Insider Update 3.6.1.10 is now live. As we enter the hardening phase for our next release, features seen in this Insider build will align with those released to the main game in our next monthly update.
If you encounter any bugs while playing in Insiders, please head to the Sea of Thieves support site and report an issue with our Player Support team.
Message in a Bottle Balancing
Experimental Performance Changes
Ashen Garrisons
Crews may find the difficulty of encounters does not correctly scale with crew size as intended.
While besieging either Garrison, players may find that skeletons incorrectly appear within the walls and are unable to be killed.
Pirate Emporium
Ashen Garrisons
The Servant’s Oath Garrison icon on the map is now clearer and easier to see.
The wave icon on the map no longer overlaps with the Garrison icon.
Explosive barrels now detonate correctly when shot or struck without needing to be picked up first.
Ashen Garrison Environments
Audio in the lower section of King’s Chalice Garrison now plays clearly.
Sword strikes in the outer Vault room now play the correct impact audio.
The floor at the top of the main Garrison building now correctly matches its collision.
The stairs in King’s Chalice Lighthouse are now unobstructed by invisible barriers.
The Armoury at the bottom of King’s Chalice Lighthouse is now interactable.
The first-floor door at King’s Chalice Garrison can no longer be opened from the outside.
Missing water splash effects on one of the King’s Chalice Garrison gates have been restored.
Loot in the Servant’s Oath Garrison storeroom can no longer be retrieved through the window using a Grapple Gun.
Basement traps in Servant’s Oath Garrison now display all their parts correctly.
Trap pressure plates now visually match their surrounding structure.
The front gate tower at King’s Chalice Garrison now properly extends into the water.
Environment
A tree on Boulder Cay no longer has invisible barriers surrounding it.
Players can no longer become stuck between trees on Smugglers’ Bay.
An invisible obstruction at the top of Ruby’s Fall has been removed.
Players can no longer become stuck in a tree at Ashen Reaches.
Gaps in the map at Morrow’s Peak Outpost have been sealed.
Players can no longer become stuck on trees at Old Brinestone Fortress.
Elevator chain textures at The Reaper’s Hideout now appear sharp and detailed.
Visual and Audio
The Orb of the Banished Lantern now shines with a purple glow to better match its design.
The Reaper’s Bones Shovel now sits correctly in hand while in use.
Several legacy Cannon Flares have been optimised for improved performance.
Performance and Stability
PlayStation®5 players will no longer experience unexpected game closures when two PS5® crews enter each other’s vicinity.
Further improvements have been made to game stability to reduce scenarios where players unexpectedly exit the game or become disconnected from their session.