Insider Patch Notes 3.9.1.1
Intro
Insider Update 3.9.1.1 is now live. This update brings the Old Boot Fort Legendary Location to Custom Seas and makes preparations for the next Last Ship Standing: Brigantines scale test on Friday 23rd October!
If you encounter any bugs while playing in Insiders, please head to the
Sea of Thieves support site and
report an issue with our Player Support team.
Last Ship Standing
This Insider update includes a timed Scale Test for Last Ship Standing. From Friday, October 23rd 20:00 UTC to 23:00 UTC, Last Ship Standing will be available in Insiders exclusively for Brigantines.
Scale Test Reward
- Insiders participating in this Scale Test as part of a full 3-pirate Brigantine crew will be rewarded for their efforts! Crews can be formed either as Closed Crew or Open Crew to receive their rewards.
- Joining a match will fulfill the Insider weekly reward, while playing subsequent matches will then sequentially reward 20,000 gold, 100 Doubloons, the Sea of Sands Capstan, a level of Season Pass progression and finally a further 200 Doubloons for participating in five total matches.
Brigantine Battles
- Brigantine crews can now join a battle to the death within the Sea of the Damned to become the Last Ship Standing.
- During this Insider build, Brigantines using their Hourglass of Fate will only battle in Last Ship Standing, while Galleons and Sloops will continue to dive into 1v1 Faction battles.
Custom Seas
Legendary Location – Old Boot Fort
Custom Seas expands its collection of Legendary Locations with the arrival of Old Boot Fort, letting crews set sail around the fort as it stood before it was consumed by mist and transformed into the Fort of the Damned.
The Devil’s Shroud surrounds the island, keeping crews focused on the action. Due to the unique nature of the location, some World Events, creatures and island-specific features will be unavailable.
Updates
The Pirate Code - A Reminder
Players attempting to use voice or text chat will now be reminded to respect other pirates they meet on the seas.
Performance Improvements
This update includes network optimisations to improve performance across the experience, targeting improvements to scenarios where many players and their ships come together.
Visual Improvements
Pet pigs now have improved visual effects when performing some actions. When eating, crumbs will now fall from their mouth; when feeling ill, they will vomit; and when drowning, they will have supporting visual effects.
Known Issues
Performance & Stability
Players on PC may find that after switching between Keyboard & Mouse and Controller they experience a short delay before input is registered.
Fixed Issues
Gameplay
- Players taking damage immediately after healing to full health should now find their health bar remains visible and shows the correct health value.
- Ghost of Graymarrow now consistently takes damage when shot in the head.
- After diving into Faction battles, crews should no longer experience scenarios where they are unable to raise and repair their own ship’s mast.
- Further improvements have been made to how players attach to, release and climb ladders to address rare issues of unintentionally slow movement after getting onto a ladder.
- When holding an item, crouching and using the capstan repeatedly will no longer cause the item to appear in the pirate’s hands when it should remain stowed.
- Bite attacks from a Megalodon now apply less force to ships, reducing the chance that a Sloop can be flipped and temporarily capsized.
Custom Seas
- Resetting a saved Custom Seas Layout now removes items taken from a Treasure Chest, preventing them from reappearing as duplicates.
- Starting the Free Camera while sleeping now ensures the camera is centred.
- Treasure and Creatures spawned after using Free Camera now appear near the camera, rather than at the location of their pirate.
- Defeating another player with an Ashen Winds Skull or the Burning Blade of Souls now awards the correct Silver in Custom Sessions.
- Players now retain their inventory after being defeated in a Custom Session when Override Loadout is enabled.
- When matchmaking fails while attempting to join a Custom Session, players now receive more information about the reason for the failure to aid with reporting through Player Support.
- Custom Seas fast-travel locations now show the correct coordinates, and Uncharted Isles names no longer repeat them.
- Stitcher Jim’s Chest of Rage now uses the correct icon in the Custom Seas Spawn Treasures menu and Spawn Radial.
Last Ship Standing
- Further improvements have been made to matchmaking, addressing issues that were causing crews to become stuck beneath the waves when waiting for rivals or experience a black loading screen at the start of battle.
- After besting their rivals, the winning crew is now able to remain in the Seas of Sailor’s Grave to collect their spoils for 10 minutes before they are removed.
- Victors should no longer find the exit portal appears on top of their ship if they remain near to the centre while collecting spoils. The portal should now only appear after players leave the area.
- While waiting below the waves, players no longer briefly see pirates from other crews aboard their ship.
Environment
- Players can now walk past the rocks on the north-west side of Golden Sands Outpost without being propelled into the sky.
- Players can no longer become stuck inside the Flameheart statue at King’s Chalice Garrison.
User Interface
- While browsing the Emporium, previews for Raven and Toucan pets now play the correct audio effects.
- Players can no longer start a Tutorial Voyage from the Quest Table while the Pirate Lord is speaking, preventing his introductions from overlapping.
- Players are now clearly told when they reach the 200 Outfit limit and cannot retry saving another Outfit.
Visual and Audio
- Pirates of all body sizes will now sit correctly on the oar when using the Oar Gazing Emote.
- The Sting Tide Cannon Flare now displays correctly when viewed through the cannon and from a distance.
- While exploring the Chronicler’s Room in the Legendary Hideout, the audio volume no longer drastically changes between rooms.
- Players on PC should no longer find the title screen can load with missing assets and visual effects.
Performance and Stability
- Further improvements have been made to game stability to reduce scenarios where players unexpectedly exit the game or become disconnected from their session.
Feedback
Gathering your feedback on each Insider build we release is a major priority for the team. To make it easier for you to post and make your feedback heard, we’ve set up feedback threads covering the major areas covered by this patch.
Previously Released Updates
To find out more about what has been released to Insiders in previous updates, head to the
patch notes archive!