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Changelog for 3.8.2.6 id: 896 open prev next custom

manifest date: 2026-09-03 10:39:13 UTC

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Insider Patch Notes 3.8.2.6

Insider Update 3.8.2.6 is now live. As we approach the scheduled release of our September update, the next three Insider builds will become focused on finalising this release. This means that the feature set and builds delivered to Insiders will now closely resemble what will be available in the final release.

If you encounter any bugs while playing in Insiders, please head to the Sea of Thieves support site and report an issue with our Player Support team.

Last Ship Standing

This Insider update includes a timed Scale Test for Last Ship Standing. From Friday, September 4th 20:00 UTC to 23:00 UTC, Last Ship Standing will be available in Insiders exclusively for Galleons.

Scale Test Reward

  • Insiders participating in this Scale Test as part of a full 4-pirate Galleon Crew will be rewarded for their efforts! Crews can be formed either as Closed Crew or Open Crew to receive their rewards.

  • Joining a match will fulfil the Insider weekly reward, while playing subsequent matches will then sequentially earn 100 Doubloons, the Mandrake Hull, a level of Season Pass progression and then an additional 200 Doubloons for participating in 5 total matches.

Galleon Battles

  • Galleon crews can now join in a battle to the death within the Sea of the Damned to become the Last Ship Standing! During this Insider build, Galleons using their Hourglass of Fate will only battle in Last Ship Standing, while Brigantines and Sloops will continue to dive into 1v1 Faction Battles.

Conqueror of the Damned Technical Test

  • For this test, Insiders will be required to achieve wins in Last Ship Standing to test the upcoming Conqueror of the Damned Commendation ahead of its release to Live.

  • Pirates will begin at Commendation Grade 0 unless they have received a win during a prior Last Ship Standing Insider Scale Test. On winning a battle, they will then be boosted to Grade IV.

Custom Seas

New Switches

Ship Damage - These switches allow creators to control whether different parts of the ship can receive damage during a session, along with fine-grained control over flooding and fire damage.

Gameplay Improvements

Experiment – Diving To Experiences

  • As part of an upcoming experiment running during Season 21, all Voyages and Tall Tales will no longer offer the option to ‘Dive To’ from the Quest Table and crews will be required to sail to their location across the waves.

This is a time-limited live experiment, allowing the team to learn how this change alters the dynamics on the seas. The success or failure of this experiment will inform potential future permanent changes to the experience.

Tall Tales Emissary Status

  • Crews representing a Trading Company as an Emissary will now lose their Emissary status when sailing through a portal to the Sea of the Damned and will need to rebuild it on returning to the High Seas. Crews migrating naturally across servers will continue to retain their Emissary status and earned Grade progress.

Shrinking Battle Bounds Improvements

  • The visual treatment of the Seas of Fate at the edge of Faction Battles has been improved for crews partially crossing the boundary. Once a ship crosses the bounds, all players aboard will now experience the same consistent visual effect, which will no longer appear and disappear as they move around.

Known Issues

Game Stability

  • Players on Xbox console may experience game instability in this Insider build, resulting in them being disconnected abruptly from their session.

Last Ship Standing

  • After losing a Last Ship Standing battle, players may find themselves disconnected from their session and receive a Chequeredbeard error.

  • After losing a Last Ship Standing battle, players may experience a long black loading screen before being returned directly to the High Seas and find themselves unable to vote on the Hourglass.

Custom Seas

  • After setting the new Ship Damage Switches, using the Ship Invulnerability Command at any time will reenable Ship Fire Damage and Flooding for the remainder of the session.

Season Pass

  • Season 21’s Star Prize is not yet available for Insider testing; players will currently still find the Greed's Reach Cutlass as a placeholder.

Fixed Issues

Gameplay

  • Cannons of Rage can now be placed on level ground in many more areas across the ramparts of Ashen Garrisons.

  • Players can once again begin charging a Hunting Spear throw by holding the appropriate input.

Custom Seas - Layouts

  • Players can now continue to use Save, Reset and Remove after Layout data fails to load in Game Options.

  • Buried Resource Crates now retain their contents when dug up after reopening a saved Layout.

Custom Seas

  • Players should no longer become stuck after attempting to confirm Set Silver Score without entering a value.

  • Ship Livery map markers are no longer obscured by Emissary or Alliance markers.

  • An Evil Eye created using Spawn Treasure now sits correctly on the sand when dug up.

  • Adventure Treasures created using Spawn Treasure can now be buried as intended.

  • The ‘None’ option for Ship Supplies no longer removes supplies from the Burning Blade or Skeleton Ships.

Last Ship Standing

  • Players cancelling matchmaking after requeuing are now safely returned to High Seas.

  • After losing a battle, ships using Quick Reque will no longer briefly appear back in the fight.

  • After losing a battle, ships will now consistently be moved to the sunken wreck and not appear back in the fight.

  • The Conqueror of the Damned Commendation now uses the correct iconography.

  • Water is now fully drained consistently from a winning ship at the end of a battle.

  • Jettisoned Emissary Flags will now remain in the area until the match concludes.

  • Ship tracks shown on the Map Table are no longer visible when the winning crew is returning to High Seas.

  • Crews sailing beneath the waves waiting for a battle should now see all handles attached to their ship’s capstan.

Environment

  • Players can no longer pass through parts of the cloth covering the roof of the tent at Reaper’s Hideout.

Visual and Audio

  • Shadows now display correctly across the Season 21 Title Screen.

  • Ship sails on the Season 21 Title Screen now display at the correct resolution.

  • The Silver Coin Blunderbuss now sits correctly in pirates’ hands when wielded.

  • Players using a range of pulleys now appear to animate correctly when observed by others.

  • After using ship sail interactions, pirates should no longer appear to rotate out of position when observed by others.


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