Insider Update 3.6.1.6 is now live. As we continue the hardening phase for February’s release, features seen in this Insider build will align with what will be released to the main game in our next Monthly Update.
If you encounter any bugs while playing in Insiders, please head to the Sea of Thieves support site and report an issue with our Player Support team.
Dropping Treasure
Ashen Garrisons
Rowboats found within the Ashen Garrisons may appear to float in the air or become stuck.
Loot inside Vault loot boxes can sometimes be collected without opening the box.
Raid Voyages to Ashen Garrisons may be missing Company-specific loot.
Gates leading to lever rooms may already be open if the Ashen Garrison has been completed previously.
Frame rate performance issues can occur during Garrison battles.
Skeletons suffering from path-finding issues may find themselves wandering into geometry.
The Cannon of Rage can break collision on multiple parts of the Garrison walls and doors.
Migration during an active Garrison can result in progression being blocked.
Ashen Garrisons
Treasures stored in lockers can now be taken without issue.
The Garrison Keymaster will now appear consistently and accompanied by the correct skeleton allies.
The Skeleton Captain of the Vault now drops the correct Vault Key.
Ashen Garrison-related Commendations will now unlock correctly when their requirements are met.
Vault Keys now keep their correct appearance after being picked up.
The ‘Garrison Entrance Unlocked’ notification now appears at the correct point during the King’s Chalice encounter.
Ashen Garrison Raid cards now display their proper artwork and descriptions.
Ashen Garrisons’ Environments
Decorative elements across both Ashen Garrisons have been tidied up, preventing them from floating or merging into the environment.
Cannonball barrels have been removed from around the fort on the King’s Chalice and Servant’s Oath Garrisons.
Traps between towers now activate correctly without requiring both pressure plates to be pressed.
Movement around the Lighthouse at King’s Chalice is now smooth, with an invisible obstruction removed from the top floor.
Climbing the stairs in the Servant’s Oath Garrison Lighthouse is now unobstructed.
Servant’s Oath Ashen Orders now appear correctly inside the lockbox within the Vault.
Players can no longer swim through the walls of King’s Chalice Garrison.
A floating drawer found in the fortified section of the main building has been properly grounded.
Fire traps near the main entrance now play their sound effects when activated.
The curved girder beneath the bridge to the main building now displays as intended.
Invisible collisions around the bars of the destroyed tower on the ramparts have been removed.
An invisible obstruction on the second floor of the King’s Chalice Garrison has been cleared.
Players can no longer pass through the wall near the lower doors of King’s Chalice Garrison.
Gaps in the textures near the doors beside the stairs in the Servant’s Oath Garrison main building have been filled.
Burned barrel props can no longer be walked through by players.
An invisible obstruction above one of the tables inside the Servant’s Oath Garrison has been removed.
User Interface
Visual and Audio
Aiming with the Lone Night Wulf Blunderbuss no longer causes the player’s hand to pass through the camera.
The Reaper’s Heart Blowpipe now sits correctly in female pirates’ hands.
Performance and Stability
Using blowpipes alongside allied skeletons will no longer cause unexpected server disconnections.
Crews failing to migrate across servers when diving to a Tall Tale should no longer become stuck on a loading screen.
'Stars of a Thief' - Diving directly into Chapter 2 of the Tall Tale now places the crew at the correct location and no longer returns players to an Outpost.