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Changelog for 2.6.3.9 id: 415 open prev next custom

manifest date: 2022-11-11 10:18:33 UTC

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Insider Patch Notes 2.6.3.9

Insider Update 2.6.3.9 is now live. We are now limiting our feature set to only include features that will be shipping as part of November’s update. As we turn our focus to stability and bug fixing, Insiders will still be able to take part in the Battle for the Sea of Thieves and join in with our Scale Test later today.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Battle for the Sea of Thieves

Scale Test

  • Today is the day! Gather your crew, sharpen your blades, prepare to put your PvP skills to the test and in return you will be handsomely rewarded when Season Eight launches in retail!
  • The scale test will be split into two sessions; 4pm-7pm (UTC) and 11pm-2am (UTC). To take part players simply join a Faction of their choosing and unfurl their war map and dive into battle.
  • Crews successful in battle during these Scale Test windows will earn one level of reputation in the represented Faction per win, up to a cap of five wins on each Faction. This reputation will be awarded to each player's main pirate in retail on the launch of Season Eight!

Updates

Cursed Cannonball Balancing

  • The chance of discovering Cursed Cannonballs in island locations has been slightly increased, and when discovering them players can now discover more types in a single location.
  • Players are now limited to holding only five Cursed Cannonballs at any one time.
  • The duration of Grogball and Limpball’s effects on players has been increased to eight seconds. All other Cursed Cannonball effects remain at a shortened effect duration.

Known Issues

Battle for the Sea of Thieves

  • Players who resurface from below the waves on an unsuspecting foe may sometimes find their pirates shoot up in the air and then land back down on their ship.

The Rogue’s Legacy

  • Handing one of the Artifacts to Madam Olivia after migrating to a new server fails the Adventure as the other two artifacts are removed.

Fixed Issues

Battle for the Sea of Thieves

  • Resource crates (storage, cannonball, fruit, wood) are no longer removed if the player is holding them while cancelling a battle.
  • Players ships will no longer be launched up into the air when taking part in battles or thrown across the map when invading another crew.
  • If the player dies while the Hourglass is set to Servants of the Flame, upon returning from the Ferry the Hourglass will no longer be visually oriented towards Pirate Lord.
  • When taking part in the ritual cut-scene, the goblet will no longer float in the air above the player.
  • Further improvements to reduce long loading screens experienced when engaging in battles with other crews.

  • Migration will no longer set the Hourglass back to the default orientation.

  • Crews should no longer encounter a Kraken after diving beneath the waves during an encounter.

  • The end of the cutscene will no longer display weapons the players pirate was wielding before the scene finishes.

  • If the battle concludes quickly, the victory music no longer overlaps the begin battle music.

  • Improved server stability that reduces instances where people are disconnected from the game when leaving the Athena’s Fortune Hideout or using the mermaids to teleport.

  • Legendary Liz the Shipwright within the Athena’s Fortune Hideout no longer continues to hum when speaking with the players.

  • The Skeleton Curse no longer appears on top of the player when observing the ritual cutscene in third person.

  • The Cursed Bones flag and sails are no longer using placeholder names, descriptions and icons.

  • Shipmate and Legend of the Perilous Seas Titles no longer use placeholder icons.

  • Rocks within the elevator to The Reaper’s Lair will no longer appear float.

  • The music timings for diving and resurfacing are now correct.

  • The music for invasions no longer overlaps with Sea Fort music if the crews go near them during battle.

  • The tree roots for tree in the ritual chamber within The Reaper’s Hideout no longer flickers.

‘The Rogue’s Legacy’

  • Players can now interact with Madam Olivia after the intro sequence of the adventure.
  • Larinna's option to start the Adventure no longer switches between [BEGIN ADVENTURE] and [REPLAY ADVENTURE] based on the proximity of the crew.

  • Tasha's enchanted compass will no longer be invisible in the players hands.

  • The Skeleton Guardian now appears on The Sunken Grove.

  • If players migrate before recovering the Adventure required artifacts, they will no longer instantly fail the Adventure or be given an option to complete the Adventure that does not function.

  • The captain now consistently appears at K9 island. 

  • Madam Olivia's [FAIL ADVENTURE] option no longer uses a placeholder banner.

  • The image used for the compass is no longer incorrect in the Adventure rewards tab.

  • The ending ritual sequence animations now play correctly when handing in all artifacts and then migrating to a new server.

  • Several typos within the Quest Book have now been corrected.

  • Madam Olivia no longer has a small floating skull attached to her hand during the intro sequence.

  • The Deed to talk to Madame Olivia now updates correctly.

Captains of Adventure

  • Players will no longer experience server instability when interacting with Trinkets.

Pirate Emporium

  • The Night Wulf Eye of Reach no longer intersects into character's hand when aiming down the sight.

  • The Night Wulf Cutlass now leaves a sword trail.

Environment

  • The west island construction area on New Golden Sands no longer causes players to safe teleport.
  • The Fort section on New Golden Sands no longer appears to make items float when dropped on the floor.
  • The cart northwest of the island on New Golden Sands no longer intersects with the floor.
  • Players can no longer see through the stones at New Golden Sands.

  • The stone wall and ground texture no longer visibly intersect with each other.

  • Players can no longer intersect with the water tower at New Golden Sands.

  • Buildings at the New Golden Sands Outpost no longer pop in and out of sight when sailing close to the island.

Visual and Audio

  • When Festival of the Damned Lantern is turned on, there are no longer visible textures issues on crystals.

Performance and Stability

  • Improved server stability when engaging with the Battle for the Sea of Thieves.

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