend the distance when fired from a cannon during a game stall.
  • When setting Nautical Narration to "Continuous When Equipped" while wielding a compass it should now be narrated as expected.
  • The tile artwork for the Victorious Weapon Pose should now be final in the Pirate Emporium.
  • The Camera should now focus at the right point on the player when performing the Victorious Blunderbuss and Eye of Reach emote poses.
  • The visual effects of the Soulflame Cannon Flare should now be showing correctly when viewed in third person. 
  • Completing the Devil's Ridge Wayfinder Voyages for the Gold Hoarders should now count towards the 'Golden Devil's Voyager' Commendation under the Forsaken Shores section. 
  • Players that have game narration turned on that receive a message from a player who has text to speech turned on should no longer hear two narrators reading the message at the same time.

Fury of the Damned

  • All artwork and text throughout the Fury of the Damned event should now be final.

Client Performance

  • Players should no longer experience a freeze when returning to the game after alt + tabbing out when playing on the Windows Store version of Sea of Thieves.

Digging for Bait

  • Grubs and worms unearthed while digging should now be able to be retrieved.

Tall Tales

  • ‘The Fate of the Morningstar’ – The "Open Sarcophagus" tooltip should no longer remain after opening the sarcophagus.
  • ‘The Sunken Pearl’ – The water out of the stone faces should no longer noticeably restart each time the players camera changes position.

Season 4

  • Defeating Phantoms or skeletons under the effects of cursed cannonballs should now track the specific cannonball type Commendations.
  • The standard Daily Deed ‘Purchase a Voyage from any trading company and complete it’ should now be tracking correctly.
  • Season Trials such as ‘Expert Adventurer’ and ‘Eminent Emissary’ have had their criteria revised to reduce repeat notifications being displayed when progressing actions.
  • The Swift Daily Deed ‘Sail full billow’ has been removed.
  • The Season Trial ‘Sunken Antiquarian’ should no longer update twice when handing in a single Coral Relic.

Sunken Kingdom

  • Coral message in a bottle should now have a chance to spawn in shipwrecks and barrels of plenty. 
  • In Treasuries, players should no longer be able to see the air-giving plant VFX through the fogged exterior Siren windows.
  • Players should no longer be prevented from swimming down to the Treasuries after disconnecting.
  • Reaching the final encounter within the Treasuries should now have the correct music playing.
  • Sailing too close to a floating Sunken Merfolk should no longer cause it to disappear.
  • ‘Shrine of Hungering’ – When retrieving your treasure from a Sunken Merfolk statue the loot should now always be accessible.
  • ‘Treasury of Sunken Shores’ – Sirens should no longer spawn in mid-air and should instead spawn only in the water. 
  • ‘Shrine of Flooded Embrace‘ – Barrels and Collector’s Chests spawned within the Shrine should now be able to be interacted with.
  • ‘Shrine of the Coral Tomb’ – Players should no longer be able to clip into an underwater door in the Shrine.
  • ‘Shrine of the Coral Tomb’ – Players should no longer appear to be in water when walking on land inside the coral tomb entrance.
  • ‘Treasury of Lost Ancients’ – There should no longer be a hole in the Treasury exterior.
  • ‘Treasury of Lost Ancients’ – Sirens should no longer be able to swim through the Vault door.
  • ‘Treasury of Lost Ancients’ & ‘Treasury of Secret Wilds’ – The Vault door opening and closing VFX should now show in the correct place on the door.
  • ‘Treasury of Secret Wilds’ – There should no longer be a hole in the wall next to the entrance where the Siren window can be seen.
  • ‘The Shrine of Oceans Fortune’ – Players should no longer be able to see through the environment when looking through openable Siren windows.
  • ‘Shrine of Tribute’ – There should no longer be a small gap in the wall by the statue in the corridor.
  • ‘Legend of the Sunken Kingdom’ Voyage – After picking up the Ancient Key from the Forbidden Chest players should no longer see the key remain in the chest for a short while and then disappear.
  • ‘Legend of the Sunken Kingdom’ Voyage – Players should no longer be able to delete the Mysterious Ancient Key from the Forbidden Chest by holding a loot item and interacting with the key.
2.2.1.9  . 2021-09-14
id: 285 VFL view single open official

Insider Patch Notes 2.2.1.9

Insider Update 2.2.1.9 is now live. As we approach our Season Four release, this Insider’s build now restricts the feature set to those features shipping in September. Please continue to venture deep into the Sunken Kingdom and tackle the Shrines and Treasuries while we continue to resolve known issues ahead of launch!

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Known Issues

Sunken Kingdom

  • ‘Legend of the Sunken Kingdom’ Voyage – Storing a Voyage item in the Sunken Merfolk Statue will fail the Voyage.
  • Sailing too close to the Sunken Merfolk will cause it to leave until your ship moves away.

Digging for Bait

  • Grubs and worms unearthed while digging cannot currently be retrieved.

Season Four

  • Season Trials such as ‘Expert Adventurer’ and ‘Eminent Emissary’ along with Renown actions ‘Vanquishing Skeletons’ are notifying players each time when progressed instead of at key milestones.
  • Season Trial ‘Sunken Antiquarian’ updates twice when handing in a single Coral Relic.

The following Daily Deeds are not currently completable;

  • Swift Daily Deed – Sail full billow.
  • Standard Deed – Deliver a cargo crate to the Merchant Alliance.

Fury of the Damned

  • There is placeholder artwork and text throughout the event.

Client Performance

  • Players can experience a freeze when returning to the game after alt + tabbing out when playing on the Windows Store version of Sea of Thieves.

Fixed Issues

General

  • When retrieving a Cargo Crate, players can now read the delivery note.
  • ‘A Pirate’s Life’ – Players are no longer able to leave a Galleon travelling through the Tunnels of the Damned.
  • ‘Shores of Gold’ – Commendations received while progressing through the Tall Tale should now be unlocked at the correct moments.

Sunken Merfolk Statues

  • Players can no longer repeatedly place and retrieve treasure in order to level up their Emissary Grade.
  • Retrieving large amounts of stored treasure from a Merfolk Statue should now correctly place the items on the ground around the statue.

Sunken Kingdom

  • Upon discovering a washed-up Coral Message in a Bottle, crews will now only receive a single notification.
  • If sent back to the Ferry of the Damned while battling through a Treasury, on their return players will no longer encounter the previous enemies in addition to a fresh wave at the same time.
  • When a player is killed within a Treasury encounter, the battle music will no longer play on the Ferry of the Damned and will restart on rejoining the encounter.
  • When a player is killed and revived within the Sunken Kingdom, they will no longer show a permanent bubble visual effect.
  • ‘Treasury of the Lost Ancients’ - Players can no longer reach unintended areas within the exterior of the Treasury.
  • ‘The Shrine of the Coral Tomb’ – When activated, the Siren window can no longer be seen outside of the door recess.
  • ‘Shrine of Flooded Embrace’ – Players should no longer be able to push into the terrain and see through the environment.
  • ‘Shrine of Flooded Embrace’ – Removed floating rocks outside of the Shrine.
  • *‘Shrine of Hungering’ *– Treasure should now more consistently be found at certain key locations through the Shrine.
  • ‘Shrine of Ocean’s Fortune’ – Internal air pockets can no longer be reached from outside of the Shrine.
  • *‘Shrine of Ocean’s Fortune’ *– Treasure placement has been improved to reduce instances where players are unable to retrieve items.
  • ‘The Shrine of Tribute’ – Waterfalls within the Shrine now display correctly when looked through.
  • ‘Shrine of Ancient Tears’ – Treasure placed on a lift will now be moved as the lift is raised or lowered.
  • ‘Legend of the Sunken Kingdom’ Voyage – Placing the medallion at the plinth at the Shrine of Ocean’s Fortune will now uncover the secret and allow crews to progress.
  • Legend of the Sunken Kingdom’ Voyage – Migrating servers after placing the Mysterious Ancient Key in the Ancient Table will no longer block crews from progressing through the secret door.
  • ‘Legend of the Sunken Kingdom’ Voyage – Migrating servers after placing the medallion on the plinth will no longer block crews from progressing through the forbidden door.
  • ‘Legend of the Sunken Kingdom’ Voyage – On failing the Voyage, the Voyage banners should now correctly inform players why the Voyage failed.

Season Four

  • Daily Deeds requiring crews to cash in treasure to the Gold Hoarders or Order of Souls should no longer complete when cashing in to the Reaper’s Bones.
  • The ‘Eminent Emissary’ Monthly Trial should now correctly progress when becoming an Emissary and earning gold.
  • The Firefly Lantern now correctly illuminates the area when used.

Fury of the Damned

  • The Destroyer of the Damned Title now has the appropriate text description.

Pirate Emporium

  • Performing a wave emote while wearing the Golden Nile Costume no longer stretches the players skin texture.

Performance & Stability

  • Improved server stability, reducing scenarios where crews are removed from a game session.

Localisation

  • The Hardy Ruffian Sea Dog Belt no longer displays symbols in it’s description in Turkish.
  • Sunken Merfolk Statues now display correct prompts in Turkish, Polish and Portuguese.
  • When viewing the contents of Storage Crates, there should now be a slash between the item counts in Turkish.
2.2.1.8  . 2021-09-10
id: 284 VFL view single open official

Insider Patch Notes 2.2.1.8

Insider Update 2.2.1.8 is now live. Head to Larinna, pick up a Legend of the Sunken Kingdom Voyage to discover the mysterious key and what It may open! Also, check out the Fury of the Damned event to earn some wicked rewards.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Sunken Kingdom

Legend of the Sunken Kingdom Voyage

  • Larinna now offers crews the opportunity to acquire the Legend of the Sunken Kingdom Voyage once having completed all required Commendations for discovering the secrets of the Sunken Kingdom.

Insiders will no longer be offered a free Voyage in their inventories and will now be required to unlock the Voyage the way it is intended.

Updates

Disabling Flashing and On-Screen Effects

  • Following Insider’s feedback on the game experience implications from the recent introduction of accessibility settings to disable flashing and on-screen effects, we have now disabled these settings while we further iterate on these features.

Known Issues

Sunken Kingdom

  • ‘Legend of the Sunken Kingdom’ Voyage – Storing a Voyage item in the Sunken Merfolk Statue will fail the Voyage.
  • *‘Legend of the Sunken Kingdom’ Voyage *– Migrating after placing the Mysterious Ancient Key in the ancient table will stop players from being able to open the secret door in the Shrine of Ancient Tears.
  • ‘Legend of the Sunken Kingdom’ Voyage – Migrating after placing a Medallion on the plinth will stop players from being able to open the Forbidden Key door in the Shrine of Hungering.
  • ‘Legend of the Sunken Kingdom’ Voyage – Placing the Medallion on the plinth in Ocean's Fortune does not open the rock door, blocking progress through the Voyage.
  • Loot can float into the air when retrieving it from the Sunken Merfolk statues.
  • The mysterious notes for the Sunken Kingdom are missing.
  • Sailing too close to the Sunken Merfolk will cause it to despawn until you sail away.

Fury of the Damned

  • Players will not receive Favour when completing Daily Deeds.
  • There is placeholder artwork and text throughout the event.

Season Four

  • The Plunder Pass tab has Season Three’s image.
  • A range of Daily, Legendary, Monthly and Seasonal Trials are not tracking correctly for Season Four.

Client Performance

  • Players can experience a freeze when returning to the game after alt + tabbing out when playing on the Windows Store version of Sea of Thieves.

Cargo Run

  • Players are unable to access the delivery note when starting a cargo run.

Fixed Issues

General

  • After defeating an Ashen Lord on Shipwreck Bay loot dropped should now always be accessible.
  • The Blunderbuss of Sunken Sorrow should no longer clip with camera when being fired.
  • The visual quality of the Golden Nile Cannon should no longer change when a player fires themselfs out of it.
  • When the Cannon Rowboat is docked facing left on a Sloop, the aiming of the cannon should no longer be obstructed.
  • Using a harpoon prior to server migration should no longer cause that harpoon to become unusable.
  • When creating a Custom Server Session, the host can now directly invite friends to the lobby using an in-game option.
  • The Sea of Sands Flag has been updated. 
  • ‘The Sunken Pearl’ – Players should no longer be able to stand inside the Kraken’s head and attack it with a cutlass.

Sunken Kingdom

  • A darkening fade visual effect has been added when swimming underwater away from the Sunken Kingdom.
  • When returning to an in-progress Treasury event room the previous enemies should no longer remain as the Treasury will have reset.
  • A range of environment and collision issues have been fixed within the Shrines and Treasuries.
  • Siren windows should now animate correctly when being opened and when they close.
  • In Treasuries, the horn signifying a new wave should now play when players reach the final wave.
  • The journals within the Shrines, and the Legend of the Sunken Kingdom Voyage scholar’s notes should now have correct and final text.
  • Players should now be able to start a Voyage even after picking up a Coral Message in a Bottle.
  • ‘Shrine of Hungering’ - Sharks should now spawn correctly in the top chamber
  • ‘Shrine of Hungering’ & ‘Shrine of Ocean’s Fortune’ – When retrieving loot from the Merfolk Treasure Statues within the Shrine of the Hungering and Shine of Ocean’s Fortune, the loot should no longer spawn in the terrain and be irretrievable or disappear.
  • ‘Shrine of Ancient Tears’ – The water pool level should now reset with the Shrine.
  • ‘Shrine of Ancient Tears’ – The beacons within the Shrine should no longer remain lit when a player returns to the Shrine after lighting the beacons, returning to their ship, migrating and returning to the Shrine.
  • *‘The Shrine of the Coral Tomb’ & ‘The Shrine of Tribute’ *– After completing the Shrine and migrating servers, the doors should now show the correct open/closed state for all players.
  • ‘The Shrine of Tribute’ – Moving the statue and then migrating should no longer cause the statue to visually break.
  • ‘Legend of the Sunken Kingdom’ Voyage – Holding the Mysterious Ancient Key and looking at the Forbidden Chest should no longer cause performance issues.

Season Four

  • The Vulnerable Weapon Pose should now be received by players when rank one is reached after the Plunder Pass is purchased.
  • The Firefly Lantern should now be updated.
  • The Capstan of Candles should no longer be missing the fire VFX on the candles.

Fury of the Damned

  • The Destroyer of the Damned title should now have the finalised icon attached.
  • The descriptions for the Wicked Web figureheads should now show the correct descriptions.

Localisation

  • There should now be correct localisation when setting the game language to Turkish.
2.2.1.7  . 2021-09-07
id: 283 VFL view single open official

Insider Patch Notes 2.2.1.7

Insider Update 2.2.1.7 is now live. Head to the Events tab to take part in the Fury of the Damned event to see what Season Four has to offer. In true pirate fashion, you can now bury your plunder to hide it from other pirates that roam the seas.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Sunken Kingdom

Legend of the Sunken Kingdom Voyage

  • Larinna is now offering pirates a new Voyage for purchase, the ‘Legend of the Sunken Kingdom’. Scholars have left clues to uncover the mysteries hidden below the surface in the Shrines of the Sunken Kingdom. For this Insider’s build, all players have been granted a free ‘Legend of the Sunken Kingdom’ Voyage directly to their inventory to get them started on their journey.**
  • The coin trails in Shrines should now be only visible to the crew doing the Voyage only.
  • The sail distance to the buried chest/notes should now be shorter and the buried chests/notes can spawn in any region.

Siren Shrines

  • Players can now find Tridents and Gunpowder Kegs within the Shrine of Ancient Tears.
  • During the Shrine of the Flooded Embrace, crews should no longer encounter Siren Leaders and instead will battle regular Sirens.
  • The Shrine of Ocean's Fortune now offers a Chest of Ancient Tribute for crews reaching the top of the shrine.
  • All Siren Shrines now have an increased chance of finding sunken treasure outside the Shrine on the surrounding seabed.

Siren Treasuries

  • Barrels found within each Siren Treasury encounter now have increased chances of being stocked with Firebombs and Blunderbombs to restock crews against the threats ahead.

Message in a Bottle Quests

  • When exploring on islands across the wider Sea of Thieves, discovering a washed-up message in a bottle will now have an equal chance of providing a Map to the Sunken Kingdom compared to a regular X Marks the Spot Map. Previous Insider builds had an elevated chance of discovering Coral bottles, therefore this returns the intended setup to an equal chance ahead of release.

Sunken Kingdom Commendations & Rewards

  • The ‘Seeker of the Sea’ Commendation now has reduced criteria, requiring only 30 Breath of the Sea to be cashed in to complete.

Burying Treasure

Burying Treasure

  • Shovels now have a secondary use: enabling pirates to bury treasure. With an item dropped on soft ground, use RMB or LT to begin burying the item in the ground, continue burying to fully hide the item.

Buried Treasure Maps

  • When an item is fully buried, the crew will receive an ‘X Marks the Spot’ map marking the location of the treasure. Burying multiple items on the same island will add additional X’s to the map. Due to issues with Buried Treasure Maps during Server Migration, this Insider build will have server migration disabled to allow extended testing on this feature.**
  • Maps can be gifted to other crews! With the map equipped press RMB or LT to offer the map and should the other crew accept, it will be removed from the quest radial.
  • Be warned - when a member of the crew is killed by another player, they will drop all buried maps in a bundle, allowing them to be stolen.

Fury of the Damned

Larinna’s Black Market

  • When players talk to Larinna, she will now have dialogue pertaining to the Fury of the Damned event. Players will also be able to see what rewards are available in this event when going into Larinna’s Black Market Shop.

Event Week 4 Active

  • Week four will be active in this Insider build, where all the Deeds are in their bonus states and are worth their maximum amount.

Updates

Nautical Narration

  • Players will now find an additional option in the nautical narration settings ‘Continuous when equipped’ allowing the compass to narrate without the player needing to raise it to their face.

HDR Experience on Xbox Series X & Series S Consoles

  • Following Insider feedback on the introduction of an experimental HDR Experience improvement on Xbox Series X & Series S consoles, this change has now been rolled back.

Known Issues

Sunken Kingdom

  • '**Legend of the Sunken Kingdom’ Voyage – **Storing a Voyage item in the Sunken Merfolk Statue retrieving it and placing it in the corresponding slot will fail the Voyage.
  • ‘Legend of the Sunken Kingdom’ Voyage – Storing the locked Forbidden Chest in the Sunken Merfolk Statue will fail the Voyage.
  • ‘Legend of the Sunken Kingdom’ Voyage – Migrating after placing the Mysterious Ancient Key in the ancient table will stop players from being able to open the secret door in the Shrine of Ancient Tears.
  • ‘Legend of the Sunken Kingdom’ Voyage – Migrating after placing a Medallion on the plinth will stop players from being able to open the Forbidden Key door in the Shrine of Hungering.
  • ‘Legend of the Sunken Kingdom’ Voyage – Holding the Mysterious Ancient Key and looking at the Forbidden Chest can cause performance issues.
  • When returning to an in-progress Treasury event room, the Treasury will have reset, but previous AI will remain.
  • ‘Shrine of Ancient Tears’ – If a player migrates after lighting the beacons within the Shrine and returning to their ship, returning to the Shrine will show the beacons have remained lit.
  • ‘Shrine of Hungering’& ‘Shrine of Ocean’s Fortune’ – When retrieving loot from the Merfolk Treasure Statues within the Shrine of the Hungering and Shine of Ocean’s Fortune, the loot can spawn in the terrain and be irretrievable or disappear.
  • Players will not be able to start a Voyage after picking up a Coral Message in a Bottle.

Burying Treasure

  • Items appear to float and sink into the ground if dug up fully on the shores of certain islands.
  • Players are able to bury items in the same location.

Fury of the Damned

  • Players will not receive Favour when completing Daily Deeds.
  • Players will not receive rewards after the community goals are completed.
  • There is placeholder artwork and text throughout the event.

Season Four

  • A range of Daily, Legendary, Monthly and Seasonal Trials are not tracking correctly for Season Four and none are tracking correctly for the Sunken Kingdom.
  • The Vulnerable Weapon Pose is not received when rank one is reached after the Plunder Pass is purchased.

Tunnels of the Damned

  • While travelling through the Tunnels of the Damned, losing your connection to the game and rejoining may cause visual issues, resulting in migration to the new area to fail and returning you to your starting location.

Localisation

  • There is a range of missing localisation when setting the game language to Turkish.

Client Performance

  • There is a freeze when returning to the game after alt + tabbing out when playing on the Windows Store version of Sea of Thieves.

Fixed Issues

General

  • All bounty skulls should have a VFX glint when viewed at a distance.
  • After killing an Ashen Lord, loot should spawn in accessible areas.
  • The peanut bag should no longer stick out of the Pirate Emporium wall in Plunder Outpost and Ancient Spire Outpost.
  • Players should no longer be able to clip through the rock to the left of the pier and teleport outside of the Pirate Legend Hideout.
  • At Sailor's Knot Stronghold loot should no longer be able to fall under the map near the Vault doors.
  • Players should no longer receive a blank Mysterious Note.
  • In Arena, after the match ends players should be able to vote using an Xbox controller on any platform.
  • Trident of Dark Tides has a new green coloured glint VFX when viewed at a distance.
  • All merchant commodities should now have a VFX glint when viewed at a distance.

A Pirate's Life

  • ‘A Pirate's Life’ & ‘Captains of the Damned’ – Players should no longer be able to start another Voyage after Passing through the Tunnels of the Damned after a player leaves the crew causing a majority voting to take effect.
  • *‘The Sunken Pearl’ *– The mermaid statue located outside of the Throne Room should now have interaction prompts.
  • *‘The Dark Brethren’ *– Players should no longer get stuck or fall under the map in the Lower Ascending Chamber.
  • *‘The Dark Brethren’ *– The Waterfall splash VFX in the Ascending Chamber should no longer go invisible when a player gets close to it.

Season Four

  • The Season 4 Deed 'To the Victor, the Spoils' should now complete when handing in another crew's flag as a Reapers Bones Emissary.
  • The ‘Master Explorer’ Deed should now track the player sitting on Skeleton Thrones three times to complete.
  • The Seasonal Deed ‘Bringer of Chaos’ should now track correctly when handing in another players Emissary flag as a Reapers Bones Emissary.
  • The last deed in the Aquatic Archaeologist Seasonal Deeds should now tell players to speak to the Castaway.
  • Weekly Deeds should now be visible and working as intended.
  • Players should now be able to access the Season tab without any issues.
  • The Vulnerable Weapon Pose should now have the final icon attached.

Pirate Emporium

  • The Jack O'Looter Costume should now be received when reaching level 100 in the Season track after the Plunder Pass is purchased.****
  • The "Plunder Pass" tab should now have final imagery.
  • Emote animations should play correctly after climbing down a ladder.
  • The hammer should no longer obscure the players vision whilst aiming down sight on the Golden Nile Blunderbuss.
  • When equipping the Magpie’s Glory Capstan, it should now appear correctly on a player’s ship across all ship types.

Sunken Kingdom

  • A range of environment and collision issues have been fixed within the Shrines and Treasuries.
  • Within the Treasuries, Sirens should no longer de-spawn after a player dies or is in the air lock room.
  • Attempting to return to a Treasury from the Ferry of the Damned after dying should no longer cause the client to crash.
  • The Sunken Merfolk should now still spawn if a player’s ship is above a Shrine or Treasury.
  • The Treasury shimmer VFX should no longer be visible when the Treasury is not active.
  • ‘Legend of the Sunken Kingdom’ Voyage – When players open the forgotten coral chest, they should no longer get the pop up for the Ancient Key until they pick up the key itself.
  • ‘Legend of the Sunken Kingdom’ Voyage – The interaction prompt on the Ancient Key has been updated to say 'Read Inscription'.
  • ‘Legend of the Sunken Kingdom’ Voyage – The Ancient Key should correctly fit in the lock on the Legend of the Sunken Kingdom Voyage.
  • ‘Legend of the Sunken Kingdom’ Voyage – Another crew reading the last Journal should no longer complete the Voyage for other nearby crews.
  • ‘Legend of the Sunken Kingdom’ Voyage – Storing a Voyage item in a Sunken Merfolk Statue such as the Gold Hoarder Medallion, Forbidden Key or Forbidden Chest should no longer fail the Voyage.
  • ‘Shrine of Tribute’ – The large statue should now reset when the Shrine resets, meaning Sirens should now spawn and players should no longer be able to swim straight into the Vault.
  • ‘Shrine of Tribute’ – When standing on the pressure plates again, the statue should no longer resets and repeats its animation.
  • ‘Shrine of Hungering’– The geyser should now work even after the Shrine has reset.
  • ‘Shrine of the Coral Tomb’ – Sirens should no longer be able to respawn in the Shrine after it has reset.
  • ‘Shrine of the Coral Tomb’ – Improved timing on set pieces that occur during the Shrine.
2.2.1.6  . 2021-09-03
id: 282 VFL view single open official

Insider Patch Notes 2.2.1.6

Insider Update 2.2.1.6 is now live. Check out your inventory for the ‘Legend of the Sunken Kingdom’ Voyage and discover treasures hidden beneath the waves! Head to the Events tab to take part in the Fury of the Damned event and see what Season Four has to offer.

We will continue to monitor bug reports from this build, so please continue to report any critical bugs you encounter by heading to the Sea of Thieves Support site and letting our Player Support team know.

Season Four

Daily Refreshing Trials

  • Season Four contains a refreshed set of Trials for new players and experienced pirates alike, new this Season will introduce refreshing weekly and monthly Trials serving as new goals for crews to tackle.

*For this Insider’s Build the team will be testing the process for delivering new Trials to players within Insiders. Starting on the 3rd of September, each day will refresh the Weekly Trials available in an accelerated fashion. Head to the * feedback thread

  • for more information!*

Season Four Rewards

  • Progressing through Season Four will reward pirates with the Wicked Web clothing set, unique Season Four specials along with time-limited Siren’s Wrath collectibles.
  • Existing Pirate Legends or those who earn this lofty title during Season Four will be able to unlock Cursed Adventurer Cutlass and Wanda’s Spyglass.
  • Completing certain Tiers within the Season will award a unique Title that shows your success for all to see!

Season Four Plunder Pass

  • Purchase the latest Plunder Pass to add 11 never-before-seen rewards to the pool available to earn by climbing the levels of Seasonal progression, along with Ancient Coin drops at each Tier.
  • The Season Four Plunder Pass is fully stocked with early access items. It unlocks access to items from the new Jack O' Looter ship set, matching Costume and a full selection of weapons!
  • The Season Four Plunder Pass is available to purchase through the Pirate Log, Pirate Emporium, Microsoft Store or Steam Item Store.

Season Four Emissary Ledger Rewards

  • Representing the Gold Hoarders well in their Ledger can now earn players the Tribute Peak Capstan, Flag and Sails.
  • Players seeking out the secrets of the Order of Souls can earn the Relic of Darkness Capstan, Flag and Sails from their Ledger performance.
  • The Merchant Alliance honour their high-performing Ledger representatives with the Merchant Ambassador Capstan, Flag and Sails.
  • Flying the flag of The Reaper’s Bones and earning a high rank in their Ledger can earn players the Masked Renegade Capstan, Flag and Sails.
  • Legendary pirates representing Athena’s Fortune in their Ledger can earn the Magpie’s Glory Capstan and Wheel to show their allegiance to the Pirate Lord.

Gameplay Improvements

Improved Cannon Aiming

  • When using a cannon, players can now hold ‘Right Mouse Button’ or ‘LT’ on controller to focus their aim by zooming in on their target.

Known Issues

Sunken Kingdom

  • Larinna does not currently offer crews the Legend of the Sunken Kingdom Voyage when meeting the necessary conditions.
  • ‘Legend of the Sunken Kingdom’ Voyage – Storing a Voyage item in a Sunken Merfolk Statue such as the Gold Hoarder Medallion, Forbidden Key or Forbidden Chest will instantly fail the Voyage.
  • ‘Legend of the Sunken Kingdom’ Voyage – Another crew reading the last Journal completed the Voyage for other nearby crews.
  • **‘Legend of the Sunken Kingdom’ **Voyage – Holding the Mysterious Ancient Key and looking at the Forbidden Chest can cause performance issues.
  • Within the Treasuries, Sirens can despawn after a player dies or is in the air lock room and won't respawn until they backtrack, then go towards the event room again.
  • When returning to an in-progress Treasury event room, the Treasury will have reset but previous AI will remain.
  • Attempting to return to a Treasury from the Ferry of the Damned after dying causes the client to crash.
  • The Sunken Merfolk will not spawn if a player’s ship is above a Shrine or Treasury.
  • ‘Shrine of Tribute’ – The large statue doesn't reset when the Shrine resets, meaning Sirens will not spawn and players can swim straight into the Vault.
  • ‘Shrine of Ancient Tears’ – If a player migrates after lighting the beacons within the Shrine and returning to their ship, returning to the Shrine will show the beacons have remained lit.
  • ‘Shrine of Hungering’ – The geyser will no longer work after the Shrine has reset.
  • ‘Shrine of Hungering’ – When retrieving loot from the Merfolk Treasure Statues within the Shrine of the Hungering, the loot can spawn in the terrain and be irretrievable or disappear.

Fury of the Damned

  • Players will not receive Favour when completing Daily Deeds.
  • Players will not receive rewards after the community goals are completed.
  • There is placeholder artwork and text throughout the event.

Season Four

  • A range of Daily, Legendary, Monthly and Seasonal Trials are not tracking correctly for Season Four and none are tracking correctly for the Sunken Kingdom.
  • The Vulnerable Weapon Pose is not received when rank one is reached and the Jack O'Looter Costume is not received when reaching level 100 in the Season track after the Plunder Pass is purchased.

Localisation

  • There is a range of missing localisation when setting the game language to Turkish.

Tunnels of the Damned

  • While travelling through the Tunnels of the Damned, losing your connection to the game and rejoining may cause visual issues, resulting in migration to the new area to fail and returning you to your starting location.

Fixed Issues

General

  • The Maiden Voyage should now end after the Kraken destroys the enemy ship.
  • The Swim Up setting is now referenced as Swim Up in the settings menu.
  • When starting the Lost Shipments Voyage the first parchment players receive should now have text.
  • Eating and throwing animations should now animate correctly when viewed from a first and third person point of view.
  • When Disable Screen Shake is enabled players screen should no longer shake when struck by a player's sword.
  • When spawning in at Golden Sands Outpost with a Brigantine, the ship should now spawn closer to the dock.
  • The default key for ship direction narration is no longer E and has now been changed to the apostrophe key.

A Pirates Life

  • ‘A Pirates Life’ – Releasing the Cursed Captain from his cage should no longer cause the server to crash.
  • ‘Sunken Pearl’ – Players should no longer be able to skip the mechanisms in the Salvage Room by jumping on the coral.
  • ‘A Pirates life’ & ‘Captains of the Sea’ – Players should now longer be able to vote on Voyages after transitioning through the Tunnels of the Damned.
  • The toast for selling the Crate of the Dark Brethren references should now have the correct text.

Sunken Kingdom

  • A range of environment and collision issues have been fixed within the Shrines and Treasuries.
  • A range of commendation text has been updated and the Curse of Sunken Sorrow has been added to the Commendation page. 
  • Glowing coral around the Treasuries should now correctly indicate if they are active or not.
  • Players should now receive a toast notification when unlocking the Scar of the Sirens Wrath and The Curse of Sunken Sorrows.
  • The Shrine of Hungering and Treasury of Sunken Shores should now be using the correct island audio sting and island banners when the island banner appears.
  • The Coral Collectors Chest, Cursed Voyage Coin, Mythical Coral Relic, Breath of the Sea and Peculiar Coral Relic should now have correct text when the non-verbal radial is used.
  • The Sunken Curse should now have its final Icon and unlock toast notification. 
  • The Curse of Sunken Sorrow's icon should now be centred properly
  • ‘Legend of the Sunken Kingdom’ – The Ocean Crawler ambush music should now stop playing after players defeat the Ocean Crawlers.
  • ‘Legend of the Sunken Kingdom’ – The Voyage name in the start and end banners should now be correct.
  • ‘Shrine of Ancient Tears‘ – Shrine progression should migrate along with players if migration takes place after completing the lighting and pressure plate puzzles.
  • ‘Shrine of Ocean’s Fortune‘ – When reset, the Capstan near the top of the Shrine should now reset correctly.
  • ‘Shrine of Flooded Embrace‘ – Sirens should now spawn more frequently in the Shrine of Flooded Embrace. 
  • ‘Shrine of the Coral Tomb’ – There should now be a Siren window trigger on the exit of the Shrine of the Coral Tomb.

Pirate Emporium

  • The freebie ‘Chef Kiss’ emote has been added to the Assorted Emotes Collection. 
  • The ‘A Pirate’s Life’ Tab should no longer be empty in the Pirate Emporium.
  • The Golden Nile Cannon Flare should now have the final background.

Localisation

  • When setting the game language to Turkish players should now be able to access the What's New tab on the front-end.

Performance & Stability

  • Leaving the game or returning to the main menu after aiming in with a cannon or being harpooned should no longer cause the client to crash.
2.2.1.5  . 2021-09-01
id: 281 VFL view single open official

Insider Patch Notes 2.2.1.5

Insider Update 2.2.1.5 is now live. Head to the Events tab to take part in the Fury of the Damned event, check your inventory for the ‘Legend of the Sunken Kingdom’ Voyage and seek out the mysteries from below the waves!

We will continue to monitor bug reports from this build, so please continue to report any critical bugs you encounter by heading to the Sea of Thieves Support site and letting our Player Support team know.

Sunken Kingdom

Legend of the Sunken Kingdom Voyage

  • Larinna is now offering pirates a new Voyage for purchase, the ‘Legend of the Sunken Kingdom’. Scholars have left clues to uncover the mysteries hidden below the surface in the Shrines of the Sunken Kingdom.

For this Insider’s build, all players have been granted a free ‘Legend of the Sunken Kingdom’ Voyage directly to their inventory to get them started on their journey.

  • Along with a note to get crews started on their Voyage, an Enchanted Compass will lead crews to a mysterious dig site to uncover their first clue…
  • Crews brave enough to forgo the scholar’s warnings and unearth the knowledge of the sorrowful secrets hidden beneath the waves can seek an even greater prize, showing their time spent below the surface…

Siren Treasuries Balancing 

  • The final wave of the Treasuries are now protected by a deadly Vault Master, ready to defend their sunken spoils.

Outpost Cosmetics

Majestic Sovereign Clothing

  • The Outpost clothing shops now stock the Olive Majestic Sovereign clothing set, available to purchase for gold.

Dawn Hunter Set

  • The previously missing Thriving Wild Rose Compass has been added to the Outpost equipment store, locked behind the Always Yours Commendation.

Accessibility

Disabling Screen Shake Effects

  • Players can now choose to disable screen shake effects from various scenarios within the experience using ‘Disable Screen Shake’ setting.

Disabling Blur Effects

  • Players can now choose to disable various blur effects such as the ghostly effects on the ‘of the damned’ Loot using the ‘Disable Blur’ setting.

Disabling Flashing Effects

  • Players can now choose to disable various flashing effects such as flashes produced by guns, cannons, lightning and other effects using the ‘Disable Flashing Effects’ setting.

Updates

A Pirates Life

  • Tale 1, ‘A Pirates Life’, is currently inactive for this build due to a crashing issue in the Sea of the Damned region used in this Tale.

Known Issues

Sunken Kingdom

  • Within the Treasuries, Sirens can despawn after a player has died or is in the air lock room and won't respawn until they backtrack, then go towards the event room again.
  • Larinna does not currently offer crews the Legend of the Sunken Kingdom Voyage when meeting the necessary conditions.

Fury of the Damned

  • Players will not receive Favour when completing Daily Deeds.
  • Players will not receive rewards after the community goals are completed.

Season Four

  • A range of Daily, Legendary, Monthly and Seasonal Deeds are not tracking correctly for Season Four and none are tracking correctly for the Sunken Kingdom.
  • Completing Commendations or unlocking Seasonal Progress will not reward players with gold or cosmetic Items.

Pirate Emporium

  • The ‘A Pirate’s Life’ Tab is empty in the Pirate Emporium.
  • The Golden Nile Cannon Flare has a placeholder grey background.

Localisation

  • There is a range of missing localisation when setting the game language to Turkish.
  • When setting the game language to Turkish players are unable to access the What's New tab on the front-end.

Tunnels of the Damned

  • While travelling through the Tunnels of the Damned, losing your connection to the game and rejoining may cause visual issues, resulting in migration to the new area to fail and returning you to your starting location.

Client Crash

  • Leaving the game after aiming with a cannon, after being harpooned or interacting with the capstan causes the client to crash.

Fixed Issues

General

  • ‘Lords of the Sea’ Tall Tale – The Storage Crate of the Dark Brethren should now use the correct name on the pick up/open tooltip when viewing it.
  • ‘Lords of the Sea’ Tall Tale – After starting and cancelling the Tale the Spire should now animate correctly and no longer sit above the water.
  • The text for Season Four’s 'Deed Progress' should now be clear and visible.
  • Seagulls should now appear above loot that gets dropped by a Kraken tentacle.

Fury of the Damned

  • Players should now receive Favour when taking a Flame of Fate from the Ferry of the Damned or handing in Fort Chests, Fort Skulls and Fort Crates.

Pirate Emporium

  • Most imagery and text in the Pirate Emporium should now be final.
  • The Pistol and Eye of Reach emotes should no longer be missing weapons on some pirate types when preforming the Victorious Weapon Pose Emotes.
  • The Golden Nile Cannon Flare should no longer be missing from the Pirate Emporium.
  • The Golden Nile Eye of Reach’s Scope should no longer Clips into the camera when scoping out.
  • The Eye of Reach should no longer rubber band when performing the Eye of Reach Victorious Weapon Pose emote on some pirate types.

Sunken Kingdom

  • A range of environment and collision issues have been fixed within the Shrines and Treasuries.
  • The Sunken Kingdom Commendations should now be correctly shown on the first page of the Blige Rats section.
  • The calm water area should now be centred correctly above the above shrines and treasuries.
  • The shimmer VFX at the water surface will no longer appear while the treasury is inactive.
  • Selling the Sapphire or Emerald Breath of the Sea to the Reaper’s Bones should now give the correct gold value.
  • The Villainous Lost Captain's Skull's VFX should consistently show even when it’s on the floor.
  • The Shrines and Treasuries should now be using final banner artwork.
  • Both the Wheel and Capstan of Sunken Sorrow should say "Complete the 'Marauder of the Sunken Kingdom' Commendation as the unlock requirement in the shop.
  • A 'More Info' option should no longer appear in the Sunken Kingdom Commendation tab.
  • ‘Shrine of Ancient Tears’ – Players should no longer start to drown before they reach the entrance to the Shrine.
  • ‘Shrine of the Ancient Tears’ – Players should now be able to interact with all switches inside the dark corridor.
  • ‘Shrine of Hungering’ – After draining the water, the second set of statues should now raise the water to its intended level.
  • ‘Shrine of Hungering’ – The geyser should no longer still be active when the water level is above it.
  • ‘Shrine of Hungering’ – All Journals should now be present within the Shrine of Hungering.
  • There should no longer be fog inside the Sunken Kingdom locations.
  • ‘Shrine of Hungering’ – Coral Skeletons should now spawn within the Shrine.

Sunken Treasure Merfolk

  • The Merfolk Treasure Statue should now be able to store up to 20 loot items.
  • Players should now have the option to take their loot back out of the Treasure Merfolk Statue.
  • Migrating after storing treasure with the Sunken Merfolk statues should no longer cause the Sunken Merfolk to not appear.
  • After storing treasure with the Sunken Merfolk statues and using a statue to return to the ship only one Sunken Merfolk should appear.
2.2.1.4  . 2021-08-27
id: 280 VFL view single open official

Insider Patch Notes 2.2.1.4

Insider Update 2.2.1.4 is now live. The Sunken Kingdom has been reopened, venture deep beneath the waves to discover the hidden secrets in each of the Siren Shrines and tackle the rebalanced encounters in the Siren Treasuries. For those pirates seeking sneak peek at our next event, head to the events menu for more on Fury of the Damned!

We will continue to monitor bug reports from this build, so please continue to report any critical bugs you encounter by heading to the Sea of Thieves Support site and letting our Player Support team know.

Sunken Kingdom

Siren Shrines

  • The ‘Shrine of Hungering’ and ‘Shrine of Flooded Embrace’ in The Wilds, ‘Shrine of Ocean’s Fortune’ and ‘Shrine of the Coral Tomb’ in the Shores of Plenty and ‘Shrine of Ancient Tears’ and ‘Shrine of Tribute’ in the Ancient Isles have now all been reopened, allowing crews to return to all Shrines within the Sunken Kingdom.

Siren Treasuries

  • The ‘Treasury of the Sunken Shores’ in the Shores of Plenty, ‘Treasury of the Secret Wilds’ in the Wilds and ‘Treasury of the Lost Ancients’ in the Ancient Isles have now all been reopened, allowing crews to face off against the deadly threats within.
  • The waves of enemy threats encountered in a Sire Treasury has now been reduced to provide a shorter duration combat encounter.

Sunken Kingdom Commendations & Rewards

  • Within the Bilge Rats Reputation Tab, a range of new Commendations have been added for crews seeking the waterlogged riches of the Sunken Kingdom. Completing these Commendations will unlock access to the remaining coral-encrusted items of the Sunken Sorrow Ship and weapon sets currently held in the Outpost stores.

Mysteries of the Sunken Kingdom

  • Scattered throughout the Siren Shrines, explorers will uncover journals written by intrepid adventurers seeking the mysteries of the Sunken Kingdom. Rumor has it that pirates who possess the knowledge of the sorrowful secrets hidden beneath the waves can seek an even greater prize, showing their time spent below the surface…

Sunken Kingdom Achievements 

New Xbox and Steam achievements can be unlocked by progressing through the new in-game Commendations. A total of 200 Gamerscore is available to earn from this update, and these achievements will remain in the game indefinitely.

  • The Mystery of The Shrine of Hungering [10G]
  • The Mystery of The Shrine of Flooded Embrace [10G]
  • The Mystery of The Shrine of Ocean's Fortune [10G]
  • The Mystery of The Shrine of the Coral Tomb [10G]
  • The Mystery of The Shrine of Ancient Tears [10G]
  • The Mystery of The Shrine of Tribute [10G]
  • Marauder of The Sunken Kingdom [10G]
  • Seeker of the Sea [30G]
  • Legend of the Sunken Kingdom [100G]

Game Events

Fury of the Damned

  • Sea of Thieves’ annual event in honour of the Ferryman is back! This year’s event runs across four weeks, with each themed week requiring crews to tackle different actions to earn their Bilge Rats Favour with crews sailing in an alliance earning bonus Favour throughout the event!
  • Each week will unlock a new reward for players to earn from the Wicked Web Blunderbuss, Tankard and Cannon.
  • Larinna is also challenging crews with a ‘Destroy the Damned’ community challenge, tasking the Sea of Thieves community to destroy skeletons across the world. Should the community reach the halfway mark they’ll earn the Wicked Web Figurehead, however smashing enough skeletons to complete the community challenge will earn all players the Wicked Web Collector’s Figurehead and Destroyer of the Damned Title!
  • Week “TBC” is active for this Insider’s build.

Season Four

Season Four Daily Deeds

  • Daily Deeds have been revamped, serving players tasks across three categories; Swift Deeds tackled in 5-10 minutes, Standard Deeds taking 20 minutes and Legendary Deeds exclusive for Pirate Legends taking 30 minutes.
  • Swift and Standard Deeds now award Seasonal Renown on completion, while the Legendary Deeds grant Athena’s Fortune Reputation!

Updates

Rowboat Docking

  • When docking a Rowboat to a ship, they will now keep their orientation when docked. To change the direction, simply face the Rowboat the intended direction before docking it to the ship.

Cannon Rowboat Balancing

  • Ghost ships will now only target Cannon Rowboats when crew members are actively manning the vessel.

Outpost Signposts

  • Players can now interact with the various signposts found on Outposts. These signposts can now help identify where company representatives and even the dock can be found on the Outpost.

Known Issues

Sunken Kingdom

  • ‘Shrine of the Ancient Tears’ – Players cannot interact with some switches inside the dark corridor, due to the switches being out of reach.
  • ‘Shrine of Hungering’ – After draining the water, the second set of statues only raises water level once instead of the full amount.
  • ‘Shrine of Hungering’ – All Journals are missing at the Shrine of Hungering.
  • Selling the Sapphire or Emerald Breath of the Sea to the Reaper’s Bones gives the incorrect gold value.
  • There is fog inside the majority of Sunken Kingdom locations.

Sunken Treasure Merfolk

  • Players no longer have the option to collect loot from the Treasure Merfolk Statue.
  • When storing treasure with the Sunken Merfolk statues, upon returning to the surface and migrating servers the friendly Merfolk will not be present for crews to collect their treasure.
  • After storing treasure with the Sunken Merfolk statues and using a statue to return to the ship, multiple Merfolk can surface.

Fury of the Damned

  • Players will not receive Favour when completing Daily Deeds, taking a Flame of Fate from the Ferry of the Damned or handing in Fort Chests, Fort Skulls and Fort Crates.

Pirate Emporium

  • There is a range of placeholder imagery and text throughout the Pirate Emporium.
  • The ‘A Pirate’s Life’ Tab is empty in the Pirate Emporium.
  • The Pistol and Eye of Reach emotes are missing weapons on some pirate types when preforming the Victorious Weapon Pose Emotes.
  • The Golden Nile Cannon Flare is missing from September’s Pirate Emporium.
  • The Eye of Reach will rubber band when performing the Eye of Reach Victorious Weapon Pose emote on some pirate types.

Whispering Text Chat Range

  • When using the Speaking Trumpet to whisper, typing in text chat is currently unaffected and will still reach players at the original range. In future Insider builds, text chat range will also be reduced when whispering.

Tunnels of the Damned

  • While travelling through the Tunnels of the Damned, losing your connection to the game and rejoining may cause visual issues, resulting in migration to the new area to fail and returning you to your starting location.

Localisation

  • There is a range of missing localisation when setting the game language to Turkish.

Deed Tracking

  • A range of Daily, Legendary, Monthly and Seasonal deeds are not tracking correctly for Season 4 and none are tracking correctly for the Sunken Kingdom.
  • Completing commendations or unlocking Seasonal Progress will not reward players with gold or cosmetic items.

Fixed Issues

General

  • Attempting to purchase the Season Four Plunder Pass in local currency no longer causes ‘Counting Coins’ to be displayed without a purchase being made.
  • Each company's Reputation pages should now correctly display the total number of titles that can be earned.
  • Both the “Leave Game" and “Exit to Desktop" buttons should now work as intended at all times.
  • The Sunken Kingdom blue mist VFX and shrine should no longer appear in Arena.

Tall Tales 

  • ‘Fate of the Morningstar’ – The Quest book now better supports Japanese localisation without some characters appearing cut off.
  • ‘A Pirates Life’ – The Flying Dutchman is visible during whole scene, with all its VFX effects and Davy Jones' lines.
  • ‘Lords of the Sea’ – Cancelling or failing the Tale should now cause the Spire and Siren Statues to despawn gradually.

Pirate Emporium

  • The Bucket Prank emote should now animate correct when a bucket cosmetic is applied.
  • The rear wheels on the Eternal Freedom Cannons should no longer clip into the ships deck.
  • The Golden Nile Essential Ship Bundle should now show the intended price in Ancient Coins.
  • Golden Nile Lantern should now be purchasable from the Pirate Emporium for Ancient Coins.
  • The Victorious Blunderbuss emote shows should now show a Blunderbuss on the icon.
  • Descriptions have been adjusted for the Cursed Ferryman Ship Bundle, Essential Ship Bundle and Davy Jones Costume. 

Sunken Kingdom

  • Selling Coral Skulls should now display the correct text on the notification. 
  • A range of environment and collision issues have been fixed within the Shrines and Treasuries.
  • The ambient fog should no longer disappear when the player is above the Shrine of Tribute or the Sunken Peal Tale location.
  • The Treasure Merfolk should once again have a shell on their backs.
  • ‘Shrine of the Flooded Embrace’ – Replaced all ‘Open Door’ references to ‘Push Door’.
  • ‘Shrine of the Tribute’ – All loot within the Shrine should be able to be picked up.
  • ‘Shrine of the Tribute’ & ‘Shrine of Hungering’ – Loot should now spawn correctly in the Vault and treasure room.
  • ‘Shrine of the Tribute’ – The Breath of the Sea should no longer appear above the coral plinth in the Shrine of Tribute. 
  • 'Shrine of the Hungering’ – After killing a shark in the first chamber of the Shrine, the shark meat should no longer float past the water level and should only float to the top of the water’s surface.
2.2.1.3  . 2021-08-24
id: 279 VFL view single open official

Insider Patch Notes 2.2.1.3

Insider Update 2.2.1.3 is now live. Check out the Pirate Emporium, adorn your ship and pirate before heading out to discover the Treasuries that have re-emerged in the depths of the Sea of Thieves, brimming with riches just waiting to be plundered!

We will continue to monitor bug reports from this build, so please continue to report any critical bugs you encounter by heading to the Sea of Thieves Support site and letting our Player Support team know.

Sunken Kingdom

Siren Shrines

  • The ‘Shrine of the Coral Tomb’ is now unlocked for Insiders. This Shrine is an ancient tomb, transformed by the Sirens into a grand chamber of offerings to their kingdom and royalty. Explore the lost treasure offerings and uncover the secrets buried within.

In this Insider’s build, all other Siren Shrines and Siren Treasuries are disabled to focus testing on this new Shrine.

Season Four

Seasonal Progression and Rewards

  • Season Four is now active in Insiders but is currently using Season Three’s cosmetics rewards as placeholder.

Season Four Trials

  • Players looking to accelerate their progress through a Season should take on the Trials – themed sets of tasks known as Deeds that will test your adventuring, exploring and battling capabilities.
  • Season Four contains a refreshed set of Trials for new players and experienced pirates alike, new for this Season is the introduction of refreshing weekly and monthly Trials serving as new goals for crews to tackle as the Season progresses.
  • Weekly Trials will challenge crews to short session experiences and reward a meaningful amount of Renown towards their Season progress. Monthly Trials will task crews with a larger feat, and reward a sizeable Renown boost to their progression through Season Four.

For this Insiders Build all Weekly and Monthly Trials have been enabled together, allowing full testing coverage.

Pirate Emporium

Season Four Plunder Pass

  • Season Four’s Plunder Pass is available for purchase through the Pirate Log, Pirate Emporium, Microsoft Store or Steam Item Store, adding a range of premium rewards to unlock.

Golden Nile Ship Collection

  • Adorn your ship with the new Golden Nile Ship Collection, complete with a majestic Collector’s Figurehead and glorious Collector’s Sails!
  • A Golden Nile Essential Ship Bundle is also on offer, including the core ship cosmetics at a lower price.

Golden Nile Costume

  • Look snappy in the new crocodile-themed Golden Nile Costume!

Golden Nile Weapon Bundle

  • Impress your crew and enemies with these glittering Golden Nile Weapons.

Golden Nile Lantern

  • Illuminate your path with this ornate Golden Nile Lantern.

Victorious Weapon Pose Emote Bundle

  • Strike a heroic pose and show off your equipped weapon with these Victorious Weapon poses!

Joker Emotes

  • Impress your friends and be the jokester of the crew with these four comical emotes.

Freebie Dramatic Emote

  • Show off your dramatic side with this free Dramatic Emote.

Accessibility

Swimming Upwards

  • Players can now hold down the space bar on keyboard or A on a gamepad to swim directly up when in the water. This keybind is remappable for players to change to their preference.

Ship Compass Narration

  • Nautical Narration has now been extended to support narration of the ship’s compass when “Let Games Read to Me” is enabled.
  • When Nautical Narration is set to ‘One Shot’, when using the ship’s wheel, the player will need to press E on keyboard or Y on a gamepad to narrate the current direction the ship is facing.

AZERTY Keyboard Support

  • When playing with an ‘AZERTY’ keyboard layout, the ‘1’ and ‘2’ keys will now quick swap to the appropriate items.

Updates

Muting Copyrighted Audio in ‘A Pirate’s Life’

  • A new option can be found in audio settings to allow content creators to mute all copyrighted audio heard throughout the ‘A Pirate's Life’ Tall Tales.
  • When ‘Mute Copyrighted Audio’ is enabled, any music cue's, sound effects or audio that is from or based on the Pirates of the Caribbean movies or ride will be muted, including the "Yo-ho, A Pirate's life for me" shanty when played by players.

Improved HDR Experience on Xbox Series X & Series S Consoles

  • The HDR experience has been improved when playing on Xbox Series X or Series S consoles. An improved colour palette has been introduced, providing richer colours while also retaining the bright HDR highlights used by various visual effects.

Front End Updates

  • The front-end splash screen has been updated for Season Four and the introduction of the Sunken Kingdom, along with new audio.

Island Enemy Encounters

  • When encountering emergent threats while exploring smaller resource islands, crews will now only encounter a specific type of enemy in a wave and no longer experience a wave of mixed enemy types.

Known Issues

Sunken Kingdom

  • The fog effects above the Shrines and Treasuries cuts in and out during normal ocean movements when sailing on a Sloop or when in the water.
  • Selling the Sapphire or Emerald Breath of the Sea to the Reaper’s Bones gives the incorrect gold value.
  • When you're above the Shrine of Tribute or the Sunken Peal Tale location the ambient fog disappears.
  • There is fog inside the majority of Sunken Kingdom locations.
  • The Sunken Kingdom Commendations are missing in game.
  • The Coral ship parts and weapons aren't showing up in the Outpost Shops.

Sunken Treasure Merfolk 

  • When interacting with a Sunken Treasure Statue, players will experience an early version of a tutorial helping guide players through the feature. This tutorial is currently work in progress and not yet ready for Insider testing.
  • When storing treasure with the Sunken Merfolk statues, upon returning to the surface and migrating servers the friendly Merfolk will not be present for crews to collect their treasure.
  • After storing treasure with the Sunken Merfolk statues and using a statue to return to the ship, multiple Merfolk can surface.

Pirate Emporium

  • There is a range of placeholder imagery and text throughout the Pirate Emporium.
  • The ‘A Pirate’s Life’ Tab is empty in the Pirate Emporium.
  • The Pistol and Eye of Reach emotes are missing weapons on some pirate types when preforming the Victorious Weapon Pose Emotes.
  • The Golden Nile Cannon Flare is missing from September’s Pirate Emporium.
  • The Golden Nile Lantern can be purchased using gold instead of Ancient Coins.
  • The Eye of Reach will rubber band when performing the Eye of Reach Victorious Weapon Pose Emote on some pirate types.

Whispering Text Chat Range

  • When using the Speaking Trumpet to whisper, typing in text chat is currently unaffected and will still reach players at the original range. In future Insider builds, text chat range will also be reduced when whispering.

Tunnels of the Damned

  • While travelling through the Tunnels of the Damned, losing your connection to the game and rejoining may cause visual issues, resulting in migration to the new area to fail and returning you to your starting location.

AZERTY Keyboard Support

  • When using an ‘AZERTY’ keyboard layout the ‘1’ and ‘2’ keys don’t function as expected.

Outpost Store

  • The Thriving Wild Rose Compass is missing from the equipment store.

Localisation

  • There is a range of missing localisation when setting the game language to Turkish.

Game Options

  • Both the “Leave Game" and “Exit to Desktop" buttons do not work after playing for a while.

Fixed Issues

General

  • Ocean Crawlers can no longer appear and disrupt the Glitterbeard experience.
  • Players should now experience recoil when firing a pet/player out of a cannon on a Rowboat. 
  • When Nautical Narration is enabled, the narration of compasses should no longer happen for players standing nearby and should only happen for the compass of the player who has the setting enabled. 
  • The Hunter's Call Forager Parrot should now become dirty after being fired out of the cannon.
  • The correct audio sound should now be present when digging up a treasure chest.
  • No more than 12 Siren should be able to spawn at one time in an area emergently.

Pirate Emporium

  • The Cursed Ferryman Ship Bundle and Cursed Ferryman Essential Ship Bundle image has been updated to show what is being sold more accurately - these bundles contain the Cursed Ferryman Sails, not the Collector's Cursed Ferryman Sails. 

Tale Tales

  • ‘Lord of the Seas’ – Davy Jones should no longer be missing his voice over after the Flying Dutchman is defeated.

Treasure Merfolk

  • Players should now be able to take loot back out of the Treasure Merfolk Statues. 

Sunken Kingdom

  • A range of environment and collision issues have been fixed within the Shrines and Treasuries.
  • The Siren windows should now consistently display the opening/closing SFX.
  • Selling the Sapphire Breath of the Sea to the Reapers Bones should now give the correct toast and gold value.
  • The Emerald Breath of the Sea should now sell for a fixed value to the Reaper’s Bones.
  • The correct non-verbal text should now appear when using the non-verbal radial while holding the Coral Skulls.
  • When selling Coral Trinkets to the Gold Hoarders the toast should now display the correct names.
  • The air giving plants found throughout the Sunken Kingdom should now correctly replenish players breath.
  • When fighting AI enemies in the Treasuries there should now be 20 waves instead of 21.
  • The icon image for the Coral Collector’s Chest gold collected pop up should now be the correct image.
  • Sunken Treasure should now be able to spawn on the exteriors of the Shrines.
  • ‘Shrine of the Coral Tomb’ – Island Banners should now only appear when swimming down towards the Shrine.
  • *‘Treasury of Secret Wilds’ *– The treasure within the Vault should no longer be floating in the air.
  • *‘Treasury of Secret Wilds’ *– The Ocean Crawlers that spawn in the Treasury should no longer be unable to move from their spawn points and should now act as intended.
2.2.1.2  . 2021-08-20
id: 278 VFL view single open official

Insider Patch Notes 2.2.1.2

Insider Update 2.2.1.2 is now live. The all-new Shrine of the Coral Tomb has emerged in the depths of the Shores of Plenty for you to explore, discovering the secrets and treasure buried within. Don’t forget to also try out the new Whispering Trumpet and discuss the locations of hidden treasure in private!

We will continue to monitor bug reports from this build, so please continue to report any critical bugs you encounter by heading to the Sea of Thieves Support site and letting our Player Support team know.

Sunken Kingdom

Siren Shrines

  • The ‘Shrine of the Coral Tomb’ is now unlocked for Insiders. This Shrine is an ancient tomb, transformed by the Sirens into a grand chamber of offerings to their kingdom and royalty. Explore the lost treasure offerings and uncover the secrets buried within.

In this Insider’s build, all other Siren Shrines and Siren Treasuries are disabled to focus testing on this new Shrine.

Gameplay Improvements

Whispering

  • With the Speaking Trumpet equipped, holding right click on a mouse, or LT on a gamepad will now turn the trumpet around and allow players to whisper when using in-game voice chat.
  • When whispering, the range of proximity chat heard by other crews and chat heard by your own crew will be reduced allowing players to keep their conversations private.

To meet up with like-minded Insiders for testing on this feature, head to the Sea Dogs Tavern and make your sneaky plans…

Accessibility

Swimming Upwards

  • Players can now hold down the space bar on keyboard or A on a gamepad to swim directly up when in the water. This keybind is remappable for players to change to their preference.

Ship Compass Narration

  • Nautical Narration has now been extended to support narration of the ship’s compass when “Let Games Read to Me” is enabled.
  • When Nautical Narration is set to ‘One Shot’, when using the ship’s wheel, the player will need to press E on keyboard or Y on a gamepad to narrate the current direction the ship is facing.

AZERTY Keyboard Support

  • When playing with an ‘AZERTY’ keyboard layout, the ‘1’ and ‘2’ keys will now quick swap to the appropriate items.

Updates

Front End Messaging

  • The front end now supports the display of player facing notifications sent from Sea of Thieves Support, used to communicate issues affecting players in the retail build.

Known Issues

Sunken Kingdom

  • The fog effects above the Shrines and Treasuries cuts in and out during normal ocean movements when sailing on a Sloop or when in the water.
  • A majority of the plants that provide air in the Sunken Kingdom locations do not give air.
  • ‘Shrine of the Coral Tomb’ – Island banners appear when sailing towards the location.
  • ‘Shrine of the Coral Tomb’ – There is a range of environment issues within this Shrine.
  • Selling the Sapphire or Emerald Breath of the Sea to the Reaper’s Bones gives the incorrect gold value.

Sunken Treasure Merfolk 

  • When interacting with a Sunken Treasure Statue, players will experience an early version of a tutorial helping guide players through the feature. This tutorial is currently work in progress and not yet ready for Insider testing.
  • When storing treasure with the Sunken Merfolk statues, upon returning to the surface and migrating servers the friendly Merfolk will not be present for crews to collect their treasure.
  • After storing treasure with the Sunken Merfolk statues and using a statue to return to the ship, multiple Merfolk can surface.

Whispering Text Chat Range

  • When using the Speaking Trumpet to whisper, typing in text chat is currently unaffected and will still reach players at the original range. In future Insider’s builds, text chat range will also be reduced when whispering.

Tunnels of the Damned

  • While travelling through the Tunnels of the Damned, losing your connection to the game and rejoining may cause visual issues, resulting in migration to the new area to fail and returning you to your starting location.

AZERTY Keyboard Support

  • When using an ‘AZERTY’ keyboard layout the ‘1’ and ‘2’ keys don’t function as expected.

Localisation

  • There is a range of missing localisation when setting the game language to Turkish.

Fixed Issues

General

  • While inside an active Ancient Vault, water pouring from the statues will now always be clearly visible.

Tall Tales – ‘A Pirate’s Life’

  • ‘Captains of the Damned’ – Players should no longer be able to harpoon the Cursed Captain's skull from the top of the tavern door with harpoon in the final chapter.
  • ‘Dark Brethren’ – Voice over for various characters should now play correctly throughout the Tale.
  • ‘Lords of the Sea’ – Voice over for various characters should now play correctly throughout the Tale.
  • ‘Lords of the Sea’ – The intro cutscene should now play as intended when starting the Tale.

Localisation

  • The Collector of Cursed Gems Title description should no longer be missing localisation in non-English languages when viewed in the Vanity Chest.
  • ‘Sunken Pearl’ – The banner that pops up after completing the Silver Blade fight should now have Turkish localisation.
  • ‘Captains of the Damned’ – The 'Raise Lantern to light', 'Light Torch', 'Light Candle' and 'Light Lantern' prompts should no longer be missing in Turkish localisation.

Sunken Kingdom

  • When approaching the Shrines and Treasuries the correct Island revel audio should now play.
  • The Breath of the Sea can now be sold to the Merchant Alliance, Hunters Call and Order of Souls in exchange for gold and reputation.
  • ‘Shrine of Oceans Fortune’ – A range of Journals have been added to the Shrine to be discovered by players.
  • ‘The Shrine of Ancient Tears’, ‘Shrine of Oceans Fortune’ & ‘Shrine of Tribute’ – A range of environment and collision issues have been fixed within the Shrine.
  • ‘The Shrine of Ancient Tears’ – There is now a chance of crews discovering a Chest of Ancients upon reaching the final room.
  • ‘The Shrine of Ancient Tears’ – Players should be able to interact with the barrels to get supplies in the water pool switch room.
  • ‘The Shrine of Ancient Tears’ – In the entrance hall, players should no longer be teleported into the air when walking into some wooden planks on the floor.
  • ‘The Shrine of Ancient Tears’ – The fires in the final treasure room should no longer sit too high and should be larger in size.
  • ‘The Shrine of Ancient Tears’ – The skeleton should no longer be missing from the skeleton room.
  • ‘The Shrine of Tribute’ – Sirens should no longer despawn, go idle or swim into walls and should now act and attack players as intended.
  • ‘Treasury of Sunken Shores’ – The completion music sting should now play once you complete the final wave of enemies, and the door starts to open.
  • ‘Treasury of Sunken Shores’ – Players should now be able to leave through the external Siren windows once they are activated.
  • ‘Treasury of Secret Wilds’ – The Shrine should no longer pop into view as you swim down towards it.
  • ‘Treasury of Secret Wilds’ – Tridents should now spawn in correct positions and be able to be interacted with.

Sunken Treasure Merfolk

  • There should now be audio when handing an item into the Treasure Merfolk Statue.
2.2.1.1  . 2021-08-17
id: 277 VFL view single open official

Insider Patch Notes 2.2.1.1

Insider Update 2.2.1.1 is now live. A new Shrine and Treasury have both appeared beneath the waves, the Shrine of Tribute, and the Treasury of the Secret Wilds! Head to The Wilds to defeat waves of enemies or the Ancient Isles to unlock secrets and be rewarded with hidden treasures.

We will continue to monitor bug reports from this build, so please continue to report any critical bugs you encounter by heading to the Sea of Thieves Support site and letting our Player Support team know.

Sunken Kingdom

Siren Shrines

  • A new Shrine has unearthed itself in the Ancient Isles, The ‘Shrine of Tribute’. Dive deep below the waves and decipher its puzzles to break itstenacious hold on the treasure within.

Siren Treasuries

  • The ‘Treasury of the Secret Wilds’ is now active in The Wilds, allowing crews to reach this new location.

Updates

Cannon Rowboat Targeting

  • When encountering a Ghost Ship while manning a Cannon Rowboat, players will now find their vessel targeted by their ghastly firepower.

Known Issues

Sunken Kingdom

  • The fog effects above the Shrines and Treasuries cuts in and out during normal ocean movements when sailing on a Sloop or when in the water.
  • The Breath of the Sea cannot currently be sold to the Order of Souls, Merchant Alliance or Hunter's Call.
  • ‘The Shrine of Tribute’ – There's a large air pocket around the outside of the Shrine.
  • ‘The Shrine of Tribute’ – There are no ceiling or walls in vault entrance.
  • ‘Treasury of Secret Wilds’ – The Tridents are in the incorrect positions.
  • ‘Treasury of Secret Wilds’ – The Shrine pops into view as you swim down.
  • ‘Treasury of Secret Wilds’ – AI are currently unable to move from their spawn point.
  • ‘Treasury of Secret Wilds’ – The treasure within the Vault is floating in the air.

Sunken Treasure Merfolk 

  • On interacting with a Sunken Treasure Statue, players will experience an early version of a tutorial helping guide players through the feature. This tutorial is currently work in progress and not yet ready for Insider testing.
  • When storing treasure with the Sunken Merfolk statues, on returning to the surface and migrating servers the friendly Merfolk will not be present for crews to collect their treasure.
  • After storing treasure with the Sunken Merfolk statues and using a statue to return to the ship, multiple merfolk can surface.

Localisation

  • There is a range of missing localisation when setting the game language to Turkish.

Tunnels of the Damned

  • While travelling through the Tunnels of the Damned, losing your connection to the game and rejoining may cause visual issues, resulting in migration to the new area to fail, returning you to your starting location.

Fixed Issues

General

  • Emotes which have a visual effect will now correctly display the effects in the Pirate Preview within the Pirate Emporium and Vanity Chest.
  • The description for the Sea Dog Pistol and Ruffian Sea Dog Pistol has been adjusted for grammatical reasons.
  • No clothing should be available in the Outfit Tab of the Pet Chest when equipping the Condemned Captain Monkey.
  • Players should no longer have difficulties aiming when using the Tribute Peak or Relic of Darkness Cannons.
  • Using the Relic of Darkness Wheel should no longer block the players ability to see the ships compass.
  • The time remaining in the Seasons menu should now represent the correct time left. 

Cannon Rowboats

  • When firing a Rowboat cannon aimed to the far left or far right, the Rowboat is no longer propelled so far backwards to improve aiming at targets to the sides.
  • While rowing a Cannon Rowboat, players should no longer see the "Climb into Cannon" prompt whilst looking at the cannon.
  • The Cannon Rowboat’s cannons should now be seen firing correctly when being fired while docked to a ship.

Tall Tales – ‘A Pirate’s Life’

  • Megalodon should no longer follow players into the Tunnels of the Damned, and players should no longer see Megalodon in the skies while inside the Tunnels. 
  • ’Sunken Pearl’ – When following the debris whilst swimming down, the debris should no longer pop in to view.
  • ‘Captains of the Damned’ – Re-joining a session after disconnecting while in the Tunnels of the Damned should no longer cause the player to "wake up" on the Tale server with their ship at a different spawn point.
  • ‘Dark Brethren’ – The statues should appear to be lit up when you join in progress during the Chamber of Sorrow fight.

Sunken Kingdom

  • Siren windows can no longer be opened on the incorrect or correct sides by using explosion damage.
  • The toast icon shown when picking up any Breath of the Sea should now show the correct Gem Breath of the Sea icon in the toast.
  • The Treasure Merfolk should no longer spawn inside a player’s ship.
  • Sharks should no longer despawn if you swim into the Shrine of Hungering's entrance.
  • The emergent Siren spawning audio should no longer be heard when underwater in a Shrine.
  • ‘The Shrine of Oceans Fortune’ – Players should no longer get safe teleported when climbing down the ladder in the first side room.
  • ‘The Shrine of Oceans Fortune’ – Looking through Siren windows should no longer cause the fog to be invisible allowing players to see through the world.
  • ‘The Shrine of Oceans Fortune’ – The air giving plants by the entrance door should no longer be missing their bubble VFX.
  • ‘The Shrine of Oceans Fortune’ – Undocking from the pulley while the mast is moving should no longer cause a player’s position to get adjusted when jumping onto the mast.
  • ‘The Shrine of Oceans Fortune’ – All of the pulleys inside the Twisting Mast Room should no longer be floating and should now be docked in their intended positions.
  • ‘The Shrine of Oceans Fortune’ – AI should no longer spawn inside the wreckage piece inside the Treasure Room.
  • ‘The Shrine of Oceans Fortune’ – The mechanisms in the Shrine should now reset correctly after leaving the Shrine and returning.
  • ‘The Shrine of Ancient Tears’ – There should no longer be an invisible barrier stopping players from entering the treasure room after opening it with the pressure plates.
  • ‘The Shrine of Ancient Tears’ – A range of environment and collision issues have been fixed within the Shrine.
  • ‘The Shrine of Ancient Tears’ – The ambient lighting after the water pool puzzle should now fully cover the following corridor.
  • ‘The Shrine of Ancient Tears’ – The entrance Siren window should no longer be able to be passed through when closed.
  • ‘The Shrine of Ancient Tears’ – The water pool level should now reset to its default raised state after the Shrine has reset.
  • ‘The Shrine of Hungering’ – The Siren window animations in the last chamber should now be confined to the window and no longer extend too far.
  • ‘Treasury of Sunken Shores’ – The statue's mouth that fills the event room with water should now correctly animate and show as open for the full duration of the water pour.
  • ‘Treasury of Sunken Shores’ – Sirens should no longer be able to attack and pass through the Siren door.
  • ‘Treasury of Sunken Shores’ – The calm water zone visuals should no longer disappear after diving down then returning to the surface.
  • ‘Treasury of Sunken Shores’ – Players will now have to open the Siren windows to go through them.
  • ‘Treasury of Sunken Shores’ – Players should now be able to pick up all treasure items in the Vault.
  • ‘Treasury of Sunken Shores’ – The Treasury should now trigger even if more than four people enter the event room.

Performance and Stability

  • While playing on Steam, when using Alt+Tab to change focus between windows there should no longer be an extended freeze when leaving and returning to the game window.
  • Further improvements made to server performance, reducing latency during gameplay.
2.2.0.14  . 2021-08-10
id: 276 VFL view single open official

Insider Patch Notes 2.2.0.14

Insider Update 2.2.0.14 is now live. The Treasury of Sunken Shores is back to be explored and a new Shrine of Ancient Tears has appeared in the depths, but don’t forget your lantern! Add extra defence to your ship while you explore the Shrine below with a new Cannon Rowboat.

We will continue to monitor bug reports from this build, so please continue to report any critical bugs you encounter by heading to the Sea of Thieves Support site and letting our Player Support team know.

Sunken Kingdom

While the Sunken Kingdom has always existed beneath the waves, the events of ‘A Pirate’s Life’ have stirred the home of the Sirens. For an update from our Lead Designer on the Sunken Kingdom, head to this Developer Update.

Siren Shrines

  • The ‘Shrine of Ancient Tears’ is now unlocked for Insiders. This Shrine is a crossover between two very different worlds, containing ancient ruins that have been enveloped in coral and Siren mystery! Players will need their lanterns held high while exploring these passages – who knows what secrets might be locked away down here?
  • The ‘Shrine of Hungering’ and ‘Shrine of Flooded Embrace’ in The Wilds and ‘Shrine of Ocean’s Fortune’ in the Shores of Plenty all remain inactive to focus testing on this new addition.

Siren Treasuries

  • The ‘Treasury of the Sunken Shores’ is now active in the Shores of Plenty, allowing crews to reach this mysterious location.
  • The number of AI waves in the Treasury has been temporarily lowered and will go back to its intended wave amount in the next build.

Temporary Insiders Server Limits

  • As the ‘Shrine of Ancient Tears’ arrives in Insiders, there are a range of known issues that can manifest when multiple crews attempt to progress through the various locations together. In order to reduce the frequency of these issues in early Insider builds, we are again temporarily reducing the maximum number of crews on any given server down to two.

Updates

Cannon Rowboats

  • A new explosive addition to rowboats: cannons! Load a cannonball, firebomb, pet or pirate and launch them towards unsuspecting ships and threats across the seas while you are hidden amongst the waves on your rowboat.
  • For the purposes of testing, the frequency of discovering a Cannon Rowboat has been increased and is not representative of the intended frequency at release.

Dynamic Resolution on Xbox Series X

  • On Xbox Series X consoles, Sea of Thieves will now dynamically scale the resolution in order to maintain a smooth 60 frames-per-second experience during periods of high activity.

Turkish Language Support

  • Sea of Thieves *now supports Turkish localisation across the game.***

Accessibility

Player Compass Narration

  • Nautical Narration is a feature that allows the player to use the compass and announce direction you are facing in the world when “Let Games Read to Me” is enabled.
  • There are three different options: Off, One Shot Narration and Continuous. Off means no narration, One Shot Narration means the compass will narrate the direction your pirate is facing in the world once when you use the compass, and continuous means the compass will narrate the direction your pirate is facing as while the compass is in use, narrating a new direction as you rotate.

Known Issues

Tunnels of the Damned

  • While travelling through the Tunnels of the Damned, losing your connection to the game and rejoining may cause visual issues, resulting in migration to the new area to fail, returning you to your starting location.
  • The Megalodon can spawn in the Tunnels of the Damned.

Sunken Kingdom

  • ‘Treasury of Sunken Shores’ – Sirens can attack and pass through the Siren Door.
  • ‘Treasury of Sunken Shores’ – Air giving plants are not working or providing air for players.
  • ‘Treasury of Sunken Shores’ – Some booty items cannot be picked up in the vault.
  • ‘Treasury of Sunken Shores’ – The Treasury will not trigger if more than four people enter the event room.
  • ‘Breath of the Sea’ – Cannot be sold to the Order of Souls, Merchant Alliance or Hunter's Call.
  • ‘Treasure Merfolk’ – After migration the Treasure Merfolk will not be present.

Treasure Merfolk Tutorial

  • Players will see an early version of the tutorial pop-ups guiding you through using the Treasure Merfolk. However, these don't work as intended yet and therefore we're not looking for feedback just yet.

Localisation

  • There is a range of missing localisation when setting the game language to Turkish.

Fixed Issues

General

  • The correct VFX should now play when the Hermit spawns in or uses Bullrush.
  • The Hook on the Davy Jones Cursed Costume should now animate correctly when stroking cats.
  • On Steam, players are no longer able to modify game files in order to remove all shadows.

Sunken Treasure Merfolk

  • Treasure Merfolk should no longer appear as a Reaper’s Mark on the map when it is waiting on the surface.
  • The Loot Statue's glow should now change without players having to walk away and come back.
  • Gold and loot that spawned inside Treasure Chests should no longer disappear when retrieved at the Treasure Merfolk.
  • The Treasure Merfolk beacon should no longer remain for a player and their crew after retrieving loot. If multiple crews are sharing the same loot mermaid, it will remain for the other crew.

Sunken Kingdom

  • The Coral Treasure Chest should no longer have visual issues when picking it up or being opened.
  • The Casket of Timeworn Metals should no longer change size depending on player position.
  • The new Coffer caskets should now be the correct size.
  • ‘Treasury of Sunken Shores’ – Hermits should no longer charge at players who are standing on the other side of the Siren Door.
  • ‘Treasury of Sunken Shores’ – Players should no longer be able to gain access to an unintended area within the Shrine.
  • ‘Treasury of Sunken Shores’ – The Coral found on the walls should now have the intended collision.
  • ‘Treasury of Sunken Shores’ – The Hermit should no longer burrow to places where he will get stuck or should not be.
  • ‘Treasury of Sunken Shores’ – There should no longer be air pockets near the doors when leaving the Treasury.
  • ‘Treasury of Sunken Shores’ – Normal Collectors Chests should no longer appear in Shrines and Treasuries.
  • *‘Shrine of Flooded Embrace’ *– The rudder mechanism should now have the intended collisions.
  • *‘Shrine of Hungering’ *– Loot that spawns on the far ledge before the last chamber should now be able to be interacted with.
  • *‘Shrine of Flooded Embrace’ *– The mast and gate rope mechanisms should now correctly reset and return to their correct locations.
  • *‘Shrine of Flooded Embrace’ *– Players should no longer be prevented from exploring the shipwrecks on the sea floor.
  • *‘Shrine of Hungering’ *– Loot items and Gems that spawn next to the second Mermaid statue with a horn should now be able to be picked up.
  • *‘Shrine of Hungering’ *– Players should now be able to reach all air giving plants.
  • *‘Shrine of Hungering’ *– Players should no longer be prevented from exploring around the bottom of the southwest part of the shrine.
  • *‘Shrine of Ocean’s Fortune’ *– Players should no longer be able to bypass the mast platforms at the top of the main chamber by jumping on coral.
  • *‘Shrine of Ocean’s Fortune’ *– The lowest spinning mast arm platform should no longer clip through a wreckage piece and players should no longer get pushed off the platform.
2.2.0.13  . 2021-08-06
id: 275 VFL view single open official

Insider Patch Notes 2.2.0.13

Insider Update 2.2.0.13 is now live. Head to the Special Events menu and help test the upcoming Jewels of the Deep event. As we approach our August update, this will be the last Insider’s build focused on this feature set before returning testing to future features.

If you encounter any bugs, please head to the Sea of Thieves Support site and let our Player Support team know.

Known Issues

Tunnels of the Damned

  • While travelling through the Tunnels of the Damned, losing your connection to the game and rejoining may cause visual issues, resulting in migration to the new area to fail, returning you to your starting location.
  • The Megalodon can spawn in the Tunnels of the Damned.

Fixed Issues

General

  • When changing the ship’s lantern from a Flame of Fate colour back to default, attempting to collect the default colour will no longer take the previous Flame of Fate colour into your lantern.
  • Killing Ashen Lords on a Fort of Fortune should now count towards the Ashen Winds commendations.
  • When encountering Ghost Ships emergently, they should no longer appear to be missing sails.
  • The Reaper’s Bones Emissary Ledger title rewarded to players at the end of July should no longer be the same as the previous season.
  • The "Master of Stronghold Spoils" Commendation text should now fill the text box correctly and be readable.
  • Players should no longer be able to arrive at the Arena tavern by navigating through the geometry within the Pirate Legend’s hideout.
  • Players should now be able to correctly undock from the harpoon after harpooning treasure from the sea.
  • When taking items from a Collector's Chest, interaction prompts should now appear correctly.
  • When climbing a ladder and looking forward, players should no longer be able to continue to see the ladder interaction prompt.
  • When docking to the back sail and disengaging, players should no longer automatically dock to the sail in front of them.
  • When harpooning an item, disengaging from the harpoon should no longer automatically pick up the loot item.

Pirate Emporium

  • There should no longer be placeholder text within the Pirate Emporium.
  • The Cursed Ferryman Blunderbuss should no longer clip through camera when be fired.

A Pirates Life

  • ‘A Pirates Life’ – There should no longer be a pop sound before the Cursed Captain’s crew can be seen when on the top deck of the Cursed Captain’s ship.
  • ‘Sunken Pearl’ – The water out of the stone faces should no longer restart each time you look away and look back.

Jewels of the Deep Event

  • The ‘Collector of Cursed Gems’ title should now inform players that they earn the title by earning Renown.
2.2.0.12  . 2021-08-03
id: 274 VFL view single open official

Insider Patch Notes 2.2.0.12

Insider Update 2.2.0.12 is now live. As we approach our August update, this Insider’s build focuses the feature set on those we are releasing in our next update. With the Sunken Kingdom no longer accessible, head to the Special Events menu and help test the upcoming Jewels of the Deep event.

If you encounter any bugs, please head to the Sea of Thieves Support site and let our Player Support team know.

Known Issues

Harpoon Responsiveness

  • After harpooning treasure from the sea, players will be unable to undock from the Harpoon for an extended time.

Tunnels of the Damned

  • While travelling through the Tunnels of the Damned, losing your connection to the game and rejoining may cause visual issues, causing migration to the new area to fail and return you to your starting location.
  • The Megalodon can spawn in the Tunnels of the Damned.

Jewels of the Deep Event

  • The ‘Collector of Cursed Gems’ title will tell the player that they earn the title by handing in Gems and Siren Gems instead of earning Renown.

Fixed Issues

General

  • When a player is hiding after performing a Hide or Barrel Disguise emote, approaching that player should no longer show them restart the animation from the beginning.
  • Emoji characters are no longer supported on the Xbox virtual keyboard when typing messages to other players, or when renaming pets.
  • Placeholder loading screens replaced with final artwork.
  • Sirens will now bend their bodies more naturally when launching long-distance siren song projectiles at their target.

Tall Tales

  • ‘The Sunken Pearl’ - When joining a crew during the final phase of the Silver Blade fight, on arrival all other players will continue to animate correctly when moving.
  • ‘Captains of the Damned’ – Barrels found within the village will no longer offer players emergent message in a bottle Voyages.
  • ‘Captains of the Damned’ – Players should no longer be able to swim through the Wicked Wench’s Hull.
  • ‘Dark Brethren’ – When the crab falls from the mast during the final encounter supporting audio effects can now be heard.
  • ‘Art of the Trickster’ – After navigating through the traps on Sailor’s Bounty and cancelling the Tale, players will no longer respawn in the Trap tunnel when dying.
  • ‘Art of the Trickster’ – Within the Trickster’s Lair, using a mermaid statue will now correctly return players to their ship.
  • ‘Shores of Gold’ – Barrels found in the Tunnels and Throne Room no longer can contain cannonball and wooden planks and will always offer food to prepare crews for the encounter.

Performance & Stability

  • Improved server stability, reducing scenarios where crews are removed from a game session.
2.2.0.11  . 2021-07-30
id: 273 VFL view single open official

Insider Patch Notes 2.2.0.11

Insider Update 2.2.0.11 is now live. Head out to sea and discover the new Coral ‘Message in Bottle’ Voyages washed up on the shores, then follow these Voyages to uncover a new type of mysterious treasure – the Breath of the Sea.

If you encounter any bugs, please head to the Sea of Thieves Support site and let our Player Support team know.

The Sunken Kingdom

Coral ‘Message in a Bottle’ Voyage

  • As the Sunken Kingdom emerges from the depths, new items have begun washing up on shore across the Sea of Thieves. The familiar glint of a bottle may now lead crews to a Coral Message in a Bottle, inside holding a Voyage leading player’s down to the Sunken Kingdom to discover the riches beneath the waves. For this Insiders build the availability of Coral Message in a Bottle Voyages has been increased to enable wider testing coverage – this is not representative of the final balance.
  • Following these into the depths, crews can uncover a mysterious treasure that can only be obtained from these Voyages – the Breath of the Sea.

Breath of the Sea

  • Venturing into a Siren Shrine or Siren Treasury via a Voyage will reward players with the mysterious Breath of the Sea. Expect to have to fight for these new treasures as Ocean Crawlers and Sirens will protect them with their lives.
  • Once in your possession, the Breath of the Sea can be handed in to any Trading Company for a large and generous reward, making these valuable for any crew on the sea! These alluring new treasures are derived from the same power held inside Mermaid and Siren Gems. Players can find three different rarities, each offering greater rewards: Ruby, Emerald and Sapphire.

Coral Treasures

  • Exploring the Siren Shrines and Sire Treasuries will reward crews new Coral Treasures for their exploration. Coral Skulls can be returned to the Order of Souls, Caskets to the Merchant Alliance, Coral Chests to the Gold Hoarders and various Siren Gems which can be returned to any Trading Company Representative.
  • Crews can even find Coral Treasure Chests which can contain Coral artifacts for returning to the Gold Hoarders.

Known Issues

Coral ‘Message in a Bottle’ Voyages

  • While progressing the Voyage, the image of a plinth where players can locate the Breath of the Sea is incomplete. Instead, search for a large red coral plinth usually located towards the end of the Shrine.
  • A Coral Message in a Bottle Voyage directing players to the Shrine of Ocean's Fortune will not reward a Breath of the Sea on completion.

Breath of the Sea

  • The Breath of the Sea cannot currently be sold to the Order of Souls, Merchant Alliance, or Hunter's Call.
  • Selling the Breath of the Sea to the Reaper Bones does not reward the correct value.

Sunken Kingdom

  • Coral Treasure located deep within the Siren Shrines and Siren Treasuries currently have placeholder reward values when cashed in and are not representative of the final balance.
  • When progressing through a Siren Shrine with mechanisms, the mechanisms may not reset for subsequent crews on completion.
  • Players may be unable to pick up small loot items from within the Shrines and Treasuries.
  • ‘Shrine of Hungering’ – The first AI enemy encounter does not spawn at the correct time and players must leave and return to continue through the Shrine.
  • ‘Shrine of Hungering’ – The water levels are not resetting correctly after completing the first Siren puzzle.
  • ‘Shrine of Hungering’ – The geyser at the top of the Shrine no longer fires you into the top room above, leaving players unable to complete the Shrine.
  • ‘Shrine of Hungering’ – Any loot that spawns on the far ledge before the last chamber can't be picked up.
  • ‘Shrine of Hungering’ – Ocean Crawlers can walk through the Siren Window.
  • ‘Treasury of the Sunken Shores’ – If there are more than four players in the Treasury of the Sunken Shores, the players will not be able to progress. 
  • ‘Treasury of the Sunken Shores’ – Hermit’s can burrow outside of their intended combat area.
  • ‘Treasury of the Sunken Shores’ – Air giving plants found around the Shrine do not currently provide air for players.
  • ‘Treasury of the Sunken Shores’ – Sirens can attack and pass through the closed Siren Door.

Sunken Treasure Merfolk

  • After migrating servers, players will not be able to collect their stored treasure from the Merfolk as the Merfolk will not spawn.
  • When putting a treasure chest in the Sunken Merfolk Statue, the gold and loot that spawned inside treasure chest will disappear when retrieved on the surface.
  • While Merfolk are waiting on the surface, it will currently display a placeholder Reaper’s Bounty icon on the Ship’s Map.

Tunnels of the Damned

  • While travelling through the Tunnels of the Damned, losing your connection to the game and rejoining may cause visual issues, causing migration to the new area to fail and return you to your starting location.
  • The Megalodon can spawn in the Tunnels of the Damned.

Pirate Emporium

  • The Pirate Emporium mistakenly offers the Barrel Disguise emote for purchase with Ancient Coins.

Jewels of the Deep Event

  • The ‘Collector of Cursed Gems’ title will tell the player that they earn the title by handing in Gems and Siren Gems instead of earning Renown.

Fixed Issues

General

  • When taking damage from fire, drowning or poison, the health bar will now update frequently to show the result of the continual damaging effect. 
  • When eating cooked meat and gaining a regenerative effect, the health bar will now animate smoothly as players regain health.
  • When entering the Tunnels of the Damned as an active Emissary, you will release an appropriate Emissary Flag in the water as you leave. You will continue to retain your Emissary status when arriving at the new location.
  • Players should no longer be able to teleport through a Sloops hull from the outside using a Rowboat or rocks.
  • When the Dawn Hunter Wheel takes damage, the wheel arms should now visibly be broken.
  • Sword-lunging into the Sloop’s cannonball barrels should no longer launch the player into the sky.
  • Players moving between the cannonball barrels and the captain's cabin of the Sloop should no longer find themselves outside of the ship’s hull.
  • Players swimming into the front of the Galleons hull while the ship is moving should no longer sometimes appear inside the ship.
  • While discovering the fate of a Lost Shipment, on locating the wreck site crews will now more consistently find a shipwreck instead of a floating manifest.
  • When collecting a Merchant Contract from a Message in a Bottle, players are now just as likely to find a wooden plank contract compared to other resource types such as fruit or cannonball contracts.

Sunken Treasure Merfolk

  • Attempting to collect treasure from the Merfolk when there are multiple crews in the same area should no longer cause the Merfolk to become inactive and return to the depths.

Siren Shrines & Treasuries

  • ‘Shrine of Hungering‘, ‘Shrine of Flooded Embrace’ & ‘Shrine of Ocean’s Fortune’ – There have been improvements to the geometry and water visuals across all these environments resolving a range of visual and collision issues in the experience.
  • ‘Shrine of Ocean’s Fortune’ – Players should no longer be able to swim into an inaccessible area under the Shipwreck near the top of the Shrine.
  • ‘Shrine of Ocean’s Fortune’ – Players should now only be able to open the Siren Window halfway up the shrine from the intended side.
  • ‘Shrine of Ocean’s Fortune’ – Players should no longer get stuck on the coral in the twisting mast room.
  • ‘Shrine of Hungering' – Players should no longer get stuck in the plants behind the geyser near the first Siren statue puzzle.

Pirate Emporium

  • When startling the Condemned Captain Monkey on a ship, it doesn't smoothly transition into being scared and snaps/glides around for a second.
  • The Condemned Captain Monkey should now animate correctly when being held.

Tall Tales

  • ‘The Sunken Pearl’ & ‘Dark Brethren’ – When a door to an encounter is locked there should now be text to let the players know the room is currently in use by another crew.
  • ‘The Sunken Pearl’ – When attacking the Kraken, a music string will play when a cannon or gunshot lands on the Kraken’s head. 
  • ‘A Pirate’s Life’ – Players should no longer be able to traverse the bridge into Sailor’s Grave without using the beacon to raise the bridge mechanism.
  • ‘Dark Brethren’ – Players should no longer be able to gain access to the Coral Fortress from the outside by firing themselves out of a cannon.
  • ‘Lords of the Sea’ – Objects/treasure should now be able to be placed correctly on the deck of The Black Pearl at the end of the Tale.
  • ‘Lords of the Sea’ – Davy Jones should now have the correct voice over lines for commenting when a player/crew sails away and returns to the battle.
2.2.0.10  . 2021-07-27
id: 272 VFL view single open official

Insider Patch Notes 2.2.0.10

Insider Update 2.2.0.10 is now live. Head out to sea and discover the Sunken Kingdoms and Treasuries hidden below the waves, battle against Ocean Crawlers and the Sirens to loot their hidden riches.

If you encounter any bugs, please head to the Sea of Thieves Support site and let our Player Support team know.

Updates

Emergent Phantom Rewards

  • When defeating a Phantom, there is now a chance for them to drop gold pouches which can be collected to award gold to your crew immediately.

Known Issues

Sunken Kingdom

  • All Siren Shrines & Treasuries are currently in an early stage of development and contain work in progress artwork. Expect to find visual issues in the environments which are not yet ready for testing.
  • When progressing through a Siren Shrine with mechanisms, the mechanisms may not reset for subsequent crews on completion.
  • Players may be unable to pick up small loot items from within the Shrines and Treasuries.
  • ‘Shrine of Hungering' – The water levels are not resetting correctly after completing the first Siren Puzzle.
  • ‘Shrine of Hungering' – The geyser at the top of the Shrine no longer fires you into the top room above, leaving players unable to complete the Shrine.
  • ‘Shrine of Hungering' – Any loot that spawns on the far ledge before the last chamber can't be picked up.
  • ‘Treasury of the Sunken Shores’ – If there are more than four players in the Treasury of the Sunken Shores, the players will not be able to progress. 
  • ‘Treasury of the Sunken Shores’ – Hermit’s can burrow outside of their intended combat area.
  • ‘Treasury of the Sunken Shores’ – Air giving plants found around the Shrine do not currently provide air for players.

Sunken Treasure Merfolk

  • After migrating servers, players will not be able to collect their stored treasure from the Merfolk as the Merfolk will not spawn.
  • Attempting to collect treasure from the Merfolk when there are multiple crews in the same area can cause the Merfolk to become inactive and return to the depths.
  • When putting a Treasure chest in the Sunken Merfolk Statue, the gold and loot that spawned inside Treasure chest will disappear when retrieved on the surface.
  • While Merfolk are waiting on the surface, it will currently display a placeholder Reaper’s Bounty icon on the Ship’s Map.

Tall Tales

  • ‘The Sunken Pearl’ & ‘Dark Brethren’ – When a door to an encounter is locked and players must wait, there is no clear indication to tell the player that the door is locked.
  • ‘The Sunken Pearl’ – Migrating after starting the Tale and while The Castaway is talking will block Tale progression as players will not be able to progress into the Shrine though the Siren window.

Tunnels of the Damned

  • When entering the Tunnels of the Damned as an active Emissary, you will no longer release an appropriate Emissary Flag in the water as you leave. This new Known Issue is a side effect of a recent fix to Emissary Flags and will be resolved in Insiders prior to our next retail release.
  • While travelling through the Tunnels of the Damned, losing your connection to the game and rejoining may cause visual issues, causing the migration to the new area to fail and return you to your starting location.
  • The Megalodon can spawn in the Tunnels of the Damned.

Pirate Emporium

  • The Pirate Emporium mistakenly offers the Barrel Disguise emote for purchase with Ancient Coins.

Health Bar

  • The health bar does not animate properly when losing health by fire, drowning and poison or when the regeneration effect is active.

Localisation

  • ‘Lord of the Seas’ – Storage Crate of the Dark Brethren is not localised in non-English languages.

Fixed Issues

General

  • Players can no longer cancel the digging animation while using the shovel in order to dig faster than intended.
  • When playing as a female pirate, the Sunken Crystal Captain’s Cabin key should no longer be offset from the players hand when viewed in first person.
  • The unlocking requirement of the Thriving Wild Rose set should now be localised in non-English languages.
  • The server should no longer crash just before the Ashen Lord is defeated when doing a Fort of Fortune.
  • During the Sunken Pearl Tall Tale, players should now receive toasts when acquiring checkpoints.
  • There should no longer be placeholder text in the Game Language Options when changing the game language to Turkish on the Steam and Microsoft store versions.
  • Players should now be able to send in-game messages while using a controller.
  • The ‘Burn Skeletons using an Ashen Winds Skull’, ‘Burn Skeletons using Firebombs or a Chest of Rage’ and ‘Defeating Phantoms under the effects of cursed Cannonballs’ deeds and commendations descriptions should now correctly reference Skeletons and Phantoms as both enemies are vulnerable. Ocean Crawlers will no longer progress fire-based Deeds as they are not affected by these weapons.

Pirate Emporium

  • The Condemned Captain Monkey’s Teeth should no longer clip through its mouth when being held and there should no longer be a delay when it folds its arms when doing the grumpy reaction.

Sunken Kingdom

  • After placing treasure in a Sunken Treasure Merfolk, a friendly Merfolk should now appear on the water’s surface even if your ship is not present.
  • ‘Treasury of the Sunken Shores’ – Players should no longer get stuck and safe teleport when jumping on the red coral.
  • ‘Treasury of the Sunken Shores’ – Players should no longer be able to walk through the blue coral.

Jewels of the Deep

  • Players should now get notifications when completing any of the challenges.
  • Larinna's shop should no longer refer to the Bilge Rat Voyages.

Pet Naming

  • Players on Xbox should now be able to rename their pets within the Pet Chest.
2.2.0.9  . 2021-07-23
id: 271 VFL view single open official

Insider Patch Notes 2.2.0.9

Insider Update 2.2.0.9 is now live. Head to the Pirate Emporium to pick up the new intimidating Davy Jones Cursed Costume and gloomy Condemned Captain Monkey to match before setting sail to discover Siren Shrines and Treasuries hidden below the waves. Battle against Ocean Crawlers and the Sirens themselves to unearth hidden riches down below.

If you encounter any bugs, please head to the Sea of Thieves Support site and let our Player Support team know.

Enemy Balancing

Island Encounters

  • When encountering emergent threats while exploring islands, crews are now less likely to encounter Ocean Crawlers and Phantoms.
  • When attacked by Ocean Crawlers while exploring islands, the number of enemies that attack in a wave has been significantly reduced.
  • When facing a crew of Ocean Crawlers, crews are will often find they have more time to tackle these challenging new foes before encountering additional threats.
  • After crews complete a Bounty Quest on a named island, there is now a longer delay before finding themselves attacked by emergent threats.

Deep Sea Encounters

  • When swimming into deep water, crews will now experience a broader range of time before encountering Sirens. Overall, crews should generally feel their presence less than before.
  • Crews swimming in deep water will now be attacked less frequently by Sharks and Sirens together in a wave.

Pirate Emporium

Davy Jones Cursed Costume

  • Dress as the notorious Davy Jones and strike fear into other players that dare cross you on the seas.
  • Players will receive two variants of the costume when purchasing, one bearded and one not.

Condemned Captain Monkey 

  • This brave but rather miserable pet monkey is risking a trip to the Locker by dressing up as the notorious Davy Jones.

Updates

Temporary Insiders Server Limits

  • The temporary reduction in maximum number of crews on a server has now been returned to the regular configuration, allowing six crews per server.

Accessibility

  • When “Let Games Read to Me” is enabled, the session code is now narrated when creating a custom server.

Known Issues

The Sunken Kingdom 

  • All Siren Shrines & Treasuries are currently in an early stage of development and contain work in progress artwork. Expect to find visual issues in the environments which are not yet ready for testing.
  • When progressing through a Siren Shrine with mechanisms, on completion the mechanisms may not reset for subsequent crews.
  • Players may be unable to pick up small loot items from within the Shrines and Treasuries.
  • ‘Shrine of Hungering' – The geyser at the top of the Shrine no longer fires you into the top room above, leaving players unable to complete the Shrine.
  • ‘Shrine of Hungering' – Any loot that spawns on the far ledge before the last chamber can't be picked up.
  • ‘Treasury of the Sunken Shores’ – If there are more than four players in the Treasury of the Sunken Shores, the players will not be able to progress. 
  • ‘Treasury of the Sunken Shores’ – Hermit’s can burrow outside of their intended combat area.
  • ‘Treasury of the Sunken Shores’ – Air giving plants found around the Shrine do not currently provide air for players.

Sunken Treasure Merfolk

  • After migrating servers, players will not be able to collect their stored treasure from the Merfolk as they will show as empty and say, “cannot collect treasures”.
  • Attempting to collect treasure from the Merfolk when there are multiple crews in the same area can cause the Merfolk to become inactive and return to the depths.
  • If a player’s ship is too far away from a Shrine’s location, the Merfolk may not spawn at the water’s surface.
  • When putting a Treasure chest in the Sunken Merfolk Statue, the gold and loot that spawned inside Treasure chest will disappear when retrieved on the surface.
  • While Merfolk are waiting on the surface, it will currently display a placeholder Reaper’s Bounty icon on the Ship’s Map.

Jewels of the Deep

  • Players won’t get a notification when completing any of the challenges.

Tall Tales

  • ‘The Sunken Pearl’ & ‘Dark Brethren’ – When a door to an encounter is locked and players must wait, there is no clear indication to tell the player that the door is locked.
  • ‘The Sunken Pearl’ – Migrating after starting the Tale and while The Castaway is talking will block Tale progression as players will not be able to progress into the shrine though the Siren window.

Tunnels of the Damned

  • When entering the Tunnels of the Damned as an active Emissary, you will no longer release an appropriate Emissary Flag in the water as you leave. This new Known Issue is a side effect of a recent fix to Emissary Flags and will be resolved in Insiders prior to our next retail release.
  • While travelling through the Tunnels of the Damned, losing your connection to the game and rejoining may cause visual issues, causing the migration to the new area to fail and return you to your starting location.
  • The Megalodon can spawn in the Tunnels of the Damned.

Pet Naming

  • Players on Xbox are unable to rename their pets within the Pet Chest.

Pirate Emporium

  • There is a range of placeholder text throughout the Pirate Emporium.
  • The Pirate Emporium mistakenly offers the Barrel Disguise emote for purchase with Ancient Coins.

Health Bar

  • The health bar does not animate properly when losing health by fire, drowning and poison or when regeneration effect is active.

Fixed Issues

General

  • Picking up an item that is within a Collectors Chest while holding the Trident of the Dark Tides should no longer cause the item attempted to be picked up to disappear.
  • The Resource Crates of the Damned should now continue to have their ghostly glow when in the Tunnel of the Damned.
  • When scrolling quickly through the in-game settings menu the setting highlighted should no longer disappear momentarily.

Pirate Emporium 

  • The Prison Dog’s tail should now animate correctly when the player performs an emote the dog has a corresponding animation with.

Sunken Kingdom

  • The Villainous Lost Captain's Skull should now animate correctly.
  • Players should now be able to see the Shrines from the water’s surface.
  • A range of environment, collision and visual issues have been fixed across the Shrines and Treasury.
  • ‘Shrine of Hungering’ – The air giving plants should now correctly give players air.
  • ‘Shrine of Hungering’ – The Siren murals should now correctly show which Siren Statues to interact with the Shrine.
  • *‘Shrine of Hungering’ *– Players should now be able to swim in all parts of the Shrine. There should no longer be areas where there is no water.
  • ‘Shrine of Hungering’ – The number of Sharks spawning in and around the Spire has been lowered.
  • ‘Shrine of Flooded Embrace’ &** ‘Shrine of Ocean's Fortune’** – Players should no longer be able to swim under the Shrines and get under the map.
  • ‘Shrine of Flooded Embrace’ – There should no longer be a hole in the side of the Shrine that players can swim through.
  • ‘Shrine of Ocean's Fortune’ – Air giving plants can now be found more readily around the shrine to prevent players drowning while swimming down.
  • ‘Shrine of Ocean's Fortune’ – The ladder should now be connected to the floor you climb up to.
  • ‘Treasury of the Sunken Shores’ – Treasure should no longer be found in the entrance hallway and should now be discovered in its intended location.
  • ‘Treasury of the Sunken Shores’ – Joining a ship in progress that is above the Treasury should no longer prevent players from being able to swim all the way down.
  • ‘Treasury of the Sunken Shores’ & ‘Shrine of Ocean's Fortune’ – Ocean Crawlers should now move as intended within the Treasury and Shrines.

Tall Tales

  • The ghostly effects of Tankard of the Damned no longer create visual issues when looking at atmospheric effects such as a storm, fog or clouds.
  • ‘A Pirate’s Life’ – When lighting a lantern that requires the Flames of Souls to light the prompt should now say "Requires Flame of Souls to light".
  • ‘A Pirate’s Life’ – The lighthouse light should now appear to move for players far away from the lighthouse while it is being moved.
  • ‘Sunken Pearl’ – On reaching the final phase of the Kraken encounter, when dying and returning to the encounter the Tentacles should no longer replay their entrance animations.
  • ‘Sunken Pearl’ – The Kraken is once again balanced correctly based on the number of players in the encounter.
  • ‘Sunken Pearl’ – When engaging the Kraken, players are now more clearly directed to attack the head to defeat the foe. Attacking the Kraken’s tentacle will no longer cause it to visually react to damage or display a hit flare.
  • ‘Dark Brethren’ – Large waterfall visual and audio effects should no longer play when the waterfall is inactive.
  • ‘Dark Brethren’ – In the final encounter, the timing of music has been improved when Captain Jack cuts down the cannons for players.
  • ‘Dark Brethren’ – During the organ sequence, Jack should no longer briefly appear in an incorrect location.
  • ‘Lords of the Sea’ – Skeleton ships can no longer follow crews into the battle at the Coral Fortress.
  • ‘Lords of the Sea’ – When exploring the Black Pearl, wet footsteps should no longer be heard below deck.
  • ‘Lords of the Sea’ – A chasing Megalodon can no longer follow crews into the battle at the Coral Fortress.
  • ‘Lords of the Sea’ – Davy Jones will now comment when Ocean Crawlers board the players ship during the battle.
  • ‘Lords of the Sea’ – Davy Jones will now comment when crews accidently open fire on a friendly ghost ship during the battle.

Sirens

  • When Sirens change directions while swimming underwater, their tails will no longer flick unnaturally.
  • The visual effects of a Siren heal are no longer displayed coming out of the surface of the water.

Fort Skeletons

  • Skeletons that were summoned by Skeleton Lords during Fort combat should now be destroyed after killing the Skeleton Lord.
2.2.0.8  . 2021-07-20
id: 270 VFL view single open official

Insider Patch Notes 2.2.0.8

Insider Update 2.2.0.8 is now live. Mysterious Siren Shrines and Treasuries are emerging deep below the waves all across the Sea of Thieves. Take a dive and discover what the Sirens are hiding in their Sunken Kingdom, battle against Ocean Crawlers and the Sirens themselves to unearth hidden riches down below.

If you encounter any bugs, please head to the Sea of Thieves Support site and let our Player Support team know.

The Sunken Kingdom

While the Sunken Kingdom has always existed beneath the waves, the events of ‘A Pirate’s Life’ have stirred the home of the Sirens. For an update from our Lead Designer on the Sunken Kingdom, head to this Developer Update.

Siren Shrines

  • Built by the mysterious Sirens, these newly uncovered Shrines have each been created with a wicked purpose. Charted on the ship’s map, crews reaching the marked location will need to dive deep and swim through aerated waters to reach these towering monuments.
  • Siren Shrines will challenge a crew’s puzzle solving skills as they navigate through traps and obstacles to access the hidden locations within the sunken structures. Crews will find coral treasure as they progress, and the further they ascend the more treasure may be discovered...
  • The ‘Shrine of Hungering’ and ‘Shrine of Flooded Embrace’ in The Wilds and ‘Shrine of Ocean’s Fortune’ in the Shores of Plenty are now active, allowing crews passage to descend beneath the waves.

Siren Treasuries

  • Siren Treasuries are underwater locations where pirates can test their combat skills against a range of enemy threats. Expect to battle against waves of hideous Ocean Crawlers and deadly Sirens to unlock the Vault and escape with their coral treasures.
  • The ‘Treasury of the Sunken Shores’ is now active in the Shores of Plenty, allowing crews to reach this new location.

Sunken Treasure Merfolk

  • While exploring the Sunken Kingdom, crews will be aided by friendly merfolk sworn to help those in need, in the form of Merfolk Statues. These Statues located in all Sunken Kingdom locations allow each crew to deposit 15 Sunken Treasure items for safe keeping as they navigate through an area.
  • On returning to the surface, the familiar sight and sound of merfolk will greet players holding all their collected Sunken Treasure inside a clamshell on their back. When a crew is ready to collect their spoils, only they can release their treasure for collection.

Temporary Insiders Server Limits

  • With the early introduction of the Sunken Kingdom into Insiders, there are a range of known issues that can manifest when multiple crews attempt to progress through the various locations together. In order to reduce the frequency of these issues in early Insider’s builds, we are temporarily reducing the maximum number of crews on any given server down to two.
  • In order to get the most valuable feedback to the team at this stage of development, if you do find a crew already exploring a Shrine or Treasury at your intended location, we advise moving to explore a different area.

Known Issues

The Sunken Kingdom 

  • All Siren Shrines & Treasuries are currently in an early stage of development and contain work in progress artwork. Expect to find visual issues in the environments which are not yet ready for testing.
  • When progressing through a Siren Shrine with mechanisms, on completion the mechanisms may not reset for subsequent crews.
  • Players may be unable to pick up small loot items from within the Shrines and Treasuries.
  • ‘Shrine of Hungering' – Any loot that spawns on the far ledge before the last chamber can't be picked up.
  • ‘Treasury of the Sunken Shores’ – If there are more than four players in the Treasury of the Sunken Shores, the players will not be able to progress. 
  • ‘Treasury of the Sunken Shores’ – Joining a ship in progress that is above the Treasury stops players from being able to swim all the way down.
  • ‘Treasury of the Sunken Shores’ – Hermit’s can burrow outside of their intended combat area.
  • ‘Treasury of the Sunken Shores’ – The air giving plants are not working and don’t provide air for players.

Sunken Treasure Merfolk

  • After migrating, players will not be able to collect their stored loot from the Merfolk as they will show as empty and say, “cannot collect treasures”.
  • Collecting loot from the Merfolk when there are multiple crews in the same area can cause the Merfolk to despawn.
  • If a player’s ship is too far away from a Shrine’s location, the Sunken Merfolk Statue will not spawn.
  • When putting a Treasure chest in the Sunken Merfolk Statue, the gold and loot that spawned inside Treasure chest will disappear when retrieved from the Merfolk.
  • While a Merfolk is waiting on the surface, it will currently display a placeholder Reaper’s Bounty icon on the Ship’s Map.

Jewels of the Deep

  • Players won’t get a notification when completing any of the challenges.
  • Larinna’s Black Market gold tab is empty.

Tall Tales

  • ‘The Sunken Pearl’ & ‘Dark Brethren’ – When a door to an encounter is locked and players must wait as it does not display a prompt to tell the player the door is locked.
  • ‘The Sunken Pearl’ – Migrating after starting the Tale and while The Castaway is talking will block Tale progression as players will not be able to progress into the shrine though the Siren window.

Tunnels of the Damned

  • When entering the Tunnels of the Damned as an active Emissary, you will no longer release an appropriate Emissary Flag in the water as you leave. This new Known Issue is a side effect of a recent fix to Emissary Flags and will be resolved in Insiders prior to our next retail release.
  • While travelling through the Tunnels of the Damned, losing your connection to the game and rejoining may cause visual issues, causing the migration to the new area to fail and return you to your starting location.
  • The Megalodon can spawn in the Tunnels of the Damned.

Pet Naming

  • Players on Xbox are unable to rename their pets within the Pet Chest.

Pirate Emporium

  • There is a range of placeholder text and imagery throughout the Pirate Emporium.
  • The Pirate Emporium mistakenly offers the Barrel Disguise emote for purchase with Ancient Coins.

The Kraken

  • Animation issues with Kraken tentacles can cause the Kraken’s appearance and attacks to visually repeat themselves.

Fixed Issues

General

  • Players can no longer cancel the Scoop and Throw animations while using the bucket in order to bail water faster than intended.
  • The ambient audio effects heard from a Chest of a Thousand Grogs and Bounty Skulls will no longer be heard once the player cashes them in.
  • When looking at a riddle quest map, the riddle steps should now fade in on the map instead of popping in.
  • The last bubble projectile fired from the Trident of the Dark Tides should now appear the same size for both attacking and defending players.
  • The Devil’s Shroud should now fit the map edges on the west side of the map.
  • The culinary letters of recommendation should only be purchasable once.
  • Players should now be told that their inventory is full when trying to remove a fish from their fishing rod with a full inventory.
  • Players should no longer be able to stand on the Brigantine voting table and pop through the hull.
  • When engaging with The Crab or Hermit Ocean Crawlers, players can no longer push too close and hide their model from view.

Tall Tales

  • ‘A Pirate’s Life’ – The lighthouse light should now appear to move for players far away from the lighthouse.
  • ‘A Pirate’s Life’ – Ghost Pirates should now spawn as intended in the tavern in the City of the Damned when started from various check points or when leaving the tavern and returning.
  • ‘A Pirate’s Life’ – When interacting with the Prison Dog on the Ferry of the Damned, the prompt should now say “Take Brig Key”.
  • ‘A Pirate’s Life’ – After digging up Poor Dougie’s Chest the prompt to use a key to unlock the chest should now have Dougie’s name spelt correctly.
  • ‘A Pirates Life’ & ‘Captains of the Damned’ – The ship’s map table should now be hidden after joining a Tale in progress or re-joining a session.
  • ‘Sunken Pearl’ – The Kraken is once again balanced correctly based on the number of players in the encounter.
  • ‘Captains of the Damned’ – The two higher Kraken tentacles during the Silver Blade fight should no longer have hit markers or react when shot.
  • ‘Lords of the Sea’ – Players should no longer hear the water splashing SFX on The Black Pearl when there is no water present.
2.2.0.7  . 2021-07-16
id: 269 VFL view single open official

Insider Patch Notes 2.2.0.7

Insider Update 2.2.0.7 is now live. Head to the Pirate Emporium to have a look at what’s new in stock and deck out your ship in the new ‘Cursed Ferryman’ ship set. Be sure to check out the Special Events tab to take part in August’s new ‘Jewels of the Deep’ Event!

If you encounter any bugs, please head to the Sea of Thieves Support site and let our Player Support team know.

Jewels of the Deep

Jewels of the Deep

  • The trading companies are all keen to get a hold of precious Siren and Mermaid Gems that pirates will find while out on their adventures. Players will earn event favour by completing various event actions.
  • Throughout the event, the trading companies will be offering bonuses for Mermaid Gems and Siren gems. Each company will have two real-time days where their bonus is active which will cycle between the Merchant Alliance, Gold Hoarders, Order of Souls, Reapers Bones, & Hunter’s Call. After cycling through each company, the remainder of the event will have the bonus active for all five companies at the same time.
  • Players will also receive a 2x bonus for using the Trident to perform the Event actions.

Rewards

  • Completing the event actions will reward players with a Jewels of the Deep Scar, Tattoo, Make-Up and “Collector of Cursed Gems” Title.
  • There will be an additional Deed that tracks the number of siren and mermaid gems handed in to any trading company over the course of the event, completing this Deed will award players with a time-limited event-exclusive cosmetic – a Ruby Imperial Sovereign Eyepatch.

Pirate Emporium

Cursed Ferryman Ship Collection

  • Strike fear into the hearts of other pirates with this Cursed Ferryman ship collection, complete with a Cursed Ferryman Collector’s figurehead, Collector’s sails and Cannon Flare!
  • A Cursed Ferryman Ship Essential Bundle is also on offer, including all the regular ship cosmetics at a discount.

Cursed Ferryman Weapon Bundle

  • Show off your skills using these weapons salvaged from the depth of the seas.
  • The Cursed Ferryman Weapon bundle is also on offer, including all four weapons at a discount.

Summer Fun Emote Bundle

  • Sit back and relax with these Summer Fun emotes.
  • The Summer Fun Emote bundle is also on offer, including all four Emotes at a discount.

Summer Sea Dog Macaw Bundle

  • For the duration of the update, players can pick up a discounted bundle with a cheerful Bright Belly Macaw and a Sea Dog outfit.

Freebie Chef Kiss Emote

  • Show off your skills in the kitchen with this free emote, bon appetit!

Season Two Plunder Pass Items Return!

  • Previously included in the Season Two Plunder Pass, the Black Phoenix Figurehead, Sails and Flag are now available for individual purchase from the Shipwright Specials in the Pirate Emporium Ship section.
  • The Popcorn and Backflip emotes are now available for purchase from the Standalone Emotes in the Pirate Emporium Pirate section.

The Sunken Kingdom

While the Sunken Kingdom has always existed deep below the waves, the events of ‘A Pirate’s Life’ have awoken the home of the Sirens. For an update from our Lead Designer on the Sunken Kingdom, head to this Developer Update.

Insiders will begin to see some aspects surfacing from the world below the waves in upcoming Insider builds, however at this stage these areas are not yet ready for testing and therefore are currently unreachable.

Updates

Rowboat Interactions

  • The Rowboat's backseat now shows both ‘Sit in Seat’ and ‘Open Storage’ options together.

Ancient Coin Wallet

  • When earning Ancient Coins, players will now see the amount of coins earned tick up in the notification area alongside any gold and doubloons earned.

Letters of Recommendation

  • Larinna now offers additional Letters of Recommendation to players to purchase in this update to account for a lack of availability in previous updates.

Known Issues

Tall Tales

  • ‘A Pirates Life’ & ‘Captains of the Damned’ – The ship map table is not blank and can show debug strings after joining a Tale in progress or rejoining a session.
  • ‘The Sunken Pearl’ & ‘Dark Brethren’ – When a door to an encounter is locked and players must wait, it does not display a prompt to tell the player the door is locked.
  • ‘The Sunken Pearl’ – Migrating after starting the Tale and while The Castaway is talking will block Tale progression as players will not be able to progress into the shrine though the Siren window.

Tunnels of the Damned

  • When entering the Tunnels of the Damned as an active Emissary, you will no longer release an appropriate Emissary Flag in the water as you leave. This new Known Issue is a side effect of a recent fix to Emissary Flags and will be resolved in Insiders prior to our next retail release.
  • While travelling through the Tunnels of the Damned, losing your connection to the game and rejoining may cause visual issues, causing the migration to the new area to fail and return you to your starting location.
  • The Megalodon can spawn in the Tunnels of the Damned.

Pet Naming

  • Players on Xbox are unable to rename their pets within the Pet Chest.

Pirate Emporium

  • There is a range of placeholder text and imagery throughout the Pirate Emporium.
  • The Pirate Emporium mistakenly offers the Barrel Disguise emote for purchase with Ancient Coins currently within the Pirate Emporium.

Jewels of the Deep

  • Players won’t get a notification when completing any of the challenges.
  • Larinna’s Black Market gold tab is empty.

Fixed Issues

General

  • The visual amount of grog in a tankard should now deplete at the same rate it is drank.
  • After unbinding the Rowboat controls, the Rowboat tutorial prompt should now display correctly.
  • Hermits should no longer continue to use bull rush to target players if there is an obstacle in the way, and they will now manoeuvre around the obstacle before performing an attack.
  • Pirate’s fingers should no longer clip though their fishing rod.
  • Players can no longer step off the side of the Galleon and become stuck inside the hull.
  • The 'of the Damned' instruments should no longer be seen through players or appear to distort the player’s pirates.
  • The Tankard of the Damned description should no longer have duplicate text.
  • During a Lost Shipments Voyage the loot inside the captain's cabin should no longer become duplicated if the crew migrates whilst on a Voyage.
  • At Galleons Grave Outpost, Scarlett the Shipwrights name should now have consistent spelling.
  • While going through the Tunnels of the Damned, players should no longer be able to fall off their Brigantine by climbing into an attached Rowboat and jumping.
  • When unable to access the Daily Deeds, the error message should now read “There are no Events that can be shown right now”.

Tall Tales

  • ‘A Pirate’s Life’ – When using a Wraith Statue to return to the correct location after using a checkpoint, players should now be facing the intended direction on arrival.
  • ‘A Pirates Life’ – Players should now be able to pick up the keys after putting them on barrels near Jack Sparrow's cell.
  • ‘A Pirates Life’ – The prompt for closing the sarcophagi should now say ‘close’ instead of ‘open’.
  • ‘A Pirates Life’ – In Dead Man’s Grotto, thick fog banks now visually cover the areas that players are unable to reach.
  • ‘A Pirates Life’ – The Cursed Captain's subtitles should no longer be missing when the player collects the Cabin Key.
  • ‘A Pirates Life’ – Crew’s reaching the Ferry of the Damned can no longer interrupt the Ferryman’s speech by interacting with the Well of Fates and block their progress.
  • ‘A Pirate’s Life’ – While exploring Sailor’s Grave, players should no longer be able to navigate around the rocks to access the treasure-laden ship before it is opened.
  • ‘A Pirates Life’ – Players should no longer respawn on the Ferry of the Damned after dying before they have boarded it.
  • ‘A Pirates Life’ – Players should now be able to cancel the Tale after their ship has sunk.
  • ‘A Pirate’s Life’ – Upon locating the Cursed Captain’s Ship, players should no longer be able to make their way up the rocks to access the ship before it has been opened.
  • ‘A Pirate’s Life’ – Players should no longer be able to use a Rowboat to access the mysterious wreck before it is opened.
  • ‘A Pirate’s Life’ – If a crew’s ship has been sunk within the Sea of the Damned, the Wraith Statue will still allow players to return to their ship, spawning a new ship for them.
  • ‘The Sunken Pearl’ – The fog should no longer persist after joining in progress during the Siren Queen fight after the water has been raised.
  • ‘The Sunken Pearl’ – Players should no longer get constant drowning audio when next going into water after drowning and failing the Tale.
  • ‘The Sunken Pearl’ – During the Silver Blade encounter, returning from the Ferry of the Damned or joining a crew in progress, players should no longer enter the room and be unable to see the Kraken.
  • ‘The Sunken Pearl’ – The Kraken’s tentacles should no longer play their intro animation for players who have died and respawned.
  • ‘The Sunken Pearl’ – After draining the second water level in the Shrine the water splash VFX should now be aligned with the rising water level. 
  • ‘The Sunken Pearl’ – Players are now given additional time in the Silver Blade chamber after defeating the Kraken to retrieve their treasure before being removed from the area.
  • ‘Captains of the Damned’ – Players should no longer be able to swim through the Wicked Wench’s Hull.
  • ‘Captains of the Damned’ – On Galleon's Grave Outpost, Gibbs should now be seen leaving the tent through the curtain correctly.
  • ‘Captains of the Damned’ – A player’s lantern should no longer change back to the normal colour after the Flame of Souls is taken from the shipwreck.
  • ‘Dark Brethren’ – Rain and thunder should no longer be heard when inside the Flying Dutchman.
  • ‘Lords of the Sea’ – Phantoms should continue talking even after the third wave spawns.
  • ‘Lords of the Sea’ – The Dark Crystal portal should no longer stay open after the Tale is completed.
  • ‘Lords of the Sea’ – After cancelling the Tale, players should no longer spawn in the air where the top of the spire used to be.
  • During the ‘A Pirates Life’ Tall Tales, all NPC’s names should now display correctly for all languages.
2.2.0.6  . 2021-07-13
id: 268 VFL view single open official

Insider Patch Notes 2.2.0.6

Insider Update 2.2.0.6 is now live. This build is focused on the Pirate Games event and bug fixing while the team prepares Season Four’s content.

If you encounter any bugs, please head to the Sea of Thieves Support site and let our Player Support team know.

Updates

Accessibility

  • All in-game radial menus can now be controlled using the d-pad or keyboard. By default, these can be navigated clockwise and counterclockwise using the left and right arrow keys and d-pad.
  • When “Let Games Read to Me” is enabled, recently added emotes will now have support for audio descriptions when performed. 

Outpost Shop

  • The Dawn Hunter Shirt has been added to the Outpost Clothing Store. 

Known Issues

Tall Tales

  • ‘A Pirates Life’ - Players are unable to pick up the keys after putting them on barrels near Jack Sparrow's cell.
  • ‘A Pirates Life’ & ‘Captains of the Damned’ – The ship map table is not blank and can show debug strings after joining a Tale in progress or rejoining a session.
  • ‘The Sunken Pearl’ & ‘Dark Brethren’ – When a door to an encounter is locked and players must wait, it doesn't display a prompt to tell the player the door is locked.

Tunnels of the Damned

  • When entering the Tunnels of the Damned as an active Emissary, you will no longer release an appropriate Emissary Flag in the water as you leave. This new Known Issue is a side effect of a recent fix to emissary flags and will be resolved in Insiders prior to our next retail release.
  • While travelling through the Tunnels of the Damned, losing your connection to the game and rejoining may cause visual issues, causing the migration to the new area to fail and return you to your starting location.
  • The Megalodon can spawn in the Tunnels of the Damned.

Pet Naming

  • Players on Xbox are unable to rename their pets within the Pet Chest.

Pirate Emporium

  • There is a range of placeholder text and imagery throughout the Pirate Emporium.

Fixed Issues

General

  • During company onboarding the capstan prompt should show again after reaching the island even after the ship sinks.
  • The thriving Wild Rose Flag should now appear when equipped on a Brigantine.
  • The names of Merrick’s family members are now highlighted in yellow when players interact with them.
  • Emergent Skeleton Captains should now drop Riddle variants of Gold Hoarder Voyages and X-marks Voyages when defeated.
  • On Sloop and Brigantines, the wood textures on the handrail in front of the ship’s wheel will now visually wrap correctly.

Tunnels of the Damned

  • On leaving the Tunnels of the Damned as an active Emissary, when eventually sunk your ship will now release the correct Emissary Flag.

A Pirates Life

  • ‘The Sunken Pearl’ – The Reputation page should no longer be shown prior to unlocking the Tall Tale.
  • ‘Captains of the Damned’ – All ships in the final chapter should now fade out when leaving.
  • ‘Dark Brethren’ – The Reputation page should no longer be shown prior to unlocking the Tall Tale.
  • ‘Dark Brethren’ – The Deadman’s chest key should now sit properly in the lock when unlocking the chest.
  • ‘Dark Brethren’ – The Gold Hoarder’s Gem should now appear in his hand when he returns from the fight.
  • ‘Dark Brethren’ – The right most Crab on the tilting mast should now animate properly after the Gold Hoarder is defeated.
  • ‘Dark Brethren’ – When the Castaway transforms, you should no longer see her new and previous form at the same time.

  • ‘Lords of the Sea’ – Dying during the last wave of Phantoms should no longer cause the required key to not appear.

  • ‘Lords of the Sea’ – When reaching the top of the spire by using a cannon, appropriate subtitles will now be shown for the voice over.

  • ‘Lords of the Sea’ – On reaching to top of the spire, there should no longer be missing voice over when opening the mysterious Chest.

2.2.0.5  . 2021-07-09
id: 267 VFL view single open official

Insider Patch Notes 2.2.0.5

Insider Update 2.2.0.5 is now live. Check out the Special Events tab and take part in the new Event for July, The Pirate Games, before heading out onto the sea! There are also a range of fixes and improvements to the experience following your player feedback.

If you encounter any bugs, please head to the Sea of Thieves Support site and let our Player Support team know.

Sea of Thieves: A Pirate's Life

‘Captains of the Damned’, The Whispering Bayou Improvements

  • On entering the Bayou, a new lengthened straight area has been added to help encourage players to feel safe sailing their Ship through the entire length of the Bayou. Some rocks have been added to the outcrop at the end of the first T-Junction to encourage players to stay on their ship sailing through the Bayou.
  • Crews uncovering a rowboat in the Bayou will no longer be able to use the rowboat to leave the area and traverse to the next location.
  • When the ghostly barrier dissipates, Jack’s Compass will direct players back to their ship encourage players to use it to sail to the next location.

Outpost Cosmetics

Outposts

  • The Emerald Sovereign Eyepatch and Sapphire Sovereign Eyepatch have been added to the Outpost Clothing stores locked behind the ‘Master Emerald Curse Breaker’ and ‘Master Sapphire Curse Breaker’ commendations. 

Updates

Rowboat Interactions

  • To sit in a Rowboat’s passenger seats, players will be prompted by a 'Hold to Sit' instead of 'Press to Sit'. Controlling the oars remains unchanged and is still 'Press to Sit'.

Known Issues

Tall Tales

  • ‘A Pirates Life’ - Players are unable to pick up the keys after putting them on barrels near Jack Sparrow's cell.
  • ‘The Sunken Pearl’ & ‘Dark Brethren’ – When a door to an encounter is locked and players must wait, it should now display a prompt to tell the player that the door is locked.
  • ‘The Sunken Pearl’ & ‘Dark Brethren’ - The Reputation page for these Tales can show them as unlocked, even if you have not reached that Tale.
  • ‘A Pirates Life’ & ‘Captains of the Damned’ – The ship map table is not blank and can show debug strings after joining a Tale in progress or rejoining a session.
  • ‘Lords of the Sea’ – Dying during the last Phantom wave causes the key to not spawn.

Tunnels of the Damned

  • While travelling through the Tunnels of the Damned, losing your connection to the game and rejoining may cause visual issues, causing the migration to the new area to fail and return you to your starting location.
  • The Megalodon can spawn in the Tunnels of the Damned.

Pet Naming

  • Players on Xbox are unable to rename their pets within the Pet Chest.

Fixed Issues

General

  • When a crew’s ship is sunk and a mermaid waits to take them to their new location, any crew members re-joining the session or joining in progress will no longer arrive at the mermaid. Joining players will now arrive at their new ship in a distant location.
  • Taking damage while charging a heavy sword attack will now cancel the attack and not cause the player to play a heavy attack animation without inflicting damage.
  • Catching the sail length of a falling ships mast and attempting to raise it should no longer leave players unable to repair the mast when returned to the upright position.
  • The Manifest from the Lost Shipments Voyage should now count as Merchant Alliance loot for various new and existing Trials.
  • Vault Keys should no longer disappear when they are picked up while holding the Trident of Dark Tides.
  • When new users get to the quick accessibility screen on first launch with narration turned on, it should now read out how to get to other options correctly.
  • After repairing the mast with planks, the sounds of the mast being damaged should no longer persist.

Sirens

  • Sirens should no longer die invisibly when they are killed in the middle of their teleport ability. 
  • Sirens should no longer ignore players who sneak up behind them. 
  • Sirens should no longer appear during Arena contests.
  • When players enter their ship during a Siren encounter, the Sirens will lose their target and then re-target to another feasible target such as another player that is in the water.

Ocean Crawlers

  • Eelectric Ocean Crawlers should no longer “eel slap” after floating away from their melee target. 

The Pirate Games

  • Players should now receive their gold rewards when completing any challenge goals in this event.
  • The hurling challenge description should now inform players that they need to throw a bucket of sick on an enemy pirate.
  • There is now finalised imagery and text within the Events menu.

Tunnels of the Damned

  • After passing through the Tunnels of the Damned, the first emote a player uses on arrival at the new location should no longer show them as invisible.
  • Whilst in the return journey through the Tunnels of the Damned, the ghost pirates with a map and a shovel will have those items attached to them instead of floating stationary in front of them.

Tall Tales

  • When you use a Tale progress statue, you should be facing the intended direction when you arrive after spawning in.
  • ‘A Pirate’s Life’ – The Tavern ghosts gun fire VFX and audio should no longer continue playing in Sailors Grave tavern after the ghosts have faded following the Ferry of the Damned’s arrival.
  • ‘A Pirate’s Life’ – There should now be SFX when the Ferryman throws his sword, or when Jack Sparrow picks it up.
  • ‘A Pirate’s Life’ – While exploring Sailor’s Grave, players should no longer be able to navigate around the rocks to access the treasure laden ship before it is opened.
  • ‘A Pirate’s Life’ – If the tunnel migration fails after the Tale is finished, subtitles for Jack Sparrow's dialogue should no longer appear.
  • ‘A Pirate’s Life’ – The music should now naturally fade in and out or start from the beginning after passing over the first bridge to Sailor’s Grave, then immediately walking back across the bridge. 
  • ‘A Pirate’s Life’ – The collision on the chandelier in the Sailor's Grave Tavern should now work as intended.
  • ‘A Pirate’s Life’ – On locating the Cursed Captain’s Ship, players should no longer be able to navigate up the rocks to access his ship before it has been opened.
  • ‘A Pirate’s Life’ – The ghostly tankards should now correctly fade in alongside the ghosts in the broken lever room.
  • ‘A Pirate’s Life’ – The ghosts within the Deadman’s Grotto should now fade in sooner so there is little or no delay, and players are less likely to miss them.
  • ‘The Sunken Pearl’ – The Tale beacon should now appear immediately when starting from the Tall Tale checkpoint.
  • ‘The Sunken Pearl’ – Starting the Tale from a Chapter 3 checkpoint and entering the Citadel that has been opened by another crew will no longer cause the Tale to fail if your Siren Heart Gem becomes lost.
  • ‘The Sunken Pearl’ – Players should no longer be launched to the water’s surface when swimming around the debris air pockets.
  • ‘The Sunken Pearl’ – The Siren Queen’s trident should now dissolve promptly when she dies.
  • ‘The Sunken Pearl’ – If players go through the large Citadel door and swim back up to their ship before the door closes, they should now be able to use the Tale progress statue to get back into the Citadel when swimming back down.
  • ‘The Sunken Pearl’ – Players should no longer see any objects when looking through the window in the Citadel.
  • ‘The Sunken Pearl’ – The Kraken’s head should be visible to players even after returning for the Ferry of the Damned.
  • ‘The Sunken Pearl’ – If the Siren queen is killed while disorientating, her death animation should now play alongside her voiceover.
  • ‘The Sunken Pearl’ – Players should be able to continue the Tale from Chapter 3 even if the Citadel door is already open.
  • ‘The Sunken Pearl’ – The pulley in the Salvage Room should not have a delay when raising or lowering the shipwreck debris.
  • ‘The Sunken Pearl’ – Players should no longer be able to see the base of the air giving plant at the Citadel exit.
  • ‘The Sunken Pearl’ – Crews ascending the Shrine should no longer be able to lower the water level, leaving them unable to proceed.
  • ‘Captains of the Damned’ – In the return tunnel cutscene where the apparitions review the map, the map should now look ghostly and move correctly with the apparitions’ hand.
  • ‘Captains of the Damned’ – There have been a range of text edits made to the subtitles.
  • ‘Captains of the Damned’ – The pop-up when receiving Jack's Compass should now read "Jack's Compass Received". 
  • ‘Captains of the Damned’ – When players carry out the platform puzzle in the treasure village armoury while the cutscene is still playing, there should no longer be invisible collision that knocks players off the platforms.
  • ‘Captains of the Damned’ – The textures underneath the hut within the Bayou will now show the correct material.
  • ‘Dark Brethren’ – When dying in the Chamber of Sorrow, the music should now start when you respawn.
  • ‘Dark Brethren’ – The grey mushrooms in the first swimming section of the Coral Fortress have missing collision.
  • ‘Dark Brethren’ – It should no longer be possible to jump into Shipwreck's planks in the Shipwrecked Room.
  • ‘Dark Brethren’ – The ground beneath a small door behind a waterfall which Jack Sparrow opens for you now shows a space where the door lowers into.
  • ‘Dark Brethren’ – It should no longer be possible to jump onto inaccessible areas from corals in the Sunken Chamber or the Fortress.
  • ‘Dark Brethren’ – Players should no longer be able to fire themselves up to the suspended Shipwreck in the Sunken Chamber by firing yourself up from cannon.
  • ‘Dark Brethren’ – After starting from the Chapter 3 checkpoint, a floating Jack Sparrow should no longer be seen near the Chamber of Sorrow doors.
  • ‘Dark Brethren’ – After starting from the Chapter 3 checkpoint, when the shipwreck is lowered, Jack Sparrow should now fade in.
  • ‘Dark Brethren’ – Jack Sparrow should no longer be floating slightly off the floor when docked to the cannon to fire at Davy Jones in the Sunken Chamber.
  • ‘Dark Brethren’ – There should no longer be a floating piece of coral in the large cave after Shipwrecked Room.
  • ‘Dark Brethren’ – Jack Sparrow should no longer clip through the floor when coming out of the slide.
  • ‘Dark Brethren’ – Music in the ascending chamber should now play whenever the player is in there, regardless of if the Sirens have been left alive in the lower chamber or not.
  • ‘Dark Brethren’ – Jack Sparrow’s legs should no longer clip into the gold in the Sunken Chamber.
  • ‘Dark Brethren’ – Players should no longer get stuck in areas around shipwreck outside of the Coral Fortress.
  • ‘Dark Brethren’ – Players should now be easily able to get back up to the raised platform where the player enters in the Sunken Chamber.
  • ‘Dark Brethren’ – Davy Jones’s lips should now be synced to the voice over in the final cannon fight.
  • ‘Dark Brethren’ – Player pirates should no longer stutter after performing a jump from the shipwreck-bridge which is still being raised.
  • ‘Dark Brethren’ – The statues that light up to show wave progress in Chapter 2 should now light up correctly when a player joins an encounter that's already in progress. 
  • ‘Lords of the Sea’ – The Journals of the Black Pearl commendation should no longer have a typo.
2.2.0.4  . 2021-07-06
id: 266 VFL view single open official

Insider Patch Notes 2.2.0.4

Insider Update 2.2.0.4 is now live. Continue to check out the Special Events tab and take a part in the new Event for July, The Pirate Games!

If you encounter any bugs, please head to the Sea of Thieves Support site and let our Player Support team know.

Known Issues

The Pirate Games

  • Players will not receive their gold rewards when completing any challenge goals in this event.
  • The hurling challenge will not tell a player that they need to throw a bucket of sick on an enemy pirate.
  • There is a range of placeholder imagery and text.

Pet Naming

  • Players on Xbox are unable to rename their pets within the Pet Chest.

Tall Tales

  • ‘A Pirates Life’ - Players are unable to pick up the keys after putting them on barrels near Jack Sparrow's cell.
  • ‘The Sunken Pearl’ & ‘Dark Brethren’ – When a door to an encounter is locked and players have to wait, it doesn't display a prompt to tell the player the door is locked.
  • ‘The Sunken Pearl’ & ‘Dark Brethren’ - The Reputation page for these Tales can show them as unlocked, even if you have not reached that Tale.
  • ‘A Pirates Life’ & ‘Captains of the Damned’ – The ship map table is not blank and can show debug strings after joining a Tale in progress or rejoining a session.

Tunnels of the Damned

  • While travelling through the Tunnels of the Damned, losing your connection to the game and rejoining may cause visual issues, causing the migration to the new area to fail and return you to your starting location.

Fixed Issues

General

  • Salty the parrot will now have dialogue on Plunder Valley outside of Tall Tales. 
  • Purchased Trade Route crates should now become locked.
  • The Hardy Ruffian Sea Dog Shirts icon image should now match the shirt in preview and when equipped.
  • Sharks should no longer chase players out of the sea and swim on the beach.
  • Players should now be able to see the voting daggers on the Emissary tables, even if they were not near the table when another player started the vote.
  • The Dark Warsmith regular and Collector's Figurehead should no longer clip through the hull on a sloop.
  • When using “Let Games Read to Me”, the Custom Server Session ID is now narrated.
  • The Daring Deceivers Trousers should now correctly match their image. 
  • The Disgraced Merchant Alliance Hat and Disgraced Order of Souls Headband should now point to the correct commendations in their offer descriptions.

Tall Tales

  • ‘Stars of a Thief’ – During the Stars of a Thief Tall Tale, performing the "Slippery spyglass" emote with ancient spyglass should no longer cause the Spyglass to clip through a player’s head.
  • ‘A Pirate’s Life’ – When navigating through Deadman’s Grotto, swimming into the deep water should no longer allow the player to see through the geometry.
  • ‘A Pirate’s Life’ – Players can no longer walk inside chests nestled around Deadman’s Grotto.
  • ‘A Pirate’s Life’ – Players should no longer be safe teleported when navigating over rocks within Sailor’s Grave.
  • ‘A Pirate’s Life’ – Upon reaching Sailor’s Grave, players should no longer be able to navigate across the lowered bridge or under the ravine to access the mysterious wreck before it is opened.
  • ‘A Pirate’s Life’ – While exploring Sailor’s Grave, players should no longer be able to navigate around the rocks to access the treasure laden ship before it is opened.
  • ‘A Pirate’s Life’ – On locating the Captain’s Ship, players should no longer be able to navigate up the rocks to access the ship before it has been opened.
  • ‘The Sunken Pearl’ – Players should no longer be able to raise the water level higher than intended and flood the whole shrine.
  • ‘The Sunken Pearl’ – Hit markers should now appear for cannon-fire when striking the head of the Kraken in the Sunken Crystal Tall Tale. 
  • ‘The Sunken Pearl’ – Crews ascending the Shrine should no longer be able to lower the water level, leaving them unable to proceed.
  • ‘Captains of the Damned’ – The hand-in location for the Villagers Valuables are now much clearer for players.
  • ‘Dark Brethren’ – Using the organ should no longer possibly crash a player’s game.
  • ‘Lords of the Sea’ – Davy Jones should now react when a Captain’s Ghost Ship sinks.
  • ‘Lords of the Sea’ – The cutscene music should no longer become desynchronised.
  • ‘Lords of the Sea’ – Players should no longer see the storm effect pop in when starting the Final Chapter when close to the Spire.
  • ‘Lords of the Sea’ – Sea fog should no longer overlap with the Siren spire encounter.
  • ‘Lords of the Sea’ – Once the Black Pearl is able to be boarded, migrating to a new server will now bring the Black Pearl with you to your new location enabling crews to complete the Tale.
  • ‘Lords of the Sea’ – Ghost Ships appearing and disappearing through portals will now have audio effects.
  • ‘Lords of the Sea’ – Defeating an enemy Ghost Ship will now play an audio effect.
  • ‘Lords of the Sea’ – During the encounter with the Flying Dutchman, when performing the anchor drop appropriate audio effects will now be heard.
  • ‘Lords of the Sea’ – There is no longer a spelling error in the subtitles for Davy Jones dialogue "She said those statues are invincible!" 
  • ‘Lords of the Sea’ – Lanterns on The Black Pearl should no longer glow when turned off.

Outpost Cosmetics

  • The “Thriving Wild Rose” Flag should now appear on a Brigantine after equipping it.
2.2.0.3  . 2021-07-02
id: 265 VFL view single open official

Insider Patch Notes 2.2.0.3

Insider Update 2.2.0.3 is now live. Check out the Outpost Shops and see what is new in stock before heading out on the seas to participate in July’s Event – The Pirate Games!

If you encounter any bugs, please head to the Sea of Thieves Support site and let our Player Support team know.

Updates

Hit Registration

  • In today's build, there will be a minor, unseen change to bullets and how they're treated from moving ships and rowboats. This change is related to specifically how the game calculates the trajectories of bullets.
  • We've fixed an issue where changes to the velocity of your ship could affect a bullet after it is fired (including changes to the ship induced by bobbing in waves). This fix should make the bullet paths more predictable and generally fly more like you would expect them to.

Outpost Cosmetics

  • The Thriving Wild Rose Set is now available in Outpost stores, locked behind the “Always Yours” commendation and the Hardy Ruffian Sea Dog Clothing is also available at Outpost stores too. 

Known Issues

The Pirate Games

  • The hurling challenge will not tell a player that they need to throw a bucket of sick on an enemy pirate.
  • There is a range of placeholder imagery and text.

Pet Naming

  • Players on Xbox are unable to rename their pets within the Pet Chest.

Tunnels of the Damned – Rejoining a Session 

  • While travelling through the Tunnels of the Damned, losing your connection to the game and rejoining may cause visual issues, causing the migration to the new area to fail and return you to your starting location.

Plunder Pass Reward Unlocking Issue

  • Players who have purchased the Season Three Plunder Pass may find that rewards are not immediately unlocked when the appropriate level of seasonal progression is reached. Logging out and back in should resolve this, causing the unlocked item to appear in the relevant chest.

A Pirates Life Tall Tales

  • ‘The Sunken Pearl’ – Players can raise the water level higher than intended and flood the whole shrine.
  • ‘The Sunken Pearl’ & ‘Dark Brethren’ – When a door to an encounter is locked and players have to wait, it doesn't display a prompt to tell the player the door is locked.

New Tall Tale Commendations – Tale Visibility

  • Players can browse Commendations for ‘The Sunken Pearl’ and ‘Dark Brethren’ Tall Tales before they have completed the preceding Tale. To prevent the experience from being spoiled, avoid reading ahead!

Ranged and Melee Weapon Hit Detection 

  • In areas of intense action, players may find themselves firing shots or landing strikes that do not cause damage to their targets. While improvements continue to be delivered during our content updates, this remains a key priority for the team. 

Trade Route

  • Purchased crates do not become locked.

Outpost Cosmetics

  • The “Thriving Wild Rose” Flag is not shown on Brigantine after equipping it.

Fixed Issues

General

  • Emotes in the Captain Jack Sparrow Emote Bundle are now purchasable separately. 
  • During the Maiden Voyage there should now be a 'Climb Ladder' button while on the ship's crow's nest of the fallen mast.
  • During Fort of the Damned, Graymarrow should no longer get stuck in a tree.
  • The Trident of the Dark Tides explosion VFX should now fire correctly and not rotate if it hits an AI enemy as they are turning.
  • The water VFX at the small waterfall on Shark Bait Cove should now always be visible.
  • Players should no longer be able to teleport to the Arena tavern from Athena's Fortune using a hole in the environment under the waterfall at end of the cave.
  • Players are no longer able to skip reload on weapon by using an ammo box.
  • During Glitterbeard, skeletons should no longer be able to walk above the hideout. 
  • Sirens should no longer get stuck when approaching the target of their melee attacks if the target is swimming away from them. 
  • Masts should no longer get into an unfixable state where you can't repair it until you drop it and raise it again 

The Pirate Games

  • Players should now receive their gold reward after completing a Deed.

Shipwright

  • The Merchant Alliance Cannons should no longer appear as the Merchant Ambassador Cannons when equipped.

‘A Pirate’s Life’ Tall Tales

  • ‘The Sunken Pearl’ – There should no longer be a hole in the terrain near the coral on the right-hand side of the room in the Silver Blade room.
  • ‘The Sunken Pearl’ – There should no longer be hidden gaps in the wall in the Citadel entrance.
  • ‘The Sunken Pearl’ – Players should no longer fall through the Silver Blade if they try and board it after failing the Silver Blade encounter.
  • ‘The Sunken Pearl’ – There should no longer be a gap under the one of the stone faces in the Throne Room that allows players to get out of the room.
  • ‘The Sunken Pearl’ & ‘Dark Brethren’ – Players should now see a prompt when approaching a pulley that is disabled for a period of time.
  • ‘The Sunken Pearl’ – If a player takes the Chest of Everlasting Sorrow past the Silver Blade encounter room, it will no longer be destroyed. 
  • ‘Captains of the Damned’ – Players should now have a better understanding of where to hand in the Villagers' Valuables.
  • ‘Dark Brethren’ – Using the organ should no longer possibly crash a player’s game.
2.2.0.2  . 2021-06-29
id: 264 VFL view single open official

Insider Patch Notes 2.2.0.2

Insider Update 2.2.0.2 is now live. Check out the Special Events tab and take a look at the new Event for July, The Pirate Games! There are also a range of fixes and improvements to the experience following your player feedback.

If you encounter any bugs, please head to the Sea of Thieves Support site and let our Player Support team know.

Events

The Pirate Games

  • Introducing The Pirate Games! This is an event themed around the Olympics and will be full of piratical challenges and daring trials for every pirate to compete in.
  • Throughout this event players will be given a new challenge every day starting Friday 23rd July to Sunday 8th August. From Monday the 9th of August players will be able to complete previous deeds they may have missed and for this Insider’s build, all deeds will be available to complete.
  • Completing these Deeds will reward players with a significant amount of gold.

Known Issues

The Pirate Games

  • There is a range of placeholder imagery and text.

Pet Naming

  • Players on Xbox are unable rename their pets within the Pet Chest.

Tunnels of the Damned – Rejoining a Session

  • While travelling through the Tunnels of the Damned, losing your connection to the game and rejoining may cause visual issues and cause the migration to the new area to fail, returning you to your starting location.

Players falling through their Ship

  • After starting a Tall Tale, there is a chance that the crew will be unable to board their ship and will fall through the geometry into the sea. Players experiencing this issue should leave the game and start a new session.

Plunder Pass Reward Unlocking Issue

  • Players who have purchased the Season Three Plunder Pass may find that rewards are not immediately unlocked when the appropriate level of seasonal progression is reached. Logging out and back in should resolve this and cause the unlocked item to appear in the relevant chest.

New Tall Tale Commendations – Tale Visibility

  • Players can browse Commendations for ‘The Sunken Pearl’ and ‘Dark Brethren’ Tall Tales before they have completed the preceding Tale. To prevent the experience from being spoiled, avoid reading ahead!

Ranged and Melee Weapon Hit Detection

  • In areas of intense action, players may find themselves firing shots or landing strikes that do not cause damage to their targets. While improvements continue to be delivered during our content updates, this remains a key priority for the team. 

‘The Sunken Pearl’ & ‘Dark Brethren’ Tall Tales

  • When a door to an encounter is locked and players have to wait, it doesn't display a prompt to tell the player the door is locked.

Trade Routes

  • Purchased crates do not become locked.

Shipwright

  • The Merchant Alliance Cannons are appearing as Merchant Ambassador Cannons when equipped.

Fixed Issues

General

  • At Sanctuary or Golden Sands Outposts there should no longer be any clipping near the target shield hanging by the Outpost weapon shop.
  • Wooden towers on Marauder’s Arch should be able to be viewed correctly even when players are at a distance.
  • There is no longer an invisible wall blocking the entrance to the tunnel on the unnamed Island at K9.
  • At Athena's Fortune Hideout, players should now safe teleport near the entrance to Athena's Fortune Hideout correctly.
  • Players should no longer be able to clip their camera through rocks located at E2.
  • During Arena, the broken mast on the Sea Dog Seaposts should now have appropriate collision.

‘A Pirate’s Life’ Tall Tales

  • ‘A Pirate’s Life’ – The prison dog's collision audio should no longer remain after he disappears.
  • ‘A Pirate’s Life’ – Taking the prison dog’s keys while holding an object should no longer cause the keys to be lost.
  • ‘The Sunken Pearl’ – The wooden board in the Silver Blade Chamber should no longer be floating and should be attached to the ship.
  • ‘The Sunken Pearl’ – Players should no longer get stuck in the Throne Room if they enter after a crew member has already completed the encounter.
  • ‘The Sunken Pearl’ – The compass should point you towards the Sliver Blade capstan.
  • ‘Dark Brethren’ – The animation of the waterfall in the Chamber of Sorrow should now correctly play at all times.
  • ‘Lords of the Sea’ – Ghost Ships destroyed by Jack Sparrow should no longer count as destroyed by the player.
  • ‘Lords of the Sea’ – The Flying Dutchman should no longer be missing collision on the back side of the ship.
  • ‘Lords of the Sea’ – Crashing into the Sunken Pearl at the end of tale should now cause damage to players ships and audio should be present.
2.2.0.1  . 2021-06-25
id: 263 VFL view single open official

Insider Patch Notes 2.2.0.1

Insider Update 2.2.0.1 is now live. ‘A Pirate’s Life’ arrives in Insiders for the first time along with a range of fixes and improvements to the experience following your player feedback!

If you encounter any bugs, please head to the Sea of Thieves Support site and let our Player Support team know.

Sea of Thieves: A Pirate's Life

‘The Sunken Pearl’ Multi-Crew Improvements

  • When a crew completes the Tale and leaves the shrine it will now reset much quicker allowing subsequent crews to progress.
  • The Chest of Everlasting Sorrow will now respawn quicker once taken by a crew, allowing subsequent crews to retrieve a chest.
  • During the Silver Blade battle, resource barrels will now be restocked each time the encounter is reset.

Known Issues

Pet Naming

  • Players on Xbox are unable rename their pets within the Pet Chest.

Players falling through their Ship

  • After starting a Tall Tale, there is a chance that the crew will be unable to board their ship and will fall through the geometry into the sea. Players experiencing this issue should leave the game and start a new session.

Tunnels of the Damned – Rejoining a Session

  • While travelling through the Tunnels of the Damned, losing your connection to the game and rejoining may cause visual issues and cause the migration to the new area to fail, returning you to your starting location.

New Tall Tale Commendations – Tale Visibility

  • Players can browse Commendations for ‘The Sunken Pearl’ and ‘Dark Brethren’ Tall Tales before they have completed the preceding Tale. To prevent the experience from being spoiled, avoid reading ahead!

Plunder Pass Reward Unlocking Issue

  • Players who have purchased the Season Three Plunder Pass may find that rewards are not immediately unlocked when the appropriate level of seasonal progression is reached. Logging out and back in should resolve this and cause the unlocked item to appear in the relevant chest.

Ranged and Melee Weapon Hit Detection

  • In areas of intense action, players may find themselves firing shots or landing strikes that do not cause damage to their targets. While improvements continue to be delivered during our content updates, this remains a key priority for the team. 

Fixed Issues

General

  • When reloading a ranged weapon, sprinting or stowing will now correctly interrupt the animation and restart it again once returning to the weapon.
  • During a Cargo Run, after not seeing the Cargo Crates or after re-joining the game session, Cargo Crates should now have the correct appearance.
  • Subtitles should always be present during moments of dialogue, even after a screen resize. 

‘A Pirate’s Life’ Tall Tales

  • ‘A Pirate’s Life’ – When a crewmate is holding the Cursed Captain’s Skull, other members of the crew will now see the skull animate when talking.
  • ‘A Pirate’s Life’ – Rejoining your session at the Ferry of the Damned will now allow access to the lower deck.
  • ‘A Pirate’s Life’ – Players can no longer reach areas that allow them to get out of the world and below the geometry.
  • ‘A Pirate’s Life’ – When joining a crew in progress, the Wraith Statue will now guide players to the correct location.
  • ‘The Sunken Pearl’ – Ocean Crawlers who burst from the ground during the encounter will now have appropriate visual effects when appearing.
  • ‘The Sunken Pearl’ – When restarting the Tale from chapter four, the coral needed to be activated to open the door is now correctly lit.
  • ‘The Sunken Pearl’ – When a crew progresses through the Silver Blade battle location, the Siren window will now correctly reset, allowing another crew to enter.
  • ‘The Sunken Pearl’ – When a crew progresses through the Siren Queen encounter location, the Siren Window will now correctly reset, allowing another crew to enter.
  • ‘Dark Brethren’ – Ocean Crawlers appearing during the encounter will no longer emerge from the same location and stand in the same spot.
  • ‘Dark Brethren’ – Swimming around in the water within the Coral Fortress will now reflect the local lighting and ripple as expected.
  • ‘Lords of the Sea’ – Starting this Tale in the same session as leaving Tunnels of the Damned will no longer cause the Siren Spire to become hidden when approaching.
  • ‘Lords of the Sea’ – The ‘An Eternal Pirate Life’ and ‘A Pirate’s Life For Me’ achievements now require the correct criteria when progressing through the Tale.

Pirate Emporium

  • Equipping the Eternal Freedom Cannons on the Brigantine will now allow players to fire themselves out at the correct angle.

Ocean Crawlers

  • When a crab emerges during a Tale or emergent encounter it will now consistently show its full animation and not move immediately into an attack.

Front-End Refresh

  • The front-end imagery will now load in a timely fashion.

Performance and Stability

  • Improved rate of successful server migrations when reaching the end of the Tunnels of the Damned on ‘A Pirate’s Life’ and ‘Captains of the Damned’ Tales.
  • Improved client stability when travelling through the Tunnels of the Damned.
  • Improved server stability, reducing scenarios where crews are removed from a game session.
2.1.1.11  . 2021-06-11
id: 262 VFL view single open official

Insider Patch Notes 2.1.1.11

Insider Update 2.1.1.11 is now live. Head out on the seas and continue to battle against Phantoms and Sirens, then be sure to try out the Map Migration Technical Test!

If you encounter any bugs, please head to the Sea of Thieves Support site and let our Player Support team know.

Known Issues

Pets

  • Renaming pets does not work on Xbox Consoles.

Sirens

  • Sirens have a high chance to circle players in proximity without using any ability or moving away.
  • The last Siren AI in a wave will not play its death animation.

Front End Loading

  • Due to a change in asset loading, the artwork in the front-end menu will load slowly in Insiders.

Fixed Issues

General

  • During the Vault of the Ancients, the Vault corridor should be accessible even if a Player dies outside of the Vault.
  • During a Cargo Run, the Cargo Items should now continue to show the correct state even after leaving them for an extended period or disconnecting and re-joining your session.
  • Killing Phantom Captains should no longer count towards the "Destroying skeletons" Deed.
  • The Siren chest gems should now get darker as they take damage.

Map Migration Technical Test

  • Renown for sailing Deeds should no longer be counted when going through the portals.
  • Players should no longer be able to escape their Galleon when travelling through the portals when standing on the platform between the balcony and the ladder.
2.1.1.10  . 2021-06-08
id: 261 VFL view single open official

Insider Patch Notes 2.1.1.10

Insider Update 2.1.1.10 is now live. Phantoms and Sirens are still roaming the Sea of Thieves so be on your guard, then be sure to try out the Map Migration Technical Test!

If you encounter any bugs, please head to the Sea of Thieves Support site and let our Player Support team know.

Updates

Dawn Hunter Set

  • The Dawn Hunter Shirt is no longer available for purchase with the rest of the Dawn Hunter clothing in the Outpost clothing store due to it being the wrong colour and will be fixed in a future update.

Known Issues

Trident of the Dark Tides

  • In settings, the "Trident of Dark Tides Aim Sensitivity" option (for both mouse and controller) displays debug strings when switching to any non-English language.

Map Migration Technical Test

  • Renown for sailing Deeds is counted when going through the Tunnels.

Sirens

  • The Siren’s chest gems do not get darker as they take damage.

Front End Loading

  • Due to a change in asset loading, the artwork in the front-end menu will load slowly in Insiders.

Fixed Issues

General

  • Players can no longer skip the reload animation after firing a weapon.
  • During the Heart of Fire Tall Tale, the Subtitles for the conversation between Grace and Pendragon should no longer repeat or be out of sync.
  • In accessibility settings, the “reduce hold to use item” option should now work as intended.

Map Migration Technical Test

  • Island banners should no longer be displayed when travelling through the portals.
  • When a non-crew member is on the ship of a crew that enters a portal, the non-crew member should no longer be flung off the ship into the sea.
  • Players should now be able to take resource crates through the portal.
  • Players using a spyglass at the end of the portal sequence will no longer see the screen effect persist through the camera sequence.
  • Migrating while blocking with a sword should no longer cause the black animation to repeat.
  • Using a cannon while travelling through the portal should no longer cause that cannon to be unusable on arrival.
  • The rocks on the portal archways should now have the intended collision.

Trident of the Dark Tides

  • When someone is jumping while aiming or charging the Trident, other players will see the correct jumping and animations.
2.1.1.9  . 2021-06-04
id: 260 VFL view single open official

Insider Patch Notes 2.1.1.9

Insider Update 2.1.1.9 is now live, where Sirens and Phantoms are once again roaming the seas! Dive in and battle against Sirens before heading to back to land to vanquish the frightful Phantoms.

If you encounter any bugs, please head to the Sea of Thieves Support site and let our Player Support team know.

Updates

Turkish Localisation

  • Players who have their device language set to Turkish should now be able to launch the game in that corresponding language. Turkish should also be available on the in-game language list.

Known Issues

Combat

  • Ranged weapon reload animations can currently be skipped, allowing players to fire faster than intended.

Sirens

  • The Siren’s chest gems do not get darker as they take damage.

Trident of the Dark Tides

  • When someone is jumping while aiming or charging the Trident, other players will see them jump without animating.

Front End Loading

  • Due to a change in asset loading, the artwork in the front-end menu will now load slowly in Insiders.

Fixed Issues

General

  • Single-handed objects such as treasure, food or equipment should no longer rotate upside down when being held.
  • When holding a Gunpowder Barrel or Merchant Crate whilst moving, the item will no longer become detached from your hands and move position.
  • When carrying a Parrot or Monkey whilst moving, the animal will no longer rotate on a player’s arm.
2.1.1.8  . 2021-06-02
id: 259 VFL view single open official

Insider Patch Notes 2.1.1.8

Insider Update 2.1.1.8 is now live! Head out on to the seas to find and battle against fearful Phantoms.

If you encounter any bugs, please head to the Sea of Thieves Support site and let our Player Support team know.

Phantoms

With Phantoms now re-enabled for Insider testing, here’s a recap of the recent changes:

Phantom Spawning

  • While pirates have grown used to finding skeletons lurking across the islands of the Sea of Thieves, crews must now beware! When venturing across the Sea of Thieves, players can now also encounter deadly Phantoms and their fearsome crewmates while scouring the islands.
  • When encountering emergent Phantoms, they now spawn in more representative group sizes dependent on the number of players in the area.

Phantom Balancing

  • Each Phantom ability has been rebalanced, including their frequency, cooldown and damage to ensure a fast-paced fight without overwhelming players.
  • Phantoms move fast and hit hard but they can now be stunned when vulnerable, allowing players to get multiple attacks in before they move again.

Phantom Abilities

  • Following a lunge attack, Phantoms are now vulnerable to follow-up attacks.
  • Phantoms disorientating players during a teleport charge will now pause for longer as they approach, allowing players to stagger them and engage.

Phantom Effects

  • Phantoms now have a clearer set of visual and audio effects, allowing players to better identify the cues to gain the upper hand.
  • We have improved the Phantom visual effects during certain times of the day to reduce flashing and strobing scenarios as potential photosensitivity triggers.
  • Players unaware of Phantoms will now hear a ghostly whisper effect around them – watch your back!

Updates

*Ship Spawning *

  • Ships on Golden Sands, Sanctuary, Ancient Spire and Morrow's Peak Outposts should now spawn closer to the dock, meaning players should no longer need to swim to reach their ship.

Known Issues

Single-Handed Animations

  • When holding single-handed objects such as treasure, food or equipment, the item can rotate upside down after a short period of time.

Combat

  • Ranged weapon reload animations can currently be skipped allowing players to fire faster than intended.

Trident of Dark Tides

  • When someone is jumping while aiming or charging the Trident, other players will see them jump without animating.

Front End Loading

  • Due to a change in asset loading, the artwork in the front-end menu will now load slowly in Insiders.

Fixed Issues

General

  • When enabling Auto-Move in the Accessibility Settings, interacting with a Capstan should now function correctly.
  • ‘Stars of a Thief’ - During the Tall Tale, performing the "Slippery spyglass" emote with the ancient spyglass should no longer cause the spyglass to intersect with the Player's head.
  • Onscreen visual effects should now display correctly each time they are applied.

Lost Shipments Voyage

  • When reaching rank 75 with the Merchant Alliance and undertaking a Lost Shipments Voyage, the first clue site should now appear alongside floating barrels.
  • After migrating across servers, players should be able to unlock a shipwreck's cabin door if they have collected the key.

Map Migration Technical Test

  • A player’s ship should no longer appear doubled up or damage itself after entering a portal.
  • Improved client stability when using the Ashen Wind Skull while travelling through a portal.

Tridents of the Dark Tides

  • When using a controller, dropping the Trident while holding down the fire button should no longer cause the controller to continue vibrating.

Phantoms

  • Phantoms should now be spawning emergently.
  • Phantoms should no longer stay invisible after teleporting.

Flags of Friendship

  • There should now be toast notifications shown when rewards are unlocked.

Sirens

  • When encountering Sirens, the gems within their chest should now appear with their visual effects.
  • Siren leaders should no longer be able to be interrupted when performing their Trident combo.
2.1.1.7  . 2021-05-28
id: 258 VFL view single open official

Insider Patch Notes 2.1.1.7

Insider Update 2.1.1.7 is now live and map migration testing is back, so pick up the temporary Tale before heading out to sea to battle against Sirens!

If you encounter any bugs, please head to the Sea of Thieves Support site and let our Player Support team know.

Map Migration Technical Test

This Insider build re-enables the early technical test of map migration. Head to the Outpost to find a temporary Tale and venture into the ominous new rock formations to arrive at Old Sailor Isle! To help gather information for the team, Insiders can once again earn Doubloons for helping support this technical test – head to this feedback thread to learn more.

Treasure Handling

  • When approaching an active portal, if the crew has treasure items onboard, they will now receive a notification indicating that the treasure will not be brought with them during migration.
  • On passing through an active portal with treasure onboard, that treasure will now be left behind in the original server whilst your crew migrate to a new location.

Performance Improvements

  • When travelling through a portal to a new area, upon reaching the end of the experience and arriving in the new world the loading experience is now smoother.

Updates

Trident of Dark Tides Balancing

  • Wielding the Trident against AI threats should now do increased damage.

Replace Gamertags Keybinds

  • Players are now able to set a keybind for ‘Toggle Replace Gamertags’ option, allowing players who use this feature to quickly disable it when needed.

Hiding Crew Gamertags Keybinds

  • Players are now able to set a keybind for ‘Toggle Crew Nameplates’ option, allowing access to hiding and unhiding your crews Gamertags during play.

Emissary Voting

  • When voting to represent as an Emissary, a vote will now only show on the Outpost it was voted on, preventing a crew from passing a vote when not together.

Known Issues

Phantoms

  • Emergent Phantoms are not spawning.

Combat

  • Ranged weapon reload animations can currently be skipped allowing players to fire faster than intended.

Sirens

  • Gems in the Siren’s chest have a chance to spawn without their visual effects.

Flags of Friendship

  • There will be no toast no notification when unlocking rewards.

Front End Loading

  • Due to a change in asset loading, the artwork in the front-end menu will now load slowly in Insiders.

Fixed Issues

General

  • Hitting an opponent’s harpoon with a cannonball should no longer block the hull from taking damage.

Visual and Audio

  • During an Arena contest, the Glorious Sea Dog Chest marker should now update correctly on the Ship’s Map Table.
  • When starting a Lost Shipments Voyage, the Voyage Map should no longer be blank.
  • Improved the VFX shown on the ground during the Glitterbeard experience.
  • Textures on the handrail behind the ships wheel should now wrap correctly.
  • Commodity Crates should now use the appropriate textures when viewed facing the sun.

Sirens

  • When defeating a Siren, they should now drop their appropriate Siren Gem.
  • The Siren disorientate bubble should now fade out after it has been performed.
  • Sirens should no longer swim in a long arc to reach locations behind them and will now turn to the location.  
2.1.1.6  . 2021-05-25
id: 257 VFL view single open official

Insider Patch Notes 2.1.1.6

Insider Update 2.1.1.6 is now live, so head out onto the seas to battle against Sirens!

Due to a forum error, we were unable to get feedback for the Flags of Friendship event. Please leave previous feedback from the 2.1.1.5 build in the Flags of Friendship thread.

If you encounter any bugs, please head to the Sea of Thieves Support site and let our Player Support team know.

Accessibility

UI Menu Narration

  • When enabling ‘Let Games Read to Me’ in platform settings, navigating through the Company Shop pages will now be narrated.

Known Issues

Combat

  • Ranged weapon reload animations can currently be skipped allowing players to fire faster than intended.

Sirens

  • When defeating a Siren, they do not drop their appropriate Siren Gem.

Front End Loading

  • Due to a change in asset loading, the artwork in the front-end menu will now load slowly in Insiders.

Localisation

  • The Dawn Hunter Set items are missing localisation in non-English languages.

Fixed Issues

General

  • Whilst on a Galleon Skeleton Ship, walking into geometry outside the captain’s quarters should no longer safe teleport players out of an easily accessible spot.
  • After killing fauna on the islands, they should now fade out.

Sirens

  • Sirens should no longer stop and teleport while chasing a moving target.
  • If a player dies and respawns during an emergent Siren encounter, more Sirens should no longer spawn alongside the already existing ones.

Flags of Friendship

  • Players should now receive the 1000 gold bonus once when the chests given to another crew is handed in.
  • There should now be toast notifications when unlocking rewards.
  • There should now be finalised text and imagery within the Flags of Friendship Event.

Emissaries

  • Killing a Megalodon should now award players with reputation for the Athena's Fortune Emissary.

Localisation

  • Larinna's Bilge Rat dialogue options should now be localised in non-English languages.
  • There should no longer be missing localisation on a pop-up after purchasing items and entitlements from shops and NPCs in non-English languages.
2.1.1.5  . 2021-05-21
id: 256 VFL view single open official

Insider Patch Notes 2.1.1.5

Insider Update 2.1.1.5 is now live! Phantoms have returned with a range of fixes to improve their experience, along with our next wave or map migration testing – check below to get involved.

If you encounter any bugs, please head to the Sea of Thieves Support site and let our Player Support team know.

Phantoms

These fearsome foes have picked up unnatural abilities that further enhance their fast-paced attacks, striking fear into the hearts of every living crew they encounter. For an update from our Creative Director, head to this Developer Update.

Phantom Spawning

  • While pirates have grown used to finding skeletons lurking across the islands of the Sea of Thieves, crews must now beware! When venturing across the Sea of Thieves, players can now also encounter deadly Phantoms and their fearsome crewmates while scouring the islands.
  • When encountering emergent Phantoms, they now spawn in more representative group sizes dependant on the number of players in the area.

Phantom Balancing

  • Each Phantom ability has been rebalanced, including their frequency, cooldown and damage to ensure a fast-paced fight without overwhelming players.
  • Phantoms move fast and hit hard but they can now be stunned when vulnerable, allowing players to get multiple attacks in before they move again.

Phantom Abilities

  • Following a lunge attack, Phantoms are now vulnerable to follow up attacks.
  • Phantoms disorientating players during a teleport charge will now pause for longer as they approach, allowing players to stagger them and engage.

Phantom Effects

  • Phantoms now have a clearer set of visual and audio effects, allowing players to better identify the cues to gain the upper hand.
  • Players unaware of Phantoms will now hear a ghostly whisper effect around them – watch your back!

Map Migration Technical Test

This Insider build re-enables the early technical test of map migration. Head to the Outpost to find a temporary Tale and venture into the ominous new rock formations to arrive at Old Sailor Isle!

  • A range of stability improvements have been made to the map migration systems, resulting in a smoother transition for crews to their new location.
  • Along with stability improvements, a range of behind-the-scenes reporting has been added to support the diagnosis and investigation of future issues experienced in Insiders.

Known Issues

Combat

  • The ranged weapon reload animations can currently be skipped allowing players to fire faster than intended.

Sirens

  • When defeating a Siren, they do not drop their appropriate Siren Gem.
  • If a player dies and respawns during an emergent Siren encounter, even more Sirens will spawn alongside the already existing ones.

Flags of Friendship

  • There is placeholder text and imagery within the Flags of Friendship Event.
  • Players only receive the 1000 gold bonus once when one of the chests they have given to another crew is handed in.

Emissaries

  • Killing a Megalodon does not award players with reputation for the Athena's Fortune Emissary.

Front End Loading

  • Due to a change in asset loading, the artwork in the front-end menu will now load slowly in Insiders.

Localisation

  • Larinna's Bilge Rat dialogue options are missing localisation in non-English languages.
  • The Dawn Hunter Set items are missing localisation in non-English languages.
  • There is missing localisation on a pop-up after purchasing items and entitlements from shops and NPCs in non-English languages.

Fixed Issues

General

  • ‘Wild Rose’ – On reaching the final chapter of the Tale and returning to the Order of Souls, the Outpost will now load correctly.
  • Players should no longer be able to vote to end an Emissary session shortly after their ship has sunk.
  • While representing the Athena’s Fortune or Order of Souls as an Emissary, defeating named skeletons at Skeleton Forts and the Fort of Fortune will now earn crews Emissary grade Progression.
  • Crews migrating servers near a Shipwreck will no longer bring undiscovered treasure with them to the new server.
  • When affected by snake venom, the full screen visual effect will now display.
  • Browsing the clothing store at the Outpost should no longer show overlapping navigation markers the bottom of the screen.
  • Purchasing items from the Outpost stores in non-english languages should no longer display a debug text string.

Flags of Friendship

  • On unlocking all event rewards, the rewards tab will continue to be accessible.
  • When donating loot to other crews, treasure stored on your ship that is then passed to others now is counted towards a donation.

Sirens

  • Improved the pathing and movement of Sirens when near terrain, reducing the scenarios where they could become stuck and unable to reach the player.

Phantoms

  • Players standing still should now be hit when a Phantom performs its melee charge attack.
  • Phantoms hit with a Cursed Cannonball should now animate correctly.
  • Phantoms should no longer appear to be wielding an invisible weapon.
  • When teleporting around the environment or teleport lunging at players, the audio effects should now play consistently.
  • When performing a cutlass combo, the Phantoms legs will animate.
  • When receiving damage from cutlass strikes, Phantoms will now flinch in multiple directions depending on where they are hit.
  • Phantoms performing a lunge attack will no longer appear to freeze while moving towards the player.
  • Improved pathing and movement of Phantoms, reducing the scenarios where they could become stuck in geometry.
  • Improvements to the Phantoms teleport visual effects at night to prevent photosensitivity issues for players.

Map Migration Technical Test

  • When passing through the portal sequence, island geometry should no longer be seen above.
  • After returning from the portal, players are able to interact with ship interactions on other crew’s ships.
  • When passing through the portal and reaching the end, client performance should no longer be impacted while migrating to the new server.
  • Sailing a damaged ship into the portal and letting it sink during the transition will no longer cause the migration to fail.
  • Further improvements to server stability when crews are migrating between servers.
2.1.1.4  . 2021-05-18
id: 255 VFL view single open official

Insider Patch Notes 2.1.1.4

Insider Update 2.1.1.4 is now live! As we continue to work on updates for both Phantoms and map migration, these features remain disabled until a future Insiders build.

If you encounter any bugs, please head to the Sea of Thieves Support site and let our Player Support team know.

Outpost Cosmetics

Blackcoat Executive Admiral

  • Due to a clothing store mix up, the Blackcoat Executive Admiral set is undergoing some changes.
  • The existing Blackcoat Executive Admiral Jacket has now been renamed to Blackcoat Admiral. A replacement Jacket has been crafted which better matches the Blackcoat Executive Admiral set.
  • The prices of the Blackcoat Executive Admiral set have been corrected to align with other sets.

Known Issues

Sirens

  • When defeating a Siren, they do not drop their appropriate Siren Gem.
  • If a player dies and respawns during an emergent Siren encounter, even more Sirens will spawn alongside the existing Sirens.

Tridents of Dark Tides

  • When out of ammo, the Trident will only dissolve halfway then pop out of existence.

Flags of Friendship

  • Players only receive the 1000 gold bonus once when one of the chests they have given to another crew is handed in.
  • On unlocking all rewards, the rewards tab will become inaccessible.
  • There is placeholder text and imagery within the Flags of Friendship Event.

VFX

  • When bitten by a snake, the venom screen effect is not visible.

Localisation

  • Larinna's Bilge Rat dialogue options are missing localisation in non-English languages.
  • The Dawn Hunter Set items are missing localisation in non-English languages.
  • There is missing localisation on a pop-up after purchasing items and entitlements from shops and NPCs in non-English languages.

Emissaries

  • Named skeletons do not raise reputation at Skeleton Fort and Fort of Fortune events when representing Order of Souls or Athena’s Fortune Emissary.
  • Killing a Megalodon does not award players with reputation for the Athena's Fortune Emissary.

Front End Loading

  • Due to a change in asset loading, the artwork in the front-end menu will now load slowly in Insiders.

Fixed Issues

General

  • The Skeleton Runes displayed on the Masked Renegade Hull are now orientated correctly.
  • When sailing, the bow splash visual effects now appear from the correct location.

Flags of Friendship

  • The Flags of Friendship Scar, Makeup, Tattoo and Title now have appropriate iconography.
2.1.1.3  . 2021-05-14
id: 254 VFL view single open official

Insider Patch Notes 2.1.1.3

Insider Update 2.1.1.3 is now live! Sail out onto the seas, continue to battle Sirens and search for the powerful Tridents of the Dark Tides. Don’t forget to check out the special events tabs to learn more about the Flags of Friendship event.

Please note that due to some technical issues with the website, our Forums will be inaccessible until we find a fix - therefore we ask that if you encounter any bugs, you submit them to us via the Sea of Thieves Support site.

It is important to note that Commendation progress will reset for all pirates with this build.

Accessibility

UI Menu Narration

  • When enabling ‘Let Games Read to Me’ in platform settings, navigating through the Voyage and Tall Tale inventories within the Quests menu will now be narrated.
  • Within the Pirate Log, both Season and Reputation sections will now be narrated.
  • Interacting with barrels around the world and navigating through their contents will now be narrated.

Known Issues

Sirens

  • Emergent Siren battle audio can play when players go underwater at ponds or in areas of closed-off water on islands.
  • When defeating a Siren, they do not drop their appropriate Siren Gem.
  • If a player dies and respawns during an emergent Siren encounter, even more Sirens will spawn alongside the existing Sirens.
  • It is possible to interrupt Sirens when they're using their combo scratch attack.
  • Sirens and sharks can target players who are dead waiting to be revived.

Tridents of Dark Tides

  • When another player is firing the last shot of the Trident, it can look a different size to other players.
  • When approaching a player who is using a Trident, it will not visually appear to show what player is doing.
  • When out of ammo, the Trident will only dissolve halfway then pop out of existence.

Flags of Friendship

  • There is placeholder text and imagery within the Flags of Friendship Event.
  • Players only receive the 1000 gold bonus once when one of the chests they have given to another crew is handed in.

VFX

  • The snake bite/venom indicator on Player's HUD is missing.

Localisation

  • Larinna's Bilge Rat dialogue options are missing localisation in non-English languages.
  • The Dawn Hunter Set items are missing localisation in non-English languages.
  • There is missing localisation on a pop-up after purchasing items and entitlements from shops and NPCs in non-English languages.

Emissaries

  • Named skeletons do not raise reputation at Skeleton Fort and Fort of Fortune events when representing Order of Souls or Athena’s Fortune Emissary.
  • Killing a Megalodon does not award players with reputation for the Athena's Fortune Emissary.

Fixed Issues

General

  • When a player has voted on an Emissary table, if the vote is still in progress when they leave the outpost their vote is now removed.
  • During Glitterbeard, players should hear the vocal audio when the tree starts to glow.
  • Swapping emotes while emoting should now correctly change the camera positioning.
  • Improved server stability, reducing scenarios where crews are removed from a game session.

Flags of Friendship

  • Players should no longer be able to purchase the Flag of Friendship rewards and should now have to earn them.
  • Players should no longer earn a bonus when in an alliance for killing Ashen Lords.

Sirens

  • Siren Leaders should no longer be missing disorientate VFX.
2.1.1.2  . 2021-05-11
id: 253 VFL view single open official

Insider Patch Notes 2.1.1.2

Insider Update 2.1.1.2 is now live! Continue to check out the special events tab to learn more about the upcoming Flags of Friendship Event before sailing out onto the seas to battle Sirens and discover Tridents of the Dark Tides.

Please note that due to some technical issues with the website, our Forums will be inaccessible until we find a fix - therefore we ask that if you encounter any bugs, you submit them to us via the Sea of Thieves Support site.

It is important to note that Commendation progress will reset for all pirates with this build.

Known Issues

Sirens

  • Emergent Siren battle audio can play when players go underwater at ponds or in areas of closed-off water on islands.
  • When defeating a Siren, they do not drop their appropriate Siren Gem.
  • If a player dies and respawns during an emergent Siren encounter, even more Sirens will spawn alongside the existing Sirens.
  • It is possible to interrupt Sirens when they're using their combo scratch attack.
  • Sirens and Sharks can target players who are dead waiting to be revived.

Tridents of Dark Tides

  • When another player is firing the last shot of the Trident, it can look a different size to other players.
  • When approaching a player who is using a Trident, it will not visually appear to show what player is doing.
  • When out of ammo, the Trident will only dissolve halfway then pop out of existence.

Flags of Friendship

  • There is placeholder text and imagery within the Flags of Friendship Event.
  • Players only receive the 1000 gold bonus once when one of the chests they have given to another crew is handed in.
  • Players in an Alliance do not receive bonus favour when killing an Ashen Lord.
  • Alliance players who do not damage a Ghost Ship only receive two favour instead of four.

VFX

  • The snake bite/venom indicator on Player's HUD is missing.

Localisation

  • Larinna's Bilge Rat dialogue options are missing localisation in non-English languages.
  • The Dawn Hunter Set items are missing localisation in non-English languages.

Fixed Issues

General

  • Other crews visible on the ship’s map will now display the correct Emissary status and position while moving in real time.
  • Objects that are displayed on the ship’s map such as Reaper’s Chests, Skeleton Fort Keys should now display their correct position in real time.
  • The Dawn Hunter Flag should now be visible when equipped on a Brigantine.
  • Changing emotes while emoting should now function correctly.

Sirens

  • When a Siren uses their disorientation attack on a ship, the ship should no longer be launched into the air.
  • Sirens should no longer get stuck against obstacles when swimming around and will now teleport to safety before resuming their attacks.

Tridents of Dark Tides

  • Tridents should no longer be difficult to interact with when placed inside a Rowboat.
  • Tridents should no longer get stuck aiming down sights when speaking to an NPC.
  • Harpoons should now consistently pick up the Trident correctly.

Animations

  • All animals should no longer be missing animations.

Localisation

  • Mysterious Notes should now be localised in non-English languages.
  • Items in the Outpost Stores should now be localised in all languages.

Custom Servers

  • Players should now be able to join custom server session lobby with a code or an invite.
2.1.0.7  . 2021-05-07
id: 252 VFL view single open official

Insider Patch Notes 2.1.0.7

Insider Update 2.1.0.7 is now live! Head to the special events tab to learn more about the upcoming Flags of Friendship Event before diving into the seas to find Sirens and Tridents of the Dark Tides.

Please note that due to some technical issues with the website, our Forums will be inaccessible for the weekend - therefore we ask that if you encounter any bugs, you submit them to us via the Sea of Thieves Support site.

It is important to note that Commendation progress will reset for all pirates with this build.

Sirens

Siren Spawn Balancing

  • The initial placeholder spawning rules of Sirens have now been replaced with a more representative balancing pass.
  • As Sirens lurk in the depths, players will now only encounter Sirens when swimming below the waves.
  • Players swimming on the water surface will no longer encounter Sirens, however, will continue to find Sharks snapping at their heels.

Known Issues

Sirens

  • Emergent Siren battle audio can play when players go underwater at ponds or in areas of closed-off water on islands.
  • When defeating a Siren, they do not drop their appropriate Siren Gem.
  • If a player dies and respawns during an emergent Siren encounter, even more Sirens will spawn alongside the existing Sirens.
  • It is possible to interrupt Sirens when they're using their combo scratch attack.
  • Sirens and Sharks can target players who are dead waiting to be revived.
  • Sirens may get stuck in the environment.
  • When a Siren uses their disorientation attack on a ship, the ship can be launched into the air.

Tridents of Dark Tides

  • When another player is firing the last shot of the Trident, it can look a different size to other players.
  • When approaching a player who is using a Trident, it will not visually appear to show what player is doing.
  • When out of ammo, the Trident will only dissolve halfway then pop out of existence.

Flags of Friendship

  • There is a range of placeholder text and imagery within the Flags of Friendship Event.
  • Players can purchase Flag of Friendship rewards without earning them.
  • Players in an Alliance do not receive bonus favour when killing an Ashen Lord.
  • Alliance players who do not damage a Ghost Ship only receive two favour instead of four.

Localisation

  • Larinna's Bilge Rat dialogue options are missing localisation in non-English languages.
  • The Dawn Hunter Set items are missing localisation in non-English languages.
  • There is missing localisation of two new Mysterious Notes in non-English languages.
  • There is missing localisation for some items in the Outpost Stores.

Animations

  • All animals are missing animations.

Emotes

  • Changing emotes while emoting does not function correctly.

Custom servers

  • Players are unable to join custom server session lobby with a code or an invite.

VFX

  • The snake bite/venom indicator on Player's HUD is missing.

Fixed Issues

General

  • On Steam, players are no longer able to modify game files in order to exceed the maximum player field of view.
  • The Bear & Bird Ship Bundle should now have the correct descriptions in the Pirate Emporium.
  • Tribute Peak Wheel should now appear correctly for players at all distances.
  • The deed 'Speak to Larinna outside any tavern' should now complete after speaking with Larinna.
  • Toasts positioned above dialogue should now move back down when the dialogue has finished.
  • When encountering groups of Sirens, they should no longer target their own kind by accident.
2.1.0.6  . 2021-05-05
id: 251 VFL view single open official

Insider Patch Notes 2.1.0.6

Ahoy Insiders, Insider Update 2.1.0.6 is now live! The new event ‘Flags of Friendship’ is now available for Insider testing, head to the special events tab to learn more about this upcoming event. For those looking to earn some coin, Doubloon rewards are available each day for crews participating in the Map Migration Technical Test.

As always, if you encounter any bugs, then please head to the Sea of Thieves Support site and let our Player Support team know.

Flags of Friendship

Introducing a new event! Having noticed lots of new visitors to the Sea of Thieves, Larinna wants to make the seas a little more welcoming for them by encouraging pirates to take out some of the more dangerous threats and form Alliances!

  • Players will be tasked with seeking out significant threats on the seas – from Krakens and Megalodons, to active Forts and Ashen Lords. Clearing these threats will reward crews with Favour, dependent on the threat defeated.
  • Additional Favour for many of these actions will be earned if crews happen to complete them while in an Alliance.
  • We will offer a long-term challenge that ticks up when players place items of loot on another crew’s ship and players will be rewarded with gold for every loot item of theirs that another crew sells.

  • The rewards players will have the opportunity to earn are a Scar, Makeup, Tattoo and two Titles.

Map Migration Technical Test

This Insider build re-enables the early technical test of Map Migration. Head to the Outpost to find a temporary Tale and venture into the ominous new rock formations to arrive at Old Sailor Isle!

Insiders can once again earn Doubloons for helping support this technical test – head to this feedback thread to learn more!

Accessibility

UI Menu Narration

  • When enabling ‘Let Games Read to Me’ in platform settings, navigating through Cosmetic Chests and shop UI menus will now be narrated for improved accessibility.

Known Issues

Sirens

  • Emergent Siren battle audio can play when players go underwater at ponds or in areas of closed-off water on islands.
  • When defeating a Siren, they do not drop their appropriate Siren Gem.
  • If a player dies and respawns during an emergent Siren encounter, even more Sirens will spawn alongside the existing Sirens.
  • It is possible to interrupt Sirens when they're using their combo scratch attack.
  • Sirens and Sharks can target players who are dead waiting to be revived.
  • Sirens may get stuck in the environment.
  • When a Siren uses its disorientation attack on a ship, the ship can be launched into the air.

Trident

  • When another player is firing the last shot of the Trident, it can look a different size to other players.
  • When approaching a player who is using a Trident, it will not visually appear to show what player is doing.

Plunder Pass

  • All Shining Pegasus Weapons and the Shining Pegasus Banjo have placeholder descriptions.

Flags of Friendship

  • There is a range of placeholder text and imagery within the Flags of Friendship Event.

Localisation

  • Larinna's Bilge Rat dialogue options are missing localisation in non-English languages.
  • The Dawn Hunter set items are missing localisation in non-English languages.
  • Island names on the Map Table are missing localisation in Spanish.
  • When doing the Shroudbreaker Tall Tale, the times in Magpie's Wing Logbook are out of order when the game’s language is set to German.

Emotes

  • Changing Emotes while Emoting does not function correctly.

Fixed Issues

General

  • On PC, changing the Game Language in Accessibility Settings should now persist after the game restarts.
  • Landing a shot on a skeleton or enemy player while moving should no longer cause players to “rubberband” a few seconds later.

Sirens

  • If a Siren’s health drops to zero while it is healing, the Siren should no longer disappear and should play its death effect.

Trident of Dark Tides

  • Tridents should no longer be difficult to pick up when placed in Rowboats.
  • When a Trident is in water, the glint should now appear on the Trident itself.

Map Migration Test

  • Improved server stability when crews pass through the portal and reach Old Sailor Isle.
  • When passing through the portal, client performance should no longer drop.
  • When arriving at Old Sailor Isle, weapons and equipment should no longer appear strangely in the player's hand and should be usable if wielded before migration.
  • When returning through a portal to the Sea of Thieves, players should no longer fall through sea water.
  • Players should be able to bail water when travelling through the portal.
  • If a crew’s ship sails are down when the portal migration fails, the ship should no longer sail off without the player as they respawn.
  • Being in an Alliance should no longer cause a portal migration to fail.
  • While travelling through the portal, ladders are now disabled to prevent players from leaving their ship.
  • Portals activated by the Test Tale should now be visible only to your crew.
  • The ship’s wheel should now straighten as you enter the new world.
2.1.0.5  . 2021-04-30
id: 250 VFL view single open official

Insider Patch Notes 2.1.0.5

Ahoy Insiders, Insider Update 2.1.0.5 is now live! This build is starting to focus on June’s update, so head out on the sea to find the Trident of Dark Tides and battle Sirens. Then, head to the Outpost shops to check out the new stock of cosmetics, weapons and other items.

As always, if you encounter any bugs, then please head to the Sea of Thieves Support site and let our Player Support team know.

Sirens

Siren Encounters

  • When swimming in the ocean, players will now encounter either Sharks or Sirens.

Trident of Dark Tides Spawning

  • The powerful Trident of the Dark Tides can now also be found within Shipwrecks alongside their previous spawning locations.

Emmisary Play

Season Three Emissary Ledger Rewards

  • Rank highly in the Gold Hoarders’ Ledger by raking in the gold, and players can earn the Tribute Peak Cannon and Wheel.
  • Help the Order of Souls seek out secrets and score top marks in their Ledger, and players can earn the Relic of Darkness Cannon and Wheel.
  • Be a high-performing representative of The Merchant Alliance and place well in their Ledger, and players can be awarded with the Merchant Ambassador Cannon and Wheel.
  • Allying with The Reaper’s Bones and notching up a high rank in their Ledger can earn players the Masked Renegade Cannon and Wheel.
  • Show your allegiance to the Pirate Lord by representing Athena’s Fortune, and players can earn the Legendary Spirit Blunderbuss and Eye of Reach if they perform well in their Ledger.

Outpost Stores

Dawn Hunter Set

  • The Outpost shipwrights, along with the clothing, equipment and weapon shops, now offer the Dawn Hunter set for purchase. Players must obtain the Plundered Prizes Commendation to unlock access to this set.

Grimy Bilge Rat

  • The Outpost clothing shops now stock the Grimy Bilge Rat clothing set, available to purchase for gold.

Updates

UI Menu Visibility

  • To improve readability of UI menus that overlap, the rear image will no longer use a blur effect and will now show as opaque, along with the front menu using a darker background.

Known Issues

Sirens

  • Emergent Siren battle audio can play when players go underwater at ponds or in areas of closed-off water on islands.
  • When defeating a Siren, they do not drop their appropriate Siren Gem.
  • If a player dies and respawns during an emergent Siren encounter, even more Sirens will spawn alongside the existing Sirens.
  • It is possible to interrupt Sirens when they're using their combo scratch attack.
  • Sirens and Sharks can target players who are dead waiting to be revived.
  • Sirens may get stuck in the environment.
  • When a Siren uses its disorientation attack on a ship, the ship can be launched into the air.

Trident

  • When another player is firing the last shot of the Trident, it can look a different size to other players.
  • When approaching a player who is using a Trident, it will not visually appear to show what player is doing.

Fixed Issues

General

  • The Bear and Bird Ship Bundle in the Pirate Emporium will now correctly show that they have Collector Sails and Figureheads available to purchase separately.
  • The Merchant Alliance Lost Shipments map should no longer be blank for a few seconds after opening it.
  • The finalised icon image on the Emissary info panel should now appear.
  • After redeeming a crate, players should no longer see a 'Redeem' prompt appear at the Merchant Alliance vendor.

Sirens

  • Underwater bubble particles should no longer play when the Siren shoots out of the water.
  • The Siren song should now always fire in the direction the Siren is facing.
  • If Siren Leaders are killed while charging a Trident shot, the projectile should no longer fire.
  • Siren Leaders’ Tridents should now fade out when attempting to disorientate players.

Trident of Dark Tides

  • The Trident should now appear attached correctly when being harpooned.
  • Trident projectiles should no longer cause Ashen Lords to stop animating when hit.
  • On Xbox Series X|S and Xbox One, the trail VFX for small projectiles should now appear when fired.
  • A Trident floating underwater should now show the glint in the correct location.
  • Tridents should now be easier to interact with when placed in rowboats.

Performance and Stability

  • Further improvements made to server performance, reducing latency during gameplay.
2.1.0.4  . 2021-04-27
id: 249 VFL view single open official

Insider Patch Notes 2.1.0.4

Ahoy Insiders! Insider Update 2.1.0.4 is now live! As we approach our May release, this Insider build is now restricted to the feature set coming in our next update. This will be the final build centered around May’s update before we move on to June’s Update.

As always, if you encounter any bugs, then please head to the Sea of Thieves Support site and let our Player Support team know.

Updates

Steam Invite Notifications

  • Within the Gameplay Settings, players on Steam can now disable on-screen notifications when receiving invites from others.

Fixed Issues

General

  • The Night Wulf Ship Bundle should now be priced correctly in the Pirate Emporium Sale.
  • The Shining Pegasus Essential Ship Bundle should now display the real-life money pricing correctly in Polish Zloty.
2.1.0.3  . 2021-04-23
id: 248 VFL view single open official

Insider Patch Notes 2.1.0.3

Ahoy Insiders! Insider Update 2.1.0.3 is now live! As we approach our May release, this Insider build is now restricted to the feature set coming in our next update. Head to the Pirate Emporium and check out the Sales tab to see what items are purchasable at a discounted price.

As always, if you encounter any bugs, then please head to the Sea of Thieves Support site and let our Player Support team know.

Pirate Emporium

Time-Limited Sale

  • The Pirate Emporium now offers a Sale tab for a time-limited sale on a range of items in the Emporium.

Updates

Fort of Fortune

  • The remaining forts in the world will now be eligible to become Forts of Fortune, excluding the Fort of the Damned and Molten Sands Fortress.

Emissary Trade Route Balancing

  • Each Outpost now offers a wider range of Surplus stock for purchase.
  • The cost of purchasing Commodity Crates has been slightly reduced, along with the reward when sold.
  • Crates in Surplus at an Outpost will now sell at a lower price than the regular crates.

Resource & Commodity Crate Limits

  • The crew limit on purchasing Resource or Commodity crates has increased, crews can now only purchase one of each crate from any given Outpost in every five in-game days.

Known Issues

Localisation

  • The Merchant Manifests that lists all surplus/in-demand crates in each Outpost has missing crate names when switching to Mexican-Spanish.
  • There is missing translation for all Azure Ocean Crawler items in most non-English languages.

Fixed Issues

General

  • The Puzzle Vault door can now be unlocked using the Tall Tale quest item at Devil’s Ridge immediately after using a Boar Wayfinder Totem.
  • Visual effects should no longer be missing trails, including Volcano rocks and Ashen Lord Attacks.

Trade Routes

  • If a player purchases a crate and then leaves the game, the other crew members will not be able to redeem those crates. 
  • The tooltip UI to ‘redeem a crate’ should now show for all members of the crew.
  • Crews can no longer bypass the purchase restrictions and collect multiple Resource or Commodity Crates at once.
  • Redeeming a Commodity Crate should no longer cause the game to crash.
  • The Unclassified Gemstones crate should now show the correct text on the pick-up prompt and in the Merchant Manifest.
  • The Ungraded Tea crate should now show the correct text on the pick-up prompt and in the Merchant Manifest.
  • Crews with an active Merchant Alliance Voyage or Message in a Bottle requiring the collection of Animal Crates are now able to collect purchased Resource and Commodity Crates from Merchant Alliance representatives.
  • Trying to sell Resource Crates back to the Merchant Representative they were purchased from now displays a message explaining they cannot be sold.

Pirate Emporium

  • Ship collections in the Pirate Emporium will now correctly show that they have Collector Sails and Figureheads available to purchase separately.
  • The Pirate Emporium should now contain final artwork.
  • All Shining Pegasus Ship items have final text descriptions.

Outpost Cosmetics

  • The Dark Adventurer Hook no longer hangs incorrectly when idle and no longer clips into ship interactions when used.
  • The Azure Ocean Crawler Wheel now correctly shows in the Shipwright’s Chest.
  • The Dirty Rotten Bilge Rat Hat, Fearless Bone Crusher, Nightshine Parrot, and Inky Kraken equipment now retain their correct price from the Black Market Archive.

Fort of Fortune

  • Loot should no longer be missing from the vault of Lost Gold Fort when it activates as a Fort of Fortune.

Localisation

  • The artwork image should no longer overlap the page title in the Emissary Tutorial when the game language is set to Japanese or Chinese Traditional.
  • The description text for the Azure Ocean Crawler items is now finalised.
2.1.0.2  . 2021-04-20
id: 246 VFL view single open official

Insider Patch Notes 2.1.0.2

Insider Update 2.1.0.2 is now live! Head to the Pirate Emporium and check out the new items available before heading out to the seas to fight off Sirens, find Tridents or grab the Tale Book from the Tavern and sail through the mysterious portals.

As always, if you encounter any bugs, then please head to the Sea of Thieves Support site and let our Player Support team know.

Map Migration Technical Test

This Insider build introduces an early technical test of a new system: Map Migration. New rock formations across the seas now allow crews to migrate to new servers on demand, and to show our appreciation for your support, Insiders can earn Doubloons for taking part in this technical test - head to this Feedback Thread to learn more!

Opening the Portal

  • To test out this new system, a Test Tale Book has been placed on a table in the Tavern at every Outpost.
  • Vote to begin this test and players will see a portal appear at the closest sea rock structure.

Migration

  • Sail through the active portal to lead your crew to a new world on a new server. In this technical test, crews will arrive at Old Sailor’s Isle (the Maiden Voyage island) where they are free to explore.
  • To return you to the wider world, find the return portal back to the Sea of Thieves. Here, your Voyage will be automatically completed.

Sirens

Keep a keen ear out for their eerie song and prepare yourselves. For an update from our Creative Director, head to this Developer Update.

Sirens Balancing

  • Sirens no longer use their dashing Disorientate ability whilst they are on the water surface.
  • Sirens now have improved targeting when locking onto players in the water.
  • Encountering a Siren while swimming, players will now find Sirens more aggressive during combat.

Siren Rewards

  • Defeating a Siren now has a chance to drop their ‘Siren Gem’ which can be returned to a Trading Company Representative for Reputation.
  • Sirens have a chance to drop Sapphire gems, whilst Siren Leaders have a chance to drop Emerald Siren Gems that are higher in value.

Trident of Dark Tides Spawning

  • The powerful Trident of the Dark Tides can now be found washed up on beaches, sunken just off the shores of islands, dropped after defeating a Megalodon, Kraken and Skeleton ships and locked away inside Skeleton Fort Vaults.

Trident of Dark Tides Effects

  • When charging and firing the Trident, the visual effects are now improved.
  • A dropped Trident now has a glint when viewed from a distance.

Trident of Dark Tides

  • When using the Trident’s various bubble sizes to attack opponents, the weapon now has improved Hit Registration against a range of foes.

Pirate Emporium

Shining Pegasus Ship Collection

  • Enrich your ship with the new Shining Pegasus Ship Collection, complete with a radiant Collector’s Figurehead and gleaming Collector’s Sails!
  • A Shining Pegasus Essential Ship Bundle is also on offer, including the core ship cosmetics at a lower price.

Valiant Weapon Pose Emote Bundle

  • Strike a heroic pose and show off the weapon you have equipped with these Valiant Weapon poses!

Freebie Dodgy Deal Emote

  • Keep your dealings under the table with this free Dodgy Deal Emote.

Wind and Weapon Pose Bundle (Store Only)

  • Available only from the Xbox, Microsoft and Steam Stores, this bundle contains the Collector’s Shining Pegasus Figurehead and Valiant Weapon Pose Emotes, along with 1000 Ancient Coins and a 25,000 gold bonus for use in the Outpost shops.

Updates

Azure Ocean Crawler Set

  • The Outpost shipwrights, along with the clothing, equipment and weapon shops, now offer the Azure Ocean Crawler set for purchase. Players must obtain the Hunter of Trophy Fish Commendation to unlock access to this set.

Blackcoat Executive Admiral Set

  • The Outpost clothing shops now stock the Blackcoat Executive Admiral clothing set, available to purchase for gold.

Known Issues

Map Migration Test

  • A player who Joins In Progress will see a red sky and no vignettes during the portal transition.
  • Players are unable to interact with another crew's ship once returned from a portal transition.

Larinna and Outpost Shops

  • Larinna’s Black Market Archive items are present both at Larinna's Black Market and corresponding shops.

Fort of Fortune

  • Loot is missing from the Vault of the Lost Gold Fort when it activates as a Fort of Fortune.

Resource & Commodity Crates

  • When a crew have an active Merchant Voyage which requires collecting an item from a Merchant Representative, they become unable to retrieve a purchased Resource or Commodity Crate.
  • If a player purchases a crate and then leaves game the other crew members will not be able to redeem those crates. 
  • The Unclassified Gemstones and Ungraded Tea Crates will be named incorrectly in the Merchant Manifest and when collecting from the Merchant Representative.

Particle Effects

  • Various visual effects are missing trails, including Volcano rocks and Ashen Lord Attacks.

Pirate Emporium

  • There is a range of placeholder artwork within the Pirate Emporium.

Fixed Issues

General

  • The Reaper's Chest beacon should no longer be visible below the chest and should be in the correct place when using a ladder.
  • Players should no longer get a pick-up interaction with non-localised text when looking at the top of the vault totems.
  • The ability to change game language is no longer present within the Xbox settings page.
  • Performing the Barrel Disguise emote when in large groups of players should no longer cause the player to appear invisible for some players in the vicinity.

Sirens

  • Dying to a Siren attack will now correctly award the blue Flame of Fate when returning to the Ferry of the Damned.

Pirate Emporium

  • Purchasing the Essential Dark Warsmith Ship Bundle should now grant the Player the regular Sails instead of the Collector ones.

Emissary Ledger Rewards

  • The Reapers Bones ledger reward for Bronze Tier has been updated to the correct title.
2.1.0.1  . 2021-04-16
id: 245 VFL view single open official

Insider Patch Notes 2.1.0.1

Insider Update 2.1.0.1 is now live! With our April Update now live, we prepare May’s Pirate Emporium and Live Event with this interim build focused on bug fixes.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Updates

Changing Game Language

  • Within the Accessibility Settings on PC, players can now choose a preferred game language independent of the operating system language.

Popup Notifications

  • Within the Accessibility Settings, players can select how long popup notifications should appear onscreen using ‘Toast Message Duration’.

Known Issues

Larinna and Outpost Shops

  • Larinna’s Black Market Archive items are present both at Larinna's Black Market and corresponding shops.

Fort of Fortune

  • Loot is missing from the Vault of the Lost Gold Fort when it activates as a Fort of Future.

Pirate Emporium

  • Purchasing the Essential Dark Warsmith Ship Bundle grants the Player Collector's Sails instead of regular ones.

Resource & Commodity Crates

  • If a player purchases a crate and then leaves game the other crew members will not be able to redeem those crates.

Xbox Game Language

  • The ability to change game language is currently present within the Xbox settings page however will not function.

Fixed Issues

Emissary Tutorial

  • When the game language is set to Traditional Chinese or Japanese the artwork image should no longer overlap the page title text while browsing the Emissary Tutorial.

Resource & Commodity Crates

  • The Tooltip UI when purchasing commodity or storage crates should now appear for all crew members.
2.0.23.9  . 2021-04-13
id: 244 VFL view single open official

Insider Patch Notes 2.0.23.9

Insider Update 2.0.23.9 is now live! With our April Update now heading to retail, we're returning Insiders to previewing upcoming features for future updates.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Updates

Fort of Fortune

  • The Fort of Fortune can now take over the remaining Forts: Sailors Knot Stronghold, Kraken Watchtower, Shark Fin Camp, Molten Sands and Lost Gold Fort.

Black Market Archive

  • All cosmetics from the Black Market Archive are now available from their corresponding Outpost Stores.

These cosmetics remain accessible from Larinna in this build, however the Black Market will be retired in a future update.

Known Issues

Localisation

  • Newly added text across multiple areas of Season Two are awaiting localisation in non-English languages. These will display English text until appropriate localisation is updated.

Fixed Issues

Reapers VS the World

  • Larinna should now have the correct dialog and Emissary grade boosts should be active during Week 4.

Season Two Trials

  • Within Trials of the Sea, the ‘Experienced Haggler’ Trial should now be able to be completed.

Resource Crate Limits

  • Players should no longer be able to forcibly quit a session and reconnect to bypass Resource Crate limits, purchasing multiple crates.
2.0.23.8  . 2021-04-09
id: 243 VFL view single open official

Insider Patch Notes 2.0.23.8

Insider Update 2.0.23.8 is now live! This is our final Insider’s build prior to the launch of Season Two on 15th April. The feature set stays focused on those features we are releasing in this update, and the team continues to address critical issues ahead of Season Two launch.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Season Two

Season Two Plunder Pass

  • Season Two’s Plunder Pass offering has grown! Purchasing the Plunder Pass now unlocks additional Ancient Coin rewards at each Tier, doubling the Ancient Coins that can be earnt from completing Season Two.

Updates

Season One Cosmetics

  • Season One’s Cosmetic Rewards have now been removed from their respective Outpost stores and will be returning in a future update. For more information on this head to this Developer Update.

Known Issues

Resource Crate Limits

  • Players can forcibly quit a session and reconnect to bypass Resource Crate limits, purchasing multiple crates.

Season Two Trials

  • Within Trials of the Sea, the ‘Experienced Haggler’ Trial is not currently able to be completed.

Reapers VS the World

  • When Week 4 of the Event is active, Larinna will not have the correct dialog and Emissary grade boosts will not be active.

Localisation

  • Newly added text across multiple areas of Season Two are awaiting localization in non-English languages. These will display English text until appropriate localisation is updated.

Fixed Issues

General

  • Crew Nameplate Icons should now show when other players are attacked by another player or skeleton.
  • The Fort of Fortune key icon on the map should no longer be the same as the Fort of the Damned Key.
  • Players losing connection to their ISP should no longer experience a black screen when attempting to return to the game.

  • Players disconnecting from their local network should no experience a DaffodilBeard error and be unable to reconnect to the game.

Trade Routes

  • Players should no longer experience a locked state by purchasing a crate at one Outpost, not redeeming it and then attempting to purchase another crate at a different Outpost.
  • The commodity crates should now have correct pirate phrases in the radial.

  • The "Convenient Stores" achievement should now correctly track and be unlocked.

Reapers VS the World

  • The “Ship of Fortune” Deed description now correctly should now state that you only need to represent the company by costume.

Season Two Trials

  • The Trials of Exploration ‘Aspiring Pioneer’ and ‘Accomplished Reaper of Wrecks’ Trials can now be progressed.
  • The Trials of Exploration ‘Presentable Pirate’ Trial can now be progressed.
2.0.23.7  . 2021-04-07
id: 242 VFL view single open official

Insider Patch Notes 2.0.23.7

Insider Update 2.0.23.7 is now live! Check out the Events tab to see what Deeds are active and what Emissary to represent. Stock up on Resource Crates with the Merchants, then head towards the new Fort of Fortune skull cloud to battle skeletons and open the Vault.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Season Two

With new progression, rewards to earn, Trials to tackle and even a new Plunder Pass to purchase, there is plenty to sink your teeth into. For an overview of Season Two, head to this Developer Update.

Fort of Fortune Balancing

  • The Fort of Fortune can now take over the following Forts: Keel Haul Fort, Skull Keep, The Crow's Nest Fortress, Hidden Spring Keep.

Gold Pouches

  • Skeleton Captains discovered emergently and those encountered on Skeleton Forts now drop Gold Pouches when vanquished.
  • The placeholder rewards earned from Gold Pouches have now been replaced with intended gold amounts.

Resource Crate Pricing

  • The prices of Resource Crates sold by Merchant representatives have been reduced. Wood and Fruit Crates now cost 3.5k Gold, Cannonball Crates cost 5k Gold and empty Storage Crates now cost 17,500 cold.

Known Issues

Season Two Trials

  • Within Trials of Exploration, the following Trials are not currently able to be completed: ‘Aspiring Pioneer’, ‘Accomplished Reaper of Wrecks’.
  • Within Trials of the Sea, the following Trials are not currently able to be completed: ‘Presentable Pirate’.

Trade Route

  • Players can get into a locked state by purchasing a crate at one Outpost, not redeeming it and then purchasing another crate at a different outpost.
  • The commodity crates have incorrect nonverbal text in the radial.
  • The "Convenient Stores" achievement does not track and cannot be unlocked.

Reapers VS the World

  • The “Ship of Fortune” Deed description is misleading.

Localisation

  • Newly added text across multiple areas of Season Two are awaiting localization in non-English languages. These will display English text until appropriate localisation is updated.

Fixed Issues

General

  • Dropping items on moving mechanisms, such as the Skeleton Cage in the “Art of the Trickster” Tall Tale, should now cause the item to be attached rather than floating in mid-air.
  • When progressing a Lost Shipments Voyage, if a shipwreck is unable to be created for any reason, Merchant Cargo will float alongside the Manifest to reward crews for their efforts.
  • Standing on the small ledge off the side of the Galleon should no longer cause the player to launch into the water.
  • Jumping into a set of barrels on a moving Galleon should no longer cause the player to appear outside of the hull.
  • Pushing into certain areas of the Brigantine hull while carrying objects should no longer cause the player to appear outside of the hull.
  • When unlocking the trap door on the Maiden Voyage, players will no longer discover a stash of Doubloons hidden inside.
  • Performing the Barrel Disguise emote now hides the players gamertag while they remain silent.
  • Invites to join a game received on Steam will no longer display the gamertag of the player sending the invite. This can still be found by bringing up the invite screen.

Fort of Fortune

  • Ashen Lords should now drop an Ashen Wind Skull after being defeated.
  • When the Fort of Fortune takes over the following Forts, the Vault should now be filled with rewards: Keel Haul Fort, Skull Keep, The Crow's Nest Fortress.

Reapers VS the World

  • There should now be finalised artwork throughout the Reapers VS the World Event.
  • Larinna’s dialog should now change depending on what phase of the Reapers VS the World Event is active.
  • Phases should no longer be showing as “Event Ended” whilst they are active.

Pirate Emporium

  • Equipping a costume with a costume emote should now show the emote in the radial.
  • The Crow's Nest should now be the correct colour on the Dark Warsmith Hull.

Season Two Trials

  • The Trials of Exploration ‘Aspiring Diver’ and ‘Accomplished Historian’ Trials can now be progressed.
  • The Trials of Combat ‘Deadly Reaper of Forts’ Trial can now be progressed.
  • The Trials of the Sea ‘Experienced Reveller’, ‘Apprentice Quartermaster’, ‘Apprentice Diplomat’, ‘Socialite’, ‘Experienced Trader’, ‘Experienced Haggler’, ‘Seasoned Profiteer’ Trials can now be progressed.
  • The “Trading Adept”, “Trails of the Sea” and 'Purchase a Lost Shipment Voyage from a Merchant Alliance rep' Deeds should now track correctly.
  • Commodity Crates bought at the Merchant Alliance Company Shop should no longer be able to be sold immediately after purchase.

Emissary Ledgers

  • A player who is in the Top 10 Global Ledger should no longer be shown twice.
2.0.23.6  . 2021-04-01
id: 241 VFL view single open official

Insider Patch Notes 2.0.23.6

Insider Update 2.0.23.6 is now live! Check out the Events tab to see what Deeds are active and what Emissary to represent before visiting the Merchants to stock up on crates for your adventures. Grab the new Trident weapon and dive into the seas to discover a terrifying new enemy in the depths below!

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Sirens

Keep an ear out for their eerie song and prepare yourselves. For an update from our Creative Director, head to this Developer Update.

Siren Balancing

  • Sirens should no longer move to a mid-range distance before firing ranged attacks to avoid them being too near or far from the player.
  • The gem in the centre of each Siren’s chest showing their health now has improved visuals as the Siren Leaders now have an emerald gem.

The Trident of Dark Tides

  • The timings for firing each size of bubble have been reworked, as players should now correctly fire the bubble size that they see without delay.

Season Two

With new progression, rewards to earn, Trials to tackle and even a new Plunder Pass to purchase, there is plenty to sink your teeth into. For an overview of Season Two, head to this Developer Update.

Fort of Fortune Balancing

  • When reaching the second to last wave of the encounter, two Skeleton Lords will now appear together to challenge crews.

Fort of Fortune Rewards

  • The Fort of Fortune Vault has been restocked with a range of rewards to entice players to compete for its riches.
  • Crews can earn Athena’s Fortune reputation from the Chest of Legend, Athena Kegs, Crates of Legendary Voyages, Athena Villainous Skulls and Guilded Athena relics.
  • Stronghold rewards are stacked with Stronghold Kegs, Stronghold Skulls and Stronghold Chests.
  • A range of bountiful rewards complete the Vault offering with Crates of Ancient Bone Dust, Crates of Spice, Captains Chests, Crates of Silk and Ruby Mermaid Gems.

Emissary Trade Route Commendations

  • The Merchant Alliance Reputation Tab now houses new commendations for players engaging with Emissary Trade Routes and unlock the Merchant Hook and Merchant Eyepatch offered by Larinna.

Fort of Fortune Commendations

  • The Order of Souls Reputation Tab holds new Commendations for crews storming the fabled Fort of Fortune.

Emissary Trade Route Achievements

  • New Xbox and Steam achievements can be unlocked by progressing through the new in-game Commendations. A total of 20 Gamerscore is available to earn from this update, and these achievements will remain in the game indefinitely.
  • Convenient Stores [20G]

Season Two Trials

  • With the introduction of Merchant Emissary Trade Routes, a range of new Trials are now available to boost your progression through the Season. Trials of the Sea now contains ‘Apprentice Quartermaster’, ‘Experienced Trader’, ‘Experienced Haggler’ and ‘Seasoned Profiteer’ Trials. Trials of Combat also holds the ‘Infamous Reaper of Routes’.
  • When the ominous call of the Fort of Fortune is heard, check the Trials of Combat for the ‘Infamous Fort Breaker’ and ‘Deadly Reaper of Forts’ Trials.

Updates

Lost Shipments

  • During a Lost Shipments Voyage, if a shipwreck is unable to be created for the Voyage for any reason, loot will now be spawned alongside the manifest floating in the water.

Accessibility

  • When opening UI menus that overlap, the screen behind will now appear blurred to make the content easier to read.

Known Issues

Season Two

  • Performing the Barrel disguise emote does not currently hide your gamertag for other players.

Within Trials of Exploration, the following Trials are not currently able to be completed:

  • ‘Aspiring Diver’
  • ‘Aspiring Pioneer’
  • ‘Accomplished Reaper of Wrecks’
  • ‘Accomplished Historian’

Within Trials of Combat, the following Trials are not currently able to be completed:

  • ‘Deadly Reaper of Forts’

Within Trials of the Sea, the following Trials are not currently able to be completed:

  • ‘Experienced Reveller’
  • ‘Apprentice Quartermaster’
  • ‘Apprentice Diplomat’
  • ‘Socialite’
  • ‘Experienced Trader’
  • ‘Experienced Haggler’
  • ‘Presentable Pirate’
  • ‘Seasoned Profiteer’ 

Pirate Emporium

  • Equipping a Costume with a Costume Emote will not show the Emote in the radial.

Fort of Fortune

  • The final Ashen Lord currently does not drop an Ashen Skull.
  • The Fort of Fortune Vault rewards will only spawn when completing the Fort on Hidden Spring Keep.

Reapers VS the World

  • All phases are showing as “Event Ended” whilst they are all active.
  • There is placeholder artwork and text for the Rewards in the Events Quick Menu.
  • While the Reapers vs The World event is active, Larinna currently has no dialog pertaining to the Event.
  • The “Ship of Fortune” Deed description is misleading.

Localisation

  • Newly added text across multiple areas of Season Two are awaiting localization in Non-English languages. These will display English text until appropriate localisation is updated.
  • There is currently placeholder text throughout the Outpost shop and vanity chests.
  • When arriving at the Shroudbreaker Vault whilst not on the Shroudbreaker Tall Tale, a Vault Key will appear to be in the lock for players not on the Tall Tale with placeholder text.

Emissary Ledgers

  • A player who is in the Top 10 Global Ledger will be present twice.

Events

  • When attempting to access the Events page, players are met with a calm waters error message.

Fixed Issues

General

  • All clothing textures are now displaying correctly and not using a fallback greyscale texture.
  • When receiving an Invite from another player on Steam, the invite notification no longer displays the player’s gamertag, but can still be found on the invite menu.

Outpost Cosmetics

  • Gold Hoarder Weapons now available in the Outpost Weapon Store should no longer display the ‘Unlocked through Vault Raiders event’ description.
  • Gold Hoarder Weapons should now be available for purchase from the Outpost shop by players on completing the Seeker of Ancient Vaults commendation.

Sirens

  • The bubble wobble visual effect is now working so you will see the bubble do a wobble effect after each change in size.

Seasons

  • The Dark Phoenix Flag now has an appropriate icon.
  • All Season 2 Titles, Scar and Tattoo should now have final Icons.

Pirate Emporium

  • The Dark Warsmith Cannon Flare should now be complete.
  • The Dark Warsmith Hull on the Brigantine should no longer be missing any textures.
  • There is now final artwork throughout the Pirate Emporium.

Merchant Alliance Outpost Shop

  • There should now be final imagery and text within the Resources and Commodities store.

Fort of Fortune

  • Players should no longer receive Hazelnutbeard when approaching a Legendary Fort that is activated for the second time.
  • The Ashen Lord should now be the only Skeleton to drop a key for a Legendary Fort Vault.
2.0.23.5  . 2021-03-30
id: 240 VFL view single open official

Insider Patch Notes 2.0.23.5

Insider Update 2.0.23.5 is now live! After waking up in the tavern, discover a new weapon ready to be wielded and dive into the seas to discover a terrifying new enemy in the depths below. Head to the Pirate Emporium to deck out your ship, and pirate, ready for adventure. Don’t forget to check the Events tab to see what Deeds are active and set sail as an Emissary!

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Sirens

Hot on the heels of the Phantoms, this Insider build introduces our new underwater threat, Sirens! Keep a keen ear out for their eerie song and prepare yourselves. For an update from our Creative Director, head to this Developer Update.

Siren Spawning

  • Sirens are a new underwater threat that appear from deep below the waves. Their arrival is foreshadowed by a familiar but ominous song, after which they will appear and attempt to take the lives of pirates that dare to enter their waters.

In this Insider’s build, Sirens will be encountered more frequently when swimming to facilitate testing and feedback.

  • There are two types of Siren; there are Sirens which are the most common and weakest form of Siren you will find, and also Siren Leaders, the tougher variation of Siren that wields The Trident of Dark Tides.

Sirens Abilities

  • Scratch - Sirens swim up to the player and begin a ferocious flurry of scratches that deal damage, this is sometimes followed up by a scream that knocks players away afterwards. This attack can be blocked by a cutlass.
  • Siren Song - Sirens use the power of siren song to launch a projectile towards the player that deals damage on impact.
  • Disorientate - Sirens dash out of sight and reappear somewhere else near the player.
  • Siren Heal - Sirens channel the power of the gem found in their chest to regenerate their health, restoring them whilst dealing damage to players who get too close.

The Trident of Dark Tides

  • A new powerful weapon wielded by the Sirens, but equally powerful in the hands of a pirate!

For this Insider’s build, players will be able to find Tridents laid out across the tables inside the tavern at each Outpost.

  • The Trident needs to be charged up by holding the fire button, then a bubble will begin to grow on the end of the Trident. As it charges up, the bubble grows between three different sizes. The longer it takes to charge up the larger, slower and more powerful the bubble becomes. When the fire button is released, the bubble will be launched from the Trident.
  • Players can aim the trident using secondary fire to line up the perfect shot before beginning to charge up a bubble.
  • Sharpshooting pirates can also detonate the bubble mid-air by either hitting it with another bubble or shooting it with a gun!

Season Two

With new progression, rewards to earn, Trials to tackle and even a new Plunder Pass to purchase, there is plenty to sink your teeth into. For an overview of Season Two, head to this Developer Update.

Fort of Fortune

  • The Fort of Fortune skull cloud is a rare sight on the Sea of Thieves. When you hear the bellowing across the seas, rally your crew to set sail and battle to reclaim the fabled loot locked away inside the Vault.
  • The Fort of Fortune will feature more challenging waves of skeletons, with Captains appearing more regularly. Defeating a Captain is guaranteed to drop the location of an armament on the island to use in the battle ahead. 
  • The final challenging waves will pit crews against ferocious Skeleton Lords before finally facing off against the deadly Ashen Lord.
  • The Fort of Fortune will contain a range of legendary rewards, including the fabled Chest of Legends.

Emissary Trade Routes

  • As a Merchant Emissary, players can now purchase Emissary Commodity Crates from Merchant Alliance representatives and sell them on at different Outposts for a profit.
  • A Merchant Manifest can now be found at each Outpost for players to reference which Outposts are currently in demand or in surplus of their Emissary Commodity crates.

These Trade Routes will change each week once this reaches our retail build, however for Insider testing they will change each day.

Merchant Resource Crates

  • There is now a limit on how many Resource, Storage and Commodity Crates crews can purchase. A crew will be limited to purchasing one of each crate every in-game day.
  • Resource Crates purchasable by crews from the Merchant Alliance are now filled. Cannonball crates contain 50 cannonballs, wood crates hold 50 wooden planks and fruit crates come stocked with 50 bananas.

Emissary Discoverability

  • The Emissary tutorial providing the ins and outs of Emissary play accessible from the Quick Menu now has refreshed visuals.

Season Two Trials

  • Trials of Exploration now contain the ‘Accomplished Reaper of Wrecks’ and ‘Master Diver’ Trials boosting progression for crews exploring the missing wrecks of the Lost Shipments.

Season Two Progression

  • In Season Two players can now earn repeatable Renown from engaging with Merchant Emissary Trade Routes and Fort of Fortune.
  • Using the Merchant Manifest to seek out stock in demand and selling a Commodity Crate at highest profit will award Renown to the crew.
  • Storming the Fort of Fortune, battling through the deadly waves and unlocking the Fort of Fortune Vault will award Renown to the crew.

Season Two Rewards

  • The Shackled Phantom Hull reward has now returned to its rightful place at Level 100.
  • The Season Two reward view has been redesigned to provide more clarity between rewards earned for free through regular Season play and those which are unlocked with the additional purchase of the Plunder Pass.

Game Events

Reapers Vs the World

  • Players will be given a fresh batch of Deeds each fortnight, focusing on different Trading Companies. These Deeds will encourage players to sail the seas while representing each Trading Company as an Emissary, completing Voyages, and selling treasures while flying the Emissary Flag.
  • Completing these Deeds will allow players to earn a series of cosmetic rewards and Season Renown. These rewards are the Gold Hoarders Lantern, Order of Souls Spyglass and Merchant Alliance Compass.
  • There will also be an over-arching Deed that spans the duration of the event, tasking players with selling Emissary Flags to the Reaper’s Hideout while sailing as a Reaper’s Bones Emissary. Players who complete 50% of the over-arching Deed total will earn a cosmetic after the Event has finished. This cosmetic will be a hat thematically based on the Trading Company which ended up with most Emissary Flags being sold to the Reaper’s Hideout over the course of the event. 
  • When this Event is over, the themed Trading Company rewards will still be obtainable from Outpost stores after completing certain Commendations.

Pirate Emporium

Season Two Plunder Pass

  • Season Two’s Plunder Pass is available for purchase through the Pirate Log, Pirate Emporium, Microsoft Store or Steam Item Store, adding a range of premium rewards to unlock.

Dark Warsmith Ship Collection

  • Embellish your ship with the new Dark Warsmith Ship collection, complete with shining Collector’s Figurehead and devilish Collector’s Sails!
  • A Dark Warsmith Essential Ship Bundle is also on offer, including the core ship cosmetics at a lower price.

Dark Warsmith Costume

  • Become the fabled Dark Warsmith Skeleton and strike fear into your foe with this new costume.
  • While wearing this costume, players can perform the inbuilt Evil Laugh emote.

Dark Warsmith Weapons

  • Previously available in the Season One Plunder Pass, the Dark Warsmith Weapons are now available in the Pirate Emporium.

Dagger Trick Emotes

  • Impress your friends and show off your sharp skills with these four emotes.

Reapers Heart Dog

  • Complete your Reaper’s Heart pet set with the Reaper’s Heart Dog, a good pupper brought to life with dark magic.

Silver Skull Sails

  • Previously available in the Season One Plunder Pass, the Silver Skull Sails are now available in the Pirate Emporium.

Freebie Thigh Slapper Emote

  • Have a jolly ol’ time and dance away with this free Thigh Slapper emote.

Wars & Paws Bundle (Store Only)

  • Available only from the Xbox, Microsoft and Steam Stores, this bundle contains the Reaper’s Heart Dog, Dark Warsmith Costume complete with Evil Laugh emote, along with 550 Ancient Coins and a 25,000 gold bonus for use in the Outpost shops! Head to the Microsoft Store or Steam Item Store to find out more.

Known Issues

Clothing Textures

  • All clothing textures are failing to display correctly in this Insider’s update and are instead displaying a fallback greyscale texture.

Season Two

Trials that challenge crews to face off against the Fort of Fortune or plot the course with Merchant Emissary Trade Routes do not currently track the following progression:

  • ‘Apprentice Quartermaster’
  • ‘Experienced Trader’
  • ‘Experienced Haggler’
  • ‘Seasoned Profiteer’ 
  • ‘Infamous Reaper of Routes’
  • ‘Infamous Fort Breaker’
  • ‘Deadly Reaper of Forts’ Trials.
  • Performing the Barrel disguise emote does not currently hide your gamertag for other players.

Pirate Emporium

  • Equipping a Costume with a Costume Emote will not show the Emote in the radial.
  • There is placeholder artwork and text throughout the Pirate Emporium.
  • The Reaper's Heart Pets are missing textures.

Fort of Fortune

  • When defeating Skeleton Lords in the final waves they will all drop Fort Keys. These Fort keys can currently be used to unlock existing Skeleton Forts, however this will be prevented in a future Insiders build.
  • The final Ashen Lord currently drops no reward.
  • Player receives Hazelnutbeard when approaching a Fort of Fortune that becomes active for the second time on that server.
  • Players will die upon loading in If they join a crew in relevancy of an active Fort.

Reapers Vs the World

  • All phases are showing as “Event Ended” whilst they are all active.
  • There is placeholder artwork and text throughout the Events Quick Menu and Larinna’s Black Market.
  • While the Reapers vs The World event is active, Larinna currently has no dialog pertaining to the Event.

Outpost Cosmetics

  • Gold Hoarder Weapons now available in the Outpost Weapon Store still display the ‘Unlocked through vault raiders event’ description.
  • Gold Hoarder Weapons are awarded instantly to players on completing the Seeker of Ancient Vaults commendation rather than them being unlocked for purchase in the shop.

Localisation

  • Newly added text across multiple areas of Season Two are awaiting localization in Non-English languages. These will display English text until appropriate localisation is updated.
  • There is currently placeholder text throughout the Outpost shop and vanity chests.

Fixed Issues

General

  • Drowning air bubbles in water and superheated water should no longer be missing.
  • All clothing textures are now displaying correctly and not using a fallback greyscale texture.
  • The prompt for receiving Mysterious Notes should now be localised in non-English languages.
  • The Cultured Aristocrat Eye of Reach and Pistol should now have their names and descriptions.

Season 2

  • Season Two Titles now have appropriate iconography.
  • A range of Season Two art placeholders have been replaced with final imagery.

Glitterbeard

  • Corrected text issues in Glitterbeard Journals.

Accessibility

  • Players should now be able to set the time that the “players has joined/left your crew” prompt is displayed.
2.0.23.4  . 2021-03-26 skipped /insider/news/InsiderBuild20234Update
id: 239 VFL view single open official
no changelog stored
2.0.23.3  . 2021-03-23
id: 238 VFL view single open official

Insider Patch Notes 2.0.23.3

Insider Update 2.0.23.3 is now live! Head to the Outpost shops to purchase anything you may have missed, then visit the Merchants to stock up on crates and prepare your ship for setting sail! With Season Two beginning to arrive in Insiders, unlock new progression, rewards and Trials alongside gameplay improvements.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Season Two

With new progression, rewards to earn, Trials to tackle and even a new Plunder Pass to purchase, there is plenty to sink your teeth into. For an overview of Season Two, head to this Developer Update.

Merchant Resource Crates

  • The Merchant Alliance now offers pirates the ability to purchase resources straight from the Outpost to stock their ships ahead of a long Voyage.
  • Cannonball, Fruit and Wood Plank Crates will come filled to the brim ready to be taken onboard.
  • Storage Crates are supplied empty, providing plenty of space for the resources of your choice.

In a future Insider’s build, the Merchant Alliance will inform crews of Trade Routes across the seas where resources are in surplus and others in demand – allowing crews to begin trading resources.

Season Two Emissary Ledger Rewards

  • Representing the Gold Hoarders in the ledgers can now earn the Tribute Peak Hull and Figurehead.
  • Players seeking out the secrets of the Order of Souls can earn the Relic of Darkness Hull and Figurehead from the Ledgers.
  • The Merchant Alliance honours ledger representatives with the Merchant Ambassador Hull and Figurehead.
  • Flying the flag of the Reaper’s Bones and earning high ranks in the ledgers earns the Masked Renegade Hull and Figurehead.
  • Legendary pirates representing Athena’s Fortune in the ledgers can earn the Legendary Spirit Pistol and Cutlass to show their allegiance to the Pirate Lord.

Gold Pouches

  • When defeating Skeleton Captains across the Sea of Thieves, amongst the debris players will now find Gold Pouches left behind. Gold Pouches can be collected and earn instant gold for your crew.
  • Skeleton Captains found emergently, through bounties and even during world events all now reward Gold Pouches.

Barrel Disguise Emote

  • Unlocked at Tier 2 in this Season’s Rewards, players can now hide in plain sight using a regular old barrel!

Outpost Cosmetics

Cultured Aristocrat Set

  • The Outpost shipwrights, along with the clothing, equipment and weapon shops, now offer the Cultured Aristocrat Set for purchase. Players must obtain the Curse of the Pacifists Demise Commendation to unlock access to this set.

Regal Sovereign Set

  • The Outpost clothing shops now stock the Regal Sovereign Clothing Set, available to purchase for gold.

Legacy Event Cosmetics

  • Previous rewards from the Vault Raiders Event have now been added to the Outpost shops.

  • The Gold Hoarders Weapons can now be found in their respective stores, locked behind Commendations.

Updates

Phantoms

  • Phantoms have now been disabled from emergent encounters and Skeletons have returned to take their place.

Thank you all for your feedback on our new land-based threat, the Phantoms will now be disabled while the team continue to iterate on their design. Expect these to return to Insiders in a future update.

Known Issues

Clothing Textures

  • All clothing textures are failing to display correctly in this Insider’s update and are instead displaying a fallback greyscale texture.

Merchant Resource Crates

  • Cannonball, Fruit and Wood Plank Crates purchased from the Merchants Alliance at each Outpost are currently empty. These will be filled in a future insider’s update.

Season Two

  • Trials with ‘Placeholder’ in the title are currently unable to be progressed.
  • Season Two uses a range of placeholder and out of date imagery across the UI.

Phantoms

  • Hitting a Phantom with a cursed cannonball will cause them to play an incorrect animation.

Localisation

  • There is currently placeholder text throughout the Outpost shop and vanity chests.

Fixed Issues

General

  • Players can no longer become stuck in the environment in the Pirate Legend Hideout and appear back in the sea.
  • The Kraken Flag and the Inky Kraken Flag should now have different Icons.
  • Purchasing Ancient Coins through the in-game menu should no longer result in an infinite loading screen.
  • The Sea Dog Capstan’s offer description has been updated to clarify the requirements for purchase.

Seasons

  • Season Two’s Plunder Pass Level 20 reward now correctly unlocks the Witch Marking once reached.
  • Reaching Level 46 in Season Two as a Pirate Legend will now unlock the Athena’s Might Cutlass.
  • A full text pass has been performed across all Trials and Deeds, now using more representative language.

Emissary Ledgers

  • The reward’s name text should no longer clip with description text.
2.0.23.2  . 2021-03-19
id: 237 VFL view single open official

Insider Patch Notes 2.0.23.2

Insider Update 2.0.23.2 is now live! Season Two has begun to arrive in Insiders, unlocking new progression, rewards and Trials alongside gameplay improvements. Looking further out onto the horizon, a new land-based threat arrives early for Insider testing!

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Phantoms

This Insider build introduces our new land-based threat, Phantoms! These fearsome foes have picked up unnatural abilities that further enhance their fast-paced attacks, striking fear into the hearts of every living crew they encounter. For an update from our Creative Director, head to this Developer Update.

Phantom Spawning

  • When venturing across the Sea of Thieves, all emergent encounters with skeletons will now instead summon Phantoms.

This emergent spawning change allows us to begin testing Phantoms with Insiders, however, is not representative of how they will appear in the final experience.

Phantom Abilities

  • Teleport – The Phantom blinks in and out of existence to cover great distances. This bewilders their opponents, creating opportunities and new angles for attack.
  • Teleport Charge – A deliberate and aggressive string of teleports chained together to directly attack an opponent. The Phantom wields its cutlass and can be seen winding up the attack as it zips towards its victim.
  • Lunge – Desperate and angry, the Phantom picks a target and rushes towards them, arms outstretched, in a vicious swoop.

Season Two

Season Two arrives in Insiders as we prepare for our April Update. With new progression, rewards to earn, Trials to tackle and even a new Plunder Pass to purchase, there is plenty to sink your teeth into. For an overview of Season Two, head to this Developer Update.

Refreshed Emissary Ledger Rewards

  • Each Season will now introduce refreshed Emissary Ledger rewards for all five Emissary Trading Companies. 
  • Refreshed Ledger rewards include new Titles for all three Tiers along with new cosmetic rewards for the Top Two Tiers.

To facilitate Insider testing, Emissary Ledgers in the Insider build will now refresh every 3-4 days.

Emissary Discoverability

  • Browsing the Trading Company stores or Reputation quick menu for the Gold Hoarders, Order of Souls, Merchant Alliance, or Reaper's Bones, players can now summon an Emissary tutorial providing the ins and outs of Emissary play.
  • The purchasable ‘Emissary Flag’ required to represent a Trading Company has been renamed to an ‘Emissary License’ to reinforce its single purchase requirement.

World Event Rebalancing

  • With Ashen Lords and the Flameheart Armada battle having been showcased up front as part of the world event rotation for some time, their frequency is now reduced.
  • Skeleton Forts will once again be the most frequently active world events, followed by the rest of the events now each with an equal chance.
  • The likelihood that players can be targeted by the Kraken immediately after a previous world event has been reduced.

Season Two Progression & Rewards

  • Season Two is here and brings new levels of progression along with new rewards to earn.
  • Progressing through Season Two will reward pirates with the Lucky Clothing Set, unique Season specials along with time-limited Ocean Deep Season Two collectibles. Pirate Legends can earn the Athena’s Might Cutlass and Shackled Phantom Hull.
  • Completing each tier awards a unique Title that shows your progress for all to see!

Season Two Trials

  • Players looking to accelerate their progress through a Season should take on the Trials – themed sets of tasks known as Deeds that will test your adventuring, exploring and battling capabilities.
  • Season Two contains a refreshed set of Trials for experienced pirates that incentivise Emissary play, Fort of Fortune reaping, and merchant trading. New players will benefit from a refined Maiden Voyage progression experience, bringing them gently into the world of Sea of Thieves.

While Insiders have access to a range of new Trials, these Trials are unable to be completed until these features become available for testing.

Season Two Plunder Pass

  • Available for Plunder Pass owners to unlock are the Black Phoenix Figurehead, Sails and Flag along with the Backflip and Popcorn emotes. These items will be available at a later date through the Pirate Emporium.
  • The Shrouded Ghost Hunter Costume, Cronch Cutlass, Elemental Power Hull, Paradise Garden Cannon and Witch Markings Makeup are also obtainable through the Season Two Plunder Pass.

Updates

Season One Cosmetics

  • Season One’s Cosmetic Rewards have now landed in their respective Outpost stores locked behind Commendations.
  • The Frostbite Clothing, unique season specials and Pirate Legend Cosmetics are now available for purchase for those who didn’t unlock them in Season One.

Known Issues

Season Two

  • Trials with ‘Placeholder’ in the title are currently unable to be progressed.
  • Some Season rewards display an error and are not awarded when reaching the appropriate level.
  • Season Two uses a range of placeholder and out of date imagery across the UI.

Pirate Emporium

  • Purchasing Ancient Coins through in-game menu results in infinite loading.

Phantoms

  • Hitting a Phantom with a cursed cannonball will cause them to play an incorrect animation.

Localisation

  • There is currently placeholder text throughout the Outpost shop and vanity chests.

Fixed Issues

General

  • The Eastern Winds Jade Items should now have consistent unlocking Commendation name in the description in equipment shop and Reputation tab.
  • Players should no longer be able to be launched up when diving against the pier on the Fort of the Damned.
  • Skeleton ship markers around loot dropped should now fade out when picked up instead of disappearing instantly.

Glitterbeard

  • Players should no longer be able to get stuck on the door or pushed up in the air and safe teleported in certain areas.

Outpost Cosmetics

  • The Castaway Blige Rat Flag name has been corrected.
  • The front glass on various compasses and pocket watches should no longer pop in and out.

Localisation

  • The prompt for receiving Mysterious Notes should now be localised in non-English languages.
2.0.23.1  . 2021-03-16
id: 236 VFL view single open official

Insider Patch Notes 2.0.23.1

Insider Update 2.0.23.1 is now live! With our March Update now heading to retail, we're returning Insiders to previewing upcoming features for future updates. While this Insiders build focusses on bug fixes, expect Season 2 features to begin arriving for testing in the next Insider builds.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Updates

Accessibility

  • We have added two new options to the accessibility settings. These new settings are “Disable centred text” and “Increase line spacing.”
  • “Disable centred text,” when applied, will update the frontend buttons text to be left aligned, and “increase line spacing,” when applied, will update the frontend buttons text to have larger line spacing.

Fixed Issues

Legend of Glitterbeard

  • Skeletons should no longer appear around the Glitterbeard home location and interrupt the experience.
  • When unlocking the experience, the visual effects on the rockface should now display correctly.
  • Once the rockface is unlocked, players should no longer become safe teleported when entering.

Localisation

  • Venomous Kraken items should no longer have missing translations for item titles in non-English languages.
  • During the Shores of Gold Tall Tale, the Gold Hoarder's name should now appear above his head during boss fight.
  • All pages of Glitterbeard's Journal present in Glitterbeard's Hideout should now be localised in all languages.
  • The Non-Disclosure Agreement (NDA) warning popup should now be translated correctly in non-English languages on Sea of Thieves Insider.
  • The Order of Souls Voyage named ‘A Petrifying Conflict with Vicious Vessels’ should no longer be misspelled.
  • Glitterbeard's Beard should no longer be missing localisation in Vanity Chest in non-English languages.
  • The prompt of Glitterbeard's Journal in Glitterbeard's Hideout should no longer be missing localisation.
  • Mysterious Notes should no longer contain any missing translation in non-English languages.
2.0.22.8  . 2021-03-12
id: 235 VFL view single open official

Insider Patch Notes 2.0.22.8

Insider Update 2.0.22.8 is the final Insiders build ahead of March’s update and is now Live!

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Known Issues

The Legend of Glitterbeard

  • When unlocking the sequence, the visual effects are not attached to the rockface.
  • When unlocking the sequence and entering the hideout, players can become stuck in the geometry.
  • Skeletons can spawn around the tree, interrupting players.

Localisation

  • Venomous Kraken items contain missing translations for item titles in all shops in non-English languages.

Fixed Issues

General

  • When blocking an attack with a cutlass, the animation and audio effects now display correctly.
  • The Lost Shipment clues should no longer appear blank.
  • Players should no longer be prevented from interacting with emergent chests on Cannon Cove.
  • Underwater vegetation should no longer be floating above terrain on Plunder Outpost.
  • Players should no longer safe teleport under the terrain during the Maiden Voyage.
  • Improved legibility of Japanese fonts in Tall Tale quest books.

Glitterbeard

  • Returning to the home location after having begun the sequence will no longer cause it to repeat.
2.0.22.7  . 2021-03-09
id: 234 VFL view single open official

Insider Patch Notes 2.0.22.7

Insider Update 2.0.22.7 is now live! As we approach our March release, this Insiders build is now restricted to the feature set coming in our next update.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Known Issues

The Legend of Glitterbeard

  • Skeletons can spawn around the tree, interrupting players.

Localisation

  • Venomous Kraken items contain missing translations item titles in all shops in non-English languages.

Fixed Issues

General

  • The Legendary Curse will now correctly fade when the camera gets close.
  • All colour variations of Megalodon should no longer be lacking texture.
  • Mysterious Notes should now correctly fit the screen even if field of view (FOV) is set lower than 85.
  • The Emissary Ledgers should now display all available rewards.
  • The Venomous Kraken Flag should now appear correctly both in the preview and on the ship.
  • The Crew Status nameplates should accurately represent when a player is taking damage from other players or skeletons.

Vault Raiders

  • The Vault Raiders event should now have finalised imagery.

Glitterbeard

  • When the rockface opens, dust effects are now present around the floor.
  • Each bottle will play a subtle audio effect when lighting up during the sequence.
  • When earning a reward after completing a Commendation, a popup notification will now be shown to players.
  • Returning to the home location after having begun the sequence will no longer cause it to repeat.

Localisation

  • The prompt for receiving Mysterious Notes should now be localized in non-English languages.
  • There should no longer be any overlapping text on Mysterious notes in Korean.

Accessibility

  • Resetting to defaults should now correctly reset the "Game Language" option.
  • Selecting the Game Language option from the dropdown list for the first time should now show the "A restart is required" prompt.
2.0.22.6  . 2021-03-05
id: 233 VFL view single open official

Insider Patch Notes 2.0.22.6

Insider Update 2.0.22.6 is now live! Whilst the team continues to work on a range of bugs with the Vault Raiders Event, grab a Voyage from Larinna leading you to a Gold Hoarders Ancient Vault and check the Events tab to see what actions can give you Favour to earn new rewards. Be sure to head to the Pirate Emporium for a look at the deals and discounts available throughout the store.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

The Legend of Glitterbeard

Our March update introduces an experience to the world of Sea of Thieves that is very close to our hearts as a studio. Head to this Developer Update to learn more.

Glitterbeard Commendations

  • The Glitterbeard Sails, Beard and Cannon Flare rewards are now unlocked by different Commendations.

Pirate Emporium

Pirate Emporium

  • We are testing out an Anniversary sale in the Pirate Emporium that will be live during Anniversary weekend. Players will see 50% off discounts on popular pets, ships and emotes to celebrate Sea of Thieves third anniversary!

Known Issues

The Legend of Glitterbeard

  • Skeletons can spawn around the tree, interrupting players.

Vault Raiders

  • There is currently placeholder artwork throughout the event.

Megalodon Encounters

  • All colour variations of the Megalodon are lacking texture.

Localisation

  • Venomous Kraken items contain missing translations item titles in all shops in non-English languages.

Emissary Rewards

  • The Emissary ledgers do not currently display all available rewards.

Fixed Issues

General

  • Keyboard and settings menus are now correctly localized.
  • The term Merchant Alliance is now shown in English when playing in Mexican Spanish.
  • The Reaper's Heart Fishing Rod animations should now play as intended.
  • The "Lower Anchor" tooltip on the Dark Adventurers Capstan should now pop up in the correct place, above the Capstan.
  • Picking up items for the first time as an Emissary should now grant Emissary rewards.
  • The Shroudbreaker Makeup has been improved.

Pirate Emporium

  • The Pirate Emporium artwork should no longer be placeholder and emotes should have final text.
  • The player’s left hand should no longer clip into the Rogue Tinkerer Capstan.

Vault Raiders

  • The “Invader of Glittering Vaults” title should now have the final icon image.

Legend of Glitterbeard

  • The rockface should now show the appropriate visual and audio effects when unlocked.
  • The “Feathered Friends” and “It never rains” Commendations should now unlock when completing the required actions.
  • The journals located on the Reaper’s Hideout now progress the correct Commendations when read.
  • Commendations in the Legend of the Sea tab have been reordered.

Lost Shipments

  • Starting another Merchant Alliance Lost Shipment Voyage on the same route should no longer affect the Shipwreck spawning.
  • There should always be a captain and the manifest in the Lost Shipments shipwrecks.

Accessibility

  • Final text should now be present in Larinna's Black Market in non-English languages.
2.0.22.5  . 2021-03-02
id: 232 VFL view single open official

Insider Patch Notes 2.0.22.5

Insider Update 2.0.22.5 is now live! Whilst the team continues to work on a range of bugs with the Vault Raiders Event, talk to Larinna and pick up a Voyage leading you to a Gold Hoarders Ancient Vault! Check the Events tab to see what actions can give you Favour to earn new, shiny rewards.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

The Legend of Glitterbeard

Our March update introduces an experience to the world of Sea of Thieves that is very close to our hearts as a studio. Head to this Developer Update to learn more.

Glitterbeard Commendations

  • New Commendations have been added to ‘Legends of the Sea’ section, tracking the discovery of Glitterbeard’s Journals. Reading Glitterbeard’s Journals will unlock the new Glitterbeard Sails, Beard and Cannon Flare.

Glitterbeard Achievement

  • New Xbox and Steam achievement can be unlocked by progressing through the new in-game Commendations. A total of 25 Gamerscore is available to earn from this update, and these achievements will remain in the game indefinitely.

Updates

Loot Haul Memory Improvements

  • When collecting notable hauls of different loot in a single place, the game will now optimise performance much sooner by changing the appearance of certain loot items. Items will return to their standard visuals when optimisation allows.

Known Issues

The Legend of Glitterbeard

  • Skeletons can spawn around the tree, interrupting players.
  • The ‘An Unexpected Ending’, ‘It Never Rains’ and ‘Feathered Friends’ Commendations cannot be progressed.

Rendering

  • The front glass on various compasses and pocket watches will pop in and out.

Vault Raiders

  • There is currently placeholder artwork throughout the event.

Megalodon Encounters

  • All colour variations of the Megalodon are lacking texture.

Pirate Emporium

  • There is a range of placeholder artwork and text in the Pirate Emporium.
  • The player’s left hand clips into the Rogue Tinkerer Capstan.

Localisation

  • Venomous Kraken items contain missing translations item titles in all shops in non-English languages.

Fixed Issues

General

  • Footstep audio should now play correctly when walking on rocks on Thieves Haven.
  • The Arena Leaderboard summary should no longer have a misaligned team icon in Japanese or Chinese Traditional language.

Glitterbeard

  • Triggering the glittering secret now plays the appropriate audio and visual effects.
  • After experiencing the glittering secret, the effects will no longer persist after leaving the island.
  • Players venturing inside should no longer become inadvertently trapped.

Pirate Emporium

  • The Sea of Sands Essential Ship Bundle has final description text.
  • The Sea of Sands Cannon Flare, Gold Alsatian, Lovestruck Emote Bundle and Reaper’s Heart Equipment should no longer be missing from the Pirate Emporium.
  • The Point and Laugh emote should no longer be missing from the Assorted Emote Collection in the Pirate Emporium.
  • The Admiral Point emote description and text for several Essential Ship Bundles have been updated.

Outpost Cosmetics

  • The Venomous Kraken Flag should now show on the Brigantine.
  • The Venomous Kraken Capstan should no longer visibly change quality at a close range.

Localisation

  • There should now be final text present in the Pirate Legend Hideout store in non-English languages.

Accessibility

  • When changing options in the ‘Other Crew’ settings menu, options will now remain selected.
  • The “Adventure Mode” description should now fit correctly within the text box in all languages.
2.0.22.4  . 2021-02-26
id: 231 VFL view single open official

Insider Patch Notes 2.0.22.4

Talk to Larinna and pick up a new Voyage which will lead you to a Gold Hoarders Ancient Vault! Check the Events tab to see what actions can give you Favour to earn new, shiny rewards.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Vault Raiders

Introducing a new event! Grab your crew, stock up your ship and head out to complete Deeds, earning Favour and cosmetic rewards!

Vault Raiders

  • Larinna’s dialogue should now reflect the active week of the event.

The Legend of Glitterbeard

Our March update introduces an experience to the world of Sea of Thieves that is very close to our hearts as a studio. Head to this Developer Update to learn more.

Glitterbeard’s Journals

  • Glitterbeard’s final journal has been added to his crew’s home.

Glitterbeard’s Tree

  • The sequence now requires an extra step in order to complete. Search Glitterbeard’s journals for the clues…

Updates

Dark Adventurers Clothing

  • The Dark Adventurers clothing, beard, and makeup will be available in the Pirate Legend Hideout store but will now require Pirate Legend status.

Known Issues

The Legend of Glitterbeard

  • When unlocking the sequence it does not currently play the appropriate visual and audio effects.
  • Players inside may become inadvertently trapped if they stay for too long.
  • Skeletons can spawn around the tree, interrupting players.

Localisation

  • There is placeholder text present in the Pirate Legend Hideout store in non-English languages.
  • Venomous Kraken items contain missing translations item titles in all shops in non-English languages.

Vault Raiders

  • There is currently placeholder artwork throughout the event.

Achievements

  • Achievements requiring multiple steps do not track progress but do complete once the final step is completed.

Pirate Emporium

  • There is a range of placeholder artwork and text in the Pirate Emporium.
  • The Gold Curse Alsatian is currently missing from the Pirate Emporium.
  • Sea of Sands Cannon Flare is missing from the Pirate Emporium.
  • The Reaper's Heart Equipment is missing from the Pirate Emporium.

  • The Point and Laugh emote is missing from the Assorted Emote Collection in the Pirate Emporium.

  • The Lovestruck Emote Bundle is missing from the Pirate Emporium. Outpost Cosmetics

  • The Venomous Kraken Flag will not show on the Brigantine.

  • The Venomous Kraken Capstan visibly changes quality at a close range.

  • The front glass on various compasses and pocket watches will pop in and out.

Fixed Issues

General

  • Players should no longer be able to skip to the treasure room on the Shores of Gold Tall Tale through a rock in the broken bridge room.
  • The Bilge Rat Voyages should now have finalised imagery.
  • With a keyboard, mouse and controller plugged in, signing out should no longer prevent the player from navigating the front end.
  • Mechanisms controlled by pulleys should no longer snap unexpectedly or exhibit strange behaviour.

Vault Raiders

  • Players should now get 10 Favour each time the Ancient Vault is opened.
  • The Selling Captains, Stronghold & Ancient Tribute Chest Deeds should now tell players that these need to be sold to the Gold Hoarders.
  • The Gold Hoarder Blunderbuss should no longer clip into the camera when used.

Localisation

  • Finalised text should now be present in the Outpost stores in non-English languages.

Pirate Legend Hideout

  • The Dark Adventurers Hair should now have finalised names and descriptions.

Pirate Emporium

  • The player’s left hand should no longer clip into the Rogue Tinkerer Capstan.
  • There should now be a preview for the Egg Hunting Emote on all pirate models.
  • The Egg Slap and Juggle Drop emotes should no longer have missing VFX.

Ship Damage

  • Players that are below deck should now see the water rising after the ship is damaged.
2.0.22.3  . 2021-02-23
id: 230 VFL view single open official

Insider Patch Notes 2.0.22.3

Insider Update 2.0.22.3 is now live! Get your ship stocked for battle and head to Larinna to pick up a new Voyage, leading you to a Gold Hoarders Ancient Vault. Check the Events tab to see what actions can give you Favour to earn new rewards.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Vault Raiders

Introducing a new event! Grab your crew, stock up your ship and head out to complete Deeds, earning Favour and cosmetic rewards!

Vault Raiders

  • Larinna is now offering all players a single Ancient Vaults Voyage leading to a specific Vault.
  • Players will be tasked with retrieving Gold Hoarder treasure, particularly Chests of Ancient Tributes. Completing Deeds will help players gain Favour to earn rewards.

The Legend of Glitterbeard

Our March update introduces an experience to the world of Sea of Thieves that is very close to our hearts as a studio. Head to this Developer Update to learn more.

Glitterbeard’s Journals

  • Glitterbeard’s remaining handwritten journals have been spread far and wide across the sea, chronicling his experiences and adventures across the waves.

Glitterbeard’s Tree

  • When activating the sequence, visual effects will now play around the base of the tree.

Known Issues

Ship Damage

  • Players that are below deck do not see the water rising after the ship is damaged until they go on the upper deck.

The Legend of Glitterbeard

  • Those intrepid explorers and puzzle solvers who manage to venture inside may become inadvertently trapped if they stay for too long.

Localisation

  • There is placeholder text present in the Outpost & Hideout stores in non-English languages.

Vault Raiders

  • Selling Captains, Stronghold & Ancient Tribute chests to The Reapers doesn't earn Favour or tick towards Vault Raider challenge.
  • Players will get 25 Favour instead of 10 Favour each time the Voyage is complete.
  • There is currently placeholder artwork throughout the event.

Lost Shipments

  • Starting another Merchant Alliance Lost Shipment Voyage on the same route does not spawn a shipwreck.

Achievements

  • Achievements requiring multiple steps do not track progress but do complete once the final step is completed.

Pirate Emporium

  • There is a range of placeholder artwork and text in the Pirate Emporium.
  • The Gold Curse Alsatian is currently missing from the Pirate Emporium.
  • Sea of Sands Cannon Flare is missing from the Pirate Emporium.
  • The Egg Slap and Juggle Drop emotes are missing VFX.
  • There is no preview for the Egg Hunting Emote on some Pirate Models.

Fixed Issues

General

  • The preview images for the Venomous Kraken Cannons and Venomous Kraken Concertina are now using final artwork.

The Legend of Glitterbeard

  • Pets should now continue to follow players inside.
  • The bottles around the tree should no longer flicker when moving the camera to look at them.
  • The bottles around the tree no longer collide with players.

Mysterious Notes

  • After reading all Mysterious Notes, players should no longer see the full ‘wakeup intro’.

Localisation

  • Final text should now be visible in place of "Season ends in" in several languages.

Accessibility

  • The accepting invitation prompt window should now have screen narration when “Let Games Read to Me” is enabled.
  • The "DeMarco" Arena warning pop-up narration and the "Rejoin to your previous session" pop-up narration should no longer get interrupted on startup.
2.0.22.2  . 2021-02-19
id: 229 VFL view single open official

Insider Patch Notes 2.0.22.2

Insider Update 2.0.22.2 is now live! Head to the Pirate Emporium to see what is new in stock for March’s update! Search around the Sea of Thieves and discover Journals of the great Glitterbeard to discover the location he and his crew called home.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

The Legend of Glitterbeard

Our March update introduces an experience to the world of Sea of Thieves that is very close to our hearts as a studio. Head to this Developer Update to learn more.

Glitterbeard’s Journals

  • Placed across the world, players will now discover the first hand-written journal of a newcomer to the Sea of Thieves, chronicling their experiences and adventures across the waves.

Home Location

  • Discover the location that Glitterbeard and his crew called home and uncover the glittering secret held within.

Pirate Emporium

Sea of Sands Ship

  • Adorn your ship with the new Sea of Sands ship collection, complete with a gem-encrusted Collector’s Figurehead and luminous Collector’s Sails!
  • A Sea of Sands Ship Bundle is also on offer which includes all the regular ship cosmetics at a discount!

Sea of Sands Weapons

  • Take to the seas with the finest display of weaponry for all to see. Your enemies will stare deeply into the shiny blue gems as you proceed to cut them down.

Sea of Sands Crew set

  • The Sea of Sands Captain and Crew Bundle contains a range of themed costumes, along with a way to share them with your crew!
  • Purchasing the bundle will unlock the Captain Costume exclusively available to you, along with three Crew Costumes. These costumes will appear in your Clothing Chest along with anyone playing in your crew.

Rea per’s Mark Sails 

  • To celebrate our third anniversary, we are bringing back the beloved Reaper’s Mark Sails for a limited time.

Gold Curse Macaw and Alsatian

  • These pets were transformed into living treasure by touching, pecking or licking cursed gold.

Weapon Showboating emote

  • Show off your skills with your weapons with this flamboyant emote! The weapon you have equipped will decide which form of the impressive pose you strike.

Easter Emotes

  • Hunt for eggs... err coconuts! Get ready for Easter with these emotes. Gather coconuts in your bucket or even paint your coconut. These emotes are available separately or in a bundle at a discounted price.

Free Emote – Roflol

  • Have a good time with your crewmates and roll on the floor laughing. Literally.

Updates

Lost Shipments

  • Discovering a Lost Shipments shipwreck will now create an icon on the route map you receive, similar to discovering clues.

Known Issues

The Legend of Glitterbeard

  • Those intrepid explorers and puzzle solvers who manage to venture inside may become inadvertently trapped if they stay for too long.

Localisation

  • Placeholder text is present for Distinguished Admiral items present in Clothing Shop in non-English languages.

  • Placeholder text is present in the descriptions of Green Kraken items in non-English languages.

Lost Shipments

  • Starting another Merchant Alliance Lost Shipment voyage on the same route does not spawn a shipwreck.

Achievements

  • The 'Get Wrecked' and 'Many, Many Manifests' achievements do not track progress on Xbox Live.

Pirate Emporium

  • The Gold Curse Alsatian is currently missing from the Pirate Emporium.

Fixed Issues

General

  • The Merchant Alliance shop should now always have a Lost Shipment Voyage in stock at applicable levels.
  • Emissary Flags should no longer float away if hit by a moving ship.
  • The Green Kraken items present in Clothing Shop should now show the correct price.

  • The Cutthroat Flag icon has been updated.

  • The "Season ends in" text should now be correctly localised in several languages.

Performance and Stability

  • Further improvements made to server performance, reducing latency during gameplay.
2.0.22.1  . 2021-02-16
id: 228 VFL view single open official
no changelog stored
2.0.21.5  . 2021-02-12
id: 227 VFL view single open official

Insider Patch Notes 2.0.21.5

Insider Update 2.0.21.5 is now live! Visit Larinna to grab her new Voyage, then head out to a Seapost to pick up some useful maps. Catch fish within the circle and complete a range of Deeds to earn rewards!

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Festival of Fishing

Festival of Fishing

  • When players receive the fishing location maps, they will now see that the “X marks” has been replaced with fishing circle maps. Players now need to fish within this circle to complete the map.
  • Missing and placeholder images for the Festival of Fishing event UI have been fixed. Please be aware that this configuration change may reset your progress in the Festival of Fishing event itself.

Updates

Lost Shipments

  • Voyage loot should now spawn closer to the clue-giving NPCs.

Known Issues

Lost Shipments

  • Starting another Lost Shipment Voyage on the same route does not spawn a shipwreck.

Tall Tales

  • In the Heart of Fire Tall Tale, when unlocking the doors on Liar's Backbone and The Devil's Thirst, players are unable to enter the caves, preventing progress in the Tale.

Fixed Issues

General

  • The waterfall inside the cave on Devil's Ridge should no longer be heard outside through the rocks.
  • Puzzle vault sound effects will have reverb inside the vault. 

Festival of Fishing

  • Final music has been added to the Voyage banner pop ups.
  • Catches from all members of the crew should now count towards catching the fish.
  • All maps should now have a fish icon and an image of an island on them.
  • There should now be final imagery in the Events tab for the Festival of Fishing.
  • Players should now always receive three maps when starting a Shores of Plenty Voyage.

Seasons

  • When dropping a Collector’s chest full of items onto your ship, Renown will be awarded for the chest itself along with all the items inside.

Arena

  • Players should no longer be able to use key bindings to bypass the communication restrictions in Arena.

Localisation

  • Improved localisation for a range of character dialogue.
2.0.21.4  . 2021-02-09
id: 226 VFL view single open official

Insider Patch Notes 2.0.21.4

Visit Larinna to grab her new Voyage, then head out to a Seapost to pick up some useful maps. Earn rewards by catching fish and completing a range of Deeds!

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Updates

Lost Shipments

  • When on a higher ranked Lost Shipments Voyage, players will notice a decrease in the amount of loot, but the loot will sell for a higher price.

Known Issues

Voyages

  • The daggers will be missing when voting on a Voyage.
  • A player can buy a Voyage with the same title and description as the Voyage currently active.

Lost Shipments

  • The Merchant shop doesn't always have a Lost Shipment Voyage in stock at applicable levels.
  • The Message in a Bottle clue fails to migrate along with the crew when migrating servers.
  • Starting another Lost Shipment Voyage on the same route does not spawn a shipwreck.

Festival of Fishing Events UI

  • Artwork for event is placeholder. 
  • Players sometimes won't receive a map for a resource island when starting a Shores of Plenty Voyage.
  • Only one member of the crew counts towards catching the fish.
  • There is currently no music when Voyage banners pop up.

Pirate Emporium

  • There is placeholder text in the Charity Sails description.

Localisation

  • Larinna’s Black Market currently contains placeholder text.
  • The Sunshine Parrot item descriptions in every shop is placeholder.

Fixed Issues

General

  • When Japanese language is used, the font size used on Tall Tale quest books, Lost Shipment clue pages and bounties should now be an appropriate size.
  • Having a group of four players that are all using emotes should no longer cause player’s pirates animations appear to break.

Pirate Emporium

  • The artwork in the Pirate Emporium should now be final artwork.
  • The Lunar Festival Costume description should no longer contain information about the removed emote.
  • The Cannon Flare shop tab icon has been updated.

Lost Shipment Voyage

  • A Crew's shipwreck should no longer prevent them from migrating across servers.
  • Migrating while on a Lost Shipments voyage should no longer cause the banners for the shipwreck to be blank.
2.0.21.3  . 2021-02-05
id: 225 VFL view single open official

Insider Patch Notes 2.0.21.3

Insider Update 2.0.21.3 is now live! Talk to Larinna, pick up her new Voyage and sail to a Seapost to grab some maps. Head out to catch fish, completing Deeds to earn new rewards!

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Festival of Fishing

Voyages

  • The Voyages now contain three maps instead of two and each map will have one fishing spot.
  • A Hunter’s Call theme has been added to the notes.
  • Larinna is now back in her original position.

Events Deeds

  • Following your feedback, we have reduced the number of fish needed to complete the weekly Deeds and the overall Deed from x/250 to x/50, and x/500 to x/100.

Updates

Seasons Renown

  • Discovering treasure washed up will now award Renown to the crew when picked up.

Sunshine Parrot Set

  • The Outpost equipment, shipwright and weapon shops now offer the Sunshine Parrot items for purchase. Players must obtain the “Legends of the Sea II” Commendation to unlock access to this set.

Dark Adventurers Ship Set

  • The Dark Adventurers Ship set is now available for Pirate Legends in the Pirate Legend Shipwright Shop.

Pirate Emporium Discount Bundles

  • Pet discount bundles in the Pirate Emporium no longer show ‘bundle only’ when browsing the individual items and now allow those individual items to be purchased separately.

Known Issues

Voyages

  • The daggers will be missing when voting on a Voyage.
  • A player can buy a Voyage with the same title and description that is already active.

Lost Shipments

  • The Merchant shop doesn't always have a Lost Shipment Voyage in stock at applicable levels.
  • The Message in a Bottle clue fails to migrate along with the crew when migrating servers.
  • Starting another Lost Shipment Voyage on the same route does not spawn a shipwreck.

Festival of Fishing Events UI

  • Artwork for event is placeholder. 

Pirate Emporium

  • There is placeholder imagery in the Pirate Emporium.

Localisation

  • When Japanese language is used, the font size used on Tall Tale quest books and bounties is too large and vital information is cutoff.
  • Larinna’s Black Market currently contains placeholder text.
  • The Sunshine Parrot item descriptions in every shop is placeholder.

Fixed Issues

General

  • When using a mouse on an Xbox Series S, the camera movement should no longer appear stutter.
  • Throwing a blunderbomb inside an echoey space should sound like it is in a reverberant echoey space.
  • The seagulls should now disappear when one loot item is picked up after defeating a Skeleton Ship.
  • Exploding a gunpowder barrel on the crow’s nest should now damage the mast.
  • In Arena, the Leaderboard summary should now appear at the end of the contest.
  • Being revived right before you are about to die you should no longer cause toasts or banners to not appear.

Seasons

  • Tall Tale quest items no longer reward Renown when being returned to the ship.

Pirate Emporium

  • The Lovestruck Emotes should now have final Icons.
  • The Rogue Tinkerers Wheel should no longer have some texture clipping.
  • The Rogue Tinkerer Cannons should now fire their Cannon Flare forwards

Merchant Voyage

  • Sea Clues should now keep the same grid square after migration and a clue should be present.
  • The Captain and the manifest should always be present in a Lost Shipments shipwreck.
  • Floating debris found on the Voyage no longer causes the Harpoon to bend in the wrong direction.
  • When receiving a clue on the Voyage, the parchment should no longer appear blank.
  • Text on the Trade Route Map should now be correctly localised for the player's language.

Festival of Fishing

  • Larinna should have the correct dialogue for the event week active.
  • All members of the crew should now count towards catching the fish.
  • The descriptions for week two’s fishing goals should now contain final text.
  • The “A Feast of Thieves” category and events should now correctly refer to catching and selling fish.

Performance

  • When encountering others on the seas, the movement of other players should be in sync with their actual movement.
2.0.21.2  . 2021-02-02
id: 224 VFL view single open official

Insider Patch Notes 2.0.21.2

Insider Update 2.0.21.2 is now live! Head to the Pirate Emporium to check out all the new items available! Talk to Larinna, pick up her new Voyage, sail to a Seapost to grab some maps and head out to catch fish, completing Deeds to earn new rewards!

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Outpost Cosmetics

Sunshine Parrot Set

  • The Outpost clothing shops now offer the Sunshine Parrot set for purchase. Players must obtain the Legends of the Sea II Commendation to unlock access to this set.

In an upcoming Insiders build, the shipwright, equipment and weapon shops will soon stock the remaining items to complete this set.

Renegade Sea Dog Set

  • The Outpost clothing shop now stock the Renegade Sea Dog clothing set, available to purchase for gold.

Legacy Event Cosmetics

  • Previous rewards from the Champions of Souls Event have now been added to the Outpost shops.
  • The Order of Souls Weapons can now be found in their respective stores, locked behind Commendations.

Pirate Emporium

Rogue Tinkerer Ship Collection

  • Show off your mechanical DIY skills with this Rogue Tinkerer ship collection, complete with a Rogue Tinkerer Collector’s figurehead, Collector’s sails and Cannon Flare!
  • A Rogue Tinkerer Ship Essential Bundle is also on offer, including all the regular ship cosmetics at a discount.

Rogue Tinkerer Weapon bundle

  • Show off your skills using these handmade weapons made from spare parts laying around the Outpost shops.
  • The Rogue Tinkerer Weapon bundle is also on offer, including all four weapons at a discount.

Rogue Tinkerer Crew Set

  • Dress as a crew with a do-it-yourself attitude with this Captain and Crew set.

Reaper’s Heart Cat

  • Dark Magic has been used once again to bring this cursed cat to life!

Reaper’s heart Equipment Bundle

  • Show that you love being a pirate with this Reaper’s Hearts Equipment bundle.

Lovestruck Emotes Bundle

  • Express your affection with these flirty emotes.
  • The Lovestruck Emote bundle is also on offer, including all four Emotes at a discount.

Point and Laugh free Emote

  • Laugh at your friend’s blunders (not buss’s) with this free Point and Laugh Emote.

Great Ormond Street Hospital Charity Sails

  • The Emporium Charity tab has returned, offering items available for local currency purchase which supports a great cause. Purchase the Sails of Hope and proceeds from the purchase are donated to Great Ormond Street Hospital (www.gosh.org). Visit www.seaofthieves.com/charities for terms and conditions.

Known Issues

Performance

  • When encountering others on the seas, players may experience the movement of other players out of sync with their actual movement.

Festival of Fishing Voyages

  • The “X marks” can spawn off the map during The Shores of Plenty Voyage.

Festival of Fishing Events UI

  • The “A Feast of Thieves” category and events incorrectly refers to catching instead of selling fish.
  • The descriptions for week two’s fishing goals are all the same.
  • Only one member of the crew counts towards catching the fish.

Voyages

  • The daggers will be missing when voting on a Voyage.

Pirate Emporium

  • There is placeholder imagery in the Pirate Emporium.

Lost Shipments

  • The Merchant shop doesn't always have a Lost Shipment Voyage in stock at applicable levels.
  • The Message in a Bottle clue fails to migrate along with the crew when migrating servers.
  • Sea Clues can have a different grid square after migration and no clue is present.
  • There can be a lack of Captain and the Manifest in the shipwreck.

Localisation

  • There is inappropriate font size in most Tall Tale pages and on Skeleton Bounties in the Japanese language.
  • Larinna’s Black Market currently contains placeholder text.

Fixed Issues

General

  • When attempting to purchase the Lunar Festival Pet Outfits if a player does not own the pet there should now be a pop-up window to explain why it is locked.

Festival of Fishing

  • The map scrolls should no longer be missing at Stephen's Spoils seapost.
  • Players should now receive a map for a resource island when starting a Shores of Plenty Voyage. 
  • The “A Feast of Thieves” category should now complete only after meeting the requirements.
2.0.21.1  . 2021-01-29
id: 223 VFL view single open official

Insider Patch Notes 2.0.21.1

Insider Update 2.0.21.1 is now live! After talking to Larinna, pick up her new Voyage, sail to a Seapost to grab some maps and head out to catch fish, completing Deeds to earn new rewards!

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Festival of Fishing

NPC Dialogue

  • NPCs for each Voyage will now have the correct dialogue when spoken to. This will include tips on how to use the fishing pole, cook fish and what other fish to find other than the required fish. 
  • After picking up the maps, the first piece of dialogue said by the NPC will change.
  • The Deeds and rewards tied to the event are now in this build. Complete the Deeds to earn new rewards and titles!

Mysterious Notes

  • Players should now receive a Mysterious Note pertaining to the Festival of Fishing event when loading into their first session of the week.

Known Issues

Performance

  • When encountering others on the seas, players may experience the movement of other players out of sync with their actual movement.

Festival of Fishing Voyages

  • The maps are missing at Stephen's Spoils Seapost when starting an Ancient Isles Voyage.
  • Players sometimes won't receive a map for a resource island when starting a Shores of Plenty Voyage.
  • The “X marks” can spawn off the map during The Shores of Plenty Voyage.

Festival of Fishing Events UI

  • The “A Feast of Thieves” category and events incorrectly refers to catching instead of selling fish.
  • The “A Feast of Thieves” category completes when only getting one progress in both events within instead of completing both.
  • The descriptions for week two’s fishing goals are all the same.
  • Only one member of the crew counts towards catching the fish.

Voyages

  • The daggers will be missing when voting on a Voyage.

Lost Shipments

  • While progressing a Lost Shipments Voyage, migration is currently disabled.

Fixed Issues

General

  • The prices should now be correct for the Silent Barnacle items in Weapon and Equipment Shops.
  • There should no longer be a light behind Gold Hoarder tent without a light source.
  • Players should no longer be able to fall through the environment on the north-east side of the Fort of the Damned.
  • Icons for most ship flags have been updated.

Sailing Visual Effects

  • When sailing into waves, the bow splashes should no longer be displayed multiple times impacting performance.

Festival of Fishing

  • The second note of the Voyage should now have the correct text formatting.
  • The maps found on The North Star Seaport during the Sea of Plenty fishing Voyage should no longer be hidden behind the Tall Tale book.
  • The Ancient Isle Voyage should no longer give you two maps for the same island.
  • The “X marks” should now correctly appear on maps and no longer spawn off the map during Ancient Isle Voyages.
  • The Voyages no longer have placeholder text.

Localisation

  • Notifications displayed after unlocking rewards in Seasons should have the correct translations in non-English languages.
  • The correct localisation should be present in the Season One Plunder Pass window in non-English languages.

Seasons

  • When reaching level 100 in the Seasons pass, the 'Season Ended' text in the Season Progress panel should now reflect that the player completed the Season.

Lost Shipments Voyage

  • Shipwrecks should now be carried across after migration.
  • Players should now consistently receive a clue when picking up an island clue after migration.
  • When placing the Captain’s Key on your ship, leaving, and returning should no longer cause the Captain’s key audio to play again.
  • The Merchant shop should now always have a Lost Shipment Voyage in stock at applicable levels.
  • Clues should no longer appear blank and should now have the clue text.

Silent Barnacle Cosmetics

  • The Silent Barnacle cosmetic set should now display the correct pricing.

Pirate Emporium

  • The Frozen Horizon Essential Bundle now has the correct description.
  • The collector's Silver Skull Sails renamed to Silver Skull Sails.
2.0.20.11  . 2021-01-22
id: 222 VFL view single open official

Insider Patch Notes 2.0.20.11

Insider Update 2.0.20.11 is now live! As we approach the launch of Season One, the feature set in this Insider’s build has been restricted to features launching in January. For those excited to get back into Festival of Fishing, this will be returning in a future Insider’s build.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Seasons

Seasons Balancing

  • Seasonal progression balancing has been updated. The amount of Renown earned through Trials has been rebalanced to ensure each Trial’s difficulty and length are taken into account when rewarding Renown.
  • All Trials now offer an amount of Renown on each Deed completed along with Renown on completing the Trial. Trials no longer provide the completion of a level, ensuring players are free to complete Trials at any point during a Season.
  • All Insider’s progress through the test Season has now been reset.

Lost Shipments Voyage

Lost Shipments Shipwrecks

  • When players find the Shipwreck, they will now see a floating flotsam on the surface of the water. 

Lost Shipments Clues

  • The probability of NPC clues has been increased and the probability of there being Sea clues has been lowered. 

Updates

Insiders Pirate Reset

  • Following the investigation and resolution of an issue causing cosmetics to not save across sessions, many Insider’s pirates were affected.
  • In order to resolve this issue ahead of our release builds for Season One, all Insider’s pirates have now been removed. Logging into the game, players will now be prompted to select a new pirate.
  • New Insider’s pirates will be granted a range of currency upon logging in, and a split of pirates will find them automatically boosted to Pirate Legend status.

Known Issues

Lost Shipment Clues

  • Clues can appear blank without the clue text.
  • The Merchant shop doesn't always have a Lost Shipment Voyage in stock at applicable levels.
  • The Message in a Bottle clue fails to migrate along with the crew when migrating servers.
  • When placing the Captain’s Key on your ship, leaving and returning will cause the Captain’s key audio to play again.
  • The Sea Clues have a different grid square after migration and no clue will be present.

Localisation

  • There are missing translations for the Champions of Souls Event in non-english languages.

Silent Barnacle Cosmetics

  • The Silent Barnacle cosmetics set are currently displaying incorrect pricing.

Fixed Issues

General

  • Players should no longer experience a long loading screen that persists until the door opens when going to the Ferry of the Damned.
  • Buying items, Voyages and Titles should no longer cause a black grid flash on the screen.
  • While Sea of Thieves is suspended, joining a game should no longer cause instability. 
  • Players will no longer be equipped with sailor items once logging into the game, and their outfits/equipment should now save across sessions.
  • When navigating the front-end, a blur effect no longer shows on your pirate.

Lost Shipments Voyage

  • Merchant Alliance representatives should now always offer a Lost Shipments Voyage.
  • Shipwrecks should no longer have a chance to spawn underneath islands and rocks.
  • The message in a bottle clues should now consistently spawn when starting a Lost Shipments Voyage.
  • Sea clues should no longer spawn inside sea rocks.
  • Showing the clue to another player should no longer cause the text to be cut off.
  • Migrating servers with an active Lost Shipments Voyage should now also migrate the Shipwreck as well.
  • NPC clues should now give the NPC name along with the island to find them on.
  • The Manifest should no longer spawn underneath the map table, causing it to be inaccessible, on the shipwreck.
  • The circle on the circle clue maps have been resized so it is no longer cut off when the clue is near the edge of the map.
  • Clues should no longer be duplicated after a server migration.
  • The Clue text should no longer change if the player dies and returns from the Ferry of the Damned.
  • Players should no longer receive a Clue Found toast after starting a Lost Shipment Voyage.
  • The Captain Skeleton on the shipwreck should no longer disappear when a player gets close to it.
  • Crews should now receive a toast notification for a crewmate picking up Captain's Key or a Manifest.  
  • The correct audio sting should now play when players get a Clue Found toast. 
  • The Trade Route maps should no longer backtrack when a sea clue follows a sea clue.

Pirate Emporium

  • The Soulflame Ship Bundle should have the correct real money pricing.
  • The Plunder Pass no longer contains placeholder iconography.

Larinna’s Black Market

  • The “Letter of Recommendation” and “Gold Pouches” should be locked after purchase each update.

Tall Tales

  • The Vault totems should no longer be sellable to the Gold Hoarders and Reaper's Bones traders.

Seasons

  • Picking up and dropping treasure can no longer generate infinite renown.
  • A number of Trial Deeds which regressed to old text descriptions are now once again corrected.
  • When receiving a Renown or Deed notification, pressing the ‘More’ button should now consistently take players to the correct Trial in the Seasons Quick Menu.
  • Handing in a range of Merchant Crates to the Merchant Alliance now reward Renown.
  • After purchasing the Plunder Pass, players should now receive their eligible rewards straight away.
  • Visiting islands now displays a notification on each visit.
  • The Seasons loading screen now displays the finalised Season rewards.
  • When cooking meat and fish, players will now continue to receive Renown after the first cook.
  • Trials of Adventure: Expert Story Seeker – Speaking to the Ferryman while outside of a Tall Tale should now progress this Deed.
  • Trials of Combat: Ghost Hunter – Handing in regular ghost skulls now progress this Deed.
  • Trials of Combat: Deadly Mercenary – Reverted previous text changes, players can progress this while handing some skulls to the Reaper’s. However, as this isn’t true for all skulls, directing players to the Order of Souls is clearer.
2.0.20.10  . 2021-01-19
id: 221 VFL view single open official

Insider Patch Notes 2.0.20.10

Insider Update 2.0.20.10 is now live! After talking to Larinna, pick up her new Voyage, sail to a Seapost to pick up some maps and head out to catch some fish!

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Festival of Fishing

Festival of Fishing Event

  • Introducing a new event! Grab your fishing rods and head out onto the sea to catch fish and complete Deeds to earn Renown and cosmetic rewards!
  • There will be two Larinna at the Outposts, search for the one offering 3 new voyages. When starting one of these new Voyage’s players will be directed to a Seapost NPC holding onto fishing maps of the local area.
  • The map and note collected by players will help instruct which bait should be used along with the fishing locations and specific fish required!

This build introduces an early version of this future event into Insiders. This early iteration is not yet supported by Event Challenges and Rewards in the Events Quick Menu. Expect these in a future update!

Lost Shipments Voyage

Larinna’s Black Market

  • The Lost Shipments Voyage offered by Larinna will now be a higher rank offering larger rewards.

Circle Clue Maps

  • When receiving a circle clue maps, the size has been slightly increased to encourage players to scour the area.

Seasons

Seasons Balancing

  • Seasonal progression balancing has been updated. The amount of Renown required to reach each level early in the Season has been reduced allowing players to progress faster through the Season.
  • Renown actions that are generally performed by players early in a session now generate additional Renown to boost progress early in a crew’s session.
  • All Insider’s progress through the test Season has now been reset.

Seasons Rewards

  • The Shroudbreaker Scar and Tattoo have been revised to better fit as a set when worn together.

Updates

Legacy Event Cosmetics

  • Previous event rewards from 12 Deeds of Giving have now been added to the Outpost Stores; the Eastern Winds Equipment can now be found in their respective stores locked behind commendations.

Known Issues

Cosmetics

  • Some affected players will be equipped with sailor items once logging into the game and upon changing their outfit or equipment it will not be saved across sessions.

Lost Shipment Clues

  • Showing the clue to another player will not display correctly to the other player and will cut off the text.
  • Sea clues can spawn inside sea rocks.
  • Message in a bottle clues can fail to spawn.
  • Clues can appear blank without the clue text.
  • The Trade Route can backtrack when a sea clue follows a sea clue.
  • Clues can get duplicated after a server migration.
  • NPC clues do not give the NPC name only the island they are located on.
  • The circle is too big and it can be cut off when clue is near the edge of the map on circle clues. The circle can also appear pixelated.

Festival of Fishing

  • There is a range of placeholder text and imagery during the Voyages.

*Lost Shipments Voyage *

  • The shipwreck does not appear on the new server if a crew migrates with an active Voyage.

Lost Shipments Shipwreck

  • Shipwrecks can sometimes spawn underneath islands or rocks.

Localisation

  • There are missing translations for the Champions of Souls Event in non-english languages.

Larinna’s Black Market

  • The “Letter of Recommendation” and “Gold Pouches” are not locked after initial purchase.

Ferry of the Damned

  • When dying the player is placed in a long loading screen until the door opens on the ferry of the damned.

Seasons

  • A number of Trial Deeds previously corrected have regressed due to a localisation issue.
  • Handing in Merchant Crates will not award Renown towards the active Season.
  • When purchasing the Plunder Pass, eligible Plunder Pass rewards can remain locked.

The following Trials currently have Deeds which prevent the Trial from being completed:

  • Seasoned Cook
  • Expert Story Seeker
  • Deadly Mercenary

Fixed Issues

General

  • When performing consecutive heavy Cutlass strikes, the lunge animation should show correctly when blocking between each strike.

Merchant Voyage

  • Islands should now fit on the map for trade routes for Marauder's Arch to Dagger Tooth, in both directions.
  • The Shipwrecks should no longer fail to spawn.
  • Sea Clues should no longer sink before a player finds them.
  • The audio sting should only play once when initially picking up a manifest.
  • Circle Maps should now have a waterlogged effect on them.
  • The 'Wreckless Pursuit' and 'Many, Many Manifests' Achievements should now unlock when completing the criteria.
  • Regular shipwrecks found emergently out in the world, should no longer use the Merchant hull livery when discovered.

Seasons

  • After returning from the Ferry of the Damned, ‘Island Visit’ notifications will no longer be shown for the same island.
  • When browsing the Seasons Quick Menu, the Seasons should no longer display ‘Seasons Unavailable’.
  • When reaching Level 100 within a Season, players should no longer be prevented from accessing the Season Quick Menu.

Champions of Souls

  • The Champions of Souls Event should now use final visuals in the Events quick menu.

Pirate Emporium

  • There should no longer be a range of placeholder imagery or text in the Pirate Emporium.
2.0.20.9  . 2021-01-15
id: 220 VFL view single open official

Insider Patch Notes 2.0.20.9

Insider Update 2.0.20.9 is now live! Head out onto the seas and keep an eye out for the Seagulls circling clues to find the sunken Merchant Ships.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Lost Shipments Voyage

Voyage Availability

  • While Larinna offers players an introductory Lost Shipments Voyage for free this update, the Merchant Alliance now offer a range of Lost Shipment Voyages.
  • Head to your local Merchant Alliance trader to source a Lost Shipment’s Voyage aligned to your Merchant Alliance Reputation.

Merchant Alliance Emissary

  • Progressing through the Lost Shipment Voyage when representing as a Merchant Emissary can now advance Merchant Emissary Grade.

Seasons

Seasons Balancing

  • Actions such as bringing treasure onboard, killing Skeletons and discovering emergent treasure now award Renown to you and your crew when performed.

Seasons Rewards

  • The distribution of all Seasons Rewards across all Tiers have been rebalanced.
  • The Pirate Legend Curse has been revised to better fit female pirates, accommodating the position of the chest wrap.

Known Issues

Lost Shipment Clues

  • Showing the clue to another player will not display correctly to the other player and will cut off the text.
  • Sea clues can spawn inside sea rocks.
  • A sea clue can fail to spawn a clue and will only spawn loot and debris.
  • Barrel clues can give blank clues.
  • The Trade Route can backtrack when a sea clue follows a sea clue.
  • Sea Clues can sink before the player finds them.
  • NPC clues do not give the NPC name only the island they are located on.

*Lost Shipments Voyage *

  • The shipwreck does not appear on the new server if a crew migrates with an active Voyage.
  • The 'Wreckless Pursuit' and 'Many, Many Manifests' Achievements do not unlock.
  • Islands do not fit on the map for the Marauder's Arch to Dagger Tooth, in both directions, Trade Routes.

Lost Shipments Shipwreck

  • There is a chance the shipwreck can fail to spawn.
  • Shipwrecks can sometimes spawn underneath islands or rocks.
  • Regular shipwrecks found emergently out in the world, currently use the Merchant hull livery when discovered.

Plunder Pass

  • After currency is removed when purchasing the Plunder Pass, the Plunder Pass rewards can remain locked.

Pirate Emporium

  • There is a range of placeholder imagery and text in the Pirate Emporium.

Champions of Souls

  • The Champions of Souls Event uses a range of placeholder visuals.

Localisation

  • The Plunder Pass is missing localisation in the Polish, Spanish, and Italian builds.
  • There is missing translation of the Champions of Souls Event in non-english languages.

Larinna’s Black Market

  • The “Letter of Recommendation” and “Gold Pouches” are not locked after purchase.

*Seasons *

  • The Shroudbreaker Scar is currently being reworked and is not functional once earned through the Season rewards.
  • After returning from the Ferry of the Damned, ‘Island Visit’ notifications will continue to be displayed for the same island.
  • When browsing the Seasons Quick Menu, the Seasons can sometimes display ‘Seasons Unavailable’. This can be resolved by leaving and returning to the game.
  • When reaching Level 100 within a Season, players can become unable to access the Season Quick Menu.

The following Trials currently have Deeds which prevent the Trial from being completed:

  • Seasoned Cook
  • Expert Scorcher
  • Deadly Mercenary

Fixed Issues

General

  • During Fort of the Damned, Graymarrow should no longer get stuck on the surrounding environment.
  • Sound should no longer become distorted and increase in volume when a player surfaces from water or is briefly submerged by a wave.
  • Island banners should now have appropriate iconography in the Ancient Isles and Shores of Plenty.

Merchant Voyage

  • Players should now be able to sell the Captain's Key to the merchant NPCs.
  • Islands should now fit on the map for the Golden Sands to Dagger Tooth, in both directions, Trade Routes.
  • Circle maps should now show the final icon image in the maps radial.
  • Seagulls should now be seen flying above the Shipwrecks.
  • The Voyage card for the Lost shipments Voyage when purchased from Larinna should no longer show as cargo runs.
  • The toast and sting when selling the Captain's Key to the Reaper's company should now be Reapers themed.
  • Players dying should no longer removed the clue from the quest radial.

Seasons

  • Replaced Placeholder Seasons artwork with final imagery.
  • Trials of Combat: Deadly Mercenary – Each land-based Skeleton Lord defeated now progresses the Deed.
  • Trials of Adventure: Novice Voyager – The Gold Hoarder Tutorial & Athena’s Fortune Voyages now progress the Voyage purchase deed.
  • While inside the Maiden Voyage, the Plunder Pass can now only be purchased once.

Pirate Emporium

  • The Lunar Festival Ship Bundle, Weapon Bundle, Lunar Festival, Costume, Assorted Emote Collection, Pet Collection and Pirate Appearance potion now have the final and intended icons.
  • The Vigilant Weapon Pose emote should now play correctly.
  • The Bonecrusher Pet outfits should now be present in January emporium.
  • The final artwork for front end tile is now present.
  • The Reaper's Heart Weapon Bundle and Cronch Weapon Bundle should now be showing as for sale in the pirate tab when the January Sale promotion is active.
  • The Plunder Pass should only be able to be bought once per Season.
  • The Dark Warsmith Blunderbuss stock should no longer obscure players vision when aiming down sights.

Dark Adventurer

  • The Dark Adventurer’s Pistol has had its ‘gem-sights’ and position reworked to provide more accurate aiming.
  • Looking up and down when holding the Dark Adventurer’s Lantern should no longer cause the handle to appear to detach.
  • The Dark Adventurer’s Concertina should no longer have some texture clipping when being played.

Localisation

  • There has been an increase of font size in Korean, Chinese dialects and with punctuation to improve readability.
2.0.20.8  . 2021-01-12
id: 219 VFL view single open official

Insider Patch Notes 2.0.20.8

Insider Update 2.0.20.8 is now live! Welcome in the New Year and head out onto the seas to follow clues and discover a wrecked Merchant’s vessel!

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Lost Shipments Voyage

Lost Shipments Rewards

  • There has been a small seagull flock added above sea clues to help players find them while sailing.
  • Feature island clues will now be shown circled on a map. Players will no longer have to search every beach to find a clue and instead only need to go to the circled area.

Seasons

Seasons Balancing

  • When setting foot on an Outpost, players will no longer earn Renown or be notified.
  • When making purchases in stores across the Sea of Thieves, players will no longer earn Renown or be notified.
  • When defeating skeletons, players are now notified less frequently and will see a notification every 10 skeletons defeated.
  • The ‘Novice Voyager’, ‘Proficient Voyager’, ‘Novice Storyseeker’, ‘Thrillseeker’, ‘Alliance Adept’ and ‘Master Pioneer’ Trials have all been rebalanced following player feedback.

Updates

Audio Accessibility

  • We have added a new UI option in the accessibility menu which allows players to set their audio output to mono. This is to allow players who may be hard of hearing in one ear to experience the audio better.

Larinna’s Black Market

  • The Black Market ‘Goodies for Gold’ tab has been removed and the Ritual Skull Stash Voyage moved to the Doubloon store.

Known Issues

Lost Shipment Clues

  • Showing the clue to another player will not display correctly to the other player and will cut off the text.
  • Sea clues can spawn inside sea rocks.
  • A sea clue can fail to spawn a clue and will only spawn loot and debris.
  • Clues can be removed from the quest radial after a player dies.
  • Barrel clues can give blank clues.
  • Islands do not fit on the map for the Golden Sands to Dagger Tooth, in both directions, and Marauder's Arch to Dagger Tooth, in both directions, Trade Routes.
  • The Trade Route can backtrack when a sea clue follows a sea clue.

*Lost Shipments Voyage *

  • Players are not able to sell the Captain's Key to the merchant NPCs.
  • The shipwreck does not appear on the new server if a crew migrates with an active Voyage.
  • Achievements related to the Lost Shipment Voyages are currently not present in the game.
  • The Circle Maps have placeholder no icon image in the map’s radial.
  • Seagulls are not present above the Voyage shipwrecks.
  • The Voyage card for the Lost shipments Voyage when purchased from Larinna still shows as cargo runs.

Lost Shipments Shipwreck

  • There is a chance the shipwreck can fail to spawn.
  • Shipwrecks can sometimes spawn underneath islands or rocks.

Seasons

  • Actions such as Dropping Loot on Ship, Killing Skeletons and Discovering Washed up Treasure are only being awarded to the Player and not the Crew.
  • The Shroudbreaker Scar is currently being reworked and is not functional once earned through the Season rewards.
  • After returning from the Ferry of the Damned, ‘Island Visit’ notifications will continue to be displayed for the same island.

Plunder Pass

  • After currency is removed when purchasing the Plunder Pass, the Plunder Pass rewards can remain locked.
  • The Plunder Pass can be bought every time the user enters a new Maiden Voyage session.

Pirate Emporium

  • The Reaper's Heart Weapon bundle and Cronch Weapon Bundle aren't showing as for sale in the pirate tab when the January Sale promotion is active.
  • There is a range of placeholder imagery and text in the Pirate Emporium.

Champions of Souls

  • The Champions of Souls Event uses a range of placeholder visuals.

Localisation

  • The Plunder Pass is missing localisation in the Polish, Spanish, and Italian builds.
  • Some items in Larinna's shop in the Tavern are missing localisation.

Island Banners

  • Island banners are not appearing when approaching Islands in the Ancient Isles and Shores of Plenty.

Fixed Issues

General

  • Player should no longer get stuck and teleported when using the stairs in a Tavern.
  • Players should no longer be able to swim under the map on Plunder Outpost.
  • The Special Events tab should now show January's imagery.
  • Items half buried in the sand should no longer start to hover above ground when leaving the area and coming back.
  • Tall Tale items in the Shroudbreaker, Art of Trickster, Fate of Morningstar and Revenge of the Morning Star cannot be returned to NPCs which will block Tall Tales progress for players.
  • The Season One Front End Table no longer shows a bright lighting effect.

Seasons

  • When cooking various meats and fish types, placing a fully cooked item back into the pan will no longer generate repeated amounts of Renown. The Renown earned from Cooking has also been reduced.
  • Replaced Placeholder artwork within the Seasons Menus with final artwork.
  • Improved Season Service Stability to reduce scenarios where the Seasons Tab shows ‘Seasons Currently Unavailable’.
  • After reaching level 100 in the Plunder Pass, players should now continue to get Season Notifications and can continue to browse the Seasons Menus.
  • Attempting to purchase the Plunder Pass, then cancelling the transaction should no longer cause players to get stuck on the 'Counting your coins' UI.
  • Pressing ‘More’ on a Deed notification now more consistently takes players to the appropriate Deed in the Seasons Menu.

Seasons Trials

  • All Trial Deeds requiring items to be handed into a trading company now clearly define those that can also be handed to the Reaper’s Bones.
  • Trials of Combat: Infamous Reaper – Deed now accurately explains that players need to hit a ship with a firebomb fired from a cannon.
  • Trials of the Sea: Party Pirate – Deed should now only complete when playing a shanty with 3 other members of the same crew.
  • Trials of the Sea: Socialite – Deed should now complete when a player plays an instrument on any sinking ship.
  • Trials of the Sea: Life and Soul – Deed should now clearly show players they need to hand in Chests of a Thousand Grogs to the Gold Hoarders.
  • Trials of Adventure: Novice Merchant - Deliver a cargo run in any condition and ‘Expert Scorcher - Finish a DVR cargo run on time, nothing spoiled' trial should now complete consistently.
  • Trials of Combat: Warsmith - 'Hit a ship with different Cursed Cannonballs' text now correctly explains to players that they need to have the Reaper's Mark flag equipped and use ship curse cannonballs.

Lost Shipments Voyage

  • Sea clues should no longer have a chance to spawn on top of shipwrecks. 
  • The Merchant Captains found in shipwrecks should now spawn correctly on the shipwrecks and be always interactable.
  • Different levels of the manifest will sell for different amounts of gold depending on the level of the Voyage.
  • The Merchant Alliance sails rewards should now be locked behind the right commendations.
  • Improved some trade routes to better fit visually on the Trade Route map.
  • When there is an island clue during a Voyage the island clues should now consistently spawn at the clue sites.
2.0.20.7  . 2021-01-08
id: 218 VFL view single open official

Insider Patch Notes 2.0.20.7

Insider Update 2.0.20.7 is now live! Check out the Seasons tab and complete actions to earn Renown and progress through the Season. Players can now progress faster through the Seasons and earn rewards.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Seasons

Quick Menu

  • Opening the quick menu, the pirate log tab has now been moved to the third slot with resources and coming first.

Seasons Audio

  • Performing actions that reward Seasons Renown, players will now hear an audio effect on receiving the Renown notification.

Seasons Balancing

  • Seasonal progression balancing has been updated. The amount of Renown earned by completing actions has been increased allowing players to progress faster through the Season.
  • All Insider’s progress through the test Season has now been reset.

Trial Balancing

  • Master Pioneer – The ‘Finish the Maiden Voyage Twice’ deed has been removed.
  • Master Statue Smasher – The ‘Visit Mermaid’s Hideaway on 10 different days’ deed has been removed.
  • Thrillseeker – The ‘Give Chest of Legends to another crew to hand in’ deed has been removed.

Updates

Dark Adventurer

  • The Dark Adventurer equipment, weapon and instruments have now been removed from the Outpost shops and added to the Pirate Legend shop.

Known Issues

Lost Shipment Voyage

  • The Lost Shipment Voyage has been disabled due to critical issues in this Insider’s build.

Seasons

  • The Shroudbreaker Scar is not being applied to the player in preview or in game after unlocking it.
  • Pressing tab on text notification UI doesn’t always take the player to the Deed being progressed.
  • Actions such as Dropping Loot on Ship, Killing Skeletons and Discovering Washed up Treasure are only being awarded to the player and not the Crew.
  • Seasons continues to use a range of wireframe assets and placeholder visuals.
  • Once reaching level 100 within the Season, players can no longer access the progress and trials menu.

Plunder Pass

  • After purchasing the Plunder Pass currency is removed, however the Plunder Pass rewards remain locked.
  • The Plunder Pass can be bought every time the user enters a new Maiden Voyage session.

Pirate Emporium

  • There is a range of placeholder imagery and text in the Pirate Emporium.

Champions of Souls

  • The Champions of Souls Event uses a range of placeholder visuals.

Localisation

  • The Plunder Pass is missing localisation in the Polish, Spanish, and Italian builds.
  • Some items in Larinna's shop in the Tavern are missing localisation.

The following Trials are unable to be completed:

  • Thrillseeker
  • Life and Soul
  • Warsmith
  • Socialite
  • Alliance Adept
  • Party Pirate
  • Novice Merchant
  • Novice Voyager
  • Apprentice Cook
  • Seasoned cook
  • Proficient Scorcher
  • Expert Scorcher
  • Infamous Reaper
  • Experienced Reveller
  • Deadly Mercenary

Fixed Issues

General

  • Final loading screens are now present for January’s update.
  • Resolved an issue causing AI ship sails to appear in lower quality.
  • The Dark Adventurer’s Lantern should now correctly illuminate an area when held by a player.
  • Player’s hands should no longer clip into the Dark Adventurer’s Drum when playing.
  • When defeating Graymarrow on the Fort of the Damned he should now drop the Fort Key.
  • The Lunar Festival Eye of Reach and Lunar Festival Pistol should no longer clip into player's hands when reloading.
  • The Tall Tale Vault totems should no longer be able to be sold to the Gold Hoarders or Reaper's Bones traders.
  • Having multiple riddle quests for one island should no longer cause the riddle step music to trigger multiple times if a player steps on that island.
  • The Castaway Bilge Rat Eyepatch Icon has been updated.
  • The Sailor Cannon Flare has the correct name and description.

Merchant Voyage

  • Migrating with an active Merchant Voyage should no longer cause the server to crash.
  • The Merchant Captains found in shipwrecks should no longer spawn under the floor or in the walls of the shipwreck.
  • The Merchant Alliance sails should now be locked behind the right commendations.

Seasons

  • The Kraken Lantern unlocked at level 38 on the Plunder Pass should no longer be overly bright when wielded.
  • Deeds requiring players to catch a specific fish should now correctly track.
  • The Accomplished Explorer text notification should no longer trigger when setting foot on an island in a region already visited.
  • The treasure aboard ship action should no longer be repeatable with the same loot.
  • The Deadly Mercenary 'Hand in all types of Bounty Skull to the Order of Souls' should only fire a text notification once when handing in that type of skull.
  • The notifications for Renown Actions should now have audio attached.

Champion of Souls

  • The “Champion of Souls” title has the final icon image.
  • Values for rewards should now show the correct values when progress has been made. 
2.0.20.6  . 2021-01-05
id: 217 VFL view single open official

Insider Patch Notes 2.0.20.6

Insider Update 2.0.20.6 is now live! Welcome in the New Year and head out onto the seas to follow clues and discover a wrecked Merchant’s vessel!1

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Lost Shipments Voyage

Lost Shipments Rewards

  • New Commendations have been added which will grant players new Titles in addition to unlocking the Merchant Pathfinder Sails and Golden Gatherer Merchant Sails offered by Larinna.

Outpost Cosmetics

Dark Adventurer

  • For Legends looking to flaunt their worth, the Dark Adventurer set has arrived. The Outpost Equipment and Weapon shops now offer the new Dark Adventurer Set locked exclusively for Pirate Legends.

The Dark Adventurer set makes its way to the Insider's build for testing, and will be moved to the Pirate Legend Hideout in a future Insider's build.

Known Issues

Lost Shipment Clues

  • Showing the clue to another player will not display correctly to the other player and will cut off the text. 
  • A sea clue can fail to spawn a clue and will only spawn loot and debris.
  • Clues can be removed from the quest radial after a player dies. 
  • Sea clues have a chance to spawn on top of shipwrecks.
  • Clues can sometimes fail to spawn at island clue sites.

Lost Shipments Voyage

  • The Lost Shipments Voyages do not currently support server migration and can cause instability for crews. 
  • Players are not able to sell the Captain's Key to the merchant NPCs.

Lost Shipments Shipwreck

  • There is a chance the shipwreck can fail to spawn.
  • The Merchant Captains found in shipwrecks can spawn under the floor or in the walls of the shipwreck causing them too not be interactable.
  • Shipwrecks can sometimes spawn underneath islands or rocks.

Pirate Emporium

  • There is a range of placeholder imagery and text in the Pirate Emporium.

Champions of Souls

  • The Champions of Souls Event uses a range of placeholder visuals.
  • Values for rewards are incorrect when progress has been made. Instead of showing X/100, it may show X/10.

Fort of the Damned

  • Graymarrow does not drop a Fort key after being killed.

Seasons

  • Pressing Tab on text notification UI doesn’t always take the player to the deed, but to the basic Pirate Log.
  • Handing in items to the Reaper counts as handing items into the Order of Souls for deeds.
  • Seasons continues to use a range of wireframe assets and placeholder visuals.

The following Trials are unable to be completed:

  • Thrillseeker
  • Life and Soul
  • Warsmith
  • Expert Sailor
  • Socialite
  • Alliance Adept
  • Party Pirate
  • Apprentice Cook
  • Seasoned cook
  • Proficient Bilge Rat
  • Proficient Scorcher
  • Expert Scorcher
  • Apprentice Hunter
  • Experienced Hunter
  • Infamous Reaper
  • Experienced Reveller

Fixed Issues

General

  • Notifications should no longer be displayed twice when the player is reading a journal or item.
  • The Flag of The Silent Barnacle should now be visible when displayed on the Brigantine.
  • Using a Mermaid or safe teleporting should no longer have a chance to cause an infinite black screen.
  • Gold Hoarders and Order of Souls Company Reputation pages now once again have Emissary Ledgers available.

Pirate Emporium

  • The Lunar Festival Ship Set should now contain Lunar Festival Cannon Flare.
  • The Unarmed Pose Emotes in the Pirate Emporium should now have final names, images, and descriptions.
2.0.20.5  . 2020-12-22
id: 216 VFL view single open official

Insider Patch Notes 2.0.20.5

Insider Update 2.0.20.5 is now live! With revised Seasons balancing now configured and all Insider’s Seasonal progression reset, set sail and give us your feedback on this exciting new change coming to Sea of Thieves in January!

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Seasons

Seasons Progression

  • Exploration actions such as discovering washed up treasure, digging up treasure and placing loot onboard now rewards players with repeatable Renown progression.
  • Combat actions such as defeating skeletons, emergent Skeleton Ships, clearing Skeleton forts and defeating Kraken tentacles now rewards players with repeatable Renown progression towards the active Season.
  • Life at Sea actions such as fishing, cooking meat, eating perfectly cooked food now rewards players with repeatable Renown progression.

  • All Insider’s progress through the test Season has now been reset!

Plunder Pass

  • In addition to the Pirate Emporium, players can now purchase the Plunder Pass directly from the Quick Menu anywhere in the world.
  • Purchasing the Plunder Pass at any point during the Season will unlock the ability to earn an additional tier of rewards fresh from the Pirate Emporium containing a mix of previously released items alongside early access to future Emporium items.

Outpost Cosmetics

Silent Barnacle Set

  • The Outpost Shipwright, Clothing, Equipment and Weapon shops now offer the complete Silent Barnacle Set. Players must complete the Hoarder of Barnacled Gold commendation to unlock this set.

Bedraggled Castaway Bilge Rat

  • The Outpost Clothing Shop now stocks the Bedraggled Castaway Bilge Rat Clothing Set, available for Gold.

Updates

Lost Shipment Voyages

  • The trade route maps have been updated to improve the look of the route line.
  • Players are now able to purchase the Lost Shipments Voyage from the Merchant Alliance at Outposts if they are level 25 with the Merchants Alliance.

Inviting Steam Friends

  • When playing Sea of Thieves on Steam, using the Invite Friends menu will now allow you to invite players to your crew not only from your Xbox Friends List but now also your Steam Friends list.
  • Inviting a Steam Friend to join you, they will receive a notification through Steam which can be accessed from the Game Overlay or Steam Friend Chat.

Joining Steam Friends

  • When a Steam Friend is playing Sea of Thieves, use the ‘Join Game’ option from the Steam Friends List to join their crew directly!

Known Issues

Game Instability

  • Playing Sea of Thieves on Steam or the Microsoft store for an extended time can cause islands to render incorrectly and using a mermaid or safe teleporting can cause an infinite black screen. If this happens, please restart the game.

Lost Shipment Clues

  • Showing the clue to another player will not display correctly to the other player and will cut off the text. 
  • A sea clue can fail to spawn a clue and will only spawn loot and debris.
  • Clues can be removed from the quest radial after a player dies. 
  • Sea clues have a chance to spawn on top of shipwrecks.
  • Clues can sometimes fail to spawn at island clue sites.

Lost Shipments Voyage

  • Commendations and achievements related to the Lost Shipment Voyages are currently not present in the game.
  • Ships and shipwrecks can lose collision whilst on the Voyage causing players to fall through the ships.
  • The Lost Shipments Voyages do not currently support server migration and can cause instability for crews. 

Lost Shipments Shipwreck

  • There is a chance the shipwreck can fail to spawn.
  • The Merchant Captains found in shipwrecks can spawn under the floor or in the walls of the shipwreck causing them too not be interactable.
  • Shipwrecks can sometimes spawn underneath islands or rocks.

Pirate Emporium

  • There is a range of placeholder imagery and text in the Pirate Emporium.

Champions of Souls

  • The Champions of Souls Event uses a range of placeholder visuals.

Fort of the Damned

  • Graymarrow does not drop a Fort key after being killed.

Emissary Ledgers

  • There is a lack of a Leaderboards section and Emissary Rank progress for Order of Souls and Gold Hoarders companies.

Seasons

  • Seasons continues to use a range of wireframe assets and placeholder visuals.

The following Trials are unable to be completed:

  • Merchant I
  • Explorer 1
  • Bounty Hunter 1
  • Master Sailor
  • Story Seeker I
  • The Bilge Rat I
  • Worshiper of Fire 1
  • Voyager 1
  • Proficient Sailor
  • Proficient Bilge Rat
  • Aspiring Scavenger
  • Party Pirate
  • Ambitious Firestarter
  • Aspiring Historian
  • Apprentice Hunter

Fixed Issues

General

  • Lanterns on the Fort of the Damned should now show prompts and be interactable.
  • There have been improvements made to server stability.
  • Athena’s Reborn items will no longer have placeholder descriptions.
  • The Silent Barnacle set should now unlock after players complete the “Hoarder of Barnacled Gold- Grade 5” commendation.
  • The header for Seasons in the gameplay settings will now be spelt correctly.

Lost Shipments Voyage

  • Approaching a floating sea clue or shipwreck should no longer cause the client to crash. 
  • Seaposts should now show up correctly on the Merchant Alliance trade route maps.
2.0.20.4  . 2020-12-18
id: 215 VFL view single open official

Insider Patch Notes 2.0.20.4

Insider Update 2.0.20.4 is now live! A new event is on the horizon... Whilst you are out searching for the Sunken Merchant’s vessel, the Order of Souls has a task for you. Defeat Skeleton threats across the seas to earn soul fragments and be rewarded for your gallant efforts!

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Game Events

Champions of Souls

  • The Order of Souls sense something foul afoot and are seeking your support in gleaning insight. Head to the special events menu to learn more about Champions of Souls!
  • Defeating a range of skeleton threats will award players Soul Fragments and collecting these fragments will earn rewards coveted by the Order of Souls. Smash those skulls with the Order of Souls Cutlass, Flintlock, Blunderbuss and Eye of Reach. Earning 500 Soul Fragments will award the Champion of Souls Title.
  • Each week, the Soul Fragments earned from individual skeleton threats will be boosted, check your Mysterious Note to find which is active!
  • When the Event ends, these rewards will be obtainable from Outpost stores after completing certain Commendations.

Seasons

Seasons Progression

  • Placeholder progression values have now been replaced with our first iteration of Seasons balancing. The amount of Renown earned by completing actions along with the Renown required to reach each level has now been rebalanced.
  • In this Insider’s build, players should expect to feel meaningful Season progression in a short 20-30 minute organic session and progress a level without the need to complete any specific Season Trials.
  • All Insiders progress through the test Season has now been reset!

While this Insiders build contains the first iteration of Seasons balancing, we continue to iterate on the experience with your feedback and data collected from your player behaviour!

Seasons Notifications

  • Players can now choose to disable Seasons notifications completely within the gameplay settings menu.
  • Disabling will hide notifications for earning Renown, progressing Deeds and prevent pop-ups for completing any Deeds and Trials.

Lost Shipments Voyage

Lost Shipment Voyages

  • The initial clue given to players when they start the Voyage will no longer appear and players will now have to find the first clue by following the path on the trade route map.
  • When discovering clue sites, crews may now find themselves ambushed by skeletons.
  • The clue in the barrel should now be the correct icon, rather than a Cursed Cannonball.
  • The map marks that appear on the trade route map when you find a clue will now reflect some of the different clue types you can pick up. If it is an NPC clue there should be a person’s face, a Barrel of Plenty clue should show as a barrel and bottle clues will be bottles.
  • The temporary blue beacon SFX has been removed from the clues found at sea.
  • As players collect clues on the Voyage there should now be toast notifications.

Pirate Emporium

Order of Souls Possessed Pets

  • The Order of Souls have stitched together and brought to life these Cat and Monkey pets, ready to be taken out onto the seas! 

Vigilant Weapon Pose emotes

  • Carefully flaunt your treasured weapons with these new Weapon Pose emotes.

Heroic Pose emotes

  • Be the hero on the seas that you know yourself to be with these Heroic Pose emotes, available separately or as a bundle.

Lunar Festival Weapons + bundle

  • Show off with these luxurious Lunar Festival Weapons, available separately or as a bundle.

Lunar Festival Ship bundle

  • Adorn your ship with this lavish Lunar Festival livery, an opulent Ox Collector’s figurehead and Collector’s sails.
  • The Lunar Festival Ship Essential bundle is also on offer, including all the regular ship cosmetics at a discount.

Lunar Festival Costume

  • Adorn this regal Lunar Festival costume to celebrate the New Year!
  • Sail into the New Year with these embellished costumes…with or without the hat.

Lunar Festival Pet outfits

  • The Lunar Festival pet outfits return for a limited time. Celebrate the New Year with costumes for your parrot and monkey pets!

Free Plead Emote

  • All you have is bananas? Really want that pineapple your crewmate has stored away? Plead with your crewmate for the delicious fruit with this free Plead emote.

Sale Tab

  • Check out the sale tab for a chance to purchase a range of ship sets, emotes, pets and weapons at a discounted price.

Plunder Pass

  • Players will now find the Plunder Pass in the Pirate Emporium for purchase. In future Insider’s builds, this will also be available to purchase directly from the Seasons menu without even venturing to the Emporium.

Updates

Outpost Cosmetic Stock

  • Previous Event rewards have now been added to the Outpost Stores; the Frostbite Cannons, Order of Souls Bucket, Gold Hoarders Spyglass, Tankard and Speaking Trumpet can now be found in their respective stores locked behind commendations.

Known Issues

Lost Shipment Clues

  • Showing the clue to another player will not display correctly to the other player and cut off the text. 
  • A sea clue can fail to spawn a clue and will only spawn loot and debris.
  • Clues can be removed from the quest radial after a player dies. 
  • Sea clues have a chance to spawn on top of shipwrecks.
  • Clues can sometimes fail to spawn at island clue sites.

Lost Shipments Voyage

  • Ships and shipwrecks can lose collision whilst on the Voyage causing players to fall through the ships.
  • Approaching a floating sea clue or shipwreck can cause the client to crash.
  • The Lost Shipments Voyages do not currently support server migration and can cause instability for crews. 

Lost Shipments Shipwreck

  • The Merchant Captains found in shipwrecks can spawn under the floor or in the walls of the shipwreck causing them too not be interactable.
  • Shipwrecks can sometimes spawn underneath islands or rocks.

Pirate Emporium

  • The Lunar Festival Ship Collection and Weapons are missing from the Pirate Emporium.
  • There is a range of placeholder imagery and text in the Pirate Emporium.

Champions of Souls

  • The Champions of Souls Event uses a range of placeholder visuals.

Leaderboards

  • Leaderboards section and Emissary Rank progress is missing for Order of Souls and Gold Hoarders companies

Seasons

  • Player will not receive any of the Plunder pass rewards when owning the Plunder pass.
  • Seasons continues to use a range of wireframe assets and placeholder visuals.

The following Trials are unable to be completed:

  • Merchant I
  • Explorer 1
  • Bounty Hunter 1
  • Master Sailor
  • Story Seeker I
  • The Bilge Rat I
  • Worshiper of Fire 1
  • Voyager 1
  • Proficient Sailor
  • Proficient Bilge Rat
  • Aspiring Scavenger
  • Party Pirate
  • Ambitious Firestarter
  • Aspiring Historian
  • Apprentice Hunter

Fixed Issues

General

  • When trying to join a crew that has disbanded, players should now receive the message "Failed to join the crew session as the crew does not exist".
  • Opening or closing a Collector’s Chest another player is holding should now correctly show as opened or closed for the player holding it.
  • When doing the Shores of Gold Tall Tale, if another crew starts the Tall Tale the medallions should no longer appear in the air in the Vault.
  • When joining the Arena, the Mute all Other Crews Voice and Text chat options will now correctly show as being set to Yes.
  • Rewards from inside a Collector’s Chest should now only be accessible after opening the chest.
  • The “Face, Meet Palm” and “Confusion” emotes should now have the final imagery attached.

Lost Shipment Voyages

  • Voyages should no longer automatically complete when started.
  • Debris at island clue sites should no longer float away into the sky.
  • The first clue the player is given should now show the correct coordinates for the next clue.
  • The clues should no longer have missing coordinates in the German language.
  • Clue bottles should now spawn in their intended locations and no longer float up into the sky.
  • When players receive their first clue from a floating barrel, they should now be directed to the next clue site and not straight to the shipwreck.
  • Clues should now spawn when starting the Galleon's Grave to Spoils of Plenty Seapost Voyage route.
  • The correct toasts should now pop up when handing in the manifest to the Merchant vendor or the Reapers Bones.

Seasons

  • Steam & Microsoft Store versions of the game now correctly display Renown notifications when completing actions.
  • Progressing and completing Deeds now notifies the player of progress in the Notifications window along with the Deed name.
  • Trials now state they provide a boost to Renown and not an individual level.
  • When earning Renown, notifications should not appear twice for a single action.
  • A range of Seasons rewards should now have the final text and descriptions.
  • When progressing or completing a Deed, pressing ‘more’ should now open the correct Trial.
2.0.20.3  . 2020-12-15
id: 214 VFL view single open official

Insider Patch Notes 2.0.20.3

Insider Update 2.0.20.3 is now live! Head out onto the seas, follow clues to discover a wrecked Merchant’s vessel and look out for barrels and bottles floating in the sea!

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Wrecks of the Lost

Lost Shipment Clues

  • Clues found beyond the first ‘Barrels of Plenty’ clue can now sometimes be floating bottles found in the sea.

Updates

Arena Communication

  • To create a more welcoming experience, when joining the Arena, player communication between crews is now restricted.
  • During both the Arena Tavern and active Arena Gameplay, cross-crew voice chat and cross-crew text chat are now restricted, leaving Non-Verbal as the only cross-crew communication option.
  • Crews will continue to be able to communicate within their own crew using all available communication options.

Known Issues

Lost Shipment Clues

  • There is a chance that when players receive their first clue from a floating barrel, they will be directed straight to the Merchant Shipwreck rather than the next clue site. 
  • The first clue the player is given can have the wrong coordinates. 
  • Clues can be removed from the quest radial after a player dies. 
  • No clue will spawn when starting the Galleon's Grave to Spoils of Plenty Seapost route.
  • The clue bottle can spawn in an incorrect location and float up into the sky, eventually disappearing because the Voyage to not be completable.
  • Debris at island clue sites will float away into the sky.
  • Clues can sometimes fail to spawn at island clue sites.

Lost Shipments Voyage

  • The Lost Shipments Voyages do not currently support server migration and can cause instability for crews. 
  • Voyages have a chance to automatically complete when started. If this happens, please try again away from an Outpost or try again in another location. 
  • There will be an incorrect pop-up shown when handing in a manifest.

Lost Shipments Shipwreck

  • Sea clues have a chance to spawn on top of shipwrecks.
  • The Merchant Captains found in shipwrecks can spawn under the floor or in the walls of the shipwreck causing them to not be interactable.
  • Shipwrecks can sometimes spawn underneath islands or rocks.

Seasons

  • Steam & Microsoft Store versions of the game do not currently display Renown notifications when completing actions. Xbox is unaffected by this issue and will receive Renown notifications.
  • Seasons continues to use a range of wireframe assets and placeholder visuals.
  • The amount of Renown players earn by performing actions along with the Renown requirements for each level are purely for testing purposes.
  • Trials currently indicate they award a level of Renown on completion; this is placeholder and not final balancing.
  • When earning Renown, some notifications may appear twice or appear blank.
  • When making progress through a Deed, no supporting text will be shown on the notification to indicate which is being progressed.
  • The following Trials are unable to be completed: * Merchant I* Explorer 1* Bounty Hunter 1* Master Sailor* Story Seeker I* The Bilge Rat I* Worshiper of Fire 1* Voyager 1

Fixed Issues

General

  • On the Shores of Gold, players should no longer get stuck and safe teleported on a broken staircase after exiting the Gold Hoarder throne room.
  • The Frozen Horizon and the Nightshine Parrot wheels have been reworked to make it more obvious when the player is sailing straight.
  • Players should no longer be able to fall or see through the environment on Shark Bait Cove.
  • Approaching a lit beacon with an unraised lit lantern should no longer trigger an empty tooltip to appear.
  • During the Ghost Ship encounter, Captain Ghost Ships should now use portals to spawn and teleport.

Merchant Voyage

  • Players should now receive a clue after talking to Penelope at Krakens Fall.
  • Clues found floating in the sea should no longer be floating above the water.
  • Loot should no longer spawn under the feet of NPC at NOC clue sites and should be spread around the feet of the NPC.
  • The islands on the trade route map should now display the correct island images.
  • The server should no longer crash when starting a Voyage.

Performance and Stability

  • Further improvements to server performance reducing latency during gameplay.
2.0.20.2  . 2020-12-11
id: 213 VFL view single open official

Insider Patch Notes 2.0.20.2

Insider Update 2.0.20.2 is now live! Head out onto the seas to discover the lost Merchant’s wreckage and use clues you find along the way to help you discover the sunken vessel!

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Wrecks of the Lost

Clues from NPCs

  • When searching for the missing vessel, players may find a clue leading to an island that will have an NPC on it. Speaking to that NPC, instead of finding a clue bottle, will lead players to the next clue on their search.

Barrels of Plenty

  • Players will now find the first clue in a floating barrel. These barrels will have a slightly different look to normal floating barrels as the first clue barrel will be merchant themed with merchant iconography, and clue barrels found throughout the Voyage will be look different than normal barrels but will not yet be themed.

Lost Shipments

  • The clue sites have been decorated with merchant themed debris; the placement of the debris is still placeholder. The debris also has a chance of floating up into the sky.
  • There will now be a larger flock of seagulls flying over the first clue to make it more obvious to players where the clue is in the ocean. 

Updates

  • On the Xbox Series X and Series S consoles, a performance mode is available supporting 120Hz at 1080p. Some TVs do not support 120Hz and HDR simultaneously, so HDR may need to be disabled from the console settings app.

Known Issues

Lost Shipments Clues

  • There is a chance that when players receive their first clue from a floating barrel they will be directed straight to the Merchant Shipwreck rather than the next clue site. 
  • The first clue the player is given can have the wrong coordinates. 
  • Clues can be removed from the quest radial after a player dies. 
  • No clue will spawn when starting the Galleon's Grave to Spoils of Plenty Seapost route.
  • If players receive a clue to talk to Penelope at Krakens Fall, she will not provide a clue when spoken to.

Lost Shipments Voyage

  • Loot can spawn under the feet, in the ground, of NPC’s that give players clues making it unable to be interacted with.
  • The Lost Shipments Voyages do not currently support server migration and can cause instability for crews. 
  • Voyages have a chance to automatically complete when started. If this happens, please try again away from an Outpost, or try again in another location. 
  • Islands on the trade route map all appear as the same island in different sizes and placements on the map.
  • There will be an incorrect pop-up shown when handing in a manifest.

Lost Shipments Shipwreck

  • The Merchant Captains found in shipwrecks can spawn under the floor or in the walls of the shipwreck causing them to not be interactable.
  • Shipwrecks can sometimes spawn underneath islands or rocks.

Seasons

  • Steam & Microsoft Store versions of the game do not currently display Renown notifications when completing actions. Xbox is unaffected by this issue and will receive Renown notifications.
  • Seasons continues to use a range of wireframe assets and placeholder visuals.
  • The amount of Renown players earn by performing actions along with the Renown requirements for each level are purely for testing purposes.
  • Trials currently indicate they award a level of Renown on completion; this is placeholder and not final balancing.
  • When earning Renown, some notifications may appear twice or appear blank.
  • When making progress through a Deed, no supporting text will be shown on the notification to indicate which is being progressed.

The following Trials are unable to be completed:

  • Merchant I
  • Explorer 1
  • Bounty Hunter 1
  • Master Sailor
  • Story Seeker I
  • The Bilge Rat I
  • Worshiper of Fire 1
  • Voyager 1

Mysterious Notes

  • The 12 days of giving mysterious notes are given to a pirate when they load into the Maiden Voyage. 

Fixed Issues

General

  • Skeleton ships should now take hull damage when on fire.

Lost Shipments Voyage

  • The Captain's Key should now rest flat on the ground naturally and be easier to spot.
  • Players should no longer need to backtrack to previous islands during the Lost Shipments Voyage.
  • Picking up the Captains Keys, dropping it and picking up the manifest should no longer cause the Captains Key to despawn.
  • Two clue bottles should no longer spawn on one island.
  • Trade Routes starting Ancient Spire Outpost and Plunder Outpost should now fit on the maps properly.
  • Players should more consistently find clues across all islands.
  • Starting a Lost Shipments Voyage should no longer cause a server crash.

Season

  • The Placeholder icon for the Season One Collectible Flag has been replaced with final artwork.
  • All Season Gold Rewards will now have final descriptions.
  • All Season Doubloon Rewards will now have final descriptions.
  • All Season Ancient Coin Rewards will now have final descriptions.

Mysterious Notes

  • Notes should now appear correctly, even when viewed in third person.
  • Stowing a mysterious note and re-equipping it should now be wielded as expected.

Festival of Giving

  • The Festival of Giving Emotes should now play audio when being performed.
2.0.20.1  . 2020-12-08
id: 212 VFL view single open official

Insider Patch Notes 2.0.20.1

Insider Update 2.0.20.1 is now live! Talk to Larinna outside the Tavern to receive a Voyage to uncover the mystery of a sunken Merchant Vessel, as well as further updates to our Season One release!

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Lost Shipments Voyage

Lost Shipments Loot

  • The Captain’s Cabin Key will now appear at a random clue site along the path of the Voyage. Players can take this key with them to unlock the Captain’s cabin on the Merchant’s Shipwreck to receive rewards. 
  • Merchant loot now also has a chance to spawn randomly at clue sites.

Lost Shipments Trade Routes

  • Shipwrecks should now spawn on the line between the last clue site and the final destination.
  • The trade routes have been replaced with shorter versions for better playability.
  • Outposts have been removed from clue sites on the trade routes due to clues not being able to spawn there.

Seasons

The introduction of Seasons marks the start of a new approach to supporting Sea of Thieves regular updates. For more information on this exciting change to the game, head to the latest Developer Update post.

Season Rewards

  • The Test Season has begun to have new rewards added for testing purposes, players will now find some rewards locked behind Pirate Legend status along with the newly announced Plunder Pass.
  • When browsing the current season, selecting a level will now bring up a reward screen showing which rewards are earned at that level, along with any unlock criteria.
  • As we continue to iterate on Season progression behind the scenes, we have reset Insiders Seasons progression back to zero for this Insider’s build. Player pirates however have not been wiped.

This Insiders build continues to hold only a small number of placeholder reward assets and is not representative of the reward plan for Season One.

Known Issues

Seasons

  • Seasons continues to use a range of wireframe assets and placeholder visuals.
  • The amount of Renown players earn by performing actions along with the Renown requirements for each level are purely for testing purposes.
  • Trials currently indicate they award a level of Renown on completion; this is placeholder and not final balancing.
  • When earning Renown, some notifications may appear twice or appear blank.
  • When making progress through a Deed, no supporting text will be shown on the notification to indicate which is being progressed.

Lost Shipments Voyage

  • Voyages have a chance to automatically complete when started. If this happens, please try again away from an Outpost, or try again in another location.
  • No clue will spawn when starting the Galleon's Grave to Spoils of Plenty Seapost route.
  • The Lost Shipments Voyages do not currently support server migration and can cause instability for crews. 
  • Shipwrecks can sometimes spawn underneath islands or rocks.
  • There will be an incorrect toast when handing in a manifest.
  • The Merchant Captains found in Shipwrecks can spawn under the floor or in the walls of the shipwreck causing them to not be interactable.

Pirate Emporium

  • Some Frozen Horizon items have placeholder names and descriptions.
  • The Festival of Giving Emotes do not currently have any audio effects when used.

Fixed Issues

General

  • The Trials section within Seasons now contains the final Trials for Season One.
  • Players should no longer be back tracking to previous islands during the Lost Shipments voyage
2.0.19.12  . 2020-12-04
id: 211 VFL view single open official

Insider Patch Notes 2.0.19.12

Insider Update 2.0.19.12 is now live! As we approach our Festival of Giving release, this Insiders build is now restricted to the feature set releasing in our next update. That means Seasons and the Lost Shipment Voyage are disabled while we focus on December’s Update, but they’ll be back soon enough!

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Festival of Giving

Plundered Presents

  • To round out the year, share goodwill across the seas with Plundered Presents! Each day, players sharing any five pieces loot with another crew will earn themselves 5,000 Gold per item, awarded when they are eventually cashed in.
  • Check your progress in the Special Events menu and track your way through three Challenges, each earning rewards from the Gold Hoarder set. Greet your next crew with the Gold Hoarder Speaking Trumpet, Spyglass and Tankard.
  • Failing to find that festive spirit? These rewards will become available at the Outpost for a greater challenge in the New Year!

Grogmanay

  • Start the New Year as you mean to go on – with explosions! Celebrating Grogmanay, challenges crews with explosive goals which can be checked in the Special Events Menu.
  • Wreaking havoc in these challenges, earns players the Order of Souls Bucket (perfect for putting out those fires you started), the Frostbite Cannons and the pleasantly colorful Paradise Garden Cannon Flare.
  • Crew’s unable to snag these rewards will find them become available at the Outpost for a greater challenge in the New Year!

Known Issues

Localisation

  • Loading Screens for December update are not localised.

Mysterious Notes

  • The Mysterious Notes supporting Festival of Giving are not currently available for players when logging into the game.

Fixed Issues

General

  • There should now be visual indication that the Crate of Rum Bottles are being damaged by fire spreading across a ship.
  • Steam players selecting Latin American Spanish will now use the correct localisation. 
  • The Chest of Rage should now heat up again even after being doused at just the right point when exploding.
  • The Festival of Giving loading screens should now have final art.

Events

  • The Fate of the Damned button should no longer be still present in Special Events tab.
  • The 12 Deeds of Giving section in the Events Tab will contain the correct visuals.
  • All 12 Deeds of Giving challenges should now count towards the "All Deeds Defeating!" 
  • The description for the 'A Gunpowder Plot' challenge show now be an accurate representation of the unlock criteria.

Pirate Emporium

  • All Frozen Horizon Items now have final names and descriptions.

Tall Tales

  • While progressing through the Shore of Gold Tall tale, skeletons spawning outside of the Shores of Gold should no longer be affected by the tale.

Custom Servers

  • Players should no longer be able to browse Larinna's store while on a Custom Server.
2.0.19.11  . 2020-12-01
id: 210 VFL view single open official

Insider Patch Notes 2.0.19.11

Insider Update 2.0.19.11 is now live! Use clues to find a sunken Merchant Vessel and see what booty awaits discovery behind the Merchant Captains locked door, as well as further updates to our future releases of Festival of the Giving and Season One!

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Lost Shipments

Lost Shipments Loot

  • After finding the Merchant Vessel, players will now find the Captain’s Quarters will be locked and will contain loot ready for the taking and will be able to find the key on the map table.

The location of the Captain’s key and the loot is currently placeholder and not representative of the final design.

Seasons

Season One Rewards

  • As players progress through Season One, they’ll be able to wrap up warm after earning the complete Frostbite Clothing Set.
  • Alongside the new clothing set, players will earn a range of Season Collectibles exclusive to progressing through Season One. Adorn your ship with the Season One Flag and Sail or reach the later tiers to unlock the exclusive Makeup, Tattoo and Scar – get them before they are gone!
  • Season One brings back some old favourites each with a unique twist as Season specials.
  • Pirate Legends who progress through Season One can flaunt their legendary status with a new Hair and Beard set, and those reaching the final Tier will even unlock the coveted Legendary Curse.
  • Following Season One, the Frostbite Clothing, Season specials and Pirate Legend rewards will all become available from the Outpost Stores, but will be unlocked through a greater challenge…

Plunder Pass Rewards

  • Purchasers of the Plunder Pass will unlock access to a new Tier of rewards, earned by progressing through Season One.
  • Some of the Pirate Emporium’s finest wares can be earnt through the Plunder Pass, including the Crab dab, Bear & Bird Ship’s Wheel, Ruby Splashtail Fishing Rod, Ruby Splashtail Monarch Costume, and Collector’s Nightwulf Figurehead.
  • Plunder Pass also unlocks access to future Pirate Emporium items, with the introduction of the Collector’s Silver Skull Sails and the fierce new Smouldering Weapon Set.
  • Following Season One, all Plunder Pass Rewards will become available for individual purchase from the Pirate Emporium.

Known Issues

Lost Shipments Voyage

  • There are currently two Larinna at the Outposts. The right most Larinna will have the December Black Market and items, whilst the left most Larinna will offer players the Lost shipments Voyage “A vital shipment lost by the incautious Captain Kato”.
  • Voyages can automatically complete when started in certain regions. To avoid this, please start the Voyages from Plunder Outpost or Galleons Grave Outpost.
  • The Lost Shipments Voyages do not currently support server migration and can cause instability for crews.
  • No clue will spawn when starting the Galleon's Grave to Spoils of Plenty Seapost route.

Seasons

  • My Pirate Journey tab contains a range of wireframe assets and placeholder visuals.
  • The amount of Renown players earn by performing actions along with the Renown requirements for each level are purely for testing purposes.
  • The Trials section currently contains placeholder Trials and Deeds, which may be missing text and currently be incompletable.
  • Renown actions and Trial Deeds completed towards this season will not count towards level progression.

12 Deeds of Giving

  • The 12 Deeds of Giving section in the Events Tab will contain a range of placeholder visuals.
  • The 12 deeds of giving challenges can sometimes not count towards the "All Deeds Defeating!" 

Pirate Emporium

  • Some Frostbite Items have placeholder names and descriptions.

Fixed Issues

General

  • Bucketing water at another player should no longer push them back.
  • There should no longer be missing floor textures on Plunder Valley.

12 Deeds of Giving

  • Killing Skeleton Captains should now contribute towards "Nine Skellies Slaying..."

Larinna’s Black Market

  • Players should now be able to buy any Letter of Recommendation or Gold Pack from Larinna.

Pirate Emporium

  • The front end Pirate Emporium tile is should now show Decembers imagery.
2.0.19.10  . 2020-11-27
id: 209 VFL view single open official

Insider Patch Notes 2.0.19.10

Insider Update 2.0.19.10 is now live! Plot a course and learn the fate of a merchant vessel with the new Lost Shipments Voyage from Larinna, along with further updates to our future releases of Festival of the Giving and Season One!

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Lost Shipments

Larinna reports that merchant vessels are becoming lost at sea and never reaching their destinations…

Lost Shipments Voyage

  • Each Outpost currently has two Larinna present. Interacting with the left accesses the upcoming Lost Shipment Feature, while interacting with the right accesses the Festival of Giving Features.
  • Larinna offers players the ‘Voyage of the incautious Kato’ to learn of the fate of a mysterious vessel that never reached its destination.
  • After starting this new Voyage, crews will receive the trade route for the delivery and will have to uncover clues along the way. Scour the seas as you follow the ship’s path, keeping an eye on the horizon for anything suspicious floating at sea, or even washed up on a nearby island.
  • Following the clues will lead players to the location of this vessel and its wayward cargo. The alliance tasks crews with locating the Captain and uncovering the manifesto before returning it for a handsome reward.
  • There is currently a known issue where the Voyage can auto complete. To avoid this, please start the Voyages from Plunder Outpost or Galleons Grave Outpost.

*Insiders have early access to this new quest type being created for the Merchant Alliance. This feature is early in development and contains a range of placeholder artwork and assets to facilitate early testing. Head to the * feedback thread

  • to learn more!*

Festival of Giving

Holiday Log-in Gift

  • Players logging in over the festive period will be given a special note from Larinna to collect another gift, reserved at the Pirate Emporium. Head over to the Emporium to collect the free Frozen Horizon Tankard!

Larinna’s Black Market

  • The Stash of Powder and Arms Voyages now contain Gifts rather than Merchant Items. 
  • The Merchant Alliance Gilded Voyage has been removed; however, the “Gilded Cargo Run for the Pirate Legend grog Mayles” Voyage remains. 
  • The notorious Gilded Athena Voyage has had its rewards expanded, rewarding players with Pirate Legend trinkets and other high-value trinkets.
  • For players affected by the ‘Daydreaming’ issue when purchasing the Soulflame Captain and Crew during Fate of the Damned, Larinna continues to offer the Costume set before they return to the Pirate Legend Hideout.

Known Issues

Lost Shipments Voyage

  • There are currently two Larinna at the Outposts. The right most Larinna will have the December Black Market and items, whilst the left most Larinna will offer players the Lost shipments Voyage “A vital shipment lost by the incautious Captain Kato”.
  • The Lost Shipments Voyages do not currently support server migration and can cause instability if crews migrate while a Voyage is in progress.
  • Voyages can automatically complete when started in certain regions. To avoid this please start the Voyages from Plunder Outpost or Galleons Grave Outpost.

Seasons

  • My Pirate Journey tab contains a range of wireframe assets and placeholder visuals.
  • The amount of Renown players earn by performing actions along with the Renown requirements for each level are purely for testing purposes.
  • The Trials section currently contains placeholder Trials and Deeds, which may be missing text and currently be incompletable.
  • The Insider’s Test Season defines only a small number of the planned cosmetics and is not representative of the reward plan for Season One.

12 Deeds of Giving

  • The 12 Deeds of Giving section in the Events Tab will contain a range of placeholder visuals.
  • Killing Skeleton Captains will not contribute towards "Nine Skellies Slaying..."
  • Handing in stolen chests and Emissary flags will not count towards "Five Stolen Thiiings!" 

Pirate Emporium

  • Some Frostbite Items have placeholder names and descriptions.
  • The Pirate Emporium on the Front End is currently using November’s imagery.

Loading Screens

  • There are currently placeholder loading screen images.

Fixed Issues

General

  • Players should no longer be able to swim under the island at the Lost Gold Fort.
  • Maps discovered while progressing through the Ancient Vault Voyages should no longer appear as empty after migration.

Pirate Emporium

  • The Frozen Horizon clothing and cosmetics should now have final descriptions attached.
  • There should no longer be missing store images for the December Pirate Emporium.
  • The Festival of Giving Emote bundle should no longer be missing Emote images or descriptions.

Voyages

  • The “Stash of Powder and Arms” Voyage card images should now display the correct images after placing and voting on a Voyage, and in the information panel.
2.0.19.9  . 2020-11-24
id: 208 VFL view single open official

Insider Patch Notes 2.0.19.9

Insider Update 2.0.19.9 is now live! Celebrate the festive season with a new event to dive into, open the Special Events tab to see what challenges are waiting and what rewards you can earn. This Insiders build continues to track your Season progress, so play as you would in retail to progress your pirate.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Festival of Giving

12 Deeds of Giving

  • A range of new live events will run throughout the Festive Season, open up the Special Events Tab to find the 12 Deeds of Giving!
  • Challenges will unlock each day on the run up to the Holidays and provide players the opportunity to earn 12 new gleaming Eastern Winds rewards by completing the varying challenges. Completing all 12 challenges will reward the “Master of Festivities” Title!
  • While these challenges become available each day on the run up to the Holidays, players will have plenty of time to finish off any remaining challenges as they all stay active into the New Year.

For the purpose of testing we've enabled all 12 deeds at the same time.

Updates

Figurehead of the First Crew

  • The Outpost Shipwrights now stock a strange looking figurehead resembling a set of Barrels? This figurehead depicts the voyages of the First Crew, who legend has it sailed before the Pirate Lord.

Known Issues

Seasons

  • My Pirate Journey tab contains a range of wireframe assets and placeholder visuals.
  • The amount of Renown players earn by performing actions along with the Renown requirements for each level are purely for testing purposes.
  • The Trials section currently contains placeholder Trials and Deeds, which may be missing text and currently be incompletable.
  • The Insider’s Test Season defines only a small number of the planned cosmetics and is not representative of the reward plan for Season One.

Voyages

  • The “Stash of Powder and Arms” Voyage card images will be placeholder after placing and voting on a Voyage and in the information panel.

Pirate Emporium

  • The front-end Pirate Emporium tile is still appearing as Novembers.

12 Deeds of Giving

  • The 12 Deeds of Giving section in the Events Tab will contain a range of placeholder visuals.
  • Handing in stolen chests and Emissary flags will not count towards "Five Stolen Thiiings!" 

Fixed Issues

General

  • In the Pirate Legend Hideout Store, all Soulflame items should now have the correct text in the item description and the Cutlass should have the correct name in English.
  • All festive decorations should now be attached to a surface correctly and shouldn’t be floating away from railings in the Pirate Legend Hideout.
  • Crews who migrate servers while a Voyage vote is in progress should no longer become unable to complete that vote and be prevented from starting future Voyages.

Pirate Emporium

  • The Frozen Horizon’s dress should now appear correctly in both the preview and in-game.
  • When looking in the Monkeys, Parrots and Birds tab in the Pirate Emporium, players should now see all the pets and costumes.
  • The Glacial Curse Pets should now be appearing in the Pirate Emporium store and with the correct imagery.
  • All ship bundles should now be present in the Pirate Emporium.
  • The panels in the Pirate Emporium Store should now be arranged correctly next to each other.
2.0.19.8  . 2020-11-20
id: 207 VFL view single open official

Insider Patch Notes 2.0.19.8

Insider Update 2.0.19.7 is now live! With the introduction of Seasons, check out the new ‘My Pirate Journey’ tab and venture out into the world to earn renown for completing a range of actions across the Sea of Thieves.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Festival of Giving

As the festive period kicks off, the Outposts have been dressed in jolly decorations - it’s time for the season of giving! Visit Larinna to collect a special gift and celebrate with crews you find on the seas this festive season!

Larinna’s Black Market

  • As is customary at this time of year, Larinna offers players a special ‘gilded’ gift. Choose wisely from Gold Hoarders, Order of Souls, Merchant Alliance, or Athena’s Fortune as each player can take only 1 Gilded Voyage!
  • Along with Gilded Gifts, Larinna discovered Voyages leading to stashes of armaments buried on nearby islands – why not celebrate with a bang?

Cursed Chests

  • Larinna rumours that Cursed Chests have been washing up more frequently on islands across the seas, expect to find Grog Chests, Chests of Sorrow and even the explosive Chest of Rage appearing more frequently. 

Deck the Hulls!

  • Along with the Outpost decorations, the front-end table has received its festive decoration, along with a special surprise...
  • The Outpost Taverns now have a refreshed shanty playlist, kick back in the tavern and keep an ear out for some new tunes!

Seasons

The introduction of Seasons marks the start of a new approach to supporting Sea of Thieves regular updates. For more information on this exciting change to the game, head to the latest Developer Update post.

Season Rewards

  • The Test Season has begun to have new rewards added for testing purposes, players will now find some rewards locked behind Pirate Legend status along with the newly announced Plunder Pass.
  • When browsing the current season, selecting a level will now bring up a reward screen showing which rewards are earned at that level, along with any unlock criteria.
  • As we continue to iterate on Season progression behind the scenes, we have reset Insiders Seasons progression back to zero for this Insider’s build. Player pirates however have not been wiped.

This Insiders build continues to hold only a small number of placeholder reward assets and is not representative of the reward plan for Season One.

Pirate Emporium

Frozen Horizon Ship Collection

  • Deck your hulls with this new incredible icy ship set, complete with a glacial Collector’s figurehead and cool Collector’s sails.
  • A Frozen Horizon Ship Essential Bundle is also on offer, including all the regular ship cosmetics at a discount.

Frozen Horizon Weapon Bundle

  • Take “Freeze!” to another level with these bone-chilling weapons.

Frozen Horizon Tankard

  • Keep your grog nice and chilled with this frosty Tankard. This item will also be available free for those that login over the holidays in the Pirate Emporium, and Larinna will have a Mysterious Note for players that will direct them to collect it from there. 

Festival of Giving Emotes Bundle

  • Celebrate during the December month with these six festive emotes, sing a song or pucker up under the mistletoe.

Generous Gift Free Emote

  • Get in the festive mood with a special gift just for you, wonder what it could be?

Bonechiller Costume

  • As a chilled wind blows across the Outpost, pirates tell tavern tales of a mysterious figure seen visiting crews who have lost the festive spirit…
  • Send chills down your opponents’ spine with these terrifying Bonechiller Costumes, with or without the ‘jolly’ beard.

Glacial Curse Pets

  • Get your gloves on some new cold snap pets! The Glacial Inu and Ragamuffin will be a purrfect addition to your crew.

Festival of Giving Collection Time-Limited

  • For a limited time, the range of sensationally seasonal weapons and pet outfits are back! Pick up some festive weapons, as well as outfits for your pets!
  • There is also a Festival of Giving Weapon bundle for those pirates that want to get their hands on all the festive weapons.

Known Issues

Seasons

  • My Pirate Journey tab contains a range of wireframe assets and placeholder visuals.
  • The amount of Renown players earn by performing actions along with the Renown requirements for each level are purely for testing purposes.
  • The Trials section currently contains placeholder Trials and Deeds, which may be missing text and currently be incompletable.
  • The Insider’s Test Season defines only a small number of the planned cosmetics and is not representative of the reward plan for Season One.

Voyages

  • The “Stash of Powder and Arms” Voyage card images will be placeholder after placing and voting on a Voyage and also in the information panel.
  • Crews who migrate servers while a Voyage vote is in progress may become unable to complete that vote and be prevented from starting future Voyages.

Pirate Emporium

  • There is a range of placeholder text and imagery across the Pirate Emporium.
  • The Glacial Curse Pets are missing in the store and appearing as the Hunter Call pets.

Fixed Issues

General

  • Fruit Crates are no longer referred to as Banana Crates or play chicken SFX when handed into the Reaper's Bones.
  • When dying after progressing through an Ancient Vault Voyage, collecting all torn map fragments and completing the map should no longer cause the island to disappear off the map.
  • Players should now hear sound effects when using the Weapon Pose and Black Friday Emotes.
  • Players should no longer get teleported into the air when walking into a wooden fence on Marauder’s Arch.

Seasons

  • Players are now able to earn renown repeatedly for some actions, allowing players to now progress past Tier 3.

Cannon Flares

  • Cannon Flares should now have final descriptions.

Performance and Stability

  • Optimisations to client memory usage, reducing the potential for players to see low quality textures on Sails and Equipment on lower spec hardware while sailing.
2.0.19.7  . 2020-11-17
id: 206 VFL view single open official

Insider Patch Notes 2.0.19.7

Insider Update 2.0.19.7 is now live! With the introduction of Seasons, check out the new ‘My Pirate Journey’ tab and venture out into the world to earn renown for completing a range of actions across the Sea of Thieves.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Seasons

The introduction of Seasons marks the start of a new approach to supporting Sea of Thieves regular updates. For more information on this exciting change to the game, head to the latest Developer Update post.

Seasonal Progression

  • At the heart of Seasons is a new system tracking player progress for actions across the Sea of Thieves. A growing range of actions will provide renown for the current Season, from visiting islands, vanquishing threats, resource gathering to completing Voyages – the list is vast.
  • The introduction of Seasonal progression will provide players more freedom to enjoy the game their way and enjoy each session, no matter the outcome.

My Pirate Journey

  • Within the Quick Menu a new ‘My Pirate Journey’ Tab now catalogues player progress. Player’s Company Reputation and Events progress has now moved to this new menu.
  • Insiders currently have a test Season active, which will surface players renown earned as they perform actions in the world. This test Season is configured with 100 Levels, split across 10 Tiers of Distinction.
  • Progressing through each level will unlock a range of rewards, from currency such as Gold, Doubloons and Ancient Coins to unique cosmetics.
  • For players looking to progress faster through a Season, a range of Trials will become available tasking players to perform specific actions to earn greater renown and boost their progression.
  • As we begin testing Seasons with Insiders a full player progression wipe has been conducted, providing the team with the most data possible for upcoming tests.

This Insiders build introduces a test Season to begin to track player’s progress. The amount of renown earned by performing actions, meeting renown requirements for each level as well as the rewards earned are purely for testing purposes and in no way final.

Updates

Cannon Flares

  • Discover an exciting new way to customise your ships with Cannon Flares. Applying these to your cannons will alter the VFX that come out of your cannon muzzle when you fire cannonballs, pets, yourself, etc.

Insiders have been issued with a range of Cannon Flares for testing purposes, find them at your ship customisation chest!

Soul Flame items

  • Players can now find the Soul Flame items within the Athena’s Fortune shop for purchase.

Deck the Hulls!

  • The Outposts and Taverns have been decked out with festive decorations ready for the holiday celebrations.

Known Issues

Seasons

  • My Pirate Journey tab contains a range of wireframe assets and placeholder visuals.
  • The amount of Renown players earn by performing actions along with the Renown requirements for each level are purely for testing purposes.
  • The Trials section currently contains placeholder Trials and Deeds, which may be missing text and be incompletable.
  • The test Season defines only a small number of the planned cosmetics and is not representative of the reward plan for a Season.
  • Players are unable to progress past Tier 3 in the current test Season.

Ancient Vaults Blank Map

  • When progressing through an Ancient Vault Voyage, after collecting all torn map fragments and completing the map, if the player dies the map will become blank and not show the island you need to travel to.

Voyages

  • Players are unable to vote on a Voyage if there were already votes on the Voyage and the player has been migrated.

Cannon Flares

  • Cannon Flares have placeholder descriptions.

Fixed Issues

General

  • Treasure Maps identifying Devil's Roar should now be higher quality and clearer.
  • The Big Barrel Emote Bundle should now show the correct price in all currencies.
  • Optimised a range of islands across Tribute Peak and Reefs islands to improve client performance.

Vaults of the Ancients

  • During the Devils Roar Ancient Vaults, the Sun Medallions are unable to be placed on the table to provide clues to solve the puzzle.

Emotes

  • When placing items in the far right space of an Ancient Collector’s Chest, the item will no longer be destroyed when you try to pick up the chest.
  • Equipping the Weapon Pose emotes to your radial will no longer cause your emote radial to be empty after reloading the game.

Fate of the Damned

  • Players should now be able to open Challenges within the Special Events tab to view objectives.
  • The "Slayer of the Fate" event should now be openable for Russian language users on the Xbox One.
  • During the Devil’s Roar Voyage, the lantern and lore book should no longer despawn after picking up map parchment on the first island.
2.0.19.6  . 2020-11-13
id: 205 VFL view single open official

Insider Patch Notes 2.0.19.6

Insider Update 2.0.19.6 is now live! As we approach our November release we’re continuing to address known bugs and issues, with the aim of making that release as soon as possible. For those of you playing the Insiders build on Steam, this update will get you back in business – so thanks for your patience while we’ve fixed that issue.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Known Issues

Emotes

  • Equipping the Weapon Pose emotes to your radial can cause subsequent emotes to fail to equip. After reloading the game, your Emote radial will also then become empty.

Player Animations

  • When viewed from a distance, player pirates will sometimes appear to not be performing animations.

Vaults of the Ancients

  • During the Devils Roar Ancient Vaults, the Sun Medallions are unable to be placed on the table to provide clues to solve the puzzle.
  • When placing items in the far right space of a Treasure Chest, the Chest will be destroyed when you try to pick up the deposited item.

Company Onboarding

  • During the Gold Hoarder Trading Company onboarding, the Voyage will remain on the Captain's Table even after completion.

Fixed Issues

General

  • The distance at which an exploding Stronghold Gunpowder Barrel can be heard has been reduced.

  • All objects on Old Faithful Isle should now be placed properly and in their correct locations.

  • Players should no longer get teleported into the air when walking into a wooden fence on Marauder’s Arch.

Steam

  • Steam players are once again able to connect to the Insiders build and progress through to gameplay.

Emotes

  • When performing an emote, you should now consistently perform that action for any players observing you. This time for real!
  • Players performing emotes off-screen then moving into visibility will no longer appear be emoting while moving.
  • The Weapon Pose Emotes should now appear on the Emote radial when equipped.

  • The Varied Weapon Pose Emote bundle no longer has placeholder imagery.

Tall Tale

  • During the Shroudbreaker Tall Tale, the medallion icon in the pop-up notification will now correctly display the type of medallion picked up.

Maiden Voyage

  • Players will no longer get stuck on an infinite loading screen when selecting the Maiden Voyage.

Commendations

  • All "Sit" emotes should now correctly trigger the Skeleton Throne commendations.
2.0.19.5  . 2020-11-10
id: 808 view single open official

Insider Patch Notes 2.0.19.5

Insider Update 2.0.19.5 is now live! As we approach our November release, we continue to address critical known issues as we put the final touches to our build. Looking ahead to future updates, this Insiders build also contains some under the hood systems that need putting through their paces!

If you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Updates

Updates to Progression Tracking

  • In preparation for an upcoming Feature Set, this Insiders build introduces a new set of systems for tracking progression for actions performed across the Sea of Thieves.
  • Progression tracking has been enabled for Tall Tale progress and exploring the seas, along with handing in a range of loot earned while out in the world.

Please note that in this Insiders build, players will not see any visual feedback for these actions. However, the team will be gathering and monitoring data behind the scenes – so please continue to play in this build as you would in retail to provide the broadest coverage.

Known Issues

Emotes

  • The Varied Weapon Pose Emote bundle will not have images.
  • The Weapon Pose Emotes do not appear on the Emote radial.
  • When viewed from a distance, players will sometimes appear to not be performing animations.

  • Players may appear stuck in an emote while moving and performing actions.

Maiden Voyage

  • The Pirate Lord does not appear when starting the Maiden Voyage. If you are required to play the Maiden Voyage, please launch it - and after you hit the loading screen or beyond, you can close the game and re-launch it to select any game mode you wish.

Steam

  • Insiders will not be able to test this build on Steam - this build will not be released to this platform.

Fixed Issues

General

  • Completing the Maiden Voyage now displays the Ending Titles, preventing players from venturing into an unreachable area.
  • Reaper's Chests will no longer have beacons before being picked up while in the Fort of the Damned Vault.
  • We have optimised a range of islands across The Ancient Isles to improve client performance.

Pirate Emporium

  • The Black Friday sale price for the Cutthroat Ship Bundle should now show the correct price.

Emotes

  • The Costume Emotes text in the Emote radial should now display the correct grammar.
  • Players should now hear sound effects when using the barrel emotes.

Ghost Ships

  • Being targeted or hit by Phantomball and Wraithball cannon fire should no longer cause a player’s game to crash.
2.0.19.4  . 2020-11-06
id: 204 VFL view single open official

Insider Patch Notes 2.0.19.4

Insider Update 2.0.19.4 is now live! As the team continue to work on fixing a range of bugs and issues in preparation for our November update, head over to the Pirate Emporium to check out the Black Friday sale and show off your special Weapon Pose Emotes.

If you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Known Issues

Pirate Emporium

  • The Black Friday sale price for the Cutthroat Ship Bundle is incorrect.
  • The Black Friday Tab is missing some Pet sale items.

Emotes

  • The Varied Weapon Pose Emote bundle will not have images.
  • The Weapon Pose Emotes do not appear on the Emote radial.
  • When viewed from a distance, players will sometimes appear to not be performing animations.
  • Players may appear stuck in an emote while moving and performing actions.

Ghost Ships

  • Being targeted or hit by Phantomball and Wraithball cannon fire can cause a player’s game to crash.

Korean Language

  • Players who have their language set to Korean are unable to offer their soul to the Ferryman.

Maiden Voyage

  • Selecting the Maiden Voyage will cause players to experience an infinite load screen.

Fixed Issues

General

  • The "Pick up" prompt should now be localized in German and French if a player’s item inventory is full when they take something from another player.
  • Swimming near the shipwreck whilst on the Maiden Voyage will no longer cause a player’s character to stutter.

Ancient Vaults

  • When acquiring all the torn map pieces, an island should now be shown on the map.
  • Voting on and progressing through a Treasure Vault Voyage with multiple crew members should no longer result in a game crash.

Pirate Emporium

  • Switching tabs quickly in the Pirate Emporium will no longer cause the layout of the next page to change, pushing a button out of position.
  • A range of final imagery and text has been added to the Pirate Emporium.
  • The Varied Weapon Pose Emote bundle should now be priced correctly.
  • The Shrouded Ghost Hunter Costumes should no longer have costume emotes tied to them.
2.0.19.3  . 2020-11-03
id: 203 VFL view single open official

Insider Patch Notes 2.0.19.3

Insider Update 2.0.19.3 is now live! Check out the great deals in the Pirate Emporium and show off your new loot to other pirates on the seas.

If you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Black Friday Sales

Black Friday Sales

  • During Black Friday Weekend, the Pirate Emporium is offering discounts on a vast range of stock. Holding back on that special Ship Collection or Weapon Bundle? Grab them before the sale ends!
  • For a fast-track to the discounts, head to the Black Friday Tab in the Pirate Emporium!

Known Issues

Treasure Vault Voyage Stability

  • Voting on and progressing through a Treasure Vault Voyage can result in a game crash. For this Insiders build please avoid any previously owned Treasure Vault Voyages or new Voyages from the Gold Hoarders.

Pirate Emporium

  • The Varied weapon emote bundle is priced incorrectly.
  • There is a range of placeholder imagery and text in the Pirate Emporium.

Black Friday Tab

  • The Black Friday Tab is missing some Pet sale items.

Costume Emotes

  • The Shrouded Ghost Hunter costumes will have costume emotes linked to them.

Emotes

  • The Weapon Pose Emotes do not appear on the Emote radial.
  • Players should now be seen performing emotes and actions even when viewed from a distance.
  • Players should no longer appear stuck in an emote while moving and performing actions.

Ghost Ships

  • Being targeted or hit by Phantomball and Wraithball cannon fire can cause a player’s game to crash.

Fixed Issues

General

· The skull and bone on the roof of the Dagger Tooth Outpost Tavern should now have the correct collision.

Pirate Emporium

  • The Weapon Pose emotes should now be one purchase with two emotes that you can equip at one time.

Mysterious Notes

  • Equipping a Mysterious Note will now have an equip and unequip audio effect.
  • Jumping while wielding a Mysterious Note will now have appropriate audio effects.

Fate of the Damned

  • Talking to Larinna and skipping the dialogue options quickly will no longer show all Voyages.
  • If another crew hands in Merrick’s boot the Voyage should now fail.

Arena

  • Players are now shown appropriate notifications when progressing through an Arena Contest.
2.0.19.2  . 2020-10-30
id: 202 VFL view single open official

Insider Patch Notes 2.0.19.2

Insider Update 2.0.19.2 is now live! Head over to the Pirate Emporium to check out the new in stock. Deck out your ship in support of our three froggy boys, dress up your pets ready for fighting or feasting, and don’t forget your free Fightin’ Frog emote!

If you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Pirate Emporium

7000 Ancient Coins have been applied to Insider accounts to enable testing of all new additions to the Pirate Emporium in this build.

Fightin’ Frogs Ship Collection

  • For those who haven’t leapt into Rare’s recent release of Battletoads, hop into battle and show your love for the trio with this ship set complete with a collector’s froggy figurehead and collector’s sails!
  • A Fighting Frogs Ship Bundle is also on offer including all the regular ship cosmetics at a discount.
  • For Emporium customers with fewer Ancient Coins to spare who still want to represent their favourite frog trio, an Essential Bundle now offers just the Figurehead, Hull, Sails and Flag.

Hunter’s Call Forager Pets

  • The Hunter’s Call isn’t just for plundering pirates, as can be seen from these new Hunter’s Call Forager pets.

Big Barrel Emote Bundle

  • Express your love for the trusty supply container with a set of four new barrel-themed emotes.

Weapon Pose Emotes Collection

  • Show off your favorite weapons to both friend and foe with these weapon pose emotes. These emotes are currently still a work in progress.

Bone Crusher Pet Outfits

  • A new set of tough looking Bone Crusher outfits are now available for your pets.

Time limited Festival of Plenty Collection

  • For a limited time get into the spirit of the Festival of Plenty with these delightful instruments and outfits for the Capuchin, Marmoset, Barbary, Cockatoo, Parakeet and Macaw.

Fightin’ Frog Flex Freebie Emote

  • Flex your muscles to intimidate your enemy or impress your friends with this new emote.

Known Issues

Pirate Emporium

  • There is a range of placeholder imagery and text in the Pirate Emporium.

Arena

  • Players are unable to see any pop-ups or banners in the Tavern and during the contest.

Fixed Issues

General

  • Players should no longer be able to get on top of the pet chest and appear on the outside of the ship whilst on a Galleon.
  • Firing and reloading the Pistol and Blunderbuss should no longer cause a flicker to be seen during the animation.
  • There should no longer be any spelling errors in the Aristocrat Jacket description. 
  • On the bottom deck of the Sloop players should now be able to shoot though the gap between the stairs pole and the barrel.

Mysterious Notes

  • Mysterious Notes should now disappear from the players inventory after talking to Larinna and should also be removed from the players inventory after completion.
2.0.19.1  . 2020-10-27
id: 201 VFL view single open official

Insider Patch Notes 2.0.19.1

Insider Update 2.0.18.9 is now live! Check out Larinna’s Black Market to pick up the Sea of Sands Captain and Crew costume to share with it your crew and head out on the seas with your Fate of the Damned Voyages.

If you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Costumes with Emotes

  • Introducing built-in emotes! When you equip a costume purchased from the Pirate Emporium (for crew sets it will only apply to the captain), you will have a new option in your emote radial that says “Costume Emotes”. The Ruby Splashtail Monarch costume has been updated to reward players with an emote when the player is wearing the costume.

Updates

Ancient Vaults

  • Ancient Vault Voyages have been added back into the Devil's Roar Gold Hoarder shop.

Known Issues

Weapon Effects

  • When firing and reloading the Pistol and Blunderbuss, a flicker can be seen during the animation.
  • When firing the Eye of Reach, the audio effects do not match the reloading animations. Switching to an item can also cause the reload audio to play on the newly switched item.

Tall Tales

  • When migrating with the Mysterious Key during the Heart of Fire Tall Tale, the Tall Tale cutscenes from stop triggering and blocks players’ progress.

Arena

  • Players are unable to see any pop-ups or banners in the Tavern and during the contest.

Fixed Issues

General

  • Descriptions for the Corsair Sea Dog Pegleg and Crimson Corsair Sea Dog Pegleg have been updated. 
  • Swimming near the shipwreck whilst on the Maiden Voyage will no longer cause a player’s character to stutter.
  • The skull and bone on the roof of the Dagger Tooth Outpost Tavern should now have the correct collision.
  • Jumping into the water by the bridge at The Reaper’s Hideout should no longer launch the player into the air.
  • Optimised a range of islands across the Shores of Plenty to improve client performance.

Fate of the Damned

  • The Fate of the Damned Voyages should no longer have placeholder text.
  • Failing or cancelling a Fate of the Damned Voyage will no longer place it back in the quest proposal menu.
  • When completing either Duke’s or the Devil’s Roar Voyage, it should no longer return to the quest inventory menu.

Ancient Vaults

  • The Devil’s Roar Ancient Vault Voyages should now have X Marks in accessible areas.
2.0.18.14  . 2020-10-23
id: 200 VFL view single open official

Insider Patch Notes 2.0.18.14

Insider Update 2.0.18.14 is now live! With our October Update fast approaching we have made some further fixes and changes to Fate of the Damned, get your hands (or hooks?) on a Voyage from Larinna and head out to vanquish the frightful foe!

If you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Known Issues

Fate of the Damned

  • Failing or cancelling a Fate of the Damned Voyage will place it back in the quest proposal menu.
  • Completing either the Duke’s or Devil’s Roar Voyage will return to the quest inventory menu.
  • Fate of the Damned Voyages have placeholder text in the Black Market.

  • Fate of the Damned rewards have placeholder text in the Black Market when using non-english language settings.

Weapon Effects

  • When firing and reloading the Pistol and Blunderbuss, a flicker can be seen during the animation.
  • When firing the Eye of Reach, the audio effects do not match the reloading animations. Switching to an item can also cause the reload audio to play on the newly switched item.

Fixed Issues

General

  • When a player has acquired the maximum amount of food items, the number shown should now be marked in red.
  • When launching Sea of Thieves through Steam it should no longer crash due to a missing or corrupt data file from the Pirate Emporium.
  • Camera movement should now feel smooth when using the mouse and keyboard on Xbox consoles.
  • When at Ancient Spire Outpost, players should now safely teleport to the intended location.
  • Firebombs should now deal consistent damage to animals.
  • Defeating a Megalodon should cause it to drop treasure.

Fate of the Damned

  • The Devil’s Roar Voyage card should now have an icon text in the top corner when proposing a Voyage.
  • Graymarrow's nameplate should now only be visible after he has spawned.

Arena

  • When in Arena, players should now receive pop-ups and banners about digging, selling chests, sinking ships, teams and ending contests. Also, background jingles should play as usual.

The Soulflame Captain and Crew Costume

  • The second crew costume no longer gives the pirate a bald line around the eyepatch, the hair should go over the back of the eyepatch so the strap cannot be seen.

Challenges of the Damned

  • When completing Challenges there should now be a pop-up to show that the Soulflame Weapons have been acquired.
  • Stronghold Skulls, Barrels & Crates should now correctly count towards ‘Stronghold Sharefest’.
2.0.18.13  . 2020-10-20
id: 199 VFL view single open official

Insider Patch Notes 2.0.18.13

Insider Update 2.0.18.13 is now live! With further fixes and changes to Fate of the Damned, grab a Voyage from Larinna and head out to thwart the ghastly threats!

If you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Fate of the Damned

Fate of the Damned Weekly Changes

  • Crews will no longer encounter emergent Shadows of Fate appearing across the world. For crews looking to face off against these treacherous foes, grab a Voyage from Larinna as a fast-track way to earn the Flames of Fate and fight back the threat!

Ghost of Graymarrow

  • The Ghost of Graymarrow now has a slight reduction in health and revised ability cooldowns to further balance the end of Voyage encounter. When summoning Shadows of Fate, he now summons fewer enemies in a wave.

Known Issues

Game Stability

  • Xbox may experience client instability when matchmaking into an Adventure session.

Fate of the Damned

  • Fate of the Damned Voyages have placeholder text in the Black Market.
  • Fate of the Damned Rewards have placeholder text in the Black Market when using non-english language settings.

Challenges of the Damned

  • When completing Challenges there will be no pop-up to show that the Soulflame Weapons have been acquired.
  • Stronghold Skulls, Barrels & Crates are not currently counting towards ‘Stronghold Sharefest’.

Weapon Effects

  • When firing and reloading the Pistol and Blunderbuss, a flicker can be seen during the animation.
  • When firing the Eye of Reach, the audio effects do not match the reloading animations. Switching to an item can also cause the reload audio to play on the newly switched item.

Fixed Issues

Fate of the Damned

  • Voyages of the Damned now have appropriate intro and outro Voyage audio.
  • When failing a Voyage of the Damned, the Voyage Banners now identify why the Voyage failed.
  • When discovering an island with a hidden pink Flame of Fate, the Lantern now glows pink.
  • Voyages of the Damned Islands now all have a discoverable Lantern holding the appropriate Flame of Fate.
  • Dropped Bilge Rat Crew Map Fragments strewn across islands should now all be interactable.
  • At the end of the Devilish Shadows of Fate Voyage, Graymarrow will now be facing the correct direction on Fetchers Rest.
  • The Clue Scroll now has appropriate non-verbal phrases.
  • When reaching the Ghost of Graymarrow during a Bilge Rat Voyage, the braziers beside him no longer have an intense light flickering effect.
  • The Soulflame Lantern now glows the correct colour and intensity when using various Flames of Fate.

Pirate Emporium

  • As a crew member, when wearing a Crew Costume from a Captain & Crew Bundle, the costume should now stay equipped even when migrating to a new server.

Performance & Stability

  • Accepting a game invite or joining a player directly should no longer cause the game to crash.
2.0.18.12  . 2020-10-16
id: 198 VFL view single open official

Insider Patch Notes 2.0.18.12

Insider Update 2.0.18.12 is now live! As we approach our October Update, this Insider’s build now restricts the feature set to what we are shipping with Fate of the Damned. With further fixes and changes to Fate of the Damned, grab a Voyage from Larinna and head out to thwart the ghastly threats!

If you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Fate of the Damned

Fate of the Damned Weekly Changes

Larinna now offers a single Voyage each week during the Fate of the Damned Campaign and these Voyages now align with the Challenges available to players each week:

  • Week 1 - The Search for Wild, Plentiful Shadows of Fate Voyage
  • Week 2 - The Hunt for Hidden, Ancient Shadows of Fate Voyage
  • Week 3 - In Pursuit of Prowling, Devilish Shadows of Fate Voyage
  • Week 4 – All Voyages

Ghost of Graymarrow

  • The Ghost of Graymarrow encounter at the end of a Voyage has now been rebalanced as an easier encounter to allow players of all skill levels to progress the Fate of the Damned Voyages and Challenges. The true Graymarrow challenge remains on the Fort of the Damned!
  • The Ghost of Graymarrow has a reduced knockback range, to prevent players being knocked off smaller islands during the encounter. His damage to players has been reduced along with the difficulty of his summoned skeletons and Shadows of Fate.

Voyages of the Damned

  • Bilge Rat Crews will no longer be shown with an ‘X’ on the Island Map.
  • While on a Voyage, defeating an ambush by Shadows of Fate will reward the crew with a Skull of the Damned.

Known Issues

Fate of the Damned

  • When tackling a Voyage, crews may find that the red, pink, green and white lanterns are missing from the target islands.
  • In Pursuit of Prowling, Devilish Shadows of Fate Voyage - Lanterns and Map Fragments can be found submerged below the floor so the player cannot interact with them.
  • Fate of the Damned Voyages have placeholder text in the Black Market.
  • Fate of the Damned Rewards have placeholder text in the Black Market when using non-english language settings.

Challenges of the Damned

  • When completing Challenges there will be no pop-up to show that the Soulflame Weapons have been acquired.

Migration

  • Players wearing a crew costume will sometimes have the costume unequip after migration.

Weapon Effects

  • When firing and reloading the Pistol and Blunderbuss, a flicker can be seen during the animation.
  • When firing the Eye of Reach, the audio effects do not match the reloading animations. Switching to an item can also cause the reload audio to play on the newly switched item.

Fixed Issues

General

  • Emote Names in the Radial Menu are now once again localised to non-English languages.
  • Voyage banners, notifications and Quest Maps across a range of Trading Company Voyages are now once again localised to non-English languages.
  • Subtitles used for Captain Flameheart, Gold Hoarder, Graymarrow, Ashen Lord and Captain Brigsy encounters will now display correctly.

  • When migrating servers with loot nearby, interacting with that loot after migration will now work as expected and not disappear when placed back on the ground.

  • When attempting to join a game without an invite on Steam, players will now be shown the correct notification message.

  • When playing on Korean language settings, players are once again able to offer their soul to the Ferryman to skip the revive duration.

Fate of the Damned

  • When speaking to campaign NPCs, their contextual dialogue will now update as crews progress through a Voyage.
  • When defeating another player, the ‘Only Trying to Help’ Challenge will now progress.
  • When defeating Graymarrow, the ‘From Beyond the Grave’ Challenge will now progress.
  • When completing a Bilge Rat Voyage, the ‘Voyages of the Damned’ Challenge will now progress.
  • When completing a Bilge Rat Voyage, the Face of Fear is now awarded to players.

  • On completing the Bilge Rat Voyages the correct banners will now be shown.

  • References to ‘Bilge Rat Crew Map’ have been replaced with ‘Ritual Location’ when collecting the second map during the The Hunt for Hidden, Ancient Shadows of Fate Voyage.

  • Voyage Clues picked up in the shipwreck at Morrow's Peak now appear like the other Bilge Rat Crew Maps.

  • Map Pieces should no longer be submerged in the floor and be unreachable on Castaway Isle.

  • Completing the ‘Slayer of Fate’ Challenge will no longer hide the Reward Tab in the events menu.

  • The Lanterns holding the Flames of Fate will now glow the appropriate colour.

  • When handing in the Keg to Duke or Boot to Merrick, the notification will now identify the correct number of maps received.

  • If crews migrate servers during a Bilge Rats voyage, crews should now be able to retrieve the Flame of Fate from the Skeleton lanterns.

  • When reaching the Ghost of Graymarrow during a Bilge Rat Voyage, the braziers beside him no longer have an intense light flickering effect.

Tall Tales

  • Shroudbreaker – Crews can once again retrieve the sunken Ancient Chest and progress the Tall Tale.
  • Heart of Fire – Migrating servers while holding the Mysterious Key will no longer prevent the Tale from progressing.
  • The Heart of Fire Tall Tale no longer shows ‘New’ in the Tall Tales Tab.
  • Migrating servers while on an active Tall Tale will no longer cause Tale NPCs to revert to their regular behaviour, and crews are once again able to progress their Tall Tale.

Performance & Stability

  • Improved server stability when progressing through Tall Tales.

  • Optimised a range of islands across the Devil’s Roar to improve performance.

2.0.18.11  . 2020-10-13
id: 197 VFL view single open official

Insider Patch Notes 2.0.18.11

Insider Update 2.0.18.11 is now live! Head out onto the seas with your Fate of the Damned Voyages to defeat Graymarrow and his colourful skeleton army.

If you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Fate of the Damned

This Insider build continues to introduce work in progress elements for the Fate of the Damned feature set. For more context on this update, check out the recent Developer Update along with this build’s Feedback thread for where to direct your testing!

Fate of the Damned

  • The Shadows of Fate ambushes during the Fate of the Damned Voyages have been made a little easier, and the number of skeletons per ambush will be varied.

Known Issues

Fate of the Damned

  • The braziers on islands do not visibly represent the colour of the Flame of Fate. The braziers will also flicker intensely at the end of a Voyage.
  • The red, pink, green and white lanterns are missing across the respective Voyages.
  • Merrick’s Voyage - Handing in another crew’s old boot for the first time will grant the player 10k gold.
  • Merrick’s Voyage - Player will receive two maps after giving Merrick his boot instead of one and one of these maps will not work.
  • Merrick’s Voyage – Players will be unable to take the Flames of Fate after migration.
  • Devils Roar Voyage – Lanterns and Map Fragments can be placed so the player cannot interact with them or appear partially submerged in the floor.
  • When speaking to campaign NPCs, their contextual dialogue does not currently update as crews progress through the Voyages.
  • Duke Voyage - One of the Map pieces can spawn in the floor on Castaway Isles. 
  • Fate of the Damned Voyages still have placeholder text in the Mercenary Tab.

Challenges of the Damned

  • When completing challenges there will be no pop up to show that the Soulflame Weapons have been acquired.
  • Many challenges will have defeat “X” when there should be a number.
  • The “Slayer of Fate” challenge is completed by killing one Shadow of Fate and once complete will no longer be shown in the reward tab.
  • The Face of Fear does not unlock after completing any of the Voyages.
  • The “From Beyond the Grave” and the “Voyages of the Damned” challenges do not tick up.

Larinna’s Black Market

  • Larinna’s Black Market is showing the incorrect contents for the week of the Fate of the Damned that is active.

Migration

  • Players wearing a crew costume will sometimes have the costume unequip after migration.
  • Migration causes Tall Tale NPCs to vanish from Outposts, and any dropped loot on the floor vanishes for the player.

Tall Tales

  • During the Shroudbreaker Tall Tale, the Ancient Chest will disappear and cause the Tale to be failed. 
  • During the Heart of Fire Tall Tale if a player migrates with the Mysterious Key the Tall Tale cutscenes will no longer trigger and the player will no longer be able to progress.

Weapon SFX

  • The animation flickers when firing and then reloading the Pistol and Blunderbuss.

Korean Language

  • Players who have their language set to Korean are unable to offer their soul to the Ferryman.

Fixed Issues

General

  • When cooking on a ship, players will now correctly see the cooking SFX.

Fate of the Damned

  • The event text in the Info Panel in the Bilge Rat shop is no longer placeholder. 
  • The Mysterious Note clues, for Duke’s Fate of the Damned Voyage no longer has placeholder assets.
  • New players should no longer encounter ambient Shadows of Fate during their onboarding Voyage.
  • Players should now be rewarded with the Soulflame Cutlass when completing four of the daily challenges.
  • The “Light all beacons within a sea with certain colour lantern” challenges should now unlock when the requirements are met.

Treasure Vaults

  • Rowboats should no longer clip through the Ancient Vaults door.
  • There should be help text stating that 'This Vault is currently unavailable' if a player tries to open a Treasure vault that is in use by a Tall Tale.

Mysterious Notes

  • Players should now have a wakeup animation, auto-wield the notes, and have a pop-up that’s says they have received a mysterious note, when waking up I the Tavern.

Pirate Emporium

  • Player’s hands should no longer clip through the Skeleton Dog when it is carried.

Gathering your feedback on each Insider build we release is a major priority for the team! To make it easier for you to post and make your feedback heard, we’ve set up a section on the Sea of Thieves Forums, with threads covering the major areas covered by this patch.

2.0.18.10  . 2020-10-09
id: 196 VFL view single open official

Insider Patch Notes 2.0.18.10

Insider Update 2.0.18.10 is now live! Head out onto the seas with your Fate of the Damned Voyages to defeat Graymarrow and his colourful skeleton army.

If you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Fate of the Damned

This Insider build continues to introduce work in progress elements for the Fate of the Damned feature set. For more context on this update, check out the recent Developer Update along with this build’s Feedback thread for where to direct your testing!

Fate of the Damned

  • The braziers at the end of Duke’s and Merrick's Voyages are now themed in a similar fashion to the Sea of the Damned.
  • The first clue for the Devil’s Roar Fate of the Damned Voyage is now presented as a Mysterious Note from Larinna.

Updates

Ashen Lords

  • When defeating an Ashen Lord, players will be guaranteed a Chest of Rage and a Ritual Skull as rewards, and all rewards gained from this encounter will now have an increased value.

Known Issues

Fate of the Damned

  • Merrick’s Voyage- Handing in another's crew old boot for the first time will grant the player 10k gold.
  • Merrick’s Voyage – Players will be unable to take the Flames of Fate after migration.
  • Devils Roar Voyage – Lanterns and Map Fragments can be placed so the player cannot interact with them or appear partially submerged in the floor.
  • When speaking to campaign NPCs, their contextual dialogue does not currently update as crews progress through the Voyages.
  • Fate of the Damned Voyages still have placeholder text in the Mercenary Tab.
  • During their onboarding Voyage, new players can encounter ambient Shadows of Fate and may be unaware of how to defeat them.
  • The Braziers will become unusable if two Graymarrow’s spawn on the same island.

Challenges of the Damned

  • When completing challenges there will be no pop up to show that the Soulflame Weapons have been acquired.
  • Many challenges will have defeat “X” when there should be a number.
  • Players will not be rewarded with the Soulflame Cutlass when completing four of the daily challenges.
  • The lighting of all beacons within a sea using a certain coloured lantern challenges do not track.

Migration

  • Migration causes Tall Tale NPCs to vanish from Outposts, and any dropped loot on the floor vanishes for the player.

Tall Tales

  • During the Shroudbreaker Tall Tale, the Ancient Chest will disappear and cause the Tale to be failed. 
  • During the Heart of Fire Tall Tale, if a player migrates with the Mysterious Key the Tall Tale cutscenes will no longer trigger and the player will no longer be able to progress.

Cooking SFX

  • The cooking SFX on a ship does not work when a player returns from the Ferry of the Damned.

Weapon SFX

  • The animation flickers when firing and then reloading the Pistol and Blunderbuss.

Fixed Issues

General

  • When Treasure and Collector's Chests are placed in the water they should now correctly sit in the water.
  • After lighting all the Flame of Fate at the Fort of the Damned, Graymarrow should climb out of the floor instead of popping into existence.
  • Letting go of the Shark Hunter wheel should no longer cause your pirate to jolt off the wheel to the left.
  • The Skull lamp at Marauder’s Arch should now be attached to a post and should no longer be floating in mid-air.
  • Rowboats should no longer clip through the Ancient Vault’s door.
  • The Soulflame Captain and Crew costumes should now correctly emit a green glow.
  • Players can no longer get stuck in the Athena's Fortune Hideout and appear in the sea near the Sea Dog's Arena.

Tall Tale

  • In the Heart of Fire Tall Tale, dying and then being revived in lava now properly kills the revived player again. 

Treasure Vault Voyage

  • Devils Roar and Duke’s Voyages – Graymarrow should now spawn the correct colour skeletons during the encounters.
  • The corrupt textures in the Kraken's Fall Vault have been removed.
  • The “Only Trying to Help” challenge should now unlock when killing a player.

Mysterious Notes

  • Unequipping and re-equipping the Mysterious Notes will no longer cause the header and logo to change.

Pirate Emporium

  • The Lantern should now be held the correct way when players perform the Lantern Dance emote.

Ashen Lords

  • Ashen Chests dropped after defeating an Ashen Lord are now guaranteed to have at least 1 item in them.

Custom Servers

  • Players should no longer be able to browse Larinna's Black Market while on a Custom Server.
2.0.18.9  . 2020-10-06
id: 195 VFL view single open official

Insider Patch Notes 2.0.18.9

Insider Update 2.0.18.9 is now live! Check out Larinna’s Black Market to pick up the Sea of Sands Captain and Crew costume to share with it your crew and head out on the seas with your Fate of the Damned Voyages.

If you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Fate of the Damned

This Insider build continues to introduce work in progress elements for the Fate of the Damned feature set. For more context on this update, check out the recent Developer Update along with this build’s Feedback thread for where to direct your testing!

Fate of the Damned

  • When doing Grace’s Voyage, she will now give you one clue instead of four.
  • When talking to Umbra, she will now have new dialogue to acknowledge Duke's presence. 
  • Banner text has now been added to all Fate of the Damned Voyages. 
  • The Gold Hoarder Shovel on Dukes Voyage has now been replaced with a basic shovel and will phase in when beginning the Voyage.
  • Merrick will now ask players to get his old boot before advancing the Voyage.
  • Duke’s grog now has a new name and toast notification upon digging up and handing in.
  • The braziers in the Graymarrow encounter will now have flames in them.
  • The map fragments are now named Bilge Rat Crew Maps.
  • Popup notifications have been updated to reference Bilge Rat Crew Map and ritual locations, which should now be marked with an X marks the spot.
  • The text inside journals in Fate of the Damned has been updated.
  • The Fate of the Damned Voyages have been moved from the Doubloon shop to the Mercenary tab for zero gold. 

Challenges of the Damned

  • When completing a challenge and unlocking a reward, players will receive a popup notification informing the player that they have unlocked the reward. 

In-Game Event Tracking

  • Within the Events Quick Menu, the Featured Events tab now holds the Challenges, Goals and Rewards for the Fate of the Damned.
  • As players progress through each week’s challenges, progress will now be updated in the Events tab.

Updates

Larrina’s Black Market

  • The Black Market now temporarily holds the Sea of Sands Captain and Crew Costumes at zero gold to enable Insiders to test the Captain & Crew Costume functionality.

Known Issues

Fate of the Damned

  • Merrick’s Voyage – When attempting the Voyage and dying at either Castaway Isle or Fools Lagoon, players cannot progress to Graymarrow.
  • Merrick’s Voyage – Players will be unable to take the Flames after migration.
  • Grace and Duke’s Voyages – Graymarrow will spawn the incorrect colour skeletons during his encounter.
  • Grace’s Voyage – If the player starts the Heart of Fire Tall Tale whilst on the Voyage, there will be two Grace Morrow present. 
  • The Braziers will become unusable if two Graymarrow spawn on the same island.
  • When speaking to campaign NPCs, their contextual dialogue does not currently update as crews progress through the Voyages.
  • Fate of the Damned Voyages still have placeholder text in the Black Market.
  • During their onboarding Voyage, new players can encounter ambient Shadows of Fate and may be unaware of how to defeat them.

Challenges of the Damned

  • Players will not be rewarded the Soulflame Cutlass when completing four of the daily challenges.
  • The lighting of all beacons within a sea using a certain coloured lantern challenges do not track.
  • The “Only Trying to Help” challenge does not unlock when killing a player.

Migration

  • Migration causes Tall Tale NPCs to vanish from Outposts, and any dropped loot on the floor vanishes for the player.

Tall Tales

  • During the Shroudbreaker Tall Tale the Ancient Chest will disappear and cause the Tale to be failed. 
  • During the Heart of Fire Tall Tale, if a player migrates with the Mysterious Key the Tall Tale cutscenes will no longer trigger and the player will no longer be able to progress.

Cooking SFX

  • The cooking SFX on a ship does not work when a player returns from the Ferry of the Damned.

Chests

  • When killing an Ashen Lord, the Ashen Chest that drops is empty.
  • When Treasure Chests or Collector's Chests are placed in water, they will have an area around them where water will not show.

Fixed Issues

General

  • Players should now be able to scroll down to the last option on the video settings page.
  • The Hunter Figurehead, the Crab Figurehead and the Parrot Figurehead now have the correct icons when viewing them in the Ship Customization Chest.

Emotes

  • Players will hear bespoke sound effects when using the Skeleton emotes from the Skeleton Emote Bundle. 
  • The emote icons in the Summer Emote Bundle now have final imagery.

Fate of the Damned

  • Placeholder loading screens have been replaced with final artwork for Fate of the Damned. 
  • Graymarrow will no longer run out of ammo and stop attacking players.
  • Merrick’s Voyage – If a solo player dies against Graymarrow, the Voyage is not automatically completed whilst they are on the Ferry of the Damned.
  • Merrick, Larrina, The Ferryman and Duke no longer have placeholder dialog.

In-Game Event Tracking

  • The Regular Events tab is no longer empty and shows active recurring events.
  • The back button should now function as intended in the Events Menu.

Performance & Stability

  • Improved client stability when loading into the Arena Tavern upon selecting Arena mode with Sloop Duo Open Crew.
  • Improved client stability when leaving a player idle on the Ferry of the Damned for an extended duration.
2.0.18.8  . 2020-10-02
id: 194 VFL view single open official

Insider Patch Notes 2.0.18.8

Insider Update 2.0.18.8 is now live! With a new ‘Events tab’ available to track your progress through Sea of Thieves events, chat to Larinna before heading out into the Shores of Plenty to find the green and purple Shadows of Fate roaming the islands.

With this latest Insider build update, we need to wipe progression across all player accounts. However, when you join the game your experience will be boosted across several of the Trading Companies, and receive a fresh supply of gold, Doubloons and Ancient Coins.

If you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Fate of the Damned

This Insiders build continues to introduce work in progress elements for the Fate of the Damned feature set. For more context on this update, check out the recent Developer Update along with this build’s Feedback thread for where to direct your testing!

Fate of the Damned Voyages

  • Larinna’s Black Market now has a new tab, complete with all Fate of the Damned cosmetic rewards unlocked through completing Challenges of the Damned.
  • While on the Merrick Voyage, Shadows of Fate will no longer be present on the island and instead players will need to pick up the item found in the deceased pirate’s hand. Upon picking up the item, the player will now be ambushed by Shadows of Fate but engaging them is optional.
  • New braziers have been added to the Graymarrow fight, however they are still currently placeholder.

NPC Dialog

  • When talking to certain NPC’s, their responses will now reflect the current stage of the Fate of the Damned campaign.
  • For this Insider’s build, week one of the Fate of the Damned is currently active.

Emergent Skeletons

  • During week one of the Fate of the Damned, players will now encounter emergently spawning green and purple Shadows of Fate Skeletons in the Shores of Plenty.

In-Game Event Tracking

  • The quick menu now contains a new ‘Events’ tab, showcasing the current events taking place across the Sea of Thieves.
  • Daily Bounties show both the current active Daily Bounty, along with upcoming Daily Bounties for you to schedule your play time.
  • Regular Events shows the current scheduled events that are taking place during the week.
  • Featured Events showcases the special challenges crews can tackle during the course of an update.

In this Insiders build, the Fate of the Damned campaign does not currently show in the Featured Events page. The Summer of Sea of Thieves Event has been reactivated to allow this functionality to be tested.

Updates

Captain and Crew Costumes

  • Captain and Crew functionality has been added to the Sea of Sands Captain and Crew bundle. Players who still own this set from a previous build should be able to share this set with anyone from their crew.

Shark Hunter Set

  • Following Insider feedback, the Shark Hunter set has been reworked and has now been delivered to the Outpost Shipwrights. The Shark Hunter Cannon, Capstan and Wheel are now available for purchase from the shipwright for 49,000 gold each.

Known Issues

Ashen Lords

  • When killing an Ashen Lord, the Ashen Chest that drops is empty.

Fate of the Damned

  • Merrick’s Voyage – When attempting the Voyage and dying at either Castaway or Fools Lagoon players cannot progress to Graymarrow.
  • Merrick’s Voyage – Players will be unable to take the Flames after migration.
  • Merrick’s Voyage – If a solo player dies against Graymarrow, the Voyage gets completed whilst they are on the Ferry of the Damned.
  • Grace and Duke’s Voyages – Graymarrow will spawn the incorrect colour skeletons during his encounter.
  • Grace’s Voyage – If the player starts the Heart of Fire Tall Tale whilst on the Voyage, there will be 2 Grace Morrow present.

Challenges of the Damned

  • The “Only Trying to Help” challenge does not unlock when killing a player.

Migration

  • Migration causes Tall Tale NPCs to vanish from Outposts, and any dropped loot on the floor vanishes for the player.

Tall Tales

  • During the Shroudbreaker Tall Tale the Ancient Chest will disappear and cause the Tale to be failed. 
  • During the Heart of Fire Tall Tale, if a player migrates with the Mysterious Key the Tall Tale cutscenes will no longer trigger and the player will no longer be able to progress.

Cooking SFX

  • The cooking SFX on a ship does not work when a player returns from the Ferry of the Damned.

Video Settings

  • The Video Settings page does not scroll down, and the player cannot see the last option.

In-Game Event Tracking

  • The lowest level in the Event menu which describes goals and shows progression is currently inaccessible.

Fixed Issues

General

  • Going to the Ferry of the Damned and returning should no longer affect the textures on the Soulflame Captain and Crew costumes.
  • When the Ashen Curse is equipped it should now appear when on the Ferry of the Damned.
  • The new Aristocrat items found in Larinna’s Black Market now have the intended descriptions.
  • Treasure Vault Voyages for Devil’s Roar have been removed.

Challenges of the Damned

  • Players should now receive challenge progression upon reading the Fort of the Damned lore book.

Mysterious Notes

  • When a player completes the Mysterious Note, it should now be removed from the player’s radial.
  • If a player has two notes, swapping between them will now show a re-wield animation.

Pirate Emporium

  • A player who owns a Captain and Crew costume will now be able to share the crew outfits with anyone in their crew.
  • New items available in the Pirate Emporium should now all have final artwork and text.
  • Player's hands should no longer clip through the Skeleton Dog when it is carried.
  • Switching currency should now properly update the price in the item preview window.
2.0.18.7  . 2020-09-29
id: 193 VFL view single open official

Insider Patch Notes 2.0.18.7

Insider Update 2.0.18.7 is now live! Speak to Larinna outside the Tavern to take on a new set of Voyages which will be supporting our Fate of the Damned update. Take a read of the Release Notes below and be sure to head to the Feedback Forums to see what this Insider build has in store!

If you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Fate of the Damned

Fate of the Damned Voyages

  • Larinna’s Black Market now offers three new Voyages, tasking players with investigating the emerging threat. These voyages currently have placeholder names but can be found at the bottom of the store.
  • Each Voyage will lead you to a different character: Merrick, Duke or Grace, before leading crews to islands overrun by the Shadows of Fate. Each island overrun by skeletons will provide the corresponding Flame of Fate needed to defeat them.
  • After all the skeleton waves, the Ghost of Graymarrow will appear as the final encounter of the Voyage. Defeating Graymarrow will reward crews with a Ritual Skull used to activate the Fort of the Damned.

*This Insiders build contains an early version of the Fate of the Damned Voyages with various placeholder elements. Check the * Feedback thread

  • for where to direct your testing!*

Known Issues

Pirate Emporium

  • Players will not get the Crew Costumes when joining a game with someone who has the Captain and Crew Costume.
  • There is a range of placeholder imagery and text in the Pirate Emporium.

Skeleton Lord Commendations

  • When defeating the Skeleton Lord in the final wave of a Fort, the Commendations for defeating named Skeleton Lords do not track when they are killed by fire.

Mysterious Notes

  • There are no animations shown when Mysterious Notes are swapped, only the texture changes.

Ashen Lords

  • When killing an Ashen Lord, the Ashen Chest that drops is empty.

Treasure Chest Audio

  • When digging up a Treasure Chest there is no 'thump' sound.

Challenges of the Damned

  • Players will not receive event rewards upon reading the Fort of the Damned lore book.

Game Crash

  • The game may crash upon selecting Arena mode with Sloop Duo Open Crew.

Migration

  • Migration causes Tall Tale NPCs to vanish from Outposts, and any dropped loot on the floor vanishes for the player.

Fixed Issues

General

  • The Aristocrat Pants will no longer change colour when certain boots are equipped.
2.0.18.6  . 2020-09-25
id: 192 VFL view single open official

Insider Patch Notes 2.0.18.6

Insider Update 2.0.18.6 is now live! As we continue to work on our Fate of the Damned feature set, this Insider build contains some quality of life improvements and bug fixes.

If you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Updates

Soulflame Cosmetics

  • Following Insider feedback, the Soulflame Lantern, Soulflame Weapon Bundle, and Soulflame Captain and Crew Costume will no longer be delivered through the Pirate Emporium and have now been removed.
  • These Lantern, Weapon and Costume cosmetics will now be awarded through game activities during the Fate of the Damned Update.

Ashen Lords Balancing

  • Ashen Lords will now have reduced health.
  • Cashing in an Ashen Winds skull is now worth 10K gold full and 4K gold empty, up from 5K gold full and 2K gold empty.

Commendations

  • The Commendation counters shown on the reputation pages now more accurately represent the player's progress through a Trading Company.

Emergent Captains

  • Captains, Key Masters and Guardians that appear emergently on islands have been reduced in difficulty.

Known Issues

Treasure Vault Voyages & Treasure Vaults

  • The Devil's Roar Treasure Vault Voyages have been re-added into the Gold Hoarder’s shop at Morrows Peak, but some ‘X’ marks in The Devil’s Roar can be impossible to dig.

Pirate Emporium

  • There is a range of placeholder imagery and text in the Pirate Emporium.

Skeleton Lord Commendations

  • When defeating the Skeleton Lord in the final wave of a Skeleton Fort, the Commendations for defeating named Skeleton Lords do not track when they are killed by fire.

Mysterious Notes

  • There are no animations shown when Mysterious Notes are swapped, only the texture changes.

Ashen Lords

  • When killing an Ashen Lord, the Ashen Chest that is dropped is empty.

Treasure Chest Audio

  • When digging up Treasure Chest there is no 'thump' sound.

Fixed Issues

General

  • Figurehead icons for all figureheads have been updated. 
  • There is no longer a hole in the western rock outcrop on Shores of Gold.
  • In the Heart of Fire Tall Tale, the lever in Stitcher Jim's Hideout now works repeatedly as intended.

Gold Hoarder Vaults

  • If a Gold Hoarder Vault is active that Vault will no longer be selected for use in another crew’s Tall Tale.

Custom Servers

  • Players should no longer be able to browse the store at North Star Seapost whilst on a Custom Server.

Commendations

  • The "Legendary Skeleton Exploder" Commendation should now be visible to players in their Reputation Page under Gunpowder Skeletons in the Bilge Rats tab. 
2.0.18.5  . 2020-09-22
id: 191 VFL view single open official

Insider Patch Notes 2.0.18.5

Insider Update 2.0.18.5 is now live! There is new stock in the Black Market ready for you to spend your plunder on, so head over to Larinna outside the Tavern to see what she has on offer this month!

If you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Larinna's Black Market

Larinna has new stock in the Black Market ready to be purchased with your hard-earned coin!

  • Aristocrat Clothing – Available from Larinna this month is the Aristocrat Belt, Boots, Eyepatch, Gloves and Hook and Trousers. These are purchasable with Doubloons.
  • Wild Rose Equipment – The Wild Rose Banjo, Concertina, Hurdy Gurdy and Bucket are also purchasable from Larinna with Gold.

Updates

Loading Screen Times

  • There have been improvements made to the loading times from when a player sets sail to when they spawn into the world when on Xbox.

Known Issues

General

  • Aristocrat Boots now show the correct price in the Black Market.
  • Player should no longer be able to dig the ground inside of the weapon shop and equipment shop on Outposts.
  • Emoting should no longer cause the fishing rod to get stuck in place on the player.
  • The “Drop Capstan" tutorial prompt now resets properly if the player's ship sinks whilst it is on screen within the radius of the Maiden Voyage island. 

Gold Hoarder Voyage

  • It should now be less likely for players to have more the one torn map piece per island.

Collectors Chests

  • Collector’s Chests should now be working as intended and correctly show the contents.

Pirate Emporium

  • The green glow VFX on the new Soulflame clothing and weapons is particularly bright in low light areas.

Fixed Issues

General

  • Reaper’s Chests earned from the Fort of the Damned should now have a Reaper’s Beacon.
  • Quickly pressing Primary Use key while holding a pet should no longer disable the “Give Pet” animation.
  • The rocks near Dagger Tooth Outpost should now have collisions.
  • Using the oars on a Rowboat should correctly cause the Rowboat to move in water.
  • Using Cosmetic Chests may still result in a blank preview pane and will no longer cause the game to crash.
  • There is now a loading screen while going through Pirate Hideout waterfall entrance.

Pirate Emporium

  • Players should now receive the Crew Costumes when joining game with a player that owns the Captain and Crew Costumes.

Treasure Vaults

  • The Treasure Vault VFX and SFX should be in sync when the Vault door opens.
  • The "Seeker of Ancient Vaults" commendation will now correctly tick up when players use a stolen Vault Key.

Mysterious Notes

  • When Waking up in the tavern with a Mysterious note, the Note should now be automatically wielded to improve discoverability.

Arena Migration

  • The last crew to vote for the migration after the contest will no longer be stuck on the "recording results" message and instead migrate as intended.
2.0.18.4  . 2020-09-18
id: 190 VFL view single open official

Insider Patch Notes 2.0.18.4

Ahoy Pirates, Insider Update 2.0.18.4 is now live! With spooky season on the horizon we have a range of new items, pets and emotes in the Pirate Emporium!

If you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Pirate Emporium

Soulflame Ship Collection

  • Dress your ship ready to haunt the seas with the Soulflame Ship collection, complete with a spectral Collector’s Figurehead and Collector’s Sails.
  • A Soulflame Ship Bundle is also on offer, including all the regular ship cosmetics at a discount.

Skelly Pets

  • A spooky, scary Skeleton Alsatian and Mau are now available from the Pirate Emporium, along with the returning Skeleton Macaw and Marmoset. All are time-limited for the duration of the Fate of the Damned update.

Soulflame Lantern

  • Light the way with the Soulflame Lantern, whose gaze is sure to give even the sturdiest sailor shivers.

Soulflame Weapons

  • Go to battle with weapons ablaze, defeating skeletons and pirates alike using the new Soulflame-themed weapons.

Soulflame Captain and Crew Outfits

  • The Soulflame Captain and Crew Bundle contains a range of eerie costumes, which can be shared with your whole crew!

Damned Face Paints

  • Dress up your pirate with four new luminescent Face Paints!

Soulflame Emotes

  • Have fun with new emotes which have you interacting with a Sentient Skeleton arm.

Lantern Dance Freebie Emote

  • Show off your new Soulflame-themed Lantern with a Lantern Dance emote, available for free.

Updates

Narrate Emotes

  • When “Let Games Read to Me” is enabled, emotes performed by other pirates will now be narrated and described to the player. Emotes that currently hide the gamertag will not be narrated.

Known Issues

Treasure Vault Voyages & Treasure Vaults

  • The Devil's Roar Treasure Vault Voyages have been re-added into the Gold Hoarders shop at Morrows Peak, but some ‘X’ marks in The Devil’s Roar can be in impossible areas to dig.

Pirate Emporium

  • There is a range of placeholder imagery and text in the Pirate Emporium.

Commendations

  • When defeating the Skeleton Lord in the final wave of a Skeleton Fort, the Commendations for defeating named Skeleton Lords do not track when they are killed by fire.

Heart of Fire

  • In the Heart of Fire Tall Tale, the lever in Stitcher Jim's Hideout works once per game's launch.

Custom Server

  • Players will receive a Bosunbeard when trying to set sail from a custom server lobby.

Fixed Issues

General

  • Reaper’s Chests earned from the Fort of the Damned should now have a Reaper’s Beacon.
  • Quickly pressing Primary Use key while holding a pet should no longer disable the “Give Pet” animation.
  • The rocks near Dagger Tooth Outpost should now have collisions.
  • Using the oars on a Rowboat should correctly cause the Rowboat to move in water.
  • Using Cosmetic Chests may still result in a blank preview pane and will no longer cause the game to crash.
  • There is now a loading screen while going through Pirate Hideout waterfall entrance.

Pirate Emporium

  • Players should now receive the Crew Costumes when joining game with a player that owns the Captain and Crew Costumes.

Treasure Vaults

  • The Treasure Vault VFX and SFX should be in sync when the Vault door opens.
  • The "Seeker of Ancient Vaults" commendation will now correctly tick up when players use a stolen Vault Key.

Mysterious Notes

  • When Waking up in the tavern with a Mysterious note, the Note should now be automatically wielded to improve discoverability.

Arena Migration

  • The last crew to vote for the migration after the contest will no longer be stuck on the "recording results" message and instead migrate as intended.
2.0.18.3  . 2020-09-15
id: 189 VFL view single open official

Insider Patch Notes 2.0.18.3

Insider Update 2.0.18.3 is now live! We are continuing to work on our October Feature set, we'll be sharing more on our plans soon!

If you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Known Issues

Treasure Vault Voyages & Treasure Vaults

  • The Devil's Roar Treasure Vault Voyages have been re-added into the Gold Hoarders shop at Morrows Peak, but some ‘X’ marks in The Devil’s Roar can be in impossible areas to dig.

Mysterious Notes

  • Mysterious Notes are not automatically wielded when entering a session and arriving in the Tavern.

Migration in Arena

  • The last crew to vote for the migration after the contest will be stuck on a "recording results" message.

Fixed Issues

General

  • The dust/rock vfx will no longer be floating near the Krakens Fall Vault rock door.
  • The Bilge Dog Bundle in the Microsoft Store/Steam will now correct unlock the Coral Inu dog. 
  • Spawn locations on Discovery Ridge for animal crates and gunpowder barrels have been updated to fix an issue where some items could not be picked up by players.
  • When a Megalodon appears alongside a Sloop, it should now circle the ship and more frequently find opportunities to attack even while the ship is moving
2.0.18.2  . 2020-09-11
id: 188 VFL view single open official

Insider Patch Notes 2.0.18.2

Insider Update 2.0.18.2 is now live! As we continue to work on the October feature set, this Insider build contains some quality of life improvements and bug fixes.

If you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Updates

Ghost Ships

  • The area in which music plays and voice over from Flameheart can be heard around islands with a Ghost Ship encounter has been reduced.

Treasure Vault Voyages

  • The Devils Roar Treasure Vault Voyages have been removed from Gold Hoarders due to an issue digging up maps.

Known Issues

Treasure Vault Voyages & Treasure Vaults

  • The achievement “No Mound Left Behind” will not be completable in a rare number of Vault layout combinations.

Mysterious Notes

  • Mysterious Notes are not automatically wielded when entering a session and arriving in the Tavern.

Migration in Arena

  • The last crew to vote for the migration after the contest will be stuck on a "recording results" message.

Fixed Issues

General

  • Steam players should now be able to join an active custom server.

Treasure Vault Voyages

  • When starting a Treasure Vault Voyage, closer Treasure Vaults should be selected over vaults that are further away.
  • The Vault Key will now disappear after the Vault is complete.
  • Players should no longer be able to be safe teleported when in the Vault entrance.
  • The Vault door should no longer slam shut prematurely when the Vault is active.
  • The walls of the tunnel outside the Vault on Mermaids Hideaway should now be visible at all times to prevent the player from seeing through the walls.

Mysterious Notes

  • When the player completes the Mysterious Note, it should now be removed from the player’s radial.
  • Players should now only encounter the “Notes received” notification when loading into a game, not when entering the Ferry of the Damned.
2.0.18.1  . 2020-09-08
id: 187 VFL view single open official

Insider Patch Notes 2.0.18.1

Insider Update 2.0.18.1 is now live! With our Vaults of the Ancients release now heading through our release pipeline ahead of launch on the 9th September, our Insider builds now return to previewing features for upcoming releases.

If you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Updates

Skip Intro Cutscene

  • Players can now opt to skip the intro animation in the front-end, by enabling ‘Auto-skip intro animatic’ in video settings.

Auto Move Accessibility

  • Continuing to reduce held actions to improve accessibility, players can now bind a key to ‘Auto Move’ allowing their pirate to move forward in that direction until stopped.
  • ‘Auto Move’ functions as expected while traversing on land or swimming, however, also applies forward motion to actions such as Raise Capstan and Climb Ladder etc. While players will still need to interact with these items to begin, the use of ‘Auto Move’ can remove the need for a held action during the interaction.

Known Issues

Wayfinder Voyage & Treasure Vaults

  • The achievement “No Mound Left Behind” will not be completable in a rare number of Vault layout combinations.
  • The Treasure Vault Door may rarely appear to close suddenly while raiding, however this is a visual issue and the door can be passed through until the timer expires.

Mysterious Notes

  • Mysterious Notes remain in the quest radial when completed.
  • With uncompleted notes, when arriving on the Ferry of the Damned and returning to the world players are shown duplicate notifications for ‘Notes Received’.
  • Mysterious Notes are not automatically wielded when entering a session and arriving in the Tavern.

Fixed Issues

General

  • When engaging the Skeleton Fort on Sailor’s Knot Stronghold, when reaching the Skeleton Lord they should no longer become stuck in the Fort Wall during combat.
  • Following an ‘X’ Marks the Spot Map, upon digging at the right location the ‘thunk’ sound can now be heard.

Wayfinder Voyage & Treasure Vaults

  • The Torches lighting the interior of the Treasure Vaults are now attached to scaffolding.
  • Ashen Artifacts dropped by Ashen Skeletons now provide Emissary Grade progression when taken.
  • When raiding a Treasure Vault, crews migrating when the Vault is partially looted will now find the door remains open for crews to continue looting.

Performance and Stability

  • Server performance and memory optimisations.
  • Client performance optimisations.
2.0.17.14  . 2020-09-04
id: 186 VFL view single open official

Insider Patch Notes 2.0.17.14

Insider Update 2.0.17.14 is now live! As we approach our Vaults of the Ancients release, this Insiders build is now restricted to the feature set releasing in our next update. As we work to address outstanding bugs, please continue to log any that you identify in this build!

If you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Wayfinder Voyage

Voyage Availability

  • Devils Roar specific Voyages for Treasure Vaults are now purchasable for players. These Voyages use Devil’s Roar islands and reward Devil’s Roar artifacts inside the Treasure Vaults.

Treasure Vault Rewards

  • Players are now guaranteed to see the Chest of Ancient Tributes in Stone, Silver and Gold Vaults when solving the Treasure Vault puzzle inside the Vault. The value of doing the three different types of Vaults has been balanced to make the Voyage more rewarding for players that have a higher level with the Gold Hoarders.

Treasure Vault Experience

  • Improved visual and audio effects when standing in the corridor while the Treasure Vault door opens.

Known Issues

Wayfinder Voyage & Treasure Vaults

  • The achievement “No Mound Left Behind” will not unlock.
  • There will be a floating lantern when inside the Gold Hoarder Vaults.
  • A solo player taking loot back to their ship during the event can be migrated, and upon return the entrance to the Vault is closed.
  • Several notifications are lacking translation in non-English languages.

Mysterious Notes

  • Mysterious Notes remain in the quest radial when completed.

Pirate Legend Hideout

  • When travelling to the Pirate Legend Hideout there will be a lack of loading screens while going through the waterfall entrance.

Fixed Issues

General

  • Players should no longer reach an invulnerable state when being interacted with while reviving.
  • The ‘Mute All Other Crew’ voice chat option should no longer become enabled during a game session.
  • When a player’s ethernet cable gets disconnected, the game should now handle the error gracefully.
  • Improved performance in Devil’s Roar.

Wayfinder Voyage & Treasure Vaults

  • Crews who arrive at a Treasure Vault that is currently being used for a Tall Tale will see a "Vault in use" message at the door lock. Players will also be unable to place Gold Hoarder Treasure Vault keys on Vaults that are "in use".
  • Players will no longer be able to take medallions out of Treasure Vaults once the Vault is closed and those medallions will now disappear.
  • The Wayfinder Compass should now point in the correct direction.
  • Wayfinder Voyages should now be purchasable for all players.
  • The Wayfinder Compass will no longer get removed from the player after starting the Wayfinder Voyage.
  • The Gold Piles inside the Ashen Reaches Vault should no longer look very dark.
  • Collecting Gold Piles will now trigger SFX.
  • When the player completes the required criteria, the “Golden Retriever” achievement will be unlocked.
  • There should now be audio when the Vault door opens and when the screen starts to shake.

Pirate Emporium

  • The Hunters of The Deep Event Bundle will be correctly advertised as “Time Limited Availability”. 
2.0.17.13  . 2020-09-02
id: 185 VFL view single open official

Insider Patch Notes 2.0.17.13

Insider Update 2.0.17.13 is now live! Dive into a Wayfinder Voyage and discover vaults filled with riches ready for the taking!

If you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Wayfinder Voyage

Treasure Vault Experience

  • When uncovering a Treasure Vault, the Vault door now provides clearer audio and visual feedback as to how long a crew has remaining before they are locked in.

Known Issues

Wayfinder Voyage & Treasure Vaults

  • Having an active Tall Tale and Wayfinder Voyage for the same Vault lets the player skip part of the Tall Tale Vault.
  • The Wayfinder Voyage will currently not be purchasable for all players.
  • After purchasing and starting the Wayfinder Voyage, players will receive a notification saying it has been removed but the Voyage is still active.
  • Players will not be awarded Emissary rank progression when digging up Map Fragments. 
  • There will not be any help text to let a player know when a Vault is already in use from a Tall Tale.
  • There will be no audio when the Vault door opens or when the screen starts to shake.
  • Gold is not awarded when picking up Gold Piles.
  • Several notifications are lacking translation in non-English languages.

Fixed Issues

General

  • Players should no longer get stuck on the torch near the Gold Hoarder merchant on Ancient Spire Outpost and the safe teleport should now work as intended.
  • Skeletons should no longer become stuck when exiting the cave on “Ashen Reaches”.
  • The Front-End music is once again the intended music for the Vaults of the Ancients update.
  • The “We Don't Need Maps” and “No Mound Left Behind” achievements should now unlock after completing the required criteria.

Wayfinder Voyage & Treasure Vaults

  • When a Treasure Vault is Active, the Vault audio can no longer be heard across the island.
  • While in proximity to a Treasure Vault, the audio now persists after the door closes.
  • Medallions should now fade out when a Vault door closes.
  • The X mark should now show as white with high contrast X mark the spot enabled.
  • The notification for a crew member finding the Map Piece Bottle will now display the player’s gamertag.
  • When migrating across servers whilst clearing a Vault, the Vault’s entrance door will now remain open.
  • There will now be audio when picking up the Gold Piles.

Real Money Pricing

  • Correct currency symbols should now show in the Pirate Emporium.
2.0.17.12  . 2020-08-28
id: 184 VFL view single open official

Insider Patch Notes 2.0.17.12

Insider Update 2.0.17.12 is now live! Dive into a Wayfinder Voyage and discover vaults filled with riches ready for the taking!

If you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Wayfinder Voyage

Treasure Vault Experience

  • The Treasure Vaults have now been redressed to better display the artifacts crews can collect. 
  • Crews raiding the vaults will now find trinkets stashed near storage crates around the vault.
  • Crews uncovering a Treasure Vault Key can now interact with it to read a secret inscription hinting to where the key belongs.

  • When searching for Gold Hoarder Voyages at a representative, Treasure Vault Voyages will now be shown first once players have achieved the required rank.

Known Issues

Wayfinder Voyage & Treasure Vaults

  • When enabling High Contrast ‘X’ Marks the Spot Accessibility Settings, the Wayfinder Voyage Quest Map will continue to display red ‘X’ icons.
  • The notification for a crew member finding the map piece bottle will say "player name".

  • The “We Don’t Need Maps” and “No Mound Left Behind” achievements will not unlock.  

  • There will be no audio when the Vault door opens, when the screen starts to shake or when picking up Gold Piles.

  • A solo player taking loot back to their ship during the event can be migrated, and upon return the entrance to the Vault is closed.

  • Gold is not awarded when picking up Gold Piles.

  • Several notifications are lacking translation in non-English languages.

  • The Vault audio can be heard anywhere on the island.

Mysterious Notes

  • Mysterious Notes remain in the quest radial when completed.

Pirate Emporium

  • Real money prices on Steam always show prices in British Pounds no matter the account’s store discover.

Trading Company Emissaries

  • Players will not receive a payout when lowering an Emissary Flag above Rank 2.
  • The Emissary value is not increasing when handing in items to the Gold Hoarder, after raising and lowering the flag multiple times.

Front End

  • A missing file error will appear when loading into the Pirate Emporium or sometimes matchmaking.

Pirate Legend Hideout

  • When travelling to the Pirate Legend Hideout there will be a lack of loading screens while going through the waterfall entrance.

Fixed Issues

General

  • The “Mute all Other Crew” voice chat option should now work as intended.

  • The “Shrouded Ghost Hunter Costume” will no longer disappear after the players body disappears when dying.

  • Fire located on the stairs of the Sloop should now be much easier to extinguish.

  • Completing a riddle should once again reward players with a Collector’s Chest.

  • The “Vault of Ancients” update now has final artwork for the loading screens and title screen.

Wayfinder Voyage & Treasure Vaults

  • Players will now hear the puzzle Vault music while inside the Vault. 
  • There will now be audio when interacting with Gold mounds. 
  • The player will no longer be ambushed by Gold Hoarder Skeletons every time the Torn Map Piece is found.
  • Wayfinder Voyage Torn Map Pieces now use a bespoke icon in the Quest Radial

  • The platforms in the Snake Vaults on Mermaids Hideaway should no longer have an invisible floor that can be stood on.

  • Medallions found on the floor should now be visible at all times.

Pirate Emporium

  • The final artwork should now be visible across the front end Pirate Emporium and Pirate Emporium tabs for the September update.
2.0.17.11  . 2020-08-25
id: 183 VFL view single open official

Insider Patch Notes 2.0.17.11

Insider Update 2.0.17.11 is now live and there are still Vaults left to be uncovered and loot to be plundered! Head to Larinna in the Tavern to take on the challenge of the Wayfinder Voyages and discover the plentiful Treasure Vaults.

If you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Updates

Emissary Ledger Value

  • When players hand in items while representing as an Emissary there will now be an Emissary meter in the bottom left that will show players their value on the Emissary Ledger and the increase after handing in items.

Known Issues

Wayfinder Voyage

  • Players will be ambushed by Gold Hoarder skeletons each time a torn map piece is found. 
  • When enabling High Contrast ‘X’ Marks the Spot Accessibility, the Wayfinder Voyage Quest Map will continue to display Red ‘X’ icons.
  • There is placeholder text on the "Map Parchment discovered" toast notification.
  • The notification for a crew member finding the map piece bottle will say "player name".

Treasure Vaults

  • There will be no audio when the vault door opens, when the screen starts to shake or when picking up Gold piles.
  • A solo player taking loot back to their ship during the event can be migrated, and upon return the entrance to the Vault is closed.
  • Gold is not awarded when picking up Gold Piles.
  • A number of notifications are lacking translation in non-English languages.

Mysterious Notes

  • Mysterious Notes remain in the quest radial when completed.

Pirate Emporium

  • Real money prices on Steam always show prices in British Pounds no matter the account's store country.
  • The front-end Pirate Emporium icon is currently set to August’s instead of September’s.
  • There is placeholder art in use across the Pirate Emporium tabs.

Trading Company Emissaries

  • Players will not receive a payout when lowering an Emissary Flag above rank 2.
  • The Emissary value is not increasing when handing in items to the Gold Hoarder, after raising and lowering the flag multiple times.

Front End

  • The title screen will say Ashen Winds instead of the September update name.
  • Vault of Ancients loading screens are placeholder.

Fixed Issues

General

  • The Pirate Chat Radial should no longer get stuck on the screen.
  • Players will no longer perform the wake-up animation the first time they land on Ferry of the Damned while still in onboarding.
  • Fixing a broken mast will no longer create a platform on which you can stand.
  • When opening the Quest Radial via a key binding, the 'More' button will now be present when having multiple quest pages.
  • Players should now be able to navigate out of the pit on Salty Sands.

Wayfinder Voyage

  • Additional gold coins have been layered inside the vault to better blend the coin piles into the space.
  • The platform at the top of Crescent Isle Gold Vault will no longer cause the player to swim.
  • Migrating with a Wayfinder Voyage active will no longer cause the previous server to crash.
  • Players should no longer be able to see through the world at the Fetchers Rest Vault entrance.
  • When in the Fetchers Rest Vault, player should now drown instantly when the vault door closes.
2.0.17.10  . 2020-08-21
id: 182 VFL view single open official

Insider Patch Notes 2.0.17.10

Insider Update 2.0.17.10 is now live! Grab yourself a pirate pooch, head out to find the glorious Gold Hoarder Treasure Vaults and see how much you can plunder before the vault doors shut!

If you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Wayfinder Voyage

Treasure Vault Experience

  • The player’s camera and controller will now vibrate in reaction to the Treasure Vault door opening and closing.

Wayfinder Voyage Notifications

  • There have been additional toast notifications added to better inform players when the Golden Wayfinder has been added or removed from the radial.

Pirate Emporium

Purchasing with Local Currency

  • The Pirate Emporium now offers players the option to make a purchase in the Pirate Emporium directly in their local currency.
  • When browsing the Emporium all offers are now shown with both Ancient Coin and local currency pricing.

Charity Sales

  • The charity tab has been removed from the September Pirate Emporium. The “Stand up to Cancer” sails will now be sold in the Microsoft and Steam stores.

Updates

Ship to Ship Combat

  • A new experimental system has been implemented which means successful cannonball hits on a rival ship should now register more consistently.

Known Issues

Wayfinder Voyage

  • When starting a Wayfinder Voyage, the island will not currently be shown on the Quest Map.
  • X icons do not cover the shovel images when a dig site is complete. 
  • Players will be ambushed by Gold Hoarder skeletons each time a torn map piece is found. 
  • When enabling High Contrast ‘X’ Marks the Spot Accessibility, the Wayfinder Voyage Quest Map will continue to display Red ‘X’ icons.
  • There is placeholder text on the "Map Parchment discovered" toast notification.
  • The notification for a crew member finding the map piece bottle will say "player name"

Treasure Vaults

  • Gold is not awarded when picking up Gold Piles.
  • A number of notifications are lacking translation in non-English languages.

Mysterious Notes

  • Mysterious Notes remain in the quest radial when completed.

Pirate Emporium

  • There is placeholder art in use across the Pirate Emporium tabs.
  • The front-end Pirate Emporium icon is currently set to August’s instead of September’s.

Front End

  • The title screen will say Ashen Winds instead of the September update name.

Fixed Issues

General

  • Players who get stuck on the Shores of Gold should now safe teleport.
  • Players should no longer be able to clip under the map underwater near the Lost Gold Fort.
  • Push to Talk should now work as intended on UWP or Steam.
  • Sharks will deal damage to players floating on the surface of water when attacking.
  • The Pirate Lord now offers Athena’s Fortune Voyages for all ranks.

Wayfinder Voyages

  • The previous server should no longer crash when migrating with a Wayfinder Voyage active.
  • Duke is no longer floating in the air on Lagoon of Whispers and has taken his seat.

Mysterious Notes

  • Mysterious Notes will still be in the player’s radial even after they die.

Combat & Hit Registration

  • Improved hit registration when standing on top of a ladder such as the crow’s nest or boarding ladders and shooting rival players directly below you.
2.0.17.9  . 2020-08-18
id: 181 VFL view single open official

Insider Patch Notes 2.0.17.9

Insider Update 2.0.17.9 is now live - Gold Hoarder Vaults are back and with new Commendations! Talk to Larinna in the Tavern to pick up your Voyage and follow the Wayfinder Compass to discover buried maps that lead you to a vault filled with gold and loot galore.

Before you sail out on to the seas, head over to the Pirate Emporium to check out the latest in emotes and Sea of Thieves fashion.

If you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Treasure Vaults

Gold Hoarder Vaults

  • The Wayfinder Compass needle now gives more feedback as to where players will need to dig within the dig radius. It will spin faster when they are at the right spot, and slower when they are not.
  • The Treasure Vault door gets jammed as its closing and then frees itself periodically. It now has visual feedback to let players know when it is about to free itself from its jammed state and start closing again.
  • When nearing the location of a torn map piece a Gold Hoarders shovel can be found nearby indicating the dig area.
  • The “Ancient Vault Sails” and “Ancient Vault Tribute Sails” are now available from the Outpost Shipwrights once the unlock criteria have been met.
  • A range of Commendations are now available within the Gold Hoarders Reputation tab for taking on the Wayfinder Voyages and venturing into the Treasure Vaults.

Pirate Emporium

5100 Ancient Coins have been applied to Insider accounts to enable testing of all new additions to the Pirate Emporium in this build.

Shrouded Ghost Ship Collection

  • With August’s*Hunters of the Deepevent***introducing this mysterious ship, you can now pick up the remaining items with the Shrouded Ghost Ship Collection. A Shrouded Ship Bundle is also on offer which includes all the regular ship cosmetics at a discount!

Shrouded Ghost Costume

  • Dress up as everyone’s favorite fabled creature and roam the seas hunting for enemies, loot, and the shrouded creature herself.

Shrouded Ghost Blunderbuss

  • Defend yourself against enemies with the deadly bite of this Blunderbuss!

Hunters Call Emote Bundle

  • Calling all budding Hunters, Chefs and Pirate Foodies - these four new emotes show your passion for the open seas.

Stand Up to Cancer Charity

  • The Charity tab has been reintroduced to the Pirate Emporium, offering a new item in support of another great cause. Purchase the Sails of Union and all proceeds from the purchase are donated to Stand Up to Cancer Charities (https://standuptocancer.org/). Visit www.seaofthieves.com/charities for terms and conditions!

The Sails of the Union are intended to be sold through the Microsoft and Steam stores, however unlocking here for early insiders coverage.

Dog Outfits

  • Your dogs will go barking mad for these new dog outfits available in the Pirate Emporium! New dog Kraken outfits and for those Athena’s Fortune rank 20 Ghost outfits are now available.

Free Giveaway Emote

  • You’ll find the new Dog Dance emote available for free in the Pirate Emporium.

Updates

Single Stick Camera Accessibility

  • Using the left trigger in Single Stick mode will swap player movement to the camera to be able to look around. When using this, players will be stuck on the spot and will only be able to look around.
  • The left trigger is mapped to a different button if the player chooses. This feature also gives players the option to choose whether they would like to require the button to be held, toggled, or be turned off.
  • Players also have the option to turn off ‘auto-float’ and ‘auto-centre-camera' which will give them the ability to swim down into shipwrecks.

Mysterious Note Non-Verbal Phrases

  • Contextual non-verbal messages are now available when wielding a Mysterious Note.

Known Issues

Gold Hoarder Voyage


  • When migrating with a Wayfinder Voyage active the previous server will crash.
  • Islands selected for the Gold Hoarders Voyage do not show on the map.
  • X's do not cover the shovel images when a dig site is complete.
  • The Treasure Vaults in Devils Roar are currently a work in progress and may cause safe teleporting.

Pirate Emporium

  • The Pirate Emporium currently uses a range of placeholder imagery.
  • When purchasing a Captain & Crew Bundle, the crew costumes are currently not available to crew members when checking their clothing chests.
  • The Shrouded Ghost Collectors Ship items are currently setup with the Sea of Sands Collectors' items.
  • The Ashen Winds Extended Sale is still in effect across the Pirate Emporium and has yet to be removed.

Mysterious Notes

  • When a player dies the Mysterious Notes will no longer be in the radial.
  • Mysterious Notes remain in the quest radial when completed.
  • Mysterious Notes currently use a range of placeholder assets.

Fixed Issues

General

  • The ‘Mute All Other Crew’ Voice Chat option should no longer enable itself during game sessions.
  • Skeletons will animate as intended when eating a banana.
  • Loot items will no longer float up into the sky after digging them up.
  • Ghost Ships will no longer spawn on Islands that have players already on them.
  • Throwing a Blunderbomb will no longer alter players positions in the air or push them into a safe teleport while on land.
  • Mermaid Statues should now deal damage even when the player is underwater.
  • When visiting Duke at his new location on the lagoon of Whispers, players should hear Duke's cheerful old voice over lines when interacting with him.

Gold Hoarder Voyage

  • The Wayfinder compass now uses a smoother movement when on the correct island and approaching the dig site.
  • Torn Map Pieces will now use Gold Hoarder themed Message in a Bottle visuals once uncovered.
  • Players who become trapped inside the Treasure Vault as it locks will now drown.
  • Loot placed near the vault door will no longer disappear once the door closes shut.
  • Larinna should now accept Ashen Chests, Ashen Keys or Ashen Tomes.

Pirate Emporium

  • The final loading screens and front-end artwork for the September update are now visible.
2.0.17.8  . 2020-08-14
id: 180 VFL view single open official

Insider Patch Notes 2.0.17.8

Insider Update 2.0.17.8 is now live! As we approach our next monthly content update, this Insider build has been restricted to the features releasing in August. Larinna and the Treasure Vaults along with Mysterious Notes, dogs and slim line island banners are now disabled while we polish our next release.

While changes are restricted, we are still tackling outstanding known issues and blocking issues identified by insiders. If you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Accessibility

Disabling Controller Input

  • When playing on Windows 10, players now have the option to disable input from a connected controller.

Known Issues

Front End Artwork

  • The front-end currently displays work-in-progress assets for an upcoming update and not those releasing in August.

Mermaid Statues

  • Approaching a mermaid statue underwater no longer damages a player when they are in proximity.

Skeleton Fort

  • Migrating after completing a Skeleton Fort may result in the fort vault being empty when opened.
  • Migrating after collecting the Fort Key can cause the fort door to become impassable to players.

Push to Talk

  • Push to Talk is not functioning on Windows 10 or Steam.

Fixed Issues

General

  • The “Bone Crusher Compass”, the “Fearless Bone Crusher Compass” and the “Bone Crusher Pocket Watch” are now readable at all times, including at night.
  • Dig sites located on The Devil’s Thirst should only appear in areas accessible by players.
  • Once players have defeated the Ashen Lord Warden Chi, they will hear updated voice over lines which correspond with the subtitles.

Combat and Hit Registration

  • Improved cannonball hit registration on rival ships.

Custom Servers

  • Improved detection of host location when creating Custom Servers, improving network conditions for the server host.
2.0.17.7  . 2020-08-11
id: 179 VFL view single open official

Insider Patch Notes 2.0.17.7

Insider Update 2.0.17.7 is now live! As we approach our next monthly content update, this Insider build has been restricted to the features releasing in August. Larinna and the Treasure Vaults along with Mysterious Notes, dogs and slim line island banners are now disabled while we polish our next release.

If you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Updates

Ghost Ship

  • Flameheart will now voice his disapproval when battling his fleet if another non-allied crew approaches.

Joining from Invites

  • Players will no longer experience the map table animation on the front end when joining a game via an invitation. 

Known Issues

Skeleton Fort

  • Migrating after collecting the Fort Key will cause they key to become unusable.

Push to Talk

  • Push to Talk is not functioning on UWP or Steam.

Fixed Issues

General

  • The ‘Mute All Other Crew’ Voice Chat option should no longer enable itself during game sessions. 
  • Skeletons will animate as intended when eating a banana.
  • Loot items will no longer float up into the sky after digging them up.
  • Ghost Ships will no longer spawn on Islands that have players already on them. 
  • Throwing a Blunderbomb will no longer alter players positions in the air or push them into a safe teleport while on land.
2.0.17.6  . 2020-08-07
id: 178 VFL view single open official

Insider Patch Notes 2.0.17.6

Insider Update 2.0.17.6 is now live! Larinna, at the Tavern, has an exciting Voyage ready to be explored. Dig up pieces of a map to discover a vault with treasure and gold galore - how much booty can you plunder before time runs out?

If you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Updates

Slimline Island Banners

  • Configure the style of UI banners shown when approaching i9slands from the original cinematic banners. The new slimline banners provide a simpler design using less screen space, and banners can even be disabled completely should you wish to do so.
  • Banners can be selected by game mode in the Gameplay settings. ‘Island Banners in Adventure’ default to cinematic banners, while ‘Island Banners in Arena’ default to slimline.

World Encounters

  • Increased the rate in which Ashen Lord Encounters appear.

Known Issues

Treasure Vaults

  • When uncovering a Treasure Vault as part of a Wayfinder Voyage, crews participating in a Tall Tale at the same time may find their Vault is in use and be unable to progress the Tale.
  • When migrating with a Wayfinder Voyage active, the previous server will crash.

  • Loot will be removed if they it is placed near the door after the Vault door closes.

  • Vaults can have more than three medallions for testing purposes.

  • The Treasure Vaults in The Devil's Roar are currently a work in progress and can cause safe teleporting.

Mysterious Notes

  • When completing a Mysterious Note’s criteria, it will not ‘complete’ and will stay in the Quest Radial.

  • Mysterious Notes currently use a range of placeholder assets.

Digging

  • Certain loot items will start floating into the sky after being dug up.

Skeleton Forts

  • Migrating after collecting the Fort Key will cause they key to be no longer useable.

Loot Haul Memory Saving

  • When reaching the item threshold, loot items will visually swap to placeholder low cost memory items. For example, all Chests will appear as Castaway Chests once the item threshold has been reached.

Fixed Issues

General

  • While repairing a hole in the ship, players are no longer able to ‘give’ a plank to cancel the repairing audio effects.

  • The Bucket of Courage now has the correct texture inside it.

  • When in a storm, players will now have a chance to be hit by lightning.

  • Opening the Quest Radial using a key bind will now show the Mysterious Notes radial option.

  • Vomiting will no longer propel the vomiting pirate backwards.

  • Players will now hear bespoke sound effects when interacting with Umbra on the Lagoon of Whispers island. 

  • Volume settings will now persist across sessions, even when returning to the front-end.

Combat & Hit Registration

  • Attacking with ranged weapons while standing on the Arena hand-in ship will now correctly register shots on rival players.
  • Attacking with ranged weapons while standing on a rowboat will now correctly register shots on rival players.

Ashen Winds Skull

  • Using an Ashen Winds Skull to set fire to skeletons now counts towards the Ashen Bones and Captain of Ashen Bones Commendations.
  • Using an Ashen Winds Skull to set fire to Skeleton Ships now counts towards the Warsmith of the Flame Commendation.

Gold Hoarders Voyage

  • The “Hoarder of the Vault Keys”, “Seeker of the Ancient Vaults” and “Hoarder of the Ancient Tributes” Commendations will now unlock when the criteria are met.
  • Opening the Vault doors with a totem and dying will no longer cause the doors to close and lock.

Pirate Emporium

  • The Merchant Alliance Emote Bundle now correctly shows in the Sale Category for the extended July sale.
  • The front-end Pirate Emporium icon will correctly show July's icon along with July’s content.

Pets

  • Dogs will animate correctly when being stroked by any medium to large pirate.

  • Placing a pet on a perch spot will function as intended, even after migrating.

Accessibility

  • When enabling “Let Games Read to Me”, the narrator will correctly narrate all buttons across the title screen.
2.0.17.5  . 2020-08-04
id: 177 VFL view single open official

Insider Patch Notes 2.0.17.5

Insider Update 2.0.17.5 is now live! Introduce yourself to Larinna outside the Tavern to discover an exciting new Voyage leading to a hidden vault filled with treasure and gold a plenty, can you make it out in time? Be sure to also look out for mysterious notes as you wake up and set out for a day of piratical pursuits...

If you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Gold Hoarder Wayfinder Voyage

Wayfinder Voyage

  • Wayfinder Voyages are available once reaching Rank 30 with the Gold Hoarder Trading Company from any Gold Hoarder Representative in addition to Larinna's Black Market.
  • This new voyage will provide players with a Wayfinder Compass, pointing players towards torn map pieces. True Hoarders unearthing all map pieces can uncover the location of a Treasure Vault Totem.
  • While these Totems can be sold to the Gold Hoarders or Reapers Bones Trading Companies for a reward, the real prize is inside the Treasure Vaults they unlock…

Treasure Vaults

  • With a totem in-hand, make your way to the Treasure Vault and unlock its secrets. Once unlocked the timer starts and your crew will have limited time to grab as much treasure as possible.
  • With Mounds of Gold to collect, Treasure Chests, Trinkets and Medallions all up for grabs – what can you grab before time runs out? For the true prize, however, use the collected medallions to unlock the altar in the centre of the vault to reveal the Chest of Ancient Tributes.
  • The vault door will slowly close as time ticks on before falling shut so make sure you are out of the vault by then as being on the wrong side of the door when the timer reaches zero will see you separated from your crew and on the Ferry of the Damned!
  • After completing the Treasure Vaults, Larinna will offer players the “Ancient Vault Sails” and “Ancient Vault Tribute Sails” as rewards.

Mysterious Notes

When waking from a grog-fuelled stupor at the start of a session, players may now find mysterious notes left beside them as they slept. Follow these notes to be directed to the various activities across the Sea of Thieves with each Content Update.

Mysterious Notes provides a dynamic way to direct players towards in-game activities, this initial Insider test is a purely functional test of the systems behind the scenes and not indicative of what activities will be shown once released.

Quest Radial

  • After waking, check the Mysterious Notes section of the quest radial for any new notes available.
  • On Tuesday, Insiders will initially find a Merchant Alliance Note directing them to visit the Merchants for supplies.
  • On Wednesday, Insiders will then receive an Order of Souls Note directing them to the Order of Souls Representative.

Pirate Emporium

Extended Sale!

  • The Ashen Winds Emporium Sale has now been extended! With discounts on ship collections, pets and outfits, emotes and even the potassium packed Cronch Weapons there’s sure to be something for every pirate!

Updates

Loot Haul Memory Saving

  • When collecting excessively large amounts of different loot in a single place, the game will now reach a threshold where it will begin to optimise performance.
  • Once the threshold has been passed, some items will now be visually replaced with a lower memory cost version of the same item. Items are chosen depending their cost and distance to players.
  • When enough memory is available for use items will return to their original visuals.

Skeleton Ships

  • Following Insider feedback, the health of skeletons manning the Skeleton Ships has now been returned to their original values.

Accessible UI Navigation

  • A new option has been added to the Accessibility Settings; ‘Circular Navigation’.
  • Once enabled, when navigating any UI menu and reaching the end of a section – you will now wrap around and return to the beginning. Scrolling off the bottom of a list of settings will now return to the top, navigating off the right of a shop grid will now return to the left side of the grid.

Known Issues

Treasure Vaults

  • After opening a Treasure Vault, dying can cause the Vault doors to close and you to become stuck.
  • When uncovering a Treasure Vault as part of a Wayfinder Voyage, crews currently participating in a Tall Tale may find their Vault is in use and be unable to progress the Tale.

Mysterious Notes

  • When completing a Mysterious Note’s criteria, it will not ‘complete’ and will stay in the Quest Radial.
  • When waking from the table at the start of a session the old animation will still be used
  • Mysterious Notes currently use a range of placeholder assets.

Digging

  • Certain loot items will start floating into the sky after digging them up.

Multiple World Events

  • If no one is participating in an active Ghost Ship encounter, the encounter is abandoned when the Fort is completed.

Loot Haul Memory Saving

  • When reaching the item threshold, items will currently swap to placeholder low cost items. All Chests for example will appear as Castaway Chests once the threshold has been reached.

Fixed Issues

General

  • Servers should no longer crash when going through a Tall Tale.
  • The Emissary UI will no longer persist after lowering an Emissary flag.
  • Harpoons can no longer attach to mines dropped by Ghost Ships.
  • Island banner overlays will now pop up when in range on Steam.

Accessibility

  • When enabling the “Single Stick” Setting, there is now a description that will mention the auto-surface setting will be automatically enabled.

Pirate Emporium

  • The “Dog Dance”, “Summer Reading” and “Banana Eyes” emotes now correctly animate on a range of pirate body types.
  • The “Banana Eyes” banana slices will now be visible.
  • Pirate's hand will no longer clips into Sea of Sands sniper rifle when reloading.
  • When firing the Sea of Sands Blunderbuss it will no longer clip into the camera.

  • The Sea of Sands ship cosmetics now have finalised description text in the Pirate Emporium and when viewed in the Shipwright cosmetic chest.

Ashen Lords

  • The Ashen Lords will now animate smoother when switching between movement and attacks.
2.0.17.4  . 2020-07-31
id: 176 VFL view single open official

Insider Patch Notes 2.0.17.4

Insider Update 2.0.17.4 is now live, with further updates to Skeleton Ship battles and improvements to accessibility features there’s plenty of adventures to be had on the seas!

If you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Skeleton Ships

Skeleton Ship Rewards

  • Two Ashen Keys will now spawn as a guaranteed reward from the final captain ship during the encounter.
  • The final Captain’s ship will now spawn 2 extra Skeleton Captains Chests and 2 extra Skeleton Captains Skulls. The Skeleton Captains Chests have also had their minimum cash in value increased.
  • Each ship in the encounter is now guaranteed to drop at least one of each item to increase the gold value dramatically over the course of the encounter.

Skeleton Crew Balancing

  • We have reduced the health of the skeleton crew manning the ships so they can be killed with a single pistol shot. This makes boarding the skeleton ship to defend holes a much more satisfying tactic.

Updates

Push to Talk Accessibility

  • Sea of Thieves is continuing to improve accessibility by reducing “held” actions. Previously "Push to Talk" required the button to be held down. Players now have the option to turn Push to Talk off in its current implementation, as well as the option to toggle it on and off. 

Dog Hangouts

  • There is now a range of places where your precious pup can rest its little floofy head. 

Known Issues

Pirate Emporium

  • The Sea of Sands Crew costumes are not currently distributed to your crew’s clothing chests.
  • There is currently placeholder art present across Emporium tabs.
  • When accessing the Pirate Emporium from the front end the icon will be showing old content with August’s items active.
  • The flag icon for the Sea of Sands is inconsistent with other flags.

Ashen Winds Skull

  • The Ashen Bones and Captain of Ashen Bones Commendations do not tick up when killing Fort of the Damned skeletons with the Ashen Winds Skull.

Fixed Issues

General

  • Servers should no longer crash when going through a Tall Tale.
  • The Emissary UI will no longer persist after lowering an Emissary flag.
  • Harpoons can no longer attach to mines dropped by Ghost Ships.
  • Island banner overlays will now pop up when in range on Steam.

Accessibility

  • When enabling the “Single Stick” Setting, there is now a description that will mention the auto-surface setting will be automatically enabled.

Pirate Emporium

  • The “Dog Dance”, “Summer Reading” and “Banana Eyes” emotes now correctly animate on a range of pirate body types.
  • The “Banana Eyes” banana slices will now be visible.
  • Pirate's hand will no longer clips into Sea of Sands sniper rifle when reloading.
  • When firing the Sea of Sands Blunderbuss it will no longer clip into the camera.

  • The Sea of Sands ship cosmetics now have finalised description text in the Pirate Emporium and when viewed in the Shipwright cosmetic chest.

Ashen Lords

  • The Ashen Lords will now animate smoother when switching between movement and attacks.
2.0.17.3  . 2020-07-28
id: 175 VFL view single open official

Insider Patch Notes 2.0.17.3

Insider Update 2.0.17.3 is now live, with a range of bug fixes to existing features.

If you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Known Issues

Pirate Emporium

  • There is currently a range of placeholder imagery and text in the Pirate Emporium and Shipwright cosmetic chest.
  • Firing the Sea of Sands Blunderbuss causes it to clip into the camera.
  • The “Sea of Sands” Crewmate Costume does not adequately cover the chest area of the female pirates.

  • The Sea of Sands Crew Costumes are not currently distributed to your crew’s clothing chests.

Tall Tales

  • Progressing through any Tall Tale can cause server instability - All Tall Tales have been disabled for this Insider build as a result.

Fixed Issues

General

  • Voice Chat from other crews should no longer be heard when loading into game.
  • Players can now interact with their ship’s flag box.
  • When remapping movement keys, the fishing controls are also remapped. 
  • Improved Server Stability when multiple clients simultaneously using Voice Chat.

Dogs

  • When reacting to players playing musical instruments the mouth no longer clips into neck on the standard dog.
  • The preview image, for dogs, in the pet chest now properly fits the frame.

Emotes

  • The “Summer Reading” emote now animates correctly across a range of body types.

Accessibility

  • When enabling “Let Games Read to Me” it will no longer narrate words that are censored by the profanity filter.
2.0.17.2  . 2020-07-24
id: 174 VFL view single open official

Insider Patch Notes 2.0.17.2

Insider Update 2.0.17.2 is now live, and the Pirate Emporium is back with new and exciting items available for purchase! Grab a playful pup and deck out your ship with the spectacular Sea of Sands Set. Sit back and relax with new emotes or head out to battle - which encounter will you choose?

Note that we are also granting 7800 Ancient Coins directly to Insider accounts in order to help test Pirate Emporium content for this build. These will appear when you next sign into the Insider client.

If you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Pirate Emporium

Who let the dogs out? You, you-you-you! Three new loyal friends are now available from the Pirate Emporium.

You like dogs?

  • Head to the Pirate Emporium to collect your loyal companion, with 3 breeds to choose from: the wolf-like Alsatian, the confident Inu and the lively Whippet.
  • Pamper your pirate pooch and dress them up ready for their adventures out on the seas. What outfit will you choose? The Kraken, Bilge Rat and Sovereign Outfits are available for all breeds and Pirate Legends can even purchase the Legendary outfit for their new friend. 

Alsatian Sovereign Bundle

  • For this month only, players can pick up a discounted bundle with a feisty Alsatian and a new Sovereign outfit.

Dog Bundle

  • Can’t decide which dog you love more? Want to give them ALL a home? We have a bundle for you! You can get all three breeds of dog along with a fetching Bilge Rats outfit for a discounted price!

Sea of Sands Ship Collection

  • Adorn your ship with the new exquisite Sea of Sands ship collection, complete with a gem encrusted collector’s figurehead and luminous collector’s sails!
  • A Sea of Sands Ship Bundle is also on offer which includes all the regular ship cosmetics at a discount!

Sea of Sands Weapons

  • Take to the seas with the finest display of exquisite weaponry for all to see, as they stare deeply into the shiny blue gems proceed to cut them down.

Sea of Sands Captain and Crew Set

  • The Sea of Sands Captain and Crew Bundle contains a range of themed costumes along with a way to share them with your crew!
  • Purchasing the bundle will unlock the Captain Costume exclusively available to you, along with 3 Crew Costumes which will appear in your Clothing Chest along with anyone playing in your crew.

Dog Dance emote

  • An emote for those who love their dogs so much they even want to dance like them.

Summer Emotes

  • Enjoy your warm Summer days with these new emotes, sit back, and relax with the Cocktail, Banana Eyes and Summer Reading emotes or suffer the consequences and take whiff with the Hot and Stinky emote.

Updates

Multiple Active World Events

  • Multiple world events can trigger at the same time - expect to find Ghost Ship battles alongside Skeleton Forts and even Ashen Lords!

Voice Translation

  • A new option has been added to the Accessibility Settings; ‘Translate Other Players’.
  • Once enabled, when players from different regions are speaking you will continue to hear their voice, additionally their speech will now be translated to your language and displayed as text in the notification window.

Known Issues

Dogs

  • When previewing dogs in the Pet Chest or Pirate Emporium they do not sit correctly in the preview window.

Ship Flag

  • The Ship Flag Box cannot currently be interacted with.

Pirate Emporium

  • The Pirate Emporium currently contains a range of placeholder imagery.
  • The Sea of Sands Crew Costumes are not currently distributed to your crew’s clothing chests.

  • The Pirate Emporium Emotes are currently work in progress, we’ve identified a range of animation issues across the various body types.

Fixed Issues

General

  • When picking up a Chest of a Thousand Grogs, the drunken audio effects should no longer persist for you or other players when released.
  • After becoming a little short sighted in a previous update, skeletons wielding ranged weapons can once again hit sprinting players when they want to.
  • When a Skeleton Fort and Ghost Ship encounter is active simultaneously, the fort will no longer be deactivated after completing the Ghost Ship encounter. 
  • Cannonballs fired below the waterline or through a wave now correctly deal damage rival ships on impact.

Tall Tales

  • When voting on a Tall Tale, crews are once again able to vote on a voyage and have both active at the same time.

Accessibility

  • The ‘Automatically Float in Water’ and ‘Locking Interaction Prompts in View’ settings now persist between sessions.

  • When ‘Let Games Read to Me’ is enabled the loading screen tips will now be read out. Dogs

  • When stroking a dog, their face should no longer clip into your arm.

  • When dogs urinate on a moving ship their pee now sprays onto the ship, rather than into the wind.

Steam

  • Switching to windowed display no longer hides the window.
2.0.17.1  . 2020-07-21
id: 173 VFL view single open official

Insider Patch Notes 2.0.17.1

Insider Update 2.0.17.1 is now live! With our Ashen Winds build heading to retail, this build is being used to address bug fixes before we start to open up Insider testing on our August features.

If you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Updates

  • Let Games Read to Me – Improvements have been made to the “Let Games Read to Me” option with screen and keybind settings narration. 
  • Skeleton Ship Balancing – Skeleton Ships will no longer be armed with Cursed Cannonballs. They will, however, still attack with cannonballs and firebombs.
  • Reaper's Beacons - Both the Reaper's Chest and Reaper's Bounty use a new beacon effect which now persists even when the chest is moved. Expect rivals from across the seas to see the beacon high in the sky as you transport your cargo back to the Reaper's Hideout.

Known Issues

  • Ship to Ship Combat – Cannonballs fired below the waterline or through a wave do not deal damage to the hull of rival ships on impact.
  • Dogs – There are a range of animation issues related to dogs. 
  • Reapers Beacon – As these are very early visual effects the spiral effect, the visual effect at the top of Reaper’s Chest beacon moves faster as intended when on a ship, in water or in player's hands, causing the beacon to look jittery.

Fixed Issues

General

  • The Athena’s Fortune Reputation page will no longer say you are Guardian of Athena's Fortune even at Rank 1. This title will now only appear when it is unlocked at Rank 10.
  •  Players will now safe teleport back to their ships when stuck in the environment on Ancient Spire Outpost.
  • Choosing ‘Exit to desktop’ on Windows 10 during an active session will no longer keep your player slot active in the crew, now acting the same as exiting using ‘Leave Game’.

Ashen Lords

  • Completing the Bilge Rats “Ashen Winds” Commendations will now award the player with Doubloons.
  • Reputation page - only tabs that contain new commendations with have a “New” tag displayed on them.
  • Players will now hear a vocal grunt from the Ashen Lords when they use their jumping lunge melee ability.

Tall Tales

  • When activating the “The Cursed Rogue”, “The Legendary Storyteller”, “Fate of the Morningstar” and “Revenge of the Morningstar” Tall Tales, crews can now have an active voyage at the same time.
  • In the “Heart of fire” Tall Tale players will no longer be able to fall through ground in Flameheart's Lair.

Accessibility

  • The front-end menu buttons are now underlined in order to be more identifiable than the non-selected buttons for our partially sighted players.
  • The “Change Keybind” prompt will now be narrated when selected with a mouse. 
  • When enabling “Let Game Read to Me” the screen narration will now narrate how many values are available and which number you are on.
2.0.16.10  . 2020-07-17
id: 172 VFL view single open official

Insider Patch Notes 2.0.16.10

Insider Update 2.0.16.10 is now live! This Insider build will be our last prior to the Ashen Winds update on the 22nd July, so please continue to focus your testing efforts on the Ashen Lord encounter, while identifying any critical issues experienced in the wider game ahead of our release build.

If you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Ashen Lords

  • Ashen Winds Skull – The Ashen Winds Skull will now set fire to ships faster. It will take 1 second instead of 3 to ignite ships. 
  • Ashen Lord – Fire rocks thrown by Ashen Lords will now also do damage to ships as well as cause them catch fire.

Updates

  • Accessibility settings – Accessibility settings menu has a reset option to change all accessibility options back to their default values. 

Known Issues

  • Ashen Wind Skull VFX – When using the Ashen Winds Skull on a moving ship the visual effects are not appearing to fire from the correct position.
  • Ashen Lord Encounter – Captain Grimm has no subtitles.
  • Ashen Winds Commendations – Completing these Commendations will fail to award the player doubloons.
  • Player Health UI – Players health bar will not appear on screen despite not being at full health, unless raising a radial menu.

Fixed Issues

General

  • Improvements to hit registration for Chainshots, which will now hit ships masts more consistently when trying to take them down. 
  • The Kraken Cat outfits and now purchasable using Ancient Coins only.
  • The “Sticky Radial Items” option description now correctly says right stick or right thumbstick.
  • When using "Let Games Read to Me" after changing a keybind the narrator will read out that change and not the previously bound key.
  • Improved Client Stability when returning to a ship where a player has simultaneously been revived.
  • Emissary UI should always now display the correct information, even after raising a flag more than once in a session.

Communication

  • When choosing the “Mute All Other Crews” option it will no longer affect crew mates.
  • Improvements to In-Game Voice Chat to prevent crew members losing the ability to communicate during a session.

Ashen Winds

  • Loot will now spawn consistently after defeating an Ashen lord.
  • Ashen Winds commendations will now unlock when the requirements are met.
  • Killing a player with the Ashen Winds Skull when representing the Reapers Bones Emissary will now grant Reapers Emissary reputation.
  • The skull pile present during the opening ritual to an Ashen Lord encounter will no longer appear at an angle.
2.0.16.9  . 2020-07-14
id: 171 VFL view single open official

Insider Patch Notes 2.0.16.9

Insider Update 2.0.16.9 is now live! As we approach our next update, the current Insider feature set continues to be restricted to content intended for July’s release. Please continue to focus your testing efforts on the Ashen Lord encounter, while identifying any critical issues experienced in the wider game ahead of our release build.

If you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Ashen Lords

  • Ashen Lord Encounter – The summoning animation when activating the Ashen Lord Encounter now triggers from further away.
  • Ashen Lord Music – Finalised music has been added when you approach the Ashen Lord encounter.
  • Ashen Winds Skull Spawning – Ashen Winds Skull will no longer spawn randomly at different islands. They will now only be found by defeating an Ashen Lord.

Trading Company Emissaries

  • Emissary Wallet – Base value and bonus value based on Emissary multiplier are now displayed when cashing in rewards. 

Known Issues

  • *Ashen Lord Rewards *– Killing an Ashen lord in an area that has no dig spots will prevent loot from spawning.
  • Ashen Lord Skull Pile – During the opening ritual to an Ashen Lord encounter, the skull pile may appear at an angle.
  • Ashen Winds Commendations – Stats are not firing for the Ashen Winds commendations.

Fixed Issues

General

  • When accessing the Pirate Emporium from the title screen the icon will contain final artwork.
  • Switching between instruments and shanties will no longer cause instruments to fail to produce audio when played.

Ashen Lords

  • The ‘World’s End’ ability will no longer persist after the Ashen Lord dies.
  • Rewards will no longer being given to the player but will now be unlockable in their respective stores.
  • Rewards are no longer visible in the Ashen Winds section of the Bilge Rats reputation page.
  • The Ashen Lords will now have a final line of dialogue when killing them.
  • Damage will only be dealt with the Ashen Winds Skull when fire VFX appears.
  • When using the Ashen Winds Skull on a moving ship the VFX will now appear in the correct positions.
  • Worlds end rock rotation fix VFX (adjusted the animation).
2.0.16.8  . 2020-07-10
id: 170 VFL view single open official

Insider Patch Notes 2.0.16.8

Insider Update 2.0.16.8 is now live! As we approach our next update, we are restricting our feature set to those we are planning on releasing in July. We will be focusing on Ashen Lords and identifying any wider issues that may appear in the game.

If you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Ashen Lords

  • Ashen Winds Skull

  • Ashen Winds Skull charge depletion is now indicated by the skull coughing and spluttering.

  • Aiming speed with the skull has been increased.

  • Damage against other players has been reduced.

  • *World’s End Visual Effects *– World’s End ability visual effects now include a cloud that the rocks will fall from.

  • Ashen Winds Skull Damage – Hit detection when using the Ashen Winds Skull is now more consistent.

Updates

  • Accessibility

  • “Auto float in water” accessibility setting added, allowing players to float to the surface of water automatically.

  • This setting removes the player’s ability to swim down underwater. Turning it off will revert this.

  • Galleon Barrel Placement – The stack of five barrels on the bottom deck of the Galleon has been reduced in size to help improve performance.

Known Issues

  • Ashen Lord Rewards – Killing an Ashen lord in an area that has no dig spots will prevent loot from spawning.
  • Ashen Lord Skull Pile – During the opening ritual to an Ashen Lord encounter, the Ashen Lord model may remain a pile of skulls or appear at an angle if approached too quickly.
  • Shanty Selection – Instruments may be silent when played.
  • Ashen Winds Commendations – Stats are not firing for the Ashen Winds commendations. 
  • Ashen Wind Skull VFX* When using the Ashen Winds Skull on a moving ship the visual effects are not appearing to fire from the correct position. * After migrating the Ashen Winds Skull will be stuck in a low position when held by a player.
  • Ashen Lord Audio* The muffled audio effect persists after the “Ash Cloud” ability finishes until the player dies. * After defeating an Ashen Lord the final line of dialogue does not play.
  • Ashen Winds Rewards – Rewards for this event will instantly be given to the player and will appear in the Bilge Rat reputation page, rather than having to be unlocked in their respective stores.
  • Steam – Windowed display mode causes game to minimize itself.

Fixed Issues

General

  • Players will now be able to collect the red Flame of Fate from the Ferry of the Damned when killed by the Ashen Winds Skull.
  • When sinking a Ghost Ship and treasure becoming dropped in the water, following server migration the phantoms circling the rewards along with the rewards themselves will now appear on the new server.
  • Killing a player shortly after being revived and then reviving them again will no longer cause their animations to break.
  • The ships bell will now make a sound when being shot.

Ashen Lord

  • A cloud appears when the Ashen Lord casts their “World's End” ability.
  • The "Ashen Winds Skull Sail" will now be unlocked after completing the "Hunter of the Ashen Winds" commendation.
  • The Ashen Lords will no longer go back into their vulnerable state when all player active in the encounter leave and re-enter the island.
  • The Ashen Lord will no longer appear to shoot out fire when there is no charge left.
  • When approaching the Ashen Lord ritual, Skeletons will now correctly react to players.
  • A player’s head will no longer move in 3rd person view when aiming and firing he Ashen Wind Skull.
  • The Ashen Lords skull pile is now visible from a further distance.
  • Ashen Winds - The art for the Ashen Winds section in the Reputation tab is the same as the Ashen Treasures section
  • Dying and returning from the Ferry of the Damned no longer causes the Ashen Lords movement and animations to not play.
2.0.16.7  . 2020-07-07
id: 169 VFL view single open official

Insider Patch Notes 2.0.16.7

Insider Update 2.0.16.7 is now live - chase down the fiery tornado in the hunt for the Ashen Lords and wield the power of the Ashen Winds Skull to scorch enemies and their ships!

If you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Ashen Lords

  • Ashen Lord

  • Flintlock-wielding skeletons removed from Ashen Lord encounters.

  • Ashen Winds Skull

  • Visual effects added indicating the skull’s current charge level. 

  • Skull may misfire to indicate that charge level is low.

  • Underwater visual effects added.

Updates

  • Sail Length – References to “Sail Hoist” on sail interaction points and the pirate chat radial menu have been changed to “Sail Length”. 
  • Skeleton Fort Waves – New waves of skeletons appear much faster after the horn is sounded. 

  • Custom Server Alpha – Custom Server option added to front-end menu alongside the ability to ‘Join a Session’. Note: As discussed in a recent developer update, we are preparing our Alpha release of Custom Servers to initial creators within the Insiders Programme. While all Insiders will have access to the Join Session options, only pre-selected content creators and groups will have access to the Create Session options.

Known Issues

  • Ashen Winds Commendations

  • Stats are not firing for the Ashen Winds commendations.

  • Ashen Wins Skull Sail will not unlock after earning the “Hunter of the Ashen Winds” commendation. 

  • Ashen Lord Rewards – Killing an Ashen lord in an area that has no dig spots will prevent loot from spawning.

  • *Ashen Lord Animation *– After dying and returning from the Ferry of the Damned, the Ashen Lord may not move or perform ability animations.

  • Ashen Lord Skull Pile – During the opening ritual to an Ashen Lord encounter, the Ashen Lord model may remain a pile of skulls if approached too quickly. 

  • Ashen Winds Skull – Firing then aiming the skull causes it to move to the player's head in 3rd person view.

  • Shanty Selection – Instruments may be silent when played.

  • Placeholder Artwork – There is currently a range of placeholder artwork.

  • Ashen Lords Encounter – The summoning ritual is missing effects for players joining in-progress or viewing from a distance.

Fixed Issues

General

  • When enabling “Let Games Read to Me” unbound key bindings in the controller settings menu will now be read correctly by the Narrator.
  • When enabling “Let Games Read to Me” selecting different inputs are now narrated when navigating through settings and menus.
  • When taking or putting pets into a cannon the players screen will no longer flash a Black/red/blue/green colour.
  • The light reflected off a spyglass, when looking at loot and other players at night, is no longer very bright.

Combat

  • Players are no longer prevented from attacking other players over the top of a barrel with a Sword.

Ashen Lords

  • Voice over dialogue now plays alongside the subtitles when the Ashen Lord leaves the first vulnerability state.
  • Hitting an Ashen Lord while they are vulnerable will produce a hit sting sound effect.
  • Commendations and Titles will now show the final artwork and icons.
  • Ashen Lords will now appear on fire when summoning skeletons.

Ashen Winds Skull

  • The Ashen Winds Skull will no longer cause the flame to drag behind the player.
  • A controller will now rumble when using the Ashen Winds Skull.
  • When placing the Ashen Winds Skull on the shelf in a Brig, the skull will now face the correct way and not face towards the wall.

Pirate Emporium

  • The Ruby Splashtail costume will now appear on the pirate in the preview when accessing the Pirate Emporium from the title screen.
  • The Bilge Rat pet outfits are now visible in the July emporium.
2.0.16.6  . 2020-07-03
id: 168 VFL view single open official

Insider Patch Notes 2.0.16.6

Insider Update 2.0.16.6 is now live - today we’ve got a whole host of ship set discounts over in the Pirate Emporium, as well as continued refinements to Ashen Lord encounters!

If you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Ashen Lords

  • *Ashen Lord Attacks *

  • The Ashen Lord fire breath attack has had an increase in damage to players.

  • Ashen Lords will now also use their cloud attack during phase one of the encounter.

  • Ashen Winds Skull

  • Using the Ashen Winds Skull’s attack on part of a ship for three seconds or longer now has a 100% chance of causing a fire.

  • Player movement speed is no longer reduced when using the Ashen Winds Skull.

  • *Ashen Lord Visibility *– The brightness and contrast of the Ashen Lord’s heart has been improved.

  • World Event Encounters – The frequency of the Ashen Lord world encounters has been increased.

Pirate Emporium

  • *Sail? Sail… SALE! *– There are a range of ship set bundles that are now on sale in the Pirate Emporium.

Updates

  • Speech-To-Text Override – It is now possible to override the Xbox platform-level setting by enabling Speech-to-Text directly within Sea of Thieves’ Accessibility Settings.
  • *Swapping between Emotes *– When performing an emote, it is now possible to access the emote selection radial and switch to another.
  • Korean & Polish Support – **Korean and Polish localisation are now available across the entire game.**

Known Issues

  • **Front-end Menu Error - **Players will experience a error caused by hovering on the game front-end menu for too long. This error will also occur by going through to the Pirate Emporium. We advise that players select their mode of choice as quickly as possible and avoid going to the Pirate Emporium via the front-end menu altogether.
  • Ashen Lord Encounter* Firebomb attacks that successfully connect with an Ashen Lord will produce a hit market but will not deal damage. * The Chest of Rage does not deal damage. * Ashen Lord struggles to aim at players in shallow bodies of water.
  • Ashen Winds Commendations – Stats are not firing for the Ashen Winds commendations.
  • *Ashen Lord Rewards *– Killing an Ashen lord in an area that has no dig spots will prevent loot from spawning.
  • Ashen Lord Audio– No explosion audio when defeating the Ashen Lord.
  • Ashen Lord Animation– After dying and returning from the Ferry of the Damned, the Ashen Lord may not move or perform ability animations.
  • Ashen Lord Skull Pile – The skull pile can be at an angle when approaching the Ashen Lord encounter during the opening ritual.
  • Shanty Selection – Instruments may sometimes play silently.
  • Pets – Players’ screens may flash a black/red/blue/green colour for a moment when putting a pet into a cannon or taking it out.
  • Voice Chat – The “Mute all other crews” voice chat option can affect crew mates when playing on the windows store version of the game.

Fixed Issues

General

  • Players are now able to interact with the rear sail ropes on the Brigantine.
  • If a player is on fire, they can now use the bucket with water to douse themselves consistently.
  • When launching Sea of Thieves, the boot image is now using the latest Sea of Thieves artwork.
  • When putting pets into a cannon they no longer clip through the cannons barrel and will appear in the cannon in the intended position.
  • Collision has been added to the wall on the right of the wooden walkway in the Pirate Legend Hideout.
  • Ashen Key Masters will now spawn on islands emergently.
  • When Ghost ships are destroyed, they will now consistently show an implosion SFX when destroyed.
  • The correct Athena’s Fortune commendations should now unlock when handing in common and uncommon Athena’s Fortune loot.

*Combat *

  • Collision updated on the cluster of barrels and post in the centre of the Sloop’s lower deck, stopping melee attacks from going through.
  • The stacked barrels on the lower deck of the Galleon now have revised collision and block both projectile and melee attacks.
  • The Ship’s Wheel now has revised collision and blocks melee attacks from reaching through.
  • The Rear Hull of the Sloop around the hatch openings now has improved collision to block projectiles shooting through the hull.
  • The rowboat now blocks melee attacks when being attacked from underneath.

Ashen Lords

  • There is no longer a typo in the subtitles when Red Ruth says, 'Let's see how you handle this!'
  • Warden Chi has found her voice and now has character voice overs.
  • When loading into a server the Ashen Cloud will no longer appear at a wonky angle and will be visible to all players on that server.
  • The Ashen Lord Encounter will now play the correct music track when a Lord enters their vulnerability state.
  • When the Ashen Lord exits out of their final vulnerable state, they will no longer cast Worlds End instantly.
  • The Ashen Winds loading screen now shows final artwork.
  • Ashen Lord encounters should no longer spawn on islands that have an active Tall Tale encounter on them and Tall Tales should no longer select islands that have an active Ashen Lord Encounter on them.

Ashen Winds Skull

  • The "Ashen Captain" commendation no longer has a typo in the description.
  • The visual effects and animations of the Ashen Winds Skull have been improved.
  • Using Primary Use in quick succession will no longer cause the game to disconnect with a Pythonbeard error.
  • After the Ashen Winds Skull is depleted attempting to use the skull will still show animations.
  • When placing an Ashen Winds Skull into a Collector’s Chest it no longer resets its level of charge.

Pirate Emporium

  • The Bargain Pet Bundles now correctly show as time-limited for the duration of the Ashen Winds update.
  • Final artwork has been added across the Emporium tabs.
  • Ragamuffin type cats become will no longer become invisible when wearing Kraken Outfit.

Accessibility

  • With the Single Stick Setting activated climbing up or down a ladder and jumping off it will no longer cause your camera to get stuck looking up or down.
  • When enabling “Let Games Read to Me” changing the key bindings in the setting will now be read correctly by the narrator.
  • The narrator will now describe the correct number of items within a menu.
2.0.16.5  . 2020-06-30
id: 167 VFL view single open official

Insider Patch Notes 2.0.16.5

Insider Update 2.0.16.5 is now live, Head to the Pirate Emporium for your free Heel Click emote to express your excitement in game for the new Ashen Curse collector pets, new emotes and discounts on pet bundles!

Follow the fiery tornado and extinguish the Ashen Lords dominating islands. Outside the Tavern, a new face has appeared with a curious, new Gold Hoarders tool, will it point you in the right direction? Finally, don’t forget to check your pet chest to welcome your new loyal friend to the crew.

If you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Gold Hoarder Voyage

A new unfamiliar face has appeared in the Sea of Thieves, her name is Larinna and she can be found lurking outside of Taverns. She comes offering pirates the chance to purchase a short trial voyage to test a unique Gold Hoarders tool in preparation for an upcoming new voyage type.

Tracking Compass Test

  • The new Tracking Compass will help pirates locate buried treasure.
  •  Movement of the compass needle signals the amount of distance between the player and the location of the loot.

This voyage is still in the very early stages of development and contains 3 chests to be collected using the new compass. We are purely testing the compass to see what vital feedback you, as players, are able to give on the readability of the compass and how locating the chests feels. Expect this to turn into a fully fleshed out quest with rewards and more in the future!

Dogs

  • *Dogs! *– You get a dog, and you get a dog, *and you get a dog! *Head to your pet chest and welcome your new, loyal, cuddly companion!

We are currently only introducing one of the three breeds that will be available at launch and as dogs are still a work in progress, you may notice your playful pup acting a bit strange. Head to the Dogs feedback thread to let us know your what you think.

Ashen Lords

  • *Ashen Lord Crew Size Balancing *– Ashen Lord encounters now scale more appropriately between a range of different crew sizes. Attacks from Ashen Lords will be more frequent for larger crews as a result.
  • Ashen Lord Balancing – The damage dealt to players from rocks during the World’s End has been reduced. In addition, small fire rocks that are thrown from the Ashen Lord will no longer set the player on fire.
  • *Ashen Winds Skull Balancing *– While using the Ashen Winds Skull, players will have their movement speed, aim speed and field of view reduced. It will also take longer to set enemies on fire.
  • *Ashen Winds Commendations *– The Bilge Rats Reputation Tab now contains a range of Commendations for engaging the Ashen Lords and even utilizing the devastating Ashen Winds Skull against your enemies!
  • *Ashen Winds Front End *– The front-end menu has now received a hot new Ashen makeover!

Pirate Emporium

  • Free Giveaway Emote – You’ll find the new Heel Click emote available for free in the Pirate Emporium. Jump for Joy!
  • Ashen Curse Collector’s Pets – These pets were scorched by the Devil’s Roar, transformed with an Ashen Curse!
  • Kraken Cat Outfits – Looking for a new outfit for your little monster slayer? Then look no further than the Kraken Outfits, now available for all pets and breeds!
  • *Storytelling Bundle *– These six new emotes show your pirate deep in conversation or retelling an eventful tale to your crew!
  • Character Emotes Bundle – Ever felt like taking up work at the outpost and leaving the sea for others to conquer? No!? With the Character bundle, you can act just like your favourite Outpost characters wherever your journey takes you!
  • Bargain Pet Bundles – You can pick up a bargain bundle for the parrots, monkeys and even cats! The ‘Cat’s Meow Bundle’, ‘Parrots Aplenty Bundle’ and ‘Monkey Madness Bundle’ each offer 3 pets along with outfits for them all to wear!
  • Mau Kraken Discount Bundles – For this month only, you can pick up a discounted bundle with your favourite little black cat, dressed in a ferocious Kraken outfit!

Updates

  • Mute Voice Chat Keybind *– Players are now able to set a keybind for the ‘Mute All Other Crew Voice’ Option. *
  • *Accessibility *– Radial slots now contain quick access prompts when using keyboard and mouse.
  • *Resource Crates *– Ghost Ship and Skeleton Ship resources crates now contain a small amount of food in addition to usual supply of planks and cannonballs.

Known Issues

  • *Placeholder Assets *– This build still contains a range of placeholder imagery and assets as we wait for final artwork to be created. Please do not raise bugs for placeholder assets.
  • Ashen Lord Encounter – When exiting his final vulnerable state, the Ashen Lord casts Worlds End instantly.
  • Ashen Lord Encounter – When attempting to damage the Ashen Lord with a firebomb there will be a hit marker produced but no damage will be done to the Ashen Lord. The Chest of Rage will also not deal any damage.
  • Ashen Winds Skull – Ashen Winds Skull is currently in development and because of this audio and animation are still work in progress. Using the Ashen Winds Skull’s attack in quick succession can cause players to disconnect from the server - tap and hold to fire to avoid this. The attack may also deal incorrect damage to the ship wheel, mast and capstan.
  • Single Stick Setting – Climbing up/down a ladder and jumping off it will cause your camera to get stuck looking up/down.
  • Steam Localisations – The game is missing localisations in Polish and Korean.
  • Ashen Lord Encounter - When fighting near water, the Ashen Lord struggles to aim at players in shallow waters and is not threatening.
  • Ashen Lord Encounter – After dying and returning from the Ferry of the Damned, the Ashen Lord may not move or perform ability animations.
  • Ashen Lord Skull Cloud– Ashen Cloud can appear at a wonky angle when first booting up a server and can be only visible to 1 person on the server.
  • Ashen Winds Commendations – Stats aren't firing for the Ashen Winds commendations.
  • Pirate Emporium – Ragamuffin type cats become invisible when wearing Kraken Outfit.
  • *Ashen Lord Rewards *– Killing an Ashen lord in an area that has no dig spots will prevent loot from spawning.
  • Brigantine – The rear sail ropes cannot be interacted with on the Brigantine.

Fixed Issues

General

  • Placing Ghost loot on a rowboat that is docked to the ship will no longer cause the ghostly effect to stutter when the ship is moving.
  • Devil’s Thirst has received an island optimisation pass, reducing the chance for this island to fail to load textures on lower spec machines.
  • The Letter of Glorious & Golden Recommendation in Duke’s Black Market will now lock after purchase.
  • When using “Let Game Read to Me” the Narrator will no longer loop in the “Choose your Experience” screen before the Maiden Voyage or if a player backs out from Crew Setup.

*Combat *

  • Balustrades across all ship types have revised collision in order to block projectiles. The upper handrail now blocks projectiles, while the lower posts allow shots to fire through. This includes the Balustrade on the Sloop overlooking the map table.
  • Decking grates across all ship types no longer block projectiles, allowing players to shoot down to a lower deck and others to shoot up through the grate opening.
  • The Crow’s Nest across all ship types has revised collision in order to block projectiles. The wooden floor and upper handrail now blocks projectiles, while the lower posts allow shots to fire through for those all-important Keg snipes.
  • Wooden Stairs between the decks on all ship types no longer block projectiles, allowing players to shoot through the wooden slats to targets standing on the other side.
  • The Ship’s Wheel now has revised collision for projectiles and only blocks shots fired at its central wooden structure. The wheel itself and posts no longer block projectiles – ensuring a clean shot to the captain will land.
  • When a rival player is climbing a ladder with a Keg on their back, a shot to the keg will now cause the keg to explode.

Ashen Lords

  • The visual effects surrounding the Ashen Lords are now scaled to their intended size.
  • The molten rock throw will no longer do damage to a player after the VFX has stopped.
  • When completing an Ashen Lord encounter the loot rewarded will now be a consistent amount.
  • The Ashen Lord encounter will now trigger when a player is further away from the island.
  • The Ashen Lord encounter will now play the correct music track after a Lord exits vulnerability state rather than the anticipation music.

Ashen Winds Skull

  • The primary use audio will no longer persist after selling the Ashen Winds Skull.
  • The ship wheel, mast and capstan are no longer damaged when attacked using the Ashen Winds Skulls primary use, they will still catch fire.
  • The Ashen winds skull now sets ships on fire after a certain duration of aiming at the ship floor while using the Primary use.

Radial Menus

  • The non-verbal communication radial will now display the correct phrases when holding a pet.
  • The Radial Manager key binding names are now consistent with the settings names.
  • Quick select will now correctly equip the previous item held when wielding a weapon or holding nothing.
2.0.16.4  . 2020-06-26
id: 166 VFL view single open official

Insider Patch Notes 2.0.16.4

Insider Update 2.0.16.4 is now live, introducing new stock for the Black Market along with further balancing for the Ashen Lord encounters. Jump in, browse the latest stock and head for that tornado!

If you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Ashen Lords

  • Ashen Winds Skull Availability – To aid with Insider testing, the Ashen Winds Skull can now be found washed up on beaches in addition to a reward from defeating the Ashen Lord Encounter. This is a temporary change only for Insiders to ensure everyone has easy access to this new weapon to provide feedback and bug reports!
  • Ashen Winds Skull Charge – The Ashen Winds Skull now visually displays its remaining charge with the glowing intensity of crystals inside its skull. When the crystals begin to dull, you are running low!
  • Ashen Winds Skull Balancing – The Ashen Winds Skull now deals more damage to players and skeletons, however, now runs out of charge much quicker.
  • Ashen Lord Balancing – The Ashen Lord Encounter has undergone a balancing pass. When facing off against an Ashen Lord, they now have reduced health to ensure the encounter scales well across a range of crew sizes. However, be warned, while having less health they now attack more frequently! In addition, when hurling molten fire rocks these no longer create fire pools.

Black Market

  • Fearless Bone Crusher Equipment – This month, strike fear into the hearts of your enemies with the Fearless Bone Crusher Bucket, Compass, Fishing rod, Lantern, Pocket watch, Shovel, Speaking Trumpet, Spyglass and Tankard all purchasable with Doubloons!
  • Nightshine Parrot Equipment – Spend some gold to acquire the Nightshine Parrot Bucket, Compass, Fishing rod, Lantern, Pocket watch, Shovel, Speaking Trumpet, Spyglass and Tankard before they head to the archive?

Updates

  • Multiple Active World Events – Crews will find that multiple world events can trigger at the same time, for example Ghost Ship battles and Skeleton Forts. 
  • Barrel Inventory Mouse Navigation – When using keyboard and mouse, opening a barrel inventory will reset your mouse cursor to the centre of the screen. This setting is now configurable within the Accessibility settings under ‘Recenter Mouse in Menus’.
  • ‘Let Games Read to Me’ Improvements – With ‘Let Games Read to Me’ enabled, hovering over an object with your mouse will now narrate what the object, without the requirement to select it.
  • Skeleton Ship Restocking – Defeating a Skeleton Ship will now reward players with a storage crate containing wood and cannonballs.

Known Issues

  • Placeholder Assets – This build still contains a range of placeholder imagery and assets as we wait for final artwork to be created. Please do not raise bugs for placeholder assets.
  • Projectiles hitting invisible collision – Following the removal of firing weapons through the environment, there are now areas of the ship where projectiles are being incorrectly blocked. We are working to address these in future Insiders builds.
  • *Ashen Lords VFX *– The visual effects surrounding the Ashen Lords are larger than intended.
  • Ashen Lord Encounter – When exiting his final vulnerable state, the Ashen Lord casts Worlds End instantly.
  • Molten Rock Throw – After the molten rock throw VFX has disappeared players can still be damaged.
  • Ashen Lord Encounter – When attempting to damage the Ashen Lord with a firebomb there will be a hit marker produced but no damage will be done to the Ashen Lord. The Chest of Rage will also not deal any damage.
  • Ashen Winds Skull – Ashen Wind Skulls are still in development, because of this audio and animation is a work in progress. When using the primary use in quick succession it can cause you to become disconnected from the server, tap and hold to fire to avoid this! The primary use can also do incorrect damage to the ship wheel, mast and capstan.
  • Single Stick Setting – Climbing up/down a ladder and jumping off it will cause your camera to get stuck looking up/down.

Fixed Issues

General

  • During Tall Tales and the emergent Ghost Ship encounter, players swimming underwater will be able to hear Flameheart’s voice more clearly when he speaks. 
  • Improved server stability when players are using quick select to return to their last used equipment.
  • The ‘Game Transcription Override’ setting now persists across sessions.
  • Previously set volume settings now persists when returning to the Front End after leaving the game.
  • When Let Games Read to Me is enabled, players becoming inactive and disconnected from the game will now have the error message narrated.
  • When Let Games Read to Me is enabled, players becoming disconnected from the network will now have the error message narrated.
  • When Let Games Read to Me is enabled, after returning to the Front End after playing the screen is now narrated.

Ashen Lords

  • Ashen Lord Dialog and Subtitles are now started at the correct point when beginning the encounter.
  • Placeholder text has been replaced with Final text on the Ashen Winds Reputation Panel
  • The Ashen Lord Ash Cloud should now dissipate immediately when the Ashen Lord dies.
  • Returning from the Ferry of the damned to an active Ashen Lord Encounter, a raised ash cloud should now display correctly.
  • When approaching an Ashen Lord encounter, the appropriate anticipation music will now play.
  • Old Horacio now has appropriate voice over during his encounter.
  • During an Ashen Lord Encounter, the music will now change through key stages in the encounter.
  • During the World’s End, surrounding island water becomes super-heated.

Ashen Winds Skull

  • The Ashen Winds Skull now has a range of non-verbal phrases to select while wielding
  • Targets must now be inside the Ashen Winds Flames for a short time before setting on fire.
  • When using the Ashen Wind Skull, Flames should no longer visually appear through the walls and floor.

Pirate Emporium

  • The Collector's Pets page now shows all pets on a single page.
  • Ashen Curse Pets no longer show a texture flickering effect
2.0.16.3  . 2020-06-23
id: 165 VFL view single open official

Insider Patch Notes 2.0.16.3

Insider Update 2.0.16.3 is now live with further updates to Ashen Lords and an exciting new reward, the Ashen Winds Skull. Sail towards the blazing tornado to try your hand at defeating an Ashen Lord, acquiring the Ashen Winds Skull and wield its fiery power!

If you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Ashen Lords

Upon defeating an Ashen Lord, a devastating new reward will be dropped – the Ashen Winds Skull! While the Ashen Winds Skull can be handed over to the Order of Souls for a Gold reward, it’s raw power can be used for other nefarious means…

  • Ashen Winds Skull – Wield the Ashen Winds Skull against rival players like a Flamethrower, causing nearby players, skeletons and ships to be set on fire. The Ashen Wind’s Skull has a finite amount of charge which is visualized by the crystal inside its skull. Once drained the skull can no longer be used as a weapon; the amount of charge left when selling it will affect how much it is worth to the Order! This Insider build contains a very early version of the Ashen Winds Skull and still contains placeholder elements such as animations and audio, along with missing visualization for the amount of charge remaining in the skull.
  • Ashen Lord Encounter – The placeholder skull cloud has now been replaced with a fiery tornado to indicate the location of an Ashen Lord Encounter.

Updates

  • ‘My Crew’ Visibility – The in-game crew management menu will now display players that take up a slot in your crew even if they are not currently in game. This should now better visualize players who are still in the process of joining your game or have lost connection and have a reserved slot. While your crew is full, the option to invite friends will also now be disabled.

Known Issues

  • Ashen Lord VFX – The visual effects surrounding the Ashen Lords are larger than intended.
  • Ashen Lord Encounter – When engaging an Ashen Lord in and around water they become unable to summon skeletons and even aim at players with ranged attacks.
  • Ashen Lord Encounter – When exiting his final vulnerable state, the Ashen Lord casts Worlds End instantly.
  • Molten Rock Throw – After the Molten Rock Throw VFX has disappeared players can still be damaged.
  • Ashen Lords Dialogue – Ashen Lord dialogue and subtitles are triggering before the boss is summoned.
  • Ashen Lord Encounter – When attempting to damage the Ashen Lord with a Firebomb there will be a hit marker produced but no damage will be done to the Ashen Lord. The Chest of Rage will also not deal any damage.
  • Ashen Winds Skull – Ashen Wind Skulls are still in development, because of this audio and animation is a work in progress. When using the primary use in quick succession it can cause you to become disconnected from the server, tap and hold to fire to avoid this! The primary use can also do incorrect damage to the Ship Wheel, Mast and Capstan.
  • Single Stick Setting – Climbing up or down a ladder and jumping off it will cause your camera to get stuck looking up/down.

Fixed Issues

General

  • Players experiencing a corrupt installation on UWP or Steam will now be notified by a pop up when attempting to launch the game.
  • Loading into the title screen on PC will no longer crash due to a missing file error.
  • When using the Single Stick accessibility setting, cancelling fishing will now auto-centre your camera.
  • Opening crates now plays a sound.
  • When becoming abandoned and having a mermaid surface to rescue you, if your ship now returns within range, the mermaid will no longer disappear.

Combat

  • Improvements to melee hit registration when both attacking and defending players are swimming on the surface and underwater.

Ashen Lords

  • There is now music attached to the Ashen Lord Encounter.
  • Players should no longer be rewarded with Stitcher Jim's Chest of Rage when defeating an Ashen Lord encounter.
  • Defeating an Ashen Lord will still reward players even if they are out of range or on the Ferry of the Damned.

Arena

  • The Arena vote tally layout has been changed to be more visible.
  • While inside the Arena, after muting a player in a rival crew they will continue to stay muted even if other players join their crew.

UI

  • The Adventure and Arena buttons will now be responsive when clicking on any part of the buttons.
2.0.16.2  . 2020-06-18
id: 164 VFL view single open official

Insider Patch Notes 2.0.16.2

Insider Update 2.0.16.2 is now live, with further balancing updates to Ashen Lords, some exciting new accessibility options and further improvements to hit registration!

If you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Ashen Lords

  • Encounter Balancing – Ashen Lord knockback attacks now set fire to players and ships in close range but may still deal damage to ships anchored further away. Knockback attack damage has also been made consistent throughout the encounter. 
  • Ashen Lord Rewards – Geysers that appear after completing the Ashen Lord encounter are now shorter in duration and have an increased chance of producing a Chest of Rage.  

Accessibility

  • Single Stick Control – ‘Play with a single analogue stick’ can be enabled in the accessibility settings menu to switch to single analogue stick control. This combines movement and turning to one analogue stick chosen by the player, as well as enabling an auto-centre camera and fixed position interaction points. 
  • Auto-Centre Camera – While the auto-centre camera is enabled by default when using single stick controls, this feature is available for use separately from the accessibility settings. Options are provided to configure the delay before centering along with the camera movement speed. 
  • Improved Narration Support – When the ‘Let Games Read to me’ option is enabled, the ‘Choose your Adventure’ screen now provides narration instructions, informing players what keys to press to navigate. Status messages such as ‘Reporting for Duty’ & ‘Searching the Seas’ are now narrated when navigating the Sea of Thieves main menu. 
  • Default Settings for New Players – New players entering Sea of Thieves will now find that the ‘Text Chat In Menus’ setting is enabled by default, ensuring that players requiring Speech-To-Text for their experience will now receive messages while navigating in-game menus. Existing players will not have their settings changed.

Updates

  • Arena Inactive Ships – If a rival crew leave an active contest their ship now instantly begins to sink, preventing from gaining any further Silver from damaging it.
  • Settings Screens – The layout of the Gameplay & Accessibility Settings screens have been updated to improve navigation.

Known Issues

  • Ashen Lords VFX – The visual effects surrounding the Ashen Lords are larger than intended. The VFX for the fire rock projectiles also appear as a flat plane, which is very noticeable on uneven surfaces.
  • Ashen Lord Encounter – When engaging an Ashen Lord in and around water they become unable to summon skeletons and even aim at players with ranged attacks.
  • Front End Menu Crash (PC) - Insiders playing this build on PC may experience crashes when navigating the Sea of Thieves front end menu. If this error occurs, please reboot the Sea of Thieves Insider client. Note that after rebooting the Insider client, players will be asked to check the integrity of their files. Select 'no' to continue the reboot process.
  • Pirate Emporium Crash (PC) - Insiders playing this build on PC will experience a crash when attempting access the Pirate Emporium from the Sea of Thieves front end menu and at Outposts. We advise any Insiders playing on PC to avoid using the Pirate Emporium altogether until this issue has been resolved.

Fixed Issues

General

  • Rogue braziers causing intense light flickering effects on Galleon’s Grave and Sunken Grove have been removed.
  • The camp on Cannon Cove is no longer illuminated at night.
  • The Ghost Lantern now emits a green light to the surrounding area when lit.
  • The Blighted Cannons have been modified to reduce the obstruction to the players view while using.

Ashen Lords

  • The Ashen Lord’s melee attack now consistently deals damage at the correct point in the attack animation.
  • Voice over audio that plays when defeating an Ashen Lord no longer repeats. 

Trading Company Emissaries

  • Joining a crew who are already representing as Emissaries will now show the Emissary Meter UI.

Non-Verbal Radials

  • When equipping an item using a hotkey, that item will be remembered when next using quick select.
  • When quick selecting a non-verbal phrase there will no longer be a delay before the message appears on your screen.

Combat

  • Players prevented from switching between throwables while throwing to bypass inventory limits.
  • Revised the ship geometry across all areas of the Sloop to improve the hit registration for projectile and melee attacks.
  • Improvements to hit registration when attacking rival players who are standing on a ship’s yard arms.
  • Minor improvement to hit registration for projectiles that caused a small discrepancy between server and client prediction when shooting rival players.

Ghost Ships

  • Active Ghost Ship Voyages will now refresh to find a safer target location to take on the bounty if the player migrates to a new server during an emergent Ghost Ship encounter. 
  • Flameheart’s taunts to players colliding with Ghost Ships will only play for the crew whose ship is being damaged. 
2.0.16.1  . 2020-06-16
id: 163 VFL view single open official

Insider Patch Notes 2.0.16.1

Insider Update 2.0.16.1 is now live and Ashen Lords are back - traverse the seas towards the looming skull cloud to battle against these flaming foes!

If you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Ashen Lords

  • *Ashen Lords VFX *– The summoning ritual during the beginning phase of the Ashen Lord encounter now has improved models and VFX. 
  • Ashen Lord Encounter – When the Ashen Lord is defeated, geysers will now erupt nearby and push up treasure rewards from out of the ground.

Accessibility

  • Improved Narration – When enabling “Let Games Read to me” there is now screen narration when an Arena contest starts.
  • Non-verbal radial Narration – When enabling “Let Games Read to me” there is improved screen narration when navigating the non-verbal radial. It will now read out the number of the highlighted radial selection as “Option X out of X”.
  • Improved Narration – When enabling "Let Games Read to me" there is improved screen narration when navigating menus and settings.

Updates

  • Emissary UI – The Emissary meter UI now has a revised circular design, replacing the previous flag implementation.
  • Improved Text Size – Improvements have been made to the text sizes on the title screen.

Known Issues

  • Ghost Ship Voyages – The Ghost Ship Voyage map does not update with new location after migrating to a server with an emergent encounter.
  • Ashen Lords VFX – The visual effects surrounding the Ashen Lords are larger than intended. 
  • Ashen Lord Encounter - The VFX for the fire rock projectile is a flat plane, which is very noticeable on uneven surfaces.

Fixed Issues

General

  • It is no longer possible to hit enemies through the floorboards on all ship types.
  • When in combat underwater, Blunderbombs and Firebombs can still be used no matter how deep the player swims.
  • There is now a contextual non-verbal radial when climbing up the ladder to the crow’s nest.
  • The “Curse of the Foul Grog” and the “Curse of the Dancing Demons” will now track correctly.
  • When rebinding the non-verbal radial to not using the “A” button or the Spacebar players are now able to jump when using the non-verbal radial.
  • Improved text visibility for longer reward item names in the contextual non-verbal radial. 
  • An error message now shows when the player is missing game files or game files are corrupted.

Ashen Lords

  • Explosion VFX now appears for molten fire rock explosions.
  • The is now fiery VFX trails shown on the rocks thrown by Ashen Lords.

Ghost Ships

  • Reward markers will no longer remain in the world after all loot has sank.
  • There is no longer a circle that shows around Flameheart when viewed through fog or the storm.
  • Flameheart will no longer say Alliance and ship joining battle lines when an AI ship enters the area.
  • New crews entering the Ghost Ship encounter will now trigger Flameheart’s intro voice over.
  • Emissary reputation is now given for completing the Ghost Ship Encounter.
  • Flameheart will no longer say Alliance battle lines when a ship raising the Alliance flag.
2.0.15.6  . 2020-06-12
id: 162 VFL view single open official

Insider Patch Notes 2.0.15.6

Insider Update 2.0.15.6 is now live - with Haunted Shores arriving next week, this will be the final Insiders build focused on this update. Head to Duke or the Order of Souls to pick up a Ghost Ship voyage or sail out to the menacing Flameheart Skull to take on the spectral fleet!

If you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Ghost Ships

  • Ghost Ship Encounter Balancing – Both Order of Souls Ghost Ship Voyages and Emergent Ghost Ship encounters have been rebalanced for smaller crews on Sloops. 
  • Order of Souls Voyage Sailing Distances – Order of Souls Ghost ship voyages will now spawn closer to the player requiring less sailing before entering the battle.  
  • Duke’s Black Market – The Ghost Captain Sails and the Burning Blade Sails can be purchased from Duke’s Black Market after being unlocked. They will be available for one month before returning to the Shipwright.
  • Wraith Cannonballs – The cooldown timer of Wraith Cannonballs has been increased to make them fire less frequently after the first shot. 
  • Flameheart’s Voice Over – Further improvements have been made to Flameheart’s voice overs. His ambient taunts now play slightly less often, to give more space for him to play his other contextual lines.

Non-verbal Radial

  • Quick Select – It is now slightly easier to trigger a "quick select" if you release the button before the radial opens you will trigger it.
  • Cannonball Radial – When accessing the cannonball radial when docked to a Cannon, Firebombs and Blunderbombs will now have a permanent slot in the radial (slots 3 and 4), regardless of if the player has these items in their inventory. This maintains a consistent order of commonly used cannonballs. 

Known Issues

  • Missing Localisation – There is a range of missing translations in the non-verbal radial.
  • *Compass *– A ship’s compass can get stuck facing North.
  • Flame hearts Skull Cloud – There is a circle that shows around Flameheart when viewed through fog or the storm.
  • Flameheart’s Voice Over – Flameheart’s Alliance Voice over lines will trigger when a player raises the Alliance flag or when an AI ship enters the area. His Intro Voice over lines will also only trigger for the first crew to enter the encounter radius.
  • Non-verbal Radial – When Quick selecting a Non-Verbal phrase there will be a delay before the message appears.
  • Equipment Radial Quick Select – Using a tap to Quick select will not equip items you equipped via hotkeys.

Fixed Issues

General

  • Musical instruments are now playable during the Maiden voyage.
  • Company onboarding will now start for new pirates without having to leave session and start a new one.
  • Extra Emissary flags will no longer appear if a ship sinks after migrating.
  • Choosing to invert your controls will now correctly invert the controls on a cannon and Harpoon.
  • Players using Nvidia RTX GPUs should no longer see gridlines in the sea in certain hardware & setting combinations.
  • The size of a pirate’s body will no longer be affected by using emotes.
  • When launching the game using a game invite it will now launch in the forefront of the screen.
  • Players will now burp again after consuming several pieces of food in succession.

Ghost Ships

  • Flameheart will now turn to face if you die when your ship sinks.
  • Completing a Ghost Ship Voyage will now reward the players with Order of Souls Emissary reputation.
  • Migrating with an active voyage will no longer prevent players from being able to complete it.
  • The Haunted Shores player titles now have the correct icon once unlocked.
  • The Storage Crate of the Damned now has 16 free spaces instead of 9.
  • Flameheart’s voice over outro will now play when finishing the Encounter.
  • Ghost ship mines will now spawn at their correct location, behind the ship.
  • Loot markers now disappear when rewards picked up by a player.
  • Completing a Ghost Ship Encounter as an Emissary will now reward Emissary reputation.

Pirate Emporium

  • Viewing the Preview for the “Playful Hide Emote” will now fully show the emote.
  • When trying to purchase the Ghost Pet outfits there will now pe a pop up to make the player aware they need to own the Athena 20 Promotion.
  • The Silver Mane Barbary is now showing the intended price.
  • The Shovel Flourish emote animation now correctly shows the shovel in line with the characters hand.
  • The Sovereign Emote Bundle tile no longer incorrectly shows as a Time Limited Price.
  • When browsing through the Ghost Pet outfits the UI should no longer select an item off screen.
  • The Shovel Flourish emote will now play smoothly.
  • The screaming audio from the Wraith Cannonball will now be heard when they are fired from Cannons.

Non-Verbal Radial

  • The non-verbal radial will no longer remain on screen during the cinematic at the end of the Maiden Voyage.
  • Rebinding the contextual non-verbal radial key in the settings menu will now correctly rebind it in game.
  • After having stowed an item, when using quick select in the Equipment Radial it will now switch back to the last equipped Item first, before then switching to the last used map.
  • The map radial will now order the maps in the same way that the original radial system ordered maps.
  • When using the shortcuts 1-8 to select a radial item, the item will be highlighted, and the radial will close. This will be the same as the existing behaviour in the previous radial system. 
2.0.15.5  . 2020-06-10
id: 161 VFL view single open official

Insider Patch Notes 2.0.15.5

Insider Update 2.0.15.5 is now live! As we approach our next update, we continue to restrict the feature set to those we intend to release in June. Features and changes such as Ashen Lords and even the recent fixes to damaging players through the environment are still disabled as we focus on our next update.

If you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Steam Insiders

This build sees the return of Steam to the Insider Programme - for everyone! To find out more and how to get involved, check out our forum post “ Insider Testing Resumes on Steam!” 

Ghost Ships

  • Ghost Ship Encounter Music – New music inspired by the menacing Flameheart can now be heard when engaging in combat against the damned ghost fleet.
  • Flameheart’s Voice Over – There have been a range of improvements to Flameheart’s voice overs, which can now be heard more consistently throughout battles, for example, when the Burning Blade is defeated.
  • Trading Company Emissaries – Handing in Ghost items as an Emissary will now increase a player’s Emissary rank and handing in to the Reaper’s Bones Trading Company will award players with the intended amounts of reputation and gold.
  • Ghost Ship Balancing – Ghost Ship formations both fire and hit less with all ammo types when battling against a Sloop.

Known Issues

  • Shanty Selection – No musical instruments will work in the Maiden voyage.
  • *Mermaids *– Mermaids will despawn if they are within 150m of the ship and the player swims towards them.
  • Missing Localisation – There is a range of missing translations in the non-verbal radial.
  • *Compass *– A ships compass can get stuck facing North.
  • Inverted Settings – When you have your controls inverted, controls on a cannon and harpoon may not become inverted.
  • Ghost Ships – Flamehearts voice over outro sometimes does not play when finishing the Encounter.
  • Wraith Cannonball – The screaming audio from the Wraith Cannonball will not always play when fired at the player.
  • Emote preview – The 3D preview for the Playful Hide emote will not fully show the emote.
  • Pirate Emporium - Silver Mane Barbary has a sale price.

Fixed Issues

Pirate Emporium

  • Blighted Ship items are now purchasable only using Ancient Coins.
  • The Ghost pet outfits now unlock for purchase when owning the pet and buying the Athena 20 promotion.

Ghost Ships

  • Ghost Ships will now spawn around the voyage island even after sever migration.
  • Ghost Ship voyage maps will now update with new location after migrating to a new server with an emergent encounter active.
  • There have been improvements made to the visibility of Ghost ships through fog.

Non-Verbal Radial

  • Pet name will now appear correctly when selecting a non-verbal comms phrase.
  • Players are now able to select an option, when a radial is open, using the number keys.
  • Using quick select non-verbal phrases will no longer cause them to double fire.
  • Quick select will now select the intended phrases from the correct radial page.
  • Opening the item radial and then opening any other radial will no longer cause that second radial to automatically close.
2.0.15.4  . 2020-06-09
id: 806 view single open official

Insider Patch Notes 2.0.15.4

Insider Update 2.0.15.4 is now live! As we approach the release of our June update, we have begun to restrict the feature set to those intended for that release. A reminder that changes such as Ashen Lords and the recent fixes to damaging players through the environment are now disabled as we focus on our next update.

Head to the Order of Souls or Duke in the Tavern at any outpost to purchase and start a voyage to vanquish the Damned Fleets! We will also be adding 500,000 Gold, 1000 Doubloons and 5250 Ancient coins to Insider accounts in order to allow you to purchase any new items from the Pirate Emporium and Black Market!

If you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Ghost Ships

  • Ghost Ship Voyages – Ghost Ship Voyages can now be purchased from Order of Souls vendors even if you already have one in your inventory. These will be purchasable every in-game day at 6am.
  • Dukes Black Market – Players are no longer able to purchase all levels of Ghost Ship voyages separately from Duke’s Black Market, however, there will be one higher level Ghost Ship Voyage available to all players for the first month.

Updates

  • Accessibility – When enabling ‘Let Games Read to me’ there is now screen narration to alert when the text chat box is active. 
  • Non-Verbal Radial – When using a mouse to navigate the non-verbal radial menu, the highlighted slot will remain highlighted when switching between radials or refreshing radials. 
  • Quest Radial Shortcut – With the recent improvements, the new non-verbal radial has taken the position of the quest radial, which has now been moved to within the equipment radial. Players however do now have the option to key bind a shortcut to the quest radial should they want fast access to this.

Known Issues

  • Shanty Selection – No musical instruments will work during the Maiden voyage.

  • Mermaids – If you are swimming towards your mermaid that happens to be within the 150m bounds of the ship, it will despawn.

  • Localisations – There is a range of missing translations in the non-verbal radial.

  • *Compass *– A ships compass can get stuck facing north.

  • Inverted Settings – When you have your controls inverted, controls on a cannon and harpoon may not become inverted.

  • Ghost Ships – Flamehearts voice over outro sometimes does not play when finishing the Encounter.

  • Flameheart Skull Cloud – Flameheart’s skull cloud does not turn to face you like other skull clouds if you die when your ship sinks.

  • Wraith Cannonball – The screaming audio from the Wraith Cannonball will not always play when fired at the player.

  • Pirate Emporium – The pop up when trying to buy a pet ghost outfit doesn't inform the player, they need to own the Athena 20 promotion.

  • Emote preview – The 3D preview for the Playful Hide emote will not fully show the emote.

Fixed Issues

General

  • Graphical issues such as grid lines being shown in the sea due to specific graphics cards are no longer visible.
  • Killing a player at the earliest point of them being vulnerable after revival and then reviving them again will no longer cause their animations/camera to get stuck.
  • The “Cronch Eye of Reach” now has then intended yellow lens.
  • Pets will no longer react to the “Cannonball Hide” emote by performing the inside cannon pose.
  • When in an Emissary, handing in your own flag no longer helps towards commendations.
  • There have been improvements made to the animations of a player’s pirate when using a Fishing Rod.
  • Jumping out of an emote will no longer prevent the player from emoting again.
  • You can no longer hand in your own flag to gain credit towards the Reaper's Bones stolen flag commendations.

Ghost Ships

  • The Ghost Ship voyage card when placed on the voyage table now shows finalised artwork.
  • Wraith Cannon balls, Phantom Cannonballs, chainshots and firebomb now count towards the “Unleashed the Damned” commendations.
  • Flameheart's subtitles and voice over are no longer visible or audible to all players on the server, only for those in range of the encounter.
  • The toasts for selling the Ghostly Booty items now show finalised artwork.
  • The Burning Blade and Ghost Captain Sails now have the correct description text when viewed in the customization Chests.
  • The commendation for selling the Captain Skull of the Damned now correctly refers to them as Captain Skulls of the Damned.
  • The Storage Crate of the Damned now has the correct non-verbal text choices.
  • Player will no longer experience Flameheart's voice over subtitles overlapping.

Non-verbal Radials

  • The “Cannonball Crate of the Damned” and “Captain Skull of the Damned” name now wraps in the box boundaries of the Non-Verbal Radial.
  • Players now can use Quick Select while a radial is open.
  • The Summon the Megalodon shanty now correctly spells ' Megalodon'

Pirate Emporium

  • The Pirate Emporium icon and tabs now show finalised artwork.
2.0.15.3  . 2020-06-05
id: 805 view single open official

Insider Patch Notes 2.0.15.3

Insider Update 2.0.15.3 is now live! As we approach our June update, we have begun to restrict the feature set to those we intend to release in June. Ashen Lords and even the recent fixes to damaging players through the environment are now disabled as we focus on our next update.

Sail out on the seas and test your skills against the terrifying Ghost Ships, or head to the Pirate Emporium to check out new emotes and deck your pets out with the latest fashion on the seas!

If you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Ghost Ships

  • *Ghost Ship Balancing *– We have reduced the chance Ghost ships have of hitting Sloops while in battle in order to make Ghost Ship encounters easier for solo players and small crews.
  • Wraith Cannonball Balancing – Wraith cannonballs have had their damage reduced slightly when fired by Ghost Ships, and are less likely to damage wheels, capstans, and masts of player ships. Damage when fired by players remains unchanged.
  • *Storage Crate of the Damned *– The Resource Crate of the Damned has now become the Storage Crate of the Damned. The appearance of the crate has also changed to appear like a storage crate. Players will now be able to place any item they like inside this ghostly storage container.
  • *Order of Souls Voyage *– We have increased the chance of Ghost Ship Grunts dropping Storage Crates of the Damned during lower rank Order of Souls voyages to account for there being fewer grunt ships in each wave.
  • *Hunter of Damned Captains *– The ‘Hunter of Damned Skulls’ Commendation has been renamed to ‘Hunter of Damned Captains’
  • *Flaming Phantom Cannonballs *– Flaming Phantom cannonballs no longer put holes in ships.
  • *Captain Flameheart *– Changes have been made to Flameheart’s dialogue. The rate at which he talks to the players during the encounter has been improved and will now be more consistent.
  • Dukes Black Market – There is now a separate tab in Dukes Black Market for the Ghost Ship Voyages.

Pirate Emporium

As spectral ships swarm the seas, summoned forth by an evil spirit, why not pop into the Pirate Emporium and defend yourself against the fleet with an angry Shark Dance... That’ll surely help?!

With the full release of the Blighted Ship Collection, new Collector’s pets, new hide emotes and even pet outfits, there’s sure to be something to tempt your coin.

  • Free Giveaway Emote – You’ll find the new Shovel Skills emote available for free in the Pirate Emporium. Show us your skills! 
  • Blighted Ship Collection **–With last month’sBlighted Bonus**introducing this undead ship, you can now pick up the remaining items with the Blighted Ship Collection. A Blighted Ship Bundle is also on offer which includes all the regular ship cosmetics at a discount!
  • *Gold Curse Collector’s Pets *– These pets were transformed into living treasure by touching, pecking or licking cursed gold!
  • *Ghost Pet Outfits *– After reaching Athena’s Fortune 20, why not pick something up for your pet to celebrate the achievement? Ghost outfits are now available for all pets and breeds!
  • *Bilge Rat Cat Outfits *– Is your feline-friend that bit more rough-and-ready, fearless, a Ragamuffin?! Then pick them up a Bilge Rat Outfit to finish that scruffy look.
  • Hide and Peek Bundle – With four new hiding emotes, you’re armed with plenty of options for all your sneaky shenanigans with an emote even given away for FREE! When using these emotes, your gamertag and title will be hidden automatically for as long as you stay silent. However, should you speak up your gamertag and title will quickly reappear, so keep quiet to stay hidden!
  • *Animal Dance Bundle *– Show off your animalistic moves! Join your cat or parrot in dance, wiggle those limbs like a squid or shake those fins like a…baby shark?

Updates

  • Improved Narration – When enabling ‘Let Games Read to Me’, the tutorial prompts are now narrated.
  • *Interaction Audio *– Opening crates now makes a different sound compared to opening a barrel.

Known Issues

  • *Shanty Selection *– Musical instruments will not work in the Maiden Voyage.
  • Reviving – Killing a player at the earliest point of them being vulnerable after revival and then reviving them again will cause their animations/camera to get stuck.
  • Emotes – Jumping out of an emote and trying to emote again will not allow you to emote.
  • *Radial Keybinds *– When a radial is open, you cannot select an option using the number keys.
  • Non-verbal Radial – Pet names appear as [0] when quick selecting a non-verbal comms phrase.
  • Ghost Ships – The commendation for selling the Captain Skull of the Damned refers to them as Ghost Captain Skulls.
  • Storage Crate of the Damned – The Storage Crate of the Damned will still have the Resource Crate of the Damned non-verbal text.

Fixed Issues

General

  • The correct cloud markers will now be present for Skeleton Ship battles and Skeleton Forts.
  • The Servant of the Flame at the Reaper’s Hideout will now allow players to interact with them and sell items when standing at all angles around the NPC.
  • Umbra will no longer give out Order of Souls level 5 emissary quests.
  • When Speech-to-Text is enabled, using a Speaking Trumpet to project your voice over a greater distance will now also ensure that speech converted to text is also shown over that distance.
  • receiving a notification through steam now triggers a sound in-game.
  • There has been Improvements made to the logon response times for repeated attempts.
  • The "View Gamercard" option in crew management has now returned for Xbox and PC platforms, however, has now been removed for Steam.

Combat

  • Improvements to hit registration when shooting at players that are using static interaction points around the world. These static interaction points include ladders & cannons found on Islands in addition to those on the Arena Vendor Ship.
  • When engaging in Sword Combat, attacking a player and landing the first hit will now prevent the rival player from attacking back, ensuring they are unable to attack through your 3-hit combo. The rival player will still be able to swiftly block your attacks however, so prepare for the counterattack!

Ghost Ships

  • Ghost Ship voyages will now show as being purchasable from the Order of Souls vendor menu.
  • Skeletons manning the island cannon will now only shoot the aggressive ghost ships when they target an AI Ship.
  • Ghost ship rewards now have improved visual effects when on a moving ship.
  • Flameheart's skull cloud is higher on Shipwreck Bay.

Non-Verbal Radials

  • Equipping and switching items when using the non-verbal radial will now display the correct text.
  • The emote radial should no longer appear blank when joining a server.
  • Quickly switching equipment then bringing up the non-verbal radial will now show the contextual communication options.
2.0.15.2  . 2020-06-02
id: 804 view single open official

Insider Patch Notes 2.0.15.2

Insider Update 2.0.15.2 is now live! Along with updates to Ashen Lords and Ghost Ships, this Insider build introduces a new non-verbal system for improved communications with your crew and a refreshed set of shanties for all your musical needs.

In addition, as we prepare for Sea of Thieves' release on Steam, Insider testing on Steam will cease temporarily until after launch. We’ll share more soon on when this will return!

If you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Non-Verbal Radial

  • Improved Non-Verbal Communication – The non-verbal radial has been redesigned to provide a much wider range of phrases separated into distinct categories. The top level will continue to provide fast access to chat and alerts to surrounding players. The second level is focused on strategy, providing expanded ways to communicate what you are doing and give directions to others. The third level is providing contextual phrases specific to the item you are holding or ship interaction you are using.
  • Non-Verbal Radial Keybinds – The non-verbal radial has now moved to a more prominent keybind on RB (Controller), E (Keyboard) allowing for faster access in pressured situations. The quest radial previously on this keybind has now been moved to co-exist inside the equipment radial.

Ghost Ships

  • Order of Souls Voyage Rewards – Ghost Ship Voyages now only drop skulls as rewards. The drop rates on these are balanced to stay in line with existing Order of Souls voyages whilst also accounting for the additional preparation and risk involved in a Ghost Ship battle.
  • Ghost Ship Voyages – Ghost Ship Voyage cards and banners have titles and descriptions based on their rank
  • Ghost Ship Music – New music has been added for Ghost Ship encounters as crews approach the fleet, before launching into combat.

Duke's Black Market

Duke has once again stocked the Black Market with new items for your hard-earned coin!

  • Wild Rose Clothing – Available from Duke this month is the Wild Rose Belt, Boots, Eyepatch, Gloves, Hook and Trousers, these are purchasable with Doubloons.
  • Inky Kraken Equipment – Available from Duke this month is the Inky Kraken Bucket, Compass, Fishing rod, Lantern, Pocket watch, Shovel, Speaking Trumpet, Spyglass and Tankard these are purchasable with Gold.

Updates

  • Selecting a Shanty – When equipping an Instrument, the item radial now expands to a new menu allowing players to select which shanty to play. Along with the original selection of shanties, 7 new ‘never heard before’ shanties are also available, along with an exclusive shanty for Pirate Legends!
  • Text Size Accessibility – Lost Treasures introduced an increase in text size across the game to provide an improved default experience for wider accessibility. With this update, the ‘Text Chat Scale’ option within Accessibility Settings can now be tweaked from 1.0 (new default) down to 0.5 (previous size) enabling players to return text chat notifications back to their original size.
  • Attacking through the Environment – In combat, both melee and ranged attacks are now prevented from attacking through the environment. This insiders build contains an early version of this hit validation functionality to allow us to begin gathering insider test coverage and feedback. This is a large change to the combat system and has already identified locations in which attacking players around the ship is now incorrectly prevented, check the known issues for more information.
  • Emissary Ledger Friends View – The Emissary Ledger now supports a friend view, showing where your friends are placing on the current month ledger and where they placed in the previous ledger.
  • Barrel Inventory – When using keyboard and mouse, opening a barrel inventory will now reset your mouse cursor to the centre of the screen.
  • Cat Animations – When holding your fluffy friend, they will now have improved animations while relaxing in your arms.
  • Cannonball Radial – When using a cannon, the cannonball radial now uses a revised order for displaying cannonballs. While cannonballs still retain the first slot position, that is then followed by Chainshot before rotating round to Cursed Cannonballs and other projectiles.
  • *Accessibility *– There have been improvements made to the font sizes when you receive an invite, a crew mate joins, and when a crew mate leaves toasts.

Known Issues

  • Environment Hit Validation – Due to this release containing an early version of hit validation, the following areas now incorrectly prevent player attacks; Grates on the ship’s deck, ship’s wheel has an enlarged hitbox, Crow’s Nest low walls, Sloop’s rear low wall.
  • Placeholder Imagery – There is currently a range of placeholder imagery, artwork and text related to the Ghost Ship voyages and Ghost Ship toasts when selling rewards.
  • Ghost Ships Commendations – Firing Wraith Cannonballs at enemy ships does not currently count towards the ‘Unleashed the Damned’ Commendations.
  • Ghost Ships Encounter – Flameheart's subtitles will be visible for all players on the server.
  • Ghost Ships Voyages – Ghost ships will not spawn around the voyage island after a server migration.
  • Ghost Ships Voyages – Order of Souls voyage maps will not update with a new voyage location after migrating to a server with an active emergent encounter.
  • Non-Verbal Radial – Quickly switching to an item will prevent the non-verbal radial from displaying phrases for that equipped item.
  • Non-Verbal Radial Text Sizes – The Cannonball Crate of the Damned name text does not wrap but extends over the background box boundaries of the Non-Verbal radial.
  • Non-Verbal Radial Auto-Closing – Opening the item radial and then opening any other radial will cause that second radial to automatically close.

Fixed Issues

General

  • All items purchased during current session will be visible in chests straight away.
  • Shooting any ship with a chainshot will now cause predictable damage holes on the outside of the ship.
  • During the Maiden Voyage, eating the banana before being prompted to no longer causes Pirate Lord's animation and dialogue to be cut short.
  • In the Pirate Legend Hideout, swimming into the rudder, at the back of the Athena's Fortune tavern, and getting stuck will now spawn you in the Pirate Legend Hideout.
  • When post-contest in Arena, interacting with the Wheel, Cannon or Ladders no longer causes you to get stuck until you migrate.
  • The correct music now plays when starting an Athena's run voyage.
  • Fire VFX is now present during the Ashen Lord encounters, players should no longer be damaged by invisible fire.
  • There have been visual improvements made to the Inky Kraken Lantern when taking a Flame of Fate.
  • The "more" option will now correctly be displayed in the centre of the radial when using the non-verbal radial. 
  • Speech to text now transmits in same range as regular voice chat when using the speaking trumpet.

Tall Tales

  • ‘Shroudbreaker’ - Players will be awarded the Commendation for opening the puzzle vault even after migrating.
  • ‘The Seabound Soul’ – Completing the Tale will now correctly unlock ‘The Seabound Soul’ Commendation and award the player with the Sword of Souls weapon.

Localisation

  • Missing text strings in the main menu have now been replaced with correct localisation in non-English languages.

Combat

  • Improvements to hit registration when shooting at players while they are walking, running, and jumping.
  • It is no longer possible to shoot people through the ship's map table on the Galleon.

Pirate Emporium

  • The Ruby Splashtail Cannons will now be displayed correctly when applied to a ship

Ghost Ships

  • Ghost Ships will now despawn when cancelling an Order of Souls voyage.
  • There have been VFX improvements made to Flameheart’s Skull cloud.
  • Migrating to a new sever with an active Ghost Ship voyage will no longer crash that server.
  • The Storage and Cannonball Crates now show the correct text in the toast when selling them
  • Cancelling a Ghost Ship voyage will no longer cause the server to crash.
  • Being targeted and attacked by Ghost Ships will no longer cause the client to crash.
  • Ghost Mines are now visible in the water from further away.

Duke’s Black Market

  • Letters of Recommendation will now lock after purchase.
  • Equipping boots or a Pegleg no longer affect the colour of the Nightshine Parrot Trousers.
2.0.15.1  . 2020-05-29
id: 803 view single open official

Insider Patch Notes 2.0.15.1

Insider Update 2.0.15.1 is now live! As we approach our June 3rd launch on Steam, we will be releasing a further update providing additional behind the scenes support. This build takes several fixes and improvements into Lost Treasures which we need your support in testing. Ghost Ships and Ashen Lords will once again be disabled until a future Insider build!

If you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Known Issues

  • Debug Text – There is a range of missing localisation in the front end and UI menus displaying as debug text strings.
  • Athena's Fortune – Incorrect titles are unlocked after completing the “Mercantile Loot of Legends” and “Explosive Loot of Legends” Commendations.
  • Nightshine Parrot Trousers – When equipped, the Nightshine Parrot Trousers do not match the intended colours when wearing high/medium boots or peg leg.
  • Arena – On PC, if a player interacts with a wheel, cannon or ladder in the Tavern post-contest, they will not be able to detach from them until they migrate. 

Fixed Issues

General

  • Improvements to hit registration when shooting at players while they are walking, running and jumping.
  • Viewing a Galleon at a distance will no longer appear with a grey hull texture.
  • When enabling ‘Let Games Read to Me’, extra narration instruction is now included when a player receives a pop-up toast notification from a game invite.

Performance and Stability

  • Improvements to our services that ensure players are routed to appropriate geographical servers with lower ping.

Steam

  • When linking Xbox and Steam Accounts on high DPI monitors, the login UI should now correctly size to your screen.
  • Blocking a player now prevents you from receiving messages from that player even if they have sent lots of messages at once.
  • Disconnecting your ethernet cable during play should no longer cause the game to crash.
2.0.14.11  . 2020-05-26
id: 802 view single open official

Insider Patch Notes 2.0.14.11

Insider Update 2.0.14.11 is now live and Ghost Ships and Ashen Lords are back, raining terror on the Sea of Thieves! Order of Souls have caught wind of the Ghost Ships haunting islands and have employed special bounty voyages for pirates to take on in order to overcome the damned fleet!

If you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Order of Souls Voyages

The Order of Souls are alert to the threat the looming fleet of Ghost Ships poses to the Sea of Thieves and are recruiting pirates to fend them off. 

  • Order of Souls Voyages – New Ghost Ship Voyages are available from Order of Souls representatives, tasking you to take on fleets of Ghost Ships, and available to any pirate who has reached Rank 25 or above within the company.
  • Voyage Rewards – These ghost fleets will reward pirates with loot upon defeat, however in smaller numbers than emergent Ghost Ship Encounters. 
  • Duke’s Black Market – All ranks of the Order of Souls Ghost Ship voyages will be available from Duke.

In future Insiders builds, the Order of Souls representatives will always offer a guaranteed mix of voyages and bounties. However, until then, Duke will stock the full range to aid in testing.

Ghost Ships

Flameheart’s power rises! As his influence across the Sea of Thieves escalates, the infamous spectre is summoning long lost vessels from the Sea of the Damned to his service…

  • Flameheart's Fury – A ghostly image of Captain Flameheart signals the arrival of his fleet in our world. Follow it to find the island at which they're gathering and defend the seas, while this phantom Flameheart rages at you from the skies above.
  • Ghost Ship Rewards – Phantoms now circle rewards dropped by defeated Ghost Ships in order to improve discoverability for the player.
  • Ghost Ship Mines – The Ghost Ship mines left behind by the spectral fleet now have improved visibility and glow brightly to help players navigate around them.
  • Ghost Ship Brigantine Balancing - Ghost Ships have had a further balancing pass against Brigs and will now have a slower fire rate and accuracy.

The team are continuing to assess your Insider feedback and tweak the balance of this emergent encounter across all ship types – head to the Feedback section to provide your feedback on the encounter!

Ashen Lords

Bodies wracked by a fiery blaze; the Ashen Lords have risen! Crews should prepare themselves for a new emergent threat as they head towards the looming skull cloud on the horizon…

  • Ashen Lords – The Ashen Lords’ dialogue now change based on their health to indicate progress through the battle.
  • Combat Balancing – As a result of player feedback we have increased the range of fire breath, the speed of the Ashen Lords, and the throwing range of fire rocks which now set fire to your ship. The knockback attack will now damage the players’ ship it is in range of the attack. The final fight stage has also been made shorter. This is to make the encounter feel more challenging and exciting!
  • Placeholder Animations – There is a ritual animation for when the Ashen Lords first appear, this is currently a work in progress.

Emissary Ledgers

  • Previous Ledger View – The Emissary Ledger now contains a new page, showing your final placement in the previous month’s Ledger.

Updates

  • Crew Status Tag Range – The distance from which Gamertags can be seen when ‘Crew Status’ is enabled has been reduced. 
  • Improved Narration – When enabling ‘Let Games Read To Me’, extra narration instruction is now included when navigating menus and options, informing players what keys to press to navigate.
  • Polish & Korean Support – Sea of Thieves now supports Polish and Korean localisation across the entire game.

Known Issues

  • Tall Tales – Flameheart is missing VO during the “The Seabound Soul” cutscene if a Ghost Ship encounter is active.
  • Athena's Fortune – Incorrect titles are unlocked after completing the “Mercantile Loot of Legends” and “Explosive Loot of Legends” commendations.
  • *Localisation *– There is a range of missing or incorrect translations.
  • Nightshine Parrot Trousers – When equipped, the Nightshine Parrot Trousers do not match the intended colours when wearing high/medium boots or Pegleg.
  • Ruby Spashtail Set – Ruby Splashtail Cannons are appearing gold when applied to a ship.
  • *Arena *– On PC, if a player interacts with a wheel, cannon or ladder in the Tavern post-contest, they will not be able to detach from them until they migrate. 

Fixed Issues

General

  • If a drunk player is killed and revived, they will no longer have the drunk effect.
  • Improvements have been made to text sizes to improve accessibility over multiple screen resolutions.
  • Damaging or destroying the cloth or plants Cargo will now result in the cloth or plants visually 
  • There will no longer be a "You have unbound key entries" warning displayed when all keys are bound.
  • Players will no longer hear the player coughing SFX whilst they are dead. 
  • The Prompt on the Skeleton Tree in the maiden voyage has been changed to saying “Take Sword” instead of “Use Sword”
  • When representing as an emissary, placing loot into an open collector’s chest on a rowboat attached to ship will now advance emissary reputation.
  • The ‘Mask of Union’ emote no longer clips through the Reapers Costumes hood.
  • There have been VFX improvements made to the first person view when on fire.

Arena

  • When a player is holding the chest on a moving rowboat, the beacon will now move with the chest even when observing from far away.

Combat

  • Improvements to hit registration when shooting at swimming players.
  • Improvements to hit registration when shooting at players who are using ship interaction points.
  • Improved melee hit registration when attacking players standing next to non-interactable barrels.
  • Improvements to melee hit detection to prevent strikes landing on players through the environment.
  • The Galleon, Brigantine and Sloop hulls have been modified around the top of ladders to now allow players to hit targets through the ladder cut out in the Hull.
  • Mermaid Statue will now take damage from your cutlass.
  • Kraken Tentacles that have wrapped your ship will now take damage from your cutlass.
  • When striking with a cutlass, you should now experience more consistent 3-hit combos that deal damage on each landed strike.

Ghost Ships

  • Improved Server Stability when ending a Ghost Ship Encounter
2.0.14.10  . 2020-05-21
id: 801 view single open official

Insider Patch Notes 2.0.14.10

Insider Update 2.0.14.10 is now live and is our final Insider build before we release on May 27th. Our current tracked known issues are planned to be fixed before this update release.

If you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Updates

  • Simplified Chinese Localisation – Simplified Chinese localisation displays across the entire game if set as your system language. 

Known Issues

  • Cargo Crates – There is no visual indicator when cloth and plant cargo is damaged or destroyed.

Fixed Issues

General

  • There have been improvements made to server stability.
  • An open Collector's Chests will now correctly show as being open regardless of the distance the player is from them.
  • The ship map marker tool tips will no longer persist on the screen if the player exits the map quickly after hovering over a tale icon.
  • Reaper's Chests no longer display the same purple beacon as the Arena beacons.
  • Damaging or destroying the Rum Bottle Cargo will now result in the rum bottles visually taking damage.
  • Improvements have been made to text sizes to improve accessibility over multiple screen resolutions.
  • When radial menus are bound to the E or R keys on PC and the radial menu toggle is on, the radial menus will now open and close as expected.

Tall Tales

  • If a player does have have a Tall Tale unlocked but is joined by someone that does, the Tall Tale card in the voting book will no longer appear locked and the Tall Tale book will no longer be invisible. 
  • ‘Shroudbreaker’ - The puzzle vault altar will continue to show the dig site locations even if the player migrates beforehand and subsequently returns. 

Pirate Emporium

  • There is now a sale banner to indicate that the Plumcap Macaw is on sale.
2.0.14.9  . 2020-05-19
id: 800 view single open official

Insider Patch Notes 2.0.14.9

Insider Update 2.0.14.9 is now live! As our May update approaches, we are continuing to restrict our feature set to those planned for release this month.

If you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Trading Company Emissary Balancing

  • Athena’s Fortune Emissary – Progressing as an Athena's Fortune Emissary has been rebalanced, requiring players to perform more actions to increase their Emissary grade.
  • Athena’s Run Availability – Following your feedback, access to the Athena’s Run Voyage has now been returned to unlimited purchases.

Emergent Encounter Balancing

  • Kraken Balancing on Sloops – Kraken tentacles are now weaker to defeat when attacking a sloop. It will now take less damage to unwrap the tentacle from around your Sloop and tentacles also require less cannonball shots to be destroyed.
  • Kraken Balancing on Brigs and Galleons – The damage done to Brigs and Galleons when the tentacle unwraps will be more consistent and do the same amount of damage each time. Kraken tentacles will also no longer cover access to the lower decks.
  • *Megalodon *– When on a sloop, a Megalodon is less likely to attack when not provoked.

Updates

  • Shark Hunter Ship Set – Due to your feedback the Shark Hunter Wheel, Cannons and Capstan have been removed from appearing at the Shipwright and are being reworked to better match the rest of the Shark Hunter set.
  • Text Chat Censoring – When players try sending a text message that will be censored, a notification will appear to warn them.

Known Issues

  • Missing Localisation – Setting your game language to Polish, Korean, or Simplified Chinese will cause English translations to appear.
  • Rum Bottle Cargo – There is no visual indicator when a crate of rum bottles takes damage or is destroyed.
  • Reaper's Chests Beacons – The beacons displayed on the Reaper’s Chests currently show the arena beacon.
  • Island Event Markers – If the player exits the map quickly after hovering over a tale icon there is a chance the tool tip will remain on the screen
  • Collector's chest – The Collector's Chest appears as closed once the player walks a certain distance away from it.
  • Tall Tales ‘Shroudbreaker’ - The image showing the medallion location will not appear on the puzzle vault altar if the player migrates beforehand. 

Fixed Issues

General

  • Using a rowboat after holding the Mysterious Key no longer causes the oars to appear upside down.
  • Sheathing the cutlass after swinging while blocking no longer causes the shadow VFX to show your pirate in an attack stance.
  • Opening text chat now always closes all open radial menus. 
  • If a limping player is killed they will no longer have the limp after being revived.
  • Players will no longer incorrectly hear skeleton ship music inside the pirate legend hideout when a skeleton ship battle is active in the world. 
  • Button prompts in menus have been made larger to make them easier to read. 

Tall Tales

  • Active Tall Tale books are no longer invisible and tale cards do not appear locked for crew members that have yet to unlock the given Tale.
  • Players will hear intended audio and music when interacting with the skeleton cage as part of The Art of The Trickster Tall Tale, The Fate of The Morning Star Tall Tale, and The Heart of Fire Tall Tale.

Pirate Emporium

  • Cat no longer spin around unnaturally when you play music whilst it is facing away from you.

Trading Company Emissaries

  • Placing loot into an open collector’s chest on a ship will now advance Emissary grade reputation.
2.0.14.8  . 2020-05-15
id: 799 view single open official

Insider Patch Notes 2.0.14.8

Insider Update 2.0.14.8 is now live! As our May update approaches, we are continuing to restrict our feature set to those planned for release this month. Set sail on the sea’s as an Emissary to represent a Trading company of your choice or head over to Arena and show off your skills in battles against other crews!

If you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Arena

  • Beacon Dig site – We have reduced the distance at which you can dig up an Arena chest so that players will need to dig at the beacon rather than just near it.
  • Ship Supplies – We have increased the amount of food, cannonballs and wood each ship spawns with so that players are stocked ready for battle.

Updates

  • Ending an Emissary Session – The gold awarded when ending an Emissary session via the voting table has now been reduced at lower grades to encourage players to sail to higher grades.
  • Emissary Grade Multipliers – The multiplier bonus for rewards cashed in has been rebalanced. Grade 1 no longer provides a multiplier bonus to encourage sailing to higher grades for their rewards, the bonus has now been shared between Grades 2 and 3 to compensate. Grades 4 and 5 remain unchanged.
  • Order of Souls Emissary Quest – Starting an Order of Souls Emissary quest, crews will now find that the islands provided are now more random to provide variety to the quest.
  • Font Size Accessibility – Increased the font sizes of button prompts to improve accessibility.

Known Issues

  • Pirate Emporium – The Ruby Splashtail Monarch costume does not appear on the pirate in the preview when accessing the Pirate Emporium from the front end.
  • Missing Localisation – There is a range of missing or incorrect localisations with the Tall Tale Checkpoints.
  • Skeleton Forts – When battling against Skeleton Captains the Captain music will start, go back to the normal fort music, and then start again.
  • Tall Tale ‘Tale Cards’ – The Tale card on the voting book will remain locked if a player doesn't have the tale unlocked but is joined by someone that has access to the tale.

Fixed Issues

General

  • During company onboarding, leaving a certain proximity of the Tavern no longer causes a chance of two Mysterious Strangers to appear.
  • If a player has the blue flame equipped and uses the “Lanterns High” emote it will now show as the blue flame and no longer the base flame.
  • After disconnecting re-joining your session no longer causes loot to become invisible.
  • The colour of the “Rising Morningstar Belt” in the Clothing Chest icon now matches the colour of the belt in game.
  • There is no longer an Infinite loading screen when trying to view Emissary ledgers.
  • The Athena’s Fortune Emissary tables are now positioned consistently for all outposts.
  • Animation Quality Setting now persists between sessions.
  • Defeating a Skeleton Lord will now play the full SFX.

Tall Tales

  • Tall Tale Checkpoints will now be overridden when reaching a new checkpoint instead of creating a second checkpoint.
  • If the player has an active voyage but no voyages in their inventory, only one warning text will now be present on the locked voyage section when proposing another voyage, instead of two warning texts.
  • Medallions no longer disappear or rotate horizontally when placed in the Compass Vault.
2.0.14.7  . 2020-05-13
id: 798 view single open official

Insider Patch Notes 2.0.14.7

Insider Update 2.0.14.7 is now live! As our May update approaches, we are now restricting the feature set to those planned for release this month. However, fear not - Ashen Lords and Ghost Ships will be back to terrorise the seas again in a future Insider build! 

If you do encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Updates

  • Chests of Rage – Chests of Rage are now washing up across the Sea of Thieves and have a chance of being found inside Shipwrecks, Skeleton Ships, when defeating a Megalodon or Kraken or even discovered during a Message in a Bottle Voyage.

Known Issues

  • Athena’s Voyage – Players are unable to collect cargo from Tallulah. 
  • Invisible Tale Books – Active Tall Tale books on the captain’s table are invisible and Tall Tale cards appear locked for crew members who have yet to unlock the given tale.
  • Missing Localisation – There is a range of missing or incorrect localisations.
  • Arena Beacon – If someone is holding the chest and they sit on a rowboat, the beacon will not move with the chest when you are observing from far away.
  • Emissary Ledgers – Attempting to access any Trading Company with an active Emissary ledger will show an infinite loading icon on the reputation page.
  • Pirate Emporium – The Ruby Splashtail Monarch Costume does not appear on the pirate in the preview when accessing the Pirate Emporium from the front end. 
  • Persisting Settings Across Settings – Animation Settings are reverted to Cursed upon closing the title.

Fixed Issues

General

  • Loading screens now show finalised artwork.
  • Achievements for finishing in the top tier of Ledgers five times are now being tracked and can be unlocked.
  • Rewards from defeating a Megalodon will once again be released from the depths to float up rather than appearing directly on the water surface.
  • Players will now hear the ‘revive in progress’ SFX when another player is being revived. 
  • The venom damage over time effect now ends when the player loses all health and does not persist through revival.
  • The text displayed on “handing in Emissary flag” Commendations has changed to tell players they must be an Emissary to count towards the Commendation.

UI

  • Settings with sliders will now save if changed with a mouse.
  • When disconnecting from an Xbox only server on Xbox and moving to PC players will no longer receive a ‘beard’ error but will receive a message explaining they need to change their settings or use a controller.
  • Players will no longer be able to select a resolution, in video settings, that is not supported.

Pirate Emporium

  • The Ruby Splashtail Ship Collection icon now shows the final artwork.
2.0.14.6  . 2020-05-07
id: 797 view single open official

Insider Patch Notes 2.0.14.6

Insider Update 2.0.14.6 is now live, with Ghost Ships and Ashen Lords both continuing to wreak havoc on the Sea of Thieves - follow the ship or skull-shaped clouds to battle these treacherous foes!I  

If you do encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Ashen Lords

  • Ash Cloud Attack – Due to your feedback, Ashen Lord nameplates are hidden when they are engulfed in an ash cloud.
  • Ashen Lord’s – Each lord will now have their own unique dialogue when fighting them. Currently these work in progress and subtitle only, with audio due to land soon. 

Ghost Ships

  • Cannonball Crate of the Damned – At the end of a Ghost Ship encounter the loot players receive will include a Cannonball Crate of the Damned. This will now reward them with Flaming Phantom Cannonballs, alongside Phantom Cannonballs and Wraith balls.

Tall Tales Checkpoints

Tall Tale Checkpoints allow players to save progress and play again in a new session!

  • ‘Art of the Trickster’ Tall Tale Checkpoint – The “Art of The Trickster” chapter 3 checkpoint has been moved to earlier in the tale, prior to players unearthing the Trapmaker’s Key. This prevents an issue causing the key to explode after voting on the Tale.

Updates

  • Athena’s Run Voyages – Access to the Athena’s Run Voyages has now been rebalanced and has now been limited to one purchase per month.
  • Default Settings for New Players – New players entering Sea of Thieves will now find that both ‘Crew Status Tags’ and ‘Sticky Radial Items’ settings are enabled by default, improving their initial onboarding experience. Existing players however will not have their settings changed.

Please check your settings on release of this Insiders build to validate that existing players are not affected by this change!

Known Issues

  • Ghost Ship Encounter – The Ghost Ships will be missing their sails if the player is a certain distance from an active encounter.
  • Tall Tales Checkpoints – The “Art of the Trickster” starting banners for checkpoint 3 are missing text.
  • Megalodon Loot Spawn – The loot spawns immediately at the location where a Meg is killed.
  • Reaper's Bones Commendations – The “Plundered flag” commendations require the player to be an Emissary but do not state this in the description.

Fixed Issues

General

  • When water is boiling inside the Galleon it no longer cools too quickly. 
  • When defeating the Ghost of Greymarrow during the Fort of the Damned, all supporting Flames of Fate Skeletons are now destroyed.
  • Emissary Crews leaving the game should no longer prevent an Emissary Flag from dropping from their sunken ship.
  • If a player has an active Tall Tale checkpoint, they are no longer able to overwrite the current tale they are on by starting a new Tall Tale using the Tale books.
  • Returning from the Ferry of the Damned while a crewmate is simultaneously being revived should no longer cause the revived player to continue to appear in a downed state.
  • Performing a block-sword lunge then quickly entering block on landing will now correctly display the player in block stance.
  • Pets will now no longer appear in unnatural positions when sat on any surface of your ship.
  • When a player selects a tale on the map table and bring up the Tall Tale card, the tooltip to close the tale card now says, "Hide tale card".

VFX

  • The bloom brightness on the Ghost equipment and weapons has been dimed as to not be intrusive during gameplay.
  • The smoke VFX following a cannon shot should no longer obstruct the players view of the shot.

UI

  • Previously set resolution settings no longer cause the title screen and main menu UI to be missing.
  • If previously set to "Native" the UI will display your video settings as red to amend this, please update your settings.

Pirate Emporium

  • When doing the “Romantic Dance” emote the hands no longer have a gap between them and now properly make a heart across a range of body types.
  • Final artwork and images have been added to the Pirate Emporium.

Ghost Ships

  • If you leave the area during a Ghost Ship formation, they no longer appear static.
2.0.14.5  . 2020-05-05
id: 796 view single open official

Insider Patch Notes 2.0.14.5

Insider Update 2.0.14.5 is live and both Ghost Ships and Ashen Lords are back! Sail out on to the seas towards the ship or skull-shaped clouds to show off your skills in battle against these eerie enemies!

If you do encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Ghost Ships

  • Ghost Ship Balancing – Ghost ship shot selection has been rebalanced to provide a more consistent experience across all ship types and allow crews to recover from mistakes during the battle. Canons on Ghost Ships now have a slightly longer shot cooldown timer. In addition, there will now be 11 ships in the final wave of the encounter.
  • Ghost Ship Movement – Ghost Ships will now have a chance of following a more irregular path around the encounter island, making their movements harder to predict.
  • Ghostly Ship Mines – Ghost Ships will now check for player ships behind them in a wider radius before dropping mines. This will make mines more common in the encounter.
  • Flaming Phantom Cannonballs – The firebombs launched by Ghost Ships have been replaced by flaming phantoms. These flaming phantom’s set fire to your ship, so make sure to have a bucket of water nearby!

Trading Company Emissaries

  • Harpooning Emissary Flags – Players will now be able to harpoon Emissary Flags from the water.
  • Grade 5 Merchant Alliance Emissary Quest – Grade 5 Merchant Alliance Emissary Quests are now split into two maps. We have done this to give the quest more variety!

Updates

  • Ferry of the Damned Armory - There is now an armoury on the Ferry of the Damned allowing you to change your equipped weapons before respawning.
  • Shark Hunter Ship - The previously unavailable Shark Hunter Cannon, Capstan and Wheel are now purchasable at the Shipwright for 49,000 gold each, allowing players to complete the Shark Hunter set.
  • Ritual Skull Balancing – Access to Ritual Skulls has now been rebalance and Ritual Skull voyages have now been limited to one purchase per month. Ritual Skulls now also have a chance to be found from Skeleton Orders dropped by emergent Skeleton Captains. 
  • Skeleton Captain Rewards - Emergent Skeleton Captains that drop riddle maps should now reward players with a collector’s chest containing various loot.

Known Issues

  • Static Ghost Ships – If you leave the area during a formation wave ghost ships may appear static.
  • Tall Tales Checkpoints – Players can start a new Tall Tale using the Tall Tale books even when they have an active checkpoint.
  • Placeholder Imagery – There is a still a range of placeholder imagery across Loading Screens and Pirate Emporium awaiting final artwork.

Fixed Issues

General

  • Sound will no longer become distorted an increased in volume when a player surfaces from water or is briefly submerged in wave.
  • Players should no longer become permanently stuck as a Green Skeleton when loading into the game or returning from the Ferry of the Damned, this effect will continue to be seen initially while the player loads in however should no longer become permanently stuck.
  • The ‘Allow Friends to join me’ setting will now persist between sessions.
  • Tavern Fireplace VFX no longer flicker from time to time.
  • Player's joining the other players will no longer occasionally see graphical artifacts if they are due to start the company onboarding tutorial.
  • The player choices when talking to Sudds' will no longer be surrounded by quotation marks.
  • The Ashen Lord Encounter no longer spawns on Crook's Hollow.
  • The Emissary tables will now display a ship if an Emissary crew migrates onto the server.
  • Reaching Rank 50 in the Reapers Bones Trading company now counts towards Pirate Legend.
  • The order of the cosmetic items purchasable in the Athena's Fortune Ghost and Pirate legend shops has been changed to be alphabetical. 

Ship Map Markers

  • If the player turns off the map table icons whilst hovering over a Tale the tooltip interaction will no longer remain for the player.
  • Players will no longer see the 'Toggle tooltip' while another player is using the table.
  • Switching to the other side of the map no longer causes the 'Toggle tooltip' to be on constantly.

Tall Tales

  • During ‘The Seabound Soul’ Tall Tale the failure banner is no longer missing ornaments if tail is failed by losing Flameheart's skull.
  • The checkpoint voyage card will now be visible if the player cancels and restarts a tale.
  • Tooltip text language has been changed from saying ‘Voyage’ to ‘Quest’ 
  • Tooltip text language has been changed from saying ‘Tale’ to ‘Tall Tale’ 

Duke’s Black Market

  • Duke's welcome text is no longer placeholder.
  • When speaking with Duke there will no longer be placeholder text.
  • The Aristocrat cosmetics in Duke's shop now show the correct text.
2.0.14.4  . 2020-05-01
id: 795 view single open official

Insider Patch Notes 2.0.14.4

Insider Update 2.0.14.4 is now live, containing all the recent balancing changes released to retail this week, along with the introduction of Duke’s Black Market! As we are approaching the release of our May update, we have now restricted the feature set to those intended to ship with it. Don’t Worry though, Ghost ships and Ashen Lords will be back soon!

If you do encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Black Market

While the Trading Companies ramp up their recruiting efforts and defend against the introduction of the Reaper’s, Duke is happy to take a load off, share a grog or five in the tavern and of course, continue to stock the Black Market with new items for your hard-earned coin! 

  • Aristocrat Equipment – This month, feel more aristocratic as you head out on the seas. Purchase the Aristocrat Fishing Rod, Lantern, Compass, Spyglass, Shovel, Bucket, Speaking Trumpet, Tankard and Pocket Watch for Doubloons!
  • Nightshine Parrot Clothing – Things are about to get hairy... err feathery out on the seas! For Gold, acquire the Nightshine Parrot Eyepatch, Hook, Pegleg, Trousers, Gloves, Belt and Boots!

Emissary Ledgers

  • Emissary Leaderboards – If a player has not earned any points and therefore is not ranked on the ‘Global Leaderboard’ then it will be hidden and the ‘Top 10 leader board’ will be shown instead.

Trading Company Emissaries

  • Cashing In Emissary Flags – Gold and Reaper’s Bones Reputation earned when cashing in Emissary Flags at the Reaper’s Hideout have now been rebalanced. Although higher-grade Emissary Flags now award less gold and reputation, lower-grade Emissary Flags award more.
  • Reaper’s Bones Reputation – While Reaper’s Chests and Reaper’s Bounties remain unchanged, the reputation earned when cashing in all other treasure with The Reaper’s Bones has now been reduced.
  • Ending an Emissary Session – The gold and Company reputation awarded when ending an Emissary session via the voting table has now been reduced across all Emissary Grades and Trading Companies.
  • Reaper’s Bones Emissary Grade Progression – As a Reaper’s Bones Emissary, acquiring loot will be slightly less effective at advancing Emissary Grade. However, acquiring other crews’ Emissary Flags and defeating other Emissaries remains as effective as ever.
  • Athena’s Fortune Emissary Grade Progression – As an Emissary for Athena’s Fortune, crews will now be required to perform more actions to advance their Emissary Grade.
  • Athena’s Fortune Emissary Quest – The Athena’s Fortune Emissary Quest earned at Grade 5 will now require crews to sail for longer distances to earn their legendary rewards.
  • Emissary Quest Icons - Emissary Quests in the Quest Radial will now have a bespoke icon next them.

Updates

  • Ship Map Marker Audio - Sound effects have been added when hovering over, opening and closing the tale cards on the Galleon’s Ship Map
  • Animation Quality Graphics Setting – A new graphics setting has been added for PC, allowing players to adjust the animation quality for characters across the game. On higher spec machines, this will provide a smoother experience when multiple players or enemies are on screen at any one time, however higher settings may impact CPU performance.

Known Issues

  • *‘Art of the Trickster’ Tall Tale *– When voting in chapter 3 of the “Art of the Trickster” Tall Tale the Keg can explode immediately on spawn.
  • Merchant Alliance Rank 5 Voyage – The delivery date for the Rank 5 Merchant Voyage is always 1 day in the past.
  • Emissary Ship Table – Emissary tables do not add a ship if an emissary crew migrates onto the server
  • Cannon VFX – The smoke VFX from the Cannon Fire appears larger than normal.
  • ‘Shores of Gold’ Tall Tale - In the Compass Vault medallions disappear or rotate horizontally.

Fixed Issues

General

  • Players attempting to re-join their active session following disconnection should no longer be left waiting at the “Searching the Seas” message.
  • Players attempting to join another crew from an invite should no longer be left waiting at the “Searching the Seas” message.
  • Improved Windows 10 PC game stability following compatibility issues with third party software.
  • Improved server stability. 
  • Wielding a fishing rod with bait attached should no longer cause game instability for surrounding players.
  • Placing the Ritual Skull in the cage no longer causes the skull to disappear.
  • Players can now take water from the Water Barrel on the ship from any angles.
  • Resolved an issue with Windows 10 Hardware detection that could cause some graphics settings to be set to incorrect levels for your spec. Following this fix, please check your graphics settings are correct!
  • Player's joining the other players will no longer occasionally see graphical glitches if they are due to start the company onboarding tutorial 
  • Adjusted layout of the promotion offers in company shop to prevent text being cut off. 

Tall Tales

  • When a player starts the ‘Shroudbreaker’ Tall Tale during waking up intro in the Tavern the Mysterious Stranger's dialog no longer overlaps.
  • Tall Tale cards are now adapting to various resolutions.
  • In the ‘Cursed Rogue’ Tall Tale voice over during combat encounter no longer cuts off.

The Arena

  • Crews engaging in ship-to-ship combat will now earn increased silver when damaging an opponent’s ship.

Trading Company Emissaries

  • On reaching Emissary Grade 5 with a Trading Company, crews should no longer receive an Emissary Quest from a different Trading Company.
  • Company Commendations requiring crews to reach specific Emissary Grades now progress by the correct amount when reaching the required criteria.

Player Reviving

  • Players hit with Cursed Cannonballs while awaiting revival by a crewmate should no longer experience issues that cause their character animations to become stuck. 
2.0.14.3  . 2020-04-28
id: 794 view single open official

Insider Patch Notes 2.0.14.3

Insider Update 2.0.14.3 is now live! Alongside Ghost Ships, a looming skull cloud can now be spotted on the horizon - sail closer to find the marked island and engage in a fierce encounter with an Ashen Lord... There has also been some balancing with the Ghost Ship Encounters following your feedback, and you can head over to the Shipwright to see a range of long-awaited Ship Sets available for purchase!

If you do encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Ashen Lords

Bodies wracked by a fiery blaze; the Ashen Lords have risen! Crews should prepare themselves as they head towards the looming skull cloud on the horizon as they encounter a new emergent world threat… 

Insiders are receiving an incredibly early version of the Ashen Lord encounter, which is currently in development, this is very much a work in progress feature and there is a range of placeholder elements still being worked on. Head to the Forums to learn more!

  • Puny Weapons – Ashen Lords have no need for weapons, and instead will hurl fire rocks at players who dare to disturb them. Coming face to face with an Ashen Lord they will repel players with their Ashen Cursed arm throwing you backwards. Keeping at a distance may seem like an advantage, however these Lords can engage swiftly by lunging towards their target.
  • Fire! – If hurling rocks and cursed attacks weren’t enough, Ashen Lords can Breathe fire around them setting players ablaze before plunging the world into darkness by releasing an eerie Ash Cloud from the spores on its back. If your crew last until the final stage you’ll experience the wrath of ‘World’s End’ as volcanic rocks fall from the heavens, geysers blast from the earth and fire curls around you!
  • Defeating an Ashen Lord – As crews rage against the Ashen Lord, they will show their confidence against the puny threat that stands before them. As the battle continues and the Ashen Lords health depletes however, the Ashen Lords will begin to become frustrated and use more powerful attacks to repel the threat. Crews taking the Ashen Lord to its end will find it grows in anger and fear of the crew unleashing its most powerful abilities! Defeating an Ashen Lord will reward players with a new unique item, with devastating power. This isn’t yet available for Insider testing so we’ll keep that as a surprise for later…

Ghost Ship Encounters

  • Wraithball Balancing – Ghost Ships now fire Wraithballs less frequently this is to prevent players from feeling overwhelmed by the frequency of incoming cannon fire. The stronger formation leader and captain ships however may fire more frequently than the rest of the fleet.
  • Ghost Ship Formations – Ghost ships now sail in formations further apart for each-other to give players the opportunity to have more maneuverability and more chance to sail though channels amongst them.
  • Ghost Ship Event Cloud – The ship cloud indicating there is a Ghost Ship encounter will now be higher in the sky.

Outpost Shipwright

The Outpost Shipwright have received a presumed-lost shipment of ship customisations for players to attain, allowing the completion of a range of Ship Sets! Head to the Shipwright on any Outpost to see what you can add to your collection!

  • *Sea Dog Ship *– The previously unavailable Flag. The Flag is available for purchase using Gold at any time!
  • *Rogue Sea Dog Ship *– The previously unavailable Cannons, Capstan, Flag and Wheel are now available for purchase using Gold once unlocked by reaching certain reputation levels within the Order of Souls Trading Company. 
  • Ruffian Sea Dog Ship – The previously unavailable Cannons, Capstan, Figurehead, Flag and Wheel are now available for purchase using Gold once unlocked by reaching certain reputation levels within the Order of Souls Trading Company. The Flag is available for purchase using Gold at any time!
  • *Sovereign Ship *– The previously unavailable Flag. The Flag is available for purchase using Gold at any time!
  • Royal Sovereign Ship – The previously unavailable Cannons, Capstan, Flag and Wheel are now available for purchase using Gold once unlocked by reaching certain reputation levels within the Gold Hoarders Trading Company. The Flag is available for purchase using Gold at any time!
  • Imperial Sovereign Ship – The previously unavailable Cannons, Capstan, Figurehead, Flag and Wheel are now available for purchase using Gold once unlocked by reaching certain reputation levels within the Gold Hoarders Trading Company. The Flag is available for purchase using Gold at any time!
  • *Admiral Ship *– The previously unavailable Flag. The Flag is available for purchase using Gold at any time!
  • *Grand Admiral Ship *– The previously unavailable Cannons, Capstan, Figurehead, Flag and Wheel are now available for purchase using Gold once unlocked by reaching certain reputation levels within the Merchant Alliance Trading Company. The Flag is available for purchase using Gold at any time!
  • Ceremonial Admiral Ship – The previously unavailable Cannons, Capstan, Flag and Wheel are now available for purchase using Gold once unlocked by reaching certain reputation levels within the Merchant Alliance Trading Company. The Flag is available for purchase using Gold at any time!
  • *Bilge Rat Ship *– The previously unavailable Cannons, Capstan and Wheel are now available for purchase using Gold, and the flag is available for free!
  • *Scurvy Bilge Rat Ship *– The previously unavailable Cannons, Capstan, Figurehead, Flag and Wheel are now available for purchase using Gold.
  • Castaway Bilge Rat Ship – The previously unavailable Cannons, Capstan, Figurehead, Flag and Wheel are now available for purchase using Gold.

Updates

  • Trading Company Emissaries – Ending an Emissary session now gives less reputation than it used to, this is to balance the speed at which players are able to progress their company levels. 

Known Issues

  • Grade 5 Emissary Voyage – When players reach Rank 5 in an Emissary and accept a Grade 5 voyage, they are receiving voyages for random Emissaries and not the one they are representing.
  • ‘Art of the Trickster’ Tall Tale – When voting in chapter 3 of the “Art of the Trickster” Tall Tale the Keg can explode immediately on spawn.
  • Merchant Alliance Rank 5 Voyage – The delivery date for the Rank 5 Merchant Voyage is always 1 day in the past.

Fixed Issues

General

  • Missing icons when receiving the level 5 voyage pop up have now replaced with final artwork.
  • The Bilge Rat Dance emote now plays smoothly and no longer appears to skip a frame near the start.
  • The Tall Tale Checkpoints quest inventory now allows players to have a checkpoint saved as a for each Tall Tale.
2.0.14.2  . 2020-04-24
id: 793 view single open official

Insider Patch Notes 2.0.14.2

Insider Update 2.0.14.2 now live! Introducing new Tall Tale Checkpoints along with a refreshed Quest Inventory and improvements to the Emissary Ledger – there’s plenty of new things for Insiders to test! Head to the Pirate Emporium where we have partnered up alongside ‘Global Giving’ with a new Charity tab, plus new items based on everyone favorite fish and a new emote which you may recognize.

If you do encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Tall Tale Checkpoints

Tall Tale Checkpoints allow players to save progress and play again in a new session!

  • Quest Inventory – The previous Voyage inventory UI has been replaced with a new Quest Inventory. This inventory now stores Voyages and Tall Tale Checkpoints seperateley. The new Tall Tale Checkpoints tab can now hold one Checkpoint voyage per Tall Tale, whereas the Voyage Tab remains unchanged. The new Quest Inventory currently uses placeholder imagery!

  • Tall Tale Checkpoints ‘Star of a Thief’ – The ‘Star of a Thief’ Tall Tale now supports checkpoints. Head to Sudds at The North Star Seapost to begin the checkpointed version of this Tall Tale.

  • Tall Tale Checkpoints ‘Art of the Trickster’ – The ‘Art of the Trickster’ Tall Tale now supports checkpoints. Head to Salty on the East side of Plunder Valley to begin the checkpointed version of this Tall Tale.

  • Tall Tale Checkpoints ‘Heart of Fire’ – The ‘Heart of Fire’ Tall Tale now supports checkpoints. Head to Tallulah at Morrow’s Peak Outpost to begin the checkpointed version of this Tall Tale.

  • Tall Tale Checkpoints ‘The Seabound Soul’ – ‘The Seabound Soul’ Tall Tale now supports checkpoints. Head to The Captain quarters of the shipwrecked ship the “Blackwyche” at Shipwreck Bay to begin the checkpointed version of this Tall Tale.

Pirate Emporium

The Pirate Emporium is open and teaming up with Global Giving to raise money for the ‘Coronavirus Relief Fund’ – Head to the Charity tab to see this month’s offers!

  • Global Giving – The Pirate Emporium charity tab has returned! By popular request, we have brought back the Obsidian Capstan which can now be purchased for Ancient Coins within the Emporium. Microsoft will donate all of the proceeds from the sale of this item to Global Giving for the ‘Coronavirus Relief Fund’.
  • Free Giveaway Emote – The Three Sheets to the Wind Emote can be picked up free from the Pirate Emporium, see you on the seas!
  • Ruby Splashtail Ship Collection – Show your love for your favourite fish with this Ruby Splashtail inspired Ship Collection, this is sure to strike fear? Into the hearts of your rivals! A Ruby Splashtail Bundle is also on offer which includes all the regular ship cosmetics at a hooking discount!
  • Splashtail Monarch Costume – Some opt for a fearsome style, while some choose beauty or wonder. Some go for all three by dressing like the mythical Splashtail Monarch! With this complete one-item ensemble, you too can be part man, part fish, all pirate!
  • Lost Treasures Sale! – Holding off on that Pet outfit for your companion, or looking to refresh your pirate on a budget? Head to the new Sale tab to see the range of discounts available! This Lost Treasures Sale is time-limited for the duration of the Lost Treasures update, so snatch up these bargains before they’re lost!

Updates

  • Emissary Leaderboards – We have added two additional views of the Ledgers to the Reputation pages. There is now a page which shows your relative position on the Ledger table, this shows the pirates at the bottom of the band above you and the top of the band below the band you are in. We have also added a page which shows the top 10 players in this month’s Ledger.
  • Ship’s Map Markers – When Tall Tale Icons is active in the settings (defaulted on) players can hover over a Tall Tale icon on the World Map and it will give the player a prompt (‘Y’ on console and ‘Right Click’ on PC) to pop out a voyage card that displays key information about the Tall Tale the player is hovering over These markers now also grow in size when you hover over them.
  • Mermaid Recovery – The distance at which your mermaid appears to return you to your ship while swimming in open water has been reduced.
  • Skull Stash Voyage – The price to purchase a Skull Stash Voyage has increased from 30 to 40 Doubloons.

Known Issues

  • Quest Inventory Limit – You are currently unable to hold more than one Tall Tale Checkpoint at a time in the Quest inventory.
  • Voting on a Tall Tale Checkpoint – When placing a Tall Tale checkpoint voyage the image on the card is missing or shows as locked but the voyage is still playable.
  • ‘Art of the Trickster’ Tall Tale Checkpoint – After resuming a Tall Tale Checkpoint for the Art of the Trickster Chapter 3, the Trapmakers keg can explode immediately on spawn.
  • Global Emissary Leaderboards - Entries in the global ledger do not appear if your pirate is either top or bottom of the leaderboard.

Fixed Issues

General

  • Food no longer becomes invisible when it is being cooked.
  • When abandoned at sea with an active mermaid, climbing onboard a rival’s ship will now cause that mermaid to disappear.
  • Swimming up to the back of one on the ships in the Pirate Legend Hideout no longer pushes you through the world.
  • The ‘Allow Friends to join me’ setting will now persist between sessions.
  • You are now able to add wood to the campfire.
  • A prompt will now appear when passing pets, loot and items on to another player.
  • The Tall Tale map markers now adapt to various resolutions.
  • Emissary tables are no longer present in Arena.

Tall Tales

  • Once passing a checkpoint in a Tall Tale that checkpointed voyage will be overridden by the next checkpoint voyage in the Tale.
  • When doing ‘The Seabound Soul’ Tall Tale, if the Player quits before killing Captain Adara she will now despawn from the island and won’t persist when there is no Tale is active.
  • Once Opening the Sarcophagus in ‘The Seabound Soul’ Tall Tale the tooltip telling you to open it will no longer appear.

Trading Company Emissaries

  • A toast will pop up when killing the Skeleton Captain while doing a Rank 5 Order of Souls voyage.
  • Players will now receive Emissary reputation when picking up a Collector’s Chest.
  • Boats will appear on the Reapers Bones Emissary tables to show the active emissaries on the server.

Ship Cosmetics

  • The Collector Cutthroat Sails now emit a glowing VFX.
  • The fuse on the Omen and Reapers Bones cannon has been moved slightly to the right stop the fuse clipping with a part of the cannon.
2.0.14.1  . 2020-04-21
id: 792 view single open official

Insider Patch Notes 2.0.14.1

Insider Update 2.0.14.1 now live! With our April update releasing tomorrow, we are returning Insiders to previewing behind the scenes features for upcoming releases. Ghost Ship Encounters and Tall Tales Checkpoints are back, so head out to sea to face off with this ghastly fleet and you may spot a face you might recognise...

If you do encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Tall Tales Checkpoints

Tall Tale Checkpoints allow players to save progress and play again in a new session!

Checkpoint Voyages will currently take up a slot in your voyages tab, however future Insider builds will see this transition into their own tab to free up voyage space.

  • Tall Tale Checkpoints ‘Shores of Gold’ – The ‘Shores of Gold’ Tall Tale now supports checkpoints. Head to Gracie at Morrow’s Peak Outpost to begin the checkpoint version of this Tall Tale.

Updates

  • Athena’s Fortune Grade 5 Voyage – When doing a Rank 5 Athena’s Voyage you will no longer be offered a Cargo Run. In addition, there are now extra dig spots on the X Marks the spot map to compensate, ensuring more Athena's Fortune-specific loot in the Emissary Quest!

  • Rowboat storage interaction – The key binds for interacting with the rowboat storage crate have been changed. On PC it will now be “R” to interact and on Xbox/controller it will be “Y”.

  • Alliance Nameplate – When forming an alliance with another crew, the allied crews’ nameplates will now become purple to help identify those in your alliance.

  • Ghost Ship Rewards – Treasure looted from defeated Captains of the fleet now have new bespoke textures.

Known Issues

  • Athena’s Rank 5 Chapter Notifications – When completing Chapter 1 of an Athena’s Fortune Rank 5 Voyage players will receive the maps for Chapter 2 but there is no notification to let players know that a 2nd chapter has occurred.
  • Ghost Ship Rewards – Reward items dropped from defeated ships will disappear too early, making them hard to find after defeating Captains and Formation Leaders.
  • Leader of Formation Ghost Ships – The Ghost Ship formation leader sails may persist too long after the ship has been destroyed.
  • Tall Tale Checkpoints – Some items may be placed incorrectly on the table when you start a Tall Tale checkpoint.

Fixed Issues

General

  • The “Laden With Treasure” achievement will now unlock when you meet all the requirements.
  • A range of localisations have been added in relation to missing translations. 
  • You will now only receive full credit when handing in voyage related cargo at the correct outpost when doing a Merchant Alliance Voyage.
  • The Chest of Rage can no longer be harpooned when it has been partially dug up.
  • The text in the “What’s New” in main menu now fits in frame in all languages.
  • The Particle Settings option once set, now persists between sessions.
  • When hitting the deck of a Sloop or Galleon with a Blunderbomb explosion VFX will now be visible.
  • Players will hear audio from the Reaper’s Bones Skeleton on all outposts. 

Reviving

  • You will now take damage from fire if you die and are revived in it.
  • When you are reviving someone there will be a reviving SFX that plays.

Trading Company Emissaries

  • The ‘Athena’s Garb’ and ‘Through and Through’ Commendations will now unlock correctly if your crew has a mix of costume and non-costume wearing crew and the non-costume wearing crew members subsequently leave the game.
  • When joining a crew that has reached Rank 5 in an Emissary, they should now only be able to retrieve voyages per crew member.
  • When representing Athena’s Fortune as an emissary, the ‘Shiny Loot of Legends’ and ‘Gilded Loot of Legends’ Commendations will no longer tick twice when handing in a Pirate Legend Keg, Common Trinket, Uncommon Trinket and Common Crate.

Tall Tales

  • The Tall Tale Checkpoint book will no longer disappear if you return to your ship by using a mermaid. 
  • You are now able to propose a Tall Tale Checkpoint if a regular voyage is active on the Captain’s Table.
2.0.13.10  . 2020-04-17
id: 791 view single open official

Insider Patch Notes 2.0.13.10

Insider Update 2.0.13.10 now live! With our April update fast approaching, this is now our final Insiders build before we release on April 22nd , continuing to provide a range of fixes to features bound for Ships of Fortune that we need your support in testing. Choose your company and head to the voting table to represent before setting sail!

If you do encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Updates

  • Emissary Rank 5 Voyages – Emissary Grade 5 Voyages have been adjusted to provide more consistent rewards each time. Gold Hoarder Emissary Rank 5 voyages will now always give you 4 ‘X’ marks the spots maps. Each map will have 5 dig spots each. In chapter 2 of the Athena's Fortune Emissary Rank 5 voyage, the final X-marks the spot map will have two dig spots. 
  • Emissary Rank Audio – When leveling up your Emissary rank there will now be an audio cue each time that is specific to the Trading Company you are representing.
  • Athena’s Fortune Shipwright – When accessing the Athena’s Fortune Shipwright in the Pirate Legend Hideout, items are now categorised by set for both the Ghost and Pirate Legend.
  • Reviving VFX – There have been improvements made to reviving visual effects.

Known Issues

  • Emissary Grade 5 Voyages – Crews reaching Grade 5 can now retrieve more Emissary Voyages than intended. A fix for this issue is in progress for our Ships of Fortune Update
  • Gunpowder Keg Emissary Grade Progression – Picking up and placing Gunpowder Kegs along with handing into the Merchant Alliance currently provide Emissary Grade Progression for Reaper’s Bones & Merchant Alliance Emissaries. A fix for this issue, which will prevent players earning Emissary Grade Progression from Gunpowder Kegs is in progress for our Ships of Fortune Update
  • Ghost Equipment & Weapons – The bloom on the Ghost equipment and weapons is currently too intense and distracting for players when held. A fix for this issue is in progress for our Ships of Fortune Update
  • ‘Laden with Treasure’ Achievement – This achievement is currently not unlocking after the unlock criteria has been met. A fix for this issue is in progress for our Ships of Fortune Update.

Fixed Issues

General

  • Players are now able to receive and pick up cargo crates when doing Merchant voyages as intended.
  • The Megalodon now makes a growling noise when spawning.
  • The text in the ‘What’s New’ section on the main menu now fits in frame in all non-English languages.
  • The Glorious Sea Dog chest icon within an Arena contest has been reworked so it is more visible when looking at in on the map.
  • Event clouds will only appear when the events are active.
  • Items are no longer incorrectly displayed when closing and reopening the Pirate Emporium after purchasing an item.
  • When starting an Athena’s voyage at level 20 there will no longer be blank bounty pages shown.
  • A range of localisations have been added in relation to missing translations.

Reapers Bones

  • When selling the Rag and Bone Crate to the Servant of the Flame you will now receive reputation.
  • The Rag and Bones crate now has correct toasts when being sold to the Servant of the Flame.

Reviving

  • The SFX are now more consistent when you move around a player who is in the revive state.
  • Killing a player, reviving them and killing them in fast succession again no longer causes the player animations to break.
  • The Ghost effect will no longer remain on a player after they have been revived.
  • The reviving audio will no longer persist after a player has been revived.

Trading Company Emissaries

  • When handing in cargo as an Emissary there will be multipliers applied to gold rewards.
  • Equipping the Gold Hoarders costume will no longer cause your pirate to be unable to change clothing afterwards.
  • When meeting the requirements for the ‘Athena’s Garb’ and ‘Legends Through and Through’ commendations the commendation will now unlock.
  • Placing stolen cargo on your ship now grants Reapers Bones or Merchant Alliance Emissary reputation.
2.0.13.9  . 2020-04-15
id: 790 view single open official

Insider Patch Notes 2.0.13.9

Insider Update 2.0.13.9 now live! With our April update fast approaching, we have begun restricting changes into the build as we work towards our final release candidates. This latest Insider update provides a range of fixes to our April features we need your support in testing - choose your company and head to the voting table to represent before setting sail!

If you do encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Updates

  • Representing as an Emissary – Choosing to represent the Gold Hoarders, Merchant Alliance or Order of Souls as an Emissary will now require you to be at least Rank 15 within that company. Their respective Emissary flag must then be purchased for a one-off payment of 20,000 Gold. Reaper’s Bones do not have a rank requirement and can be purchased at any rank, and Athena’s Fortune requires you to be a Pirate Legend in order to be eligible for purchase.
  • Emissary Grade 5 Athena's Fortune Voyage – The Mysterious Stranger will now offer players a high value voyage if they reach Athena's Fortune Emissary Grade 5 during a session.
  • Athena’s Fortune Costume – The Athena’s Fortune costume is now available for purchase via the Pirate Lord in the Pirate Legend Hideout. 
  • Athena’s Fortune Shop – The Athena's Fortune clothing and equipment shop has been upgraded to a newer layout style which has reduced the number of tabs, making it easier to navigate.
  • Emissary Voting Information – Approaching any Emissary voting table will now display information on what it means to be an Emissary for the given Trading Company.

Known Issues

  • Gold Hoarders Costume – There is an issue where after equipping the Gold Hoarders costume the player will not be able to change their clothing.
  • Reviving – If you revive someone while the ghost shader has completely covered their body, it will partially remain on them after revival.
  • Merchant Cargo Issue – There is currently an issue where players are unable to collect cargo after starting a Merchant Voyage.
  • Ship Clouds – Ship Clouds can be seen overhead even when some of the events aren't active.
  • Missing Localisation – New features within the April Update are still missing localisation into a range of languages.

Fixed Issues

General

  • Items can now be consistently handed into the appropriate trading company and provide the correct reputation and currency.
  • Beacon visuals have been modified to allow players to see the beam more clearly when holding a chest.
  • Each Company reputation tile now shows the correct Promotions, Titles and Cosmetics following the recent additions.
  • ‘Heart of Fire’ - When a player is underwater looking at a Chest of Rage, they will now be able to see the chest explosion VFX.
  • The arms on large pirates have been moved apart slightly in some emotes so they no longer clip into their bodies or clothing while emoting.
  • The “Show Tall Tales on Map Table” setting will no longer reset after closing or rebooting Sea of Thieves.
  • Mysterious Stranger no longer misleads players by saying they need the "highest rank" in three companies to become Pirate Legend. 

Reaper's Bones

  • You will now receive reputation when selling the Rag and Bone crate to the Servant of the Flame.
  • The Servant of the Flame dialogue no longer references ship and player cosmetics providing an increase to Emissary Grade progression
  • The toasts for handing in an Emissary Flag now have a border corresponding to the Trading Company colour.
  • You will now gain Reapers Bones company reputation from selling the Gold Hoarders skull to the Servant of the Flame.
  • The charm on the Reaper's Bones costume no longer clips through the rest of the costume.

Trading Company Emissaries

  • Delivering cargo now grants Reaper's Bones Emissary Grade Progression.
  • The correct audio and images are displayed in the toasts when selling a flag to the Reapers Bones Emissary.
  • Placeholder loading screens, now replaced with final artwork.

Reviving

  • When dying during an Arena contest, the Player ghost now continues to rise until the player's soul returns.
  • When dying, the ghost visual effects should now more consistently display.
2.0.13.8  . 2020-04-09
id: 789 view single open official

Insider Patch Notes 2.0.13.8

Insider Update 2.0.13.8 now live, as we approach our April update our feature set is now restricted to those we intend to ship in our next update. While Ghost Ships and Tall Tale checkpoints no longer playable, please help test out our Trading Company Emissaries feature set; choose your company and head to the voting table to represent before out onto the seas!

If you do encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Updates

  • Emissary Grade 5 Voyages – Trading Company Representatives will now offer players a high value voyage if they reach Emissary Grade 5 in Gold Hoarders, Order of Souls or the Merchant Alliance during a session.
  • Emissary Grade Progression – Due to your feedback we have rebalanced how quickly players can increase their Emissary Grade; it should now progress at a slower rate.
  • Reviving Audio – There have been new audio effects added that will play when a player is downed, and their ghost emerges from their body.

Known Issues

  • Treasure Artifacts and Mermaid Gems - There is an issue preventing a several items from being cashed in at Trading Company vendors. Treasure artifacts and relics cannot be sold to Gold Hoarders vendors, while Mermaid Gems cannot be sold to Gold Hoarders, Order of Souls or the Merchant Alliance vendors. The Reaper’s Bones is unaffected by this issue. 
  • Skulls - There is an issue preventing a several items from being cashed in at Trading Company vendors. Currently it is not possible for players to cash in Disgraced Bounty Skull, Foul Bounty Skull, Hateful Bounty Skull and Villainous Bounty Skulls at Order of Souls vendors. 
  • Reaper’s Bones Popups – When handing in some Items to the Reaper’s Bones there will be incorrect or missing popups. 
  • Merchant Alliance – There is an issue preventing several items from being cashed in at Trading Company vendors. Currently it is not possible for players to cash in Fruit Crates, Wood Crates, Cannonball Crates, Snake Baskets, Pig Crates and Chicken Crates at the Merchant Alliance vendors.
  • Reaper’s Bones Commendations – The Reaper's Bones commendations are not being ticked when completed
  • Reviving – After being revived anything below the waistline of the players pirate can have the ghost shader applied to it, this can be the entire body if the player uses a laying down emote.

Fixed Issues

General

  • Players are now able to interact with Cosmetic Customisation chests on their ships and at Outposts.
  • When approaching Smuggler's Bay, the island will now load in more smoothly when approaching and not cause a potential hitch on lower spec machines.
  • On Molten Sands Fortress it is no longer possible to clip through a rock and lose the fort key.
  • You are now able to hand another player the Crate of Precious Gemstones.
  • There is no longer a delay of activity icons appearing and disappearing.
  • When accessing the Pirate Emporium at an outpost there will now be previews shown for all emotes.
  • You are now able to talk to all Company NPCs.
  • Items placed in a Collectors Chest no longer become invisible.
  • Emoting in the Maiden Voyage no longer causes your camera height to go down to feet height.
  • Some shovels handle lengths have been changed to help with the “Balancing” Emote.
  • The Gold Hoarder skull now awards XP when handed in to the Order of Souls, as well as contributing to the Order of Souls Emissary Ledger. 
  • Skeleton Bounties from the Order of Souls voyages currently do not spawn on islands after starting the voyage, the bounty map is also blank.

Trading Company Emissary

  • Joining a crew that is already an active Emissary will no longer prevent the joining player from voting to lower the Emissary Flag.
  • The Emissary meter HUD no longer remains after lowering the flag.
  • Athena’s Fortune and Gold Hoarder Emissary voyages now have the correct banners.

Cosmetic items sold by the Servant of the Flame now show the correct pricings.

Combat

  • When striking with a Cutlass from block, repeatedly striking will no longer sometimes cause a strike to not show the cutlass swing animation in first person. 
  • While charging a heavy strike, receiving damage from any source will now correctly cancel the heavy strike and not result in animation and player movement issues. 
  • On Xbox, tapping RT while wielding a sword will no longer cause you to sword lunge but rather sword strike.

Reviving

  • When waiting to be revived there is no longer a gap between your ghost and the astral cord.
  • After being revived your Pirate will do the third person Get Up animation even if you died wielding an item.
  • The astral cord will no longer go through your ghost but will now be attached to your ghost as it floats up.

Tall Tales

  • ‘Revenge of the Morningstar’ – The Morningstar uniform will now be properly aligned in the Collector's Chest.
2.0.13.7  . 2020-04-07
id: 788 view single open official

Insider Patch Notes 2.0.13.7

Insider Update 2.0.13.7 now live, as we approach our April update our feature set is now restricted to those we intend to ship in our next update. While Ghost Ships and Tall Tale checkpoints no longer playable, please help test out our Trading Company Emissaries feature set; choose your company and head to the voting table to represent before out onto the seas!

If you do encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Updates

  • Reaper’s Hideout Restocked – The Reaper’s Hideout has now been armed with strategically placed Ammo crates to help your crew defend your position!
  • Fortune & Glory Achievement – The unlock criteria for the ‘Fortune & Glory’ Achievement has been changed from having 15 Chests on a Ship, to earn 100,000 Silver in Contests. This achievement is now completable with the revised Arena experience.
  • Improved Ladders Boarding – When climbing a ladder, on reaching the top you will now get off much quicker and be able to perform actions.

Fixed Issues

General

  • The Reapers hideout is now located correctly on the ship’s map table.
  • When selling Collector's Chests to any trading company, players will now only receive Gold.
  • Improved visual effects for fire seen in first person.
  • Revised visual effects added to candles to reduce popping.

Tall Tales

  • When resuming a Tall Tale checkpoint on a Sloop, the retrieved Tale items should no longer clip through the Captain's Table items.
  • ‘Seabound Soul’ – The third skull retrieved is now correctly localised in Non-English languages.
  • ‘Revenge of the Morningstar’ - Checkpoints for Chapter 3 and 4 will now use the correct book mesh when proposed on the Captain's Table.
  • ‘Revenge of the Morningstar’ - When resuming a Tall Tale Checkpoint on any ship size, the retrieved Tale Items should no longer clip through the Captains Table items.
  • ‘Revenge of the Morningstar’ – Corrected typo in Chapter 4 Checkpoint description.

Trading Company Emissaries

  • Skeleton Bounties from Rank 50+ Order of Souls voyages now spawn correctly when starting a voyage allowing players to further progress.
  • Equipping the appropriate Company Costume and Ship Cosmetics while representing as an Emissary will now progress the ‘Garb’ and ‘Through and Through’ commendations.
  • Activating an Emissary Rank 5 Athena’s Fortune Voyage, Cargo Runs will now visually display the correct number of cargo to be delivered.
  • Completing Commendations for the Reaper’s Bones Company, now display the completed tick in the Reputation pane.

Pirate Emporium

  • The main menu Pirate Emporium button now references April’s new emporium stock.
  • Placeholder imagery and icons within the Pirate Emporium have now replaced with final artwork.

Arena

  • The second dig site within a contest should no longer display the dig site icon at the centre of the world map.

Crew Status Nameplates

  • When requiring a revive, the death icon should now more consistently display next to your crewmate.
  • When holding treasure, the treasure icon should now display consistently following a server migration.

Known Issues

  • Ship & Outpost Cosmetic Chests - Players are currently unable to use any cosmetic chest in the game to change equipment. This issue has been identified and will be resolved in the following Insiders build!
  • Heavy Cutlass Strike – When wielding your sword, if you attempt to strike during the wield animation you will incorrectly queue a heavy cutlass strike.
  • Reaper’s Bones Popups - When handing in some Items to the Reaper’s Bones there will be incorrect or missing popups.
  • Emissary Grade 5 Voyages - When reaching Emissary Grade 5 for the Gold hoarders, Order of Souls or Merchant Alliance players are currently unable to purchase the high value reward voyage from the respective Trading Company.
  • Merchant Alliance - Voyage related cargo can be handed in at any outpost for full gold reward and progress.
2.0.13.6  . 2020-04-03
id: 787 view single open official

Insider Patch Notes 2.0.13.6

Insider Update 2.0.13.6 now live, and Ghost Ship encounters are back! Head out onto the sea towards the ship cloud and try your luck against the haunted fleet. We’re also introducing updates to Tall Tales checkpoints, so be sure to check those out and let us know what you think!

If you do encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Trading Company Emissaries

  • Reapers Bones Rewards – Players can now unlock the Reapers Capstan, Hull, Flag and Wheel as they progress through the Reapers Bones Trading Company. 
  • Emissary Alliance – When in an Alliance as an Emissary, handing in an Emissary flag only grants Gold and reputation to your crew and not to your Alliance.
  • Emissary Grade Progression - Gunpowder Kegs now award less Emissary Grade progression.

Ghost Ships

  • Ghost Ship Captains – Captains of the Fleet will now drop Ghostly Cannon Ball Crates on defeat which contain Phantom and Wraith Cannon Balls! Two new devastating, ghost themed ammunition types to employ against your foes.  Please note that the Wraith Cannon Ball representation is placeholder and appears as a large ghostly skull! This will be changed with future iteration. 
  • Ghost Ship Audio - An audio pass has been performed on various parts of the Ghost Ship encounter to ensure Spawn, Sailing and Combat audio are playing the appropriate effects for this haunted encounter.
  • Ghost Ship Encounter - When firing a volley at a player ship, the Ghost Ships cannon fire will now feel more natural with both high and low shots with varying accuracy from the encounter.
  • Ghost Ship Rewards - After defeating an emergent Ghost Ship encounter, the rewards now have appropriate Non-Verbal Phrases.

Tall Tales Checkpoints

Tall Tale Checkpoints allow players to save progress and pick up again in a new session!

Checkpoint Voyages will currently take up a slot in your voyages tab, however future Insider builds will see this transition into their own tab to free up voyage space.

  • *Tall Tale Checkpoints ‘Wild Rose *– The ‘Wild Rose’ Tall Tale now supports checkpoints. Head to Madame Olive at Sanctuary Outpost to begin the checkpoint-enabled version of this Tall Tale.
  • *Tall Tale Checkpoints ‘Fate of the Morningstar *– The ‘Fate of the Morningstar’ Tall Tale now supports checkpoints. Head to the Ferryman on The Ferry of the Damned to begin the checkpoint-enabled version of this Tall Tale.
  • Tall Tale Checkpoints ‘Revenge of the Morningstar’ – The ‘Revenge of the Morningstar’ Tall Tale now supports checkpoints. Head to Sandra at Dagger Tooth Outpost to begin checkpoint-enabled version of this Tall Tale.

Updates

  • Athena’s Run Voyage - Following your feedback, the cost of the Athena's Run voyage in the Black Market has been reduced to 50 doubloons. 
  • Text-To-Speech & Speech-To-Text Settings – Within the game’s accessibility settings, players can now control the configuration of Text-To-Speech, Speech-To-Text and Let Games Read To Me. Previously only configurable within the Xbox platform, these in-game settings now override that platform selection.

Fixed Issues

General

  • Animals will now drop food when killed.
  • Players no longer need to exit then board their ship again for prompts to trigger after dying.
  • Using the scroll wheel in the settings menu now works.
  • When viewing the Sabre Wulf and Collectors sails in the ship customisation chest, they will display their own icons.
  • Firebombs will now do impact damage as well as the fire status effect to members of your crew.

Ghost Ships

  • The audio for Ghost Cannonballs will no longer remain in place after the ship has fired them.
  • You can no longer do damage to Ghost Ships using the Harpoon.

Trading Company Emissaries

  • In the Athena’s Fortune Ledger Reward list the Tier 2 and Tier 3 icons are now listed in the correct order.
  • Regular skeletons will now give Emissary grade progression when killed if the player is representing as an Order of Souls Emissary.
  • When viewing another ship on the horizon, they should no longer appear to have an Emissary flag silhouette when not representing as an Emissary.
  • When completing a riddle step as a Gold Hoarder Emissary you will no longer be rewarded Emissary Grade progression for each player in your crew.
  • The Gold Hoarders Emissary flag is now visible when equipping it on a Brigantine.
  • The Fearless Reaper commendation now unlocks when meeting the correct criteria.
  • Cargo Run Crates now advance Emissary grade when delivered, the amount of which is dependent on timeliness, damage to the cargo and if it’s a Devil Roar variant or not.

Reviving

  • Revive visual effect no longer stay attached to a player after they have been revived.
  • When being revived, your body should no longer disappear and reappear through repeated revive attempts.
  • When you are revived your ghost will no longer stop mid-air when returning back to your body.
  • Dying during the Maiden Voyage no longer causes your game to crash.
  • Dying in close proximity to someone who was killed before you no longer causes the cord between you and your ghost to disappear early.
  • If you die in while being held by The Kraken, it will now release you.

After a player has been revived, they will be able to begin movement and regain health as soon as they've stood up.

Tall Tales

  • ‘Heart of Fire’ – Players no longer get stuck on a pile of skulls next to the middle door.
  • ‘Heart of Fire’ – Players will no longer be unable to progress through the trap rooms due to barrels not re-spawning Firebombs after a previous crew. Barrels will respawn Firebombs when a new crew enters the radius.
  • ‘Stars of a Thief ‘– Picking up the Totem in the ‘Stars of a Thief’ Tall Tale no longer causes the notes next to the statue disappear.

Arena

  • Smoke from a burning ship no longer overlaps the beacon beam.
  • Jittery VFX on Beacon has been amended when the chest is on a ship or being carried by a player.
  • The location of the chest no longer shows to be at the centre of the map but at the location of the actual dig site.

Crew Status Nameplates

  • The Crew Status icon will no longer remain by a player’s nameplate if they pick up a keg, it blows up and they die.
  • When a keg blows up in your hands, the Treasure icon will no longer persist after revival.
  • If a player is holding treasure and migrates the Treasure Icon will no longer stay on their nameplate even when they drop the treasure.
  • If a player performs a timer action and they migrate, the icon will no longer persist after migration.
  • Crew status nameplates no longer get reset after quitting and reloading the game.
  • While in an Arena Contest, some icons will remain on a player's nameplate if the Contest ends while the icon is active.
  • Being docked to a part of your ship no longer causes you to lose your nameplate activity icon after migrating.

Known Issues

  • Reaper’s Bones Popups - When handing in some Items to the Reaper’s Bones there will be incorrect or missing popups. 
  • Order of Souls Bounties - Skeleton Bounties from the Order of Souls voyages currently do not spawn on islands after starting the voyage, the Bounty Map is also blank.
  • Emissary Grade 5 Voyages - When reaching Emissary Grade 5 for the Gold hoarders, Order of Souls or Merchant Alliance players are currently unable to purchase the High Value reward voyage from the respective Trading Company.
  • Reaper’s Bones Commendations - The Reaper's Bones commendations are not being ticked when completed
  • Merchant Alliance - Voyage related cargo can be handed in at any outpost for full gold reward and progress.
2.0.13.5  . 2020-03-31
id: 786 view single open official

Insider Patch Notes 2.0.13.5

Insider Update 2.0.13.5 is now live! As we approach our April release, we want the Insiders to explore the seas while representing a Trading Company as an Emissary. Level up your Emissary reputation and climb the Ledger to get exclusive cosmetics!

If you do encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Updates

  • Ashen Guardians & Keymasters - Emergent Ashen Guardian and Keymaster Skeleton models have been replaced with Ashen-themed skeletons.
  • Cutlass Skeletons - Skeletons defending against Cutlass strikes will now alternate their block pattern like players.

Fixed Issues

General

  • Players previously affected by cosmetics not persisting between sessions should now find with this build that their loadout has been repaired. Cosmetics should now save correctly across sessions as a result. 
  • Players will now be able to purchase Merchant Voyages past Level 50. 
  • The Treasure Player Activity icon will now show when a player is taking items out of a chest.
  • During an Arena Contest, the ship map will now display the correct chest icon for a dig site.
  • Defeating a Megalodon now rewards the player with loot.
  • Being on a ship no longer prevents you from being able to perform a 3 hit combo with a cutlass against skeletons, pirates or a Kraken tentacle.

Reapers Bones

  • Cannonball and Firebomb Crates now award the correct amount of gold and XP when delivered to the Merchant Alliance and Reaper's Bones. 
  • Ashen Tomes now award the correct number of doubloons when delivered to the Reaper's Bones.

Trading Company Emissaries

  • When representing an Emissary, players will now only gain reputation from picking up treasure sought by your specific Trading Company.
  • When navigating the Reaper's Bones company shop, a player is now always able to purchase the Emissary Flag before being offered the Reaper's Bones Costume should they be at the appropriate rank for both items.
  • Emissary Flags have now been returned to their correct price within the company shops.
  • Icons have been added to Emissary Flag shop offers.
  • When activating an Emissary, an audio cue will now play along with the banners.
  • The Emissary banner text is no longer placeholder or missing.

Reviving

  • You can no longer hear the revive sound effects from far away when somebody dies.
  • After being revived you will now get back up in third person before regaining control of your pirate in first person.

Pirate Emporium

  • The Sabre Wulf sails no longer have placeholder imagery.
  • The Collectors Sabre Wulf sails icon in the customisation chest has been corrected.

Known Issues

  • Reaper’s Bones Popups - When handing in some Items to the Reaper’s Bones there will be incorrect or missing popups. 
  • Order of Souls Bounties - Skeleton Bounties from the Order of Souls voyages currently do not spawn on islands after starting the voyage, the Bounty Map is also blank.
  • Arena Beacons - The dig site icon on the ship's map is at world's origin rather than the actual location of the dig site.
  • Company Expansions – When reaching above rank 55 in Merchant Alliance, Gold Hoarders or Order of Souls voyages purchased may not be set to the correct difficulty and some may not be able to be completed.
  • Reviving - Visual issues with player animations and visual effects can occur when attempting to revive players in a range of edge case states which are being investigated.
  • Fresh Meat - Animals do not drop food when killed.
  • Ghost Ships – An issue has been identified causing Ghost Ships to stay passive and not engage with players. Ghost Ships have therefore been disabled for the current build as we pull together a fix and return them back to Insider testing.
  • Merchant Alliance Emissary Progress – Performing actions for the Merchant Alliance such as delivering cargo and completing voyages does not grant Emissary Grade Progression.
2.0.13.4  . 2020-03-27
id: 785 view single open official

Insider Patch Notes 2.0.13.4

Insider Update 2.0.13.4 is now live, introducing new Commendations to unlock and rewards to be earned - which Trading Company are you going to choose? Represent as an Emissary to earn exclusive sails and figureheads to show your allegiance!

If you do encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Trading Company Emissaries

  • Ship Specific Emissary Commendations – Based on Insider feedback we have removed the Commendations for representing the Trading Companies on the Sloop, Brigantine and Galleon. There is now only one Commendation that can be achieved on any ship size. 
  • Merchant Alliance Emissary Progression – While representing as a Merchant Alliance Emissary, completing Trade Good Voyages will now reward Emissary Grade progression.
  • Reapers Bones Commendations – Players will now be able to earn progress towards Commendations for selling Emissary Flags to the Reaper’s Bones Trading Company.
  • Trading Company Cosmetic Rewards – The unlock order for Trading Company ship cosmetics has been revised; players can now unlock the company figureheads alongside the sails when reaching level 75 in each company. Additionally, Trading Company costumes now cost Gold to purchase once unlocked.
  • Temporary Emissary Flag Price – A pricing error has led to the price of the Emissary Entitlement costing 1,000,000 gold; this will be amended in the future. We will be awarding all Insiders with 5,200,000 gold to ensure that everyone can continue to test Emissary play across all five companies.

Tall Tales Checkpoints

Tall Tale Checkpoints allow players to save progress and pick up again in a new session!

Checkpoint Voyages will currently take up a slot in your voyages tab, however future Insider builds will see this transition into their own tab to free up voyage space.

  • Tall Tale Checkpoints ‘Cursed Rogue’ – The ‘Cursed Rogue’ Tall Tale now supports Checkpoints, head to Madame Olivia at Plunder Outpost to begin the checkpointed version of this Tall Tale.
  • Tall Tale Checkpoints ‘Legendary Storyteller’ – The ‘Legendary Storyteller’ Tall Tale now supports checkpoints, head to Tasha at Ancient Spire Outpost to begin the checkpointed version of this Tall Tale.

Updates

  • Revive Audio – When standing near a downed player, you will now hear audio to indicate that the player is waiting to be revived.
  • Skeleton Fort Rewards – After completing a Skeleton Fort and unlocking the vault, crews will now find fewer Gifts and Mermaid Gems.
  • Colour Contrast Improvements – Info tips found at the bottom of the settings screens and some icons have had their colours revised to better support contrast ratio guidelines.
  • Progression Balancing – Defeating an emergent threat such as Megalodon or Skeleton Ship will now result in higher value loot drops.
  • **Crew Status System - **Using the harpoon has now been added as a status activity.

Fixed Issues

General

  • When looking through the Ghost Spyglass the glow effect is no longer too bright.
  • Being hit by a sword slash no longer prevents you from being able to sword slash.
  • When engaging a Ghost Ship, all cannon projectiles will correctly apply damage to the ship alongside impact visuals.

Trading Company Emissaries

  • Cashing in a ‘Rag & Bone’ crate to The Servant of the Flame now awards the correct reputation.
  • The text for Athena's Fortune Commendations, Gold Hoarder Commendations, Order of Souls Commendations and Merchant Alliance Commendations no longer have placeholder text.
  • Emissary Reputation is now rewarded to players who are in the vicinity of the Fort Island and no longer just to the Player who dealt the final blow.
  • The Merchant Alliance costume now uses the correct title and description text.
  • The gap around the neck of the Gold Hoarder costume has been fixed.

Reviving

  • If a player dies again straight away after being revived, their ghost and Revive prompt will remain active for the intended duration.  
  • Interacting with a part of the ship after being revived will no longer cause players to auto attach to the closest
  • The ‘Offer Soul’ to the Ferryman prompt will no longer cancel itself when you are trying to offer your soul.
  • After offering your soul to the ferryman, another prompt will no longer appear for a split second.

Crew Status System

  • After selling a chest the treasure icon will now no longer appear above the players head.
  • Receiving a chest from another player will now trigger the chest icon to appear.
  • Status icon will remain on nameplate if the player migrates whilst icon is present.
  • Harpooning a chest out of a player’s hand will result in the treasure icon no longer appearing.

Pirate Emporium

  • Repositioned cat’s paws so they clip less into player and cat outfits.
  • The Crab Dance Bundle emotes no longer have placeholder icons.
  • The Tools of the Trade Bundle emotes no longer have placeholder icons.

Reapers Bones

  • The ‘Order of Souls Disordered’ Commendation is now spelled correctly.
  • The ‘Following the Call’ and ‘Filling the Coffers’ Commendations now unlock when the criteria are met.

Black Market

  • Doubloon and Gold tabs now show the correct items in Black Market.
  • The Athena’s Run voyage has been added to the Doubloons section.
  • Prices are now set correctly for items in Black Market and Black Market archive.
  • Placeholder text has been fixed for the Fearless Bone Crusher Gloves and Trousers.

Tall Tales

  • ‘Shores of Gold’ - After voting on the Quest Book Grace will no longer duplicate after speaking.
  • ‘Heart of Fire’ - Players no longer get stuck on a pile of skulls next to the middle door
  • ‘Heart of Fire’ - Collision has been added to the rock at the entrance to the fourth water section.

Known Issues

  • Merchant Alliance Emissary Progress – Performing actions for the Merchant Alliance such as delivering cargo as completing Voyages does not grant Emissary Grade progression.
  • Emissary Grade Progression - We have identified an issue whereby most loot will only advance Emissary Grade the minimum amount when acquired and placed on ship, irrespective of the worth of the treasure. On top of this, it will also advance your Emissary Grade, irrespective of what company you are currently representing - i.e. acquiring a bounty skull will advance your Gold Hoarders Emissary Grade. We are addressing these issues as a priority in time for the next build.
  • Order of Souls Emissary Progress – Defeating Non-Voyage named skeletons does not grant Emissary Grade progression.
  • Invisible Items – Items placed inside a Collectors Chest currently become invisible until removed.
  • Equipped Cosmetics Not Persisting Between Sessions – Some players may find that after equipping cosmetics then leaving the game, those cosmetics will no longer be equipped upon their return.
  • Placeholder Imagery – There is a range of placeholder imagery for Commendations, icons, costumes and artwork, please hold off on raising bug reports as these are still work in progress.
  • Ghost Ships – Engaging with Ghost Ships currently causes the server to crash. Ghost Ships are still a work in progress and have been disabled for the current build.
2.0.13.3  . 2020-03-24
id: 784 view single open official

Insider Patch Notes 2.0.13.3

Insider Update 2.0.13.3 is now live! With more fixes and balancing coming in and with Duke’s return, the Black Market is open again for business!

If you do encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Black Market

Duke has once again stocked the Black Market with new items for your hard-earned coin! 

  • Fearless Bone Crusher Clothing – This month, dress yourself as a Fearless Bone Crusher as you head to the seas. Purchase the Fearless Bone Crusher Eyepatch, Hook, Pegleg, Trousers, Gloves, Belt and Boots for Doubloons!
  • Inky Kraken Clothing – Feel more like a slimy pirate? For Gold, acquire the Inky Kraken Hat, Jacket and Dress!
  • Inky Kraken Weapons – Continuing this deadly set, pick up the Inky Kraken Blunderbuss, Cutlass, Eye of Reach and Flintlock for Gold.

Trading Company Emissaries

  • World Events as an Emissary – When representing as an Emissary for Gold Hoarders, Order of Souls, Athena’s Fortune and Merchants Alliance, successfully completing emergent world encounters  such as Forts, Ship Battles, the Kraken and the Megalodon should now advance Emissary Grade progression, as should quest progression/completion. 
  • Non-verbal Prompts - Players will now see appropriate non-verbal prompts when holding a broken Emissary flag. 

Ghost Ships

  • Hitting a Ghost Ship – When attacking a Ghost Ship with a range of cannonballs, a successful hit now plays an audio sting and all cannonballs deal damage to the ship!

Reaper's Bones Hideout

  • Ship Customisation at Reaper's Hideout – After unlocking your new Reaper's Bones Ship Cosmetics a Ship Customisation Chest can now be found at the Dock to equip your new items.
  • Servant of the Flame – The Reaper's Bones NPC no longer has placeholder audio and now has bespoke voice over. 
  • Merchant Cargo – Merchant Cargo (except perishable cargo such as cloth, bottles, plants etc) will now give Reapers Bones Reputation and Gold when handing into The Servant of The Flame.

Reviving

  • **Reviving Priorities – **When a player is attempting to ‘Offer your Soul’ at the same time as being revived by another player, whichever action is going to finish first now takes priority and the other action is cancelled.

Updates

  • Preventing Reload while Jumping – Following your feedback the restriction to prevent reloading while jumping has been reverted, once again allowing this action.
  • Free Giveaway Emote – The Palm Tree Wave Emote is now a free time-limited item!

Fixed Issues

General

  • Attacking a metal skeleton with a cutlass, now causes a stun effect.
  • A Blunderbomb will no longer be automatically equipped after throwing a Firebomb.
  • Correct UI visuals for the start and end of an Emissary Voyage are now shown. 

Ghost Ship

  • Ghost ships will not spawn on top of players or each other.

Trading Company Emissaries

  • Banners no longer pop up continuously after joining an Emissary.
  • The Gold Hoarders, Order of Souls, Merchant Alliance and Athena’s Fortune Emissary commendations will now display the correct artwork.

Reaper's Bones

  • When using Island cannons on the Reaper's Hideout, players should no longer find they hit collision when firing themselves out.
  • Emissary voting tables now use the island radius when checking for the location of your crew’s ship, meaning all Voting Tables should once again be usable if your ship is docked at the island.

Pirate Emporium

  • The Night Wulf Ship Collection no longer has the Collector's Royal Sea Squirrel Sails in it.
  • The Night Wulf set now has all the correct icons.
  • The Collector's Night Wulf Figurehead in the Emporium Ships page now has the correct text.
  • Cat's Meow Bundle now gives the player the correct breeds (Cavalier Wildcat, Emperor Mau, Bandit Ragamuffin).
  • The Emote names shown in the radial menu now correctly match those in the Pirate Emporium for the Lost Pirate and Crab Dance Bundles.

Reviving 

  • Reviving a crewmate as their body is fading out no longer makes them invisible.

Contextual Prompts

  • When receiving repeat damage to a specific ship part, the prompt should no longer repeatedly update.
  • Players will no longer have a prompt to propose a voyage unless they have purchased a voyage.

Arena

  • Chests are no longer able to spawn outside of the Arena boundaries.

Known Issues

  • Placeholder Imagery – There is a range of placeholder imagery for Commendations, icons, costumes and other artwork. Please hold off on raising bug as these are still work in progress.
  • Reapers Bones Commendations – A range of Commendations from the Reaper’s Bones Trading Company will not progress when performing the required criteria.
  • Nameplate Activity – When interrupting a player performing an action, the Nameplate activity icon can become stuck and not update to the next action performed by the crew member.
  • Reviving - After being revived, if you interact with a ship part and press the primary interact button you will auto attach to the next ship part close to you.
2.0.13.2  . 2020-03-20
id: 783 view single open official

Insider Patch Notes 2.0.13.2

Insider Update 2.0.13.2 is now live! Following your feedback, we have a range of changes to combat, reviving and Ghost Ship encounters. We have also introduced the highly requested Tall Tale checkpoints which give you the opportunity to save your progress within a Tall tale.

If you do encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Ghost Ships

  • Emergent Ghost Ship Encounter – During an emergent Ghost Ship encounter, crews will now find more structured waves clearly showing their progress through the battle. In addition, the total duration of the encounter has been increased. At key stages throughout the encounter, the fleet will subside, and a Captain of Formations will surface, encouraging crews to work together to fight through these increasingly challenging scenarios. Crews fighting through to the final wave will now encounter the Captain of the Fleet surrounded by his fleet and must take him down to complete the encounter!
  • Ghost Ship Balancing – Ghost Ships are now more deadly and can vary in speed to add variety to the encounter, with faster ships being rarer. Ghost ships will also now fire more often, at a much wider angles and even from a greater distance! Ghost Ships will also no longer fire Firebombs as their Phantom and Wraith Cannonballs become available. The visual effects used for both Phantom and Wraith Cannonballs are still work in progress and not final visual quality.

Tall Tales Checkpoints

  • Tall Tale Checkpoints ‘Shroudbreaker’ – Checkpoints allow players to save progress and pick up again in a new session. There are now points within each Tall Tale where the game will automatically save a ‘checkpoint’, and these checkpoints are shown as a Voyage.  In a new session, your crew can vote on this Voyage to return to your checkpoint and continue from where you left off. Checkpoint Voyages will currently take up a slot in your voyages tab, however future Insider builds will see this transition into their own tab to free up voyage space.

Trading Company Emissaries

  • Trading Company Costumes – Players can now purchase the Trading Company costumes from the Gold Hoarders, Order of Souls and Merchant Alliance company shops after buying the Emissary Flag. Reapers Bones does not yet have Costumes available, but you can purchase all Company promotion items such as the cannons and figurehead.
  • Emissary Grade Commendations - Commendations awarded for reaching Emissary Grades 1,2,3,4 and 5 can now be unlocked.
  • Recognising your Flag - Should your ship sink while representing as an Emissary, the tooltip will specify that the flag that floats up to the surface was your own. Cashing this in will reward you with negligible gold and reputation.
  • Emissary Grade Progress - When earning Emissary Grade progress, the UI displaying your Grade have now been improved visually.
  • Expanding Trading Company Ranks – The Trading Companies have expanded their ranks to defend against the Reaper’s Threat. Athena’s Fortune now allows players to progress to Rank 20, with new promotions and titles available from the Pirate Lord.
  • Emissary Ledger – Each Trading Company now shows its most valuable Emissaries within the new Emissary Ledger tab in the reputation pane. Cashing in rewards as an Emissary will earn you ‘Company Value’ towards the Ledger and you can track your value on a global scale with other players. Each Emissary Ledger will reset on a monthly basis, and progressing through the Company tiers will earn exclusive cosmetics which will be retained when the Ledger closes. During Insider testing, we may reset the Emissary Ledger regularly in order to deploy updates and test our back-end services.

Reviving

  • Revive Window – In Adventure, you now have 15 seconds to revive your crewmate, increased from 10 seconds.
  • Alliance Reviving - When in an Alliance with another crew, you are now able to revive allied players in addition to your own crewmates.

The Arena

  • Glorious Sea Dog Effects – The Glorious Sea Dogs chest now has improved visually. 
  • Arena Contest Duration – Arena contests have now been reduced to 15mins in duration, down from 24 mins.
  • Contest scoring Re-balance - When damaging an enemy ship, you will now be rewarded with 40 Silver per hit, down from 25 Silver per hit previously.

Non-Verbal Improvements

  • Crew Nameplate Activity – When enabling the ‘Crew Status Tags’ in Gameplay Settings, you can now see the actions performed by your crewmates alongside their gamertags. Actions such as bailing and steering now display an icon indicating the action being performed by players.

Updates

  • Cutlass Damage Balancing - Following your feedback, the cutlass damage has had a further balancing pass. Players striking with a cutlass will now deal 25 damage per regular hit, reduced from 30. Attacking with a heavy strike remains unchanged at 60 damage.
  • Harpoon Detach – Launching a Blunderbomb at a harpoon will now cause it to detach from its target.
  • Cursed Cannonball Effects – Cursed Cannonballs loaded into cannons now have improved visual effects.
  • Pets Reacting to Other Players - Pets will now react to the actions performed by other players you meet out in the world.

Fixed Issues

General

  • ‘Shroudbreaker’ - There is now a glint on the sunken Ancient Collector's Chest.
  • Attacking a metal skeleton with a cutlass,now causes a stun effect.

Arena

  • During DeMarco’s intro the subtitles now correctly match the voice over.
  • The pillar of light effects now stays attached to the Glorious Sea Dogs chest when moved.
  • Prior to digging up a Glorious Sea Dog’s Chest, the Pillar of Light VFX now display correctly.
  • Intentionally sinking a Glorious Sea Dog Chest no longer prevents future chests from spawning.
  • It is no longer possible for a Glorious Sea Dog chest to spawn on the same island twice in a row.
  • The chest icon shown in the Dig up/Hand in toasts now matches the actual Glorious Sea Dog chest.

Trading Company Expansion

  • The flag icon is now correct for the Order of Souls flag earned at level 75.
  • The flag icon is now correct for the Merchant Alliance flag earned at level 75.

Reviving

  • When reviving someone right after they die, their ghost will now animate properly back into their body.
  • Reviving someone right after they die should no longer cause some clients to crash.
  • Being revived after offering your soul to the Ferryman no longer causes the “offer your soul to the Ferryman” option to disappear the next time you die.

Pirate Emporium

  • The Hook, Line and Sinker emote is now in sync.
  • Cats no longer accept fruit as food from other players when they are being held.
  • Revised cat positioning when held by a player to reduce instances of hands clipping when stroking.

Trading Company Emissaries

  • Emissary Ship Flags now display in higher resolution at all distances.
  • When picking up an emissary flag it will now appear correctly in your hands and when showing to others in first person.
  • Disconnecting and rejoining to your session no longer removes the ability to vote to lower the flag on your return.

Known Issues

  • Commendation Resetting – Commendations are currently resetting when leaving and re-joining a session
  • ‘Cursed Rogue’ Enchanted Compass – If you don't pick Enchanted Compass before Madame Olivia finishes her monologue the compass will disappear.
  • Reapers Bones Commendations – Cashing in treasure to the Reaper’s Bones Trading Company will not progress commendations
  • Placeholder Imagery – There is a range of placeholder imagery for Commendations, Icons, Costumes and Artwork, please hold off on raising bug as these are still work in progress.
  • Emissary Voting – When voting to become an Emissary the banner animation will repeat multiple times before eventually stopping.

  • Reviving - If you die while inside Caverns/Catacombs the death camera can float through the ceiling.

  • Tall Tale Checkpoint - Tall tale book disappears from the ship table if you return to the ship using mermaid after starting Shroudbreaker from checkpoints. This doesn’t cancel or reset the Tall tale.

2.0.13.1  . 2020-03-17
id: 782 view single open official

Insider Patch Notes 2.0.13.1

Insider Update 2.0.13.1 is now live! With updates to the Trading Company Emissaries, Pirate Emporium and even a new, haunting threat sailing the seas, there’s plenty to get involved in!

If you do encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Ghost Ships

Flameheart’s power rises! As his influence across the Sea of Thieves escalates, the infamous spectre is summoning long lost vessels from the Sea of the Damned to his service…

This current Insider Build has a very early iteration of Ghost Ships, using a placeholder ship cloud in the sky. We will continue to iterate and balance the encounter based on your feedback on this initial encounter.

  • Ghost Ship Encounter – Seek out the large Ship Cloud in the sky and head towards your encounter with the haunted fleet. On arriving at the cursed island you’ll encounter a fleet of Ghost Ships haunting the island – take them down!
  • Engaging with the Ghost Ships – These Ghost Ships will fire a barrage of ghostly spectres at your crew, so position yourselves carefully to avoid them. While you can sail straight through these haunted apparitions, prepare for your ship to take some damage!

Non-Verbal Communication

The team are working on a suite of improvements to non-verbal communication in order to aid crew communication and teamwork. This Insider build introduces a set of initial improvements to nameplates, with more changes coming in a future Insider update.

  • Crew Nameplate Visibility – Gameplay Settings now contains a ‘Crews Status Tags’ option - switching this on enables your crewmates nameplates to become visible through solid objects and increases the overall distance you can see nameplates.

This current Insider build has an uncapped distance in which you can see your crew’s nameplates across the entire server. This value is for initial testing purposes and will change to a much closer distance.

Pirate Emporium

  • Cats! – Head to the Pirate Emporium to collect a furry friend, with 3 breeds to choose from; the Scruffy Wildcat, Fluffy Ragamuffin and Slinky Mau and a wide range of colours you’re sure to find your next floofy companion!
  • Cat Outfits – Why not treat your new floof to an outfit? The Sovereign Outfit is available for all breeds and Pirate Legends can even purchase the Legendary outfit for their new friend.
  • Cat’s Meow Bundle – Own one of each of the three cat breeds and all three Sovereign outfits in one adorable bundle. The Cat’s Meow Bundle is time-limited for the duration of the Ships of Fortune update.
  • Wildcat Sovereign Discount Bundle – For this month only, you can pick up a discounted bundle including a Cat and Sovereign Outfit! The Wildcat Sovereign Bundle is time-limited for the duration of the Ships of Fortune update.
  • Night Wulf Ship Collection – A ferocious new Ship collection enters the Emporium inspired by Sabrewulf. A Night Wulf Ship Bundle is also on offer which includes all the regular ship cosmetics at a wild discount!
  • Crab Dance Emote Bundle – It began with a simple, innocent little dab...but now you can get crabby in four new ways!
  • Cosmetic Item Emotes – The Emporium now offers a range of emotes which use your equipped item cosmetics, looking to show off your Spyglass skills or Sing like Nobody’s listening?
  • Cats out of the Bag Bundle (Store Only) – Available only from the Xbox and Microsoft Stores. This bundle includes the Cat’s Meow Bundle, which gives you one of each new cat type and Sovereign Outfits for them all, 500 Ancient Coins and a free 25,000 gold bonus for use in the Outpost shops! 

Reaper's Bones Trading Company

  • Expanding Trading Company Ranks – The Trading Companies have expanded their ranks to defend against the Reaper’s Threat. The Gold Hoarders, Order of Souls and Merchant Alliance now allow players to progress to Rank 75 while Athena’s Fortune now allow players to progress to Rank 20. Along with new ranks, each company has a range of new Commendations and will unlock each Trading Companies ship cosmetics to truly represent your allegiance. The new Trading Company Commendations are visible in the reputation pane however are not currently unlocking in this Insider build.

Trading Company Emissaries

  • Emissary Voting Tables – The Outpost Voting Tables have now been dressed for each Trading Company. Completing a vote to become an Emissary will now confirm your Emissary status with UI Banners.
  • Visualising Emissaries on the Seas – When approaching an Outpost Voting Table, crews can now see how many other Emissary crews are representing that Trading Company. Check the table before making your choice and ally against the Reapers!
  • Emissary Grade 5 – Reaching Emissary Grade 5 with Gold Hoarders, Order of Souls, Merchant Alliance or Athena’s Fortune will unlock a crew’s access to a repeatable high reward Voyage from their Trading Company Representative at their Outpost. Once a Reaper’s Bones crew reaches Emissary Grade 5 however, they will unlock the ability to spot any Emissary Ship no matter their Emissary Grade on their own Ship’s Map! The Grade 5 Voyage is not currently functional for this Insider build.
  • Rewarding Emissary Player Kills – As a Reaper Emissary defeating players will now earn Emissary Grade Progression, however this offers diminishing returns on repeat kills of the same player. This diminishing returns resets after 10 minutes allowing crews to continue to earn progression when defending an objective from a rival crew. For the other Trading Company Emissaries, defeating Reapers will also reward you with Emissary Grade Progression.

Reviving

  • Offering your Soul to the Ferryman – As soon as you die you will be able to ‘Offer Your Soul’ to the Ferryman and go straight to the Ferry of the Damned. This is only available in Adventure as Arena players do not visit the Ferry upon death.
  • Balancing Revive Times – When arriving on the Ferry of the Damned, the door now opens much sooner, allowing you to return from death quicker than before. When attempting to revive a crewmate in Adventure you have a much shorter window in which you can safely revive before they are taken to the Ferry.
  • Revive Interaction – Reviving has now moved to "Y" on controller and "R" on keyboard to avoid accidently interacting with the ship and environment when attempting to revive a crewmate.

Updates

  • Arena Penalty for Quitting – Players who quit contests too often will now be suspended from playing the Arena for a time. While inside the Arena, receiving an invite to a different session will now warn players that this will count as a quit contest.
  • Preventing Reload while Jumping – Players are now prevented from reloading a weapon while jumping and attempting to jump during a reload will also cancel the reload forcing them to restart the full reload duration on landing landing.
  • Cutlass Damage Balancing – When attacking with a cutlass, players will now deal more damage per hit. Players will now deal 30 damage per regular hit, increased from 20. Attacking with a heavy strike will now deal 60 damage, increased from 50.
  • Cat Hangouts – Cats will now strut around your ship and look for places to take a nap. You can even place your cat at a range of hangout spots setup around your ship!
  • New Player Voyage Onboarding – When first purchasing a Voyage as a new player, you are provided with pop-ups teaching you how to vote and begin your first Voyage.
  • New Player Ship Damage Onboarding – As a new player, when your ship is damaged for the first time you are provided with pop-ups teaching you how to fix the specific area of damage inflicted.
  • Ship’s Map Markers – Enabling the ‘Show Tall Tales on Map’ allows the ship’s map to display markers, showing the starting locations for Tall Tales and whether your crew is eligible to embark upon them.

Fixed Issues

General

  • Placing a Fort of the Damned Key inside a Collectors Chest will no longer hide the icon on the Ship’s Map
  • Players should no longer be able to fall through a hole near the peak of Molten Sands Fortress volcano.
  • With ‘Show Tall Tales on Map’ active, migrating should no longer cause the map markers to duplicate.
  • There should no longer be a visible black rendering issue at the base of the waterfall atop Thieves' Haven when it is morning.
  • The "Flintlock of the Ashen Dragon" is now correctly named in the Armoury.

Reviving

  • Your death camera timer now resets back to the correct time each time you die and are revived.
  • Large pirates will no longer T-pose when they are reviving a crewmate.
  • When trying to 'Offer Soul to the Ferryman', you will now have to press and hold X.
  • When a player dies, their body will no longer start jittering back and forth.

Arena

  • Storm clouds in the Arena can no longer appear in a different location to storms effects.
  • The Glorious Sea Dog chests beacons are now easier to see from far away in all conditions.
  • The Glorious Sea Dog chests beacons will no longer bend when being moved at speed.

Pirate Emporium

  • Performing emotes after equipping items should no longer cause hands to be misaligned on medium/large male pirates.
  • Large pirate's arms should no longer clip through the cats when Stroking or Showing them.
  • The Slim cat no longer looks detached from the hands in 3rd person view when being shown by any pirate.
  • When stroking a cat in water, the cat no longer appears on the players head.
  • When the cat is asleep, it’s head will no longer track its owners' position.

Heart of Fire

  • Skeletons in the combat room located in the right trap run will now always be able to reach players in order to attack.
  • Players with equipped curses will now display a shadow in Flameheart's Lair.
  • Players hit by geysers in the catacombs will no longer be thrown through geometry.
  • Improved player collision with rocks in the three-door and steppingstones areas of the catacombs.
  • Players should no longer become stuck on a crystal in the first fight bowl of the left trap run.

Reapers Bones

  • Handing in Mermaid Gems to the Reaper's Bones now gives an appropriate reward.
  • Handing in a Hateful Bounty Skull to the Reaper's Bones now gives an appropriate reward.
  • The Servant of the Flame NPC now holds his sword correctly.
  • Player will no longer receive Gold hoarder commendations when handing in chests to the Reaper’s Bones.

Trading Company Emissaries

  • Emissary Grade counter should now max out at Grade 5.
  • Emissary voting tables now use the island radius when checking for the location of your crew’s ship, meaning all Voting Tables should once again be usable if your ship is docked at the island.
  • Players can no longer actively vote on multiple Emissary Voting Tables.
  • Placing treasure on your ship now increases the appropriate Trading Company Emissary Grade.
  • The Sea Dogs Reputation tab no longer shows emissary information.
  • Crews can no longer become stuck in an Emissary state when trying to vote to lower their emissary flag.

Known Issues

  • Trading Company Emissary Balancing – As this feature is currently in functional testing, the balancing of reward multipliers, emissary ranks, and Reaper’s Bones reputation levels are currently work-in-progress and not final.
  • Reaper’s Hideout – The Reaper’s Hideout Construction is well underway, however while it visually appears complete there are areas where players can fall through the geometry and become stuck.
  • Voyage Voting Prompts – Some voyages that can be purchased in the game do not currently trigger the Voyage Voting onboarding prompts.
2.0.12.5b  . 2020-03-09
id: 781 view single open official

Insider Patch Notes 2.0.12.5b

Insider Update 2.0.12.5b is now live! With our March update now in the release pipeline heading out to retail on the 11th we are switching this build back to enable all preview feature for you to get your hands on. 

This build introduces a new Trading Company in the form of the ‘Reaper’s Bones’, located on the Reaper’s Hideout. Extending the existing Companies, crews can now choose to represent as a ‘Trading Company Emissary’ and reap increased rewards!

If you do encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Reaper's Bones Trading Company

Construction at the Reaper’s Hideout is nearing its completion and is now the new home for a new Trading Company in the Sea of Thieves - the ‘Reaper’s Bones’. The Reapers seek out and celebrate the toughest, most ruthless pirates on the seas and are willing to promote any pirate who fearlessly battles their way to the Reaper’s Hideout with the most loot to prove themselves worthy of becoming a Reaper.

  • Gaining Reaper’s Bones Reputation – The Reaper’s don’t discriminate when it comes to loot. They want any and all loot – chests, skulls, cargo – and they don’t care how dishonourably it’s been acquired! They won’t offer voyages, leaving it entirely up to players how they want to contribute to the company. Plucky pirates beware – with the Reaper’s only accept treasure handed in at the Reaper’s Hideout, so expect these waters to be heavily contested by other Trading Companies, Legendary Crews and Reapers alike!
  • Company Reputation, Promotions & Rewards – As with all other Trading Companies, gaining Reputation as a Reaper will be shown in the new company within the Reputation Pane, along with a range of nefarious new Commendations to challenge ruthless pirates with ‘acquiring’ a range of Cargo. Gaining notoriety within the company and being promoted will earn players the illusive Reaper’s Ship Cosmetics.

Trading Company Emissaries

Trade routes are quiet, and spending is down as paranoia and fear rule the waves, and the Outpost Trading Companies are starting to feel the pinch. The Trading Companies choose to tackle this head on, showing no fear as they strive to build confidence in their traders once more. They’ve established an Emissary service to encourage the bravest pirates to serve and represent their company in the face of recent dangers and will reward these representatives handsomely for successful duty.

This Insider build introduces a very early version of the Trading Company Emissaries System for testing. While the feature set shown here is not yet final, in subsequent builds we’ll be working to unlock the remaining features and beginning to balance the actions, multipliers and rewards!

  • Becoming an Emissary – The Gold Hoarders, Order of Souls and even the Reaper’s Bones now offer worthy pirates to become their Emissaries and represent their Company on the seas. Each Trading Company Representative at the Outposts (and Reaper’s Representative at the Hideout) now offer pirates an Emissary Flag for purchase. After purchasing your chosen Emissary Flag, rally your crew and head to the new voting table next to the Trading Company Representatives to and vote on and begin your adventure!

This current Insider build allows pirates to represent Gold Hoarders, Order of Souls and Reaper’s Bones Company as an Emissary. In future builds Merchant Alliance and Athena’s Fortune will be opened up allowing a wider choice for players to represent their chosen company.

  • Representing a Trading Company – Upon your crew voting to become an Emissary, new flags will unfurl on the main mast and back of your ship to show your Company allegiance and Emissary Grade. Starting at Grade 1, while representing as an Emissary, actions that support your Trading Company values (such as discovering treasure, bringing it to your ship, taking treasure from others etc) will increase your Emissary Grade up to maximum of Grade 5. At each Emissary Grade, Treasure handed in to your Trading Company Representatives will be awarded an even larger multiplier! At the end of your session, you can vote again at a Company Representative to take down your Emissary Flag and cash in on a bonus reward depending on your final Emissary Grade.
  • Visibility in the World – Playing as an Emissary is a high risk, high reward strategy. The Outpost voting tables now show how many crews out in the world have chosen to become an Emissary, will you rally together and protect each other – or will you choose the Reaper’s and go out in search for these Emissaries somewhere on the waves. Choosing to represent the Reaper’s Bones, your ship and even your Emissary Grade will appear on the ship’s map for all to see, allowing others to hide away. Should you locate another Emissary on the open seas, their Emissary Grade is clearly visible on their ship’s flags, so head to the Crow’s Nest and ready your spyglass!

This current Insider build has placeholder voting tables and does not yet visualise Emissary ships on your server. Expect this to come in a future Insiders update.

  • Losing your ship – Should your ship be destroyed while representing as an Emissary, your broken Emissary Flag will bob to the surface for others to steal and cash in. Reaper’s Bones Emissaries are rewarded highly for these spoils of war, should they be able to return them back to the Reaper’s Hideout.

The Arena

  • Arena Beacons – New beacon effects have been added to the Glorious Sea Dog Chests now found within the Arena.

Updates

  • Reviving Interaction Time – When attempting to revive a crewmate, the interaction time to complete the revive has been increased from 2 seconds to 4 seconds.
  • Revived Health – When successfully revived by a crewmate, you will now return to the living with only 25% health instead of full health!

Fixed Issues

Reviving

  • Skeletons will no longer continue to target players who are in a downed and revivable state.
  • After a death and not being revived by a crewmate, on reaching the Ferry of the Damned players are once again able to take a flame from the Well of Fate.
  • When defeating an opponent and not letting them be revived, you now earn Silver for the kill.
  • If you are revived and take damage soon after, your health bar will now show.

Arena

  • You are once again able to earn progress for the 'Seeker of Silvered Loot' Commendation in the new Beacon Arena.
  • Digging up a Glorious Sea Dog Chest will now display a toast and reward Silver.

Known Issues

  • Emissary Voting Tables – Currently each Emissary voting table has its own radius when checking for the location of your crew’s ship. This means on some Outposts you may be unable to get your ship close enough to a specific voting table in order to vote.
  • Trading Company Emissary Balancing – As this feature is currently in functional testing, the balancing of reward multipliers, emissary ranks, and Reaper’s Bones reputation levels are currently work-in-progress and not final.
  • Heart of Fire Dialog Localisation – Localised subtitles in Tall Tales dialog are currently cut off in certain languages.
  • Heart of Fire Skeleton Pathing – In some fight locations, players are able to hide out of range of skeletons and be unable to be attacked.
2.0.12.5  . 2020-03-06
id: 780 view single open official

Insider Patch Notes 2.0.12.5

Insider Update 2.0.12.5 is now live. With our March update right around the corner, this will be our final Insider build for this release. Head to Duke to grab an Athena’s Run Voyage or meet Tallulah at the Charred Parrot on Morrow’s Peak Outpost to begin the Heart of Fire!

If you do encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Updates

  • Improved Controller UI Accessibility – To improve accessibility when using a controller, controller face buttons shown within the UI now have revised iconography to improve colour contrast.
  • Athena’s Run Voyage Cost – Following Insider feedback, the cost of the Athena’s Run voyage has been reduced from 99 Doubloons down to 50 Doubloons.

Fixed Issues

General

  • The Blunderbomb will no longer deal twice the amount of damage to skeletons when landing a direct hit. 
  • Successfully completing an Ashen Ship battle will once again reward players with Ashen Collector’s Chests.
  • When sailing, the Chest of Rage will now become enraged and eventually explode when struck by a player repeatedly.
  • Players firing themselves out of the Ocean Crawler or Deep Ocean Crawler Cannons will no longer result in landing back on the ship.
  • The Skeleton Captain's Chest can once again be sold to Trading Company representatives.
  • Voyages gained from a Lore Book can now be started from the Captain’s Table.
  • ‘Shores of Gold’ - After voting on the Quest Book, Grace will no longer appear to duplicate during the intro cutscene.

Athena’s Run

  • Duke's head no longer rotates unnaturally as players move around him.
  • The Masked Stranger is once again accepting Humble Gifts, Generous Gifts and Villainous Skulls.
  • Placeholder imagery now replaced with final artwork.

Arena

  • In Arena, opening up Stitcher Jim's lair on Liar's Backbone will no longer cause you to fall through the environment.
  • Players should no longer gain Silver during a contest when ‘accidentally’ killing a crewmate with an explosive.

Heart of Fire

  • The puzzle located on Liars Lair will now reset after another crew completes it.
  • Devil's Thirst - Quest Book - Using a Quest Book on this island will cause a performance spike.
  • Reading a Tall Tale Lorebook now updates the associated Commendations.
  • Player should no longer get safe teleported when in the pool of water at the end section of the left trap run.
  • Players should no longer be able to bypass part of Fireheart's Lair by sword dashing over stalagmites.
  • Players should no longer fall through the lava in certain sections and fall through geometry.
  • The skull triggers and door in the cage room will now reset correctly.
  • Using the Mermaid at the Catacombs exit will no longer cause players to bypass the Catacomb music trigger.
  • Chalice flames are now visible whenever lit by players and other crews.
  • Player should no longer be safe teleported when walking near the flame engraving.
  • The large rock after the steppingstones should now have collision, preventing players from falling into terrain.
  • The exit run fight room music zone should no longer be heard overlapping the entrance to the catacombs.
  • Subtitles will be missing for Flameheart's voice over in the final scenes.
  • 'Bye, bye Blackwyche' lorebook is now placed correctly within the terrain.

Pirate Emporium

  • When equipping an outfit to a pet, they will now correctly equip the outfit to the variant selected in the Pet Chest.
  • Players firing themselves out of the Royal Sea Squirrel Cannons will no longer result in landing back on the ship.
  • The Coin Toss emote now has consistent pricing across Sale and Pirate tabs.

Known Issues

  • Heart of Fire Dialog Localisation – Localised subtitles in Tall Tales dialog are currently cut off in certain languages.
  • Heart of Fire Skeleton Pathing – In some fight locations, players are able to hide out of the range of skeletons and be unable to be attacked.
2.0.12.4  . 2020-03-03
id: 779 view single open official

Insider Patch Notes 2.0.12.4

Insider Update 2.0.12.4 is now live. As we approach our release for March, we are now locking down the Insider feature set to those targeting our next release and restricting changes as we begin to home in on our release builds. Head to Duke to grab an Athena’s Run Voyage or meet Tallulah at the Charred Parrot on Morrow’s Peak Outpost to begin the new Tall Tale!

If you do encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Fixed Issues

General

  • The Chest of Rage will once again be found in the vault on Molten Sands Fortress.
  • Ashen Chests are now blocked from being sold until all items inside are removed.
  • ‘Shores of Gold’ - After voting on the Quest Book, Grace will no longer appear to duplicate during the intro cutscene.

Athena’s Run

  • The Lantern of the Ashen Dragon now has an appropriate Gold cost. 
  • Corrected a typo in the description for the Ghost Capstan.

New Player Onboarding

  • During the Maiden Voyage, the Pirate Lord's animations for 'pointing at sword' and 'giving a shovel' are now playing correctly.
  • During the Maiden Voyage, players can now read the ‘Making Camp' Lorebook.

Heart of Fire

  • Players should no longer fall through the lava in certain sections and fall through geometry.
  • All pulley mechanisms now display rope attached.
  • When a Chest of Rage is dropped into lava it will be destroyed at a faster rate, causing the Tall Tale to fail.
  • Ashen Skeletons encountered during the Tale will no longer inherit decals from surrounding effects.
  • The skeletons attached to the giant swinging anchor will no longer detach from the anchor as it swings
  • Once the trap run doors are open, players should no longer encounter snagging when walking over them.
  • Anchoring your ship outside The Devil's Thirst, should no longer be sieged by cannon skeletons while you are descending the catacombs.
  • Smoothed traversal on the slope following the jumping rocks.
  • Wooden doors in the middle trap run will now smoothly open on player approach.
  • Players can no longer be thrown through textures by geyser in cave on The Devil’s Thirst.
  • The exit run fight room music zone should no longer be heard overlapping the entrance to the catacombs.
  • Players should now hear Flameheart's laugh during the chalice sequence.
  • During the final skeleton fight room, players should no longer appear to swim in certain areas of the room.
  • Players should no longer become stuck on a crystal in the first fight bowl of the left trap run.

Pirate Emporium

  • The Imaginary Eating emote should now animate correctly across a range of body types.
  • Items in the March Sale now have appropriate ‘Time-Limited Price’ iconography.
  • Items in the March Sale now display their sale price in both the ‘Sale’ tab and their regular tab.
  • Corrected text for the Royal Sea Squirrel Ship Bundle to remove references to the Collector’s Items.

Known Issues

  • Placeholder Imagery – Placeholder imagery can still be found on the loading screens
  • Pets not equipping Outfits correctly – When equipping an outfit to a pet, they will currently revert to the base variant for that pet and not the variant selected in the Pet Chest.
  • Royal Sea Squirrel Cannons – Firing yourself out of the Royal Sea Squirrel Cannons will cause you to fail to fire correctly and will land back on your ship.
  • Heart of Fire – The puzzle located on Liars Lair will not reset after a crew completes it, leading to new crews arriving to an already completed puzzle. This can cause players to be unable to progress past this step.
2.0.12.3  . 2020-02-28
id: 778 view single open official

Insider Patch Notes 2.0.12.3

Insider Update 2.0.12.3 is now live, with more fixes and balancing coming in for our March update features - head to Duke on the floor of the Tavern and head out to find those Athena’s Treasures!

If you do encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

The Arena

The Glorious Sea Dog’s have been busy creating a new contest to challenge players within the Arena. For more insight into design approach behind the scenes, head to the latest Developer Update post!

  • The Sea Dog’s Beacon – The Glorious Sea Dogs have a new challenge waiting in the Arena! Treasure Maps have now been removed from contests and crews are now tasked with locating Glorious Sea Dog Chests imbued with magic, causing them to display a beacon for all to see. With all crews now converging on the same location, the competition will be intense!
  • New Arenas – Each Arena has now been redesigned to be smaller and with a single delivery location, less emphasis on sailing and more emphasis on action!
  • Shorter Contests – Contests will now last for 15 minutes instead of 24 minutes, bringing players into more intense competition. With Gold and Reputation earned after a contest remaining unchanged, crews will now progress faster through the Sea Dogs Company!
  • Increased Silver for Battling – Battling other ships within a contest will now award more Silver, rewarding those who seek the thrill of ship to ship combat.
  • *Reviving *- You will now have several seconds after a crew mate is defeated to bring them back to the seas and avoid the Ferry of the Damned. Run up to a downed player and hold X on controller or F on keyboard & mouse to revive them. In Adventure if you are not revived you will be sent to the ghost ship, in Arena if you are not revived the death flow stays the same.
  • Start with a Rowboat – Each ship will now start the contest with a rowboat attached, themed with their team’s colours and style! Remember, once you lose it you won’t get a replacement.
  • Punishment for Quitting – Players who quit during an active contest will now be issued a strike and gaining two strikes will bar them from re-joining the Arena for a short time.

This Insider build contains a very early iteration of this feature; we’ll be performing a more structured test of this system in a future update!

Pirate Emporium

While Legends head out to compete for glory and a menacing threat plans his revenge, the Pirate Emporium has decided to mark our anniversary with Cronch-themed items and other celebrations inbound – head to the Emporium from the Sea of Thieves main menu before jumping into the game, or at an Outpost via the store above the Order of Souls tent!

  • Reaper’s Mark Sails – Celebrate our Sea of Thieves Anniversary in style with a gilded Reaper’s Mark that even the Pirate Lord would be proud of! The Reaper’s Mark Sails is time-limited for the duration of the Heart of Fire Update!
  • Shamrock Tankard – Cheers to a particularly grog-tastic time of year, raise a frothy tankard with your crew and rivals alike! The Shamrock Tankard is Time-Limited for the duration of the Heart of Fire Update!
  • Cronch Weapons and Pet Outfits – Honouring the legendary Cronch, the Pirate Emporium now stocks a bundle of hand-carved weapons, ready to take a bite out of your foes? Along with some fruity new weapons, why not dress your loyal companion with a new outfit? 
  • Banana Pet Discount Bundles – For this month only, you can pick up discounted bundles for the Capuchin and Macaw, each dressed in their banana-themed outfit!
  • Royal Sea Squirrel Ship Collection – If you’re looking to get yourself over a bad day, then look no further than the Conker inspired Royal Sea Squirrel Ship Collection! A Royal Sea Squirrel Ship Bundle is also on offer which includes all the regular ship cosmetics at a rather regal discount!
  • Lost Pirates Emote Bundle – Cause a raucous bangarang with this new emote bundle, that’ll be sure to hook people's attention!
  • Merchant Alliance Emote Bundle – Remember pirates , time is money! Show your crew you mean business and grab four emotes that sum up the prim, proper mannerisms of the Merchant Alliance.
  • Anniversary Sale! – What better way to celebrate our Sea of Thieves Anniversary with a sale within the Pirate Emporium. Holding off on picking up that Cutthroat Ship or jealous of those coin flipping crew members – then head to the new ‘sale’ tab to find a range of discounts available! This Anniversary sale is time-limited for the duration of the Heart of Fire update, so snatch up these bargains before they’re gone!

Updates

  • Cannonball Stocking – Across both Arena and Adventure, all ships will now start a session with two Firebombs, Blunderbombs and Chainshots in each cannonball barrel.
  • Tall Tales Gold Reward – Completing any Tall Tale will now reward players with increased gold rewards! Players will earn 8,000 Gold instead of 3,000 Gold previously.

Fixed Issues

General

  • The ship’s map table will now display a marker for the Heart of Fire Tall Tale.
  • The ship’s map table icons are now also displayed in the Tall Tales reputation page.
  • The ‘Raging Firestarter’ title now has an icon in the Vanity Chest.
  • A group of trees near the Liar's Lair on Liars Backbone will now have collision.
  • The Fortress Inferno commendations will now correctly progress should a member of the crew have died and returned from the Ferry of the Damned while close to an active Skeleton Fort.
  • Ashen Treasures and Crews of Rage sections in Bilge Rats reputation page no longer show the ‘New’ tab.
  • Players can no longer become stuck in geometry within the Pirate legend hideout.

Athena’s Run

  • The Ghost Cannon, Capstan and Wheel now display unlock criteria when viewed in the Pirate Legend Shipwright.
  • With Ghost Cannon equipped players and pets now appear at the front of the cannon when they are loaded.
  • The Masked Stranger has returned to the Reaper's Hideout.
  • Athena treasures and Gems found in the X Marks chapters now become visible on the first dig.
  • Athena treasures will no longer float once dug up.
  • The Nightshine Parrot Banjo now uses the correct model.
  • Placeholder imagery and text in the loading screens, Commendations and Duke’s Shop have now be replaced with final imagery and copy.
  • ‘Sold’ and ‘Discovered’ notifications for Athena treasures now use the correct names.
  • The ‘Legend of Thieves' Haven’ title now has an icon in the vanity chest.
  • The ‘Hoarder of Athena's Fortune’ Commendation now only increases when selling the Chest of Legends.
  • Resolved typo in the Spooky Loot of Legends commendation.

Heart of Fire

  • Players are no longer able to get stuck underneath the terrain at certain locations withing the Catacombs.
  • Players can no longer bypass part of the Lair sequence by sword lunging dashing over terrain.
  • Flameheart will only react to players interacting with the chalice who are on the Tale.
  • The skeletons in the fight sequences within the middle and right trap run will now path correctly around the space.
  • The Mysterious Key and Stitcher's Notes will now spawn promptly for the crew after completing the puzzle.
  • Stitcher's Notes can now be found inside the wooden heart inside the Liar's Lair.
  • During the final cutscene, there will no longer be an ‘invisible’ character next to Pendragon.
  • The lever to open the trap exit door located in the right trap run is now attached to the environment.
  • Dialogue will no longer overlap if a player triggers the Tall Tale and Grace at the same time. 

Pirate Emporium

  • Front End Pirate Emporium iconography now replaced with the Heart of Fire offers.
  • The brush no longer clips through the paper when performing the Pirate Painting emote on a range of body types.
  • Pet Outfits are once again displayed inside Pet Chest.

Known Issues

  • Pirate Emporium Prices – Some offers within the Pirate Emporium have incorrect pricing and will be addressed in a future Insider update.
  • Re-joining an Arena Session – Using the ‘Re-join Session’ prompt to return to an arena session can cause you to mistakenly trigger a strike and become barred from re-joining the Arena for a short time.
2.0.12.2  . 2020-02-25
id: 777 view single open official

Insider Patch Notes 2.0.12.2

Insider Update 2.0.12.2 is now live! With more fixes and balancing coming in for our March update features, head to Duke on the floor of the Tavern and head out to find those Athena’s Treasures!

If you do encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Updates

  • Cannonball Stocking – Across both Arena and Adventure, all ships will now start a session with 3 Firebombs, Blunderbombs and Chainshots in each cannonball barrel.
  • Storms in Arena – Storms should now appear less frequently during Arena Contests.
  • Returning to the Arena – When leaving the boundaries of an Arena map, you are now returned to your ship after travelling much less distance into the shroud.

Fixed Issues

General

  • Particle effects such as candle and explosion effects should no longer appear static in the air.
  • The Duchess and Two-Faced Scoundrel Skeleton Lords now have the correct nameplates during the Raging Bounty Voyages.

  • On Morrow's Peak Outpost, players should no longer be able to hear "We shall sail together" to the east of the Tavern.

  • Harpooning a Reaper's Chest will now correctly remove the pillar of light.

  • Explosions caused by Gunpowder Kegs and the Chests of Rage will now display hit notifications in the same manner explosions that cannonballs and other projectiles do.

Athena’s Run

  • The Masked Stranger has returned to the Reaper’s Hideout.
  • Black Market and Black Market Archives prices have been corrected.
  • Discovering Blue and Red Gems now display the appropriate tooltips.
  • Replaced placeholder text with final copy.
  • Resolved spelling issues in Athena’s Run Commendations.
  • New Athena Treasures now have non-verbal phrases.
  • The Athena's Run voyage scroll now uses the correct model when placed on the voyage table.
  • The Bilge Rat Black Market now contains Letters of Recommendation for each company.

Heart of Fire

  • All fire traps should now correctly display their effects when active.
  • Final cutscene can no longer be interrupted by NPC’s.
  • The Ashen Curse has placeholder icons replaced with final art.
  • Players who die in a pool of lava should no longer see the surface of the ocean before arriving on the Ferry of the Damned.
  • Voice overs should no longer persist to the Ferry of the Damned.
  • Player will continue to see the effects of Stitcher's Chest of Rage when it explodes if the player is submerged under water.
  • The toast notification for returning Stitcher's Chest of Rage to Pendragon will now have the correct name.
  • Removed floating rocks in the underwater area leading into the catacombs.

Pirate Emporium

  • After purchasing a Pirate Appearance Potion, signing out with the prompt on screen will now dismiss the message.

Combat

  • Hitting a crewmate directly with a Blunderbomb will now cause damage.
  • Updated Blunderbomb Icon within the Radial & Inventory UI.

Known Issues

  • Athena’s Run Placeholders – Our latest activity contains a range of placeholder assets from loading screens, to test and imagery used within the Voyages. Please refrain from raising bugs on these until the final artwork is in!
2.0.11.8b  . 2020-02-18
id: 776 view single open official

Insider Patch Notes 2.0.11.8b

Insider Update 2.0.11.8b is now live! With our February update now in the release pipeline heading out to retail on the 19th we are switching this build back to enable all preview feature for you to get your hands on. Welcome back to ‘Heart of Fire’, the Chainshot and the Blunderbomb!

If you do encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Heart of Fire

  • Devil’s Thirst Catacombs – On arriving at the Catacombs, crews now can choose from either the left, right and now middle doors and tackle a different trap-laden path run! Each path now contains sections requiring crews to defeat hordes of skeletons as they progress deeper into the Catacombs.

New Player Onboarding

  • Ship’s Map Markers – The ship map now displays markers for Tall Tales that your crew are eligible for.
  • New Player Fishing Onboarding – When entering the game as a new player, when first bringing out your fishing rod you are provided with popups, teaching players how to fish.
  • New Player Rowboat Onboarding – When entering the game as a new player, when first encountering a rowboat out in the world you are provided with popups, teaching players how to use the rowboat and return it to their ship.

Updates

  • A Feline Diet - Cats can now only eat meat and bait.
  • How did you hit that? – Players can now harpoon the Stronghold Key, Mysterious Key and the Fort of the Damned Stronghold Key.

Fixed Issues

Combat

  • When attacking with a cutlass, players are no longer able to hit players who are not within their line of sight. This prevents players dealing damage through walls and other surfaces.

Heart of Fire

  • Heart of Fire quest book now has placeholder artwork replaced with final assets.
  • The lava in the final room of the right trap run will now kill players should they step into it.
  • The lava in the ‘giant axe room’ will now kill players should they step into it.
  • Stitcher Jim will no longer flee through a closed door.
  • If the player douses an activated skull trigger, the skull switch will eventually deactivate.

Pets

  • Improved cat animations when holding, showing and during motion.

Known Issues

  • Heart of Fire – Fire Traps – Some fire traps will not correctly display when they are active, however still set players on fire.
  • Cosmetics - Equipped Cosmetics do not persist between sessions – Some players may find that after equipping cosmetics then leaving the game, upon their return those cosmetics will no longer be equipped.
2.0.11.8  . 2020-02-14
id: 775 view single open official

Insider Patch Notes 2.0.11.8

Insider Update 2.0.11.8 is now live! With our February update right around the corner, this will be our final Insider build for this release. Head to Duke to grab a Bounty of Rage and venture into the Devil’s Roar to retrieve one of those mysterious chests!

If you do encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Crews of Rage

  • Skeleton Orders Rewards – Defeating a Skeleton Lord found on a Raging Fire Bounty will now offer more dig sites and in turn more valuable rewards.

Updates

  • How did you hit that? – Players can now harpoon the Stronghold Key and the Fort of the Damned Stronghold Key.

Fixed Issues

General

  • Replaced missing rocks on Devil’s Thirst at the catacombs entrance.
  • Cursed Crew Commendations that require players to defeat skeletons while under the effect of a Cursed Cannonball should progress more consistently.

  • Treasure Chests no longer display ‘Key needed to unlock’ text. 

  • Raising a broken mast and leaving it unsecured, then taking damage to other parts of your ship will no longer cause the mast to drop.

  • Fort of the Damned skeleton waves no longer use the same order of coloured skeletons each time.

  • Particle effects such as candles, Chest of Rage effects and sea spray should no longer become static and float in the air for a short period of time.

  • Attempting to re-join a session should no longer cause a player to become stuck on the black screen.

New Player Onboarding

  • Players who have completed the company onboarding should no longer be shown the intro cutscene on loading into the game.
  • During the Maiden Voyage, players should no longer become stuck in the hold while exploring.

Arena

  • The ‘Vote to Rematch’ option now display button prompts in the users control scheme.

Chest of Rage

  • When the Chest of Rage is enraged, there is now a clear audio trigger to indicate the imminent explosion.
  • Placing the Chest of Rage in specific locations on the lower deck of the sloop will no longer cause it to remain cooled.

Known Issues

  • Cosmetics - Equipped Cosmetics do not persist between sessions – Some players may find that after equipping cosmetics then leaving the game, upon their return those cosmetics will no longer be equipped.
2.0.11.7  . 2020-02-11
id: 774 view single open official

Insider Patch Notes 2.0.11.7

Insider Update 2.0.11.7 is now live! We are continuing to focus in on our February release and locking down the Insider feature set to those targeting our upcoming release. Head to Duke to grab a Bounty of Rage and venture into the Devil’s Roar to retrieve one of those mysterious chests!

Following the previous Insider build we’ve identified an issue with the Chainshot feature and have subsequently removed this feature from this release as we progress with a fix.

If you do encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Fixed Issues

General

  • After triggering the onboarding Mermaid prompt, returning to your ship using a cannon now dismisses the prompt.
  • Mid-deck holes on a Galleon should no longer visibly display water pouring in when the external water level is not close to the mid deck.
  • When retrieving the cutlass from the bound skeleton in the Maiden Voyage the game will no longer crash.

Arena

  • Ship cosmetics equipped after an Arena Contest will also be correctly applied for subsequent Contests. 

Crews of Rage

  • The Legendary Bounty of Rage Voyages now spawn appropriate Skeleton Captains and can now be completed.
  • Selling all Tomes of Resurrection will now award the appropriate Player Title.

Known Issues

  • Particle Effects – Effects can become static and float in the air – Some particle effects such as candles, chest of rage effects and sea spray can become static and float in the air for a short period of time.
  • Re-join Session – Attempting to rejoin session can result in black screen – Some players may find that after attempting to rejoin a session they become stuck on the black screen.
  • Cosmetics - Equipped Cosmetics do not persist between sessions – Some players may find that after equipping cosmetics then leaving the game, upon their return those cosmetics will no longer be equipped.
2.0.11.6  . 2020-02-07
id: 773 view single open official

Insider Patch Notes 2.0.11.6

Insiders Update 2.0.11.6 is now live! As we approach our release for February, we are now locking down the Insiders Feature set to those targeting our next release and restricting changes as we begin to home in on our release builds. Head to Duke to grab a Bounty of Rage and venture into the Roar to retrieve one of those mysterious chests!

If you do encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Updates

  • Ships in Arena contests will contain three Chain Shots per barrel.
  • Voting in the tavern after an Arena contest can now only occur if a player is not interacting with other objects.
  • VFX for loaded cannonballs have been improved.

Fixed Issues

General

  • Players fishing without bait will no longer only catch items.
  • Players should no longer become stuck when moving around the Kraken Skeleton on Kraken’s Fall.
  • Players should no longer become stuck in a tree on the Shores of Gold.
  • Players should no longer stand underwater on an Uncharted Island.
  • Daggertooth outpost no longer has a floating torch
  • ‘Art of the Trickster’ – Lowering the cage inside the cave no longer plays the audio effect multiple times.
  • ‘The Seabound Soul’ – The quest book is now better formatted to accommodate German localisation.

Crews of Rage

  • Flag of the Ashen Dragon now displays correctly in the Ship Flag Box
  • Reserved Final Wave Skeleton Fort Audio for the final encounter
  • Replaced placeholder imagery with final artwork
  • Defeating the Skeleton Captain at Molten Sands Fortress now rewards a Stronghold Skull instead of a Villainous Skull.
  • Skeletons should no longer spawn underground at Molten Sands Fortress.

Chest of Rage

  • Exploding an enraged chest will now set alight to smouldering areas of the ship
  • Exposing a Chest of Rage to Geyser damage will now continue to respond to damage done by a player.
  • Chest of Rage will now be cooled by Storm rain.
  • Improved the popup imagery when selling the Chest of Rage.
  • If an enraged chest explodes while held by a player, it will no longer explode a second time when dropped.
  • An enraged chest now affects the ship if left on the tip of the bowsprit.

Pirate Emporium

  • Replaced placeholder imagery with final artwork
  • Monkeys should no longer clip through the top step when following a player up the stairs on the Galleon.
  • Showing a Monkey should now appear correct across a range of body types.
  • Pets now react appropriately to Sea Dog Emote.
  • Pirate Appearance Potion Placeholder artwork replaced with final artwork.
  • Players current Ancient Coin Balance is now always shown in the Top Right Corner
  • Purchasing a Single item with insufficient Ancient Coins now explains players need Ancient Coins and offers a route to purchase Ancient Coins.

Known Issues

  • Chainshot – Chainshot damage effects can become detatched from the visuals – Some players may find that when firing a Chainshot at a rival ship that the Chainshot may fall short and miss visually, but the damage will still be applied to the ship. It may also occur that the Chainshot appears to hit, but no damage is applied.
  • Maiden Voyage – Game Crash when retrieving Cutlass – When retrieving the Cutlass from the bound Skeleton there is a chance that the game crash.
  • Particle Effects – Effects can become static and float in the air – Some particle effects such as candles, chest of rage effects and Sea Spray can become static and float in the air for a short period of time.
  • Rejoin Session – Attempting to rejoin session can result in black screen – Some players may find that after attempting to rejoin a session they become stuck on the black screen.
  • Cosmetics - Equipped Cosmetics do not persist between sessions – Some players may find that after equipping cosmetics then leaving the game, upon their return those cosmetics will no longer be equipped.
2.0.11.5  . 2020-02-04
id: 772 view single open official

Insider Patch Notes 2.0.11.5

Insiders Update 2.0.11.5 is now live. With updates to the upcoming Crews of Rage, improvements to the Heart of Fire Tall Tale and balancing changes to weapons there’s plenty to get your teeth into!

If you do encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Crews of Rage

  • Pirate Legend Shopkeeper Exclusives – Pirate Legends can now purchase a range of new hair and beards from the Athena's Fortune Shopkeeper under the Parrot, Kraken and Ocean Crawler family of cosmetic sets.
  • Chest of Rage Balancing – Once a Chest of Rage becomes enraged to the point of steaming; a further hit will cause it to immediately explode. There is also now a delay before an enraged Chest of Rage begins to boil surrounding water.

Heart of Fire

  • Devil’s Thirst Catacombs – On arriving at the Catacombs, crews now can choose either the left or right doors and tackle a different trap-laden path run. On retrieving the Chest of Rage, the exit path has now also been laced with traps to challenge players as they try to escape!
  • Tallulah at the Charred Parrot - When players interact with Tallulah the tavern keeper at the Charred Parrot, they will now hear new audio dialogue from her.
  • Heart of Fire Commendations – New Commendations have been added charting players progress as they work to halt the dark ritual. By progressing through these Commendations, players can earn new rewards: The Ashen Dragon Hull and the Ashen Dragon Lantern.
  • Heart of Fire Achievements – New Xbox achievements can be unlocked by progressing through the Heart of Fire in-game Commendations. A total of 40 gamerscore is available to earn from this update, and these achievements will remain in the game indefinitely.

Heart of Fire [10G]

TBD [30G]

Updates

  • Ship Map Navigation – Player can now zoom the ship map in much further to see closer into each island.
  • Blunderbomb Balancing – The damage inflicted by a Blunderbomb has been reduced, a direct impact will no longer cause a player to lose full health.
  • Blunderbomb Visuals – Improved visuals for the Blunderbomb’s explosion effects.
  • Chainshot Balancing – Following Insider feedback, the Chain Shot has been altered to now have a shorter maximum range than a cannonball, with improved aiming accuracy to previous versions.

Fixed Issues

General

  • Players are once again able to interact with the top food barrel on the Brigantine.
  • Performing a block-sword lunge animation no longer pops when bringing the sword back.
  • Players hiding inside shops, taverns and caves should no longer be targeted by lightning strikes!
  • Improved brightness of certain islands displayed on the World Map to improve visibility.
  • Stopped players gamertags from showing through a ship’s hull if both players are swimming underwater around the underside of a ship.
  • Resolved an issue causing ocean audio to play incorrectly at Liar's Backbone.
  • Players can now see cutscenes being played on the outpost even when they look away from the NPC.
  • Both Wearyball and Jigball Cursed Cannonballs now affect players when hit.

Crews of Rage

  • Ambush skeletons spawned when digging up treasures now spawn promptly (like an ambush...)
  • On the Legendary Bounty of Rage, Skeleton Captains will now spawn ensuring players can progress through the voyage.
  • Attempting to sell a Firebomb crate now displays the correct popup.
  • When a crew member digs up a Firebomb Crate, the toast message is now shown to the other crew members.
  • Digging up a Firebomb crate it is now correctly visible on the first dig.
  • Corrected pricing of Deep Ocean Crawler items within the Black Market.
  • Completing the Tome of Resurrection IV now correctly unlocks the Ashen Wheel cosmetic.
  • The Raging Fire Voyages now use the correct voyage model.
  • Revised the ‘Talk to Duke’ prompt to ensure you are closer to him before speaking.
  • Resolved a range of placeholder commendation icons.
  • Ambient Skeletons within the Devil’s Roar will now all be Ashen Skeletons.
  • After completing the voyage for a specific region they now unlock their associated Commendation.

Arena

  • Updated the locked text of the Triumphant Speaking Trumpet to include the correct commendation required to unlock it. 
  • The visual effects of a storm such as clouds and rain will no longer appear in a different location to the large storm waves and lightning.
  • DeMarco has now remembered to remove the last remaining bit of Holiday Tavern Decoration.

Heart of Fire

  • Improved interaction points for a range of lorebooks, ensuring all are interactable.
  • The outer door on Devil’s Thirst now correctly resets once your crew leaves the area.
  • When holding the Mysterious Key, it should no longer obscure the players vision.
  • Improved the Devil’s Thirst entrance door to ensure it fits smoothly with the surrounding scenery.

Pirate Emporium

  • After selecting a Reaper’s Heart Parrot or Monkey the 3D preview will now continue to function when browsing other items.
  • The Outpost Pirate Emporium now contains the new Reaper’s Heart Pets.
  • The newly placed Pirate Appearance Potion in the Outpost Store no longer overlaps with a Pet perch.

Cats

  • Cat now smoothly transition to sitting and no longer walk on the spot.
  • Improved cat animations when holding a cat that is vomiting.
  • Resolved animation issues when showing cats while underwater.
  • Cats now have little bubbles coming from their mouths when they are drowning – you monsters.

Known Issues

  • Heart of Fire – Commendations – While the new Tall Tale has its commendations visible in the Reputation Pane, these are not yet unlockable from progressing through the Tale.
  • Heart of Fire – Performance Impact – While traversing Devil’s Thirst players may encounter performance drops.
  • Heart of Fire – Placeholder Assets – The Heart of Fire Tall Tale currently shows a range of placeholder imagery.
  • Heart of Fire – Fire Traps – Some fire traps will not correctly display when they are active, however still set players on fire.
  • Pirate Emporium – The Pirate Emporium contains Placeholder Content – The Pirate Emporium has been opened up to Insiders for testing the Pirate Appearance Potion, however, also contains a range of placeholder content and imagery which is not expected to be tested at this time. Please hold back on feedback and bug reports for placeholder Pirate Emporium content.
  • Cosmetics - Equipped Cosmetics do not persist between sessions – Some players may find that after equipping cosmetics then leaving the game, upon their return those cosmetics will no longer be equipped.
2.0.11.3  . 2020-01-24
id: 771 view single open official

Insider Patch Notes 2.0.11.3

Insiders Update 2.0.11.3 is now live! As we approach our February update, we are releasing the Crews of Rage out for Insider testing along with a sneak peak into an upcoming Tall Tale scheduled to release later this year! Head to the Feedback Forums after playing and provide your feedback to the team!

If you do encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

The Heart of Fire

  • Tall Tales: The Heart of Fire – Stories of a returning enemy and a dark ritual have begun to spread across the Sea of Thieves, this dark ritual threatens to consume the souls of a once proud and noble crew. Journey to Morrow’s Peak Outpost and speak with Tallulah in the Charred Parrot - the journal in her possession may be the key to learning more…

Crew of Rage

  • Chest of Rage – Rumours tell of a mysterious new cursed chest being protected by the Skeletons within the Devil’s Roar. The Chest of Rage burns hotter over time and players must manage the heat levels using water to prevent it from setting off! If it overheats it releases a shockwave, setting fire to any nearby ships, players or skeletons. Attacking a Chest of Rage can also cause it to overheat, can you use this to your advantage? The Gold Hoarders are eager to retrieve the Chests of Rage and reward players with Reputation and Gold for their efforts, however Crews looking for a larger payout can deliver these Chests to the Masked Stranger at The Reaper's Hideout for DOUBLE GOLD! Following the Crews of Rage update, the Chest of Rage will persist as an emergent discovery in the world along with a guaranteed reward on defeating the Molten Sands Fortress.
  • Molten Sands Fortress – With heightened activity within the Devil’s Roar, Molten Sands Fortress is the focal point of the skeleton’s operations. As the only Skeleton Fort active in this update, Ashen Skeletons now defend the fort ferociously alongside Skeleton Lords. Crews willing to brave the flames and defeat the Fortress will be rewarded with Ashen Treasure along with guaranteed a Ashen Chest and the rumoured Chest of Rage.
  • Raging Bounty Voyages – Skeleton crews have been spotted coveting these mysterious new chests and protecting them within the perilous region of the Devil’s Roar. Duke offers players a range of Bounty Voyages, tasking them to venture into the Devil’s Roar to retrieve a Chest of Rage and thwart their plans, before returning with the chest and giving the skeletons a taste of their own medicine! All Raging Bounty Voyages are time-limited for the duration of the Crews of Rage update.
  • Legendary Bounty of Rage Voyage – Pirate Legend crews are tasked with a more deadly Voyage into the Devil’s Roar to retrieve a Chest of Rage, before harnessing its power to defeat a range of Skeleton threats. Legends must prepare to face off against a harder encounter but will be rewarded with quicker progress through the Ashen Treasures Commendations! The Legendary Bounty of Rage Voyage is time-limited for the duration of the Crews of Rage update.
  • Ashen Treasures Commendations and Rewards: Volume 4 – Duke and the Outpost stores both have new stocks of Ashen cosmetics, rewarding players for collecting the final volume of Ashen Tomes hidden inside recovered Ashen Chests. In the Crews of Rage update, players can recover Tomes of Resurrection, allowing access to the final set of Commendations and cosmetics including items from the weapon and ship sets. Players will continue to find Tomes of Curses, Tomes of Power and Tomes of Fire to allow access to previous Ashen cosmetics. All Ashen Treasures Commendations and rewards will become a permanent addition to the Outpost Stores after the Crews of Rage update.
  • Ashen Tomes from Chest Stash Voyages – Following the release of the final volume of Ashen Tomes, Ashen Chests Stash Voyages purchased from the Black Market will now offer equal chance to get any volumes of Ashen Tome.
  • Ashen Key Stash Voyages – Duke has retrieved a stash of Ashen Keys and is offering them to players who need a quick route to opening their Ashen Chest. These Black Market Voyages can be purchased for Doubloons and are repeatable to your heart’s content! 
  • Ashen Treasures Achievements – A range of Xbox achievements have been added for unlocking in-game Commendations. A total of 35 Gamerscore is available to earn from this update, and these achievements will persist in the game for future updates.

Tome of Resurrection I [5G]

Tome of Resurrection II [5G]

Tome of Resurrection III [5G]

Tome of Resurrection IV [5G]

Tome of Resurrection V [5G]

Tome of Resurrection Collector [10G]

Black Market

  • Wild Rose Ship – Continuing on the quest to complete unfinished sets, available this month for Doubloons are the remaining items of the Wild Rose Ship - the Wild Rose Hull, Wild Rose Sails, Wild Rose Flag, Wild Rose Capstan, Wild Rose Cannons and Wild Rose Figurehead.
  • Fearless Bone Crusher Instruments – Crafted from the bones of the dead, players can now pick up the Fearless Bone Crusher Instruments comprising of the Fearless Bone Crusher Banjo, Fearless Bone Crusher Concertina, Fearless Bone Crusher Hurdy-Gurdy all available for Doubloons.
  • Deep Ocean Crawler Clothing – How about something for your Gold? This month follows the introduction of the Deep Ocean Crawler, offering the full clothing set!
  • Deep Ocean Crawler Ship – Continuing the theme, available this month for Gold is the full ship set - the Deep Ocean Crawler Hull, Deep Ocean Crawler Sails, Deep Ocean Crawler Flag, Deep Ocean Crawler Wheel, Deep Ocean Crawler Capstan, Deep Ocean Crawler Cannons and Deep Ocean Crawler Figurehead.

Updates

  • New Player Mermaid Onboarding – When entering either or Adventure or Arena as a new player, when first becoming stranded in the water you are provided with a popup, teaching players the purpose of the Mermaid in returning you to your ship.
  • Animals Health – Flameheart's return has had an effect on the island life - chickens, pigs and snakes now have reduced health.
  • Storm Lightning Balancing – The frequency of lightning strikes within a storm has been reduced.
  • Emergent Reaper’s Chest & Reaper’s Bounty – More crews are required to be active on a server before a Reaper’s Chest or Reaper’s Bounty will begin emergently appearing. There is also a reduced chance of encountering a Reaper’s Bounty back to regular levels after their introduction in Legends of the Sea.
  • Hunter’s Call now accept Collector’s Chests – Players can now cash in empty Collector's Chests at the Hunters Call representatives on all Seaposts!
  • Flintlock Eye of Reach Knockback – Following Insider Feedback we have made the decision to revert the recent changes to Flintlock & Eye of Reach knockback and put these features on hold for a future update.

Fixed Issues

General

  • When arriving on an island, crews should no longer hear a rival crew’s bounty audio if the skeletons aren’t active. This audio will also no longer persist after leaving the island.
  • With an active bounty, arriving at the target island, engaging the skeletons and leaving without defeating the bounty will no longer cause the audio to persist after leaving the island.
  • When blocking with the sword and switching to another weapon, your hand no longer appears empty during the stow animation.
  • Players should no longer encounter incorrect collision around logs on the Reaper’s Hideout.
  • Players are once again offered to re-join an active session should they have been disconnected.
  • The flame on top of Crow’s Nest Fortress now has burning sound effects.
  • When voting to start a voyage, SFX now play once voting completes.
  • Navigating through the ‘Press Any Button’ screen now plays sound effects.
  • When stowing a sword, you are no longer at elevated risk from storm lightning.
  • When enabling Let Games Read to Me, NPC interaction dialog is now narrated.

Chain Shot

  • Chain shots no longer explode instantly with the surrounding fortifications when fired from specific cannons on island fortifications.

Pirate Emporium

  • Opening the 2nd or 3rd page of emote wheels and not selecting an emote should no longer play an emote from the previous page.
  • Players should no longer see other players hands clip through the cat’s body when holding it above their heads.
  • Pets should no longer be seen to disappear if running past a player near the edge of their screen.
  • Players holding Cats now appear correctly across small female body types.

Known Issues

  • Pirate EmporiumThe Pirate Emporium contains Placeholder Content – The Pirate Emporium has been opened up to Insiders for testing the Pirate Appearance Potion, however, also contains a range of placeholder content and imagery which is not expected to be tested at this time. Please hold back on feedback and bug reports for placeholder Pirate Emporium content.
  • Crews of RageCommendations not Progressing – Commendations tasking players with completing Raging Fire Voyages currently do not award progress towards their Commendations.
  • Crews of RageSkeleton Fort Rewards – Ashen Guardians and Skeleton Lords do not drop the correct rewards when defeated.
  • Crews of RagePlaceholder Assets – The Crews of Rage activity currently shows a range of placeholder imagery.
  • Heart of FirePlaceholder Assets – The Heart of Fire Tall Tale currently shows a range of placeholder imagery.
  • Heart of FireFire Traps – Some fire traps will not correctly display when they are active, however still set players on fire.
  • Cosmetics - Equipped Cosmetics do not persist between sessions – Some players may find that after equipping cosmetics then leaving the game, upon their return those cosmetics will no longer be equipped.
2.0.11.2  . 2020-01-21
id: 770 view single open official

Insider Patch Notes 2.0.11.2

Insiders Update 2.0.11.2 is now live! While we are preparing February’s update for a future Insider build, we’re continuing to tackle quality of life improvements and bug fixes for Insider testing along with a new furry friend to keep you all company...

If you do encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Pirate Emporium

  • Cats! – A new furry friend is stowed away onboard your ship; Insiders will now find they have a cat hiding inside their Pet Chest ready for testing! Note that this cat is a base model and texture and is not representative of the final release quality. For this Insiders Build your Cat can be found inside your Pet Chest and not purchased within the Pirate Emporium.
  • Pirate Appearance Potion – Pirates now have access to a Pirate Appearance Potion for sale within the Pirate Emporium. This potion will allow a player to change their pirate’s appearance while retaining their currency, progress and purchases. For this Insiders Build the Pirate Appearance Potion has been reduced to zero Ancient Coins to facilitate Insider testing.

Updates

  • Chain Shot Range – Chain Shot travel range has been reduced.
  • Chain Shot Audio - Once the Chain Shot has been launched from a cannon, players will hear a distant flight loop, as well as a chain rattling sound.
  • Flintlock & Eye of Reach Knockback – Both the Eye of Reach and Flintlock now produce knockback on successfully hitting an enemy player. While Flintlock knockback is applied only at close range, Eye of Reach knockback scales across close to mid-range. A clutch close-range shot will apply a larger knockback to create distance between an approaching player, whereas a mid-range shot with an Eye of Reach will improve the stopping power of the weapon.

Fixed Issues

General

  • Reaper’s Chests acquired by defeating the Fort of the Damned can now once again be cashed in at the Masked Stranger at the Reaper’s Hideout.
  • When encountering an enemy crew’s ship, the Captain’s Table now correctly displays the Voyage for the other Crew and not yours.
  • Performance optimisations have been made to the occlusion system controlling AI’s perception of players. While no player-facing changes are intended here, performance of the system has been improved.
  • Players can no longer reach under the environment on Devil’s Thirst.
  • Corrected Outpost Store pricing for the Rakish Scarf.
  • The Crimson Corsair Sea Dog set in the Black Market uses appropriate Corsair Sea Dog descriptions.
  • Ship battles are once again Ashen-themed, signified by a red ship cloud and ships armed with Firebombs.
  • The Romantic Dance Emote now matches it’s preview for pirates with a large body type.

Legends of the Sea

  • Resolved text issues on ‘The Sea’s Most Wanted’ Commendation.
  • Resolved text issues on the description for Book 5.

Known Issues

  • Pirate Emporium – The Pirate Emporium contains Placeholder Content – The Pirate Emporium has been opened up to Insiders for testing the Pirate Appearance Potion, however, also contains a range of placeholder content and imagery which is not expected to be tested at this time. Please hold back on feedback and bug reports for placeholder Pirate Emporium content.
  • Cosmetics - Equipped cosmetics do not persist between sessions – Some players may find that after equipping cosmetics then leaving the game, those cosmetics will no longer be equipped after logging back in.
2.0.11.1  . 2020-01-17
id: 769 view single open official

Insider Patch Notes 2.0.11.1

Insider Update 2.0.11.1 is now live! While we are preparing February’s update for a future Insider build, we’ve been tackling a range of quality of life improvements and bug fixes for Insider testing.

If you do encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Updates

  • Mermaid Behaviour – If a player falls into the sea and isn’t too close to an enemy ship, mermaids now follow more frequently and provide a quicker support in getting back to their ship.
  • Mermaids around Rival Ships – When approaching a rival ship the mermaids will spawn less frequently giving the player a chance to stealth approach.
  • Skeleton Ships Coming for your Masts! – Skeleton Ships may now return fire on player ships with the new Chain Shot - TIMBER!
  • Molten Sands Fortress Vault – Increased Skeleton activity has been sighted at Molten Sands Fortress as well as reports of the Fortress Vault having been redesigned. Just what are they planning?...

Fixed Issues

General

  • When using the screen space tooltips accessibility option, toasts are moved down the screen when radials are opened. 
  • When using keyboard shortcuts to select radial slots, the appropriate slot is now highlighted.
  • Commendations for defeating coloured skeletons on the Fort of the Damned now continue to track progress after the 2nd wave is killed.
  • When loading the game and navigating through the intro cutscene, repeatedly pressing B or the Escape key will no longer cancel popup options for Re-join or Join Crew.
  • Handle no longer becomes detached from the reel on The Killer Whale Fishing Rod when turning.
  • Snakes will once again attack players when placed down while inside a basket.
  • The Pirate Legend Hideout no longer has two clipping Pet Cages.
  • Corrected Outpost Store pricing for the Hardy Longcoat, Mender's Jacket, High Collar Jacket and Midshipman's Jacket.
  • Corrected naming inconsistencies on the Collector's Chest pick up prompts, toasts and the text chat radial.
  • Players can no longer become stuck in the environment at Crow’s Nest Fortress.
  • Players can no longer become stuck when jumping into the altar on Molten Sands Fortress.
  • Tome of Fire locked Ashen cosmetics are now available in both Duke's shop and the Outpost Stores.
  • Player can run into an invisible wall between the bowsprit and hull of sloop.
  • ‘Shroudbreaker’ – When reaching the Puzzle Vault and are presented with the vault table. Maps, these will continue to be visible to crews even if they leave the island and return.
  • When enabling Let Games Read to Me, the equipment and map radial items are now narrated.
  • Rag and Bone Crates should now emergently wash up on islands across the world.

Combat

  • Players can no longer shoot more than once within a 1 second window.
  • Blocking and then continuously attacking will no longer cause you to strike without animating in first-person.
  • Aiming down sights and immediately swapping to your sword will no longer cause the sword block to get stuck until you block again.
  • Stowing your sword while blocking and then taking it out once more will no longer cause you to have to press LT twice to block again.
  • Attempting to block towards the end of the wield animation now queues the block to trigger after the wield animation finishes.
  • You are now able to swap to another item using a key binding during the sword wield animation.
  • When your gun is out of ammo and you try to shoot, it will now play the dry fire sound effect.
  • Removed slight pause in animation when a player first takes out their sword.
  • If a player is hit with a cannonball and not killed on impact they are now knocked back.

Arena

  • Players still migrating at the end of contests will now be safely disconnected if the migration requests times out and the server shuts down.

New Player Onboarding

  • Ship prompts will now be hidden during Maiden Voyage’s final cutscene.
  • The ‘Set Sail’ button has appropriate artwork when selecting the Maiden Voyage.
  • The rowboat slowdown key binds now update when changed within the Maiden Voyage.
  • Improved the cinematic ending of the Maiden Voyage.

Pets

  • When playing in non-English languages, equipping outfits to a pet no longer reverts its name and descriptions back to English.
  • Stroking a pet after jumping should no longer show a pause in the animation.
  • Players can no longer fire an empty cannon if a pet that was loaded into it is dismissed.
  • When drowning a pet, the pet correctly disappears for all players and not just the person doing the terrible deed.

Chest of Rage

  • The Chest of Rage now correctly displays its anger and eventually explodes.
  • If the chest is sold while damaging a player, they no longer continue to take damage after selling the chest.

Legends of the Sea

  • When handing in Mythical Chests, Skulls and Chests of Legends to the Reapers, players will no longer gain Commendation credit towards Gold Hoarder Order of Souls and Athena Commendations.

Known Issues

  • Voyages - Crews are prevented from seeing another Crews active voyage – When encountering another crew’s ship, the Captain’s Table no longer displays the voyage that crew is currently on.
  • Cosmetics - Equipped cosmetics do not persist between sessions – Some players may find that after equipping cosmetics then leaving the game, those cosmetics will no longer be equipped after logging back in.
2.0.10.4b  . 2020-01-14
id: 768 view single open official

Insider Patch Notes 2.0.10.4b

Insider Update 2.0.10.4b is now live! With the Legends of the Sea release heading through the pipes ready for Wednesday’s launch, we are switching Insiders back to previewing features for upcoming releases.

After a sneaky tease towards the end of the year, we are ready to release our new cannonball into Insiders for coverage – get ready for the Chain Shot! If you do encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Updates

  • Chain Shot - A new cannonball type added to both Adventure and Arena! For Insider testing, five of these will be available in each ship barrel when players spawn and can also be found in barrels throughout the world. When these cannonballs strike a mast, wheel or capstan they will do maximum damage, instantly destroying that ship part! When hitting the hull, however, they do a very small amount of damage so make sure to aim high. These also have a greater speed than normal cannonballs, with a lower arc meaning you can fire on ships further away taking down their masts so you can catch up to fleeing victims.

Fixed Issues

General

  • Vaults should no longer empty after completing the Fort of the Damned or a Skeleton Fort.
  • After defeating the Ghost of Greymarrow during a Fort of the Damned run, he should now consistently drop the Fort Key into an area reachable by players.
  • Players can no longer use a quick sprint between firing guns that enables them to perform a double shot with dual guns.
  • ‘Shroudbreaker’ - The Mysterious Stranger’s voiceover will now be more consistent during his introduction.
  • ‘Shores of Gold’ - Skulls will now drop consistently after defeating the Gold Hoarder.
  • Cargo Crates should no longer be directed to an unnamed ‘Gold Hoarder’ NPC for delivery.
  • The Outpost Clothing Store ‘Double Belt’ has been remodelled to fit across a range of pirate body sizes.

Pets

  • On returning from the Ferry of the Damned, players should no longer find their pets stuck and unable to follow the player.

Pirate Emporium

  • Placeholder imagery replaced with final artwork.

Legends of the Sea

  • Placeholder loading screens replaced with final artwork.

Known Issues

  • Tall Tales - ‘Sailor of the Shores of Gold’ Title not unlocking – Some players may find that they are not awarded the Sailor of the ‘Shores of Gold’ Title after earning the ‘Seeker of Grand Adventure’ Commendation. 
  • Cosmetics - Equipped cosmetics do not persist between sessions – Some players may find that after equipping cosmetics then leaving the game, those cosmetics will no longer be equipped after logging back in.
2.0.10.4  . 2020-01-10
id: 767 view single open official

Insider Patch Notes 2.0.10.4

Happy New Year, Insiders - Update 2.0.10.4 is now live! Thanks for your support over the break in identifying any final issues ahead of our January release. We’ve resolved the remaining issues and this build is now our Legends of the Sea release candidate. This will now be our final Insider release therefore please jump in and help us ensure our release is stable. Please play all areas of the game as you would in the retail version of the game to help give us the best coverage.

If you do encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Fixed Issues

General

  • Vaults should no longer empty after completing the Fort of the Damned or a Skeleton Fort.
  • After defeating the Ghost of Greymarrow during a Fort of the Damned run, he should now consistently drop the Fort Key into an area reachable by players.
  • Players can no longer use a quick sprint between firing guns that enables them to perform a double shot with dual guns.
  • ‘Shroudbreaker’ - The Mysterious Stranger’s voiceover will now be more consistent during his introduction.
  • ‘Shores of Gold’ - Skulls will now drop consistently after defeating the Gold Hoarder.
  • Cargo Crates should no longer be directed to an unnamed ‘Gold Hoarder’ NPC for delivery.
  • The Outpost Clothing Store ‘Double Belt’ has been remodelled to fit across a range of pirate body sizes.

Pets

  • On returning from the Ferry of the Damned, players should no longer find their pets stuck and unable to follow the player.

Pirate Emporium

  • Placeholder imagery replaced with final artwork.

Legends of the Sea

  • Placeholder loading screens replaced with final artwork.

Known Issues

  • Tall Tales - ‘Sailor of the Shores of Gold’ Title not unlocking – Some players may find that they are not awarded the Sailor of the ‘Shores of Gold’ Title after earning the ‘Seeker of Grand Adventure’ Commendation. 
  • Cosmetics - Equipped cosmetics do not persist between sessions – Some players may find that after equipping cosmetics then leaving the game, those cosmetics will no longer be equipped after logging back in.
2.0.10.3  . 2019-12-20
id: 766 view single open official

Insider Patch Notes 2.0.10.3

Insider Update 2.0.10.3 is now live! With the festive season upon us, this will be our last Insiders build till we return in January! As final bug fixing and balancing is coming to an end, this is our current Legends of the Sea release candidate. As this is our last Insider release please jump in and help us ensure our release is stable. Please play all areas of the game as you would in the retail version of the game to help give us the best coverage.

We are also continuing to work on the Known Issues called out in the Patch Notes, so please check out the Known Issues list for the current status. If you do encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Insider Patch Notes - Update 2.0.10.3

Updates

  • Adventure Cross Play – Xbox players now have an option in the main settings menu before jumping into a game session to enable an Xbox controller preference for Adventure matchmaking. This will search for Xbox players using controllers and attempt to match you with players who have also selected this option (but if not enough players are found with this preference, you will be moved to a mixed-platform game so that you can still get into the action). If you set this preference to ‘Off’, you will be matched with all players including those on PC and any Xbox players using a mouse and keyboard.
  • *More Emote Radial Pages *– Players will now have access to 5 configurable emote radial pages. **
  • *Currency **– *So you can test the Black Market goods and purchase the Legendary Voyages, we’ve given pirates 1000 Doubloons and 500,000 Gold to do so.

Fixed Issues

General

  • Items can once again be used straight after sprinting.
  • Washed up Storage crates should no longer appear floating in the air.
  • Ashen Guardian, Key Masters and Skeleton Lords once again spawn at Skeleton Forts.
  • Skeleton Ship Battle Clouds now once again appear red.
  • Improved Weapon Hit Registration during intense long-distance gunfights.
  • Improved Server Crash Stability.
  • Holding Take/Stow when interacting with a barrel on keyboard should no longer repeatedly play an audio effect.

New Player Onboarding

  • New players who have yet to complete Company Onboarding joining a crew in progress should no longer load incorrectly into the world.
  • Leaving relevancy of the Mysterious Stranger while he is speaking to you no longer causes the onboarding prompts to disappear.
  • Cancelling the tutorial voyage when above Rank 1 now cancels the onboarding.
  • Players will be disconnected from ship interactables during Maiden Voyage’s cinematic outro.
  • Starting the Shroudbreaker Tale during the Mysterious Stranger introduction no longer creates multiple Mysterious Strangers.

Pets

  • All pets will now react appropriately to January’s released emotes.
  • Pet hangouts in the Pirate Legend Hideout now function correctly.
  • Pets should no longer clip through the steps of the Sloop into the barrels.

Pirate Emporium

  • Icons for the Elemental Power Ship Collection now match the in-game items.
  • Grog now displays correctly inside the Lunar Festival Tankard.
  • The Elemental Power Ship Collection now correctly equips on the Sloop.
  • Gold Hoarder Emotes now consistently spawn the Coin across all body types.

Legends of the Sea

  • Resolved Text issues in Umbra’s Dialog, Tattoo Shop, Commendations and Inspect text for Immortalisations.
  • Unlocking a tattoo and receiving the popup now displays Umbra’s imagery instead of Grace Morrow.
  • Reaper’s Tribute of Treasure Commendation now ticks when handing in ashen captain’s chests
  • Reaper’s Tribute of Silk and Reaper’s Tribute of Legends Commendations now count towards Tribute of Darkness Commendation

Gilded Gifts

  • Revised incorrectly priced Black Market items
  • Volume 3 of Ashen Dragon Cosmetics now priced in Duke’s Shop
  • Island Cannons on the Reaper’s Hideout have been realigned and now consistently fire out of their pillboxes.

Known Issues

  • **Pirate Emporium Placeholder Images – **The Pirate Emporium contains placeholder imagery for many of its items.
  • *Tall Tales - ‘Sailor of the Shores of Gold’ Title Not Unlocking *– Some players may find that after having completed the Seeker of Grand Adventure Commendation, they are not awarded the Sailor of the Shores of Gold Title.
  • Cosmetics - Equipped cosmetics do not persist between sessions – Some players may find that after equipping cosmetics then leaving the game, upon their return those cosmetics will no longer be equipped.+
  • Matchmaking preferences – Players can get stuck on the matchmaking preference UI if go complete the below: 1/ Go to Set Sail screen in either game mode.2/ Select ‘Settings’. 3/ Select ‘Matchmaking preferences’.4/ Observe controller inputs no longer work until the B button is pressed.
2.0.10.2  . 2019-12-17
id: 765 view single open official

Insider Patch Notes 2.0.10.2

Insider Update 2.0.10.2 is now live! As we approach the holiday season, the Sea of Thieves team is beginning to get a little thin on the ground – but please don’t think we’ve forgotten about you Insiders! This update is our penultimate build of the year as we continue working through our January Update features.

If you do encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Insider Patch Notes - Update 2.0.10.2

Gilded Gifts

  • Merchant Commodities Voyage – The Gilded Cargo Run Voyage has been replaced with a Gilded Commodities Voyage, on behalf of the Merchant Alliance. This Voyage tasks players with collecting Silk Crates across the world before delivering them. These can be delivered to the Merchant’s Alliance at your nearest Outpost or the Reaper’s Hideout, but you’ll need to drop them off at the latter for double gold and to work towards the Commendations. 

Pirate Emporium

To set your new year off with a bang, the Pirate Emporium has been restocked with a new set of seasonal goods! Head to the Emporium from the Sea of Thieves main menu before jumping into the game, or at an Outpost via the store above the Order of Souls tent.

  • Lunar Festival – Celebrate New Year with the Lunar Festival! The Pirate Emporium is celebrating with a range of seasonal options. Pick up a Festival Dragon outfit for your pets and themed equipment!

These Lunar Festival items are time-limited for the duration of the Legends of the Sea update, so snatch them up before they return to the vault!

  • Lunar Festival Discount Bundles – For this month only, you can pick up discounted bundles for the Macaw and Capuchin, each dressed in a Lunar-themed outfit. 
  • Kraken Discount Bundles – For this month only, you can pick up discounted bundles for the Parakeet, Capuchin, Macaw, Marmoset and Cockatoo, each dressed in their Kraken outfits.
  • Elemental Power Ship Collection – Harness the power of the elements as you dazzle other crews and strike fear into the hearts of even the most fearsome giant Trolls. Representing Kameo: Elements of Power, the Pirate Emporium now offers the Elemental Power Ship Collection. An Elemental Power Ship Bundle is also on offer which includes all the regular ship cosmetics at a magical discount!
  • Sovereign Emote Bundle – Bring some decorum back to the seas with the Sovereign Emote Bundle! Set sail with a fresh set of core emotes and sail with distinction!
  • Gold Hoarder Emote Bundle – Express yourself like a true Gold Hoarder with a range of themed emotes. Rub your hands with glee as your crew bring aboard your treasure, or conjure a coin out of thin air!

  • Romance Emote Bundle – Are you ready for ROMANCE? The Romance Emote Bundle offers four love-themed emotes for you to woo your crewmates and win round your enemies.

  • Monkey Dance – Have you always wanted to dance the night away with your loyal monkey companion, but never really felt truly synchronised? Mimic your monkey with this Monkey Dance Emote!

  • St. Jude Children’s Research Hospital Charity Sails – Sea of Thieves supports another great cause as we see in the New Year! Purchase the Valiant Dawn Sails and all proceeds from the purchase will be donated to St. Jude Children’s Research Hospital (http://www.stjude.org). Visit www.seaofthieves.com/charities for terms and conditions.

Fixed Issues

General

  • The Sword Trail VFX now displays across all swords.
  • The Shipwright at Plunder Outpost now animates correctly.
  • Resolved missing textures at the bottom of ladders.
  • The Health Bar UI now animates when gaining health.
  • Audio should once again trigger when choosing, equipping, and changing page of emote in the vanity chest.

Pets

  • Returning from the Ferry of the Damned should no longer cause your pet to become stuck and unable to follow you.

Legends of the Sea

  • Unlocking a Commendation Collection now identifies players have unlocked a tattoo for purchase in Umbra’s Shop.
  • We’ve revised the wording of ‘The Pirate Scribes’ Commendations.

Gilded Gifts

  • The Masked Stranger correctly accepts Ashen variants of items.

  • Corrected Doubloon pay-outs for 1,3 and 5 Reaper’s Bounty hand-ins.

Known Issues

  • Adventure Input Matchmaking – Whilst input-based matchmaking is not yet available for Insider testing, some settings have become available in the settings menu. Changing these settings will currently not matchmake you correctly into matches, so please avoid using them!
  • New Player Onboarding – New players who have yet to complete Company onboarding joining a crew can cause that player to load into an unloaded island.
  • Tall Tales - ‘Sailor of the Shores of Gold’ Title Not Unlocking – Some players may find that after having completed the Seeker of Grand Adventure Commendation, they are not awarded the Sailor of the Shores of Gold Title.

  • Cosmetics - Equipped cosmetics do not persist between sessions – Some players may find that after equipping cosmetics then leaving the game, upon their return those cosmetics will no longer be equipped.

2.0.10.1  . 2019-12-13
id: 764 view single open official

Insider Patch Notes 2.0.10.1

Insider Update 2.0.10.1 is now live, introducing more changes to our upcoming Gilded Gifts activity as well as a refresh for Outpost vendors. For those looking to spend their hard-earned Gold on some fresh threads, you’ll want to check this one out!

If you do encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Insider Patch Notes - Update 2.0.10.1

Gilded Gifts

  • Reaper’s Bounty – Players are used to seeing the rainbow pillar of light on the horizon, and there have now been sightings of a new glittering pillar of light reaching skyward. Upon reaching its source, players can now collect a Reaper’s Bounty and the pillar of light will be extinguished. This Reaper’s Bounty will act like a Reaper’s Chest, however cashing it in to the Masked Stranger at The Reaper's Hideout will reward players with Gold! Following the Legends of the Sea update, the Reaper’s Bounty and Gold rewards will persist as an emergent encounter in the world.
  • Reaper’s Chest Cash-In Location & Pay-out – Duke warns players he is no longer accepting Reaper’s Chests and directs players to deliver them to the Masked Stranger at The Reaper's Hideout. For the enhanced threat when delivering to this new location, players will now be rewarded with 30 Doubloons!
  • Double Gold at the Reaper’s Hideout - Players can now sell Captains Chests, Villainous Skulls, Crate of Exotic Silks, Chest of Legends and even Ashen Chest of Legends to the Masked Stranger at the Reaper's Hideout for DOUBLE GOLD!
  • Ashen Treasures Commendations and Rewards: Volume 3 – Stitcher Jim and the Outpost stores both have new stocks of Ashen cosmetics, rewarding players for collecting the next volume of Ashen Tomes hidden inside recovered Ashen Chests. In the Legends of the Sea update, players can recover Tomes of Fire, allowing access to new Commendations and cosmetics including items from the clothing, weapon, item and ship sets. Players will continue to find Tomes of Curses and Tomes of Power to allow access to previous Ashen cosmetics. All Ashen Treasures Commendations & Rewards will become a permanent addition to the Outpost Stores after the Legends of the Sea update.
  • Ashen Treasures Achievements – A range of Xbox achievements have been added for unlocking in-game Commendations. A total of 35 Gamerscore is available to earn from this update, and these achievements will persist in the game for future updates.

Tome of Fire I [5G]

Tome of Fire II [5G]

Tome of Fire III [5G]

Tome of Fire IV [5G]

Tome of Fire V [5G]

Tome of Fire Collector [10G]

Outpost Cosmetics

While Duke has begun to corner the market with his Black Market exclusives, the Outpost Stores have begun to up their efforts. The stores are now stocking a range of new cosmetics for players to further customise their pirate!

  • Outpost Clothing Store Update! – The Outpost Clothing Stores now stock a range of new clothing styles providing a scrappier pirate style! With new hats, shirts, jackets, gloves, belts and shoes, there’s surely something to catch your eye! Keen-eyed pirates will also notice the introduction of some previously seen cosmetics from legacy game footage!
  • More Feminine Clothing Colour Options – Following the previous release of more feminine clothing options, new colour variants have now been released for you to mix and match!

Fixed Issues

General

  • Being afflicted by venom or fire damage and climbing into a cannon now continues to damage players.
  • Resolved text issue with Parrot Sails, Celestial Steed Hull.
  • ‘Wild Rose’ - Players are able to give the Music Box to other players.
  • ‘Shores of Gold’ – If dying on the Shores of Gold and returning to your ship, the ship VFX for passing through the shroud should no longer appear.
  • Crews receiving a Bounty voyage for Booty Isle will now find skeletons spawning once again.
  • Resolved an issue that could cause resource items to be collected incorrectly when retrieved from a barrel.
  • Layers loading into a crew who are engaging in an active Skeleton Ship battle should no longer encounter an infinite black screen when loading in.

Legends of the Sea

  • Commendations for the Legends of the Sea are now visible for players.
  • Players will hear new lines of dialogue when interacting with Umbra.

Gilded Gifts

  • Duke will once again offer the Black Market Archive to players.
  • Players will hear new lines of dialogue when interacting with Duke.

Maiden Voyage

  • Firing yourself out of a cannon during the shroud passage can no longer cause the player to become stuck in a loading loop.
  • Emote and Non-Verbal radials will no longer display when your ship is sailing off during the cinematic outro.
  • Players are no longer able to reach underneath the island.
  • Improved visibility of the Wrecked Ships Lore Book.
  • When approaching the Pirate Lord on Old Sailor Isle, players will no longer hear audio repeating.
  • The player will now be prompted to raise the ships anchor even if they have raised one of the island anchors during the on-ship section of the tutorial.
  • Planks of wood can no longer be collected while fishing.

The Seabound Soul

  • On completing the tomb sequence, the door no longer stays open for subsequent crews to pass through.

Company Onboarding

  • During the opening Mysterious Stranger Dialogue, players can no longer talk to him.

Festival of Giving

  • Tome of Power III will now display the correct model when placed on the ground 

Pirate Emporium

  • The Bailing Story Emote preview now loops at the correct point in the animation
  • Bilge Rat Persona Emotes now have an appropriate themed button when inside the Emote Radial.

Pets

  • Pets can no longer appear temporarily invisible when placed on a perch on a moving ship.

Known Issues

  • Adventure Input Matchmaking – Whilst input-based matchmaking is not yet available for Insider testing, some settings have become available in the settings menu. Changing these setting will currently not matchmake you correctly into matches, please avoid using them!
  • Pets - Pets can become stuck in motion on your ship when returning from the Ferry of the Damned – Some players may find that on returning from the Ferry of the Damned their pet can become stuck unable to follow the player
  • New Player Onboarding – new players who have yet to complete Company Onboarding joining a crew a crew in progress can cause that player to load into an unloaded island.
  • Tall Tales - ‘Sailor of the Shores of Gold’ Title Not Unlocking – Some players may find that after having completed the Seeker of Grand Adventure Commendation, they are not awarded the Sailor of the Shores of Gold Title.
  • *Cosmetics *- Equipped cosmetics do not persist between sessions – Some players may find that after equipping cosmetics then leaving the game, upon their return those cosmetics will no longer be equipped.
2.0.9.4  . 2019-12-06
id: 762 view single open official

Insider Patch Notes 2.0.9.4

Insider Update 2.0.9.4 is now live and with final bug fixing and balancing coming to an end, this is our current Festival of Giving release candidate. As this is our last Insider release before rolling the Festival of Giving out to our wider audience next week, please jump in and help us ensure our release is stable. Please play all areas of the game as you would in the retail version of the game to help give us the best coverage.

We are also continuing to work on the Known Issues called out in the Patch Notes, head to the Known Issues list for the current status. If you do encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Insider Patch Notes - Update 2.0.9.4

New Player Onboarding

  • Mysterious Stranger Introduction – When starting the Company Onboarding Tutorial, players will hear new lines of dialogue from the Mysterious Stranger as well as an updated audio mix of his voice over. Players will also no longer hear audio cut outs when moving away from the Mysterious Stranger as he is talking.

Sword Combat Balancing

  • Sword Stun lock Balancing – When hit by a sword strike the stun lock effect has been reintroduced, however with a much shorter duration (0.2s stun from 0.5s). This effect returns the ability for players to use a sword strike to knock players from a ship ladder or other interaction points along with defending against boarders by slowing their movement. We will continue to investigate ways to provide these same tactical options without relying on stun in the future. The previous stun lock removal from a successful block stays unchanged.

Fixed Issues

General

  • Wielding and aiming a firearm, the player’s shadow correctly matches the direction the weapon is aimed.
  • The Glorious Sea Dog Figurehead icon is now correctly displayed in the Shipwright Chest.
  • Items left in a Collector’s Chest by another player will continue to show if they are out of relevancy.
  • Returned prompt to access Pirate Lord's shop in the Pirate Legend Hideout.
  • Rank 0 Gold Hoarders will no longer become stuck on the loading screen when dying and waiting to spawn into the Ferry of the Damned.
  • Chests are no longer limited to 2 shovel digs to dig up.
  • Shooting a mermaid statue with a blunderbuss now produces the correct sound effect.

Arena

  • Crews are now able to score points up until the very end of the contest closing.
  • Crews are no longer able to hand in chests after the contest has ended.

Maiden Voyage

  • During the cinematic outro when sailing from the Shroud, all onscreen UI and visual effects are removed as the camera pans out.
  • "Yer Boat" Commendation no longer unlocks when cooking some chicken on Old Sailor's Isle.
  • Completing the Maiden Voyage will now trigger the "Unto the Horizon" commendation.
  • Titles displayed during the cinematic outro are now displayed correctly.

Company Onboarding

  • After speaking with the Mysterious Stranger all subsequent onboarding prompts are now laid out correctly on the screen.

Festival of Giving

  • Placeholder Loading Screens & Artwork replaced with final imagery.
  • Gifts now make a splash SFX when dropped in water.
  • Ashen Guardians that spawn after defeating a Skeleton Fort will now drop an ‘X’ Marks the Spot Map instead of a Riddle.
  • Missing Doubloon rewards for Commendations have now been added back in. 
  • The Ashen Bucket now correctly shows that it requires Tome 4 to unlock.
  • Picking up a Skeleton Order from the ground now plays the right sound effect.

Pirate Emporium

  • Non-Pirate Legends will no longer be able to purchase the Pirate Legends pet outfits.

Pets

  • Pets will now react to emotes from the December update.

Known Issues

  • Maiden Voyage Cinematic Outro – When completing the Maiden Voyage and sailing into the Sea of Thieves, if a player is using a ship interaction or navigating a barrel inventory this UI can become stuck onscreen. This issue will be resolved for December’s The Festival of Giving Release to Retail.
  • Maiden Voyage Repeating Music – When approaching the Pirate Lord on Old Sailor Isle, players can hear audio repeating.* This issue will be resolved for December’s The Festival of Giving Release to Retail.*
  • Company Onboarding UI Prompts – During the Mysterious Stranger Dialogue, the Prompt to talk to him will cause the subtitles to break. This issue will be resolved for December’s The Festival of Giving Release to Retail.
  • Booty Isle Bounty Voyages – Crews receiving a Bounty voyage for Booty Isle will find no Skeletons can spawn on the island, preventing progress in the voyage. This issue will be resolved for December’s The Festival of Giving Release to Retail.
  • Cosmetics Saving across Sessions – Some players may find that after equipping cosmetics then leaving the game, on their return those cosmetics will no longer be equipped. Some improvements have been made to this issue in December’s update, however the team are continuing to investigate.
  • Tall Tales – ‘Sailor of the Shores of Gold’ Title not unlocking – Some players may find that after having completed the ‘Seeker of Grand Adventure’ Commendation, they are not awarded the ‘Sailor of the Shores of Gold’ Title. The team are continuing to investigate this issue.
2.0.9.4b  . 2019-12-06
id: 763 view single open official

Insider Patch Notes 2.0.9.4b

Insider Update 2.0.9.4b is now live! With the Festival of Giving release heading through the pipes ready for Wednesday’s launch, we are switching Insiders back to previewing features for upcoming releases. Hot on the heels of our December Update, Duke is back?! A mysterious character has also landed on the Lagoon of Whispers!

If you do encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Insider Patch Notes - Update 2.0.9.4b

Legends of the Sea

After hearing rumours of undocumented legends from the Sea of Thieves, a new character has made the Journey through the Devil’s Shroud. The Lagoon of Whispers has become the new home of Umbra, a chronicler of Pirate Legends.

  • Legends of the Sea – Umbra has begun compiling a list of rumours and tales of legendary pirates and tasks players with unravelling their secrets. A new Reputation tab has been for ‘Legends of the Sea’ - follow the clues and uncover the locations spread across the Sea of Thieves.
  • Sea of Thieves Legacy – Along with tales of legendary pirates, Umbra has also begun chronicling tales from Sea of Thieves past. Revisit locations from events in Sea of Thieves history to unlock the ever-growing legacy!
  • Legends of the Sea Commendations and Rewards – Each legendary mark on the world has been catalogued into groups, with Commendations to earn for each story. Uncover stories from ‘The Sea’s Most Wanted’, The Daredevils’, ‘The Loveable Rogues’, The Hungering Ones’, The Swashbucklers’, ‘The Artistic Souls’, ‘The Piratical Jokers’, ‘The Pirate Scribes’, ‘The Gift Givers’ and the ‘The Early Settlers’ to unlock Doubloon rewards and unlock new tattoos, available from Umbra.

Gilded Gifts

Stitcher Jim has suddenly vanished, and in his place returns the ever-faithful Duke. After an encounter within the Heart of Fire, he has returned – a little bashed and scratched up but always with a tale to tell. Retrieving a stash of Gilded Gifts, Duke offers a free Gilded Gift which earn players a range of high value rewards, and even the allure of double rewards should they venture to the Reaper’s Hideout and cash into the Masked Lady…

Duke has heard rumours of a new volume of tomes appearing across the seas: The Tomes of Fire. With new Commendations to unlock and Ashen Dragon Cosmetics to earn, seek out Ashen Chests and Ashen Keys to unlock the rewards held inside!

  • Gilded Gift Voyages – On retrieving a range of Gilded Gifts on his perilous journey, Duke offers players a single Gilded Gift. Choose from a Gilded Hoard, Gilded Cargo Run or Gilded Duel Voyage to earn high value rewards! Pirate Legends can choose a Gilded Voyage of Legends leading players to multiple Chests of Legends. All Gilded Gift Voyages are time-limited for the duration of the Legends of Sea update.

Black Market

While Stitcher Jim has suddenly vanished, Duke has agreed to continue supplying the Black Market with a new range of items!

  • Aristocrat Ship – Introducing the complete Aristocrat Ship Set. This fine set includes the Aristocrat Hull, Aristocrat Sails, Aristocrat Flag, Aristocrat Wheel, Aristocrat Capstan, Aristocrat Cannons and Aristocrat Figurehead all available for Doubloons.
  • Aristocrat Weapons – Following this elegant Ship, players can also pick up the Aristocrat Weapons Set comprising of the Aristocrat Cutlass, Aristocrat Flintlock, Aristocrat Eye of Reach and Aristocrat Blunderbuss all available for Doubloons.
  • Mercenary Instruments – Continuing on the quest to complete unfinished sets, this month available for Doubloons are the Mercenary Instruments, Mercenary Concertina, Mercenary Hurdy-Gurdy, Mercenary Drum and Mercenary Banjo!
  • Nightshine Parrot Weapons – How about something for your Gold? This month follows the introduction of the Nightshine Parrot set with the Weapons Set. Players can purchase the Nightshine Cutlass, Nightshine Flintlock, Nightshine Eye of Reach and Nightshine Blunderbuss.
  • Nightshine Parrot Clothing – More Nightshine Parrot! Continuing with the theme, this month players can purchase the Nightshine Parrot Jacket, Nightshine Dress and Nightshine Hat.
  • Crimson Corsair Sea Dog Clothing – For pirates looking for a more rustic appearance, this month releases a twist on the Corsair Sea Dog Clothing Set. Players can acquire the full Crimson Corsair Sea Dog clothing set for Gold!

Fixed Issues

General

  • When wielding and aiming a firearm, the player’s shadow correctly matches the direction the weapon is aimed.
  • The Glorious Sea Dog Figurehead icon is now correctly displayed in the Shipwright Chest.
  • Items left in a Collector’s Chest by another player will continue to show if they are out of relevancy.
  • Returned prompt to access Pirate Lord's shop in the Pirate Legend Hideout.
  • Rank 0 Gold Hoarders will no longer become stuck on the loading screen when dying and waiting to spawn into the Ferry of the Damned.
  • Chests are no longer limited to two shovel digs to dig up.
  • Shooting a mermaid statue with a blunderbuss now produces the correct sound effect.

Arena

  • Crews are now able to score points up until the very end of the contest closing.
  • Crews are no longer able to hand in chests after the contest has ended.

Maiden Voyage

  • "Yer Boat" Commendation no longer unlocks when cooking some chicken on Old Sailor's Isle.
  • Completing the Maiden Voyage will now trigger the "Unto the Horizon" Commendation.
  • Titles displayed during the cinematic outro are now displayed correctly.

Company Onboarding

  • After speaking with the Mysterious Stranger all subsequent onboarding prompts are now laid out correctly on the screen.

Festival of Giving

  • Placeholder loading screens & artwork replaced with final imagery.
  • Gifts now make a splash SFX when dropped in water.
  • Ashen Guardians that spawn after defeating a Skeleton Fort will now drop an ‘X’ Marks the Spot Map instead of a riddle.
  • Missing Doubloon rewards for Commendations have now been added back in. 
  • The Ashen Bucket now correctly shows that it requires Tome 4 to unlock.
  • Picking up a Skeleton Order from the ground now plays the right sound effect.

Pirate Emporium

  • Non-Pirate Legends will no longer be able to purchase the Pirate Legends pet outfits.

Pets

  • Pets will now react to emotes from the December update.

Known Issues

  • Fort of the Damned – Greymarrow will no longer drop the Fort Key once defeated.
  • Maiden Voyage Cinematic Outro – When completing the Maiden Voyage and sailing into the Sea of Thieves, if a player is using a ship interaction or navigating a barrel inventory this UI can become stuck onscreen. This issue will be resolved for December’s The Festival of Giving Release to Retail.
  • Maiden Voyage Repeating Music – When approaching the Pirate Lord on Old Sailor Isle, players can hear audio repeating.* This issue will be resolved for December’s The Festival of Giving Release to Retail.*
  • Company Onboarding UI Prompts – During the Mysterious Stranger Dialogue, the Prompt to talk to him will cause the subtitles to break. This issue will be resolved for December’s The Festival of Giving Release to Retail.
  • Booty Isle Bounty Voyages – Crews receiving a Bounty voyage for Booty Isle will find no Skeletons can spawn on the island, preventing progress in the voyage. This issue will be resolved for December’s The Festival of Giving Release to Retail.
  • Cosmetics Saving across Sessions – Some players may find that after equipping cosmetics then leaving the game, on their return those cosmetics will no longer be equipped. Some improvements have been made to this issue in December’s update, however the team are continuing to investigate.
  • Tall Tales – ‘Sailor of the Shores of Gold’ Title not unlocking – Some players may find that after having completed the ‘Seeker of Grand Adventure’ Commendation, they are not awarded the ‘Sailor of the Shores of Gold’ Title. The team are continuing to investigate this issue.
2.0.9.3  . 2019-12-03
id: 761 view single open official

Insider Patch Notes 2.0.9.3

Insider Update 2.0.9.3 is now live, with some additional tweaks made to our Festival of the Giving update as its December 11th release approaches! If you do encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Insider Patch Notes - Update 2.0.9.3

Festival of Giving

  • New items in the Black Market are now cheaper as it is an introduction discount.
  • The Ashen Tattoo in the Black Market now has the correct price.
  • Stitcher Jim has had a text change – he no longer mentions his voyage.
  • The health of the Mutinous Helmsmann in the voyage encounter has been reduced.

Maiden Voyage

Check out this update from Game Designer George ‘Scourge’ Orton to more details on the latest changes to Maiden Voyage!

Trading Company Onboarding

Check out this update from Game Designer Conall 'Blackheart' Blake to more details on the latest changes to Trading Company Onboarding!

Sword Combat Balancing

  • Sword Stunlock Removal –  When hit with a sword strike or successfully blocking a sword strike you will no longer be stunned in-place unable to move. When attacking skeletons however, they are affected by stun from both successful and blocked strikes as before.
  • *Directional Damage Indicator *– When being attacked, the damage effect around the screen now identifies the direction in which the damage came from.

Fire

  • Fire can now be extinguished with vomit as well as water.

Known Issues

  • The Chain Shot - Players may find a new type of ship cannon ammo in the world known as the Chain Shot. This has been added in error and is not ready for testing. As such we advise players not to use it as there will still be issues with the feature and our focus for this build is to test Festival of the Giving update content.
  • Ferry of the Damned - If killed, players who are under rank 1 in Gold Hoarders will get stuck on a black loading screen when transitioning to the Ferry of the Damned. This can only be fixed by quitting their current session and joining a new one.
  • Cosmetics Saving across Sessions – Some players may find that after equipping cosmetics then leaving the game, on their return those cosmetics will no longer be equipped. Some improvements have been made to this issue in November’s update, however the team are continuing to investigate.
  • Tall Tales – ‘Sailor of the Shores of Gold’ Title not unlocking – Some players may find that after having completed the ‘Seeker of Grand Adventure’ Commendation, they are not awarded the ‘Sailor of the Shores of Gold’ Title. The team are continuing to investigate this issue.
2.0.9.2  . 2019-11-29
id: 760 view single open official

Insider Patch Notes 2.0.9.2

Insider Update 2.0.9.2 is now live! With updates, balancing and bug fixes focusing all on our December Update we are approaching the last few Insider builds for feedback and Bug Reports.

If you do encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Insider Patch Notes - Update 2.0.9.2

Festival of Giving

  • Mercenary Commendations and Rewards – A range of Mercenary Commendations are available to unlock for participating in the Gift Seeker Voyages offered by Jim, earning players Doubloons to spend in the Black Market

All Mercenary Voyage Commendations, Doubloons and Title are time-limited for the duration of the Festival of Giving update.

  • Ashen Skeleton Forts – Crews warn of ominous Red Skull clouds appearing on the horizon. Engaging with these Skeleton forts, crews fighting through waves will encounter Ashen Keymasters or Ashen Guardians before finally facing off against a Skeleton Lord! On defeat, Skeleton Lords will not only drop the Fort Key, but also a Skeleton Order for a stash hidden somewhere nearby. In addition to regular fort rewards, crews will find a guaranteed Ashen Chests along with Gifts to be returned to the Reaper’s Hideout! The Ashen Skeleton Forts will become a permanent addition to the world after the Festival of Giving update, allowing players to encounter this threat at any time.

  • Ashen Treasures Commendations & Rewards: Volume 2 – Both Stitcher Jim and the Outpost stores have been stocked with new selection of Ashen Cosmetics, rewarding players for collecting the next chapter of Ashen Tomes hidden inside the recovered Ashen Chests. In the Festival of Giving update, players can recover Volume Two – The Tomes of Power, allowing access to a range of new commendations and the new selection of cosmetics including items from the clothing, weapons, items, and ship sets. Players will continue to find Volume One – The Tomes of Curses to allow access to the previous Ashen cosmetics. All Ashen Treasures Commendations & Rewards will become a permanent addition to the Outpost Stores after the Festival of Giving update.

  • Ashen Treasures Achievements – A range of Xbox Achievements have been added from unlocking in-game Commendations. A total of 35 Gamerscore is available to earn from this update and these Achievements will persist in the game for future updates.

Tome of Power I [5G]

Tome of Power II [5G]

Tome of Power III [5G]

Tome of Power IV [5G]

Tome of Power V [5G]

Tome of Power Collector [10G]

  • Skeleton Lord Voyage Balancing – In addition to teleporting, knockback and summoning abilities, the Muntinous Helmsmann now wields a cutlass and pistol as well. All Skeleton Lords encountered on voyages have had their health reduced to the same level to provide a more consistent encounter for a range of players.
  • Skeleton Lord Fort Balancing – All Skeleton Lords encountered on voyages have had their health reduced to provide a more balanced experience, especially for solo players. Meanwhile, health of Skeleton Lords encountered in Forts remains the same. Each Skeleton Lord now also prefers different abilities to provide variety between the encounters.
  • Ashen Chest Reward Balancing – Stitcher Jim now only pays 5 Doubloons for an Ashen Chest (down from 10).
  • Gift Seeker Voyage Rewards – When retrieving an Ashen Chest from the spoils of a Gift Seeker Voyage, these are guaranteed to contain Tomes of Power from Volume Two. However, these chests have a chance to contain Tomes of Curses from Volume One.
  • Ashen Skeleton Ship Battle Rewards – With Ominous Skeleton Ships still appearing across the world, defeating them will continue to award players Ashen Chests that are guaranteed to contain Tomes of Curses from Volume One. These chests also have a chance to contain Tomes of Power from Volume Two.
  • Ashen Guardian Rewards – Ashen Chests in hidden stashes uncovered after defeating Ashen Guardians may contain Tomes from any volume. 
  • Washed Up Gifts – Players will now find both Humble and Generous Gifts washed up around the world!

Pirate Emporium

With fresh goods smuggled into the Sea of Thieves each month, the Pirate Emporium has been restocked with rare goods and festive treats. We’ve got some exciting new items on sale, so head to the Pirate Emporium from the Sea of Thieves main menu before jumping into the game, or at an Outpost via the new store opened above the Order of Souls tent!

  • Festival of Giving Sale – Spreading the festive cheer, the Pirate Emporium offers a range of discounts across our older Inventory. With discounts on Pets, Outfits, Ships and Emotes there’s something for everyone!

This ‘Festival of Giving Sale’ is time-limited for the Festival of Giving Update, snatch these bargains quick before they go!

  • Festival of Giving – Got that festive feeling? The Pirate Emporium is celebrating the festive season with a range of new festive options. Pick up some festive weapons as well as outfits for all the pets! While not necessarily the ‘giving’ mood most intended, be sure to try these new weapons out on your rivals!

These ‘Festival of Giving’ items are time-limited for the Festival of Giving Update, snatch them before they return to the vault.

  • Festival of Giving Discount Bundles – For this month only, you can pick up discounted bundles for the Parakeet and Barbary, each dressed in a festive outfit. 
  • Kraken Pet Outfits – Introducing the popular Kraken themed outfits for your loyal companion! Each pet can now dress to match their owner with this classic set. Go to the pet section of the Pirate Emporium to purchase an outfit before heading to the Pet Chest to equip it.
  • Pirate Legend Pet Outfits – Pirate Legends can pick up something exclusive this month, with the introduction of the Pirate Legend outfits for your pet! Go to the pet section of the Pirate Emporium to purchase an outfit before heading to the Pet Chest to equip it.
  • Bilge Rats Persona Bundle – Always felt a little out of place when surrounded by those serious pirate-types? Looking for a spot of adventure, and maybe some trouble along the way? Pick up the Bilge Rats Persona Bundle providing a fresh new set of core emotes, with a Bilge Rats attitude!
  • Storytelling Bundle – A range of new storytelling emotes have been added, providing players with expressive storytelling tools. Show your crew how you sneaked onto a rival ship and destroyed their Gunpowder Keg – or even that fish you nearly caught!
  • Hide and Sneak Bundle – The Hide and Sneak bundle offers a new set of emotes for those sneaky pirates. Looking to sneak onto a rival’s ship and hide away, waiting to strike? This bundle contains both serious and silly options for your stowaway antics, with even an emote given away for free! When using these emotes, your gamertag and title will be hidden automatically for as long as you stay silent, however should you speak up your gamertag and title will quickly reappear so keep quiet to stay hidden!
  • The Crab Dab Emote – The latest craze sweeping the Sea of Thieves, or perhaps some form of ancient crab worship? Whatever your reason, represent your love for crabs with this new dance emote.
  • Festival of Giving Bundle (Store Only) – Available only on the Xbox and Microsoft Stores; share in the festive celebrations with the Festival of Giving Bundle. With four fun emotes to help you settle into the festive season, four food-themed weapons to show to your rivals, plus 1000 Ancient Coins and free bonus Gold - you’ll be ready to share the season of giving!

Updates

  • Storm Lightning Balancing – The frequency of Lightning strikes hitting players while inside a storm have been reduced, however wielding your cutlass will continue to increase the chances of being hit and increase the damage.

Fixed Issues

General

  • Multiple Skeleton Forts should no longer be able spawn at the same time. The removal of these duplicate Forts will also remove scenarios where completing a Fort had a chance to reward no loot in the Fort Vault once opened.
  • Portable Ammo Crates can now spawn emergently in the world.
  • Vibrant Two-Tone Hair Dye has been returned to the Pirate Hideout Store.

  • Cancelling out of repairing the ship’s wheel or capstan no longer plays damage VFX/SFX.

  • Raising a dropped mast then lowering the sails will no longer cause the mast to clip through the ship.

  • The 'Allow Friends to Join Me' setting no longer prevents the sending of invites, it instead just prevents friends from joining your crew without an invite.

  • Players will no longer become stuck if they pick up an item while casting the fishing rod.

  • Switching to a sword while aiming a gun now correctly show the player state when seen by another player.

  • ‘Cursed Rogue’ - cutscenes will now play for players when joining in progress. 

  • ‘Shores of Gold’ - cutscenes will now play for players when joining in progress. 

  • ‘Fate of the Morningstar’ – the Enchanted Lantern no longer takes the players Flame of Fate colour.

  • Skeleton Ship battle clouds no longer have a pink reflection in the sea.

  • The Reapers chest beam will no longer remain where the chest was picked up from for a couple of seconds.

  • The Bilge Rat Make Friends emote does now make friends if two players perform it together.

  • The tip of the rear mast on the Galleon will no longer stay in place when the mast is destroyed.

  • Resolved a game crash that had a chance of happening when re-joining an existing crew session.

  • Resolved animation issues with certain body types when performing the jump sit emote.

  • Fished items can now be placed inside the Collector's Chest.

The Seabound Soul

  • Ambient skeletons can no longer spawn in the time between when you start the tale and when the cutscene starts.
  • Leaving the Ancient Tomb between opening the sarcophagus and taking the skull will no longer cause the tomb door to remain closed.

Maiden Voyage

  • Areas of the beached shipwreck will no longer cause players to bounce into the sky.
  • Losing your ship during the Maiden Voyage will now be respawned.
  • Placeholder assets replaced with final artwork.
  • The stow any equipment prompt will now be removed from screen if the player is to stow their cutlass before being prompted to.
  • When repairing the mast, if the player is to stop the repair action just before the progress bar is full, the repair prompt will update.
  • The campfire located in the passageway now has audio.
  • Removed invisible collision behind the drawbridge in the tunnel section of the island.
  • Players can no longer become stuck in a gap between rocks on the Maiden Voyage Island.
  • When sailing through the Devil’s Shroud as you head towards the Sea of Thieves, players can no longer encounter large waves not intended for this initial onboarding sailing experience.

Company Onboarding

  • Losing your ship prior to reaching the anchor prompt will no longer prevent the onboarding from continuing.
  • Losing your ship during the Company Onboarding Voyage, the tutorial prompts now direct the player to the right location.
  • There are now icons for zooming in and out of the map table when using controller

Festival of Giving

  • Imperial Sovereign Gloves are now using the correct textures.
  • Resolved typo’s in text descriptions.
  • The Mercenary Lantern light is no longer offset to the left.
  • Banners and audio now play when approaching the Reaper’s Hideout.
  • Ashen Guardians, Key Masters and Lords now have appropriate nameplates.
  • Generous Gifts now have non-verbal options setup.

Fire

  • Players can no longer throw two firebombs in quick succession and other players see two explosions 
  • The charring effect can now be applied to the mast on the Sloop.
  • Being set on fire no longer forces you to exit a barrel UI screen.

Known Issues

  • Cosmetics Saving across Sessions – Some players may find that after equipping cosmetics then leaving the game, on their return those cosmetics will no longer be equipped. Some improvements have been made to this issue in November’s update, however the team are continuing to investigate.
  • Tall Tales – ‘Sailor of the Shores of Gold’ Title not unlocking – Some players may find that after having completed the ‘Seeker of Grand Adventure’ Commendation, they are not awarded the ‘Sailor of the Shores of Gold’ Title. The team are continuing to investigate this issue.
2.0.9.1  . 2019-11-22
id: 759 view single open official

Insider Patch Notes 2.0.9.1

Insider Update 2.0.9.1 is now live, with changes to our upcoming Festival of Giving update as well as some combat balances and other tweaking across the board. If you do encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Insider Patch Notes - Update 2.0.9.1

Festival of Giving

  • What Uncharted Reef? – The uncharted reef located at I12 has now been claimed by a mysterious group calling themselves ‘The Reapers’…
  • Skeleton Lord Balancing – The Helmsmann, The Duchess and the Two-Faced Scoundrel can no longer be knocked back in combat. These Skeleton Lords have not yet received their full balance pass yet so expect further updates in a future Insiders build.

Maiden Voyage

  • Maiden Voyage New Player Flow – As a new player, after selecting a pirate you are directed to complete the Maiden Voyage before being granted access to both Adventure and Arena modes. This does not prevent players from accepting a friend’s invite and joining another crew’s session, however on return to the main menu they are once again directed to the Maiden Voyage.
  • Maiden Voyage Existing Player Flow – Players with existing pirates are notified by a popup informing them of the Maiden Voyage when navigating through the main menu. Should players dismiss this popup, they can always enter the Maiden Voyage from the button on the main menu.

Fire

This Insiders build introduces the first set of a range of combat balancing improvements focussed around Sword Combat. Head to the latest Developer Update to learn more about the updates incoming.

  • Sword Wield Timing – On wielding a sword the player now has a brief delay before being able to strike. Revised animations have been added to better identify when the sword has reached its idle state and allow a player to perform a strike. This change has been made in order to prevent players from using a stow/unstow technique to attack players quicker than intended.

  • Missed Strike Cooldown – When performing a sword strike and missing an opponent, players are no longer delayed from striking for an extended period.

Updates

  • Fire Visual Effects – Fire visual effects have been improved on HDR and high spec machines.
  • Selling Collector’s Chests – All Collector’s Chests found across the world or discovered during Tall Tales can now be sold to the Gold Hoarders, Order of Souls or Merchant Alliance Trading Companies once they are empty. Crews are rewarded with Gold and Reputation for each chest cashed in!
  • New Perch Spots – A range of perch spots have been added to the Outpost Taverns, the Pirate Legend Hideout and the Glorious Sea Dog Tavern, your pet can now rest their tired legs while you kick back!
  • Locking Tooltips into View – An option has been added to Accessibility Settings - ‘Fixed position for interact prompts’. This allows any tooltips to become locked in a fixed spot on the players screen instead of moving when the player shifts their camera.

Fixed Issues

General

  • Resolved an issue causing players loadouts to become corrupted on loading into the game and immediately purchasing an item, causing your next visit to the Ferry of the Damned or restart of game to reset your loadout.
  • The 'Allow Friends to Join Me' setting no longer prevents the sending of invites, it instead just prevents friends from joining your crew without an invite.
  • The glow from Cursed Cannonballs no longer linger around the player when they stow the cannonball.
  • ‘Shroudbreaker’ – Resolved missing localisation for collecting pages from the Ancient Chest.
  • ‘Cursed Rogue’ - Cutscenes will now play for players when joining in progress.
  • ‘Wild Rose’ - Cutscenes will now play for players leaving and re-joining the area.
  • ‘Revenge of the Morningstar’ - Cutscenes will now play for players leaving and re-joining relevancy.
  • ‘Shores of Gold’ - Cutscenes will now play for players leaving and re-joining relevancy.
  • ‘Fate of the Morningstar’ – The Enchanted Lantern no longer takes the players Flame of Fate colour.
  • Players can no longer the Merchant Alliance Letter of Recommendation multiple times.
  • Emotes will now begin animating across all body types when triggered.
  • Resolved textual issues on the Wailing Barnacle Spyglass and Forsaken Ashes Wheel.

The Arena

  • Further reduced wait times in the Glorious Sea Dog Tavern.

Pets

  • Pets can no longer be placed and retrieved from a cage when the cage is closed.

Fort of the Damned

  • Fort of the Damned Vault door is now locked when migrating to a new server. If you migrate after opening the Fort of the Damned, the Vault continues to stay open on your new server allowing you to retrieve your rewards.

Maiden Voyage

  • Players can no longer invite friends into their Maiden Voyage session
  • Players can no longer join a player who is inside their Maiden Voyage session.
  • Pirate Lord now appears consistently when starting the Voyage.
  • Pirate Lord VFX now play consistently when starting the Voyage.
  • Rowboats now consistently spawn for the Maiden Voyage island.
  • The passageway campfire now has VFX when lit.
  • Walking under the shipwreck now plays water SFX
  • Players are no longer prompted to take cannonballs if they already have cannonballs in their inventory
  • The Megalodon now swims naturally in the water when sailing through the Shroud.
  • The Banjo in the item radial now shows the correct icon.
  • Beach pebbles no longer pop when approached by a player.
  • Regions no longer appear on the map table.

Festival of Giving

  • Voyage iconography in Stitcher Jim’s shop now correctly shows regular and Pirate Legend Voyages.
  • Gifts and Tomes of Power now have appropriate non-verbal phrases.
  • Gifts can now be placed inside Collector’s Chests.
  • Corrected textual issues across the event.
  • The Ashen Skeleton Ship battles have been reintroduced.
  • Ashen Guardians and Ashen Keymasters have been reintroduced.
  • Stitcher Jim is now present on Morrow’s Peak Outpost.
  • Revised text descriptions for Stonewall Imperial Sovereign Hook.
  • Defeating a new Skeleton Lord now plays the death VFX at the correct time.
  • Resolved texture issue in ‘The Duchess’ nameplate.
  • Reduced the brightness of the star at the top of the ‘tree’.
  • Popup toasts when digging up and handing in gifts now show appropriate iconography.
  • Stitcher Jim as regained his voice and no longer sounds like Duke in disguise.

Fire

  • Attempting to stow a firebomb while charging a throw will now correctly stow the firebomb and not prevent players from switching weapons.
  • When throwing a firebomb, another player can no longer take it off you.
  • Smoke VFX will no longer always render in front of fire VFX when the fire is closer to the player.
  • Throwing a firebomb while held by a Kraken tentacle now works as expected.
  • Firebombs no longer cause a ship or gunpowder keg to ignite when exploding underwater.
  • Firebombs no longer set fire to players above water when exploding underwater.
  • Rum crates, fauna and explosive barrels will now take damage if they are on the harpoon of a burning ship.
  • Self-dousing yourself now consistently plays splash VFX.

Known Issues

  • Gift Seeker Skeleton Lord Balancing – When ambushed by a Skeleton Lord during the Gift Seeker Voyages, these Skeleton Lords have not yet been given a combat balancing pass. Expect a much easier encounter than planned as we work to balance these internally.
  • *Maiden Voyage – Sailing Difficulty *– When sailing through the Devil’s Shroud as you head towards the Sea of Thieves, players can encounter large waves not intended for this initial onboarding sailing experience.
  • Maiden Voyage – Losing Your Ship – On losing your ship during the Maiden Voyage it will not be respawned.
  • Cosmetics Saving across Sessions – Some players may find that after equipping cosmetics then leaving the game, on their return those cosmetics will no longer be equipped. Some improvements have been made to this issue in November’s update, however the team are continuing to investigate.
  • Tall Tales‘Sailor of the Shores of Gold’ Title not unlocking – Some players may find that after having completed the ‘Seeker of Grand Adventure’ Commendation, they are not awarded the ‘Sailor of the Shores of Gold’ Title. The team are continuing to investigate this issue.
2.0.8.8  . 2019-11-15
id: 758 view single open official

Insider Patch Notes 2.0.8.8

Insider Update 2.0.8.8 is now live and with final bug fixing and balancing coming to an end, this is our current Seabound Soul release candidate. As this is our last Insider release before rolling The Seabound Soul out to our wider audience next week, please jump in and help us ensure our release is stable. Please play all areas of the game as you would in the retail version of the game to help give us the best coverage.

For those wondering where The Maiden Voyage and Company Onboarding have gone, these are not scheduled for release in November and will therefore return to Insider testing once The Seabound Soul update is ready for retail release.

We are also continuing to work on the Known Issues called out in the Patch Notes, head to the Known Issues list for the current status. If you do encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Insider Patch Notes - Update 2.0.8.8

Ashen Treasures

  • Ashen Reward Balancing – Handing in an Ashen Tome to Stitcher Jim now rewards players with 10 Doubloons (up from 5), however handing in an Ashen Key now rewards players with 5 Doubloons (down from 10).

The Arena

  • Sea Dog Reputation & Rewards – After the successful Arena Weekend, the Sea Dogs are feeling even more generous. Crews fighting in the Arena will now earn even more Reputation and Gold on completing each Contest!

Fixed Issues

General

  • Players hiding inside a cannon when the ship despawns will no longer float in position.
  • When throwing water from a bucket, water VFX should now display consistently.
  • Players should no longer become stuck between rocks on Ashen Reaches.
  • Players should no longer clip into the floor when climbing the south east ladder on Fort of the Damned.
  • On completing the Fort of the Damned, the Chest of Legends is once again rewarded within the Fort Vault.
  • Defeating the Crow’s Nest Fortress now drops a key to open the vault.

‘The Seabound Soul’

  • Emergent Captains are prevented from spawning during the Tale.
  • The music played when opening the sarcophagus will no longer end abruptly if the player collects the ancient skull early.
  • Pendragon’s sword no longer disappears from his hand during his beckon sequence.
  • Leaving a Ghost Ship scene and then returning now consistently replays the sequence.
  • The Ghost Ships are correctly visually displaying their ghost shader effect. 
  • When starting the Tall Tale for the first time, voice overs should now play consistently.

Ashen Treasures

  • Collecting a Gold or Doubloon pouch from an Ashen Chest now notifies the crew when picked up.
  • Ambush Skeletons spawning with an Ashen Key Master will no longer have nameplates.
  • Ashen Cosmetics now glow consistently across all items.
  • Ashen Chests can once again be sold to Stitcher Jim.
  • Purchasing Gold or Letters of Recommendation from Stitcher Jim will now award the players the correct amount.
  • Picking up an Ashen Chest as a voyage reward now correctly displays the players name.

Fire

  • When charging a thrown firebomb, players are no longer able to take the firebomb off you.
  • After throwing a firebomb to ignite as ship, moving away from the blaze will continue to show fire VFX.
  • Resolved an issue causing some particle effects to not be controlled by the Particle Emitter Quality Slider.

Pirate Emporium

  • When switching between items in the Pirate Emporium, the preview pane should no longer become blank and not display a preview for items.

Known Issues

  • Pirate Emporium Emotes – An issue has been identified preventing Pirate Emporium Emotes from animating on a range of body types. This issue will be resolved for November’s The Seabound Soul Release to Retail.
  • Cosmetics Saving across Sessions – Some players may find that after equipping cosmetics then leaving the game, on their return those cosmetics will no longer be equipped. Some improvements have been made to this issue in November’s update, however the team are continuing to investigate.
  • Tall Tales – ‘Sailor of the Shores of Gold’ Title not unlocking – Some players may find that after having completed the ‘Seeker of Grand Adventure’ Commendation, they are not awarded the ‘Sailor of the Shores of Gold’ Title. The team are continuing to investigate this issue.
2.0.8.7b  . 2019-11-14
id: 757 view single open official

Insider Patch Notes 2.0.8.7b

Insider Update 2.0.8.7b is now live, what a catchy name!

Before we push the final release candidate (2.0.8.8) for our upcoming November update to Insiders, we are looking for support in testing features for a TBD future release. This build enables two new features targeted at players new to Sea of Thieves.

Additionally, Insiders should note that in order to test this new on-boarding experience under the right conditions, all current Insider pirates and progress have been wiped. This doesn’t affect progress towards Insider rewards however.

Head to the patch notes below to learn more about the Maiden Voyage and Gold Hoarders Tutorial.

If you do encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Insider Patch Notes - Update 2.0.8.7b

The Seabound Soul

The Maiden Voyage provides players new to Sea of Thieves a safe space to learn about the world they’ve just arrived in. Taking place on a new island, the Maiden Voyage will teach players how to use basic actions such as eating food and using a cutlass, through to sailing their ship and facing off against their first threats out at sea.

While all new players will be introduced to the Maiden Voyage when first creating their pirate, this flow is not yet ready for Insider Testing. This Insiders build contains an early version of the Maiden Voyage and can be accessed from the front-end by selecting the ‘Maiden Voyage’ button.

  • The Maiden Voyage – Follow the guidance of the Pirate Lord to learn the basic controls for controlling your pirate and explore a new island nestled deep inside the Devil’s Shroud. Once explored, head out to sea for the first time and get your sea legs as you breach the Shroud and enter the Sea of Thieves.
  • Something for Seasoned Pirates? – While the Maiden Voyage is aimed at introducing new players to the world of Sea of Thieves, seasoned pirates may choose to explore this new island for any secrets it may hold…

Trading Company On-boarding

Once breaking the Shroud, New Pirates arrive in the Sea of Thieves ready for their first voyage. The Trading Companies now offer all new recruits an onboarding voyage to help teach them the ropes, from voting for your voyage through to retrieving the treasure.

This Insiders build contains an early version of the Gold Hoarders Onboarding, focused on the ‘X’ Marks the Spot Maps. Insiders pirates have been reset to provide test coverage on the flow through this new onboarding experience.

  • ‘X’ Marks the Spot Tutorial – All Gold Hoarder representatives now offer an introductory voyage teaching players the basics of voyages and how to find that elusive ‘X’, before returning with the treasure.

Updates

  • Inky Kraken Ship – The Inky Kraken Ship has received an overhaul, following feedback the design has been pushed farther from the original design available to players.

Fixed Issues

General

  • When wielding twin guns, the ability to Fire-Switch-Fire without delay has been resolved.
  • Using a key bind to switch to food following a weapon switch now works consistently.
  • ‘Wild Rose’ – George’s music box now shows the correct figures spinning on top.
  • Detonating a Gunpowder Skeleton will now chain detonate any nearby Gunpowder Skeletons.
  • Interacting with a ship interaction point during a sword lunge will no longer cause subsequent animations to play incorrectly.
  • When digging up bait, the 'pick up’ tooltip is now visible.
  • Defeating the Skeleton Captain on Crow’s Nest Fort will now drop a Fort Key.

The Arena

  • The Glorious Sea Dog and Triumphant Sea Dog Titles now have the correct iconography when unlocked.

‘The Seabound Soul’

  • Approaching a Ghost Ship scene, they now fade out sooner preventing visual issues.
  • Subtitles are no longer missing on the final cutscene.
  • Emergent Skeleton Captains will no longer spawn during the Tale.
  • The music played on each island now loops after hearing it once.
  • Improved collision at the bottom of the steps within the tomb to avoid players getting stuck.
  • Pendragon's sword no longer disappears during his cutscene at the tomb door.

Ashen Treasures

  • Commendations awarded for defeating Key Masters will now progress.
  • Commendations awarded for defeating Ashen Guardians will now progress.
  • Commendations awarded for using stolen Ashen Keys and stolen Ashen Chests will now progress.
  • Collecting a Gold or Doubloon pouch from inside an Ashen Chest now shows a popup notification.
  • Ashen Treasure Voyages now use appropriate artwork on their voyage cards.
  • Ambush Ashen Guardians and Key Masters now have an appropriate nameplate.
  • Placeholder loading screens now replaced with final artwork.

Fire

  • Throwing a firebomb at the end of a bowsprit will now correctly ignite the ship.
  • After throwing a firebomb the players arm will now animate correctly.
  • Throwing a firebomb when stood next to the lantern at the back of galleon will no longer explode instantly. 
  • Resolved an issue that caused different fires to be extinguished than the player expected when dousing a specific spot.
  • Instantly pulling the water barrel lever after interacting will no longer break the player animation.
  • Firing yourself out of a cannon, whilst holding a firebomb, will no longer throw the firebomb automatically.

Pirate Emporium

  • The Marmoset Outfit of Plenty now has correct iconography in the Emporium.
  • When climbing inside the Huntress Cannons, the player will now be positioned correctly inside.
  • Defeating an Ancient Skeleton and receiving the popup in German now fits correctly onscreen
  • Admiral Clap now actually claps the hands together across a range of body types.
  • Time-limited items are further reinforced with iconography and text through the Emporium.

Known Issues

  • Maiden Voyage – Losing Your Ship – On losing your ship during the Maiden Voyage it will not be respawned.
  • Maiden Voyage – Joining a Session – Players are not currently prevented from joining friends sessions for the Maiden Voyage.
  • Company Onboarding – Losing Your Ship – On losing your ship during the Company Onboarding Voyage, the tutorial prompts can become stuck, failing to direct the player to the right location.
  • Company Onboarding – Mouse & Keyboard Prompts – Prompts to use specific keys on Mouse & Keyboard will not show the correct keys.
  • Company Onboarding – Stuck Prompts – On completing the Company Onboarding, the Prompt to ‘Speak to trading company representatives to start your adventures’ will remain stuck onscreen.
  • Fort of the Damned Chest of Legend – On completing the Fort of the Damned, the Chest of Legends is missing from the Fort Vault.
  • Purchasing Gold and Letters of Recommendation – Purchasing Gold or Letters of Recommendation from Stitcher Jim will currently not reward the player.
  • Pirate Emporium Preview – When switching between items in the Pirate Emporium, the Preview pane can become blank and not display a preview for items.
  • ‘The Seabound Soul’ Opening Cutscene – When starting the Tall Tale for the first time, there is a chance that the Voice Over does not play for all players.
  • ‘The Seabound Soul’ Ghost Ships – The Ghost Ships are not visually displaying their ghost shader effect. 
  • ‘Sailor of the Shores of Gold’ Title not awarded – Some players may find that after completing the ‘Seeker of Grand Adventure’ Commendation the ‘Sailor of the Shores of Gold’ title is not awarded.
2.0.8.7  . 2019-11-12
id: 756 view single open official

Insider Patch Notes 2.0.8.7

Insider Update 2.0.8.7 is now live! As we begin to prepare for our November Update, we have begun restricting further changes and shift our focus to bug fixing on features that we’ll be shipping with. Head to Stitcher Jim and grab yourselves a Mercenary Voyage or visit Shipwreck Bay and begin the Tall Tale before heading to the Feedback Focus category to provide feedback!

If you do encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Insider Patch Notes - Update 2.0.8.7

Updates

  • Inky Kraken Ship – The Inky Kraken Ship has received an overhaul, following feedback the design has been pushed farther from the original design available to players.

Fixed Issues

General

  • When wielding twin guns, the ability to Fire-Switch-Fire without delay has been resolved.
  • Using a key bind to switch to food following a weapon switch now works consistently.
  • ‘Wild Rose’ – George’s music box now shows the correct figures spinning on top.
  • Detonating a Gunpowder Skeleton will now chain detonate any nearby Gunpowder Skeletons.
  • Interacting with a ship interaction point during a sword lunge will no longer cause subsequent animations to play incorrectly.
  • When digging up bait, the 'pick up’ tooltip is now visible.
  • Defeating the Skeleton Captain on Crow’s Nest Fort will now drop a Fort Key.

The Arena

  • The Glorious Sea Dog and Triumphant Sea Dog Titles now have the correct iconography when unlocked.

‘The Seabound Soul’

  • Approaching a Ghost Ship scene, they now fade out sooner preventing visual issues.
  • Subtitles are no longer missing on the final cutscene.
  • Emergent Skeleton Captains will no longer spawn during the Tale.
  • The music played on each island now loops after hearing it once.
  • Improved collision at the bottom of the steps within the tomb to avoid players getting stuck.
  • Pendragon's sword no longer disappears during his cutscene at the tomb door.

Ashen Treasures

  • Commendations awarded for defeating Key Masters will now progress.
  • Commendations awarded for defeating Ashen Guardians will now progress.
  • Commendations awarded for using stolen Ashen Keys and stolen Ashen Chests will now progress.
  • Collecting a Gold or Doubloon pouch from inside an Ashen Chest now shows a popup notification.
  • Ashen Treasure Voyages now use appropriate artwork on their voyage cards.
  • Ambush Ashen Guardians and Key Masters now have an appropriate nameplate.
  • Placeholder loading screens now replaced with final artwork.

Fire

  • Throwing a firebomb at the end of a bowsprit will now correctly ignite the ship.
  • After throwing a firebomb the players arm will now animate correctly.
  • Throwing a firebomb when stood next to the lantern at the back of galleon will no longer explode instantly. 
  • Resolved an issue that caused different fires to be extinguished than the player expected when dousing a specific spot.
  • Instantly pulling the water barrel lever after interacting will no longer break the player animation.
  • Firing yourself out of a cannon, whilst holding a firebomb, will no longer throw the firebomb automatically.

Pirate Emporium

  • The Marmoset Outfit of Plenty now has correct iconography in the Emporium.
  • When climbing inside the Huntress Cannons, the player will now be positioned correctly inside.
  • Defeating an Ancient Skeleton and receiving the popup in German now fits correctly onscreen
  • Admiral Clap now actually claps the hands together across a range of body types.
  • Time-limited items are further reinforced with iconography and text through the Emporium.

Known Issues

  • Fort of the Damned Chest of Legend – On completing the Fort of the Damned, the Chest of Legends is missing from the Fort Vault.
  • Purchasing Gold and Letters of Recommendation – Purchasing Gold or Letters of Recommendation from Stitcher Jim will currently not reward the player.
  • Pirate Emporium Preview – When switching between items in the Pirate Emporium, the Preview pane can become blank and not display a preview for items.
  • ‘The Seabound Soul’ Opening Cutscene – When starting the Tall Tale for the first time, there is a chance that the Voice Over does not play for all players.
  • ‘The Seabound Soul’ Ghost Ships – The Ghost Ships are not visually displaying their ghost shader effect. 
  • ‘Sailor of the Shores of Gold’ Title not awarded – Some players may find that after completing the ‘Seeker of Grand Adventure’ Commendation the ‘Sailor of the Shores of Gold’ title is not awarded.
2.0.8.6  . 2019-11-08
id: 755 view single open official

Insider Patch Notes 2.0.8.6

The latest Insider build is here! We’ve got new features, new fixes and new things for you to test. Full patch notes are below. If you do encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know. Enjoy!

Insider Patch Notes - Update 2.0.8.6

Ashen Treasures

  • Skeleton Ship Battle Rewards – Defeating a Skeleton Ship Battle with a glowing red cloud in the sky will now reward even more Ashen Chests and Ritual Skulls!
  • Emergent & Aggressive Skeleton Ship Rewards – Defeating an emergent Skeleton Ship found out in the world or an aggressive Skeleton Ship that breaches to attack your crew now has a chance to reward Ashen Chests on defeat.
  • Ashen Chest Rewards – Gold and Doubloon pouches retrieved from Ashen Chests now reward even more Gold and Doubloons when picked up.
  • Ashen Guardian Rewards – Defeating an Ashen Guardian will now drop a riddle for the same island that the Guardian was defeated on.
  • Key Seeker Voyage Balancing – As a voyage accessible for all players, Key Seeker Voyages have had their difficulty balanced, crews should now only encounter Bone or Gold Key Seeker Skeletons, their ability to switch between multiple weapons has been removed and their rank has been lowered.

Updates

  • Gunpowder Skeleton Movement – A previous Insiders build slowed down Gunpowder Skeletons move speed a little too much. This Insider build increases that move speed to ensure they still pose the imminent threat of explosiveness, however, are still slower than their current pace in our retail build.

Fixed Issues

General

  • Players should no longer be able to press themselves into areas of the Galleon and pop through the hull.
  • Resolved an issue causing players loadouts to become corrupted on loading into the game, causing your next visit to the Ferry of the Damned or restart of game to reset your loadout.
  • Resolved an issue causing players loadouts to become corrupted if making a purchase immediately after loading into the game, causing your loadout to reset.
  • Collision has been re added to the Ammo Crates found on Ships and Islands.

Arena

  • Corrected descriptions for The Glorious Sea Dog Spyglass and the Triumphant Sea Dog Spyglass

‘The Seabound Soul’

  • After retrieving the first Skull, Pendragon now appears.
  • Subtitles should no longer be missing from soul release cutscenes.
  • Revised placement of the interact prompt the journal found on Flintlock Peninsula
  • Ambient Skeletons will no longer spawn during the Tale.

  • Approaching a Ghost Ships scene, they now fade out sooner preventing visual issues.

  • Resolved several typos across the Tale text.

  • Pendragon now appears correctly when the banners appear in the opening cutscene.

  • Pendragon's sword is now correctly in his hand during beckoning cutscenes.

  • On defeating the Ashen skeleton with ropes in its hair, it now explodes with an appropriate VFX

  • Music will now play at the shipwreck where you find Martha's skull.

  • The texture on the Ancient Skull is now correct when in Pendragon's hand.

  • The eyes on Randal's skull now glow during the soul release sequence.

  • During the final cutscene, music now plays at the correct points.

  • Cannon fire audio no longer persists after the ghost ships have faded out.

  • The tale banner 'Entombed' appears at the correct point in the cutscene.

  • The tomb door now opens automatically on exiting the tomb.

  • Tale complete banners now display on ending the Tale.

  • Subtitles now show for Pendragon before he opens the door for you during the tomb sequence.

  • Subtitles now show for Pendragon during the final cutscene.

  • The second Island's sequence will no longer duplicate if the player leaves relevancy and returns via the ghost ship trail.

  • Martha, Randal and the Ancient Skull can now be added to any Collector's Chests as well as all 3 Ashen Artifacts.

Ashen Treasures

  • Defeating a Skeleton Captain and collecting their voyage now uses appropriate iconography in the map radial.
  • Ashen Keys can now be placed inside Ashen Chests for storage once the chest is opened.
  • Ashen Keys no longer appear floating once dug up.
  • Interacting with Duke will no longer play Stitcher Jim audio.
  • Ashen Keys now sit correctly in players hands when holding.

Fire

  • Fire VFX on the Galleon bowsprit will now appear when emerging from water.
  • Fire SFX will now subside after having doused a burning ship.
  • Firebomb Trail VFX should no longer spin when fired by a cannon.
  • Thrown firebombs now hit Kraken tentacles.
  • Thrown firebombs now hit rowboats.
  • Fire can now be seen on a Skeleton Galleon when viewed from a distance.
  • Pets will no longer continue to react to fire once it is doused.
  • Smoke VFX on the front of the Sloop will no longer clip through the ceiling of the bottom deck. 
  • After putting the campfire out the glow will be removed.
  • Throwing a Firebomb immediately after showing it will now play the correct animation.
  • Improved the LOD of Fire VFX on the bowsprit.
  • Revised collision around the banisters to prevent thrown firebombs to explode instantly.
  • Standing on the bowsprit while it is on fire and self-dousing will now douse the fire as expected.
  • The bottom deck of the Sloop and the frontside of the bottom deck of the Galleon can now be set on fire

Pets

  • Crumbs will now fall on the floor when pets eat food on a moving ship.

Pirate Emporium

  • November’s Pirate Emporium is now looking much richer with placeholder imagery being replaced with final artwork.
  • Festival of Plenty Pet Outfits are now hooked up and ready to purchase and equip!

Known Issues

  • Ashen Treasures Commendations – The following Ashen Treasures Commendations do not currently progress from in game actions; Ashes to Ashes, Guardians Grave, Ashen Reaping (Defeat Ashen Guardians, 5,15,30), Key Victory, Master Blaster, Master of Masters (Defeat Key Masters, 5,15,30), Tome Raider (Open a stolen Ashen Chest), Key of Thieves (Use a stolen Ashen Key)
  • ‘Sailor of the Shores of Gold’ Title not awarded – Some players may find that after completing the ‘Seeker of Grand Adventure’ Commendation the ‘Sailor of the Shores of Gold’ title is not awarded.
2.0.8.4  . 2019-11-01
id: 754 view single open official

Insider Patch Notes 2.0.8.4

The latest Insider build is here! We’ve got new features, new fixes and new things for you to test. Full patch notes are below. Enjoy!

Insider Patch Notes - Update 2.0.8.4

Insider Update 2.0.8.4 is now live! With our newly renamed ‘Ashen Treasures’ event reaching Insiders for the first time in our previous build, the team have been busy fixing up issues and balancing the encounters. With a range of bug fixing and improvements across Ashen Treasures, The Seabound Soul and fire; grab a Mercenary Voyage from Stitcher and head out there to cause some havoc!

If you do encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

The Seabound Soul

  • The Seabound Soul Achievements – Xbox Achievements have been added from progressing through The Seabound Soul in-game Commendations. A total of 40 Gamerscore is available to earn from this update and these Achievements will persist in the game for future updates.

Ashen Treasures

  • Skeleton Ship Battle Rewards – Fighting back against the firebomb-wielding Skeleton Ships and taking them down, now yields greater rewards with an additional Ashen Chest!
  • Ashen Treasures Achievements – A range of Xbox Achievements have been added from unlocking in-game Commendations. A total of 35 Gamerscore is available to earn from this update and these Achievements will persist in the game for future updates.

Ashen Tome of Curses, Chapter 1 Found [5G]

Ashen Tome of Curses, Chapter 2 Found [5G]

Ashen Tome of Curses, Chapter 3 Found [5G]

Ashen Tome of Curses, Chapter 4 Found [5G]

Ashen Tome of Curses, Chapter 5 Found [5G]

Ashen Tome of Curses, Complete [10G]

While Insiders are unable to unlock these achievements in the Insider Build of the game, we’re including them here for visibility on the update!

Fire

  • Feeling Hungry? – Snakes, pigs & chickens killed with firebombs will now drop cooked or burned meat. Animals unlucky enough to be caged on a burning ship will also drop cooked or burnt meat when killed.
  • Scared of Fire! – Pet’s clearly don’t appreciate feeling hot under the collar, whether your ship is on fire or under the effects of a rogue firebomb, your companion will now flee for safety!

Pirate Emporium

  • Emporium Navigation – The Emporium categories can now be navigated by moving through the individual items allowing the movement to the next category when reaching the end. A styling pass across the UI navigation also ensures selected categories are clear from the top navigation bar.
  • Showing/Hiding Descriptions – When navigating through the Pirate Emporium, text descriptions will now only show for items that are selected giving more screen space for imagery.

The Arena

  • Sea Dog Commendations Rewards – There is a new wave of commendations entering the glorious Sea Dogs Company. These commendations are harder to earn than the previous commendations and provide you with the new Triumphant Sea Dog Cosmetics. Check them out in the reputation tab inside of the Sea Dogs company.

Fixed Issues

General

  • Hitting the environment with a sword strike will now correctly delay the player from striking again for the full cooldown.
  • NPC’s heads will no longer spin round when players move behind them.
  • Emergent Skeletons drop loot once again!
  • The ship wheel, mast and capstan now consistently display damage VFX and SFX when taking damage.
  • Players should no longer become stuck next to a tree on Smuggler’s Bay.
  • Areas of invisible collision should no longer be found around the ship affecting cannonballs, thrown firebombs and Harpoons.
  • Handing in a Reaper’s Chest will no longer reference Duke!

Arena

  • Applying ship customisation within the Arena tavern will more consistently apply these ship cosmetics when reaching your ship.

‘The Seabound Soul’

  • Dying or taking a mermaid while in possession of a lost soul no longer prevents further progression through the tale.
  • Losing a Randall’s Skull will now correctly fail the Tale.
  • The Voting Dagger positions now correctly match the position of the Tale Quest Book.
  • The ‘Ashen Artefacts’ commendation now correctly unlocks when finding all 3 artefacts.
  • The dialogue headings should no longer spoil a critical plot point in the Tale.
  • Ambient skeletons no longer spawn while progressing through the Seabound Soul Tale 
  • Resolved typos inside the Tale Quest Book.
  • Cutscene animations, subtitles and voice overs now play consistently when starting and ending the tale.
  • Players should once again be rewarded Pendragon’s Sword of Souls on the completion of the Tale Commendation.
  • Following the Ashen Dragon ship, players should no longer see the ship riding high in the water in various sequences.
  • Pendragon’s ‘beckon’ animation should no longer play repeatedly after handing him the Skull.
  • Randal's skull no longer appears late during the soul release cutscene.
  • The Ancient skull is no longer invisible during the soul release cutscene.
  • Failing the Seabound Soul Tale will now correctly notify players why they have failed.
  • During Martha’s soul release cutscene, Pendragon's sword no longer stays attached to his hand.
  • The Ashen Lord found on Flintlock Peninsula no longer shows as a non-ghost model when first raising your lantern.
  • Martha and Randal’s Skulls no longer have glowing eyes and Martha’s skull looks worn as if it’s been underwater for a long time. 
  • Resolved an issue causing a mouse curser to linger onscreen when switching from mouse & keyboard to controller.
  • The Tall Tale voting card artwork has now been replaced with final artwork.

Ashen Treasures

  • The ‘Ritual Skull Stash Voyage’ has been returned to the Black Market store after being erroneously removed.
  • Placeholder text for Ashen Cosmetics replaced with final text.
  • Placeholder text for Mercenary Voyages replaced with final text.
  • Placeholder text for Black Market Cosmetics replaced with final text.
  • Placeholder text for Ashen Treasures Commendations replaced with final text.
  • Players should be able to interact with Duke’s note from all directions.
  • Placeholder text for Dukes’ Note replaced with final text.
  • Non-verbal phrases for Ashen Key now refer to the correct Key.
  • Placing an Ashen Key inside an Ashen chest it will no longer float around as the player moves
  • Stitcher Jim will now be present on all Outpost Taverns, including Morrows Peak Outpost
  • Mercenary Voyages offered by Stitcher now have the correct shop icon.
  • Emergent Skeleton Ships no longer have the potential to fire Firebombs, this now reserved for the Skeleton Ship Battles, delivering the Ashen rewards.
  • Commendations for opening Ashen Chests now correctly progress when opening.
  • Selling an Ashen Key to Stitcher Jim, crews will now be awarded 10 doubloons instead of 20 
  • Ashen Tomes no longer play bounty skull whispering SFX.
  • Ashen Tomes now have appropriate non-verbal phrases.
  • The Wild Rose Eye of Reach no longer fires like a blunderbuss – whoops!

Fire

  • Fire VFX on a lit bowsprit are now angled correctly.
  • Fire VFX on the front and back of skeleton galleons will no longer disappear when approaching.
  • Fire VFX on a sinking ship, the light source will now go out instantly. 
  • Firebombs now consistently set alight campfires.
  • Using the water barrel no longer causes splash VFX to appear above the player's head.
  • Fire VFX in first person will now smoothly fade when becoming extinguished.
  • Steam VFX will now smoothly fade when becoming extinguished.

Pets

  • Dirty pets can now be cleaned with a bucket of water when below deck.
  • Pets will react accordingly to all newly released Emporium emotes.

Fort of the Damned

  • Resolved issues in several locations which caused the Ghost of Greymarrow could become stuck inside the environment on the Fort of the Damned.

Pirate Emporium

  • Emotes in the Preview Pane of the Emporium and Vanity Chest are now presented as they appear on your equipped pirate, reducing scenarios where the Preview showed Pirates hands in the incorrect locations.
  • Equipping a Cockatoo with the Sovereign outfit will no longer become invisible.
  • Equipping a Cockatoo with the Sea Dog outfit will no longer cause the Cockatoo to lose its eye texture.
  • Skeleton Marmoset and Skeleton Cockatoo no longer show the ability to equip an outfit but be unable to wear them.
  • Purchasing the Festival of Plenty Bundle, players will now correctly receive the Hurdy Gurdy of Plenty.
  • Using the Vanity Chest to equip an emote now acts consistently when interacting with the vanity chest for the first time during your session.
  • When using the Vanity Chest to equip an emote, you can now access all slots using the mouse.
  • The Outpost Emporiums have replaced their animals with November’s new additions.

Known Issues

  • Stuck Hand Animations detaching from Ship Interaction Points - When undocking from the ship’s wheel and capstan, the players hands will become stuck in a fixed position. Wielding an item will resolve this.
  • Ashen Treasures Commendations – The newly renamed ‘Ashen Treasures’ section in the Bilge Rats Reputation page contains a range of Commendations which are currently not progressing from in game actions. Please do not provide feedback on these Commendations in this Insider build.
  • Pirate Emporium Placeholders – With the November’s Pirate Emporium in an early stage of development, many items still have placeholder imagery. Please do not provide feedback on placeholder imagery in this Insiders build.
  • Pirate Emporium Festival of Plenty Outfits – To much disappointment, the Festival of Plenty pet outfits do not currently show on pets when equipped. While Insiders can purchase these items, they will not become equip able until a future Insider build. Please do not provide feedback on the Festival of Plenty pet outfits in this Insiders build.
  • Cosmetics Saving across Sessions – Players’ loadouts are currently not persisting between sessions.
  • ‘Sailor of the Shores of Gold’ Title not awarded – Some players may find that after completing the ‘Seeker of Grand Adventure’ Commendation the ‘Sailor of the Shores of Gold’ title is not awarded.
2.0.8.3  . 2019-10-29
id: 753 view single open official

Insider Patch Notes 2.0.8.3

The latest Insider build is here! We’ve got new features, new fixes and new things for you to test. Full patch notes are below. Enjoy!

Insider Patch Notes - Update 2.0.8.3

Insider Update 2.0.8.3 is now live! With previous Insider builds introducing our latest Tall Tale and the introduction of Fire around the world, it’s time to introduce our next Monthly Update activity!

Tentatively named ‘Reign of Ash’, this next update introduces a range of new voyages, emergent skeleton encounters and new rewards for players to earn. Head to the tavern to meet Jim and check Duke’s note on the bar before heading out into the world as you intercept the Ashen Chests and the treasures hidden within them.

If you do encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Reign of Ash

Duke has heard rumours of skeletons accumulating collections of Ashen Tomes and keeping them under heavy guard. They are taking great lengths to protect the tomes and the mysterious pages within and have begun locking them inside Ashen Chests and protecting the Ashen Keys in isolation. This level of organisation is worrying - something big is brewing! Duke has hastily fled from the Outpost to seek advice from Larinna and has left Stitcher Jim in charge of his operations.

Stitcher Jim has tasked crews with intercepting these Ashen Chests and if possible, finding the Ashen Keys to unlock them and retrieve the treasures within. While we might not know what the skellies are planning, we can certainly make it tougher for them by taking these Ashen Tomes from under their noses!

  • Key Seeker Voyages – Although not knowing exactly where the Key Masters can be found, Stitcher Jim’s scouts have provided details of their Captains in each region of the world. On Defeating the Captain, a dropped ‘Skeleton Orders’ will lead players to the location of a hidden Ashen Key, however beware – collecting an Ashen Key will antagonise the Key Masters to reveal themselves and protect their treasure! While Jim will reward players with Doubloons for retrieving these Ashen Keys, the true prize is locked inside the Ashen Chests, so hold onto these Keys and head out to hunt for an Ashen Chest!

All Key Seeker Voyages are time-limited for the duration of The Seabound Soul update.

  • Legendary Ashen Guardian Lure Voyage – Stitcher Jim’s scouts have given the locations of Ashen Trinkets buried throughout the main regions and wants Pirate Legends to dig them up in order to provoke an Ashen Guardian into revealing themselves. Defeating the Ashen Guardian will result in a dropped riddle leading to the location of the Ashen Chests that they’re protecting. Expect to discover a range of Ashen Trinkets and multiple Ashen Chests from this Legendary Voyage! 

The Legendary Ashen Guardian Voyage is time-limited for the duration of The Seabound Soul update.

  • Mercenary Commendations and Rewards – A range of Mercenary Commendations are available to unlock for participating in the Key Seeker and Ashen Guardian Lure Voyages offered by Jim, earning players Doubloons as well as a soon to be named Title.

All Mercenary Voyage Commendations, Doubloons and Title are time-limited for the duration of The Seabound Soul update.

  • Ashen Skeleton Ship Battles – Crews warn of perilous encounters while engaging with Skeleton Ship clouds. Sailing towards this threatening cloud will uncover Skeleton Ships carrying a hidden shipment of Ashen Chests. Don’t be too complacent however, these Ships now wield firebombs to take on anyone daring to threaten them. On defeat, their stash of Ashen Chests and even a Ritual Skull will be released! 

The Ashen Skeleton Ship Battles will become a permanent addition to the world after The Seabound Soul update, allowing players to encounter this threat at any time.

  • Ashen Guardian and Ashen Key Master Sightings – With heightened levels of activity across the sea, Ashen Guardians and even Ashen Key Masters have been spotted patrolling on Islands. Keep a close eye on islands as you explore and take them down!

The Ashen Guardian & Key Masters will become a permanent addition to the world after The Seabound Soul update, allowing players to encounter this threat at any time.

  • Ashen Chest Stash Voyages – Stitcher Jim has retrieved a stash of Ashen Chests for himself, however, doesn’t hold enough Ashen Keys to unlock the tomes within. Within the Black Market, Stitcher offers players a Stash Voyage to collect a quick Ashen Chest straight from the Outpost. These Black Market Voyages can be purchased for either Doubloons or Gold and are repeatable to your heart’s content! 

  • Reign of Ash Commendations – A new tab has been added to the Bilge Rats Reputation page to house a new set of persistent Commendations for helping Jim intercept the Ashen cargo and the Ancient Tomes locked inside. Earn Doubloons to spend in the Black Market along the way, as well unlocking the soon to be named Titles. 

All Reign of Ash Commendations will become a permanent addition to the world after the The Seabound Soul update.

  • Ashen Rewards : Volume 1 – Both Stitcher Jim and the Outpost stores have been stocked with a selection of new Ashen Cosmetics, rewarding players for collecting the various Ashen Tomes hidden inside the recovered Ashen Chests. In the Seabound Soul Update, players can recover Volume One of the Ashen Tomes, allowing access to the first set of cosmetics including items from the clothing, weapons, iems and ship sets.

All Ashen Rewards will become a permanent addition to the Outpost Stores after The Seabound Soul update.

Black Market

With Duke taking off in a hurry, Stitcher Jim has taken over the Black Market and has refreshed the stock with a range of new items; from the beloved ‘Wild Rose’ weapons and previously unattainable ‘Wailing Barnacle’ items, to the completion of the Forsaken Ashes Ship Set and introduction of the Rotten Bilge Rat Clothing Set – there’ll definitely be something that catches your eye and burns a whole in your pocket. Remember these offers will only last until the next Monthly Content Update, so grab them now! (Jim vows that he’ll make good on Duke’s promise and return all Black Market items into stock in future updates)

  • Wild Rose Weapons – Continuing the beloved Wild Rose Set, this month offers the Wild Rose Weapons – Collect the Wild Rose Cutlass, Wild Rose Blunderbuss, Wild Rose Eye of Reach and Wild Rose Flintlock all available for Doubloons.
  • Wailing Barnacle Items – Not wishing to leave sets unfinished, Jim has stocked the previously unattainable Wailing Barnacle Items! Available for Doubloons, players can pick up the Lantern of the Wailing Barnacle, Compass of the Wailing Barnacle, Spyglass of the Wailing Barnacle, Shovel of the Wailing Barnacle, Bucket of the Wailing Barnacle, Tankard of the Wailing Barnacle, Speaking Trumpet of the Wailing Barnacle and even the Fishing Rod of the Wailing Barnacle!
  • Forsaken Ashes Ship – Jim has recovered shipment of the once forgotten Forsaken Ashes Ship Cosmetics, allowing players to complete the ship set. Purchase the Forsaken Ashes Cannon, Forsaken Ashes Capstan and Forsaken Ashes Wheel all available for Doubloons.
  • Rotten Bilge Rat Clothing – How about something for your Gold? This month releases a twist on the Rotten Bilge Rat Clothing Set. Players can acquire the full clothing set for Gold!
  • Kraken Ship – Insiders will find this build introduces a twist on the Kraken Ship. However, this is currently undergoing an Art Pass to ensure it better differentiates from the originally released design!

The Arena

  • Ship Customisation – You will now see a ship customization chest in the sea dog's tavern where you can customize your ships Wheel, Cannons, Capstan and figurehead for the next contest! Your team color will still be represented on the Sails, Hull and Flag so you can see rival crews.

Pirate Emporium

  • Purchasing Ancient Coins – Purchasing Ancient Coins from the Sea of Thieves main menu or in-game Pirate Emporium, players are now presented with a better purchasing experience, matching visuals used on the Xbox and Microsoft Stores.

Updates

  • Who equipped that? – When inside the Shipwright Chest, if another crew member has equipped a Ship Cosmetic you will now see that cosmetic in your inventory grid in addition to the preview pane confirming that a member of your crew had applied it.
  • Emergent Skeleton Captain Rewards – With the introduction of Ritual Skulls to the Skeleton Ship battles in the center of the world, when defeating an Emergent Skeleton Captain, now following their Skeleton orders will no longer reward a Ritual Skull.

Fixed Issues

General

  • Corrected the Kraken Ship Flag icon in the Shipwright.
  • Collecting a Message in a Bottle will once again play SFX
  • ‘Wild Rose’ – The Lover’s notes inside the Chest of Memories are now visually displayed.
  • Gold inside a Collector’s Chest are now visually displayed.

Arena

  • When voting to find new Arena rivals, standing in front of an interaction point in the Sea Dogs Tavern will not trigger both the vote and the interaction point together.

Pets

  • Equipping a pet from your Pet Chest while you are already holding another player’s pet will now correctly summon your own pet.

Fort of the Damned

  • Gunpowder Kegs spawned inside the Fort vault will no longer explode if a nearby keg is detonated prior to the vault being opened.
  • While the Fort of the Damned is active, defeating a regular Skeleton Fort no longer deactivates the Fort of the Damned.

Pirate Emporium

  • After purchasing an item, the player should no longer be returned to the Home Tab.
  • Corrected the Huntress Ship Flag icon in the Shipwright. 

The Seabound Soul

  • On Starting The Seabound Soul, the Tale Banners on Popups will now display promptly.
  • Resolved Typos in Martha Jane’s Memories.
  • Randall’s Skull now appears at the right point in the Soul Release sequence
  • The Ancient Skull now appears in the Soul Release sequence

Fire

  • Firebombs launched at a Skeleton Ship will now aggro the ship as expected!
  • The rear mast of the Galleon can now catch fire.
  • After self-dousing, your ship should no longer begin fill with water.
  • Wood-stocked campfires can now be lit with a carefully placed sword swing.

Known Issues

  • Losing Skulls during the ‘The Seabound Soul’ – Once retrieving the skull of a lost soul, if the player should die or use a mermaid the Tale will become locked and unable to progress.
  • ‘The Seabound Soul’ Commendations – A number of Commendation issues have been identified causing progress through this Tall Tale to not grant the expected Commendation progress. The hotly anticipated Sword of Souls is also not currently being granted to players once the commendation is completed.
  • Reign of Ash Commendations – The newly added ‘The Seabound Soul’ section (soon to be renamed) in the Bilge Rats Reputation page contains a range of Commendations with placeholder imagery and text. A number of Commendation issues have also been identified causing progress through these activities to not grant the expected Commendation progress. Please do not provide feedback on these Commendations in this Insiders build.
  • Pirate Emporium Placeholders – With the November’s Pirate Emporium in an early state of development, many items still have placeholder imagery. Please do not provide feedback on placeholder imagery in this Insiders build.
  • Pirate Emporium Festival of Plenty Outfits – To much disappointment, the Festival of Plenty pet outfits do not currently show on pets when equipped. While Insiders can purchase these items, they will not become equip able until a future Insider build. Please do not provide feedback on the Festival of Plenty Pet Outfits in this Insiders build.
  • Invisible Collision around the Ship – Areas of invisible collision can be found around the ship affecting Cannonballs, thrown firebombs and Harpoons.
  • Cosmetics Saving across Sessions – Players’ loadouts are currently not persisting between sessions.
  • ‘Sailor of the Shores of Gold’ Title not awarded – Some players may find that after completing the ‘Seeker of Grand Adventure’ Commendation the ‘Sailor of the Shores of Gold’ title is not awarded.
2.0.8.2  . 2019-10-25
id: 752 view single open official

Insider Patch Notes 2.0.8.2

The latest Insider build is here! We’ve got new features, new fixes and new things for you to test. Full patch notes are below. Enjoy!

Insider Patch Notes - Update 2.0.8.2

Insider Update 2.0.8.2 is now live! With updates to The Seabound Soul Tale, fire and the introduction of our next wave of Pirate Emporium goods, there’s plenty for Insiders to sink their teeth into!

Insiders will also receive a range of currency when logging into this build in order to test the new content - expect a bundle of Gold, Doubloons and Ancient Coins to land in your wallets!

If you do encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Seabound Soul

  • Devil’s Roar Tale Balancing – During the Seabound Soul Tale, earthquakes and volcanoes will no longer trigger on islands you're questing on. 

Fire

  • Firebomb Inventory – Players’ resource inventory now displays how many Firebombs the player is holding and how close they are to having a full inventory.
  • Protect the Cargo! – Rum cargo crates can now be damaged when they're in fire or when carried by a player that is on fire!
  • What’s that smell? – For the absent-minded pirates, cooking on a ship now becomes a little more treacherous. Leaving food burning on the stove for several minutes is now guaranteed to set the ship on fire!

Pirate Emporium

The November update to the Pirate Emporium is in a very early stage of Development, including a large amount of placeholder artwork and text. Check the Known Issues section of the Patch Notes before leaving feedback on work in progress areas of the Emporium!

  • Festival of Plenty – The Pirate Emporium opens its doors to celebrate our first ‘Festival of Plenty’! With a range of festival-themed player instruments as well as outfits for all the pets, there’s something for everyone to celebrate with their crew! These ‘Festival of Plenty’ items are time-limited for the Seabound Soul update, snatch them before they return to the vault.
  • Cockatoos and Marmosets! – The Skeleton Cockatoo and Marmoset have now returned to the mist, however, fear not – their real-life counterparts have entered the Pirate Emporium! Head to the pet section of the Emporium to find a range of colourful crested Cockatoos and sleek agile Marmosets! With the introduction of these new breeds, both Bilge Rat and Sea Dog outfits are available for both animals!
  • Sovereign Pet Outfits – Introducing a more regal look for your loyal companion, each pet can now dress with distinction and don the new Sovereign outfits. Go to the pet section of the Pirate Emporium to purchase an outfit before heading to the Pet Chest to equip it.
  • Sovereign Discount Bundles – For this month only, you can pick up discounted bundles for the Cockatoo and Marmoset, each dressed in a regal Sovereign outfit. 
  • Huntress Ship Collection – Prepare for a perfectly dark ensemble! Freshly sourced from the Carrington Institute of Pirate Ship Design comes a ship representing Perfect Dark; the ‘Huntress Ship Collection’. A Huntress Ship Bundle is also on offer which includes all the regular ship cosmetics at a stealthy discount!
  • Dance Emote Bundle – So you can sail, fight, steal and shoot – but the real question is, can you dance? Pick up the Dance Emote Bundle for a range of mesmerising dance emotes to ensure your crew know who’s the best dancer!
  • Admiral Persona Bundle – Always felt a little superior, more refined than those scruffy pirates around you? Pick up the Admiral Persona Bundle providing a fresh new set of core emotes, with a whole new level of class!
  • Emote Variety Bundle – A range of new emotes have been added for the Variety Pack 3 Bundle! Tell crewmates how you really feel with the ‘I Love You’ or voice your frustration in the most expressive way possible as you sail towards that sea rock with the new ‘Despair’ Emote amongst a range of other new!

Updates

  • Emergent Collector's Chests with Rewards! – Players have been scouring the world and uncovering Collector’s Chests, washed up on beaches and even hidden in shipwrecks. Those empty Collector’s Chests will now be packed full of rewards! With the chance to find a range of valuable reward items, and even Gold that can be collected straight from the chest into your crew’s wallets – head out there and hunt them out!
  • Fort Collector’s Chests! – Collector’s Chests packed full of rewards and Gold have now been added inside the vaults of Skeleton Forts. The Fort of the Damned even receives a full Collector’s Chest with a range of valuable rewards in addition to all the previous Fort rewards!

The Arena

  • Arena Maps and ‘X’s Change - When you are given maps, you will only ever be given 1, 2 or 3 maps. The number of X’s per map has also been slightly decreased, although there still is a tiny chance to get a jackpot amount of X’s, which you may never have seen as it is very rare! This means there will always be less islands with treasure on than crews, encouraging ships to come together and compete over limited resources.
  • Arena Spawn point Changes - In line with the increased likelihood that there will be less maps to choose from, we have replaced several "clockface" layout starting points - as these could feel unfair in a one map scenario - with fairer layouts.

Fixed Issues

Fixed Issues

General

  • Players should no longer find themselves spawning on the ‘Shores of Gold’ when attempting to take a mermaid to return to their ship.
  • The Reputation Page is once again available for players to check their Reputation progress!
  • ‘Shroudbreaker’ – Players who migrate after solving the Puzzle Vault will now find the Altar Map correctly migrates with them.
  • When locating a washed-up Rag & Bone Crate, they will no longer have a delivery time attached to the package, you can hand these in at your leisure!
  • Quickly navigating through a Trading Company Vendor menu will no longer display incorrect text and imagery for the item selected.
  • Emote & Pirate Phrase radials will no longer intersect with tutorial popups.
  • Resolved rare occurrence where a docked rowboat could be removed when migrating servers.
  • Robed Strangers sketches have now been returned to their original locations from Smuggler’s Fortune to ensure players can still unlock the Commendation.

Arena

  • Players should no longer find themselves spawning on the ‘Shores of Gold’ when attempting to take a mermaid to return to their ship in Arena.
  • After selecting to ‘Vote for your crew’ to find new Arena rivals, the ‘Cancel Vote’ popup should now always be displayed.
  • Equipping the Glorious Sea Dog Flag will now equip the correct Flag.

Fort of the Damned

  • Purchasing a Skull Stash Voyage then sailing away from the Outpost before activating will now correctly select the Outpost closest to the players position when activating.
  • The Ghostly ‘Grate-Hands’ will no longer be displayed on an inactive Fort of the Damned when a player somewhere else in the world encounters a Shadow of Fate Skeleton.

Pirate Emporium

  • The ‘Coin Toss’ Emote now shows the coin in the preview when purchasing within the Emporium or equipping from the Vanity Chest
  • When navigating the Pet Chest, animals should no longer briefly t-pose when selected.
  • Changing the game window size on PC while inside the Pirate Emporium will no longer cause graphical issues with the pet preview window.

The Seabound Soul

  • Releasing Martha’s Soul will now award the player commendation at the right point in the sequence.
  • Cancelling the Tale and starting another Tall Tale will now correctly display Tale banners and play appropriate music.
  • The Seabound Soul Tale Rewards now have appropriate iconography.
  • Resolved typo in the Dying Memories of Martha Jane.
  • While progressing through the second chapter, Ghost Ships will correctly respawn for players should you get lost while tracking them down.

Fire

  • Self-Dousing will now play an appropriate sound.
  • Dousing a fire created by burning food, will reignite if the food is continued to be left burning.
  • Standing in Boiling water while migrating server will no longer continue to damage you on the new server.

Known Issues

  • Pirate Emporium Placeholders – With the November’s Pirate Emporium in an early state of development, many items still have placeholder imagery. Please do not provide feedback on placeholder imagery in this Insiders build.
  • Pirate Emporium Festival of Plenty Outfits – To much disappointment, the Festival of Plenty pet outfits do not currently show on pets when equipped. While Insiders can purchase these items, they will not become equip able until a future Insider build. Please do not provide feedback on the Festival of Plenty Pet Outfits in this Insiders build.
  • Gold Inside Collector’s Chests – A layer of Gold can often be found inside Collector’s Chests which can be instantly collected by the crew. A rendering issue is sometimes preventing this Gold layer from being visible, however this is a purely visual issue.
  • Invisible Collision around the Ship – Areas of invisible collision can be found around the ship affecting Cannonballs, thrown firebombs and Harpoons.
  • Cosmetics Saving across Sessions – Players’ loadouts are currently not persisting between sessions.
  • ‘Sailor of the Shores of Gold’ Title not awarded – Some players may find that after completing the ‘Seeker of Grand Adventure’ Commendation the ‘Sailor of the Shores of Gold’ title is not awarded.
2.0.8.1  . 2019-10-18
id: 751 view single open official

Insider Patch Notes 2.0.8.1

The latest Insider build is here! We’ve got new features, new fixes and new things for you to test. Full patch notes are below. Enjoy!

Insider Patch Notes - Update 2.0.8.1

Insider Update 2.0.8.1 is now live! With Fort of the Damned entertaining players in Retail we are full steam ahead for The Seabound Soul! With new updates to The Seabound Soul Tall Tale and supported with a range of changes to Fire, jump in and give us your feedback on all the new additions/changes!

If you do encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Seabound Soul

  • The Seabound Soul Title Screen – The Sea of Thieves title screen has now been updated to celebrate the upcoming release of ‘The Seabound Soul’, along with new table dressing and our new logo!
  • The Seabound Soul Quest Book – The Seabound Soul Quest Book on the Captain's Cabin Table on Shipwreck Bay now uses the correct design and tooltip; this new design is also used for the Quest Book when found on your Captain’s Table. The page layouts have also been revised to ensure they feel more hand-written. The third ‘Lost Soul’ page has now been replaced with a picture & text puzzle.
  • Additional Puzzles Added – Additional puzzles have been added to the Seabound Soul, prior to crews picking up the trail of the Ashen Dragon. The placement of the Ghost Ship locations have also been updated to coincide with adding these 'puzzles' that players must solve to pick up the trail of the Ashen Dragon ship.
  • Ashen Skeleton Encounter – An encounter with Ashen Skeletons has been added to the Tale, these skeletons have the same vulnerability as regular skeletons found out in the world however have been charred by the presence of their Captain…
  • The Captain’s Sarcophagus – Players will now find Captain Flameheart's Skull in the sarcophagus instead of the Skull of Captain Douglas. Flameheart’s remains now have a ghostly effect when peeking inside with your enchanted lantern.
  • Ashen Artefacts Pirate Phrases – All three Ashen Artefacts now have appropriate non-verbal messages when wielded for you to communicate with your crew.
  • The Seabound Soul Commendations – A range of Commendations have been added cataloguing players progress through the latest Tall Tale. These can be found in a new tab the Tall Tales section of the Reputation page. Progressing through these Commendations, players can earn new rewards; ‘Pendragon’s Sword of Souls’ and the ‘Ashen Dragon Sails’.
  • The Seabound Soul Polish – As we approach release quality for The Seabound Soul, an initial polish pass has been done across the Tale. Music has now been added, popup artwork and styling updated, themed Tale Banners have been added.

Fire

  • Firebombs in Barrels - Increased the chance to find firebombs in barrels across the world.
  • What’s that smell? – For the absent-minded pirates, cooking on a ship now becomes a little more treacherous. Leaving food burning on the stove now has a chance to set the ship on fire.
  • Ship Masts on Fire! – Ship masts can now completely catch fire!
  • Skeleton Ship Fire Balancing – Rebalanced fire against Skeleton Ships so that it burns out more quickly.
  • Fire Balancing in the Rain – When caught on fire, players and skeletons will have to stand a little longer in the rain before they are fully doused.

Updates

  • Portable Ammo Crates – Portable Ammo Crates can now be found washed up across the Sea of Thieves. These can hold a stack of 50 ammo for your guns and can be carried to the Ammo Chest found on your ship or on an island to restock the Ammo Crates supply.
  • Expanded Emote Radial – Players now have access to three pages within the Emote Radial, allowing further customisation when slotting your newly acquired emotes.
  • Stocked Rowboats – Check that rowboat storage carefully, Rowboats can now spawn with goodies inside!
  • Pirate Emporium Pet Icons – All pets have been reposed in the Pirate Emporium Pet Section to better show off their charm, these icons also better visualise the various pet outfits on sale!
  • Ancient Coin Balance – Players can check their current Ancient Coin balance at the top of the HUD alongside their Gold and Doubloon balances when inside menus.
  • Fort of the Damned Key – The Fort of the Damned Key will now be tracked on the map for all players to see.
  • Particle Effects Quality – A new graphics option has been added for PC players. This will enable players to control the quality of some particle effects in the game. Higher settings will increase particle counts and add more variation to the particle effects, however, can affect both CPU and GPU performance.

Fixed Issues

General

  • Info text should no longer be displayed when sailing through the Devil’s Shroud approaching the Shores of Gold.
  • Players will now be prevented from playing an emote when already taking continuous damage. Taking continuous damage while emoting also cancels the players current emote.
  • Players can no longer be affected by the Jigball or Wearyball when already taking continuous. damage. Taking continuous damage while under the effects of the Jigball or Wearyball also cancels the players current cursed effect.
  • Ships on the edge of a storm will now begin to take on rainwater when rain effects are visible onscreen.
  • Playing an emote should no longer show your shadow popping into a t-pose.
  • Players should no longer become stuck between the shipwreck and dock in the Pirate Legend Hideout.
  • Players can no longer continuously attack an animal after it has died and disappeared producing SFX and VFX.
  • Gunpowder Skeletons no longer become paralysed if their Gunpowder Keg is harpooned away from them.
  • Moved the tooltip to remove a pet from an animal cage so it is more visible onscreen.
  • Pets will no longer instantly become clean if jumping in the water.
  • Shadows will no longer be cast from the mountains in the evening on Plunder Outpost
  • Sword lunging into the Pirate Emporium and interacting with the Emporium NPC no longer locks player movement.
  • Players browsing the Pirate Emporium now display the correct presence in their Xbox status while playing Sea of Thieves.
  • Skeletons spawning on Lost Gold Fort should no longer spawn on top of each other in the same spot.
  • ‘The Legendary Storyteller’ – The Chalice Key and Crown Key are now correctly textured.
  • Corrected a range of cannon icons to ensure they are centred inside the icon and preview image.
  • Players carrying the Pirate Legend shanty into deep water will now hear the underwater version of the tune.

Arena

  • DeMarco now uses his correct animations when inside the Sea Dogs Tavern.

Fort of the Damned

  • Dropped Skeleton Orders will now use the correct radial iconography in the quest radial menu.
  • Shadows of Fate should no longer spawn on top of each other in the same spot.
  • Ferryman Statue’s ‘Grate Hands’ are now cleared once the Fort is completed.
  • Ferryman Statue’s ‘Grate Hands’ will correctly reactivate when leaving and re-joining the Fort while in progress.
  • Improved the animations used by the Ferryman Statue’s ‘Grate Hands’ to provide more variety.
  • Players who are teleported out of the vault when the Fort is restarted are now teleported to their Ship.
  • All players and their crews who are present on the Island when the Fort is completed will now correctly be awarded the ‘Fort Completion’ Commendation progress.
  • On opening the fort door, the key is now visually removed.

The Seabound Soul

  • While progressing through the Tale, Ghost Ships will correctly respawn for players should you get lost while tracking them down.
  • Digging up the skull at the second dig site now correctly unearths after the first dig.
  • The Ghost Ships should no longer have collision blocking players as they swim down.
  • The Sarcophagus Ghost scene can no longer become out of sync when repeatedly using the lantern.
  • The first and second Ghost Ship scenes now display the correct sails.
  • The Ashen Flag reward is now correct when applied to the Brigantine.
  • The Ashen Lantern light sources is now orientated correctly.
  • Revised text issues in subtitle dialog.

Fire

  • Lit campfires will now be visible at the same distance as lit beacons, ensuring they can be spotted at a distance from the island.
  • The Eye of Reach now has the chance to light a campfire.
  • Players will Cough when near a fire source, not just when on fire.
  • Campfires will now visually show how far they are burned through from the wood charring inside.
  • The Chest of Rage will now get hot and eventually explode when attached to the end of a harpoon.
  • Corrected cash-in popup for the Chest of Rage.
  • Players will now become wet after raising water reaches their ankles, rather than after reaching their waist.
  • Players can no longer prevent taking damage by climbing into a cannon while on fire.
  • Fire on the Top Stairs of the Skeleton Galleon will now be quickly doused by rain.
  • Firebombs thrown upwards in the Pirate Legend Hideout now come back down again.
  • Standing on the back of the Brigantine while it is on fire will now set your player alight.
  • Standing on the cloth canopy on the Sloop while it is on fire will now set your player alight.
  • Standing in fire on the lower deck of the Sloop and self-dousing will now douse the local area.
  • Standing in fire on the back of the Brigantine and self-dousing will now douse the local area.
  • Standing in fire on the cloth canopy on the Sloop and self-dousing will now douse the local area.
  • The fire trail behind a thrown Firebomb is now correctly attached to the Firebomb.
  • When on fire and wielding an item or weapon, fishing, sprinting or on max FOV – the fire VFX will now show correctly in first-person.
  • When a ship begins filling with water it now interacts correctly with the water inside the ship water barrel.
  • Any ship fire above decks will now go out faster when entering into the rain of a storm. However, if players exit the storm before the fire is completely doused the fire will reignite.

Known Issues

  • Spawning on the Shores of Gold – On returning from the Ferry of the Damned or via a Mermaid, Players may find themselves spawning on the Shores of Gold.
  • Cosmetics Saving across Sessions – Players loadouts are currently not persisting between sessions.
  • ‘Sailor of the Shores of Gold’ Title not awarded – Some players may find that after completing the ‘Seeker of Grand Adventure’ Commendation the ‘Sailor of the Shores of Gold’ title is not awarded.
2.0.7.8b  . 2019-10-15
id: 750 view single open official

Insider Patch Notes 2.0.7.8b

The latest Insider build is here! We’ve got new features, new fixes and new things for you to test. Full patch notes are below. Enjoy!

Insider Patch Notes - Update 2.0.7.8b

Insider Update 2.0.7.8b is now live! Our Fort of the Damned Release Candidate is now locked and being prepared for release on the 16th October. We are now returning our Insiders to preview upcoming features before our next Insider build later this week.

If you do encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Fire

  • Interactive Campfires – Players can now build and light campfires that are found on islands across the Sea of Thieves. You’ll need wood in order to rebuild a campfire and your ingenuity to light it! Once lit you can cook away to your heart’s content, as long as you keep it supplied with wood – however be warned, the smoke emanating from a campfire can be seen by other crews…protect that Splashtail!
  • Skeletons on Fire – Skeletons will catch fire from burning ships.
  • Fire Propagation on Ships – When you have doused an area of the ship, it will now be correctly ignited by incoming firebombs.
  • Self-Dousing Balancing – Self-dousing yourself with water, vomit or boiling water (WHY?!) will now only put out fire in close proximity to the player.

Seabound Soul

  • The Seabound Soul Commendations – Commendations have been added to Tall Tales Reputation Tab for The Seabound Soul Tall Tale.
  • Non-Verbal Phrases - Names and non-verbal phrases have been added for a range of collected items on the Seabound Soul Tale. Ashen Artifacts, Old Sailor’s Chest, Old Sailor’s Key and the Captain’s Skull now have appropriate phrases when wielding.

Fixed Issues

General

  • Non-verbal phrases have been added for the Chest of Rage.

Fire

  • Wielding a bucket, players will only be able to self-douse when the bucket is full.
  • When attempting to self-douse, players will no longer scoop water in the same action.
  • Being killed by the impact from the firebomb will now give you the red flame of fate from the Well of Fates.

Known Issues

  • Fort Completion Commendations – There are a range of Commendations for completing the Fort of the Damned multiple times; ‘Defeating the Damned’, ‘Banishing the Damned’, ‘Vanquishing the Damned’ and ‘Conquering the Damned’. Currently progress in these commendations is awarded to the crew who used the Fort of the Damned Key to open the vault and only that crew. This implementation will be improved to give credit to crews and alliances working together to take down this challenging encounter. Progress through these Commendations will soon be awarded to all crews who are present on the Fort of the Damned when the Vault is opened.
  • Cosmetics Saving across Sessions – Players loadouts are currently not persisting between sessions.
  • ‘Sailor of the Shores of Gold’ Title not awarded – Some players may find that after completing the ‘Seeker of Grand Adventure’ Commendation the ‘Sailor of the Shores of Gold’ title is not awarded.
2.0.7.8  . 2019-10-11
id: 749 view single open official

Insider Patch Notes 2.0.7.8

The latest Insider build is here! We’ve got new features, new fixes and new things for you to test. Full patch notes are below. Enjoy!

Insider Patch Notes - Update 2.0.7.8

Insider Update 2.0.7.8 is now live! With final bug fixing and balancing coming to an end, this is our current Fort of the Damned release candidate. We are also continuing to work on the Known Issues called out in the Patch Notes and plan to have these resolved prior to us releasing to Retail next week.

As this is our last Insider release before rolling Fort of the Damned out to our wider audience next week, please jump in and help us ensure our release is stable. Please play all areas of the game as you would in Retail to help give us the best coverage. If you haven’t tried out the challenging Fort of the Damned encounter itself, grab yourself a Ritual Skull, collect the Flames of Fate and head to the Fort!

For those wondering where fire and Tall Tales: The Seabound Soul have gone, these are not scheduled for release in October therefore will return to Insider testing once our Fort of the Damned update is ready for retail release.

If you do encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Fort of the Damned

  • Ferryman Statue Colour Blind Accessibility – Grates have now had a further polish pass, adding a range of grasping hands in addition to a light to the active grates. It should now be much clearer which lights need to be retrieved to take on each wave of the Shadows of Fate.
  • Selling Ritual Skulls for Reputation – As Ritual Skulls can now be found abundantly across the world, we’ve removed the ability for players to cash these in at the Order of Souls and Mysterious Stranger for Reputation. These can still be handed in to Duke for Doubloons!
  • Lightning Balancing – Following feedback we’ve increased the chance for lightning to strike while inside a Storm, in addition to wielding a cutlass to direct the strike to your player – this update will be pretty perilous inside a storm!

Updates

  • Picking up your Pet – When selecting your Pet from the Pet Chest located on your Ship or at an Outpost, they will now instinctively jump onto your arm so you can see them!
  • Cursed Chest Pay-out – The Chest of Sorrow and the Chest of a Thousand Grogs are now worth more significantly more Gold and Reputation when handed in!
  • Raining on your Cargo – Improvements have been made to how cargo responds to rain in a range of environments. Cargo Run plant and silk crates should now only become wet from Rain when players can see the rain on their screen.

Fixed Issues

General

  • Players should no longer find themselves spawning on the ‘Shores of Gold’ when attempting to take a mermaid to return to their ship.
  • Performing a sword lunge into water will no longer play the lunge animation twice.
  • Improved skeleton navigation and prevented skeletons becoming stuck on Hidden Spring Keep.
  • Improved cliff face collision at the beginning of the Sea Dogs Challenge route.
  • Ensuring health regen is paused by the player taking damage. Eating cooked food while taking damage over time will no longer cancel out the damage over time.
  • Selling a snake to the Merchant Alliance now correctly removes the snake audio effects from the world.
  • Revised lighting pass across a range of lanterns to ensure they are not too bright.
  • Players are no longer able to become stuck underneath a stairway in the External Sea Dogs Tavern.
  • Players are no longer able to become stuck near a tree on Smuggler’s Bay
  • Revised the colour palette of the Sea Dogs Ship Set to ensure the colours match between sail and hull.

Pets

  • Pets placed into a perch spot by someone other than their owner, will no longer stay put in that spot indefinitely.

Fort of the Damned

  • After activating the Fort of the Damned, players will now hear the correct audio during the encounter. Players will hear the music change when Graymarrow spawns, and no longer hear Fort approach music when sailing towards the island.
  • Graymarrow will no longer regenerate to full health if all players have been vanquished on the Fort of the Damned and they despawn.
  • Graymarrow will no longer fail to respawn if all players have been vanquished on the Fort of the Damned while other players are returning from the Ferry of the Damned.
  • Fort Complete Commendations are now correctly awarded to crew members who are on the Ferry of the Damned.
  • Players can correctly retrieve a Flame of Fate with a raised lantern when coming out of sprint.
  • Players who are inside the Fort Vault when the Fort is reactivated are now teleported back to safety as the doors close.
  • Wielding the Lantern of the Damned, the Lantern light now projects forward illuminating your way.
  • Players can no longer clip through the staircase and become stuck on Fort of the Damned.
  • The ‘Facepaint of the Damned’ has had its unlock criteria corrected to require the ‘Summoning the Damned’ Commendation for activating the Fort of the Damned.

Known Issues

  • Fort Completion Commendations – There are a range of Commendations for completing the Fort of the Damned multiple times; ‘Defeating the Damned’, ‘Banishing the Damned’, ‘Vanquishing the Damned’ and ‘Conquering the Damned’. Currently progress in these commendations is awarded to the crew who used the Fort of the Damned Key to open the vault and only that crew. This implementation will be improved to give credit to crews and alliances working together to take down this challenging encounter. Progress through these Commendations will soon be awarded to all crews who are present on the Fort of the Damned when the Vault is opened.
  • Cosmetics Saving across Sessions – Players loadouts are currently not persisting between sessions.
  • ‘Sailor of the Shores of Gold’ Title not awarded – Some players may find that after completing the ‘Seeker of Grand Adventure’ Commendation the ‘Sailor of the Shores of Gold’ title is not awarded.
2.0.7.7  . 2019-10-08
id: 748 view single open official

Insider Patch Notes 2.0.7.7

The latest Insider build is here! We’ve got new features, new fixes and new things for you to test. Full patch notes are below. Enjoy!

Insider Patch Notes - Update 2.0.7.7

Insider Update 2.0.7.7 is now live! As we approach our release for the Fort of the Damned, this Insiders build now contains all features we are targeting for Release in our October Content Update. The Fort of the Damned has also had a sweeping balance pass and has been made even more challenging – head to the fort and give us your feedback!

For those wondering where fire and The Seabound Soul Tale have gone, these are not scheduled for release in October therefore will return to Insider testing once our Fort of the Damned update is ready for retail release.

If you do encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Fort of the Damned

We are continuing to iterate on this encounter to ensure that it is a challenge for players. Please head to the Fort Feedback thread to let us know your experience with our latest balance pass!

  • Fort Wave Balancing – On activating the Fort of the Damned, players will now have the chance to face off against Gunpowder Shadows of Fate. These new threats can appear multiple times during the encounter and will require quick communication between players to vanquish safely. To signify the final wave before Graymarrow, players will also encounter Stronghold Keg Shadows – these slow-moving skeletons will need even more careful handling before you prepare for Graymarrow himself!
  • Ghost of Graymarrow Balancing – The Ghost of Graymarrow encounter had begun to lose some of its challenge, but he now returns stronger than ever! Graymarrow can now summon blunderbuss and cutlass-wielding Shadows of Fate Skeletons in addition to Gunpowder Shadows! While this new threat has the potential to wipe your crew, if used tactically it can help you against Graymarrow himself. Graymarrow’s health has been increased alongside this explosive change, in addition to increasing the amount he can recover from cronching a banana.

Fixed Issues

General

  • Players now animate correctly when eating food as seen by another player.
  • Tapping the left bumper or ‘Q’ should now switch back to the previously selected item from that radial.
  • Harpoon rowboats can no longer be manipulated into a position where they can retrieve items through a locked door.
  • Destroying a gunpowder-wielding Shadow Skeleton will now correctly destroy the skeleton.

Fort of the Damned

  • Players migrating to a new server will now carry the status of their lit Fort of the Damned Lanterns across to their new server no matter where they were in the world allowing them to continue activating the fort after migration.
  • Retrieving a coloured Flame of Fate now correctly shows that colour in the players lantern.
  • Placeholder loading screen and reputation tab images replaced with final artwork
  • Corrected scaling issues with the grates underneath each Ferryman statue.
  • Skeletons can no longer drop through wooden slopes and become stuck around the fort.
  • Pets should no longer walk through the ritual altar inside the fort.
  • On collecting a ‘Skeleton Order’, the appropriate toast imagery will now be shown.
  • Players can no longer become stuck behind the altar by jumping into the statues.

Pirate Emporium

  • The Cutthroat Ship Bundle now has the correct imagery when previewed.
  • Removed mysterious floating piece of cloth from the Cutthroat Sails.

Pets

  • When Pets become scared by surrounding danger, they will no longer repeatedly play their scared audio effects.

Known Issues

  • Graymarrow health regenerating on Crew Wipe – Graymarrow will despawn if all players have been vanquished on the Fort of the Damned. When despawned he fully regenerates before respawning as players return from the Ferry of the Damned. This regen is not intended behaviour and is being investigated.
  • Graymarrow not respawning on Crew Wipe – Graymarrow will sometimes fail to respawn if all players have been vanquished on the Fort of the Damned while other players are returning from the Ferry of the Damned.
  • Clearing the Fort Commendations – Four Commendations are granted to the crew who open the Fort of the Damned vault after completing the fort encounter. These Commendations are currently not being awarded for crew members who are still on the Ferry of the Damned while their crew open the fort vault.
  • Fort Audio – After activating the Fort of the Damned, players will hear duplicated audio playing if they die or leave the fort and return. 
  • Cosmetics Saving across Sessions – Players loadouts are currently not persisting between sessions.
  • ‘Sailor of the Shores of Gold’ Title not awarded – Some players may find that after completing the ‘Seeker of Grand Adventure’ Commendation the ‘Sailor of the Shores of Gold’ title is not awarded.
2.0.7.5  . 2019-10-01
id: 747 view single open official

Insider Patch Notes 2.0.7.5

The latest Insider build is here! We’ve got new features, new fixes and new things for you to test. Full patch notes are below. Enjoy!

Insider Patch Notes - Update 2.0.7.5

Insider Update 2.0.7.5 is now live! As we home in on our Fort of the Damned update, this continues to be our focus for Insiders in this build alongside the reopening of the Pirate Emporium! After taking on the Fort, those looking for a more relaxed session should head to Shipwreck Bay for a sneaky peak of an up and coming Tall Tale; The Seabound Soul!

If you do encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Fort of the Damned

  • Ferryman of the Damned Rewards – The missing ‘Jacket of the Damned’ has now been added to the Outpost clothing stores. Players will need to earn to ‘Banishing the Damned’ Commendation in order to unlock it!
  • Fort of the Damned Skeleton Spawning – Shadows of Fate can now spawn in and around the Fort of the Damned, you no longer know where they are coming from…
  • Fort of the Damned Skeleton Waves – In our first step to improve the accessibility of the Fort of the Damned for colour blind players, Shadow of Fate waves now comprise of less mixed groups that use similar colours for vulnerability.
  • Text Updates – Commendations and Voyage descriptions have all had a text pass for corrections and consistency.

Pirate Emporium

The Pirate Emporium has now been restocked with rare goods freshly smuggled into the Sea of Thieves. We’ve got some exciting new items on sale, so head to the Pirate Emporium from the Sea of Thieves main menu before jumping into the game, or at an Outpost via the new store opened above the Order of Souls tent.

  • Skeleton Animals! – What better way to explore the eerie Fort of the Damned, than with a Skeleton Cockatoo or Skeleton Marmoset perched on your arm. These special skeleton animals are time-limited for the Fort of the Damned Update, grab them before they return to the Sea of the Damned!
  • Bilge Rat Pet Outfits – Each pet has been decked out in a rag-tag outfit, worthy of the ‘Bilge Rat’ moniker. Go to the Pets section of the Pirate Emporium to purchase an outfit before heading to the Pet Chest to equip it.
  • Cutthroat Ship Collection – Prepare for a supreme victory! Fans of Killer Instinct will recognise the sight of Fulgore spearheading the new ‘Cutthroat Ship Collection’. Pick up the individual Cutthroat ship items or the Collector’s Figurehead and Sails for the ultra-combo. A Cutthroat Ship Bundle is also on offer which includes all the regular ship cosmetics at a nice discount! 
  • Taunt Emote Bundle – Feel the need to throw some shade at your rivals? Pick up the Taunt Emote Bundle for a range of combative emotes to ensure they know who they are dealing with!
  • Emote Variety Bundle – A range of new emotes have been added for the Variety Pack 2 bundle, give that crewmate the ‘Slow Clap’ for that awful parking Job or rage at your opponent with ‘Angry Fist’ as they sail off with your treasure-laden rowboat.
  • Emote & Ship Tabs – With our Emote & Ship Collections growing, new tabs have been added to the top bar of the Emporium to allow quick navigation between sections.

Seabound Soul

This build introduces a very early version of our next Tall Tale for Insider testing; ‘The Seabound Soul’. Journey to the wreck of the Blackwyche on Shipwreck Bay and find the Captain’s Journal and begin the story.

This Tall Tale is in a very early state of Development, including some placeholder artwork, audio and effects. The Tale cutscenes are also not functioning as intended, so head to the Feedback thread to read the cutscene Intro to give yourselves a head start!

  • Tall Tales: The Seabound Soul – The crumbling remains of a once-proud galleon, the Blackwyche, give Shipwreck Bay its name. Now a ghostly voice calls out from the wreckage. Journey to Shipwreck Bay and seek the Captain’s journal in the heart of the Blackwyche to uncover a secret history of binding and betrayal…

Fire

  • Douse yourself! – Players now have a secondary action on the bucket enabling them to tip a full bucket of water over themselves to put out a fire!
  • Wet Pirates – Players doused in water will now appear wet through!
  • Dousing Fire VFX – Implemented a revised effect for putting out a fire with water.

Fixed Issues

General

  • Players can no longer ‘prime’ a weapon enabling them to perform a double shot with dual guns.
  • ‘Seeker of Tales’ Commendation description revised to better match unlock criteria

Fort of the Damned

  • ‘Banishing the Damned’ Commendation will now correctly trigger on completing the fort.

  • ‘Summoning of the Damned’ Commendation will now correctly trigger on starting the fort.

  • Added missing localisation to Duke’s dialog and shop UI.

  • Selling a Ritual Skull to Duke now displays the correct toast notification and Doubloon rewards.

  • Standing by the Ritual Altar Cage in the Fort of the Damned no longer shows an incorrect lighting zone.

  • Corrected Typo in Bilge Rat Stash Voyage.

  • Regular skeletons should no longer spawn during the Fort of the Damned encounter, when players are returning to the island after activation.

Fire

  • Performing an Emote while on Fire, you will now see Fire VFX on your emoting pirate
  • A rogue water splash effect should no longer play every time a player gets wet.

Pets

  • When another player feeds your pet, they now animate correctly.

Known Issues

  • Colour-blind Accessibility – We are working on improvements to the colour-blind accessibility of the Fort of the Damned, to ensure all players can confidently take on the encounter without such a heavy reliance on recognising colour.
  • Ritual Skull Hand-In – The Ritual Skull can currently be handed in by non-Pirate Legends for Athena’s Fortune reputation.
  • Taking the Flame – Players are sometimes unable to ‘Take’ the flame from the Ferryman’s Statue without lowering and re-raising their lantern.
  • Quick Item Switch – Tapping the left bumper or Q should switch back to the previously selected item from that radial. An issue has been identified causing this to not function during combat.
  • Shadows of Fate Skeletons Vulnerability Effects – When using the appropriate Flame of Fate on a Shadow Skeleton, they often retain their ‘invulnerable’ effects even while they’re able to be damaged.
  • Ferryman Statue Effects – The lights used inside the Ferryman’s Statues do not match the player lantern and skeleton colours, causing potential confusion as to which colour to use.
  • Sword Hitting the Environment – Swinging a sword and hitting the environment no longer triggers the full cooldown time before allowing players to swing again.
  • Cosmetics Saving across Sessions – Players loadouts are currently not persisting between sessions.
  • Tall Tales Commendations Showing as Incomplete – Some players may find that after completing Shores of Gold Commendations and receiving their rewards, the Commendation still shows as incomplete.
2.0.7.4  . 2019-09-27
id: 746 view single open official

Insider Patch Notes 2.0.7.4

The latest Insider build is here! We’ve got new features, new fixes and new things for you to test. Full patch notes are below. Enjoy!

Insider Patch Notes - Update 2.0.7.4

Insider Update 2.0.7.4 is now live! We are continuing to iterate on the ‘Fort of the Damned’ encounter as we address internal and Insider feedback from play testing. Grab yourselves a Bounty Voyage from Duke and head out to the Fort to check out the latest changes!

If you do encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know. 

Fort of the Damned

  • Fort of the Damned Vault Rewards – Taking on the Shadows of Fate and facing off against the Ghost of Graymarrow has now become even more lucrative for players. The Fort of the Damned vault has been stacked with fresh high-value rewards to tempt players from across the sea.
  • Fort of the Damned Balancing – The Fort of the Damned encounter has been updated with an initial balancing pass. Graymarrow no longer teleports and has his knockback effects balanced for the close proximity of the fort environment. The number of Shadow of Fate Skeletons that can spawn during final wave has also been reduced to allow crews to focus more effort on taking down the ghostly captain.
  • Fort of the Damned Achievements – A range of Xbox Achievements have been added to the Fort of the Damned Update from unlocking in-game Commendations. A total of 35 Gamerscore is available to earn from this update and these Achievements will persist in the game for future updates.

‘A Spectrum of Shadows’ [5G]

‘Summoning the Damned’ [5G]

‘Defeating the Damned’ [10G]

‘Banishing the Damned’ [15G]

While Insiders are unable to unlock these achievements in the Insider Build of the game, we’re including them here for visibility on the update!

  • ‘Ferryman’ Set References – To avoid confusion between the previously released ‘Ferryman’ cosmetic set, in game references to the new cosmetics have been changed to ‘Ferryman of the Damned’.
  • Ferryman of the Damned Rewards – The Outpost clothing store has been stocked with a selection of new Ferryman of the Damned themed cosmetics to celebrate the Festival of the Damned. Players can dress up as their favourite eternal ferryman with these new cosmetics. All Ferryman of the Damned Rewards will become a permanent addition to the world after the Fort of the Damned update.

Fire

  • Firebomb Damage Balancing – Firebombs now deal a small amount of Impact Damage to Players, Skeletons, Megalodons and Krakens.
  • Firebomb Stocking – In Adventure, Firebombs will now be found inside Cannonball Barrels located on your Ship when you begin your session, or you receive a new ship!

Updates

  • New Hair Dyes – The Outpost Clothing Stores now stock a range of colourful hair dyes for you to pick from.
  • New Two-Tone Hair Dyes – Pirates with access to the Pirate Legends Hideout can purchase a range of Two-Tone Har Dyes from the Legend Hideout Store. You do not need to be a Pirate Legend yourself to purchase these, however you’ll need to find a Legend to at least let you inside!
  • Rag & Bone Crates – Following the events of ‘Smuggler’s Fortune’, Rag and Bone crates have begun washing up on the shores allowing crews to continue unlocking the persistent Commendations. These can still be sold back to Duke for 5 Doubloons and no longer have a Delivery Time requirement. 
  • Reaper’s Chest Payout – Players will now be rewarded with 25 Doubloons on cashing in a Reaper’s Chest!
  • Sword Swing Distance – The distance a Sword Swing can reach has been reduced.
  • Sword Bunny Hopping – Following Insider Feedback, the recent changes to prevent bunny hopping after a Sword dodge has now been removed.
  • Arming the Sea Dogs Tavern Exterior – In Adventure, Ammo Crates have been added to the Sea Dogs Tavern Exterior. This should improve the Pace of combat for Crews choosing to defend this landmark.
  • Sea Dogs Tavern Exterior Challenge Route – In Adventure, Modifications have been made to the Reverse Challenge Route to make it a little less punishing.
  • ‘Shores of Gold’ Breaking through the Shroud – On retrieving the Shroudbreaker from Grace and plotting your course into the Devil’s Shroud; players will now find a revised visual and audio experience as the pass through the mystical barrier hiding the Shores of Gold from the rest of the world.
  • Revised Feminine Clothing Colour Options – The previously released set of dresses, skirts, leggings and skirts have been given a colour pass to provide more variety in their look. We will continue to provide a further range of colour options for these items in an upcoming update.

Fixed Issues

General

  • ‘Fate of the Morningstar’ – The Ferryman’s sarcophagus now correctly spawns during the Tale.
  • Players thumbs no longer clip through the banjo while playing.
  • Improved Skeleton Navigation on Hidden Spring Keep.
  • A Black line no longer appears at the top of the screen when a toast appears.

Fort of the Damned

  • Shores of Plenty Voyages now correctly reward players on completion.
  • Revised Mercenary Commendation Titles and Descriptions and added replaced placeholder artwork.
  • Replaced placeholder titles and descriptions on Mercenary Voyages.
  • Replaced placeholder dialogue on Duke.
  • Replaced placeholder titles and descriptions in Duke’s Black Market.
  • Legendary Voyage is now correctly locked for purchase to only Pirate Legends.
  • Shadow of Fate skeletons’ glowing eyes should now always correctly match the effect required to make them vulnerable.
  • Revised smoke and lighting effects within the Fort of the Damned.
  • Fort of the Damned skull cloud now correctly appears red in all sea regions. 
  • The final encounter will now correctly show the ‘Ghost of Greymarrow’ name.
  • All Statues now accept the correct Flame of Fate associated with the statue's physical appearance.
  • The ‘Skull Keeper’ Title now correctly appears in the Vanity Chest once unlocked.
  • Stitcher Jim now looks at the correct island when peering through his spyglass.

Fire

  • Ships on fire now correctly display effects when viewed from underwater.
  • The liquid inside the firebombs now has a smoother animation.

Pets

  • The unequip option in the Pet Chest now correctly previews the result.
  • All pet outfits have the potential to be dirty once fired the pet is fired from a cannon.
  • Stroking your pet while in water no longer stalls the stroke animation.

Known Issues

  • Pirate Emporium is Closed – As we prepare the Pirate Emporium for our Fort of the Damned update, we’ve temporarily disabled the Emporium while we sort out the new stock.
  • Cosmetics Saving across Sessions – Players loadouts are currently not persisting between sessions.
  • Tall Tales Commendations Showing as Incomplete – Some players may find that after completing Shores of Gold Commendations and receiving their rewards, the Commendation still shows as incomplete.
2.0.7.3  . 2019-09-24
id: 745 view single open official

Insider Patch Notes 2.0.7.3

The latest Insider build is here! We’ve got new features, new fixes and new things for you to test. Full patch notes are below. Enjoy!

Insider Patch Notes - Update 2.0.7.3

Insider Update 2.0.7.3 is now live! This Insiders build introduces the previously teased ‘Fort of the Damned’ Content Update! Grab yourselves a bounty voyage from Duke, collect the Flames of Fate and head out to claim your Ritual Skull before heading to the Fort of the Damned!

If you do encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Fort of the Damned

An eerie mist rolls into the Sea of Thieves, it transpires that not all of the Dark Relics were safely retrieved, and twisted rituals have secretly continued. Dark Forces have begun to emerge from the shadows, seizing an old fort for their evil rituals and opening a window to the Sea of the Damned.
Rally your crew and battle through the emerging Shadows of Fate to thwart their evil schemes!

Insiders are getting early access to the Fort of the Damned in its initial playable state. We are now progressing with internal balancing and playtests as the Fort of the Damned Encounter itself therefore is not currently representative of the final balancing!

  • Flame of Fate Bounty Voyages – Stitcher Jim has warned of the presence of dangerous Shadow Skeletons ambushing pirates across the seas. While Duke doesn’t know the exact locations of these ‘Shadows of Fate’ himself, he does know the location of Shadow Captains which hold a treasure map leading you to these dangerous entities. While these Treasure Maps lead to a range of High Value Rewards, Duke warns players to collect the Ritual Skulls they find as they will be needed to take on the Fort! Pick up a free Bounty Voyage from Duke for your region and head out to take them down! Pirate Legends are offered a more rewarding Bounty Voyage allowing them to retrieve multiple Ritual Skulls along with other rewards! All Flames of Fate Voyages are time-limited for the duration of the Fort of the Damned update.
  • Flame of Fate Commendations and Rewards – A range of Mercenary Commendations are available to unlock for helping Duke fight back the Shadow of Fate threat emerging across the sea, earning players Doubloons as well as unlocking the ‘Skull Keeper’ Title. All Flame of Fate Voyage Commendations, Doubloons and Title are time-limited for the duration of the Fort of the Damned update.
  • Skull Seeker Voyages – For those eager to take on the Fort, Duke was sneakily stashing Ritual Skulls away during Dark Relics and offers players a Black Market Voyage to collect a quick Ritual Skull straight from the Outpost. These Black Market Voyages can be purchased for either Doubloons or Gold and are repeatable to your heart’s content! Skull Seeker Voyages will become a permanent addition to Duke’s Black Market after the Fort of the Damned update.
  • Fort of the Damned – Dark Forces have seized Old Boot Fort and have begun their Dark Rituals. Old Boot has been permanently twisted by its connection to the Sea of the Damned and has now become the feared Fort of the Damned! Pushing through the eerie mist that surrounds it, upon reaching the island crews must light the six ferryman statues with the correct Flame of Fate retrieved from the Ferry of the Damned to release the ritual altar. Sacrificing a Ritual Skull to the altar, crews can begin the ritual, summon forth the Shadows of Fate, and fight back the horde before facing off against a familiar ghastly apparition. Those fearless enough to take on the Fort of the Damned will be handsomely rewarded with a range of high value rewards including the potential for Rag & Bone Crates. If the giant red skull cloud in the sky wasn’t enough of a clue to your crew's actions, completing the Fort of the Damned encounter also rewards a Reaper’s Chest in the vault, complete with beacon! The Fort of the Damned will become a permanent addition to the world after the Fort of the Damned update, allowing players to tackle this threat at any time.
  • Fort of the Damned Commendations and Rewards – A new tab has been added to the Bilge Rats Reputation page to house a new set of persistent Commendations for helping Duke battle against the Damned. Earn Doubloons to spend in the Black Market along the way, as well unlocking the ‘Bane of the Damned’ Title. All Fort of the Damned Commendations and rewards will become a permanent addition to the world after the Fort of the Damned update.

Black Market

Duke’s Black Market has been refreshed and now offers a range of new items; from the introduction of the beloved ‘Wild Rose’ set through to the previously unattainable ‘Wailing Barnacle’ clothing – there’ll surely be something to tempt all pirates. Remember these offers will only last until the next Monthly Content Update, so grab them now! (Duke has also mentioned that these items will appear back in stock in future updates.)

  • Wild Rose Clothing – Introduced in the Shores of Gold Tall Tales, this month offers the beginnings of the Wild Rose Clothing – Collect the Wild Rose Jacket, Wild Rose Hat and Wild Rose Dress all available for Doubloons.
  • Wailing Barnacle Clothing – Duke has heard your pleas! This month he has stocked the previously unattainable Wailing Barnacle Clothing allowing pirates to finally complete this soggy set. Available for Doubloons, players can pick up the Eyepatch of the Wailing Barnacle, Hook of the Wailing Barnacle, Pegleg of the Wailing Barnacle, Gloves of the Wailing Barnacle, Belt of the Wailing Barnacle and Booths of the Wailing Barnacle.
  • Fearless Bone Crusher Weapons – Continuing the Bone Crusher theme, Duke is offering the Fearless Bone Crusher Weapons this month. Available for Doubloons, players can acquire the Fearless Bone Crusher Flintlock, Fearless Bone Crusher Blunderbuss, Fearless Bone Crusher Cutlass and Fearless Bone Crusher Eye of Reach.
  • Executive Admiral Clothing – How about something for your gold? This month releases a twist on the Executive Admiral Clothing Set. Players can acquire the full clothing set for Gold!
  • Deep Ocean Crawler Items – Continuing the Ocean Crawler theme, this month Duke delivers the Deep Ocean Crawler Items for players to earn. By digging into their gold reserves, players can acquire the Deep Ocean Crawler Bucket, Deep Ocean Crawler Compass, Deep Ocean Fishing Rod, Deep Ocean Crawler Lantern, Deep Ocean Crawler Pocket Watch, Deep Ocean Crawler Shovel, Deep Ocean Crawler Speaking Trumpet, Deep Ocean Crawler Spyglass and Deep Ocean Crawler Tankard.

Updates

Defy the Storm! – In true death-defying pirate style, taunting the storm by wielding your METAL sword now increases your chance of being struck by lightning and when it does strike, expect it to pack more of a punch… See you on the Ferry!

Fixed Issues

General

  • ‘Art of the Trickster’ – The Trickster’s Lair encounter has now been relit to ensure each lever is noticeable.
  • Players are able to clearly visualise changes to their underwear colour even while wearing clothes on top as these are now hidden when changing underwear colour.
  • Removed the word ‘emote’ from all emotes in the UI.
  • Retracting a fishing line the moment a fish is hooked no longer causes the player to become stuck for a short time.
  • The oars on the rowboat should no longer become invisible when climbing in.
  • The Brigantine can once again be fully emptied of water!
  • When previewing emotes in the Pirate Emporium or Vanity Chest they should now be placed centrally in the preview window.

Fire

  • Corrected fire VFX shown when the lower deck of the Brigantine catches fire.
  • Fire will no longer instantly extinguish when coming into contact with a small amount of water held inside your ship’s hull.

Pets

  • Pet SFX should now correctly match the animation being played in all scenarios.
  • Pets eating food given by players will now use appropriate crumb effects.

Known Issues

  • Flames of Fate Shores of Plenty Voyage Rewards – This Shores of Plenty Voyage does not currently reward players correctly on completion, please avoid this for this Insiders Build.
  • Pirate Emporium is Closed – As we prepare the Pirate Emporium for our Fort of the Damned update, we’ve temporarily disabled the Emporium while we sort out the new stock.
  • Cosmetics Saving across Sessions – Players loadouts are currently not persisting between sessions.
  • Tall Tales Commendations Showing as Incomplete – Some players may find that after completing Shores of Gold Commendations and receiving their rewards, the Commendation still shows as incomplete.
2.0.7.1  . 2019-09-17
id: 744 view single open official

Insider Patch Notes 2.0.7.1

The latest Insider build is here! We’ve got new features, new fixes and new things for you to test. Full patch notes are below. Enjoy!

Insider Patch Notes - Update 2.0.7.1

Insider Update 2.0.7.1 is now live! With Smuggler’s Fortune and our recent release of the Pirate Emporium out in Retail, it’s time to start giving some insight into what we are working on next...

If you do encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Fort of the Damned

  • Old Boot Fort… – A mist begins to creep onto the Sea of Thieves, amongst the eerie atmosphere pirates have noticed strange rituals going on at Old Boot Fort. The fort as we knew it is no more, an evil ritual has now permanently transformed it into the Fort of the Damned! While this event is not yet ready for Insider testing, feel free to look around – if you dare!
  • Skeleton Captain Sightings – After some bug fixing, reports from across the Sea of Thieves once again tell of Skeleton Captains being sighted across islands. These Skeleton Captains now drop a Villainous Skull on defeat in addition to a ‘Skeleton’s Order’ map pinpointing the location of a buried stash. These stashes provide a range of high value rewards, including a guaranteed Ritual Skull and even a strong chance of digging up a Reaper’s Chest!
  • Mysterious Goings-On at Castaway Isle – Following a lucrative month shepherding Rag & Bone Crates, Stitcher Jim has been spotted on Castaway Isle.

Pets

  • They must be hungry! – When offering food out to your pet (or even someone else’s), they will now quickly nom away the treat. They must be hungry?
  • Showing Off – When holding a pet, selecting to ‘show’ them will now offer a range of actions they can perform!
  • Perch Points – Pets can now be perched on specific points within taverns.  
  • Pirate Emporium Preview – The monkeys are now much happier and look less bored when viewed in the preview window of the Pirate Emporium. The Parrots now also look much more excited and will dance when previewed.

Updates

  • New Arena Locations! – 6 new contest Locations have been added to the Arena! Each Contest location has 2 variations, these new contests feature chests on outposts for players to find and cash in, along with even more daring vendor ship locations.
  • Skeleton Ship Battles – The previous Skeleton Ship battles found around the outskirts of the map have now been removed. These have been replaced with two more central ship battles placed near the middle of the world making them more accessible with much less sailing distance. These new Skeleton Ship battles have had their duration reduced and now also spawn resource crates, enabling crews to quickly grab resources to bring back to their ship and continue the battle.
  • Hunter’s Ship – The Outpost Shipwrights now stock the remaining ship cosmetics to complete the Hunter’s Ship Set. Players will find that the Hunter Cannons, Capstan and Wheel are now available for purchase.
  • More Banjos! – The Outpost equipment stores now stock a wide range of banjos; purchase your favourite before strumming away with your crew.
  • More Feminine Clothing Options – The Outpost clothing stores now stock a range of new dresses, skirts, leggings and shirts suited to female pirates. However as with all clothing on the Sea of Thieves everyone is free to dress however they please. Does your pirate look fetching in that crop-top? Rock it!
  • Change of Underwear? – All pirates now have the ability to change the colour of their underwear through a new tab in the Clothing Chest.
  • Sword Bunny Hopping – Following a dodge whilst blocking with the sword, your subsequent jumps will be limited to half height for a short time to prevent rapid dodge bunny hopping during sword combat.
  • Actions through Sprint – Holding an action such as aim or block, the action will be re-triggered if the player initiates a sprint and keeps the action button held. Example:  players taking aim then sprinting will find that when they exit sprint with the button held their character will re-aim where previously would require a release then a press of aim once again.
  • *‘Smile, you son of a…’ *- Defeating a Shark by detonating a Gunpowder Keg in its vicinity will now earn the player the ‘Smile, you son of a…’ Achievement.
  • Resolution Scaling – A new video option has been added for PC players. This will dictate what percentage of your current resolution that the game will render at. E.g. if a player sets this to 200% and their current resolution is 1920x1080, then the game will render at 3840x2160 (4K). Settings higher than 100% will negatively affect performance but will improve graphical quality. Settings lower than 100% may improve performance but lessen graphical quality.

Fixed Issues

General

  • Aiming or blocking shortly after sprinting will now correctly aim the weapon.
  • Attempting to block following a sprint will correctly initiate block, and other players will see them blocking.
  • Campfires have now been returned to Sailor’s Bounty.
  • Emergent Skeletons can no longer be respawned on the same island following their defeat.
  • The hands on the Ocean Crawler Pocket Watch no longer clip with the watch.
  • When equipping a dress, the players trousers or shirt are no longer hidden.
  • Resolved incorrect rendering when leaving the caves on Sailor’s Bounty.
  • Players can no longer leave the Ferry of the Damned without passing through the door.
  • Players standing in a certain location on the galleon will no longer be pushed through the hull.
  • Items held in players hands should no longer begin to jitter the further they are away from the centre of the map.
  • Purchasing a Letter of Recommendation, the shop item now automatically locks without refreshing the screen.
  • Players who are in a limping state prior to server migration no longer become stuck in that state after arriving on the new server.
  • Players should no longer experience incorrect collision around the gate house cannons on Lost Gold Fort.
  • Players can no longer pass through geometry and get underneath the island on Marauder’s Arch.
  • Players can no longer pass through geometry and get underneath the island on Smuggler’s Bay.
  • Players should no longer become stuck between trees on Shores of Gold.
  • The ‘Make Friends’ Emote once again allows players to become friends.
  • Resolved scenarios where tooltips could display the incorrect yellow highlighted words.
  • Water leaking VFX now play in correct hole locations on the middle deck of the galleon.
  • Replenishing the ammo of a stowed weapon will now correctly refresh the ammo counter.

Pirate Emporium

  • Ancient Skeletons footsteps are now distinctly heard when spawning alongside many other skeletons.
  • Players can no longer cause the purchase Ancient Coins screen to stay onscreen by leaving the Pirate Emporium.
  • Places where [Q] and [E] are used as button prompts can now also be clicked with a mouse.
  • While the game is open, purchasing Ancient Coins from the Xbox or Microsoft Store now correctly refreshes your game wallet.

Pets

  • Improved pet navigation on Old Faithful.
  • Improved pet navigation on Shores of Gold.
  • Improved pet navigation on Plunder Outpost.
  • The Pet Chest ‘unequip’ option now correctly shows a preview of the animal.
  • Dropping a Pet in the Sea Dogs Tavern hot tub no longer causes it to fall through the floor.
  • Pets should no longer walk off the side of jetties when turning around.
  • Playing an instrument then switching to an emote will now correctly cause your pet to switch to an emote reaction.
  • Pets viewed in the Pet Chest should no longer briefly t-pose when selected.

Arena

  • Joining an Adventure session through receiving an invite while in an Arena lobby will no longer play the incorrect intro sequence.

Known Issues

  • Localisation for the Smuggler’s Fortune Update – Localisation is currently incomplete for the Smuggler’s Fortune and Pirate Emporium features in this update.
  • Tall Tales Commendations Showing as Incomplete – Some players may find that after completing Shores of Gold Commendations and receiving their rewards, the Commendation still shows as incomplete.
2.0.6.5  . 2019-09-03
id: 742 view single open official

Insider Patch Notes 2.0.6.5

The latest Insider build is here! We’ve got new features, new fixes and new things for you to test. Full patch notes are below. Enjoy!

Insider Patch Notes - Update 2.0.6.5

Insider Update 2.0.6.5 is now live! As we approach our release for Smuggler’s Fortune, this build now focuses on the feature set we intend to ship as part of our next Content Update. We have now begun limiting changes for this release and performing final bug fixes and balancing, so please jump in and help us ensure our release is stable prior to it going out to the rest of the community.

Head out onto the seas on the hunt for Skeleton Captains and visit Duke in your local Outpost Tavern to find a range of voyages on offer and help Jim deliver that cargo!

If you do encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Smuggler's Fortune

  • Skeleton Captain Maps – When defeating a Skeleton Captain, they now drop a red Message in a Bottle to better differentiate this from regular ones found out in the world.

Updates

  • External Sea Dogs Tavern Challenge Route – The Sea Dog’s Tavern Challenge Route can now be traversed backwards, making it a lot more challenging!
  • Rowboat Perches – Pets can now be perched on the end of a rowboat so you can take them off on your journey!

Fixed Issues

General

  • Players should no longer become safe teleported when walking between large rocks on Kraken’s Fall.
  • Players should no longer become stuck behind the Gold Hoarder tent on Morrow’s Peak Outpost.
  • Digging up a Reaper’s Chest now correctly ignites the pillar of light VFX until completely dug up and moved.
  • When a sloop has been emptied of water, splash footstep SFX should no longer be heard.
  • Gunpowder Skeletons now correctly damage themselves and other Skeletons when they self-explode.
  • Players will no longer hear oar splashes when rowing the rowboat on dry land.

Arena

  • When climbing the Megalodon head, players should no longer see through parts of the Tavern interior.
  • Following migration to a new tavern, the cannon and wheel in the Sea Dogs Tavern become useable once again.

Pirate Emporium

  • The Pirate Emporium on the front-end now displays Preview images when browsing items.
  • Ancient Skeleton’s audio will now play as priority over all other world audio
  • Ancient Skeleton’s audio will now syne correctly with its animations.
  • Encountering an Ancient Skeleton and moving away will no longer drop the quality of the model when still in visible range
  • Encountering an Ancient Skeleton and moving away before returning will no longer restart the audio.
  • Players are now able to purchase a Bundle even if they already own an individual item inside it.
  • Players are ejected from the in-game Pirate Emporium if they die whilst browsing.
  • Un-equipping the top emote in your radial no longer causes ‘No Icon’ to be displayed in the emote filter.

Pets

  • Pet’s should no longer freeze in their animation when another player drops a pet of the same type in their vicinity.
  • Pets can once again follow a player’s path up to the beacon on Kraken’s Fall.
  • Monkeys no longer play their audio twice while idling.
  • Monkeys now smoothly transition off a non-owner's arm.
  • Reduced clipping of parrots and monkey’s on players arms of different body shapes & sizes.
  • Monkeys will no longer butt-slide when becoming scared while running.
  • Monkeys no longer freeze in their animation when the player submerges and re-emerges from water.
  • Parrots will no longer land above the ground when following players.
  • Equipping any Pet or outfit from the Pet Chest no longer plays monkey SFX.
  • Pets moving to a hangout should no longer be placed at an offset to the hangout spot and be floating in mid-air.
  • Pets scared by the Kraken should no longer constantly switch from hangout spot to hangout spot.
  • When equipping a pet, they can no longer spawn on the roof of the Emporium and become inaccessible to players.
  • Pets now react to players using the new emotes in Variety Bundle 1.
  • Pets now become scared when they encounter two players fighting.
  • When equipping a new pet, they have a default name as shown in the Emporium.
  • Pets now walk up stairs without causing major clipping issues.
  • Pets are now accustomed to cannon fire and harpoons and do not become scared when they are used.
  • When finishing stroking a parrot they do a sad little head drop.

Known Issues

  • Coin Toss Emote – Certain body types will not show the coin correctly in the hand after the coin toss animation completes.
  • Pirate Emporium Preview – The preview image can sometimes show an oversized parrot, outfits are not showing correct previews, new players are not correctly shown in the front-end preview.
  • Parrots Hanging Out – Parrots will often be unable to hangout on hangout spots and will sit on the floor next to them.
  • Unable to consistently make Pirate Emporium purchases – Reports of failed purchases in the Pirate Emporium, returning a ‘Sorry, daydreaming...’ error message, investigations are ongoing.
  • Shop Inventories Not Loading – Reports of shop inventories failing to load reported across Insiders, investigations are ongoing.
  • Localisation for the Smuggler’s Fortune Update – Localisation is currently incomplete for the Smuggler’s Fortune and Pirate Emporium features in this update.
  • Tall Tales Commendations Showing as Incomplete – Some players may find that after completing Shores of Gold Commendations and receiving their rewards, the Commendation still shows as incomplete.

Previously released Updates

  • Pet Cages – Working Pet Cages have been added to all ship types! Swing the latch and you now have a handy place for your favourite companion to sit which is a little more out of the way. As with all hangout spots, when players place pets in these spaces they will stay put even if you leave the ship and head off into the world.
  • Skeleton Sloops on the Horizon – Skeleton Sloops have had their visibility at long range improved to be more aligned with their Skeleton Galleon counterparts. Glowing lights now ensure that Skeleton Sloops on the horizon can be distinguished from a player-controlled Sloop.
  • Skeleton Sloop Balancing – We’ve made a small balancing change to reduce the number of repairers on the Skeleton Sloop in order to help bring the balancing closer to our proposed solo crew encounter difficulty.
  • Skeleton Captain Forms – Players now have the chance to encounter emergent Captains in a range of different Skeleton forms. Whether they are bone, plant, shadow or gold – take them down and retrieve their maps!
  • Skeleton Captain Reward Skulls – We’ve increased the value of the skulls that are rewarded when players defeat an emergent Skeleton Captain. Players are now guaranteed a Villainous Skull for their efforts in addition to the ‘X’ Marks the Spot Map!
  • Pet Hangout Spots – A balancing pass has been done across all ship hangout spots. Some hangouts have been removed and others reprioritised to avoid scenarios when you think your pet has been ‘lost’. Pets should also no longer sleep on spots designated as lookouts.
  • Pet Outfits! – Pet outfits purchased from the Pirate Emporium can now be equipped on your loyal companion. Each outfit is unique to a specific breed of animal, so head to your Pet Chest at the Pirate Emporium or your ship to equip your favourite! The current Pirate Emporium is preventing individual Outfit purchases; however, you can purchase those within a Capuchin or Macaw Bundle.
  • Sleeping Parrots - Parrots sleep animation improved and sees them place their head under their wing when snoozing.
  • Coin Toss Emote – The ‘Coin Toss’ Emote now uses a 2-sided coin enabling players to use the emote to flip for a random result!
  • Pirate Emporium Vendors – The Pirate Emporium Vendors have now found their voices and speak to the player when interacting.
  • Ancient Skeleton Appearance – The Ancient Skeleton has now been given a complete makeover - gone is their placeholder purple appearance! These Ancient Skeletons are now blue with a golden skull and carry a sack of Ancient Coins on their back. Their animation is still being iterated on but should now correctly climb out of the ground before chasing off across the island!
  • Smuggler’s Fortune Commendation Icons – Smuggler’s Fortune Commendations now have their placeholder imagery replaced with new artwork. This new artwork also contains a stamp reinforcing which Commendations are time limited.
  • Skeleton Captain Frequency – We’ve increased the frequency of Skeleton Captains appearing in the world. Head out there and take them down for those maps!
  • Arena Non-Verbal Messages – While inside the Arena, the non-verbal Pirate phrases have been revised to provide more tactical use in Arena contests.
  • Dismissing your Pet – The ability to dismiss your Pet has now been moved from a tooltip to within the Game Options menu. This should remove the frustration seen when a pet in proximity prevents you from pressing (Y) to switch weapons in the heat of battle.
  • Storage Crates – There is now a chance to find washed up Storage Crates out in the world. These carriable crates can store anything that you can put into barrels!
  • Blunderbuss Knockback Balancing – We’ve reduced the range at which a Blunderbuss shot will apply a knockback to a rival player. The distance a player is knocked back by the shot remains the same.
  • Stronghold Keg Ship Explosion – Following the introduction of the revised explosion system for ships in our last Insiders build, we’ve now rebalanced the Stronghold Gunpowder Keg to ensure damage is correctly applied to the mast and wheel of the Galleon when detonated.
  • Fearless Bone Crusher Set – The Fearless Bone Crusher Set has been changed to a new colour variant – a fetching green look! Players will see this change in the shops and can now purchase the new set. Any Insiders who picked up the previous outfit will retain their items until the next Insiders reset.
  • Removing Mercenary Items – The Mercenary Hurdy Gurdy & Sail have been removed from the shop this update to avoid the confusion between the mix of new and returning items alongside the introduction of the Black Market. We intend to cluster all the Mercenary Instruments together in a future update rather than drip feed individual items in.
  • Black Market Gold Prices – Prices for items within the ‘Goodies for Gold’ tab have now been revised to create a range of value options instead of a flat pricing structure. While still priced well above the Outpost store stock due to their rarity, these now come in under the prices sold by the Pirate Legend Hideouts to better align with our previously delivered items.
  • Black Market Doubloon Prices – Prices for items within the ‘Desirables for Doubloons’ tab have also been revised to create a similar range of value options, providing both low and high price options for players to earn.
  • Pirate Emporium Now Open! – Head inside and spend your Ancient Coins on a range of items from Parrots and Monkeys in the Pet Shop or the new Bear & Bird Ship in the Shipwright, through to a range of new Emotes for your Pirate. There is still heavy iteration taking place in the Emporium so expect many updates on the presentation as we approach our next release.
  • Emote Selection – The Vanity Chest has now been updated with an Emote tab, giving players the ability to configure their Emote Radial however they like. On purchasing a new Emote, players can now swap out one of their existing emotes in replacement for their shiny new one!
  • Skeleton Captain Maps & Rewards – Encountering and defeating an emergent Skeleton Captain now drops a new ‘X’ Marks the Spot map. These new maps provide the location of a range of high value rewards, with a strong chance of digging up a Reaper’s Chest!
  • Rag & Bone Crate Delivery – We’ve increased the amount of time players have to deliver the Rag & Bone Crates to be eligible for a Doubloon pay-out. Previously players had 24 hours (in-game time), where now they have 36 hours (in-game time)
  • Smuggler’s Fortune Voyages – Stitcher Jim has struck a deal with the local Seaposts to help clear up all this waste. Grab yourself a free Reaper’s Grave Voyage and head to Shipwreck Bay to collect the crates before heading to a designated Seapost to cash in. Some Seaposts even need assistance in moving their crates to the more outer Seaposts for collection, pick up a free Seapost to Seapost Voyage to help them manage their cargo! Stitcher Jim claims he’ll take care of the rest, but that’s a lot of bones! All Smuggler’s Fortune Voyages are time-limited for the duration of the Smuggler’s Fortune update
  • Smuggler’s Fortune Athena Voyage – Pirate Legends are tasked with a Reaper’s Grave Voyage requiring them to load their ship with even more cargo before heading out to their designated Seapost for disposal. Expect to net more Doubloons from this Athena’s Voyage. All Smuggler’s Fortune Voyages are time-limited for the duration of the Smuggler’s Fortune update
  • Skeleton Captain Sightings – Reports from across the Sea of Thieves tell of Skeleton Captains being sighted across islands. These Skeleton Captains now drop a range of bounty skulls on defeat in addition to a message in a bottle map pinpointing the location of a buried stash. These stashes currently provide a regular voyage, however in future could lead to a Reaper’s Chest! Following the Smuggler’s Fortune update, the Skeleton Captains and their array of rewards will persist as an emergent encounter in the world along.
  • Mysterious activity at the Uncharted Isle – Stitcher Jim has set himself up at the campsite on the Uncharted Isle as he surveys this month’s delivery activities. He talks of his beloved, a masked figure investigating the local dig site and sketching some quite peculiar drawings… 
  • Fearless Bone Crusher Clothing – This Month Duke is offering a twist on the Bone Crusher Clothing set, by introducing ‘Fearless Bone Crusher’ Clothing. Available for Doubloons, players can acquire the Fearless Bone Crusher Jacket, Fearless Bone Crusher Dress and Fearless Bone Crusher Hat.
  • Fearless Bone Crusher Ship – Keeping with the Bone Crusher theme, Duke is also introducing the ‘Fearless Bone Crusher’ Ship. Available for Doubloons, players can acquire the Fearless Bone Crusher Hull, Fearless Bone Crusher Sail and Fearless Bone Crusher Flag.
  • Mercenary Items – Ensuring players can work towards completing their Mercenary Set, Duke also offers the Mercenary Hurdy-Gurdy along with the return of the Mercenary Sails this Month, both available for Doubloons.
  • Deep Ocean Crawler Weapons – Something for your Gold? This month Duke introduces a twist on the Ocean Crawler Set with the ‘Deep Ocean Crawler’ weapons. Available for Gold, players can acquire the Deep Ocean Crawler Cutlass, Deep Ocean Crawler Flintlock, Deep Ocean Crawler Blunderbuss and Deep Ocean Crawler Eye of Reach.
  • Letters of Recommendation – Players are now earning a steady stream of Doubloons through the hoarding of Reaper’s Chests, in addition to the Mercenary Voyages being made available for FREE. Under the provision of the Trading Companies, Duke has begun restricting the flow of Letters of Recommendation. Players will now be only able to purchase a single Letter of Recommendation for each company in each month.
  • Limiting Pet Movement – Due to the potential performance impact of having many pets in the same location, when high numbers of players and pets congregate in the same area limits will be placed on the pet's movement and animation.
  • More Pet Cages! – Pet cages with functioning doors have been added to Sloop and Brig cabins.
  • Pirate Emporium at the Outpost – The Pirate Emporium has now been opened on each Outpost! While this currently provides access to the same temporary Shop UI found on the game front end, this will soon transition to the fully-fledged Pirate Emporium in future updates. All shop items are still considered placeholder at this stage.
  • Ancient Skeletons?! – Pirates have begun to report the sightings of a strange purple skeleton while out exploring on islands. While this Skeleton appears to immediately flee on sight, lucky pirates able to defeat the skeleton have begun to collect the Ancient Coins it leaves behind. This Skeleton is purely Placeholder in its appearance, animation and audio and as such we don’t require feedback on this right now. However, we are using this technical test as a method to track the spawning rules and frequency behind the scenes – Go hunting, Insiders!
  • Gunpowder Keg Hit Detection – Improvements have been made to ensure hitting gunpowder kegs at range is more consistent with ranged weapons.
  • Explosive Damage on Ships – When ships are affected by explosions (gunpowder kegs, volcanic rocks etc) they now use a new more realistic damage model using an inner and outer blast radius. This new setup ensures that greater damage is applied closer to the explosion and less damage can be applied farther away from the explosion.
  • Sea Dogs Tavern Challenge – The Glorious Sea Dogs Tavern in the centre of the adventure world now has a challenge route which leads you to the peak of the island. There is a bell at each end so you can time your crew mates as they attempt the challenge and listen out for the bells.
  • Two New Arenas! - New Arenas are live with this Insiders build, all other maps have been removed temporarily so these are in the rotation. 
  • ‘Shores of Gold’ Treasure Room Entrance – Upon reaching the Gold Hoarder’s Treasure Room, players will now find a much more chilling ambience before waking the Gold Hoarder from his slumber.
  • ‘Shores of Gold’ Pirate Lord Cutscene – Following the defeat of the Gold Hoarder at the end of the ‘Shores of Gold’, players are now treated with an improved Pirate Lord cutscene sequence showcasing the highlights of the Shores of Gold adventure.
  • Aggressive Skeleton Ships – When out sailing the world, crews will now have the chance to encounter a challenge appropriate aggressive Skeleton Ship. When sailing on a Sloop, crews should no longer encounter an aggressive Skeleton Galleon and will instead find themselves attacked by a Skeleton Sloop. Brigantine crews have a chance to encounter both Skeleton Sloops and Skeleton Galleons, while Galleon crews will always encounter the most challenging Skeleton Galleon.
  • Aggressive Skeleton Sloops – Following feedback on the aggressive Skeleton Sloops, we have increased the difficulty of these encounters. Get ready Sloops, they are coming for you!
  • Reaper’s Chest VFX – The Reaper’s Chest now has a new smoky visual effect when found out in the world and the light pillar has had a further effect pass to ensure its visibility at all times of the day/night.
  • No More Random Monkeys! – In previous Insiders builds, players have been granted a pet monkey when starting up the game which is our debug method of ensuring everyone has a pet for initial testing purposes. In this latest build however, we have removed this setup to ensure that Insiders begin testing the true flow for purchasing and selecting a pet.
  • Purchase a Monkey! – If you participated in our previous Technical Test of the Pirate Emporium you can skip this step, however Insiders are now required to purchase a monkey from the Front-End menu before they can be selected in-game. Everyone should have a stack of Ancient Coins so head to the Pirate Emporium and purchase that monkey!
  • *Pet House *– Players now have access to the ‘Pet House’. Located on each Outpost (Near the soon to open Pirate Emporium) and on your ship, the Pet House will become the place to select and dress your favourite Pet ready for your journey out into the world.
  • Name your Pet! – Once a Pet has been selected in the Pet House you are free to name it however you see fit. While we have set up several name restrictions to what you can name your pet, we’re sure Insiders will fully test this feature for us!
  • Pets Hanging Out – When on your ship, pets will now idle around before picking a spot to hangout. Look out for your monkey perching next to the Wheel as you sail your ship, or even take a nap on the Ship Map Table while you vote for your next voyage. While holding your pet, players can also place them directly onto the hangout spots which are setup all over your ship.
  • Re-join your Game Session – When being disconnected from the game due to a sudden exit, game crash or network issue, players are now offered the chance to re-join their game session once they return to the front end. Game Sessions are now kept alive for a short period of time after the last crew member disconnects giving you a 10-minute window to return to your Game Session without losing progress. Leaving the game purposefully or being disconnected due to being idle will not keep your session alive.
  • ‘Wild Rose’ Music Box – When playing through the ‘Wild Rose’ Tall Tale, on discovering the Music Box players can now interact with it to play the Wild Rose Theme.
  • Aggressive Skeleton Galleons – When sailing out in the world, crews will once again have the chance to encounter an Aggressive Skeleton Galleon breaching alongside your ship to attack. These Skeleton Galleons will now prefer Galleon Crews, however unlucky Brig and Sloops may still encounter this threat! 
  • Skeleton Sloops – Skeleton Sloops have been seen roaming seas outside of Skeleton Ship Battles. Along with them roaming the world, Crews have spoken of Aggressive Skeleton Sloops now breaching alongside ships and attacking them. These Skeleton Sloops will prefer Sloop and Brig crews; however, Galleon Crews will still encounter this threat!
  • Arena Welcome Message – When joining the Arena either into the Tavern or straight into a Contest, Players will now be shown a welcome message informing them of their team name, colour and iconography.
  • All Tall Tales Unlocked (Insiders Only) – To facilitate testing across all our Tall Tales, Insiders have had all restrictions removed and are able to access any Tale.
2.0.6.6  . 2019-09-03
id: 743 view single open official

Insider Patch Notes 2.0.6.6

The latest Insider build is here! We’ve got new features, new fixes and new things for you to test. Full patch notes are below. Enjoy!

Insider Patch Notes - Update 2.0.6.6

Insider Update 2.0.6.6 is now live! With final bug fixing and balancing coming to an end, this is our current Smuggler’s Fortune release candidate. We are also continuing to work on the Known Issues called out in the Patch Notes and plan to have these resolved prior to us releasing to Retail next week. To ensure Arena gets sufficient coverage from Insiders we’ll also be running a focussed playtest on the Arena this weekend!

As this is our last Insider release before rolling Smuggler’s Fortune out to our wider audience next week, please jump in and help us ensure our release is stable. Please play all areas of the game as you would in Retail to help give us the most coverage. If you haven’t tried out this month’s Voyage activities, visit Duke in your local Outpost tavern to find a range of voyages on offer and help Jim deliver that cargo!

Updates

  • Harpoon Aim Support – Firing a harpoon at a player or treasure item now has a much greater chance of connecting with your intended target, even while on a moving ship!

Fixed Issues

General

  • Players can no longer become stuck in the rafters of the Three Paces East Seapost.
  • Players joining a server should no longer have a chance of spawning on Shores of Gold.

Pirate Emporium

  • Pirate Emporium purchases should now be much more consistent, and players should no longer experience the ‘Sorry, daydreaming...’ error message.
  • Browsing the Pirate Emporium from both front-end and in-game, players are now consistently provided with a preview of all items.
  • Ancient Skeletons can no longer be defeated by snakes, geysers and falling rocks
  • Viewing an outfit for a pet in the Pirate Emporium now correctly shows a base animal with that outfit as an animated preview.
  • Purchasing an animal breed now correctly unlocks the ability to purchase an outfit for that breed.
  • Large pirates stroking parrots now show the correct animation in 3rd person.
  • Large pirates now sleep correctly when using the appropriate emote.
  • The new Relaxed Sit can now trigger the Skeleton Thrones Commendation when sitting in the chairs.
  • Emotes previewed in the Pirate Emporium should no longer t-pose for certain pirate body types.
  • All pirate body types should once again ‘clap’ their hands together while using the new Expressive Clap emote
  • All pirate body types will now show the coin correctly in the hand during and after the coin toss animation completes.
  • All new emotes across all body types now use the correct SFX
  • Viewing the Capuchin Sea Dog Bundle will no longer show the Sea Dog Outfit as locked in the iconography.
  • The front-end Pirate Emporium button has been replaced with one showcasing the new pets!

Pets

  • Parrots should now more consistently fly to and transition onto hangout spots rather than landing on the floor next to the hangout.
  • Pressing keyboard keys after failing to rename a pet in the pet chest should no longer append keys to the pet name.
  • Monkeys now clap correctly while being fed on another players arm.
  • Pets perched on a Rowboat should no longer despawn due to high waves.
  • Pets can now fall asleep when perched on the Rowboat, because it’s tiring work.
  • Pets will now respawn after a server migration.
  • Pets attached to a sinking Rowboat will now despawn once it sinks.
  • Pets should no longer sit at an incorrect rotation on some ship hangouts.
  • Monkeys that are shown once picked up no longer show a strange mouth shape

Known Issues

  • Shop Inventories Not Loading – Reports of shop inventories failing to load reported across Insiders, investigations are ongoing.
  • Localisation for the Smuggler’s Fortune Update – Localisation is currently incomplete for the Smuggler’s Fortune and Pirate Emporium features in this update.
  • Tall Tales Commendations Showing as Incomplete – Some players may find that after completing Shores of Gold Commendations and receiving their rewards, the Commendation still shows as incomplete.

Previously Released Smuggler's Fortune Updates

  • External Sea Dogs Tavern Challenge Route – The Sea Dog’s Tavern Challenge Route can now be traversed backwards, making it a lot more challenging!
  • Rowboat Perches – Pets can now be perched on the end of a Rowboat so you can take them off on your journey!
  • Pet Cages – Working pet cages have been added to all ship types! Swing the latch and you now have a handy place for your favourite companion to sit which is a little more out of the way. As with all hangout spots, when players place pets in these spaces they will stay put even if you leave the ship and head off into the world.
  • Skeleton Sloops on the Horizon – Skeleton Sloops have had their visibility at long range improved to be more aligned with their Skeleton Galleon counterparts. Glowing lights now ensure that Skeleton Sloops on the horizon can be distinguished from a player-controlled Sloop.
  • Skeleton Sloop Balancing – We’ve made a small balancing change to reduce the number of repairers on the Skeleton Sloop in order to help bring the balancing closer to our proposed solo crew encounter difficulty.
  • Pet Hangout Spots – A balancing pass has been done across all ship hangout spots. Some hangouts have been removed and others reprioritised to avoid scenarios when you think your pet has been ‘lost’. Pets should also no longer sleep on spots designated as lookouts.
  • Pet Outfits! – Pet outfits purchased from the Pirate Emporium can now be equipped on your loyal companion. Each outfit is unique to a specific breed of animal, so head to your pet chest at the Pirate Emporium or your ship to equip your favourite! The current Pirate Emporium is preventing individual outfit purchases; however, you can purchase those within a Capuchin or Macaw bundle.
  • Sleeping Parrots - Parrots sleep animation improved and sees them place their head under their wing when snoozing.
  • Coin Toss Emote – The ‘Coin Toss’ emote now uses a 2-sided coin enabling players to use the emote to flip for a random result!
  • Pirate Emporium Vendors – The Pirate Emporium vendors have now found their voices and speak to the player when interacting.
  • Ancient Skeleton Appearance – The Ancient Skeleton has now been given a complete makeover - gone is their placeholder purple appearance! These Ancient Skeletons are now blue with a golden skull and carry a sack of Ancient Coins on their back. Their animation is still being iterated on but should now correctly climb out of the ground before running off across the island!
  • Smuggler’s Fortune Commendation Icons – Smuggler’s Fortune Commendations now have their placeholder imagery replaced with new artwork. This new artwork also contains a stamp reinforcing which Commendations are time limited.
  • Arena Non-Verbal Messages – While inside the Arena, the non-verbal pirate phrases have been revised to provide more tactical use in Arena contests.
  • Dismissing your Pet – The ability to dismiss your pet has now been moved from a tooltip to within the Game Options menu. This should remove the frustration seen when a pet in proximity prevents you from pressing (Y) to switch weapons in the heat of battle.
  • Storage Crates – There is now a chance to find washed up storage crates out in the world. These carriable crates can store anything that you can put into barrels!
  • Blunderbuss Knockback Balancing – We’ve reduced the range at which a Blunderbuss shot will apply a knockback to a rival player. The distance a player is knocked back by the shot remains the same.
  • Stronghold Keg Ship Explosion – Following the introduction of the revised explosion system for ships in our last Insiders build, we’ve now rebalanced the Stronghold Gunpowder Keg to ensure damage is correctly applied to the mast and wheel of the Galleon when detonated.
  • Fearless Bone Crusher Set – The Fearless Bone Crusher Set has been changed to a new colour variant – a fetching green look! Players will see this change in the shops and can now purchase the new set. Any Insiders who picked up the previous outfit will retain their items until the next Insiders reset.
  • Removing Mercenary Items – The Mercenary Hurdy Gurdy & Sail have been removed from the shop this update to avoid the confusion between the mix of new and returning items alongside the introduction of the Black Market. We intend to cluster all the Mercenary instruments together in a future update rather than drip feed individual items in.
  • Black Market Gold Prices – Prices for items within the ‘Goodies for Gold’ tab have now been revised to create a range of value options instead of a flat pricing structure. While still priced well above the Outpost store stock due to their rarity, these now come in under the prices sold by the Pirate Legend Hideouts to better align with our previously delivered items.
  • Black Market Doubloon Prices – Prices for items within the ‘Desirables for Doubloons’ tab have also been revised to create a similar range of value options, providing both low and high price options for players to earn.
  • Pirate Emporium Now Open! – Head inside and spend your Ancient Coins on a range of items from parrots and monkeys in the Pet Shop or the new Bear & Bird Ship in the Shipwright, through to a range of new emotes for your pirate. There is still heavy iteration taking place in the Emporium so expect many updates on the presentation as we approach our next release.
  • Emote Selection – The Vanity Chest has now been updated with an emote tab, giving players the ability to configure their Emote Radial however they like. On purchasing a new emote, players can now swap out one of their existing emotes in replacement for their shiny new one!
  • Rag & Bone Crate Delivery – We’ve increased the amount of time players have to deliver the Rag & Bone Crates to be eligible for a Doubloon pay-out. Previously players had 24 hours (in-game time), where now they have 36 hours (in-game time)
  • Smuggler’s Fortune Voyages – Stitcher Jim has struck a deal with the local Seaposts to help clear up all this waste. Grab yourself a free Reaper’s Grave Voyage and head to Shipwreck Bay to collect the crates before heading to a designated Seapost to cash in. Some Seaposts even need assistance in moving their crates to the more outer Seaposts for collection, pick up a free Seapost to Seapost Voyage to help them manage their cargo! Stitcher Jim claims he’ll take care of the rest, but that’s a lot of bones! All Smuggler’s Fortune Voyages are time-limited for the duration of the Smuggler’s Fortune update
  • Smuggler’s Fortune Athena Voyage – Pirate Legends are tasked with a Reaper’s Grave Voyage requiring them to load their ship with even more cargo before heading out to their designated Seapost for disposal. Expect to net more Doubloons from this Athena’s Voyage. All Smuggler’s Fortune Voyages are time-limited for the duration of the Smuggler’s Fortune update
  • Mysterious activity at the Uncharted Isle – Stitcher Jim has set himself up at the campsite on the Uncharted Isle as he surveys this month’s delivery activities. He talks of his beloved, a masked figure investigating the local dig site and sketching some quite peculiar drawings… 
  • Fearless Bone Crusher Clothing – This month Duke is offering a twist on the Bone Crusher Clothing Set, by introducing ‘Fearless Bone Crusher’ clothing. Available for Doubloons, players can acquire the Fearless Bone Crusher Jacket, Fearless Bone Crusher Dress and Fearless Bone Crusher Hat.
  • Fearless Bone Crusher Ship – Keeping with the Bone Crusher theme, Duke is also introducing the ‘Fearless Bone Crusher’ Ship. Available for Doubloons, players can acquire the Fearless Bone Crusher Hull, Fearless Bone Crusher Sail and Fearless Bone Crusher Flag.
  • Mercenary Items – Ensuring players can work towards completing their Mercenary Set, Duke also offers the Mercenary Hurdy-Gurdy along with the return of the Mercenary sails this month, both available for Doubloons.
  • Deep Ocean Crawler Weapons – Something for your gold? This month Duke introduces a twist on the Ocean Crawler Set with the ‘Deep Ocean Crawler’ weapons. Available for gold, players can acquire the Deep Ocean Crawler Cutlass, Deep Ocean Crawler Flintlock, Deep Ocean Crawler Blunderbuss and Deep Ocean Crawler Eye of Reach.
  • Letters of Recommendation – Players are now earning a steady stream of Doubloons through the hoarding of Reaper’s Chests, in addition to the Mercenary Voyages being made available for FREE. Under the provision of the trading companies, Duke has begun restricting the flow of Letters of Recommendation. Players will now be only able to purchase a single Letter of Recommendation for each company in each month.
  • Limiting Pet Movement – Due to the potential performance impact of having many pets in the same location, when high numbers of players and pets congregate in the same area limits will be placed on the pet's movement and animation.
  • More Pet Cages! – Pet cages with functioning doors have been added to Sloop and Brig cabins.
  • Pirate Emporium at the Outpost – The Pirate Emporium has now been opened on each Outpost! While this currently provides access to the same temporary Shop UI found on the game front end, this will soon transition to the fully-fledged Pirate Emporium in future updates. All shop items are still considered placeholder at this stage.
  • Ancient Skeletons?! – Pirates have begun to report the sightings of a strange purple skeleton while out exploring on islands. While this skeleton appears to immediately flee on sight, lucky pirates able to defeat the skeleton have begun to collect the Ancient Coins it leaves behind. This skeleton is purely placeholder in its appearance, animation and audio and as such we don’t require feedback on this right now. However, we are using this technical test as a method to track the spawning rules and frequency behind the scenes – Go hunting, Insiders!
  • Gunpowder Keg Hit Detection – Improvements have been made to ensure hitting gunpowder kegs at range is more consistent with ranged weapons.
  • Explosive Damage on Ships – When ships are affected by explosions (gunpowder kegs, volcanic rocks etc) they now use a new more realistic damage model using an inner and outer blast radius. This new setup ensures that greater damage is applied closer to the explosion and less damage can be applied farther away from the explosion.
  • Sea Dogs Tavern Challenge – The Glorious Sea Dogs Tavern in the centre of the adventure world now has a challenge route which leads you to the peak of the island. There is a bell at each end so you can time your crew mates as they attempt the challenge and listen out for the bells.
  • Two New Arenas! - New Arenas are live with this Insiders build, all other maps have been removed temporarily so these are in the rotation. 
  • ‘Shores of Gold’ Treasure Room Entrance – Upon reaching the Gold Hoarder’s Treasure Room, players will now find a much more chilling ambience before waking the Gold Hoarder from his slumber.
  • ‘Shores of Gold’ Pirate Lord Cutscene – Following the defeat of the Gold Hoarder at the end of the ‘Shores of Gold’, players are now treated with an improved Pirate Lord cutscene sequence showcasing the highlights of the Shores of Gold adventure.
  • Aggressive Skeleton Ships – When out sailing the world, crews will now have the chance to encounter a challenge appropriate aggressive Skeleton Ship. When sailing on a Sloop, crews should no longer encounter an aggressive Skeleton Galleon and will instead find themselves attacked by a Skeleton Sloop. Brigantine crews have a chance to encounter both Skeleton Sloops and Skeleton Galleons, while Galleon crews will always encounter the most challenging Skeleton Galleon.
  • Aggressive Skeleton Sloops – Following feedback on the aggressive Skeleton Sloops, we have increased the difficulty of these encounters. Get ready Sloops, they are coming for you!
  • Reaper’s Chest VFX – The Reaper’s Chest now has a new smoky visual effect when found out in the world and the light pillar has had a further effect pass to ensure its visibility at all times of the day/night.
  • No More Random Monkeys! – In previous Insiders builds, players have been granted a pet monkey when starting up the game which is our debug method of ensuring everyone has a pet for initial testing purposes. In this latest build however, we have removed this setup to ensure that Insiders begin testing the true flow for purchasing and selecting a pet.
  • Purchase a Monkey! – If you participated in our previous Technical Test of the Pirate Emporium you can skip this step, however Insiders are now required to purchase a monkey from the front-end menu before they can be selected in-game. Everyone should have a stack of Ancient Coins so head to the Pirate Emporium and purchase that monkey!
  • Pet House – Players now have access to the ‘Pet House’. Located on each Outpost (near the soon to open Pirate Emporium) and on your ship, the Pet House will become the place to select and dress your favourite pet ready for your journey out into the world.
  • Name your Pet! – Once a pet has been selected in the Pet House you are free to name it however you see fit. While we have set up several name restrictions to what you can name your pet, we’re sure Insiders will fully test this feature for us!
  • Pets Hanging Out – When on your ship, pets will now idle around before picking a spot to hangout. Look out for your monkey perching next to the Wheel as you sail your ship, or even take a nap on the Ship Map Table while you vote for your next voyage. While holding your pet, players can also place them directly onto the hangout spots which are setup all over your ship.
  • Re-join your Game Session – When being disconnected from the game due to a sudden exit, game crash or network issue, players are now offered the chance to re-join their game session once they return to the front end. Game sessions are now kept alive for a short period of time after the last crew member disconnects giving you a 10-minute window to return to your game session without losing progress. Leaving the game purposefully or being disconnected due to being idle will not keep your session alive.
  • ‘Wild Rose’ Music Box – When playing through the ‘Wild Rose’ Tall Tale, on discovering the music box players can now interact with it to play the Wild Rose theme.
  • Aggressive Skeleton Galleons – When sailing out in the world, crews will once again have the chance to encounter an aggressive Skeleton Galleon breaching alongside your ship to attack. These Skeleton Galleons will now prefer Galleon Crews, however unlucky Brig and Sloops may still encounter this threat! 
  • Skeleton Sloops – Skeleton Sloops have been seen roaming seas outside of Skeleton Ship battles. Along with them roaming the world, crews have spoken of aggressive Skeleton Sloops now breaching alongside ships and attacking them. These Skeleton Sloops will prefer Sloop and Brig crews; however, Galleon Crews will still encounter this threat!
  • Arena Welcome Message – When joining the Arena either into the tavern or straight into a contest, players will now be shown a welcome message informing them of their team name, colour and iconography.
  • All Tall Tales Unlocked (Insiders Only) – To facilitate testing across all our Tall Tales, Insiders have had all restrictions removed and are able to access any Tall Tale.
2.0.6.4  . 2019-08-30
id: 741 view single open official

Insider Patch Notes 2.0.6.4

The latest Insider build is here! We’ve got new features, new fixes and new things for you to test. Full patch notes are below. Enjoy!

Insider Patch Notes - Update 2.0.6.4

Insider Update 2.0.6.4 is now live! This update continues to provide bug fixes and improvements to previously released features for our upcoming Smuggler’s Fortune Content Update along with the introduction of the ability to throw Cursed Cannonballs added into the mix!

With our Reaper’s Grave Voyage issues resolved, these Voyages are our focus for Insiders in this build, so head to Duke at your local Outpost tavern to get started. Read the Patch Notes below to find out more!

If you do encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Smuggler's Fortune

  • Skeleton Captain Forms – Players now have the chance to encounter emergent Captains in a range of different Skeleton forms. Whether they are bone, plant, shadow or gold – take them down and retrieve their maps!
  • Skeleton Captain Reward Skulls – We’ve increased the value of the skulls that are rewarded when players defeat an emergent Skeleton Captain. Players are now guaranteed a Villainous Skull for their efforts in addition to the ‘X’ Marks the Spot Map!

Thrown Cursed Cannonballs

  • Throwing Cursed Cannonballs – When wielding a Cursed Cannonball, they can now be thrown at other players, skeletons or even ships to apply a status effect providing deeper strategic options when engaging with threats out in the world.
  • Throwables Radial Menu – A ‘Throwables’ radial menu has been added to the current item radial, allowing players quick access to these new throwable items.
  • Cursed Cannonball Inventory Limit – In order to help balance the use of Cursed Cannonballs with their new functionality, players can now only hold up to 3 Cursed Cannonballs in their inventory.

Updates

  • Pet Cages – Working Pet Cages have been added to all ship types! Swing the latch and you now have a handy place for your favourite companion to sit which is a little more out of the way. As with all hangout spots, when players place pets in these spaces they will stay put even if you leave the ship and head off into the world.
  • Skeleton Sloops on the Horizon – Skeleton Sloops have had their visibility at long range improved to be more aligned with their Skeleton Galleon counterparts. Glowing lights now ensure that Skeleton Sloops on the horizon can be distinguished from a player-controlled Sloop.
  • Skeleton Sloop Balancing – We’ve made a small balancing change to reduce the number of repairers on the Skeleton Sloop in order to help bring the balancing closer to our proposed solo crew encounter difficulty.

Fixed Issues

General

  • Island models can no longer be seen while exploring the Ferry of the Damned.
  • Players killed by falling lava rocks and their immense splash damage effect will now correctly be offered the Red light on the Well of the Damned.
  • Wielding a glowing item no longer causes lighting around the player to change.
  • Migrating to a new server while your ship mast is down will no longer cause your ship to act as the mast is up once migration is complete.
  • ‘Shores of Gold’ – Players should no longer get stuck between rocks in certain areas of the treasure room.
  • Shipwrights have solved the case of the missing Galleon Captain’s Cabin dressing. Side tables have been returned!
  • Textures should now render correctly when sailing around Sunken Grove.
  • Text in the Matchmaking Preference Settings should no longer overlap.

Smuggler’s Fortune

  • Rag & Bone Crates unearthed from Reaper’s Grave Voyages now once again hold delivery notes, directing players to the appropriate Sea Post for delivery.

Black Market

  • Black Market info tabs now has placeholder graphics replaced with final assets.

Pirate Emporium

  • Defeating an Ancient Skeleton using a fused or destroyed Gunpowder Keg will now correctly award the crew who landed the shot the Ancient Coin reward.
  • Ancient Skeletons that despawn on raised wooden surfaces now despawn much smoother.
  • Bear & Bird Collectors Figurehead and Sail no longer show as ‘Bundle Only’ in the preview pane.

Pets

  • Pets will no longer despawn if dropped on the rear canopy of the Sloop.

Known Issues

  • Pet Animation Freezing – An issue has been identified causing pets to ‘freeze’ their animations when other pet owners in the vicinity drop an animal of the same type.
  • Front-End Premium Store Item Previews – An issue has been identified causing the Pirate Emporium on the front-end to not display Preview images for any items.
  • Gunpowder Skeletons – An issue has been identified causing Gunpowder Skeletons to be unable to damage other Skeletons when they self-explode.
  • Player Customisation Resetting/Changing – An issue has been identified causing Insider pirates to have their appearance reset or changed when they load in. We are aware of this issue and are working on fix it. Players affected by this issue will also find that any equipped items will not persist between sessions and is likely caused by the same issue.
  • Dark Relics Localisation – Some elements of the Dark Relics update are missing localisation.
  • Tall Tales Commendations Showing as Incomplete – Some players may find that after completing Shores of Gold Commendations and receiving their rewards, the Commendation still shows as incomplete.

Previously released Updates

  • Pet Hangout Spots – A balancing pass has been done across all ship hangout spots. Some hangouts have been removed and others reprioritised to avoid scenarios when you think your pet has been ‘lost’. Pets should also no longer sleep on spots designated as lookouts.
  • Pet Outfits! – Pet outfits purchased from the Pirate Emporium can now be equipped on your loyal companion. Each outfit is unique to a specific breed of animal, so head to your Pet Chest at the Pirate Emporium or your ship to equip your favourite! The current Pirate Emporium is preventing individual Outfit purchases; however, you can purchase those within a Capuchin or Macaw Bundle.
  • Sleeping Parrots - Parrots sleep animation improved and sees them place their head under their wing when snoozing.
  • Coin Toss Emote – The ‘Coin Toss’ Emote now uses a 2-sided coin enabling players to use the emote to flip for a random result!
  • Pirate Emporium Vendors – The Pirate Emporium Vendors have now found their voices and speak to the player when interacting.
  • Ancient Skeleton Appearance – The Ancient Skeleton has now been given a complete makeover - gone is their placeholder purple appearance! These Ancient Skeletons are now blue with a golden skull and carry a sack of Ancient Coins on their back. Their animation is still being iterated on but should now correctly climb out of the ground before chasing off across the island!
  • Smuggler’s Fortune Commendation Icons – Smuggler’s Fortune Commendations now have their placeholder imagery replaced with new artwork. This new artwork also contains a stamp reinforcing which Commendations are time limited.
  • Skeleton Captain Frequency – We’ve increased the frequency of Skeleton Captains appearing in the world. Head out there and take them down for those maps!
  • Arena Periods – This Insider build brings an experimental scoring system into The Arena, where scoring ascends as the contest progresses. Each quarter of the session, the amount of Silver you receive or lose increases. We expect this to allow crews to not only be skilful but also be skilful through the strategy they employ and allow crews a more level playing field with more opportunities to plan a comeback! This build is missing some key UI to identify which score multiplier is active, which will land in a future Insider build.
  • Arena Non-Verbal Messages – While inside the Arena, the non-verbal Pirate phrases have been revised to provide more tactical use in Arena contests.
  • Dismissing your Pet – The ability to dismiss your Pet has now been moved from a tooltip to within the Game Options menu. This should remove the frustration seen when a pet in proximity prevents you from pressing (Y) to switch weapons in the heat of battle.
  • Storage Crates – There is now a chance to find washed up Storage Crates out in the world. These crates can be carried and are able to store anything that you can put into barrels!
  • Blunderbuss Knockback Balancing – We’ve reduced the range at which a Blunderbuss shot will apply a knockback to a rival player. The distance a player is knocked back by the shot remains the same.
  • Stronghold Keg Ship Explosion – Following the introduction of the revised explosion system for ships in our last Insiders build, we’ve now rebalanced the Stronghold Gunpowder Keg to ensure damage is correctly applied to the mast and wheel of the Galleon when detonated.
  • Support for ‘Toggle’ when using Items – An option has been added to the Accessibility Settings known as ‘Reduce Hold to Use Item’, which allows many items to support Toggling where previously a player would have to Hold. Players can now aim a weapon and block with a single press or raise their lantern or check the time with a single press.
  • Fearless Bone Crusher Set – The Fearless Bone Crusher Set has been changed to a new colour variant – a fetching green look! Players will see this change in the shops and can now purchase the new set. Any Insiders who picked up the previous outfit will retain their items until the next Insiders reset.
  • Removing Mercenary Items – The Mercenary Hurdy Gurdy & Sail have been removed from the shop this update to avoid the confusion between the mix of new and returning items alongside the introduction of the Black Market. We intend to cluster all the Mercenary Instruments together in a future update rather than drip feed individual items in.
  • Black Market Gold Prices – Prices for items within the ‘Goodies for Gold’ tab have now been revised to create a range of value options instead of a flat pricing structure. While still priced well above the Outpost store stock due to their rarity, these now come in under the prices sold by the Pirate Legend Hideouts to better align with our previously delivered items.
  • Black Market Doubloon Prices – Prices for items within the ‘Desirables for Doubloons’ tab have also been revised to create a similar range of value options, providing both low and high price options for players to earn.
  • Pirate Emporium Now Open! – Head inside and spend your Ancient Coins on a range of items from Parrots and Monkeys in the Pet Shop or the new Bear & Bird Ship in the Shipwright, through to a range of new Emotes for your Pirate. There is still heavy iteration taking place in the Emporium so expect many updates on the presentation as we approach our next release.
  • Emote Selection – The Vanity Chest has now been updated with an Emote tab, giving players the ability to configure their Emote Radial however they like. On purchasing a new Emote, players can now swap out one of their existing emotes in replacement for their shiny new one!
  • Skeleton Captain Maps & Rewards – Encountering and defeating an emergent Skeleton Captain now drops a new ‘X’ Marks the Spot map. These new maps provide the location of a range of high value rewards, with a strong chance of digging up a Reaper’s Chest!
  • Rag & Bone Crate Delivery – We’ve increased the amount of time players have to deliver the Rag & Bone Crates to be eligible for a Doubloon pay-out. Previously players had 24 hours (in-game time), where now they have 36 hours (in-game time)
  • Smuggler’s Fortune Voyages – Stitcher Jim has struck a deal with the local Seaposts to help clear up all this waste. Grab yourself a free Reaper’s Grave Voyage and head to Shipwreck Bay to collect the crates before heading to a designated Seapost to cash in. Some Seaposts even need assistance in moving their crates to the more outer Seaposts for collection, pick up a free Seapost to Seapost Voyage to help them manage their cargo! Stitcher Jim claims he’ll take care of the rest, but that’s a lot of bones! All Smuggler’s Fortune Voyages are time-limited for the duration of the Smuggler’s Fortune update
  • Smuggler’s Fortune Athena Voyage – Pirate Legends are tasked with a Reaper’s Grave Voyage requiring them to load their ship with even more cargo before heading out to their designated Seapost for disposal. Expect to net more Doubloons from this Athena’s Voyage. All Smuggler’s Fortune Voyages are time-limited for the duration of the Smuggler’s Fortune update
  • Skeleton Captain Sightings – Reports from across the Sea of Thieves tell of Skeleton Captains being sighted across islands. These Skeleton Captains now drop a range of bounty skulls on defeat in addition to a message in a bottle map pinpointing the location of a buried stash. These stashes currently provide a regular voyage, however in future could lead to a Reaper’s Chest! Following the Smuggler’s Fortune update, the Skeleton Captains and their array of rewards will persist as an emergent encounter in the world along.
  • Mysterious activity at the Uncharted Isle – Stitcher Jim has set himself up at the campsite on the Uncharted Isle as he surveys this month’s delivery activities. He talks of his beloved, a masked figure investigating the local dig site and sketching some quite peculiar drawings… 
  • Fearless Bone Crusher Clothing – This Month Duke is offering a twist on the Bone Crusher Clothing set, by introducing ‘Fearless Bone Crusher’ Clothing. Available for Doubloons, players can acquire the Fearless Bone Crusher Jacket, Fearless Bone Crusher Dress and Fearless Bone Crusher Hat.
  • Fearless Bone Crusher Ship – Keeping with the Bone Crusher theme, Duke is also introducing the ‘Fearless Bone Crusher’ Ship. Available for Doubloons, players can acquire the Fearless Bone Crusher Hull, Fearless Bone Crusher Sail and Fearless Bone Crusher Flag.
  • Mercenary Items – Ensuring players can work towards completing their Mercenary Set, Duke also offers the Mercenary Hurdy-Gurdy along with the return of the Mercenary Sails this Month, both available for Doubloons.
  • Deep Ocean Crawler Weapons – Something for your Gold? This month Duke introduces a twist on the Ocean Crawler Set with the ‘Deep Ocean Crawler’ weapons. Available for Gold, players can acquire the Deep Ocean Crawler Cutlass, Deep Ocean Crawler Flintlock, Deep Ocean Crawler Blunderbuss and Deep Ocean Crawler Eye of Reach.
  • Letters of Recommendation – Players are now earning a steady stream of Doubloons through the hoarding of Reaper’s Chests, in addition to the Mercenary Voyages being made available for FREE. Under the provision of the Trading Companies, Duke has begun restricting the flow of Letters of Recommendation. Players will now be only able to purchase a single Letter of Recommendation for each company in each month.
  • Limiting Pet Movement – Due to the potential performance impact of having many pets in the same location, when high numbers of players and pets congregate in the same area limits will be placed on the pet's movement and animation.
  • More Pet Cages! – Pet cages with functioning doors have been added to Sloop and Brig cabins.
  • Pirate Emporium at the Outpost – The Pirate Emporium has now been opened on each Outpost! While this currently provides access to the same temporary Shop UI found on the game front end, this will soon transition to the fully-fledged Pirate Emporium in future updates. All shop items are still considered placeholder at this stage.
  • Ancient Skeletons?! – Pirates have begun to report the sightings of a strange purple skeleton while out exploring on islands. While this Skeleton appears to immediately flee on sight, lucky pirates able to defeat the skeleton have begun to collect the Ancient Coins it leaves behind. This Skeleton is purely Placeholder in its appearance, animation and audio and as such we don’t require feedback on this right now. However, we are using this technical test as a method to track the spawning rules and frequency behind the scenes – Go hunting, Insiders!
  • Gunpowder Keg Hit Detection – Improvements have been made to ensure hitting gunpowder kegs at range is more consistent with ranged weapons.
  • *Explosive Damage on Ships *– When ships are affected by explosions (gunpowder kegs, volcanic rocks etc) they now use a new more realistic damage model using an inner and outer blast radius. This new setup ensures that greater damage is applied closer to the explosion and less damage can be applied farther away from the explosion.
  • Sea Dogs Tavern Challenge – The Glorious Sea Dogs Tavern in the centre of the adventure world now has a challenge route which leads you to the peak of the island. There is a bell at each end so you can time your crew mates as they attempt the challenge and listen out for the bells.
  • Two New Arenas! - New Arenas are live with this Insiders build, all other maps have been removed temporarily so these are in the rotation. 
  • ‘Shores of Gold’ Treasure Room Entrance – Upon reaching the Gold Hoarder’s Treasure Room, players will now find a much more chilling ambience before waking the Gold Hoarder from his slumber.
  • ‘Shores of Gold’ Pirate Lord Cutscene – Following the defeat of the Gold Hoarder at the end of the ‘Shores of Gold’, players are now treated with an improved Pirate Lord cutscene sequence showcasing the highlights of the Shores of Gold adventure.
  • Aggressive Skeleton Ships – When out sailing the world, crews will now have the chance to encounter a challenge appropriate aggressive Skeleton Ship. When sailing on a Sloop, crews should no longer encounter an aggressive Skeleton Galleon and will instead find themselves attacked by a Skeleton Sloop. Brigantine crews have a chance to encounter both Skeleton Sloops and Skeleton Galleons, while Galleon crews will always encounter the most challenging Skeleton Galleon.
  • Aggressive Skeleton Sloops – Following feedback on the aggressive Skeleton Sloops, we have increased the difficulty of these encounters. Get ready Sloops, they are coming for you!
  • Dueling Banjos? – Players will now find the new Banjo instrument in the second page of their Item Radial. Join in with your crew with all the regular shanties on your new Banjo!
  • Reaper’s Chest VFX – The Reaper’s Chest now has a new smoky visual effect when found out in the world and the light pillar has had a further effect pass to ensure its visibility at all times of the day/night.
  • No More Random Monkeys! – In previous Insiders builds, players have been granted a pet monkey when starting up the game which is our debug method of ensuring everyone has a pet for initial testing purposes. In this latest build however, we have removed this setup to ensure that Insiders begin testing the true flow for purchasing and selecting a pet.
  • Purchase a Monkey! – If you participated in our previous Technical Test of the Pirate Emporium you can skip this step, however Insiders are now required to purchase a monkey from the Front-End menu before they can be selected in-game. Everyone should have a stack of Ancient Coins so head to the Pirate Emporium and purchase that monkey!
  • Pet House – Players now have access to the ‘Pet House’. Located on each Outpost (Near the soon to open Pirate Emporium) and on your ship, the Pet House will become the place to select and dress your favourite Pet ready for your journey out into the world.
  • Name your Pet! – Once a Pet has been selected in the Pet House you are free to name it however you see fit. While we have set up several name restrictions to what you can name your pet, we’re sure Insiders will fully test this feature for us!
  • Pets Hanging Out – When on your ship, pets will now idle around before picking a spot to hangout. Look out for your monkey perching next to the Wheel as you sail your ship, or even take a nap on the Ship Map Table while you vote for your next voyage. While holding your pet, players can also place them directly onto the hangout spots which are setup all over your ship.
  • Re-join your Game Session – When being disconnected from the game due to a sudden exit, game crash or network issue, players are now offered the chance to re-join their game session once they return to the front end. Game Sessions are now kept alive for a short period of time after the last crew member disconnects giving you a 10-minute window to return to your Game Session without losing progress. Leaving the game purposefully or being disconnected due to being idle will not keep your session alive.
  • ‘Wild Rose’ Music Box – When playing through the ‘Wild Rose’ Tall Tale, on discovering the Music Box players can now interact with it to play the Wild Rose Theme.
  • Aggressive Skeleton Galleons – When sailing out in the world, crews will once again have the chance to encounter an Aggressive Skeleton Galleon breaching alongside your ship to attack. These Skeleton Galleons will now prefer Galleon Crews, however unlucky Brig and Sloops may still encounter this threat! 
  • Skeleton Sloops – Skeleton Sloops have been seen roaming seas outside of Skeleton Ship Battles. Along with them roaming the world, Crews have spoken of Aggressive Skeleton Sloops now breaching alongside ships and attacking them. These Skeleton Sloops will prefer Sloop and Brig crews; however, Galleon Crews will still encounter this threat!
  • Arena Welcome Message – When joining the Arena either into the Tavern or straight into a Contest, Players will now be shown a welcome message informing them of their team name, colour and iconography.
  • All Tall Tales Unlocked (Insiders Only) – To facilitate testing across all our Tall Tales, Insiders have had all restrictions removed and are able to access any Tale.
2.0.6.3  . 2019-08-28
id: 740 view single open official

Insider Patch Notes 2.0.6.3

The latest Insider build is here! We’ve got new features, new fixes and new things for you to test. Full patch notes are below. Enjoy!

Insider Patch Notes - Update 2.0.6.3

Insider Update 2.0.6.3 is now live! This update continues to provide bug fixes and improvements to previously released features for our upcoming September Content Update.

While the Reaper’s Grave Voyages still have the issue of missing Delivery Notes, Duke’s Seapost to Seapost Voyages are our focus for Insiders in this build, so head to Duke at your local Outpost tavern to get started. Read the Patch Notes below to find out more! 

If you do encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Smuggler's Fortune

  • Smuggler’s Fortune Commendation Icons – Smuggler’s Fortune Commendations now have their placeholder imagery replaced with new artwork. This new artwork also contains a stamp reinforcing which Commendations are time limited.
  • Skeleton Captain Frequency – We’ve increased the frequency of Skeleton Captains appearing in the world. Head out there and take them down for those maps!

Pirate Emporium

  • Coin Toss Emote – The ‘Coin Toss’ Emote now uses a 2-sided coin enabling players to use the emote to flip for a random result!
  • Pirate Emporium Vendors – The Pirate Emporium Vendors have now found their voices and speak to the player when interacting.
  • Ancient Skeleton Appearance – The Ancient Skeleton has now been given a complete makeover - gone is their placeholder purple appearance! These Ancient Skeletons are now blue with a golden skull and carry a sack of Ancient Coins on their back. Their animation is still being iterated on but should now correctly climb out of the ground before chasing off across the island!

Pets

  • Pet Hangout Spots – A balancing pass has been done across all ship hangout spots. Some hangouts have been removed and others reprioritised to avoid scenarios when you think your pet has been ‘lost’. Pets should also no longer sleep on spots designated as lookouts.
  • Pet Outfits! – Pet outfits purchased from the Pirate Emporium can now be equipped on your loyal companion. Each outfit is unique to a specific breed of animal, so head to your Pet Chest at the Pirate Emporium or your ship to equip your favourite! The current Pirate Emporium is preventing individual Outfit purchases; however, you can purchase those within a Capuchin or Macaw Bundle.
  • Sleeping Parrots - Parrots sleep animation improved and sees them place their head under their wing when snoozing.

Fixed Issues

General

  • Joining a crew located close to an active Skeleton Fort should no longer cause pirates to lose their ability to interact with the world.
  • With ‘Reduce hold to use item’ enabled, pressing primary then secondary actions together no longer cause some items to become locked in an unexpected state.
  • While playing the Banjo, it should no longer clip through the players stomach when viewed by another player.
  • Sailing through an area close to the Isle of Last Words should no longer change the lighting levels.
  • Loot should no longer spawn in an inaccessible place inside the Molten Sands Fortress vault.

Black Market

  • The Fearless Bone Crusher Hull has now been replaced with the correct Livery.
  • Resolved missing icons within the Black Market Shop tabs.

Pirate Emporium

  • The Ancient Skeleton should no longer stop fleeing and turn to attack the player.
  • Purchasing all monkey variants within a specific breed will now show an ‘owned’ stamp on the breed page icon.
  • All time-limited bundles now show the ‘time-limited’ stamp on the home page buttons.
  • Removed price tag from the Bear & Bird Ship Collection button on the home page
  • Revised naming for the special Bear & Bird Figurehead & Sails to ‘Collector’s’.
  • Players are correctly prevented from purchasing a pet outfit for a pet they do not currently own.
  • Removed debug text in the preview pane for ‘Bundle Only’ items.
  • Revised Bear & Bird Flag icon and preview image.

Pets

  • Improved the movement of parrots and monkeys around each ship type, smoothing out turning animations.
  • Pets are once again spooked when players fire weapons while in the vicinity of their pet.
  • Previously purchased pet outfits now display in the Pet Chest.

Arena

  • Signing out of your profile while ‘Searching the Seas’ for an Arena Lobby will no longer cause the game to crash.
  • Players can no longer see out of the environment in certain areas of the Sea Dogs Tavern.

Known Issues

  • Reaper’s Grave Voyage Crates – An issue has been identified causing Rag & Bone Crates to lose their delivery notes once uncovered. Because of this, players will be unable to progress through these Reaper’s Grave Voyages and earn the associated Commendations and rewards in this Insider build.
  • Player Customisation Resetting/Changing – An issue has been identified causing Insider pirates to have their appearance reset or changed when they load in. We are aware of this issue and are working on fix it. Players affected by this issue will also find that any equipped items will not persist between sessions and is likely caused by the same issue.
  • Missing Captain’s Cabin Dressing – An issue has been identified causing dressing items in the captain’s cabin of some ships to be missing.
  • Dark Relics Localisation – Some elements of the Dark Relics update are missing localisation.
  • Tall Tales Commendations Showing as Incomplete – Some players may find that after completing Shores of Gold Commendations and receiving their rewards, the Commendation still shows as incomplete.

Previously released Updates

  • Arena Periods – This Insider build brings an experimental scoring system into The Arena, where scoring ascends as the contest progresses. Each quarter of the session, the amount of Silver you receive or lose increases. We expect this to allow crews to not only be skilful but also be skilful through the strategy they employ and allow crews a more level playing field with more opportunities to plan a comeback! This build is missing some key UI to identify which score multiplier is active, which will land in a future Insider build.
  • Arena Non-Verbal Messages – While inside the Arena, the non-verbal Pirate phrases have been revised to provide more tactical use in Arena contests.
  • Dismissing your Pet – The ability to dismiss your Pet has now been moved from a tooltip to within the Game Options menu. This should remove the frustration seen when a pet in proximity prevents you from pressing (Y) to switch weapons in the heat of battle.
  • Storage Crates – There is now a chance to find washed up Storage Crates out in the world. These carriable crates can store anything that you can put into barrels!
  • Blunderbuss Knockback Balancing – We’ve reduced the range at which a Blunderbuss shot will apply a knockback to a rival player. The distance a player is knocked back by the shot remains the same.
  • Stronghold Keg Ship Explosion – Following the introduction of the revised explosion system for ships in our last Insiders build, we’ve now rebalanced the Stronghold Gunpowder Keg to ensure damage is correctly applied to the mast and wheel of the Galleon when detonated.
  • Support for ‘Toggle’ when using Items – An option has been added to the Accessibility Settings known as ‘Reduce Hold to Use Item’, which allows many items to support Toggling where previously a player would have to Hold. Players can now aim a weapon and block with a single press or raise their lantern or check the time with a single press.
  • Fearless Bone Crusher Set – The Fearless Bone Crusher Set has been changed to a new colour variant – a fetching green look! Players will see this change in the shops and can now purchase the new set. Any Insiders who picked up the previous outfit will retain their items until the next Insiders reset.
  • Removing Mercenary Items – The Mercenary Hurdy Gurdy & Sail have been removed from the shop this update to avoid the confusion between the mix of new and returning items alongside the introduction of the Black Market. We intend to cluster all the Mercenary Instruments together in a future update rather than drip feed individual items in.
  • Black Market Gold Prices – Prices for items within the ‘Goodies for Gold’ tab have now been revised to create a range of value options instead of a flat pricing structure. While still priced well above the Outpost store stock due to their rarity, these now come in under the prices sold by the Pirate Legend Hideouts to better align with our previously delivered items.
  • Black Market Doubloon Prices – Prices for items within the ‘Desirables for Doubloons’ tab have also been revised to create a similar range of value options, providing both low and high price options for players to earn.
  • Pirate Emporium Now Open! – Head inside and spend your Ancient Coins on a range of items from Parrots and Monkeys in the Pet Shop or the new Bear & Bird Ship in the Shipwright, through to a range of new Emotes for your Pirate. There is still heavy iteration taking place in the Emporium so expect many updates on the presentation as we approach our next release.
  • Emote Selection – The Vanity Chest has now been updated with an Emote tab, giving players the ability to configure their Emote Radial however they like. On purchasing a new Emote, players can now swap out one of their existing emotes in replacement for their shiny new one!
  • Skeleton Captain Maps & Rewards – Encountering and defeating an emergent Skeleton Captain now drops a new ‘X’ Marks the Spot map. These new maps provide the location of a range of high value rewards, with a strong chance of digging up a Reaper’s Chest!
  • Rag & Bone Crate Delivery – We’ve increased the amount of time players have to deliver the Rag & Bone Crates to be eligible for a Doubloon pay-out. Previously players had 24 hours (in-game time), where now they have 36 hours (in-game time)
  • Smuggler’s Fortune Voyages – Stitcher Jim has struck a deal with the local Seaposts to help clear up all this waste. Grab yourself a free Reaper’s Grave Voyage and head to Shipwreck Bay to collect the crates before heading to a designated Seapost to cash in. Some Seaposts even need assistance in moving their crates to the more outer Seaposts for collection, pick up a free Seapost to Seapost Voyage to help them manage their cargo! Stitcher Jim claims he’ll take care of the rest, but that’s a lot of bones! All Smuggler’s Fortune Voyages are time-limited for the duration of the Smuggler’s Fortune update
  • Smuggler’s Fortune Athena Voyage – Pirate Legends are tasked with a Reaper’s Grave Voyage requiring them to load their ship with even more cargo before heading out to their designated Seapost for disposal. Expect to net more Doubloons from this Athena’s Voyage. All Smuggler’s Fortune Voyages are time-limited for the duration of the Smuggler’s Fortune update
  • Skeleton Captain Sightings – Reports from across the Sea of Thieves tell of Skeleton Captains being sighted across islands. These Skeleton Captains now drop a range of bounty skulls on defeat in addition to a message in a bottle map pinpointing the location of a buried stash. These stashes currently provide a regular voyage, however in future could lead to a Reaper’s Chest! Following the Smuggler’s Fortune update, the Skeleton Captains and their array of rewards will persist as an emergent encounter in the world along.
  • Mysterious activity at the Uncharted Isle – Stitcher Jim has set himself up at the campsite on the Uncharted Isle as he surveys this month’s delivery activities. He talks of his beloved, a masked figure investigating the local dig site and sketching some quite peculiar drawings… 
  • Fearless Bone Crusher Clothing – This Month Duke is offering a twist on the Bone Crusher Clothing set, by introducing ‘Fearless Bone Crusher’ Clothing. Available for Doubloons, players can acquire the Fearless Bone Crusher Jacket, Fearless Bone Crusher Dress and Fearless Bone Crusher Hat.
  • Fearless Bone Crusher Ship – Keeping with the Bone Crusher theme, Duke is also introducing the ‘Fearless Bone Crusher’ Ship. Available for Doubloons, players can acquire the Fearless Bone Crusher Hull, Fearless Bone Crusher Sail and Fearless Bone Crusher Flag.
  • Mercenary Items – Ensuring players can work towards completing their Mercenary Set, Duke also offers the Mercenary Hurdy-Gurdy along with the return of the Mercenary Sails this Month, both available for Doubloons.
  • Deep Ocean Crawler Weapons – Something for your Gold? This month Duke introduces a twist on the Ocean Crawler Set with the ‘Deep Ocean Crawler’ weapons. Available for Gold, players can acquire the Deep Ocean Crawler Cutlass, Deep Ocean Crawler Flintlock, Deep Ocean Crawler Blunderbuss and Deep Ocean Crawler Eye of Reach.
  • Letters of Recommendation – Players are now earning a steady stream of Doubloons through the hoarding of Reaper’s Chests, in addition to the Mercenary Voyages being made available for FREE. Under the provision of the Trading Companies, Duke has begun restricting the flow of Letters of Recommendation. Players will now be only able to purchase a single Letter of Recommendation for each company in each month.
  • Limiting Pet Movement – Due to the potential performance impact of having many pets in the same location, when high numbers of players and pets congregate in the same area limits will be placed on the pet's movement and animation.
  • More Pet Cages! – Pet cages with functioning doors have been added to Sloop and Brig cabins.
  • Pirate Emporium at the Outpost – The Pirate Emporium has now been opened on each Outpost! While this currently provides access to the same temporary Shop UI found on the game front end, this will soon transition to the fully-fledged Pirate Emporium in future updates. All shop items are still considered placeholder at this stage.
  • Ancient Skeletons?! – Pirates have begun to report the sightings of a strange purple skeleton while out exploring on islands. While this Skeleton appears to immediately flee on sight, lucky pirates able to defeat the skeleton have begun to collect the Ancient Coins it leaves behind. This Skeleton is purely Placeholder in its appearance, animation and audio and as such we don’t require feedback on this right now. However, we are using this technical test as a method to track the spawning rules and frequency behind the scenes – Go hunting, Insiders!
  • Gunpowder Keg Hit Detection – Improvements have been made to ensure hitting gunpowder kegs at range is more consistent with ranged weapons.
  • Explosive Damage on Ships – When ships are affected by explosions (gunpowder kegs, volcanic rocks etc) they now use a new more realistic damage model using an inner and outer blast radius. This new setup ensures that greater damage is applied closer to the explosion and less damage can be applied farther away from the explosion.
  • Sea Dogs Tavern Challenge – The Glorious Sea Dogs Tavern in the centre of the adventure world now has a challenge route which leads you to the peak of the island. There is a bell at each end so you can time your crew mates as they attempt the challenge and listen out for the bells.
  • Two New Arenas! - New Arenas are live with this Insiders build, all other maps have been removed temporarily so these are in the rotation. 
  • ‘Shores of Gold’ Treasure Room Entrance – Upon reaching the Gold Hoarder’s Treasure Room, players will now find a much more chilling ambience before waking the Gold Hoarder from his slumber.
  • ‘Shores of Gold’ Pirate Lord Cutscene – Following the defeat of the Gold Hoarder at the end of the ‘Shores of Gold’, players are now treated with an improved Pirate Lord cutscene sequence showcasing the highlights of the Shores of Gold adventure.
  • Aggressive Skeleton Ships – When out sailing the world, crews will now have the chance to encounter a challenge appropriate aggressive Skeleton Ship. When sailing on a Sloop, crews should no longer encounter an aggressive Skeleton Galleon and will instead find themselves attacked by a Skeleton Sloop. Brigantine crews have a chance to encounter both Skeleton Sloops and Skeleton Galleons, while Galleon crews will always encounter the most challenging Skeleton Galleon.
  • Aggressive Skeleton Sloops – Following feedback on the aggressive Skeleton Sloops, we have increased the difficulty of these encounters. Get ready Sloops, they are coming for you!
  • Dueling Banjos? – Players will now find the new Banjo instrument in the second page of their Item Radial. Join in with your crew with all the regular shanties on your new Banjo!
  • Reaper’s Chest VFX – The Reaper’s Chest now has a new smoky visual effect when found out in the world and the light pillar has had a further effect pass to ensure its visibility at all times of the day/night.
  • No More Random Monkeys! – In previous Insiders builds, players have been granted a pet monkey when starting up the game which is our debug method of ensuring everyone has a pet for initial testing purposes. In this latest build however, we have removed this setup to ensure that Insiders begin testing the true flow for purchasing and selecting a pet.
  • Purchase a Monkey! – If you participated in our previous Technical Test of the Pirate Emporium you can skip this step, however Insiders are now required to purchase a monkey from the Front-End menu before they can be selected in-game. Everyone should have a stack of Ancient Coins so head to the Pirate Emporium and purchase that monkey!
  • Pet House – Players now have access to the ‘Pet House’. Located on each Outpost (Near the soon to open Pirate Emporium) and on your ship, the Pet House will become the place to select and dress your favourite Pet ready for your journey out into the world.
  • Name your Pet! – Once a Pet has been selected in the Pet House you are free to name it however you see fit. While we have set up several name restrictions to what you can name your pet, we’re sure Insiders will fully test this feature for us!
  • Pets Hanging Out – When on your ship, pets will now idle around before picking a spot to hangout. Look out for your monkey perching next to the Wheel as you sail your ship, or even take a nap on the Ship Map Table while you vote for your next voyage. While holding your pet, players can also place them directly onto the hangout spots which are setup all over your ship.
  • Re-join your Game Session – When being disconnected from the game due to a sudden exit, game crash or network issue, players are now offered the chance to re-join their game session once they return to the front end. Game Sessions are now kept alive for a short period of time after the last crew member disconnects giving you a 10-minute window to return to your Game Session without losing progress. Leaving the game purposefully or being disconnected due to being idle will not keep your session alive.
  • ‘Wild Rose’ Music Box – When playing through the ‘Wild Rose’ Tall Tale, on discovering the Music Box players can now interact with it to play the Wild Rose Theme.
  • Aggressive Skeleton Galleons – When sailing out in the world, crews will once again have the chance to encounter an Aggressive Skeleton Galleon breaching alongside your ship to attack. These Skeleton Galleons will now prefer Galleon Crews, however unlucky Brig and Sloops may still encounter this threat! 
  • Skeleton Sloops – Skeleton Sloops have been seen roaming seas outside of Skeleton Ship Battles. Along with them roaming the world, Crews have spoken of Aggressive Skeleton Sloops now breaching alongside ships and attacking them. These Skeleton Sloops will prefer Sloop and Brig crews; however, Galleon Crews will still encounter this threat!
  • Arena Welcome Message – When joining the Arena either into the Tavern or straight into a Contest, Players will now be shown a welcome message informing them of their team name, colour and iconography.
  • All Tall Tales Unlocked (Insiders Only) – To facilitate testing across all our Tall Tales, Insiders have had all restrictions removed and are able to access any Tale.
2.0.6.2  . 2019-08-23
id: 739 view single open official

Insider Patch Notes 2.0.6.2

The latest Insider build is here! We’ve got new features, new fixes and new things for you to test. Full patch notes are below. Enjoy!

Insider Patch Notes - Update 2.0.6.2

Insider Update 2.0.6.2 is now live! This update continues to provide bug fixes and improvements to previously released features for our upcoming September Content Update.

Our newly opened Pirate Emporium and Duke’s Seapost to Seapost Voyages are our focus for Insiders in this build, so head to Duke at your local outpost tavern to get started. Read the Patch Notes below to find out more!

If you do encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Smuggler's Fortune

Our September update to retail has a fresh new name – Smuggler’s Fortune! While this doesn’t change anything in game, this fresh new look will be how we introduce this update to the wider player base when we go live in September.

  • Skeleton Captain Maps & Rewards – Encountering and defeating an emergent Skeleton Captain now drops a new ‘X’ Marks the Spot map. These new maps provide the location of a range of high value rewards, with a strong chance of digging up a Reaper’s Chest!
  • Rag & Bone Crate Delivery – We’ve increased the amount of time players have to deliver the Rag & Bone Crates to be eligible for a Doubloon pay-out. Previously players had 24 hours (in-game time), where now they have 36 hours (in-game time).

Pirate Emporium

The Pirate Emporium is now open for business! Insiders have been allocated a range of Ancient Coin values to enable you to begin making purchases in the Pirate Emporium, whether you access from the front-end or from their new Outpost location! In this Insider build we have enabled all items that we plan to release in our initial launch and while we are heavily iterating on the visuals and bug fixing in the studio, we need your help to stress test the back-end systems.

  • Pirate Emporium Now Open! – Head inside and spend your Ancient Coins on a range of items from Parrots and Monkeys in the Pet Shop or the new Bear & Bird Ship in the Shipwright, through to a range of new Emotes for your Pirate. There is still heavy iteration taking place in the Emporium so expect many updates on the presentation as we approach our next release.
  • Emote Selection – The Vanity Chest has now been updated with an Emote tab, giving players the ability to configure their Emote Radial however they like. On purchasing a new Emote, players can now swap out one of their existing emotes in replacement for their shiny new one!

Black Market

Following the introduction of the Black Market we have been reviewing and addressing your feedback on this upcoming feature. Head to the recent Insiders Developer Update to learn more about the changes we are making, some of which are included in this latest build.

  • Fearless Bone Crusher Set – The Fearless Bone Crusher Set has been changed to a new colour variant – a fetching green look! Players will see this change in the shops and can now purchase the new set. Any Insiders who picked up the previous outfit will retain their items until the next Insiders reset.
  • Removing Mercenary Items – The Mercenary Hurdy Gurdy & Sail have been removed from the shop this update to avoid the confusion between the mix of new and returning items alongside the introduction of the Black Market. We intend to cluster all the Mercenary Instruments together in a future update rather than drip feed individual items in.
  • Black Market Gold Prices – Prices for items within the ‘Goodies for Gold’ tab have now been revised to create a range of value options instead of a flat pricing structure. While still priced well above the Outpost store stock due to their rarity, these now come in under the prices sold by the Pirate Legend Hideouts to better align with our previously delivered items.
  • Black Market Doubloon Prices – Prices for items within the ‘Desirables for Doubloons’ tab have also been revised to create a similar range of value options, providing both low and high price options for players to earn.

Updates

  • Arena Periods – This Insider build brings an experimental scoring system into The Arena, where scoring ascends as the contest progresses. Each quarter of the session, the amount of Silver you receive or lose increases. We expect this to allow crews to not only be skilful but also be skilful through the strategy they employ and allow crews a more level playing field with more opportunities to plan a comeback! This build is missing some key UI to identify which score multiplier is active, which will land in a future Insider build.
  • Arena Non-Verbal Messages – While inside the Arena, the non-verbal Pirate phrases have been revised to provide more tactical use in Arena contests.
  • Dismissing your Pet – The ability to dismiss your Pet has now been moved from a tooltip to within the Game Options menu. This should remove the frustration seen when a pet in proximity prevents you from pressing (Y) to switch weapons in the heat of battle.
  • Storage Crates – There is now a chance to find washed up Storage Crates out in the world. These carriable crates can store anything that you can put into barrels!
  • Blunderbuss Knockback Balancing – We’ve reduced the range at which a Blunderbuss shot will apply a knockback to a rival player. The distance a player is knocked back by the shot remains the same.
  • Stronghold Keg Ship Explosion – Following the introduction of the revised explosion system for ships in our last Insiders build, we’ve now rebalanced the Stronghold Gunpowder Keg to ensure damage is correctly applied to the mast and wheel of the Galleon when detonated.
  • Support for ‘Toggle’ when using Items – An option has been added to the Accessibility Settings known as ‘Reduce Hold to Use Item’, which allows many items to support Toggling where previously a player would have to Hold. Players can now aim a weapon and block with a single press or raise their lantern or check the time with a single press.

Fixed Issues

General

  • Reaper’s Chests can once again be sold to Duke.
  • Spike traps found on Sailor’s Bounty and Shores of Gold are now once again passable without unrealistic levels of skill.
  • Vanity & Clothing Chest previews now display correctly.
  • ‘Stars of a Thief’ - Migrating before placing the Star Jewels into the statue will now correctly open the statue revealing the totem.
  • The Reward popup shown when defeating an Ancient Skeleton now shows long enough for players to read it.
  • Fearless Bone Crusher Flag now correctly applies on the Brigantine.
  • Ancient Skeleton no longer has a visual animation glitch when switching from spawn to flee.
  • Ancient Skeletons will no longer despawn through objects if despawning on walkways.
  • Resolved a LOD issue on large boulders found out in the world.
  • Corrected grammar issues on Reaper’s Chest non-verbal messages.
  • Buttons found in popup UI windows should now be horizontally centred.

Smuggler’s Fortune

  • Handing in Rag & Bone Crates to the appropriate Seapost now trigger the correct Commendations to update.
  • Emergent Skeleton Captains can no longer spawn in the Arena.
  • Bone Haul Bearer Title no Longer awards Doubloons when unlocked.
  • Bone Haul Bandit Title no Longer awards Doubloons when unlocked.
  • Alliance members no longer receive Doubloons for handing in On-Time Cargo.

Pirate Emporium

  • Players can no longer climb over the counter in the Pirate Emporium.
  • Bear & Bird Flag now correctly applies on the Brigantine.
  • Bear & Bird Figurehead now correctly applies on the Sloop.

Pets

  • Players can no longer pick up a pet while dismissing it.
  • Multiple pets cannot be placed on the same hangout spot.
  • After renaming a pet, the preview window now refreshes to show the updated name.
  • Pet names can now contain a space.
  • Climbing into a rowboat while drowning will no longer cause the pet to continue to drown.
  • Pets should no longer become stuck inside Wanda’s Cave.
  • Pets should more predictably despawn after ‘drowning’ while swimming above and below the waterline.
  • Removed effects from all pet teleport scenarios, initial spawn retains a visual effect.
  • Pets will now correctly show vomit effects when ill.
  • Non-Owners can no longer ‘dismiss’ another’s pet causing them to become non-interactable.
  • When stopping, Parrots should now land and not hover in the air.
  • Using a ladder while your pet is drowning will no longer cause them to disappear.
  • Pets should no longer despawn when your ship is hit with a large wave.
  • Carrying a pet onto a Skeleton Ship should no longer cause the pet to become stuck navigating the area.
  • Players can interact with the Mermaid while still holding their pet and have an appropriate tooltip message.

Arena

  • Text shown on the Arena Intro should no longer be cut off.
  • Players unable to matchmake when joining The Arena will now return to the lobby and stay in their crew, allowing them to retry.
  • Arena cross play preference now updates in the session panel when navigating the front-end.

Known Issues

  • Reaper’s Grave Voyage Crates – An issue has been identified causing Rag & Bone Crates to lose their delivery notes once uncovered. Because of this, players will be unable to progress through these Reaper’s Grave Voyages and earn the associated Commendations and rewards in this Insider build.
  • Pirate Emporium Placeholder assets – In the current Insider build there are still many placeholder assets and imagery used inside the Pirate Emporium. Please do not provide feedback or bug reports on the placeholder imagery.
  • Player Customisation Resetting/Changing – An issue has been identified Insider pirate to have their appearance reset or changed when they load in. We are aware of this issue and are working on a fix to the core issue. Players affected by this issue will also find that any equipped items will not persist between sessions and is likely caused by the same issue.
  • Losing Interaction on Loading into a Fort – An issue has been identified causing pirates to lose their ability to interact with the world if they load into a crew that is located close to an active Skeleton Fort.
  • Missing Captain’s Cabin Dressing – An issue has been identified causing dressing items in the captain’s cabin of some ships to be missing.
  • Smuggler’s Fortune Placeholder assets – In the current Insiders build, there are placeholder assets and imagery for the Smuggler’s Fortune update. Please do not provide feedback or bug reports on placeholder imagery.
  • Ancient Skeleton Placeholder assets – In the current Insiders build, this skeleton is purely placeholder in its appearance, animation and audio and as such we don’t require feedback on this right now. Please do not provide feedback or bug reports on the Ancient Skeletons.
  • Pet Movement & Getting Stuck – Pets may experience movement issues when navigating around parts of the ship and becoming stuck attempting to reach hangout spots.
  • Dark Relics Localisation – Some elements of the Dark Relics update are missing localisation.
  • Tall Tales Commendations Showing as Incomplete – Some players may find that after completing Shores of Gold Commendations and receiving their rewards, the Commendation still shows as incomplete.

Previously released Dark Relics updates

  • Smuggler’s Fortune Voyages – Stitcher Jim has struck a deal with the local Seaposts to help clear up all this waste. Grab yourself a free Reaper’s Grave Voyage and head to Shipwreck Bay to collect the crates before heading to a designated Seapost to cash in. Some Seaposts even need assistance in moving their crates to the more outer Seaposts for collection, pick up a free Seapost to Seapost Voyage to help them manage their cargo! Stitcher Jim claims he’ll take care of the rest, but that’s a lot of bones! All Smuggler’s Fortune Voyages are time-limited for the duration of the Smuggler’s Fortune update
  • Smuggler’s Fortune Athena Voyage – Pirate Legends are tasked with a Reaper’s Grave Voyage requiring them to load their ship with even more cargo before heading out to their designated Seapost for disposal. Expect to net more Doubloons from this Athena’s Voyage. All Smuggler’s Fortune Voyages are time-limited for the duration of the Smuggler’s Fortune update
  • Skeleton Captain Sightings – Reports from across the Sea of Thieves tell of Skeleton Captains being sighted across islands. These Skeleton Captains now drop a range of bounty skulls on defeat in addition to a message in a bottle map pinpointing the location of a buried stash. These stashes currently provide a regular voyage, however in future could lead to a Reaper’s Chest! Following the Smuggler’s Fortune update, the Skeleton Captains and their array of rewards will persist as an emergent encounter in the world along.
  • Mysterious activity at the Uncharted Isle – Stitcher Jim has set himself up at the campsite on the Uncharted Isle as he surveys this month’s delivery activities. He talks of his beloved, a masked figure investigating the local dig site and sketching some quite peculiar drawings… 
  • Fearless Bone Crusher Clothing – This Month Duke is offering a twist on the Bone Crusher Clothing set, by introducing ‘Fearless Bone Crusher’ Clothing. Available for Doubloons, players can acquire the Fearless Bone Crusher Jacket, Fearless Bone Crusher Dress and Fearless Bone Crusher Hat.
  • Fearless Bone Crusher Ship – Keeping with the Bone Crusher theme, Duke is also introducing the ‘Fearless Bone Crusher’ Ship. Available for Doubloons, players can acquire the Fearless Bone Crusher Hull, Fearless Bone Crusher Sail and Fearless Bone Crusher Flag.
  • Mercenary Items – Ensuring players can work towards completing their Mercenary Set, Duke also offers the Mercenary Hurdy-Gurdy along with the return of the Mercenary Sails this Month, both available for Doubloons.
  • Deep Ocean Crawler Weapons – Something for your Gold? This month Duke introduces a twist on the Ocean Crawler Set with the ‘Deep Ocean Crawler’ weapons. Available for Gold, players can acquire the Deep Ocean Crawler Cutlass, Deep Ocean Crawler Flintlock, Deep Ocean Crawler Blunderbuss and Deep Ocean Crawler Eye of Reach.
  • Letters of Recommendation – Players are now earning a steady stream of Doubloons through the hoarding of Reaper’s Chests, in addition to the Mercenary Voyages being made available for FREE. Under the provision of the Trading Companies, Duke has begun restricting the flow of Letters of Recommendation. Players will now be only able to purchase a single Letter of Recommendation for each company in each month.
  • Limiting Pet Movement – Due to the potential performance impact of having many pets in the same location, when high numbers of players and pets congregate in the same area limits will be placed on the pet's movement and animation.
  • More Pet Cages! – Pet cages with functioning doors have been added to Sloop and Brig cabins.
  • Pirate Emporium at the Outpost – The Pirate Emporium has now been opened on each Outpost! While this currently provides access to the same temporary Shop UI found on the game front end, this will soon transition to the fully-fledged Pirate Emporium in future updates. All shop items are still considered placeholder at this stage.
  • Ancient Skeletons?! – Pirates have begun to report the sightings of a strange purple skeleton while out exploring on islands. While this Skeleton appears to immediately flee on sight, lucky pirates able to defeat the skeleton have begun to collect the Ancient Coins it leaves behind. This Skeleton is purely Placeholder in its appearance, animation and audio and as such we don’t require feedback on this right now. However, we are using this technical test as a method to track the spawning rules and frequency behind the scenes – Go hunting, Insiders!
  • Gunpowder Keg Hit Detection – Improvements have been made to ensure hitting gunpowder kegs at range is more consistent with ranged weapons.
  • Explosive Damage on Ships – When ships are affected by explosions (gunpowder kegs, volcanic rocks etc) they now use a new more realistic damage model using an inner and outer blast radius. This new setup ensures that greater damage is applied closer to the explosion and less damage can be applied farther away from the explosion.
  • Sea Dogs Tavern Challenge – The Glorious Sea Dogs Tavern in the centre of the adventure world now has a challenge route which leads you to the peak of the island. There is a bell at each end so you can time your crew mates as they attempt the challenge and listen out for the bells.
  • Two New Arenas! - New Arenas are live with this Insiders build, all other maps have been removed temporarily so these are in the rotation. 
  • ‘Shores of Gold’ Treasure Room Entrance – Upon reaching the Gold Hoarder’s Treasure Room, players will now find a much more chilling ambience before waking the Gold Hoarder from his slumber.
  • ‘Shores of Gold’ Pirate Lord Cutscene – Following the defeat of the Gold Hoarder at the end of the ‘Shores of Gold’, players are now treated with an improved Pirate Lord cutscene sequence showcasing the highlights of the Shores of Gold adventure.
  • Aggressive Skeleton Ships – When out sailing the world, crews will now have the chance to encounter a challenge appropriate aggressive Skeleton Ship. When sailing on a Sloop, crews should no longer encounter an aggressive Skeleton Galleon and will instead find themselves attacked by a Skeleton Sloop. Brigantine crews have a chance to encounter both Skeleton Sloops and Skeleton Galleons, while Galleon crews will always encounter the most challenging Skeleton Galleon.
  • Aggressive Skeleton Sloops – Following feedback on the aggressive Skeleton Sloops, we have increased the difficulty of these encounters. Get ready Sloops, they are coming for you!
  • Dueling Banjos? – Players will now find the new Banjo instrument in the second page of their Item Radial. Join in with your crew with all the regular shanties on your new Banjo!
  • Reaper’s Chest VFX – The Reaper’s Chest now has a new smoky visual effect when found out in the world and the light pillar has had a further effect pass to ensure its visibility at all times of the day/night.
  • No More Random Monkeys! – In previous Insiders builds, players have been granted a pet monkey when starting up the game which is our debug method of ensuring everyone has a pet for initial testing purposes. In this latest build however, we have removed this setup to ensure that Insiders begin testing the true flow for purchasing and selecting a pet.
  • Purchase a Monkey! – If you participated in our previous Technical Test of the Pirate Emporium you can skip this step, however Insiders are now required to purchase a monkey from the Front-End menu before they can be selected in-game. Everyone should have a stack of Ancient Coins so head to the Pirate Emporium and purchase that monkey!
  • Pet House – Players now have access to the ‘Pet House’. Located on each Outpost (Near the soon to open Pirate Emporium) and on your ship, the Pet House will become the place to select and dress your favourite Pet ready for your journey out into the world.
  • Name your Pet! – Once a Pet has been selected in the Pet House you are free to name it however you see fit. While we have set up several name restrictions to what you can name your pet, we’re sure Insiders will fully test this feature for us!
  • Pets Hanging Out – When on your ship, pets will now idle around before picking a spot to hangout. Look out for your monkey perching next to the Wheel as you sail your ship, or even take a nap on the Ship Map Table while you vote for your next voyage. While holding your pet, players can also place them directly onto the hangout spots which are setup all over your ship.
  • Re-join your Game Session – When being disconnected from the game due to a sudden exit, game crash or network issue, players are now offered the chance to re-join their game session once they return to the front end. Game Sessions are now kept alive for a short period of time after the last crew member disconnects giving you a 10-minute window to return to your Game Session without losing progress. Leaving the game purposefully or being disconnected due to being idle will not keep your session alive.
  • ‘Wild Rose’ Music Box – When playing through the ‘Wild Rose’ Tall Tale, on discovering the Music Box players can now interact with it to play the Wild Rose Theme.
  • Aggressive Skeleton Galleons – When sailing out in the world, crews will once again have the chance to encounter an Aggressive Skeleton Galleon breaching alongside your ship to attack. These Skeleton Galleons will now prefer Galleon Crews, however unlucky Brig and Sloops may still encounter this threat! 
  • Skeleton Sloops – Skeleton Sloops have been seen roaming seas outside of Skeleton Ship Battles. Along with them roaming the world, Crews have spoken of Aggressive Skeleton Sloops now breaching alongside ships and attacking them. These Skeleton Sloops will prefer Sloop and Brig crews; however, Galleon Crews will still encounter this threat!
  • Arena Welcome Message – When joining the Arena either into the Tavern or straight into a Contest, Players will now be shown a welcome message informing them of their team name, colour and iconography.
  • All Tall Tales Unlocked (Insiders Only) – To facilitate testing across all our Tall Tales, Insiders have had all restrictions removed and are able to access any Tale.
2.0.6.1  . 2019-08-19
id: 738 view single open official

Insider Patch Notes 2.0.6.1

The latest Insider build is here! We’ve got new features, new fixes and new things for you to test. Full patch notes are below. Enjoy!

Insider Patch Notes - Update 2.0.6.1

Insider Update 2.0.6.1 is now live! This update introduces our next monthly activity ‘Reaper’s Bones’. Visit Duke in your local Outpost Tavern to find a range of Voyages on offer, along with the introduction of the new Black Market!

While this is the key focus for Insiders, in this build we have a range of other updates landing ready for Insider testing. Read the Patch Notes below to find out more! 

If you do encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Reaper's Bones

Following the delivery of Reaper’s Chests to Duke during Dark Relics, Duke has now managed to crack these chests open and reap the valuable items inside. Unfortunately, as well as all that cool stuff is a load of “waste” that he can’t sell. Countless crates full of waste, in fact. Turns out lots of the Reaper’s Chests simply contained bones that he has no idea what to do with, so he’s been burying it all at Shipwreck Bay until he can figure out a more sustainable plan. In comes Stitcher Jim, claiming he’s turned over a new leaf and wanting to prove himself to Duke…

  • Reaper’s Bones Voyages – Stitcher Jim has struck a deal with the local Seaposts to help clear up all this waste. Grab yourself a free Reaper’s Grave Voyage and head to Shipwreck Bay to collect the crates before heading to a designated Seapost to cash in. Some Seaposts even need assistance in moving their crates to the more outer Seaposts for collection, pick up a free Seapost to Seapost Voyage to help them manage their cargo! Stitcher Jim claims he’ll take care of the rest, but that’s a lot of bones! All Reaper’s Bones Voyages are time-limited for the duration of the Reaper’s Bones update
  • Reaper’s Bones Athena Voyage – Pirate Legends are tasked with a Reaper’s Grave Voyage requiring them to load their ship with even more cargo before heading out to their designated Seapost for disposal. Expect to net more Doubloons from this Athena’s Voyage. All Reaper’s Bones Voyages are time-limited for the duration of the Reaper’s Bones update
  • Skeleton Captain Sightings – Reports from across the Sea of Thieves tell of Skeleton Captains being sighted across islands. These Skeleton Captains now drop a range of bounty skulls on defeat in addition to a message in a bottle map pinpointing the location of a buried stash. These stashes currently provide a regular voyage, however in future could lead to a Reaper’s Chest! Following the Reaper’s Bones update, the Skeleton Captains and their array of rewards will persist as an emergent encounter in the world along.
  • Mysterious activity at the Uncharted Isle – Stitcher Jim has set himself up at the campsite on the Uncharted Isle as he surveys this month’s delivery activities. He talks of his beloved, a masked figure investigating the local dig site and sketching some quite peculiar drawings…

Black Market

Duke has begun to take a prominent role at the Outposts. After retrieving many Reaper’s Chests during Dark Relics along with investments from the Trading Companies that he schmoozed during Black Powder Stashes - Duke has now opened his Black Market shop!

Duke’s Black Market offers a range of unique items, from new cosmetics through to variants of previously time-limited cosmetics, there is something for everyone. These offers will only last until the next Content Update when the stock will be refreshed, so grab them now! (Duke has mentioned that these items could appear back in stock in future updates, but who knows when!)

  • Fearless Bone Crusher Clothing – This Month Duke is offering a twist on the Bone Crusher Clothing set, by introducing ‘Fearless Bone Crusher’ Clothing. Available for Doubloons, players can acquire the Fearless Bone Crusher Jacket, Fearless Bone Crusher Dress and Fearless Bone Crusher Hat.
  • Fearless Bone Crusher Ship – Keeping with the Bone Crusher theme, Duke is also introducing the ‘Fearless Bone Crusher’ Ship. Available for Doubloons, players can acquire the Fearless Bone Crusher Hull, Fearless Bone Crusher Sail and Fearless Bone Crusher Flag.
  • Mercenary Items – Ensuring players can work towards completing their Mercenary Set, Duke also offers the Mercenary Hurdy-Gurdy along with the return of the Mercenary Sails this Month, both available for Doubloons.
  • Deep Ocean Crawler Weapons – Something for your Gold? This month Duke introduces a twist on the Ocean Crawler Set with the ‘Deep Ocean Crawler’ weapons. Available for Gold, players can acquire the Deep Ocean Crawler Cutlass, Deep Ocean Crawler Flintlock, Deep Ocean Crawler Blunderbuss and Deep Ocean Crawler Eye of Reach.
  • Letters of Recommendation – Players are now earning a steady stream of Doubloons through the hoarding of Reaper’s Chests, in addition to the Mercenary Voyages being made available for FREE. Under the provision of the Trading Companies, Duke has begun restricting the flow of Letters of Recommendation. Players will now be only able to purchase a single Letter of Recommendation for each company in each month.

Pets

  • Limiting Pet Movement – Due to the potential performance impact of having many pets in the same location, when high numbers of players and pets congregate in the same area limits will be placed on the pet's movement and animation.
  • More Pet Cages! – Pet cages with functioning doors have been added to Sloop and Brig cabins.

Pirate Emporium

  • Pirate Emporium at the Outpost – The Pirate Emporium has now been opened on each Outpost! While this currently provides access to the same temporary Shop UI found on the game front end, this will soon transition to the fully-fledged Pirate Emporium in future updates. All shop items are still considered placeholder at this stage.
  • Ancient Skeletons?! – Pirates have begun to report the sightings of a strange purple skeleton while out exploring on islands. While this Skeleton appears to immediately flee on sight, lucky pirates able to defeat the skeleton have begun to collect the Ancient Coins it leaves behind. This Skeleton is purely Placeholder in its appearance, animation and audio and as such we don’t require feedback on this right now. However, we are using this technical test as a method to track the spawning rules and frequency behind the scenes – Go hunting, Insiders!

Updates

  • Gunpowder Keg Hit Detection – Improvements have been made to ensure hitting gunpowder kegs at range is more consistent with ranged weapons.
  • Explosive Damage on Ships – When ships are affected by explosions (gunpowder kegs, volcanic rocks etc.) they now use a new more realistic damage model using an inner and outer blast radius. This new setup ensures that greater damage is applied closer to the explosion and less damage can be applied farther away from the explosion.
  • Sea Dogs Tavern Challenge – The Glorious Sea Dogs Tavern in the centre of the adventure world now has a challenge route which leads you to the peak of the island. There is a bell at each end so you can time your crew mates as they attempt the challenge and listen out for the bells.
  • Two New Arenas! - New Arenas are live with this Insiders build, all other maps have been removed temporarily so these are in the rotation. 
  • ‘Shores of Gold’ Treasure Room Entrance – Upon reaching the Gold Hoarder’s Treasure Room, players will now find a much more chilling ambience before waking the Gold Hoarder from his slumber.
  • ‘Shores of Gold’ Pirate Lord Cutscene – Following the defeat of the Gold Hoarder at the end of the ‘Shores of Gold’, players are now treated with an improved Pirate Lord cutscene sequence showcasing the highlights of the Shores of Gold adventure.
  • Aggressive Skeleton Ships – When out sailing the world, crews will now have the chance to encounter a challenge appropriate aggressive Skeleton Ship. When sailing on a Sloop, crews should no longer encounter an aggressive Skeleton Galleon and will instead find themselves attacked by a Skeleton Sloop. Brigantine crews have a chance to encounter both Skeleton Sloops and Skeleton Galleons, while Galleon crews will always encounter the most challenging Skeleton Galleon.
  • Aggressive Skeleton Sloops – Following feedback on the aggressive Skeleton Sloops, we have increased the difficulty of these encounters. Get ready Sloops, they are coming for you!
  • Duelling Banjos? – Players will now find the new Banjo instrument in the second page of their Item Radial. Join in with your crew with all the regular shanties on your new Banjo!
  • Reaper’s Chest VFX – The Reaper’s Chest now has a new smoky visual effect when found out in the world and the light pillar has had a further effect pass to ensure its visibility at all times of the day/night.

Fixed Issues

General

  • Movement and emote animations should no longer begin to freeze when 8 players come together and animate simultaneously.
  • Switching between Arena and Adventure rapidly on the front end will no longer cause a drop-in framerate.
  • ‘Hunter of Wildsplashes’ Commendation now correctly awards the ‘Hunter of Wildsplashes’ Title.
  • Players should once again be able to repair their mast after having their mast downed and being hit with a Riggingball.
  • Players should no longer instantly stow an item when they equip it after removing items from barrels.
  • Sword attack animations will now correctly play when under the effects of venom and being attacked by skeletons.
  • Interacting with a barrel then leaving the game idle will no longer cause the UI to become unresponsive on your return.
  • The Cross Play configuration message should no longer display when navigating through Adventure in the front end.
  • Players enabling ‘Replace Gamertags’ should no longer have the chance to see a ‘PlayerNameOverrideDefault’ message when crews migrate to their server.
  • Players enabling ‘Replace Gamertags’ should no longer see true gamertags on Ship Map Controls & Voyage Banners.
  • Assigning different keys to ‘Turn Previous Page, Turn Next Page’ should correctly unbind any previously bound keys. These options can no longer be bound to the same keys as movement.
  • Changing the global settings in the ‘All other Crews’ menu should now correctly display this setting change when viewing each individual player without needing to close and reopen the menu.
  • The Global ‘All Other Crew’ settings should no longer display as ‘YES’ when they are set to ‘NO’. This was a visual issue as the settings were configured incorrectly.
  • Resolved collision issues preventing items from being dropped and retrieved inside the Order of Souls Tent on Galleon’s Grave Outpost.
  • Players should hear more consistent audio when encountering spike traps on Shores of Gold.
  • The Mercenary Wheel now casts a shadow.
  • Resolved an issue causing players to get stuck out of world in the chasm in Shores of Gold.
  • Resolved an issue causing players to become stuck under the island at Lone cove.
  • Resolved an issue causing players to become stuck between rocks on Sharkbait Cove.
  • Resolved a gap in between rocks on Ashen Reaches.
  • Resolved a clipping issue on fort ladders on Keel Haul Fort.
  • Resolved a LOD issue when viewing textures inside Wanda’s Cave.

Arena

  • ‘Reduce Held Interactions’ toggle now supports handing in the Sea Dog chests in Arena.
  • Players can once again interact with the Pirate Code in the Sea Dogs Tavern.
  • Players are unable to interact with NPC’s during server migration.
  • The toast notification informing you what crew you are on when joining the Arena now shows after migration to confirm your crew colour should it have changed.
  • The notification window will now correctly identify which Cross Play configuration is enabled when joining a server.
  • The notification window Cross Play configuration message should no longer be shown repeatedly after server migration.
  • Contest scoreboards will now display all crews scores formatted based on your locale consistently in all places. 

Pets

  • The platform setting to remove UGC Content now correctly hides all players created Pet Names.
  • Players can no longer use Symbols in Pet Names.
  • Pets should no longer path to an incorrect location before transitioning to a hangout spot.
  • Sword lunging and picking up a pet at the same time should no longer cause the pet to become dismissed.
  • Pets should no longer walk through the Ship’s map table on the Galleon.
  • Pets should now more consistently play their exit animation when coming off a non-owner’s arm.
  • Pets now react accordingly when fired from a cannon.
  • Pets should no longer de-spawn on some perch spots around the Galleon.
  • Players hands should no longer clip through the monkey when petting with the outside of the hand animation.
  • Monkeys should no longer become stuck underneath the stairs on the ship.
  • Pets viewed in the Pet Chest preview should no longer T-Pose.
  • Pets eating on a moving ship will no longer see the food pieced fly through the sky.

Known Issues

  • Reaper’s Bones Commendations – In the current Insiders build, the Commendations and reward for Reaper’s Bones are not unlocking. Please do not provide bug reports on Reaper’s Bones Commendations.
  • Reaper’s Bones Placeholder assets – In the current Insiders build, there are placeholder assets and imagery for the Reaper’s Bones update. Please do not provide feedback or bug reports on placeholder imagery.
  • Ancient Skeleton Placeholder assets – In the current Insiders build, this skeleton is purely placeholder in its appearance, animation and audio and as such we don’t require feedback on this right now. Please do not provide feedback or bug reports on the Ancient Skeletons.
  • Vanity & Clothing Chest Previews – In the current Insiders build we are aware of an issue preventing item previews from displaying correctly. Please do not provide bug reports on this.
  • Pet Movement – Pets may experience movement issues when navigating around parts of the ship and becoming stuck attempting to reach hangout spots.
  • Dark Relics Localisation – Some elements of the Dark Relics update are missing localisation.
  • Tall Tales Commendations Showing as Incomplete – Some players may find that after completing Shores of Gold Commendations and receiving their rewards, the commendation still shows as incomplete.

Previously released Dark Relics updates

  • No More Random Monkeys! – In previous Insiders builds, players have been granted a pet monkey when starting up the game which is our debug method of ensuring everyone has a pet for initial testing purposes. In this latest build however, we have removed this setup to ensure that Insiders begin testing the true flow for purchasing and selecting a pet.
  • Purchase a Monkey! – If you participated in our previous Technical Test of the Pirate Emporium you can skip this step, however Insiders are now required to purchase a monkey from the Front-End menu before they can be selected in-game. Everyone should have a stack of Ancient Coins so head to the Pirate Emporium and purchase that monkey!
  • Pet House – Players now have access to the ‘Pet House’. Located on each Outpost (Near the soon to open Pirate Emporium) and on your ship, the Pet House will become the place to select and dress your favourite Pet ready for your journey out into the world.
  • Name your Pet! – Once a Pet has been selected in the Pet House you are free to name it however you see fit. While we have set up several name restrictions to what you can name your pet, we’re sure Insiders will fully test this feature for us!
  • Pets Hanging Out – When on your ship, pets will now idle around before picking a spot to hangout. Look out for your monkey perching next to the Wheel as you sail your ship, or even take a nap on the Ship Map Table while you vote for your next voyage. While holding your pet, players can also place them directly onto the hangout spots which are setup all over your ship.
  • Re-join your Game Session – When being disconnected from the game due to a sudden exit, game crash or network issue, players are now offered the chance to re-join their game session once they return to the front end. Game Sessions are now kept alive for a short period of time after the last crew member disconnects giving you a 10-minute window to return to your Game Session without losing progress. Leaving the game purposefully or being disconnected due to being idle will not keep your session alive.
  • ‘Wild Rose’ Music Box – When playing through the ‘Wild Rose’ Tall Tale, on discovering the Music Box players can now interact with it to play the Wild Rose Theme.
  • Aggressive Skeleton Galleons – When sailing out in the world, crews will once again have the chance to encounter an Aggressive Skeleton Galleon breaching alongside your ship to attack. These Skeleton Galleons will now prefer Galleon Crews, however unlucky Brig and Sloops may still encounter this threat! 
  • Skeleton Sloops – Skeleton Sloops have been seen roaming seas outside of Skeleton Ship Battles. Along with them roaming the world, Crews have spoken of Aggressive Skeleton Sloops now breaching alongside ships and attacking them. These Skeleton Sloops will prefer Sloop and Brig crews; however Galleon Crews will still encounter this threat!
  • Arena Welcome Message – When joining the Arena either into the Tavern or straight into a Contest, Players will now be shown a welcome message informing them of their team name, colour and iconography.
  • All Tall Tales Unlocked (Insiders Only) – To facilitate testing across all our Tall Tales, Insiders have had all restrictions removed and are able to access any Tale.
2.0.5.7b  . 2019-08-13
id: 737 view single open official

Insider Patch Notes 2.0.5.7b

The latest Insider build is here! We’ve got new features, new fixes and new things for you to test. Full patch notes are below. Enjoy!

Insider Patch Notes - Update 2.0.5.7b

Insider Update 2.0.5.7b is now live! With our Release Candidate for Dark Relics now locked and being prepared for Release on the 14th August, it’s time to switch Insiders back to preview features. There is no new client download needed for this build, so jump in and help us test out our next set of updates!

If you do encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Pets

  • No More Random Monkeys! – In previous Insiders builds, players have been granted a pet monkey when starting up the game which is our debug method of ensuring everyone has a pet for initial testing purposes. In this latest build however, we have removed this setup to ensure that Insiders begin testing the true flow for purchasing and selecting a pet.
  • Purchase a Monkey! – If you participated in our previous Technical Test of the Pirate Emporium you can skip this step, however Insiders are now required to purchase a monkey from the Front-End menu before they can be selected in-game. Everyone should have a stack of Ancient Coins so head to the Pirate Emporium and purchase that monkey!
  • Pet House – Players now have access to the ‘Pet House’. Located on each Outpost (Near the soon to open Pirate Emporium) and on your ship, the Pet House will become the place to select and dress your favourite Pet ready for your journey out into the world.
  • Name your Pet! – Once a Pet has been selected in the Pet House you are free to name it however you see fit. While we have set up several name restrictions to what you can name your pet, we’re sure Insiders will fully test this feature for us!
  • Pets Hanging Out – When on your ship, pets will now idle around before picking a spot to hangout. Look out for your monkey perching next to the Wheel as you sail your ship, or even take a nap on the Ship Map Table while you vote for your next voyage. While holding your pet, players can also place them directly onto the hangout spots which are setup all over your ship.

Updates

  • Re-join your Game Session – When being disconnected from the game due to a sudden exit, game crash or network issue, players are now offered the chance to re-join their game session once they return to the front end. Game sessions are now kept alive for a short period of time after the last crew member disconnects giving you a 10-minute window to return to your Game Session without losing progress. Leaving the game purposefully or being disconnected due to being idle will not keep your session alive.
  • ‘Wild Rose’ Music Box – When playing through the ‘Wild Rose’ Tall Tale, on discovering the Music Box players can now interact with it to play the Wild Rose Theme.

Fixed Issues

General

  • Exploding a gunpowder barrel while it's in the crow's nest will once again destroy the ship's mast.
  • When moving around the ship, waves will no longer sometimes appear to flicker.
  • Attempting to enable ‘Scramble Gamertags’ while in proximity of multiple players will now correctly scramble all gamertags in view.
  • Resolved incorrect collision on Fetcher’s Rest volcano.

Dark Relics

  • When in an Alliance, handing in a Reaper’s Chest and earning Doubloons will no longer pay out Doubloons to the members of the Alliance outside of your own crew.
  • When transporting a Reaper’s Chest, submerging the chest in water on your ship will no longer hide it on the ship’s map – great find Insiders!
  • Athena’s Fortune Voyages can no longer create dig locations inside volcano craters that are undiggable.

Known Issues

  • Pet Movement – Pets may experience movement issues when navigating around parts of the ship and becoming stuck attempting to reach hangout spots.
  • Pet Performance in groups – When many Pets are congregating in the same location, performance issues may occur.
  • Dark Relics Localisation – Some elements of the Dark Relics Update are missing localisation.
  • Tall Tales Commendations Showing as Incomplete – Some players may find that after completing Shores of Gold commendations and receiving their rewards, the commendation still shows as incomplete.

Previously released Dark Relics updates

  • Ranged & Melee Hit Detection – Further improvements have been made to both melee and ranged combat hit detection in this update. Notably, sword combat on a moving ship should be much more responsive. We have a known issues with the 3-Hit Sword Combo in this build however, see the Known Issues section for more info.
  • Sword Combat Balancing – Following your feedback on the recent changes to sword combat we have reverted the changes to stun-locking and cooldown reduction back to their original setup. While we saw a lot of positive sentiment from the stun change and mixed sentiment from the cooldown reduction, we identified that this had unwanted knock-on effects for engaging skeletons in combat. This is an area of combat we intend to revisit and improve so will take this feedback onboard before we further iterate here.
  • Harpooning Gunpowder Kegs – Harpooning a Gunpowder Keg will now latch onto it and reel it back to your ship for you to collect.
  • Reapers Chest Frequency – As mentioned in our last build, the Reaper’s Chest was setup with a drastically increased spawn frequency to facilitate Insider testing. As we now approach our Dark Relics release, we have now returned the Reaper’s Chest spawning frequency back down to the intended levels.
  • The Reapers Chest – When exploring the world, crews may see a plume of light reaching up into the sky on the horizon. Reaching the source, players will find the new ‘Reaper’s Chest’ and once collected the plume of light will be extinguished. Your crew is not out of danger just yet, once collected the Reaper’s Chest will appear on the ship map for all other crews on the sever as begin your journey back to Duke to hand in! In this build the frequency of Reaper’s Chest spawns have been drastically increased to aid in Insider testing!
  • Dark Relic Commendations and Rewards – Following the resolution of the configuration issue, the Dark Relic commendations and rewards are now available to unlock. Earn Doubloons, unlock Titles and purchase the ‘The Mercenary Cannon’, ‘Mercenary Wheel’ and the ‘Mercenary Capstan’ for taking part in the search.
  • Dark Relic Voyage Pricing – All Dark Relic Voyages have now been appropriately priced in Duke’s Shop, requiring between 5 and 10 Doubloons to purchase.
  • Pirate Legend Voyage Skeletons – Following your feedback on the recent changes to Pirate Legend voyage skeletons we have reverted the changes to skeleton difficulty and spawning frequency back to their original setup. We have however retained the now infamous Mega Keg wielding Skeletons exclusive to Pirate Legend voyages!
  • Gunpowder Skeletons – Following your feedback on the recent changes to Gunpowder Skeletons, we have reverted the changes to Gunpowder Skeleton move speed back to their original setup. We have however retained the reduction in Gunpowder Skeleton spawn frequency during island exploration.
  • Sailing a Sloop in the Storm – When sailing through a storm in a Sloop, the effects of the storm on the handling of the Sloop have been reduced. When inside the storm, the wheel on the Sloop will be pulled less aggressively.
  • Harpoon It! – Floating meat left behind after killing sea creatures can now be harpooned back to your ship
  • Scrambling Gamertags – Players now have a new option ‘Scramble Gamertags’. When enabled, this Scrambles Your Gamertag, Your Crew Members Gamertags and any Gamertags of Pirates you meet out in the open world. If anyone else on your server enables this feature then the scrambled names will match for everyone allowing players to strategise and shotcall as before. If you encounter another player in the world who has chosen to scramble their Gamertag, their true Gamertag will still be visible to you to ensure you know who you are playing with.
  • Keybinding for 'Show Nameplates Above Other Crews' – Players can now assign a keybind for the 'Show Nameplates Above Other Crews' option to give players fast access to show/hide the Gamertags to identify rival players should they need it.
  • Adjusted Default for Controller Look Deadzone – The game default for ‘Gamepad Look Deadzone’ has been changed from 0.1 to 0.2. This should better accommodate controllers which experience a small amount of drift. Players can still select 0.1 if they prefer.
  • Audio Experience – Various improvements to the audio experience; Digging up Bait now plays a more noticeable sound effect, Cannonball Impacts on Wood now have a more ‘woody’ feel.
  • Dark Relic Tip Offs – The Order of Souls have begun to experience visions of skeletons across the sea, performing rituals with the Dark Relics along with what appear to be Ritual Skulls. They want their Dark Relics back before something catastrophic happens and will pay good money to anyone who can retrieve them. Duke has been tipped off to the potential locations for these artefacts and offers pirates a range of Voyages to seek them out and retrieve them. Pirate Legends are tasked with heading into the Devil’s Roar to collect these artefacts, the Mysterious Stranger is strangely curious about these items and will take them off your hands.
  • Balancing Across All Ranks – Taking the same learnings from the Pirate Legend work, skeleton difficulty and spawning has been tweaked across all voyage ranks to challenge players with this new feel of skeleton encounter.
  • Emergent Skeletons – When freely exploring the world, the difficulty of emergent skeletons has been reduced to ensure newer players have a safer time exploring. For players on a higher rank voyage, they will still spawn rank-appropriate emergent skeletons.
  • Skeleton Lord Ability Chaining – Skeleton Lords encountered during Tall Tales can now use their abilities in sequences to aid them in combat. For example, a Skeleton Lords can now initiate a knockback and before the players can retaliate, will have summoned reinforcements or will teleport to a new location and summon reinforcements before reengaging with the player.
  • All Tall Tales Unlocked (Insiders Only) – To facilitate testing across all our Tall Tales, Insiders have had all restrictions removed and are able to access any Tale.
  • Ranged & Melee Hit Detection – Players will now find that engaging in combat with other players out in the world is much more responsive. When targeting a rival player or skeleton then taking a shot or swinging your sword, players should find that the hit is more consistently registered, and damage applied as players expect. This improves the hit detection across the game including player encounters from ship to ship, ship to water and water to water encounters which previously had players experience more inconsistent hit detection.
  • Arena Matchmaking Improvements – When entering the Arena as an Open Crew, players will now be prioritised to load into a Tavern that is waiting to start rather than into an active contest. This should ensure contests start more quickly and closer to our full Crew and Player count, while also ensuring players start a contest at the beginning to maximise their chance of competing.
  • Improvements to Muting Other Players – The Game Options menu has been restructured to split the ‘My Crew’ and ‘Other Crews’ pages. In Adventure these settings remain unchanged, however in The Arena all players currently playing on your server are shown in the ‘Other Crews’ list. This now provides an easier way for you to see who is on your Arena server and provide the ability to mute their voice, text and phrases individually in addition to the Global ‘All Other Crews’ settings supported previously.
  • Arena Welcome Message – When joining the Arena either into the Tavern or straight into a Contest, Players will now be shown a welcome message informing them of their team name, colour and iconography.
  • Hide Crew Gamertags – A new setting has been added called ‘Show Nameplates Above My Crewmates’. This setting allows players to hide the Nameplate/Gamertag of all their crew members as a further aid to reduce the impact of stream sniping.
  • Tall Tales ‘Legendary Storyteller’ New Puzzle Locations – The Legendary Storyteller Tall Tale has had a range of new puzzle variants added to new islands for a more varied experience each playthrough.
  • Tall Tales ‘Fate of the Morningstar’ New Puzzle Locations – The Fate of the Morningstar Tall Tale has had a new island setup for a more varied experience each playthrough.
  • New Rowboat?! – After getting patched back up, players may once again find a rare new type of rowboat abandoned out in the world. These new rowboats have a harpoon attached, allowing rowers and their passengers to have even more fun on the sea!
  • Barrels of PLENTY! – Players will now find a range of items floating within Barrels of Plenty. Make sure to stop and check them out, as you may find Skulls, Artefacts, Chests, Merchant Crates, Mermaid Gems, Messages in a Bottle and even Gunpowder Kegs! Make sure to use these inconspicuous floating ‘mines’ to your advantage against rival crews.
  • Configuring Controller Look Deadzone – A new setting has been added ‘Gamepad Look Deadzone’ allowing players to tweak the size of the deadzone on their controller’s right Stick. The smaller the deadzone the quicker the right stick responds to input, the higher the deadzone the slower the right stick responds to input.
  • Configuring Controller Response Curve – A new setting has been added ‘Gamepad Response Curve’ allowing players to tweak the Response Curve of their right stick, which sets the mapping between input and looking. Increasing the value allows some players to make finer aiming adjustments on their right stick easier.* A Response Curve setting of 1 is linear mapping; the players aiming sensitivity will get equally faster the more they push the right stick.* Any Response Curve setting above 1 is a non-linear mapping; higher values will provide more accuracy near the centre and less accuracy near the extents.
2.0.5.6  . 2019-08-06
id: 736 view single open official

Insider Patch Notes 2.0.5.6

The latest Insider build is here! We’ve got new features, new fixes and new things for you to test. Full patch notes are below. Enjoy!

Insider Patch Notes - Update 2.0.5.6

Insider Update 2.0.5.6 is now live! As we approach our release for Dark Relics, this build now focuses on the feature set we intend to ship as part of our next Content Update. We have now begun limiting changes for this release and performing final bug fixes and balancing, so please jump in and help us ensure our release is stable prior to it going out to the rest of the community.

Head out onto the seas in search of the new Reaper’s Chests and visit Duke in your local Outpost Tavern to find a range of voyages on offer and retrieve those artefacts before it’s too late!

If you do encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Dark Relics

  • Reapers Chest Frequency – As mentioned in our last build, the Reaper’s Chest was setup with a drastically increased spawn frequency to facilitate Insider testing. As we now approach our Dark Relics release, we have now returned the Reaper’s Chest spawning frequency back down to the intended levels.

Updates

  • Ranged & Melee Hit Detection – Further improvements have been made to both melee and ranged combat hit detection in this update. NNotably, sword combat on a moving ship should be more more responsive. We have a known issue with the 3-hit sword combo in this build however, see the Known Issues section for more information
  • Sword Combat Balancing – Following your feedback on the recent changes to sword combat we have reverted the changes to stun-locking and cooldown reduction back to their original setup. While we saw a lot of positive sentiment from the stun change and mixed sentiment from the cooldown reduction, we identified that this had unwanted knock-on effects for engaging skeletons in combat. This is an area of combat we intend to revisit and improve so will take this feedback onboard before we further iterate here.
  • Harpooning Gunpowder Kegs – Harpooning a Gunpowder Keg will now latch onto it and reel it back to your ship for you to collect.

Fixed Issues

General

  • Harpoon Rowboats can no longer be used as winches to pull ships into areas they shouldn’t reach, sorry Spider-Boat.
  • When muting rival pirates from the Other Crews section of the settings page, it will no longer refer to them as ‘Crewmates’.
  • Traps located inside caves will no longer be heard by players outside of the caves.
  • When hitting a rival ship with cannonballs the player hit marker will no longer be displayed
  • Cannon fire no longer deals splash damage to crew mates caught in the blast.

Dark Relics

  • When viewing the Reaper’s Chest on the ship’s map the icon will now be placed directly over the chest.
  • Dark Relic ‘X’ Marks the Spot maps now correctly show the ‘X’ dig locations in the right locations rather than offset.
  • When encountering a Reaper’s Chest in the world, using a spyglass to look at the pillar of light will no longer cause it to disappear.

Known Issues

  • Reaper’s Chest Marker Hidden – When transporting a Reaper’s Chest, you can submerge the chest in water on your ship and hide it on the ship’s map – great find Insiders!
  • Gunpowder Keg Mast Destruction - Exploding a gunpowder barrel while it's in the crow's nest will not destroy the ship's mast.
  • Graphical Glitch on Waves – When moving around the Ship, Waves can sometimes appear to flicker.
  • Tall Tales Commendations Showing as Incomplete – Some players may find that after completing Shores of Gold commendations and receiving their rewards, the commendation still shows as incomplete.
  • 3-Hit Sword Combo - Players may find that 3-hit sword combos are hitting inconsistently when on stationary ships

Previously released Dark Relics updates

  • The Reapers Chest – When exploring the world, crews may see a plume of light reaching up into the sky on the horizon. Reaching the source, players will find the new ‘Reaper’s Chest’ and once collected the plume of light will be extinguished. Your crew is not out of danger just yet, once collected the Reaper’s Chest will appear on the ship map for all other crews on the sever as begin your journey back to Duke to hand in! In this build the frequency of Reaper’s Chest spawns have been drastically increased to aid in Insider testing!
  • Dark Relic Commendations and Rewards – Following the resolution of the configuration issue, the Dark Relic commendations and rewards are now available to unlock. Earn Doubloons, unlock Titles and purchase the ‘The Mercenary Cannon’, ‘Mercenary Wheel’ and the ‘Mercenary Capstan’ for taking part in the search.
  • Dark Relic Voyage Pricing – All Dark Relic Voyages have now been appropriately priced in Duke’s Shop, requiring between 5 and 10 Doubloons to purchase.
  • Pirate Legend Voyage Skeletons – Following your feedback on the recent changes to Pirate Legend voyage skeletons we have reverted the changes to skeleton difficulty and spawning frequency back to their original setup. We have however retained the now infamous Mega Keg wielding Skeletons exclusive to Pirate Legend voyages!
  • Gunpowder Skeletons – Following your feedback on the recent changes to Gunpowder Skeletons, we have reverted the changes to Gunpowder Skeleton move speed back to their original setup. We have however retained the reduction in Gunpowder Skeleton spawn frequency during island exploration.
  • Sailing a Sloop in the Storm – When sailing through a storm in a Sloop, the effects of the storm on the handling of the Sloop have been reduced. When inside the storm, the wheel on the Sloop will be pulled less aggressively.
  • Harpoon It! – Floating meat left behind after killing sea creatures can now be harpooned back to your ship
  • Scrambling Gamertags – Players now have a new option ‘Scramble Gamertags’. When enabled, this Scrambles Your Gamertag, Your Crew Members Gamertags and any Gamertags of Pirates you meet out in the open world. If anyone else on your server enables this feature then the scrambled names will match for everyone allowing players to strategise and shotcall as before. If you encounter another player in the world who has chosen to scramble their Gamertag, their true Gamertag will still be visible to you to ensure you know who you are playing with.
  • Keybinding for 'Show Nameplates Above Other Crews' – Players can now assign a keybind for the 'Show Nameplates Above Other Crews' option to give players fast access to show/hide the Gamertags to identify rival players should they need it.
  • Adjusted Default for Controller Look Deadzone – The game default for ‘Gamepad Look Deadzone’ has been changed from 0.1 to 0.2. This should better accommodate controllers which experience a small amount of drift. Players can still select 0.1 if they prefer.
  • Audio Experience – Various improvements to the audio experience; Digging up Bait now plays a more noticeable sound effect, Cannonball Impacts on Wood now have a more ‘woody’ feel.
  • Dark Relic Tip Offs – The Order of Souls have begun to experience visions of skeletons across the sea, performing rituals with the Dark Relics along with what appear to be Ritual Skulls. They want their Dark Relics back before something catastrophic happens and will pay good money to anyone who can retrieve them. Duke has been tipped off to the potential locations for these artefacts and offers pirates a range of Voyages to seek them out and retrieve them. Pirate Legends are tasked with heading into the Devil’s Roar to collect these artefacts, the Mysterious Stranger is strangely curious about these items and will take them off your hands.
  • Balancing Across All Ranks – Taking the same learnings from the Pirate Legend work, skeleton difficulty and spawning has been tweaked across all voyage ranks to challenge players with this new feel of skeleton encounter.
  • Emergent Skeletons – When freely exploring the world, the difficulty of emergent skeletons has been reduced to ensure newer players have a safer time exploring. For players on a higher rank voyage, they will still spawn rank-appropriate emergent skeletons.
  • Skeleton Lord Ability Chaining – Skeleton Lords encountered during Tall Tales can now use their abilities in sequences to aid them in combat. For example, a Skeleton Lords can now initiate a knockback and before the players can retaliate, will have summoned reinforcements or will teleport to a new location and summon reinforcements before reengaging with the player.
  • All Tall Tales Unlocked (Insiders Only) – To facilitate testing across all our Tall Tales, Insiders have had all restrictions removed and are able to access any Tale.
  • Ranged & Melee Hit Detection – Players will now find that engaging in combat with other players out in the world is much more responsive. When targeting a rival player or skeleton then taking a shot or swinging your sword, players should find that the hit is more consistently registered, and damage applied as players expect. This improves the hit detection across the game including player encounters from ship to ship, ship to water and water to water encounters which previously had players experience more inconsistent hit detection.
  • Arena Matchmaking Improvements – When entering the Arena as an Open Crew, players will now be prioritised to load into a Tavern that is waiting to start rather than into an active contest. This should ensure contests start more quickly and closer to our full Crew and Player count, while also ensuring players start a contest at the beginning to maximise their chance of competing.
  • Improvements to Muting Other Players – The Game Options menu has been restructured to split the ‘My Crew’ and ‘Other Crews’ pages. In Adventure these settings remain unchanged, however in The Arena all players currently playing on your server are shown in the ‘Other Crews’ list. This now provides an easier way for you to see who is on your Arena server and provide the ability to mute their voice, text and phrases individually in addition to the Global ‘All Other Crews’ settings supported previously.
  • Arena Welcome Message – When joining the Arena either into the Tavern or straight into a Contest, Players will now be shown a welcome message informing them of their team name, colour and iconography.
  • Hide Crew Gamertags – A new setting has been added called ‘Show Nameplates Above My Crewmates’. This setting allows players to hide the Nameplate/Gamertag of all their crew members as a further aid to reduce the impact of stream sniping.
  • Tall Tales ‘Legendary Storyteller’ New Puzzle Locations – The Legendary Storyteller Tall Tale has had a range of new puzzle variants added to new islands for a more varied experience each playthrough.
  • Tall Tales ‘Fate of the Morningstar’ New Puzzle Locations – The Fate of the Morningstar Tall Tale has had a new island setup for a more varied experience each playthrough.
  • New Rowboat?! – After getting patched back up, players may once again find a rare new type of rowboat abandoned out in the world. These new rowboats have a harpoon attached, allowing rowers and their passengers to have even more fun on the sea!
  • Barrels of PLENTY! – Players will now find a range of items floating within Barrels of Plenty. Make sure to stop and check them out, as you may find Skulls, Artefacts, Chests, Merchant Crates, Mermaid Gems, Messages in a Bottle and even Gunpowder Kegs! Make sure to use these inconspicuous floating ‘mines’ to your advantage against rival crews.
  • Configuring Controller Look Deadzone – A new setting has been added ‘Gamepad Look Deadzone’ allowing players to tweak the size of the deadzone on their controller’s right Stick. The smaller the deadzone the quicker the right stick responds to input, the higher the deadzone the slower the right stick responds to input.
  • Configuring Controller Response Curve – A new setting has been added ‘Gamepad Response Curve’ allowing players to tweak the Response Curve of their right stick, which sets the mapping between input and looking. Increasing the value allows some players to make finer aiming adjustments on their right stick easier.* A Response Curve setting of 1 is linear mapping; the players aiming sensitivity will get equally faster the more they push the right stick.* Any Response Curve setting above 1 is a non-linear mapping; higher values will provide more accuracy near the centre and less accuracy near the extents.
2.0.5.5  . 2019-08-02
id: 735 view single open official

Insider Patch Notes 2.0.5.5

The latest Insider build is here! We’ve got new features, new fixes and new things for you to test. Full patch notes are below. Enjoy!

Insider Patch Notes - Update 2.0.5.5

Insider Update 2.0.5.5 is now live! This update introduces the hotly anticipated Reaper’s Chest into Dark Relics along with the introduction of all commendations and rewards for testing. Alongside Dark Relics, this build introduces a functional test of the Pirate Emporium in addition to a range of balancing changes and fixes we are looking for your feedback on!

As we approach our August release, Dark Relics continues to be the key focus for Insiders in this build. Head out onto the seas in search of the new Reaper’s Chests and visit Duke in your local Outpost Tavern to find a range of voyages on offer and retrieve those artefacts before it’s too late!

If you do encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Dark Relics

  • The Reaper’s Chest – When exploring the world, crews may see a plume of light reaching up into the sky on the horizon. Reaching the source, players will find the new ‘Reaper’s Chest’ and once collected the plume of light will be extinguished. Your crew is not out of danger just yet, once collected the Reaper’s Chest will appear on the ship map for all other crews on the sever as begin your journey back to Duke to hand in! In this build the frequency of Reaper’s Chest spawns have been drastically increased to aid in Insider testing!
  • Dark Relic Commendations and Rewards – Following the resolution of the configuration issue, the Dark Relic commendations and rewards are now available to unlock. Earn Doubloons, unlock Titles and purchase the ‘The Mercenary Cannon’, ‘Mercenary Wheel’ and the ‘Mercenary Capstan’ for taking part in the search.
  • Dark Relic Voyage Pricing – All Dark Relic Voyages have now been appropriately priced in Duke’s Shop, requiring between 5 and 10 Doubloons to purchase.

Pirate Emporium

This Insider build introduces our Pirate Emporium on the Front-End for an initial functional test. The purpose of this initial build is to test the ability for players to make a purchase inside the Pirate Emporium - as the implementation of the Pirate Emporium is still Work In Progress, please do not provide feedback on the store experience itself.

  • Testing Ancient Coins – Each Insider has been granted 400 Ancient Coins to facilitate this testing, players can visualise their Ancient Coin balance inside the Pirate Emporium on the game’s front-end.
  • Placeholder Pirate Emporium Purchase – As part of this functional test we have added a placeholder purchase to the Emporium. Insiders can purchase a Monkey for 1 Ancient Coin and should see this purchase correctly reduce their Ancient Coin balance.

Game Balancing

  • Sword Combat Balancing – When hit with a successful sword strike, players will no longer become stunned, providing them with a window to defend from subsequent attacks. To ensure this is balanced for the attacking player, the time-penalty for missing with a sword swing has now also been reduced.
  • Pirate Legend Voyage Skeletons – Following your feedback on the recent changes to Pirate Legend voyage skeletons we have reverted the changes to skeleton difficulty and spawning frequency back to their original setup. We have however retained the now infamous Mega Keg wielding Skeletons exclusive to Pirate Legend voyages!
  • Gunpowder Skeletons – Following your feedback on the recent changes to Gunpowder Skeletons, we have reverted the changes to Gunpowder Skeleton move speed back to their original setup. We have however retained the reduction in Gunpowder Skeleton spawn frequency during island exploration.
  • Aggressive Skeleton Galleons – When sailing out in the world, crews will once again have the chance to encounter an Aggressive Skeleton Galleon breaching alongside your ship to attack. These Skeleton Galleons will now prefer Galleon Crews, however unlucky Brig and Sloops may still encounter this threat! We plan to reduce the chance of smaller ships encountering this Galleon threat in future Insider builds.
  • Skeleton Sloops – Skeleton Sloops have been seen roaming seas outside of Skeleton Ship Battles. Along with them roaming the world, Crews have spoken of Aggressive Skeleton Sloops now breaching alongside ships and attacking them. These Skeleton Sloops will prefer Sloop and Brig crews, however Galleon Crews will still encounter this threat!
  • Sailing a Sloop in the Storm – When sailing through a storm in a Sloop, the effects of the storm on the handling of the Sloop have been reduced. When inside the storm, the wheel on the Sloop will be pulled less aggressively.

Updates

  • Arena Cross Play Notification – When joining an Arena session, the notification window will now confirm which Cross Play configuration is enabled
  • Harpoon It! – Floating meat left behind after killing sea creatures can now be harpooned back to your ship

Fixed Issues

General

  • When successfully blocking a sword strike, the defender will now correctly see the block VFX and block animations.
  • Resolved several client crashes affecting Insiders.
  • When placed on a moving ship, Gunpowder Kegs will once again take damage from attacks from swords and guns.

Arena

  • When starting a contest, crews should no longer sometimes find their ships facing the wrong direction.

Tall Tales

  • ‘Legendary Storyteller’ – Quest Book has been rearranged to better support non-English languages and prevent text overlapping.
  • ‘Wild Rose’ – Quest Book has been rearranged to better support non-English languages and prevent text overlapping.

Dark Relics

  • The Athena’s Fortune Dark Relic Tip Off Voyage now uses the correct model when placing on the Captains table.
  • The Reaper’s Chest now only spawns in sunken Shipwrecks.
  • All Dark Relic items can now be placed inside a Collector’s Chest.

Pets

  • When pets need to catchup to players, they will now teleport behind them rather than in front.
  • Monkeys should no longer stutter when moving around the Ship.
  • When large groups of players and pets are together, nameplates should no longer begin to swap between players.

Known Issues

  • Open Crew Arena Cross Play – The new Cross Play settings available to Xbox players in the Arena, currently only take effect for Closed Crews. Playing as an Open Crew, you will be automatically placed in the Mixed Pool of PC & Xbox players. We are working to resolve this for an upcoming Insiders build.
  • Tall Tales Commendations Showing as Incomplete – Some players may find that after completing Shores of Gold commendations and receiving their rewards, the commendation still shows as incomplete.

Previously released updates

  • Arena Cross Play – Xbox Players now have the option in the Front-End settings menu to enable Xbox Controller preference for Arena matchmaking. This will search for Xbox players using controllers and attempt to match you with players who have also selected that option. If we cannot find any players with your preference, we will move you to a mixed platform game so you can get into the action. If you set that preference to off, then you will be matched with PC players and any Xbox players using a Mouse & Keyboard.
  • Scrambling Gamertags – Players now have a new option ‘Scramble Gamertags’. When enabled, this Scrambles Your Gamertag, Your Crew Members Gamertags and any Gamertags of Pirates you meet out in the open world. If anyone else on your server enables this feature then the scrambled names will match for everyone allowing players to strategise and shotcall as before. If you encounter another player in the world who has chosen to scramble their Gamertag, their true Gamertag will still be visible to you to ensure you know who you are playing with.
  • Keybinding for 'Show Nameplates Above Other Crews' – Players can now assign a keybind for the 'Show Nameplates Above Other Crews' option to give players fast access to show/hide the Gamertags to identify rival players should they need it.
  • Adjusted Default for Controller Look Deadzone – The game default for ‘Gamepad Look Deadzone’ has been changed from 0.1 to 0.2. This should better accommodate controllers which experience a small amount of drift. Players can still select 0.1 if they prefer.
  • Audio Experience – Various improvements to the audio experience; Digging up Bait now plays a more noticeable sound effect, Cannonball Impacts on Wood now have a more ‘woody’ feel.
  • Dark Relic Tip Offs – The Order of Souls have begun to experience visions of skeletons across the sea, performing rituals with the Dark Relics along with what appear to be Ritual Skulls. They want their Dark Relics back before something catastrophic happens and will pay good money to anyone who can retrieve them. Duke has been tipped off to the potential locations for these artefacts and offers pirates a range of Voyages to seek them out and retrieve them. Pirate Legends are tasked with heading into the Devil’s Roar to collect these artefacts, the Mysterious Stranger is strangely curious about these items and will take them off your hands.
  • Monkeys! – In this Insiders build, we want to focus the testing around the monkey. For this test build, players will start the session with a monkey companion. The true flow of purchasing a pet from the Pirate Emporium and selecting them from the Pet House will come in subsequent Insiders builds.
  • Follow the Leader – Pets will instinctively follow you as to traverse the world of Sea of Thieves, from joining you for a drink in the Tavern, to feeling the wind on its fur at sea even to navigating through dangerous islands on the search for treasure. In this build Pets will only follow players and not perform their ‘Hangout’ behaviour where they interact with the world around them, look out for this in an upcoming Insiders build.
  • Look out! – Your furry companion will react to the world around you and cower when you and the crew are in danger!
  • He looks Hungry – Cook your pet up something nice and keep them well fed!
  • Pick Him Up! – You can pick up any Pet you find in the world, whether it’s yours, a member of your crews or even a rival pirate’s. Once picked up you can give them a good stroke before giving them back to their owner.
  • Showing them Off – When holding a Pet, you can ‘Show’ them to others so they can marvel at your latest companion. When being showed, other pirates can Feed, Stroke and even Take them from you.
  • Pirate Legend Voyage Skeletons – Pirate Legends will no longer face off against bullet sponge skeletons as their health has now been reduced. However, to ensure our Legends are thoroughly challenged, we’ve drastically increased the number of Skeletons that are spawned, forcing crews to think tactically before they are overwhelmed. Not wishing to be outdone, some skeletons on Pirate Legend voyages have decided to arm themselves with Stronghold Kegs! Be prepared to Run!
  • Balancing Across All Ranks – Taking the same learnings from the Pirate Legend work, skeleton difficulty and spawning has been tweaked across all voyage ranks to challenge players with this new feel of skeleton encounter.
  • Gunpowder Skeletons – We’ve reduced the frequency of Gunpowder Skeleton spawns and have slowed down their movement to give players a fighting chance at escape. With slower moving targets, players can now use Gunpowder Skeletons to their advantage and strategically detonate for maximum effect.
  • Emergent Skeletons – When freely exploring the world, the difficulty of emergent skeletons has been reduced to ensure newer players have a safer time exploring. For players on a higher rank voyage, they will still spawn rank-appropriate emergent skeletons.
  • Skeleton Lord Ability Chaining – Skeleton Lords encountered during Tall Tales can now use their abilities in sequences to aid them in combat. For example, a Skeleton Lords can now initiate a knockback and before the players can retaliate, will have summoned reinforcements or will teleport to a new location and summon reinforcements before reengaging with the player.
  • All Tall Tales Unlocked (Insiders Only) – To facilitate testing across all our Tall Tales, Insiders have had all restrictions removed and are able to access any Tale.
  • Ranged & Melee Hit Detection – Players will now find that engaging in combat with other players out in the world is much more responsive. When targeting a rival player or skeleton then taking a shot or swinging your sword, players should find that the hit is more consistently registered, and damage applied as players expect. This improves the hit detection across the game including player encounters from ship to ship, ship to water and water to water encounters which previously had players experience more inconsistent hit detection.
  • Arena Matchmaking Improvements – When entering the Arena as an Open Crew, players will now be prioritised to load into a Tavern that is waiting to start rather than into an active contest. This should ensure contests start more quickly and closer to our full Crew and Player count, while also ensuring players start a contest at the beginning to maximise their chance of competing.
  • Improvements to Muting Other Players – The Game Options menu has been restructured to split the ‘My Crew’ and ‘Other Crews’ pages. In Adventure these settings remain unchanged, however in The Arena all players currently playing on your server are shown in the ‘Other Crews’ list. This now provides an easier way for you to see who is on your Arena server and provide the ability to mute their voice, text and phrases individually in addition to the Global ‘All Other Crews’ settings supported previously.
  • Arena Welcome Message – When joining the Arena either into the Tavern or straight into a Contest, Players will now be shown a welcome message informing them of their team name, colour and iconography.
  • Hide Crew Gamertags – A new setting has been added called ‘Show Nameplates Above My Crewmates’. This setting allows players to hide the Nameplate/Gamertag of all their crew members as a further aid to reduce the impact of stream sniping.
  • Tall Tales ‘Legendary Storyteller’ New Puzzle Locations – The Legendary Storyteller Tall Tale has had a range of new puzzle variants added to new islands for a more varied experience each playthrough.
  • Tall Tales ‘Fate of the Morningstar’ New Puzzle Locations – The Fate of the Morningstar Tall Tale has had a new island setup for a more varied experience each playthrough.
  • New Rowboat?! – After getting patched back up, players may once again find a rare new type of rowboat abandoned out in the world. These new rowboats have a harpoon attached, allowing rowers and their passengers to have even more fun on the sea!
  • Barrels of PLENTY! – Players will now find a range of items floating within Barrels of Plenty. Make sure to stop and check them out, as you may find Skulls, Artefacts, Chests, Merchant Crates, Mermaid Gems, Messages in a Bottle and even Gunpowder Kegs! Make sure to use these inconspicuous floating ‘mines’ to your advantage against rival crews.
  • Configuring Controller Look Deadzone – A new setting has been added ‘Gamepad Look Deadzone’ allowing players to tweak the size of the deadzone on their controller’s right Stick. The smaller the deadzone the quicker the right stick responds to input, the higher the deadzone the slower the right stick responds to input.
  • Configuring Controller Response Curve – A new setting has been added ‘Gamepad Response Curve’ allowing players to tweak the Response Curve of their right stick, which sets the mapping between input and looking. Increasing the value allows some players to make finer aiming adjustments on their right stick easier.* A Response Curve setting of 1 is linear mapping; the players aiming sensitivity will get equally faster the more they push the right stick.* Any Response Curve setting above 1 is a non-linear mapping; higher values will provide more accuracy near the centre and less accuracy near the extents.
2.0.5.4  . 2019-07-31
id: 734 view single open official

Insider Patch Notes 2.0.5.4

The latest Insider build is here! We’ve got new features, new fixes and new things for you to test. Full patch notes are below. Enjoy!

Insider Patch Notes - Update 2.0.5.4

Insider Update 2.0.5.4 is now live! This update introduces several fixes to previously released features, the Reaper’s

Dark Relics continues to be the key focus for Insiders in this build, visit Duke in your local Outpost Tavern to find a range of voyages on offer and retrieve those artefacts before it’s too late!

If you do encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know. Chest narrowly missed this build so stay tuned for our next Insiders build for the full Dark Relics feature set!

Updates

  • Arena Crossplay – Xbox Players now have the option in the Front-End settings menu to enable Xbox Controller preference for Arena matchmaking. This will search for Xbox players using controllers and attempt to match you with players who have also selected that option. If we cannot find any players with your preference, we will move you to a mixed platform game so you can get into the action. If you set that preference to off, then you will be matched with PC players and any Xbox players using a mouse & keyboard.
  • *Scrambling Gamertags *– Players now have a new option ‘Scramble Gamertags’. When enabled, this Scrambles Your Gamertag, Your Crew Members Gamertags and any Gamertags of Pirates you meet out in the open world. If anyone else on your server enables this feature then the scrambled names will match for everyone allowing players to strategise and shotcall as before. If you encounter another player in the world who has chosen to scramble their Gamertag, their true Gamertag will still be visible to you to ensure you know who you are playing with.
  • Keybinding for 'Show Nameplates Above Other Crews' **– Players can now assign a keybind for the 'Show Nameplates Above Other Crews'option, giving them faster access to show/hide the Gamertags that identify rival players should they need it.**
  • Adjusted Default for Controller Look Deadzone – The game default for ‘Gamepad Look Deadzone’ has been changed from 0.1 to 0.2. This should better accommodate controllers which experience a small amount of drift. Players can still select 0.1 if they prefer.****
  • Audio Experience **– Various improvements to the audio experience; digging up ait now plays a more noticeable sound effect, and cannonball impacts on wood now have a more authentic sound overall .**

Fixed Issues

General

  • Emergent Skeleton Ships once again can be discovered sailing out in the world.
  • A mysterious island found on the world map has become enveloped by the shroud and has disappeared from the world map.
  • The ‘Relic Hunter’ Title now correctly appears in your Vanity Chest once unlocked.
  • Items placed on a Skeleton Ship can once again be re-picked up.
  • Devil’s Roar Geysers no longer kill you instantly and now launch you up in the air.
  • Resolved placement of island dressing causing clipping on Sailor’s Knot Stronghold.

Dark Relics

  • All unlocked player titles now have correct icons in the Vanity Chest.
  • Duke’s reward cosmetics now have correct pricing.
  • Placeholder loading screens now replaced with Final Artwork.

Pets

  • Feeding a monkey will no longer cause the feeding animation to snap to position.
  • Pets should no longer spawn on skeleton ships.

Arena

  • Resolved flickering texture issues in the Arena Tavern Interior.****

Known Issues

  • *Open Crew Arena Crossplay *– The new Crossplay settings available to Xbox players in The Arena, currently only take effect for closed crews. Playing as an open crew, you will be automatically placed in the mixed pool of PC & Xbox players. We are working to resolve this for an upcoming Insiders build.
  • Gunpowder Kegs not detecting hits on a moving ship – When placed on a moving ship, Gunpowder Kegs no longer take damage due to a hit detection issue. Kegs will take damage as the ship comes to a stop.
  • *Tall Tales Commendations Showing as Incomplete *– Some players may find that after completing Shores of Gold commendations and receiving their rewards, the commendation still shows as incomplete.

Previously released updates

  • Dark Relic Tip Offs **– The Order of Souls have begun to experience visions of skeletons across the sea, performing rituals with the Dark Relics along with what appear to be Ritual Skulls. They want their Dark Relics back before something catastrophic happens and will pay good money to anyone who can retrieve them. Duke has been tipped off to the potential locations for these artefacts and offers pirates a range of Voyages to seek them out and retrieve them. Pirate Legends are tasked with heading into the Devil’s Roar to collect these artefacts, the Mysterious Stranger is strangely curious about these items and will take them off your hands.**
  • *Dark Relic Commendations and Rewards *– A range of Mercenary Commendations are available to unlock for hunting down these dangerous artefacts. Earn Doubloons, unlock Titles and purchase the ‘The Mercenary Cannon’, ‘Mercenary Wheel’ and the ‘Mercenary Capstan’ for taking part in the search.
  • **Monkeys! – **In this Insiders build, we want to focus the testing around the monkey. For this test build, players will start the session with a monkey companion. The true flow of purchasing a pet from the Pirate Emporium and selecting them from the Pet House will come in subsequent Insiders builds.
  • Follow the Leader – Pets will instinctively follow you as to traverse the world of Sea of Thieves, from joining you for a drink in the Tavern, to feeling the wind on its fur at sea even to navigating through dangerous islands on the search for treasure. In this build Pets will only follow players and not perform their ‘Hangout’ behaviour where they interact with the world around them, look out for this in an upcoming Insiders build.
  • Look out! – Your furry companion will react to the world around you and cower when you and the crew are in danger!
  • **He looks Hungry – **Cook your pet up something nice and keep them well fed!
  • Pick Him Up! – You can pick up any Pet you find in the world, whether it’s yours, a member of your crews or even a rival pirate’s. Once picked up you can give them a good stroke before giving them back to their owner.
  • *Showing them Off *– When holding a Pet, you can ‘Show’ them to others so they can marvel at your latest companion. When being showed, other pirates can Feed, Stroke and even Take them from you.
  • Pirate Legend Voyage Skeletons **–**Pirate Legends will no longer face off against bullet sponge skeletons as their health has now been reduced. However, to ensure our Legends are thoroughly challenged, we’ve drastically increased the number of Skeletons that are spawned, forcing crews to think tactically before they are overwhelmed. Not wishing to be outdone, some skeletons on Pirate Legend voyages have decided to arm themselves with Stronghold Kegs! Be prepared to Run!
  • Balancing Across All Ranks **–Taking the same learnings from**the Pirate Legend work, skeleton difficulty and spawning has been tweaked across all voyage ranks to challenge players with this new feel of skeleton encounter.
  • Gunpowder Skeletons **–We’ve reduced the**frequency of Gunpowder Skeleton spawns and have slowed down their movement to give players a fighting chance at escape. With slower moving targets, players can now use Gunpowder Skeletons to their advantage and strategically detonate for maximum effect.
  • Emergent Skeletons **–**When freely exploring the world, the difficulty of emergent skeletons has been reduced to ensure newer players have a safer time exploring. For players on a higher rank voyage, they will still spawn rank-appropriate emergent skeletons.
  • Skeleton Lord Ability Chaining **– Skeleton Lords encountered during Tall Tales can now use their abilities in sequences to aid them in combat. For example, a Skeleton Lords can now initiate a knockback and before the players can retaliate, will have summoned reinforcements or will teleport to a new location and summon reinforcements before reengaging with the player.**
  • All Tall Tales Unlocked (Insiders Only) **– To facilitate testing across all our Tall Tales, Insiders have had all restrictions removed and are able to access any Tale.**
  • Ranged & Melee Hit Detection **– Players will now find that engaging in combat with other players out in the world is much more responsive. When targeting a rival player or skeleton then taking a shot or swinging your sword, players should find that the hit is more consistently registered, and damage applied as players expect. This improves the hit detection across the game including player encounters from ship to ship, ship to water and water to water encounters which previously had players experience more inconsistent hit detection.**
  • Arena Matchmaking Improvements **– When entering the Arena as an Open Crew, players will now be prioritised to load into a Tavern that is waiting to start rather than into an active contest. This should ensure contests start more quickly and closer to our full Crew and Player count, while also ensuring players start a contest at the beginning to maximise their chance of competing.**
  • Improvements to Muting Other Players **–The Game Options menu has been restructured to split the ‘My Crew’ and ‘Other Crews’ pages. In Adventure these settings remain unchanged, however in The Arena all players currently playing on your server are shown in the ‘Other Crews’ list. This now provides an easier way for you to see who is on your Arena server and provide the ability to mute their voice, text and phrases individually in addition to the Global ‘All Other Crews’ settings supported previously.**
  • Arena Welcome Message **–When joining the Arena either into the Tavern or straight into a Contest, Players will now be shown a welcome message informing them of their team name, colour and iconography.**
  • Hide Crew Gamertags **– A new setting has been added called ‘Show Nameplates Above My Crewmates’. This setting allows players to hide the Nameplate/Gamertag of all their crew members as a further aid to reduce the impact of stream sniping.**
  • Tall Tales ‘Legendary Storyteller’ New Puzzle Locations – The *Legendary Storyteller *Tall Tale has had a range of new puzzle variants added to new islands for a more varied experience each playthrough.
  • Tall Tales ‘Fate of the Morningstar’ New Puzzle Locations – The Fate of the Morningstar *Tall Tale has had a new island setup for a more varied experience each playthrough.***
  • New Rowboat?! – After getting patched back up, players may once again find a rare new type of rowboat abandoned out in the world. These new rowboats have a harpoon attached, allowing rowers and their passengers to have even more fun on the sea!
  • Barrels of PLENTY! – Players will now find a range of items floating within Barrels of Plenty. Make sure to stop and check them out, as you may find Skulls, Artefacts, Chests, Merchant Crates, Mermaid Gems, Messages in a Bottle and even Gunpowder Kegs! Make sure to use these inconspicuous floating ‘mines’ to your advantage against rival crews.
  • Configuring Controller Look Deadzone – A new setting has been added ‘Gamepad Look Deadzone’ allowing players to tweak the size of the deadzone on their controller’s right Stick. The smaller the deadzone the quicker the right stick responds to input, the higher the deadzone the slower the right stick responds to input.
  • Configuring Controller Response Curve – A new setting has been added ‘Gamepad Response Curve’ allowing players to tweak the Response Curve of their right stick, which sets the mapping between input and looking. Increasing the value allows some players to make finer aiming adjustments on their right stick easier.
  • A Response Curve setting of 1 is linear mapping; the players aiming sensitivity will get equally faster the more they push the right stick.
  • Any Response Curve setting above 1 is a non-linear mapping; higher values will provide more accuracy near the centre and less accuracy near the extents.
2.0.5.3  . 2019-07-26
id: 733 view single open official

Insider Patch Notes 2.0.5.3

The latest Insider build is here! We’ve got new features, new fixes and new things for you to test. Full patch notes are below. Enjoy!

Insider Patch Notes - Update 2.0.5.3

Insider Update 2.0.5.3 is now live! This update introduces our next monthly activity ‘Dark Relics’. Visit Duke in your local Outpost Tavern to find a range of voyages on offer and retrieve those artefacts before it’s too late!

While this is the key focus for Insiders, in this build we have a range of other updates landing ready for Insider testing. Read the Patch Notes below to find out more! 

If you do encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Dark Relics

The Order of Souls has come to Duke for help. Despite building their arsenal of defences with Gunpowder Barrels last month, a nefarious crew of skeletons has stolen a set of powerful artefacts from them known as Dark Relics and taken them to all corners of the sea. The Order of Souls hadn’t yet discovered the full extent of these relics’ mystical properties but do know that they could prove to be incredibly dangerous in the wrong hands.

  • Dark Relic Tip Offs – The Order of Souls have begun to experience visions of skeletons across the sea, performing rituals with the Dark Relics along with what appear to be Ritual Skulls. They want their Dark Relics back before something catastrophic happens and will pay good money to anyone who can retrieve them. Duke has been tipped off to the potential locations for these artefacts and offers pirates a range of Voyages to seek them out and retrieve them. Pirate Legends are tasked with heading into the Devil’s Roar to collect these artefacts, the Mysterious Stranger is strangely curious about these items and will take them off your hands.
  • The Reaper’s Chest – The Order of Souls have sensed the presence of a dangerous new chest on the horizon. Keep a watchful eye on upcoming Insider builds to learn more!
  • Dark Relic Commendations and Rewards – A range of Mercenary Commendations are available to unlock for hunting down these dangerous artefacts. Earn Doubloons, unlock Titles and purchase the ‘The Mercenary Cannon’, ‘Mercenary Wheel’ and the ‘Mercenary Capstan’ for taking part in the search.

Pets

Since their last release into Insiders, we’ve been working hard to improve the pet experience and grow the interactivity between you and your new companion. We’re excited to release pets back into Insiders for testing and will be focussing this initial test around the monkey!

  • Monkeys! – In this Insiders build, we want to focus the testing around the monkey. For this test build, players will start the session with a monkey companion. The true flow of purchasing a pet from the Pirate Emporium and selecting them from the Pet House will come in subsequent Insiders builds.
  • Follow the Leader – Pets will instinctively follow you as to traverse the world of Sea of Thieves, from joining you for a drink in the Tavern, to feeling the wind on its fur at sea even to navigating through dangerous islands on the search for treasure. In this build Pets will only follow players and not perform their ‘Hangout’ behaviour where they interact with the world around them, look out for this in an upcoming Insiders build.
  • Look out! – Your furry companion will react to the world around you and cower when you and the crew are in danger!
  • He looks Hungry – Cook your pet up something nice and keep them well fed!
  • Pick Him Up! – You can pick up any Pet you find in the world, whether it’s yours, a member of your crews or even a rival pirate’s. Once picked up you can give them a good stroke before giving them back to their owner.
  • Showing them Off – When holding a Pet, you can ‘Show’ them to others so they can marvel at your latest companion. When being showed, other pirates can Feed, Stroke and even Take them from you.

Skeleton Encounter Improvements

Taking in a range of feedback and player data we have made some improvements to a wide range of skeleton encounters across the Sea of Thieves, with the aims of improving the fun of each skeleton  encounter and reducing frustration.

  • Pirate Legend Voyage Skeletons – Pirate Legends will no longer face off against bullet sponge skeletons as their health has now been reduced. However, to ensure our Legends are thoroughly challenged, we’ve drastically increased the number of Skeletons that are spawned, forcing crews to think tactically before they are overwhelmed. Not wishing to be outdone, some skeletons on Pirate Legend voyages have decided to arm themselves with Stronghold Kegs! Be prepared to Run!
  • Balancing Across All Ranks – Taking the same learnings from the Pirate Legend work, skeleton difficulty and spawning has been tweaked across all voyage ranks to challenge players with this new feel of skeleton encounter.
  • Gunpowder Skeletons – We’ve reduced the frequency of Gunpowder Skeleton spawns and have slowed down their movement to give players a fighting chance at escape. With slower moving targets, players can now use Gunpowder Skeletons to their advantage and strategically detonate for maximum effect.
  • Emergent Skeletons – When freely exploring the world, the difficulty of emergent skeletons has been reduced to ensure newer players have a safer time exploring. For players on a higher rank voyage, they will still spawn rank-appropriate emergent skeletons.

Updates!

  • **Skeleton Lord Ability Chaining – **Skeleton Lords encountered during Tall Tales can now use their abilities in sequences to aid them in combat. For example, a Skeleton Lords can now initiate a knockback and before the players can retaliate, will have summoned reinforcements or will teleport to a new location and summon reinforcements before reengaging with the player.

Fixed Issues

General

  • Resolved a prevalent crash in Insiders when transitioning from Front-End to game and back.
  • Devil’s Roar geysers should no longer erupt from Wooden Platforms.
  • Players will no longer find plants clipping through rocks on Lone Cove.
  • The Glorious Sea Dog Shovel now correctly has digging VFX.
  • Improved the audio experience when cooking on a Galleon so players can clearly hear the cooking sounds through the grate.

Arena

  • Ship Liveries no longer display graphical issues on the inside of the Sloop’s hull

Tall Tales

  • Tall Tales in the Reputation page are now displayed in the correct order
  • ‘Revenge of the Morningstar’ – Quest book text layout now improved to resolve issues when localised to other languages.

Known Issues

  • Emergent Skeleton Ships – We’ve identified an issue preventing emergent Skeleton Ships from being discovered out in the world.
  • Gunpowder Kegs not detecting hits on a moving ship – When placed on a moving Ship, Gunpowder Kegs no longer take damage due to a hit detection issue. Kegs will take damage as the ship comes to a stop.
  • Tall Tales Commendations Showing as Incomplete – Some players may find that after completing Shores of Gold commendations and receiving their rewards, the commendation still shows as incomplete.

Insider Features Still Active

  • All Tall Tales Unlocked (Insiders Only) – To facilitate testing across all our Tall Tales, Insiders have had all restrictions removed and are able to access any Tale.
  • Ranged & Melee Hit Detection – Players will now find that engaging in combat with other players out in the world is much more responsive. When targeting a rival player or skeleton then taking a shot or swinging your sword, players should find that the hit is more consistently registered, and damage applied as players expect. This improves the hit detection across the game including player encounters from ship to ship, ship to water and water to water encounters which previously had players experience more inconsistent hit detection.
  • Arena Matchmaking Improvements – When entering the Arena as an Open Crew, players will now be prioritised to load into a Tavern that is waiting to start rather than into an active contest. This should ensure contests start more quickly and closer to our full Crew and Player count, while also ensuring players start a contest at the beginning to maximise their chance of competing.
  • Improvements to Muting Other Players– The Game Options menu has been restructured to split the ‘My Crew’ and ‘Other Crews’ pages. In Adventure these settings remain unchanged, however in The Arena all players currently playing on your server are shown in the ‘Other Crews’ list. This now provides an easier way for you to see who is on your Arena server and provide the ability to mute their voice, text and phrases individually in addition to the Global ‘All Other Crews’ settings supported previously.
  • Arena Welcome Message – When joining the Arena either into the Tavern or straight into a Contest, Players will now be shown a welcome message informing them of their team name, colour and iconography.
  • Hide Crew Gamertags – A new setting has been added called ‘Show Nameplates Above My Crewmates’. This setting allows players to hide the Nameplate/Gamertag of all their crew members as a further aid to reduce the impact of stream sniping.
  • Tall Tales ‘Legendary Storyteller’ New Puzzle Locations – The Legendary Storyteller Tall Tale has had a range of new puzzle variants added to new islands for a more varied experience each playthrough.
  • Tall Tales ‘Fate of the Morningstar’ New Puzzle Locations – The Fate of the Morningstar Tall Tale has had a new island setup for a more varied experience each playthrough.
  • New Rowboat?! – After getting patched back up, players may once again find a rare new type of rowboat abandoned out in the world. These new rowboats have a harpoon attached, allowing rowers and their passengers to have even more fun on the sea!
  • Barrels of PLENTY! – Players will now find a range of items floating within Barrels of Plenty. Make sure to stop and check them out, as you may find Skulls, Artefacts, Chests, Merchant Crates, Mermaid Gems, Messages in a Bottle and even Gunpowder Kegs! Make sure to use these inconspicuous floating ‘mines’ to your advantage against rival crews.
  • Configuring Controller Look Deadzone – A new setting has been added ‘Gamepad Look Deadzone’ allowing players to tweak the size of the deadzone on their controller’s right Stick. The smaller the deadzone the quicker the right stick responds to input, the higher the deadzone the slower the right stick responds to input.
  • Configuring Controller Response Curve – A new setting has been added ‘Gamepad Response Curve’ allowing players to tweak the Response Curve of their right stick, which sets the mapping between input and looking. Increasing the value allows some players to make finer aiming adjustments on their right stick easier.* A Response Curve setting of 1 is linear mapping; the players aiming sensitivity will get equally faster the more they push the right stick.* Any Response Curve setting above 1 is a non-linear mapping; higher values will provide more accuracy near the centre and less accuracy near the extents.
2.0.5.2  . 2019-07-23
id: 732 view single open official

Insider Patch Notes 2.0.5.2

The latest Insider build is here! We’ve got new features, new fixes and new things for you to test. Full patch notes are below. Enjoy!

Insider Patch Notes - Update 2.0.5.2

Insider Update 2.0.5.2 is now live! This update addresses some key feedback and bug fixes to some of our previously released features, as well as introducing improvements to hit detection and crew management.

If you do encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Updates!

  • Ranged & Melee Hit Detection – Players will now find that engaging in combat with other players out in the world is much more responsive. When targeting a rival player or skeleton then taking a shot or swinging your sword, players should find that the hit is more consistently registered, and damage applied as players expect. This improves the hit detection across the game including player encounters from ship to ship, ship to water and water to water encounters which previously had players experience more inconsistent hit detection. We feel the improvements are significant here and would value your Insider feedback on these latest changes, head here to leave your feedback.
  • Arena Matchmaking Improvements – When entering the Arena as an Open Crew, players will now be prioritised to load into a Tavern that is waiting to start rather than into an active contest. This should ensure contests start more quickly and closer to our full Crew and Player count, while also ensuring players start a contest at the beginning to maximise their chance of competing.
  • Improvements to Muting Other Players – The Game Options menu has been restructured to split the ‘My Crew’ and ‘Other Crews’ pages. In Adventure these settings remain unchanged, however in The Arena all players currently playing on your server are shown in the ‘Other Crews’ list. This now provides an easier way for you to see who is on your Arena server and provide the ability to mute their voice, text and non-verbal comms individually in addition to the Global ‘All Other Crews’ settings supported previously.
  • Arena Welcome Message – When joining the Arena either into the Tavern or straight into a Contest, Players will now be shown a welcome message informing them of their team name, colour and iconography.
  • Hide Crew Gamertags – A new setting has been added called ‘Show Nameplates Above My Crewmates’. This setting allows players to hide the Nameplate/Gamertag of all their crew members as a further aid to reduce the impact of stream sniping.

Fixed Issues

General

  • After placing the Star Jewels in the statue to retrieve the totem, leaving the area and returning will no longer cause the statue to close and the totem to be lost.
  • Resolved a crash affecting Insiders when making friends.
  • Pond reflections on Crescent Isle now display correctly at all times of the day.
  • Small Female Pirates will now correctly grip Tankards with decorations attached such as the Glorious Sea Dog Tankard.

Arena

  • Players will no longer be able to harpoon dead players in The Arena.
  • Taking damage while sailing into the Devil’s Shroud no longer causes the screen to occasionally flash.

Known Issues

  • Tall Tales Commendations Showing as Incomplete – Some players may find that after completing Shores of Gold commendations and receiving their rewards, the commendation still shows as incomplete.

Insider Features Still Active

  • All Tall Tales Unlocked (Insiders Only) – To facilitate testing across all our Tall Tales, Insiders have had all restrictions removed and are able to access any Tale.
  • Tall Tales ‘Legendary Storyteller’ New Puzzle Locations – The Legendary Storyteller Tall Tale has had a range of new puzzle variants added to new islands for a more varied experience each playthrough.
  • Tall Tales ‘Fate of the Morningstar’ New Puzzle Locations – The Fate of the Morningstar Tall Tale has had a new island setup for a more varied experience each playthrough.
  • New Rowboat?! – After getting patched back up, players may once again find a rare new type of rowboat abandoned out in the world. These new rowboats have a harpoon attached, allowing rowers and their passengers to have even more fun on the sea!
  • Barrels of PLENTY! – Players will now find a range of items floating within Barrels of Plenty. Make sure to stop and check them out, as you may find Skulls, Artefacts, Chests, Merchant Crates, Mermaid Gems, Messages in a Bottle and even Gunpowder Kegs! Make sure to use these inconspicuous floating ‘mines’ to your advantage against rival crews.
  • Configuring Controller Look Deadzone – A new setting has been added ‘Gamepad Look Deadzone’ allowing players to tweak the size of the deadzone on their controller’s right Stick. The smaller the deadzone the quicker the right stick responds to input, the higher the deadzone the slower the right stick responds to input.
  • Configuring Controller Response Curve – A new setting has been added ‘Gamepad Response Curve’ allowing players to tweak the Response Curve of their right stick, which sets the mapping between input and looking. Increasing the value allows some players to make finer aiming adjustments on their right stick easier.* A Response Curve setting of 1 is linear mapping; the players aiming sensitivity will get equally faster the more they push the right stick.* Any Response Curve setting above 1 is a non-linear mapping; higher values will provide more accuracy near the centre and less accuracy near the extents.
2.0.4.5  . 2019-07-12
id: 731 view single open official

Insider Patch Notes 2.0.4.5

The latest Insider build is here! We’ve got new features, new fixes and new things for you to test. Full patch notes are below. Enjoy!

Insider Patch Notes - Update 2.0.4.5

Insider Update 2.0.4.5 is now live! This update further focuses on the feature set we intend to release as part of the July release to retail. With final bug fixing and balancing coming to an end this is our current July Release Candidate – We are continuing to work on the Known Issues called out in the Patch Notes and plan to have these resolved prior to us releasing to Retail in July.

As this is our last Insider release before releasing to our wider audience next week, please jump in and help us ensure our release is stable. Please play all areas of the game as you would in retail to help give us the most coverage - If you haven’t tried out the Black Powder Stashes Voyages yet, head to Duke in your local Outpost Tavern to begin your voyage. 

If you do encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Updates!

  • Stronghold Keg Reputation Balancing – The Reputation gained from handing in Stronghold Gunpowder Kegs has been increased for Gold Hoarder, Order of Souls and Merchant Alliance Trading Companies – Athena’s Fortune Reputation stays unchanged. Previous Insider builds were incorrectly rewarding much lower reputation given the risk/reward of these items.
  • Mermaid ‘Following’ Behaviour – When swimming away from your ship the Mermaid will now wait much longer before ‘following’ the player and appearing ahead of them. Previous Insider builds had this ‘following’ behaviour increased which caused sneaking players to be discovered due to the repeated spawning of the mermaid.

Fixed Issues

General

  • Resolved a stability issue causing Gunpowder and Stronghold Kegs to sometimes explode during server migration.
  • Resolved a stability issue causing some players to crash from active gameplay when engaging in melee combat.
  • The following emotes now trigger correctly when selected; Sleep, Point, Cheer, Make Friends.
  • The Tall Tales Reputation page now supports a wider range of written languages without overlapping text.
  • The Pirate Phrase Wheel now has messages for Raw Fish; Devilfish, Battlegill, Islehopper, Pondie, Wrecker and Plentifins.
  • When navigating the Settings pages with a controller, items are no longer highlighted as if you were using a mouse.
  • The Session Setup Panel no longer displays when joining another player through an invite.
  • The ‘Toggle HUD’ is no longer available in the Front-End Settings Menu
  • With ‘Let Games Read to Me’ and ‘Speech to Text’ enabled, messages received from other players can no longer played out of order than which they were sent.
  • With ‘Let Games Read to Me’ and ‘Speech to Text’ enabled, messages sent from your player are no longer narrated by your own client.

Arena

  • Players will be removed from the tavern cannon when migrating to a new server.

Tall Tales - Shores of Gold

  • Lore books can once again be found in the world while playing through a Tall Tale.
  • Characters met during Tall Tales will now animate correctly and lip sync during cutscenes. 
  • ‘Art of The Trickster’ – The Skeleton Waves now consistently spawn during the Trapmaker’s Lair encounter.
  • ‘Art of The Trickster’ – The ‘Captain of the Lair’ now consistently spawns at the end of the Trapmaker’s Lair encounter.
  • ‘Fate of the Morningstar’ – When releasing a trapped soul, leaving a returning to the chest will no longer replay the animation.
  • ‘Revenge of the Morningstar’ – Resolved a stability issue causing some players to crash when summoning Grey Marrow.

Known Issues

  • Treasure & Items Left Behind – When crews begin a voyage or Tall Tale and subsequently cancel, any Tale Items or Treasure spawned in upcoming dig locations are left dormant in the world. These dormant items are causing other crews who are allocated the same dig locations to become soft locked – We are working on a resolution for this issue for our July Release.
  • Speech to Text Accessibility – When communicating from PC to Xbox with Speech to Text enabled, the receiving player will be unable to hear the message – We are continuing to investigate this issue with the platform team.
  • ‘Stars of a Thief’ Totem – After placing the Star Jewels in the statue to retrieve the totem, leaving the area and returning will cause the statue to close and the totem to be lost – We are continuing to work on a resolution for this issue however will not be releasing for our July Release.

Insider Features Still Active

  • Reaper’s Black Powder Runs – Duke is challenging crews to face off against rivals in an explosive new Reaper’s Run, the ‘Reaper’s Black Powder Run’. These dangerous new voyages task crews with hopping from Fort to Fort finding Gunpowder Kegs, Buried Merchant Crates and even guaranteed Stronghold Kegs for each Chapter! With two routes to pick from, crews should keep watch for rival crews as they trek the East Fort Run or West Fort Run. Tackling these voyages with your Reaper’s Flag raised adds extra risk to your voyage but unlocks some unique rewards. These voyages can be repeated if you dare!
  • Black Powder Smuggler’s Runs – For crews looking for a less competitive challenge with the same explosive consequences Duke is offering a set of ‘Black Powder Smuggler’s Run’ voyages. These new voyages take crews into each region of the seas to collect Buried Merchant Crates, Gunpowder Kegs even guaranteed Stronghold Kegs for the Trading Companies. Pirate Legends have an exclusive Voyage tasking them to venture into the Devil’s Roar and brave the threats with a ship stacked full of kegs! These voyages can be repeated to your hearts content once completed.
  • Trading Companies Stockpiling – The Gold Hoarders, Order of Souls and Merchant Alliance Trading Companies have begun stockpiling defences and will now reward players for handing over Gunpowder and Stronghold Kegs. Not wishing to be unprepared, the Mysterious Stranger has also begun rewarding Pirate Legends with Athena’s Fortune reputation for handing over Gunpowder and Stronghold Kegs.
  • Mermaid Gems – Duke has heard word of Mermaid Gems being scattered across the world; washed up on Islands, inside Skeleton Fort Vaults and even inside sunken shipwrecks – the Trading Companies are eager to take these off your crew’s hands.
  • Mercenary Commendations and Rewards – A range of Mercenary Commendations are available to unlock from your crew’s explosive efforts out on the seas.  Earn Doubloons, Unlock Titles and purchase newly available ‘The Inevitable Reaper Flag’, ‘The Inevitable Reaper Sails’ and the ‘Mercenary Figurehead’ for taking part in Duke's latest challenges.
  • Hunter's Call Rewards – We've listened to the feedback and whilst rewards are still increased compared to the general release version of Sea of Thieves, they have been reduced from previous Insider builds. The rewards for meat however remain unchanged.
  • Cursed Cannonballs - Effect Durations - The duration of effects for all player curses have been reduced. The duration of effects for Peaceball, Riggingball and Ballastball have been reduced. 
  • Cursed Cannonball - Anchorball - Anchorball still lowers/raises the anchor but no longer locks it out from being used for a time afterwards. Helmball and Barrelball remain unchanged.
  • Tall Tales Skeleton Lord Balancing – Captain Briggsy, Captain Greymarrow and the Gold Hoarder now have a more balanced encounter for 2 person and 3 person Crews. 
  • Tall Tales ‘Shroudbreaker’ New Puzzles – The Shroudbreaker Tall Tale has had a range of new Vault Puzzle variants added to provide a varied experience each playthrough.
  • Tall Tales ‘Cursed Rogue’ New Puzzle & Briggsy Fight Locations – The Cursed Rogue Tall Tale has had a range of new Puzzle variants added. Crews will now find new locations for Skeleton Crews and buried Quest Items and will engage Briggsy in different locations on islands for a more varied experience each playthrough.
  • Tall Tales ‘Revenge of the Morningstar’ New Puzzle Locations – The Revenge of the Morningstar Tall Tale has had a range of new Puzzle variants added to new islands for a more varied experience each playthrough.
  • ‘The Shores of Gold’ Gold Hoarder Encounter – Players engaging in the final encounter will now be given more time to complete the battle before the encounter times out.
  • Megalodon Encounter Balancing – We’ve done a wide balancing pass on the Megalodon encounters out in the world. When encountering a Megalodon players should more clearly be able to identify their personality from how they act around the ship and attack, allowing you to strategise on how to engage with them. Fleeing from a Megalodon to a nearby island, Meg will quickly give up and leave the area rather than lying in wait under the waves for an extended period. Crews on Sloops and Brigs are now much more likely to encounter a more balanced encounter, while still proving to be a challenge to take down.
  • Eye of Reach Skeletons – Players will now only encounter Eye of Reach wielding skeletons manning certain posts on a Skeleton Ship. These skeletons no longer spawn on islands or during encounters.
  • Skeleton Ship’s Cursed Cannonballs – When engaging a Skeleton Ship, the frequency in which they fire Cursed Cannonballs has been reduced.
  • Escaping a Skeleton Ship – When chased by an emergent Skeleton Ship, crews no longer need to put as much distance between them before the Skeleton Ship decides to let you escape.
  • Sunken Shipwreck Rewards – Diving into a sunken shipwreck, players now have the chance to find Gunpowder Kegs and Resource Crates in addition to all the other previously found rewards.
  • Mermaids Improvements – The mermaids are more helpful, appearing more quickly and in a closer location for players.
  • Interactive Hatches – The Shipwrights have added player-controlled hatches to both Sloop and Brigantines. Brigs have hatches added to the small window in the Captain’s Cabin (be careful not to trap your nose), Sloops now have hatches on the small windows which players can close to help defend from attacks.
  • Sloop Mast Damage – A damaged Sloop Mast now takes half the time to resurrect to provide a more balanced experience for smaller crews.
  • Morrow’s Peak Outpost Geysers – Geysers on Morrow’s Peak Outpost in the Devil’s Roar now spawn much less frequently.
  • Devil's Roar Volcanoes - Volcanoes encountered in the Devil’s Roar do not hit ships as often .
  • *Improving Resource Crates *– Players are more likely to find banana, cannonball and wooden plank resource crates washed up on beaches across the world. When you find these they will now contain much more resources to begin with.
  • Skeletons on Cannons – Skeletons on islands are less accurate with cannons and take longer to return after being killed.
  • Session Setup Panel – When navigating the front-end menu and selecting your Game Mode, Ship Type and Crew Type – there is a UI panel showing the choices that you have made.
  • Controller & Keyboard UI - Improved the layout of the Controller and Keyboard screens on the settings menu.
  • *Support for ‘Escape’ to back out of Settings pages in stages *– A new toggle has been added in Settings > Accessibility > ‘Escape as Back’ when using Keyboard & Mouse controls. When toggled on, the ‘Escape’ changes its function when navigating the settings menus. When drilled into submenus, previously ‘Escape’ would return the player all the way back to thetop level menu – with this setting enabled, Escape now steps the player back through each menu requiring multiple presses to return to the top level menu.
  • Support for Mouse Hover in Settings – When using a mouse to navigate the settings menu, hovering over an item no longer automatically selects it and requires players to click to select to avoid accidental selection while navigating. This does not affect navigating the settings with a controller.
  • Outpost Tavern Audio – Tavern ambient audio experience has been enhanced to be more interesting for players.
  • Audio during Pirate Selection – The ambient audio experience has been enchanced when selecting a new pirate.
  • ‘Let Games Read to Me’ Message Priority – When triggering multiple narration messages, there is now a hierarchy to manage the order in which narration messages are played. Narration of server messages takes priority and pause any current message, playing immediately and queuing up subsequent messages. Narration of UI messages is second in priority and will play if no other message is currently playing. UI messages will not queue and will override a currently playing message. Player chat messages are third priority and will only play if no other message is currently playing.
  • ‘Let Games Read to Me’ Player Chat Messages – The first chat message from a player will begin with "[Gamertag] says", with any consecutive messages from that player dropping the “[Gamertag] says” so that multiple messages will be read out as if they were part of one larger message. As soon as there is a break in speech however, the player’s gamertag will be read out again at the start of the next message. 
  • Support for ‘Tap to Interact’ – An option has been added to the Accessibility Settings ‘Reduce Held Interactions’ which allows many ‘Hold to Interact’ actions to only require an initial Tap, players must still stay within range and wait the full duration of the action.
  • Radial Menu Support for ‘Toggle’ – An option has been added to the Accessibility Settings ‘Toggle Radial Menus’ which allows radial menus to be opened and closed with two separate button presses rather than a button being held and released.
  • Radial Menu Support for ‘Sticky’ – An option has been added to the Accessibility Settings ‘Sticky Radial Items’ which allows radial menus to stay selected when releasing the analogue stick.
  • Radial Menu Support for Keyboard Bindings – All radial menu’s now support selection using number keys in addition to using the analogue stick. These keys can now also be re-bindedin the Keyboard Settings page. 
  • Support for ‘Tap to Interact’ – An option has been added to ‘Reduce Held Interactions’ in the Accessibility Settings, which allows many ‘Hold to Interact’ actions to only require an initial tap. Players must still stay within range and wait the full duration of the action. 
  • Radial Menu Support for ‘Toggle’ – An option has been added to ‘Toggle Radial Menus’ in Accessibility Settings, which allows radial menus to be opened and closed with two separate button presses rather than a button being held and released. 
  • Radial Menu Support for ‘Sticky’ – An option has been added to ‘Sticky Radial Items’ in Accessibility Settings, which allows radial menus to stay selected when releasing the analogue stick. 
  • Radial Menu Support for Keyboard Bindings – All radial menu’s now support selection using number keys in addition to using the analogue stick. These keys can now also be re-bindedin the Keyboard Settings page. 
  • Digging up Bait – Players now have a chance to find fishing bait from digging in the world. Digging on Beaches, Shorelines and Grassy areas will yield the different bait types, happy digging! The amount of bait found in island barrels has also been reduced as part of this change, however crews will still find they can find some stock at outposts when starting their journey.
2.0.4.4  . 2019-07-09
id: 730 view single open official

Insider Patch Notes 2.0.4.4

The latest Insider build is here! We’ve got new features, new fixes and new things for you to test. Full patch notes are below. Enjoy!

Insider Patch Notes - Update 2.0.4.4

Insider Update 2.0.4.4 will be live soon, and this update focuses on the feature set we intend to release as part of the July release to retail. With final bug fixing and balancing taking place, please jump in and help us ensure our release is stable prior to it going out to the rest of the community. If you haven’t tried out the Black Powder Stashes Voyages yet, head to Duke in your local Outpost Tavern to begin your voyage!

If you do encounter any bugs, then please head to the Sea of Thieves support site and let the Customer Support team know.

Fixed Issues

General

  • Dropping a one-handed item onto a lantern in the environment no longer causes the player to be unable to pick that item back up.
  • Players can no longer become stuck in the corner of the Sea Post Shop, causing them to be safe teleported.
  • Fixed floating tree on Devil’s Roar islands.

Tall Tales - Shores of Gold

  • All Tales have been reopened for players to continue testing. As with previous updates, Insiders have had all restrictions removed and are able to access any Tale.
  • ‘Shores of Gold’ – Resolved several instances of disappearing geometry inside trap chasms. 
  • ‘Shores of Gold’ – Looking out from inside a waterfall no longer makes the cave appear as if it’s underwater.
  • ‘Shores of Gold’ – Players should no longer become stuck when leaving the Gold Hoarder encounter and jumping off the waterfall into the rocks.
  • ‘Shores of Gold’ – Players should no longer be able to climb out of the environment from inside the trap chasm.

Known Issues

  • Pirate Emotes – The following emotes do not trigger when selected; Sleep, Point, Cheer, Make Friends.
  • Tall Tales Lore Books – Lore books usually found during Tall Tales are no longer spawning and will not be found on the majority of Tales in this build.
  • Speech to Text Accessibility – When communicating from PC to Xbox with Speech to Text enabled, the receiving player will be unable to hear the message.
  • ‘Stars of a Thief’ Totem – After placing the Star Jewels in the statue to retrieve the totem, leaving the area and returning will cause the statue to close and the totem to be lost.

Insider Features Still Active

  • Reaper’s Black Powder Runs – Duke is challenging crews to face off against rivals in an explosive new Reaper’s Run, the ‘Reaper’s Black Powder Run’. These dangerous new voyages task crews with hopping from Fort to Fort finding Gunpowder Kegs, Buried Merchant Crates and even guaranteed Stronghold Kegs for each Chapter! With two routes to pick from, crews should keep watch for rival crews as they trek the East Fort Run or West Fort Run. Tackling these voyages with your Reaper’s Flag raised adds extra risk to your voyage but unlocks some unique rewards. These voyages can be repeated if you dare!
  • Black Powder Smuggler’s Runs – For crews looking for a less competitive challenge with the same explosive consequences Duke is offering a set of ‘Black Powder Smuggler’s Run’ voyages. These new voyages take crews into each region of the seas to collect Buried Merchant Crates, Gunpowder Kegs even guaranteed Stronghold Kegs for the Trading Companies. Pirate Legends have an exclusive Voyage tasking them to venture into the Devil’s Roar and brave the threats with a ship stacked full of kegs! These voyages can be repeated to your hearts content once completed.
  • Trading Companies Stockpiling – The Gold Hoarders, Order of Souls and Merchant Alliance Trading Companies have begun stockpiling defences and will now reward players for handing over Gunpowder and Stronghold Kegs. Not wishing to be unprepared, the Mysterious Stranger has also begun rewarding Pirate Legends with Athena’s Fortune reputation for handing over Gunpowder and Stronghold Kegs.
  • Mermaid Gems – Duke has heard word of Mermaid Gems being scattered across the world; washed up on Islands, inside Skeleton Fort Vaults and even inside sunken shipwrecks – the Trading Companies are eager to take these off your crew’s hands.
  • Mercenary Commendations and Rewards – A range of Mercenary Commendations are available to unlock from your crew’s explosive efforts out on the seas.  Earn Doubloons, Unlock Titles and purchase newly available ‘The Inevitable Reaper Flag’, ‘The Inevitable Reaper Sails’ and the ‘Mercenary Figurehead’ for taking part in Duke's latest challenges.
  • Hunter's Call Rewards – We've listened to the feedback and whilst rewards are still increased compared to the general release version of Sea of Thieves, they have been reduced from previous Insider builds. The rewards for meat however remain unchanged.
  • Cursed Cannonballs - Effect Durations - The duration of effects for all player curses have been reduced. The duration of effects for Peaceball, Riggingball and Ballastball have been reduced. 
  • Cursed Cannonball - Anchorball - Anchorball still lowers/raises the anchor but no longer locks it out from being used for a time afterwards. Helmball and Barrelball remain unchanged.
  • Tall Tales Skeleton Lord Balancing – Captain Briggsy, Captain Greymarrow and the Gold Hoarder now have a more balanced encounter for 2 person and 3 person Crews. 
  • Tall Tales ‘Shroudbreaker’ New Puzzles – The Shroudbreaker Tall Tale has had a range of new Vault Puzzle variants added to provide a varied experience each playthrough.
  • Tall Tales ‘Cursed Rogue’ New Puzzle & Briggsy Fight Locations – The Cursed Rogue Tall Tale has had a range of new Puzzle variants added. Crews will now find new locations for Skeleton Crews and buried Quest Items and will engage Briggsy in different locations on islands for a more varied experience each playthrough.
  • Tall Tales ‘Revenge of the Morningstar’ New Puzzle Locations – The Revenge of the Morningstar Tall Tale has had a range of new Puzzle variants added to new islands for a more varied experience each playthrough.
  • ‘The Shores of Gold’ Gold Hoarder Encounter – Players engaging in the final encounter will now be given more time to complete the battle before the encounter times out.
  • Megalodon Encounter Balancing – We’ve done a wide balancing pass on the Megalodon encounters out in the world. When encountering a Megalodon players should more clearly be able to identify their personality from how they act around the ship and attack, allowing you to strategise on how to engage with them. Fleeing from a Megalodon to a nearby island, Meg will quickly give up and leave the area rather than lying in wait under the waves for an extended period. Crews on Sloops and Brigs are now much more likely to encounter a more balanced encounter, while still proving to be a challenge to take down.
  • Eye of Reach Skeletons – Players will now only encounter Eye of Reach wielding skeletons manning certain posts on a Skeleton Ship. These skeletons no longer spawn on islands or during encounters.
  • Skeleton Ship’s Cursed Cannonballs – When engaging a Skeleton Ship, the frequency in which they fire Cursed Cannonballs has been reduced.
  • Escaping a Skeleton Ship – When chased by an emergent Skeleton Ship, crews no longer need to put as much distance between them before the Skeleton Ship decides to let you escape.
  • Sunken Shipwreck Rewards – Diving into a sunken shipwreck, players now have the chance to find Gunpowder Kegs and Resource Crates in addition to all the other previously found rewards.
  • Mermaids Improvements – The mermaids are more helpful, appearing more quickly and in a closer location for players.
  • Interactive Hatches – The Shipwrights have added player-controlled hatches to both Sloop and Brigantines. Brigs have hatches added to the small window in the Captain’s Cabin (be careful not to trap your nose), Sloops now have hatches on the small windows which players can close to help defend from attacks.
  • Sloop Mast Damage – A damaged Sloop Mast now takes half the time to resurrect to provide a more balanced experience for smaller crews.
  • Morrow’s Peak Outpost Geysers – Geysers on Morrow’s Peak Outpost in the Devil’s Roar now spawn much less frequently.
  • Devil's Roar Volcanoes - Volcanoes encountered in the Devil’s Roar do not hit ships as often .
  • Improving Resource Crates – Players are more likely to find banana, cannonball and wooden plank resource crates washed up on beaches across the world. When you find these they will now contain much more resources to begin with.
  • Skeletons on Cannons – Skeletons on islands are less accurate with cannons and take longer to return after being killed.
  • Session Setup Panel – When navigating the front-end menu and selecting your Game Mode, Ship Type and Crew Type – there is a UI panel showing the choices that you have made.
  • Controller & Keyboard UI - Improved the layout of the Controller and Keyboard screens on the settings menu.
  • Support for ‘Escape’ to back out of Settings pages in stages – A new toggle has been added in Settings > Accessibility > ‘Escape as Back’ when using Keyboard & Mouse controls. When toggled on, the ‘Escape’ changes its function when navigating the settings menus. When drilled into submenus, previously ‘Escape’ would return the player all the way back to the top level menu – with this setting enabled, Escape now steps the player back through each menu requiring multiple presses to return to the top level menu.
  • Support for Mouse Hover in Settings – When using a mouse to navigate the settings menu, hovering over an item no longer automatically selects it and requires players to click to select to avoid accidental selection while navigating. This does not affect navigating the settings with a controller.
  • Outpost Tavern Audio – Tavern ambient audio experience has been enhanced to be more interesting for players.
  • Audio during Pirate Selection – The ambient audio experience has been enchanced when selecting a new pirate.
  • ‘Let Games Read to Me’ Message Priority – When triggering multiple narration messages, there is now a hierarchy to manage the order in which narration messages are played. Narration of server messages takes priority and pause any current message, playing immediately and queuing up subsequent messages. Narration of UI messages is second in priority and will play if no other message is currently playing. UI messages will not queue and will override a currently playing message. Player chat messages are third priority and will only play if no other message is currently playing.
  • ‘Let Games Read to Me’ Player Chat Messages – The first chat message from a player will begin with "[Gamertag] says", with any consecutive messages from that player dropping the “[Gamertag] says” so that multiple messages will be read out as if they were part of one larger message. As soon as there is a break in speech however, the player’s gamertag will be read out again at the start of the next message. 
  • Support for ‘Tap to Interact’ – An option has been added to the Accessibility Settings ‘Reduce Held Interactions’ which allows many ‘Hold to Interact’ actions to only require an initial Tap, players must still stay within range and wait the full duration of the action.
  • Radial Menu Support for ‘Toggle’ – An option has been added to the Accessibility Settings ‘Toggle Radial Menus’ which allows radial menus to be opened and closed with two separate button presses rather than a button being held and released.
  • Radial Menu Support for ‘Sticky’ – An option has been added to the Accessibility Settings ‘Sticky Radial Items’ which allows radial menus to stay selected when releasing the analogue stick.
  • Radial Menu Support for Keyboard Bindings – All radial menu’s now support selection using number keys in addition to using the analogue stick. These keys can now also be re-binded in the Keyboard Settings page. 
  • Support for ‘Tap to Interact’ – An option has been added to ‘Reduce Held Interactions’ in the Accessibility Settings, which allows many ‘Hold to Interact’ actions to only require an initial tap. Players must still stay within range and wait the full duration of the action.
  • Radial Menu Support for ‘Toggle’ – An option has been added to ‘Toggle Radial Menus’ in Accessibility Settings, which allows radial menus to be opened and closed with two separate button presses rather than a button being held and released.
  • Radial Menu Support for ‘Sticky’ – An option has been added to ‘Sticky Radial Items’ in Accessibility Settings, which allows radial menus to stay selected when releasing the analogue stick.
  • Radial Menu Support for Keyboard Bindings – All radial menu’s now support selection using number keys in addition to using the analogue stick. These keys can now also be re-binded in the Keyboard Settings page.
  • Digging up Bait – Players now have a chance to find fishing bait from digging in the world. Digging on Beaches, Shorelines and Grassy areas will yield the different bait types, happy digging! The amount of bait found in island barrels has also been reduced as part of this change, however crews will still find they can find some stock at outposts when starting their journey.
2.0.4.3  . 2019-07-05
id: 729 view single open official

Insider Patch Notes 2.0.4.3

The latest Insider build is here! We’ve got new features, new fixes and new things for you to test. Full patch notes are below. Enjoy!

Insider Patch Notes - Update 2.0.4.3

Insider Update 2.0.4.3 is now live! This update brings several key bug fixes to our previously released features. Black Powder Stashes remains our focus for this release, and we are now limiting changes as we begin to prepare for our release later in July. Visit Duke in your local Outpost Tavern to begin your voyage!

As a reminder to anyone who may have missed the news, from July 6th (09:00 BST) to July 7th (23:59 BST) we’ll be holding an Arena Rewards Weekend, where Insiders can earn Doubloons by simply battling it out in Arena contests! See Producer Jason Cross’ post on the Forums for more details. 

To find out which features have landed in previous Insider updates, head to the Insider News Archive

If you do encounter any bugs, then please head to the Sea of Thieves support site and let the Customer Support team know.

Updates

  • Hunter's Call Rewards – We've listened to the feedback and whilst rewards are still increased compared to the general release version of Sea of Thieves, they have been reduced from previous Insider builds. The rewards for meat however remain unchanged.
  • Eye of Reach Skeletons – Players will now only encounter Eye of Reach wielding skeletons manning certain posts on a Skeleton Ship. These skeletons no longer spawn on islands or during encounters.
  • Spyglass Look Sensitivity – Players can now configure sensitivity when looking through the spyglass. Head to the Gameplay Settings menu to find the new slider.
  • ‘Let Games Read to Me’ Message Priority – When triggering multiple narration messages, there is now a hierarchy to manage the order in which narration messages are played. Narration of server messages takes priority and pause any current message, playing immediately and queuing up subsequent messages. Narration of UI messages is second in priority and will play if no other message is currently playing. UI messages will not queue and will override a currently playing message. Player chat messages are third priority and will only play if no other message is currently playing.
  • ‘Let Games Read to Me’ Player Chat Messages – The first chat message from a player will begin with "[Gamertag] says", with any consecutive messages from that player dropping the “[Gamertag] says” so that multiple messages will be read out as if they were part of one larger message. As soon as there is a break in speech however, the player’s gamertag will be read out again at the start of the next message. 

Fixed Issues

> ** **General

  • Using a Gunpowder Keg to destroy a Skeleton Ship will now correctly count towards Skeleton Ship Commendations.
  • Resolved an issue allowing players to sprint while changing weapons in order to fire two shots in quick succession when wielding two guns.
  • When approaching an NPC, they will once again react to the presence of the player.
  • Pirate Hideout audio reveal now plays at the correct location at Golden Sands Outpost.
  • Various visual bug fixes across the following islands - Marauders Arch, Old Faithful Isle, Plunder Valley and Crescent Isle.
  • The Legendary Flintlock now sits correctly in the player’s hand and aligns with the target when aiming.
  • When ‘Let Games Read to Me’ and ‘Speech-To-Text’ are both enabled, transcribed messages will not be read out by ‘Let Games Read to Me’ because that message was already spoken across voice chat.
  • The description for the ‘Athena’s Voyager’ Title now correctly identifies the unlock criteria.

Black Powder Stashes

  • Removed duplicate loading screens and placeholder imagery.
  • Players are now consistently able to pick-up washed-up Mermaid Gems found on beaches.
  • Players will no longer progress the ‘Black Powder Merchant’ Commendation while on a Black Powder Mercenary voyage.
  • Purchasing an item that costs Doubloons now shows the correct icon for Doubloons on the purchase confirmation graphic.

Tall Tales - Shores of Gold

  • ‘Shores of Gold’ - Players can no longer become snagged and stuck moving around inside the Compass Vault on Shores of Gold.

Known Issues

  • Tall Tales – Due to potential crash issues, all Tall Tales have been disabled from Insider testing in this build.
  • Speech to Text Accessibility – When communicating from PC to Xbox with Speech to Text enabled, the receiving player will be unable to hear the message.
  • ‘Stars of a Thief’ Totem – after placing the Star Jewels in the statue to retrieve the totem, leaving the area and returning will cause the statue to close and the totem to be lost.
2.0.4.2  . 2019-07-02
id: 728 view single open official

Insider Patch Notes 2.0.4.2

The latest Insider build is here! We’ve got new features, new fixes and new things for you to test. Full patch notes are below. Enjoy!

Insider Patch Notes - Update 2.0.4.2

Insider Update 2.0.4.2 is now live! This update addresses some key feedback and bug fixes to some of our previously released features. Black Powder Stashes is still our main focus for this release, so visit Duke in your local Outpost Tavern to find a range of voyages on offer and tackle the new explosive Black Powder Runs.

To find out which features have landed in previous Insider updates, head to the Insider News Archive!

If you do encounter any bugs, then please head to the Sea of Thieves support site and let the Customer Support team know.

Black Powder Stashes

  • Voyage Pricing – All Black Powder Voyages now cost doubloons to purchase, however they’ll continue to be infinitely repeatable once completed. Reaper’s Black Powder Runs cost 10 doubloons each, while the Black Powder Smugglers Runs cost 5 doubloons each.****
  • Mermaid Gem Balancing – Following Insider feedback, the unlock requirements for Mermaid Gem related commendations have been rebalanced. When handing in Mermaid Gems to each company, players will be required to hand in 20 (previously 30) to unlock a company’s commendation.****
  • Gunpowder Keg Balancing – Following Insider feedback, the unlock requirements for gunpowder keg related commendations have been rebalanced. When handing in gunpowder kegs to each company, players will be required to hand in 20 (previously 10) to unlock a company’s commendation.****
  • Mysterious Stranger Gunpowder Delivery – The Mysterious Stranger will now only accept Stronghold Gunpowder Kegs from Pirate Legends.
  • Skeleton Ambush – Crews will find that Skeletons are now more defensive of their stashes! Digging up Gunpowder Kegs now have an increased chance of being ambushed!

Updates

  • All Tall Tales Unlocked (Insiders Only) – To facilitate testing across all our Tall Tales, Insiders have had all restrictions removed and are able to access any Tale.
  • ‘The Shores of Gold’ Gold Hoarder 3-Person Balancing – Following Insider Feedback, engaging the Gold Hoarder in a 3-person crew now spawns fewer skeletons during the encounter.
  • ‘The Shores of Gold’ Gold Hoarder Encounter – Players engaging in the final encounter will now be given more time to complete the battle before the encounter times out.
  • Tall Tales ‘Fate of the Morningstar’ New Puzzle Locations – The *Fate of the Morningstar *Tall Tale has had a new island setup for a more varied experience each playthrough.
  • Skeleton Ship’s Cursed Cannonballs – When engaging a Skeleton Ship, the frequency in which they fire Cursed Cannonballs has been reduced.
  • Escaping a Skeleton Ship – When chased by an emergent Skeleton Ship, crews no longer need to put as much distance between them before the Skeleton Ship decides to let you escape.
  • Outpost Tavern Audio – Tavern ambient audio experience has been enhanced to be more interesting for players.
  • Audio during Pirate Selection – The ambient audio experience has been enchanced when selecting a new pirate.
  • Hunter's Call Rewards – We've listened to the feedback and whilst rewards are still increased compared to the general release version, they are now lower than in our previous Insider build (2.0.4.1). The rewards for meat however remain the same as in our previous Insider build (2.0.4.1).

Fixed Issues

General

  • Pirate Hideout audio reveal now plays at the correct location at Sanctuary Outpost.
  • Floating meat from Megalodons, sharks & Krakens now will bounce off your ship if sailed through.
  • The Spartan cannons’ flint is now correctly oriented.
  • Players should no longer become stuck between two palm trees on Marauder’s Arch
  • Players should no longer become stuck when navigating the stern of a sunken shipwreck.
  • Certain wooden barrels found around outposts in The Wilds no longer have corrupt textures.
  • Lanterns hanged around Mermaid’s Hideaway are now correctly attached to their posts.
  • Removed a misplaced crate on Sunken Grove.
  • Mutineer Rock is now better identified on the ship’s map and correctly matches players’ X Marks the Spot maps.
  • Equipping the Obsidian Hull Livery no longer overrides the base figurehead colour.
  • Revised the description of the ‘Legendary Treasure Hunter’ title, to correctly identify the unlock criteria. *Black Powder Stashes *
  • Corrected typo in ‘Legendary Eastward Black Powder Reaper’ title
  • ‘Bang for your Buck’ will now unlock after handing in 10 gunpowder kegs to the Merchant Alliance.
  • The ‘Athena's Black Powder Smuggler's Run’ now uses a red voyage scroll when placed on the Captain’s Table.
  • Players will now receive an appropriate pop-up message when handing gunpowder kegs into trading companies.
  • The ‘Inevitable Reaper Flag’ now shows the correct iconography in Duke’s Shop
  • Added ‘New’ tag to Mercenary Voyages tab in the Reputation Page.
  • The ‘Legendary Eastward Black Powder Reaper’ and ‘Legendary Westward Black Powder Reaper’ Titles now have appropriate icons in the Vanity Chest once unlocked.
  • Cashing in Mermaid Gems to trading companies now plays an appropriate sound effect.
  • Cashing in gunpowder kegs to the Order of Souls will no longer contribute towards the ‘More Munitions for the Mystics’ commendation. *Arena *
  • Leaving the Arena while the contest start music is playing will no longer cause the music to continue to play on the front end.
  • All crew join and leave pop-up messages now use the correct colours for each crew.
  • Resolved a issue with the level of detail on some dressing items in the Arena Hand in locations. *Tall Tales - Shores of Gold *
  • Players who are joined by friends who have progressed further in the Tales will now correctly be able to vote on that Tale to begin. Crew members will always be able to vote on the latest Tall Tale unlocked by any member of the crew.

Known Issues

  • Picking up Washed up Mermaid Gems – **Players**may find they are unable to pick-up washed-up Mermaid Gems found on beaches.
  • **NPC’s Reaction to Players – **When approaching an NPC, they will no longer react to the presence of the player and play their animation.
  • **Speech to Text Accessibility – **With Speech to Text enabled, when communicating from PC to Xbox the receiving player will be unable to hear the message.
  • ‘Stars of a Thief’ Totem – after placing the Star Jewels in the statue to retrieve the totem, leaving the area and returning will cause the statue to close and the totem to be lost
2.0.3.5  . 2019-06-14
id: 726 view single open official

Insider Patch Notes 2.0.3.5

Find out about the latest Insider build where you can check out the upcoming fixes and quality of life improvements to our recently launched Sea of Thieves Anniversary Update! Read on to find out what’s new this week.

Insider Patch Notes - Update 2.0.3.5

Insider Update 2.0.3.5 is now live! Features in this build remain largely the same as update 2.0.3.4, while also introducing some new bug fixes and improvements to Arena Matchmaking.

If you do encounter any bugs, then please head to the Sea of Thieves support site and let the Customer Support team know!

Updates

  • **Arena Matchmaking Update – **Changes have been made to improve Arena matchmaking. Have a read of this post from Senior Designer Shelley for more details!
  • Damaging the Capstan – Direct hits to a ship’s capstan will no longer cause the capstan to drop, although the capstan will continue to take damage.
  • Rowboat Audio – Players will now hear audio when interacting with various points of the rowboat such as climbing, sitting and using the oars.
  • Fishing Keybinding – Players can now equip the fishing rod through a keybind in the Game settings page.

Fixed Issues

General

  • Items dropped in underwater caves will no longer float to the ceiling.
  • Taking a bite of food while interacting with a barrel should no longer cause the correct state to be shown in the barrel UI.
  • Barrel inventory UI should no longer become stuck if multiple people are adding and removing items at the same time.

Arena

  • Player crew icons will now show the correct team through migration.

Tall Tales - Shores of Gold

  • While inside The Arena, the Tall Tales Reputation Page no longer shows all Tales as unlocked and displaying available commendations and rewards.
  • Showing Quest Book pages to another crew member correctly shows the right page, even if the book holder has been turning pages out of sight.

  • ‘Cursed Rogue’ – The Quest book now correctly references the ‘Shores of Plenty’ on appropriate puzzles.

  • ‘Art of the Trickster’ – Revised trap activation on Sailor’s Bounty to ensure traps consistently activate when stepping on the plates.

  • ‘Shores of Gold’ – Pond on Shores of Gold now renders correctly when viewed through the waterfall.

  • ‘Shores of Gold’ – Prevented the Gold Hoarder from walking underneath the wooden platforms causing them to sometime get stuck.

Known Issues

  • Items floating to the roof – Dropping any item near the underwater entrance to the uncharted reef caves will cause the item to float to the ceiling and become irretrievable.
  • ‘Stars of a Thief’ Totem – After placing the Star Jewels in the statue to retrieve the totem, leaving the area and returning will cause the statue to close and the totem to be lost.
  • Sea Dogs Tavern Purchase Delays – Players who purchase an item from the Sea Dog Tavern shop shortly before migrating to a new server will not immediately see the purchase in their inventory. The purchase has been successful but will only be shown when the player returns to the tavern after their next contest.
2.0.4.1  . 2019-06-14
id: 727 view single open official

Insider Patch Notes 2.0.4.1

The latest Insider build is here! We’ve got new features, new fixes and new things for you to test. Full patch notes are below. Enjoy!

Insider Patch Notes - Update 2.0.4.1

Insider Update 2.0.4.1 is now live! This update introduces our next set of challenges proposed by Duke, ‘Black Powder Stashes!’. Visit Duke in your local Outpost Tavern to find a range of voyages on offer and tackle the new explosive Black Powder Runs.

While this is the key focus for Insiders, this build we have a range of other updates landing ready for Insider testing, read the Patch Notes below to find out more!

If you do encounter any bugs, then please head to the Sea of Thieves support site and let the Customer Support team know!

Black Powder Stashes

  • Reaper’s Black Powder Runs – Duke is challenging crews to face off against rivals in an explosive new Reaper’s Run, the ‘Reaper’s Black Powder Run’. These dangerous new voyages task crews with hopping from Fort to Fort finding Gunpowder Kegs, Buried Merchant Crates and even guaranteed Stronghold Kegs for each Chapter! With two routes to pick from, crews should keep watch for rival crews as they trek the East Fort Run or West Fort Run. Tackling these voyages with your Reaper’s Flag raised adds extra risk to your voyage but unlocks some unique rewards. These voyages can be repeated if you dare!
  • Black Powder Smuggler’s Runs – For crews looking for a less competitive challenge with the same explosive consequences Duke is offering a set of ‘Black Powder Smuggler’s Run’ voyages. These new voyages take crews into each region of the seas to collect Buried Merchant Crates, Gunpowder Kegs even guaranteed Stronghold Kegs for the Trading Companies. Pirate Legends have an exclusive Voyage tasking them to venture into the Devil’s Roar and brave the threats with a ship stacked full of kegs! These voyages can be repeated to your hearts content once completed.
  • Trading Companies Stockpiling – The Gold Hoarders, Order of Souls and Merchant Alliance Trading Companies have begun stockpiling defences and will now reward players for handing over Gunpowder and Stronghold Kegs. Not wishing to be unprepared, the Mysterious Stranger has also begun rewarding Pirate Legends with Athena’s Fortune reputation for handing over Gunpowder and Stronghold Kegs.
  • Mermaid Gems – Duke has heard word of Mermaid Gems being scattered across the world; washed up on Islands, inside Skeleton Fort Vaults and even inside sunken shipwrecks – the Trading Companies are eager to take these off your crew’s hands.
  • Mercenary Commendations and Rewards – A range of Mercenary Commendations are available to unlock from your crew’s explosive efforts out on the seas. Earn Doubloons, Unlock Titles and purchase newly available ‘The Inevitable Reaper Flag’, ‘The Inevitable Reaper Sails’ and the ‘Mercenary Figurehead’ for taking part in Duke's latest challenges.

Cursed Cannonball Balancing

Cursed Cannonballs were always intended to be a light-hearted addition to Sea of Thieves but still with meaningful strategic effects.  We felt that in some cases the effects were too strong and leading to frustration, so we have rebalanced the curses as follows: 

  • Curse Effect Durations - The duration of effects for all player curses have been reduced. The duration of effects for Peaceball, Riggingball and Ballastball have been reduced. 
  • Anchorball - Anchorball still lowers/raises the anchor but no longer locks it out from being used for a time afterwards. Helmball and Barrelball remain unchanged.

Updates

  • Sloops & Brigs into the Arena – You can now play with all classes of ship in the Arena; Galleons, Brigantines and Sloops!  For more detail behind this change, head to our Forums here.
  • Hunter's Call Rewards – Now that they have established a booming business, The Hunter's Call has the capital to reward players with greater Gold and Reputation gains for cashing in fish and meat. 
  • Tall Tales Skeleton Lord Balancing – Captain Briggsy, Captain Greymarrow and the Gold Hoarder now have a more balanced encounter for 2 person and 3 person Crews. 
  • Tall Tales ‘Shroudbreaker’ New Puzzles – The Shroudbreaker Tall Tale has had a range of new Vault Puzzle variants added to provide a varied experience each playthrough.
  • Tall Tales ‘Cursed Rogue’ New Puzzle & Briggsy Fight Locations – The Cursed Rogue Tall Tale has had a range of new Puzzle variants added. Crews will now find new locations for Skeleton Crews and buried Quest Items and will engage Briggsy in different locations on islands for a more varied experience each playthrough.
  • Tall Tales ‘Legendary Storyteller’ New Puzzle Locations – The Legendary Storyteller Tall Tale has had a range of new Puzzle variants added to new islands for a more varied experience each playthrough.
  • Tall Tales ‘Revenge of the Morningstar’ New Puzzle Locations – The Revenge of the Morningstar Tall Tale has had a range of new Puzzle variants added to new islands for a more varied experience each playthrough.
  • New Rowboat?! – Players may find a rare new type of rowboat abandoned out in the world. These new rowboats have a harpoon attached allowing rowers and their passengers to have even more fun on the Sea!
  • Megalodon Encounter Balancing – We’ve done a wide balancing pass on the Megalodon encounters out in the world. When encountering a Megalodon players should more clearly be able to identify their personality from how they act around the ship and attack, allowing you to strategise on how to engage with them. Fleeing from a Megalodon to a nearby island, Meg will quickly give up and leave the area rather than lying in wait under the waves for an extended period. Crews on Sloops and Brigs are now much more likely to encounter a more balanced encounter, while still proving to be a challenge to take down.
  • Sword Combat Hit Detection Improvements – We’ve made a set of improvements to sword combat to improve the hit detection when striking enemies with a cutlass. Players should now find that striking enemies with a sword now more consistently deals damage as expected.
  • Sunken Shipwreck Rewards – Diving into a sunken shipwreck, players now have the chance to find Gunpowder Kegs and Resource Crates in addition to all the other previously found rewards.
  • Mermaids Improvements – The mermaids are more helpful, appearing more quickly and in a closer location for players.
  • Interactive Hatches – The Shipwrights have added player-controlled hatches to both Sloop and Brigantines. Brigs have hatches added to the small window in the Captain’s Cabin (be careful not to trap your nose), Sloops now have hatches on the small windows which players can close to help defend from attacks.
  • Sloop Mast Damage – A damaged Sloop Mast now takes half the time to resurrect to provide a more balanced experience for smaller crews.
  • Morrow’s Peak Outpost Geysers – Geysers on Morrow’s Peak Outpost in the Devil’s Roar now spawn much less frequently.
  • Devil's Roar Volcanoes - Volcanoes encountered in the Devil’s Roar do not hit ships as often .
  • Improving Resource Crates – Players are more likely to find banana, cannonball and wooden plank resource crates washed up on beaches across the world. When you find these they will now contain much more resources to begin with.
  • Skeletons on Cannons – Skeletons on islands are less accurate with cannons and take longer to return after being killed.
  • Session Setup Panel – When navigating the front-end menu and selecting your Game Mode, Ship Type and Crew Type – there is a UI panel showing the choices that you have made.
  • Controller & Keyboard UI - Improved the layout of the Controller and Keyboard screens on the settings menu.
  • Support for Mouse Hover in Settings – When using a mouse to navigate the settings menu, hovering over an item no longer automatically selects it and requires players to click to select to avoid accidental selection while navigating. This does not affect navigating the settings with a controller.
  • Support for Mouse Hover in Settings – When using a mouse to navigate the settings menu, hovering over an item no longer automatically selects it and requires players to click to select to avoid accidental selection while navigating.

Fixed Issues

General

  • Players and their crews will receive credit for engaging with Kraken and Megalodon encounters even if they are on the Ferry of the Damned and/or have lost their ship when the encounter ends
  • Phrases sent from other players will no longer display twice if Text to Speech is enabled by the sending player, and Speech to Text enabled on the receiving player
  • Players will now correctly hear ringing in their ears whilst under the influence of grog
  • Digging up bait will now play a squelch sound
  • Dagger Tooth Outpost now correctly renders when viewed from a distance

  • Players should no longer get stuck between palm trees and the market stand on Plunder Outpost

  • Taking a bite of food while quickly interacting with barrels no longer causes the incorrect icons to be shown in the Barrel UI.

  • Players should no longer clip through parts of the environment around Galleon’s Grave Outpost

  • Players should no longer clip through parts of the environment around Plunder Outpost

  • Players will now be able to access the second page of a radial menu after rebinding their Item Radial/Map Radial and Interact/Disengage keys

  • Removed misplaced rocks on Lone Cove

  • Removed misplaced tree clipping through rocks on Crooked Masts

  • Anchoring your ship on the west side of Plunder Outpost no longer puts your ship out of range for the Ship Customisation Chest 

  • The Ship Flag box now uses the correct iconography and descriptions when trying to unequip a Flag

  • When a Skeleton Fort is inside a storm, it will no longer rain inside the vault

  • Skeletons can no longer navigate into areas players cannot reach on The Crow’s Nest Fortress, preventing the fort encounter from continuing

  • Keyboard rebinding for ‘Slot 8’ is now correctly named

  • Dropping a Merchant Crate now correctly plays the crunch sound effect to indicate it has become damaged

  • When multiple players are interacting with the same barrel, the UI will no longer occasionally get stuck

  • Shops will close automatically if a player takes damage or is harpooned while browsing

Arena

  • The Legendary Flintlock now correctly unlocks when completing the ‘Legendary Sea Dog Commendation’
  • Players will now receive a popup when earning the Victorious Sea Dog Blunderbuss after completing Grade 5 for the Legendary Sea Dog Commendation

The Hunter’s Call

  • The Megalodon Makeup description now correctly refers to the player having to complete the ‘Hunter of the Great Maw’ Commendation to unlock

Tall Tales - Shores of Gold

  • Books previously used as world decoration have been removed to avoid confusion with Tall Tale Voting Books or Tale Journals

  • Players interacting with objects in the world while opening and closing a Quest Book will no longer find the book pages become blank

  • Quest Book pages should no longer flicker when turning pages

  • ‘Art of the Trickster’ – crews who are killed and subsequently migrate while engaging with the Trapmaker’s Lair encounter will no longer find the encounter to reset back to the beginning

Known Issues

  • ‘Stars of a Thief’ Totem – after placing the Star Jewels in the statue to retrieve the totem, leaving the area and returning will cause the statue to close and the totem to be lost

  • Sea Dogs Tavern purchase delays – players who purchase an item from the Sea Dog Tavern shop shortly before migrating to a new server will not immediately see the purchase in their inventory. The purchase has been successful but will only be shown when the player returns to the tavern after their next contest

2.0.3.4  . 2019-06-12
id: 725 view single open official

Insider Patch Notes 2.0.3.4

Find out about the latest Insider build where you can check out the upcoming fixes and quality of life improvements to our recently launched Sea of Thieves Anniversary Update! Read on to find out what’s new this week.

Insider Patch Notes - Update 2.0.3.4

Insider Update 2.0.3.4 is now live, introducing more quality of live improvements, and bug fixes!

If you do encounter any bugs, then please head to the Sea of Thieves support site and let the Customer Support team know!

Updates

  • Damaging the Capstan – Direct hits to a ship’s capstan will no longer cause the capstan to drop, although the capstan will continue to take damage.
  • Rowboat Audio – Players will now hear audio when interacting with various points of the rowboat such as climbing, sitting and using the oars.
  • Fishing Keybinding – Players can now equip the fishing rod through a keybind in the Game settings page.

Fixed Issues

General

  • Taking a bite of food while interacting with a barrel should no longer cause the correct state to be shown in the barrel UI.
  • Barrel inventory UI should no longer become stuck if multiple people are adding and removing items at the same time.

Arena

  • Player crew icons will now show the correct team through migration.

Tall Tales - Shores of Gold

  • While inside The Arena, the Tall Tales Reputation Page no longer shows all Tales as unlocked and displaying available commendations and rewards.
  • Showing Quest Book pages to another crew member correctly shows the right page, even if the book holder has been turning pages out of sight.

  • ‘Cursed Rogue’ – The Quest book now correctly references the ‘Shores of Plenty’ on appropriate puzzles.

  • ‘Art of the Trickster’ – Revised trap activation on Sailor’s Bounty to ensure traps consistently activate when stepping on the plates.

  • ‘Shores of Gold’ – Pond on Shores of Gold now renders correctly when viewed through the waterfall.

  • ‘Shores of Gold’ – Prevented the Gold Hoarder from walking underneath the wooden platforms causing them to sometime get stuck.

Known Issues

  • Items floating to the roof – Dropping any item near the underwater entrance to the uncharted reef caves will cause the item to float to the ceiling and become irretrievable.
  • ‘Stars of a Thief’ Totem – After placing the Star Jewels in the statue to retrieve the totem, leaving the area and returning will cause the statue to close and the totem to be lost.
  • Sea Dogs Tavern Purchase Delays – Players who purchase an item from the Sea Dog Tavern shop shortly before migrating to a new server will not immediately see the purchase in their inventory. The purchase has been successful but will only be shown when the player returns to the tavern after their next contest.
  • Tall Tales Quest Book Bug – If a player interacts with something whilst stowing a Quest Book, upon re-equipping, the next page in the book will be blank.
2.0.3.3  . 2019-06-07
id: 724 view single open official

Insider Patch Notes 2.0.3.3

Find out about the latest Insider build where you can check out the upcoming fixes and quality of life improvements to our recently launched Sea of Thieves Anniversary Update! Read on to find out what’s new this week.

Insider Patch Notes - Update 2.0.3.3

Insider Update 2.0.3.3 is now live, introducing more quality of live improvements, fixes and some ground work for a a new initiative the team has been working on!

If you do encounter any bugs, then please head to the Sea of Thieves support site and let the Customer Support team know!

Updates

  • ‘Shroudbreaker’ Ship’s Log – To improve initial discoverability for the Magpie’s Wing ship’s log, players will now find a more detailed map of the sunken ship location in their Quest Book at the start of the Tale. Other potentially confusing island/region references have also been removed. The ship’s log itself is now placed in the centre of the room on the captain’s chair.
  • *‘Shroudbreaker’ Tavern Tale Book *– To reduce player frustration when accidentally starting the Shroudbreaker Tale inside the tavern, this area surrounding the Tall Tale Voting Book has now been redressed in all taverns and the barrel removed.
  • ‘Creator Crew’ Reputation Page – The Creator Crew Reputation page visible in previous Insider builds has now been hidden from view. To unlock this page in the future, players will be required to sign up to the programme on the Sea of Thieves website (coming soon) in order to progress through these challenges. We’ll share more on the Creator Crew soon!
  • Hunter’s Call & Sea Dogs Letters of Recommendation – Duke now offers Letters of Recommendation for both the Hunter’s Call and Sea Dog’s trading companies for players to purchase with Doubloons.
  • Improved Kill Contribution for Kraken & Megalodon encounters – We’ve made improvements to how we track participation for players and crews engaging in both Kraken and Megalodon encounters out in the world. Players and their Crews will now find that if they damage the beast, they are now provided Kill Credit even if they have subsequently left the encounter such as the edge of the Kraken’s Murk or even ending up on the Ferry of the Damned. Players will find that unlocking commendation progress for winning these encounters is now much more consistent. 

  • Improvements to ‘Let Games Read to Me’ – Once ‘Let Games Read to Me’ is enabled in the Xbox settings, text messages and pirate chat messages sent from players will be read out. To learn more about ‘Let Games Read to Me’ head to our Accessibility Guide.

  • Reputation Page Loading Spinner – The Reputation Page now displays a loading spinner as the tabs become available.

Fixed Issues

General

  • Audio should now consistently play across the whole game as intended. If you encounter any missing audio on this build please raise support tickets as normal.

  • Disconnecting & reconnecting audio devices on Win10 no longer causes audio to stop playing.

  • The top food barrel on the Brigantine is once again interactable. We apologise for the temporary cross contamination...

  • Players can no longer see through some areas of the walls and ceiling in Devil’s Ridge cave areas. 

  • Players can once again interact with their ship’s grog barrel after server migration.

  • The wooden parts of the Merchant Alliance Outpost structures no longer move with the wind.

  • Players reaching the limits of the Devil’s Shroud should no longer find themselves becoming stuck in server migration.

  • Approaching an Order of Souls NPC wielding an item should no longer see the item float into a different position

  • Players should no longer find missing textures inside the Pirate Legend Hideout tunnels underneath Ancient Spire Outpost.

  • Players will no longer see an unequipped title alongside their gamertag in the top corner of menu UI.

  • The ‘What’s New’ Section on the Front End has been optimised and now loads images much quicker.

  • Player inventory limits will now be correctly displayed when players are on the Ferry of the Damned or inside the Arena Tavern.

  • Players will no longer be identified by gender when speaking to Tristan in the Sea Dog’s Tavern.

The Hunter’s Call

  • Players should no longer find themselves able to swim into the air after fishing in island pools. we all must grow old at some point, Peter…

  • Players are no longer able to walk underwater on Tribute Peak while holding the fishing rod.

Tall Tales - Shores of Gold

  • Puzzle Vault braziers can no longer be re-lit with a lantern once they have been extinguished by rising water inside an active vault.
  • Players will no longer see a placeholder checkerboard texture on the Quest Book when rapidly sprinting and stopping while reading.

  • Skeleton Captains and Lords that use combat dialogue should now correctly stop speaking/screaming/wailing once they are defeated.

  • ‘Shroudbreaker’ – Players should no longer find duplicated Vault medallions if their crew migrate servers while in the process of collecting the medallions for the Vault.

  • ‘Stars of a Thief’ – Players should now find the Reef Monument Statue accepts both Star Gems and progresses the Tale even if a crew has migrated while collecting Star Gems previously.

Known Issues

  • Items floating to the roof – Dropping any item near the underwater entrance to the uncharted reef caves will cause the item to float to the ceiling and become irretrievable.

  • ‘Stars of a Thief’ Totem – After placing the Star Jewels in the statue to retrieve the totem, leaving the area and returning will cause the statue to close and the totem to be lost.

  • Sea Dogs Tavern Purchase Delays – Players who purchase an item from the Sea Dog Tavern shop shortly before migrating to a new server will not immediately see the purchase in their inventory. The purchase has been successful but will only be shown when the player returns to the tavern after their next contest.

2.0.3.2  . 2019-06-04
id: 723 view single open official

Insider Patch Notes 2.0.3.2

Find out about the latest Insider build where you can check out the upcoming fixes and quality of life improvements to our recently launched Sea of Thieves Anniversary Update! Read on to find out what’s new this week.

Insider Patch Notes - Update 2.0.3.2

Insider Update 2.0.3.2 is now live, introducing more quality of live improvements, fixes and some ground work for a a new initiative the team has been working on!

If you do encounter any bugs, then please head to the Sea of Thieves support site and let the Customer Support team know!

Updates

  • ‘Legendary Sea Dog’ Rebalancing – This Insider build has the unlock criteria for each grade of the ‘Legendary Sea Dog’ Commendation reverted to our previous levels seen in retail. Read more on this in our recent Developer Update
  • Purchase Complete Audio – When completing a purchase, the audio sting is now tied to the amount spent.
  • ‘Art of the Trickster’ Explosion Trap – The Explosion trap sequence has been revised to reduce the chances of causing the Tale to fail due to the Trapmaker’s Key exploding.
  • ‘Creator Crew’ Reputation Page – A new reputation page has been added which contains a range of Commendations for participating in Content Creator Challenges across the Sea of Thieves. These commendations are currently locked due to our Insider NDA and will not be testable for the duration of the Insider Programme. Any attempt to test these commendations by streaming from the Insider Programme will be a breach of the NDA.

Fixed Issues

General

  • Resolved missing collision on rock cluster on Sailor’s Bounty.
  • Jumping into the rafters of Sea Post shops will no longer cause players to become stuck.
  • The ‘Guardian of Athena’s Fortune’ title is now once again available for purchase in the Pirate Hideout once players become eligible.
  • Skeletons should no longer appear to get their weapon stuck in their skull when switching to a banana.

  • Washed up Cargo Crates should now contain valid delivery notes.

  • The Skeleton Fort Key now has appropriate Pirate Chat options.

  • Harpoon tethers now stay attached to rowboats, when they are attached and detached from a ship.

  • Pond reflections should now appear at the correct brightness at night.

Tall Tales - Shores of Gold

  • Skeleton Captains and Lords that use combat dialogue should now correctly cycle through a variety of phrases and not repeat lines back to back.
  • Spike Traps on Sailor’s Bounty and Shores of Gold should now consistently play VFX.
  • ‘The Legendary Storyteller’ – Leaving Briggsy’s Chest behind once the wooden plank has been removed will no longer Fail the Tale following a server migration.
  • ‘The Legendary Storyteller’ – Players should now be able to dig up Briggsy’s chest even if they dig very close to trees on the initial dig.

  • ‘Art of the Trickster’ – Players can no longer see out of the environment from inside the Trapmakers Lair on Sailor’s Bounty.

  • ‘Art of the Trickster’ – Players will now hear consistent SFX when approaching spike traps on Sailor’s Bounty.

  • ‘The Shores of Gold’ – Resolved an issue where players would find that previously completed Commendations for ‘The Shores of Gold’ were showing as no longer completed even though the rewards had already been granted. Players may find that recent commendation progress in these commendations from recent Insider builds have been reverted which we are working to address.

  • ‘The Shores of Gold’– Players can no longer see out of the environment from inside the chasm area on the Shores of Gold.

  • ‘The Shores of Gold’ – Players can no longer become stuck between a set of island rocks on the Shores of Gold.

  • ‘The Shores of Gold’ – Players should no longer become stuck on the Shores of Gold if your ship becomes sunk after completing the Tale.

Known Issues

  • Audio Not Playing – We have identified a game-wide issue in this build causing some Audio effects to not play consistently. We are aware of this issue and are working on a fix for an upcoming Insiders build, please refrain from logging audio bugs during this time to avoid confusing reports.
  • Items floating to the roof – Dropping any item near the underwater entrance to the uncharted reef caves will cause the item to float to the ceiling and become irretrievable.
  • ‘Stars of a Thief’ Totem – After placing the Star Jewels in the statue to retrieve the totem, leaving the area and returning will cause the statue to close and the totem to be lost.

  • Sea Dogs Tavern Purchase Delays – Players who purchase an item from the Sea Dog Tavern shop shortly before migrating to a new server will not immediately see the purchase in their inventory. The purchase has been successful but will only be shown when the player returns to the tavern after their next contest.

2.0.1.1  . 2019-05-13
id: 721 view single open official

Insider Patch Notes 2.0.1.1

Find out about the latest Insider build where you can check out the upcoming fixes and quality of life improvements to our recently launched Sea of Thieves Anniversary Update! Read on to find out what’s new this week.

Insider Patch Notes - Update 2.0.1.1

With our Anniversary Update Live with players, we are loving seeing players enjoy the vast range of features we’ve released and create new stories and encounters with their friends. In the studio we have been continuing to work on Bug Fixes and Improvements following previous Insider feedback and Live bug reports coming in. While our focus for this build is on Bug Fixing, we’ve created general threads in the Feedback Focus section for you to post in.

If you do encounter any bugs, then please head to the Sea of Thieves support site and let the Customer Support team know!

Updates

  • Retrieving Fish with a Full Inventory – When trying to retrieve a caught fish or food from the floor, players are now clearly told when they have a full inventory.
  • *Cooking Placement *– We’ve spiced up the cooking pot with some visual variety, food placed into the pot will no longer be placed in the same spot every time.
  • *Harpooning a Gunpowder Skeleton *– Latching a Gunpowder Keg from a Gunpowder Skeleton will now detonate the barrel on impact.
  • *Retrieving a Rowboat *– Rowboats can now be harpooned and dragged off islands into the water.
  • *Get Over Here! *– Players docked to interaction points such as rowboat seats, cannons or ship wheel can now be grabbed by harpoons.
  • *Get Down! *– Players can now be rescued from the clutches of the Kraken using a harpoon.
  • *Crew Icons in Arena *– Players will now see an icon alongside rival pirates’ gamertags defining which crew they represent.
  • *Gold Hoarder Curse *– Players who have previously been awarded the Gold Hoarder curse from completing all Tall Tales - Shores of Gold commendations will now find the Gold Hoarder Curse has been visually improved. Any new players completing this commendation and earning this reward will also find themselves rewarded with this new design

Fixed Issues

General

  • Player shadows will no longer be visible prior to a player respawning onto their ship.
  • Gunpowder Keg explosions will now have the correct VFX when inside an underwater cave.
  • Skeletons will now have the correct VFX when inside an underwater cave.
  • When at low health, eating food that restores you to full health now correctly shows the health bar filling to max.
  • Resolved an issue allowing a player’s bucket to hold more than the intended quantity of water.
  • Resolved the ability for players to become stuck between rocks on Kraken’s Fall.
  • Resolved several localisation issues on Riddle Quest Maps.
  • Killing a captured animal then handing the crate to another pirate now shows the correct tooltip.
  • Resolved collision issues and floating objects on an unnamed reef.
  • Picking up a chest while holding a banana no longer causes the chest to be held at a strange angle.
  • The Athena Shipwright now correctly stocks the Ghost Flag and Pirate Legend Flag for purchase.
  • When using the spyglass repeatedly the blur effect should no longer get stuck onscreen.
  • Resolved a clipping issue when scaling text chat notifications to maximum.
  • The ‘What’s New’ section on the PC front end will now correctly cycle through new information.

Hunter’s Call

  • Resolved issues that caused items dropped from a harpoon to get stuck inside the hull of the ship.
  • ‘Legend of the Deep’ Title now correctly states requiring 50 fish to be delivered.
  • Equipping bait to your fishing rod then leaving the Ferry of the Damned will no longer leave the bait floating in the doorway.
  • All food items now have functioning phrases in the pirate chat radial.
  • Players are now unable to use the harpoon to tether to sinking rowboats.
  • Resolved an issue causing a harpoon line to suddenly attach to the centre of the world.

Arena

  • The scoreboard that displays at the end of a contest now more consistently matches style of onscreen scoreboard.
  • Resolved LOD issues across the Sea Dogs Tavern.
  • Resolved collision issues with some Sea Dogs Tavern rugs.
  • Resolved collision issues with the exterior of the Sea Dogs Tavern.
  • Revised incorrect controller instructions provided by Dimitri.
  • Getting a bite from a fishing rod while finishing a contest will no longer force the controller to rumble and lock the player’s camera on return to the Sea Dogs Tavern.

Tall Tales - Shores of Gold

  • Resolved numerous cases where spawned quest items were cleaned up prior to players reaching them, causing a ‘Tale Failed’ state.
  • Resolved an issue preventing water splash VFX from falling water in puzzle vaults from displaying.
  • ‘The Shroudbreaker’ **-**Players who migrate servers while having retrieved the Shroudbreaker in the first Tale will now be able to correctly hand in and complete the Tale.
  • ‘The Cursed Rogue’ – Resolved spelling issues in Madame Olivia’s opening cutscene subtitles.
  • *‘The Wild Rose’ *– Leaving behind the Chest of Memories once the pages have been removed will no longer cause a ‘Tale Failed’ state.
  • *‘The Art of the Trickster’ *– The medallions dropped by the vault skeletons will now be the correct medallions for the vault you have been allocated.
  • *‘The Art of the Trickster’ *– Players will now receive a popup when defeating the Captain in the Trapmaker’s lair.
  • ‘Fate of the Morningstar’ – Freed ghosts on the Ferry of the Damned will now play the correct idle animations.
  • ‘Revenge of the Morningstar’ – The Collector’s Chest awarded by this Tale will no longer be removed after completing or failing the Tale.
  • *‘The Shores of Gold’ *– Resolved collision issues with a certain type of tree.
  • *‘The Shores of Gold’ *– Players should no longer be randomly spawned on Shores of Gold when playing in the main world.
  • *‘The Shores of Gold’ *– The mast puzzle in the dark room should no longer show the masts in an incorrect position when first reaching the room.
  • ‘The Shores of Gold’ – Resolved collision issues on a sea rock to prevent players clipping into geometry.
  • ‘The Shores of Gold’ – Resolved collision issues inside the chasm preventing players from clipping into geometry.

Known Issues

  • Health Bar UI Delays – When regenerating health from cooked food, taking damage may cause a delay to the health bar update.
  • Sea Dogs Tavern Purchase Delays – Players who purchase an item from the Sea Dog Tavern shop shortly before migrating to a new server will not immediately see the purchase in their inventory. The purchase has been successful but will only be shown when the player returns to the tavern after their next contest.
  • Tall Tales – The Art of The Trickster– Players will find that the barrel that must be found cannot be fully dug up, meaning it is not possible to complete this Tale.
2.0.3.1  . 2019-05-13
id: 722 view single open official

Insider Patch Notes 2.0.3.1

Find out about the latest Insider build where you can check out the upcoming fixes and quality of life improvements to our recently launched Sea of Thieves Anniversary Update! Read on to find out what’s new this week.

Insider Patch Notes - Update 2.0.3.1

Our latest Insider build is here! In update 2.0.3.1, you’ll be able to get hands on with new quality of life improvements across the board, including a range of new accessibility options.

Alongside a barrel load of bug fixes and another Insider reward to unlock, there's plenty of reasons hop back onboard this week!

If you do encounter any bugs, then please head to the Sea of Thieves support site and let the Customer Support team know!

Updates

  • Crew Join & Leave – Players will now be notified if a player joins or leaves their crew.
  • Digging up Bait – Players now have a chance to find fishing bait from digging in the world. In this Insiders build, barrels continue to provide a source of fishing bait alongside digging – however our intention is to remove the opportunity to find bait in island barrels when this feature releases to retail (Sea Post barrels will continue to stock bait however as there is nowhere to dig.)
  • ‘Legendary Sea Dog’ Rebalancing – This insiders build has the unlock criteria for each grade of the ‘Legendary Sea Dog’ Commendation reduced as per our recent Developer Update. We will continue to review player data and feedback on this community hot topic.
  • ‘Shroudbreaker’ Tavern Tale Book – To reduce player frustration when accidentally starting the Shroudbreaker Tale inside the Tavern, we have begun redressing the area surrounding the Shroudbreaker Tale Book and removing the barrel. This work is slowly making its way across all outpost Taverns.
  • Support for ‘Tap to Interact’ (Accessibility) – An option has been added to the Accessibility Settings ‘Reduce Held Interactions’ which allows many ‘Hold to Interact’ actions to only require an initial Tap, players must still stay within range and wait the full duration of the action.

  • Radial Menu Support for Toggle (Accessibility) – An option has been added to the Accessibility Settings ‘Toggle Radial Menus’ which allows radial menus to be opened and closed with two separate button presses rather than a button being held and released.

  • Radial Menu Support for Sticky (Accessibility) – An option has been added to the Accessibility Settings ‘Sticky Radial Items’ which allows radial menus to stay selected when releasing the analogue stick.

  • Radial Menu Support for Keyboard Bindings (Accessibility) – All radial menu’s now support selection using number keys in addition to using the analogue stick. These keys can now also be re-binded in the Keyboard Settings page.

  • Support for Spatial Audio – Enables Spatial Audio Support for Dolby Atmos, Dolby Atmos for Headphones & Windows Sonic on supported devices.

  • Tale Summary – Previously players could press [2] or [Y] on the Tall Tales Reputation Page to view more information about a given Tale for example the location in where to begin. This ‘More Info’ functionality is now also provided when inside the Tale Summary Page.

Fixed Issues

General

  • When regenerating health from cooked food, taking damage no longer causes a delay to the health bar updating.
  • The Mega Keg now correctly shows Fuse VFX when lit underwater.
  • The Sword Dash Animation now plays when under the effects of Snake Venom and taking damage from Skeletons.
  • Floating Treasure now correctly shows the glint at distance after migrating.

  • Resolved missing collision on rock cluster in Shores of Plenty.

  • Resolved missing collision on rock cluster in Shores of Gold.

  • Gunpowder Kegs spawned under the Molten Sands Fortress watchtower can now be picked up.

  • The Wooden steps on Morrows Peak Outpost now correctly look charred.

  • Holding objects over water in caves and in the pirate hideout no longer causes a ghosted outline to be visible.

  • Resolved floating beach texture on Galleons Grave Outpost

  • Players will no longer Safe-Teleport while swimming underneath the jetty at Stephen’s Spoils.

  • Jumping with a Merchant Crate no longer causes the players left hand to disappear.

  • Crooks Hollow Waterfall VFX now appear correctly.

  • Players can no longer clip through the cannon base in Wanderers Refuge Cave Lair.

  • Feeding a pig no longer heals the player.

  • Removed plant placed inside a rock at Fetcher’s Rest.

  • Resolved missing collision on skeleton on Ashen Reaches.

  • Player can no longer force their radial to become stuck onscreen.

  • Skeleton Ships sunk solely using Gunpowder Kegs now count towards ‘Scourge of Skeleton Ships’ Commendation.

  • ‘Venomball’ Cursed Cannonballs can once again be found in barrels out in the world.

Hunter’s Call

  • Bait will no longer be seen floating in the air if a player leaves the game while wielding a rod with bait equipped.
  • Resolved a typo in Stormfish description.

Arena

  • The ‘Rum ‘n’ Bass’ achievement no longer unlocks with rival crew members.
  • Player Kill notifications will now correctly show when defeating rival players with guns.
  • The Sea Dogs Reputation pane now shows the correct number of items that are available.

  • Cannon splash damage now correctly counts towards cannon kills for the ‘Iron Sea Dog’ Commendation.

Tall Tales - Shores of Gold

  • Players will now correctly receive progress towards the Sailor of Athena’s Fortune Commendation while their crew have both an Athena’s Fortune Voyage and a Tall Tale active.
  • Items stored in a Collector’s Chest will no longer appear to pop out of the chest when opening while it is being held.

  • Puzzle Vault VFX now correctly reset after failing a Vault.

  • Collector’s Chest SFX for items held inside play correctly when spinning on the spot.

  • Approaching Skeleton Camps during Tales will now show subtitles and voices at the same distance.

  • ‘Cursed Rogue’ – Briggsy’s ‘Getting Tired’ Voice over is now correctly subtitled.

  • ‘Stars of a Thief’ – Players can no longer get stuck between puzzle blocks inside the Crab Vault.

  • ‘Art of the Trickster’ – On defeat, the Captain of the Lair will no longer drop their items inside rocks.

  • ‘Art of the Trickster’ – Players can no longer get out of the world on Sailor’s Bounty.

  • ‘Fate of the Morningstar’ – Losing a Skeleton Key now correctly states which key has been lost on the Tale Failed Banners

  • ‘Revenge of the Morningstar’ – The Morningstar outfit descriptions no longer reference 9 items of clothing in the set.

  • ‘The Shores of Gold’ – Players will no longer be able to interact with ‘Mermaid’ Statues after having finished the Tale.

  • ‘The Shores of Gold’ – Swinging Log traps now correctly connect with players when expected.

  • ‘The Shores of Gold’ – The Devil’s Shroud now correctly matches the visuals on the ships map.

  • ‘The Shores of Gold’ – Players will no longer seen to be walking above the ground outside the Compass Vault.

  • ‘The Shores of Gold’ – Players are able to redo the Compass Room Lock puzzle again once opened.

  • ‘The Shores of Gold’ – Players can no longer see through the geometry in specific areas.

  • ‘The Shores of Gold’ – The Gold Hoarder will now correctly stow his items before performing an animation.

Known Issues

  • Guardian of Athena’s Fortune Title – The ‘Guardian of Athena’s Fortune’ title made available in the Pirate Hideout is currently missing from the Shopkeepers Shop.
  • Items floating to the roof – Dropping any item near the underwater entrance to the uncharted reef caves will cause the item to float to the ceiling and become irretrievable.
  • ‘The Legendary Storyteller’ Collector’s Chest – Leaving Briggsy’s Chest behind once the wooden plank has been removed can trigger a ‘Tale Failed’ state following a server migration.

  • ‘Stars of a Thief’ Totem – After placing the Star Jewels in the statue to retrieve the totem, leaving the area and returning will cause the statue to close and the totem to be lost.

  • Sea Dogs Tavern Purchase Delays – Players who purchase an item from the Sea Dog Tavern shop shortly before migrating to a new server will not immediately see the purchase in their inventory. The purchase has been successful but will only be shown when the player returns to the tavern after their next contest.

2.0.0.1  . 2019-05-03
id: 720 view single open official

Insider Patch Notes 2.0.0.1

Find out about the latest Insider build where you can check out the upcoming fixes and improvements to our recently launched Sea of Thieves Anniversary Update! Read on to find out what’s new this week.

Insider Patch Notes - Update 2.0.0.1

With our Anniversary Update Live with players, we are loving seeing players enjoy the vast range of features we’ve released and create new stories and encounters with their friends. In the studio we have been continuing to work on Bug Fixes and Improvements following previous Insider feedback and Live bug reports coming in. While our focus for this build is on Bug Fixing, we’ve created general threads in the Feedback Focus section for you to post in.

If you do encounter any bugs, then please head to the Sea of Thieves support site and let the Customer Support team know!

Updates

  • Improved Inactivity Detection – Improved our inactivity detection to prevent common behaviours around Fishing and Tall Tales Island exploration to potentially trigger inactivity.

Fixed Issues

General

  • Players will now consistently be able to see their Health Bar when bringing up the equipment radial

Hunter’s Call

  • Alliance members will now correctly receive ‘hand in’ notifications when other members of their alliance hand in Hunter’s Call items.
  • Prevent the ability for players to cast a line while swimming underwater

Arena

  • Ship Flags shown on the Ships Map Table will no longer show the incorrect iconography following a migration.

  • Player Instruments are no longer muted while the Tavern & Contest countdown music plays.

  • When starting a contest, the scoreboard will now show the correct score when digging up the first chest/

  • Players should now consistently hold onto their clothing & equipment loadout when entering or leaving a Contest.

Tall Tales

  • Opening a Collector’s Chest while holding it can no longer cause the items inside to ‘pop’ out.
  • Turning a puzzle block while it is submerged underwater will correctly show bubble VFX.
  • Reading a Quest Book while running in the rain no longer causes visual issues.
  • Items stored inside collectors chests should now always be visible and collectable when moving and reopening the chest.

  • Shroudbreaker – Ambush Skeletons should no longer spawn on top of each other.

  • Legendary Storyteller – Players can now visibly see the key on Mermaids Hideaway once it is dug up rather than see a floating tooltip.

  • Legendary Storyteller – Players losing Briggsy’s Chest before they have removed the Quest items will now be informed why their Tale has failed.

  • Wild Rose – Adjusted a Collectors Chest digsite to avoid clipping with a Barrel placed close by.

  • Art of the Trickster – The Rum Bottle Spyglass should no longer revert to an incorrect model when sometimes viewed in the radial menu.

  • Revenge of the Morningstar – When placing the final Tale Items on the Altar, they will now be placed on the correct plinths and facing the correct direction.

  • Revenge of the Morningstar – All crew members should now correctly receive the ‘Morningstar Outfit’ when retrieved from the Morningstar Chest.

  • Shores of Gold - Compass Vault no longer has areas where players can become stuck in geometry and become safe teleported.

  • Shores of Gold – Adjusted various areas in the Chasm where players could get out or see out of the environment

  • Shores of Gold - Central Rock Formation no longer allows players to become stuck

  • Shores of Gold - Players who are left behind after their crew engage the Gold Hoarder will no longer create incorrect checkpoints in the chasm after the encounter causing them to become stuck in the Chasm.

  • Shores of Gold – Players losing the Gold Hoarders Coin will now correctly Fail the Tale and have to return to Morrow’s Peak to restart.

  • Shores of Gold – Skeleton Ships will no longer spawn for Crews inside the Shores of Gold Shroud

  • Shores of Gold – Following Tale completion, the Shroudbreaker should no longer reappear attached to your ship when returning to the world.

  • Shores of Gold – Gold Hoarder Skeletons should no longer rudely interrupt the final cutscene if they have not been destroyed during the encounter.

  • Shores of Gold – Skeletons should not path more predictably outside the Compass Vault.

  • Shores of Gold – Skeletons that spawn inside the chasms will now automatically agro nearby players to prevent crews raising the capstans without engaging.

  • Shores of Gold – Adjusted timing of the Shores of Gold Approach sequence to ensure the Island Banner sequence does not clash with the Shroud Music.

Known Issues

  • Health Bar UI Delays – When regenerating health from cooked food, taking damage may cause the health bar to be delayed in updating.
  • Sea Dogs Tavern Purchase Delays – Players who purchase an item from the Sea Dogs Tavern shop shortly before migrating to a new server will not immediately see the purchase in their inventory. The purchase has been successful, but will only be shown when the player returns to the Tavern after their next contest.
  • Missing Phrases on Food Items – Some food items show available phrases in the pirate chat radial, but selecting them will not correctly send them to other players.
  • Shroudbreaker Migration – Players who migrate servers while having retrieved the Shroudbreaker in the first Tale, will then find they do not receive Tale progress from handing in to the Mysterious Stranger.
1.4.5.7  . 2019-04-16
id: 718 view single open official

Insider Patch Notes 1.4.5.7

Find out about Insider update 1.4.5.7 where you can get preview exciting new features coming with the Anniversary Update and beyond. Read on to find out what's in store!

Insider Patch Notes - Update 1.4.5.7

We’re now exactly two weeks out from the launch of the Anniversary Update! Exciting times indeed, but with it being so close we want to continue making sure that the experience is as polished as possible with your help!

This latest update introduces some miscellaneous changes, with our primary focus being continued feedback on Tall Tales and The Arena. Be sure to swing by the Feedback Focus category on our Forums to let us know what you think.

Updates!

  • **HDR - **High Dynamic Range has now been enabled on PC.
  • *Accessibility *– The ‘Let Games Read to Me’ accessibility options for Xbox One and PC is now available to players. Currently we only support this for players with language and region set to English US. Find more information here.
  • Hey, that’s mine! – Chests freshly dug up from the ground can now be nabbed using the harpoon. 
  • *Skeletal Sounds *– Players are now greeted with sound effects when completing the skeleton puzzle in Tall Tale, The Art of The Trickster. 
  • *Push the button *– The interaction points on puzzle vault tables now have physical buttons.
  • Going the distance – The distance at which players can see crew gamertags has been doubled, meanwhile the distance at which players can see non-crew gamertags has been halved.

Fixed Issues

  • Duplicate islands will no longer show up in a single Tall Tales chapter.
  • Tall Tales: Art of the Trickster - Fixed issue that caused a large amounts of skeletons to spawn after killing another wave too quickly
  • Tall Tales: Art of the Trickster – issue that caused large amounts of skeletons to sometimes
  • Tall Tales: Cursed Rogue – music will no longer persist in the area players fight the skeleton captains after they are defeated. 
  • Tall Tales: Fate of the Morningstar – Issue that caused the Eli key to not float to the surface upon defeating The Keeper of the Key has been fixed.
  • Pages in Tall Tales Quest Books will no longer appear blank.

  • Boss skeletons will no longer slide around when using their special abilities.

  • Lanterns on rowboats will now be lit correctly, no longer appearing to be on when viewed from a distance when they’re not.

  • Fixed an issue that occasionally caused delay when retracting items with the harpoon. 

  • Meat spawned from dead chickens will no longer disappear or float in the air. 

  • Meat spawned from animals that die on ships will no longer appear to fly in from a distance.

  • Chests dropped on moving ships will no longer jitter. 

  • Fixed issue that caused players’ last used items to not interchange correctly after tapping the inventory and map radian buttons.

  • Players will no longer receive two maps for the same island during a contest in The Arena.

  • Floating objects no longer occasionally become offset from the harpoon launcher when reeled in.

Known Issues

  • Game Narration via the ‘Let Games Read to Me’ feature is automatically turned on for everyone on both Xbox One and PC, and cannot be turned off.
  • Tall Tales: Fate of the Morningstar – The footprints leading to Fontaine’s key are currently missing. 
  • Tall Tales: Wild Rose – Crew members are not eligible to vote on Tales unlocked by their crew mates. 
  • Tall Tales: Art of the Trickster – Server crashes will occur when the Trapmaker’s Gunpowder key is destroyed. 
  • Tall Tales: Cursed Rogue – Skeleton Captain names do not match the nameplate above their heads and the toast notification.
  • Tall Tales: Wild Rose – Subtitles display whilst interacting with Madame Olive may sometimes display longer than they should. 
  • ‘But you have heard of me?’ achievement does not trigger for earning Level 25 in the Hunter’s Call and Sea Dogs companies. 
  • Totems do not spawn in the Collector’s Chest. 
  • Health regeneration skull meter remains filled after death. This persists until the player takes damage. 
  • Burnt food item icons are display incorrectly.
  • Tethering to a docked rowboat using the harpoon then retracting it will cause the ship to be pulled along like a rowboat. 
  • Cutscene voiceover subtitles may go out of sync if the player looks around.

Insider Features Still Active

  • **Tall Tales: Stars of a Thief – **This Tale picks up after Cursed Rogue and follows the journey of an eccentric star gazer and his hunt for an ancient stone. Head to the North Star Sea Post to find a new Tale book placed on beside the shipwright to begin this Tale.
  • Tall Tales: The Cursed Rogue – Reactivated this Tall Tale for our Insiders! This Tale follows the legend of a Skeleton Lord who was once a humble treasure seeker like yourself. Can you solve the puzzles left behind and track down this elusive character? Head to Madame Olive at Plunder Outpost to find a new Tale book placed beside her.
  • Tall Tales: The Legendary Storyteller – Reactivated this Tall Tale for our Insiders! This Tale follows the doodling's of a young girl, regaled with stories from a Legendary pirate. Head to Tasha at Ancient Spire Outpost to find a new Tale book placed beside her to begin her story.
  • *Tall Tales: Wild Rose *– Reactivated this Tall Tale for our Insiders! This Tale follows the story of two lovers, last seen by Madame Olive. Head to Madame Olive at Sanctuary Outpost to find a Tale book placed beside her to begin their story.
  • *Tall Tales: Art of the Trickster *– This Tale follows the path of a wicked Trap Maker, who has been experimenting with a range of devious traps to test pirates. Head to Salty on the beach at Plunder Valley to find a new Tale book placed beside him to begin this Tale.
  • Tall Tales: Revenge of the Morningstar – This Tale follows the last known whereabouts of a crew lost at sea, can you trace their steps? Head to Sandra at Dagger Tooth Outpost to find a new Tale book placed on her table.
  • Tall Tales: Shroudbreaker – Reactivating this Tale for our Insiders following a round of iteration and feedback! Shroudbreaker is the first Tall Tale that players will have access to when we release our Mega Update to Retail and will require players to complete before unlocking access to subsequent Tales in this Volume. This Tale taken from any Mysterious Stranger across the world, introduces the legend of the Shroudbreaker a story told by the Pirate Lord himself! Head to your nearest Outpost Tavern and find a new Tale book placed beside the Mysterious Stranger to begin their Tale.
  • Puzzle Vaults - Puzzle Vaults are currently under heavy iteration in the studio, adding the necessary Audio and Visual cues required to ensure it's clear what is expected of the player. New effects have been added to the Vaults in this build, and further iteration is ongoing for upcoming builds.
  • Shroudbreaker Puzzle Vault Sequence - When progressing through the Shroudbreaker, on completion of the Puzzle Vault pirates must take on a new puzzle, introduced by an island image appearing on the Vault Table. This image is currently placeholder, however pirates must use this information to further progress the tale.
  • Showing your Quest Book – When showing your Quest Book to other pirates the book will now pitch as your camera moves.
  • Hunters Call Reputation Page – The Hunters Call Reputation page has now been added, cataloguing players achievements within the new company.
  • Cook those animals! – Killing animals and monsters found out in the world now drops raw meat, ready for cooking! There is a rare chance that meat may also be found in resource barrels around the world.
  • You’ll need Bait! – There is now a chance to find bait for fishing in resource barrels, some rare fish will require bait before they can be caught!
  • Resource Inventory Limits – The Resources Inventory now shows each of the resource limits at the top of the inventory grid for Cannonball, Cursed Cannonballs, Food, Wood & Bait.
  • Death Camera – When you are defeated in the Arena you will now fall to your knees and your camera will slowly spin above and away from your body. This feature is specific to arena to help crews communicate during death.
  • Removal of Ghost Ship - Due to the new arena death flow we have removed the ghost ship from the arena. When players are defeated in the arena, they will no longer be sent to the Ghost Ship and be required to walk through the door to return, bringing you back to the action sooner.
  • Contest Duration – Contests have now been changed to last 24 minutes.
  • Score Scroll UI - The score scroll emblem in the map radial is now updated with the sea dog’s emblem.
  • Contest Boundary - The devils shroud around the contest boundary once again matches the adventure damage and range.
  • Ship Map Table UI - The emblems for the sea dog vendor cash in points on the ships map table are now reduced in size and golden.
  • Animated Page Turning - When reading through a Quest Book, players will now actually turn the pages!
  • Beware, Traps! – The Trap Maker has begun laying booby traps in a number of caves across the world, tread lightly and keep your wits about you!
  • Environment Sword Comboing - When striking with your sword, hitting the environment will no longer trigger a 3-hit combo chain.
  • Something on the Horizon - You may notice a mysterious landmass beyond the Devil’s Shroud. A new island or something more sinister, perhaps?
  • Feeling chatty? – You will hear new dialogue lines when interacting with specific characters.
  • Merging Reward Notifications - When cashing in multiple treasure at once, UI toast popups will now combine the rewards and show a single popup rather than queuing them individually.
  • Voyage Voting - With the introduction of Tall Tales, crews can venture out with both a current Voyage and a Tall Tale active at the same time. Once started these can be found and cancelled from the Captain's Table.
  • Harpoon - After all the waiting, the Shipwrights have finally delivered the Harpoons we ordered! Each Ship now has two Harpoons fitted in the recesses on the bow; latch onto rival crews in the heat of battle or onto the environment for some advanced sailing tactics. This initial build delivers the base functionality, reeling-in objects coming soon!
  • Grab those Barrels! - Harpoons can now latch onto floating barrels found out at sea and will automatically pull them to the ship to be raided for resources, before being dropped back into the sea.
  • Get that Treasure! - Harpoons can now latch onto Treasure of any type (Chests, Skulls, Crates, etc.) whether floating out at sea, or placed on islands. When latched they will automatically pull them to the ship to be collected by your crew.
  • I’m really bad at this - Harpoons when fired now have a small aim assist to help players hit their target, this is especially helpful when trying to steal a chest out of another players hands!
  • Harpoon the Keg! - Harpoons will now explode gunpowder barrels on first hit. Hitting kegs carried by players will also cause them to explode! 
  • Harpoon Players – Latching onto a crewmate or rival player with the harpoon now retracts them back to your ship.
  • Harpoon Retraction Speed – Reduced the speed in which harpoons can retract once latched on.
  • Harpoon Spinners – Harpoons now have spinners attached to better visualise the spooling and reeling of the rope.
  • Feel the impact – We’ve added more tactility to using harpoons. You’ll now feel a rumble when a Harpoon impacts and a camera shake when re-docking the harpoon projectile.
  • Spools of war – The spool of the harpoon launcher now rotates with the movement of the rope.
  • Harpoon Audio – Attached various Harpoon audio effects to improve the player feedback when using the Harpoon.
  • **Fruit & Meat – **With the expansion of various different culinary delights available to pirates, both Fruit and Meat have had their health balanced across the range. You’ll find your trusty Banana now is less satisfying, however more rare fruits return a large amount of health.
  • Health Regeneration – With Fruit replenishing a base level of health, you’d expect a nice cooked piece of meat to do much more right? Cooking the perfect steak will provide players with a period of health regeneration, this is shown as a ring around your health bar in the bottom left corner. Now you can stock up with various meats while out on your voyage and then cook up a meal before engaging in battle for that extra edge on your rivals!
  • Barrel Inventory – The Barrel Inventory has now been redesigned to show a 4x4 grid of items rather than a 3x4 grid.
  • Ship Damage - Hull Holes - When targeting shots into your enemy’s hull, repeated shots in the same place will now grow the size of the damage holes. These new holes vary in size and increase the rate in which your ship fills with water and takes longer to repair!
  • Ship Damage - Collapse the Mast - Landing a clutch shot on an enemies Mast will now drop the mast onto the deck of the ship, slowing their speed. Your enemies will need to both raise the mast and patch it with wood to secure it back in place.
  • Ship Damage - Drop the Anchor - Targeting a shot onto the Capstan will drop the anchor and damage the Capstan pegs. Your enemy will need to repair their capstan pegs to retain its original raising speed.
  • Ship Damage - Disable the Wheel - Targeting an enemy’s wheel will destroy pegs within the wheel, reducing the effectiveness in turning the Ship. Your enemy will need to repair their Ship wheel pegs to retain its original turning rate.
  • Shop Browsing - Finding a specific category of item is now much easier in the shop, filters have been added to all shops.
  • PC High Dynamic Range - Support for HDR compatible Screens on PC. Players can access a 'HDR Calibration' page with Settings to calibrate the Brightness of the display.
  • New Contest Areas - 3 New Contest Areas have been added that we are looking for focus testing on. Try your hand at 'Leave Us A Lone', 'Spoiling For A Fight', and 'Kraken's Brawl'.
  • Contest Boundaries - The Devils Shroud arena spawn points have been moved back so players have more time to turn around before the devil’s shroud.
  • Contest Balancing - The recipes for the maps in contests have been updated following feedback. Several variations to the amount of X’s that spawn on all types of islands and there is now more chance of getting a ‘jackpot’ island.
  • Arena Tutorial - An Arena tutorial video now plays after progressing through the front end arena just after crew select.
  • Yoink! – You can now pinch most wieldable items our of a player’s hands using the harpoon!
  • Tutorial Tweaks – The wording during the new player tutorial has been improved.
  • Xbox One S Improvements – Performance for the Xbox One S has been improved.
1.4.5.8  . 2019-04-16
id: 719 view single open official

Insider Patch Notes 1.4.5.8

Find out about Insider update 1.4.5.8 where you can get preview exciting new features coming with the Anniversary Update and beyond. Read on to find out what's in store!

Insider Patch Notes - Update 1.4.5.8

Enter Insider Update 1.4.5.8, which introduces the two remaining Tall Tales in Shores of Gold for Insider testing. Alongside a range of bug fixing, improvements and polish for our existing Anniversary features we are closing in on our Anniversary quality bar. Be sure to swing by the Feedback Focus category on our Forums to let us know what you think.

Tall Tales

  • Tall Tales: Fate of the Morningstar – This Tale picks up after completing Art of the Trickster and follows the mysterious tale of the Ferryman as he guides lost souls back to the Ferry of the Damned. There is only one way to start this tale, visit the Ferryman on the Ferry of the Damned to begin this Tale.
  • Tall Tales: Shores of Gold – This Tale is the culmination of our story, with Graymarrow’s reign of Terror ended and the Shroudbreaker complete once more – the Shores of Gold is within your reach! Visit Grace Morrow at Morrow’s Peak Outpost to learn how to control the Shroudbreaker’s power and reach the Shores of Gold.

Fixed Issues

  • Issue that cause the Collector’s Chest model to disappear if held by a player who had just climbed a ladder has been fixed.

  • Tall Tales: The Cursed Rogue – Migrating with the Collector’s Chest in possession will no longer cause the migration or the Tall Tale itself to fail.

  • Tall Tales: Wild Rose - Issue that blocked crew members from voting on Tales unlocked by their crew mates has been fixed.

  • Arena - Issues with level of detail on the banister next to the cannon have been fixed.

  • Arena – Animations for contest end banners now display correctly. 

  • Arena – The textures on the bottom shelf above the Sea Dog’s Tavern door have been fixed. 

  • Arena – Player cameras will no longer rotate when firing themselves out of the cannon in the Sea Dog’s tavern. 

  •  Arena – Issue that caused the outside of the Sea Dog’s Tavern to be visible if a player stood at the top of the canopy has been fixed.

  • Issue that caused players to become permanently stuck if migration was triggered whilst they were fishing has been fixed. 

  • Icons for burnt food now display correctly. 

  • Issue that caused the ‘Let Game Read to Me’ accessibility feature to turn on for all players by default has been fixed. 

  • The ‘But you have heard of me?’ achievement now triggers for Hunter’s Call and the Sea Dog’s companies. 

  • Shovels no longer clip through pots during the NPC stirring animation. 

  • Jumping in between two palm trees on Crook’s Hollow will no longer teleport players back to their ship.

  • Harpoon – Harpoons attached to objects will no longer retract back to point of origin if a player moves out of the range of their ship.

  • Harpoon – Tethering to a docked rowboat and retracting will no longer cause the whole ship to be pulled. 

  • Issue that caused the Killer Whale ship cosmetics to not be added to the Hunter’s Call reputation banner item count has been fixed. 

  • Bucketing water using the Parrot Bucket will no longer cause clipping on the handle. 

  • Issue that stopped spike trap audio from playing has been fixed. 

  • Issue that would sometimes block players from placing items inside a freshly dug up Collector’s Chest has been fixed. 

Known Issues

  • Tall Tales: Shores of Gold – Players reaching the Shores of Gold may experience significant framerate drops when using high shadow detail settings on Xbox One X & PC. As a workaround for this build reduce your Shadow detail below ‘Rare’.
  • Tall Tales: Shores of Gold – Players reaching the Shores of Gold may experience various missing VFX in the environment and on player/skeleton actions. We are currently investigating this issue for resolution in an upcoming update.
  • Tall Tales: Shores of Gold – Players who lose their ship while parked up at the island and use the mermaid can spawn inside the subterranean caverns bypassing part of the Tale. 
  • Tall Tales: Shores of Gold – After completing all puzzle vaults, players who are outside of a specific range when medallions are being placed into the Compass Vault may not be able to see all of them. 

  • If a crew dies while fighting a Skeleton Lord and they reset the encounter, the Skeleton Lord’s health will also reset.

  • Large areas of the game are still awaiting localisation ready for release on April 30th .

  • Arena -  Players who join contests late will see their crew’s score as 0 until the crew loses or gains points. 

  • Arena – Placements and scores on the scoreboard may sometimes update slowly when large numbers of points are being scored in quick succession. As a result, crew placement will appear incorrect for brief moments.  

Insider Features Still Active

  • **Tall Tales: Stars of a Thief – **This Tale picks up after Cursed Rogue and follows the journey of an eccentric star gazer and his hunt for an ancient stone. Head to the North Star Sea Post to find a new Tale book placed on beside the shipwright to begin this Tale.
  • Tall Tales: The Cursed Rogue – Reactivated this Tall Tale for our Insiders! This Tale follows the legend of a Skeleton Lord who was once a humble treasure seeker like yourself. Can you solve the puzzles left behind and track down this elusive character? Head to Madame Olive at Plunder Outpost to find a new Tale book placed beside her.
  • Tall Tales: The Legendary Storyteller – Reactivated this Tall Tale for our Insiders! This Tale follows the doodling's of a young girl, regaled with stories from a Legendary pirate. Head to Tasha at Ancient Spire Outpost to find a new Tale book placed beside her to begin her story.
  • *Tall Tales: Wild Rose *– Reactivated this Tall Tale for our Insiders! This Tale follows the story of two lovers, last seen by Madame Olive. Head to Madame Olive at Sanctuary Outpost to find a Tale book placed beside her to begin their story.
  • *Tall Tales: Art of the Trickster *– This Tale follows the path of a wicked Trap Maker, who has been experimenting with a range of devious traps to test pirates. Head to Salty on the beach at Plunder Valley to find a new Tale book placed beside him to begin this Tale.
  • Tall Tales: Revenge of the Morningstar – This Tale follows the last known whereabouts of a crew lost at sea, can you trace their steps? Head to Sandra at Dagger Tooth Outpost to find a new Tale book placed on her table.
  • Tall Tales: Shroudbreaker – Reactivating this Tale for our Insiders following a round of iteration and feedback! Shroudbreaker is the first Tall Tale that players will have access to when we release our Mega Update to Retail and will require players to complete before unlocking access to subsequent Tales in this Volume. This Tale taken from any Mysterious Stranger across the world, introduces the legend of the Shroudbreaker a story told by the Pirate Lord himself! Head to your nearest Outpost Tavern and find a new Tale book placed beside the Mysterious Stranger to begin their Tale.
  • Puzzle Vaults - Puzzle Vaults are currently under heavy iteration in the studio, adding the necessary Audio and Visual cues required to ensure it's clear what is expected of the player. New effects have been added to the Vaults in this build, and further iteration is ongoing for upcoming builds.
  • Shroudbreaker Puzzle Vault Sequence - When progressing through the Shroudbreaker, on completion of the Puzzle Vault pirates must take on a new puzzle, introduced by an island image appearing on the Vault Table. This image is currently placeholder, however pirates must use this information to further progress the tale.
  • Showing your Quest Book – When showing your Quest Book to other pirates the book will now pitch as your camera moves.
  • Hunters Call Reputation Page – The Hunters Call Reputation page has now been added, cataloguing players achievements within the new company.
  • Cook those animals! – Killing animals and monsters found out in the world now drops raw meat, ready for cooking! There is a rare chance that meat may also be found in resource barrels around the world.
  • You’ll need Bait! – There is now a chance to find bait for fishing in resource barrels, some rare fish will require bait before they can be caught!
  • Resource Inventory Limits – The Resources Inventory now shows each of the resource limits at the top of the inventory grid for Cannonball, Cursed Cannonballs, Food, Wood & Bait.
  • Death Camera – When you are defeated in the Arena you will now fall to your knees and your camera will slowly spin above and away from your body. This feature is specific to arena to help crews communicate during death.
  • Removal of Ghost Ship - Due to the new arena death flow we have removed the ghost ship from the arena. When players are defeated in the arena, they will no longer be sent to the Ghost Ship and be required to walk through the door to return, bringing you back to the action sooner.
  • Contest Duration – Contests have now been changed to last 24 minutes.
  • Score Scroll UI - The score scroll emblem in the map radial is now updated with the sea dog’s emblem.
  • Contest Boundary - The devils shroud around the contest boundary once again matches the adventure damage and range.
  • Ship Map Table UI - The emblems for the sea dog vendor cash in points on the ships map table are now reduced in size and golden.
  • Animated Page Turning - When reading through a Quest Book, players will now actually turn the pages!
  • Beware, Traps! – The Trap Maker has begun laying booby traps in a number of caves across the world, tread lightly and keep your wits about you!
  • Environment Sword Comboing - When striking with your sword, hitting the environment will no longer trigger a 3-hit combo chain.
  • Something on the Horizon - You may notice a mysterious landmass beyond the Devil’s Shroud. A new island or something more sinister, perhaps?
  • Feeling chatty? – You will hear new dialogue lines when interacting with specific characters.
  • Merging Reward Notifications - When cashing in multiple treasure at once, UI toast popups will now combine the rewards and show a single popup rather than queuing them individually.
  • Voyage Voting - With the introduction of Tall Tales, crews can venture out with both a current Voyage and a Tall Tale active at the same time. Once started these can be found and cancelled from the Captain's Table.
  • Harpoon - After all the waiting, the Shipwrights have finally delivered the Harpoons we ordered! Each Ship now has two Harpoons fitted in the recesses on the bow; latch onto rival crews in the heat of battle or onto the environment for some advanced sailing tactics. This initial build delivers the base functionality, reeling-in objects coming soon!
  • Grab those Barrels! - Harpoons can now latch onto floating barrels found out at sea and will automatically pull them to the ship to be raided for resources, before being dropped back into the sea.
  • Get that Treasure! - Harpoons can now latch onto Treasure of any type (Chests, Skulls, Crates, etc.) whether floating out at sea, or placed on islands. When latched they will automatically pull them to the ship to be collected by your crew.
  • I’m really bad at this - Harpoons when fired now have a small aim assist to help players hit their target, this is especially helpful when trying to steal a chest out of another players hands!
  • Harpoon the Keg! - Harpoons will now explode gunpowder barrels on first hit. Hitting kegs carried by players will also cause them to explode! 
  • Harpoon Players – Latching onto a crewmate or rival player with the harpoon now retracts them back to your ship.
  • Harpoon Retraction Speed – Reduced the speed in which harpoons can retract once latched on.
  • Harpoon Spinners – Harpoons now have spinners attached to better visualise the spooling and reeling of the rope.
  • Feel the impact – We’ve added more tactility to using harpoons. You’ll now feel a rumble when a Harpoon impacts and a camera shake when re-docking the harpoon projectile.
  • Spools of war – The spool of the harpoon launcher now rotates with the movement of the rope.
  • Harpoon Audio – Attached various Harpoon audio effects to improve the player feedback when using the Harpoon.
  • **Fruit & Meat – **With the expansion of various different culinary delights available to pirates, both Fruit and Meat have had their health balanced across the range. You’ll find your trusty Banana now is less satisfying, however more rare fruits return a large amount of health.
  • Health Regeneration – With Fruit replenishing a base level of health, you’d expect a nice cooked piece of meat to do much more right? Cooking the perfect steak will provide players with a period of health regeneration, this is shown as a ring around your health bar in the bottom left corner. Now you can stock up with various meats while out on your voyage and then cook up a meal before engaging in battle for that extra edge on your rivals!
  • Barrel Inventory – The Barrel Inventory has now been redesigned to show a 4x4 grid of items rather than a 3x4 grid.
  • Ship Damage - Hull Holes - When targeting shots into your enemy’s hull, repeated shots in the same place will now grow the size of the damage holes. These new holes vary in size and increase the rate in which your ship fills with water and takes longer to repair!
  • Ship Damage - Collapse the Mast - Landing a clutch shot on an enemies Mast will now drop the mast onto the deck of the ship, slowing their speed. Your enemies will need to both raise the mast and patch it with wood to secure it back in place.
  • Ship Damage - Drop the Anchor - Targeting a shot onto the Capstan will drop the anchor and damage the Capstan pegs. Your enemy will need to repair their capstan pegs to retain its original raising speed.
  • Ship Damage - Disable the Wheel - Targeting an enemy’s wheel will destroy pegs within the wheel, reducing the effectiveness in turning the Ship. Your enemy will need to repair their Ship wheel pegs to retain its original turning rate.
  • Shop Browsing - Finding a specific category of item is now much easier in the shop, filters have been added to all shops.
  • PC High Dynamic Range - Support for HDR compatible Screens on PC. Players can access a 'HDR Calibration' page with Settings to calibrate the Brightness of the display.
  • New Contest Areas - 3 New Contest Areas have been added that we are looking for focus testing on. Try your hand at 'Leave Us A Lone', 'Spoiling For A Fight', and 'Kraken's Brawl'.
  • Contest Boundaries - The Devils Shroud arena spawn points have been moved back so players have more time to turn around before the devil’s shroud.
  • Contest Balancing - The recipes for the maps in contests have been updated following feedback. Several variations to the amount of X’s that spawn on all types of islands and there is now more chance of getting a ‘jackpot’ island.
  • Arena Tutorial - An Arena tutorial video now plays after progressing through the front end arena just after crew select.
  • Yoink! – You can now pinch most wieldable items our of a player’s hands using the harpoon!
  • Tutorial Tweaks – The wording during the new player tutorial has been improved.
  • Xbox One S Improvements – Performance for the Xbox One S has been improved.
1.4.5.4  . 2019-04-02
id: 716 view single open official

Insider Patch Notes 1.4.5.4

Find out about Insider update 1.4.5.4 where you can get preview exciting new features coming with the Anniversary Update and beyond. Read on to find out what's in store!

Insider Patch Notes - Update 1.4.5.4

Following your feedback we've been hard at work on Tall Tales: Shroudbreaker. We're now reintroducing Shroudbreaker into the Insider Build with a suite of updates and improvements for you to get stuck into.

As always, be sure to tell us what you think about these new additions once you’ve played over in the Feedback Focus Forums section.

Tall Tales!

  • Tall Tales: Shroudbreaker – Reactivating this Tale for our Insiders following a round of iteration and feedback! Shroudbreaker is the first Tall Tale that players will have access to when we release our Mega Update to Retail and will require players to complete before unlocking access to subsequent Tales in this Volume. This Tale taken from any Mysterious Stranger across the world, introduces the legend of the Shroudbreaker a story told by the Pirate Lord himself! Head to your nearest Outpost Tavern and find a new Tale book placed beside the Mysterious Stranger to begin their Tale.
  • Puzzle Vaults - Puzzle Vaults are currently under heavy iteration in the studio, adding the necessary Audio and Visual cues required to ensure it's clear what is expected of the player. New effects have been added to the Vaults in this build, and further iteration is ongoing for upcoming builds.
  • Shroudbreaker Puzzle Vault Sequence - When progressing through the Shroudbreaker, on completion of the Puzzle Vault pirates must take on a new puzzle, introduced by an island image appearing on the Vault Table. This image is currently placeholder, however pirates must use this information to further progress the tale.
  • Showing your Quest Book – When showing your Quest Book to other pirates the book will now pitch as your camera moves.

The Arena

  • New Contest Areas - 3 New Contest Areas have been added that we are looking for focus testing on. Try your hand at 'Leave Us A Lone', 'Spoiling For A Fight', and 'Kraken's Brawl'.
  • Contest Boundaries - The Devils Shroud arena spawn points have been moved back so players have more time to turn around before the devil’s shroud.
  • Contest Balancing - The recipes for the maps in contests have been updated following feedback. Several variations to the amount of X’s that spawn on all types of islands and there is now more chance of getting a ‘jackpot’ island.
  • Arena Tutorial - An Arena tutorial video now plays after progressing through the front end arena just after crew select.

Updates!

  • Yoink! – You can now pinch most wieldable items our of a player’s hands using the harpoon!
  • Tutorial Tweaks – The wording during the new player tutorial has been improved.
  • Xbox One S Improvements – Performance for the Xbox One S has been improved.

Fixed Issues

General

  • Treasure dropped from a harpoon launcher onto land now behaving as expected
  • Barrels of plenty attached to harpoon launchers no longer refill
  • Damage decals now appear as expected on damaged Masts
  • Player is no longer able to place items on galleon's map
  • Parrot ship cosmetics now apply correctly when equipped
  • Parrot Hurdy Gurdy no longer rotates in the characters hands while being played
  • AI Threats can now hear harpoon launcher fire.
  • There is no longer a chance when loading into the game, that a player’s model or clothing may become corrupted and display an incorrect texture.

Adventure

  • Players will now hear audio when using island capstans
  • Meat dropped by fauna will now be correctly placed on the floor
  • Sunlight reflections are no longer present in underwater caves that have no access to the sun
  • Text appears as expected for Plentifins and Wreckers on summary reputation page
  • Bait equipping now works as expected after the line snaps
  • Leeches, Earthworms and Grubs icons now have the correct colour
  • Icon imagery in the vanity chest now displaying as expected when no curses are active

Arena

  • Scoreboard reward no longer sticking on screen
  • Banners are no longer missing from the vendor ships

Known Issues

  • Shopping in Arena - Arena Store NPCs may intermittently be unable to return their inventory on Xbox or you may be unable to purchase ranks from Lesedi or DeMarco.
  • Reaching Tribute Peak – Insiders have found various ways to reach Tribute Peak, these will soon be removed once the supporting Tale is ready for testing.
  • Extended Black Screen on Loading - There is a chance that players may be held indefinitely on the Black Loading Screen with Spinner when returning from the Ghost Ship.
  • Sword Combo using the Environment - When attacking a player against a wall, you will no longer trigger the 3-hit combo when hitting the player and the wall simultaneously.
  • Questbook Page Turning - When using rebound Q, E, Left D-Pad or Right D-Pad buttons, you are unable to turn pages on a Tall Tales Quest Book. To workaround this please reset your keys to default.

Insider Features Still Active

  • Tall Tales: Stars of a Thief – This Tale picks up after Cursed Rogue and follows the journey of an eccentric star gazer and his hunt for an ancient stone. Head to the North Star Sea Post to find a new Tale book placed on beside the shipwright to begin this Tale.
  • Tall Tales: The Cursed Rogue – Reactivated this Tall Tale for our Insiders! This Tale follows the legend of a Skeleton Lord who was once a humble treasure seeker like yourself. Can you solve the puzzles left behind and track down this elusive character? Head to Madame Olive at Plunder Outpost to find a new Tale book placed beside her.
  • Tall Tales: The Legendary Storyteller – Reactivated this Tall Tale for our Insiders! This Tale follows the doodling's of a young girl, regaled with stories from a Legendary pirate. Head to Tasha at Ancient Spire Outpost to find a new Tale book placed beside her to begin her story.
  • Tall Tales: Wild Rose – Reactivated this Tall Tale for our Insiders! This Tale follows the story of two lovers, last seen by Madame Olive. Head to Madame Olive at Sanctuary Outpost to find a Tale book placed beside her to begin their story.
  • Tall Tales: Art of the Trickster – This Tale follows the path of a wicked Trap Maker, who has been experimenting with a range of devious traps to test pirates. Head to Salty on the beach at Plunder Valley to find a new Tale book placed beside him to begin this Tale.
  • Tall Tales: Revenge of the Morningstar – This Tale follows the last known whereabouts of a crew lost at sea, can you trace their steps? Head to Sandra at Dagger Tooth Outpost to find a new Tale book placed on her table.
  • Vengeance – After dying, players returning from the Ghost Ship will have a period of invulnerability while on their ship. This Temporary Invincibility will last for 30 seconds or until the player leaves the ship. For the duration of the invincibility players will appear with a ghostly green glow, will be unable to be stunned by sword strikes, however can be knocked back by explosives and cannon fire. This change will provide the defenders a temporary advantage against potential attackers to turn the fight.
  • Hunters Call Reputation Page – The Hunters Call Reputation page has now been added, cataloguing players achievements within the new company.
  • Cook those animals! – Killing animals and monsters found out in the world now drops raw meat, ready for cooking! There is a rare chance that meat may also be found in resource barrels around the world.
  • You’ll need Bait! – There is now a chance to find bait for fishing in resource barrels, some rare fish will require bait before they can be caught!
  • Resource Inventory Limits – The Resources Inventory now shows each of the resource limits at the top of the inventory grid for Cannonball, Cursed Cannonballs, Food, Wood & Bait.
  • Death Camera – When you are defeated in the Arena you will now fall to your knees and your camera will slowly spin above and away from your body. This feature is specific to arena to help crews communicate during death.
  • Removal of Ghost Ship - Due to the new arena death flow we have removed the ghost ship from the arena. When players are defeated in the arena, they will no longer be sent to the Ghost Ship and be required to walk through the door to return, bringing you back to the action sooner.
  • Contest Duration – Contests have now been changed to last 24 minutes.
  • Score Scroll UI - The score scroll emblem in the map radial is now updated with the sea dog’s emblem.
  • Contest Boundary - The devils shroud around the contest boundary once again matches the adventure damage and range.
  • Ship Map Table UI - The emblems for the sea dog vendor cash in points on the ships map table are now reduced in size and golden.
  • Animated Page Turning - When reading through a Quest Book, players will now actually turn the pages!
  • Beware, Traps! – The Trap Maker has begun laying booby traps in a number of caves across the world, tread lightly and keep your wits about you!
  • Environment Sword Comboing - When striking with your sword, hitting the environment will no longer trigger a 3-hit combo chain.
  • Something on the Horizon - You may notice a mysterious landmass beyond the Devil’s Shroud. A new island or something more sinister, perhaps?
  • Feeling chatty? – You will hear new dialogue lines when interacting with specific characters.
  • Merging Reward Notifications - When cashing in multiple treasure at once, UI toast popups will now combine the rewards and show a single popup rather than queuing them individually.
  • Voyage Voting - With the introduction of Tall Tales, crews can venture out with both a current Voyage and a Tall Tale active at the same time. Once started these can be found and cancelled from the Captain's Table.
  • Harpoon - After all the waiting, the Shipwrights have finally delivered the Harpoons we ordered! Each Ship now has two Harpoons fitted in the recesses on the bow; latch onto rival crews in the heat of battle or onto the environment for some advanced sailing tactics. This initial build delivers the base functionality, reeling-in objects coming soon!
  • Grab those Barrels! - Harpoons can now latch onto floating barrels found out at sea and will automatically pull them to the ship to be raided for resources, before being dropped back into the sea.
  • Get that Treasure! - Harpoons can now latch onto Treasure of any type (Chests, Skulls, Crates, etc.) whether floating out at sea, or placed on islands. When latched they will automatically pull them to the ship to be collected by your crew.
  • I’m really bad at this - Harpoons when fired now have a small aim assist to help players hit their target, this is especially helpful when trying to steal a chest out of another players hands!
  • Harpoon the Keg! - Harpoons will now explode gunpowder barrels on first hit. Hitting kegs carried by players will also cause them to explode! 
  • Harpoon Players – Latching onto a crewmate or rival player with the harpoon now retracts them back to your ship.
  • Harpoon Retraction Speed – Reduced the speed in which harpoons can retract once latched on.
  • Harpoon Spinners – Harpoons now have spinners attached to better visualise the spooling and reeling of the rope.
  • Feel the impact – We’ve added more tactility to using harpoons. You’ll now feel a rumble when a Harpoon impacts and a camera shake when re-docking the harpoon projectile.
  • Spools of war – The spool of the harpoon launcher now rotates with the movement of the rope.
  • Harpoon Audio – Attached various Harpoon audio effects to improve the player feedback when using the Harpoon.
  • Fruit & Meat – With the expansion of various different culinary delights available to pirates, both Fruit and Meat have had their health balanced across the range. You’ll find your trusty Banana now is less satisfying, however more rare fruits return a large amount of health.
  • Health Regeneration – With Fruit replenishing a base level of health, you’d expect a nice cooked piece of meat to do much more right? Cooking the perfect steak will provide players with a period of health regeneration, this is shown as a ring around your health bar in the bottom left corner. Now you can stock up with various meats while out on your voyage and then cook up a meal before engaging in battle for that extra edge on your rivals!
  • Barrel Inventory – The Barrel Inventory has now been redesigned to show a 4x4 grid of items rather than a 3x4 grid.
  • Ship Damage - Hull Holes - When targeting shots into your enemy’s hull, repeated shots in the same place will now grow the size of the damage holes. These new holes vary in size and increase the rate in which your ship fills with water and takes longer to repair!
  • Ship Damage - Collapse the Mast - Landing a clutch shot on an enemies Mast will now drop the mast onto the deck of the ship, slowing their speed. Your enemies will need to both raise the mast and patch it with wood to secure it back in place.
  • Ship Damage - Drop the Anchor - Targeting a shot onto the Capstan will drop the anchor and damage the Capstan pegs. Your enemy will need to repair their capstan pegs to retain its original raising speed.
  • Ship Damage - Disable the Wheel - Targeting an enemy’s wheel will destroy pegs within the wheel, reducing the effectiveness in turning the Ship. Your enemy will need to repair their Ship wheel pegs to retain its original turning rate.
  • Shop Browsing - Finding a specific category of item is now much easier in the shop, filters have been added to all shops.
  • PC High Dynamic Range - Support for HDR compatible Screens on PC. Players can access a 'HDR Calibration' page with Settings to calibrate the Brightness of the display.
1.4.5.6  . 2019-04-02
id: 717 view single open official

Insider Patch Notes 1.4.5.6

Find out about Insider update 1.4.5.6 where you can get preview exciting new features coming with the Anniversary Update and beyond. Read on to find out what's in store!

Insider Patch Notes - Update 1.4.5.6

We're aware players are experiencing particularly long waiting times when queuing for The Arena with this latest build.

Apologies for any frustration or inconvenience caused here. We have identified the cause of this issue, however, we will not be able to deliver the fix with this build.

We'll keep you posted with our progress after the weekend. The Arena will still be open but anticipate long wait times between sessions. If you're keen to get straight into the action, why not jump into Adventure mode and let us know what you think of Tall Tales?

As always, we appreciate your patience and support.

Following your feedback we've been hard at work on Tall Tales: Shroudbreaker. We're now reintroducing Shroudbreaker into the Insider Build with a suite of updates and improvements for you to get stuck into.

As always, be sure to tell us what you think about these new additions once you’ve played over in the Feedback Focus Forums section.

Updates!

  • Read all about it - The front-end screen now displays “Coming Soon” and “What’s New/Did you Know?” Section.

  • What was that?! – You’ll now hear updated sounds when interacting with different mechanisms in the world.

  • Hunter gatherer - Fauna now spawns different meat types after being dispatched.

  • Five-a-day – Banana crates have evolved into fruit crates and will now hold all kinds of fruit.

    Fixed Issues

General

  • Buoyant objects no longer occasionally become offset from the harpoon launcher when reeled in.
  • Devil's Roar rum crates are now a bit stronger, so they'll no longer take damage each time you step off a ladder while holding them.
  • Harpoon projectiles no longer hit ship when firing diagonally forward at speed.

Adventure

  • Key binding’s no longer overlap with quest book page turning keys/buttons.
  • Puzzle vault now rewards players each time the riddle is solved as designed.
  • Salty has the appropriate VO lines and subtitles for the Art of a Trickster Tall Tale.
  • Lore books that start Tall Tales can no longer be found in the Arena.
  • The ‘Relics of the Cursed Rogue’ commendation now fires as expected.
  • Players can no longer get stuck in between the wharf barrier and palm tree on Plunder Outpost.
  • Players can no longer get stuck on the beach by the Magpie’s Wing.
  • Players no longer fall through the beach on Tribute Peak.
  • The magic box in front of Madame Olivia render’s as expected.
  • The Art of the Trickster is no longer using placeholder art for it’s reputation page.
  • Trapmaker’s notes can now be picked up.
  • Handing in the pendant during the Wild Rose Tall Tale now completes the Tale.
  • Player now receives Ancient Spyglass when appropriate during the Tall Tale.
  • Intro and Outro for Stars of a Thief now play in the correct order.
  • Player is now able to take the gem from the Mermaid Statue during Stars of a Thief.
  • The water volume in the Puzzle Vaults no longer extends outside the interior door.
  • Commendations for the second set of Mercenary Voyages now appear as expected.

Arena

  • Vendor ship relocated to North of Wanderer’s Refuge.
  • Score no longer flashes before animating in the contest scoreboard.
  • Content end banner ornaments have been rescaled.
  • Fog and limited visabi8lity VFX now appear as expected in the Arena.
  • Ship flags on ships map now show correct icons after migration.
  • Contest banners now unravel after contents as expected.

Known Issues

  • Leaving and rejoining a game with text-to-speech or speech to text enabled will cause the client to crash.
  • Meat flies into place instead of spawning in when killing animals on a moving ship.
  • Items may clip through ships hull when dropped from harpoon at a correct angle.
  • Shovel clips through pot in the NPCs' stirring animation.
  • Bait Radial is missing greyed out icons of bait when none are in inventory.
  • The player can attach bait to the fishing rod whilst trying to catch a fish.
  • Fish texture will glow bright white and then pop raw to undercooked
  • Tethering to a docked rowboat on a ship and retracting will cause the whole ship to be pulled like a rowboat.
  • The music in ‘Cursed Rogue’ persists in the Area where Skeleton Captains are fought.
  • Commendations for obtaining Chalice and Crown Key aren’t awarding in Legendary Storyteller.
  • Ancient crown cannot be handed over to Tasha at the Ancient Spire Outpost.
  • Image on the Puzzle Vault will disappear when you go to far away from it.
  • Players left hand thumb covers location engravings on some wooden planks.
  • Having a player join a crew before migration can cause hazelnutbeard for everyone in the server after the migration message.
  • Most of Mysterious Stranger's dialogue is untranslated to non-English languages.
  • The game intermittently crashes whilst using the Quest Journal.
  • The server can crash during multiple Tall Tales.
  • Screen stays blurry or may leave black circle after using the Spyglass in rapid succession
  • After clearing the Collector's Chest with critical items their tooltips and/or mesh remains in the chest until it is moved
  • Rainfall can be observed inside the underground passage and in the Trapmaker's Room
  • Quest items are considered as 'coffers' and count towards Gold Hoarders commendations
  • There is an area where the waterfall SFX cuts out in Plunder Valley
  • Handles of all types of Collectors Chests are not attached to the player's hands in 3rd person.
  • Retracting the line while a hooked fish is initially swimming away causes the Player to become stuck in animation for a few seconds.
  • Typo in Sandra's subtitles - 'sleve' instead of 'sleeve'
  • Legendary Hunter of the Sea of Thieves commendation requires 56 grade 5 commendations instead of 57.
  • There are currently eight uniform pieces for Revenge of the Morningstar in total but the descriptions (found in the Clothing/Vanity Chests) for each of the uniform pieces states nine.
  • Mysterious Stranger's text when the Shroudbreaker is handed in does not scale and was off the bottom of the screen.
  • If a player joins in mid-way through a tall tale, the book will not be present on the table but the player will still have full functionality.
  • Parts of the Arena intro animation are not translated
  • There are no water effects during The Arena Matinee
  • Your player camera will shift upwards when jumping around the hot tub with a fishing rod.
  • The smoke underneath the hot tub keeps disappearing and re-appearing.
  • The collision on the table with a skelly hand is too large.
  • The collisions on the wooden walkways near the ceiling of The Arena Tavern need adjusting.
  • Parts of the canopy in The Arena Tavern are not attached to anything.
  • The animations for the contest end banners are not triggering.
  • You are able to hand in chest by tapping X instead of holding X.
  • When you purchase a Sea Dog title, the title icon appears over the vanity chest icon.

Insider Features Still Active

  • Tall Tales: Stars of a Thief – This Tale picks up after Cursed Rogue and follows the journey of an eccentric star gazer and his hunt for an ancient stone. Head to the North Star Sea Post to find a new Tale book placed on beside the shipwright to begin this Tale.
  • Tall Tales: The Cursed Rogue – Reactivated this Tall Tale for our Insiders! This Tale follows the legend of a Skeleton Lord who was once a humble treasure seeker like yourself. Can you solve the puzzles left behind and track down this elusive character? Head to Madame Olive at Plunder Outpost to find a new Tale book placed beside her.
  • Tall Tales: The Legendary Storyteller – Reactivated this Tall Tale for our Insiders! This Tale follows the doodling's of a young girl, regaled with stories from a Legendary pirate. Head to Tasha at Ancient Spire Outpost to find a new Tale book placed beside her to begin her story.
  • Tall Tales: Wild Rose – Reactivated this Tall Tale for our Insiders! This Tale follows the story of two lovers, last seen by Madame Olive. Head to Madame Olive at Sanctuary Outpost to find a Tale book placed beside her to begin their story.
  • Tall Tales: Art of the Trickster – This Tale follows the path of a wicked Trap Maker, who has been experimenting with a range of devious traps to test pirates. Head to Salty on the beach at Plunder Valley to find a new Tale book placed beside him to begin this Tale.
  • Tall Tales: Revenge of the Morningstar – This Tale follows the last known whereabouts of a crew lost at sea, can you trace their steps? Head to Sandra at Dagger Tooth Outpost to find a new Tale book placed on her table.
  • Tall Tales: Shroudbreaker – Reactivating this Tale for our Insiders following a round of iteration and feedback! Shroudbreaker is the first Tall Tale that players will have access to when we release our Mega Update to Retail and will require players to complete before unlocking access to subsequent Tales in this Volume. This Tale taken from any Mysterious Stranger across the world, introduces the legend of the Shroudbreaker a story told by the Pirate Lord himself! Head to your nearest Outpost Tavern and find a new Tale book placed beside the Mysterious Stranger to begin their Tale.
  • Puzzle Vaults - Puzzle Vaults are currently under heavy iteration in the studio, adding the necessary Audio and Visual cues required to ensure it's clear what is expected of the player. New effects have been added to the Vaults in this build, and further iteration is ongoing for upcoming builds.
  • Shroudbreaker Puzzle Vault Sequence - When progressing through the Shroudbreaker, on completion of the Puzzle Vault pirates must take on a new puzzle, introduced by an island image appearing on the Vault Table. This image is currently placeholder, however pirates must use this information to further progress the tale.
  • Showing your Quest Book – When showing your Quest Book to other pirates the book will now pitch as your camera moves.
  • Hunters Call Reputation Page – The Hunters Call Reputation page has now been added, cataloguing players achievements within the new company.
  • Cook those animals! – Killing animals and monsters found out in the world now drops raw meat, ready for cooking! There is a rare chance that meat may also be found in resource barrels around the world.
  • You’ll need Bait! – There is now a chance to find bait for fishing in resource barrels, some rare fish will require bait before they can be caught!
  • Resource Inventory Limits – The Resources Inventory now shows each of the resource limits at the top of the inventory grid for Cannonball, Cursed Cannonballs, Food, Wood & Bait.
  • Death Camera – When you are defeated in the Arena you will now fall to your knees and your camera will slowly spin above and away from your body. This feature is specific to arena to help crews communicate during death.
  • Removal of Ghost Ship - Due to the new arena death flow we have removed the ghost ship from the arena. When players are defeated in the arena, they will no longer be sent to the Ghost Ship and be required to walk through the door to return, bringing you back to the action sooner.
  • Contest Duration – Contests have now been changed to last 24 minutes.
  • Score Scroll UI - The score scroll emblem in the map radial is now updated with the sea dog’s emblem.
  • Contest Boundary - The devils shroud around the contest boundary once again matches the adventure damage and range.
  • Ship Map Table UI - The emblems for the sea dog vendor cash in points on the ships map table are now reduced in size and golden.
  • Animated Page Turning - When reading through a Quest Book, players will now actually turn the pages!
  • Beware, Traps! – The Trap Maker has begun laying booby traps in a number of caves across the world, tread lightly and keep your wits about you!
  • Environment Sword Comboing - When striking with your sword, hitting the environment will no longer trigger a 3-hit combo chain.
  • Something on the Horizon - You may notice a mysterious landmass beyond the Devil’s Shroud. A new island or something more sinister, perhaps?
  • Feeling chatty? – You will hear new dialogue lines when interacting with specific characters.
  • Merging Reward Notifications - When cashing in multiple treasure at once, UI toast popups will now combine the rewards and show a single popup rather than queuing them individually.
  • Voyage Voting - With the introduction of Tall Tales, crews can venture out with both a current Voyage and a Tall Tale active at the same time. Once started these can be found and cancelled from the Captain's Table.
  • Harpoon - After all the waiting, the Shipwrights have finally delivered the Harpoons we ordered! Each Ship now has two Harpoons fitted in the recesses on the bow; latch onto rival crews in the heat of battle or onto the environment for some advanced sailing tactics. This initial build delivers the base functionality, reeling-in objects coming soon!
  • Grab those Barrels! - Harpoons can now latch onto floating barrels found out at sea and will automatically pull them to the ship to be raided for resources, before being dropped back into the sea.
  • Get that Treasure! - Harpoons can now latch onto Treasure of any type (Chests, Skulls, Crates, etc.) whether floating out at sea, or placed on islands. When latched they will automatically pull them to the ship to be collected by your crew.
  • I’m really bad at this - Harpoons when fired now have a small aim assist to help players hit their target, this is especially helpful when trying to steal a chest out of another players hands!
  • Harpoon the Keg! - Harpoons will now explode gunpowder barrels on first hit. Hitting kegs carried by players will also cause them to explode! 
  • Harpoon Players – Latching onto a crewmate or rival player with the harpoon now retracts them back to your ship.
  • Harpoon Retraction Speed – Reduced the speed in which harpoons can retract once latched on.
  • Harpoon Spinners – Harpoons now have spinners attached to better visualise the spooling and reeling of the rope.
  • Feel the impact – We’ve added more tactility to using harpoons. You’ll now feel a rumble when a Harpoon impacts and a camera shake when re-docking the harpoon projectile.
  • Spools of war – The spool of the harpoon launcher now rotates with the movement of the rope.
  • Harpoon Audio – Attached various Harpoon audio effects to improve the player feedback when using the Harpoon.
  • Fruit & Meat – With the expansion of various different culinary delights available to pirates, both Fruit and Meat have had their health balanced across the range. You’ll find your trusty Banana now is less satisfying, however more rare fruits return a large amount of health.
  • Health Regeneration – With Fruit replenishing a base level of health, you’d expect a nice cooked piece of meat to do much more right? Cooking the perfect steak will provide players with a period of health regeneration, this is shown as a ring around your health bar in the bottom left corner. Now you can stock up with various meats while out on your voyage and then cook up a meal before engaging in battle for that extra edge on your rivals!
  • Barrel Inventory – The Barrel Inventory has now been redesigned to show a 4x4 grid of items rather than a 3x4 grid.
  • Ship Damage - Hull Holes - When targeting shots into your enemy’s hull, repeated shots in the same place will now grow the size of the damage holes. These new holes vary in size and increase the rate in which your ship fills with water and takes longer to repair!
  • Ship Damage - Collapse the Mast - Landing a clutch shot on an enemies Mast will now drop the mast onto the deck of the ship, slowing their speed. Your enemies will need to both raise the mast and patch it with wood to secure it back in place.
  • Ship Damage - Drop the Anchor - Targeting a shot onto the Capstan will drop the anchor and damage the Capstan pegs. Your enemy will need to repair their capstan pegs to retain its original raising speed.
  • Ship Damage - Disable the Wheel - Targeting an enemy’s wheel will destroy pegs within the wheel, reducing the effectiveness in turning the Ship. Your enemy will need to repair their Ship wheel pegs to retain its original turning rate.
  • Shop Browsing - Finding a specific category of item is now much easier in the shop, filters have been added to all shops.
  • PC High Dynamic Range - Support for HDR compatible Screens on PC. Players can access a 'HDR Calibration' page with Settings to calibrate the Brightness of the display.
  • New Contest Areas - 3 New Contest Areas have been added that we are looking for focus testing on. Try your hand at 'Leave Us A Lone', 'Spoiling For A Fight', and 'Kraken's Brawl'.
  • Contest Boundaries - The Devils Shroud arena spawn points have been moved back so players have more time to turn around before the devil’s shroud.
  • Contest Balancing - The recipes for the maps in contests have been updated following feedback. Several variations to the amount of X’s that spawn on all types of islands and there is now more chance of getting a ‘jackpot’ island.
  • Arena Tutorial - An Arena tutorial video now plays after progressing through the front end arena just after crew select.
  • Yoink! – You can now pinch most wieldable items our of a player’s hands using the harpoon!
  • Tutorial Tweaks – The wording during the new player tutorial has been improved.
  • Xbox One S Improvements – Performance for the Xbox One S has been improved.
1.4.5.3  . 2019-03-29
id: 715 view single open official

Insider Patch Notes 1.4.5.3

Find out about Insider update 1.4.5.3 where you can get preview exciting new features coming with the Anniversary Update and beyond. Read on to find out what's in store!

Insider Patch Notes - Update 1.4.5.3

This latest build introduces a number of exciting changes and smaller tweaks across Adventure and Arena mode. What’s more, we’ve also included a brand new Tall Tale for you to sink your teeth into and as with last week, Arena mode is now accessible for you to play at all times so go and seek vengeance. You hear right, vengeance is now a thing!

As always, be sure to tell us what you think about these new additions once you’ve played over in the Feedback Focus Forums section.

Tall Tales!

  • **Tall Tales: Stars of a Thief – **This Tale picks up after Cursed Rogue and follows the journey of an eccentric star gazer and his hunt for an ancient stone. Head to the North Star Sea Post to find a new Tale book placed on beside the shipwright to begin this Tale.

The Arena

  • Death Camera – When you are defeated in the Arena you will now fall to your knees and your camera will slowly spin above and away from your body. This feature is specific to arena to help crews communicate during death.
  • Removal of Ghost Ship - Due to the new arena death flow we have removed the ghost ship from the arena. When players are defeated in the arena, they will no longer be sent to the Ghost Ship and be required to walk through the door to return, bringing you back to the action sooner.
  • Contest Duration – Contests have now been changed to last 24 minutes.
  • Score Scroll UI - The score scroll emblem in the map radial is now updated with the sea dog’s emblem.
  • Contest Boundary - The devils shroud around the contest boundary once again matches the adventure damage and range.
  • Ship Map Table UI - The emblems for the sea dog vendor cash in points on the ships map table are now reduced in size and golden.

Hunter's Call

  • Hunters Call Reputation Page – The Hunters Call Reputation page has now been added, cataloguing players achievements within the new company.
  • Cook those animals! – Killing animals and monsters found out in the world now drops raw meat, ready for cooking! There is a rare chance that meat may also be found in resource barrels around the world.
  • You’ll need Bait! – There is now a chance to find bait for fishing in resource barrels, some rare fish will require bait before they can be caught!
  • Resource Inventory Limits – The Resources Inventory now shows each of the resource limits at the top of the inventory grid for Cannonball, Cursed Cannonballs, Food, Wood & Bait.

Updates!

  • Vengeance – After dying, players returning from the Ghost Ship will have a period of invulnerability while on their ship. This Temporary Invincibility will last for 30 seconds or until the player leaves the ship. For the duration of the invincibility players will appear with a ghostly green glow, will be unable to be stunned by sword strikes, however can be knocked back by explosives and cannon fire. This change will provide the defenders a temporary advantage against potential attackers to turn the fight.

Fixed Issues

  • Removed voyage icons from maps in the map radial menu for arena
  • Resolved issue where players could briefly see their arms at strange angles when docking to a cannon or harpoon launcher
  • Harpoon projectiles when fired no longer move as if still attached to the ship
  • Weeping chests will now correctly fill the ship with water when placed on and around the ship.
  • Resolved issue causing subtitles to display too early in a cut scene
  • Picking up the Enchanted Compass during Wild Rose now correctly wields it for the player who picked it up
  • Resolved issue where a barrel collected by a harpoon launcher could jitter and then snap to different positions when detaching
  • Resolved a number of server stability issues
  • Using a ladder while trying to fish no longer affects player movement
  • Resolved issues caused by players fishing on a sinking ship
  • Resolved gaps and holes allowing players to see through the walls inside various puzzle vaults
  • Resolved issue where fishing on the Ghost Ship caused the line to act erratically
  • Resolved issue preventing bananas from being placed into a banana crate
  • Fish can now be stored in barrels
  • Resolved an issue preventing players from turning while using a mouse on Xbox
  • Collectors chests no longer show water passing through them when placed on the ground
  • Resolved issue causing the Harpoon Rope to flicker when steering the ship
  • Resolved issue causing music to continue playing after defeating Greymarrow

Known Issues

  • **Shopping in Arena - **Arena Store NPCs may intermittently be unable to return their inventory on Xbox or you may be unable to purchase ranks from Lesedi or DeMarco.
  • Reaching Tribute Peak – Insiders have found various ways to reach Tribute Peak, these will soon be removed once the supporting Tale is ready for testing.
  • Broken Texture on Player Models & Clothing - There is a chance when loading into the game, that a player’s model or clothing may become corrupted and display an incorrect texture.
  • Extended Black Screen on Loading - There is a chance that players may be held indefinitely on the Black Loading Screen with Spinner when returning from the Ghost Ship.
  • Sword Combo using the Environment - When attacking a player against a wall, you will no longer trigger the 3-hit combo when hitting the player and the wall simultaneously.
  • Questbook Page Turning - When using rebound Q, E, Left D-Pad or Right D-Pad buttons, you are unable to turn pages on a Tall Tales Quest Book. To workaround this please reset your keys to default.

Insider Features Still Active

  • Tall Tales: The Cursed Rogue – Reactivated this Tall Tale for our Insiders! This Tale follows the legend of a Skeleton Lord who was once a humble treasure seeker like yourself. Can you solve the puzzles left behind and track down this elusive character? Head to Madame Olive at Plunder Outpost to find a new Tale book placed beside her.
  • Tall Tales: The Legendary Storyteller – Reactivated this Tall Tale for our Insiders! This Tale follows the doodling's of a young girl, regaled with stories from a Legendary pirate. Head to Tasha at Ancient Spire Outpost to find a new Tale book placed beside her to begin her story.
  • *Tall Tales: Wild Rose *– Reactivated this Tall Tale for our Insiders! This Tale follows the story of two lovers, last seen by Madame Olive. Head to Madame Olive at Sanctuary Outpost to find a Tale book placed beside her to begin their story.
  • *Tall Tales: Art of the Trickster *– This Tale follows the path of a wicked Trap Maker, who has been experimenting with a range of devious traps to test pirates. Head to Salty on the beach at Plunder Valley to find a new Tale book placed beside him to begin this Tale.
  • Tall Tales: Revenge of the Morningstar – This Tale follows the last known whereabouts of a crew lost at sea, can you trace their steps? Head to Sandra at Dagger Tooth Outpost to find a new Tale book placed on her table.
  • Animated Page Turning - When reading through a Quest Book, players will now actually turn the pages!
  • Beware, Traps! – The Trap Maker has begun laying booby traps in a number of caves across the world, tread lightly and keep your wits about you!
  • Environment Sword Comboing - When striking with your sword, hitting the environment will no longer trigger a 3-hit combo chain.
  • Something on the Horizon - You may notice a mysterious landmass beyond the Devil’s Shroud. A new island or something more sinister, perhaps?
  • Feeling chatty? – You will hear new dialogue lines when interacting with specific characters.
  • M*erging Reward Notifications* - When cashing in multiple treasure at once, UI toast popups will now combine the rewards and show a single popup rather than queuing them individually.
  • Voyage Voting - With the introduction of Tall Tales, crews can venture out with both a current Voyage and a Tall Tale active at the same time. Once started these can be found and cancelled from the Captain's Table.
  • Pets in shops – There are now 5 colour variations of Monkeys and Parrots that you can purchase from Duke.
  • Pet customisation - You can find pet customisation chests on all outposts in placeholder locations.
  • Pet Movement & Interaction – Pets will follow your pirate as they traverse the world. You can of course pick up yours or another pet you find out in the world for a closer inspection, but stay away from the cannons…
  • Pets on Ships! – After some training, pets will now follow you onto your ship and can path around the decks.
  • Pet’s Reacting to their Owners – You’ll quickly find that pets will react to certain actions performed by players, they currently only have a few abilities trained – but looking forward to growing this in coming builds.
  • Harpoon - After all the waiting, the Shipwrights have finally delivered the Harpoons we ordered! Each Ship now has two Harpoons fitted in the recesses on the bow; latch onto rival crews in the heat of battle or onto the environment for some advanced sailing tactics. This initial build delivers the base functionality, reeling-in objects coming soon!
  • Grab those Barrels! - Harpoons can now latch onto floating barrels found out at sea and will automatically pull them to the ship to be raided for resources, before being dropped back into the sea.
  • Get that Treasure! - Harpoons can now latch onto Treasure of any type (Chests, Skulls, Crates, etc.) whether floating out at sea, or placed on islands. When latched they will automatically pull them to the ship to be collected by your crew.
  • I’m really bad at this - Harpoons when fired now have a small aim assist to help players hit their target, this is especially helpful when trying to steal a chest out of another players hands!
  • Harpoon the Keg! - Harpoons will now explode gunpowder barrels on first hit. Hitting kegs carried by players will also cause them to explode! 
  • Harpoon Players – Latching onto a crewmate or rival player with the harpoon now retracts them back to your ship.
  • Harpoon Retraction Speed – Reduced the speed in which harpoons can retract once latched on.
  • Harpoon Spinners – Harpoons now have spinners attached to better visualise the spooling and reeling of the rope.
  • Feel the impact – We’ve added more tactility to using harpoons. You’ll now feel a rumble when a Harpoon impacts and a camera shake when re-docking the harpoon projectile.
  • Spools of war – The spool of the harpoon launcher now rotates with the movement of the rope.
  • Harpoon Audio – Attached various Harpoon audio effects to improve the player feedback when using the Harpoon.
  • **Fruit & Meat – **With the expansion of various different culinary delights available to pirates, both Fruit and Meat have had their health balanced across the range. You’ll find your trusty Banana now is less satisfying, however more rare fruits return a large amount of health.
  • Health Regeneration – With Fruit replenishing a base level of health, you’d expect a nice cooked piece of meat to do much more right? Cooking the perfect steak will provide players with a period of health regeneration, this is shown as a ring around your health bar in the bottom left corner. Now you can stock up with various meats while out on your voyage and then cook up a meal before engaging in battle for that extra edge on your rivals!
  • Barrel Inventory – The Barrel Inventory has now been redesigned to show a 4x4 grid of items rather than a 3x4 grid.
  • Ship Damage - Hull Holes - When targeting shots into your enemy’s hull, repeated shots in the same place will now grow the size of the damage holes. These new holes vary in size and increase the rate in which your ship fills with water and takes longer to repair!
  • Ship Damage - Collapse the Mast - Landing a clutch shot on an enemies Mast will now drop the mast onto the deck of the ship, slowing their speed. Your enemies will need to both raise the mast and patch it with wood to secure it back in place.
  • Ship Damage - Drop the Anchor - Targeting a shot onto the Capstan will drop the anchor and damage the Capstan pegs. Your enemy will need to repair their capstan pegs to retain its original raising speed.
  • Ship Damage - Disable the Wheel - Targeting an enemy’s wheel will destroy pegs within the wheel, reducing the effectiveness in turning the Ship. Your enemy will need to repair their Ship wheel pegs to retain its original turning rate.
  • Shop Browsing - Finding a specific category of item is now much easier in the shop, filters have been added to all shops.
  • PC High Dynamic Range - Support for HDR compatible Screens on PC. Players can access a 'HDR Calibration' page with Settings to calibrate the Brightness of the display.
1.4.5.1  . 2019-03-22
id: 714 view single open official

Insider Patch Notes 1.4.5.1

Find out about Insider update 1.4.5.1 where you can get preview exciting new features coming with the Anniversary Update and beyond. Read on to find out what's in store!

Insider Patch Notes - Update 1.4.5.1

We're sure you'd love to get early access to Arena whenever you jump into and Insider session. Good news! Now you can, this build introduces the ability to play both Adventure mode and The Arena mode as you please.

We've also dropped several improvements into this build for features across both modes. As always make sure to feedback on your experience with this build.

Pets!

Although still in their early stages, we now have some early variants of Pets available to purchase and test. Pick your favourite to share your adventures with!

  • Pets in shops – There are now 5 colour variations of Monkeys and Parrots that you can purchase from Duke.
  • Pet customisation - You can find pet customisation chests on all outposts in placeholder locations.

Tall Tales

  • Animated Page Turning - When reading through a Quest Book, players will now actually turn the pages!
  • Tall Tales: The Cursed Rogue – Reactivated this Tall Tale for our Insiders! This Tale follows the legend of a Skeleton Lord who was once a humble treasure seeker like yourself. Can you solve the puzzles left behind and track down this elusive character? Head to Madame Olive at Plunder Outpost to find a new Tale book placed beside her.
  • Tall Tales: The Legendary Storyteller – Reactivated this Tall Tale for our Insiders! This Tale follows the doodlings of a young girl, regaled with stories from a Legendary pirate. Head to Tasha at Ancient Spire Outpost to find a new Tale book placed beside her to begin her story.
  • Morningstar Outfit – During the Revenge of the Morningstar, players will be required to don the Crew of the Morningstar outfit to progress. Players are no longer granted a placeholder item and will need to equip the full outfit to proceed!

Harpoons!

Feel like spearheading this new feature? Good news, we’ve added a couple of improvements to the Harpoons for you to try out.

  • Feel the impact – We’ve added more tactility to using harpoons. You’ll now feel a rumble when a Harpoon impacts and a camera shake when redocking the harpoon projectile.
  • Spools of war – The spool of the harpoon launcher now rotates with the movement of the rope.

Updates!

  • Environment Sword Comboing - When striking with your sword, hitting the environment will no longer trigger a 3-hit combo chain.
  • Something on the Horizon - You may notice a mysterious landmass beyond the Devil’s Shroud. A new island or something more sinister, perhaps?
  • Feeling chatty? – You will hear new dialogue lines when interacting with specific characters.
  • Merging Reward Notifications - When cashing in multiple treasure at once, UI toast popups will now combine the rewards and show a single popup rather than queuing them individually

Insider Features Still Active

  • Tall Tales: Revenge of the Morningstar – This Tale follows the last known whereabouts of a crew lost at sea, can you trace their steps? Head to Sandra at Dagger Tooth Outpost to find a new Tale book placed on her table.
  • Harpoon Players – Latching onto a crewmate or rival player with the harpoon now retracts them back to your ship.
  • Harpoon Retraction Speed – Reduced the speed in which harpoons can retract once latched on.
  • Pets on Ships! – After some training, pets will now follow you onto your ship and can path around the decks.
  • Tall Tales: The Cursed Rogue – This Tale follows the legend of a Skeleton Lord who was once a humble treasure seeker like yourself. Can you solve the puzzles left behind and track down this elusive character? Head to Madame Olive at Plunder Outpost to find a new Tale book placed beside her.
  • Voyage Voting - With the introduction of Tall Tales, crews can venture out with both a current Voyage and a Tall Tale active at the same time. Once started these can be found and cancelled from the Captain's Table.
  • Pet Movement & Interaction – Pets will follow your pirate as they traverse the world. You can of course pick up yours or another pet you find out in the world for a closer inspection, but stay away from the cannons…
  • Pet’s Reacting to their Owners – You’ll quickly find that pets will react to certain actions performed by players, they currently only have a few abilities trained – but looking forward to growing this in coming builds.
  • Harpoon - After all the waiting, the Shipwrights have finally delivered the Harpoons we ordered! Each Ship now has two Harpoons fitted in the recesses on the bow; latch onto rival crews in the heat of battle or onto the environment for some advanced sailing tactics. This initial build delivers the base functionality, reeling-in objects coming soon!
  • Harpoon Spinners – Harpoons now have spinners attached to better visualise the spooling and reeling of the rope.
  • Harpoon Audio – Attached various Harpoon audio effects to improve the player feedback when using the Harpoon.
  • Ship Damage - Hull Holes - When targeting shots into your enemy’s hull, repeated shots in the same place will now grow the size of the damage holes. These new holes vary in size and increase the rate in which your ship fills with water and takes longer to repair!
  • Ship Damage - Collapse the Mast - Landing a clutch shot on an enemies Mast will now drop the mast onto the deck of the ship, slowing their speed. Your enemies will need to both raise the mast and patch it with wood to secure it back in place.
  • Ship Damage - Drop the Anchor - Targeting a shot onto the Capstan will drop the anchor and damage the Capstan pegs. Your enemy will need to repair their capstan pegs to retain its original raising speed.
  • Ship Damage - Disable the Wheel - Targeting an enemy’s wheel will destroy pegs within the wheel, reducing the effectiveness in turning the Ship. Your enemy will need to repair their Ship wheel pegs to retain its original turning rate.
  • Shop Browsing - Finding a specific category of item is now much easier in the shop, filters have been added to all shops.
  • PC High Dynamic Range - Support for HDR compatible Screens on PC. Players can access a 'HDR Calibration' page with Settings to calibrate the Brightness of the display.

Fixed Issues

General

  • Players are no longer switched to walking when swimming underwater on Crescent Isle
  • Resolved a client crash when selecting food items while fishing
  • Improved server stability when pets are docking to areas on the ship
  • Resolved visual issues with Bone Crusher Cannons
  • Corrected terminology on Treacherous Sea Dog Commendation
  • Resolved rendering issues inside the Sailor's Bounty Cave system
  • Resolved an issue when using the Quick Inventory menu to swap to an item of food would remove the previously wielded item from your item radial
  • Resolved an issue when using the Quick Inventory menu to swap to an item of food would completeley disable your fishing rod
  • Resolved issue where players could get stuck on Morrow's Peak Outpost
  • Resolved issue where players could get stuck on Thieves Haven
  • Resolved issue where players could get stuck on Wanderer's Refuge
  • Prevented players from hiding underneath ramp on Molten Sands Fortress
  • Improved tooltips when trying to collect a freshly caught fish from your rod while you have a full inventory
  • Resolved Pet Spawning issues at Plunder Outpost
  • Resolved issue where Non-Verbal phrases would be automatically selected without the player choosing them
  • Resolved collision issues on Boulder Cay preventing players from swimming through Shipwreck
  • Resolved issue causing the harpoon to stretch to infinity when latching onto a mermaid statue before it's destruction
  • Prevented ships from being dragged underwater when reeling into deep sand
  • Resolved floating torch on Crooks Hollow
  • Resolved floating lantern on Crooks Hollow
  • Improved responsiveness when docking to a harpoon allowing players to aim sooner
  • When reeling in a harpoon, holding down the button will not force the subsequent fire to automatically reel
  • Resolved visual issues with Glorious Sea Dog Capstan
  • Resolved a server stability issue with the Revenge of the Morningstar Tale

Known Issues

General

  • Extended Black Screen on Loading - There is a chance that players may be held indefinitely on the Black Loading Screen with Spinner when returning from the Ghost Ship.
  • Sword Combo using the Environment - When attacking a player against a wall, you will no longer trigger the 3-hit combo when hitting the player and the wall simultaneously.
  • Revenge of the Morningstar Jacket – During the Revenge of the Morningstar Tale, players will collect an outfit from the collector’s chest. In this build this is presented as an ‘Admiral Jacket’ in the players Clothing Chest – this will be replaced by the full Morningstar outfit in an upcoming build.
  • Questbook Page Turning - When using rebound Q, E, Left D-Pad or Right D-Pad buttons, you are unable to turn pages on a Tall Tales Quest Book. To workaround this please reset your keys to default.
1.4.4.2.2  . 2019-03-18
id: 713 view single open official

Insider Patch Notes 1.4.4.2.2

Introducing Insider update 1.4.4.2.2 where you can get your mitts on two much-anticipated features. Excited? Read on to find out what's in store!

Insider Patch Notes - Update 1.4.4.2.2

With our March 20th build now stabilised and on its way through the release pipeline, it’s time to return to our Insider Preview feature set.

A lot of you have been asking for this feature for a long time and following some internal playtesting we are ready to release Fishing into Preview! In addition to this, we have further improvements and fixes from your previous rounds of feedback.

Fishing!

This build introduces the ability for players to use a fishing rod and catch something for dinner! In upcoming builds we’ll introduce more reasons to venture out to all corners of the world to collect the rarest fish and welcome an old friend back in the process.

  • Fishing Rod – Players will find a Fishing Rod added to the second page of their item radial. Once equipped, find some water and hold [RT] to ready your rod, then release [RT] to cast.
  • I’ve got a Bite! – After a short while you’ll find that fish are attracted to your float, once they bite your job is to tire them out! Angle your rod in the opposite direction they are swimming and be careful not to snap your line, once they tire you can reel them in – just be ready for them to pull again. Once you’ve reeled them in they’ll be added to your inventory – to the stove!
  • Where’s the Fish? – You may get really unlucky and find that you pull up some rubbish from the pool…

Cooking!

We’re continuing to add further depth to our cooking mechanics with this latest update, test out the variety of Fruit and Meat and how they respond to cooking!

  • More Fruit?! – Players will now find a range of different Fruit in barrels out in the world. Different Fruit provide different health amounts when eaten, you’ve now got much more choice for your dinner. The shipwrights have told us that fruit doesn’t cook so well, you’ll have to try for yourselves.
  • Cooked Meat, or Raw? – Along with Fruit, players can now find a range of Animal Meat in barrels. You can nom this while raw if you really want or use the Stove on your ship to cook it thoroughly before taking a bite.
  • Food Poisoning - As with all pirate cuisine, players always run the risk when eating some dodgy food. We suggest thoroughly cooking your meat to reduce the chance of poisoning. If you do find yourself getting blurred vision and vomiting without touching the Grog - you may have Food Poisoning!

Updates!

  • Harpoon Players – Latching onto a crewmate or rival player with the harpoon now retracts them back to your ship.
  • Harpoon Retraction Speed – Reduced the speed in which harpoons can retract once latched on.
  • Pets on Ships! – After some training, pets will now follow you onto your ship and can path around the decks.

Insider Features Still Active

  • Tall Tales: The Cursed Rogue – This Tale follows the legend of a Skeleton Lord who was once a humble treasure seeker like yourself. Can you solve the puzzles left behind and track down this elusive character? Head to Madame Olive at Plunder Outpost to find a new Tale book placed beside her.
  • Voyage Voting - With the introduction of Tall Tales, crews can venture out with both a current Voyage and a Tall Tale active at the same time. Once started these can be found and cancelled from the Captain's Table.
  • Random Pet Allocation – On joining the game players will be randomly gifted either a Monkey or Parrot as a pet.
  • Pet Movement & Interaction – Pets will follow your pirate as they traverse the world. You can of course pick up yours or another pet you find out in the world for a closer inspection, but stay away from the cannons…
  • Pet’s Reacting to their Owners – You’ll quickly find that pets will react to certain actions performed by players, they currently only have a few abilities trained – but looking forward to growing this in coming builds.
  • Harpoon - After all the waiting, the Shipwrights have finally delivered the Harpoons we ordered! Each Ship now has two Harpoons fitted in the recesses on the bow; latch onto rival crews in the heat of battle or onto the environment for some advanced sailing tactics. This initial build delivers the base functionality, reeling-in objects coming soon!
  • Harpoon Spinners – Harpoons now have spinners attached to better visualise the spooling and reeling of the rope.
  • Harpoon Audio – Attached various Harpoon audio effects to improve the player feedback when using the Harpoon.
  • Ship Damage - Hull Holes - When targeting shots into your enemy’s hull, repeated shots in the same place will now grow the size of the damage holes. These new holes vary in size and increase the rate in which your ship fills with water and takes longer to repair!
  • Ship Damage - Collapse the Mast - Landing a clutch shot on an enemies Mast will now drop the mast onto the deck of the ship, slowing their speed. Your enemies will need to both raise the mast and patch it with wood to secure it back in place.
  • Ship Damage - Drop the Anchor - Targeting a shot onto the Capstan will drop the anchor and damage the Capstan pegs. Your enemy will need to repair their capstan pegs to retain its original raising speed.
  • Ship Damage - Disable the Wheel - Targeting an enemy’s wheel will destroy pegs within the wheel, reducing the effectiveness in turning the Ship. Your enemy will need to repair their Ship wheel pegs to retain its original turning rate.
  • Shop Browsing - Finding a specific category of item is now much easier in the shop, filters have been added to all shops.
  • PC High Dynamic Range - Support for HDR compatible Screens on PC. Players can access a 'HDR Calibration' page with Settings to calibrate the Brightness of the display.

Fixed Issues

  • Resolved pathing issues for Pets in the Pirate Legend Hideout
  • Harpoons will now detach if latched to a Ship Mast that falls
  • Replaced Placeholder icons in Shop categories in Pirate Legend Hideout and Shipwright Shops
  • Resolved missing collision on ground in smugglers Bay
  • Resolved issues preventing Harpoon key binds from being changed
  • Resolved UI icons flashing when receiving multiple rewards in succession
  • Resolved issue when killing a player, where the scoreboard would display the incorrect icon
  • Resolved missing geometry on Sovereign Figureheads
  • Resolved a server stability issue when servers where at end of life
  • Year One Celebration Shop Items are now correctly stocked at Morrow’s Peak Outpost
  • Prevent Fog from changing the colour of UI Banners

Known Issues

  • Temporarily Losing Equipment – When wielding an item, using the Quick Inventory menu to swap to an item of food will remove the previously wielded item from your item radial. Use your Quick Inventory to select the missing item to return it.
  • Stuck in Fishing – When wielding a fishing rod and casting into the water, using the Quick Inventory menu to swap to an item of food will lock your character in position. The only way to recover from this is to be killed by another player or to leave game and rejoin.
  • Cursed Rogue Locked – The Cursed Rogue Tale found at Plunder Outpost is currently locked, preventing players from starting the Tale.
  • Extended Black Screen on Loading - There is a chance that players may be held indefinitely on the Black Loading Screen with Spinner when returning from the Ghost Ship.
  • Revenge of the Morningstar Jacket – During the Revenge of the Morningstar Tale, players will collect an outfit from the collector’s chest. In this build this is presented as an ‘Admiral Jacket’ in the players Clothing Chest – this will be replaced by the full Morningstar outfit in an upcoming build.
  • Questbook Page Turning - When using rebound Q, E, Left D-Pad or Right D-Pad buttons, you are unable to turn pages on a Tall Tales Quest Book. To workaround this please reset your keys to default.
1.4.4.2.1  . 2019-03-16
id: 712 view single open official

Insider Patch Notes 1.4.4.2.1

Introducing Insider update 1.4.4.2.1 which for many of you will be the first time getting to go hands-on with The Arena. Excited? Read on to find out what's in store!

Insider Patch Notes - Update 1.4.4.2.1

Welcome New Insiders – To The ARENA!

We’re excited to open the doors of the Sea Dog’s Tavern to all our new Insiders for an evening of competition in Arena. Rally your Galleon crew and head into the Arena to pit yourselves against other Rival crews to see who will leave victorious.

THIS ARENA PLAYTEST WILL RUN FROM 17:00 GMT ON 16TH MARCH TO 10:00 GMT ON 17TH MARCH

Updates!

  • *New Contest Areas *– 8 New Contest Areas have been added bringing the total up to 16. Spread across all 4 regions in the world; Layouts differ in size, number of islands and quantity of Hand-In locations.
  • *Treasure on Outposts?! *– Within the Arena, Outposts have been added to some Contest Areas as potential Treasure Spots!
  • *Arena Matchmaking *– When selecting a Closed Crew, your crew will always begin in the Sea Dog’s Tavern ready to begin a Contest. If you select an Open Crew you will have the ability to join a Contest already in progress.
  • **Cursed Cannonballs – **All ships now start with a stock of Cursed Cannonballs, however, use them wisely – these resources can no longer be found out in the Arena.
  • DeMarco’s Announcements – DeMarco will now keep players aware of the status of a Contest. When inside the Sea Dogs Tavern waiting for a Contest to begin, DeMarco will announce once the countdown begins to join. Once the Contest kicks off, he will continue to announce at regular intervals as time ticks down before the Contest ends.
  • *Silver Scoring *– The Contest Scroll has had its countdown timer removed (now shown onscreen) and replaced with a handy list of what actions in the Arena will reward crews with Silver
  • Contest Boundary Balancing – Reduced the distance you have to sail into the Devil’s Shroud before the sea turns red and begin taking damage
  • Contest Boundary Presentation – Improved presentation of the Contest Boundary on the Ship’s Map
  • Treasure Hand-In - Players must press and hold to hand a chest into a vendor, extending the time the player is vulnerable when handing in
  • No Fighting in the Tavern! – Weapons have been removed from all pirates in the Sea Dogs Tavern until further notice
  • Non-Verbal Scroll – The Contest Score Scroll now has Non-Verbal Commands when held
  • Sea Dogs Tavern NPC’s – Tavern NPC’s now have dialog added when interacting with them

Arena Flow

With the Arena Mode in Sea of Thieves being so different to Adventure, here’s a brief rundown of the flow for the Arena.

  • Arena or Adventure? - When navigating the Front End, players are now offered the choice of Arena or Adventure to play. For this Playtest, please select Arena!
  • Galleon Battles – The Arena currently offers Galleon only contests, once selected you are then free to join an Open or Closed Crew and prepare to enter the Arena!
  • Sea Dog's Tavern - On joining the world you will be first placed in the new Sea Dog's Tavern, take some time to look around and chat to your fellow rivals before the Contest begins. (Open Crews may sometimes backfill into an already started contest, which would place you right in the action!)
  • Let the Contest Begin! - When the Contest starts, all crews will begin on their unique ships ready to begin, an opening ceremony will confirm your ship identity. Check the Map Radial for your Contest Score Scroll to keep aware of your Contest Rank, an onscreen scoreboard & timer are displayed in the top right for fast access to your score, rank and time remaining! All crews ships are displayed on each other’s Ship's Map along with their associated crew icons – There is no hiding in the Arena!
  • Treasure or Battle? - All crews in the Contest share the same Treasure Maps, leading crews to strategise to outwit their rivals. Your crew will receive notifications when rivals dig up and hand in treasure from these Maps. Silver is the currency of choice in the Arena and awarded for a range of activities within the Contest, whether you hunt for treasure or charge into battle - the choice is yours!
  • Rewards for Everyone! - After a Contest, crews are returned to the Sea Dog's Tavern and rewards are paid out based on your placement. After a short break, the next Contest is ready - prepare to go again.

The Sea Dog Company

The Sea Dogs Company offers Ranks, Promotions and exclusive rewards for pirates looking to progress through their ranks. The Sea Dogs Company also counts as One of your Three companies required to unlock Pirate Legend, offering an alternative route to Pirate legend for the most daring pirates.

  • Glorious Sea Dog Items - The item vendors in the Sea Dog Tavern now stock the Glorious Sea Dog Compass, Pocket Watch, Spyglass, Concertina, Hurdy Gurdy, Lantern, Speaking Trumpet, Shovel, Tankard and Bucket.
  • Glorious Sea Dog Ship - The shipwright in the Sea Dog Tavern now stock the Glorious Sea Dog Hull, Sail, Figurehead, Wheel, Capstan and Cannons.
  • Glorious Sea Dog Clothing - The clothing vendors in the Sea Dog Tavern now stock the Glorious Sea Dog Jacket, Hat, Gloves & Hook.
  • Glorious Sea Dog Weapons - The weapon vendors in the Sea Dog Tavern now stock the Glorious Sea Dog Flintlock & Eye of Reach.
  • Sea Dog Titles - After reaching Grade 5 in any Sea Dog Commendation, players will unlock a new Title for use in both Arena & Adventure.
  • Sea Dog Cutlass - On unlocking the 'Arena Pup' Promotion, DeMarco & Lesedi both now offer the first tier of the Sea Dog Cutlass for players to purchase.
  • Sea Dog Blunderbuss - On unlocking the 'Arena Mutt' Promotion, DeMarco & Lesedi both now offer the first tier of the Sea Dog Blunderbuss for players to purchase.

Insider Features Still Active

  • Mercenary Voyages of the Devil's Roar & Shores of Plenty – Visit Duke to find new ‘Mercenary Voyages’ on offer. Both voyages cost 5 Doubloons, additionally, the Devil's Roar voyage offers significantly higher rewards!
  • Reaper's Run of Shipwreck Bay – Duke by the bar offers another treacherous 'Reaper's Run Voyage’ costing 5 Doubloons to challenge daring pirates. Any crew willing to accept this challenge must brave the waters surrounding Shipwreck Bay - with multiple crews all heading to the same location, prepare to do battle!
  • The Gilded Mercenary Voyage of Legends - Pirate Legends should visit Duke to find the return of a popular voyage - the notorious 'Gilded Athenas'. This voyage can only be taken once - so make it count!
  • *Shipwreck Reaper Sails, Mercenary Eye of Reach & Blunderbuss *- Visit Duke for his next set of Time-Limited cosmetics; Mercenary Eye of Reach, Mercenary Blunderbuss & Shipwreck Reaper Sails.
  • Mercenary Cosmetics Bundle - The previously-exclusive 'Mercenary' cosmetics bundle is now available for purchase at Outposts across the world. Head to the Wilds, Ancient Isles or Shores of Plenty to purchase the Mercenary Clothing, Equipment, Pistol & Cutlass from their respective outpost stores.
  • New Player Onboarding Improvements - The final onboarding popup informing players where to purchase their first voyage now persists onscreen until the onboarding is complete.
  • Year One Celebration Shop Items – To celebrate our first year, for a limited time, players can purchase two exclusive cosmetics. Pick up the Golden Sailor’s Hat and Golden Sailor’s Cannon for only 320 gold each from their respective outpost shops – get them before they’re gone!
  • *Xbox Mouse & Keyboard Support *– Players on Xbox can now take full advantage of Mouse and Keyboard support on their favourite console!
  • *Xbox Chatpad Chat Support *– Players on Xbox can now use a Microsoft Chatpad to engage in Text Chat with other players. Press ‘T’ (Default) to initiate chat or rebind from your settings menu.
  • Wielding Weapons – Removed the forced firing delay when wielding a gun after sprinting or undocking, allowing players to fire sooner. The forced firing delay when switching weapons still remains.
  • *Construction in Progress *– Building work appears to have begun around the Arches rock formation, what are they building?
  • Molten Sands Fortress – Molten Sands Fortress is now active! Faceoff against skeleton waves while dodging volcanic rocks and luring them onto Geysers before raiding the vault for Ashen Rewards!

Fixed Issues

  • Resolved issue causing players to be held on a Grey screen after finishing a contest while on the ghost ship
  • Resolved layout and ordering issues on contest scoreboard
  • Resolved issue preventing score popups to update while onscreen
  • Scoreboard entries will now correctly reset when finishing a contest and starting a new one
  • Resolved incorrect icons on chest dig up and cash in popups
  • Joining a Contest in progress no longer breaks the scoreboard for that player
  • Prevented players from falling out of the Tavern when having too much fun in the Hot Tub
  • Resolved UI icons flashing when receiving multiple rewards in succession
  • Resolved issue when killing a player, where the scoreboard would display the incorrect icon
  • Resolved missing geometry on Sovereign Figureheads
  • Resolved a server stability issue when servers where at end of life
  • Year One Celebration Shop Items are now correctly stocked at Morrow’s Peak Outpost
  • Prevent Fog from changing the colour of UI Banners

Known Issues

  • Extended Black Screen on Loading - There is a chance that players may be held indefinitely on the Black Loading Screen with Spinner when returning from the Ghost Ship.
  • Duplicate Treasure Maps – **During**a Contest, there is a small chance for all crews to be provided duplicate maps for a given treasure island. Once this map is complete the duplicate is removed. 
  • **Arena Performance – **During intense battles within The Arena, we've identified scenarios where performance for all players drops below acceptable levels. You may experience periods of low framerate during this time.
  • **Tavern Performance – **When a full server of players are present in the Sea Dog's Tavern, we've identified scenarios where performance drops below acceptable levels. You may experience periods of low framerate or see other players running on the spot and 'teleporting' around the Tavern.
1.4.4.1  . 2019-03-07
id: 711 view single open official

Insider Patch Notes 1.4.4.1

Welcome all pirates! Whether you are a grizzled Pioneer, an experienced Founder or a fresh Recruit – The new Insider Programme welcomes you all!

Insider Patch Notes - Update 1.4.4.1

We’re excited to share some of the new features we’ve been working on behind the scenes in preparation for future updates. This build also introduces your first opportunity to unlock an Insider reward in the main game from your actions in the Insider Programme, head to https://www.seaofthieves.com/insider to learn more about these rewards!

Upcoming Milestone!

Following our recent retail release on 6th February, we have been busy preparing our next update. The below features have been in testing with our Pioneers previously and are being prepared for release later this month.

  • Mercenary Voyages of the Devil's Roar & Shores of Plenty – Visit Duke to find new ‘Mercenary Voyages’ on offer. Both voyages cost 5 Doubloons, additionally, the Devil's Roar voyage offers significantly higher rewards!
  • Reaper's Run of Shipwreck Bay – Duke by the bar offers another treacherous 'Reaper's Run Voyage’ costing 5 Doubloons to challenge daring pirates. Any crew willing to accept this challenge must brave the waters surrounding Shipwreck Bay - with multiple crews all heading to the same location, prepare to do battle!
  • The Gilded Mercenary Voyage of Legends - Pirate Legends should visit Duke to find the return of a popular voyage - the notorious 'Gilded Athena’s'. This voyage can only be taken once, so make it count!
  • Shipwreck Reaper Sails, Mercenary Eye of Reach & Blunderbuss - Visit Duke for his next set of Time-Limited cosmetics; Mercenary Eye of Reach, Mercenary Blunderbuss & Shipwreck Reaper Sails.
  • Mercenary Cosmetics Bundle - The previously-exclusive 'Mercenary' cosmetics bundle is now available for purchase at Outposts across the world. Head to the Wilds, Ancient Isles or Shores of Plenty to purchase the Mercenary Clothing, Equipment, Pistol & Cutlass from their respective outpost stores.
  • New Player Onboarding Improvements - The final onboarding popup informing players where to purchase their first voyage now persists onscreen until the onboarding is complete.
  • Year One Celebration Shop Items – To celebrate our first year, for a limited time players can purchase two exclusive cosmetics. Pick up the Golden Sailor’s Hat and Golden Sailor’s Cannon for only 320 gold each from their respective outpost shops – get them before they’re gone!
  • Xbox Mouse & Keyboard Support – Players on Xbox can now take full advantage of Mouse and Keyboard support on their favourite console!
  • Xbox Chatpad Chat Support – Players on Xbox can now use a Microsoft Chatpad to engage in Text Chat with other players. Press ‘T’ (Default) to initiate chat or rebind from your settings menu.
  • Wielding Weapons – Removed the forced firing delay when wielding a gun after sprinting or undocking, allowing players to fire sooner. The forced firing delay when switching weapons still remains.
  • Construction in Progress – Building work appears to have begun around the Arches rock formation, what are they building?

Tall Tales!

Tall Tales introduces a volume of new story-rich quests into the world of Sea of Thieves, an experience that is very different to our existing quests. Whether engaging with the Tales solo or with a crew of friends - each Tale provides a glimpse into the growing lore of Sea of Thieves while showcasing new and exciting features along the way!

Unlike our current voyages, Tall Tales are begun where players locate the Tale Books out in the world. Upon starting the Tale, you'll have to use your new Quest Book to determine where to go next and as the Tale progresses, use the information within to solve puzzles hidden in the pages.

  • Tall Tales: The Cursed Rogue – This Tale follows the legend of a Skeleton Lord who was once a humble treasure seeker like yourself. Can you solve the puzzles left behind and track down this elusive character? Head to Madame Olive at Plunder Outpost to find a new Tale book placed beside her.
  • Tall Tales: Revenge of the Morningstar – This Tale follows the last known whereabouts of a crew lost at sea, can you trace their steps? Head to Sandra at Dagger Tooth Outpost to find a new Tale book placed on her table.
  • Voyage Voting - With the introduction of Tall Tales, crews can venture out with both a current Voyage and a Tall Tale active at the same time. Once started these can be found and cancelled from the Captain's Table.

Pets!

This build introduces an incredibly early version of our Pets out into Insider testing. It’s an important step to get the core functionality tested as we continue to iterate and grow their interactions with the world.

  • Random Pet Allocation – On joining the game players will be randomly gifted either a Monkey or Parrot as a pet.
  • Pet Movement & Interaction – Pets will follow your pirate as they traverse the world, in this build however your pet will not follow you onto your ship – fear not, on stepping off onto an island your pet will reappear and continue to follow on your adventure. You can of course pick up yours or another pet you find out in the world for a closer inspection, but stay away from the cannons…
  • Pet’s Reacting to their Owners – You’ll quickly find that pets will react to certain actions performed by players, they currently only have a few abilities trained – but looking forward to growing this in coming build.

Harpoons!

  • Harpoon - After all the waiting, the Shipwrights have finally delivered the harpoons we ordered! Each Ship now has two harpoons fitted in the recesses on the bow; latch onto rival crews in the heat of battle or onto the environment for some advanced sailing tactics. This initial build delivers the base functionality; [RT] to Attach and Detach the Harpoon, [LT] to Reel in and [X] will lock the length
  • Harpoon Spinners – Harpoons now have spinners attached to better visualise the spooling and reeling of the rope.
  • Harpoon Audio – Attached various Harpoon audio effects to improve the player feedback when using the Harpoon

Expanded Ship Damage!

  • Ship Damage - Hull Holes - When targeting shots into your enemy’s hull, repeated shots in the same place will now grow the size of the damage holes. These new holes vary in size and increase the rate in which your ship fills with water and takes longer to repair!
  • Ship Damage - Collapse the Mast - Landing a clutch shot on an enemy’s mast will now drop the mast onto the deck of the ship, slowing their speed. Your enemies will need to both raise the mast and patch it with wood to secure it back in place.
  • Ship Damage - Drop the Anchor - Targeting a shot onto the capstan will drop the anchor and damage the capstan pegs. Your enemy will need to repair their capstan pegs to retain its original raising speed.
  • Ship Damage - Disable the Wheel - Targeting an enemy’s wheel will destroy pegs within the wheel, reducing the effectiveness in turning the ship. Your enemy will need to repair their ship wheel pegs to retain its original turning rate.

Insider Features Still Active

  • Shop Browsing - Finding a specific category of item is now much easier in the shop, filters have been added to all shops.
  • Molten Sands Fortress – Molten Sands Fortress is now active! Faceoff against skeleton waves while dodging volcanic rocks and luring them onto geysers before raiding the vault for Ashen Rewards!
  • PC High Dynamic Range - Support for HDR compatible Screens on PC. Players can access a 'HDR Calibration' page with settings to calibrate the brightness of the display.

Fixed Issues

  • Voice Chat should now be much more reliable when many players are speaking at the same time.
  • Resolved clipping issues in the scope of some Eye of Reach Rifles.
  • Players can emote while vomiting, and no longer see a stream of vomit coming from their head.
  • Resolved issue where a player in vicinity changing pages on their Quest Book would cause all players screens to flicker.
  • Tall Tales Skeleton Encounters will no longer return to passive state after engaging then leaving relevancy.
  • Shooting a harpoon at the base of another ship will no longer cause that ship to forced upwards.
  • Resolved stretched texture on Majestic Sovereign Trousers.
  • Replaced placeholder text in the latest commendations & cosmetics in Duke’s shop.
  • Resolved issue where Reaper’s Mark Commendation progress was granted without requiring players to equip the Reaper’s Mark Flag.
  • Fruit placed on a cooking pot will no longer inherit the colour of the first item cooked on the cooking pot.
  • Resolved issue where players could get stuck between trees on Roaring Sands.
  • Resolved issue causing Harpoon to jitter when attaching to the front of another moving ship.
  • Resolved SFX issue when retracting a harpoon after being tethered.
  • Players can no longer use Ship Harpoons to ‘climb’ the environment – Sorry!

Known Issues

  • Extended Black Screen on Loading - There is a chance that players may be held indefinitely on the black loading screen with ship wheel spinner icon when returning from the Ghost Ship. 
  • Revenge of the Morningstar Jacket – During the Revenge of the Morningstar Tale, players will collect an outfit from the collector’s chest. In this build this is presented as an ‘Admiral Jacket’ in the players Clothing Chest – this will be replaced by the full Morningstar outfit in an upcoming build
  • Questbook Page Turning - When using rebound Q, E, Left D-Pad or Right D-Pad buttons, you are unable to turn pages on a Tall Tales Quest Book. To workaround this please reset your keys to default

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