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Changelog for 2.0.5.2 id: 732 open prev next custom

manifest date: 2019-07-23 00:00:00 UTC

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Insider Patch Notes 2.0.5.2

The latest Insider build is here! We’ve got new features, new fixes and new things for you to test. Full patch notes are below. Enjoy!

Insider Patch Notes - Update 2.0.5.2

Insider Update 2.0.5.2 is now live! This update addresses some key feedback and bug fixes to some of our previously released features, as well as introducing improvements to hit detection and crew management.

If you do encounter any bugs, then please head to the Sea of Thieves support site and let our Player Support team know.

Updates!

  • Ranged & Melee Hit Detection – Players will now find that engaging in combat with other players out in the world is much more responsive. When targeting a rival player or skeleton then taking a shot or swinging your sword, players should find that the hit is more consistently registered, and damage applied as players expect. This improves the hit detection across the game including player encounters from ship to ship, ship to water and water to water encounters which previously had players experience more inconsistent hit detection. We feel the improvements are significant here and would value your Insider feedback on these latest changes, head here to leave your feedback.
  • Arena Matchmaking Improvements – When entering the Arena as an Open Crew, players will now be prioritised to load into a Tavern that is waiting to start rather than into an active contest. This should ensure contests start more quickly and closer to our full Crew and Player count, while also ensuring players start a contest at the beginning to maximise their chance of competing.
  • Improvements to Muting Other Players – The Game Options menu has been restructured to split the ‘My Crew’ and ‘Other Crews’ pages. In Adventure these settings remain unchanged, however in The Arena all players currently playing on your server are shown in the ‘Other Crews’ list. This now provides an easier way for you to see who is on your Arena server and provide the ability to mute their voice, text and non-verbal comms individually in addition to the Global ‘All Other Crews’ settings supported previously.
  • Arena Welcome Message – When joining the Arena either into the Tavern or straight into a Contest, Players will now be shown a welcome message informing them of their team name, colour and iconography.
  • Hide Crew Gamertags – A new setting has been added called ‘Show Nameplates Above My Crewmates’. This setting allows players to hide the Nameplate/Gamertag of all their crew members as a further aid to reduce the impact of stream sniping.

Fixed Issues

General

  • After placing the Star Jewels in the statue to retrieve the totem, leaving the area and returning will no longer cause the statue to close and the totem to be lost.
  • Resolved a crash affecting Insiders when making friends.
  • Pond reflections on Crescent Isle now display correctly at all times of the day.
  • Small Female Pirates will now correctly grip Tankards with decorations attached such as the Glorious Sea Dog Tankard.

Arena

  • Players will no longer be able to harpoon dead players in The Arena.
  • Taking damage while sailing into the Devil’s Shroud no longer causes the screen to occasionally flash.

Known Issues

  • Tall Tales Commendations Showing as Incomplete – Some players may find that after completing Shores of Gold commendations and receiving their rewards, the commendation still shows as incomplete.

Insider Features Still Active

  • All Tall Tales Unlocked (Insiders Only) – To facilitate testing across all our Tall Tales, Insiders have had all restrictions removed and are able to access any Tale.
  • Tall Tales ‘Legendary Storyteller’ New Puzzle Locations – The Legendary Storyteller Tall Tale has had a range of new puzzle variants added to new islands for a more varied experience each playthrough.
  • Tall Tales ‘Fate of the Morningstar’ New Puzzle Locations – The Fate of the Morningstar Tall Tale has had a new island setup for a more varied experience each playthrough.
  • New Rowboat?! – After getting patched back up, players may once again find a rare new type of rowboat abandoned out in the world. These new rowboats have a harpoon attached, allowing rowers and their passengers to have even more fun on the sea!
  • Barrels of PLENTY! – Players will now find a range of items floating within Barrels of Plenty. Make sure to stop and check them out, as you may find Skulls, Artefacts, Chests, Merchant Crates, Mermaid Gems, Messages in a Bottle and even Gunpowder Kegs! Make sure to use these inconspicuous floating ‘mines’ to your advantage against rival crews.
  • Configuring Controller Look Deadzone – A new setting has been added ‘Gamepad Look Deadzone’ allowing players to tweak the size of the deadzone on their controller’s right Stick. The smaller the deadzone the quicker the right stick responds to input, the higher the deadzone the slower the right stick responds to input.
  • Configuring Controller Response Curve – A new setting has been added ‘Gamepad Response Curve’ allowing players to tweak the Response Curve of their right stick, which sets the mapping between input and looking. Increasing the value allows some players to make finer aiming adjustments on their right stick easier.* A Response Curve setting of 1 is linear mapping; the players aiming sensitivity will get equally faster the more they push the right stick.* Any Response Curve setting above 1 is a non-linear mapping; higher values will provide more accuracy near the centre and less accuracy near the extents.

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