Insider Patch Notes 2.8.6.8
Insider Update 2.8.6.8 is now live. In our last hardening build before the release of Season Ten, Insiders can set sail as part of a Guild and try on their brand-new Guild clothing items for a last-minute fashion show before these new threads hit the live version of the game!
As always, if you encounter any bugs, please head to the
Sea of Thieves support site and let our Player Support team know.
Known Issues
*Season Ten *
- The painting within the front end is displaying incorrectly for players on Xbox One.
*Guilds *
- Players who have not yet created a guild and navigate to Play through the front end are currently shown a locked option for ‘Set Sail for a Guild’ tab causing confusion.
Following Insiders feedback this is being improved so that pressing on this option will redirect players to the Guilds menu in order to create a guild. This improvement is not present in this Insiders build but has been made ahead of Season Ten launch.
- Players who receive a permanent ban are not currently automatically removed from Guilds they are part of.
Fixed Issues
*Guilds *
- The Guild Card on the Guild Invite screen now shows the Guild’s Ledger position.
- Pirates with brand new accounts will no longer show as "Unknown" in the Friend Picker when inviting other players to their Guild.
- Fonts are now consistent across all Guild menus.
- Players are now taken to the correct menu page when selecting Guilds immediately after starting the game.
- Text on the Guild Invite card when viewing the Guild Invite emote is now properly aligned with the artwork on the card.
- When pirates set sail for a Guild on a ship they don’t own, the ‘Gold Earned’ in the Ship's Chronicle will now show the correct amount of gold earned during that session.
- The ‘View Guild Invite’ prompt will now appear in front of the player performing it and will only occur when another player is performing the correct emote.
- Players will not be able to select ‘Join Guild’ if they have already joined the maximum number of Guilds.
- Players setting sail on their own ship for a Guild will now receive a notification stating ‘The Guild Session has ended!’ if they unenroll their ship during the session.
*‘The Lair of LeChuck’ *
- Guybrush’s feet are no longer sinking into the floor when he’s standing by the gate switch.
- Passing through a lava waterfall during the ship chase scene will now cause the player to take damage as intended.
- Guybrush can no longer be interacted with midway through the sequence that plays at the start of the ship chase.
- Players entering the small water pools near the stockade will now find themselves swimming rather than walking as if they’re on dry land.
*‘The Quest for Guybrush’ *
- The rings of fire in the circus will remain lit when viewed from above.
*Pirate Emporium *
- Graveyard Grim Pets now have the correct visual effects.
- The right arm of the Baleful Bloom Costume now displays correctly.
*Environment *
- Pirates visiting Thieves’ Haven will no longer find that rain is falling into caves and affecting Plant and Gold Skeletons.
- Players can no longer move through the scenery at multiple points in the Pirate Legend Hideout.
- Players who shoot themselves from cannons into a stone portal arch will no longer become stuck in the rocks.
- Pirates can no longer walk through the table in the Sovereign’s Tent.
*Visual and Audio *
- The Gold Curse will now be displayed correctly when players with the curse equipped wear an Imperial Sovereign Jacket.
- The Ashen Dragon and Shackled Phantom hulls now glow at the correct brightness level.
*Performance and Stability *
- Ongoing improvements made to server stability to reduce instances where players are disconnected from their session.