Insider Patch Notes 2.8.1.3
Insider Update 2.8.1.3 is now live. For those insiders looking for adventure, you're in luck as our newest adventure ‘A Dark Deception’ is still available for players to take part in. Simply head to any outpost, once you spot Larinna, speak to her for all the details on where to get started and then your off!
As always, if you encounter any bugs, then please head to the
Sea of Thieves support site and let our Player Support team know
Updates
*Supply Restocking after a Lost Battle *
- Crews defeated during a Battle for the Sea of Thieves are now free to purchase Captains Supplies or Merchant Supplies on arrival at the Outpost, even if one in-game day has not yet passed - allowing them to stock up and get back in the fight.
Known Issues
*‘A Dark Deception’ *
- This is an early preview of this new Adventure and therefore will still contain some placeholder text and imagery.
- Progressing through the Adventure, players will find that a few Deeds will not complete when performing the required criteria.
- As a few of the Deeds do not trigger, the Title cannot be obtained by the player for completing all deeds.
- The Pendragon’s Pocket Watch memento isn’t awarded correctly when the player completes the tale for the first time.
- The Checkpoint now triggers at the end of Chapter 2; however, the player is currently unable to start the tale from the checkpoint with Larinna.
- The Lever in the Secret Hideout doesn’t currently close the door on the first interaction but does close the door on the second interaction.
*Video Playback *
- Videos within the What’s New section currently do not play for players using the Universal Windows Platform (UWP) app version of the game.
- Videos within the What’s New section may freeze or display a black screen when watching on Xbox One/ Xbox Series S.
Fixed Issues
*‘A Dark Deception’ *
- 'Examine Artefact' interaction prompt is no longer present for the Sword of Souls after the Adventure has ended.
- Crews can now complete the 'Locate the stolen treasure' deed upon performing the required criteria.
- Speaking with the Pirate Lord while crew members are far away should no longer display the option to both Begin and Continue the Adventure.
- The 'Follow the rat' notification is displayed at the start of the rat's path rather than the end.
- Sound effects can now be heard when knocking on the door to trigger the rat at Plunder Outpost.
- The Pirate Lord's dialogue option during the adventure no longer contains placeholder text.
- The rat at Port Merrick now returns to its hole after being triggered.