Insider Patch Notes 2.0.4.1
The latest Insider build is here! We’ve got new features, new fixes and new things for you to test. Full patch notes are below. Enjoy!
Insider Patch Notes - Update 2.0.4.1
Insider Update 2.0.4.1 is now live! This update introduces our next set of challenges proposed by Duke, ‘Black Powder Stashes!’. Visit Duke in your local Outpost Tavern to find a range of voyages on offer and tackle the new explosive Black Powder Runs.
While this is the key focus for Insiders, this build we have a range of other updates landing ready for Insider testing, read the Patch Notes below to find out more!
If you do encounter any bugs, then please head to the
Sea of Thieves support site and let the Customer Support team know!
Black Powder Stashes
- Reaper’s Black Powder Runs – Duke is challenging crews to face off against rivals in an explosive new Reaper’s Run, the ‘Reaper’s Black Powder Run’. These dangerous new voyages task crews with hopping from Fort to Fort finding Gunpowder Kegs, Buried Merchant Crates and even guaranteed Stronghold Kegs for each Chapter! With two routes to pick from, crews should keep watch for rival crews as they trek the East Fort Run or West Fort Run. Tackling these voyages with your Reaper’s Flag raised adds extra risk to your voyage but unlocks some unique rewards. These voyages can be repeated if you dare!
- Black Powder Smuggler’s Runs – For crews looking for a less competitive challenge with the same explosive consequences Duke is offering a set of ‘Black Powder Smuggler’s Run’ voyages. These new voyages take crews into each region of the seas to collect Buried Merchant Crates, Gunpowder Kegs even guaranteed Stronghold Kegs for the Trading Companies. Pirate Legends have an exclusive Voyage tasking them to venture into the Devil’s Roar and brave the threats with a ship stacked full of kegs! These voyages can be repeated to your hearts content once completed.
- Trading Companies Stockpiling – The Gold Hoarders, Order of Souls and Merchant Alliance Trading Companies have begun stockpiling defences and will now reward players for handing over Gunpowder and Stronghold Kegs. Not wishing to be unprepared, the Mysterious Stranger has also begun rewarding Pirate Legends with Athena’s Fortune reputation for handing over Gunpowder and Stronghold Kegs.
- Mermaid Gems – Duke has heard word of Mermaid Gems being scattered across the world; washed up on Islands, inside Skeleton Fort Vaults and even inside sunken shipwrecks – the Trading Companies are eager to take these off your crew’s hands.
- Mercenary Commendations and Rewards – A range of Mercenary Commendations are available to unlock from your crew’s explosive efforts out on the seas. Earn Doubloons, Unlock Titles and purchase newly available ‘The Inevitable Reaper Flag’, ‘The Inevitable Reaper Sails’ and the ‘Mercenary Figurehead’ for taking part in Duke's latest challenges.
Cursed Cannonball Balancing
Cursed Cannonballs were always intended to be a light-hearted addition to Sea of Thieves but still with meaningful strategic effects. We felt that in some cases the effects were too strong and leading to frustration, so we have rebalanced the curses as follows:
- Curse Effect Durations - The duration of effects for all player curses have been reduced. The duration of effects for Peaceball, Riggingball and Ballastball have been reduced.
- Anchorball - Anchorball still lowers/raises the anchor but no longer locks it out from being used for a time afterwards. Helmball and Barrelball remain unchanged.
Updates
- Sloops & Brigs into the Arena – You can now play with all classes of ship in the Arena; Galleons, Brigantines and Sloops! For more detail behind this change, head to our Forums here.
- Hunter's Call Rewards – Now that they have established a booming business, The Hunter's Call has the capital to reward players with greater Gold and Reputation gains for cashing in fish and meat.
- Tall Tales Skeleton Lord Balancing – Captain Briggsy, Captain Greymarrow and the Gold Hoarder now have a more balanced encounter for 2 person and 3 person Crews.
- Tall Tales ‘Shroudbreaker’ New Puzzles – The Shroudbreaker Tall Tale has had a range of new Vault Puzzle variants added to provide a varied experience each playthrough.
- Tall Tales ‘Cursed Rogue’ New Puzzle & Briggsy Fight Locations – The Cursed Rogue Tall Tale has had a range of new Puzzle variants added. Crews will now find new locations for Skeleton Crews and buried Quest Items and will engage Briggsy in different locations on islands for a more varied experience each playthrough.
- Tall Tales ‘Legendary Storyteller’ New Puzzle Locations – The Legendary Storyteller Tall Tale has had a range of new Puzzle variants added to new islands for a more varied experience each playthrough.
- Tall Tales ‘Revenge of the Morningstar’ New Puzzle Locations – The Revenge of the Morningstar Tall Tale has had a range of new Puzzle variants added to new islands for a more varied experience each playthrough.
- New Rowboat?! – Players may find a rare new type of rowboat abandoned out in the world. These new rowboats have a harpoon attached allowing rowers and their passengers to have even more fun on the Sea!
- Megalodon Encounter Balancing – We’ve done a wide balancing pass on the Megalodon encounters out in the world. When encountering a Megalodon players should more clearly be able to identify their personality from how they act around the ship and attack, allowing you to strategise on how to engage with them. Fleeing from a Megalodon to a nearby island, Meg will quickly give up and leave the area rather than lying in wait under the waves for an extended period. Crews on Sloops and Brigs are now much more likely to encounter a more balanced encounter, while still proving to be a challenge to take down.
- Sword Combat Hit Detection Improvements – We’ve made a set of improvements to sword combat to improve the hit detection when striking enemies with a cutlass. Players should now find that striking enemies with a sword now more consistently deals damage as expected.
- Sunken Shipwreck Rewards – Diving into a sunken shipwreck, players now have the chance to find Gunpowder Kegs and Resource Crates in addition to all the other previously found rewards.
- Mermaids Improvements – The mermaids are more helpful, appearing more quickly and in a closer location for players.
- Interactive Hatches – The Shipwrights have added player-controlled hatches to both Sloop and Brigantines. Brigs have hatches added to the small window in the Captain’s Cabin (be careful not to trap your nose), Sloops now have hatches on the small windows which players can close to help defend from attacks.
- Sloop Mast Damage – A damaged Sloop Mast now takes half the time to resurrect to provide a more balanced experience for smaller crews.
- Morrow’s Peak Outpost Geysers – Geysers on Morrow’s Peak Outpost in the Devil’s Roar now spawn much less frequently.
- Devil's Roar Volcanoes - Volcanoes encountered in the Devil’s Roar do not hit ships as often .
- Improving Resource Crates – Players are more likely to find banana, cannonball and wooden plank resource crates washed up on beaches across the world. When you find these they will now contain much more resources to begin with.
- Skeletons on Cannons – Skeletons on islands are less accurate with cannons and take longer to return after being killed.
- Session Setup Panel – When navigating the front-end menu and selecting your Game Mode, Ship Type and Crew Type – there is a UI panel showing the choices that you have made.
- Controller & Keyboard UI - Improved the layout of the Controller and Keyboard screens on the settings menu.
- Support for Mouse Hover in Settings – When using a mouse to navigate the settings menu, hovering over an item no longer automatically selects it and requires players to click to select to avoid accidental selection while navigating. This does not affect navigating the settings with a controller.
- Support for Mouse Hover in Settings – When using a mouse to navigate the settings menu, hovering over an item no longer automatically selects it and requires players to click to select to avoid accidental selection while navigating.
Fixed Issues
General
- Players and their crews will receive credit for engaging with Kraken and Megalodon encounters even if they are on the Ferry of the Damned and/or have lost their ship when the encounter ends
- Phrases sent from other players will no longer display twice if Text to Speech is enabled by the sending player, and Speech to Text enabled on the receiving player
- Players will now correctly hear ringing in their ears whilst under the influence of grog
- Digging up bait will now play a squelch sound
Dagger Tooth Outpost now correctly renders when viewed from a distance
Players should no longer get stuck between palm trees and the market stand on Plunder Outpost
Taking a bite of food while quickly interacting with barrels no longer causes the incorrect icons to be shown in the Barrel UI.
Players should no longer clip through parts of the environment around Galleon’s Grave Outpost
Players should no longer clip through parts of the environment around Plunder Outpost
Players will now be able to access the second page of a radial menu after rebinding their Item Radial/Map Radial and Interact/Disengage keys
Removed misplaced rocks on Lone Cove
Removed misplaced tree clipping through rocks on Crooked Masts
Anchoring your ship on the west side of Plunder Outpost no longer puts your ship out of range for the Ship Customisation Chest
The Ship Flag box now uses the correct iconography and descriptions when trying to unequip a Flag
When a Skeleton Fort is inside a storm, it will no longer rain inside the vault
Skeletons can no longer navigate into areas players cannot reach on The Crow’s Nest Fortress, preventing the fort encounter from continuing
Keyboard rebinding for ‘Slot 8’ is now correctly named
Dropping a Merchant Crate now correctly plays the crunch sound effect to indicate it has become damaged
When multiple players are interacting with the same barrel, the UI will no longer occasionally get stuck
Shops will close automatically if a player takes damage or is harpooned while browsing
Arena
- The Legendary Flintlock now correctly unlocks when completing the ‘Legendary Sea Dog Commendation’
- Players will now receive a popup when earning the Victorious Sea Dog Blunderbuss after completing Grade 5 for the Legendary Sea Dog Commendation
The Hunter’s Call
- The Megalodon Makeup description now correctly refers to the player having to complete the ‘Hunter of the Great Maw’ Commendation to unlock
Tall Tales - Shores of Gold
Books previously used as world decoration have been removed to avoid confusion with Tall Tale Voting Books or Tale Journals
Players interacting with objects in the world while opening and closing a Quest Book will no longer find the book pages become blank
Quest Book pages should no longer flicker when turning pages
‘Art of the Trickster’ – crews who are killed and subsequently migrate while engaging with the Trapmaker’s Lair encounter will no longer find the encounter to reset back to the beginning
Known Issues
‘Stars of a Thief’ Totem – after placing the Star Jewels in the statue to retrieve the totem, leaving the area and returning will cause the statue to close and the totem to be lost
Sea Dogs Tavern purchase delays – players who purchase an item from the Sea Dog Tavern shop shortly before migrating to a new server will not immediately see the purchase in their inventory. The purchase has been successful but will only be shown when the player returns to the tavern after their next contest