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Changelog for 3.1.0.7 id: 587 open prev next custom

manifest date: 2024-08-13 09:03:49 UTC

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Insider Patch Notes 3.1.0.7

Insider Update 3.1.0.7 is now live.  In this build players can experience the new changes to how crews will vote to lower the Burning Blade at Reaper’s Hideout to hand in their banked reputation.

As always, if you encounter any bugs, please head to the Sea of Thieves support site and let our Player Support team know

Season 13

Returning the Burning Blade

  • Following player feedback, the Crew of the Burning Blade are now prevented from returning the ship at the Reaper’s Hideout while in combat. Rival ships in close proximity to the Reaper’s Hideout or engaging the Burning Blade in combat will now prevent the Blade’s Crew from returning the Ship.

  • The majority vote of the crew will now be required when attempting to pledge to become the Crew of the Burning Blade or when returning the Ship at the Reaper’s Hideout.

  • Any crew votes to return the Burning Blade at the Reaper’s Hideout will now be cleared if the Ship is sailed away from the island and the vote will need to be restarted once the ship returns to the vicinity.

Known Issues

Blade of Souls

  • Fire is not currently applied to players that are hit by the Blade of Souls.

Tall Tale Mechanisms 

  • Bridge and gate mechanisms in Tall Tales are currently not functioning, blocking players’ progress through the Tall Tale.

Placeholder Text

  • The pickup prompt for both the King's Ransom and Motley Mariner Throwing Knives have placeholder names.

Fixed Issues

Gameplay

  • Players climbing inside a Ship’s Cannon are now prevented from accessing and using items during the transition.

  • When attacking players with Throwing Knives, missing the player model with a knife will no longer incorrectly cause the player to still take damage.

Burning Blade

  • Crews burying items while pledged to the Burning Blade will now find Map Bundles appear in the Captain’s Cabin.

  • When the Burning Blade crew is aboard another player's ship, any Bone Callers fired by the Burning Blade skeletons are now correctly allied with the Burning Blade crew.

Pirate Emporium

  • The Pirate Emporium browsing tab should no longer have an infinite loading screen.

  • The Ashen Cruse Owl now displays the correct eye reflections. 

  • The inside barrels of both the Dark Jester Double Barrel Pistol and Blunderbuss now display correctly.

Environment

  • When close to the outer windows of the Skeleton Camp towers, players should no longer be able to see through the darkness.

  • One of the spawn locations at Blind Man’s Lagoon is no longer in the rocks at the base of the tower.

  • At the Picaroon Palms Skeleton Camp, the beam to the right of the statue head should now display the correct collision.

  • The barrels on the top East side of the  temple at the Picaroon Palms Skeleton Camp should now have the correct collision.

  • Skeleton Camps should now display the correct support beam in the tunnels.

  • A support beam at the tower on the Blind Man’s Lagoon Skeleton Camp should no longer incorrectly clip out from the tower. 

  • The Skeleton Camp at Blind Man’s Lagoon should no longer have two pieces of floating rope inside the temple entrance. 

  • When in the Maiden Voyage, players are no longer able to reach an out of boundaries area. 

  • Players should no longer experience character stutters when going down the stairs at Sea Forts.

Visual and Audio

  • Players using the Coin Toss emote should find that their gloves no longer clip with the coin.

  • The tribute Peak bucket handle no longer clips into the camera when players throw water on themselves.

  • Lookout Point Skeleton Camp should no longer has visual errors when played in lower level of detail.


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