Insider Update 3.3.0.7 is now live. The Festival of Fishing event returns in full, now with all parts of the event available for testing.
As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.
Hunting Spear
Throwing a fully charged hunting spear now deals 75 damage (up from 65).
The hunting spear has received visual improvements when held or placed in specific situations. Stowing the item on a player’s back while sprinting now causes it to sit neatly on the pirate’s back; dropping it now drives the spear into the ground ready for retrieval.
Hunter’s Call Trading Company
Additional Hunter’s Call rewards for defeating a Kraken are also planned and will arrive for Insider testing in a future update.
Festival of Fishing
With the Hunter’s Call receiving renewed focus in Season 15, the Festival of Fishing returns with refreshed activities and rewards.
Fish Multiplier: Fish can be handed in to receive double gold and reputation.
Time-Limited Voyages: A Hunter's Rare Fishing Map and Merrick's Delicious Recipe can be played during the Festival of Fishing, making the most of the Fish Multiplier.
Event Reward – Completing both new time-limited Voyages will earn players an exclusive fishing rod.
Event Goals: Complete Hunter's Call-themed Goals during the Festival of Fishing to earn gold and reputation. Completing the event Goals grants players the Fisher of Fortune and Connoisseur of Culinary Craft Titles.
Fishing Emissary Boost: Players representing the Hunter’s Call or a Guild as an Emissary will find their Emissary Grades progress much faster during the Festival of Fishing when catching fish.
Free Emissary Flag – The Hunter's Call Emissary Flag is available to all players during the Festival of Fishing, offering a chance to experience Emissary play without needing to own the license.
Skeleton Mercenaries
Revived Skeleton Mercenaries currently do not change ownership when revived by a crewmate.
Players may need to leave and return for enemy Skeleton Mercenaries to recognise them as their owner after revival.
Skeleton Mercenaries will freeze when commanded to dig while carrying an item.
Multiple Skeleton Mercenary groups may appear if players leave and return to an island.
Improved Reaper’s Chest
Gameplay
The design of the lizard that reappears after being scared away by the player is now chosen at random again.
The number of Merrick Shipmate Trinkets that can be placed has been increased from 1 to 5 to match other shipmate trinket limits.
Wild Boars
Wild boars now move at a more natural speed when travelling between locations.
Wild boars will now attempt to charge at players and will no longer stop charging after being chased for a long time.
Loot around the wallow is now more spread out and will not appear on top of the wallow.
Dig spots around the wallow now sit correctly on the surface, and smaller items are either visible or can be dug up in one go.
The wallow will now remain visible after completing the Boar Hunting Voyage.
Hunting Spear
Hunting spear aim sensitivity settings now apply correctly when aiming.
The hunting spear’s charging and throwing animations now display correctly in both first-person and third-person views when charging a throw underwater for all pirate body types.
Hunting spears no longer pierce through the opposite side of a ship’s hull when fired from a cannon.
The idle swimming animation now displays correctly for all body types in third-person when holding a hunting spear.
Players with the 'Reduce hold to use item' setting active will now correctly transition in and out of aiming when viewed by another player.
Throwing a hunting spear mid-charge will now cause it to land in the correct spot.
The rumble effect from charging a hunting spear will no longer persist after the screen fades to black.
Skeleton Mercenaries
Megalodon Hunting Voyage
The beacon for the Megalodon Hunting Voyage is now visible from a consistent distance.
Feared Milestones now update correctly when Captains defeat Ancient Megalodons.
Environment
Players will no longer experience erratic camera movement after running into a skeleton at The Reaper’s Hideout.
Bats at Crook’s Hollow now appear clearly instead of flying out of the rock above the north cave.
Bats in the Sunken Grove’s small cave no longer briefly pass through a wall.
The ceiling in Mercy’s End Fortress no longer has a visible gap.
Visual and Audio
The Dreamers’ Dust Costume has regained its visual effects.
The Azure Scout Spyglass is now correctly sized compared to other spyglasses.
The Cherished ‘Hidden in Plain Sight’ Trophy and all ‘Be Alluring to Get Ahead’ Trophies are now correctly sized and positioned when previewed in the Shipwright Shop and Trinket Box.
Performance & Stability