Insider Patch Notes 2.8.3.3
Insider Update 2.8.3.3 is now live. Insiders can continue to enjoy trying out and testing our new Guilds feature set, start your own Guild, choose how it looks and what it's called then invite your friends to join in the fun. Set Sail together and conquer the seas together as a Guild.
As always, if you encounter any bugs, then please head to the
Sea of Thieves support site and let our Player Support team know.
Known Issues
*Guilds of Gold *
- This is a very early preview of this feature set at the moment and therefore may still contain placeholder text or imagery.
- In a Guild session, when on someone else's Ship without them present, players can't change the cosmetics.
- Gamercards cannot be accessed from the list of Guild Members at the moment.
- After leaving a session of sailing on a Guild Ship you do not own, that ship will still appear out at sea with no crew members.
Fixed Issues
*Gameplay *
- Players are no longer forced to wield a weapon and play the full animation when switching between ranged weapons after a period of time having not fired a shot.
*Guilds of Gold *
- Guild Ships are now showing their saved customisations within the Guilds menu.
- When sailing on a Guild Ship you do not own, the Ship milestones will now appear in the Captains Logbook as intended.
- If a player leaves a Guild whilst it's still pinned in the Pirate Log, the player no longer becomes unable to pin or unpin any other Guild or company.
*Pirate Emporium *
- Players hands no longer intersect through the stock of the Beachcomber's Bounty Eye of Reach or Beachcombers Blunderbuss.