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Changelog for 2.5.3.10 id: 383 open prev next custom

manifest date: 2022-07-26 09:12:28 UTC

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Insider Patch Notes 2.5.3.10

Insider Update 2.5.3.10 is now live. As we approach our Season Seven update, we are now limiting the feature set to those being delivered as part of this build. The listed Known Issues have continued to be worked on ahead of our final retail release.

Insiders will find the next Adventure ‘A Hunters Cry’ is now fully available for testing, while the recent Shrines Adventure Technical Test has been disabled for the time being.

As always, if you encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Adventures

Amaranta has joined the Dark Brethren beyond the Veil and has imprisoned poor Merrick at the Sea of the Damned in hopes he will give them the vital information they need for their dastardly plans. Sadly, Merrick knows more than he realizes which urges Belle to appeal to the Pirate Lord to unite all pirates to help bring Merrick home.

‘A Hunters Cry’

  • Belle is becoming more worried as time goes on, Merrick’s fate is in players’ hands so there is no time to wait. Speak to Larinna at any Outpost to get started on the Adventure.
  • Speak to the Pirate Lord before heading back to your ship on the Outpost dock to hear his plan on how to get Merrick back, then sail through the Tunnels of the Damned to put the plan into action.
  • Once on the other side with multiple crews in tow, the lighthouses are the key! Grab the Flame of Souls, fight to the top of these towers and light the braziers across the Sea Dogs Tavern to unlock your ascent and hopefully save Merrick in time.
  • After players return from the Sea of the Damned they will be given a letter that they must deliver to Serik at North Star Seapost in order to conclude the Adventure.
  • Players will be able to track their progress through the various Deeds using the Adventure tab in the game menu.

Known Issues

‘A Hunters Cry’

  • The route to ascend the Sea Dogs Tavern is still considered work in progress, with players finding floating Lighthouse braziers on their ascent. In future Insider’s builds these braziers will become bedded back into the surrounding environment.
  • When playing through the Adventure with multiple crews, after one crew completes the Adventure, all other crews are returned to the Tunnels of the Damned. In a future insiders update each crew will be given time to complete the Adventure before returning themselves.
  • Players dying within the Sea of the Damned are returning on the main jetty away instead of back onto their ship.
  • Phantoms who ambush players during the Adventure will sometimes be unable to attack.
  • After completing the Adventure, players will not currently be rewarded with the Memento or Title.

*Captains of Adventure *

  • Captains sailing on Steam may find that they receive a notification that ‘The Captain has left the crew’ before the Captain session is ended. This notification may appear even while the Captain is still within the session.
  • Captain’s Voyages cannot currently be started from the Captain’s table.
  • After migrating servers, Trinkets will no longer be able to be nudged or fixed.

Fixed Issues

Captains of Adventure

  • Players can no longer propose a new Captain’s Voyage whilst already playing through a Captain’s Voyage.
  • If a player accepts an invite to a non-captained crew whilst they're in the Captained Crew section of the front end, they will no longer be able to see Captain settings.
  • Ship names will now appear correctly on Captain’s Voyages Titles.
  • Purchasing a ship and then using the keyboard button bound to "Select" no longer takes players to purchase a ship screen instead of setting sail.
  • The achievement 'A Professional Pirate' now unlocks when players earn a Legendary Pirate Title.
  • The achievement 'A Seasoned Ship' now unlocks when players earn a Legendary Pirate Title.
  • Crewmates can now unlock the "The Art Collector" Achievement.
  • Ship announcement banners now include audio.
  • Chandelier icons now appear more uniform.
  • The ‘Replace Gamertags’ option now works as intended throughout the Captaincy features.
  • Scuttling a ship no longer updates the ‘Times Damaged’ Ship Milestone by the wrong amount.
  • The 'Repairs Made by Crew' Milestone when progressed in a certain class no longer pops up with the wrong notification banner.
  • The ‘Ships Captained’ Milestone now updates correctly.
  • The ‘Minutes Spent in Storms’ Pirate Milestone no longer increases by a large amount when players die in a storm.

Captains of Adventure – Captains Logbook

  • Captain’s Logs found within sunken merfolk statues are no longer blank when retrieved from storage.
  • The correct tier of Captain’s Logbook will now be left behind in the water after sinking based on the correct amount of days since the ship last sunk.

Captains of Adventure – Tutorial

  • The Pirate Lord no longer intersects with the environment around him.
  • Placing a Captain’s Voyage will no longer overwrite the tutorial and make players unable to progress the tutorial.
  • Starting the tutorial at certain checkpoints no longer causes players to be unable to progress.

*‘A Hunters Cry’ *

  • Crews arriving in the Sea of the Damned should no longer see islands and Tall Tale markers appear on the ship’s map.
  • Crews who cancel the Adventure can no longer become stuck in the Tunnels of the Damned.
  • All crews should now migrate properly to the main world after completing the Adventure.

Pirate Emporium

  • The preview for the 'Bilge Rat Weapon Pose' Emote no longer appears to be positioned too low.
  • The Wrecker Wrangler Fishing Rod line has now had its glow removed, and supporting iconography changed to match.

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