Insider Update 3.7.2.6 is now live. Insiders can now test upcoming level skips for the Season Pass.
If you encounter any bugs while playing in Insiders, please head to the Sea of Thieves support site and report an issue with our Player Support team.
Season Pass Level Skips
· Players can now purchase a limited number of Season Pass levels, aiding their journey through each Season. While level skips are offered as a convenience, all players will still have to engage meaningfully with the Season to complete the Season Pass!
· Pirates are offered a limit of 10 level skips each Season, which can be purchased with Ancient Coins. Each level costs 150 Ancient Coins and can be purchased directly from the Season Pass.
· All newly unlocked rewards from purchased level skips can be claimed immediately from the Season Pass.
In this Insider build, players are currently able to purchase more than the 10 level limit. This limit will be enforced as part of a future Insider update.
Shrinking Battle Bounds
· While the Battle Bounds will continue to shrink at the same stages early in the battle, during the endgame the area will now remain at a larger size to provide more space for crews to battle.
· While most battles will end naturally in a flurry of cannon fire, prolonged battles of over an hour will now be forced to an end with the Battle Bounds shrinking to a final ‘match ending’ zone to ensure one ship can be crowned victorious.
Winners' Grace Period
· After besting their rivals to become the Last Ship Standing, winners are now given additional time to collect their spoils and head to the final portal.
Retrieving Supplies from Vendors
· Further improvements have been made to supplies purchased from the Merchant Alliance or Hunter’s Call, with the goal of providing a more consistent delivery of all items when retrieving them from vendors.
Season Pass Evolved
· Players are currently able to purchase more level skips than the intended 10 level limit
· In-game ‘Renown Earned’ and ‘Rewards Unlocked’ notifications still display their older versions.
Custom Seas
· Ships without an active crew may not appear when a session begins.
· Players may be unable to move onto ships that were empty when the session started.
· Ships and crews created during a session may be removed if all players move to another ship.
· The Free Camera may lose visibility of characters if the player moves too far away.
· Players may encounter a beard error (Granitebeard/Obsidianbeard) while loading into a Custom Seas session.
· Session ownership may not return correctly if the owner leaves via Alt+F4 and then rejoins.
Custom Seas
· The currently selected preset is now clearly shown within the menu.
· Scoreboard timers now display correctly when scoring begins at session start.
· Losing connection while creating a session no longer leaves players stuck on return.
· Preset save and overwrite messages now display correctly and allow further changes.
· Crew Livery settings now apply as expected.
· Ownership of a session now transfers correctly when players decline to rejoin.
· Cross-platform permissions are now respected when joining sessions.
· Preset editing options now behave correctly, preventing unintended overwrite prompts.
· Player name and currency details now align correctly within World Settings.
· World Settings menus now display information in the correct layout.
· Fast travel menus now display names, icons and coordinates clearly across multiple lines.
· Favourite icons on spawn menus now appear immediately without requiring a refresh.
· Preset saving now works consistently with proper feedback to the player.
· Returning to the game after closing it during a Custom Seas session now allows new sessions to be created successfully.
Last Ship Standing
· Crews waiting for rivals beneath the waves are now able to freely load the ship’s cannons and restock their ammo from the on-board Ammo Crate.
· After choosing to requeue into another Last Ship Standing battle and waiting for rivals, pirates moving around their ship should no longer experience rubberbanding.
· While a rare occurrence, crews entering a battle should no longer experience their ship being flipped up into the air and their battle abruptly ended.
Season Pass Evolved
· Season Pass menus now refresh correctly when switching between Pirate Profiles.
· The indicator showing unclaimed rewards now updates in real time.
· The Progress tab now loads fully on first open.
· Experience progress visuals now display consistently when navigating quickly.
· Season level icons now remain visible after opening and closing settings.
Visual and Audio
· Pirate Emporium items now show the correct artwork and aspect ratios.
Text and Localisation
· Loading screen text now displays clearly without overlapping.