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Changelog for 2.6.3.4 id: 410 open prev next custom

manifest date: 2022-10-28 09:12:35 UTC

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Insider Patch Notes 2.6.3.4

Insider Update 2.6.3.4 is now live. Test your nerve and PvP skills on the Sea of Bones! Simply pick a Faction using the hourglass of fate then unfurl your war map to dive into battle. Also available to try out in this Insider’s is the new earnable track of season eight rewards, check out your pirate log and have a gander.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Sea of Bones

Sea of Bones Scale Test

  • Today is the day! Gather your crew, sharpen your blades, and prepare to put your PvP skills to the test and in return you will be handsomely rewarded when Season Eight launches in retail!
  • The scale test will be split into two sessions; 4pm-7pm (UTC) and 11pm-2am (UTC). To take part players simply join a Faction of their choosing and unfurl their war map and dive into battle.
  • Crews successful in battle during these scale test windows will earn one level of reputation in the represented Faction per win, up to a cap of five wins on each Faction. This reputation will be awarded to each player's main pirate in retail on the launch of Season Eight!

Adventures

‘The Rogue’s Legacy’

  • The new Adventure is currently having some issues with server instability and therefore will be disabled for this Insiders build.

Known Issues

Sea of Bones

  • Some players may experience issues where their ship loads in underwater if their tunnel fails to find them a match.
  • Players may currently experience long loading times when trying to find a match.
  • Sometimes after finding a match players will be incorrectly sent to an Outpost, their opponent will hear battle music as if the invader has arrived.

Fixed Issues

Sea of Bones

  • Migration music will no longer play when in an invasion or losing tunnel.
  • A typo in the warning notification for leaving battle bounds has now been corrected.
  • Donating loot by having an ally place it on your ship when it's been cashed in already no longer causes the Faction stash grade to go up.
  • The war map will no longer become locked when a Megalodon spawns and the player gets a safe distance away.
  • Improved stability when an opposing crew leaves an active battle.
  • The camera no longer shakes when another user hits the player whilst in the Athena’s blessing cutscene.
  • Gold liquid no longer comes up through the floor into areas it shouldn’t be in the ritual area in the Reaper’s Hideout.
  • The sound effects for drinking and when the goblet hits the floor within the ritual cutscene are no longer out of time when viewed in the third person.
  • The sound effect for a streak increase is no longer out of time with UI animation.
  • When a player becomes a ghost in the Athena’s blessing cutscene, the eyes now transform along with the rest of the player’s body.
  • The daggers that are placed on the hourglass at outposts no longer float in the air.
  • Highlighted stats for PvP factions should now update correctly.
  • When returning from the tunnel to the same spot there is now a black screen as intended.
  • Players can no longer fall through the boat when returning to their original dive location from cancelling.
  • Sitting down just as you are removed from the invasion tunnel will now place players safely back on their ship.
  • The tutorial notifications for entering a Faction and using the war map are now more spaced-out allowing players more time to read them.
  • The greyed-out prompt text on the Hourglass for when an enemy crew has now been updated to reflect a more finalised version.
  • Players will no longer remain aligned to their chosen faction if they take part in a Tall Tale that takes them to a different sever.
  • Players will now be sent to the sinking wreck sequence after exiting the Ferry of the Damned if they have lost in battle.
  • During the Blessing, other players can no longer talk to the NPCs in the cutscene.
  • Loot placed in the water from a Rowboat after traveling underwater now allows players to be able to pick it up.
  • Players clothes now burn off in certain places during the ritual cutscene.
  • The liquid now visually drains from the chalice in the ritual cutscene.
  • Players can no longer select items from their inventory whilst taking part in the cutscenes.
  • During the cutscene the player is no longer able to look down left/right and see the inside of their characters shoulder.
  • Unequipping the skeleton curse and then taking part in the ritual will no longer cause the skeleton curse to reappear before it is supposed to.
  • A player taking part in the ritual cutscene will no longer become invisible if their crews or others in the area travel away from them.
  • The time of day lighting change only occurs whilst in the invasion tunnel and not when diving.
  • Players who are downed and awaiting revival while travelling beneath the waves will now be revived automatically when their ship surfaces to battle.
  • Players will now be able to see more Faction related stats on the core Faction representation page.
  • Players can join in and watch other players as they take part in the Faction cutscenes.
  • The Athena’s blessing cutscene is now fully in sync for all players.

Captains of Adventure

  • Completing Wayfinder, Ghost Ship or Lost Shipments Captain's Voyages now updates the correct Milestones.

Environment

  • Players can no longer walk through rocks on the north side of Plunder Valley.

Performance and Stability

  • Improved instances of server stability that lessens instances where players may be disconnected from their session.

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