Insider Update 3.2.3.5 is now live. This Insider update moves the Chest of Fortune to the Fort of Fortune, unlocking new Regal Fortune cosmetics. Insiders can now test purchasable hunting spears, performance upgrades and a system for temporary Voyage locking.
As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know.
Chest of Fortune
For the duration of Season 15, the Chest of Fortune has been returned home to the Vault of the Fort of Fortune.
Crews who retrieve Chests of Fortune can now earn the next Grade of the Fortune’s Favour Commendation, unlocking access to the Regal Fortune Figurehead, Hull and Sails.
Reaper’s Chests
Hunting Spears
Commendations & Rewards
Performance Improvements
Broad performance improvements have been made for players across both PC and Console when playing at higher framerates, improving loading behind the scenes based on the client framerate. These improvements have been tuned to target framerates between 60fps and 120fps, however may also provide some improvements for higher framerates where supported.
Further performance improvements have been made to how Trinkets are loaded when approaching Captained ships, optimising the experience on PlayStation®5 and Xbox Series consoles.
As performance optimisations continue on the islands across the Sea of Thieves, all islands within the Wilds have now received a pass to improve performance.
Temporary Voyage Locking
The Sea of Thieves Live Team now has the ability to temporarily lock a Voyage and prevent it from being started from the Quest Table. This allows the team to react quickly and protect players in the live environment should a high impact issue occur, without the need to take the game down for maintenance.
When a Voyage is temporarily locked, the Quest Table will show the Voyage with the message ‘Voyage Temporarily Unavailable’.
Ancient Megalodons
A static Ancient Megalodon may appear alongside the active one.
Eel-ectrics do not appear and chase the Burning Blade when the Barnacled Dread is attacking it.
The Feared Redmaw’s explosion may trigger incorrectly during or just after a bite attack.
Megalodon Voyage
Hunter’s Call
The 'Hunter of Gilded Reward' Title appears as 'Tracker of Treasures' in the Vanity Chest.
The wrong music currently plays when raising the Hunter’s Call Emissary Flag.
Fishing Voyages
The map icon for Fishing Voyages is missing.
The fishing zoom map displays incorrect or placeholder artwork.
Gameplay
When diving to a Faction battle, on surfacing the enemy ship will now consistently appear visible to begin the encounter.
Flameheart’s Hat now correctly requires players to be a Pirate Legend before being able to be purchased.
Distinction levels now appear correctly in the Pirate Log.
Hunter’s Call
Reaper’s Bones Commendations for selling Hunter’s Call Emissary Flags, including Grade V, are now back in the Reaper’s Bones Commendation list.
The Disgraced Hat is now available in the Hunter’s Call shop.
Hunter’s Call Crates no longer contribute to progress for the 'Eye Catching' Commendation.
A sound now plays when the Hunter’s Call Emissary gains a level.
Selling Mermaid Gems and Siren Gems now correctly contributes to Hunter’s Call Emissary progress, aligning with other Companies.
The 'Dark Tides Defeat' Commendation now unlocks correctly.
The correct artwork will now be shown for Achievement panels and trophy icons.
Selling Kraken Eyes now plays the intended audio sting.
Wild Boars
Ancient Megalodons
Cannonballs now consistently cause the Barnacled Dread to react to damage and no longer pass through it.
Ancient Megalodon scales and teeth no longer appear floating off the ground at Lookout Point.
Ancient Megalodons now properly engage with a pledged Burning Blade.
Hunting Spear
Throwing a spear no longer interrupts Aim Down Sights for other weapons.
The hunting spear now has a gold cost displayed in the Hunter’s Call shop.
Lizards
Environment
Traps should now consistently rest on the ground when placed in a range of locations.
'The Lair of LeChuck' - It is no longer possible to become stuck among the palm trees during this Tall Tale.
Visual and Audio
Skeletons emerging from the ground will now animate correctly.
The camera no longer behaves erratically after running into a skeleton at The Reaper’s Hideout.
The Inner Sanctum Wheel and Cannons now maintain their visual clarity at a distance.
A thrown Crystal Danger Throwing Knife will now display the correct appearance instead of the default knife.
Performance and Stability